[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012691] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012739] Using writeable configuration source: "/tmp/tmp.YjmUgsW9jZ/springsettings.1577809.cfg" [t=00:00:00.019953] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020602] ============== ============== [t=00:00:00.020623] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020634] [t=00:00:00.020644] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020655] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020667] Use "none" to disable the default log sections. [t=00:00:00.020690] ============== ============== [t=00:00:00.020702] ============== ============== [t=00:00:00.020768] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020781] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020792] ROAM = 2 [t=00:00:00.020802] RotateLogFiles = 1 [t=00:00:00.020813] TeamHighlight = 0 [t=00:00:00.020824] ============== ============== [t=00:00:00.020834] ============== ============== [t=00:00:00.020845] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.020857] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020867] Compiler Version: gcc-11.1.0 [t=00:00:00.020891] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021086] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021099] Binary Word Size: 64-bit (native) [t=00:00:00.021110] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021120] Physical CPU Cores: 1 [t=00:00:00.021130] Logical CPU Cores: 1 [t=00:00:00.021140] ============== ============== [t=00:00:00.021206] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021216] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021227] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021236] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021247] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.023530] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.023553] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023576] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.023609] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.023634] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.023645] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.023680] [GR::LogVersionInfo] [t=00:00:00.023690] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.023699] GL version : [t=00:00:00.023709] GL vendor : [t=00:00:00.023718] GL renderer : [t=00:00:00.023726] GLSL version: [t=00:00:00.023736] GLEW version: spring headless stub GLEW version [t=00:00:00.023744] GPU memory : unknown [t=00:00:00.023754] SDL swap-int: 0 [t=00:00:00.023763] SDL driver : headless stub [t=00:00:00.023772] [t=00:00:00.023781] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.023790] GLSL shader support : 0 [t=00:00:00.023800] GL4 support : 0 [t=00:00:00.023809] FBO extension support : 0 [t=00:00:00.023817] NVX GPU mem-info support : 0 [t=00:00:00.023848] ATI GPU mem-info support : 0 [t=00:00:00.023858] NPOT-texture support : 1 (0) [t=00:00:00.023867] S3TC/DXT1 texture support : 0/0 [t=00:00:00.023876] texture query-LOD support : 1 (0) [t=00:00:00.023885] MSAA frame-buffer support : 0 (0) [t=00:00:00.023894] Z-buffer depth : 16 (-) [t=00:00:00.023903] primitive-restart support : 0 (0) [t=00:00:00.023912] clip-space control support: 0 (0) [t=00:00:00.023921] seamless cube-map support : 0 (0) [t=00:00:00.023930] frag-depth layout support : 0 (0) [t=00:00:00.023939] persistent maps support : 0 (0) [t=00:00:00.023948] explicit attribs location : 0 (0) [t=00:00:00.023957] multi draw indirect : 0 (-) [t=00:00:00.023966] [t=00:00:00.023975] max. FBO samples : -1 [t=00:00:00.023985] max. FS/program texture slots : 8/8 [t=00:00:00.023994] max. texture size : 2048 [t=00:00:00.024005] max. texture anisotropy level : 0.000000 [t=00:00:00.024014] max. vec4 varyings/attributes : 0/0 [t=00:00:00.024023] max. draw-buffers : 0 [t=00:00:00.024032] max. rec. indices/vertices : 0/0 [t=00:00:00.024041] max. uniform buffer-bindings : 0 [t=00:00:00.024050] max. uniform block-size : 0KB [t=00:00:00.024059] max. storage buffer-bindings : 0 [t=00:00:00.024068] max. storage block-size : 0MB [t=00:00:00.024077] [t=00:00:00.024086] enable AMD-hacks : 0 [t=00:00:00.024095] compress MIP-maps: 0 [t=00:00:00.025494] [GR::UpdateGLConfigs] [t=00:00:00.025523] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025537] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025548] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025557] [GR::InitGLState] [t=00:00:00.025794] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.664589] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.692496] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.702438] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.703044] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.703073] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.703090] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.925819] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.931904] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.969320] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.969680] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.986317] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 62ms [t=00:00:00.986741] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.986925] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.999476] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fead001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.999510] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.006173] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.006219] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.006231] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.006242] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.006273] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3014 MB [t=00:00:01.029738][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.030669][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.030817][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1577809/replay.sdfz" for game data... [t=00:00:01.220922][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.224865][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.224898][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.230726][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.230992][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [t=00:00:01.231804][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.284465][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564e92980980] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.285842][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.287441][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.287946][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564e92980980] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.288963][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.300620][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.301055][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.312654][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 80ms [t=00:00:01.313215][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.321294][f=-000001] forceSingleThreaded, false [t=00:00:01.420028][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.420061][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.420160][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.420217][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.420265][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.420312][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.421503][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.422126][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.422851][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.425777][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.428097][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.430223][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.430256][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.430853][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.437779][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.439744][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.440877][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.441188][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.441913][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.441935][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.447375][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.447420][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.563680][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.645749][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.684476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.034455][f=-000001] Loading UnitDefs_posts [t=00:00:03.212226][f=-000001] Loading FeatureDefs_posts [t=00:00:03.272705][f=-000001] Loading WeaponDefs_posts [t=00:00:03.292723][f=-000001] Loading ArmorDefs_posts [t=00:00:03.316707][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 624ms [t=00:00:03.375531][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 691ms [t=00:00:03.375574][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.554588][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.554902][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.555744][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.555764][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.557141][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.561264][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.805320][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.858577][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.992908][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.997055][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.997087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.442587][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 445ms [t=00:00:04.442631][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.538790][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.538833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.583959][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [t=00:00:05.274234][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.291509][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.302589][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.319146][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.523509][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.533037][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.533066][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.534602][f=-000001] InfoTexture: legacy [t=00:00:10.534626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.536402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.312138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.314401][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.314427][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.315171][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.518892][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.520267][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.718676][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.784222][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.793966][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.794000][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.795027][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.335992][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.349212][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.349915][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.524759][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:12.526320][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.526343][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.534343][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.534391][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.534404][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.534414][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.534425][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.534434][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.534445][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:12.539492][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.539544][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.539557][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.539567][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.539579][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.539589][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.539602][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:12.539614][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564e9ab38a30 has BLOCKSIZE 1 [t=00:00:12.543076][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.543106][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.543118][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.543129][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.543292][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.543309][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:12.548969][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:12.550678][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.561024][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.561059][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.564195][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.564223][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.564235][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.564247][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.564259][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.564269][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:12.654241][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:12.655257][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.657285][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.657306][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.657320][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (130ms, checksum fa4645f9)" [t=00:00:12.657377][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.657398][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.657419][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.818932][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [t=00:00:12.819826][f=-000001] Synced LuaRules: starting loading [t=00:00:13.742763][f=-000001] Setting up autohandicap [t=00:00:13.742840][f=-000001] TheHellBox, spectator, false, allyTeamID, 0, customKeys.elo, , 1454, nil [t=00:00:13.742881][f=-000001] Baydos, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [t=00:00:13.742898][f=-000001] Team 0, 1, 1454 [t=00:00:13.742910][f=-000001] Team 1, 1, 1500 [t=00:00:13.742923][f=-000001] firstAllyTeamMean, 1454 [t=00:00:13.742935][f=-000001] secondAllyTeamMean, 1500 [t=00:00:13.744612][f=-000001] lowerWinChance, 0.43418479 [t=00:00:13.744638][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.894915][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.354134][f=-000001] Synced LuaRules: finished loading [t=00:00:15.373060][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.078692][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.138219][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.142299][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.145213][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.145235][f=-000001] LuaSocket Support: enabled [t=00:00:16.164327][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.256009][f=-000001] localWidgets, nil, true, true [t=00:00:16.258958][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.258985][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.269722][f=-000001] USE_OLD_CHILI [t=00:00:17.001395][f=-000001] Loading last game win data [t=00:00:17.002822][f=-000001] Resetting win data [t=00:00:17.003372][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.003408][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.003422][f=-000001] Player and team counts match, continuing [t=00:00:17.003438][f=-000001] ok051323 was in last game but is now absent, resetting scores [t=00:00:17.153283][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.153316][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.210968][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.304576][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.007147][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.191948][f=-000001] forceSingleThreaded, false [t=00:00:19.602320][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.602979][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.603253][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.603460][f=-000001] Loaded API widget: i18n [t=00:00:19.603930][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.604242][f=-000001] Loaded API widget: Win Counter [t=00:00:19.604558][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.822241][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.822864][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.823085][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.121639][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.122953][f=-000001] Loaded API widget: Lups [t=00:00:20.123176][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.123551][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.123858][f=-000001] Loaded widget: Save/Load API [t=00:00:20.124167][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.124497][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.125138][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.130564][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.131900][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.131920][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.131989][f=-000001] Set maximum particles to: 0 [t=00:00:20.133677][f=-000001] Set UnitIconDist to 0 [t=00:00:20.237077][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.263659][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.265374][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.265725][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.266036][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.274872][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.275182][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.275581][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.275865][f=-000001] Mexspot Fetcher fetching [t=00:00:20.276081][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.276401][f=-000001] Team highlighting: Disabled [t=00:00:20.276505][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.277006][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.277359][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.277699][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.277926][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.278163][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.278368][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.278751][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.279070][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.279509][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.280179][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.280497][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.280512][f=-000001] Using fallback unit outlines [t=00:00:20.280705][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.281067][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.289480][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.291175][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.291528][f=-000001] Loaded widget: Guard Remove [t=00:00:20.291804][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.337233][f=-000001] Loaded widget: HealthBars [t=00:00:20.337839][f=-000001] Loaded widget: Noises [t=00:00:20.338172][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.338607][f=-000001] Loaded widget: Unit Icons [t=00:00:20.342240][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.342698][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.343203][f=-000001] Loaded widget: BuildETA [t=00:00:20.343590][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.343958][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.344358][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.344727][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.344942][f=-000001] Loaded widget: Objectives [t=00:00:20.346835][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.347253][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.352544][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.353048][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.353087][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1577809/events.log [t=00:00:20.355214][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.356054][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.356376][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.360499][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.360997][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.361349][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.361672][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.362137][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.362357][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.362788][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.363178][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.363560][f=-000001] Loaded widget: Autoquit [t=00:00:20.363811][f=-000001] Loaded widget: Blast Radius [t=00:00:20.364207][f=-000001] Loaded widget: CameraShake [t=00:00:20.365011][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.379456][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.380004][f=-000001] EndGame Graph disabled [t=00:00:20.399259][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.399665][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.400019][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.400242][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.400482][f=-000001] Loaded widget: Easy Facing [t=00:00:20.471322][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.471917][f=-000001] Loaded widget: Ferry Points [t=00:00:20.472574][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.481580][f=-000001] Loaded widget: Context Menu [t=00:00:20.482181][f=-000001] Loaded widget: Darkening [t=00:00:20.482572][f=-000001] Loaded widget: Decloak Range [t=00:00:20.482998][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.489840][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.490391][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.490671][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.491031][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.491943][f=-000001] Input grabbing is enabled! [t=00:00:20.491969][f=-000001] Input grabbing is enabled! [t=00:00:20.492078][f=-000001] Loaded widget: Grab Input [t=00:00:20.492493][f=-000001] Loaded widget: Haven Handler [t=00:00:20.492857][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.493338][f=-000001] Loaded widget: In-game Guide [t=00:00:20.493602][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.493916][f=-000001] Loaded widget: Keep Target [t=00:00:20.494275][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.494664][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.494968][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.495290][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.495681][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.495878][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.496070][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.496273][f=-000001] Loaded widget: Orbit Command [t=00:00:20.496571][f=-000001] Loaded widget: Point Tracker [t=00:00:20.496785][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.497050][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.497572][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.498011][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.498770][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.499355][f=-000001] Loaded widget: Simple Settings [t=00:00:20.499790][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.500097][f=-000001] Loaded widget: SmoothCam [t=00:00:20.500579][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.501822][f=-000001] Loaded widget: Stereo3D [t=00:00:20.502077][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.502826][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.503138][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.504136][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.505047][f=-000001] Loaded widget: Command Alpha [t=00:00:20.505502][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.505911][f=-000001] Loaded widget: Ghost Site [t=00:00:20.507240][f=-000001] Loaded widget: Attack Warning [t=00:00:20.507640][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.508333][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.509931][f=-000001] Loaded widget: Auto Group [t=00:00:20.511175][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.512567][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.513051][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.513989][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.515086][f=-000001] Loaded widget: Select Com at start [t=00:00:20.523592][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.525077][f=-000001] Loaded widget: Transport AI [t=00:00:20.661483][f=-000001] Loaded widget: Attack AoE [t=00:00:20.662710][f=-000001] Loaded widget: Icon Sets [t=00:00:20.663477][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.669412][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.686726][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.687416][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.715532][f=-000001] Loaded widget: Unit Start State [t=00:00:20.716114][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.716387][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.717853][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.718387][f=-000001] Loaded widget: Commands FX [t=00:00:20.718752][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.738188][f=-000001] Loaded widget: UnitShapes [t=00:00:20.738926][f=-000001] : disabled for spectators [t=00:00:20.740188][f=-000001] Loaded widget: Stockpiler [t=00:00:20.741697][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.742018][f=-000001] Loaded widget: AllyCursors [t=00:00:20.742432][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.742862][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.743277][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.743754][f=-000001] Loaded widget: Selection Send [t=00:00:20.745047][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.745486][f=-000001] Loaded widget: Shield Guard [t=00:00:20.746086][f=-000001] Loaded widget: State Icons [t=00:00:20.746544][f=-000001] : disabled for spectators [t=00:00:20.747567][f=-000001] Loaded widget: Building Starter [t=00:00:20.748020][f=-000001] : disabled for spectators [t=00:00:20.748908][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.749226][f=-000001] Loaded widget: LupsManager [t=00:00:20.749659][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.750067][f=-000001] Loaded widget: Units on Fire [t=00:00:20.750857][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.751567][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.753114][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.753576][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.754207][f=-000001] Loaded widget: Chili Docking [t=00:00:20.761835][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.771182][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.771858][f=-000001] Loaded widget: HUD Presets [t=00:00:20.772604][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.775413][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.775962][f=-000001] Loaded widget: Image Preloader [t=00:00:20.776505][f=-000001] Loaded widget: Custom Markers [t=00:00:20.781356][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.781913][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.782332][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.783348][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.784046][f=-000001] Loaded widget: Start Boxes [t=00:00:20.785470][f=-000001] Loaded widget: Select Keys [t=00:00:20.796082][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.797506][f=-000001] Loaded widget: Pause Screen [t=00:00:20.797810][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.798144][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.798891][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.799331][f=-000001] SetSunLighting [t=00:00:20.800610][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.815857][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.816455][f=-000001] Loaded widget: Font Cache [t=00:00:20.816822][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.816870][f=-000001] Loaded widget: GC Control [t=00:00:20.821287][f=-000001] Loaded widget: Layout Handler [t=00:00:20.821735][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.824569][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.830191][f=-000001] Writing last game win data [t=00:00:20.835083][f=-000001] LuaUI v0.3 [t=00:00:21.109165][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.221707][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.238818][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13331,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.763557][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.764516][f=-000001] Spectator mode. Widget removed. [t=00:00:21.777766][f=-000001] Spectator mode. Widget removed. [t=00:00:21.779273][f=-000001] Playback paused [t=00:00:21.786929][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.892236][f=-000001] Opening demofile demos/1577809/replay.sdfz [t=00:00:21.892287][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.892301][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.892355][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.892372][f=-000001] -> Connection established (given id 2) [t=00:00:21.892404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3987e4a4c1f7fcaf0e3ed2922ef2f11a97f34a1a27dc73b5f9ea5d9b087b5d9cbc99a69c8c6d602d4f9b66335e103b67c2dfb9b5db43e65bd7a3b7a4c10cdf63" [t=00:00:21.892418][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.892432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:21.892456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:21.892986][f=-000001] Speed set to 20.0 [server] [t=00:00:21.893010][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564eb124c0b0,(nil)}][locale="C"]" [t=00:00:21.893023][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.911053][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.911103][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.294592][f=-000001] Beginning demo playback [t=00:00:25.314688][f=-000001] GameID: 26e20264c8415c325b79af1dd2c527a7 [t=00:00:25.344185][f=-000001] Connection attempt from Baydos [t=00:00:25.344232][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.344962][f=-000001] [0] Event [undefined]: Baydos changed status [t=00:00:25.345154][f=-000001] -> Connection established (given id 1) [t=00:00:25.350645][f=-000001] Connection attempt from TheHellBox [t=00:00:25.350671][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.350750][f=-000001] [0] Event [undefined]: TheHellBox changed status [t=00:00:25.350895][f=-000001] -> Connection established (given id 0) [t=00:00:25.372445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3987e4a4c1f7fcaf0e3ed2922ef2f11a97f34a1a27dc73b5f9ea5d9b087b5d9cbc99a69c8c6d602d4f9b66335e103b67c2dfb9b5db43e65bd7a3b7a4c10cdf63" [t=00:00:25.372655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.439881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Baydos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4b214b7c10d8e9781b014e19d65de58bc5c13ea23775103fca4e1d493995349b49466bdefb4aeb6871f94421d07e780fd72b887586ac8f839021e1cc9b1609dd" [t=00:00:25.439924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Baydos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.871110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:25.871205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:25.910992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Baydos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:25.919017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Baydos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:26.158983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[Game::Load][lua{Rules,Gaia}={0x56341596a920,(nil)}][locale="C"]" [t=00:00:26.286874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Baydos" string="[Game::Load][lua{Rules,Gaia}={0000024b75ac4980,0000000000000000}][locale="C"]" [t=00:00:26.312195][f=-000001] Allies: I choose: Korob The Universal! [t=00:00:26.451280][f=-000001] Allies: I choose: Recon! [t=00:00:27.079079][f=-000001] Player Baydos left the game: normal quit [t=00:00:27.079181][f=-000001] [0] Event [undefined]: Baydos quit [t=00:00:30.418707][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.442678][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.471074][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.748763][f=-000001] [0] Event [490,175.798828,313]: 0 finished unit Recon Commander [t=00:00:33.756132][f=-000001] [0] Event [5107,168.552246,5083]: 1 finished unit Recon Commander [t=00:00:33.776025][f=0000000] [0] Game has noElo set. [t=00:00:33.776086][f=0000000] [0] TheHellBox, team: 0, elo:1454, userid: 498114 [t=00:00:33.776112][f=0000000] [0] Baydos, team: 1, elo:1500, userid: 554652 [t=00:00:33.776139][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.781862][f=0000000] Playback continued [t=00:00:33.787038][f=0000000] > Players Baydos did not choose a start position. Game will be aborted. [t=00:00:33.787065][f=0000000] > exiting game [t=00:00:33.788780][f=0000001] No clients connected, shutting down server [t=00:00:33.788823][f=0000001] Server shutdown [t=00:00:33.789333][f=0000001] Submitting stats [t=00:00:33.789737][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.792423][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.792565][f=0000001] Draw 6756.97ms 60.90% [t=00:00:33.792579][f=0000001] Lua::Callins::Synced 3.25ms 0.00% [t=00:00:33.792591][f=0000001] Lua::Callins::Unsynced 10378.93ms 87.70% [t=00:00:33.792602][f=0000001] Lua::CollectGarbage::Synced 75.05ms 0.00% [t=00:00:33.792613][f=0000001] Lua::CollectGarbage::Unsynced 540.30ms 2.20% [t=00:00:33.792624][f=0000001] Misc::Profiler::AddTime 23.21ms 0.20% [t=00:00:33.793059][f=0000001] [1] player nonplacement [t=00:00:33.795064][f=0000001] [1] autohost exit [t=00:00:33.796594][f=0000001] [1] all players disconnected [t=00:00:33.805551][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:33.805639][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:33.805729][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.805796][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.790190][f=0004832] Autoquit sending quit command. [t=00:00:43.790795][f=0004832] [QuitAction] user exited to system [t=00:00:43.791238][f=0004832] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.792096][f=0004832] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.792120][f=0004832] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.792132][f=0004832] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.792142][f=0004832] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.792152][f=0004832] [SpringApp::Kill][2] [t=00:00:43.793333][f=0004832] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.793752][f=0004832] [Game::KillLua][1] dtor=0 luaUI=0x564eb6e9eea0 [t=00:00:43.793803][f=0004832] Start widgetHandler:Shutdown [t=00:00:43.798006][f=0004832] Shutdown - SaveOrderList Complete [t=00:00:43.798687][f=0004832] Writing last game win data [t=00:00:43.804420][f=0004832] Shutdown - SaveConfigData Complete [t=00:00:43.804445][f=0004832] Shutdown Widget - Chili Highlight [t=00:00:43.804462][f=0004832] Shutdown Widget - Save/Load API [t=00:00:43.804477][f=0004832] Shutdown Widget - Draw After Chili [t=00:00:43.804491][f=0004832] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.804521][f=0004832] Shutdown Widget - EPIC Menu [t=00:00:43.806640][f=0004832] Shutdown Widget - Chili Minimap [t=00:00:43.806765][f=0004832] Shutdown Widget - Chili Widget Selector [t=00:00:43.807990][f=0004832] Shutdown Widget - Local Team Colors [t=00:00:43.808013][f=0004832] Shutdown Widget - Display Keys 2 [t=00:00:43.808061][f=0004832] Shutdown Widget - Save Game Menu [t=00:00:43.808075][f=0004832] Shutdown Widget - HealthBars [t=00:00:43.808936][f=0004832] Shutdown Widget - Noises [t=00:00:43.808954][f=0004832] Shutdown Widget - Unit Icons [t=00:00:43.808972][f=0004832] Shutdown Widget - Win Counter [t=00:00:43.808986][f=0004832] Shutdown Widget - BuildETA [t=00:00:43.809002][f=0004832] Shutdown Widget - EndGame APM stats [t=00:00:43.809020][f=0004832] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.810306][f=0004832] Shutdown Widget - Modular Comm Info [t=00:00:43.810325][f=0004832] Shutdown Widget - Music Player v2 [t=00:00:43.810340][f=0004832] Shutdown Widget - State Reverse and Latency [t=00:00:43.810355][f=0004832] Shutdown Widget - CameraShake [t=00:00:43.810368][f=0004832] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.810486][f=0004832] Shutdown Widget - Chili EndGame Window [t=00:00:43.810534][f=0004832] Shutdown Widget - Chili Nuke Warning [t=00:00:43.810554][f=0004832] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.810580][f=0004832] Shutdown Widget - Chili Spectator Panels [t=00:00:43.810594][f=0004832] Shutdown Widget - Context Menu [t=00:00:43.810617][f=0004832] Shutdown Widget - Darkening [t=00:00:43.810642][f=0004832] Shutdown Widget - Defense Range Zero-K [t=00:00:43.810657][f=0004832] Shutdown Widget - Grab Input [t=00:00:43.810675][f=0004832] Shutdown Widget - Highlight Geos [t=00:00:43.810689][f=0004832] Shutdown Widget - Local Widgets Config [t=00:00:43.810707][f=0004832] Shutdown Widget - MinimapEvents [t=00:00:43.810721][f=0004832] Shutdown Widget - Missile Silo Range [t=00:00:43.810736][f=0004832] Shutdown Widget - Point Tracker [t=00:00:43.810750][f=0004832] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.810763][f=0004832] Shutdown Widget - Stereo3D [t=00:00:43.810779][f=0004832] Shutdown Widget - Attack AoE [t=00:00:43.810794][f=0004832] Shutdown Widget - UnitShapes [t=00:00:43.811317][f=0004832] Shutdown Widget - Map Edge Extension [t=00:00:43.811338][f=0004832] Shutdown Widget - Selection Send [t=00:00:43.811353][f=0004832] Shutdown Widget - LupsManager [t=00:00:43.811369][f=0004832] Shutdown Widget - Newton Firezone [t=00:00:43.811383][f=0004832] Shutdown Widget - Chili Pro Console [t=00:00:43.813830][f=0004832] Shutdown Widget - Persistent Build Height [t=00:00:43.813852][f=0004832] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.813877][f=0004832] Shutdown Widget - Chili Framework [t=00:00:43.813892][f=0004832] Shutdown Widget - Lups [t=00:00:43.813931][f=0004832] Shutdown Widget - Custom Markers [t=00:00:43.813949][f=0004832] Shutdown Widget - Chili Core Selector [t=00:00:43.814035][f=0004832] Shutdown Widget - Mex Placement Handler [t=00:00:43.814051][f=0004832] Shutdown Widget - Select Keys [t=00:00:43.814081][f=0004832] Shutdown Widget - Pause Screen [t=00:00:43.814687][f=0004832] Shutdown Widget - Layout Handler [t=00:00:43.814714][f=0004832] Shutdown Widget - Text To Speech Control [t=00:00:43.814738][f=0004832] End widgetHandler:Shutdown [t=00:00:43.925414][f=0004832] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357358,35816478} {int,ext,rec}Allocs={7479404,0,0} {chunk,block}Bytes={35816478,0} [t=00:00:43.926212][f=0004832] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:43.926230][f=0004832] [Game::KillLua][3] dtor=0 luaRules=0x564eb124c0b0 [t=00:00:43.926277][f=0004832] Start gadgetHandler:Shutdown [t=00:00:43.926293][f=0004832] Shutdown - StartSetup [t=00:00:43.926306][f=0004832] Shutdown - UnitMorph [t=00:00:43.926362][f=0004832] Shutdown - Carrier Drones [t=00:00:43.926381][f=0004832] Shutdown - Missile Silo Controller [t=00:00:43.926395][f=0004832] Shutdown - Modular Comm Info [t=00:00:43.926408][f=0004832] Shutdown - Terrain Texture Handler [t=00:00:43.926421][f=0004832] Shutdown - UnitCloakShield [t=00:00:43.926449][f=0004832] Shutdown - Starlight Handler [t=00:00:43.926462][f=0004832] End gadgetHandler:Shutdown [t=00:00:43.979717][f=0004832] Start gadgetHandler:Shutdown [t=00:00:43.979774][f=0004832] Shutdown - Save/Load [t=00:00:43.979798][f=0004832] Shutdown - Teleport Throw [t=00:00:43.979813][f=0004832] Shutdown - UnitMorph [t=00:00:43.979832][f=0004832] Shutdown - Modular Comm Info [t=00:00:43.979845][f=0004832] Shutdown - Retreat Command [t=00:00:43.979864][f=0004832] Shutdown - Shockwaves [t=00:00:43.979878][f=0004832] Shutdown - UnitCloakShield [t=00:00:43.979894][f=0004832] Shutdown - Lups Cloak FX [t=00:00:43.979909][f=0004832] Shutdown - Lups [t=00:00:43.979944][f=0004832] Shutdown - Lups Shield [t=00:00:43.979962][f=0004832] End gadgetHandler:Shutdown [t=00:00:43.989527][f=0004832] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7479434,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.989608][f=0004832] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7479434,0,0} {chunk,block}Bytes={0,0} [t=00:00:43.989653][f=0004832] [Game::KillLua][4] dtor=0 [t=00:00:43.990114][f=0004832] [Game::KillLua][5] dtor=0 [t=00:00:43.995435][f=0004832] [Game::~CGame][1] [t=00:00:43.995479][f=0004832] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:43.995499][f=0004832] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:43.995510][f=0004832] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:43.995520][f=0004832] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:43.995530][f=0004832] [Game::KillLua][4] dtor=1 [t=00:00:43.995541][f=0004832] [Game::KillLua][5] dtor=1 [t=00:00:43.995653][f=0004832] [Game::KillMisc][1] [t=00:00:43.995665][f=0004832] [Game::KillMisc][2] [t=00:00:43.996661][f=0004832] [Game::KillMisc][3] [t=00:00:43.996776][f=0004832] [Game::KillRendering][1] [t=00:00:44.013002][f=0004832] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.013050][f=0004832] [S3OParser::Kill] allocated 5462 pieces [t=00:00:44.014367][f=0004832] [AssParser::Kill] allocated 669 pieces [t=00:00:44.161075][f=0004832] [Game::KillInterface][1] [t=00:00:44.162694][f=0004832] [Game::KillInterface][2] [t=00:00:44.163095][f=0004832] [Game::KillSimulation][1] [t=00:00:44.163120][f=0004832] [Game::KillSimulation][2] [t=00:00:44.913099][f=0004832] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:44.913168][f=0004832] [Game::KillSimulation][3] [t=00:00:44.913590][f=0004832] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.913614][f=0004832] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.913629][f=0004832] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.913645][f=0004832] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.917033][f=0004832] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.043727][f=0004832] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.148984][f=0004832] [Game::KillSimulation][4] [t=00:00:48.626049][f=0004832] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:48.627922][f=0004832] [Game::~CGame][2] [t=00:00:48.627944][f=0004832] [Game::~CGame][3] [t=00:00:48.832797][f=0004832] [SpringApp::Kill][3] [t=00:00:48.833166][f=0004832] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 50181 bytes sent 20923 bytes recv'd [t=00:00:48.840178][f=0004832] Kill: client disconnecting... [t=00:00:50.845913][f=0004832] CloseConnection: client connection closed [t=00:00:50.848599][f=0004832] [SpringApp::Kill][4] font=0x564e92854600 [t=00:00:50.856333][f=0004832] [SpringApp::Kill][5] [t=00:00:50.870789][f=0004832] [SpringApp::Kill][6] [t=00:00:50.871252] [SpringApp::Kill][7] [t=00:00:50.872809] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.872863] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.872877] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:50.872887] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.872897] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.872907] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.872917] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:50.872927] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 1048576, 1048576} [t=00:00:50.872937] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.872947] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.872969] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:50.872983] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.872998] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:50.890713] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.890755] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.890765] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.890775] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.892191] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.892208] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:50.892225] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x564e92930fe0) [t=00:00:50.899777] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3457ms [t=00:00:50.899816] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=92ms [t=00:00:50.899828] file="objects3d/cremcom3_dead.s3o" indx=5213 inflSize=174kb readTime=44ms [t=00:00:50.899838] file="luaui/widgets/gui_easyfacing.lua" indx=4752 inflSize=11kb readTime=33ms [t=00:00:50.899847] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=29ms [t=00:00:50.899858] file="objects3d/strikecom_dead_4.dae" indx=5623 inflSize=1985kb readTime=25ms [t=00:00:50.899867] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:00:50.899877] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=20ms [t=00:00:50.899911] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=19ms [t=00:00:50.899921] file="unitpics/plateveh.png" indx=6652 inflSize=11kb readTime=18ms [t=00:00:50.899930] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=16ms [t=00:00:50.905253] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166209856 bytes cached in 3470 files [t=00:00:51.188615] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:51.188655] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x564e9284e360) [t=00:00:51.189419] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:51.189439] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x564e92825810) [t=00:00:51.189972] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:51.190218] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fead001ba50) [t=00:00:51.190888] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:51.193636] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x564e92847170) [t=00:00:51.193678] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.193690] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.193790] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.193804] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.193814] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.193832] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.194751] [SpringApp::Kill][8] [t=00:00:51.194771] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.194781] [WatchDog::Uninstall][1] hangDetectorThread=0x564e4ce0c4d0 (joinable=1) [t=00:00:51.194790] [WatchDog::Uninstall][2] [t=00:00:52.099664] [WatchDog::Uninstall][3] [t=00:00:52.099699] [SpringApp::Kill][9]