[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010481] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010523] Using writeable configuration source: "/tmp/tmp.vNqMQ50QxH/springsettings.1577483.cfg" [t=00:00:00.018225] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018272] ============== ============== [t=00:00:00.018284] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018293] [t=00:00:00.018302] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018311] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018320] Use "none" to disable the default log sections. [t=00:00:00.018329] ============== ============== [t=00:00:00.018338] ============== ============== [t=00:00:00.018391] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018402] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018412] ROAM = 2 [t=00:00:00.018422] RotateLogFiles = 1 [t=00:00:00.018431] TeamHighlight = 0 [t=00:00:00.018442] ============== ============== [t=00:00:00.018450] ============== ============== [t=00:00:00.018460] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018469] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018479] Compiler Version: gcc-11.1.0 [t=00:00:00.018501] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018661] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018672] Binary Word Size: 64-bit (native) [t=00:00:00.018681] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018691] Physical CPU Cores: 1 [t=00:00:00.018699] Logical CPU Cores: 1 [t=00:00:00.018709] ============== ============== [t=00:00:00.018771] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018781] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018790] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018799] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018808] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019973] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019995] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020033] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020108] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020137] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020149] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020192] [GR::LogVersionInfo] [t=00:00:00.020203] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020213] GL version : [t=00:00:00.020223] GL vendor : [t=00:00:00.020234] GL renderer : [t=00:00:00.020244] GLSL version: [t=00:00:00.020254] GLEW version: spring headless stub GLEW version [t=00:00:00.020264] GPU memory : unknown [t=00:00:00.020274] SDL swap-int: 0 [t=00:00:00.020284] SDL driver : headless stub [t=00:00:00.020294] [t=00:00:00.020321] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020331] GLSL shader support : 0 [t=00:00:00.020340] GL4 support : 0 [t=00:00:00.020349] FBO extension support : 0 [t=00:00:00.020358] NVX GPU mem-info support : 0 [t=00:00:00.020387] ATI GPU mem-info support : 0 [t=00:00:00.020397] NPOT-texture support : 1 (0) [t=00:00:00.020406] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020415] texture query-LOD support : 1 (0) [t=00:00:00.020424] MSAA frame-buffer support : 0 (0) [t=00:00:00.020433] Z-buffer depth : 16 (-) [t=00:00:00.020443] primitive-restart support : 0 (0) [t=00:00:00.020452] clip-space control support: 0 (0) [t=00:00:00.020461] seamless cube-map support : 0 (0) [t=00:00:00.020470] frag-depth layout support : 0 (0) [t=00:00:00.020479] persistent maps support : 0 (0) [t=00:00:00.020488] explicit attribs location : 0 (0) [t=00:00:00.020497] multi draw indirect : 0 (-) [t=00:00:00.020506] [t=00:00:00.020515] max. FBO samples : -1 [t=00:00:00.020524] max. FS/program texture slots : 8/8 [t=00:00:00.020533] max. texture size : 2048 [t=00:00:00.020544] max. texture anisotropy level : 0.000000 [t=00:00:00.020553] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020562] max. draw-buffers : 0 [t=00:00:00.020571] max. rec. indices/vertices : 0/0 [t=00:00:00.020580] max. uniform buffer-bindings : 0 [t=00:00:00.020589] max. uniform block-size : 0KB [t=00:00:00.020598] max. storage buffer-bindings : 0 [t=00:00:00.020607] max. storage block-size : 0MB [t=00:00:00.020616] [t=00:00:00.020625] enable AMD-hacks : 0 [t=00:00:00.020634] compress MIP-maps: 0 [t=00:00:00.021253] [GR::UpdateGLConfigs] [t=00:00:00.021484] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021557] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021574] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021583] [GR::InitGLState] [t=00:00:00.021593] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.200059] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.203767] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.209941] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.210599] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.210625] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.210640] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.244641] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.245506] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.270824] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.271060] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.285615] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.285637] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.285779] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.289540] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdbe800e8e0 (SpringVFS) global=(nil) (null) [t=00:00:00.289557] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.289661] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.289679] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.289690] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.289699] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.289718] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2187 MB [t=00:00:00.295022][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.295051][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.295068][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1577483/replay.sdfz" for game data... [t=00:00:00.446176][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.449319][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.449356][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.456203][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.456279][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [t=00:00:00.456306][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [t=00:00:00.504724][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x560bf1135540] using map "Crystallized Plains 1.01" (loaded=0 cached=0) [t=00:00:00.505865][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crystallized Plains 1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.506951][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507420][f=-000001] [PreGame::AddModArchivesToVFS][server=0x560bf1135540] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.508496][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.518814][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.519006][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.528422][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.528655][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.533834][f=-000001] forceSingleThreaded, false [t=00:00:00.571270][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.571301][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.571390][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.571445][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.571499][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.571551][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.572600][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.573124][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.573597][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.576508][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.578626][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.580674][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.580709][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.581306][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.585642][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.586837][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.587839][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.588123][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.588738][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.588754][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.610417][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.610460][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.727234][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.817972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [t=00:00:02.407901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.771814][f=-000001] Loading UnitDefs_posts [t=00:00:03.038188][f=-000001] Loading FeatureDefs_posts [t=00:00:03.094643][f=-000001] Loading WeaponDefs_posts [t=00:00:03.116788][f=-000001] Loading ArmorDefs_posts [t=00:00:03.139451][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 694ms [t=00:00:03.213456][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 817ms [t=00:00:03.214904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.392952][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.399289][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.399724][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.399743][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.401609][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.404947][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.694578][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.777001][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.909716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.916544][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.916572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.366274][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 449ms [t=00:00:04.366314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.464308][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.464864][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.489520][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.270479][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.275342][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.276236][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.285411][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.479637][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.489500][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.489523][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.491330][f=-000001] InfoTexture: legacy [t=00:00:10.491349][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.494086][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.952543][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.964439][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.964471][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.965609][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.178250][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.179534][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.392802][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.524494][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.533190][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.533213][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.533922][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.070828][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.081798][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.082593][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.234136][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.235781][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.235802][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.248769][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.248808][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.248820][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:13.248832][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:13.248844][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.248855][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.248867][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1daa9c37 [t=00:00:13.257383][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.257434][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.257446][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:13.257457][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:13.257468][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.257483][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.257497][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1daa9c47 [t=00:00:13.257523][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x560bfb153e00 has BLOCKSIZE 1 [t=00:00:13.263117][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.263146][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.263157][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:13.263168][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:13.263187][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.263199][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=1daa999d [t=00:00:13.269127][f=-000001] [Path] [PathEstimator::ReadFile] hash=1daa999d file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe-1daa999d.zip" (exists=1) [t=00:00:13.270279][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.283272][f=-000001] Path cache (48, 56) initialized. [t=00:00:13.283306][f=-000001] Path cache (48, 56) initialized. [t=00:00:13.288412][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.288437][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.288448][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2e6718e8 [t=00:00:13.288458][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=fa6ce0a1 [t=00:00:13.288468][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.288478][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=1daa99ad [t=00:00:13.431199][f=-000001] [Path] [PathEstimator::ReadFile] hash=1daa99ad file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe2-1daa99ad.zip" (exists=1) [t=00:00:13.431798][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.434757][f=-000001] Path cache (24, 28) initialized. [t=00:00:13.434790][f=-000001] Path cache (24, 28) initialized. [t=00:00:13.434806][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum c5ca4bbb)" [t=00:00:13.434888][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.435055][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.435071][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.581548][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:13.582176][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.668874][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.668924][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.124187][f=-000001] Synced LuaRules: finished loading [t=00:00:16.185253][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.776447][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.851100][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.953639][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [t=00:00:17.015390][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.015800][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.016188][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.085483][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.093835][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.094582][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.094602][f=-000001] LuaSocket Support: enabled [t=00:00:17.113859][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.210592][f=-000001] localWidgets, nil, true, true [t=00:00:17.212503][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.212527][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.221591][f=-000001] USE_OLD_CHILI [t=00:00:17.952279][f=-000001] Loading last game win data [t=00:00:17.953483][f=-000001] Resetting win data [t=00:00:17.954061][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.954084][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.954099][f=-000001] Player and team counts match, continuing [t=00:00:17.954116][f=-000001] kg was in last game but is now absent, resetting scores [t=00:00:18.207401][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.207451][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.268921][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.444088][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.141415][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.303662][f=-000001] forceSingleThreaded, false [t=00:00:20.766574][f=-000001] Loaded API widget: i18n [t=00:00:20.767665][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.767875][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.768068][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.768403][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.769178][f=-000001] Loaded API widget: Win Counter [t=00:00:20.957324][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.958074][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.958687][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.959117][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.959669][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.961157][f=-000001] Loaded API widget: Lups [t=00:00:21.422672][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.423099][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.423421][f=-000001] Loaded widget: Save/Load API [t=00:00:21.423734][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.424026][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.425426][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.430428][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.432449][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.432471][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.432544][f=-000001] Set maximum particles to: 0 [t=00:00:21.433536][f=-000001] Set UnitIconDist to 0 [t=00:00:21.543333][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.543773][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.545109][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.571405][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.571860][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.592206][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.592728][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.593218][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.593529][f=-000001] Mexspot Fetcher fetching [t=00:00:21.593736][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.594066][f=-000001] Team highlighting: Disabled [t=00:00:21.594383][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.594956][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.595403][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.595802][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.596021][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.596236][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.596480][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.596788][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.597160][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.597573][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.598189][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.598512][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.598526][f=-000001] Using fallback unit outlines [t=00:00:21.598729][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.599107][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.608072][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.609876][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.610364][f=-000001] Loaded widget: Unit Icons [t=00:00:21.610736][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.611170][f=-000001] Loaded widget: Noises [t=00:00:21.657171][f=-000001] Loaded widget: HealthBars [t=00:00:21.657622][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.657907][f=-000001] Loaded widget: Guard Remove [t=00:00:21.661673][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.662188][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.662561][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.662592][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1577483/events.log [t=00:00:21.665932][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.666433][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.668280][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.668550][f=-000001] Loaded widget: Objectives [t=00:00:21.668921][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.669455][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.669855][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.670247][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.670777][f=-000001] Loaded widget: BuildETA [t=00:00:21.675441][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.676276][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.676580][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.682694][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.683202][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.683995][f=-000001] Loaded widget: Command Alpha [t=00:00:21.684864][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.685263][f=-000001] Loaded widget: Ghost Site [t=00:00:21.685508][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.686231][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.686497][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.687783][f=-000001] Loaded widget: Stereo3D [t=00:00:21.688278][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.688561][f=-000001] Loaded widget: SmoothCam [t=00:00:21.688980][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.689497][f=-000001] Loaded widget: Simple Settings [t=00:00:21.690011][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.690457][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.690919][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.691167][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.691410][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.692020][f=-000001] Loaded widget: Point Tracker [t=00:00:21.692298][f=-000001] Loaded widget: Orbit Command [t=00:00:21.692538][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.692801][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.693342][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.693737][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.694808][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.695212][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.695603][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.695966][f=-000001] Loaded widget: Keep Target [t=00:00:21.696224][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.696743][f=-000001] Loaded widget: In-game Guide [t=00:00:21.697157][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.697603][f=-000001] Loaded widget: Haven Handler [t=00:00:21.697982][f=-000001] Input grabbing is enabled! [t=00:00:21.698003][f=-000001] Input grabbing is enabled! [t=00:00:21.698131][f=-000001] Loaded widget: Grab Input [t=00:00:21.698521][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.698768][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.699247][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.706601][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.707121][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.707436][f=-000001] Loaded widget: Decloak Range [t=00:00:21.707813][f=-000001] Loaded widget: Darkening [t=00:00:21.715624][f=-000001] Loaded widget: Context Menu [t=00:00:21.716453][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.716849][f=-000001] Loaded widget: Ferry Points [t=00:00:21.743136][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.743548][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.743919][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.744170][f=-000001] Loaded widget: Easy Facing [t=00:00:21.744409][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.744793][f=-000001] EndGame Graph disabled [t=00:00:21.764689][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.777682][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.778544][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.778945][f=-000001] Loaded widget: CameraShake [t=00:00:21.779201][f=-000001] Loaded widget: Blast Radius [t=00:00:21.779592][f=-000001] Loaded widget: Autoquit [t=00:00:21.779963][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.780203][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.780708][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.781158][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.781552][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.781964][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.782402][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.783489][f=-000001] Loaded widget: Attack Warning [t=00:00:21.783854][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.784473][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.785755][f=-000001] Loaded widget: Auto Group [t=00:00:21.786716][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.787653][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.788008][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.788825][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.789897][f=-000001] Loaded widget: Select Com at start [t=00:00:21.796561][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.797857][f=-000001] Loaded widget: Transport AI [t=00:00:21.798117][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.798356][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.824598][f=-000001] Loaded widget: Unit Start State [t=00:00:21.826517][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.826848][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.832834][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.833758][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.834117][f=-000001] Loaded widget: Icon Sets [t=00:00:21.966433][f=-000001] Loaded widget: Attack AoE [t=00:00:21.967927][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.984085][f=-000001] Loaded widget: UnitShapes [t=00:00:21.984515][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.984950][f=-000001] Loaded widget: Commands FX [t=00:00:21.985302][f=-000001] : disabled for spectators [t=00:00:21.986269][f=-000001] Loaded widget: Stockpiler [t=00:00:21.987891][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.988430][f=-000001] Loaded widget: State Icons [t=00:00:21.988814][f=-000001] Loaded widget: Shield Guard [t=00:00:21.989212][f=-000001] Loaded widget: Selection Send [t=00:00:21.989584][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.989971][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.990233][f=-000001] Loaded widget: AllyCursors [t=00:00:21.991535][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.992107][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.992485][f=-000001] : disabled for spectators [t=00:00:21.993391][f=-000001] Loaded widget: Building Starter [t=00:00:21.993764][f=-000001] : disabled for spectators [t=00:00:21.994516][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.994873][f=-000001] Loaded widget: Units on Fire [t=00:00:21.995255][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.995534][f=-000001] Loaded widget: LupsManager [t=00:00:21.996077][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.996705][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.997879][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.998283][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.005725][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.013929][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.014618][f=-000001] Loaded widget: Chili Docking [t=00:00:22.015067][f=-000001] Loaded widget: HUD Presets [t=00:00:22.015774][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.018354][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.018781][f=-000001] Loaded widget: Image Preloader [t=00:00:22.019257][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:22.019483][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.023780][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.024279][f=-000001] Loaded widget: Custom Markers [t=00:00:22.025562][f=-000001] Loaded widget: Select Keys [t=00:00:22.026368][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.026835][f=-000001] Loaded widget: Start Boxes [t=00:00:22.027102][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.027823][f=-000001] Loaded widget: Pause Screen [t=00:00:22.036241][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.036702][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.037365][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.037809][f=-000001] SetSunLighting [t=00:00:22.038679][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.039125][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.043137][f=-000001] Loaded widget: Layout Handler [t=00:00:22.043533][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.043574][f=-000001] Loaded widget: GC Control [t=00:00:22.043831][f=-000001] Loaded widget: Font Cache [t=00:00:22.055871][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.058195][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.062713][f=-000001] Writing last game win data [t=00:00:22.066988][f=-000001] LuaUI v0.3 [t=00:00:22.227787][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.318366][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.388182][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13369,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.337938][f=-000001] Spectator mode. Widget removed. [t=00:00:23.353701][f=-000001] Spectator mode. Widget removed. [t=00:00:23.356761][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.356844][f=-000001] Playback paused [t=00:00:23.366469][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.467863][f=-000001] Opening demofile demos/1577483/replay.sdfz [t=00:00:23.467900][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.467913][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.468204][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [t=00:00:23.468341][f=-000001] -> Connection established (given id 5) [t=00:00:23.468373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:23.468389][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.468411][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:23.468424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:23.468443][f=-000001] Speed set to 20.0 [server] [t=00:00:23.468455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x560c12a85c90,0x560c1ae13950}][locale="C"]" [t=00:00:23.468468][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.482131][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.482166][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.454718][f=-000001] Beginning demo playback [t=00:00:34.465457][f=-000001] GameID: 34720264fe23137f9236c9ef50a9b3e2 [t=00:00:34.497279][f=-000001] Connection attempt from Mudosaka [t=00:00:34.501480][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.502732][f=-000001] [0] Event [undefined]: Mudosaka changed status [t=00:00:34.503136][f=-000001] -> Connection established (given id 1) [t=00:00:34.525345][f=-000001] Connection attempt from Skel [t=00:00:34.525382][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.525440][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:34.525606][f=-000001] -> Connection established (given id 0) [t=00:00:34.541498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:34.541841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.653265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:34.653305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.089321][f=-000001] [Game::ClientReadNet] added new player therxyy with number 2 to team 0 [t=00:00:35.089370][f=-000001] > SPRINGIE:User therxyy|energysingu|7_7||False|EV0||US [t=00:00:35.169516][f=-000001] Connection attempt from therxyy [t=00:00:35.169554][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.169565][f=-000001] -> Connection established (given id 2) [t=00:00:35.189021][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0646e288c9c4f930aaf671821f2edc01cd99b6e6adc2335a021233974d653ad688edaee69edc0b5433fdd79c48e6bf51e09c6f4b38b54f940a84cda1f50d838" [t=00:00:35.189064][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.253287][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:35.253324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:35.501462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mudosaka" string="[Game::Load][lua{Rules,Gaia}={00000264f5849850,0000026425e8e360}][locale="C"]" [t=00:00:35.565460][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:35.581537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:35.662920][f=-000001] Allies: I choose: Contact! [t=00:00:35.801418][f=-000001] o fucking [t=00:00:35.945103][f=-000001] this map [t=00:00:35.945140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:35.953073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:36.053275][f=-000001] [Game::ClientReadNet] added new player ok051323 with number 3 to team 0 [t=00:00:36.053312][f=-000001] > SPRINGIE:User ok051323|tankarty|5_5||False|||FI [t=00:00:36.053326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000186d3ab1b60,000001869c440560}][locale="C"]" [t=00:00:36.101523][f=-000001] Connection attempt from ok051323 [t=00:00:36.101564][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:36.101576][f=-000001] -> Connection established (given id 3) [t=00:00:36.116401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:36.116433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:36.325679][f=-000001] Allies: I choose: Engineer! [t=00:00:36.341159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000015bf8f72de0,0000015be47632e0}][locale="C"]" [t=00:00:36.451554][f=-000001] [Game::ClientReadNet] added new player Fine with number 4 to team 0 [t=00:00:36.457545][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:36.497098][f=-000001] Connection attempt from Fine [t=00:00:36.497135][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:36.497148][f=-000001] -> Connection established (given id 4) [t=00:00:36.505957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69c500cc0711fd737cd4b958ea9aedb37e79b39098ea5648fc3a034d79a5300d23d3491ee75ad1b90096fdd6593950668bdc1ba90efb7257ae7eb4fcb392165e" [t=00:00:36.509123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:36.829629][f=-000001] temptation to throw is strong with this map :D [t=00:00:36.869235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:36.869273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:36.885479][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:36.885540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:37.013396][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001aff1304b80,000001afed92b8d0}][locale="C"]" [t=00:00:37.369055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={00000272e655cf20,000002733c693ac0}][locale="C"]" [t=00:00:38.589570][f=-000001] gl [t=00:00:38.686944][f=-000001] glhf [t=00:00:38.835168][f=-000001] [0] Event [2834,907.646179,6053]: 0 finished unit Engineer Commander [t=00:00:38.847969][f=-000001] [0] Event [4546,862.490051,1124]: 1 finished unit Engineer Commander [t=00:00:38.871176][f=0000000] [0] Mudosaka, team: 1, elo:2547, userid: 549966 [t=00:00:38.871238][f=0000000] [0] Skel, team: 0, elo:2350, userid: 462078 [t=00:00:38.871266][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.879817][f=0000000] Playback continued [t=00:00:38.894985][f=0000004] [4] Event [4400,862.9776,1264]: 1 finished unit Tank Foundry [t=00:00:38.931678][f=0000006] [6] Event [2936,905.698975,5936]: 0 finished unit Cloakbot Factory [t=00:00:39.440260][f=0000162] [therxyy] Allies: tbh [t=00:00:39.590066][f=0000227] [227] Event [2696,906.151611,6088]: 0 finished unit Metal Extractor [t=00:00:39.593778][f=0000228] [228] Event [4440,862.890625,1096]: 1 finished unit Metal Extractor [t=00:00:39.730482][f=0000281] Mudosaka added point: wtf is this [t=00:00:39.759889][f=0000290] [therxyy] Allies: i lost cuz i didnt make llt [t=00:00:39.869668][f=0000327] [327] Event [2712,906.554443,6040]: 0 finished unit Wind/Tidal Generator [t=00:00:39.871792][f=0000328] [328] Event [4584,960.149414,1224]: 1 finished unit Wind/Tidal Generator [t=00:00:40.111786][f=0000417] [417] Event [2712,954.049683,5976]: 0 finished unit Wind/Tidal Generator [t=00:00:40.113715][f=0000418] [418] Event [4568,949.799316,1272]: 1 finished unit Wind/Tidal Generator [t=00:00:40.214932][f=0000449] [449] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Conjurer [t=00:00:40.359831][f=0000507] [507] Event [2648,951.172607,5976]: 0 finished unit Wind/Tidal Generator [t=00:00:40.361663][f=0000508] [508] Event [4536,961.087769,920]: 1 finished unit Wind/Tidal Generator [t=00:00:40.661420][f=0000606] [606] Event [4400,864.205139,1291.99988]: 1 finished unit Welder [t=00:00:40.693114][f=0000612] [612] Event [2600,951.115417,6024]: 0 finished unit Wind/Tidal Generator [t=00:00:40.795899][f=0000647] [647] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:41.036831][f=0000732] [732] Event [2568,954.150391,6072]: 0 finished unit Wind/Tidal Generator [t=00:00:41.114976][f=0000752] [752] Event [4776,862.732666,1048]: 1 finished unit Metal Extractor [t=00:00:41.312612][f=0000822] [822] Event [2584,955.869263,6136]: 0 finished unit Wind/Tidal Generator [t=00:00:41.418759][f=0000861] [861] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:41.579307][f=0000912] [912] Event [2664,955.681641,6168]: 0 finished unit Wind/Tidal Generator [t=00:00:41.822881][f=0000980] [therxyy] Allies: i like this map being in zk [t=00:00:42.146090][f=0001100] [1100] Event [4248,969.009399,1240]: 1 finished unit Wind/Tidal Generator [t=00:00:42.424315][f=0001215] [1215] Event [2704,961.824829,5856]: 0 finished unit Radar Tower [t=00:00:42.573766][f=0001264] [1264] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:42.738264][f=0001330] [1330] Event [4736,939.73999,1712]: 1 finished unit Radar Tower [t=00:00:42.784824][f=0001347] [1347] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:00:42.853153][f=0001371] [1371] Event [3432,863.064575,6360]: 0 finished unit Metal Extractor [t=00:00:43.619220][f=0001666] [1666] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:43.701656][f=0001699] [1699] Event [2576,964.035767,5936]: 0 finished unit Lotus [t=00:00:44.316749][f=0001902] [1902] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:44.370444][f=0001912] [1912] Event [4400,864.205139,1291.99988]: 1 finished unit Welder [t=00:00:44.667994][f=0002021] [2021] Event [3672,863.426208,6392]: 0 finished unit Metal Extractor [t=00:00:46.142837][f=0002534] [2534] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Reaver [t=00:00:46.191282][f=0002548] [2548] Event [3300.40112,907.906372,991.171997]: 0 lost unit Glaive [t=00:00:46.255147][f=0002566] [2566] Event [3568,862.57251,6288]: 0 finished unit Lotus [t=00:00:46.381024][f=0002603] [2603] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:00:46.873631][f=0002755] [Fine] Allies: defo prefer this over all the gecko remake weirdness [t=00:00:46.964453][f=0002787] [2787] Event [3184,863.426208,5072]: 0 finished unit Lotus [t=00:00:47.025099][f=0002808] [2808] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:47.390009][f=0002940] [2940] Event [3432,907.653076,1096]: 1 finished unit Metal Extractor [t=00:00:47.610195][f=0003027] [3027] Event [5800,863.050842,2104]: 1 finished unit Metal Extractor [t=00:00:47.636440][f=0003036] [3036] Event [2984,862.92041,5016]: 0 finished unit Metal Extractor [t=00:00:47.789266][f=0003086] [therxyy] Allies: i like gecko remake :U [t=00:00:47.983395][f=0003146] [3146] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:48.199602][f=0003194] [3194] Event [3416,957.359314,1208]: 1 finished unit Wind/Tidal Generator [t=00:00:48.517558][f=0003297] [3297] Event [3464,946.17157,1176]: 1 finished unit Wind/Tidal Generator [t=00:00:48.623279][f=0003328] [3328] Event [5800,863.050842,2104]: 1 lost unit Metal Extractor [t=00:00:48.642524][f=0003333] [3333] Event [3336,863.15155,5128]: 0 finished unit Metal Extractor [t=00:00:48.842778][f=0003391] [3391] Event [3512,940.174866,1144]: 1 finished unit Wind/Tidal Generator [t=00:00:48.955776][f=0003429] [3429] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:49.127863][f=0003478] [3478] Event [3673.86792,862.609558,6181.65527]: 1 lost unit Kodachi [t=00:00:49.157105][f=0003487] [3487] Event [3712,862.74646,6288]: 0 finished unit Lotus [t=00:00:49.185801][f=0003497] [3497] Event [3560,952.184326,1112]: 1 finished unit Wind/Tidal Generator [t=00:00:49.331565][f=0003542] [3542] Event [4736,939.73999,1712]: 1 lost unit Radar Tower [t=00:00:49.516044][f=0003602] [3602] Event [3608,953.427124,1080]: 1 finished unit Wind/Tidal Generator [t=00:00:49.521048][f=0003604] [3604] Event [3080,863.108032,2104]: 1 finished unit Metal Extractor [t=00:00:49.535679][f=0003611] [therxyy] Allies: though i ahvent fought a good player on that map i think [t=00:00:49.618055][f=0003636] [therxyy] Allies: so idk [t=00:00:49.637170][f=0003640] [3640] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:49.921234][f=0003741] [3741] Event [3528,956.693237,1016]: 1 finished unit Wind/Tidal Generator [t=00:00:50.086249][f=0003788] [3788] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:00:50.216222][f=0003829] [3829] Event [5848,863.238525,1992]: 1 finished unit Solar Collector [t=00:00:50.434156][f=0003891] [3891] Event [3480,944.033813,984]: 1 finished unit Wind/Tidal Generator [t=00:00:50.917227][f=0004026] [4026] Event [3528,862.950134,6408]: 0 finished unit Solar Collector [t=00:00:51.358266][f=0004142] [4142] Event [3600,961.882019,1008]: 1 finished unit Radar Tower [t=00:00:51.401383][f=0004157] [4157] Event [2968,863.499451,2088]: 1 finished unit Solar Collector [t=00:00:51.940596][f=0004301] [4301] Event [5960,863.064575,1896]: 1 finished unit Solar Collector [t=00:00:52.515703][f=0004456] [4456] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:00:52.516157][f=0004456] [4456] Event [3608,863.224792,6472]: 0 finished unit Solar Collector [t=00:00:53.411600][f=0004695] [4695] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:00:53.666883][f=0004762] [4762] Event [2896,862.74646,2160]: 1 finished unit Lotus [t=00:00:53.675576][f=0004764] [4764] Event [3296,908.158875,1024]: 1 finished unit Lotus [t=00:00:53.851466][f=0004811] [4811] Event [5976,863.064575,1784]: 1 finished unit Metal Extractor [t=00:00:54.839274][f=0005069] [5069] Event [3120,863.281982,5024]: 0 finished unit Picket [t=00:00:54.845226][f=0005070] [5070] Event [2824,863.195068,2056]: 1 finished unit Solar Collector [t=00:00:54.887664][f=0005080] [5080] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Conjurer [t=00:00:55.085383][f=0005132] [5132] Event [5800,862.712097,2104]: 1 lost unit Metal Extractor [t=00:00:55.183571][f=0005156] [5156] Event [4400,864.205139,1291.99988]: 1 finished unit Welder [t=00:00:55.449160][f=0005225] [5225] Event [3136.02075,877.463318,913.388062]: 0 lost unit Glaive [t=00:00:55.684283][f=0005285] [5285] Event [3125.53809,875.661621,927.368103]: 0 lost unit Glaive [t=00:00:55.877354][f=0005334] [5334] Event [3264,862.74646,5024]: 0 finished unit Picket [t=00:00:55.920473][f=0005342] [5342] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Conjurer [t=00:00:56.033167][f=0005372] [5372] Event [3280,897.145081,864]: 1 finished unit Picket [t=00:00:56.259896][f=0005429] [5429] Event [2728,863.439941,2024]: 1 finished unit Metal Extractor [t=00:00:56.414554][f=0005471] [5471] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:56.436434][f=0005477] [5477] Event [5629.59326,862.867249,2022.19897]: 0 lost unit Glaive [t=00:00:56.588135][f=0005515] [5515] Event [3032,863.121826,5096]: 0 finished unit Solar Collector [t=00:00:56.607769][f=0005519] [5519] Event [5703.01904,862.92688,1984.31555]: 0 lost unit Glaive [t=00:00:56.858246][f=0005578] [5578] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:57.241696][f=0005669] [5669] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:00:57.303101][f=0005683] [5683] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:57.355692][f=0005695] [5695] Event [3208,863.224792,5160]: 0 finished unit Solar Collector [t=00:00:57.757773][f=0005788] [5788] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:00:58.575556][f=0005978] [5978] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:00:58.656101][f=0005997] [5997] Event [5712,863.306763,2080]: 1 finished unit Lotus [t=00:00:59.716110][f=0006243] [6243] Event [5712,863.306763,2080]: 1 lost unit Lotus [t=00:00:59.785528][f=0006258] [6258] Event [5742.25488,861.953369,1914.98633]: 1 lost unit Welder [t=00:00:59.960547][f=0006299] [6299] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:00:59.961251][f=0006299] [6299] Event [5800,862.712097,2104]: 1 lost unit Metal Extractor [t=00:01:00.052156][f=0006320] [6320] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:01:00.155905][f=0006344] [6344] Event [2608,961.31897,2512]: 1 finished unit Radar Tower [t=00:01:00.489148][f=0006420] [6420] Event [3520,863.017273,6464]: 0 finished unit Lotus [t=00:01:00.563195][f=0006439] [6439] Event [5976,863.064575,1784]: 1 lost unit Metal Extractor [t=00:01:00.591698][f=0006445] [6445] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:00.902570][f=0006513] [6513] Event [5848,863.238525,1992]: 1 lost unit Solar Collector [t=00:01:01.123496][f=0006565] [6565] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:01.289498][f=0006601] [6601] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:01:01.440705][f=0006636] [6636] Event [5960,863.1604,1896]: 1 lost unit Solar Collector [t=00:01:01.596992][f=0006671] [6671] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:02.065055][f=0006776] [6776] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:02.536613][f=0006883] [6883] Event [3650.77026,862.887207,2590.01758]: 1 lost unit Kodachi [t=00:01:03.461530][f=0007092] [7092] Event [3649.0249,862.915833,2557.8938]: 0 lost unit Glaive [t=00:01:03.530792][f=0007108] [7108] Event [3701.4812,863.348389,2490.1731]: 0 lost unit Glaive [t=00:01:03.669861][f=0007139] [7139] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:04.213723][f=0007262] [7262] Event [2680,862.833374,776]: 1 finished unit Metal Extractor [t=00:01:04.456178][f=0007316] [7316] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:01:04.870150][f=0007406] [7406] Event [1737.75049,862.874329,5767.75244]: 1 lost unit Kodachi [t=00:01:04.941039][f=0007421] [7421] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:05.270884][f=0007491] [7491] Event [4776,862.732666,1048]: 1 lost unit Metal Extractor [t=00:01:05.446415][f=0007526] [7526] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:05.481057][f=0007532] [7532] Event [3448,862.934082,3688]: 0 finished unit Metal Extractor [t=00:01:05.534359][f=0007543] [7543] Event [2551.85522,863.303162,673.981323]: 0 lost unit Glaive [t=00:01:05.815024][f=0007603] [7603] Event [4737.11572,863.042847,1131.09583]: 1 lost unit Kodachi [t=00:01:05.840132][f=0007608] [7608] Event [2560,961.087769,2544]: 1 finished unit Lotus [t=00:01:05.922035][f=0007622] [7622] Event [2498.89307,863.246338,660.18689]: 0 lost unit Glaive [t=00:01:05.952811][f=0007629] [7629] Event [4703.73291,862.907837,979.395874]: 1 lost unit Kodachi [t=00:01:05.963668][f=0007631] [7631] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:06.103664][f=0007669] [7669] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:06.261960][f=0007704] [7704] Event [4910.30518,862.727844,1011.65857]: 0 lost unit Reaver [t=00:01:06.480944][f=0007750] [7750] Event [3432,863.121826,3624]: 0 finished unit Solar Collector [t=00:01:06.630667][f=0007781] [7781] Event [3080,863.108032,2104]: 1 lost unit Metal Extractor [t=00:01:06.732103][f=0007799] [7799] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:07.409649][f=0007930] [7930] Event [3512,863.078308,3672]: 0 finished unit Solar Collector [t=00:01:08.303500][f=0008101] [8101] Event [2896,862.74646,2160]: 1 lost unit Lotus [t=00:01:08.828019][f=0008202] [8202] Event [2424,863.238525,760]: 1 finished unit Metal Extractor [t=00:01:08.907828][f=0008217] [8217] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:08.924530][f=0008220] [8220] Event [3424,862.92041,3568]: 0 finished unit Lotus [t=00:01:09.474218][f=0008325] [8325] Event [2938.08862,861.896301,2540.93994]: 0 lost unit Glaive [t=00:01:09.502167][f=0008330] [8330] Event [3053.43066,863.114258,2309.802]: 0 lost unit Glaive [t=00:01:09.564032][f=0008341] [8341] Event [2728,863.439941,2024]: 1 lost unit Metal Extractor [t=00:01:09.622395][f=0008352] [8352] Event [2953.13354,863.528625,2429.83228]: 0 lost unit Knight [t=00:01:09.666967][f=0008362] [8362] Event [2904,907.56604,6088]: 0 finished unit Caretaker [t=00:01:09.837377][f=0008394] [8394] Event [2855.33325,862.845215,2108.60034]: 0 lost unit Glaive [t=00:01:09.888241][f=0008404] [8404] Event [2817.12305,862.64502,2187.37573]: 0 lost unit Glaive [t=00:01:09.919782][f=0008410] [8410] Event [2472,862.963867,840]: 1 finished unit Solar Collector [t=00:01:10.763454][f=0008510] [8510] Event [2584,863.121826,776]: 1 finished unit Solar Collector [t=00:01:10.874012][f=0008546] [8546] Event [4400,864.205139,1291.99988]: 1 finished unit Welder [t=00:01:11.244029][f=0008623] [8623] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:01:11.483650][f=0008664] [8664] Event [2928,906.698608,6192]: 0 finished unit Lotus [t=00:01:12.039502][f=0008775] [8775] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:12.603233][f=0008882] [8882] Event [2728,863.078308,3496]: 0 finished unit Metal Extractor [t=00:01:12.711978][f=0008904] [8904] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:13.020807][f=0008964] [8964] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:13.476172][f=0009053] [9053] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:13.720600][f=0009100] [9100] Event [2712,862.847168,3432]: 0 finished unit Solar Collector [t=00:01:14.178942][f=0009190] [9190] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:14.270866][f=0009208] [9208] Event [2336,862.950134,864]: 1 finished unit Lotus [t=00:01:14.523575][f=0009257] [9257] Event [3622.31689,863.126831,2949.86572]: 1 lost unit Blitz [t=00:01:14.835962][f=0009322] [9322] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:15.089488][f=0009377] [9377] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:01:15.302309][f=0009422] [9422] Event [3080,862.769287,2104]: 1 finished unit Metal Extractor [t=00:01:15.387796][f=0009440] [9440] Event [3816.19067,863.107727,2463.36646]: 1 lost unit Kodachi [t=00:01:15.492954][f=0009462] [9462] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:15.558937][f=0009477] [9477] Event [3839.58545,863.092346,2510.61694]: 0 lost unit Glaive [t=00:01:15.983375][f=0009567] [9567] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:16.068639][f=0009585] [9585] Event [2704,862.789124,3376]: 0 finished unit Lotus [t=00:01:16.484019][f=0009672] [9672] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:16.590466][f=0009695] [9695] Event [4584,960.149414,1224]: 1 lost unit Wind/Tidal Generator [t=00:01:16.642682][f=0009706] [9706] Event [2792,863.469727,3480]: 0 finished unit Solar Collector [t=00:01:16.983063][f=0009777] [9777] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:17.477878][f=0009881] [9881] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:17.684247][f=0009925] [9925] Event [4570.28027,862.74646,1074.05005]: 0 lost unit Glaive [t=00:01:17.937945][f=0009979] [9979] Event [4496,862.950134,1024]: 1 finished unit Lotus [t=00:01:18.120478][f=0010018] [10018] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:18.150138][f=0010023] [10023] Event [4520.41602,862.639709,1098.75818]: 1 lost unit Welder [t=00:01:18.167246][f=0010027] [10027] Event [4561.04102,862.660889,1032.93408]: 0 lost unit Glaive [t=00:01:18.560998][f=0010110] [10110] Event [4835.82666,863.047974,1108.64038]: 0 lost unit Glaive [t=00:01:18.600508][f=0010118] [Fine] Allies: hashtag therxyy lost to this [t=00:01:18.684362][f=0010136] [10136] Event [2728,863.101196,2024]: 1 finished unit Metal Extractor [t=00:01:18.736579][f=0010146] [10146] Event [2592,961.724121,6192]: 0 finished unit Lotus [t=00:01:20.033933][f=0010414] [10414] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:01:20.107844][f=0010429] [10429] Event [2712,910.399658,6232]: 0 finished unit Wind/Tidal Generator [t=00:01:20.566836][f=0010524] [10524] Event [2281.38647,863.0177,6009.76367]: 0 lost unit Glaive [t=00:01:20.594398][f=0010529] [10529] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:01:20.964080][f=0010610] [10610] Event [5544,863.050842,6728]: 0 finished unit Metal Extractor [t=00:01:21.081437][f=0010632] [10632] Event [2486.48096,863.65094,5649.59375]: 1 lost unit Kodachi [t=00:01:21.332629][f=0010689] [10689] Event [2560,961.087769,2544]: 1 lost unit Lotus [t=00:01:21.477071][f=0010718] [10718] Event [2792,903.736877,6264]: 0 finished unit Wind/Tidal Generator [t=00:01:21.575215][f=0010743] [10743] Event [2633.49268,863.481812,5598.0249]: 1 lost unit Kodachi [t=00:01:21.626342][f=0010755] [10755] Event [2608,961.187744,2512]: 1 lost unit Radar Tower [t=00:01:21.642060][f=0010758] [10758] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Reaver [t=00:01:21.910143][f=0010818] [10818] Event [3448,862.934082,3688]: 0 lost unit Metal Extractor [t=00:01:22.231623][f=0010886] [10886] Event [2259.58032,862.933228,745.782959]: 0 lost unit Glaive [t=00:01:22.248753][f=0010890] [10890] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:22.280334][f=0010897] [10897] Event [4408,863.007324,1160]: 1 finished unit Caretaker [t=00:01:22.330223][f=0010908] [10908] Event [3424,862.92041,3568]: 0 lost unit Lotus [t=00:01:22.459213][f=0010936] [10936] Event [2872,898.067505,6296]: 0 finished unit Wind/Tidal Generator [t=00:01:22.673631][f=0010981] [10981] Event [2832,862.92041,2288]: 1 lost unit Lotus [t=00:01:22.732228][f=0010992] [10992] Event [2226.6853,862.950562,772.555054]: 0 lost unit Glaive [t=00:01:22.879776][f=0011021] [11021] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:22.902014][f=0011025] [11025] Event [3526.90771,863.35144,3561.91504]: 0 lost unit Glaive [t=00:01:23.009536][f=0011046] [11046] Event [5528,862.718994,6664]: 0 finished unit Solar Collector [t=00:01:23.102900][f=0011064] [11064] Event [3617.74219,863.027527,3624.85156]: 0 lost unit Glaive [t=00:01:23.256935][f=0011094] [11094] Event [3668.85376,862.969666,3785.63208]: 0 lost unit Glaive [t=00:01:23.423457][f=0011126] [11126] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:23.471907][f=0011135] [11135] Event [3809.70044,862.687195,3748.18188]: 0 lost unit Glaive [t=00:01:23.541932][f=0011149] [11149] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:23.639808][f=0011167] [11167] Event [2952,877.301025,6328]: 0 finished unit Wind/Tidal Generator [t=00:01:24.083344][f=0011252] [11252] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:24.198611][f=0011274] [11274] Event [2728,863.101196,2024]: 1 lost unit Metal Extractor [t=00:01:24.468195][f=0011326] [11326] Event [3032,863.7146,6360]: 0 finished unit Wind/Tidal Generator [t=00:01:24.702917][f=0011371] [11371] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:01:24.722133][f=0011375] [11375] Event [3080,862.769287,2104]: 1 lost unit Metal Extractor [t=00:01:25.005159][f=0011430] [11430] Event [2704,862.80365,1600]: 1 finished unit Lotus [t=00:01:25.555002][f=0011526] [11526] Event [5608,862.732666,6712]: 0 finished unit Solar Collector [t=00:01:25.985212][f=0011590] [11590] Event [2968,863.499451,2088]: 1 lost unit Solar Collector [t=00:01:26.033620][f=0011597] [11597] Event [3112,863.3255,6376]: 0 finished unit Wind/Tidal Generator [t=00:01:26.403371][f=0011661] [11661] Event [2656,862.950134,1632]: 1 lost unit Picket [t=00:01:27.051625][f=0011757] [11757] Event [2704,862.80365,1600]: 1 lost unit Lotus [t=00:01:27.122767][f=0011772] [11772] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:27.273427][f=0011789] [11789] Event [4776,862.393921,1048]: 1 finished unit Metal Extractor [t=00:01:27.513108][f=0011821] [11821] Event [2824,863.195068,2056]: 1 lost unit Solar Collector [t=00:01:27.531582][f=0011824] [11824] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:01:27.605744][f=0011846] [11846] Event [3192,863.295776,6408]: 0 finished unit Wind/Tidal Generator [t=00:01:28.207598][f=0011969] [11969] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:01:28.311465][f=0011987] [11987] Event [3448,862.60144,3688]: 0 finished unit Metal Extractor [t=00:01:28.311808][f=0011987] [11987] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:28.611286][f=0012039] [12039] Event [3272,863.252258,6440]: 0 finished unit Wind/Tidal Generator [t=00:01:28.896413][f=0012080] [12080] Event [5520,862.699158,6608]: 0 finished unit Lotus [t=00:01:29.281227][f=0012138] [12138] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:30.519973][f=0012287] [12287] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:30.584088][f=0012294] [12294] Event [3352,862.993652,6472]: 0 finished unit Wind/Tidal Generator [t=00:01:30.674036][f=0012305] [12305] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:31.393702][f=0012377] [12377] Event [2704,862.789124,3376]: 0 lost unit Lotus [t=00:01:32.203634][f=0012458] [12458] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:32.473826][f=0012480] [12480] Event [2421.65845,862.654907,1229.9375]: 0 lost unit Knight [t=00:01:32.768097][f=0012516] [12516] Event [2728,863.084412,3496]: 0 lost unit Metal Extractor [t=00:01:32.943131][f=0012533] [12533] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:01:33.279135][f=0012568] [12568] Event [4748.36963,862.224731,6510.37744]: 0 lost unit Glaive [t=00:01:33.361590][f=0012579] [12579] Event [4696.20215,862.044922,6570.96826]: 0 lost unit Glaive [t=00:01:33.392872][f=0012584] [12584] Event [3432,862.906616,6504]: 0 finished unit Wind/Tidal Generator [t=00:01:33.639277][f=0012616] [12616] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:34.042612][f=0012658] [therxyy] Allies: i need another trainign arc too [t=00:01:34.198853][f=0012674] [12674] Event [2347.95313,862.947937,1231.28516]: 0 lost unit Ronin [t=00:01:34.383185][f=0012697] [therxyy] Allies: lol [t=00:01:34.508204][f=0012712] [12712] Event [2336,862.950134,864]: 1 lost unit Lotus [t=00:01:34.628242][f=0012730] [12730] Event [2712,862.847168,3432]: 0 lost unit Solar Collector [t=00:01:35.207480][f=0012813] [12813] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Conjurer [t=00:01:35.460826][f=0012839] [12839] Event [4030.33643,864.099854,6566.07178]: 0 lost unit Ronin [t=00:01:36.100461][f=0012905] [12905] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:36.142927][f=0012909] [12909] Event [3899.33496,862.973999,6579.32861]: 0 lost unit Ronin [t=00:01:36.426902][f=0012939] [12939] Event [2792,863.665039,3480]: 0 lost unit Solar Collector [t=00:01:36.656847][f=0012963] [12963] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:01:36.757713][f=0012974] [12974] Event [2424,863.238525,760]: 1 lost unit Metal Extractor [t=00:01:38.152284][f=0013128] [13128] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:01:38.461801][f=0013163] [13163] Event [2680,862.833374,776]: 1 lost unit Metal Extractor [t=00:01:39.343403][f=0013271] [13271] Event [3392,863.030823,3680]: 0 finished unit Lotus [t=00:01:39.519474][f=0013293] [13293] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Reaver [t=00:01:40.060749][f=0013361] [13361] Event [2976,863.265991,752]: 1 finished unit Picket [t=00:01:40.509941][f=0013417] [13417] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:40.527882][f=0013419] [13419] Event [3242.45532,862.372192,3595.77832]: 1 lost unit Kodachi [t=00:01:40.611339][f=0013430] [13430] Event [2472,862.963867,840]: 1 lost unit Solar Collector [t=00:01:40.854515][f=0013462] [13462] Event [2384.75586,863.411499,670.456726]: 0 lost unit Ronin [t=00:01:41.262379][f=0013516] [13516] Event [3392,863.030823,3680]: 0 lost unit Lotus [t=00:01:41.428840][f=0013539] [13539] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:41.583348][f=0013559] [13559] Event [3145.50562,862.164001,3637.63672]: 1 lost unit Blitz [t=00:01:42.006546][f=0013614] [13614] Event [2960,863.195068,848]: 1 finished unit Picket [t=00:01:42.339746][f=0013658] [13658] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:42.483794][f=0013677] [13677] Event [3051.25879,862.867432,3525.49878]: 1 lost unit Kodachi [t=00:01:42.688917][f=0013704] [13704] Event [1857.98767,862.974792,6040.30127]: 0 lost unit Conjurer [t=00:01:42.835297][f=0013722] [13722] Event [1752,863.021118,6088]: 0 lost unit Metal Extractor [t=00:01:43.991462][f=0013862] [13862] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Conjurer [t=00:01:44.384623][f=0013908] [13908] Event [2584,863.121826,776]: 1 lost unit Solar Collector [t=00:01:44.808174][f=0013961] [13961] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:44.889941][f=0013971] [13971] Event [2834.32056,862.822998,3748.69165]: 0 lost unit Engineer Commander [t=00:01:44.918674][f=0013975] [13975] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:45.541670][f=0014052] [14052] Event [1988.39233,862.741333,5790.13965]: 0 lost unit Glaive [t=00:01:45.794370][f=0014083] [14083] Event [2976,863.265991,752]: 1 lost unit Picket [t=00:01:46.359487][f=0014154] [14154] Event [3432,863.121826,3624]: 0 lost unit Solar Collector [t=00:01:46.601077][f=0014184] [14184] Event [3448,862.558105,3688]: 0 lost unit Metal Extractor [t=00:01:46.618435][f=0014186] [14186] Event [2960,863.195068,848]: 1 lost unit Picket [t=00:01:47.246167][f=0014264] [14264] Event [1772.34241,862.847168,5433.23291]: 0 lost unit Glaive [t=00:01:47.453942][f=0014291] [14291] Event [3512,862.937317,3672]: 0 lost unit Solar Collector [t=00:01:47.972816][f=0014356] [14356] Event [1830.44653,862.88855,5431.82861]: 0 lost unit Glaive [t=00:01:48.156042][f=0014379] [14379] Event [2888.87061,862.804749,646.768311]: 0 lost unit Ronin [t=00:01:48.384762][f=0014408] [14408] Event [1773.92065,863.082153,5360.1626]: 0 lost unit Glaive [t=00:01:48.592432][f=0014434] [14434] Event [4344.33447,863.688232,1540.5542]: 0 lost unit Glaive [t=00:01:48.772293][f=0014458] [14458] Event [3280,897.145081,864]: 1 lost unit Picket [t=00:01:49.565287][f=0014569] [14569] Event [1896.28455,863.03479,5586.59863]: 0 lost unit Reaver [t=00:01:49.956920][f=0014624] [14624] Event [1968.43115,862.03772,5879.1543]: 0 lost unit Ronin [t=00:01:50.100634][f=0014645] [14645] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:01:50.121253][f=0014647] [14647] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:01:50.166163][f=0014654] [14654] Event [3312,906.382751,928]: 1 finished unit Picket [t=00:01:50.316301][f=0014675] [14675] Event [3312,906.382751,928]: 1 lost unit Picket [t=00:01:50.510622][f=0014702] [14702] Event [3296,908.158875,1024]: 1 lost unit Lotus [t=00:01:51.215532][f=0014811] [14811] Event [2446.62891,862.522278,5830.69482]: 1 lost unit Blitz [t=00:01:51.367332][f=0014834] [14834] Event [2576,964.035767,5936]: 0 lost unit Lotus [t=00:01:52.172112][f=0014962] [14962] Event [2332.56836,862.941589,6229.69873]: 1 lost unit Kodachi [t=00:01:52.428311][f=0015004] [15004] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Reaver [t=00:01:52.917971][f=0015080] [15080] Event [2396.64502,862.789063,6225.43262]: 0 lost unit Knight [t=00:01:53.300298][f=0015139] [15139] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:53.488947][f=0015167] [15167] Event [3480,944.033813,984]: 1 lost unit Wind/Tidal Generator [t=00:01:53.691265][f=0015199] [15199] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:53.832273][f=0015220] [15220] Event [2592,961.724121,6192]: 0 lost unit Lotus [t=00:01:53.937218][f=0015237] [15237] Event [2712,910.40332,6232]: 0 lost unit Wind/Tidal Generator [t=00:01:54.080193][f=0015259] [15259] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:54.168168][f=0015272] [15272] Event [3432,907.65979,1096]: 1 lost unit Metal Extractor [t=00:01:54.202322][f=0015277] [15277] Event [2792,903.816223,6264]: 0 lost unit Wind/Tidal Generator [t=00:01:54.340063][f=0015299] [15299] Event [2784.45923,906.252808,6219.85986]: 0 lost unit Glaive [t=00:01:54.401157][f=0015308] [15308] Event [3416,957.40509,1208]: 1 lost unit Wind/Tidal Generator [t=00:01:54.445012][f=0015315] [15315] Event [2952,877.301025,6328]: 0 lost unit Wind/Tidal Generator [t=00:01:54.600612][f=0015338] [15338] Event [2779.37354,888.013,6316.14355]: 1 lost unit Blitz [t=00:01:54.820298][f=0015374] [15374] Event [3464,946.17157,1176]: 1 lost unit Wind/Tidal Generator [t=00:01:54.877870][f=0015383] [15383] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:54.956463][f=0015395] [15395] Event [3528,956.693237,1016]: 1 lost unit Wind/Tidal Generator [t=00:01:55.085224][f=0015416] [15416] Event [2840,904.055054,5800]: 0 finished unit Caretaker [t=00:01:55.113074][f=0015421] [15421] Event [2721.73315,900.938416,6268.07764]: 1 lost unit Kodachi [t=00:01:55.119027][f=0015422] [15422] Event [2766.14209,908.04303,6153.0376]: 0 lost unit Glaive [t=00:01:55.684382][f=0015511] [15511] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:01:55.686976][f=0015511] [15511] Event [2928,906.698608,6192]: 0 lost unit Lotus [t=00:01:55.702271][f=0015514] [15514] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:01:55.703841][f=0015514] [15514] Event [2918.09741,863.002686,992.701416]: 0 lost unit Ronin [t=00:01:55.869491][f=0015541] [15541] Event [3101.0022,889.350952,1154.80542]: 1 lost unit Blitz [t=00:01:56.168880][f=0015589] [15589] Event [3032,863.7146,6360]: 0 lost unit Wind/Tidal Generator [t=00:01:56.287192][f=0015607] [15607] Event [3600,961.860657,1008]: 1 lost unit Radar Tower [t=00:01:56.305171][f=0015611] [15611] Event [2872,898.105347,6296]: 0 lost unit Wind/Tidal Generator [t=00:01:56.342069][f=0015617] [15617] Event [2831.95825,896.307312,6296.25]: 0 lost unit Glaive [t=00:01:56.800544][f=0015689] [15689] Event [2793.30396,862.872314,6659.43457]: 0 lost unit Glaive [t=00:01:57.058515][f=0015728] [15728] Event [3457.44458,915.983887,1001.91949]: 0 lost unit Knight [t=00:01:58.079630][f=0015881] [15881] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Conjurer [t=00:01:58.674845][f=0015972] [15972] Event [5816,862.371094,6568]: 0 finished unit Metal Extractor [t=00:01:59.137919][f=0016051] [16051] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:01:59.459364][f=0016106] [16106] Event [3016,902.276611,5784]: 0 finished unit Caretaker [t=00:01:59.567737][f=0016125] [16125] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:00.521719][f=0016284] [16284] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Conjurer [t=00:02:00.623843][f=0016302] [16302] Event [3803.2229,862.94635,2692.54126]: 1 lost unit Kodachi [t=00:02:00.852914][f=0016351] [16351] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:01.335913][f=0016449] [16449] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Conjurer [t=00:02:01.705064][f=0016525] [16525] Event [3790.90405,863.073242,2560.64844]: 1 lost unit Blitz [t=00:02:01.752315][f=0016534] [16534] Event [3574.85815,862.983337,2642.55957]: 0 lost unit Reaver [t=00:02:02.050461][f=0016595] [16595] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:02.740848][f=0016734] [16734] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:03.174844][f=0016824] [16824] Event [3432,907.38269,1096]: 1 finished unit Metal Extractor [t=00:02:03.452117][f=0016883] [16883] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:03.613770][f=0016917] [16917] Event [3528,955.536011,1000]: 1 finished unit Wind/Tidal Generator [t=00:02:03.798259][f=0016955] [16955] Event [4824,863.396484,4520]: 0 finished unit Metal Extractor [t=00:02:03.859320][f=0016967] [16967] Event [1752,863.021118,6088]: 0 finished unit Metal Extractor [t=00:02:04.048434][f=0017007] [17007] Event [3480,961.103821,952]: 1 finished unit Wind/Tidal Generator [t=00:02:04.156702][f=0017030] [17030] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:04.429466][f=0017085] [17085] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:04.513415][f=0017103] [17103] Event [3576,955.294495,1016]: 1 finished unit Wind/Tidal Generator [t=00:02:04.535540][f=0017106] [17106] Event [2268.09497,863.065186,4292.68066]: 1 lost unit Kodachi [t=00:02:04.581777][f=0017114] [17114] Event [5494.70166,862.756042,6609.44775]: 0 lost unit Ronin [t=00:02:04.616027][f=0017121] [17121] Event [5310.43359,862.817993,6460.98291]: 1 lost unit Blitz [t=00:02:04.820981][f=0017163] [17163] Event [4976,973.776978,6096]: 0 finished unit Radar Tower [t=00:02:04.893999][f=0017180] [17180] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Sling [t=00:02:05.010057][f=0017203] [17203] Event [2205.3125,862.770813,4617.87598]: 1 lost unit Kodachi [t=00:02:05.307492][f=0017266] [17266] Event [3048,862.685242,6392]: 0 finished unit Wind/Tidal Generator [t=00:02:05.343434][f=0017273] [17273] Event [2066.8147,863.15625,4793.65771]: 0 lost unit Glaive [t=00:02:05.668560][f=0017338] [17338] Event [3448,945.810242,1192]: 1 finished unit Wind/Tidal Generator [t=00:02:05.869694][f=0017378] [17378] Event [1965.93982,863.265991,4845.36914]: 0 lost unit Reaver [t=00:02:06.292649][f=0017462] [17462] Event [3400,954.713623,1224]: 1 finished unit Wind/Tidal Generator [t=00:02:06.420235][f=0017488] [17488] Event [4976,973.776978,6096]: 0 lost unit Radar Tower [t=00:02:06.592523][f=0017522] [17522] Event [2952,864.30249,6392]: 0 finished unit Wind/Tidal Generator [t=00:02:06.768564][f=0017556] [17556] Event [2050.94043,862.959106,5178.60449]: 1 lost unit Kodachi [t=00:02:06.914102][f=0017581] [17581] Event [3352,964.411011,1240]: 1 finished unit Wind/Tidal Generator [t=00:02:07.607472][f=0017710] [17710] Event [2228.7937,863.13562,5305.40381]: 0 lost unit Knight [t=00:02:07.635454][f=0017716] [17716] Event [1400,862.718994,6104]: 0 finished unit Metal Extractor [t=00:02:07.863074][f=0017757] [17757] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:08.119782][f=0017804] [17804] Event [2872,879.09314,6344]: 0 finished unit Wind/Tidal Generator [t=00:02:08.136029][f=0017807] [17807] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:08.177275][f=0017814] [17814] Event [1500.88367,863.069946,4979.01855]: 0 lost unit Ronin [t=00:02:08.329374][f=0017843] [17843] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:08.539008][f=0017880] [17880] Event [1304.66125,862.993652,4860.104]: 0 lost unit Ronin [t=00:02:08.940080][f=0017949] [17949] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:09.642102][f=0018063] [18063] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:09.708663][f=0018073] [18073] Event [2743.47363,863.028198,733.622803]: 0 lost unit Glaive [t=00:02:09.808602][f=0018090] [18090] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:10.099682][f=0018137] [18137] Event [4250.85498,862.700867,5911.81396]: 0 lost unit Ronin [t=00:02:10.264765][f=0018164] [18164] Event [2415.1394,864.204163,5213.19092]: 0 lost unit Ronin [t=00:02:10.596638][f=0018217] [18217] Event [2792,889.318237,6312]: 0 finished unit Wind/Tidal Generator [t=00:02:10.685849][f=0018232] [18232] Event [2479.59399,881.356873,5338.43311]: 0 lost unit Ronin [t=00:02:11.347931][f=0018348] [18348] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Reaver [t=00:02:11.375385][f=0018353] [18353] Event [2680,862.545288,776]: 1 finished unit Metal Extractor [t=00:02:11.425322][f=0018361] [18361] Event [2814.9856,862.663818,4927.37354]: 1 lost unit Kodachi [t=00:02:11.482839][f=0018371] [18371] Event [2984,862.92041,5016]: 0 lost unit Metal Extractor [t=00:02:11.703392][f=0018411] [18411] Event [2712,901.128662,6264]: 0 finished unit Wind/Tidal Generator [t=00:02:11.836303][f=0018434] [18434] Event [3120,863.281982,5024]: 0 lost unit Picket [t=00:02:12.216445][f=0018502] [18502] Event [5616,862.631958,6464]: 0 finished unit Lotus [t=00:02:12.323922][f=0018520] [18520] Event [3184,863.426208,5072]: 0 lost unit Lotus [t=00:02:12.658903][f=0018580] [18580] Event [3264,862.941772,5024]: 0 lost unit Picket [t=00:02:13.051633][f=0018650] [18650] Event [3336,863.15155,5128]: 0 lost unit Metal Extractor [t=00:02:13.195194][f=0018676] [18676] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:13.316112][f=0018698] [18698] Event [2632,968.330383,6216]: 0 finished unit Wind/Tidal Generator [t=00:02:13.665029][f=0018760] [18760] Event [4342.90381,862.742981,3586.00586]: 0 lost unit Glaive [t=00:02:14.231980][f=0018860] [18860] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:14.474983][f=0018903] [18903] Event [3723.48047,863.250793,4981.00977]: 0 lost unit Glaive [t=00:02:14.725615][f=0018948] [18948] Event [2424,862.948608,760]: 1 finished unit Metal Extractor [t=00:02:15.584279][f=0019096] [19096] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:15.804491][f=0019135] [19135] Event [4824,863.396484,4520]: 0 lost unit Metal Extractor [t=00:02:15.807029][f=0019135] [19135] Event [4952,862.718994,4184]: 0 lost unit Metal Extractor [t=00:02:15.824364][f=0019138] [19138] Event [2600,861.954224,760]: 1 finished unit Solar Collector [t=00:02:16.277395][f=0019216] [19216] Event [4420.1875,863.395874,4624.18311]: 0 lost unit Glaive [t=00:02:16.704378][f=0019292] [19292] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:17.089141][f=0019365] [19365] Event [4295.45459,862.718994,5072.37354]: 1 lost unit Blitz [t=00:02:17.192371][f=0019386] [19386] Event [4073.88721,862.985413,5002.22021]: 0 lost unit Reaver [t=00:02:17.219726][f=0019391] [19391] Event [2440,862.303467,872]: 1 finished unit Solar Collector [t=00:02:17.515081][f=0019448] [19448] Event [4400,864.205139,1291.99988]: 1 finished unit Welder [t=00:02:17.767625][f=0019497] [19497] Event [4004.52759,863.048218,5003.69873]: 1 lost unit Blitz [t=00:02:18.359726][f=0019612] [19612] Event [3868.19458,857.925903,4911.56592]: 0 lost unit Knight [t=00:02:18.781110][f=0019694] [19694] Event [5800,862.765198,2104]: 0 finished unit Metal Extractor [t=00:02:19.204113][f=0019774] [19774] Event [4298.03857,862.740479,5096.63477]: 0 lost unit Knight [t=00:02:19.310187][f=0019802] [19802] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:19.456113][f=0019834] [19834] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:20.361773][f=0020020] [20020] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:21.840634][f=0020317] [20317] Event [2536,863.007324,6360]: 0 finished unit Storage [t=00:02:21.911849][f=0020331] [20331] Event [2432,941.474915,5488]: 0 finished unit Radar Tower [t=00:02:22.123069][f=0020373] [20373] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:22.203192][f=0020389] [Fine] Allies: no storage sadde [t=00:02:22.309732][f=0020410] [20410] Event [184,861.677551,5368]: 0 finished unit Metal Extractor [t=00:02:22.420257][f=0020432] [20432] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:23.351372][f=0020627] [20627] Event [5976,862.749634,1784]: 0 finished unit Metal Extractor [t=00:02:23.843179][f=0020733] [20733] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:24.178870][f=0020805] [20805] Event [5712,863.118774,2000]: 0 lost unit Lotus [t=00:02:24.250140][f=0020823] [20823] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:24.839847][f=0020951] [20951] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:25.575330][f=0021115] [21115] Event [376,862.819702,5080]: 0 finished unit Metal Extractor [t=00:02:25.872263][f=0021182] [21182] Event [2728,862.822266,2024]: 1 finished unit Metal Extractor [t=00:02:25.970613][f=0021204] [21204] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:26.351971][f=0021288] [21288] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:26.684438][f=0021363] [21363] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:26.702193][f=0021366] [21366] Event [5760,863.362549,2000]: 1 finished unit Lotus [t=00:02:26.808235][f=0021390] [21390] Event [5914.28027,863.109314,1716.52405]: 0 lost unit Conjurer [t=00:02:26.838908][f=0021397] [21397] Event [2471.54395,863.032471,4345.03809]: 0 lost unit Knight [t=00:02:26.979826][f=0021428] [21428] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:27.003819][f=0021433] [21433] Event [2824,861.841309,2056]: 1 finished unit Solar Collector [t=00:02:27.029998][f=0021438] [21438] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:27.305352][f=0021498] [21498] Event [5824,862.689209,1792]: 0 lost unit Lotus [t=00:02:27.494097][f=0021538] [21538] Event [2799.42139,863.288757,3943.75879]: 0 lost unit Knight [t=00:02:27.693290][f=0021578] [21578] Event [2909.12598,862.641968,4055.10254]: 1 lost unit Blitz [t=00:02:27.882766][f=0021621] [21621] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Reaver [t=00:02:28.069927][f=0021662] [21662] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:28.180726][f=0021685] [21685] Event [5800,862.765198,2104]: 0 lost unit Metal Extractor [t=00:02:28.218661][f=0021694] [21694] Event [3061.62036,862.410034,3941.5896]: 0 lost unit Knight [t=00:02:28.373877][f=0021730] [21730] Event [2984,862.228088,2088]: 1 finished unit Solar Collector [t=00:02:28.501062][f=0021760] [21760] Event [3177.63672,862.886902,4344.52197]: 0 lost unit Glaive [t=00:02:28.606609][f=0021783] [21783] Event [5976,862.749634,1784]: 0 lost unit Metal Extractor [t=00:02:28.882439][f=0021838] [21838] Event [3172.11768,862.804565,4366.10498]: 0 lost unit Glaive [t=00:02:29.140483][f=0021890] [21890] Event [4400,864.205139,1291.99988]: 1 finished unit Welder [t=00:02:29.709621][f=0022002] [22002] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:29.944624][f=0022048] [22048] Event [3080,862.465942,2104]: 1 finished unit Metal Extractor [t=00:02:30.071887][f=0022072] [22072] Event [2984,862.581665,5016]: 0 finished unit Metal Extractor [t=00:02:30.406333][f=0022138] [22138] Event [3214.83398,862.836914,4723.25]: 1 lost unit Kodachi [t=00:02:30.976200][f=0022251] [22251] Event [2330.54248,863.289673,4895.39355]: 0 lost unit Glaive [t=00:02:31.078009][f=0022271] [22271] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:31.246480][f=0022306] [22306] Event [2058.16895,863.273438,4906.73877]: 0 lost unit Conjurer [t=00:02:31.411837][f=0022339] [22339] Event [5800,862.436218,2104]: 1 finished unit Metal Extractor [t=00:02:31.560816][f=0022368] [22368] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:31.739553][f=0022403] [22403] Event [1952.823,862.706909,3977.07422]: 1 lost unit Blitz [t=00:02:32.061653][f=0022469] [22469] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:32.070445][f=0022470] [22470] Event [5720,861.938477,6664]: 0 finished unit Stinger [t=00:02:32.198654][f=0022494] [22494] Event [1911.51453,862.912109,4074.10986]: 0 lost unit Knight [t=00:02:32.474946][f=0022552] i got told tanks cant beat knight [t=00:02:32.600846][f=0022575] haha [t=00:02:32.754697][f=0022605] [22605] Event [5800,862.436218,2104]: 1 lost unit Metal Extractor [t=00:02:32.835272][f=0022620] [22620] Event [1568.9458,863.921814,3856.29956]: 0 lost unit Knight [t=00:02:33.580090][f=0022764] [22764] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:33.867005][f=0022818] [22818] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:34.031013][f=0022848] [22848] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:34.533488][f=0022942] [22942] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:34.632625][f=0022961] [22961] Event [5760,863.362549,2000]: 1 lost unit Lotus [t=00:02:34.962724][f=0023021] [23021] Event [3336,862.812805,5128]: 0 finished unit Metal Extractor [t=00:02:35.100587][f=0023046] [23046] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:35.251552][f=0023071] [23071] Event [2394.61206,863.120605,4961.37988]: 1 lost unit Kodachi [t=00:02:35.568561][f=0023128] [23128] Event [2552.44751,862.866028,5001.2251]: 0 lost unit Reaver [t=00:02:35.690705][f=0023150] [23150] Event [2470.83301,863.213867,4903.78955]: 0 lost unit Conjurer [t=00:02:35.697659][f=0023151] [23151] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:35.740744][f=0023159] [23159] Event [5514.16943,868.379761,2334.76294]: 0 lost unit Ronin [t=00:02:35.834128][f=0023177] [23177] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:35.892597][f=0023188] [23188] Event [2464.25854,864.039368,5159.97266]: 0 lost unit Glaive [t=00:02:36.280812][f=0023256] [23256] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:36.515624][f=0023298] [23298] Event [2660.33716,863.432434,4915.69922]: 1 lost unit Blitz [t=00:02:36.628705][f=0023317] [23317] Event [2636.73755,863.354919,4947.73877]: 1 lost unit Blitz [t=00:02:36.653704][f=0023322] [23322] Event [6000.2959,862.889038,2460.65381]: 0 lost unit Ronin [t=00:02:36.666968][f=0023324] [23324] Event [2611.45117,863.070129,4984.84277]: 0 lost unit Knight [t=00:02:36.881909][f=0023361] [23361] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:37.010461][f=0023382] [23382] Event [2714.54761,873.666016,5133.36279]: 0 lost unit Ronin [t=00:02:37.014302][f=0023382] [23382] Event [2704.64844,863.109009,4869.29932]: 1 lost unit Kodachi [t=00:02:37.092265][f=0023395] [23395] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:37.578371][f=0023473] [23473] Event [2667.81519,870.149841,5109.87012]: 1 lost unit Blitz [t=00:02:37.583698][f=0023474] [23474] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Sling [t=00:02:38.121916][f=0023560] [23560] Event [2762.427,870.052795,5229.60303]: 0 lost unit Knight [t=00:02:38.362405][f=0023599] [23599] Event [2785.16479,864.038818,5124.12891]: 0 lost unit Ronin [t=00:02:38.763878][f=0023664] [23664] Event [4520,862.485474,1400]: 1 finished unit Caretaker [t=00:02:39.209456][f=0023732] [23732] Event [1272,863.121826,2744]: 1 finished unit Metal Extractor [t=00:02:39.271555][f=0023742] [23742] Event [2985.90088,855.214661,4632.53613]: 0 lost unit Knight [t=00:02:39.378667][f=0023756] [23756] Event [2975.0271,863.336365,4836.26807]: 1 lost unit Kodachi [t=00:02:39.443832][f=0023767] [23767] Event [2984,862.581665,5016]: 0 lost unit Metal Extractor [t=00:02:39.530262][f=0023781] [23781] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:39.615145][f=0023794] [23794] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:39.903747][f=0023838] [23838] Event [4976,976.00647,6080]: 0 finished unit Radar Tower [t=00:02:40.091338][f=0023866] [23866] Event [3336,862.812805,5128]: 0 lost unit Metal Extractor [t=00:02:40.094342][f=0023867] [23867] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:40.588870][f=0023943] [23943] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:40.968182][f=0024003] [24003] Event [4504,862.081299,1320]: 1 finished unit Caretaker [t=00:02:41.008441][f=0024010] [24010] Event [1208,862.819702,2840]: 1 finished unit Solar Collector [t=00:02:41.058551][f=0024018] [24018] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:41.484942][f=0024087] [24087] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:41.518945][f=0024093] [24093] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:42.092019][f=0024187] [24187] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:42.651553][f=0024280] [24280] Event [1192,862.732666,2968]: 1 finished unit Solar Collector [t=00:02:42.651828][f=0024280] [24280] Event [4400,864.205139,1291.99988]: 1 finished unit Welder [t=00:02:42.715879][f=0024291] [24291] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:42.789818][f=0024302] [24302] Event [5299.95313,863.606445,3378.98975]: 0 lost unit Sling [t=00:02:43.012074][f=0024343] [24343] Event [4219.10986,862.9104,5116.62109]: 0 lost unit Glaive [t=00:02:43.299090][f=0024396] [24396] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:43.434843][f=0024421] [24421] Event [4256.14063,863.073914,5145.30127]: 0 lost unit Glaive [t=00:02:43.677072][f=0024466] [24466] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:43.724230][f=0024475] [24475] Event [4390.01465,865.361267,5080.81396]: 1 lost unit Blitz [t=00:02:44.093287][f=0024543] [24543] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:44.267631][f=0024575] [24575] Event [1192,863.007324,3064]: 1 finished unit Metal Extractor [t=00:02:44.499934][f=0024618] [24618] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:44.755702][f=0024665] [24665] Event [5800,862.14447,2104]: 1 finished unit Metal Extractor [t=00:02:44.899400][f=0024693] [24693] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:44.932579][f=0024700] [24700] Event [4870.15039,862.74707,4887.96582]: 0 lost unit Conjurer [t=00:02:44.947560][f=0024702] [24702] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:45.283289][f=0024768] [24768] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:45.339673][f=0024779] [24779] Event [1288,862.631958,3112]: 1 finished unit Solar Collector [t=00:02:45.476232][f=0024805] [24805] Event [4664,920.214111,1432]: 1 finished unit Wind/Tidal Generator [t=00:02:45.672573][f=0024843] [24843] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:46.060609][f=0024918] [24918] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:46.207440][f=0024947] [24947] Event [5864,863.229065,2056]: 1 finished unit Solar Collector [t=00:02:46.295017][f=0024964] [24964] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:46.448246][f=0024993] [24993] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:46.454288][f=0024994] [24994] Event [4712,933.626587,1400]: 1 finished unit Wind/Tidal Generator [t=00:02:46.756883][f=0025053] [25053] Event [1192,862.18335,3176]: 1 finished unit Solar Collector [t=00:02:46.827090][f=0025067] [25067] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:47.181266][f=0025142] [25142] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:47.538947][f=0025217] [25217] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:47.657517][f=0025243] [25243] Event [1112,862.963867,3080]: 1 finished unit Solar Collector [t=00:02:47.840143][f=0025279] [25279] Event [4760,922.626465,1368]: 1 finished unit Wind/Tidal Generator [t=00:02:47.899074][f=0025292] [25292] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:48.002273][f=0025313] [25313] Event [3666.78491,863.262451,5344.05957]: 1 lost unit Kodachi [t=00:02:48.044673][f=0025322] [25322] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:48.195070][f=0025353] [25353] Event [5896,862.900085,1896]: 1 finished unit Solar Collector [t=00:02:48.337683][f=0025383] [25383] Event [2984,862.254517,5016]: 0 finished unit Metal Extractor [t=00:02:48.352638][f=0025385] [25385] Event [4808,929.767578,1336]: 1 finished unit Wind/Tidal Generator [t=00:02:48.497873][f=0025410] [25410] Event [3535.55444,863.031372,5498.00195]: 0 lost unit Knight [t=00:02:48.600061][f=0025431] [25431] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:48.767000][f=0025458] [25458] Event [3438.33862,862.625916,5678.39355]: 0 lost unit Glaive [t=00:02:48.926560][f=0025485] [25485] Event [1144,862.963867,2728]: 1 finished unit Solar Collector [t=00:02:49.185587][f=0025536] [25536] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:49.404630][f=0025577] [25577] Event [5976,862.421265,1784]: 1 finished unit Metal Extractor [t=00:02:49.486637][f=0025593] [25593] Event [3635.08472,857.540161,5897.5874]: 0 lost unit Knight [t=00:02:49.615160][f=0025614] [25614] Event [3625.62451,861.745911,6046.49414]: 0 lost unit Ronin [t=00:02:49.777424][f=0025648] [25648] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Sling [t=00:02:49.857454][f=0025663] [25663] Event [3853.2019,863.394653,6115.85352]: 1 lost unit Kodachi [t=00:02:49.869415][f=0025665] [25665] Event [4856,927.26593,1320]: 1 finished unit Wind/Tidal Generator [t=00:02:49.993600][f=0025689] [25689] Event [3712,862.74646,6288]: 0 lost unit Lotus [t=00:02:50.021910][f=0025694] [25694] Event [1372.18054,862.76825,2923.95239]: 0 lost unit Glaive [t=00:02:50.180894][f=0025726] [25726] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:50.195787][f=0025729] [25729] Event [3672,863.453064,6392]: 0 lost unit Metal Extractor [t=00:02:50.428622][f=0025774] [25774] Event [4904,929.623413,1384]: 1 finished unit Wind/Tidal Generator [t=00:02:50.537580][f=0025796] [25796] Event [3710.42969,862.626526,6069.34766]: 0 lost unit Glaive [t=00:02:50.626644][f=0025815] [25815] Event [3728.28223,862.846191,6112.7373]: 0 lost unit Glaive [t=00:02:50.766238][f=0025844] [25844] Event [3679.65942,862.797241,6421.64404]: 1 lost unit Kodachi [t=00:02:50.947958][f=0025874] [25874] Event [3520,863.017273,6464]: 0 lost unit Lotus [t=00:02:50.991809][f=0025884] [25884] Event [3655.87598,862.97467,6210.75]: 0 lost unit Glaive [t=00:02:51.129734][f=0025914] [25914] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:51.172696][f=0025921] [25921] Event [3432,862.906616,6504]: 0 lost unit Wind/Tidal Generator [t=00:02:51.200104][f=0025926] [25926] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Knight [t=00:02:51.362646][f=0025952] [25952] Event [4952,930.028564,1432]: 1 finished unit Wind/Tidal Generator [t=00:02:51.474541][f=0025971] [25971] Event [3756.60205,863.032349,6078.53857]: 0 lost unit Ronin [t=00:02:51.641215][f=0025999] [25999] Event [3352,863.134033,6472]: 0 lost unit Wind/Tidal Generator [t=00:02:51.711615][f=0026011] [26011] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:51.711877][f=0026011] [26011] Event [3448,862.190063,3688]: 1 finished unit Metal Extractor [t=00:02:51.718632][f=0026012] [26012] Event [1553.87756,862.340332,2935.82178]: 0 lost unit Glaive [t=00:02:51.797753][f=0026025] [26025] Event [1392,862.790527,2912]: 1 lost unit Lotus [t=00:02:51.921446][f=0026045] [26045] Event [3765.39355,862.935608,6097.1875]: 0 lost unit Ronin [t=00:02:52.056458][f=0026068] [26068] Event [3432,863.064575,6360]: 0 lost unit Metal Extractor [t=00:02:52.108867][f=0026077] [26077] Event [3272,863.392639,6440]: 0 lost unit Wind/Tidal Generator [t=00:02:52.166716][f=0026087] [26087] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:52.453215][f=0026134] [26134] Event [3192,863.436157,6408]: 0 lost unit Wind/Tidal Generator [t=00:02:52.621230][f=0026162] [26162] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:52.769373][f=0026186] [26186] Event [5000,930.779297,1480]: 1 finished unit Wind/Tidal Generator [t=00:02:52.863176][f=0026201] [26201] Event [3719.17212,862.528015,5907.17139]: 0 lost unit Ronin [t=00:02:52.929616][f=0026212] [26212] Event [3230.85254,862.438171,6380.89551]: 0 lost unit Glaive [t=00:02:53.092938][f=0026236] [26236] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Glaive [t=00:02:53.151848][f=0026244] [26244] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:53.328235][f=0026271] [26271] Event [1296,862.833374,2928]: 1 finished unit Lotus [t=00:02:53.377541][f=0026279] [26279] Event [3650.91626,862.538269,5743.4209]: 0 lost unit Ronin [t=00:02:53.385049][f=0026280] [26280] Event [3608,863.224792,6472]: 0 lost unit Solar Collector [t=00:02:53.391365][f=0026281] [26281] Event [1056,862.545044,3184]: 0 finished unit Lotus [t=00:02:53.486893][f=0026295] [26295] Event [3528,862.96875,6408]: 0 lost unit Solar Collector [t=00:02:53.723449][f=0026330] [26330] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:53.893227][f=0026355] [26355] Event [3336,862.485657,5128]: 0 finished unit Metal Extractor [t=00:02:54.133158][f=0026391] [26391] Event [3112,863.3255,6376]: 0 lost unit Wind/Tidal Generator [t=00:02:54.232542][f=0026406] [26406] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:54.290511][f=0026415] [26415] Event [2973.72363,862.733276,2334.69092]: 0 lost unit Glaive [t=00:02:54.302922][f=0026416] [26416] Event [3151.72363,863.00531,6555.09033]: 0 lost unit Glaive [t=00:02:54.387223][f=0026428] [26428] Event [2998.46704,863.145447,2285.77197]: 0 lost unit Glaive [t=00:02:54.427729][f=0026435] [26435] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:54.428611][f=0026435] [26435] Event [5032,922.40448,1576]: 1 finished unit Wind/Tidal Generator [t=00:02:54.508943][f=0026446] [26446] Event [3048,862.518616,6392]: 0 lost unit Wind/Tidal Generator [t=00:02:54.640013][f=0026465] [26465] Event [3034.53564,861.704285,6356.21045]: 0 lost unit Glaive [t=00:02:54.661988][f=0026468] [26468] Event [3336,863.433838,3704]: 1 finished unit Solar Collector [t=00:02:54.666689][f=0026469] [26469] Event [2952,864.525269,6392]: 0 lost unit Wind/Tidal Generator [t=00:02:54.681782][f=0026472] [26472] Event [3104.70142,863.253967,2190.20923]: 0 lost unit Glaive [t=00:02:54.721862][f=0026478] [26478] Event [3098.18799,863.032349,2182.14136]: 0 lost unit Glaive [t=00:02:54.774288][f=0026484] [26484] Event [2872,879.24939,6344]: 0 lost unit Wind/Tidal Generator [t=00:02:54.790269][f=0026486] [26486] Event [3133.18286,863.203003,2183.71484]: 0 lost unit Glaive [t=00:02:54.867600][f=0026499] [26499] Event [3121.09619,862.806641,2165.81079]: 0 lost unit Glaive [t=00:02:54.914082][f=0026506] [26506] Event [3134.97021,862.918518,2180.47559]: 0 lost unit Glaive [t=00:02:54.961259][f=0026514] [26514] Event [3131.86816,862.954529,2168.32983]: 0 lost unit Glaive [t=00:02:55.053104][f=0026527] [26527] Event [2983.07544,863.212769,6726.88574]: 0 lost unit Glaive [t=00:02:55.135947][f=0026540] [26540] Event [2936.01465,905.760193,5926.3999]: 0 finished unit Ronin [t=00:02:55.186432][f=0026547] [26547] Event [2792,889.318237,6312]: 0 lost unit Wind/Tidal Generator [t=00:02:55.287996][f=0026562] [26562] Event [4400,864.205139,1291.99988]: 1 finished unit Welder [t=00:02:55.479177][f=0026590] [26590] Event [4984,911.205322,1608]: 1 finished unit Wind/Tidal Generator [t=00:02:55.581050][f=0026604] [26604] Event [1056,862.545044,3184]: 0 lost unit Lotus [t=00:02:55.829853][f=0026640] [26640] Event [undefined]: Skel resigned [t=00:02:55.830149][f=0026640] game_message: Skel has been destroyed! [t=00:02:55.830330][f=0026640] game_message: Mudosaka wins! [t=00:02:55.830786][f=0026640] Submitting stats [t=00:02:55.841348][f=0026640] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:55.845186][f=0026640] Part| Total Time|Time of the last 0.5s [t=00:02:55.845212][f=0026640] Draw 35761.56ms 13.69% [t=00:02:55.845225][f=0026640] Lua::Callins::Synced 24800.33ms 28.17% [t=00:02:55.845244][f=0026640] Lua::Callins::Unsynced 53359.16ms 20.98% [t=00:02:55.845256][f=0026640] Lua::CollectGarbage::Synced 577.46ms 0.20% [t=00:02:55.845268][f=0026640] Lua::CollectGarbage::Unsynced 1416.52ms 0.50% [t=00:02:55.845279][f=0026640] Misc::Profiler::AddTime 164.63ms 0.00% [t=00:02:55.845290][f=0026640] Sim 85958.70ms 73.63% [t=00:02:55.846964][f=0026640] [26640] Received game_message: Skel has been destroyed! [t=00:02:55.848041][f=0026640] [26640] Received game_message: Mudosaka wins! [t=00:02:55.867190][f=0026641] [26641] Game End Stats Header: 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48,6665,7165,7165,6665,2026.78125,963.8125,963.8125,2026.78125,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,10205.7686,11346.0479,11346.0479,10205.7686,360,90,90,360,43.4813232,32.1895447,32.1895447,43.4813232,110,1275,1275,110,38.2059746,22.867939,22.867939,38.2059746,2030,3380,3380,2030,8668.2998,10169.834,10169.834,8668.2998,4165,2420,2420,4165,11204.834,8681.2998,8681.2998,11204.834,1409.82556,863.206543,863.206543,1409.82556,11998.0723,11116.2178,11116.2178,11998.0723 [t=00:02:55.872462][f=0026641] [26641] Game End Stats Values: 49,6390,7410,7410,6390,2058.47412,1005.94165,1005.94165,2058.47412,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,10564.0742,12315.8652,12315.8652,10564.0742,360,180,180,360,44.0974503,33.1123734,33.1123734,44.0974503,110,1275,1275,110,38.7295647,28.4559422,28.4559422,38.7295647,1875,3380,3380,1875,8968.2998,11044.001,11044.001,8968.2998,4045,2575,2575,4045,12079.001,8981.2998,8981.2998,12079.001,1513.30029,917.026062,917.026062,1513.30029,12967.8896,11532.6045,11532.6045,12967.8896 [t=00:02:55.872570][f=0026641] [26641] Game End Stats Values: 50,6300,7920,7920,6300,2086.46484,1039.94861,1039.94861,2086.46484,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,10621.5742,12776.9229,12776.9229,10621.5742,360,180,180,360,44.4541435,36.0045319,36.0045319,44.4541435,110,1275,1275,110,34.7671776,32.3504715,32.3504715,34.7671776,1955,3550,3550,1955,8968.2998,11694.001,11694.001,8968.2998,3875,2915,2915,3875,12729.001,8981.2998,8981.2998,12729.001,1597.44641,1035.02612,1035.02612,1597.44641,13428.9473,11592.5273,11592.5273,13428.9473 [t=00:02:55.872679][f=0026641] [26641] Game End Stats Values: 51,6650,8005,8005,6650,2130.62793,1065.8949,1065.8949,2130.62793,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,11199.915,13459.2275,13459.2275,11199.915,810,180,180,810,41.6714668,35.0454102,35.0454102,41.6714668,110,1275,1275,110,34.1764526,32.106411,32.106411,34.1764526,1890,3550,3550,1890,9438.2998,12229.001,12229.001,9438.2998,3840,3000,3000,3840,13264.001,9451.2998,9451.2998,13264.001,1651.93311,1107.02612,1107.02612,1651.93311,14119.7686,12198.3633,12198.3633,14119.7686 [t=00:02:55.872765][f=0026641] [26641] Game End Stats Values: 52,6805,8220,8220,6805,2159.40942,1119.49634,1119.49634,2159.40942,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,11369.0156,13792.3994,13792.3994,11369.0156,810,180,180,810,38.8887978,33.2862854,33.2862854,38.8887978,110,1275,1275,110,36.2799416,37.0733719,37.0733719,36.2799416,2045,3850,3850,2045,9523.2998,12579.001,12579.001,9523.2998,3840,2915,2915,3840,13614.001,9536.2998,9536.2998,13614.001,1749.07605,1232.77612,1232.77612,1749.07605,14452.9404,12395.002,12395.002,14452.9404 [t=00:02:55.872855][f=0026641] [26641] Game End Stats Values: 53,6235,7660,7660,6235,2195.52954,1155.04028,1155.04028,2195.52954,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,12213.5088,14880.4141,14880.4141,12213.5088,810,90,90,810,37.4245872,32.3606529,32.3606529,37.4245872,110,1275,1275,110,38.7447014,33.319603,33.319603,38.7447014,1510,3380,3380,1510,10553.2998,13594.001,13594.001,10553.2998,3805,2915,2915,3805,14629.001,10566.2998,10566.2998,14629.001,1852.71741,1317.52612,1317.52612,1852.71741,15575.7686,13424.9238,13424.9238,15575.7686 [t=00:02:55.872951][f=0026641] [26641] Game End Stats Values: 54,5865,7755,7755,5865,2213.23218,1160.29602,1160.29602,2213.23218,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,12608.2207,15673.2178,15673.2178,12608.2207,810,90,90,810,34.7621651,30.7618389,30.7618389,34.7621651,165,1275,1275,165,33.0901718,28.2070541,28.2070541,33.0901718,1170,3210,3210,1170,11023.2998,14469.001,14469.001,11023.2998,3720,3180,3180,3720,15504.001,11036.2998,11036.2998,15504.001,1885.3761,1365.52612,1365.52612,1885.3761,16371.8604,13841.8369,13841.8369,16371.8604 [t=00:02:55.873129][f=0026641] [26641] Game End Stats Values: 55,6220,8430,8430,6220,2241.39038,1168.97974,1168.97974,2241.39038,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,12608.2207,15718.3623,15718.3623,12608.2207,810,90,90,810,35.7321739,32.6945839,32.6945839,35.7321739,165,1275,1275,165,32.0938911,35.5956306,35.5956306,32.0938911,1610,3380,3380,1610,11023.2998,14554.001,14554.001,11023.2998,3635,3685,3685,3635,15589.001,11036.2998,11036.2998,15589.001,1957.02527,1491.02612,1491.02612,1957.02527,16417.002,13841.8369,13841.8369,16417.002 [t=00:02:55.873225][f=0026641] [26641] Game End Stats Values: 56,6220,8600,8600,6220,2283.36841,1187.04932,1187.04932,2283.36841,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,12630.1143,16082.5889,16082.5889,12630.1143,810,90,90,810,40.5658302,38.2131233,38.2131233,40.5658302,165,1275,1275,165,33.248558,38.1213226,38.1213226,33.248558,1730,3380,3380,1730,11323.2998,14904.001,14904.001,11323.2998,3515,3855,3855,3515,15939.001,11336.2998,11336.2998,15939.001,2032.00696,1619.11218,1619.11218,2032.00696,16781.2266,13863.7305,13863.7305,16781.2266 [t=00:02:55.873318][f=0026641] [26641] Game End Stats Values: 57,6610,9050,9050,6610,2332.11304,1205.89758,1205.89758,2332.11304,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,12630.1143,16082.5889,16082.5889,12630.1143,810,90,90,810,41.7932625,43.9128418,43.9128418,41.7932625,165,1275,1275,165,29.5885448,41.4398117,41.4398117,29.5885448,2120,3550,3550,2120,11323.2998,14904.001,14904.001,11323.2998,3515,4135,4135,3515,15939.001,11336.2998,11336.2998,15939.001,2040.50488,1745.61218,1745.61218,2040.50488,16781.2266,13863.7305,13863.7305,16781.2266 [t=00:02:55.873439][f=0026641] [26641] Game End Stats Values: 58,6250,9545,9545,6250,2419.75122,1271.08704,1271.08704,2419.75122,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,13232.2871,16936.2031,16936.2031,13232.2871,810,90,90,810,48.7596016,58.8362427,58.8362427,48.7596016,165,1275,1275,165,35.9214439,42.3159676,42.3159676,35.9214439,1675,3680,3680,1675,11493.2998,15759.001,15759.001,11493.2998,3600,4500,4500,3600,16818,11506.2998,11506.2998,16818,2079.01831,1829.61218,1829.61218,2079.01831,17689.3613,14542.8281,14542.8281,17689.3613 [t=00:02:55.873534][f=0026641] [26641] Game End Stats Values: 59,5770,9865,9865,5770,2458.61133,1370.40747,1370.40747,2458.61133,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,13630.3447,17927.3047,17927.3047,13630.3447,630,90,90,630,45.5228233,63.3416481,63.3416481,45.5228233,165,1275,1275,165,34.9473953,46.3580246,46.3580246,34.9473953,1650,3810,3810,1650,11898.0996,16629,16629,11898.0996,3325,4690,4690,3325,17778,11911.0996,11911.0996,17778,2174.0647,1920.11218,1920.11218,2174.0647,18755.8906,15061.332,15061.332,18755.8906 [t=00:02:55.873638][f=0026641] [26641] Game End Stats Values: 60,5035,10565,10565,5035,2475.94287,1480.68188,1480.68188,2475.94287,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,14080.9043,19181.1738,19181.1738,14080.9043,720,180,180,720,32.6247177,64.1904068,64.1904068,32.6247177,165,1275,1275,165,30.8499184,44.9682961,44.9682961,30.8499184,1090,4280,4280,1090,11898.0996,17939,17939,11898.0996,3060,4830,4830,3060,19088,11911.0996,11911.0996,19088,2265.77612,1932.11218,1932.11218,2265.77612,20045.2305,15537.4863,15537.4863,20045.2305 [t=00:02:55.873734][f=0026641] [26641] Game End Stats Values: 61,4945,10785,10785,4945,2485.86279,1518.08594,1518.08594,2485.86279,0,0,0,0,0,0,0,0,2235.57617,0,0,2235.57617,14211.8154,19245.8477,19245.8477,14211.8154,630,180,180,630,27.2688885,69.6324387,69.6324387,27.2688885,165,1275,1275,165,34.065033,44.966301,44.966301,34.065033,1090,4280,4280,1090,11898.0996,18029,18029,11898.0996,3060,5050,5050,3060,19178,11911.0996,11911.0996,19178,2285.61914,1932.11218,1932.11218,2285.61914,20112.332,15669.1113,15669.1113,20112.332 [t=00:02:55.898621][f=0026645] [26645] Event [944,862.760132,3136]: 0 lost unit Lotus [t=00:02:56.050036][f=0026673] [26673] Event [2598.68799,862.823669,4971.92773]: 0 lost unit Ronin [t=00:02:56.066023][f=0026675] [26675] Event [3208,863.224792,5160]: 0 lost unit Solar Collector [t=00:02:56.066726][f=0026675] [26675] Event [2536,863.007324,6360]: 0 lost unit Storage [t=00:02:56.752543][f=0026774] [26774] Event [4936,923.363525,1640]: 1 finished unit Wind/Tidal Generator [t=00:02:56.928949][f=0026801] [26801] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:57.129463][f=0026828] Spectator Fine left the game: normal quit [t=00:02:57.129576][f=0026828] [26828] Event [undefined]: Fine quit [t=00:02:57.396734][f=0026868] Player Mudosaka left the game: normal quit [t=00:02:57.396794][f=0026868] [26868] Event [undefined]: Mudosaka quit [t=00:02:57.945100][f=0026947] [26947] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:02:57.947622][f=0026948] No clients connected, shutting down server [t=00:02:57.947669][f=0026948] Server shutdown [t=00:02:57.948116][f=0026948] [26948] all players disconnected [t=00:02:58.023531][f=0026961] [26961] Event [4888,930.749512,1672]: 1 finished unit Wind/Tidal Generator [t=00:02:58.593665][f=0027050] [27050] Event [2824,863.935242,3528]: 1 finished unit Solar Collector [t=00:02:59.100592][f=0027145] [27145] Event [4840,934.454224,1704]: 1 finished unit Wind/Tidal Generator [t=00:02:59.200044][f=0027165] [27165] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:02:59.966507][f=0027325] [27325] Event [4744,938.925049,1688]: 1 finished unit Wind/Tidal Generator [t=00:03:00.238500][f=0027382] [27382] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:03:00.422713][f=0027420] [27420] Event [4696,920.121155,1640]: 1 finished unit Wind/Tidal Generator [t=00:03:00.546794][f=0027446] [27446] Event [2728,862.71637,3496]: 1 finished unit Metal Extractor [t=00:03:00.895892][f=0027524] [27524] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:03:01.162539][f=0027595] [27595] Event [4648,924.636108,1592]: 1 finished unit Wind/Tidal Generator [t=00:03:01.636218][f=0027721] [27721] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:03:01.695403][f=0027737] [27737] Event [2712,863.889648,3560]: 1 finished unit Solar Collector [t=00:03:02.115334][f=0027849] [27849] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:03:02.655046][f=0027991] [27991] Event [4400,864.205139,1291.99988]: 1 finished unit Welder [t=00:03:03.278182][f=0028201] [28201] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:03:03.567523][f=0028306] [28306] Event [3480,863.112305,3768]: 1 finished unit Solar Collector [t=00:03:03.628064][f=0028329] [28329] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:03:04.226452][f=0028543] [28543] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:03:04.776785][f=0028741] [28741] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:03:05.083304][f=0028869] [28869] Event [4400,864.205139,1291.99988]: 1 finished unit Kodachi [t=00:03:05.600401][f=0029084] [29084] Event [4400,864.205139,1291.99988]: 1 finished unit Blitz [t=00:03:05.844579][f=0029186] Autoquit sending quit command. [t=00:03:05.845219][f=0029186] [QuitAction] user exited to system [t=00:03:05.846135][f=0029186] [SpringApp::Kill][1] fromRun=1 [t=00:03:05.846163][f=0029186] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:03:05.846182][f=0029186] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:05.846195][f=0029186] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:05.846207][f=0029186] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:05.846218][f=0029186] [SpringApp::Kill][2] [t=00:03:05.847024][f=0029186] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:03:05.847043][f=0029186] [Game::KillLua][1] dtor=0 luaUI=0x560c12de5740 [t=00:03:05.847089][f=0029186] Start widgetHandler:Shutdown [t=00:03:05.851259][f=0029186] Shutdown - SaveOrderList Complete [t=00:03:05.852111][f=0029186] Writing last game win data [t=00:03:05.857577][f=0029186] Shutdown - SaveConfigData Complete [t=00:03:05.857600][f=0029186] Shutdown Widget - Save/Load API [t=00:03:05.857616][f=0029186] Shutdown Widget - Chili Highlight [t=00:03:05.857643][f=0029186] Shutdown Widget - Draw After Chili [t=00:03:05.857658][f=0029186] Shutdown Widget - API Unit Tracker GL4 [t=00:03:05.857676][f=0029186] Shutdown Widget - EPIC Menu [t=00:03:05.858758][f=0029186] Shutdown Widget - Chili Widget Selector [t=00:03:05.859600][f=0029186] Shutdown Widget - Chili Minimap [t=00:03:05.859728][f=0029186] Shutdown Widget - Local Team Colors [t=00:03:05.859746][f=0029186] Shutdown Widget - Display Keys 2 [t=00:03:05.859790][f=0029186] Shutdown Widget - Save Game Menu [t=00:03:05.859804][f=0029186] Shutdown Widget - Unit Icons [t=00:03:05.859825][f=0029186] Shutdown Widget - Noises [t=00:03:05.859838][f=0029186] Shutdown Widget - HealthBars [t=00:03:05.860738][f=0029186] Shutdown Widget - Win Counter [t=00:03:05.860760][f=0029186] Shutdown Widget - SpringRTS Replay Stats [t=00:03:05.860800][f=0029186] Shutdown Widget - EndGame APM stats [t=00:03:05.860815][f=0029186] Shutdown Widget - BuildETA [t=00:03:05.860831][f=0029186] Shutdown Widget - Modular Comm Info [t=00:03:05.860866][f=0029186] Shutdown Widget - Stereo3D [t=00:03:05.860884][f=0029186] Shutdown Widget - Showeco and Grid Drawer [t=00:03:05.860899][f=0029186] Shutdown Widget - Point Tracker [t=00:03:05.860914][f=0029186] Shutdown Widget - Missile Silo Range [t=00:03:05.860930][f=0029186] Shutdown Widget - MinimapEvents [t=00:03:05.860944][f=0029186] Shutdown Widget - Local Widgets Config [t=00:03:05.860990][f=0029186] Shutdown Widget - Highlight Geos [t=00:03:05.861012][f=0029186] Shutdown Widget - Grab Input [t=00:03:05.861033][f=0029186] Shutdown Widget - Defense Range Zero-K [t=00:03:05.861049][f=0029186] Shutdown Widget - Darkening [t=00:03:05.861074][f=0029186] Shutdown Widget - Context Menu [t=00:03:05.861093][f=0029186] Shutdown Widget - Chili Spectator Panels [t=00:03:05.861108][f=0029186] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:05.861125][f=0029186] Shutdown Widget - Chili Nuke Warning [t=00:03:05.861142][f=0029186] Shutdown Widget - Chili EndGame Window [t=00:03:05.861161][f=0029186] Shutdown Widget - Chili Economy Panel Default [t=00:03:05.861269][f=0029186] Shutdown Widget - CameraShake [t=00:03:05.861285][f=0029186] Shutdown Widget - State Reverse and Latency [t=00:03:05.861298][f=0029186] Shutdown Widget - Music Player v2 [t=00:03:05.861313][f=0029186] Shutdown Widget - Attack AoE [t=00:03:05.861327][f=0029186] Shutdown Widget - Map Edge Extension [t=00:03:05.861341][f=0029186] Shutdown Widget - Selection Send [t=00:03:05.861355][f=0029186] Shutdown Widget - LupsManager [t=00:03:05.861378][f=0029186] Shutdown Widget - Newton Firezone [t=00:03:05.861393][f=0029186] Shutdown Widget - Chili Pro Console [t=00:03:05.864622][f=0029186] Shutdown Widget - Persistent Build Height [t=00:03:05.864645][f=0029186] Shutdown Widget - Lasso Terraform GUI [t=00:03:05.864671][f=0029186] Shutdown Widget - Lups [t=00:03:05.864711][f=0029186] Shutdown Widget - Chili Framework [t=00:03:05.864726][f=0029186] Shutdown Widget - Mex Placement Handler [t=00:03:05.864740][f=0029186] Shutdown Widget - Chili Core Selector [t=00:03:05.864832][f=0029186] Shutdown Widget - Custom Markers [t=00:03:05.864852][f=0029186] Shutdown Widget - Select Keys [t=00:03:05.864884][f=0029186] Shutdown Widget - Pause Screen [t=00:03:05.865511][f=0029186] Shutdown Widget - Text To Speech Control [t=00:03:05.865544][f=0029186] Shutdown Widget - Layout Handler [t=00:03:05.865561][f=0029186] End widgetHandler:Shutdown [t=00:03:05.929179][f=0029186] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1895576,139487153} {int,ext,rec}Allocs={23482688,0,0} {chunk,block}Bytes={139487153,0} [t=00:03:05.929285][f=0029186] [Game::KillLua][2] dtor=0 luaGaia=0x560c1ae13950 [t=00:03:05.934716][f=0029186] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1833859,134397608} {int,ext,rec}Allocs={23482690,0,0} {chunk,block}Bytes={134397608,0} [t=00:03:05.934797][f=0029186] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1833859,134397608} {int,ext,rec}Allocs={23482690,0,0} {chunk,block}Bytes={134397608,0} [t=00:03:05.934833][f=0029186] [Game::KillLua][3] dtor=0 luaRules=0x560c12a85c90 [t=00:03:05.934876][f=0029186] Start gadgetHandler:Shutdown [t=00:03:05.934893][f=0029186] Shutdown - StartSetup [t=00:03:05.934906][f=0029186] Shutdown - UnitMorph [t=00:03:05.936288][f=0029186] Shutdown - Carrier Drones [t=00:03:05.936305][f=0029186] Shutdown - Missile Silo Controller [t=00:03:05.936322][f=0029186] Shutdown - Modular Comm Info [t=00:03:05.936334][f=0029186] Shutdown - Terrain Texture Handler [t=00:03:05.936347][f=0029186] Shutdown - UnitCloakShield [t=00:03:05.936628][f=0029186] Shutdown - Starlight Handler [t=00:03:05.936666][f=0029186] End gadgetHandler:Shutdown [t=00:03:05.954670][f=0029186] Start gadgetHandler:Shutdown [t=00:03:05.954715][f=0029186] Shutdown - Save/Load [t=00:03:05.954737][f=0029186] Shutdown - Teleport Throw [t=00:03:05.954753][f=0029186] Shutdown - UnitMorph [t=00:03:05.954794][f=0029186] Shutdown - Modular Comm Info [t=00:03:05.954808][f=0029186] Shutdown - Retreat Command [t=00:03:05.954827][f=0029186] Shutdown - Shockwaves [t=00:03:05.954841][f=0029186] Shutdown - UnitCloakShield [t=00:03:05.954858][f=0029186] Shutdown - Lups Cloak FX [t=00:03:05.954873][f=0029186] Shutdown - Lups [t=00:03:05.954911][f=0029186] Shutdown - Lups Shield [t=00:03:05.954995][f=0029186] End gadgetHandler:Shutdown [t=00:03:06.175097][f=0029186] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23482721,0,0} {chunk,block}Bytes={0,0} [t=00:03:06.175295][f=0029186] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23482721,0,0} {chunk,block}Bytes={0,0} [t=00:03:06.175356][f=0029186] [Game::KillLua][4] dtor=0 [t=00:03:06.175367][f=0029186] [Game::KillLua][5] dtor=0 [t=00:03:06.196923][f=0029186] [Game::~CGame][1] [t=00:03:06.196982][f=0029186] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:03:06.196995][f=0029186] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:03:06.197007][f=0029186] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:03:06.197017][f=0029186] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:03:06.197027][f=0029186] [Game::KillLua][4] dtor=1 [t=00:03:06.197038][f=0029186] [Game::KillLua][5] dtor=1 [t=00:03:06.197250][f=0029186] [Game::KillMisc][1] [t=00:03:06.197263][f=0029186] [Game::KillMisc][2] [t=00:03:06.197662][f=0029186] [Game::KillMisc][3] [t=00:03:06.198131][f=0029186] [Game::KillRendering][1] [t=00:03:06.229439][f=0029186] [3DOParser::Kill] allocated 1 pieces [t=00:03:06.229483][f=0029186] [S3OParser::Kill] allocated 5462 pieces [t=00:03:06.240087][f=0029186] [AssParser::Kill] allocated 669 pieces [t=00:03:06.375233][f=0029186] [Game::KillInterface][1] [t=00:03:06.376061][f=0029186] [Game::KillInterface][2] [t=00:03:06.384316][f=0029186] [Game::KillSimulation][1] [t=00:03:06.384342][f=0029186] [Game::KillSimulation][2] [t=00:03:07.128473][f=0029186] [CCollisionHandler] dis-/continuous tests: 0/1571572 [t=00:03:07.128512][f=0029186] [Game::KillSimulation][3] [t=00:03:07.128811][f=0029186] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.128834][f=0029186] [~CPathCache(24x28)] cacheHits=422 hitPercentage=19% numHashColls=0 maxCacheSize=56 [t=00:03:07.128851][f=0029186] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.128867][f=0029186] [~CPathCache(48x56)] cacheHits=480 hitPercentage=0% numHashColls=0 maxCacheSize=96 [t=00:03:07.131053][f=0029186] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:07.187731][f=0029186] [LosHandler::Kill] raycast instance cache-{hits,misses}={15083,37352}; shared=2%; cached=27% [t=00:03:07.424036][f=0029186] [Game::KillSimulation][4] [t=00:03:11.589175][f=0029186] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:03:11.590576][f=0029186] [Game::~CGame][2] [t=00:03:11.590773][f=0029186] [Game::~CGame][3] [t=00:03:11.808745][f=0029186] [SpringApp::Kill][3] [t=00:03:11.809087][f=0029186] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 309024 bytes sent 413273 bytes recv'd [t=00:03:11.812944][f=0029186] Kill: client disconnecting... [t=00:03:13.841534][f=0029186] CloseConnection: client connection closed [t=00:03:13.842437][f=0029186] [SpringApp::Kill][4] font=0x560bf1005600 [t=00:03:13.853157][f=0029186] [SpringApp::Kill][5] [t=00:03:13.876591][f=0029186] [SpringApp::Kill][6] [t=00:03:13.876650] [SpringApp::Kill][7] [t=00:03:13.878209] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:13.878269] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {22, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:13.878283] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:03:13.878731] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:13.878745] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:13.878755] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:13.878765] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {592, 1048576, 1048576}, EBO = {888, 1048576, 1048576} [t=00:03:13.878775] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4804, 1048576, 1048576}, EBO = {7206, 1048576, 1048576} [t=00:03:13.878789] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:13.878799] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:13.878808] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:13.878818] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:13.878828] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:13.893228] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:13.893268] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:13.893278] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:13.893288] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:13.895326] [VFS] [SpringVFS::DeleteArchives] [t=00:03:13.895345] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:03:13.895561] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x560bf10e1160) [t=00:03:13.904458] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3487ms [t=00:03:13.904512] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=103ms [t=00:03:13.904809] file="objects3d/strikecom.dae" indx=5605 inflSize=999kb readTime=47ms [t=00:03:13.904828] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=44ms [t=00:03:13.905026] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=41ms [t=00:03:13.905043] file="luaui/widgets/gfx_projectile_lights.lua" indx=4697 inflSize=16kb readTime=34ms [t=00:03:13.905053] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=30ms [t=00:03:13.905268] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=27ms [t=00:03:13.905463] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=27ms [t=00:03:13.905478] file="objects3d/amphraider3.s3o" indx=4973 inflSize=62kb readTime=26ms [t=00:03:13.905488] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=25ms [t=00:03:13.915266] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167365106 bytes cached in 3482 files [t=00:03:14.197851] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=27 [t=00:03:14.197891] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Crystallized Plains 1.01.sd7 (0x560bf0fff360) [t=00:03:14.198465] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:14.198481] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x560bf0fd6810) [t=00:03:14.199196] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:03:14.199421] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fdbe8011af0) [t=00:03:14.199746] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:03:14.201170] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x560bf0ff8170) [t=00:03:14.201210] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:14.201221] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:14.201240] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:14.201249] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:14.201259] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:14.201268] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:14.202665] [SpringApp::Kill][8] [t=00:03:14.202683] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:14.202693] [WatchDog::Uninstall][1] hangDetectorThread=0x560babeda4d0 (joinable=1) [t=00:03:14.202702] [WatchDog::Uninstall][2] [t=00:03:14.385792] [WatchDog::Uninstall][3] [t=00:03:14.385829] [SpringApp::Kill][9]