[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010182] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010218] Using writeable configuration source: "/tmp/tmp.Nuuy8EmvBo/springsettings.1577221.cfg" [t=00:00:00.018418] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018482] ============== ============== [t=00:00:00.018496] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018506] [t=00:00:00.018516] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018526] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018536] Use "none" to disable the default log sections. [t=00:00:00.018546] ============== ============== [t=00:00:00.018557] ============== ============== [t=00:00:00.018621] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018633] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018644] ROAM = 2 [t=00:00:00.018654] RotateLogFiles = 1 [t=00:00:00.018665] TeamHighlight = 0 [t=00:00:00.018675] ============== ============== [t=00:00:00.018685] ============== ============== [t=00:00:00.018695] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018706] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018716] Compiler Version: gcc-11.1.0 [t=00:00:00.018739] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018926] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018939] Binary Word Size: 64-bit (native) [t=00:00:00.018950] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018960] Physical CPU Cores: 1 [t=00:00:00.018970] Logical CPU Cores: 1 [t=00:00:00.018979] ============== ============== [t=00:00:00.019044] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019054] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019064] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019074] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019084] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020392] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020410] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020446] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020481] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020509] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020520] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020558] [GR::LogVersionInfo] [t=00:00:00.020569] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020579] GL version : [t=00:00:00.020589] GL vendor : [t=00:00:00.020599] GL renderer : [t=00:00:00.020609] GLSL version: [t=00:00:00.020619] GLEW version: spring headless stub GLEW version [t=00:00:00.020629] GPU memory : unknown [t=00:00:00.020639] SDL swap-int: 0 [t=00:00:00.020649] SDL driver : headless stub [t=00:00:00.020658] [t=00:00:00.020669] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020678] GLSL shader support : 0 [t=00:00:00.020688] GL4 support : 0 [t=00:00:00.020698] FBO extension support : 0 [t=00:00:00.020708] NVX GPU mem-info support : 0 [t=00:00:00.020739] ATI GPU mem-info support : 0 [t=00:00:00.020750] NPOT-texture support : 1 (0) [t=00:00:00.020760] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020770] texture query-LOD support : 1 (0) [t=00:00:00.020780] MSAA frame-buffer support : 0 (0) [t=00:00:00.020789] Z-buffer depth : 16 (-) [t=00:00:00.020799] primitive-restart support : 0 (0) [t=00:00:00.020809] clip-space control support: 0 (0) [t=00:00:00.020819] seamless cube-map support : 0 (0) [t=00:00:00.020829] frag-depth layout support : 0 (0) [t=00:00:00.020839] persistent maps support : 0 (0) [t=00:00:00.020849] explicit attribs location : 0 (0) [t=00:00:00.020858] multi draw indirect : 0 (-) [t=00:00:00.020868] [t=00:00:00.020878] max. FBO samples : -1 [t=00:00:00.020888] max. FS/program texture slots : 8/8 [t=00:00:00.020898] max. texture size : 2048 [t=00:00:00.020911] max. texture anisotropy level : 0.000000 [t=00:00:00.020921] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020930] max. draw-buffers : 0 [t=00:00:00.020941] max. rec. indices/vertices : 0/0 [t=00:00:00.020952] max. uniform buffer-bindings : 0 [t=00:00:00.020964] max. uniform block-size : 0KB [t=00:00:00.020977] max. storage buffer-bindings : 0 [t=00:00:00.020988] max. storage block-size : 0MB [t=00:00:00.020999] [t=00:00:00.021013] enable AMD-hacks : 0 [t=00:00:00.021026] compress MIP-maps: 0 [t=00:00:00.021692] [GR::UpdateGLConfigs] [t=00:00:00.021716] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021731] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021742] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021752] [GR::InitGLState] [t=00:00:00.021764] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.226823] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.231224] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.238441] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.239196] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.239229] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.239251] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.278639] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.279538] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.307548] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.307825] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.322369] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.322395] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.322583] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.326559] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1a5801c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.326579] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.326691] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.326713] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.326725] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.326735] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.326756] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3042 MB [t=00:00:00.332584][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.332619][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.332638][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1577221/replay.sdfz" for game data... [t=00:00:00.486552][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.490658][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.490688][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.496922][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.496985][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:00.497010][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.545065][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a9340c7190] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.546254][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.547628][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.548099][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a9340c7190] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.549142][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.559489][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.559703][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.569569][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.569746][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.575475][f=-000001] forceSingleThreaded, false [t=00:00:00.614051][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.614085][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.614184][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.614240][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.614292][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.614344][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.615386][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.615880][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.616346][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.619340][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.621105][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.622959][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.622995][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.623565][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.628589][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.629941][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.630887][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.631171][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.631773][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.631787][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.636377][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.636420][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.755488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.833434][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.990227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.465984][f=-000001] Loading UnitDefs_posts [t=00:00:01.747247][f=-000001] Loading FeatureDefs_posts [t=00:00:01.782723][f=-000001] Loading WeaponDefs_posts [t=00:00:01.807507][f=-000001] Loading ArmorDefs_posts [t=00:00:01.829841][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 776ms [t=00:00:01.899038][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 913ms [t=00:00:01.900984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.113936][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.122665][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:02.122708][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.123140][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.124955][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.128829][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.398182][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.443090][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.563608][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.568791][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.568832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.054164][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 485ms [t=00:00:03.054212][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.153767][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:03.153810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.179741][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:03.865280][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.868782][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.869818][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.880410][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.282407][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.290577][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.290698][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.292838][f=-000001] InfoTexture: legacy [t=00:00:09.292880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.295476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.257071][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.261767][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.261790][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.263176][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.448004][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.449397][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.665361][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.715387][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.731518][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.731548][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.732112][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.192354][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.205411][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.205913][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.387458][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.388984][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.389007][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.398238][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.398286][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.398299][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.398311][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.398322][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.398333][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.398345][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.403671][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.403730][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.403742][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.403752][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.403763][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.403774][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.403787][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.403799][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a93c2dafd0 has BLOCKSIZE 1 [t=00:00:11.407262][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.407289][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.407301][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.407312][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.407455][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.407471][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.412552][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.414074][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.422311][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.422342][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.425438][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.425462][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.425472][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.425484][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.425493][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.425504][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:11.511456][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:11.512222][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.514237][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.514259][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.514274][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (125ms, checksum e5c632c8)" [t=00:00:11.514331][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.514343][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.514364][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.648100][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [t=00:00:11.648712][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:13.700638][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:13.700704][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.147474][f=-000001] Synced LuaRules: finished loading [t=00:00:14.165949][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:14.871706][f=-000001] Unsynced LuaRules: finished loading [t=00:00:14.937558][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.013446][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [t=00:00:15.556306][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.556735][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.557141][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.627507][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.636510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.637877][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.637927][f=-000001] LuaSocket Support: enabled [t=00:00:15.654295][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.734961][f=-000001] localWidgets, nil, true, true [t=00:00:15.737869][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.737894][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.747552][f=-000001] USE_OLD_CHILI [t=00:00:16.395712][f=-000001] Loading last game win data [t=00:00:16.396787][f=-000001] Resetting win data [t=00:00:16.397297][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.397344][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.397360][f=-000001] Player and team counts match, continuing [t=00:00:16.397375][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:16.584702][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.584739][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.657650][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.711797][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.334496][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.522992][f=-000001] forceSingleThreaded, false [t=00:00:18.966180][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.967436][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.967776][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.967982][f=-000001] Loaded API widget: i18n [t=00:00:18.968906][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.969442][f=-000001] Loaded API widget: Win Counter [t=00:00:18.969934][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.197661][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.198111][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.198342][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.528571][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.529988][f=-000001] Loaded API widget: Lups [t=00:00:19.530229][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.530604][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.530931][f=-000001] Loaded widget: Save/Load API [t=00:00:19.531303][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.531645][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.532402][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.537120][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.538543][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.538564][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.538637][f=-000001] Set maximum particles to: 0 [t=00:00:19.539227][f=-000001] Set UnitIconDist to 0 [t=00:00:19.646057][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.678523][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.680844][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.681415][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.681945][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.691281][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.691907][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.692936][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.693657][f=-000001] Mexspot Fetcher fetching [t=00:00:19.694139][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.694929][f=-000001] Team highlighting: Disabled [t=00:00:19.695445][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.696394][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.697122][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.697964][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.698341][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.698825][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.699186][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.699725][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.700182][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.700699][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.701627][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.701962][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.701978][f=-000001] Using fallback unit outlines [t=00:00:19.702185][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.702699][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.712793][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.714452][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.715165][f=-000001] Loaded widget: Guard Remove [t=00:00:19.715539][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.767269][f=-000001] Loaded widget: HealthBars [t=00:00:19.767878][f=-000001] Loaded widget: Noises [t=00:00:19.768244][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.768661][f=-000001] Loaded widget: Unit Icons [t=00:00:19.772705][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.773166][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.773718][f=-000001] Loaded widget: BuildETA [t=00:00:19.774121][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.774557][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.774961][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.775325][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.775537][f=-000001] Loaded widget: Objectives [t=00:00:19.777432][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.777876][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.782692][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.783133][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.783166][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1577221/events.log [t=00:00:19.785725][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.786481][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.786788][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.794005][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.794462][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.794921][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.795318][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.795711][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.796229][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.796498][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.796897][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.797262][f=-000001] Loaded widget: Autoquit [t=00:00:19.797573][f=-000001] Loaded widget: Blast Radius [t=00:00:19.798005][f=-000001] Loaded widget: CameraShake [t=00:00:19.798825][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.857968][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.858481][f=-000001] EndGame Graph disabled [t=00:00:19.879180][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.879650][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.880013][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.880247][f=-000001] Loaded widget: Easy Facing [t=00:00:19.880463][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.909303][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.909902][f=-000001] Loaded widget: Ferry Points [t=00:00:19.910664][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.919651][f=-000001] Loaded widget: Context Menu [t=00:00:19.920205][f=-000001] Loaded widget: Darkening [t=00:00:19.920570][f=-000001] Loaded widget: Decloak Range [t=00:00:19.920965][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.928767][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.929411][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.929721][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.930148][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.931385][f=-000001] Input grabbing is enabled! [t=00:00:19.931417][f=-000001] Input grabbing is enabled! [t=00:00:19.931543][f=-000001] Loaded widget: Grab Input [t=00:00:19.932035][f=-000001] Loaded widget: Haven Handler [t=00:00:19.932461][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.932983][f=-000001] Loaded widget: In-game Guide [t=00:00:19.933241][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.933594][f=-000001] Loaded widget: Keep Target [t=00:00:19.933948][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.934356][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.934729][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.935142][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.935654][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.935940][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.936247][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.936530][f=-000001] Loaded widget: Orbit Command [t=00:00:19.936941][f=-000001] Loaded widget: Point Tracker [t=00:00:19.937225][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.937530][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.938036][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.938490][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.939077][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.939644][f=-000001] Loaded widget: Simple Settings [t=00:00:19.940082][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.940389][f=-000001] Loaded widget: SmoothCam [t=00:00:19.940895][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.942346][f=-000001] Loaded widget: Stereo3D [t=00:00:19.942689][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.943105][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.943375][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.944233][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.944775][f=-000001] Loaded widget: Command Alpha [t=00:00:19.945247][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.945652][f=-000001] Loaded widget: Ghost Site [t=00:00:19.946820][f=-000001] Loaded widget: Attack Warning [t=00:00:19.947213][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.947918][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.949289][f=-000001] Loaded widget: Auto Group [t=00:00:19.950494][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.951619][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.952033][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.953117][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.954249][f=-000001] Loaded widget: Select Com at start [t=00:00:19.961444][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.962859][f=-000001] Loaded widget: Transport AI [t=00:00:20.121120][f=-000001] Loaded widget: Attack AoE [t=00:00:20.121729][f=-000001] Loaded widget: Icon Sets [t=00:00:20.122556][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.124359][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.130758][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.131139][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.160342][f=-000001] Loaded widget: Unit Start State [t=00:00:20.160820][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.161118][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.162554][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.181492][f=-000001] Loaded widget: UnitShapes [t=00:00:20.182188][f=-000001] Loaded widget: Commands FX [t=00:00:20.182492][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.182862][f=-000001] : disabled for spectators [t=00:00:20.183971][f=-000001] Loaded widget: Stockpiler [t=00:00:20.185852][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.186166][f=-000001] Loaded widget: AllyCursors [t=00:00:20.186624][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.187066][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.187482][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.187932][f=-000001] Loaded widget: Selection Send [t=00:00:20.189337][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.189802][f=-000001] Loaded widget: Shield Guard [t=00:00:20.190443][f=-000001] Loaded widget: State Icons [t=00:00:20.190847][f=-000001] : disabled for spectators [t=00:00:20.191879][f=-000001] Loaded widget: Building Starter [t=00:00:20.192297][f=-000001] : disabled for spectators [t=00:00:20.193180][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.193567][f=-000001] Loaded widget: LupsManager [t=00:00:20.194100][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.194500][f=-000001] Loaded widget: Units on Fire [t=00:00:20.195191][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.195883][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.197397][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.197850][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.198426][f=-000001] Loaded widget: Chili Docking [t=00:00:20.208127][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.216047][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.216678][f=-000001] Loaded widget: HUD Presets [t=00:00:20.217467][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.220206][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.220714][f=-000001] Loaded widget: Image Preloader [t=00:00:20.221251][f=-000001] Loaded widget: Custom Markers [t=00:00:20.225920][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.226569][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.226824][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.227698][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.228215][f=-000001] Loaded widget: Start Boxes [t=00:00:20.229700][f=-000001] Loaded widget: Select Keys [t=00:00:20.239211][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.240249][f=-000001] Loaded widget: Pause Screen [t=00:00:20.240565][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.240889][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.241775][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.242225][f=-000001] SetSunLighting [t=00:00:20.243271][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.257066][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.257583][f=-000001] Loaded widget: Font Cache [t=00:00:20.258000][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.258049][f=-000001] Loaded widget: GC Control [t=00:00:20.262719][f=-000001] Loaded widget: Layout Handler [t=00:00:20.263247][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.266109][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.271468][f=-000001] Writing last game win data [t=00:00:20.276437][f=-000001] LuaUI v0.3 [t=00:00:20.450496][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.069062][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.094181][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13332,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.692174][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.693819][f=-000001] Spectator mode. Widget removed. [t=00:00:21.713166][f=-000001] Spectator mode. Widget removed. [t=00:00:21.714486][f=-000001] Playback paused [t=00:00:21.723409][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.810469][f=-000001] Opening demofile demos/1577221/replay.sdfz [t=00:00:21.810508][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.810521][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.810591][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.810611][f=-000001] -> Connection established (given id 2) [t=00:00:21.810636][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:21.810649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.810663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:21.810683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:21.810700][f=-000001] Speed set to 20.0 [server] [t=00:00:21.810722][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a9531ad880,0x55a95be51460}][locale="C"]" [t=00:00:21.810737][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.824568][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.824603][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.165496][f=-000001] Beginning demo playback [t=00:00:25.181455][f=-000001] GameID: 31150264a0d370d14b6d912fa67a1cf3 [t=00:00:25.221909][f=-000001] Connection attempt from n0ddz [t=00:00:25.221947][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.222532][f=-000001] [0] Event [undefined]: n0ddz changed status [t=00:00:25.222712][f=-000001] -> Connection established (given id 1) [t=00:00:25.237422][f=-000001] Connection attempt from ok051323 [t=00:00:25.237453][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.237528][f=-000001] [0] Event [undefined]: ok051323 changed status [t=00:00:25.237666][f=-000001] -> Connection established (given id 0) [t=00:00:25.245617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:25.245677][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.265798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:25.265832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.705407][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.705721][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:25.861626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.877688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.089692][f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[Game::Load][lua{Rules,Gaia}={0000018aecca0ff0,0000018afa8d06e0}][locale="C"]" [t=00:00:26.136739][f=-000001] Allies: I choose: n0d0! [t=00:00:26.273796][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={0000024cdd90e760,0000024c0f2aa230}][locale="C"]" [t=00:00:26.486567][f=-000001] Allies: I choose: Engineer! [t=00:00:28.201479][f=-000001] gl hf [t=00:00:28.334027][f=-000001] [0] Event [4744,399.9823,448]: 0 finished unit Engineer Commander [t=00:00:28.348384][f=-000001] [0] Event [755,399.982727,4445]: 1 finished unit Guardian Commander [t=00:00:28.366218][f=0000000] [0] ok051323, team: 0, elo:2273, userid: 467186 [t=00:00:28.366274][f=0000000] [0] n0ddz, team: 1, elo:2052, userid: 535552 [t=00:00:28.366303][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.371908][f=0000000] Playback continued [t=00:00:28.389686][f=0000006] [6] Event [4624,399.978638,400]: 0 finished unit Rover Assembly [t=00:00:28.409737][f=0000011] [11] Event [848,399.559387,4536]: 1 finished unit Cloakbot Factory [t=00:00:28.435991][f=0000019] u2 [t=00:00:28.778077][f=0000191] ty [t=00:00:28.906225][f=0000242] [242] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [t=00:00:29.095393][f=0000330] [330] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [t=00:00:29.307797][f=0000425] [425] Event [4606.00781,400.623749,400.029633]: 0 finished unit Mason [t=00:00:29.393249][f=0000467] [467] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [t=00:00:29.666388][f=0000590] [590] Event [857.599976,393.655396,4536]: 1 finished unit Conjurer [t=00:00:29.893812][f=0000689] [689] Event [1231.62451,359.443604,4352.73828]: 1 finished unit Firefly [t=00:00:30.079947][f=0000779] [779] Event [4760,399.978638,456]: 0 finished unit Solar Collector [t=00:00:30.114583][f=0000797] [797] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:30.185687][f=0000826] [826] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:30.514734][f=0000992] [992] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:31.008287][f=0001206] [1206] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:31.114007][f=0001259] [1259] Event [984,392.234802,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:31.296525][f=0001335] [1335] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:31.385273][f=0001379] [1379] Event [1064,370.039368,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:31.513622][f=0001410] [1410] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:31.719552][f=0001499] [1499] Event [1144,299.639893,4344]: 1 finished unit Wind/Tidal Generator [t=00:00:31.799536][f=0001536] [1536] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [t=00:00:32.043878][f=0001633] [1633] Event [1224,275.083923,4328]: 1 finished unit Wind/Tidal Generator [t=00:00:32.201710][f=0001710] [1710] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [t=00:00:32.443837][f=0001815] [1815] Event [1304,269.177246,4328]: 1 finished unit Wind/Tidal Generator [t=00:00:32.709007][f=0001934] [1934] Event [4224,397.596741,928]: 0 finished unit Radar Tower [t=00:00:32.872354][f=0002014] [2014] Event [1352,251.852417,4248]: 1 finished unit Wind/Tidal Generator [t=00:00:32.936290][f=0002042] [2042] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:33.249903][f=0002195] [2195] Event [4264,399.967957,856]: 0 finished unit Wind/Tidal Generator [t=00:00:33.368479][f=0002244] [2244] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [t=00:00:33.681724][f=0002375] [2375] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:33.752220][f=0002410] [2410] Event [4328,399.978638,824]: 0 finished unit Wind/Tidal Generator [t=00:00:33.810374][f=0002432] [2432] Event [4576,249.000549,1728]: 0 finished unit Lotus [t=00:00:33.980134][f=0002509] [2509] Event [1432,249.01123,4184]: 1 finished unit Solar Collector [t=00:00:34.109798][f=0002567] [2567] Event [4392,399.978638,776]: 0 finished unit Wind/Tidal Generator [t=00:00:34.573870][f=0002740] [2740] Event [4456,399.978638,744]: 0 finished unit Wind/Tidal Generator [t=00:00:34.607981][f=0002755] [2755] Event [4269.90967,248.755692,1645.33887]: 1 lost unit Glaive [t=00:00:34.866617][f=0002866] [2866] Event [857.599976,393.655396,4536]: 1 finished unit Conjurer [t=00:00:34.932194][f=0002892] [2892] Event [4520,399.978638,696]: 0 finished unit Wind/Tidal Generator [t=00:00:35.175659][f=0002999] [2999] Event [1552,250.346375,4432]: 1 finished unit Lotus [t=00:00:35.219130][f=0003012] [3012] Event [3051.33765,243.123672,636.123047]: 1 lost unit Glaive [t=00:00:35.292185][f=0003040] [3040] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:35.299004][f=0003044] [3044] Event [3500.9458,243.580872,1344.85706]: 1 lost unit Glaive [t=00:00:35.341940][f=0003057] [3057] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [t=00:00:35.371755][f=0003067] [3067] Event [4584,399.978638,664]: 0 finished unit Wind/Tidal Generator [t=00:00:35.703632][f=0003201] [3201] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:35.901685][f=0003292] [3292] Event [4648,399.978638,616]: 0 finished unit Wind/Tidal Generator [t=00:00:35.934785][f=0003307] [3307] Event [344,399.978638,4760]: 1 finished unit Wind/Tidal Generator [t=00:00:36.080128][f=0003365] [3365] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [t=00:00:36.228937][f=0003429] [3429] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:36.381078][f=0003494] [3494] Event [4712,399.978638,584]: 0 finished unit Wind/Tidal Generator [t=00:00:36.648158][f=0003605] [3605] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:36.722079][f=0003632] [3632] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:36.723672][f=0003633] [3633] Event [960,395.140076,4224]: 1 finished unit Radar Tower [t=00:00:36.872558][f=0003686] [3686] Event [424,399.978638,4824]: 1 finished unit Wind/Tidal Generator [t=00:00:36.992377][f=0003729] [3729] Event [4776,399.978638,536]: 0 finished unit Wind/Tidal Generator [t=00:00:37.297292][f=0003839] [3839] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:37.588546][f=0003945] [3945] Event [328,399.978638,4632]: 1 finished unit Wind/Tidal Generator [t=00:00:37.656623][f=0003968] [3968] Event [4840,399.978638,504]: 0 finished unit Wind/Tidal Generator [t=00:00:37.835249][f=0004034] [4034] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:38.092665][f=0004127] [4127] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [t=00:00:38.191676][f=0004159] [4159] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:38.381626][f=0004231] [4231] Event [4920,399.957275,440]: 0 finished unit Wind/Tidal Generator [t=00:00:38.437897][f=0004251] [4251] Event [408,399.978638,4712]: 1 finished unit Wind/Tidal Generator [t=00:00:38.805860][f=0004381] [4381] Event [4792,399.978638,312]: 0 finished unit Wind/Tidal Generator [t=00:00:38.873208][f=0004404] [4404] Event [857.599976,393.655396,4536]: 1 finished unit Imp [t=00:00:39.139321][f=0004497] [4497] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [t=00:00:39.240329][f=0004530] [4530] Event [4728,399.978638,248]: 0 finished unit Wind/Tidal Generator [t=00:00:39.540108][f=0004622] [4622] Event [720.267334,249.000549,3456.56592]: 1 lost unit Glaive [t=00:00:39.583623][f=0004640] [4640] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:39.748610][f=0004685] [4685] Event [4664,399.978638,184]: 0 finished unit Wind/Tidal Generator [t=00:00:39.795541][f=0004699] [4699] Event [530.776184,256.434601,3724.14917]: 1 lost unit Imp [t=00:00:39.919869][f=0004747] [4747] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:39.971210][f=0004768] [4768] Event [4792,249.01123,1928]: 0 finished unit Solar Collector [t=00:00:40.018628][f=0004785] [4785] Event [3240,161.297607,4136]: 1 finished unit Solar Collector [t=00:00:40.160859][f=0004827] [4827] Event [734.718506,249.000549,3524.33691]: 1 lost unit Glaive [t=00:00:40.245215][f=0004854] [4854] Event [658.629395,249.000549,3543.37207]: 1 lost unit Glaive [t=00:00:40.277654][f=0004863] [4863] Event [591.009583,249.000549,3628.53467]: 0 lost unit Scorcher [t=00:00:40.282020][f=0004864] [4864] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:40.336534][f=0004882] [4882] Event [4600,399.636841,120]: 0 finished unit Wind/Tidal Generator [t=00:00:40.432783][f=0004913] [4913] Event [501.604401,249.008713,3611.71484]: 1 lost unit Glaive [t=00:00:40.613576][f=0004964] [4964] Event [472,399.978638,4792]: 1 finished unit Wind/Tidal Generator [t=00:00:40.698680][f=0004994] [4994] Event [326.110901,249.08371,3576.4187]: 0 lost unit Scorcher [t=00:00:40.764316][f=0005016] [5016] Event [558.063477,249.000549,3577.37231]: 0 lost unit Scorcher [t=00:00:40.889884][f=0005059] [5059] Event [647.793884,249.000549,3660.92139]: 0 lost unit Scorcher [t=00:00:40.915254][f=0005069] [5069] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:41.032651][f=0005118] [5118] Event [4936,398.707581,376]: 0 finished unit Wind/Tidal Generator [t=00:00:41.043424][f=0005121] nice [t=00:00:41.278299][f=0005194] [5194] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:41.390458][f=0005229] [5229] Event [552,399.978638,4872]: 1 finished unit Wind/Tidal Generator [t=00:00:41.441998][f=0005244] [5244] Event [4872,399.72229,312]: 0 finished unit Wind/Tidal Generator [t=00:00:41.502920][f=0005264] [5264] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:41.600830][f=0005293] [5293] Event [4936,249.000549,1864]: 0 finished unit Solar Collector [t=00:00:41.606288][f=0005295] ty :P [t=00:00:41.812222][f=0005360] [5360] Event [4824,399.465942,248]: 0 finished unit Wind/Tidal Generator [t=00:00:42.128685][f=0005458] [5458] Event [4760,399.562073,184]: 0 finished unit Wind/Tidal Generator [t=00:00:42.131468][f=0005459] [5459] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:42.183360][f=0005473] i was too slow to react [t=00:00:42.278907][f=0005505] [5505] Event [392,399.978638,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:42.435606][f=0005555] [5555] Event [4696,398.814392,120]: 0 finished unit Wind/Tidal Generator [t=00:00:42.444858][f=0005557] lucky [t=00:00:42.734874][f=0005645] [5645] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:43.413019][f=0005730] [5730] Event [472,399.978638,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:43.573763][f=0005790] [5790] Event [2043.70935,194.057526,1607.24487]: 1 lost unit Glaive [t=00:00:43.664891][f=0005820] [5820] Event [857.599976,393.655396,4536]: 1 finished unit Conjurer [t=00:00:44.241188][f=0006000] [6000] Event [552,399.978638,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:44.391528][f=0006044] [6044] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:44.916875][f=0006195] [6195] Event [857.599976,393.655396,4536]: 1 finished unit Conjurer [t=00:00:45.288114][f=0006301] [6301] Event [3352,154.472351,4072]: 1 finished unit Solar Collector [t=00:00:45.647567][f=0006404] [6404] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:45.651532][f=0006405] [6405] Event [4606.00781,400.623749,400.029633]: 0 finished unit Mason [t=00:00:46.332687][f=0006599] [6599] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:46.581206][f=0006670] [6670] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [t=00:00:46.719364][f=0006707] [6707] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [t=00:00:47.050923][f=0006794] [6794] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:47.106999][f=0006809] [6809] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:47.511954][f=0006915] [6915] Event [496,479.978638,4400]: 1 finished unit Lotus [t=00:00:47.974807][f=0007036] [7036] Event [3448,163.284302,4008]: 1 finished unit Solar Collector [t=00:00:48.413738][f=0007154] [7154] Event [632,399.978638,4504]: 1 finished unit Wind/Tidal Generator [t=00:00:48.583748][f=0007199] [7199] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:48.831914][f=0007260] [7260] Event [4464,158.103943,2704]: 0 finished unit Radar Tower [t=00:00:49.059960][f=0007319] [7319] Event [3392,186.686707,3824]: 1 finished unit Lotus [t=00:00:49.485520][f=0007424] [7424] Event [857.599976,393.655396,4536]: 1 finished unit Reaver [t=00:00:49.489145][f=0007425] [7425] Event [712,399.978638,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:49.574705][f=0007446] [7446] Event [565.118286,153.339981,2439.77979]: 1 lost unit Conjurer [t=00:00:49.732615][f=0007485] [7485] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [t=00:00:49.971915][f=0007543] [7543] Event [4552,399.978638,296]: 0 finished unit Caretaker [t=00:00:50.087159][f=0007573] [7573] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:50.271733][f=0007619] [7619] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:50.510519][f=0007674] [7674] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [t=00:00:50.576825][f=0007695] [7695] Event [792,399.978638,4424]: 1 finished unit Wind/Tidal Generator [t=00:00:50.642204][f=0007709] [7709] Event [3729.10669,248.750931,3595.97974]: 1 finished unit Guardian Commander [t=00:00:50.678284][f=0007719] [7719] Event [4656,153.639221,2672]: 0 finished unit Lotus [t=00:00:50.896963][f=0007776] [7776] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:51.567840][f=0007949] [7949] Event [856,399.967957,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:51.693066][f=0007980] [7980] Event [857.599976,393.655396,4536]: 1 finished unit Imp [t=00:00:52.419413][f=0008162] [8162] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [t=00:00:52.471245][f=0008172] [8172] Event [3167.01953,229.419312,965.279968]: 1 lost unit Glaive [t=00:00:52.525011][f=0008183] [8183] Event [3128.17236,221.764709,984.612366]: 1 lost unit Glaive [t=00:00:52.529215][f=0008184] [8184] Event [4356.40479,242.11972,2787.75464]: 1 lost unit Firefly [t=00:00:52.605791][f=0008189] [8189] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:52.971620][f=0008286] [8286] Event [4456,399.978638,296]: 0 finished unit Caretaker [t=00:00:53.115114][f=0008318] [8318] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [t=00:00:53.152663][f=0008325] [8325] Event [3392,186.686707,3824]: 1 lost unit Lotus [t=00:00:53.167004][f=0008327] [8327] Event [3657.26489,249.000549,1081.75464]: 1 lost unit Glaive [t=00:00:53.298253][f=0008355] [8355] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:53.306864][f=0008357] [8357] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [t=00:00:53.961235][f=0008489] [8489] Event [4058.15234,265.480042,3269.85205]: 1 finished unit Firefly [t=00:00:54.265076][f=0008550] [8550] Event [857.599976,393.655396,4536]: 1 finished unit Conjurer [t=00:00:54.300100][f=0008557] [8557] Event [3448,163.284302,4008]: 1 lost unit Solar Collector [t=00:00:54.471876][f=0008591] [8591] Event [4152,169.5755,3176]: 1 finished unit Caretaker [t=00:00:54.588469][f=0008615] [8615] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:54.730366][f=0008643] [8643] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [t=00:00:54.811809][f=0008658] [8658] Event [3240,161.297607,4136]: 1 lost unit Solar Collector [t=00:00:55.139191][f=0008723] [8723] Event [4464,158.103943,2704]: 0 lost unit Radar Tower [t=00:00:55.300764][f=0008754] [8754] Event [4328.19873,250.261246,2659.04004]: 1 lost unit Firefly [t=00:00:55.324501][f=0008759] [8759] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:55.396895][f=0008773] [8773] Event [3352,154.472351,4072]: 1 lost unit Solar Collector [t=00:00:55.501952][f=0008793] [8793] Event [3416,209.000549,792]: 0 finished unit Geothermal Generator [t=00:00:55.801450][f=0008851] [8851] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:56.321495][f=0008952] [8952] Event [4432,152.955627,3120]: 1 finished unit Picket [t=00:00:56.330357][f=0008954] [8954] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:56.371733][f=0008963] [8963] Event [712,399.978638,4600]: 1 finished unit Caretaker [t=00:00:56.648062][f=0009017] [9017] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:56.857806][f=0009057] [9057] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:56.865267][f=0009059] [9059] Event [4318.78809,233.738449,3164.93311]: 1 finished unit Firefly [t=00:00:56.992979][f=0009083] [9083] Event [3116.47192,158.452271,3909.69678]: 1 lost unit Glaive [t=00:00:57.164364][f=0009116] [9116] Event [4368,153.07312,3072]: 1 finished unit Picket [t=00:00:57.341688][f=0009150] [9150] Event [3262.80542,171.648987,3838.95752]: 1 lost unit Glaive [t=00:00:57.407584][f=0009162] [9162] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:57.519564][f=0009185] [9185] Event [4648,155.807495,2792]: 0 finished unit Solar Collector [t=00:00:57.541614][f=0009189] [9189] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:57.623461][f=0009204] [9204] Event [4664.9458,240.837662,2907.1792]: 1 lost unit Firefly [t=00:00:57.949915][f=0009267] [9267] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:58.022171][f=0009281] [9281] Event [4304,154.397583,3024]: 1 finished unit Picket [t=00:00:58.109049][f=0009298] [9298] Event [4156.95557,162.788635,3437.73438]: 1 lost unit Glaive [t=00:00:58.298363][f=0009333] [9333] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:58.337893][f=0009342] [9342] Event [4079.38428,165.424713,2889.0625]: 0 lost unit Scorcher [t=00:00:58.486884][f=0009371] [9371] Event [4152,169.5755,3176]: 1 lost unit Caretaker [t=00:00:58.876170][f=0009431] [9431] Event [4202.97363,167.922653,3222.74292]: 0 lost unit Scorcher [t=00:00:58.982539][f=0009454] [9454] Event [4401.28027,153.019485,3172.95044]: 1 lost unit Guardian Commander [t=00:00:58.988026][f=0009454] [9454] Event [4417.87354,152.952621,3157.74414]: 0 lost unit Scorcher [t=00:00:58.988649][f=0009454] [9454] Event [4372.2334,153.64505,3187.77808]: 0 lost unit Scorcher [t=00:00:58.988971][f=0009454] [9454] Event [4381.64697,153.236038,3163.36816]: 0 lost unit Scorcher [t=00:00:59.000049][f=0009455] [9455] Event [857.599976,393.655396,4536]: 1 finished unit Imp [t=00:00:59.006214][f=0009457] [9457] Event [4407.43018,151.605087,3229.00366]: 0 lost unit Scorcher [t=00:00:59.010598][f=0009458] [9458] Event [4360.12061,151.438675,3155.55371]: 0 lost unit Scorcher [t=00:00:59.058815][f=0009468] [9468] Event [4325.25342,153.981888,3248.85327]: 0 lost unit Scorcher [t=00:00:59.121235][f=0009485] [9485] Event [4606.00781,400.623749,400.029633]: 0 finished unit Mason [t=00:00:59.134658][f=0009489] [9489] Event [4304,154.446716,3024]: 1 lost unit Picket [t=00:00:59.608356][f=0009584] [9584] Event [4304.48975,160.115494,3294.19165]: 1 lost unit Glaive [t=00:00:59.728162][f=0009607] [9607] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:00:59.926556][f=0009645] [9645] Event [4386.39307,151.05629,3035.54175]: 0 lost unit Scorcher [t=00:00:59.941516][f=0009647] [9647] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:00:59.980280][f=0009655] [9655] Event [4249.33398,159.815231,3013.20483]: 1 lost unit Glaive [t=00:01:00.313664][f=0009719] [9719] Event [4464.50293,156.891251,2989.14624]: 1 lost unit Glaive [t=00:01:00.523957][f=0009758] [9758] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:00.688675][f=0009790] [9790] Event [4571.01563,155.393219,3108.95972]: 1 lost unit Glaive [t=00:01:00.800411][f=0009811] [9811] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:00.822938][f=0009816] [9816] Event [4518.57227,149.630295,3161.47461]: 1 lost unit Glaive [t=00:01:00.972325][f=0009844] [9844] Event [4904,155.262756,3048]: 0 finished unit Solar Collector [t=00:01:01.077976][f=0009865] [9865] Event [848,248.936462,3520]: 1 finished unit Lotus [t=00:01:01.291363][f=0009905] [9905] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:01.596539][f=0009964] [9964] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:02.012443][f=0010044] [10044] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:02.557876][f=0010149] [10149] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:02.704598][f=0010179] [10179] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:03.397364][f=0010332] [10332] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:03.833024][f=0010427] [10427] Event [857.599976,393.655396,4536]: 1 finished unit Conjurer [t=00:01:04.166405][f=0010501] [10501] Event [4606.00781,400.623749,400.029633]: 0 finished unit Mason [t=00:01:04.265427][f=0010523] [10523] Event [664,399.978638,4392]: 1 finished unit Storage [t=00:01:05.028049][f=0010692] [10692] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:05.058848][f=0010699] [10699] Event [857.599976,393.655396,4536]: 1 finished unit Conjurer [t=00:01:05.126117][f=0010715] [10715] Event [592,153.778076,240]: 0 finished unit Lotus [t=00:01:05.553862][f=0010812] [10812] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:05.794675][f=0010866] [10866] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:06.045974][f=0010922] [10922] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:06.467572][f=0011017] [11017] Event [756.099548,159.393738,457.137177]: 1 lost unit Glaive [t=00:01:06.560251][f=0011038] [11038] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:06.888049][f=0011110] [11110] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:07.198366][f=0011179] [11179] Event [857.599976,393.655396,4536]: 1 finished unit Ronin [t=00:01:07.940706][f=0011344] [11344] Event [857.599976,393.655396,4536]: 1 finished unit Ronin [t=00:01:08.053666][f=0011369] [11369] Event [1402.34863,155.35527,2932.44165]: 1 lost unit Imp [t=00:01:08.714095][f=0011517] [11517] Event [780.992859,162.908661,2755.66431]: 1 lost unit Glaive [t=00:01:08.899630][f=0011559] [11559] Event [4606.00781,400.623749,400.029633]: 0 finished unit Fencer [t=00:01:09.696670][f=0011736] [11736] Event [520,153.265381,232]: 0 finished unit Metal Extractor [t=00:01:09.881632][f=0011778] [11778] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [t=00:01:09.917230][f=0011785] [11785] Event [607.892151,155.150681,2336.90112]: 1 lost unit Conjurer [t=00:01:10.015857][f=0011808] [11808] Event [4568,158.835449,3000]: 0 finished unit Caretaker [t=00:01:10.457354][f=0011906] [11906] Event [3896,248.979187,1144]: 0 finished unit Energy Pylon [t=00:01:10.653104][f=0011949] [11949] Event [3176,160.163574,4120]: 1 finished unit Metal Extractor [t=00:01:10.707818][f=0011963] [11963] Event [3230.3938,248.939682,4750.67285]: 1 lost unit Conjurer [t=00:01:10.735069][f=0011969] [11969] Event [296,249.000549,3272]: 1 finished unit Solar Collector [t=00:01:10.755828][f=0011974] [11974] Event [713.903687,153.955139,2655.29907]: 1 lost unit Conjurer [t=00:01:11.005620][f=0012033] [12033] Event [857.599976,393.655396,4536]: 1 finished unit Reaver [t=00:01:11.168896][f=0012071] [12071] Event [3176,160.163574,4120]: 1 lost unit Metal Extractor [t=00:01:11.209548][f=0012081] [12081] Event [1235.61792,153.549515,2770.16016]: 1 lost unit Glaive [t=00:01:11.213383][f=0012082] [12082] Event [4824,157.035828,3096]: 0 finished unit Solar Collector [t=00:01:11.448125][f=0012137] [12137] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [t=00:01:11.505658][f=0012151] [12151] Event [1392.29895,162.127716,2680.76245]: 1 lost unit Glaive [t=00:01:11.648655][f=0012185] [12185] Event [857.599976,393.655396,4536]: 1 finished unit Ronin [t=00:01:11.704154][f=0012198] [12198] Event [3272.97485,156.98262,4026.00781]: 1 lost unit Conjurer [t=00:01:11.843036][f=0012231] [12231] Event [3391.21167,249.000549,681.507751]: 1 lost unit Glaive [t=00:01:11.856909][f=0012234] [12234] Event [1175.64099,167.936707,2286.83618]: 0 lost unit Scorcher [t=00:01:11.939477][f=0012254] [12254] Event [4606.00781,400.623749,400.029633]: 0 finished unit Ripper [t=00:01:12.044559][f=0012278] [12278] Event [3347.4104,249.000549,714.468994]: 1 lost unit Glaive [t=00:01:12.112975][f=0012294] [12294] Event [3416,209.000549,792]: 0 lost unit Geothermal Generator [t=00:01:12.196257][f=0012315] [12315] Event [3232.06885,248.885727,676.469666]: 1 lost unit Glaive [t=00:01:12.203645][f=0012316] [12316] Event [3495.27368,240.921585,759.972046]: 0 lost unit Scorcher [t=00:01:12.207270][f=0012317] [12317] Event [3227.9834,246.203995,746.151123]: 1 lost unit Reaver [t=00:01:12.212264][f=0012318] [12318] Event [3209.35034,251.027374,647.062805]: 1 lost unit Glaive [t=00:01:12.213012][f=0012318] [12318] Event [3452.52759,242.62233,683.819336]: 0 lost unit Scorcher [t=00:01:12.449483][f=0012375] [12375] Event [4776,154.5578,3016]: 0 finished unit Solar Collector [t=00:01:12.582632][f=0012405] [12405] Event [1680.11328,249.011078,4558.81104]: 1 lost unit Glaive [t=00:01:12.681092][f=0012429] [12429] Event [857.599976,393.655396,4536]: 1 finished unit Ronin [t=00:01:12.747233][f=0012444] [12444] Event [1838.13318,247.11174,4284.19775]: 0 lost unit Scorcher [t=00:01:13.039938][f=0012506] [12506] Event [2161.15454,221.567688,4321.66748]: 1 lost unit Imp [t=00:01:13.261906][f=0012554] [12554] Event [2046.33386,200.955994,4070.40454]: 1 lost unit Glaive [t=00:01:13.446395][f=0012594] [12594] Event [752,248.989868,3424]: 1 finished unit Lotus [t=00:01:13.578820][f=0012622] [12622] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:13.957294][f=0012704] [12704] Event [4856,154.269409,2968]: 0 finished unit Solar Collector [t=00:01:14.048274][f=0012723] [12723] Event [2080.1521,222.517731,4284.12744]: 0 lost unit Scorcher [t=00:01:14.290742][f=0012775] [12775] Event [2079.11816,219.16925,4241.05029]: 0 lost unit Scorcher [t=00:01:14.382758][f=0012795] [12795] Event [2105.69019,213.48645,4198.16992]: 0 lost unit Scorcher [t=00:01:14.459351][f=0012811] [12811] Event [448,160.069275,288]: 0 finished unit Lotus [t=00:01:14.558362][f=0012831] [12831] Event [857.599976,393.655396,4536]: 1 finished unit Reaver [t=00:01:15.276212][f=0013003] [13003] Event [152,249.000549,3400]: 1 finished unit Wind/Tidal Generator [t=00:01:15.402451][f=0013032] [13032] Event [857.599976,393.655396,4536]: 1 finished unit Ronin [t=00:01:15.490533][f=0013053] [13053] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:15.548305][f=0013068] [13068] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [t=00:01:15.797464][f=0013127] [13127] Event [1192.50146,178.076889,3006.80493]: 1 lost unit Glaive [t=00:01:15.941061][f=0013163] [13163] Event [152,249.000549,3480]: 1 finished unit Wind/Tidal Generator [t=00:01:16.189249][f=0013222] [13222] Event [857.599976,393.655396,4536]: 1 finished unit Ronin [t=00:01:16.761363][f=0013359] [13359] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:16.784467][f=0013365] [13365] Event [152,249.000549,3560]: 1 finished unit Wind/Tidal Generator [t=00:01:17.171774][f=0013453] [13453] Event [4568,156.330872,2840]: 0 finished unit Solar Collector [t=00:01:17.568674][f=0013543] [13543] Event [4376,249.000549,1640]: 0 finished unit Energy Pylon [t=00:01:17.742871][f=0013584] [13584] Event [168,253.305054,3640]: 1 finished unit Wind/Tidal Generator [t=00:01:18.228127][f=0013694] [13694] Event [4606.00781,400.623749,400.029633]: 0 finished unit Mason [t=00:01:18.565164][f=0013772] [13772] Event [4520,162.667236,2760]: 0 finished unit Solar Collector [t=00:01:18.791221][f=0013822] [13822] Event [857.599976,393.655396,4536]: 1 finished unit Scythe [t=00:01:18.995225][f=0013866] [13866] Event [336,160.346985,352]: 0 finished unit Lotus [t=00:01:19.051643][f=0013879] [13879] Event [168,269.839478,3720]: 1 finished unit Wind/Tidal Generator [t=00:01:19.384584][f=0013950] [13950] Event [1112.59045,154.771973,2723.89087]: 1 lost unit Ronin [t=00:01:19.474186][f=0013971] [13971] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [t=00:01:19.816872][f=0014046] [14046] Event [4600,163.262939,2712]: 0 finished unit Solar Collector [t=00:01:20.400914][f=0014171] [14171] Event [4464,399.978638,168]: 0 finished unit Fusion Reactor [t=00:01:20.409438][f=0014174] [14174] Event [168,291.340637,3800]: 1 finished unit Wind/Tidal Generator [t=00:01:20.503883][f=0014194] [14194] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:20.773117][f=0014251] [14251] Event [857.599976,393.655396,4536]: 1 finished unit Scythe [t=00:01:21.675261][f=0014446] [14446] Event [866.297424,187.533997,2913.43433]: 1 lost unit Conjurer [t=00:01:21.701486][f=0014451] [14451] Event [168,287.442017,3880]: 1 finished unit Wind/Tidal Generator [t=00:01:21.921898][f=0014499] [14499] Event [280,166.915894,456]: 0 finished unit Metal Extractor [t=00:01:22.426513][f=0014607] [14607] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:22.472212][f=0014617] [14617] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [t=00:01:22.831653][f=0014696] [14696] Event [857.599976,393.655396,4536]: 1 finished unit Scythe [t=00:01:23.116943][f=0014765] [14765] Event [168,334.09729,3960]: 1 finished unit Wind/Tidal Generator [t=00:01:24.122831][f=0014999] [14999] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:24.730592][f=0015141] [15141] Event [184,378.797913,4040]: 1 finished unit Wind/Tidal Generator [t=00:01:24.808582][f=0015158] [15158] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [t=00:01:24.987368][f=0015200] [15200] Event [857.599976,393.655396,4536]: 1 finished unit Scythe [t=00:01:25.065432][f=0015217] [15217] Event [4536,399.978638,552]: 0 finished unit Gunship Plant [t=00:01:25.416099][f=0015299] [15299] Event [4606.00781,400.623749,400.029633]: 0 finished unit Fencer [t=00:01:26.491079][f=0015543] [15543] Event [4606.00781,400.623749,400.029633]: 0 finished unit Ripper [t=00:01:26.721586][f=0015597] [15597] Event [857.599976,393.655396,4536]: 1 finished unit Scythe [t=00:01:26.888245][f=0015634] [15634] Event [336,157.142639,1792]: 0 finished unit Lotus [t=00:01:27.162400][f=0015700] [15700] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:27.592919][f=0015802] [15802] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [t=00:01:27.622369][f=0015809] [15809] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:27.848434][f=0015863] [15863] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:28.453513][f=0016003] [16003] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:29.013778][f=0016129] [16129] Event [4606.00781,400.623749,400.029633]: 0 finished unit Mason [t=00:01:29.539170][f=0016248] [16248] Event [857.599976,393.655396,4536]: 1 finished unit Knight [t=00:01:29.765706][f=0016299] [16299] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:29.880546][f=0016324] [16324] Event [288,158.210754,2032]: 0 finished unit Lotus [t=00:01:30.097989][f=0016372] [16372] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:30.732387][f=0016513] [16513] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:30.981632][f=0016567] [16567] Event [2614.34497,154.458252,3811.55786]: 1 lost unit Glaive [t=00:01:31.355301][f=0016648] [16648] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:32.056481][f=0016798] [16798] Event [4606.00781,400.623749,400.029633]: 0 finished unit Fencer [t=00:01:32.082000][f=0016802] [16802] Event [857.599976,393.655396,4536]: 1 finished unit Knight [t=00:01:32.460408][f=0016882] [16882] Event [3464,122.300415,3912]: 0 finished unit Caretaker [t=00:01:32.524456][f=0016894] [16894] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [t=00:01:32.685540][f=0016926] [16926] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:33.078035][f=0017012] [17012] Event [857.599976,393.655396,4536]: 1 finished unit Conjurer [t=00:01:33.133581][f=0017024] [17024] Event [4584,399.914551,792]: 0 finished unit Caretaker [t=00:01:33.148041][f=0017027] [17027] Event [4606.00781,400.623749,400.029633]: 0 finished unit Ripper [t=00:01:33.414501][f=0017082] [17082] Event [1980.32092,227.683777,4227.18994]: 1 lost unit Conjurer [t=00:01:33.423243][f=0017084] [17084] Event [3384,161.410065,3992]: 0 lost unit Metal Extractor [t=00:01:34.101913][f=0017220] [17220] Event [3417.48413,162.003998,4011.95044]: 0 lost unit Mason [t=00:01:34.151974][f=0017231] [17231] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:34.649357][f=0017330] [17330] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:35.105083][f=0017417] [17417] Event [3464,122.300415,3912]: 0 lost unit Caretaker [t=00:01:35.259426][f=0017446] [17446] Event [4664,399.636841,792]: 0 finished unit Caretaker [t=00:01:35.828537][f=0017553] [17553] Event [857.599976,393.655396,4536]: 1 finished unit Knight [t=00:01:36.152057][f=0017614] [17614] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:36.668972][f=0017710] [17710] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:36.945751][f=0017761] [17761] Event [464,155.540619,2288]: 0 finished unit Lotus [t=00:01:37.618393][f=0017885] [17885] Event [1683.67627,181.334564,3480.26392]: 0 lost unit Scorcher [t=00:01:37.641704][f=0017889] [17889] Event [4606.00781,400.623749,400.029633]: 0 finished unit Mason [t=00:01:38.001830][f=0017956] [17956] Event [3795.01563,303.478302,556.095947]: 0 lost unit Scorcher [t=00:01:38.193659][f=0017992] [17992] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:38.233741][f=0017999] [17999] Event [1383.18079,240.696136,3720.54565]: 1 lost unit Knight [t=00:01:38.588834][f=0018064] [18064] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:38.821044][f=0018107] [18107] Event [857.599976,393.655396,4536]: 1 finished unit Knight [t=00:01:39.170091][f=0018170] [18170] Event [4240.42871,399.344727,409.366394]: 0 lost unit Scorcher [t=00:01:39.521865][f=0018233] [18233] Event [4568,158.835449,3000]: 0 lost unit Caretaker [t=00:01:39.781246][f=0018280] [18280] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:40.231385][f=0018361] [18361] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:40.320243][f=0018378] [18378] Event [4370.60693,399.978638,236.007843]: 1 lost unit Scythe [t=00:01:40.613943][f=0018431] [18431] Event [184,392.469788,4136]: 1 finished unit Wind/Tidal Generator [t=00:01:40.838752][f=0018472] [18472] Event [4462.45068,399.978638,255.515808]: 1 lost unit Scythe [t=00:01:41.199735][f=0018536] [18536] Event [4464,399.978638,168]: 0 lost unit Fusion Reactor [t=00:01:41.243127][f=0018541] [18541] Event [4376.0708,395.584259,152.177032]: 1 lost unit Scythe [t=00:01:41.395257][f=0018569] [18569] Event [1723.78235,155.977722,3241.5166]: 0 lost unit Fencer [t=00:01:41.856641][f=0018656] [18656] Event [184,398.130798,4216]: 1 finished unit Wind/Tidal Generator [t=00:01:41.884788][f=0018661] [18661] Event [857.599976,393.655396,4536]: 1 finished unit Knight [t=00:01:42.150957][f=0018708] [18708] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:42.265202][f=0018729] [18729] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:42.466721][f=0018766] [18766] Event [520,159.234772,2360]: 0 finished unit Metal Extractor [t=00:01:43.026524][f=0018862] [18862] Event [4606.4585,156.383209,3035.65576]: 1 lost unit Reaver [t=00:01:43.027388][f=0018862] [18862] Event [4840,153.778076,3032]: 0 lost unit Metal Extractor [t=00:01:43.074976][f=0018871] [18871] Event [857.599976,393.655396,4536]: 1 finished unit Conjurer [t=00:01:43.136983][f=0018881] [18881] Event [200,399.829102,4296]: 1 finished unit Wind/Tidal Generator [t=00:01:43.157827][f=0018885] [18885] Event [4606.00781,400.623749,400.029633]: 0 finished unit Fencer [t=00:01:43.593228][f=0018958] [18958] Event [1503.99414,177.080811,3236.8916]: 0 lost unit Ripper [t=00:01:43.748721][f=0018984] [18984] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:43.773105][f=0018988] [18988] Event [1656.71326,187.017197,3503.05615]: 1 lost unit Knight [t=00:01:44.466935][f=0019104] [19104] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:44.657882][f=0019136] [19136] Event [200,399.978638,4376]: 1 finished unit Wind/Tidal Generator [t=00:01:44.853395][f=0019169] [19169] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:45.170037][f=0019219] [19219] Event [3416,206.881866,792]: 0 finished unit Geothermal Generator [t=00:01:45.200837][f=0019224] [19224] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:45.893754][f=0019344] [19344] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:46.274314][f=0019406] [19406] Event [200,399.978638,4456]: 1 finished unit Wind/Tidal Generator [t=00:01:46.617805][f=0019464] [19464] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:01:46.909688][f=0019510] [19510] Event [4606.00781,400.623749,400.029633]: 0 finished unit Ripper [t=00:01:47.182802][f=0019551] [19551] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:47.590708][f=0019613] [19613] Event [1576.59399,189.026749,2511.25684]: 1 lost unit Ronin [t=00:01:47.940319][f=0019666] [19666] Event [857.599976,393.655396,4536]: 1 finished unit Imp [t=00:01:47.997283][f=0019675] [19675] Event [200,399.978638,4536]: 1 finished unit Wind/Tidal Generator [t=00:01:48.101751][f=0019691] [19691] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [t=00:01:48.582412][f=0019763] [19763] Event [4568,156.060486,2840]: 0 lost unit Solar Collector [t=00:01:48.713575][f=0019778] [19778] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:49.216647][f=0019835] [19835] Event [4840,151.747284,3032]: 0 lost unit Metal Extractor [t=00:01:49.743363][f=0019892] [19892] Event [857.599976,393.655396,4536]: 1 finished unit Gremlin [t=00:01:49.868906][f=0019906] [19906] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:50.660154][f=0019994] [19994] Event [216,399.978638,4616]: 1 finished unit Wind/Tidal Generator [t=00:01:50.825846][f=0020014] [20014] Event [1806.39478,208.991577,2482.61035]: 1 lost unit Reaver [t=00:01:50.868367][f=0020020] [20020] Event [4776,154.5578,3016]: 0 lost unit Solar Collector [t=00:01:51.488723][f=0020090] [20090] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:51.621254][f=0020104] [20104] Event [1676.91602,187.886475,2625.37915]: 1 lost unit Knight [t=00:01:52.183317][f=0020152] [20152] Event [1665.19067,177.302063,2705.53662]: 1 lost unit Glaive [t=00:01:52.227832][f=0020157] [20157] Event [1654.50403,173.968185,2724.4541]: 1 lost unit Glaive [t=00:01:52.270864][f=0020162] [20162] Event [857.599976,393.655396,4536]: 1 finished unit Gremlin [t=00:01:52.470667][f=0020184] [20184] Event [4822.52783,158.926208,2868.52637]: 0 lost unit Mason [t=00:01:52.901963][f=0020233] [20233] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:52.954714][f=0020238] [20238] Event [4824,157.035828,3096]: 0 lost unit Solar Collector [t=00:01:52.993514][f=0020242] [20242] Event [4496.09912,160.854691,2635.26685]: 1 lost unit Glaive [t=00:01:53.131485][f=0020255] [20255] Event [1444.34192,154.604294,2950.1123]: 1 lost unit Ronin [t=00:01:53.601251][f=0020312] [20312] Event [1477.65027,158.975174,3048.23901]: 1 lost unit Glaive [t=00:01:53.830775][f=0020345] [20345] Event [4489.60791,159.40416,2630.27197]: 1 lost unit Glaive [t=00:01:53.925015][f=0020364] [20364] Event [4656,153.639221,2672]: 0 lost unit Lotus [t=00:01:53.986264][f=0020377] [20377] Event [4520,162.667236,2760]: 0 lost unit Solar Collector [t=00:01:54.164789][f=0020398] [20398] Event [4606.00781,400.623749,400.029633]: 0 finished unit Mason [t=00:01:54.742384][f=0020460] [20460] Event [4648,155.861359,2792]: 0 lost unit Solar Collector [t=00:01:55.528684][f=0020537] [20537] Event [680,399.978638,4296]: 1 finished unit Hacksaw [t=00:01:55.828605][f=0020567] [20567] Event [857.599976,393.655396,4536]: 1 finished unit Gremlin [t=00:01:56.348908][f=0020618] [20618] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:01:56.686941][f=0020651] [20651] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:57.086106][f=0020698] [20698] Event [4244.36523,192.101517,2173.41455]: 1 lost unit Glaive [t=00:01:57.861564][f=0020792] [20792] Event [857.599976,393.655396,4536]: 1 finished unit Gremlin [t=00:01:58.075804][f=0020817] [20817] Event [848,248.936462,3520]: 1 lost unit Lotus [t=00:01:59.150785][f=0020948] [20948] Event [752,248.989868,3424]: 1 lost unit Lotus [t=00:01:59.362014][f=0020975] [20975] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [t=00:01:59.409941][f=0020981] [20981] Event [4305.35498,176.60701,2258.78271]: 1 lost unit Ronin [t=00:01:59.576910][f=0021002] [21002] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:01:59.693093][f=0021017] [21017] Event [857.599976,393.655396,4536]: 1 finished unit Gremlin [t=00:01:59.748818][f=0021024] [21024] Event [216,399.978638,4696]: 1 finished unit Wind/Tidal Generator [t=00:02:00.020314][f=0021057] [21057] Event [4048,172.747803,2240]: 0 finished unit Lotus [t=00:02:00.192570][f=0021079] [21079] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:00.455891][f=0021112] [21112] Event [296,249.000549,3272]: 1 lost unit Solar Collector [t=00:02:00.576547][f=0021126] [21126] Event [184,249.041748,3320]: 1 lost unit Metal Extractor [t=00:02:00.965017][f=0021174] [21174] Event [152,249.210968,3400]: 1 lost unit Wind/Tidal Generator [t=00:02:01.216713][f=0021204] [21204] Event [152,249.102478,3480]: 1 lost unit Wind/Tidal Generator [t=00:02:01.534587][f=0021242] [21242] Event [857.599976,393.655396,4536]: 1 finished unit Gremlin [t=00:02:01.671204][f=0021257] [21257] Event [4363.8335,287.48465,2058.63989]: 1 lost unit Ronin [t=00:02:01.920781][f=0021290] [21290] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:02:02.301981][f=0021336] [21336] Event [152,249.102478,3560]: 1 lost unit Wind/Tidal Generator [t=00:02:02.373398][f=0021344] [21344] Event [4547.35791,281.770447,2089.96948]: 1 lost unit Ronin [t=00:02:02.933873][f=0021410] [21410] Event [168,253.43399,3640]: 1 lost unit Wind/Tidal Generator [t=00:02:03.065097][f=0021425] [21425] Event [4453.27881,283.28006,2031.99866]: 1 lost unit Knight [t=00:02:03.204865][f=0021441] [21441] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:03.438031][f=0021467] [21467] Event [857.599976,393.655396,4536]: 1 finished unit Gremlin [t=00:02:03.897409][f=0021519] [21519] Event [168,269.941406,3720]: 1 lost unit Wind/Tidal Generator [t=00:02:04.136840][f=0021546] [21546] Event [4606.00781,400.623749,400.029633]: 0 finished unit Fencer [t=00:02:04.820651][f=0021623] [21623] Event [168,291.442566,3800]: 1 lost unit Wind/Tidal Generator [t=00:02:05.303197][f=0021684] [21684] Event [857.599976,393.655396,4536]: 1 finished unit Glaive [t=00:02:06.264709][f=0021807] [21807] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:06.790038][f=0021874] [21874] Event [1295.83337,154.709946,2838.31982]: 1 lost unit Gremlin [t=00:02:07.001685][f=0021904] [21904] Event [1240.08521,157.066895,2832.53613]: 1 lost unit Gremlin [t=00:02:07.615365][f=0021991] [21991] Event [643.171387,249.155075,3700.67261]: 1 lost unit Glaive [t=00:02:08.175755][f=0022072] [22072] Event [1177.62549,249.000549,3851.79639]: 0 lost unit Ripper [t=00:02:08.426118][f=0022108] [22108] Event [4606.00781,400.623749,400.029633]: 0 finished unit Ripper [t=00:02:09.114126][f=0022206] [22206] Event [1437.33752,390.294495,3853.75366]: 0 lost unit Harpy [t=00:02:09.242530][f=0022224] [22224] Event [1306.63123,248.968582,4074.56885]: 1 lost unit Knight [t=00:02:09.246647][f=0022225] [22225] Event [1655.0061,249.000549,4167.02295]: 1 lost unit Gremlin [t=00:02:09.288737][f=0022231] [22231] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:09.295090][f=0022232] [22232] Event [857.599976,393.655396,4536]: 1 finished unit Knight [t=00:02:09.609748][f=0022276] [22276] Event [1616.78308,249.034622,4186.18994]: 1 lost unit Gremlin [t=00:02:10.010310][f=0022333] [22333] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:02:10.302784][f=0022374] [22374] Event [2746.08496,248.662796,4763.09277]: 1 lost unit Conjurer [t=00:02:10.602426][f=0022418] gg [t=00:02:11.078246][f=0022484] gg [t=00:02:11.676879][f=0022567] [22567] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:02:11.909623][f=0022599] [22599] Event [1552,250.346375,4432]: 1 lost unit Lotus [t=00:02:12.166770][f=0022635] [22635] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:12.440298][f=0022672] [22672] Event [1573.79419,203.488205,3567.64111]: 1 lost unit Gremlin [t=00:02:12.583346][f=0022692] [22692] Event [1352,251.852417,4248]: 1 lost unit Wind/Tidal Generator [t=00:02:12.714850][f=0022711] [22711] Event [1224,275.083923,4328]: 1 lost unit Wind/Tidal Generator [t=00:02:12.715212][f=0022711] [22711] Event [1304,269.294556,4328]: 1 lost unit Wind/Tidal Generator [t=00:02:12.716498][f=0022711] [22711] Event [1432,249.122925,4184]: 1 lost unit Solar Collector [t=00:02:12.949881][f=0022738] game_message: n0ddz has been destroyed! [t=00:02:12.950067][f=0022738] [22738] Event [undefined]: n0ddz resigned [t=00:02:12.950842][f=0022738] game_message: ok051323 wins! [t=00:02:12.951345][f=0022738] Submitting stats [t=00:02:12.960929][f=0022738] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:12.964942][f=0022738] Part| Total Time|Time of the last 0.5s [t=00:02:12.964975][f=0022738] Draw 25489.43ms 22.83% [t=00:02:12.964999][f=0022738] Lua::Callins::Synced 18616.54ms 16.65% [t=00:02:12.965012][f=0022738] Lua::Callins::Unsynced 36887.77ms 31.70% [t=00:02:12.965023][f=0022738] Lua::CollectGarbage::Synced 383.02ms 1.10% [t=00:02:12.965034][f=0022738] Lua::CollectGarbage::Unsynced 1034.91ms 0.30% [t=00:02:12.965045][f=0022738] Misc::Profiler::AddTime 106.67ms 0.00% [t=00:02:12.965056][f=0022738] Sim 65484.18ms 58.82% [t=00:02:12.965247][f=0022738] [22738] Event [1388.05103,249.928574,4255.34033]: 1 lost unit Knight [t=00:02:12.967126][f=0022738] [22738] Received game_message: n0ddz has been destroyed! [t=00:02:12.969620][f=0022738] [22738] Received game_message: ok051323 wins! [t=00:02:12.983670][f=0022739] [22739] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:02:12.983801][f=0022739] [22739] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:02:12.983880][f=0022739] [22739] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:12.983974][f=0022739] [22739] Game End Stats Values: 2,2060,2180,2060,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.26666689,6,6.26666689,0,0,0,0,0,0,0,0,785,905,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:02:12.984073][f=0022739] [22739] Game End Stats Values: 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50,4185,16510,4185,16510,3136.64111,4060.07764,3136.64111,4060.07764,0,0,0,0,0,0,0,0,242.769272,219.390411,242.769272,219.390411,8443.1875,10238.4014,8443.1875,10238.4014,400,720,400,720,61.3298683,77.7085724,61.3298683,77.7085724,55,1330,55,1330,20.3857536,38.884407,20.3857536,38.884407,1050,8960,1050,8960,5567.50049,9564.66699,5567.50049,9564.66699,2680,5500,2680,5500,11395.667,7157.50049,11395.667,7157.50049,706.686951,1378.99951,706.686951,1378.99951,11727.8115,10191.8408,11727.8115,10191.8408 [t=00:02:12.989160][f=0022739] [22739] Game End Stats Values: 51,3785,16640,3785,16640,3203.12256,4152.21826,3203.12256,4152.21826,0,0,0,0,0,0,0,0,242.769272,219.390411,242.769272,219.390411,8734.77832,10734.5186,8734.77832,10734.5186,400,720,400,720,46.139164,69.5392761,46.139164,69.5392761,55,1330,55,1330,14.4320841,38.1426659,14.4320841,38.1426659,770,9090,770,9090,6107.50049,10314.667,6107.50049,10314.667,2560,5500,2560,5500,12145.667,7697.50049,12145.667,7697.50049,706.686951,1378.99951,706.686951,1378.99951,12223.9805,10504.4326,12223.9805,10504.4326 [t=00:02:12.989284][f=0022739] [22739] Game End Stats Values: 52,350,17070,350,17070,3219.22046,4195.02637,3219.22046,4195.02637,0,0,0,0,0,0,0,0,242.769272,219.390411,242.769272,219.390411,8937.03809,11121.6221,8937.03809,11121.6221,0,720,0,720,30.6926651,61.3699608,30.6926651,61.3699608,0,1330,0,1330,12.0122356,37.3509521,12.0122356,37.3509521,350,9520,350,9520,6107.50049,10579.667,6107.50049,10579.667,0,5500,0,5500,15885.665,7697.50049,15885.665,7697.50049,706.686951,1378.99951,706.686951,1378.99951,12639.8379,10720.7461,12639.8379,10720.7461 [t=00:02:13.781672][f=0022861] [22861] Event [4606.00781,400.623749,400.029633]: 0 finished unit Mason [t=00:02:14.523041][f=0022965] [22965] Event [3384,161.506805,3992]: 0 finished unit Metal Extractor [t=00:02:14.924583][f=0023023] Player ok051323 left the game: normal quit [t=00:02:14.924660][f=0023023] [23023] Event [undefined]: ok051323 quit [t=00:02:15.095896][f=0023050] No clients connected, shutting down server [t=00:02:15.095941][f=0023050] Server shutdown [t=00:02:15.096224][f=0023050] [23050] all players disconnected [t=00:02:15.097618][f=0023050] End of demo reached [t=00:02:15.108074][f=0023051] [23051] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:16.004323][f=0023202] [23202] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:02:17.336847][f=0023441] [23441] Event [3176,158.506622,4120]: 0 finished unit Metal Extractor [t=00:02:17.627767][f=0023497] [23497] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:02:17.702786][f=0023512] [23512] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:18.583825][f=0023684] [23684] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:02:19.429030][f=0023872] [23872] Event [4606.00781,400.623749,400.029633]: 0 finished unit Fencer [t=00:02:19.507983][f=0023890] [23890] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:20.940358][f=0024225] [24225] Event [4606.00781,400.623749,400.029633]: 0 finished unit Ripper [t=00:02:21.168570][f=0024281] [24281] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:21.900726][f=0024460] [24460] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:02:22.800245][f=0024681] [24681] Event [4536,420.978638,552]: 0 finished unit Harpy [t=00:02:22.830723][f=0024689] [24689] Event [4606.00781,400.623749,400.029633]: 0 finished unit Scorcher [t=00:02:22.965055][f=0024722] Autoquit sending quit command. [t=00:02:22.965615][f=0024722] [QuitAction] user exited to system [t=00:02:22.966854][f=0024722] [SpringApp::Kill][1] fromRun=1 [t=00:02:22.966887][f=0024722] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:22.966906][f=0024722] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:22.966919][f=0024722] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:22.966930][f=0024722] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:22.966941][f=0024722] [SpringApp::Kill][2] [t=00:02:22.967761][f=0024722] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:22.967784][f=0024722] [Game::KillLua][1] dtor=0 luaUI=0x55a958935af0 [t=00:02:22.967844][f=0024722] Start widgetHandler:Shutdown [t=00:02:22.973621][f=0024722] Shutdown - SaveOrderList Complete [t=00:02:22.974481][f=0024722] Writing last game win data [t=00:02:22.981594][f=0024722] Shutdown - SaveConfigData Complete [t=00:02:22.981624][f=0024722] Shutdown Widget - Chili Highlight [t=00:02:22.981658][f=0024722] Shutdown Widget - Save/Load API [t=00:02:22.981692][f=0024722] Shutdown Widget - Draw After Chili [t=00:02:22.981706][f=0024722] Shutdown Widget - API Unit Tracker GL4 [t=00:02:22.981726][f=0024722] Shutdown Widget - EPIC Menu [t=00:02:22.982812][f=0024722] Shutdown Widget - Chili Minimap [t=00:02:22.982947][f=0024722] Shutdown Widget - Chili Widget Selector [t=00:02:22.983866][f=0024722] Shutdown Widget - Local Team Colors [t=00:02:22.983889][f=0024722] Shutdown Widget - Display Keys 2 [t=00:02:22.983949][f=0024722] Shutdown Widget - Save Game Menu [t=00:02:22.983965][f=0024722] Shutdown Widget - HealthBars [t=00:02:22.984921][f=0024722] Shutdown Widget - Noises [t=00:02:22.984945][f=0024722] Shutdown Widget - Unit Icons [t=00:02:22.984969][f=0024722] Shutdown Widget - Win Counter [t=00:02:22.984985][f=0024722] Shutdown Widget - BuildETA [t=00:02:22.985004][f=0024722] Shutdown Widget - EndGame APM stats [t=00:02:22.985022][f=0024722] Shutdown Widget - SpringRTS Replay Stats [t=00:02:22.985085][f=0024722] Shutdown Widget - Modular Comm Info [t=00:02:22.985102][f=0024722] Shutdown Widget - Music Player v2 [t=00:02:22.985121][f=0024722] Shutdown Widget - State Reverse and Latency [t=00:02:22.985136][f=0024722] Shutdown Widget - CameraShake [t=00:02:22.985152][f=0024722] Shutdown Widget - Chili Economy Panel Default [t=00:02:22.985300][f=0024722] Shutdown Widget - Chili EndGame Window [t=00:02:22.985395][f=0024722] Shutdown Widget - Chili Nuke Warning [t=00:02:22.985419][f=0024722] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:22.985444][f=0024722] Shutdown Widget - Chili Spectator Panels [t=00:02:22.985460][f=0024722] Shutdown Widget - Context Menu [t=00:02:22.985475][f=0024722] Shutdown Widget - Darkening [t=00:02:22.985510][f=0024722] Shutdown Widget - Defense Range Zero-K [t=00:02:22.985540][f=0024722] Shutdown Widget - Grab Input [t=00:02:22.985566][f=0024722] Shutdown Widget - Highlight Geos [t=00:02:22.985590][f=0024722] Shutdown Widget - Local Widgets Config [t=00:02:22.985615][f=0024722] Shutdown Widget - MinimapEvents [t=00:02:22.985630][f=0024722] Shutdown Widget - Missile Silo Range [t=00:02:22.985647][f=0024722] Shutdown Widget - Point Tracker [t=00:02:22.985661][f=0024722] Shutdown Widget - Showeco and Grid Drawer [t=00:02:22.985675][f=0024722] Shutdown Widget - Stereo3D [t=00:02:22.985691][f=0024722] Shutdown Widget - Attack AoE [t=00:02:22.985705][f=0024722] Shutdown Widget - Map Edge Extension [t=00:02:22.985719][f=0024722] Shutdown Widget - Selection Send [t=00:02:22.985733][f=0024722] Shutdown Widget - LupsManager [t=00:02:22.985763][f=0024722] Shutdown Widget - Newton Firezone [t=00:02:22.985778][f=0024722] Shutdown Widget - Chili Pro Console [t=00:02:22.988560][f=0024722] Shutdown Widget - Persistent Build Height [t=00:02:22.988583][f=0024722] Shutdown Widget - Lasso Terraform GUI [t=00:02:22.988610][f=0024722] Shutdown Widget - Chili Framework [t=00:02:22.988626][f=0024722] Shutdown Widget - Lups [t=00:02:22.988666][f=0024722] Shutdown Widget - Custom Markers [t=00:02:22.988684][f=0024722] Shutdown Widget - Chili Core Selector [t=00:02:22.988775][f=0024722] Shutdown Widget - Mex Placement Handler [t=00:02:22.988792][f=0024722] Shutdown Widget - Select Keys [t=00:02:22.988824][f=0024722] Shutdown Widget - Pause Screen [t=00:02:22.989397][f=0024722] Shutdown Widget - Layout Handler [t=00:02:22.989424][f=0024722] Shutdown Widget - Text To Speech Control [t=00:02:22.989452][f=0024722] End widgetHandler:Shutdown [t=00:02:23.091174][f=0024722] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479669,45480604} {int,ext,rec}Allocs={19087333,0,0} {chunk,block}Bytes={45480604,0} [t=00:02:23.091690][f=0024722] [Game::KillLua][2] dtor=0 luaGaia=0x55a95be51460 [t=00:02:23.097608][f=0024722] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416472,40291449} {int,ext,rec}Allocs={19087335,0,0} {chunk,block}Bytes={40291449,0} [t=00:02:23.097686][f=0024722] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416472,40291449} {int,ext,rec}Allocs={19087335,0,0} {chunk,block}Bytes={40291449,0} [t=00:02:23.097748][f=0024722] [Game::KillLua][3] dtor=0 luaRules=0x55a9531ad880 [t=00:02:23.097793][f=0024722] Start gadgetHandler:Shutdown [t=00:02:23.097809][f=0024722] Shutdown - StartSetup [t=00:02:23.097823][f=0024722] Shutdown - UnitMorph [t=00:02:23.099582][f=0024722] Shutdown - Carrier Drones [t=00:02:23.099598][f=0024722] Shutdown - Missile Silo Controller [t=00:02:23.099613][f=0024722] Shutdown - Modular Comm Info [t=00:02:23.099628][f=0024722] Shutdown - Terrain Texture Handler [t=00:02:23.099641][f=0024722] Shutdown - UnitCloakShield [t=00:02:23.099970][f=0024722] Shutdown - Starlight Handler [t=00:02:23.100013][f=0024722] End gadgetHandler:Shutdown [t=00:02:23.121005][f=0024722] Start gadgetHandler:Shutdown [t=00:02:23.121052][f=0024722] Shutdown - Save/Load [t=00:02:23.121076][f=0024722] Shutdown - Teleport Throw [t=00:02:23.121092][f=0024722] Shutdown - UnitMorph [t=00:02:23.121111][f=0024722] Shutdown - Modular Comm Info [t=00:02:23.121124][f=0024722] Shutdown - Retreat Command [t=00:02:23.121142][f=0024722] Shutdown - Shockwaves [t=00:02:23.121156][f=0024722] Shutdown - UnitCloakShield [t=00:02:23.121171][f=0024722] Shutdown - Lups Cloak FX [t=00:02:23.121186][f=0024722] Shutdown - Lups [t=00:02:23.121222][f=0024722] Shutdown - Lups Shield [t=00:02:23.121341][f=0024722] End gadgetHandler:Shutdown [t=00:02:23.145064][f=0024722] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19087366,0,0} {chunk,block}Bytes={0,0} [t=00:02:23.145292][f=0024722] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19087366,0,0} {chunk,block}Bytes={0,0} [t=00:02:23.145368][f=0024722] [Game::KillLua][4] dtor=0 [t=00:02:23.145844][f=0024722] [Game::KillLua][5] dtor=0 [t=00:02:23.157177][f=0024722] [Game::~CGame][1] [t=00:02:23.157214][f=0024722] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:23.157226][f=0024722] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:23.157237][f=0024722] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:23.157247][f=0024722] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:23.157258][f=0024722] [Game::KillLua][4] dtor=1 [t=00:02:23.157268][f=0024722] [Game::KillLua][5] dtor=1 [t=00:02:23.157492][f=0024722] [Game::KillMisc][1] [t=00:02:23.157507][f=0024722] [Game::KillMisc][2] [t=00:02:23.157949][f=0024722] [Game::KillMisc][3] [t=00:02:23.158790][f=0024722] [Game::KillRendering][1] [t=00:02:23.183914][f=0024722] [3DOParser::Kill] allocated 1 pieces [t=00:02:23.183956][f=0024722] [S3OParser::Kill] allocated 5518 pieces [t=00:02:23.185422][f=0024722] [AssParser::Kill] allocated 669 pieces [t=00:02:23.337800][f=0024722] [Game::KillInterface][1] [t=00:02:23.338590][f=0024722] [Game::KillInterface][2] [t=00:02:23.341979][f=0024722] [Game::KillSimulation][1] [t=00:02:23.342003][f=0024722] [Game::KillSimulation][2] [t=00:02:24.070751][f=0024722] [CCollisionHandler] dis-/continuous tests: 0/254538 [t=00:02:24.070790][f=0024722] [Game::KillSimulation][3] [t=00:02:24.071089][f=0024722] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:24.071113][f=0024722] [~CPathCache(20x20)] cacheHits=87 hitPercentage=17% numHashColls=0 maxCacheSize=37 [t=00:02:24.071133][f=0024722] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:24.071151][f=0024722] [~CPathCache(40x40)] cacheHits=181 hitPercentage=0% numHashColls=0 maxCacheSize=84 [t=00:02:24.074092][f=0024722] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:02:24.090809][f=0024722] [LosHandler::Kill] raycast instance cache-{hits,misses}={24372,41633}; shared=8%; cached=29% [t=00:02:24.306963][f=0024722] [Game::KillSimulation][4] [t=00:02:28.168680][f=0024722] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:02:28.170491][f=0024722] [Game::~CGame][2] [t=00:02:28.170796][f=0024722] [Game::~CGame][3] [t=00:02:28.367626][f=0024722] [SpringApp::Kill][3] [t=00:02:28.368482][f=0024722] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 263145 bytes sent 261280 bytes recv'd [t=00:02:28.373878][f=0024722] Kill: client disconnecting... [t=00:02:30.392981][f=0024722] CloseConnection: client connection closed [t=00:02:30.394450][f=0024722] [SpringApp::Kill][4] font=0x55a933f84600 [t=00:02:30.405753][f=0024722] [SpringApp::Kill][5] [t=00:02:30.418556][f=0024722] [SpringApp::Kill][6] [t=00:02:30.418613] [SpringApp::Kill][7] [t=00:02:30.420209] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:30.420274] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:30.420288] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:30.420299] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:30.420311] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:30.420321] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:30.420332] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {624, 1048576, 1048576}, EBO = {936, 1048576, 1048576} [t=00:02:30.420343] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5164, 1048576, 1048576}, EBO = {7746, 1048576, 1048576} [t=00:02:30.420354] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:30.420364] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:30.420375] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:30.420386] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:30.420396] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:30.435809] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:30.435855] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:30.435866] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:30.435877] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:30.437420] [VFS] [SpringVFS::DeleteArchives] [t=00:02:30.437441] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:30.437453] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55a93405f200) [t=00:02:30.445093] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3410ms [t=00:02:30.445138] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=62ms [t=00:02:30.445151] file="objects3d/starlight_dead.dae" indx=5584 inflSize=876kb readTime=41ms [t=00:02:30.445418] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=33ms [t=00:02:30.445441] file="objects3d/detriment_wreck.s3o" indx=5244 inflSize=444kb readTime=31ms [t=00:02:30.445472] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=28ms [t=00:02:30.445490] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=24ms [t=00:02:30.445505] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=24ms [t=00:02:30.445518] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:02:30.445861] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:02:30.445876] file="gamedata/modularcomms/moduledefs.lua" indx=885 inflSize=30kb readTime=17ms [t=00:02:30.454249] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167266678 bytes cached in 3482 files [t=00:02:30.813808] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:02:30.814080] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55a933f7e360) [t=00:02:30.815099] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:30.815128] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55a933f55810) [t=00:02:30.815931] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:30.816267] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f1a5801ba50) [t=00:02:30.816611] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:02:30.818583] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55a933f77170) [t=00:02:30.818625] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:30.818639] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:30.818659] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:30.818671] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:30.818681] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:30.818690] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:30.820209] [SpringApp::Kill][8] [t=00:02:30.820229] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:30.820239] [WatchDog::Uninstall][1] hangDetectorThread=0x55a8ed6904d0 (joinable=1) [t=00:02:30.820251] [WatchDog::Uninstall][2] [t=00:02:31.303228] [WatchDog::Uninstall][3] [t=00:02:31.303264] [SpringApp::Kill][9]