[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000060] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010181] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010213] Using writeable configuration source: "/tmp/tmp.WVwNZD2UTN/springsettings.1578160.cfg" [t=00:00:00.019013] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019318] ============== ============== [t=00:00:00.019338] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019349] [t=00:00:00.019359] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019369] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019380] Use "none" to disable the default log sections. [t=00:00:00.019390] ============== ============== [t=00:00:00.019401] ============== ============== [t=00:00:00.019464] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019476] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019487] ROAM = 2 [t=00:00:00.019498] RotateLogFiles = 1 [t=00:00:00.019509] TeamHighlight = 0 [t=00:00:00.019521] ============== ============== [t=00:00:00.019531] ============== ============== [t=00:00:00.019541] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019552] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019563] Compiler Version: gcc-11.1.0 [t=00:00:00.019586] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019766] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019779] Binary Word Size: 64-bit (native) [t=00:00:00.019789] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019800] Physical CPU Cores: 1 [t=00:00:00.019810] Logical CPU Cores: 1 [t=00:00:00.019820] ============== ============== [t=00:00:00.019892] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019903] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019913] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019923] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019933] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021158] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021177] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021205] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021238] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021263] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021273] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021309] [GR::LogVersionInfo] [t=00:00:00.021319] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021328] GL version : [t=00:00:00.021337] GL vendor : [t=00:00:00.021346] GL renderer : [t=00:00:00.021355] GLSL version: [t=00:00:00.021364] GLEW version: spring headless stub GLEW version [t=00:00:00.021374] GPU memory : unknown [t=00:00:00.021383] SDL swap-int: 0 [t=00:00:00.021392] SDL driver : headless stub [t=00:00:00.021401] [t=00:00:00.021410] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021419] GLSL shader support : 0 [t=00:00:00.021428] GL4 support : 0 [t=00:00:00.021438] FBO extension support : 0 [t=00:00:00.021447] NVX GPU mem-info support : 0 [t=00:00:00.021475] ATI GPU mem-info support : 0 [t=00:00:00.021485] NPOT-texture support : 1 (0) [t=00:00:00.021494] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021503] texture query-LOD support : 1 (0) [t=00:00:00.021512] MSAA frame-buffer support : 0 (0) [t=00:00:00.021521] Z-buffer depth : 16 (-) [t=00:00:00.021531] primitive-restart support : 0 (0) [t=00:00:00.021539] clip-space control support: 0 (0) [t=00:00:00.021548] seamless cube-map support : 0 (0) [t=00:00:00.021558] frag-depth layout support : 0 (0) [t=00:00:00.021566] persistent maps support : 0 (0) [t=00:00:00.021576] explicit attribs location : 0 (0) [t=00:00:00.021585] multi draw indirect : 0 (-) [t=00:00:00.021594] [t=00:00:00.021604] max. FBO samples : -1 [t=00:00:00.021613] max. FS/program texture slots : 8/8 [t=00:00:00.021622] max. texture size : 2048 [t=00:00:00.021633] max. texture anisotropy level : 0.000000 [t=00:00:00.021643] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021652] max. draw-buffers : 0 [t=00:00:00.021661] max. rec. indices/vertices : 0/0 [t=00:00:00.021670] max. uniform buffer-bindings : 0 [t=00:00:00.021679] max. uniform block-size : 0KB [t=00:00:00.021688] max. storage buffer-bindings : 0 [t=00:00:00.021697] max. storage block-size : 0MB [t=00:00:00.021705] [t=00:00:00.021714] enable AMD-hacks : 0 [t=00:00:00.021724] compress MIP-maps: 0 [t=00:00:00.022501] [GR::UpdateGLConfigs] [t=00:00:00.022631] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022651] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022662] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022671] [GR::InitGLState] [t=00:00:00.022682] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.194297] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.197160] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.203867] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.204523] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.204547] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.204563] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.235615] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.236467] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.259858] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.260131] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.272685] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.272708] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.272860] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.276509] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f639800d810 (SpringVFS) global=(nil) (null) [t=00:00:00.276527] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.276629] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.276648] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.276659] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.276668] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.276688] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2922 MB [t=00:00:00.282002][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.282035][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.282051][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1578160/replay.sdfz" for game data... [t=00:00:00.428730][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.432602][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.432631][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.435216][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.435246][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.435287][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.482595][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56085d82f7a0] using map "Sparkles Dry v1.04" (loaded=0 cached=0) [t=00:00:00.483893][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0 [t=00:00:00.485460][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.485971][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56085d82f7a0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.487161][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.498493][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.498744][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.508890][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.509217][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.514888][f=-000001] forceSingleThreaded, false [t=00:00:02.664087][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.665201][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.665324][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.665386][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.665443][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.665501][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.666808][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.667444][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.668049][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.671243][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.672839][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.674941][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.674974][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.675525][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.685282][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.687635][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.688792][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.689131][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.690006][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.690181][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.700034][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.700088][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.847016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.855376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.391454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.724251][f=-000001] Loading UnitDefs_posts [t=00:00:04.901851][f=-000001] Loading FeatureDefs_posts [t=00:00:04.935456][f=-000001] Loading WeaponDefs_posts [t=00:00:04.959847][f=-000001] Loading ArmorDefs_posts [t=00:00:04.983848][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [t=00:00:05.036698][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 646ms [t=00:00:05.036754][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.138638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.138989][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:05.139025][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.139045][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.140451][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.142802][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.340515][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.352425][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.456586][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.459178][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.459205][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.920079][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 460ms [t=00:00:05.920156][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.019271][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:06.019318][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.066000][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms [t=00:00:06.715074][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.749467][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.750413][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.763795][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.047570][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.058922][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.058949][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.060312][f=-000001] InfoTexture: legacy [t=00:00:12.060332][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.062320][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.192347][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.215283][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 17ms [t=00:00:12.215323][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.215951][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.364291][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.366109][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.569198][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.615769][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.628278][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.628323][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.629811][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.141706][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.154164][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.155480][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.339823][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.341565][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.341605][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.350303][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.350353][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.350366][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.350378][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.350390][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.350401][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.350413][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498a5 [t=00:00:13.355964][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.356029][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.356042][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.356053][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.356065][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.356076][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.356088][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498b5 [t=00:00:13.356100][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5608659d4f90 has BLOCKSIZE 1 [t=00:00:13.359666][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.359694][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.359706][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.359717][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.359868][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.359884][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4960b [t=00:00:13.365166][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4960b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-69e4960b.zip" (exists=1) [t=00:00:13.366410][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.373855][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.373915][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.377203][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.377232][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.377245][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.377256][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.377268][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.377279][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4961b [t=00:00:13.496510][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4961b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-69e4961b.zip" (exists=1) [t=00:00:13.497416][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.499563][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.499586][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.499601][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (157ms, checksum f986aa48)" [t=00:00:13.499665][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.499687][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.499710][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.659622][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [t=00:00:13.660364][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.767650][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.244755][f=-000001] Synced LuaRules: finished loading [t=00:00:16.267629][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.289700][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.348929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.456287][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [t=00:00:17.525413][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.528972][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.529495][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.529959][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.530444][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.601533][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.601873][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.609582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.611341][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.611361][f=-000001] LuaSocket Support: enabled [t=00:00:17.628700][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.712081][f=-000001] localWidgets, nil, true, true [t=00:00:17.715298][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.715327][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.725384][f=-000001] USE_OLD_CHILI [t=00:00:18.346178][f=-000001] Loading last game win data [t=00:00:18.347220][f=-000001] Resetting win data [t=00:00:18.347703][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.347722][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.347733][f=-000001] Player and team counts match, continuing [t=00:00:18.347748][f=-000001] ArrayFox was in last game but is now absent, resetting scores [t=00:00:18.557420][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.557453][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.615212][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.618535][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.301229][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.444424][f=-000001] forceSingleThreaded, false [t=00:00:20.834985][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.835232][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.835587][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.835790][f=-000001] Loaded API widget: i18n [t=00:00:20.836148][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.836519][f=-000001] Loaded API widget: Win Counter [t=00:00:20.836909][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.032750][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.033186][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.033421][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.341017][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.342678][f=-000001] Loaded API widget: Lups [t=00:00:21.342900][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.343226][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.343512][f=-000001] Loaded widget: Save/Load API [t=00:00:21.343773][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.344081][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.344659][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.349828][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.351779][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.351801][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.351869][f=-000001] Set maximum particles to: 0 [t=00:00:21.352799][f=-000001] Set UnitIconDist to 0 [t=00:00:21.468785][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.495301][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.496678][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.496972][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.497293][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.507728][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.508260][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.508690][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.508973][f=-000001] Mexspot Fetcher fetching [t=00:00:21.509248][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.509588][f=-000001] Team highlighting: Disabled [t=00:00:21.509904][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.510437][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.510836][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.511199][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.511400][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.511627][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.511827][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.512108][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.512419][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.512822][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.513429][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.513741][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.513757][f=-000001] Using fallback unit outlines [t=00:00:21.513941][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.514337][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.522970][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.524727][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.525144][f=-000001] Loaded widget: Guard Remove [t=00:00:21.525475][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.573182][f=-000001] Loaded widget: HealthBars [t=00:00:21.573724][f=-000001] Loaded widget: Noises [t=00:00:21.574100][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.574543][f=-000001] Loaded widget: Unit Icons [t=00:00:21.578451][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.578922][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.579470][f=-000001] Loaded widget: BuildETA [t=00:00:21.579880][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.580309][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.580755][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.581168][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.581429][f=-000001] Loaded widget: Objectives [t=00:00:21.583338][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.583757][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.588380][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.588807][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.588841][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1578160/events.log [t=00:00:21.594905][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.595663][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.595976][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.601836][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.602343][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.602799][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.603201][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.603600][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.604050][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.604287][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.604627][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.604953][f=-000001] Loaded widget: Autoquit [t=00:00:21.605294][f=-000001] Loaded widget: Blast Radius [t=00:00:21.605681][f=-000001] Loaded widget: CameraShake [t=00:00:21.606742][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.622987][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.623574][f=-000001] EndGame Graph disabled [t=00:00:21.682489][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.682862][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.683111][f=-000001] Loaded widget: Easy Facing [t=00:00:21.683468][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.683707][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.724386][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.724988][f=-000001] Loaded widget: Ferry Points [t=00:00:21.725800][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.734353][f=-000001] Loaded widget: Context Menu [t=00:00:21.734903][f=-000001] Loaded widget: Darkening [t=00:00:21.735267][f=-000001] Loaded widget: Decloak Range [t=00:00:21.735674][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.743390][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.744009][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.744295][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.744704][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.747755][f=-000001] Input grabbing is enabled! [t=00:00:21.747796][f=-000001] Input grabbing is enabled! [t=00:00:21.747934][f=-000001] Loaded widget: Grab Input [t=00:00:21.748462][f=-000001] Loaded widget: Haven Handler [t=00:00:21.748899][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.749475][f=-000001] Loaded widget: In-game Guide [t=00:00:21.749756][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.750145][f=-000001] Loaded widget: Keep Target [t=00:00:21.750529][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.750920][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.751720][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.752111][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.752588][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.752834][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.753087][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.753361][f=-000001] Loaded widget: Orbit Command [t=00:00:21.753919][f=-000001] Loaded widget: Point Tracker [t=00:00:21.754205][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.754482][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.755004][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.755445][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.756020][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.756600][f=-000001] Loaded widget: Simple Settings [t=00:00:21.757048][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.757414][f=-000001] Loaded widget: SmoothCam [t=00:00:21.757903][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.760250][f=-000001] Loaded widget: Stereo3D [t=00:00:21.760519][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.761588][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.761875][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.762693][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.763280][f=-000001] Loaded widget: Command Alpha [t=00:00:21.763714][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.764099][f=-000001] Loaded widget: Ghost Site [t=00:00:21.765249][f=-000001] Loaded widget: Attack Warning [t=00:00:21.765625][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.766245][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.767469][f=-000001] Loaded widget: Auto Group [t=00:00:21.768424][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.769412][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.769771][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.770652][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.771637][f=-000001] Loaded widget: Select Com at start [t=00:00:21.778192][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.779440][f=-000001] Loaded widget: Transport AI [t=00:00:21.920565][f=-000001] Loaded widget: Attack AoE [t=00:00:21.921086][f=-000001] Loaded widget: Icon Sets [t=00:00:21.921883][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.928366][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.928743][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.956910][f=-000001] Loaded widget: Unit Start State [t=00:00:21.957386][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.959389][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.959690][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.960938][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.976534][f=-000001] Loaded widget: UnitShapes [t=00:00:21.977174][f=-000001] Loaded widget: Commands FX [t=00:00:21.977423][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.977741][f=-000001] : disabled for spectators [t=00:00:21.978693][f=-000001] Loaded widget: Stockpiler [t=00:00:21.982732][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.983005][f=-000001] Loaded widget: AllyCursors [t=00:00:21.983378][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.984494][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.984848][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.985232][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.985613][f=-000001] Loaded widget: Selection Send [t=00:00:21.985986][f=-000001] Loaded widget: Shield Guard [t=00:00:21.986501][f=-000001] Loaded widget: State Icons [t=00:00:21.986857][f=-000001] : disabled for spectators [t=00:00:21.987719][f=-000001] Loaded widget: Building Starter [t=00:00:21.988087][f=-000001] : disabled for spectators [t=00:00:21.988831][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.989162][f=-000001] Loaded widget: LupsManager [t=00:00:21.989547][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.989900][f=-000001] Loaded widget: Units on Fire [t=00:00:21.990513][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.991063][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.992197][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.992590][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.993062][f=-000001] Loaded widget: Chili Docking [t=00:00:22.001015][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.011373][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.011960][f=-000001] Loaded widget: HUD Presets [t=00:00:22.012971][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.016370][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.016868][f=-000001] Loaded widget: Image Preloader [t=00:00:22.017348][f=-000001] Loaded widget: Custom Markers [t=00:00:22.023084][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.023628][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.023931][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.024900][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.025389][f=-000001] Loaded widget: Start Boxes [t=00:00:22.026933][f=-000001] Loaded widget: Select Keys [t=00:00:22.035047][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.036209][f=-000001] Loaded widget: Pause Screen [t=00:00:22.036578][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.036923][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.037568][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.037952][f=-000001] SetSunLighting [t=00:00:22.038863][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.055216][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.055681][f=-000001] Loaded widget: Font Cache [t=00:00:22.056106][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.056162][f=-000001] Loaded widget: GC Control [t=00:00:22.061029][f=-000001] Loaded widget: Layout Handler [t=00:00:22.061561][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.063796][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.073728][f=-000001] Writing last game win data [t=00:00:22.080275][f=-000001] LuaUI v0.3 [t=00:00:22.281971][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.282971][f=-000001] [s11n] Loading s11n file... [t=00:00:22.287952][f=-000001] [s11n] Parsing model... [t=00:00:22.292387][f=-000001] [s11n] Populating game world... [t=00:00:22.367188][f=-000001] [s11n] s11n loading complete. [t=00:00:22.367626][f=-000001] Running Springboard Feature Fixer, 34, 130 [t=00:00:23.327585][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.349612][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13340,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.061248][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.062371][f=-000001] Spectator mode. Widget removed. [t=00:00:24.074250][f=-000001] Spectator mode. Widget removed. [t=00:00:24.075551][f=-000001] Playback paused [t=00:00:24.083629][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.161018][f=-000001] Opening demofile demos/1578160/replay.sdfz [t=00:00:24.161049][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.161060][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.161121][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.161150][f=-000001] -> Connection established (given id 2) [t=00:00:24.161174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:24.161186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.161198][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:24.161209][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:24.161224][f=-000001] Speed set to 20.0 [server] [t=00:00:24.161236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56087c4ee4d0,0x560883dc1d00}][locale="C"]" [t=00:00:24.161248][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.173687][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.173716][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.449205][f=-000001] Beginning demo playback [t=00:00:27.465644][f=-000001] GameID: e3690364ce7c4ab704f6546b11673179 [t=00:00:27.497245][f=-000001] Connection attempt from Realvleis [t=00:00:27.497285][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.497759][f=-000001] [0] Event [undefined]: Realvleis changed status [t=00:00:27.497911][f=-000001] -> Connection established (given id 0) [t=00:00:27.527263][f=-000001] Connection attempt from JuliusLee [t=00:00:27.527303][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.527386][f=-000001] [0] Event [undefined]: JuliusLee changed status [t=00:00:27.528114][f=-000001] -> Connection established (given id 1) [t=00:00:27.565789][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Realvleis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:27.569537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Realvleis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.705360][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:27.705399][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.881515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Realvleis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:27.889304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Realvleis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:28.136922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Realvleis" string="[Game::Load][lua{Rules,Gaia}={00000234fc753770,000002356a4dc580}][locale="C"]" [t=00:00:28.733449][f=-000001] Allies: I choose: Engineer! [t=00:00:31.993685][f=-000001] !force [t=00:00:31.994013][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:32.002034][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:32.209587][f=-000001] !vote 1 [t=00:00:32.217514][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:32.573717][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.598097][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.629369][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.881491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:34.913212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:35.073229][f=-000001] > Poll: Do you want to force start? [END:FAILED] [t=00:00:35.896823][f=-000001] [0] Event [276,9.40826416,4899]: 0 finished unit Engineer Commander [t=00:00:35.912633][f=-000001] [0] Event [4800,9.40704346,315]: 1 finished unit Strike Commander [t=00:00:35.931745][f=0000000] [0] JuliusLee, team: 1, elo:1485, userid: 527695 [t=00:00:35.931809][f=0000000] [0] Realvleis, team: 0, elo:1500, userid: 577128 [t=00:00:35.931995][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.937950][f=0000000] Playback continued [t=00:00:35.941793][f=0000000] > Players JuliusLee did not choose a start position. Game will be aborted. [t=00:00:35.941825][f=0000000] > exiting game [t=00:00:35.943511][f=0000001] No clients connected, shutting down server [t=00:00:35.943535][f=0000001] Server shutdown [t=00:00:35.943936][f=0000001] Submitting stats [t=00:00:35.944270][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.946708][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.946737][f=0000001] Draw 6809.91ms 60.80% [t=00:00:35.946750][f=0000001] Lua::Callins::Synced 87.06ms 0.00% [t=00:00:35.946762][f=0000001] Lua::Callins::Unsynced 10286.45ms 86.00% [t=00:00:35.946774][f=0000001] Lua::CollectGarbage::Synced 64.26ms 0.00% [t=00:00:35.946785][f=0000001] Lua::CollectGarbage::Unsynced 400.92ms 1.50% [t=00:00:35.946797][f=0000001] Misc::Profiler::AddTime 20.69ms 0.10% [t=00:00:35.947091][f=0000001] [1] player nonplacement [t=00:00:35.948366][f=0000001] [1] autohost exit [t=00:00:35.949463][f=0000001] [1] all players disconnected [t=00:00:36.937523][f=0000001] Playback paused [t=00:00:45.945370][f=0000001] Autoquit sending quit command. [t=00:00:45.945968][f=0000001] [QuitAction] user exited to system [t=00:00:45.946415][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.946437][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.946453][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.946466][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.946477][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.946487][f=0000001] [SpringApp::Kill][2] [t=00:00:45.947254][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.947272][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x560873e7ba80 [t=00:00:45.947317][f=0000001] Start widgetHandler:Shutdown [t=00:00:45.952296][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:45.952958][f=0000001] Writing last game win data [t=00:00:45.959399][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:45.959422][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:45.959438][f=0000001] Shutdown Widget - Save/Load API [t=00:00:45.959468][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:45.959481][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.959498][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:45.960674][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:45.960792][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.961998][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:45.962023][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:45.962071][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:45.962084][f=0000001] Shutdown Widget - HealthBars [t=00:00:45.962967][f=0000001] Shutdown Widget - Noises [t=00:00:45.962987][f=0000001] Shutdown Widget - Unit Icons [t=00:00:45.963003][f=0000001] Shutdown Widget - Win Counter [t=00:00:45.963017][f=0000001] Shutdown Widget - BuildETA [t=00:00:45.963033][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:45.963050][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.964189][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:45.964207][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:45.964222][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.964235][f=0000001] Shutdown Widget - CameraShake [t=00:00:45.964249][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.964361][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.964385][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.964418][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.964439][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.964454][f=0000001] Shutdown Widget - Context Menu [t=00:00:45.964466][f=0000001] Shutdown Widget - Darkening [t=00:00:45.964490][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.964504][f=0000001] Shutdown Widget - Grab Input [t=00:00:45.964522][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:45.964535][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:45.964553][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:45.964566][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:45.964581][f=0000001] Shutdown Widget - Point Tracker [t=00:00:45.964595][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.964608][f=0000001] Shutdown Widget - Stereo3D [t=00:00:45.964624][f=0000001] Shutdown Widget - Attack AoE [t=00:00:45.964638][f=0000001] Shutdown Widget - UnitShapes [t=00:00:45.965137][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:45.965166][f=0000001] Shutdown Widget - Selection Send [t=00:00:45.965182][f=0000001] Shutdown Widget - LupsManager [t=00:00:45.965199][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:45.965213][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:45.969499][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:45.969523][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.969538][f=0000001] Shutdown Widget - Chili Framework [t=00:00:45.969557][f=0000001] Shutdown Widget - Lups [t=00:00:45.969594][f=0000001] Shutdown Widget - Custom Markers [t=00:00:45.969612][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:45.969705][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.969722][f=0000001] Shutdown Widget - Select Keys [t=00:00:45.969754][f=0000001] Shutdown Widget - Pause Screen [t=00:00:45.970424][f=0000001] Shutdown Widget - Layout Handler [t=00:00:45.970458][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:45.970472][f=0000001] End widgetHandler:Shutdown [t=00:00:46.096778][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={269648,31240762} {int,ext,rec}Allocs={8011990,0,0} {chunk,block}Bytes={31240762,0} [t=00:00:46.097327][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x560883dc1d00 [t=00:00:46.104731][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205474,25942450} {int,ext,rec}Allocs={8011991,0,0} {chunk,block}Bytes={25942450,0} [t=00:00:46.104805][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={205474,25942450} {int,ext,rec}Allocs={8011991,0,0} {chunk,block}Bytes={25942450,0} [t=00:00:46.104841][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x56087c4ee4d0 [t=00:00:46.104884][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.104900][f=0000001] Shutdown - StartSetup [t=00:00:46.104914][f=0000001] Shutdown - UnitMorph [t=00:00:46.104969][f=0000001] Shutdown - Carrier Drones [t=00:00:46.104984][f=0000001] Shutdown - Missile Silo Controller [t=00:00:46.104999][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.105012][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:46.105026][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.105422][f=0000001] Shutdown - Starlight Handler [t=00:00:46.105445][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.118213][f=0000001] Start gadgetHandler:Shutdown [t=00:00:46.118256][f=0000001] Shutdown - Save/Load [t=00:00:46.118278][f=0000001] Shutdown - Teleport Throw [t=00:00:46.118294][f=0000001] Shutdown - UnitMorph [t=00:00:46.118313][f=0000001] Shutdown - Modular Comm Info [t=00:00:46.118327][f=0000001] Shutdown - Retreat Command [t=00:00:46.118344][f=0000001] Shutdown - Shockwaves [t=00:00:46.118358][f=0000001] Shutdown - UnitCloakShield [t=00:00:46.118375][f=0000001] Shutdown - Lups Cloak FX [t=00:00:46.118390][f=0000001] Shutdown - Lups [t=00:00:46.118427][f=0000001] Shutdown - Lups Shield [t=00:00:46.118475][f=0000001] End gadgetHandler:Shutdown [t=00:00:46.126461][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8012021,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.126528][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8012021,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.126575][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:46.127158][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:46.139208][f=0000001] [Game::~CGame][1] [t=00:00:46.139244][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.139255][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.139266][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.139277][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.139287][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:46.139298][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:46.139509][f=0000001] [Game::KillMisc][1] [t=00:00:46.139521][f=0000001] [Game::KillMisc][2] [t=00:00:46.139963][f=0000001] [Game::KillMisc][3] [t=00:00:46.140060][f=0000001] [Game::KillRendering][1] [t=00:00:46.157930][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.157977][f=0000001] [S3OParser::Kill] allocated 5505 pieces [t=00:00:46.159261][f=0000001] [AssParser::Kill] allocated 675 pieces [t=00:00:46.320181][f=0000001] [Game::KillInterface][1] [t=00:00:46.321331][f=0000001] [Game::KillInterface][2] [t=00:00:46.321800][f=0000001] [Game::KillSimulation][1] [t=00:00:46.322013][f=0000001] [Game::KillSimulation][2] [t=00:00:47.074855][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/737870 [t=00:00:47.074911][f=0000001] [Game::KillSimulation][3] [t=00:00:47.075395][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.075429][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.075555][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.075578][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.079245][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.094477][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.189948][f=0000001] [Game::KillSimulation][4] [t=00:00:50.623064][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.624586][f=0000001] [Game::~CGame][2] [t=00:00:50.624762][f=0000001] [Game::~CGame][3] [t=00:00:50.798136][f=0000001] [SpringApp::Kill][3] [t=00:00:50.798611][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1834 bytes sent 12841 bytes recv'd [t=00:00:50.804652][f=0000001] Kill: client disconnecting... [t=00:00:52.811194][f=0000001] CloseConnection: client connection closed [t=00:00:52.813369][f=0000001] [SpringApp::Kill][4] font=0x56085d704600 [t=00:00:52.822094][f=0000001] [SpringApp::Kill][5] [t=00:00:52.832315][f=0000001] [SpringApp::Kill][6] [t=00:00:52.832801] [SpringApp::Kill][7] [t=00:00:52.834400] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.834460] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.834474] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.834485] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.834496] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.834505] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.834664] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:52.834678] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.834687] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.834697] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.834707] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.834717] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.834727] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.848724] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.848767] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.848778] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.848788] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.850188] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.850217] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:52.850227] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x56085d7da880) [t=00:00:52.861529] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3405ms [t=00:00:52.861574] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=146ms [t=00:00:52.861586] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=53ms [t=00:00:52.861599] file="objects3d/nebula_dead.s3o" indx=5371 inflSize=1454kb readTime=45ms [t=00:00:52.861612] file="objects3d/strikecom.dae" indx=5605 inflSize=999kb readTime=25ms [t=00:00:52.861622] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:00:52.861633] file="luaui/widgets/gui_defenserange.lua" indx=4750 inflSize=16kb readTime=22ms [t=00:00:52.861645] file="objects3d/cloakarty_dead.s3o" indx=5114 inflSize=76kb readTime=19ms [t=00:00:52.861655] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=19ms [t=00:00:52.861667] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=19ms [t=00:00:52.861678] file="unitpics/spiderriot.png" indx=6724 inflSize=11kb readTime=18ms [t=00:00:52.868129] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166070695 bytes cached in 3468 files [t=00:00:53.123704] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=130 [t=00:00:53.123739] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesDry_V1.04.sd7 (0x56085d6fe360) [t=00:00:53.126674] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.126694] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x56085d6d5810) [t=00:00:53.127147] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.127330] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f639800db90) [t=00:00:53.127597] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:00:53.129274] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x56085d6f7170) [t=00:00:53.129332] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.129343] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.129626] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.129640] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.129650] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.129660] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.131064] [SpringApp::Kill][8] [t=00:00:53.131083] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.131094] [WatchDog::Uninstall][1] hangDetectorThread=0x560818a464d0 (joinable=1) [t=00:00:53.131117] [WatchDog::Uninstall][2] [t=00:00:53.131457] [WatchDog::Uninstall][3] [t=00:00:53.131473] [SpringApp::Kill][9]