[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010087] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010125] Using writeable configuration source: "/tmp/tmp.hAoEismNnL/springsettings.1578166.cfg" [t=00:00:00.018380] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018433] ============== ============== [t=00:00:00.018445] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018455] [t=00:00:00.018465] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018476] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018485] Use "none" to disable the default log sections. [t=00:00:00.018496] ============== ============== [t=00:00:00.018506] ============== ============== [t=00:00:00.018569] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018580] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018592] ROAM = 2 [t=00:00:00.018603] RotateLogFiles = 1 [t=00:00:00.018614] TeamHighlight = 0 [t=00:00:00.018625] ============== ============== [t=00:00:00.018634] ============== ============== [t=00:00:00.018645] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018656] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018666] Compiler Version: gcc-11.1.0 [t=00:00:00.018690] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018864] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018877] Binary Word Size: 64-bit (native) [t=00:00:00.018887] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018898] Physical CPU Cores: 1 [t=00:00:00.018908] Logical CPU Cores: 1 [t=00:00:00.018918] ============== ============== [t=00:00:00.018984] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018994] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019004] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019014] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019024] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020451] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020470] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020497] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020528] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020552] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020563] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020646] [GR::LogVersionInfo] [t=00:00:00.020660] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020669] GL version : [t=00:00:00.020678] GL vendor : [t=00:00:00.020687] GL renderer : [t=00:00:00.020696] GLSL version: [t=00:00:00.020705] GLEW version: spring headless stub GLEW version [t=00:00:00.020714] GPU memory : unknown [t=00:00:00.020723] SDL swap-int: 0 [t=00:00:00.020732] SDL driver : headless stub [t=00:00:00.020741] [t=00:00:00.020751] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020759] GLSL shader support : 0 [t=00:00:00.020768] GL4 support : 0 [t=00:00:00.020777] FBO extension support : 0 [t=00:00:00.020786] NVX GPU mem-info support : 0 [t=00:00:00.020818] ATI GPU mem-info support : 0 [t=00:00:00.020828] NPOT-texture support : 1 (0) [t=00:00:00.020837] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020846] texture query-LOD support : 1 (0) [t=00:00:00.020855] MSAA frame-buffer support : 0 (0) [t=00:00:00.020864] Z-buffer depth : 16 (-) [t=00:00:00.020873] primitive-restart support : 0 (0) [t=00:00:00.020882] clip-space control support: 0 (0) [t=00:00:00.020891] seamless cube-map support : 0 (0) [t=00:00:00.020900] frag-depth layout support : 0 (0) [t=00:00:00.020909] persistent maps support : 0 (0) [t=00:00:00.020918] explicit attribs location : 0 (0) [t=00:00:00.020927] multi draw indirect : 0 (-) [t=00:00:00.020936] [t=00:00:00.020945] max. FBO samples : -1 [t=00:00:00.020954] max. FS/program texture slots : 8/8 [t=00:00:00.020963] max. texture size : 2048 [t=00:00:00.020974] max. texture anisotropy level : 0.000000 [t=00:00:00.020984] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020992] max. draw-buffers : 0 [t=00:00:00.021001] max. rec. indices/vertices : 0/0 [t=00:00:00.021010] max. uniform buffer-bindings : 0 [t=00:00:00.021019] max. uniform block-size : 0KB [t=00:00:00.021028] max. storage buffer-bindings : 0 [t=00:00:00.021037] max. storage block-size : 0MB [t=00:00:00.021046] [t=00:00:00.021055] enable AMD-hacks : 0 [t=00:00:00.021064] compress MIP-maps: 0 [t=00:00:00.021911] [GR::UpdateGLConfigs] [t=00:00:00.021939] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021953] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021963] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021972] [GR::InitGLState] [t=00:00:00.021982] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.201473] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.205463] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.211487] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.212020] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.212042] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.212058] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.246515] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.247511] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.286010] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.286321] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.300736] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms [t=00:00:00.300759] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.300915] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.304511] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1db000d810 (SpringVFS) global=(nil) (null) [t=00:00:00.304529] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.304642] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.304663] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.304673] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.304683] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.304702] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2922 MB [t=00:00:00.310058][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.310096][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.310112][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1578166/replay.sdfz" for game data... [t=00:00:00.465916][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.469226][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.469261][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.471431][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.471462][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [t=00:00:00.471487][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.521058][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56109c1a5150] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:00.522329][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:00.524359][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.524930][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56109c1a5150] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.526215][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.538076][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.538326][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.624070][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3152ms [t=00:00:03.624315][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.630488][f=-000001] forceSingleThreaded, false [t=00:00:03.707157][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.707197][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.707318][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.707381][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.707438][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.707495][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.708690][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.709196][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.709691][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.712914][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.715986][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.718340][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.718392][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.718883][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.730222][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.732202][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.733872][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.734212][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.734926][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.735004][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.744059][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.744104][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.889994][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.934461][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:04.877369][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.333638][f=-000001] Loading UnitDefs_posts [t=00:00:05.534411][f=-000001] Loading FeatureDefs_posts [t=00:00:05.585714][f=-000001] Loading WeaponDefs_posts [t=00:00:05.605920][f=-000001] Loading ArmorDefs_posts [t=00:00:05.629211][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 687ms [t=00:00:05.689189][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 816ms [t=00:00:05.690956][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.873019][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.873572][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:05.874642][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.874667][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.876913][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.881786][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.151658][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.191472][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.334847][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.338629][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.338657][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.815107][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 476ms [t=00:00:06.815426][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.924049][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [t=00:00:06.924097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.951939][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:07.692743][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.696743][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:07.697622][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.709718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.485375][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.494429][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.494452][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.495784][f=-000001] InfoTexture: legacy [t=00:00:13.495802][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.497854][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.175153][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.192394][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.192438][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.193508][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.418264][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.420395][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.637587][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.754973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.768369][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.768410][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.769184][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.248080][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.261904][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.262439][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.426154][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.427820][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.427843][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.442719][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.442771][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.442784][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:15.442796][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.442807][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.442818][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.442831][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb793 [t=00:00:15.452513][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.452575][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.452622][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:15.452635][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.452645][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.452656][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.452668][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f7fb7a3 [t=00:00:15.452681][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5610b527c690 has BLOCKSIZE 1 [t=00:00:15.459020][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.459055][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.459065][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:15.459075][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.459314][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.459329][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb4f9 [t=00:00:15.464625][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=0) [t=00:00:15.464927][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread" [t=00:00:15.574683][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 3072 blocks" [t=00:00:15.690441][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 3072 blocks" [t=00:00:15.807066][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 3072 blocks" [t=00:00:15.921111][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 3072 blocks" [t=00:00:16.036001][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 3072 blocks" [t=00:00:16.150790][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 3072 blocks" [t=00:00:16.265438][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 3072 blocks" [t=00:00:16.380198][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1344 of 3072 blocks" [t=00:00:16.495883][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1536 of 3072 blocks" [t=00:00:16.609261][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1728 of 3072 blocks" [t=00:00:16.721983][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1920 of 3072 blocks" [t=00:00:16.834586][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2112 of 3072 blocks" [t=00:00:16.947591][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2304 of 3072 blocks" [t=00:00:17.060709][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2496 of 3072 blocks" [t=00:00:17.173938][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2688 of 3072 blocks" [t=00:00:17.286668][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2880 of 3072 blocks" [t=00:00:17.376432][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-9f7fb4f9" [t=00:00:17.376939][f=-000001] [Path] [PathEstimator::WriteFile] hash=9f7fb4f9 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-9f7fb4f9.zip" (exists=0) [t=00:00:17.394523][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-9f7fb4f9" [t=00:00:17.399902][f=-000001] Path cache (48, 64) initialized. [t=00:00:17.399926][f=-000001] Path cache (48, 64) initialized. [t=00:00:17.405950][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.405983][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:17.405996][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=52f804e [t=00:00:17.406006][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:17.406016][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.406026][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f7fb509 [t=00:00:17.570588][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=0) [t=00:00:17.570879][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread" [t=00:00:17.668442][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 768 blocks" [t=00:00:17.674933][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 768 blocks" [t=00:00:17.681620][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 768 blocks" [t=00:00:17.688248][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 768 blocks" [t=00:00:17.694756][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 768 blocks" [t=00:00:17.701426][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 768 blocks" [t=00:00:17.707923][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 768 blocks" [t=00:00:17.714367][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 336 of 768 blocks" [t=00:00:17.720888][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 768 blocks" [t=00:00:17.727354][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 768 blocks" [t=00:00:17.733850][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 480 of 768 blocks" [t=00:00:17.740343][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 528 of 768 blocks" [t=00:00:17.747014][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 768 blocks" [t=00:00:17.753716][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 624 of 768 blocks" [t=00:00:17.760472][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 672 of 768 blocks" [t=00:00:17.767034][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 768 blocks" [t=00:00:17.771029][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-9f7fb509" [t=00:00:17.771396][f=-000001] [Path] [PathEstimator::WriteFile] hash=9f7fb509 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-9f7fb509.zip" (exists=0) [t=00:00:17.777388][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-9f7fb509" [t=00:00:17.778780][f=-000001] Path cache (24, 32) initialized. [t=00:00:17.778796][f=-000001] Path cache (24, 32) initialized. [t=00:00:17.778809][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2350ms, checksum 1fd4fcd6)" [t=00:00:17.778848][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.778859][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.778870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.969998][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:17.970666][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:19.955011][f=-000001] Map Terrain Generation [t=00:00:19.955046][f=-000001] Random Seed, 5596497 [t=00:00:19.955059][f=-000001] Wave generation complete [t=00:00:19.956183][f=-000001] Draw points, 10, factor, 0.94530666 [t=00:00:19.983429][f=-000001] Voronoi generation complete [t=00:00:19.985549][f=-000001] Terrain structure complete [t=00:00:21.802890][f=-000001] Edge processing complete [t=00:00:21.803930][f=-000001] ApplyLineDistanceFunc [t=00:00:24.323157][f=-000001] Tier propagation complete [t=00:00:25.290370][f=-000001] Height application complete [t=00:00:39.250743][f=-000001] Smoothing complete [t=00:00:39.759460][f=-000001] Map terrain complete [t=00:00:40.354832][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:41.102279][f=-000001] Synced LuaRules: finished loading [t=00:00:41.146674][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:41.777790][f=-000001] Unsynced LuaRules: finished loading [t=00:00:41.881008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:41.896556][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:41.908720][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:41.908754][f=-000001] LuaSocket Support: enabled [t=00:00:41.941877][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:42.044862][f=-000001] localWidgets, nil, true, true [t=00:00:42.047630][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:42.047654][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:42.060615][f=-000001] USE_OLD_CHILI [t=00:00:42.425288][f=-000001] Loading last game win data [t=00:00:42.425524][f=-000001] Resetting win data [t=00:00:42.425627][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:42.425670][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:42.425714][f=-000001] Player and team counts match, continuing [t=00:00:42.425730][f=-000001] playerO1 was in last game but is now absent, resetting scores [t=00:00:42.567435][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:42.567472][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:42.630559][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:43.651839][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:44.258617][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:44.419875][f=-000001] forceSingleThreaded, false [t=00:00:44.837067][f=-000001] Loaded API widget: i18n [t=00:00:44.838022][f=-000001] Loaded API widget: Shared Functions [t=00:00:44.838221][f=-000001] Loaded API widget: Hacky version fix [t=00:00:44.838792][f=-000001] Loaded API widget: Cluster Detection [t=00:00:44.839110][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:44.839423][f=-000001] Loaded API widget: Win Counter [t=00:00:45.035130][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:45.035583][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:45.035930][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:45.036206][f=-000001] Loaded API widget: CommandInsert [t=00:00:45.036436][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:45.038721][f=-000001] Loaded API widget: Lups [t=00:00:45.371048][f=-000001] Loaded API widget: Chili Framework [t=00:00:45.371619][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:45.372050][f=-000001] Loaded widget: Save/Load API [t=00:00:45.372430][f=-000001] Loaded widget: Chili Highlight [t=00:00:45.372821][f=-000001] Loaded widget: Draw After Chili [t=00:00:45.373662][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:45.378567][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:45.383114][f=-000001] Loaded DecalsDrawer: off [t=00:00:45.383146][f=-000001] Ground-decal rendering is disabled! [t=00:00:45.383574][f=-000001] Set maximum particles to: 0 [t=00:00:45.384184][f=-000001] Set UnitIconDist to 0 [t=00:00:45.497415][f=-000001] Loaded widget: EPIC Menu [t=00:00:45.497867][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:45.499041][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:45.527372][f=-000001] Loaded widget: Chili Minimap [t=00:00:45.527837][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:45.537973][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:45.538351][f=-000001] Deferred Rendering requires shader support! [t=00:00:45.538805][f=-000001] Loaded widget: Deferred rendering [t=00:00:45.539115][f=-000001] Mexspot Fetcher fetching [t=00:00:45.539542][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:45.539912][f=-000001] Team highlighting: Disabled [t=00:00:45.540274][f=-000001] Loaded widget: Teamhighlight option [t=00:00:45.541273][f=-000001] Loaded widget: Local Team Colors [t=00:00:45.541732][f=-000001] Loaded widget: Display Keys 2 [t=00:00:45.542137][f=-000001] Loaded widget: Save Game Menu [t=00:00:45.542359][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:45.542579][f=-000001] Loaded widget: One click weapon handler [t=00:00:45.542830][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:45.543122][f=-000001] highlightUnitShader no GL4 support [t=00:00:45.543537][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:45.544022][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:45.544715][f=-000001] Loaded widget: Attack Command Helper [t=00:00:45.545065][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:45.545094][f=-000001] Using fallback unit outlines [t=00:00:45.545300][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:45.545682][f=-000001] Loaded widget: Selection Modkeys [t=00:00:45.555267][f=-000001] Loaded widget: Chili Global Commands [t=00:00:45.557306][f=-000001] Loaded widget: Outline No Shader [t=00:00:45.557863][f=-000001] Loaded widget: Unit Icons [t=00:00:45.558236][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:45.558676][f=-000001] Loaded widget: Noises [t=00:00:45.606360][f=-000001] Loaded widget: HealthBars [t=00:00:45.606874][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:45.607180][f=-000001] Loaded widget: Guard Remove [t=00:00:45.611334][f=-000001] Loaded widget: Chili Vote Display [t=00:00:45.611803][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:45.612174][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:45.612613][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1578166/events.log [t=00:00:45.618022][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:45.618496][f=-000001] Loaded widget: EndGame APM stats [t=00:00:45.620380][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:45.620664][f=-000001] Loaded widget: Objectives [t=00:00:45.621074][f=-000001] Loaded widget: EndGame Stats [t=00:00:45.621522][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:45.621928][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:45.622325][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:45.622859][f=-000001] Loaded widget: BuildETA [t=00:00:45.627750][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:45.628700][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:45.629060][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:45.634654][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:45.635145][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:45.635514][f=-000001] Loaded widget: Command Alpha [t=00:00:45.636462][f=-000001] Loaded widget: Camera Save Position [t=00:00:45.636810][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:45.637226][f=-000001] Loaded widget: Ghost Site [t=00:00:45.638519][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:45.638791][f=-000001] Loaded widget: Stop Self-D [t=00:00:45.640533][f=-000001] Loaded widget: Stereo3D [t=00:00:45.641082][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:45.641345][f=-000001] Loaded widget: SmoothCam [t=00:00:45.641717][f=-000001] Loaded widget: Smart Bombers [t=00:00:45.642182][f=-000001] Loaded widget: Simple Settings [t=00:00:45.642644][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:45.643022][f=-000001] Loaded widget: Show selected unit range [t=00:00:45.643435][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:45.643661][f=-000001] Loaded widget: ReclaimInfo [t=00:00:45.643894][f=-000001] Loaded widget: Raw Move Issue [t=00:00:45.644234][f=-000001] Loaded widget: Point Tracker [t=00:00:45.644455][f=-000001] Loaded widget: Orbit Command [t=00:00:45.644714][f=-000001] Loaded widget: Morph Finished notification [t=00:00:45.644949][f=-000001] Loaded widget: Mission Results Handler [t=00:00:45.645397][f=-000001] Loaded widget: Missile Silo Range [t=00:00:45.645747][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:45.646030][f=-000001] Loaded widget: Misc default command replacements [t=00:00:45.646384][f=-000001] Loaded widget: MinimapEvents [t=00:00:45.646726][f=-000001] Loaded widget: Local Widgets Config [t=00:00:45.647022][f=-000001] Loaded widget: Keep Target [t=00:00:45.647247][f=-000001] Loaded widget: In-game Ignore [t=00:00:45.647709][f=-000001] Loaded widget: In-game Guide [t=00:00:45.648057][f=-000001] Loaded widget: Highlight Geos [t=00:00:45.648447][f=-000001] Loaded widget: Haven Handler [t=00:00:45.648814][f=-000001] Input grabbing is enabled! [t=00:00:45.648835][f=-000001] Input grabbing is enabled! [t=00:00:45.648933][f=-000001] Loaded widget: Grab Input [t=00:00:45.649274][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:45.649493][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:45.649989][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:45.657045][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:45.657549][f=-000001] Loaded widget: Decoration Handler [t=00:00:45.657906][f=-000001] Loaded widget: Decloak Range [t=00:00:45.658323][f=-000001] Loaded widget: Darkening [t=00:00:45.666375][f=-000001] Loaded widget: Context Menu [t=00:00:45.667295][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:45.667689][f=-000001] Loaded widget: Ferry Points [t=00:00:45.694398][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:45.694809][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:45.695197][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:45.695440][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:45.695821][f=-000001] EndGame Graph disabled [t=00:00:45.763927][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:45.777692][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:45.778538][f=-000001] Loaded widget: Cheat Sheet [t=00:00:45.778936][f=-000001] Loaded widget: CameraShake [t=00:00:45.779194][f=-000001] Loaded widget: Easy Facing [t=00:00:45.779442][f=-000001] Loaded widget: Blast Radius [t=00:00:45.779833][f=-000001] Loaded widget: Autoquit [t=00:00:45.780245][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:45.780514][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:45.781094][f=-000001] Loaded widget: Music Player v2 [t=00:00:45.781545][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:45.782040][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:45.782527][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:45.782999][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:45.784269][f=-000001] Loaded widget: Attack Warning [t=00:00:45.784716][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:45.785363][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:45.786604][f=-000001] Loaded widget: Auto Group [t=00:00:45.787560][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:45.788509][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:45.788871][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:45.789724][f=-000001] Loaded widget: Projectile Lights [t=00:00:45.790788][f=-000001] Loaded widget: Select Com at start [t=00:00:45.797585][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:45.798822][f=-000001] Loaded widget: Transport AI [t=00:00:45.799082][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:45.799337][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:45.826401][f=-000001] Loaded widget: Unit Start State [t=00:00:45.826818][f=-000001] Loaded widget: Smooth Scroll [t=00:00:45.832507][f=-000001] Loaded widget: Replay control buttons [t=00:00:45.833331][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:45.833705][f=-000001] Loaded widget: Icon Sets [t=00:00:45.956424][f=-000001] Loaded widget: Attack AoE [t=00:00:45.958330][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:45.959419][f=-000001] Loaded widget: PlanetWars Info [t=00:00:45.959684][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:45.960123][f=-000001] Loaded widget: Commands FX [t=00:00:45.976227][f=-000001] Loaded widget: UnitShapes [t=00:00:45.976765][f=-000001] : disabled for spectators [t=00:00:45.977668][f=-000001] Loaded widget: Stockpiler [t=00:00:45.978222][f=-000001] Loaded widget: Map Edge Extension [t=00:00:45.978746][f=-000001] Loaded widget: State Icons [t=00:00:45.979812][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:45.980244][f=-000001] Loaded widget: Shield Guard [t=00:00:45.980730][f=-000001] Loaded widget: Selection Send [t=00:00:45.981155][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:45.981565][f=-000001] Loaded widget: Gadget Icons [t=00:00:45.981829][f=-000001] Loaded widget: AllyCursors [t=00:00:45.982182][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:45.982539][f=-000001] : disabled for spectators [t=00:00:45.983360][f=-000001] Loaded widget: Building Starter [t=00:00:45.983672][f=-000001] : disabled for spectators [t=00:00:45.984316][f=-000001] Loaded widget: Cloaker Guard [t=00:00:45.984664][f=-000001] Loaded widget: Units on Fire [t=00:00:45.985054][f=-000001] Loaded widget: Smoke Signals [t=00:00:45.985357][f=-000001] Loaded widget: LupsManager [t=00:00:45.985928][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:45.986546][f=-000001] Loaded widget: Newton Firezone [t=00:00:45.987779][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:45.988186][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:45.995853][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:46.006533][f=-000001] Loaded widget: Chili Pro Console [t=00:00:46.007160][f=-000001] Loaded widget: Chili Docking [t=00:00:46.007549][f=-000001] Loaded widget: HUD Presets [t=00:00:46.008213][f=-000001] Loaded widget: Persistent Build Height [t=00:00:46.010662][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:46.011082][f=-000001] Loaded widget: Image Preloader [t=00:00:46.011565][f=-000001] Mex Placement Initialised with 56 spots. [t=00:00:46.011802][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:46.016142][f=-000001] Loaded widget: Chili Core Selector [t=00:00:46.016670][f=-000001] Loaded widget: Custom Markers [t=00:00:46.017981][f=-000001] Loaded widget: Select Keys [t=00:00:46.018821][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:46.019207][f=-000001] Loaded widget: Start Boxes [t=00:00:46.019419][f=-000001] Loaded widget: Restricted Zones [t=00:00:46.020366][f=-000001] Loaded widget: Pause Screen [t=00:00:46.029581][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:46.030117][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:46.030813][f=-000001] Loaded widget: CustomFormations2 [t=00:00:46.031246][f=-000001] SetSunLighting [t=00:00:46.033638][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:46.034335][f=-000001] Loaded widget: Text To Speech Control [t=00:00:46.038475][f=-000001] Loaded widget: Layout Handler [t=00:00:46.038934][f=-000001] Lua garbage collection rate: 30/s [t=00:00:46.038980][f=-000001] Loaded widget: GC Control [t=00:00:46.039267][f=-000001] Loaded widget: Font Cache [t=00:00:46.052224][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:46.055163][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:46.060175][f=-000001] Writing last game win data [t=00:00:46.064996][f=-000001] LuaUI v0.3 [t=00:00:46.251054][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:50.359069][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:51.045263][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13498,0,0} {chunk,block}Bytes={0,0} [t=00:00:51.967981][f=-000001] Spectator mode. Widget removed. [t=00:00:51.984553][f=-000001] Spectator mode. Widget removed. [t=00:00:51.989220][f=-000001] Reclaim highlight: old engine version. [t=00:00:51.989304][f=-000001] Playback paused [t=00:00:52.002743][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:52.040572][f=-000001] Mex Placement Initialised with 56 spots. [t=00:00:52.111820][f=-000001] Opening demofile demos/1578166/replay.sdfz [t=00:00:52.111851][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:52.111862][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:52.112198][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:52.112216][f=-000001] -> Connection established (given id 2) [t=00:00:52.112243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:52.112255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:52.112268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.112279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.112299][f=-000001] Speed set to 20.0 [server] [t=00:00:52.112313][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5610d3dd7780,(nil)}][locale="C"]" [t=00:00:52.112323][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:52.127656][f=-000001] Switching to Overhead (TA) style camera [t=00:00:52.127689][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:55.137069][f=-000001] Beginning demo playback [t=00:00:55.148976][f=-000001] GameID: 316b0364064331f02a9d3dd0e29dcc9a [t=00:00:55.180930][f=-000001] Connection attempt from heggegard [t=00:00:55.180966][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:55.181909][f=-000001] [0] Event [undefined]: heggegard changed status [t=00:00:55.182282][f=-000001] -> Connection established (given id 1) [t=00:00:55.204648][f=-000001] Connection attempt from ArrayFox [t=00:00:55.204684][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:55.204742][f=-000001] [0] Event [undefined]: ArrayFox changed status [t=00:00:55.204928][f=-000001] -> Connection established (given id 0) [t=00:00:55.272720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="heggegard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:55.273352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="heggegard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:55.635281][f=-000001] [Game::ClientReadNet][LOGMSG] sender="heggegard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:55.653631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="heggegard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:56.284879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="heggegard" string="[Game::Load][lua{Rules,Gaia}={00000201fdc7aa50,0000000000000000}][locale="C"]" [t=00:00:56.558054][f=-000001] Allies: I choose: Recon! [t=00:00:56.756803][f=-000001] Player ArrayFox left the game: timeout [t=00:00:56.756857][f=-000001] [0] Event [undefined]: ArrayFox timed out [t=00:00:59.273108][f=-000001] yo [t=00:01:00.288697][f=-000001] > Game will be force started in 60 seconds [t=00:01:01.320858][f=-000001] > Game will be force started in 40 seconds [t=00:01:02.341169][f=-000001] > Game will be force started in 20 seconds [t=00:01:03.607995][f=-000001] [0] Event [3072,185.006683,819.200012]: 0 finished unit Strike Commander [t=00:01:03.645050][f=-000001] [0] Event [2982,185.007813,7486]: 1 finished unit Recon Commander [t=00:01:03.685671][f=0000000] [0] ArrayFox, team: 0, elo:1598, userid: 468004 [t=00:01:03.685747][f=0000000] [0] heggegard, team: 1, elo:1277, userid: 439504 [t=00:01:03.685775][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:03.702447][f=0000000] Playback continued [t=00:01:03.705072][f=0000000] > Players ArrayFox did not choose a start position. Game will be aborted. [t=00:01:03.705104][f=0000000] > exiting game [t=00:01:03.709450][f=0000001] No clients connected, shutting down server [t=00:01:03.709488][f=0000001] Server shutdown [t=00:01:03.709944][f=0000001] Submitting stats [t=00:01:03.710372][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:03.711682][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:03.711712][f=0000001] Draw 6576.91ms 56.10% [t=00:01:03.711729][f=0000001] Lua::Callins::Synced 2.37ms 0.00% [t=00:01:03.711741][f=0000001] Lua::Callins::Unsynced 10287.98ms 86.10% [t=00:01:03.711752][f=0000001] Lua::CollectGarbage::Synced 301.32ms 1.90% [t=00:01:03.711762][f=0000001] Lua::CollectGarbage::Unsynced 403.39ms 1.50% [t=00:01:03.711774][f=0000001] Misc::Profiler::AddTime 22.69ms 0.20% [t=00:01:03.712113][f=0000001] [1] player nonplacement [t=00:01:03.713573][f=0000001] [1] autohost exit [t=00:01:03.714665][f=0000001] [1] all players disconnected [t=00:01:03.721756][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:03.721892][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:03.721969][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:03.722038][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:13.713231][f=0004740] Autoquit sending quit command. [t=00:01:13.713804][f=0004740] [QuitAction] user exited to system [t=00:01:13.714586][f=0004740] [SpringApp::Kill][1] fromRun=1 [t=00:01:13.714608][f=0004740] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:13.714625][f=0004740] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:13.714637][f=0004740] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:13.714647][f=0004740] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:13.714665][f=0004740] [SpringApp::Kill][2] [t=00:01:13.715736][f=0004740] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:13.715756][f=0004740] [Game::KillLua][1] dtor=0 luaUI=0x5610d7f6c2e0 [t=00:01:13.715807][f=0004740] Start widgetHandler:Shutdown [t=00:01:13.721111][f=0004740] Shutdown - SaveOrderList Complete [t=00:01:13.721914][f=0004740] Writing last game win data [t=00:01:13.728279][f=0004740] Shutdown - SaveConfigData Complete [t=00:01:13.728303][f=0004740] Shutdown Widget - Save/Load API [t=00:01:13.728318][f=0004740] Shutdown Widget - Chili Highlight [t=00:01:13.728333][f=0004740] Shutdown Widget - Draw After Chili [t=00:01:13.728359][f=0004740] Shutdown Widget - API Unit Tracker GL4 [t=00:01:13.728377][f=0004740] Shutdown Widget - EPIC Menu [t=00:01:13.729454][f=0004740] Shutdown Widget - Chili Widget Selector [t=00:01:13.730300][f=0004740] Shutdown Widget - Chili Minimap [t=00:01:13.730414][f=0004740] Shutdown Widget - Local Team Colors [t=00:01:13.730430][f=0004740] Shutdown Widget - Display Keys 2 [t=00:01:13.730476][f=0004740] Shutdown Widget - Save Game Menu [t=00:01:13.730490][f=0004740] Shutdown Widget - Unit Icons [t=00:01:13.730506][f=0004740] Shutdown Widget - Noises [t=00:01:13.730521][f=0004740] Shutdown Widget - HealthBars [t=00:01:13.731378][f=0004740] Shutdown Widget - Win Counter [t=00:01:13.731399][f=0004740] Shutdown Widget - SpringRTS Replay Stats [t=00:01:13.731444][f=0004740] Shutdown Widget - EndGame APM stats [t=00:01:13.731459][f=0004740] Shutdown Widget - BuildETA [t=00:01:13.731493][f=0004740] Shutdown Widget - Modular Comm Info [t=00:01:13.731507][f=0004740] Shutdown Widget - Stereo3D [t=00:01:13.731523][f=0004740] Shutdown Widget - Showeco and Grid Drawer [t=00:01:13.731538][f=0004740] Shutdown Widget - Point Tracker [t=00:01:13.731551][f=0004740] Shutdown Widget - Missile Silo Range [t=00:01:13.731566][f=0004740] Shutdown Widget - MinimapEvents [t=00:01:13.731580][f=0004740] Shutdown Widget - Local Widgets Config [t=00:01:13.731603][f=0004740] Shutdown Widget - Highlight Geos [t=00:01:13.731617][f=0004740] Shutdown Widget - Grab Input [t=00:01:13.731636][f=0004740] Shutdown Widget - Defense Range Zero-K [t=00:01:13.731651][f=0004740] Shutdown Widget - Darkening [t=00:01:13.731676][f=0004740] Shutdown Widget - Context Menu [t=00:01:13.731690][f=0004740] Shutdown Widget - Chili Spectator Panels [t=00:01:13.731703][f=0004740] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:13.731721][f=0004740] Shutdown Widget - Chili Nuke Warning [t=00:01:13.731737][f=0004740] Shutdown Widget - Chili EndGame Window [t=00:01:13.731757][f=0004740] Shutdown Widget - Chili Economy Panel Default [t=00:01:13.731867][f=0004740] Shutdown Widget - CameraShake [t=00:01:13.731891][f=0004740] Shutdown Widget - State Reverse and Latency [t=00:01:13.731905][f=0004740] Shutdown Widget - Music Player v2 [t=00:01:13.731918][f=0004740] Shutdown Widget - Attack AoE [t=00:01:13.731932][f=0004740] Shutdown Widget - UnitShapes [t=00:01:13.731966][f=0004740] Shutdown Widget - Map Edge Extension [t=00:01:13.731980][f=0004740] Shutdown Widget - Selection Send [t=00:01:13.731994][f=0004740] Shutdown Widget - LupsManager [t=00:01:13.732011][f=0004740] Shutdown Widget - Newton Firezone [t=00:01:13.732025][f=0004740] Shutdown Widget - Chili Pro Console [t=00:01:13.734258][f=0004740] Shutdown Widget - Persistent Build Height [t=00:01:13.734291][f=0004740] Shutdown Widget - Lasso Terraform GUI [t=00:01:13.734307][f=0004740] Shutdown Widget - Lups [t=00:01:13.734346][f=0004740] Shutdown Widget - Chili Framework [t=00:01:13.734360][f=0004740] Shutdown Widget - Mex Placement Handler [t=00:01:13.734375][f=0004740] Shutdown Widget - Chili Core Selector [t=00:01:13.734463][f=0004740] Shutdown Widget - Custom Markers [t=00:01:13.734482][f=0004740] Shutdown Widget - Select Keys [t=00:01:13.734515][f=0004740] Shutdown Widget - Pause Screen [t=00:01:13.735119][f=0004740] Shutdown Widget - Text To Speech Control [t=00:01:13.735147][f=0004740] Shutdown Widget - Layout Handler [t=00:01:13.735163][f=0004740] End widgetHandler:Shutdown [t=00:01:13.815656][f=0004740] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363948,99415401} {int,ext,rec}Allocs={7486140,0,0} {chunk,block}Bytes={99415401,0} [t=00:01:13.816749][f=0004740] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:13.816768][f=0004740] [Game::KillLua][3] dtor=0 luaRules=0x5610d3dd7780 [t=00:01:13.816814][f=0004740] Start gadgetHandler:Shutdown [t=00:01:13.816830][f=0004740] Shutdown - StartSetup [t=00:01:13.816844][f=0004740] Shutdown - UnitMorph [t=00:01:13.816898][f=0004740] Shutdown - Carrier Drones [t=00:01:13.816915][f=0004740] Shutdown - Missile Silo Controller [t=00:01:13.816929][f=0004740] Shutdown - Modular Comm Info [t=00:01:13.816941][f=0004740] Shutdown - Terrain Texture Handler [t=00:01:13.816955][f=0004740] Shutdown - UnitCloakShield [t=00:01:13.816981][f=0004740] Shutdown - Starlight Handler [t=00:01:13.816995][f=0004740] End gadgetHandler:Shutdown [t=00:01:13.853917][f=0004740] Start gadgetHandler:Shutdown [t=00:01:13.853977][f=0004740] Shutdown - Save/Load [t=00:01:13.854000][f=0004740] Shutdown - Teleport Throw [t=00:01:13.854015][f=0004740] Shutdown - UnitMorph [t=00:01:13.854034][f=0004740] Shutdown - Modular Comm Info [t=00:01:13.854046][f=0004740] Shutdown - Retreat Command [t=00:01:13.854065][f=0004740] Shutdown - Shockwaves [t=00:01:13.854078][f=0004740] Shutdown - UnitCloakShield [t=00:01:13.854096][f=0004740] Shutdown - Lups Cloak FX [t=00:01:13.854110][f=0004740] Shutdown - Lups [t=00:01:13.854146][f=0004740] Shutdown - Lups Shield [t=00:01:13.854193][f=0004740] End gadgetHandler:Shutdown [t=00:01:13.863637][f=0004740] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7486171,0,0} {chunk,block}Bytes={0,0} [t=00:01:13.863715][f=0004740] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7486171,0,0} {chunk,block}Bytes={0,0} [t=00:01:13.863759][f=0004740] [Game::KillLua][4] dtor=0 [t=00:01:13.863770][f=0004740] [Game::KillLua][5] dtor=0 [t=00:01:13.869419][f=0004740] [Game::~CGame][1] [t=00:01:13.869465][f=0004740] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:13.869476][f=0004740] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:13.869486][f=0004740] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:13.869496][f=0004740] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:13.869507][f=0004740] [Game::KillLua][4] dtor=1 [t=00:01:13.869518][f=0004740] [Game::KillLua][5] dtor=1 [t=00:01:13.869644][f=0004740] [Game::KillMisc][1] [t=00:01:13.869656][f=0004740] [Game::KillMisc][2] [t=00:01:13.870506][f=0004740] [Game::KillMisc][3] [t=00:01:13.871256][f=0004740] [Game::KillRendering][1] [t=00:01:13.977339][f=0004740] [3DOParser::Kill] allocated 1 pieces [t=00:01:13.977384][f=0004740] [S3OParser::Kill] allocated 5558 pieces [t=00:01:13.992942][f=0004740] [AssParser::Kill] allocated 674 pieces [t=00:01:14.221301][f=0004740] [Game::KillInterface][1] [t=00:01:14.221732][f=0004740] [Game::KillInterface][2] [t=00:01:14.234119][f=0004740] [Game::KillSimulation][1] [t=00:01:14.234149][f=0004740] [Game::KillSimulation][2] [t=00:01:15.205163][f=0004740] [CCollisionHandler] dis-/continuous tests: 0/25908 [t=00:01:15.206935][f=0004740] [Game::KillSimulation][3] [t=00:01:15.208717][f=0004740] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.209121][f=0004740] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.209149][f=0004740] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.209178][f=0004740] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.215993][f=0004740] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:15.234876][f=0004740] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:15.496906][f=0004740] [Game::KillSimulation][4] [t=00:01:19.213528][f=0004740] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:19.215876][f=0004740] [Game::~CGame][2] [t=00:01:19.215991][f=0004740] [Game::~CGame][3] [t=00:01:19.472469][f=0004740] [SpringApp::Kill][3] [t=00:01:19.472714][f=0004740] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49568 bytes sent 17364 bytes recv'd [t=00:01:19.475884][f=0004740] Kill: client disconnecting... [t=00:01:21.487047][f=0004740] CloseConnection: client connection closed [t=00:01:21.489656][f=0004740] [SpringApp::Kill][4] font=0x56109c0d8600 [t=00:01:21.500380][f=0004740] [SpringApp::Kill][5] [t=00:01:21.512903][f=0004740] [SpringApp::Kill][6] [t=00:01:21.513381] [SpringApp::Kill][7] [t=00:01:21.515056] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.515119] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.515132] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:21.515143] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.515153] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:21.515163] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.515404] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:21.515417] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:01:21.515435] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:21.515446] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.515459] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.515471] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.515481] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.529856] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:21.529904] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:21.529914] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:21.529923] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:21.562916] [VFS] [SpringVFS::DeleteArchives] [t=00:01:21.562944] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:21.563304] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x56109ae3dc00) [t=00:01:21.579974] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3501ms [t=00:01:21.580049] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=62ms [t=00:01:21.580254] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=47ms [t=00:01:21.580272] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=43ms [t=00:01:21.580608] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=24ms [t=00:01:21.580903] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:01:21.581093] file="objects3d/funnelweb.dae" indx=5291 inflSize=1500kb readTime=22ms [t=00:01:21.581108] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=21ms [t=00:01:21.581119] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=21ms [t=00:01:21.581130] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=19ms [t=00:01:21.581143] file="objects3d/pw_estorage.dae" indx=5445 inflSize=91kb readTime=19ms [t=00:01:21.593789] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168322653 bytes cached in 3468 files [t=00:01:22.039293] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:22.039330] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x56109c0d2360) [t=00:01:22.042309] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:22.042333] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x56109c0a9810) [t=00:01:22.043654] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:22.045026] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f1db000db90) [t=00:01:22.045762] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:22.048839] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x56109c0cb170) [t=00:01:22.048916] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:22.048929] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:22.049228] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:22.049243] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:22.049254] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:22.049265] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:22.053427] [SpringApp::Kill][8] [t=00:01:22.053526] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:22.053540] [WatchDog::Uninstall][1] hangDetectorThread=0x561056a844d0 (joinable=1) [t=00:01:22.053550] [WatchDog::Uninstall][2] [t=00:01:22.125325] [WatchDog::Uninstall][3] [t=00:01:22.125365] [SpringApp::Kill][9]