[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000956] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011040] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011068] Using writeable configuration source: "/tmp/tmp.KRv4gDet94/springsettings.1578409.cfg" [t=00:00:00.017853] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018137] ============== ============== [t=00:00:00.018155] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018164] [t=00:00:00.018173] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018183] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018192] Use "none" to disable the default log sections. [t=00:00:00.018201] ============== ============== [t=00:00:00.018210] ============== ============== [t=00:00:00.018270] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018281] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018291] ROAM = 2 [t=00:00:00.018301] RotateLogFiles = 1 [t=00:00:00.018310] TeamHighlight = 0 [t=00:00:00.018320] ============== ============== [t=00:00:00.018329] ============== ============== [t=00:00:00.018339] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018349] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018358] Compiler Version: gcc-11.1.0 [t=00:00:00.018380] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018548] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018560] Binary Word Size: 64-bit (native) [t=00:00:00.018570] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018579] Physical CPU Cores: 1 [t=00:00:00.018588] Logical CPU Cores: 1 [t=00:00:00.018597] ============== ============== [t=00:00:00.018660] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018670] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018679] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018688] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018697] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020626] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020647] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020668] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020699] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020724] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020734] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020767] [GR::LogVersionInfo] [t=00:00:00.020776] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020785] GL version : [t=00:00:00.020794] GL vendor : [t=00:00:00.020803] GL renderer : [t=00:00:00.020812] GLSL version: [t=00:00:00.020821] GLEW version: spring headless stub GLEW version [t=00:00:00.020830] GPU memory : unknown [t=00:00:00.020839] SDL swap-int: 0 [t=00:00:00.020848] SDL driver : headless stub [t=00:00:00.020857] [t=00:00:00.020866] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020875] GLSL shader support : 0 [t=00:00:00.020884] GL4 support : 0 [t=00:00:00.020894] FBO extension support : 0 [t=00:00:00.020902] NVX GPU mem-info support : 0 [t=00:00:00.020933] ATI GPU mem-info support : 0 [t=00:00:00.020942] NPOT-texture support : 1 (0) [t=00:00:00.020951] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020961] texture query-LOD support : 1 (0) [t=00:00:00.020970] MSAA frame-buffer support : 0 (0) [t=00:00:00.020979] Z-buffer depth : 16 (-) [t=00:00:00.020988] primitive-restart support : 0 (0) [t=00:00:00.020997] clip-space control support: 0 (0) [t=00:00:00.021006] seamless cube-map support : 0 (0) [t=00:00:00.021015] frag-depth layout support : 0 (0) [t=00:00:00.021024] persistent maps support : 0 (0) [t=00:00:00.021033] explicit attribs location : 0 (0) [t=00:00:00.021041] multi draw indirect : 0 (-) [t=00:00:00.021050] [t=00:00:00.021060] max. FBO samples : -1 [t=00:00:00.021070] max. FS/program texture slots : 8/8 [t=00:00:00.021079] max. texture size : 2048 [t=00:00:00.021090] max. texture anisotropy level : 0.000000 [t=00:00:00.021100] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021108] max. draw-buffers : 0 [t=00:00:00.021117] max. rec. indices/vertices : 0/0 [t=00:00:00.021126] max. uniform buffer-bindings : 0 [t=00:00:00.021136] max. uniform block-size : 0KB [t=00:00:00.021144] max. storage buffer-bindings : 0 [t=00:00:00.021153] max. storage block-size : 0MB [t=00:00:00.021162] [t=00:00:00.021171] enable AMD-hacks : 0 [t=00:00:00.021181] compress MIP-maps: 0 [t=00:00:00.021765] [GR::UpdateGLConfigs] [t=00:00:00.021782] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021794] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021803] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021810] [GR::InitGLState] [t=00:00:00.022767] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.574594] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.594521] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.602260] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.602798] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.602821] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.602837] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.758956] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.767111] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.806798] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.807159] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.846802] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 89ms [t=00:00:00.847250] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.847405] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.858486] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8ebc00d810 (SpringVFS) global=(nil) (null) [t=00:00:00.858507] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.863800] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.863835] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.863847] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.863857] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.863879] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2900 MB [t=00:00:00.884530][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.885044][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.885151][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1578409/replay.sdfz" for game data... [t=00:00:01.086750][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.101280][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.101311][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.108786][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.108818][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [t=00:00:01.109369][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.165520][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d581571710] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.167455][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.170480][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.171224][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d581571710] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.172307][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.191949][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.193252][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.209844][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [t=00:00:01.210459][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.217394][f=-000001] forceSingleThreaded, false [t=00:00:01.288649][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.288680][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.288772][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.288828][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.288881][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.288932][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.290004][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.290513][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.290980][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.294170][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.296431][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.298499][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.298529][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.298987][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.306977][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.308673][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.309656][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.309974][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.310612][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.310629][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.333023][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.333066][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.501796][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.547367][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:02.352286][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.748949][f=-000001] Loading UnitDefs_posts [t=00:00:03.042273][f=-000001] Loading FeatureDefs_posts [t=00:00:03.090266][f=-000001] Loading WeaponDefs_posts [t=00:00:03.110094][f=-000001] Loading ArmorDefs_posts [t=00:00:03.130942][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 749ms [t=00:00:03.182138][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 852ms [t=00:00:03.182183][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.309220][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.309481][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.309864][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.309882][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.311516][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.314766][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.560416][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.610115][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.733887][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.737279][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.737509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.183533][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 446ms [t=00:00:04.183575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.313752][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [t=00:00:04.313797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.339914][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:05.026186][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.030192][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.031189][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.044947][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.491346][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.499697][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.499723][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.501086][f=-000001] InfoTexture: legacy [t=00:00:10.501106][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.502669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.198091][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.214295][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.214334][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.215788][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.383746][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.385953][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.576803][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.678494][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.690149][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.690174][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.691386][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.165121][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.174307][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.174840][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.332782][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.334143][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.334162][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.346794][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.346832][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.346843][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.346854][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.346864][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.346874][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.346885][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb793 [t=00:00:12.356130][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.356173][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.356184][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.356194][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.356204][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.356213][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.356224][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb7a3 [t=00:00:12.356235][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d589809c60 has BLOCKSIZE 1 [t=00:00:12.362055][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.362080][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.362091][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.362101][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.362119][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.362129][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb4f9 [t=00:00:12.367653][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=1) [t=00:00:12.368858][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.376069][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.376092][f=-000001] Path cache (48, 64) initialized. [t=00:00:12.381881][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.381898][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.382029][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:12.382041][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.382051][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.382061][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb509 [t=00:00:12.550386][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=1) [t=00:00:12.551054][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.553573][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.553594][f=-000001] Path cache (24, 32) initialized. [t=00:00:12.553607][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 1fd4fcd6)" [t=00:00:12.553734][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.553746][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.553767][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.707185][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [t=00:00:12.707825][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:14.713268][f=-000001] Map Terrain Generation [t=00:00:14.713303][f=-000001] Random Seed, 527188 [t=00:00:14.713547][f=-000001] Wave generation complete [t=00:00:14.715184][f=-000001] Draw points, 10, factor, 0.95586497 [t=00:00:14.741125][f=-000001] Voronoi generation complete [t=00:00:14.743141][f=-000001] Terrain structure complete [t=00:00:16.694455][f=-000001] Edge processing complete [t=00:00:16.695982][f=-000001] ApplyLineDistanceFunc [t=00:00:19.037922][f=-000001] Tier propagation complete [t=00:00:20.003920][f=-000001] Height application complete [t=00:00:33.544633][f=-000001] Smoothing complete [t=00:00:33.997350][f=-000001] Map terrain complete [t=00:00:34.764190][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:34.953715][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:34.953758][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:35.569590][f=-000001] Synced LuaRules: finished loading [t=00:00:35.625243][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:36.268985][f=-000001] Unsynced LuaRules: finished loading [t=00:00:36.370111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:36.374653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:36.375497][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:36.375514][f=-000001] LuaSocket Support: enabled [t=00:00:36.391342][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:36.515563][f=-000001] localWidgets, nil, true, true [t=00:00:36.518023][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:36.518042][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:36.530633][f=-000001] USE_OLD_CHILI [t=00:00:36.871510][f=-000001] Loading last game win data [t=00:00:36.871542][f=-000001] Resetting win data [t=00:00:36.871593][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:36.871605][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:36.871617][f=-000001] Player and team counts match, continuing [t=00:00:36.871630][f=-000001] JuliusLee was in last game but is now absent, resetting scores [t=00:00:36.990086][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:36.990119][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:37.051197][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:38.221993][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:38.901883][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.043337][f=-000001] forceSingleThreaded, false [t=00:00:39.477515][f=-000001] Loaded API widget: i18n [t=00:00:39.478644][f=-000001] Loaded API widget: Shared Functions [t=00:00:39.478844][f=-000001] Loaded API widget: Hacky version fix [t=00:00:39.479035][f=-000001] Loaded API widget: Cluster Detection [t=00:00:39.479359][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:39.479669][f=-000001] Loaded API widget: Win Counter [t=00:00:39.642186][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:39.642595][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:39.642891][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:39.643120][f=-000001] Loaded API widget: CommandInsert [t=00:00:39.643327][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:39.644554][f=-000001] Loaded API widget: Lups [t=00:00:39.916785][f=-000001] Loaded API widget: Chili Framework [t=00:00:39.917223][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:39.917527][f=-000001] Loaded widget: Save/Load API [t=00:00:39.917789][f=-000001] Loaded widget: Chili Highlight [t=00:00:39.918083][f=-000001] Loaded widget: Draw After Chili [t=00:00:39.918641][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:39.923879][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:39.926014][f=-000001] Loaded DecalsDrawer: off [t=00:00:39.926035][f=-000001] Ground-decal rendering is disabled! [t=00:00:39.926526][f=-000001] Set maximum particles to: 0 [t=00:00:39.927324][f=-000001] Set UnitIconDist to 0 [t=00:00:40.025243][f=-000001] Loaded widget: EPIC Menu [t=00:00:40.025669][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:40.027108][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:40.052818][f=-000001] Loaded widget: Chili Minimap [t=00:00:40.053237][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:40.062130][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:40.062466][f=-000001] Deferred Rendering requires shader support! [t=00:00:40.062882][f=-000001] Loaded widget: Deferred rendering [t=00:00:40.063161][f=-000001] Mexspot Fetcher fetching [t=00:00:40.063549][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:40.063858][f=-000001] Team highlighting: Disabled [t=00:00:40.064226][f=-000001] Loaded widget: Teamhighlight option [t=00:00:40.064726][f=-000001] Loaded widget: Local Team Colors [t=00:00:40.065138][f=-000001] Loaded widget: Display Keys 2 [t=00:00:40.065523][f=-000001] Loaded widget: Save Game Menu [t=00:00:40.065727][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:40.065989][f=-000001] Loaded widget: One click weapon handler [t=00:00:40.066226][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:40.066523][f=-000001] highlightUnitShader no GL4 support [t=00:00:40.066832][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:40.067260][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:40.067911][f=-000001] Loaded widget: Attack Command Helper [t=00:00:40.068245][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:40.068260][f=-000001] Using fallback unit outlines [t=00:00:40.068470][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:40.068859][f=-000001] Loaded widget: Selection Modkeys [t=00:00:40.077454][f=-000001] Loaded widget: Chili Global Commands [t=00:00:40.078605][f=-000001] Loaded widget: Outline No Shader [t=00:00:40.079618][f=-000001] Loaded widget: Unit Icons [t=00:00:40.080041][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:40.080442][f=-000001] Loaded widget: Noises [t=00:00:40.121297][f=-000001] Loaded widget: HealthBars [t=00:00:40.121682][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:40.121921][f=-000001] Loaded widget: Guard Remove [t=00:00:40.125285][f=-000001] Loaded widget: Chili Vote Display [t=00:00:40.125727][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:40.126106][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:40.126136][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1578409/events.log [t=00:00:40.130185][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:40.130561][f=-000001] Loaded widget: EndGame APM stats [t=00:00:40.132168][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:40.132392][f=-000001] Loaded widget: Objectives [t=00:00:40.132727][f=-000001] Loaded widget: EndGame Stats [t=00:00:40.133121][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:40.133468][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:40.133769][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:40.134192][f=-000001] Loaded widget: BuildETA [t=00:00:40.137855][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:40.138490][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:40.138772][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:40.142305][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:40.142718][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:40.143550][f=-000001] Loaded widget: Command Alpha [t=00:00:40.144341][f=-000001] Loaded widget: Camera Save Position [t=00:00:40.144571][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:40.144902][f=-000001] Loaded widget: Ghost Site [t=00:00:40.145493][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:40.145721][f=-000001] Loaded widget: Stop Self-D [t=00:00:40.146977][f=-000001] Loaded widget: Stereo3D [t=00:00:40.147425][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:40.147680][f=-000001] Loaded widget: SmoothCam [t=00:00:40.148041][f=-000001] Loaded widget: Smart Bombers [t=00:00:40.148506][f=-000001] Loaded widget: Simple Settings [t=00:00:40.148962][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:40.149341][f=-000001] Loaded widget: Show selected unit range [t=00:00:40.149735][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:40.149980][f=-000001] Loaded widget: ReclaimInfo [t=00:00:40.150206][f=-000001] Loaded widget: Raw Move Issue [t=00:00:40.150529][f=-000001] Loaded widget: Point Tracker [t=00:00:40.150714][f=-000001] Loaded widget: Orbit Command [t=00:00:40.150904][f=-000001] Loaded widget: Morph Finished notification [t=00:00:40.151097][f=-000001] Loaded widget: Mission Results Handler [t=00:00:40.151475][f=-000001] Loaded widget: Missile Silo Range [t=00:00:40.151767][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:40.152022][f=-000001] Loaded widget: Misc default command replacements [t=00:00:40.152378][f=-000001] Loaded widget: MinimapEvents [t=00:00:40.152725][f=-000001] Loaded widget: Local Widgets Config [t=00:00:40.153024][f=-000001] Loaded widget: Keep Target [t=00:00:40.153251][f=-000001] Loaded widget: In-game Ignore [t=00:00:40.153670][f=-000001] Loaded widget: In-game Guide [t=00:00:40.153996][f=-000001] Loaded widget: Highlight Geos [t=00:00:40.154332][f=-000001] Loaded widget: Haven Handler [t=00:00:40.155248][f=-000001] Input grabbing is enabled! [t=00:00:40.155273][f=-000001] Input grabbing is enabled! [t=00:00:40.155379][f=-000001] Loaded widget: Grab Input [t=00:00:40.155733][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:40.155969][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:40.156407][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:40.162879][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:40.163259][f=-000001] Loaded widget: Decoration Handler [t=00:00:40.163534][f=-000001] Loaded widget: Decloak Range [t=00:00:40.163844][f=-000001] Loaded widget: Darkening [t=00:00:40.171467][f=-000001] Loaded widget: Context Menu [t=00:00:40.172223][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:40.172616][f=-000001] Loaded widget: Ferry Points [t=00:00:40.195940][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:40.196342][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:40.196715][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:40.196958][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:40.197345][f=-000001] EndGame Graph disabled [t=00:00:40.215040][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:40.227717][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:40.228054][f=-000001] Loaded widget: Easy Facing [t=00:00:40.229104][f=-000001] Loaded widget: Cheat Sheet [t=00:00:40.229514][f=-000001] Loaded widget: CameraShake [t=00:00:40.229771][f=-000001] Loaded widget: Blast Radius [t=00:00:40.230143][f=-000001] Loaded widget: Autoquit [t=00:00:40.230513][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:40.230754][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:40.231242][f=-000001] Loaded widget: Music Player v2 [t=00:00:40.231595][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:40.231921][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:40.232330][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:40.232736][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:40.233795][f=-000001] Loaded widget: Attack Warning [t=00:00:40.234123][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:40.234620][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:40.235766][f=-000001] Loaded widget: Auto Group [t=00:00:40.236715][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:40.237671][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:40.238029][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:40.238832][f=-000001] Loaded widget: Projectile Lights [t=00:00:40.239718][f=-000001] Loaded widget: Select Com at start [t=00:00:40.245440][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:40.246671][f=-000001] Loaded widget: Transport AI [t=00:00:40.246929][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:40.247179][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:40.271602][f=-000001] Loaded widget: Unit Start State [t=00:00:40.272034][f=-000001] Loaded widget: Smooth Scroll [t=00:00:40.273673][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:40.279110][f=-000001] Loaded widget: Replay control buttons [t=00:00:40.279841][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:40.280159][f=-000001] Loaded widget: Icon Sets [t=00:00:40.437675][f=-000001] Loaded widget: Attack AoE [t=00:00:40.439240][f=-000001] Loaded widget: PlanetWars Info [t=00:00:40.439498][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:40.439943][f=-000001] Loaded widget: Commands FX [t=00:00:40.456906][f=-000001] Loaded widget: UnitShapes [t=00:00:40.457470][f=-000001] : disabled for spectators [t=00:00:40.458756][f=-000001] Loaded widget: Stockpiler [t=00:00:40.459648][f=-000001] Loaded widget: Map Edge Extension [t=00:00:40.460366][f=-000001] Loaded widget: State Icons [t=00:00:40.461643][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:40.462115][f=-000001] Loaded widget: Shield Guard [t=00:00:40.462542][f=-000001] Loaded widget: Selection Send [t=00:00:40.462958][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:40.463412][f=-000001] Loaded widget: Gadget Icons [t=00:00:40.463710][f=-000001] Loaded widget: AllyCursors [t=00:00:40.464114][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:40.464499][f=-000001] : disabled for spectators [t=00:00:40.465446][f=-000001] Loaded widget: Building Starter [t=00:00:40.465887][f=-000001] : disabled for spectators [t=00:00:40.466800][f=-000001] Loaded widget: Cloaker Guard [t=00:00:40.467205][f=-000001] Loaded widget: Units on Fire [t=00:00:40.467638][f=-000001] Loaded widget: Smoke Signals [t=00:00:40.467956][f=-000001] Loaded widget: LupsManager [t=00:00:40.468573][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:40.469259][f=-000001] Loaded widget: Newton Firezone [t=00:00:40.470613][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:40.471072][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:40.481808][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:40.496279][f=-000001] Loaded widget: Chili Pro Console [t=00:00:40.496981][f=-000001] Loaded widget: Chili Docking [t=00:00:40.497501][f=-000001] Loaded widget: HUD Presets [t=00:00:40.498315][f=-000001] Loaded widget: Persistent Build Height [t=00:00:40.500926][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:40.501387][f=-000001] Loaded widget: Image Preloader [t=00:00:40.501948][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:40.502209][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:40.506934][f=-000001] Loaded widget: Chili Core Selector [t=00:00:40.507502][f=-000001] Loaded widget: Custom Markers [t=00:00:40.508939][f=-000001] Loaded widget: Select Keys [t=00:00:40.509836][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:40.510387][f=-000001] Loaded widget: Start Boxes [t=00:00:40.510694][f=-000001] Loaded widget: Restricted Zones [t=00:00:40.511517][f=-000001] Loaded widget: Pause Screen [t=00:00:40.520686][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:40.521211][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:40.522245][f=-000001] Loaded widget: CustomFormations2 [t=00:00:40.522692][f=-000001] SetSunLighting [t=00:00:40.523981][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:40.524532][f=-000001] Loaded widget: Text To Speech Control [t=00:00:40.529091][f=-000001] Loaded widget: Layout Handler [t=00:00:40.529635][f=-000001] Lua garbage collection rate: 30/s [t=00:00:40.529680][f=-000001] Loaded widget: GC Control [t=00:00:40.529976][f=-000001] Loaded widget: Font Cache [t=00:00:40.543310][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:40.548199][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:40.553156][f=-000001] Writing last game win data [t=00:00:40.558276][f=-000001] LuaUI v0.3 [t=00:00:40.757697][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:44.889334][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:45.464807][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13338,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.290424][f=-000001] Spectator mode. Widget removed. [t=00:00:46.303088][f=-000001] Spectator mode. Widget removed. [t=00:00:46.307606][f=-000001] Reclaim highlight: old engine version. [t=00:00:46.307706][f=-000001] Playback paused [t=00:00:46.317271][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:46.352080][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:46.423009][f=-000001] Opening demofile demos/1578409/replay.sdfz [t=00:00:46.423043][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:46.423492][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:46.423770][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:46.423788][f=-000001] -> Connection established (given id 3) [t=00:00:46.424055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:46.424083][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:46.424095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:46.424107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:46.424123][f=-000001] Speed set to 20.0 [server] [t=00:00:46.424134][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d5a1fb06a0,(nil)}][locale="C"]" [t=00:00:46.424146][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:46.441852][f=-000001] Switching to Overhead (TA) style camera [t=00:00:46.441889][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:49.543225][f=-000001] Beginning demo playback [t=00:00:49.554044][f=-000001] GameID: 0da903643b4cf74eb6a21d0ae0eb7e8a [t=00:00:49.555332][f=-000001] Connection attempt from dyskin_00 [t=00:00:49.555355][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:49.555873][f=-000001] [0] Event [undefined]: dyskin_00 changed status [t=00:00:49.556096][f=-000001] -> Connection established (given id 1) [t=00:00:49.562455][f=-000001] Connection attempt from yuvyuv [t=00:00:49.562483][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:49.562534][f=-000001] [0] Event [undefined]: yuvyuv changed status [t=00:00:49.562668][f=-000001] -> Connection established (given id 0) [t=00:00:49.594412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:49.594757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:49.642443][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyskin_00" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:49.642491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyskin_00" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.006465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyskin_00" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:50.014031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyskin_00" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:50.744601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyskin_00" string="[Game::Load][lua{Rules,Gaia}={000001eb6a02c540,0000000000000000}][locale="C"]" [t=00:00:50.838448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:50.844659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:51.682512][f=-000001] > SPRINGIE:User dyskin_00|vehscout|1_0||False|||RU [t=00:00:52.022528][f=-000001] Player dyskin_00 left the game: normal quit [t=00:00:52.022598][f=-000001] [0] Event [undefined]: dyskin_00 quit [t=00:00:52.482349][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={000001ad37cb23a0,0000000000000000}][locale="C"]" [t=00:00:52.902092][f=-000001] > SPRINGIE:User dyskin_00|vehscout|1_0||False|||RU [t=00:00:52.974243][f=-000001] > SPRINGIE:User dyskin_00|vehscout|1_0||False|||RU [t=00:00:53.711280][f=-000001] Allies: I choose: standard! [t=00:00:54.614541][f=-000001] > Game will be force started in 60 seconds [t=00:00:54.742442][f=-000001] [Game::ClientReadNet] added new player noobik with number 2 to team 0 [t=00:00:54.742498][f=-000001] > SPRINGIE:User noobik|jumpassault|0_0||False|||RU [t=00:00:55.342456][f=-000001] > SPRINGIE:User noobik|jumpassault|0_0||False|||RU [t=00:00:55.638242][f=-000001] > Game will be force started in 40 seconds [t=00:00:56.410621][f=-000001] > SPRINGIE:User noobik|jumpassault|0_0||False|||RU [t=00:00:56.667859][f=-000001] > Game will be force started in 20 seconds [t=00:00:57.931881][f=-000001] [0] Event [2673,185.029785,1080]: 0 finished unit Recon Commander [t=00:00:57.967580][f=-000001] [0] Event [3072,185.006683,7372.7998]: 1 finished unit Strike Commander [t=00:00:58.008415][f=0000000] [0] yuvyuv, team: 0, elo:1879, userid: 518902 [t=00:00:58.008472][f=0000000] [0] dyskin_00, team: 1, elo:1364, userid: 429468 [t=00:00:58.008499][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:58.025643][f=0000000] Playback continued [t=00:00:58.029034][f=0000000] > Players dyskin_00 did not choose a start position. Game will be aborted. [t=00:00:58.029062][f=0000000] > exiting game [t=00:00:58.033180][f=0000001] No clients connected, shutting down server [t=00:00:58.033208][f=0000001] Server shutdown [t=00:00:58.033611][f=0000001] Submitting stats [t=00:00:58.034030][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:58.035203][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:58.035222][f=0000001] Draw 6604.34ms 57.10% [t=00:00:58.035231][f=0000001] Lua::Callins::Synced 2.61ms 0.00% [t=00:00:58.035241][f=0000001] Lua::Callins::Unsynced 10247.04ms 85.70% [t=00:00:58.035250][f=0000001] Lua::CollectGarbage::Synced 336.43ms 1.60% [t=00:00:58.035260][f=0000001] Lua::CollectGarbage::Unsynced 468.06ms 2.60% [t=00:00:58.035269][f=0000001] Misc::Profiler::AddTime 22.07ms 0.10% [t=00:00:58.035573][f=0000001] [1] player nonplacement [t=00:00:58.036827][f=0000001] [1] autohost exit [t=00:00:58.037886][f=0000001] [1] all players disconnected [t=00:00:58.044156][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:58.044237][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:58.044316][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:58.044382][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:08.038293][f=0004987] Autoquit sending quit command. [t=00:01:08.038820][f=0004987] [QuitAction] user exited to system [t=00:01:08.039289][f=0004987] [SpringApp::Kill][1] fromRun=1 [t=00:01:08.039309][f=0004987] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:08.039326][f=0004987] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:08.039338][f=0004987] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:08.039348][f=0004987] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:08.039358][f=0004987] [SpringApp::Kill][2] [t=00:01:08.040068][f=0004987] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:08.040090][f=0004987] [Game::KillLua][1] dtor=0 luaUI=0x55d58edcaf40 [t=00:01:08.040133][f=0004987] Start widgetHandler:Shutdown [t=00:01:08.044937][f=0004987] Shutdown - SaveOrderList Complete [t=00:01:08.045657][f=0004987] Writing last game win data [t=00:01:08.054873][f=0004987] Shutdown - SaveConfigData Complete [t=00:01:08.054903][f=0004987] Shutdown Widget - Save/Load API [t=00:01:08.054929][f=0004987] Shutdown Widget - Chili Highlight [t=00:01:08.054945][f=0004987] Shutdown Widget - Draw After Chili [t=00:01:08.054958][f=0004987] Shutdown Widget - API Unit Tracker GL4 [t=00:01:08.054976][f=0004987] Shutdown Widget - EPIC Menu [t=00:01:08.056208][f=0004987] Shutdown Widget - Chili Widget Selector [t=00:01:08.057415][f=0004987] Shutdown Widget - Chili Minimap [t=00:01:08.057555][f=0004987] Shutdown Widget - Local Team Colors [t=00:01:08.057582][f=0004987] Shutdown Widget - Display Keys 2 [t=00:01:08.057638][f=0004987] Shutdown Widget - Save Game Menu [t=00:01:08.057654][f=0004987] Shutdown Widget - Unit Icons [t=00:01:08.057679][f=0004987] Shutdown Widget - Noises [t=00:01:08.057698][f=0004987] Shutdown Widget - HealthBars [t=00:01:08.058604][f=0004987] Shutdown Widget - Win Counter [t=00:01:08.058626][f=0004987] Shutdown Widget - SpringRTS Replay Stats [t=00:01:08.059747][f=0004987] Shutdown Widget - EndGame APM stats [t=00:01:08.059766][f=0004987] Shutdown Widget - BuildETA [t=00:01:08.059784][f=0004987] Shutdown Widget - Modular Comm Info [t=00:01:08.059797][f=0004987] Shutdown Widget - Stereo3D [t=00:01:08.059823][f=0004987] Shutdown Widget - Showeco and Grid Drawer [t=00:01:08.059838][f=0004987] Shutdown Widget - Point Tracker [t=00:01:08.059851][f=0004987] Shutdown Widget - Missile Silo Range [t=00:01:08.059867][f=0004987] Shutdown Widget - MinimapEvents [t=00:01:08.059879][f=0004987] Shutdown Widget - Local Widgets Config [t=00:01:08.059900][f=0004987] Shutdown Widget - Highlight Geos [t=00:01:08.059914][f=0004987] Shutdown Widget - Grab Input [t=00:01:08.059933][f=0004987] Shutdown Widget - Defense Range Zero-K [t=00:01:08.059956][f=0004987] Shutdown Widget - Darkening [t=00:01:08.059982][f=0004987] Shutdown Widget - Context Menu [t=00:01:08.059995][f=0004987] Shutdown Widget - Chili Spectator Panels [t=00:01:08.060009][f=0004987] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:08.060026][f=0004987] Shutdown Widget - Chili Nuke Warning [t=00:01:08.060042][f=0004987] Shutdown Widget - Chili EndGame Window [t=00:01:08.060062][f=0004987] Shutdown Widget - Chili Economy Panel Default [t=00:01:08.060184][f=0004987] Shutdown Widget - CameraShake [t=00:01:08.060200][f=0004987] Shutdown Widget - State Reverse and Latency [t=00:01:08.060214][f=0004987] Shutdown Widget - Music Player v2 [t=00:01:08.060228][f=0004987] Shutdown Widget - Attack AoE [t=00:01:08.060242][f=0004987] Shutdown Widget - UnitShapes [t=00:01:08.060276][f=0004987] Shutdown Widget - Map Edge Extension [t=00:01:08.060290][f=0004987] Shutdown Widget - Selection Send [t=00:01:08.060305][f=0004987] Shutdown Widget - LupsManager [t=00:01:08.060322][f=0004987] Shutdown Widget - Newton Firezone [t=00:01:08.060336][f=0004987] Shutdown Widget - Chili Pro Console [t=00:01:08.062475][f=0004987] Shutdown Widget - Persistent Build Height [t=00:01:08.062496][f=0004987] Shutdown Widget - Lasso Terraform GUI [t=00:01:08.062527][f=0004987] Shutdown Widget - Lups [t=00:01:08.062569][f=0004987] Shutdown Widget - Chili Framework [t=00:01:08.062583][f=0004987] Shutdown Widget - Mex Placement Handler [t=00:01:08.062616][f=0004987] Shutdown Widget - Chili Core Selector [t=00:01:08.062711][f=0004987] Shutdown Widget - Custom Markers [t=00:01:08.062732][f=0004987] Shutdown Widget - Select Keys [t=00:01:08.062764][f=0004987] Shutdown Widget - Pause Screen [t=00:01:08.063245][f=0004987] Shutdown Widget - Text To Speech Control [t=00:01:08.063268][f=0004987] Shutdown Widget - Layout Handler [t=00:01:08.063293][f=0004987] End widgetHandler:Shutdown [t=00:01:08.167075][f=0004987] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280740,92899352} {int,ext,rec}Allocs={7781619,0,0} {chunk,block}Bytes={92899352,0} [t=00:01:08.167730][f=0004987] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:08.167754][f=0004987] [Game::KillLua][3] dtor=0 luaRules=0x55d5a1fb06a0 [t=00:01:08.167803][f=0004987] Start gadgetHandler:Shutdown [t=00:01:08.167818][f=0004987] Shutdown - StartSetup [t=00:01:08.167841][f=0004987] Shutdown - UnitMorph [t=00:01:08.167898][f=0004987] Shutdown - Carrier Drones [t=00:01:08.167916][f=0004987] Shutdown - Missile Silo Controller [t=00:01:08.167930][f=0004987] Shutdown - Modular Comm Info [t=00:01:08.167942][f=0004987] Shutdown - Terrain Texture Handler [t=00:01:08.167956][f=0004987] Shutdown - UnitCloakShield [t=00:01:08.167983][f=0004987] Shutdown - Starlight Handler [t=00:01:08.167998][f=0004987] End gadgetHandler:Shutdown [t=00:01:08.197787][f=0004987] Start gadgetHandler:Shutdown [t=00:01:08.197844][f=0004987] Shutdown - Save/Load [t=00:01:08.197871][f=0004987] Shutdown - Teleport Throw [t=00:01:08.197889][f=0004987] Shutdown - UnitMorph [t=00:01:08.197955][f=0004987] Shutdown - Modular Comm Info [t=00:01:08.197969][f=0004987] Shutdown - Retreat Command [t=00:01:08.197986][f=0004987] Shutdown - Shockwaves [t=00:01:08.197999][f=0004987] Shutdown - UnitCloakShield [t=00:01:08.198014][f=0004987] Shutdown - Lups Cloak FX [t=00:01:08.198030][f=0004987] Shutdown - Lups [t=00:01:08.198064][f=0004987] Shutdown - Lups Shield [t=00:01:08.198082][f=0004987] End gadgetHandler:Shutdown [t=00:01:08.208690][f=0004987] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7781650,0,0} {chunk,block}Bytes={0,0} [t=00:01:08.208762][f=0004987] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7781650,0,0} {chunk,block}Bytes={0,0} [t=00:01:08.208800][f=0004987] [Game::KillLua][4] dtor=0 [t=00:01:08.208809][f=0004987] [Game::KillLua][5] dtor=0 [t=00:01:08.214057][f=0004987] [Game::~CGame][1] [t=00:01:08.214095][f=0004987] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:08.214106][f=0004987] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:08.214116][f=0004987] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:08.214128][f=0004987] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:08.214138][f=0004987] [Game::KillLua][4] dtor=1 [t=00:01:08.214148][f=0004987] [Game::KillLua][5] dtor=1 [t=00:01:08.214260][f=0004987] [Game::KillMisc][1] [t=00:01:08.214273][f=0004987] [Game::KillMisc][2] [t=00:01:08.215960][f=0004987] [Game::KillMisc][3] [t=00:01:08.216277][f=0004987] [Game::KillRendering][1] [t=00:01:08.364070][f=0004987] [3DOParser::Kill] allocated 1 pieces [t=00:01:08.364111][f=0004987] [S3OParser::Kill] allocated 5558 pieces [t=00:01:08.387500][f=0004987] [AssParser::Kill] allocated 674 pieces [t=00:01:08.556966][f=0004987] [Game::KillInterface][1] [t=00:01:08.557969][f=0004987] [Game::KillInterface][2] [t=00:01:08.569964][f=0004987] [Game::KillSimulation][1] [t=00:01:08.569990][f=0004987] [Game::KillSimulation][2] [t=00:01:09.525857][f=0004987] [CCollisionHandler] dis-/continuous tests: 0/27348 [t=00:01:09.527284][f=0004987] [Game::KillSimulation][3] [t=00:01:09.528506][f=0004987] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.528935][f=0004987] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.529338][f=0004987] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.530056][f=0004987] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.536873][f=0004987] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:09.558686][f=0004987] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:09.818386][f=0004987] [Game::KillSimulation][4] [t=00:01:13.564219][f=0004987] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:13.565343][f=0004987] [Game::~CGame][2] [t=00:01:13.565361][f=0004987] [Game::~CGame][3] [t=00:01:13.818889][f=0004987] [SpringApp::Kill][3] [t=00:01:13.819526][f=0004987] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 51715 bytes sent 19895 bytes recv'd [t=00:01:13.826596][f=0004987] Kill: client disconnecting... [t=00:01:15.838160][f=0004987] CloseConnection: client connection closed [t=00:01:15.842285][f=0004987] [SpringApp::Kill][4] font=0x55d581435600 [t=00:01:15.861409][f=0004987] [SpringApp::Kill][5] [t=00:01:15.879809][f=0004987] [SpringApp::Kill][6] [t=00:01:15.880452] [SpringApp::Kill][7] [t=00:01:15.883742] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.883838] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.883881] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:15.883899] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.883911] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:15.883921] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.883933] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:15.883945] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:01:15.883956] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:15.883967] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.883978] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.883989] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.884000] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.904008] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:15.904071] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:15.904083] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:15.904095] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:15.916558] [VFS] [SpringVFS::DeleteArchives] [t=00:01:15.916611] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:15.917022] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55d581570c90) [t=00:01:15.937212] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3546ms [t=00:01:15.937289] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=107ms [t=00:01:15.938036] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=43ms [t=00:01:15.938513] file="bitmaps/loadpictures/fire.png" indx=523 inflSize=3301kb readTime=42ms [t=00:01:15.938531] file="luaui/widgets/gui_chili_share.lua" indx=4740 inflSize=51kb readTime=32ms [t=00:01:15.938543] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=26ms [t=00:01:15.938553] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:01:15.938563] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=21ms [t=00:01:15.939089] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=20ms [t=00:01:15.939109] file="objects3d/armcom5_dead.s3o" indx=5009 inflSize=153kb readTime=20ms [t=00:01:15.939119] file="unitpics/bomberstrike.png" indx=6464 inflSize=10kb readTime=20ms [t=00:01:15.953871] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167757827 bytes cached in 3468 files [t=00:01:16.656932] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:16.657000] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x55d58142f360) [t=00:01:16.661656] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:16.661701] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55d581406810) [t=00:01:16.663286] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:16.663869] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f8ebc00db90) [t=00:01:16.665301] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:16.670956] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55d581428170) [t=00:01:16.671489] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:16.671523] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:16.671843] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:16.671872] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:16.671891] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:16.671911] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:16.673697] [SpringApp::Kill][8] [t=00:01:16.673744] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:16.673769] [WatchDog::Uninstall][1] hangDetectorThread=0x55d53c53f4d0 (joinable=1) [t=00:01:16.673791] [WatchDog::Uninstall][2] [t=00:01:17.162345] [WatchDog::Uninstall][3] [t=00:01:17.162379] [SpringApp::Kill][9]