[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011758] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011796] Using writeable configuration source: "/tmp/tmp.Ymyu1qPVc5/springsettings.1577227.cfg" [t=00:00:00.019201] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019256] ============== ============== [t=00:00:00.019268] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019277] [t=00:00:00.019287] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019296] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019305] Use "none" to disable the default log sections. [t=00:00:00.019315] ============== ============== [t=00:00:00.019324] ============== ============== [t=00:00:00.019380] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019391] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019401] ROAM = 2 [t=00:00:00.019411] RotateLogFiles = 1 [t=00:00:00.019421] TeamHighlight = 0 [t=00:00:00.019431] ============== ============== [t=00:00:00.019440] ============== ============== [t=00:00:00.019450] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019461] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019471] Compiler Version: gcc-11.1.0 [t=00:00:00.019493] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019657] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019669] Binary Word Size: 64-bit (native) [t=00:00:00.019678] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019687] Physical CPU Cores: 1 [t=00:00:00.019696] Logical CPU Cores: 1 [t=00:00:00.019706] ============== ============== [t=00:00:00.019770] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019779] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019788] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019798] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019806] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020912] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020929] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020959] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020990] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021014] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021025] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021061] [GR::LogVersionInfo] [t=00:00:00.021071] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021080] GL version : [t=00:00:00.021090] GL vendor : [t=00:00:00.021099] GL renderer : [t=00:00:00.021108] GLSL version: [t=00:00:00.021118] GLEW version: spring headless stub GLEW version [t=00:00:00.021127] GPU memory : unknown [t=00:00:00.021137] SDL swap-int: 0 [t=00:00:00.021146] SDL driver : headless stub [t=00:00:00.021155] [t=00:00:00.021165] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021174] GLSL shader support : 0 [t=00:00:00.021183] GL4 support : 0 [t=00:00:00.021192] FBO extension support : 0 [t=00:00:00.021201] NVX GPU mem-info support : 0 [t=00:00:00.021230] ATI GPU mem-info support : 0 [t=00:00:00.021239] NPOT-texture support : 1 (0) [t=00:00:00.021249] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021259] texture query-LOD support : 1 (0) [t=00:00:00.021268] MSAA frame-buffer support : 0 (0) [t=00:00:00.021277] Z-buffer depth : 16 (-) [t=00:00:00.021286] primitive-restart support : 0 (0) [t=00:00:00.021296] clip-space control support: 0 (0) [t=00:00:00.021305] seamless cube-map support : 0 (0) [t=00:00:00.021314] frag-depth layout support : 0 (0) [t=00:00:00.021323] persistent maps support : 0 (0) [t=00:00:00.021332] explicit attribs location : 0 (0) [t=00:00:00.021342] multi draw indirect : 0 (-) [t=00:00:00.021351] [t=00:00:00.021361] max. FBO samples : -1 [t=00:00:00.021370] max. FS/program texture slots : 8/8 [t=00:00:00.021379] max. texture size : 2048 [t=00:00:00.021390] max. texture anisotropy level : 0.000000 [t=00:00:00.021400] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021409] max. draw-buffers : 0 [t=00:00:00.021418] max. rec. indices/vertices : 0/0 [t=00:00:00.021428] max. uniform buffer-bindings : 0 [t=00:00:00.021437] max. uniform block-size : 0KB [t=00:00:00.021446] max. storage buffer-bindings : 0 [t=00:00:00.021455] max. storage block-size : 0MB [t=00:00:00.021464] [t=00:00:00.021474] enable AMD-hacks : 0 [t=00:00:00.021483] compress MIP-maps: 0 [t=00:00:00.022288] [GR::UpdateGLConfigs] [t=00:00:00.022315] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022328] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022338] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022348] [GR::InitGLState] [t=00:00:00.022358] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.198627] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.202818] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.208444] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.208970] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.208995] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.209012] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.256164] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.257049] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.281081] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.281386] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.298429] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.298459] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.298668] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.302691] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0f5801c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.302724] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.302903] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.302933] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.302945] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.302956] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.302978] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3042 MB [t=00:00:00.308890][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.308940][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.308960][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1577227/replay.sdfz" for game data... [t=00:00:00.455534][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.458306][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.458337][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.463071][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.463129][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 154ms [t=00:00:00.463155][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.511722][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56351e01d1b0] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:00.512937][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.513773][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.514276][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56351e01d1b0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.515285][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.525750][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.525959][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.535750][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.535959][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.541815][f=-000001] forceSingleThreaded, false [t=00:00:02.458096][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.458203][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.458301][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.458360][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.458415][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.458470][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.459567][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.460078][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.460575][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.463505][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.465805][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.467826][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.467858][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.468395][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.474506][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.475982][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.476982][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.477273][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.478152][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.478179][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.482889][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.482933][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.611264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.622297][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.021518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.447844][f=-000001] Loading UnitDefs_posts [t=00:00:03.661616][f=-000001] Loading FeatureDefs_posts [t=00:00:03.729606][f=-000001] Loading WeaponDefs_posts [t=00:00:03.753433][f=-000001] Loading ArmorDefs_posts [t=00:00:03.777372][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 699ms [t=00:00:03.830275][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 813ms [t=00:00:03.832681][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.989739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.992454][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:03.993741][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.993765][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.995560][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.999101][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.290886][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.337620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.470275][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.475306][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.475336][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.943338][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 468ms [t=00:00:04.943384][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.051120][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [t=00:00:05.051620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.080410][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [t=00:00:05.788523][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.792303][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.792932][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.834510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.846111][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.854822][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.854845][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.856931][f=-000001] InfoTexture: legacy [t=00:00:10.856951][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.858785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.969911][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.972319][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.972348][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.973319][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.112419][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.114716][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.298409][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.396070][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.409188][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.409213][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.409982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.871236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.887300][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.888275][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.079453][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.081542][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.081565][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.093185][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.093224][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.093235][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.093246][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.093257][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.093268][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.093279][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:12.100764][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.100819][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.100830][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.100840][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.100850][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.100860][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.100870][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:12.100882][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5635272f8420 has BLOCKSIZE 1 [t=00:00:12.105551][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.105573][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.105584][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.105595][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.105797][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.105813][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:12.110528][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:12.111661][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.123148][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.123187][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.127645][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.127669][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.127680][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:12.127691][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.127701][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.127712][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:12.264334][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:12.265161][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.268738][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.268773][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.268794][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum d8281a6a)" [t=00:00:12.268880][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.268896][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.268924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.448665][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:12.449395][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.404576][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.864071][f=-000001] Synced LuaRules: finished loading [t=00:00:14.906327][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.457808][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.549208][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.627507][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:15.714543][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.718225][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.718697][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.719142][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.719585][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.786053][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.786430][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.794741][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.796026][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.796045][f=-000001] LuaSocket Support: enabled [t=00:00:15.828452][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.915852][f=-000001] localWidgets, nil, true, true [t=00:00:15.918345][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.918371][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.928482][f=-000001] USE_OLD_CHILI [t=00:00:16.547099][f=-000001] Loading last game win data [t=00:00:16.548733][f=-000001] Resetting win data [t=00:00:16.549259][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.549277][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.549290][f=-000001] Player and team counts match, continuing [t=00:00:16.549304][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.549320][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:16.549334][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:16.750013][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.750047][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.809643][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.007317][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.746077][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.940573][f=-000001] forceSingleThreaded, false [t=00:00:19.438249][f=-000001] Loaded API widget: i18n [t=00:00:19.438685][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.438967][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.439247][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.439765][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.440240][f=-000001] Loaded API widget: Win Counter [t=00:00:19.639334][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.639740][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.640031][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.640257][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.640463][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.642356][f=-000001] Loaded API widget: Lups [t=00:00:19.939763][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.940175][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.940491][f=-000001] Loaded widget: Save/Load API [t=00:00:19.940797][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.941084][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.942116][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.948985][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.951138][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.951164][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.951238][f=-000001] Set maximum particles to: 0 [t=00:00:19.952202][f=-000001] Set UnitIconDist to 0 [t=00:00:20.047205][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.047637][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.048982][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.074633][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.075039][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.086048][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.086729][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.087339][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.087727][f=-000001] Mexspot Fetcher fetching [t=00:00:20.087934][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.088233][f=-000001] Team highlighting: Disabled [t=00:00:20.088591][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.089077][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.089474][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.089838][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.090041][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.090281][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.090514][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.090813][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.091116][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.091497][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.092076][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.092371][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.092385][f=-000001] Using fallback unit outlines [t=00:00:20.092569][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.092916][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.101248][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.103110][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.103605][f=-000001] Loaded widget: Unit Icons [t=00:00:20.103933][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.104317][f=-000001] Loaded widget: Noises [t=00:00:20.147823][f=-000001] Loaded widget: HealthBars [t=00:00:20.148316][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.148612][f=-000001] Loaded widget: Guard Remove [t=00:00:20.152408][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.152855][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.153198][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.153227][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1577227/events.log [t=00:00:20.155618][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.156018][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.157655][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.157878][f=-000001] Loaded widget: Objectives [t=00:00:20.158227][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.158609][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.158957][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.159306][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.159761][f=-000001] Loaded widget: BuildETA [t=00:00:20.163679][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.164451][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.164746][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.167056][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.167483][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.178247][f=-000001] Loaded widget: Command Alpha [t=00:00:20.179205][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.190514][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.190882][f=-000001] Loaded widget: Ghost Site [t=00:00:20.206280][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.206639][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.211588][f=-000001] Loaded widget: Stereo3D [t=00:00:20.212098][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.212352][f=-000001] Loaded widget: SmoothCam [t=00:00:20.212718][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.213179][f=-000001] Loaded widget: Simple Settings [t=00:00:20.213638][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.214017][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.214469][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.214699][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.214920][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.215256][f=-000001] Loaded widget: Point Tracker [t=00:00:20.215472][f=-000001] Loaded widget: Orbit Command [t=00:00:20.215700][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.215942][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.216395][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.216747][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.217505][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.217866][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.218244][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.218544][f=-000001] Loaded widget: Keep Target [t=00:00:20.218768][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.219230][f=-000001] Loaded widget: In-game Guide [t=00:00:20.219580][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.219969][f=-000001] Loaded widget: Haven Handler [t=00:00:20.220752][f=-000001] Input grabbing is enabled! [t=00:00:20.220776][f=-000001] Input grabbing is enabled! [t=00:00:20.220884][f=-000001] Loaded widget: Grab Input [t=00:00:20.221233][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.221454][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.221878][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.228718][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.229149][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.229453][f=-000001] Loaded widget: Decloak Range [t=00:00:20.229823][f=-000001] Loaded widget: Darkening [t=00:00:20.237658][f=-000001] Loaded widget: Context Menu [t=00:00:20.238409][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.238793][f=-000001] Loaded widget: Ferry Points [t=00:00:20.267947][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.268349][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.268709][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.268946][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.269319][f=-000001] EndGame Graph disabled [t=00:00:20.288332][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.300955][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.301792][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.302056][f=-000001] Loaded widget: Easy Facing [t=00:00:20.302469][f=-000001] Loaded widget: CameraShake [t=00:00:20.302725][f=-000001] Loaded widget: Blast Radius [t=00:00:20.303073][f=-000001] Loaded widget: Autoquit [t=00:00:20.303448][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.303686][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.304154][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.304536][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.304916][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.305318][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.305737][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.306867][f=-000001] Loaded widget: Attack Warning [t=00:00:20.307223][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.307819][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.309030][f=-000001] Loaded widget: Auto Group [t=00:00:20.309967][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.310909][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.311250][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.312030][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.312934][f=-000001] Loaded widget: Select Com at start [t=00:00:20.319194][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.320374][f=-000001] Loaded widget: Transport AI [t=00:00:20.320629][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.320872][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.347077][f=-000001] Loaded widget: Unit Start State [t=00:00:20.347593][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.349583][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.355662][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.356580][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.356940][f=-000001] Loaded widget: Icon Sets [t=00:00:20.484300][f=-000001] Loaded widget: Attack AoE [t=00:00:20.485750][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.486003][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.486852][f=-000001] Loaded widget: Commands FX [t=00:00:20.502398][f=-000001] Loaded widget: UnitShapes [t=00:00:20.502902][f=-000001] : disabled for spectators [t=00:00:20.503872][f=-000001] Loaded widget: Stockpiler [t=00:00:20.505714][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.506266][f=-000001] Loaded widget: State Icons [t=00:00:20.506643][f=-000001] Loaded widget: Shield Guard [t=00:00:20.507005][f=-000001] Loaded widget: Selection Send [t=00:00:20.507375][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.507752][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.508964][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.509224][f=-000001] Loaded widget: AllyCursors [t=00:00:20.509568][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.509909][f=-000001] : disabled for spectators [t=00:00:20.510805][f=-000001] Loaded widget: Building Starter [t=00:00:20.511166][f=-000001] : disabled for spectators [t=00:00:20.511935][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.512283][f=-000001] Loaded widget: Units on Fire [t=00:00:20.512659][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.512932][f=-000001] Loaded widget: LupsManager [t=00:00:20.513462][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.514056][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.515245][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.515653][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.523552][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.531176][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.531874][f=-000001] Loaded widget: Chili Docking [t=00:00:20.532316][f=-000001] Loaded widget: HUD Presets [t=00:00:20.532994][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.535333][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.535800][f=-000001] Loaded widget: Image Preloader [t=00:00:20.536264][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.536491][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.540735][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.541267][f=-000001] Loaded widget: Custom Markers [t=00:00:20.542538][f=-000001] Loaded widget: Select Keys [t=00:00:20.543329][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.543780][f=-000001] Loaded widget: Start Boxes [t=00:00:20.544048][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.544749][f=-000001] Loaded widget: Pause Screen [t=00:00:20.553965][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.554445][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.555051][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.555440][f=-000001] SetSunLighting [t=00:00:20.556605][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.557040][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.560838][f=-000001] Loaded widget: Layout Handler [t=00:00:20.561209][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.561251][f=-000001] Loaded widget: GC Control [t=00:00:20.561506][f=-000001] Loaded widget: Font Cache [t=00:00:20.573353][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.575605][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.580231][f=-000001] Writing last game win data [t=00:00:20.584562][f=-000001] LuaUI v0.3 [t=00:00:20.761936][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.762773][f=-000001] [s11n] Loading s11n file... [t=00:00:20.765179][f=-000001] [s11n] Parsing model... [t=00:00:20.768951][f=-000001] [s11n] Populating game world... [t=00:00:20.838944][f=-000001] [s11n] s11n loading complete. [t=00:00:20.839388][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:21.627452][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.681810][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13334,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.537841][f=-000001] Spectator mode. Widget removed. [t=00:00:22.554606][f=-000001] Spectator mode. Widget removed. [t=00:00:22.558804][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.558888][f=-000001] Playback paused [t=00:00:22.568498][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.666365][f=-000001] Opening demofile demos/1577227/replay.sdfz [t=00:00:22.666411][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.666424][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.666572][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.666948][f=-000001] -> Connection established (given id 2) [t=00:00:22.666993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=013b111d2ba2c98b67bc3bfe2d6f57a4070ce80d1659962b9430d9bddb1574776dfbb8cb74afb28d88bc34cc7d2fab4b689bb9bfc0699d304c5ef107b17c5ad5" [t=00:00:22.667006][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.667018][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:22.667029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:22.667045][f=-000001] Speed set to 20.0 [server] [t=00:00:22.667056][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56353e721ec0,0x563540db1870}][locale="C"]" [t=00:00:22.667069][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.685245][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.685282][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.746745][f=-000001] Beginning demo playback [t=00:00:25.762315][f=-000001] GameID: a6180264c3a20051eca9a1d1f3b6a672 [t=00:00:25.794337][f=-000001] Connection attempt from ok051323 [t=00:00:25.794375][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.794657][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:25.794846][f=-000001] -> Connection established (given id 0) [t=00:00:25.802407][f=-000001] Connection attempt from HistidineStar [t=00:00:25.802441][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.802496][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:25.802915][f=-000001] -> Connection established (given id 1) [t=00:00:25.810503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:25.810542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.826376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:25.826415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.070850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:26.070898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:26.270287][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x5601f95b8d90,0x56021730c240}][locale="C"]" [t=00:00:26.366531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:26.374531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:26.726527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={0000024cb3805640,0000024cbfd33430}][locale="C"]" [t=00:00:26.788319][f=-000001] Allies: I choose: Cloack Riot! [t=00:00:27.098935][f=-000001] Allies: I choose: Engineer! [t=00:00:28.041202][f=-000001] Allies: I choose: Engineer! [t=00:00:28.387564][f=-000001] [0] Event [723,190.893188,3763]: 0 finished unit Engineer Commander [t=00:00:28.392499][f=-000001] [0] Event [5425,190.962158,2372]: 1 finished unit Engineer Commander [t=00:00:28.416297][f=0000000] [0] HistidineStar, team: 1, elo:2710, userid: 549188 [t=00:00:28.416360][f=0000000] [0] ok051323, team: 0, elo:2330, userid: 467186 [t=00:00:28.416388][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.424772][f=0000000] Playback continued [t=00:00:28.441482][f=0000006] [6] Event [800,187.446289,3872]: 0 finished unit Tank Foundry [t=00:00:28.485990][f=0000013] [13] Event [5304,191.227539,2424]: 1 finished unit Jumpbot Factory [t=00:00:28.967305][f=0000227] [227] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [t=00:00:28.968967][f=0000228] [228] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [t=00:00:29.427622][f=0000452] [452] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [t=00:00:29.429070][f=0000453] [453] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [t=00:00:29.829135][f=0000641] [641] Event [5528,189.874023,2328]: 1 finished unit Solar Collector [t=00:00:30.084864][f=0000767] [767] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [t=00:00:30.121117][f=0000780] [780] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:30.436433][f=0000945] [945] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:00:30.455635][f=0000955] [955] Event [744,188.198242,3528]: 0 finished unit Solar Collector [t=00:00:30.480720][f=0000963] [963] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [t=00:00:30.845533][f=0001135] [1135] Event [680,191.227539,3672]: 0 finished unit Solar Collector [t=00:00:31.114804][f=0001267] [1267] Event [5416,192.65625,2600]: 1 finished unit Solar Collector [t=00:00:31.219307][f=0001315] [1315] Event [616,186.522461,3816]: 0 finished unit Solar Collector [t=00:00:31.776941][f=0001595] [1595] Event [5480,193.24707,2488]: 1 finished unit Solar Collector [t=00:00:31.916173][f=0001662] [1662] Event [5280,191.227539,2424]: 1 finished unit Constable [t=00:00:31.924982][f=0001666] [1666] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:32.596545][f=0001985] [1985] Event [5344,193.257813,2528]: 1 finished unit Lotus [t=00:00:33.140372][f=0002242] [2242] Event [827.999878,189.651459,3872]: 0 finished unit Welder [t=00:00:33.149570][f=0002247] [2247] Event [5280,191.227539,2424]: 1 finished unit Constable [t=00:00:33.682540][f=0002453] [2453] Event [5376,188.853516,2304]: 1 finished unit Lotus [t=00:00:33.949746][f=0002567] [2567] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [t=00:00:34.397256][f=0002760] [2760] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:34.416626][f=0002766] [2766] Event [1008,220.453125,3584]: 0 finished unit Radar Tower [t=00:00:34.955093][f=0002972] [2972] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [t=00:00:35.032687][f=0003002] [3002] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [t=00:00:35.468703][f=0003160] [3160] Event [5192,188.370117,2712]: 1 finished unit Solar Collector [t=00:00:36.219810][f=0003460] [3460] Event [912,182.93457,3520]: 0 finished unit Lotus [t=00:00:36.310464][f=0003495] [3495] Event [115.355698,151.867203,4029.92871]: 0 lost unit Kodachi [t=00:00:36.314965][f=0003496] [3496] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:00:36.356194][f=0003509] [3509] Event [73.9157333,107.377335,4213.49658]: 1 lost unit Pyro [t=00:00:36.487136][f=0003552] [3552] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:36.555224][f=0003580] [3580] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [t=00:00:36.648775][f=0003619] [3619] Event [4288,106.643555,1488]: 1 finished unit Lotus [t=00:00:36.704285][f=0003647] sneacky [t=00:00:37.795388][f=0004052] [4052] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [t=00:00:37.939101][f=0004103] [4103] Event [4280,185.09375,3032]: 1 finished unit Solar Collector [t=00:00:38.061538][f=0004152] [4152] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:38.596444][f=0004349] [4349] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [t=00:00:38.837397][f=0004424] [4424] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:00:39.010563][f=0004476] [4476] Event [5032,188.198242,2792]: 1 lost unit Solar Collector [t=00:00:39.014886][f=0004478] [4478] Event [4208,187.800781,3008]: 1 finished unit Lotus [t=00:00:39.211620][f=0004547] [4547] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [t=00:00:39.449524][f=0004649] [4649] Event [4688.87744,186.563446,2572.36084]: 0 lost unit Kodachi [t=00:00:39.608953][f=0004710] [4710] Event [4352,185.297852,3056]: 1 finished unit Lotus [t=00:00:39.642441][f=0004722] [4722] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [t=00:00:40.141944][f=0004898] [4898] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [t=00:00:40.428733][f=0004997] [4997] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:40.743399][f=0005101] [5101] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [t=00:00:40.766061][f=0005107] [5107] Event [968,197.006836,5000]: 0 finished unit Solar Collector [t=00:00:41.117904][f=0005220] [5220] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [t=00:00:41.542953][f=0005357] [5357] Event [3856,339.716797,2672]: 1 finished unit Radar Tower [t=00:00:41.679543][f=0005400] [5400] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [t=00:00:41.705348][f=0005406] [5406] Event [4280,101.594727,1576]: 1 finished unit Solar Collector [t=00:00:41.899736][f=0005455] [5455] Event [888,190.572266,5048]: 0 finished unit Solar Collector [t=00:00:41.904608][f=0005457] [5457] Event [4129.74365,87.7900696,1551.70996]: 0 lost unit Kodachi [t=00:00:42.096536][f=0005502] [5502] Event [4240,97.5526733,1504]: 1 lost unit Lotus [t=00:00:42.156382][f=0005518] [5518] Event [4288,106.643555,1488]: 1 lost unit Lotus [t=00:00:42.260304][f=0005544] [5544] Event [4308.64404,128.168976,1446.72705]: 1 lost unit Constable [t=00:00:42.333110][f=0005561] [5561] Event [1403.46045,227.897339,5081.33154]: 0 lost unit Kodachi [t=00:00:42.383151][f=0005579] [5579] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:42.607175][f=0005652] [5652] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [t=00:00:43.163614][f=0005807] [5807] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [t=00:00:43.410372][f=0005896] [5896] Event [913.233276,192.460602,4874.11328]: 0 lost unit Welder [t=00:00:43.668555][f=0005982] [5982] Event [904,191.206055,4984]: 0 lost unit Metal Extractor [t=00:00:43.739247][f=0006000] [6000] Event [840,185.663086,4968]: 0 lost unit Solar Collector [t=00:00:43.994705][f=0006079] [6079] Event [5016,188.198242,2776]: 1 finished unit Solar Collector [t=00:00:44.051097][f=0006097] [6097] Event [968,197.006836,5000]: 0 lost unit Solar Collector [t=00:00:44.658962][f=0006257] [6257] Event [4280,101.594727,1576]: 1 lost unit Solar Collector [t=00:00:44.672161][f=0006261] [6261] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:45.135302][f=0006409] [6409] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:00:45.217165][f=0006435] [6435] Event [901.728821,204.089798,5431.7417]: 0 lost unit Kodachi [t=00:00:45.626534][f=0006545] [6545] Event [4840,190.045898,2856]: 1 finished unit Solar Collector [t=00:00:46.050243][f=0006659] [6659] Event [3976,57.1005859,5832]: 0 finished unit Solar Collector [t=00:00:46.268313][f=0006719] [6719] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [t=00:00:47.186868][f=0006951] [6951] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:47.684518][f=0007072] [7072] Event [4680,185.996094,2920]: 1 finished unit Solar Collector [t=00:00:47.798402][f=0007100] [7100] Event [5280,191.227539,2424]: 1 finished unit Constable [t=00:00:47.966828][f=0007142] [7142] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [t=00:00:48.270869][f=0007217] [7217] Event [4168,88.599472,1544]: 1 finished unit Metal Extractor [t=00:00:48.826230][f=0007368] [7368] Event [4216,58.5830078,5800]: 0 finished unit Solar Collector [t=00:00:49.284479][f=0007502] [7502] Event [4392,116.586685,1592]: 1 finished unit Metal Extractor [t=00:00:49.423141][f=0007545] [7545] Event [827.999878,189.651459,3872]: 0 finished unit Welder [t=00:00:49.609931][f=0007594] [7594] Event [4504,188.466797,2984]: 1 finished unit Solar Collector [t=00:00:50.185449][f=0007767] [7767] Event [4280,97.5332947,1576]: 1 finished unit Solar Collector [t=00:00:50.229751][f=0007780] [7780] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:00:50.936737][f=0007995] [7995] Event [4256,97.1549988,1504]: 1 finished unit Lotus [t=00:00:51.172451][f=0008069] [8069] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:51.749268][f=0008250] [8250] Event [4320,108.123764,1504]: 1 finished unit Lotus [t=00:00:51.851399][f=0008282] [8282] Event [4304,180.03418,3120]: 1 finished unit Lotus [t=00:00:51.876415][f=0008290] [8290] Event [5432,191.227539,2392]: 1 finished unit Caretaker [t=00:00:52.354672][f=0008440] [8440] Event [840,187.016602,3688]: 0 finished unit Caretaker [t=00:00:52.369307][f=0008445] [8445] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:00:52.596293][f=0008517] [8517] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:52.613473][f=0008522] [8522] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [t=00:00:53.034767][f=0008664] [8664] Event [5432,189.433594,2328]: 1 finished unit Caretaker [t=00:00:53.275775][f=0008743] [8743] Event [5280,191.227539,2424]: 1 finished unit Constable [t=00:00:53.385222][f=0008779] [8779] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:53.694438][f=0008887] [8887] Event [664,191.517578,3432]: 0 finished unit Solar Collector [t=00:00:53.708918][f=0008892] [8892] Event [5280,191.227539,2424]: 1 finished unit Constable [t=00:00:54.333041][f=0009100] [9100] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:54.825314][f=0009259] [9259] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:00:55.229144][f=0009394] [9394] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:55.325938][f=0009423] [9423] Event [568,190.905273,3576]: 0 finished unit Solar Collector [t=00:00:55.552685][f=0009498] [9498] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [t=00:00:55.736726][f=0009556] [9556] Event [2104,224.367188,5272]: 0 lost unit Metal Extractor [t=00:00:55.848983][f=0009596] [9596] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:00:56.011194][f=0009651] [9651] Event [4344,180.270508,4792]: 0 lost unit Metal Extractor [t=00:00:56.099279][f=0009678] [9678] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:56.301252][f=0009744] [9744] Event [4448,300.916016,4096]: 1 finished unit Radar Tower [t=00:00:56.315553][f=0009749] [9749] Event [5160,199.606445,1112]: 1 finished unit Solar Collector [t=00:00:56.378795][f=0009771] [9771] Event [456,188.541992,3720]: 0 finished unit Solar Collector [t=00:00:57.017502][f=0009969] [9969] Event [888,190.572266,5048]: 0 lost unit Solar Collector [t=00:00:57.100724][f=0009990] [9990] Event [5216,193.257813,1232]: 1 finished unit Lotus [t=00:00:57.186344][f=0010013] [10013] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:57.294751][f=0010039] [10039] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [t=00:00:57.582812][f=0010124] [10124] Event [5448,183.299805,2072]: 1 finished unit Solar Collector [t=00:00:57.754805][f=0010179] [10179] Event [608,191.206055,3664]: 0 finished unit Lotus [t=00:00:58.016756][f=0010260] [10260] Event [5272,184.717773,2008]: 1 finished unit Solar Collector [t=00:00:58.054996][f=0010275] [10275] Event [5296,184.019531,1120]: 1 finished unit Lotus [t=00:00:58.202710][f=0010328] [10328] Event [2376,227.12793,5368]: 0 lost unit Metal Extractor [t=00:00:58.225151][f=0010334] [10334] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:00:58.332623][f=0010360] [10360] Event [4448,300.916016,4096]: 1 lost unit Radar Tower [t=00:00:58.418081][f=0010383] [10383] Event [4072,57.9277344,5848]: 0 lost unit Metal Extractor [t=00:00:58.597496][f=0010427] [10427] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [t=00:00:58.723127][f=0010468] [10468] Event [5976,183.922852,3512]: 1 finished unit Solar Collector [t=00:00:58.836155][f=0010500] [10500] Event [3528,98.296875,5576]: 0 lost unit Metal Extractor [t=00:00:58.922543][f=0010508] [10508] Event [4312,56.6386719,5768]: 0 lost unit Metal Extractor [t=00:00:58.926845][f=0010509] [10509] Event [5096,185.544922,1960]: 1 finished unit Solar Collector [t=00:00:59.348437][f=0010614] [10614] Event [4565.0791,158.030075,1750.62048]: 0 lost unit Kodachi [t=00:00:59.459600][f=0010643] [10643] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:01:00.046683][f=0010815] [10815] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:01:00.340212][f=0010908] [10908] Event [3976,57.1005859,5832]: 0 lost unit Solar Collector [t=00:01:00.342602][f=0010908] [10908] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:01:00.749646][f=0011015] [11015] Event [6000,189.551758,3440]: 1 finished unit Lotus [t=00:01:00.835734][f=0011035] [11035] Event [4936,188.638672,1880]: 1 finished unit Solar Collector [t=00:01:00.923419][f=0011055] [11055] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:01:01.066615][f=0011092] [11092] Event [6000,189.551758,3440]: 1 lost unit Lotus [t=00:01:01.145093][f=0011109] [11109] Event [5964.58838,188.958633,3424.43164]: 1 lost unit Constable [t=00:01:01.194436][f=0011117] [11117] Event [5966.92578,197.379272,3378.98291]: 0 lost unit Kodachi [t=00:01:01.288443][f=0011136] [11136] Event [6080,189.508698,3440]: 1 lost unit Lotus [t=00:01:01.399620][f=0011161] [11161] Event [6005.15088,204.517456,3359.2356]: 0 lost unit Kodachi [t=00:01:01.698430][f=0011240] [11240] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:01:01.916438][f=0011295] [11295] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:01:01.919413][f=0011296] [11296] Event [5809.41357,169.029816,3554.70215]: 1 lost unit Pyro [t=00:01:01.984226][f=0011312] [11312] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [t=00:01:02.358673][f=0011401] [11401] Event [5496,57.9277344,5112]: 0 lost unit Metal Extractor [t=00:01:02.362335][f=0011402] [11402] Event [4844.02002,189.908707,4306.37207]: 1 lost unit Constable [t=00:01:02.415252][f=0011416] [11416] Event [6040,187.714844,3496]: 1 lost unit Metal Extractor [t=00:01:02.491686][f=0011434] [11434] Event [1752,116.525482,4552]: 0 finished unit Metal Extractor [t=00:01:02.968560][f=0011535] [11535] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:01:03.097124][f=0011562] [11562] Event [4760,184.803711,1832]: 1 finished unit Solar Collector [t=00:01:03.136353][f=0011569] [11569] Event [827.999878,189.651459,3872]: 0 finished unit Kodachi [t=00:01:03.375316][f=0011624] [11624] Event [4504.84912,225.648972,3609.15552]: 0 lost unit Kodachi [t=00:01:03.606754][f=0011672] you raid too good [t=00:01:03.617370][f=0011674] [11674] Event [1627.11511,142.698883,4451.69287]: 0 lost unit Welder [t=00:01:03.930151][f=0011742] [11742] Event [undefined]: ok051323 resigned [t=00:01:03.930489][f=0011742] game_message: ok051323 has been destroyed! [t=00:01:03.930645][f=0011742] game_message: HistidineStar wins! [t=00:01:03.931145][f=0011742] Submitting stats [t=00:01:03.939044][f=0011742] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:03.942784][f=0011742] Part| Total Time|Time of the last 0.5s [t=00:01:03.942815][f=0011742] Draw 8839.66ms 14.03% [t=00:01:03.942828][f=0011742] Lua::Callins::Synced 5329.77ms 24.88% [t=00:01:03.942842][f=0011742] Lua::Callins::Unsynced 14390.37ms 22.99% [t=00:01:03.942863][f=0011742] Lua::CollectGarbage::Synced 128.04ms 0.20% [t=00:01:03.942876][f=0011742] Lua::CollectGarbage::Unsynced 482.45ms 0.30% [t=00:01:03.942889][f=0011742] Misc::Profiler::AddTime 40.71ms 0.00% [t=00:01:03.942901][f=0011742] Sim 23969.51ms 73.23% [t=00:01:03.944678][f=0011742] [11742] Received game_message: ok051323 has been destroyed! [t=00:01:03.945856][f=0011742] [11742] Received game_message: HistidineStar wins! [t=00:01:03.955910][f=0011743] [11743] Game End Stats Header: 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[t=00:01:03.958612][f=0011743] [11743] Game End Stats Values: 26,5445,7265,7265,5445,93.9403076,424.618073,424.618073,93.9403076,0,0,0,0,0,0,0,0,499.363647,401.963074,401.963074,499.363647,1750.49426,2744.06714,2744.06714,1750.49426,180,810,810,180,20,37.7333336,37.7333336,20,1330,1330,1330,1330,16.3232594,28.0841198,28.0841198,16.3232594,2040,1760,1760,2040,851.666687,2582.75,2582.75,851.666687,1895,3365,3365,1895,2582.75,1290.33325,1290.33325,2582.75,34,301.930969,301.930969,34,2975.27588,1906.75427,1906.75427,2975.27588 [t=00:01:03.958703][f=0011743] [11743] Game End Stats Values: 27,5260,7415,7415,5260,95.6134567,446.974518,446.974518,95.6134567,0,0,0,0,0,0,0,0,499.363647,401.963074,401.963074,499.363647,2508.06836,3434.36011,3434.36011,2508.06836,180,810,810,180,21.0666676,38.4000015,38.4000015,21.0666676,1330,1330,1330,1330,13.9782114,29.0126362,29.0126362,13.9782114,2040,1980,1980,2040,1296.66675,2852.75,2852.75,1296.66675,1710,3295,3295,1710,3022.75,1735.33325,1735.33325,3022.75,34,343.928406,343.928406,34,3695.35889,2670.15332,2670.15332,3695.35889 [t=00:01:03.958785][f=0011743] [11743] Game End Stats Values: 28,5260,7415,7415,5260,95.8184738,446.974518,446.974518,95.8184738,0,0,0,0,0,0,0,0,499.363647,401.963074,401.963074,499.363647,2508.06836,3467.8396,3467.8396,2508.06836,180,810,810,180,22,40,40,22,1330,1330,1330,1330,14.1025076,24,24,14.1025076,2040,1980,1980,2040,1296.66675,2852.75,2852.75,1296.66675,1710,3295,3295,1710,3022.75,1735.33325,1735.33325,3022.75,34,343.928406,343.928406,34,3728.83838,2670.15332,2670.15332,3728.83838 [t=00:01:04.024628][f=0011755] [11755] Event [5512.81348,62.6283188,4905.57031]: 0 lost unit Engineer Commander [t=00:01:04.043357][f=0011758] [11758] Event [4216,58.5830078,5800]: 0 lost unit Solar Collector [t=00:01:04.071277][f=0011763] [11763] Event [5157.30518,217.08728,3647.33691]: 0 lost unit Kodachi [t=00:01:04.106584][f=0011769] [11769] Event [1752,116.525482,4552]: 0 lost unit Metal Extractor [t=00:01:04.134015][f=0011777] [11777] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:01:04.224577][f=0011798] [11798] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [t=00:01:04.876216][f=0011939] Player HistidineStar left the game: normal quit [t=00:01:04.876280][f=0011939] [11939] Event [undefined]: HistidineStar quit [t=00:01:05.053025][f=0011973] Spectator ok051323 left the game: normal quit [t=00:01:05.053095][f=0011973] [11973] Event [undefined]: ok051323 quit [t=00:01:05.381967][f=0012037] No clients connected, shutting down server [t=00:01:05.382024][f=0012037] Server shutdown [t=00:01:05.382540][f=0012037] [12037] all players disconnected [t=00:01:05.542557][f=0012071] [12071] Event [3864,224.023438,808]: 1 finished unit Solar Collector [t=00:01:05.823199][f=0012129] [12129] Event [5280,191.227539,2424]: 1 finished unit Pyro [t=00:01:06.358019][f=0012240] [12240] Event [4584,159.400574,1752]: 1 finished unit Solar Collector [t=00:01:06.540527][f=0012278] [12278] Event [3992,222.111328,792]: 1 finished unit Solar Collector [t=00:01:07.576661][f=0012510] [12510] Event [3920,225.978516,896]: 1 finished unit Lotus [t=00:01:08.616667][f=0012750] [12750] Event [3920,223.579422,784]: 1 finished unit Lotus [t=00:01:08.616967][f=0012750] [12750] Event [4488,137.20993,1672]: 1 finished unit Solar Collector [t=00:01:09.220396][f=0012990] [12990] Event [3904,227.106445,704]: 1 finished unit Lotus [t=00:01:10.525888][f=0013505] [13505] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [t=00:01:11.441115][f=0013955] [13955] Event [1800,179.185547,1464]: 1 finished unit Solar Collector [t=00:01:12.613864][f=0014540] [14540] Event [1728,183.826172,1376]: 1 finished unit Lotus [t=00:01:13.624065][f=0015095] [15095] Event [1936,187.263672,1344]: 1 finished unit Lotus [t=00:01:13.944753][f=0015270] Autoquit sending quit command. [t=00:01:13.945619][f=0015270] [QuitAction] user exited to system [t=00:01:13.946513][f=0015270] [SpringApp::Kill][1] fromRun=1 [t=00:01:13.947238][f=0015270] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:13.947264][f=0015270] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:13.947276][f=0015270] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:13.947287][f=0015270] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:13.947297][f=0015270] [SpringApp::Kill][2] [t=00:01:13.948014][f=0015270] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:13.948040][f=0015270] [Game::KillLua][1] dtor=0 luaUI=0x56353ea81970 [t=00:01:13.948094][f=0015270] Start widgetHandler:Shutdown [t=00:01:13.953247][f=0015270] Shutdown - SaveOrderList Complete [t=00:01:13.954290][f=0015270] Writing last game win data [t=00:01:13.960799][f=0015270] Shutdown - SaveConfigData Complete [t=00:01:13.960853][f=0015270] Shutdown Widget - Save/Load API [t=00:01:13.960892][f=0015270] Shutdown Widget - Chili Highlight [t=00:01:13.960911][f=0015270] Shutdown Widget - Draw After Chili [t=00:01:13.960927][f=0015270] Shutdown Widget - API Unit Tracker GL4 [t=00:01:13.960948][f=0015270] Shutdown Widget - EPIC Menu [t=00:01:13.963183][f=0015270] Shutdown Widget - Chili Widget Selector [t=00:01:13.964340][f=0015270] Shutdown Widget - Chili Minimap [t=00:01:13.964498][f=0015270] Shutdown Widget - Local Team Colors [t=00:01:13.964521][f=0015270] Shutdown Widget - Display Keys 2 [t=00:01:13.964580][f=0015270] Shutdown Widget - Save Game Menu [t=00:01:13.964596][f=0015270] Shutdown Widget - Unit Icons [t=00:01:13.964616][f=0015270] Shutdown Widget - Noises [t=00:01:13.964630][f=0015270] Shutdown Widget - HealthBars [t=00:01:13.965648][f=0015270] Shutdown Widget - Win Counter [t=00:01:13.965673][f=0015270] Shutdown Widget - SpringRTS Replay Stats [t=00:01:13.965734][f=0015270] Shutdown Widget - EndGame APM stats [t=00:01:13.965756][f=0015270] Shutdown Widget - BuildETA [t=00:01:13.965776][f=0015270] Shutdown Widget - Modular Comm Info [t=00:01:13.965791][f=0015270] Shutdown Widget - Stereo3D [t=00:01:13.965809][f=0015270] Shutdown Widget - Showeco and Grid Drawer [t=00:01:13.965826][f=0015270] Shutdown Widget - Point Tracker [t=00:01:13.965845][f=0015270] Shutdown Widget - Missile Silo Range [t=00:01:13.965862][f=0015270] Shutdown Widget - MinimapEvents [t=00:01:13.965879][f=0015270] Shutdown Widget - Local Widgets Config [t=00:01:13.965909][f=0015270] Shutdown Widget - Highlight Geos [t=00:01:13.965925][f=0015270] Shutdown Widget - Grab Input [t=00:01:13.965946][f=0015270] Shutdown Widget - Defense Range Zero-K [t=00:01:13.965979][f=0015270] Shutdown Widget - Darkening [t=00:01:13.966004][f=0015270] Shutdown Widget - Context Menu [t=00:01:13.966019][f=0015270] Shutdown Widget - Chili Spectator Panels [t=00:01:13.966034][f=0015270] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:13.966052][f=0015270] Shutdown Widget - Chili Nuke Warning [t=00:01:13.966074][f=0015270] Shutdown Widget - Chili EndGame Window [t=00:01:13.966100][f=0015270] Shutdown Widget - Chili Economy Panel Default [t=00:01:13.966279][f=0015270] Shutdown Widget - CameraShake [t=00:01:13.966301][f=0015270] Shutdown Widget - State Reverse and Latency [t=00:01:13.966318][f=0015270] Shutdown Widget - Music Player v2 [t=00:01:13.966336][f=0015270] Shutdown Widget - Attack AoE [t=00:01:13.966355][f=0015270] Shutdown Widget - UnitShapes [t=00:01:13.966917][f=0015270] Shutdown Widget - Map Edge Extension [t=00:01:13.966942][f=0015270] Shutdown Widget - Selection Send [t=00:01:13.966958][f=0015270] Shutdown Widget - LupsManager [t=00:01:13.966989][f=0015270] Shutdown Widget - Newton Firezone [t=00:01:13.967010][f=0015270] Shutdown Widget - Chili Pro Console [t=00:01:13.970014][f=0015270] Shutdown Widget - Persistent Build Height [t=00:01:13.970064][f=0015270] Shutdown Widget - Lasso Terraform GUI [t=00:01:13.970086][f=0015270] Shutdown Widget - Lups [t=00:01:13.970183][f=0015270] Shutdown Widget - Chili Framework [t=00:01:13.970210][f=0015270] Shutdown Widget - Mex Placement Handler [t=00:01:13.970230][f=0015270] Shutdown Widget - Chili Core Selector [t=00:01:13.970376][f=0015270] Shutdown Widget - Custom Markers [t=00:01:13.970406][f=0015270] Shutdown Widget - Select Keys [t=00:01:13.970451][f=0015270] Shutdown Widget - Pause Screen [t=00:01:13.971121][f=0015270] Shutdown Widget - Text To Speech Control [t=00:01:13.971154][f=0015270] Shutdown Widget - Layout Handler [t=00:01:13.971183][f=0015270] End widgetHandler:Shutdown [t=00:01:14.058381][f=0015270] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={597186,52308368} {int,ext,rec}Allocs={10018721,0,0} {chunk,block}Bytes={52308368,0} [t=00:01:14.058868][f=0015270] [Game::KillLua][2] dtor=0 luaGaia=0x563540db1870 [t=00:01:14.084071][f=0015270] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395471,40036812} {int,ext,rec}Allocs={10018722,0,0} {chunk,block}Bytes={40036812,0} [t=00:01:14.084188][f=0015270] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395471,40036812} {int,ext,rec}Allocs={10018722,0,0} {chunk,block}Bytes={40036812,0} [t=00:01:14.084241][f=0015270] [Game::KillLua][3] dtor=0 luaRules=0x56353e721ec0 [t=00:01:14.084651][f=0015270] Start gadgetHandler:Shutdown [t=00:01:14.084677][f=0015270] Shutdown - StartSetup [t=00:01:14.084694][f=0015270] Shutdown - UnitMorph [t=00:01:14.085806][f=0015270] Shutdown - Carrier Drones [t=00:01:14.085830][f=0015270] Shutdown - Missile Silo Controller [t=00:01:14.085849][f=0015270] Shutdown - Modular Comm Info [t=00:01:14.085864][f=0015270] Shutdown - Terrain Texture Handler [t=00:01:14.085880][f=0015270] Shutdown - UnitCloakShield [t=00:01:14.086082][f=0015270] Shutdown - Starlight Handler [t=00:01:14.086115][f=0015270] End gadgetHandler:Shutdown [t=00:01:14.120071][f=0015270] Start gadgetHandler:Shutdown [t=00:01:14.120131][f=0015270] Shutdown - Save/Load [t=00:01:14.120154][f=0015270] Shutdown - Teleport Throw [t=00:01:14.120169][f=0015270] Shutdown - UnitMorph [t=00:01:14.120188][f=0015270] Shutdown - Modular Comm Info [t=00:01:14.120202][f=0015270] Shutdown - Retreat Command [t=00:01:14.120219][f=0015270] Shutdown - Shockwaves [t=00:01:14.120235][f=0015270] Shutdown - UnitCloakShield [t=00:01:14.120253][f=0015270] Shutdown - Lups Cloak FX [t=00:01:14.120267][f=0015270] Shutdown - Lups [t=00:01:14.120303][f=0015270] Shutdown - Lups Shield [t=00:01:14.120368][f=0015270] End gadgetHandler:Shutdown [t=00:01:14.131708][f=0015270] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10018753,0,0} {chunk,block}Bytes={0,0} [t=00:01:14.131873][f=0015270] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10018753,0,0} {chunk,block}Bytes={0,0} [t=00:01:14.131921][f=0015270] [Game::KillLua][4] dtor=0 [t=00:01:14.131933][f=0015270] [Game::KillLua][5] dtor=0 [t=00:01:14.144513][f=0015270] [Game::~CGame][1] [t=00:01:14.144551][f=0015270] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:14.144563][f=0015270] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:14.144573][f=0015270] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:14.144583][f=0015270] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:14.144595][f=0015270] [Game::KillLua][4] dtor=1 [t=00:01:14.144605][f=0015270] [Game::KillLua][5] dtor=1 [t=00:01:14.144817][f=0015270] [Game::KillMisc][1] [t=00:01:14.144829][f=0015270] [Game::KillMisc][2] [t=00:01:14.145253][f=0015270] [Game::KillMisc][3] [t=00:01:14.145618][f=0015270] [Game::KillRendering][1] [t=00:01:14.173265][f=0015270] [3DOParser::Kill] allocated 1 pieces [t=00:01:14.173413][f=0015270] [S3OParser::Kill] allocated 5473 pieces [t=00:01:14.174474][f=0015270] [AssParser::Kill] allocated 669 pieces [t=00:01:14.294012][f=0015270] [Game::KillInterface][1] [t=00:01:14.294940][f=0015270] [Game::KillInterface][2] [t=00:01:14.297079][f=0015270] [Game::KillSimulation][1] [t=00:01:14.297101][f=0015270] [Game::KillSimulation][2] [t=00:01:15.048882][f=0015270] [CCollisionHandler] dis-/continuous tests: 0/628932 [t=00:01:15.048955][f=0015270] [Game::KillSimulation][3] [t=00:01:15.049152][f=0015270] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.049175][f=0015270] [~CPathCache(24x24)] cacheHits=44 hitPercentage=23% numHashColls=0 maxCacheSize=59 [t=00:01:15.049192][f=0015270] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.049212][f=0015270] [~CPathCache(48x48)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=105 [t=00:01:15.050226][f=0015270] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:15.082418][f=0015270] [LosHandler::Kill] raycast instance cache-{hits,misses}={2382,8994}; shared=0%; cached=21% [t=00:01:15.253724][f=0015270] [Game::KillSimulation][4] [t=00:01:18.937741][f=0015270] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:18.939414][f=0015270] [Game::~CGame][2] [t=00:01:18.939646][f=0015270] [Game::~CGame][3] [t=00:01:19.134341][f=0015270] [SpringApp::Kill][3] [t=00:01:19.135415][f=0015270] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160289 bytes sent 133261 bytes recv'd [t=00:01:19.140129][f=0015270] Kill: client disconnecting... [t=00:01:21.153048][f=0015270] CloseConnection: client connection closed [t=00:01:21.154293][f=0015270] [SpringApp::Kill][4] font=0x56351deed600 [t=00:01:21.164748][f=0015270] [SpringApp::Kill][5] [t=00:01:21.218885][f=0015270] [SpringApp::Kill][6] [t=00:01:21.218933] [SpringApp::Kill][7] [t=00:01:21.220448] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.220504] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.220518] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:21.220528] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.220539] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:21.220548] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.220559] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {348, 1048576, 1048576}, EBO = {522, 1048576, 1048576} [t=00:01:21.220595] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4432, 1048576, 1048576}, EBO = {6648, 1048576, 1048576} [t=00:01:21.220605] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:21.220615] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.220625] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:21.220634] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.220644] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:21.233959] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:21.234001] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:21.234011] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:21.234021] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:21.235244] [VFS] [SpringVFS::DeleteArchives] [t=00:01:21.235264] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:21.235274] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x56351cc52c00) [t=00:01:21.247408] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3509ms [t=00:01:21.247451] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=84ms [t=00:01:21.248012] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=47ms [t=00:01:21.248028] file="unitpics/pw_inhibitor.png" indx=6665 inflSize=10kb readTime=29ms [t=00:01:21.248218] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=28ms [t=00:01:21.248233] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:01:21.248243] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=22ms [t=00:01:21.248486] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:21.248501] file="objects3d/pw_dropdepot_dead.dae" indx=5439 inflSize=497kb readTime=20ms [t=00:01:21.248511] file="bitmaps/loadpictures/markers.png" indx=530 inflSize=2489kb readTime=19ms [t=00:01:21.248729] file="objects3d/gatorwreck.s3o" indx=5295 inflSize=143kb readTime=19ms [t=00:01:21.260025] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167082955 bytes cached in 3480 files [t=00:01:21.544896] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:01:21.544939] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x56351dee7360) [t=00:01:21.546964] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:21.546992] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x56351debe810) [t=00:01:21.547746] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:21.547969] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f0f5801ba50) [t=00:01:21.548317] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:21.550176] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x56351dee0170) [t=00:01:21.550219] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:21.550253] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:21.550274] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:21.550289] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:21.550302] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:21.550316] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:21.551689] [SpringApp::Kill][8] [t=00:01:21.551712] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:21.551726] [WatchDog::Uninstall][1] hangDetectorThread=0x5634d73584d0 (joinable=1) [t=00:01:21.551738] [WatchDog::Uninstall][2] [t=00:01:22.164629] [WatchDog::Uninstall][3] [t=00:01:22.164671] [SpringApp::Kill][9]