[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009782] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009823] Using writeable configuration source: "/tmp/tmp.ZEGz1XubIX/springsettings.1576699.cfg" [t=00:00:00.014828] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014884] ============== ============== [t=00:00:00.014897] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014908] [t=00:00:00.014918] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014928] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014938] Use "none" to disable the default log sections. [t=00:00:00.014948] ============== ============== [t=00:00:00.014958] ============== ============== [t=00:00:00.015019] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015031] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015042] ROAM = 2 [t=00:00:00.015053] RotateLogFiles = 1 [t=00:00:00.015063] TeamHighlight = 0 [t=00:00:00.015075] ============== ============== [t=00:00:00.015085] ============== ============== [t=00:00:00.015095] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015106] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015116] Compiler Version: gcc-11.1.0 [t=00:00:00.015139] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015314] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015327] Binary Word Size: 64-bit (native) [t=00:00:00.015337] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015348] Physical CPU Cores: 1 [t=00:00:00.015358] Logical CPU Cores: 1 [t=00:00:00.015368] ============== ============== [t=00:00:00.015436] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015447] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015457] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015467] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015476] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016722] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016738] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016768] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016798] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016821] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016831] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016864] [GR::LogVersionInfo] [t=00:00:00.016873] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016881] GL version : [t=00:00:00.016890] GL vendor : [t=00:00:00.016898] GL renderer : [t=00:00:00.016907] GLSL version: [t=00:00:00.016915] GLEW version: spring headless stub GLEW version [t=00:00:00.016923] GPU memory : unknown [t=00:00:00.016932] SDL swap-int: 0 [t=00:00:00.016940] SDL driver : headless stub [t=00:00:00.016948] [t=00:00:00.016957] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016965] GLSL shader support : 0 [t=00:00:00.016974] GL4 support : 0 [t=00:00:00.016982] FBO extension support : 0 [t=00:00:00.016990] NVX GPU mem-info support : 0 [t=00:00:00.017015] ATI GPU mem-info support : 0 [t=00:00:00.017024] NPOT-texture support : 1 (0) [t=00:00:00.017032] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017041] texture query-LOD support : 1 (0) [t=00:00:00.017049] MSAA frame-buffer support : 0 (0) [t=00:00:00.017057] Z-buffer depth : 16 (-) [t=00:00:00.017066] primitive-restart support : 0 (0) [t=00:00:00.017074] clip-space control support: 0 (0) [t=00:00:00.017082] seamless cube-map support : 0 (0) [t=00:00:00.017091] frag-depth layout support : 0 (0) [t=00:00:00.017099] persistent maps support : 0 (0) [t=00:00:00.017107] explicit attribs location : 0 (0) [t=00:00:00.017115] multi draw indirect : 0 (-) [t=00:00:00.017124] [t=00:00:00.017132] max. FBO samples : -1 [t=00:00:00.017141] max. FS/program texture slots : 8/8 [t=00:00:00.017149] max. texture size : 2048 [t=00:00:00.017160] max. texture anisotropy level : 0.000000 [t=00:00:00.017168] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017176] max. draw-buffers : 0 [t=00:00:00.017185] max. rec. indices/vertices : 0/0 [t=00:00:00.017193] max. uniform buffer-bindings : 0 [t=00:00:00.017201] max. uniform block-size : 0KB [t=00:00:00.017210] max. storage buffer-bindings : 0 [t=00:00:00.017218] max. storage block-size : 0MB [t=00:00:00.017226] [t=00:00:00.017240] enable AMD-hacks : 0 [t=00:00:00.017254] compress MIP-maps: 0 [t=00:00:00.017931] [GR::UpdateGLConfigs] [t=00:00:00.017956] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017971] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017983] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017993] [GR::InitGLState] [t=00:00:00.018005] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.189499] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.192683] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.197638] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.198193] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.198217] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.198233] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.230326] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.231267] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.255561] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.255824] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.267855] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.267877] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.268033] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.271587] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fedb001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.271604] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.271720] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.271740] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.271750] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.271760] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.271779] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3092 MB [t=00:00:00.276830][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.276859][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.276875][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1576699/replay.sdfz" for game data... [t=00:00:00.442116][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.446010][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.446042][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.449323][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.449355][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [t=00:00:00.449378][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.513796][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5571608e2450] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.516415][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.519167][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.519668][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5571608e2450] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.520747][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.536194][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.536401][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.548135][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [t=00:00:00.548316][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.563249][f=-000001] forceSingleThreaded, false [t=00:00:00.623414][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.623448][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.623556][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.623613][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.623666][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.623718][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.624799][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.625291][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.625755][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.630284][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.633306][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.635899][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.635925][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.636340][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.642483][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.644007][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.645412][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.645699][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.646594][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.646615][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.670216][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.670271][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.835324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.900706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.605552][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.537622][f=-000001] Loading UnitDefs_posts [t=00:00:03.921463][f=-000001] Loading FeatureDefs_posts [t=00:00:04.006560][f=-000001] Loading WeaponDefs_posts [t=00:00:04.049713][f=-000001] Loading ArmorDefs_posts [t=00:00:04.120177][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1451ms [t=00:00:04.209336][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1605ms [t=00:00:04.216252][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.556145][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.557135][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:04.562922][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.562952][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.568857][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.578476][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.102779][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.155104][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.335984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.342741][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.342785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.378720][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1035ms [t=00:00:06.378760][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.577843][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 199ms [t=00:00:06.578250][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.630749][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 52ms [t=00:00:08.410732][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.437089][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:08.438143][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.452537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.951094][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.958651][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.958673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.960634][f=-000001] InfoTexture: legacy [t=00:00:13.960654][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.963325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.757809][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.761382][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.761409][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.762579][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.954126][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.955760][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.157901][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.225466][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.235811][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.235837][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.236682][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.695022][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.709921][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.710970][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.900108][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.902499][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.902534][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.911729][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.911778][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.911791][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:15.911804][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:15.911815][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.911827][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.911838][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:15.916991][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.917049][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.917061][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:15.917071][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:15.917082][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.917093][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.917104][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:15.917144][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55716e926160 has BLOCKSIZE 1 [t=00:00:15.920573][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.920609][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.920621][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:15.920633][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:15.920895][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.920911][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:15.927503][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:15.928896][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.935725][f=-000001] Path cache (48, 32) initialized. [t=00:00:15.935760][f=-000001] Path cache (48, 32) initialized. [t=00:00:15.938701][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.938725][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.938737][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:15.938749][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:15.938760][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.938771][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:16.030097][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:16.031187][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.033295][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.033327][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.033343][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (130ms, checksum f1f13333)" [t=00:00:16.033425][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.033451][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.033477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.229146][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 124ms [t=00:00:16.229712][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.439125][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.876940][f=-000001] Synced LuaRules: finished loading [t=00:00:18.899451][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.478544][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.546232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.660590][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [t=00:00:19.729619][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:19.735322][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:19.735774][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:19.736216][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:19.736653][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.805574][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:19.806514][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:19.815337][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.816387][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.816405][f=-000001] LuaSocket Support: enabled [t=00:00:19.833949][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.916186][f=-000001] localWidgets, nil, true, true [t=00:00:19.919816][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.919845][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.931538][f=-000001] USE_OLD_CHILI [t=00:00:20.642546][f=-000001] Loading last game win data [t=00:00:20.643651][f=-000001] Resetting win data [t=00:00:20.644158][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.644179][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.644192][f=-000001] Player and team counts match, continuing [t=00:00:20.644208][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:20.644222][f=-000001] KingLunchBox was in last game but is now absent, resetting scores [t=00:00:20.866326][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.866364][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.954936][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.180198][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.817222][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.035215][f=-000001] forceSingleThreaded, false [t=00:00:23.453394][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.453618][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.454361][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.454549][f=-000001] Loaded API widget: i18n [t=00:00:23.454856][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.455186][f=-000001] Loaded API widget: Win Counter [t=00:00:23.455534][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.604893][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.605283][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.605511][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.885629][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.886751][f=-000001] Loaded API widget: Lups [t=00:00:23.886960][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.887288][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.887582][f=-000001] Loaded widget: Save/Load API [t=00:00:23.887883][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.888194][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.888532][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.893145][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.895087][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.895110][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.895176][f=-000001] Set maximum particles to: 0 [t=00:00:23.896073][f=-000001] Set UnitIconDist to 0 [t=00:00:23.999766][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.029041][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.030495][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.030803][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.031208][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.039444][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.039763][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.040172][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.040448][f=-000001] Mexspot Fetcher fetching [t=00:00:24.040702][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.041000][f=-000001] Team highlighting: Disabled [t=00:00:24.041355][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.042214][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.042616][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.042977][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.043173][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.043397][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.043594][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.043874][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.044172][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.044545][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.045109][f=-000001] Loaded widget: Attack Command Helper [t=00:00:24.045402][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.045415][f=-000001] Using fallback unit outlines [t=00:00:24.045595][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.045962][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.054345][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.056172][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.056542][f=-000001] Loaded widget: Guard Remove [t=00:00:24.056935][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.102250][f=-000001] Loaded widget: HealthBars [t=00:00:24.102814][f=-000001] Loaded widget: Noises [t=00:00:24.103279][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.103732][f=-000001] Loaded widget: Unit Icons [t=00:00:24.107767][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.108248][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.108774][f=-000001] Loaded widget: BuildETA [t=00:00:24.114092][f=-000001] Loaded widget: Ambient Player [t=00:00:24.114609][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.115018][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.115454][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.115830][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.116064][f=-000001] Loaded widget: Objectives [t=00:00:24.117961][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.118359][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.123023][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.123489][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.123519][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1576699/events.log [t=00:00:24.127386][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.128242][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.128570][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.132638][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.133105][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.133502][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.133901][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.134434][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.134719][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.135131][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.135545][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.135982][f=-000001] Loaded widget: Autoquit [t=00:00:24.136241][f=-000001] Loaded widget: Blast Radius [t=00:00:24.136663][f=-000001] Loaded widget: CameraShake [t=00:00:24.137446][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.152250][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.152808][f=-000001] EndGame Graph disabled [t=00:00:24.210701][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.211114][f=-000001] Loaded widget: Easy Facing [t=00:00:24.211364][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.211744][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.211979][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.240561][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.241159][f=-000001] Loaded widget: Ferry Points [t=00:00:24.241788][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.249747][f=-000001] Loaded widget: Context Menu [t=00:00:24.250273][f=-000001] Loaded widget: Darkening [t=00:00:24.250632][f=-000001] Loaded widget: Decloak Range [t=00:00:24.250998][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.257966][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.258496][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.258723][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.259062][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.260540][f=-000001] Input grabbing is enabled! [t=00:00:24.260597][f=-000001] Input grabbing is enabled! [t=00:00:24.260760][f=-000001] Loaded widget: Grab Input [t=00:00:24.261215][f=-000001] Loaded widget: Haven Handler [t=00:00:24.261576][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.262076][f=-000001] Loaded widget: In-game Guide [t=00:00:24.262335][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.262694][f=-000001] Loaded widget: Keep Target [t=00:00:24.263106][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.263515][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.263835][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.264299][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.264848][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.265106][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.265357][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.265657][f=-000001] Loaded widget: Orbit Command [t=00:00:24.266182][f=-000001] Loaded widget: Point Tracker [t=00:00:24.266457][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.266748][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.267263][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.267756][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.268341][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.268937][f=-000001] Loaded widget: Simple Settings [t=00:00:24.269406][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.269714][f=-000001] Loaded widget: SmoothCam [t=00:00:24.270301][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.271932][f=-000001] Loaded widget: Stereo3D [t=00:00:24.272247][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.273092][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.273385][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.274308][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.274723][f=-000001] Loaded widget: Command Alpha [t=00:00:24.275197][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.275602][f=-000001] Loaded widget: Ghost Site [t=00:00:24.276927][f=-000001] Loaded widget: Attack Warning [t=00:00:24.277361][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.278183][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.279685][f=-000001] Loaded widget: Auto Group [t=00:00:24.280765][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.281799][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.282217][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.283129][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.284267][f=-000001] Loaded widget: Select Com at start [t=00:00:24.291439][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.292812][f=-000001] Loaded widget: Transport AI [t=00:00:24.455074][f=-000001] Loaded widget: Attack AoE [t=00:00:24.455600][f=-000001] Loaded widget: Icon Sets [t=00:00:24.456315][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.461867][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.462384][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.488345][f=-000001] Loaded widget: Unit Start State [t=00:00:24.488785][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.489027][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.490854][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.492447][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.492950][f=-000001] Loaded widget: Commands FX [t=00:00:24.493188][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.508658][f=-000001] Loaded widget: UnitShapes [t=00:00:24.509164][f=-000001] : disabled for spectators [t=00:00:24.510167][f=-000001] Loaded widget: Stockpiler [t=00:00:24.511948][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.512248][f=-000001] Loaded widget: AllyCursors [t=00:00:24.512631][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.512984][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.513349][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.513723][f=-000001] Loaded widget: Selection Send [t=00:00:24.514970][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.515365][f=-000001] Loaded widget: Shield Guard [t=00:00:24.515886][f=-000001] Loaded widget: State Icons [t=00:00:24.516245][f=-000001] : disabled for spectators [t=00:00:24.517102][f=-000001] Loaded widget: Building Starter [t=00:00:24.517470][f=-000001] : disabled for spectators [t=00:00:24.518279][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.518561][f=-000001] Loaded widget: LupsManager [t=00:00:24.518944][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.519294][f=-000001] Loaded widget: Units on Fire [t=00:00:24.519890][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.520438][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.521609][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.521987][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.522461][f=-000001] Loaded widget: Chili Docking [t=00:00:24.529920][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.537841][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.538481][f=-000001] Loaded widget: HUD Presets [t=00:00:24.539170][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.541511][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.541964][f=-000001] Loaded widget: Image Preloader [t=00:00:24.542428][f=-000001] Loaded widget: Custom Markers [t=00:00:24.546617][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.547160][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:24.547392][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.548186][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.548639][f=-000001] Loaded widget: Start Boxes [t=00:00:24.549852][f=-000001] Loaded widget: Select Keys [t=00:00:24.558191][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.559134][f=-000001] Loaded widget: Pause Screen [t=00:00:24.559399][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.559659][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.560274][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.560655][f=-000001] SetSunLighting [t=00:00:24.561294][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.573453][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.573934][f=-000001] Loaded widget: Font Cache [t=00:00:24.574286][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.574328][f=-000001] Loaded widget: GC Control [t=00:00:24.578165][f=-000001] Loaded widget: Layout Handler [t=00:00:24.578629][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.580921][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.586168][f=-000001] Writing last game win data [t=00:00:24.590449][f=-000001] LuaUI v0.3 [t=00:00:24.739418][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.740352][f=-000001] [s11n] Loading s11n file... [t=00:00:24.740696][f=-000001] [s11n] Parsing model... [t=00:00:24.740726][f=-000001] [s11n] Populating game world... [t=00:00:24.740741][f=-000001] [s11n] s11n loading complete. [t=00:00:24.805027][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.819942][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13329,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.333762][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.334851][f=-000001] Spectator mode. Widget removed. [t=00:00:25.346522][f=-000001] Spectator mode. Widget removed. [t=00:00:25.347850][f=-000001] Playback paused [t=00:00:25.355665][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.433373][f=-000001] Opening demofile demos/1576699/replay.sdfz [t=00:00:25.433413][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.433523][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.433656][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.433677][f=-000001] -> Connection established (given id 2) [t=00:00:25.433895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:25.433926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.433940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:25.433954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:25.433971][f=-000001] Speed set to 20.0 [server] [t=00:00:25.433983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557186b25700,0x557181a00680}][locale="C"]" [t=00:00:25.433997][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.448020][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.448055][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.882238][f=-000001] Beginning demo playback [t=00:00:28.898163][f=-000001] GameID: d8db0064f86af9869f8fc887a8cf11dc [t=00:00:28.938285][f=-000001] Connection attempt from izirayd [t=00:00:28.938323][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.939553][f=-000001] [0] Event [undefined]: izirayd changed status [t=00:00:28.939823][f=-000001] -> Connection established (given id 1) [t=00:00:28.939838][f=-000001] Connection attempt from HistidineStar [t=00:00:28.939850][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:28.939902][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:28.940029][f=-000001] -> Connection established (given id 0) [t=00:00:28.954383][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:28.958151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.958206][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:28.958223][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.211869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:29.211914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:29.418410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x562c27c87610,0x562c19a8e410}][locale="C"]" [t=00:00:30.010616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:30.011106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:30.697940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000001dd503f4d00,000001dd14d041d0}][locale="C"]" [t=00:00:30.826934][f=-000001] Allies: I choose: Your dad here! [t=00:00:31.166941][f=-000001] Allies: I choose: 2 imp + stinger! [t=00:00:32.127258][f=-000001] Allies: I choose: Engineer! [t=00:00:33.487575][f=-000001] [0] Event [4929,241.490234,3890]: 0 finished unit Engineer Commander [t=00:00:33.497052][f=-000001] [0] Event [381,241.47876,2977]: 1 finished unit Guardian Commander [t=00:00:33.514025][f=0000000] [0] izirayd, team: 1, elo:3154, userid: 352411 [t=00:00:33.514079][f=0000000] [0] HistidineStar, team: 0, elo:2636, userid: 549188 [t=00:00:33.514105][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.519055][f=0000000] Playback continued [t=00:00:33.539124][f=0000010] [10] Event [456,241.483307,2856]: 1 finished unit Amphbot Factory [t=00:00:33.576156][f=0000015] [15] Event [4816,241.485596,3744]: 0 finished unit Hovercraft Platform [t=00:00:34.111392][f=0000270] [270] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:34.203345][f=0000321] [321] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:34.339785][f=0000390] [390] Event [312,241.485596,3000]: 1 finished unit Wind/Tidal Generator [t=00:00:34.756379][f=0000572] [572] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:34.962444][f=0000673] [673] Event [4848,241.485596,3744]: 0 finished unit Mace [t=00:00:34.996160][f=0000689] [689] Event [519.708984,318.485596,3122.41626]: 1 finished unit Firefly [t=00:00:35.234621][f=0000810] [810] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:35.281151][f=0000833] [833] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:35.494409][f=0000930] [930] Event [520,241.47644,3176]: 1 finished unit Wind/Tidal Generator [t=00:00:35.878195][f=0001082] [1082] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:36.120721][f=0001197] [1197] Event [4848,241.485596,3744]: 0 finished unit Quill [t=00:00:36.484006][f=0001342] [1342] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:36.558566][f=0001378] [1378] Event [4129.34766,236.895447,3766.02124]: 0 finished unit Engineer Commander [t=00:00:36.558969][f=0001378] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:36.562290][f=0001378] [1378] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:36.887601][f=0001529] [1529] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:37.111127][f=0001638] [1638] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:37.126204][f=0001650] [1650] Event [888,241.494751,3448]: 1 finished unit Wind/Tidal Generator [t=00:00:37.422993][f=0001799] [1799] Event [1032,241.494751,3416]: 1 finished unit Wind/Tidal Generator [t=00:00:37.744519][f=0001954] [1954] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [t=00:00:37.772868][f=0001965] [1965] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:38.389381][f=0002220] [2220] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:38.762293][f=0002403] [2403] Event [5288,237.768555,3832]: 0 finished unit Solar Collector [t=00:00:38.907988][f=0002475] [2475] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:39.023968][f=0002544] [2544] Event [1584,239.169312,3376]: 1 finished unit Lotus [t=00:00:39.375882][f=0002730] [2730] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:39.777826][f=0002929] [2929] Event [1616,241.339111,3248]: 1 finished unit Lotus [t=00:00:40.143944][f=0003086] [3086] Event [2063.02051,329.226624,3489.14209]: 1 lost unit Firefly [t=00:00:40.342624][f=0003183] [3183] Event [2255.47168,241.494751,3232.53687]: 1 lost unit Duck [t=00:00:40.351622][f=0003187] [3187] Event [4928,241.485596,3824]: 0 finished unit Lotus [t=00:00:40.426124][f=0003222] [3222] Event [1568,238.528442,3440]: 1 finished unit Lotus [t=00:00:40.426277][f=0003222] [3222] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:40.837506][f=0003384] [3384] Event [4704,241.485596,3632]: 0 lost unit Lotus [t=00:00:40.841826][f=0003385] [3385] Event [4843.88818,241.47644,3648.8811]: 1 lost unit Duck [t=00:00:40.855277][f=0003389] [3389] Event [1580.48364,317.234802,3303.49414]: 1 finished unit Firefly [t=00:00:41.281505][f=0003476] [3476] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:41.401804][f=0003500] [3500] Event [1646.09595,241.459686,3198.63428]: 1 lost unit Duck [t=00:00:41.638458][f=0003534] [3534] Event [1769.34155,241.384689,3383.70679]: 0 lost unit Engineer Commander [t=00:00:41.677346][f=0003542] [3542] Event [4728.27344,241.485596,3635.8606]: 1 lost unit Duck [t=00:00:41.713726][f=0003556] [3556] Event [1606.65869,242.281998,3272.73584]: 1 lost unit Duck [t=00:00:41.716091][f=0003557] [3557] Event [1693.94495,321.646698,3312.64673]: 1 lost unit Firefly [t=00:00:41.749322][f=0003570] [3570] Event [1584,239.760284,3376]: 1 lost unit Lotus [t=00:00:42.008855][f=0003662] [3662] Event [1754.74207,236.811066,3259.5498]: 0 lost unit Mace [t=00:00:42.038252][f=0003676] [3676] Event [undefined]: HistidineStar resigned [t=00:00:42.038525][f=0003676] game_message: HistidineStar has been destroyed! [t=00:00:42.038641][f=0003676] game_message: izirayd wins! [t=00:00:42.039053][f=0003676] Submitting stats [t=00:00:42.044628][f=0003676] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.048167][f=0003676] Part| Total Time|Time of the last 0.5s [t=00:00:42.048213][f=0003676] Draw 5617.14ms 7.49% [t=00:00:42.048226][f=0003676] Lua::Callins::Synced 1411.86ms 48.95% [t=00:00:42.048238][f=0003676] Lua::Callins::Unsynced 9332.39ms 15.78% [t=00:00:42.048249][f=0003676] Lua::CollectGarbage::Synced 71.41ms 0.00% [t=00:00:42.048261][f=0003676] Lua::CollectGarbage::Unsynced 302.10ms 0.50% [t=00:00:42.048272][f=0003676] Misc::Profiler::AddTime 25.73ms 0.10% [t=00:00:42.048291][f=0003676] Sim 5277.58ms 82.42% [t=00:00:42.049832][f=0003676] [3676] Received game_message: HistidineStar has been destroyed! [t=00:00:42.050945][f=0003676] [3676] Received game_message: izirayd wins! [t=00:00:42.059601][f=0003677] [3677] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:42.059713][f=0003677] [3677] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:42.059790][f=0003677] [3677] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.059889][f=0003677] [3677] Game End Stats Values: 2,1975,2175,2175,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.36499929,6.36499929,5.5999999,0,80,80,0,0,0,0,0,700,820,820,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.059964][f=0003677] [3677] Game End Stats Values: 3,2375,2420,2420,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.97963524,9.97963524,8,1275,1275,1275,1275,6,8.60099888,8.60099888,6,400,240,240,400,0,0,0,0,700,905,905,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.060043][f=0003677] [3677] Game End Stats Values: 4,2500,2615,2615,2500,0,6.9470377,6.9470377,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.9061031,11.9061031,8,1275,1275,1275,1275,7.35555553,11.0531349,11.0531349,7.35555553,400,400,400,400,0,0,0,0,825,940,940,825,20.333334,0,0,20.333334,0,0,0,0,0,0,0,0 [t=00:00:42.060123][f=0003677] [3677] Game End Stats Values: 5,2550,2850,2850,2550,0,8.9413681,8.9413681,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.2252827,13.2252827,8,1325,1275,1275,1325,6,11.9469557,11.9469557,6,400,480,480,400,0,0,0,0,825,1095,1095,825,20.333334,0,0,20.333334,0,0,0,0,0,0,0,0 [t=00:00:42.060220][f=0003677] [3677] Game End Stats Values: 6,2635,3010,3010,2635,0,24.9406128,24.9406128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,16.0037403,16.0037403,8,1325,1275,1275,1325,7.22399902,13.9516182,13.9516182,7.22399902,400,640,640,400,0,0,0,0,910,1095,1095,910,20.333334,0,0,20.333334,0,0,0,0,0,0,0,0 [t=00:00:42.060302][f=0003677] [3677] Game End Stats Values: 7,2705,3180,3180,2705,1.32162142,30.7416515,30.7416515,1.32162142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,9.0666666,13.5668678,13.5668678,9.0666666,1325,1275,1275,1325,8.38310719,13.2717371,13.2717371,8.38310719,400,720,720,400,0,0,0,0,980,1095,1095,980,20.333334,0,0,20.333334,0,0,0,0,0,0,0,0 [t=00:00:42.060395][f=0003677] [3677] Game End Stats Values: 8,2705,3350,3350,2705,6.35879326,33.9700165,33.9700165,6.35879326,0,0,0,0,0,0,0,0,0,0,0,0,19.9999981,61.0199509,61.0199509,19.9999981,0,180,180,0,10,13.9829435,13.9829435,10,1325,1275,1275,1325,8.63081074,13.1002226,13.1002226,8.63081074,400,800,800,400,0,0,0,0,980,1095,1095,980,20.333334,0,0,20.333334,0,0,0,0,61.0199509,19.9999981,19.9999981,61.0199509 [t=00:00:42.060480][f=0003677] [3677] Game End Stats Values: 9,1470,3110,3110,1470,12.1086197,49.5034981,49.5034981,12.1086197,0,0,0,0,0,0,0,0,229.187073,0,0,229.187073,1128.80322,1553.39209,1553.39209,1128.80322,90,180,180,90,9.60000038,15.7512569,15.7512569,9.60000038,0,1275,1275,0,22.8413143,13.9205666,13.9205666,22.8413143,400,560,560,400,400,1333.66663,1333.66663,400,980,1095,1095,980,1354,490,490,1354,0,0,0,0,1794.05896,1157.02502,1157.02502,1794.05896 [t=00:00:42.060564][f=0003677] [3677] Game End Stats Values: 10,1070,3110,3110,1070,12.8854809,53.4127769,53.4127769,12.8854809,0,0,0,0,0,0,0,0,229.258942,0,0,229.258942,1295.23608,1708.23376,1708.23376,1295.23608,90,180,180,90,4,15.7958345,15.7958345,4,0,1275,1275,0,4.55395365,14.1880941,14.1880941,4.55395365,0,560,560,0,400,1733.66663,1733.66663,400,980,1095,1095,980,1754,490,490,1754,0,0,0,0,1948.90063,1323.45789,1323.45789,1948.90063 [t=00:00:42.164181][f=0003720] [3720] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:42.392556][f=0003829] Player izirayd left the game: normal quit [t=00:00:42.392622][f=0003829] [3829] Event [undefined]: izirayd quit [t=00:00:42.462397][f=0003869] [3869] Event [1630.32336,319.587097,3162.39087]: 1 finished unit Firefly [t=00:00:42.592159][f=0003938] Spectator HistidineStar left the game: normal quit [t=00:00:42.592230][f=0003938] [3938] Event [undefined]: HistidineStar quit [t=00:00:42.680631][f=0003975] [3975] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:42.713409][f=0003989] No clients connected, shutting down server [t=00:00:42.713448][f=0003989] Server shutdown [t=00:00:42.713666][f=0003989] [3989] all players disconnected [t=00:00:43.267423][f=0004230] [4230] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:43.824075][f=0004485] [4485] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:44.396230][f=0004740] [4740] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:44.913091][f=0004995] [4995] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:45.418461][f=0005250] [5250] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:45.925387][f=0005505] [5505] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:46.427615][f=0005760] [5760] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:46.898455][f=0006015] [6015] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:47.374757][f=0006270] [6270] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:47.818555][f=0006525] [6525] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:48.277673][f=0006780] [6780] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:48.733668][f=0007035] [7035] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:49.173154][f=0007290] [7290] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:49.618531][f=0007545] [7545] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:50.058600][f=0007800] [7800] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:50.506633][f=0008055] [8055] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:50.939626][f=0008310] [8310] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:51.371249][f=0008565] [8565] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:51.813461][f=0008820] [8820] Event [491.999847,241.481934,2856]: 1 finished unit Duck [t=00:00:52.050386][f=0008961] Autoquit sending quit command. [t=00:00:52.051376][f=0008961] [QuitAction] user exited to system [t=00:00:52.052177][f=0008961] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.052549][f=0008961] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.052574][f=0008961] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.052587][f=0008961] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.052597][f=0008961] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.052607][f=0008961] [SpringApp::Kill][2] [t=00:00:52.053758][f=0008961] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.054164][f=0008961] [Game::KillLua][1] dtor=0 luaUI=0x5571870674c0 [t=00:00:52.054492][f=0008961] Start widgetHandler:Shutdown [t=00:00:52.058725][f=0008961] Shutdown - SaveOrderList Complete [t=00:00:52.059532][f=0008961] Writing last game win data [t=00:00:52.065217][f=0008961] Shutdown - SaveConfigData Complete [t=00:00:52.065240][f=0008961] Shutdown Widget - Chili Highlight [t=00:00:52.065257][f=0008961] Shutdown Widget - Save/Load API [t=00:00:52.065270][f=0008961] Shutdown Widget - Draw After Chili [t=00:00:52.065284][f=0008961] Shutdown Widget - API Unit Tracker GL4 [t=00:00:52.065314][f=0008961] Shutdown Widget - EPIC Menu [t=00:00:52.067886][f=0008961] Shutdown Widget - Chili Minimap [t=00:00:52.068128][f=0008961] Shutdown Widget - Chili Widget Selector [t=00:00:52.068977][f=0008961] Shutdown Widget - Local Team Colors [t=00:00:52.068998][f=0008961] Shutdown Widget - Display Keys 2 [t=00:00:52.069065][f=0008961] Shutdown Widget - Save Game Menu [t=00:00:52.069081][f=0008961] Shutdown Widget - HealthBars [t=00:00:52.070035][f=0008961] Shutdown Widget - Noises [t=00:00:52.070058][f=0008961] Shutdown Widget - Unit Icons [t=00:00:52.070084][f=0008961] Shutdown Widget - Win Counter [t=00:00:52.070133][f=0008961] Shutdown Widget - BuildETA [t=00:00:52.070152][f=0008961] Shutdown Widget - EndGame APM stats [t=00:00:52.070170][f=0008961] Shutdown Widget - SpringRTS Replay Stats [t=00:00:52.070221][f=0008961] Shutdown Widget - Modular Comm Info [t=00:00:52.070236][f=0008961] Shutdown Widget - Music Player v2 [t=00:00:52.070257][f=0008961] Shutdown Widget - State Reverse and Latency [t=00:00:52.070273][f=0008961] Shutdown Widget - CameraShake [t=00:00:52.070288][f=0008961] Shutdown Widget - Chili Economy Panel Default [t=00:00:52.070403][f=0008961] Shutdown Widget - Chili EndGame Window [t=00:00:52.070429][f=0008961] Shutdown Widget - Chili Nuke Warning [t=00:00:52.070447][f=0008961] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:52.070468][f=0008961] Shutdown Widget - Chili Spectator Panels [t=00:00:52.070484][f=0008961] Shutdown Widget - Context Menu [t=00:00:52.070499][f=0008961] Shutdown Widget - Darkening [t=00:00:52.070525][f=0008961] Shutdown Widget - Defense Range Zero-K [t=00:00:52.070542][f=0008961] Shutdown Widget - Grab Input [t=00:00:52.070576][f=0008961] Shutdown Widget - Highlight Geos [t=00:00:52.070593][f=0008961] Shutdown Widget - Local Widgets Config [t=00:00:52.070616][f=0008961] Shutdown Widget - MinimapEvents [t=00:00:52.070631][f=0008961] Shutdown Widget - Missile Silo Range [t=00:00:52.070648][f=0008961] Shutdown Widget - Point Tracker [t=00:00:52.070664][f=0008961] Shutdown Widget - Showeco and Grid Drawer [t=00:00:52.070680][f=0008961] Shutdown Widget - Stereo3D [t=00:00:52.070703][f=0008961] Shutdown Widget - Attack AoE [t=00:00:52.070719][f=0008961] Shutdown Widget - UnitShapes [t=00:00:52.071039][f=0008961] Shutdown Widget - Map Edge Extension [t=00:00:52.071061][f=0008961] Shutdown Widget - Selection Send [t=00:00:52.071078][f=0008961] Shutdown Widget - LupsManager [t=00:00:52.071100][f=0008961] Shutdown Widget - Newton Firezone [t=00:00:52.071116][f=0008961] Shutdown Widget - Chili Pro Console [t=00:00:52.073738][f=0008961] Shutdown Widget - Persistent Build Height [t=00:00:52.073763][f=0008961] Shutdown Widget - Lasso Terraform GUI [t=00:00:52.073792][f=0008961] Shutdown Widget - Chili Framework [t=00:00:52.073808][f=0008961] Shutdown Widget - Lups [t=00:00:52.073856][f=0008961] Shutdown Widget - Custom Markers [t=00:00:52.073909][f=0008961] Shutdown Widget - Chili Core Selector [t=00:00:52.074013][f=0008961] Shutdown Widget - Mex Placement Handler [t=00:00:52.074031][f=0008961] Shutdown Widget - Select Keys [t=00:00:52.074068][f=0008961] Shutdown Widget - Pause Screen [t=00:00:52.074756][f=0008961] Shutdown Widget - Layout Handler [t=00:00:52.074791][f=0008961] Shutdown Widget - Text To Speech Control [t=00:00:52.074806][f=0008961] End widgetHandler:Shutdown [t=00:00:52.218521][f=0008961] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={699237,67229490} {int,ext,rec}Allocs={7739232,0,0} {chunk,block}Bytes={67229490,0} [t=00:00:52.218713][f=0008961] [Game::KillLua][2] dtor=0 luaGaia=0x557181a00680 [t=00:00:52.241666][f=0008961] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={555045,57897764} {int,ext,rec}Allocs={7739233,0,0} {chunk,block}Bytes={57897764,0} [t=00:00:52.241799][f=0008961] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={555045,57897764} {int,ext,rec}Allocs={7739233,0,0} {chunk,block}Bytes={57897764,0} [t=00:00:52.241851][f=0008961] [Game::KillLua][3] dtor=0 luaRules=0x557186b25700 [t=00:00:52.242015][f=0008961] Start gadgetHandler:Shutdown [t=00:00:52.242076][f=0008961] Shutdown - StartSetup [t=00:00:52.242098][f=0008961] Shutdown - UnitMorph [t=00:00:52.242911][f=0008961] Shutdown - Carrier Drones [t=00:00:52.243103][f=0008961] Shutdown - Missile Silo Controller [t=00:00:52.243133][f=0008961] Shutdown - Modular Comm Info [t=00:00:52.243155][f=0008961] Shutdown - Terrain Texture Handler [t=00:00:52.243177][f=0008961] Shutdown - UnitCloakShield [t=00:00:52.243463][f=0008961] Shutdown - Starlight Handler [t=00:00:52.243507][f=0008961] End gadgetHandler:Shutdown [t=00:00:52.343353][f=0008961] Start gadgetHandler:Shutdown [t=00:00:52.343440][f=0008961] Shutdown - Save/Load [t=00:00:52.343470][f=0008961] Shutdown - Teleport Throw [t=00:00:52.343488][f=0008961] Shutdown - UnitMorph [t=00:00:52.343512][f=0008961] Shutdown - Modular Comm Info [t=00:00:52.343528][f=0008961] Shutdown - Retreat Command [t=00:00:52.343551][f=0008961] Shutdown - Shockwaves [t=00:00:52.343569][f=0008961] Shutdown - UnitCloakShield [t=00:00:52.343591][f=0008961] Shutdown - Lups Cloak FX [t=00:00:52.343608][f=0008961] Shutdown - Lups [t=00:00:52.343678][f=0008961] Shutdown - Lups Shield [t=00:00:52.343741][f=0008961] End gadgetHandler:Shutdown [t=00:00:52.363552][f=0008961] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7739270,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.363738][f=0008961] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7739270,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.363796][f=0008961] [Game::KillLua][4] dtor=0 [t=00:00:52.364355][f=0008961] [Game::KillLua][5] dtor=0 [t=00:00:52.381294][f=0008961] [Game::~CGame][1] [t=00:00:52.381346][f=0008961] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:52.381358][f=0008961] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:52.381369][f=0008961] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:52.381379][f=0008961] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:52.381390][f=0008961] [Game::KillLua][4] dtor=1 [t=00:00:52.381425][f=0008961] [Game::KillLua][5] dtor=1 [t=00:00:52.381637][f=0008961] [Game::KillMisc][1] [t=00:00:52.381651][f=0008961] [Game::KillMisc][2] [t=00:00:52.382429][f=0008961] [Game::KillMisc][3] [t=00:00:52.383794][f=0008961] [Game::KillRendering][1] [t=00:00:52.404638][f=0008961] [3DOParser::Kill] allocated 1 pieces [t=00:00:52.404694][f=0008961] [S3OParser::Kill] allocated 5462 pieces [t=00:00:52.405785][f=0008961] [AssParser::Kill] allocated 669 pieces [t=00:00:52.599465][f=0008961] [Game::KillInterface][1] [t=00:00:52.600457][f=0008961] [Game::KillInterface][2] [t=00:00:52.600887][f=0008961] [Game::KillSimulation][1] [t=00:00:52.600905][f=0008961] [Game::KillSimulation][2] [t=00:00:53.369310][f=0008961] [CCollisionHandler] dis-/continuous tests: 0/28658 [t=00:00:53.369362][f=0008961] [Game::KillSimulation][3] [t=00:00:53.369827][f=0008961] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.369855][f=0008961] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=25 [t=00:00:53.369921][f=0008961] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.369943][f=0008961] [~CPathCache(48x32)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=44 [t=00:00:53.371636][f=0008961] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.487186][f=0008961] [LosHandler::Kill] raycast instance cache-{hits,misses}={4827,2934}; shared=1%; cached=62% [t=00:00:53.557095][f=0008961] [Game::KillSimulation][4] [t=00:00:57.162665][f=0008961] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:57.164972][f=0008961] [Game::~CGame][2] [t=00:00:57.165174][f=0008961] [Game::~CGame][3] [t=00:00:57.340319][f=0008961] [SpringApp::Kill][3] [t=00:00:57.340731][f=0008961] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 94180 bytes sent 55221 bytes recv'd [t=00:00:57.345971][f=0008961] Kill: client disconnecting... [t=00:00:59.356456][f=0008961] CloseConnection: client connection closed [t=00:00:59.358446][f=0008961] [SpringApp::Kill][4] font=0x55716079c600 [t=00:00:59.372234][f=0008961] [SpringApp::Kill][5] [t=00:00:59.417123][f=0008961] [SpringApp::Kill][6] [t=00:00:59.417595] [SpringApp::Kill][7] [t=00:00:59.419164] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.419453] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.419469] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:59.419479] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.419490] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:59.419500] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.419509] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {168, 1048576, 1048576}, EBO = {252, 1048576, 1048576} [t=00:00:59.419520] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2416, 1048576, 1048576}, EBO = {3624, 1048576, 1048576} [t=00:00:59.419529] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:59.419540] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.419549] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.419559] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.419575] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.434126] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:59.434168] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:59.434179] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:59.434188] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:59.435684] [VFS] [SpringVFS::DeleteArchives] [t=00:00:59.435702] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:59.435721] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55715f501c00) [t=00:00:59.449639] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=4641ms [t=00:00:59.449688] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=128ms [t=00:00:59.449702] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=68ms [t=00:00:59.449714] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=57ms [t=00:00:59.449724] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=38ms [t=00:00:59.450004] file="bitmaps/pd/shell.tga" indx=576 inflSize=64kb readTime=37ms [t=00:00:59.450023] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=34ms [t=00:00:59.450240] file="objects3d/funnelweb.dae" indx=5291 inflSize=1500kb readTime=28ms [t=00:00:59.450464] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=25ms [t=00:00:59.450480] file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4137 inflSize=6kb readTime=23ms [t=00:00:59.450490] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=21ms [t=00:00:59.458639] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168074403 bytes cached in 3478 files [t=00:00:59.742739] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:59.742779] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x557160796360) [t=00:00:59.743940] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:59.743976] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55716076d810) [t=00:00:59.744655] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:59.745123] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fedb001ba50) [t=00:00:59.745358] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:59.748037] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55716078f170) [t=00:00:59.748093] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:59.748106] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:59.748421] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:59.748439] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:59.748450] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:59.748460] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:59.749554] [SpringApp::Kill][8] [t=00:00:59.749575] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:59.749586] [WatchDog::Uninstall][1] hangDetectorThread=0x557119d354d0 (joinable=1) [t=00:00:59.749604] [WatchDog::Uninstall][2] [t=00:01:00.100976] [WatchDog::Uninstall][3] [t=00:01:00.101025] [SpringApp::Kill][9]