[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009908] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009942] Using writeable configuration source: "/tmp/tmp.7EkxBvw8wa/springsettings.1578357.cfg" [t=00:00:00.015031] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015078] ============== ============== [t=00:00:00.015090] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015101] [t=00:00:00.015111] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015122] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015131] Use "none" to disable the default log sections. [t=00:00:00.015142] ============== ============== [t=00:00:00.015152] ============== ============== [t=00:00:00.015213] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015225] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015236] ROAM = 2 [t=00:00:00.015247] RotateLogFiles = 1 [t=00:00:00.015258] TeamHighlight = 0 [t=00:00:00.015270] ============== ============== [t=00:00:00.015281] ============== ============== [t=00:00:00.015291] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015303] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015313] Compiler Version: gcc-11.1.0 [t=00:00:00.015336] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015505] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015519] Binary Word Size: 64-bit (native) [t=00:00:00.015529] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015539] Physical CPU Cores: 1 [t=00:00:00.015549] Logical CPU Cores: 1 [t=00:00:00.015559] ============== ============== [t=00:00:00.015624] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015634] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015644] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015655] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015665] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016980] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016998] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017029] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017064] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017093] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017105] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017145] [GR::LogVersionInfo] [t=00:00:00.017156] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017167] GL version : [t=00:00:00.017177] GL vendor : [t=00:00:00.017187] GL renderer : [t=00:00:00.017197] GLSL version: [t=00:00:00.017207] GLEW version: spring headless stub GLEW version [t=00:00:00.017218] GPU memory : unknown [t=00:00:00.017228] SDL swap-int: 0 [t=00:00:00.017238] SDL driver : headless stub [t=00:00:00.017248] [t=00:00:00.017258] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017268] GLSL shader support : 0 [t=00:00:00.017278] GL4 support : 0 [t=00:00:00.017289] FBO extension support : 0 [t=00:00:00.017299] NVX GPU mem-info support : 0 [t=00:00:00.017327] ATI GPU mem-info support : 0 [t=00:00:00.017338] NPOT-texture support : 1 (0) [t=00:00:00.017348] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017358] texture query-LOD support : 1 (0) [t=00:00:00.017368] MSAA frame-buffer support : 0 (0) [t=00:00:00.017378] Z-buffer depth : 16 (-) [t=00:00:00.017389] primitive-restart support : 0 (0) [t=00:00:00.017398] clip-space control support: 0 (0) [t=00:00:00.017409] seamless cube-map support : 0 (0) [t=00:00:00.017419] frag-depth layout support : 0 (0) [t=00:00:00.017429] persistent maps support : 0 (0) [t=00:00:00.017439] explicit attribs location : 0 (0) [t=00:00:00.017449] multi draw indirect : 0 (-) [t=00:00:00.017459] [t=00:00:00.017469] max. FBO samples : -1 [t=00:00:00.017480] max. FS/program texture slots : 8/8 [t=00:00:00.017490] max. texture size : 2048 [t=00:00:00.017502] max. texture anisotropy level : 0.000000 [t=00:00:00.017513] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017523] max. draw-buffers : 0 [t=00:00:00.017533] max. rec. indices/vertices : 0/0 [t=00:00:00.017543] max. uniform buffer-bindings : 0 [t=00:00:00.017553] max. uniform block-size : 0KB [t=00:00:00.017563] max. storage buffer-bindings : 0 [t=00:00:00.017573] max. storage block-size : 0MB [t=00:00:00.017583] [t=00:00:00.017594] enable AMD-hacks : 0 [t=00:00:00.017604] compress MIP-maps: 0 [t=00:00:00.018294] [GR::UpdateGLConfigs] [t=00:00:00.018323] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018338] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018349] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018359] [GR::InitGLState] [t=00:00:00.018371] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.218645] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.227156] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.233936] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.234471] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.234494] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.234510] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.271738] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.272687] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.301481] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.301764] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.316594] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.316618] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.316807] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.320698] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb18000d810 (SpringVFS) global=(nil) (null) [t=00:00:00.320718] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.320835] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.320856] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320868] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320879] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.320900] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2898 MB [t=00:00:00.325716][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.325749][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.325771][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1578357/replay.sdfz" for game data... [t=00:00:00.477405][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.481739][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.481769][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.486506][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.486561][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms [t=00:00:00.486586][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.534345][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b07537b5d0] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.535554][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.536589][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.537087][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b07537b5d0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.538147][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.548210][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.548412][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.558090][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.558266][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.563519][f=-000001] forceSingleThreaded, false [t=00:00:02.123768][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.124635][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.124741][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.124798][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.124852][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.124904][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.125995][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.126495][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.127010][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.129053][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.132378][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.134073][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.134101][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.134558][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.145929][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.148353][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.150249][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.150556][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.151280][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.151300][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.162225][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.162273][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.369173][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.379739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.653389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.088871][f=-000001] Loading UnitDefs_posts [t=00:00:03.285891][f=-000001] Loading FeatureDefs_posts [t=00:00:03.345615][f=-000001] Loading WeaponDefs_posts [t=00:00:03.368810][f=-000001] Loading ArmorDefs_posts [t=00:00:03.392231][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 710ms [t=00:00:03.456124][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 805ms [t=00:00:03.457971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.640271][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.643281][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [t=00:00:03.644202][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.644225][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.646049][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.650376][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.922984][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.976797][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.107989][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.113576][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.113616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.600015][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 486ms [t=00:00:04.600061][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.700665][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:04.700711][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.727135][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:05.402611][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.406695][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.407778][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.421103][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.776462][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.788835][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.788861][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.790761][f=-000001] InfoTexture: legacy [t=00:00:10.790784][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.793392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.854455][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.856363][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.856386][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.857299][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.006710][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.006751][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.233619][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.275467][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.289525][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.289553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.290265][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.756607][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.768137][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.768809][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.940079][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.942127][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.942155][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.953771][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.953821][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.953835][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.953846][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.953858][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.953869][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.953881][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:11.961150][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.961203][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.961215][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.961226][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.961238][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.961251][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.961347][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:11.961366][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b07d571150 has BLOCKSIZE 1 [t=00:00:11.966411][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.966438][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.966450][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.966461][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.966632][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.966651][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:11.973856][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:11.975408][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.984551][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.984575][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.988745][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.988768][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.988780][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.988791][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.988807][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.988818][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.074629][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.075256][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.077250][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.077268][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.077282][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (134ms, checksum d5868fb9)" [t=00:00:12.077333][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.077346][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.077367][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.198118][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:12.198776][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.328472][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.808186][f=-000001] Synced LuaRules: finished loading [t=00:00:14.836977][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:15.459215][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.519050][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.591659][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 54ms [t=00:00:15.651194][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.654604][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.655107][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.655541][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.655967][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.720084][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.720423][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.728062][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.728798][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.728817][f=-000001] LuaSocket Support: enabled [t=00:00:15.744573][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.860533][f=-000001] localWidgets, nil, true, true [t=00:00:15.863302][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.863328][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.876334][f=-000001] USE_OLD_CHILI [t=00:00:16.555262][f=-000001] Loading last game win data [t=00:00:16.556645][f=-000001] Resetting win data [t=00:00:16.557150][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.557168][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.557180][f=-000001] Player and team counts match, continuing [t=00:00:16.557193][f=-000001] matthewwightman was in last game but is now absent, resetting scores [t=00:00:16.817868][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.817905][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.907797][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.898585][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.580269][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.755662][f=-000001] forceSingleThreaded, false [t=00:00:19.129549][f=-000001] Loaded API widget: i18n [t=00:00:19.130217][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.130402][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.130978][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.131293][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.131587][f=-000001] Loaded API widget: Win Counter [t=00:00:19.315468][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.315876][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.316161][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.316381][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.316585][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.319240][f=-000001] Loaded API widget: Lups [t=00:00:19.623451][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.623866][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.624181][f=-000001] Loaded widget: Save/Load API [t=00:00:19.624488][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.624776][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.625516][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.630255][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.632101][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.632125][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.632192][f=-000001] Set maximum particles to: 0 [t=00:00:19.632407][f=-000001] Set UnitIconDist to 0 [t=00:00:19.742233][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.742627][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.743876][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.772035][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.772488][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.781409][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.781759][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.782200][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.782560][f=-000001] Mexspot Fetcher fetching [t=00:00:19.782830][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.783170][f=-000001] Team highlighting: Disabled [t=00:00:19.783512][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.784432][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.784900][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.785303][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.785531][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.785736][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.785980][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.786289][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.786627][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.787138][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.787816][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.788169][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.788188][f=-000001] Using fallback unit outlines [t=00:00:19.788471][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.788865][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.798424][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.800339][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.800896][f=-000001] Loaded widget: Unit Icons [t=00:00:19.801286][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.801719][f=-000001] Loaded widget: Noises [t=00:00:19.850014][f=-000001] Loaded widget: HealthBars [t=00:00:19.850450][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.850732][f=-000001] Loaded widget: Guard Remove [t=00:00:19.854414][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.854922][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.855492][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.855532][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1578357/events.log [t=00:00:19.858726][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.859227][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.861135][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.861429][f=-000001] Loaded widget: Objectives [t=00:00:19.861799][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.862230][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.862616][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.863077][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.863636][f=-000001] Loaded widget: BuildETA [t=00:00:19.868298][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.869207][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.869534][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.875731][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.876233][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.876630][f=-000001] Loaded widget: Command Alpha [t=00:00:19.877509][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.877780][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.878180][f=-000001] Loaded widget: Ghost Site [t=00:00:19.878926][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.879184][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.880253][f=-000001] Loaded widget: Stereo3D [t=00:00:19.880777][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.881080][f=-000001] Loaded widget: SmoothCam [t=00:00:19.881478][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.881983][f=-000001] Loaded widget: Simple Settings [t=00:00:19.882487][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.882955][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.883446][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.883727][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.883969][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.884342][f=-000001] Loaded widget: Point Tracker [t=00:00:19.884581][f=-000001] Loaded widget: Orbit Command [t=00:00:19.884814][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.885082][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.885559][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.885942][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.886275][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.886855][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.887246][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.887578][f=-000001] Loaded widget: Keep Target [t=00:00:19.887854][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.888379][f=-000001] Loaded widget: In-game Guide [t=00:00:19.888793][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.889227][f=-000001] Loaded widget: Haven Handler [t=00:00:19.889616][f=-000001] Input grabbing is enabled! [t=00:00:19.889636][f=-000001] Input grabbing is enabled! [t=00:00:19.889748][f=-000001] Loaded widget: Grab Input [t=00:00:19.890156][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.890407][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.890937][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.898494][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.899085][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.899418][f=-000001] Loaded widget: Decloak Range [t=00:00:19.899840][f=-000001] Loaded widget: Darkening [t=00:00:19.908496][f=-000001] Loaded widget: Context Menu [t=00:00:19.909373][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.909796][f=-000001] Loaded widget: Ferry Points [t=00:00:19.970207][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.970651][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.971143][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.971410][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.971836][f=-000001] EndGame Graph disabled [t=00:00:19.991979][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.005891][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.006931][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.007234][f=-000001] Loaded widget: Easy Facing [t=00:00:20.007683][f=-000001] Loaded widget: CameraShake [t=00:00:20.007967][f=-000001] Loaded widget: Blast Radius [t=00:00:20.008351][f=-000001] Loaded widget: Autoquit [t=00:00:20.008749][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.009009][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.009578][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.010044][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.010485][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.010998][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.011435][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.012691][f=-000001] Loaded widget: Attack Warning [t=00:00:20.013117][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.013819][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.015213][f=-000001] Loaded widget: Auto Group [t=00:00:20.016254][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.017324][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.017692][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.018574][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.019610][f=-000001] Loaded widget: Select Com at start [t=00:00:20.026439][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.027771][f=-000001] Loaded widget: Transport AI [t=00:00:20.028046][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.028310][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.056699][f=-000001] Loaded widget: Unit Start State [t=00:00:20.057266][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.063143][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.082212][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.083207][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.083591][f=-000001] Loaded widget: Icon Sets [t=00:00:20.229694][f=-000001] Loaded widget: Attack AoE [t=00:00:20.231426][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.231823][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.232348][f=-000001] Loaded widget: Commands FX [t=00:00:20.251951][f=-000001] Loaded widget: UnitShapes [t=00:00:20.252502][f=-000001] : disabled for spectators [t=00:00:20.253699][f=-000001] Loaded widget: Stockpiler [t=00:00:20.255502][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.256299][f=-000001] Loaded widget: State Icons [t=00:00:20.257679][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.258107][f=-000001] Loaded widget: Shield Guard [t=00:00:20.258518][f=-000001] Loaded widget: Selection Send [t=00:00:20.258969][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.259406][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.259692][f=-000001] Loaded widget: AllyCursors [t=00:00:20.260139][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.260606][f=-000001] : disabled for spectators [t=00:00:20.261642][f=-000001] Loaded widget: Building Starter [t=00:00:20.262057][f=-000001] : disabled for spectators [t=00:00:20.262947][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.263377][f=-000001] Loaded widget: Units on Fire [t=00:00:20.263835][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.264151][f=-000001] Loaded widget: LupsManager [t=00:00:20.264759][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.265444][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.267003][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.267471][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.275781][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.285560][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.286512][f=-000001] Loaded widget: Chili Docking [t=00:00:20.287079][f=-000001] Loaded widget: HUD Presets [t=00:00:20.287843][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.290538][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.291043][f=-000001] Loaded widget: Image Preloader [t=00:00:20.291571][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.291837][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.296730][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.297456][f=-000001] Loaded widget: Custom Markers [t=00:00:20.298857][f=-000001] Loaded widget: Select Keys [t=00:00:20.299832][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.300483][f=-000001] Loaded widget: Start Boxes [t=00:00:20.300773][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.301712][f=-000001] Loaded widget: Pause Screen [t=00:00:20.311356][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.311865][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.312547][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.312971][f=-000001] SetSunLighting [t=00:00:20.313963][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.314454][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.318841][f=-000001] Loaded widget: Layout Handler [t=00:00:20.319445][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.319493][f=-000001] Loaded widget: GC Control [t=00:00:20.319792][f=-000001] Loaded widget: Font Cache [t=00:00:20.333329][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.336329][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.341594][f=-000001] Writing last game win data [t=00:00:20.346341][f=-000001] LuaUI v0.3 [t=00:00:20.542923][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.543463][f=-000001] [s11n] Loading s11n file... [t=00:00:20.545744][f=-000001] [s11n] Parsing model... [t=00:00:20.548067][f=-000001] [s11n] Populating game world... [t=00:00:20.570080][f=-000001] [s11n] s11n loading complete. [t=00:00:20.570563][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.148257][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.176875][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13343,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.791691][f=-000001] Spectator mode. Widget removed. [t=00:00:21.805564][f=-000001] Spectator mode. Widget removed. [t=00:00:21.808013][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.808087][f=-000001] Playback paused [t=00:00:21.816095][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.904447][f=-000001] Opening demofile demos/1578357/replay.sdfz [t=00:00:21.904484][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.904497][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.904932][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.904963][f=-000001] -> Connection established (given id 2) [t=00:00:21.905111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:21.905130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.905143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:21.905156][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:21.905173][f=-000001] Speed set to 20.0 [server] [t=00:00:21.905186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b093f01090,0x55b09b697820}][locale="C"]" [t=00:00:21.905199][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.919106][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.919140][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.238849][f=-000001] Beginning demo playback [t=00:00:25.250973][f=-000001] GameID: 179a03641dc67f3533e43860f3092531 [t=00:00:25.279116][f=-000001] Connection attempt from PolygonBoy [t=00:00:25.279156][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.279216][f=-000001] [0] Event [undefined]: PolygonBoy changed status [t=00:00:25.279396][f=-000001] -> Connection established (given id 1) [t=00:00:25.287293][f=-000001] Connection attempt from Lukas321 [t=00:00:25.287325][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.287392][f=-000001] [0] Event [undefined]: Lukas321 changed status [t=00:00:25.287585][f=-000001] -> Connection established (given id 0) [t=00:00:25.291078][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:25.295034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.364719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukas321" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:25.364760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukas321" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.602963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:25.603002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:25.871177][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukas321" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:25.878720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukas321" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:25.878747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[Game::Load][lua{Rules,Gaia}={000002120e250c70,000002120e252320}][locale="C"]" [t=00:00:25.936342][f=-000001] Allies: I choose: Engineer! [t=00:00:26.235176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lukas321" string="[Game::Load][lua{Rules,Gaia}={0000015c315c7ea0,0000015be17a08f0}][locale="C"]" [t=00:00:26.547462][f=-000001] Allies: I choose: Edgy Name! [t=00:00:28.135279][f=-000001] I play almost only tanks unless the map is really bad [t=00:00:29.290889][f=-000001] ah. tanks are one of the facs i have the most trouble playing against [t=00:00:29.645079][f=-000001] if not my main weakness [t=00:00:30.095534][f=-000001] Jump bots are really tought for me [t=00:00:30.370931][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.191559][f=-000001] i don't encounter jumps very often so no clue how well i deal with them [t=00:00:31.398278][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.431506][f=-000001] > Game will be force started in 20 seconds [t=00:00:32.749498][f=-000001] [0] Event [675,188.675598,4630]: 0 finished unit Strike Commander [t=00:00:32.766879][f=-000001] [0] Event [4754,188.677734,300]: 1 finished unit Engineer Commander [t=00:00:32.786043][f=0000000] [0] PolygonBoy, team: 1, elo:2034, userid: 575488 [t=00:00:32.786112][f=0000000] [0] Lukas321, team: 0, elo:1752, userid: 398767 [t=00:00:32.786136][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.794430][f=0000000] Playback continued [t=00:00:32.811903][f=0000008] [8] Event [744,188.671875,4728]: 0 finished unit Shieldbot Factory [t=00:00:32.822328][f=0000008] [8] Event [4848,188.671875,432]: 1 finished unit Tank Foundry [t=00:00:33.209955][f=0000228] [228] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [t=00:00:33.325413][f=0000284] [284] Event [608,188.671875,4624]: 0 finished unit Lotus [t=00:00:33.420652][f=0000328] [328] Event [4808,188.671875,264]: 1 finished unit Wind/Tidal Generator [t=00:00:33.872706][f=0000543] [543] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [t=00:00:33.911133][f=0000564] [564] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:00:33.984527][f=0000597] [597] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:00:34.111458][f=0000643] [643] Event [4760,188.671875,232]: 1 finished unit Wind/Tidal Generator [t=00:00:34.297583][f=0000733] [733] Event [4632,188.671875,264]: 1 finished unit Wind/Tidal Generator [t=00:00:34.331394][f=0000749] [749] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [t=00:00:34.484802][f=0000827] [827] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:34.625814][f=0000861] [861] Event [4568,188.671875,312]: 1 finished unit Wind/Tidal Generator [t=00:00:35.078242][f=0001071] [1071] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:35.095168][f=0001079] [1079] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [t=00:00:35.376376][f=0001212] [1212] Event [4848,189.991882,459.999878]: 1 finished unit Welder [t=00:00:35.520472][f=0001279] [1279] Event [72,173.611145,4696]: 0 finished unit Wind/Tidal Generator [t=00:00:35.624380][f=0001325] [1325] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:35.916110][f=0001462] [1462] Event [744.018433,188.671875,4716]: 0 finished unit Dirtbag [t=00:00:36.184797][f=0001592] [1592] Event [152,188.671875,4776]: 0 finished unit Wind/Tidal Generator [t=00:00:36.205641][f=0001601] [1601] Event [744.018433,188.671875,4716]: 0 finished unit Dirtbag [t=00:00:36.571367][f=0001754] [1754] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:00:36.833703][f=0001877] [1877] Event [216,187.281494,4856]: 0 finished unit Wind/Tidal Generator [t=00:00:37.017894][f=0001943] [1943] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:37.137570][f=0001988] [1988] Event [4064,188.002625,800]: 1 finished unit Lotus [t=00:00:37.553675][f=0002148] [2148] Event [296,185.361938,4936]: 0 finished unit Wind/Tidal Generator [t=00:00:37.560953][f=0002152] [2152] Event [2002.96545,39.5773811,3914.86987]: 0 lost unit Bandit [t=00:00:37.620605][f=0002172] [2172] Event [2019.11169,38.1664848,3901.82739]: 0 lost unit Bandit [t=00:00:37.828180][f=0002256] [2256] Event [2138.97046,24.8206444,3709.17114]: 0 lost unit Bandit [t=00:00:37.867935][f=0002271] [2271] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [t=00:00:38.182926][f=0002418] [2418] Event [360,184.459229,4984]: 0 finished unit Wind/Tidal Generator [t=00:00:38.344254][f=0002495] [2495] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:00:38.438060][f=0002541] [2541] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [t=00:00:38.760598][f=0002673] [2673] Event [440,188.671875,4984]: 0 finished unit Wind/Tidal Generator [t=00:00:38.890370][f=0002727] [2727] Event [4648,77.104187,1944]: 1 finished unit Solar Collector [t=00:00:39.153734][f=0002825] [2825] Event [2082.58838,74.1938477,3640.17847]: 0 lost unit Dirtbag [t=00:00:39.154501][f=0002825] [2825] Event [2095.63965,23.8887749,3640.65332]: 0 lost unit Dirtbag [t=00:00:39.349940][f=0002906] [2906] Event [4472,77.104187,1864]: 1 finished unit Solar Collector [t=00:00:39.646840][f=0003018] [3018] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [t=00:00:39.706947][f=0003042] [3042] Event [520,188.671875,5000]: 0 finished unit Wind/Tidal Generator [t=00:00:39.774758][f=0003073] [3073] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:40.246492][f=0003252] [3252] Event [4232,188.671875,728]: 1 finished unit Wind/Tidal Generator [t=00:00:40.342534][f=0003281] [3281] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [t=00:00:40.469253][f=0003334] [3334] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:00:40.795172][f=0003437] [3437] Event [992,186.612244,4240]: 0 finished unit Radar Tower [t=00:00:40.806493][f=0003440] [3440] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:40.950756][f=0003453] [3453] Event [4048,66.479187,1632]: 1 finished unit Lotus [t=00:00:41.265640][f=0003534] [3534] Event [4296,188.671875,648]: 1 finished unit Wind/Tidal Generator [t=00:00:41.676362][f=0003710] [3710] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:41.825278][f=0003766] [3766] Event [4360,188.671875,568]: 1 finished unit Wind/Tidal Generator [t=00:00:42.191544][f=0003903] [3903] Event [1072,187.281494,4336]: 0 finished unit Radar Tower [t=00:00:42.199205][f=0003906] [3906] Event [600,188.671875,5000]: 0 finished unit Wind/Tidal Generator [t=00:00:42.431593][f=0003992] [3992] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:00:42.433672][f=0003993] [3993] Event [4408,188.671875,472]: 1 finished unit Wind/Tidal Generator [t=00:00:42.593548][f=0004052] [4052] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:42.946162][f=0004172] [4172] Event [680,188.671875,5016]: 0 finished unit Wind/Tidal Generator [t=00:00:43.031800][f=0004202] [4202] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [t=00:00:43.932904][f=0004514] [4514] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [t=00:00:43.965209][f=0004524] [4524] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:00:44.242437][f=0004619] [4619] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:00:44.983892][f=0004878] [4878] Event [3264,65.1925659,864]: 1 finished unit Lotus [t=00:00:45.470690][f=0005051] [5051] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:00:45.517554][f=0005066] [5066] Event [760,188.671875,5016]: 0 finished unit Wind/Tidal Generator [t=00:00:46.633464][f=0005319] [5319] Event [840,186.119385,5032]: 0 finished unit Wind/Tidal Generator [t=00:00:46.777867][f=0005374] [5374] Event [744.018433,188.671875,4716]: 0 finished unit Rogue [t=00:00:46.799402][f=0005382] [5382] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [t=00:00:47.337940][f=0005537] [5537] Event [3776,160.843506,2992]: 1 finished unit Radar Tower [t=00:00:47.456044][f=0005586] [5586] Event [920,186.160889,5032]: 0 finished unit Wind/Tidal Generator [t=00:00:47.555814][f=0005623] [5623] Event [4848,189.991882,459.999878]: 1 finished unit Welder [t=00:00:47.583255][f=0005633] [5633] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [t=00:00:47.953750][f=0005774] [5774] Event [1072,187.281494,4336]: 0 finished unit Sparrow [t=00:00:47.954182][f=0005774] game_message: Morph complete: Radar Tower -> Sparrow [t=00:00:47.957636][f=0005774] [5774] Received game_message: Morph complete: Radar Tower -> Sparrow [t=00:00:48.006922][f=0005786] [5786] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [t=00:00:48.181617][f=0005848] [5848] Event [1000,179.131165,5048]: 0 finished unit Wind/Tidal Generator [t=00:00:48.487858][f=0005975] [5975] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [t=00:00:48.554383][f=0006002] [6002] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [t=00:00:48.618278][f=0006024] [6024] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:48.750169][f=0006072] [6072] Event [3048,77.104187,456]: 1 finished unit Solar Collector [t=00:00:48.926849][f=0006134] [6134] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:00:49.693891][f=0006392] [6392] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [t=00:00:49.726445][f=0006403] [6403] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [t=00:00:49.785822][f=0006419] [6419] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [t=00:00:49.820986][f=0006429] [6429] Event [3064,77.104187,648]: 1 finished unit Solar Collector [t=00:00:49.989424][f=0006489] [6489] Event [4736,188.671875,448]: 1 finished unit Tank Plate [t=00:00:50.264552][f=0006580] [6580] Event [4152,27.984314,3080]: 1 finished unit Solar Collector [t=00:00:50.386412][f=0006619] [6619] Event [744.018433,188.671875,4716]: 0 finished unit Thug [t=00:00:50.812316][f=0006760] [6760] Event [3960,22.7340698,3032]: 1 finished unit Solar Collector [t=00:00:51.155670][f=0006866] [6866] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:51.548285][f=0006990] [6990] Event [4032,25.7171631,2912]: 1 finished unit Lotus [t=00:00:51.790382][f=0007065] [7065] Event [120,188.671875,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:52.315253][f=0007230] [7230] Event [4240,33.4628296,2960]: 1 finished unit Lotus [t=00:00:52.359945][f=0007243] [7243] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:00:52.500897][f=0007288] [7288] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [t=00:00:52.550583][f=0007304] [7304] Event [136,188.671875,4600]: 0 finished unit Wind/Tidal Generator [t=00:00:53.216816][f=0007484] [7484] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:00:53.485430][f=0007560] [7560] Event [152,188.671875,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:53.504174][f=0007565] [7565] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:00:53.752773][f=0007632] [7632] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [t=00:00:53.813201][f=0007649] [7649] Event [4712,188.671875,360]: 1 finished unit Caretaker [t=00:00:53.889628][f=0007668] [7668] Event [1048,26.9674683,2120]: 0 lost unit Metal Extractor [t=00:00:54.471580][f=0007789] [7789] Event [848.03064,31.0914364,2008.57275]: 0 lost unit Bandit [t=00:00:54.796329][f=0007860] [7860] Event [888,30.3396606,2040]: 0 lost unit Metal Extractor [t=00:00:54.923389][f=0007889] [7889] Event [1166.93701,26.7074146,1838.74414]: 1 lost unit Kodachi [t=00:00:54.983836][f=0007905] [7905] Event [985.101746,26.7078228,1941.23926]: 0 lost unit Bandit [t=00:00:55.264534][f=0007994] [7994] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [t=00:00:55.839256][f=0008137] [8137] Event [1068.90405,24.7939358,2151.34741]: 0 lost unit Bandit [t=00:00:56.291387][f=0008234] [8234] Event [744.018433,188.671875,4716]: 0 finished unit Outlaw [t=00:00:56.386738][f=0008252] [8252] Event [4760,188.671875,360]: 1 finished unit Caretaker [t=00:00:56.396969][f=0008254] [8254] Event [999.057556,28.0652122,2144.86157]: 1 lost unit Kodachi [t=00:00:56.457826][f=0008264] [8264] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [t=00:00:56.463308][f=0008265] [8265] Event [3088,65.3170776,3408]: 1 finished unit Lotus [t=00:00:56.651334][f=0008292] [8292] Event [820.771057,37.9256439,2222.10083]: 0 lost unit Bandit [t=00:00:56.669281][f=0008293] [8293] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [t=00:00:56.826782][f=0008322] [8322] Event [937.268982,28.9536076,2066.27124]: 0 lost unit Convict [t=00:00:56.837804][f=0008324] [8324] Event [829.551453,37.7358665,2220.22583]: 0 lost unit Rogue [t=00:00:56.838174][f=0008324] [8324] Event [852.282898,31.3788986,2278.6167]: 0 lost unit Bandit [t=00:00:57.233105][f=0008430] [8430] Event [152,188.671875,4440]: 0 finished unit Wind/Tidal Generator [t=00:00:57.729215][f=0008526] [8526] Event [939.009521,27.963562,1901.01587]: 0 lost unit Convict [t=00:00:57.779221][f=0008533] [8533] Event [4736,188.671875,475.999878]: 1 finished unit Ogre [t=00:00:58.089256][f=0008595] [8595] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:00:58.603966][f=0008700] [8700] Event [168,188.671875,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:58.646142][f=0008707] [8707] Event [4456,188.671875,376]: 1 finished unit Wind/Tidal Generator [t=00:00:58.716234][f=0008730] [8730] Event [2928,66.479187,3072]: 1 finished unit Lotus [t=00:00:59.716525][f=0008916] [8916] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:00:59.914429][f=0008952] [8952] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [t=00:01:00.213594][f=0009007] [9007] Event [4488,188.671875,296]: 1 finished unit Wind/Tidal Generator [t=00:01:00.656165][f=0009091] [9091] Event [4736,188.671875,475.999878]: 1 finished unit Blitz [t=00:01:00.864996][f=0009134] [9134] Event [744.018433,188.671875,4716]: 0 finished unit Thug [t=00:01:01.129559][f=0009190] [9190] Event [4552,188.671875,408]: 1 finished unit Wind/Tidal Generator [t=00:01:01.844862][f=0009342] [9342] Event [4504,188.671875,488]: 1 finished unit Wind/Tidal Generator [t=00:01:02.012131][f=0009377] [9377] Event [2720,66.479187,2688]: 1 finished unit Lotus [t=00:01:02.249583][f=0009427] [9427] Event [2232,21.4059448,536]: 1 finished unit Solar Collector [t=00:01:02.557598][f=0009492] [9492] Event [4440,188.671875,568]: 1 finished unit Wind/Tidal Generator [t=00:01:02.878267][f=0009570] [9570] Event [184,188.671875,4280]: 0 finished unit Wind/Tidal Generator [t=00:01:03.243151][f=0009659] [9659] Event [744.018433,188.671875,4716]: 0 finished unit Thug [t=00:01:03.509756][f=0009722] [9722] Event [4392,188.671875,648]: 1 finished unit Wind/Tidal Generator [t=00:01:03.930329][f=0009824] [9824] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [t=00:01:03.985757][f=0009839] [9839] Event [200,188.671875,4200]: 0 finished unit Wind/Tidal Generator [t=00:01:04.085619][f=0009862] [9862] Event [2360,21.322937,376]: 1 finished unit Solar Collector [t=00:01:04.373357][f=0009932] [9932] Event [4328,188.671875,728]: 1 finished unit Wind/Tidal Generator [t=00:01:04.534172][f=0009970] [9970] Event [520,188.671875,4520]: 0 finished unit Caretaker [t=00:01:04.632818][f=0009995] [9995] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:01:04.744754][f=0010022] [10022] Event [264,188.588867,4200]: 0 finished unit Wind/Tidal Generator [t=00:01:05.527998][f=0010219] [10219] Event [744.018433,188.671875,4716]: 0 finished unit Rogue [t=00:01:05.629723][f=0010244] [10244] Event [248,188.671875,4280]: 0 finished unit Wind/Tidal Generator [t=00:01:05.765149][f=0010278] [10278] Event [4736,188.671875,475.999878]: 1 finished unit Minotaur [t=00:01:06.257447][f=0010401] [10401] Event [1888,160.843506,496]: 1 finished unit Lotus [t=00:01:06.454091][f=0010450] [10450] Event [2984,22.651062,4584]: 0 lost unit Metal Extractor [t=00:01:06.536590][f=0010469] [10469] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:01:06.536966][f=0010469] [10469] Event [248,188.671875,4360]: 0 finished unit Wind/Tidal Generator [t=00:01:06.740367][f=0010514] [10514] Event [2824,22.2671509,4664]: 0 lost unit Metal Extractor [t=00:01:06.830409][f=0010526] [10526] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:01:06.849582][f=0010530] [10530] Event [472,188.671875,4680]: 0 finished unit Caretaker [t=00:01:07.469863][f=0010693] [10693] Event [744.018433,188.671875,4716]: 0 finished unit Thug [t=00:01:07.526464][f=0010709] [10709] Event [232,188.671875,4440]: 0 finished unit Wind/Tidal Generator [t=00:01:07.547588][f=0010715] [10715] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:01:08.254819][f=0010891] [10891] Event [392,188.671875,4552]: 0 finished unit Caretaker [t=00:01:08.336560][f=0010911] [10911] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:01:08.368094][f=0010919] [10919] Event [232,188.671875,4520]: 0 finished unit Wind/Tidal Generator [t=00:01:08.778261][f=0011018] [11018] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:01:08.930239][f=0011052] [11052] Event [216,188.671875,4600]: 0 finished unit Wind/Tidal Generator [t=00:01:08.947892][f=0011056] [11056] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:01:09.477832][f=0011165] [11165] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:01:09.556365][f=0011189] [11189] Event [3319.91382,27.963562,4254.66455]: 0 lost unit Thug [t=00:01:09.703478][f=0011222] [11222] Event [376,188.671875,4360]: 0 finished unit Caretaker [t=00:01:09.810747][f=0011245] [11245] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:01:10.070807][f=0011300] [11300] Event [3591.96704,25.4328442,4332.38379]: 0 lost unit Thug [t=00:01:10.292757][f=0011350] [11350] Event [3776.37524,24.048872,4406.19678]: 0 lost unit Convict [t=00:01:10.494896][f=0011407] [11407] Event [744.018433,188.671875,4716]: 0 finished unit Outlaw [t=00:01:10.550283][f=0011422] [11422] Event [456,188.671875,4872]: 0 finished unit Wind/Tidal Generator [t=00:01:11.167067][f=0011569] [11569] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:01:11.182158][f=0011572] [11572] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:01:11.295742][f=0011595] [11595] Event [536,188.671875,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:11.296985][f=0011595] [11595] Event [4347.14209,33.737587,4337.7959]: 1 lost unit Kodachi [t=00:01:12.093316][f=0011778] [11778] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:01:12.214711][f=0011805] [11805] Event [536,22.7755737,248]: 1 finished unit Solar Collector [t=00:01:12.246628][f=0011812] [11812] Event [744.018433,188.671875,4716]: 0 finished unit Thug [t=00:01:12.314213][f=0011828] [11828] Event [616,188.671875,4888]: 0 finished unit Wind/Tidal Generator [t=00:01:13.490147][f=0012076] [12076] Event [696,188.671875,4904]: 0 finished unit Wind/Tidal Generator [t=00:01:13.585294][f=0012096] [12096] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:01:13.815513][f=0012143] [12143] Event [744.018433,188.671875,4716]: 0 finished unit Thug [t=00:01:13.904381][f=0012160] [12160] Event [440,25.307312,248]: 1 finished unit Metal Extractor [t=00:01:14.216984][f=0012227] [12227] Event [776,188.671875,4920]: 0 finished unit Wind/Tidal Generator [t=00:01:14.546174][f=0012293] [12293] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:01:15.151197][f=0012415] [12415] Event [3088,65.3170776,3408]: 1 lost unit Lotus [t=00:01:15.272684][f=0012435] [12435] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:01:15.334235][f=0012447] [12447] Event [360,25.0012207,344]: 1 finished unit Solar Collector [t=00:01:15.414785][f=0012463] [12463] Event [856,188.671875,4920]: 0 finished unit Wind/Tidal Generator [t=00:01:15.842264][f=0012554] [12554] Event [3768,66.479187,1096]: 1 finished unit Geothermal Generator [t=00:01:16.167774][f=0012618] [12618] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:01:16.656621][f=0012718] [12718] Event [744.018433,188.671875,4716]: 0 finished unit Rogue [t=00:01:16.680754][f=0012722] [12722] Event [936,188.365784,4936]: 0 finished unit Wind/Tidal Generator [t=00:01:17.201594][f=0012818] [12818] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:01:17.293457][f=0012835] [12835] Event [280,26.635437,344]: 1 finished unit Metal Extractor [t=00:01:17.770882][f=0012923] [12923] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:01:18.143097][f=0012990] [12990] Event [1016,176.350403,4952]: 0 finished unit Wind/Tidal Generator [t=00:01:19.019067][f=0013144] [13144] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:01:19.097243][f=0013157] [13157] Event [1048,25.8070564,2120]: 1 finished unit Metal Extractor [t=00:01:19.144051][f=0013165] [13165] Event [744.018433,188.671875,4716]: 0 finished unit Thug [t=00:01:19.724777][f=0013262] [13262] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:01:20.209364][f=0013343] [13343] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:01:20.446628][f=0013382] [13382] Event [888,29.1792488,2040]: 1 finished unit Metal Extractor [t=00:01:20.457754][f=0013384] [13384] Event [2984.06128,394.760925,3303.60815]: 0 lost unit Sparrow [t=00:01:20.561994][f=0013402] [13402] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:01:21.081601][f=0013492] [13492] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:01:21.518594][f=0013569] [13569] Event [4668.66846,21.4566555,4434.39648]: 0 lost unit Thug [t=00:01:21.805987][f=0013620] [13620] Event [976,26.6879463,1888]: 1 finished unit Lotus [t=00:01:21.881643][f=0013633] [13633] Event [4856,24.1088867,4632]: 0 lost unit Metal Extractor [t=00:01:22.076456][f=0013668] [13668] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:01:22.294401][f=0013706] [13706] Event [4580.75244,28.7844658,4664.88135]: 0 lost unit Bandit [t=00:01:22.309962][f=0013709] [13709] Event [4696,25.307312,4760]: 0 lost unit Metal Extractor [t=00:01:22.719480][f=0013782] [13782] Event [744.018433,188.671875,4716]: 0 finished unit Outlaw [t=00:01:23.126286][f=0013860] [13860] Event [1104,24.025898,2016]: 1 finished unit Lotus [t=00:01:23.165806][f=0013867] [13867] Event [4848,189.991882,459.999878]: 1 finished unit Kodachi [t=00:01:23.670167][f=0013965] [13965] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:01:24.801250][f=0014184] [14184] Event [1024,22.6529694,1808]: 1 finished unit Picket [t=00:01:24.846319][f=0014193] [14193] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:01:25.238279][f=0014269] [14269] Event [3168,66.5994263,3376]: 1 finished unit Lotus [t=00:01:25.397235][f=0014300] [14300] Event [744.018433,188.671875,4716]: 0 finished unit Thug [t=00:01:25.970782][f=0014412] gg [t=00:01:26.105284][f=0014439] [14439] Event [1136,22.2048378,1920]: 1 finished unit Picket [t=00:01:26.746331][f=0014562] [14562] Event [744.018433,188.671875,4716]: 0 finished unit Thug [t=00:01:27.209926][f=0014648] i forgot the water on this map was toxic [t=00:01:27.770419][f=0014753] [14753] Event [744.018433,188.671875,4716]: 0 finished unit Convict [t=00:01:28.126472][f=0014820] lost my comm [t=00:01:28.978920][f=0014984] [14984] Event [744.018433,188.671875,4716]: 0 finished unit Rogue [t=00:01:29.349113][f=0015058] [15058] Event [4736,188.671875,475.999878]: 1 finished unit Minotaur [t=00:01:29.610873][f=0015109] [15109] Event [744.018433,188.671875,4716]: 0 finished unit Bandit [t=00:01:29.744259][f=0015135] [15135] Event [2255.99194,44.2912025,2760.55981]: 0 lost unit Bandit [t=00:01:29.839065][f=0015153] [15153] Event [2544,63.0654907,2336]: 1 finished unit Lotus [t=00:01:30.424009][f=0015269] [15269] Event [2233.25342,40.359787,2880.58496]: 0 lost unit Convict [t=00:01:30.569594][f=0015296] [15296] Event [2222.63159,38.6748123,2920.2688]: 0 lost unit Bandit [t=00:01:30.805893][f=0015339] [15339] Event [2288.45825,47.5420494,2712.67407]: 1 lost unit Blitz [t=00:01:30.824745][f=0015343] [15343] Event [2224.28418,41.95224,2784.19409]: 0 lost unit Convict [t=00:01:31.025135][f=0015380] [15380] Event [undefined]: Lukas321 resigned [t=00:01:31.025913][f=0015380] game_message: Lukas321 has been destroyed! [t=00:01:31.026107][f=0015380] game_message: PolygonBoy wins! [t=00:01:31.026517][f=0015380] Submitting stats [t=00:01:31.035120][f=0015380] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:31.039339][f=0015380] Part| Total Time|Time of the last 0.5s [t=00:01:31.039364][f=0015380] Draw 17243.06ms 16.42% [t=00:01:31.039376][f=0015380] Lua::Callins::Synced 8303.38ms 24.08% [t=00:01:31.039388][f=0015380] Lua::Callins::Unsynced 25739.19ms 24.08% [t=00:01:31.039406][f=0015380] Lua::CollectGarbage::Synced 217.25ms 0.10% [t=00:01:31.039418][f=0015380] Lua::CollectGarbage::Unsynced 794.39ms 0.30% [t=00:01:31.039429][f=0015380] Misc::Profiler::AddTime 73.76ms 0.10% [t=00:01:31.039440][f=0015380] Sim 37798.86ms 70.85% [t=00:01:31.040855][f=0015380] [15380] Received game_message: Lukas321 has been destroyed! [t=00:01:31.041970][f=0015380] [15380] Received game_message: PolygonBoy wins! [t=00:01:31.057873][f=0015381] [15381] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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20,4690,6735,6735,4690,167.19519,144.276871,144.276871,167.19519,0,0,0,0,0,0,0,0,38.8577881,0,0,38.8577881,542.505676,1146.34644,1146.34644,542.505676,90,540,540,90,23.2415981,27.0170364,27.0170364,23.2415981,1330,1330,1330,1330,26.3405743,27.0303955,27.0303955,26.3405743,885,1650,1650,885,340,1140,1140,340,2385,3215,3215,2385,1200,340,340,1200,0.00400661,0,0,0.00400661,1221.24109,853.451904,853.451904,1221.24109 [t=00:01:31.059768][f=0015381] [15381] Game End Stats Values: 21,4845,7115,7115,4845,210.201752,148.534317,148.534317,210.201752,0,0,0,0,0,0,0,0,283.367615,0,0,283.367615,542.505676,1146.34644,1146.34644,542.505676,90,630,630,90,33.5653343,31.3441811,31.3441811,33.5653343,1330,1330,1330,1330,28.8671036,28.2838306,28.2838306,28.8671036,885,1820,1820,885,340,1140,1140,340,2540,3335,3335,2540,1200,340,340,1200,0.00442993,0,0,0.00442993,1221.24109,853.451904,853.451904,1221.24109 [t=00:01:31.059854][f=0015381] [15381] Game End Stats Values: 22,5020,7680,7680,5020,267.121552,153.088959,153.088959,267.121552,0,0,0,0,0,0,0,0,495.287323,0,0,495.287323,542.505676,1146.34644,1146.34644,542.505676,90,720,720,90,49.1134033,41.4959984,41.4959984,49.1134033,1330,1330,1330,1330,29.7946548,30.3036442,30.3036442,29.7946548,1060,2120,2120,1060,340,1140,1140,340,2540,3510,3510,2540,1200,340,340,1200,0.00500824,0,0,0.00500824,1221.24109,853.451904,853.451904,1221.24109 [t=00:01:31.059939][f=0015381] [15381] Game End Stats Values: 23,5350,7820,7820,5350,302.363525,181.487701,181.487701,302.363525,0,0,0,0,0,0,0,0,550.865479,0,0,550.865479,542.505676,1161.45374,1161.45374,542.505676,90,720,720,90,39.8163223,44.1185074,44.1185074,39.8163223,1330,1330,1330,1330,28.4827957,31.8932476,31.8932476,28.4827957,1235,2120,2120,1235,340,1140,1140,340,2695,3650,3650,2695,1200,340,340,1200,0.00500824,0,0,0.00500824,1236.34839,853.451904,853.451904,1236.34839 [t=00:01:31.060028][f=0015381] [15381] Game End Stats Values: 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26,6705,9735,9735,6705,327.142456,289.142303,289.142303,327.142456,0,0,0,0,0,0,0,0,578.60376,0,0,578.60376,639.78479,1563.12146,1563.12146,639.78479,90,810,810,90,48.0825462,48.1169281,48.1169281,48.0825462,1330,1330,1330,1330,25.3489208,34.0031052,34.0031052,25.3489208,1590,3910,3910,1590,340,1485,1485,340,3695,3685,3685,3695,1545,340,340,1545,0.00500824,0,0,0.00500824,1669.00574,1482.79041,1482.79041,1669.00574 [t=00:01:31.060305][f=0015381] [15381] Game End Stats Values: 27,6850,9695,9695,6850,361.972137,358.997925,358.997925,361.972137,0,0,0,0,0,0,0,0,578.60376,0,0,578.60376,706.781189,1770.46436,1770.46436,706.781189,90,810,810,90,52.7871323,49.3209229,49.3209229,52.7871323,1330,1330,1330,1330,26.3219795,36.9503899,36.9503899,26.3219795,1665,3870,3870,1665,510,1780,1780,510,3765,3685,3685,3765,1840,680,680,1840,0.00500824,46.400032,46.400032,0.00500824,1876.34863,1698.66455,1698.66455,1876.34863 [t=00:01:31.060393][f=0015381] [15381] Game End Stats Values: 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30,7660,11525,11525,7660,519.804077,677.144287,677.144287,519.804077,0,0,0,0,0,0,0,0,578.60376,0,0,578.60376,796.78125,1846.00085,1846.00085,796.78125,90,720,720,90,33.5030975,64.8592987,64.8592987,33.5030975,1330,1330,1330,1330,25.512331,49.1666946,49.1666946,25.512331,2145,4980,4980,2145,600,1780,1780,600,4095,4495,4495,4095,1915,770,770,1915,0.00500824,366.796692,366.796692,0.00500824,2655.27515,1788.66443,1788.66443,2655.27515 [t=00:01:31.060671][f=0015381] [15381] Game End Stats Values: 31,7870,12165,12165,7870,529.65741,795.674866,795.674866,529.65741,0,0,0,0,0,0,0,0,578.60376,0,0,578.60376,796.78125,2005.4668,2005.4668,796.78125,90,720,720,90,23.2874489,59.8007774,59.8007774,23.2874489,1330,1330,1330,1330,24.6568928,43.502018,43.502018,24.6568928,2235,5450,5450,2235,600,2015,2015,600,4215,4665,4665,4215,2150,770,770,2150,0.00500824,366.796692,366.796692,0.00500824,3087.94482,1788.66443,1788.66443,3087.94482 [t=00:01:31.060761][f=0015381] [15381] Game End Stats Values: 32,7785,12815,12815,7785,567.973877,939.147888,939.147888,567.973877,0,0,0,0,0,0,0,0,578.60376,90.5027161,90.5027161,578.60376,815.861206,2417.48242,2417.48242,815.861206,90,900,900,90,45.9026756,69.7598038,69.7598038,45.9026756,1330,1330,1330,1330,25.6210957,47.5648766,47.5648766,25.6210957,2235,5920,5920,2235,600,2427,2427,600,4130,4665,4665,4130,2562,770,770,2562,0.00500824,366.796692,366.796692,0.00500824,3773.17578,1894.56909,1894.56909,3773.17578 [t=00:01:31.060861][f=0015381] [15381] Game End Stats Values: 33,6805,13305,13305,6805,623.239807,1071.97144,1071.97144,623.239807,0,0,0,0,0,0,0,0,584.968689,95.6462402,95.6462402,584.968689,815.861206,2417.48242,2417.48242,815.861206,90,1090,1090,90,54.7949104,74.0279617,74.0279617,54.7949104,55,1330,1330,55,25.1510658,46.8549118,46.8549118,25.1510658,2410,6220,6220,2410,600,2427,2427,600,4250,4665,4665,4250,3837,770,770,3837,0.00500824,366.796692,366.796692,0.00500824,3988.7124,1894.56909,1894.56909,3988.7124 [t=00:01:31.060949][f=0015381] [15381] Game End Stats Values: 34,7100,13405,13405,7100,658.542847,1202.68091,1202.68091,658.542847,0,0,0,0,0,0,0,0,605.831177,260.871033,260.871033,605.831177,815.861206,2417.48242,2417.48242,815.861206,90,1190,1190,90,33.2306862,66.8216782,66.8216782,33.2306862,55,1330,1330,55,20.3535385,56.2918205,56.2918205,20.3535385,2585,6220,6220,2585,600,2427,2427,600,4370,4665,4665,4370,3837,913.667542,913.667542,3837,0.00500824,366.796692,366.796692,0.00500824,3988.7124,1894.56909,1894.56909,3988.7124 [t=00:01:31.061068][f=0015381] [15381] Game End Stats Values: 35,7035,14345,14345,7035,667.995422,1306.72021,1306.72021,667.995422,0,0,0,0,0,0,0,0,624.058594,260.871033,260.871033,624.058594,1264.48181,2909.50122,2909.50122,1264.48181,90,1280,1280,90,20.7168598,61.3109741,61.3109741,20.7168598,55,1330,1330,55,19.630167,44.9359245,44.9359245,19.630167,2640,7070,7070,2640,600,2697,2697,600,4250,4665,4665,4250,4107,913.667542,913.667542,4107,15.0050192,366.796692,366.796692,15.0050192,4487.46289,2419.59399,2419.59399,4487.46289 [t=00:01:31.061163][f=0015381] [15381] Game End Stats Values: 36,6915,14045,14045,6915,669.075562,1331.21387,1331.21387,669.075562,0,0,0,0,0,0,0,0,627.472107,275.896973,275.896973,627.472107,1505.69604,3262.92847,3262.92847,1505.69604,90,1280,1280,90,20.7168617,61.3109779,61.3109779,20.7168617,55,1330,1330,55,18.3600559,46.1646004,46.1646004,18.3600559,2640,6770,6770,2640,900,2817,2817,900,4130,4665,4665,4130,4227,1213.66748,1213.66748,4227,15.0050192,366.796692,366.796692,15.0050192,4843.55859,2745.57642,2745.57642,4843.55859 [t=00:01:31.112146][f=0015388] [15388] Event [2192.85449,36.0433578,2887.03809]: 0 lost unit Outlaw [t=00:01:31.114537][f=0015389] [15389] Event [2199.44629,39.761364,2797.14648]: 0 lost unit Convict [t=00:01:31.168929][f=0015394] [15394] Event [2162.06812,35.037323,2738.59033]: 0 lost unit Outlaw [t=00:01:31.171038][f=0015395] [15395] Event [2140.83643,33.5765228,2840.77563]: 0 lost unit Bandit [t=00:01:31.247685][f=0015404] [15404] Event [744.018433,185.213623,4716]: 0 finished unit Thug [t=00:01:31.333072][f=0015416] [15416] Event [2085.03101,30.0245361,2721.41504]: 0 lost unit Bandit [t=00:01:31.333934][f=0015416] [15416] Event [2077.10449,29.5832405,2916.81763]: 0 lost unit Thug [t=00:01:31.427246][f=0015427] [15427] Event [2023.42212,28.8443012,2910.36938]: 0 lost unit Bandit [t=00:01:31.722983][f=0015509] Player PolygonBoy left the game: normal quit [t=00:01:31.723059][f=0015509] [15509] Event [undefined]: PolygonBoy quit [t=00:01:31.965694][f=0015555] [15555] Event [4848,189.991882,459.999878]: 1 finished unit Blitz [t=00:01:32.013805][f=0015564] [15564] Event [4736,188.671875,475.999878]: 1 finished unit Ogre [t=00:01:32.315998][f=0015620] Spectator Lukas321 left the game: normal quit [t=00:01:32.316068][f=0015620] [15620] Event [undefined]: Lukas321 quit [t=00:01:32.611253][f=0015676] No clients connected, shutting down server [t=00:01:32.611297][f=0015676] Server shutdown [t=00:01:32.611446][f=0015676] [15676] all players disconnected [t=00:01:33.215394][f=0015783] [15783] Event [2240,66.479187,1952]: 1 finished unit Lotus [t=00:01:34.799426][f=0016073] [16073] Event [4848,189.991882,459.999878]: 1 finished unit Ogre [t=00:01:36.423519][f=0016443] [16443] Event [1776,66.5414429,1648]: 1 finished unit Lotus [t=00:01:37.490875][f=0016772] [16772] Event [4736,188.671875,475.999878]: 1 finished unit Minotaur [t=00:01:38.926210][f=0017274] [17274] Event [4736,188.671875,475.999878]: 1 finished unit Ogre [t=00:01:39.659283][f=0017591] [17591] Event [4848,189.991882,459.999878]: 1 finished unit Emissary [t=00:01:41.037728][f=0018205] Autoquit sending quit command. [t=00:01:41.038361][f=0018205] [QuitAction] user exited to system [t=00:01:41.039252][f=0018205] [SpringApp::Kill][1] fromRun=1 [t=00:01:41.039279][f=0018205] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:41.039298][f=0018205] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:41.039310][f=0018205] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:41.039322][f=0018205] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:41.039333][f=0018205] [SpringApp::Kill][2] [t=00:01:41.040439][f=0018205] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:41.040458][f=0018205] [Game::KillLua][1] dtor=0 luaUI=0x55b09a5ea400 [t=00:01:41.040505][f=0018205] Start widgetHandler:Shutdown [t=00:01:41.046137][f=0018205] Shutdown - SaveOrderList Complete [t=00:01:41.046927][f=0018205] Writing last game win data [t=00:01:41.053995][f=0018205] Shutdown - SaveConfigData Complete [t=00:01:41.054022][f=0018205] Shutdown Widget - Save/Load API [t=00:01:41.054038][f=0018205] Shutdown Widget - Chili Highlight [t=00:01:41.054067][f=0018205] Shutdown Widget - Draw After Chili [t=00:01:41.054083][f=0018205] Shutdown Widget - API Unit Tracker GL4 [t=00:01:41.054103][f=0018205] Shutdown Widget - EPIC Menu [t=00:01:41.055282][f=0018205] Shutdown Widget - Chili Widget Selector [t=00:01:41.056088][f=0018205] Shutdown Widget - Chili Minimap [t=00:01:41.056189][f=0018205] Shutdown Widget - Local Team Colors [t=00:01:41.056211][f=0018205] Shutdown Widget - Display Keys 2 [t=00:01:41.056254][f=0018205] Shutdown Widget - Save Game Menu [t=00:01:41.056267][f=0018205] Shutdown Widget - Unit Icons [t=00:01:41.056284][f=0018205] Shutdown Widget - Noises [t=00:01:41.056297][f=0018205] Shutdown Widget - HealthBars [t=00:01:41.057121][f=0018205] Shutdown Widget - Win Counter [t=00:01:41.057138][f=0018205] Shutdown Widget - SpringRTS Replay Stats [t=00:01:41.057174][f=0018205] Shutdown Widget - EndGame APM stats [t=00:01:41.057187][f=0018205] Shutdown Widget - BuildETA [t=00:01:41.057202][f=0018205] Shutdown Widget - Modular Comm Info [t=00:01:41.057214][f=0018205] Shutdown Widget - Stereo3D [t=00:01:41.057230][f=0018205] Shutdown Widget - Showeco and Grid Drawer [t=00:01:41.057243][f=0018205] Shutdown Widget - Point Tracker [t=00:01:41.057255][f=0018205] Shutdown Widget - Missile Silo Range [t=00:01:41.057270][f=0018205] Shutdown Widget - MinimapEvents [t=00:01:41.057282][f=0018205] Shutdown Widget - Local Widgets Config [t=00:01:41.057304][f=0018205] Shutdown Widget - Highlight Geos [t=00:01:41.057316][f=0018205] Shutdown Widget - Grab Input [t=00:01:41.057333][f=0018205] Shutdown Widget - Defense Range Zero-K [t=00:01:41.057356][f=0018205] Shutdown Widget - Darkening [t=00:01:41.057378][f=0018205] Shutdown Widget - Context Menu [t=00:01:41.057391][f=0018205] Shutdown Widget - Chili Spectator Panels [t=00:01:41.057404][f=0018205] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:41.057420][f=0018205] Shutdown Widget - Chili Nuke Warning [t=00:01:41.057435][f=0018205] Shutdown Widget - Chili EndGame Window [t=00:01:41.057453][f=0018205] Shutdown Widget - Chili Economy Panel Default [t=00:01:41.057552][f=0018205] Shutdown Widget - CameraShake [t=00:01:41.057567][f=0018205] Shutdown Widget - State Reverse and Latency [t=00:01:41.057580][f=0018205] Shutdown Widget - Music Player v2 [t=00:01:41.057593][f=0018205] Shutdown Widget - Attack AoE [t=00:01:41.057621][f=0018205] Shutdown Widget - Map Edge Extension [t=00:01:41.057634][f=0018205] Shutdown Widget - Selection Send [t=00:01:41.057647][f=0018205] Shutdown Widget - LupsManager [t=00:01:41.057671][f=0018205] Shutdown Widget - Newton Firezone [t=00:01:41.057685][f=0018205] Shutdown Widget - Chili Pro Console [t=00:01:41.061781][f=0018205] Shutdown Widget - Persistent Build Height [t=00:01:41.061818][f=0018205] Shutdown Widget - Lasso Terraform GUI [t=00:01:41.061836][f=0018205] Shutdown Widget - Lups [t=00:01:41.061879][f=0018205] Shutdown Widget - Chili Framework [t=00:01:41.061895][f=0018205] Shutdown Widget - Mex Placement Handler [t=00:01:41.061912][f=0018205] Shutdown Widget - Chili Core Selector [t=00:01:41.062010][f=0018205] Shutdown Widget - Custom Markers [t=00:01:41.062032][f=0018205] Shutdown Widget - Select Keys [t=00:01:41.062067][f=0018205] Shutdown Widget - Pause Screen [t=00:01:41.062705][f=0018205] Shutdown Widget - Text To Speech Control [t=00:01:41.062730][f=0018205] Shutdown Widget - Layout Handler [t=00:01:41.062761][f=0018205] End widgetHandler:Shutdown [t=00:01:41.125911][f=0018205] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={963939,75267770} {int,ext,rec}Allocs={14643359,0,0} {chunk,block}Bytes={75267770,0} [t=00:01:41.126034][f=0018205] [Game::KillLua][2] dtor=0 luaGaia=0x55b09b697820 [t=00:01:41.186479][f=0018205] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={735526,61646380} {int,ext,rec}Allocs={14643360,0,0} {chunk,block}Bytes={61646380,0} [t=00:01:41.186566][f=0018205] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={735526,61646380} {int,ext,rec}Allocs={14643360,0,0} {chunk,block}Bytes={61646380,0} [t=00:01:41.186600][f=0018205] [Game::KillLua][3] dtor=0 luaRules=0x55b093f01090 [t=00:01:41.186639][f=0018205] Start gadgetHandler:Shutdown [t=00:01:41.186673][f=0018205] Shutdown - StartSetup [t=00:01:41.186687][f=0018205] Shutdown - UnitMorph [t=00:01:41.188039][f=0018205] Shutdown - Carrier Drones [t=00:01:41.188064][f=0018205] Shutdown - Missile Silo Controller [t=00:01:41.188082][f=0018205] Shutdown - Modular Comm Info [t=00:01:41.188096][f=0018205] Shutdown - Terrain Texture Handler [t=00:01:41.188111][f=0018205] Shutdown - UnitCloakShield [t=00:01:41.188430][f=0018205] Shutdown - Starlight Handler [t=00:01:41.188472][f=0018205] End gadgetHandler:Shutdown [t=00:01:41.220949][f=0018205] Start gadgetHandler:Shutdown [t=00:01:41.221010][f=0018205] Shutdown - Save/Load [t=00:01:41.221034][f=0018205] Shutdown - Teleport Throw [t=00:01:41.221069][f=0018205] Shutdown - UnitMorph [t=00:01:41.221091][f=0018205] Shutdown - Modular Comm Info [t=00:01:41.221105][f=0018205] Shutdown - Retreat Command [t=00:01:41.221125][f=0018205] Shutdown - Shockwaves [t=00:01:41.221142][f=0018205] Shutdown - UnitCloakShield [t=00:01:41.221161][f=0018205] Shutdown - Lups Cloak FX [t=00:01:41.221176][f=0018205] Shutdown - Lups [t=00:01:41.221214][f=0018205] Shutdown - Lups Shield [t=00:01:41.221309][f=0018205] End gadgetHandler:Shutdown [t=00:01:41.269208][f=0018205] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14643391,0,0} {chunk,block}Bytes={0,0} [t=00:01:41.269438][f=0018205] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14643391,0,0} {chunk,block}Bytes={0,0} [t=00:01:41.269493][f=0018205] [Game::KillLua][4] dtor=0 [t=00:01:41.270005][f=0018205] [Game::KillLua][5] dtor=0 [t=00:01:41.281920][f=0018205] [Game::~CGame][1] [t=00:01:41.281968][f=0018205] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:41.281980][f=0018205] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:41.281992][f=0018205] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:41.282003][f=0018205] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:41.282015][f=0018205] [Game::KillLua][4] dtor=1 [t=00:01:41.282049][f=0018205] [Game::KillLua][5] dtor=1 [t=00:01:41.282343][f=0018205] [Game::KillMisc][1] [t=00:01:41.282371][f=0018205] [Game::KillMisc][2] [t=00:01:41.283143][f=0018205] [Game::KillMisc][3] [t=00:01:41.284134][f=0018205] [Game::KillRendering][1] [t=00:01:41.308784][f=0018205] [3DOParser::Kill] allocated 1 pieces [t=00:01:41.308830][f=0018205] [S3OParser::Kill] allocated 5472 pieces [t=00:01:41.310611][f=0018205] [AssParser::Kill] allocated 681 pieces [t=00:01:41.423736][f=0018205] [Game::KillInterface][1] [t=00:01:41.424755][f=0018205] [Game::KillInterface][2] [t=00:01:41.428403][f=0018205] [Game::KillSimulation][1] [t=00:01:41.428426][f=0018205] [Game::KillSimulation][2] [t=00:01:42.131093][f=0018205] [CCollisionHandler] dis-/continuous tests: 0/67532 [t=00:01:42.131134][f=0018205] [Game::KillSimulation][3] [t=00:01:42.131385][f=0018205] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:42.131407][f=0018205] [~CPathCache(20x20)] cacheHits=73 hitPercentage=24% numHashColls=0 maxCacheSize=25 [t=00:01:42.131424][f=0018205] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:42.131440][f=0018205] [~CPathCache(40x40)] cacheHits=68 hitPercentage=0% numHashColls=0 maxCacheSize=56 [t=00:01:42.134585][f=0018205] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:42.147358][f=0018205] [LosHandler::Kill] raycast instance cache-{hits,misses}={7728,17980}; shared=2%; cached=28% [t=00:01:42.340608][f=0018205] [Game::KillSimulation][4] [t=00:01:46.225735][f=0018205] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:46.228044][f=0018205] [Game::~CGame][2] [t=00:01:46.228250][f=0018205] [Game::~CGame][3] [t=00:01:46.436611][f=0018205] [SpringApp::Kill][3] [t=00:01:46.436921][f=0018205] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192375 bytes sent 235472 bytes recv'd [t=00:01:46.439374][f=0018205] Kill: client disconnecting... [t=00:01:48.449553][f=0018205] CloseConnection: client connection closed [t=00:01:48.455760][f=0018205] [SpringApp::Kill][4] font=0x55b0752a9600 [t=00:01:48.465641][f=0018205] [SpringApp::Kill][5] [t=00:01:48.503150][f=0018205] [SpringApp::Kill][6] [t=00:01:48.503186] [SpringApp::Kill][7] [t=00:01:48.504810] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.504866] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.504879] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:48.504889] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.504900] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:48.504910] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.504920] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {568, 1048576, 1048576}, EBO = {852, 1048576, 1048576} [t=00:01:48.504929] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4772, 1048576, 1048576}, EBO = {7158, 1048576, 1048576} [t=00:01:48.504939] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:48.504949] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.504958] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.504968] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.505449] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.519190] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:48.519230] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:48.519240] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:48.519250] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:48.520858] [VFS] [SpringVFS::DeleteArchives] [t=00:01:48.520876] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:48.520887] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55b07400ec00) [t=00:01:48.532157] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3789ms [t=00:01:48.532200] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=83ms [t=00:01:48.532556] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=62ms [t=00:01:48.532571] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=53ms [t=00:01:48.532581] file="unittextures/factorytank_2.png" indx=7312 inflSize=4103kb readTime=53ms [t=00:01:48.532590] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=33ms [t=00:01:48.532785] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:01:48.532801] file="luaui/configs/unit_state_defaults.lua" indx=3017 inflSize=1kb readTime=30ms [t=00:01:48.532811] file="luarules/gadgets/awards.lua" indx=1685 inflSize=15kb readTime=27ms [t=00:01:48.532820] file="luarules/gadgets/unit_target_features.lua" indx=1870 inflSize=5kb readTime=25ms [t=00:01:48.532830] file="luaui/widgets/gui_chili_endgraph.lua" indx=4723 inflSize=18kb readTime=22ms [t=00:01:48.541418] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167995909 bytes cached in 3483 files [t=00:01:48.815933] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:48.815970] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55b0752a3360) [t=00:01:48.817713] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:48.817734] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55b07527a810) [t=00:01:48.818443] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:48.818917] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb18000db90) [t=00:01:48.819175] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:48.822652] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55b07529c170) [t=00:01:48.822722] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:48.822735] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:48.823071] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:48.823086] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:48.823097] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:48.823108] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:48.824450] [SpringApp::Kill][8] [t=00:01:48.824481] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:48.824511] [WatchDog::Uninstall][1] hangDetectorThread=0x55b0300814d0 (joinable=1) [t=00:01:48.824522] [WatchDog::Uninstall][2] [t=00:01:49.204511] [WatchDog::Uninstall][3] [t=00:01:49.204543] [SpringApp::Kill][9]