[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000230] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009849] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009883] Using writeable configuration source: "/tmp/tmp.Wh2wmCadk6/springsettings.1576087.cfg" [t=00:00:00.018835] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019051] ============== ============== [t=00:00:00.019066] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019076] [t=00:00:00.019085] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019094] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019102] Use "none" to disable the default log sections. [t=00:00:00.019111] ============== ============== [t=00:00:00.019126] ============== ============== [t=00:00:00.019179] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019189] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019199] ROAM = 2 [t=00:00:00.019208] RotateLogFiles = 1 [t=00:00:00.019217] TeamHighlight = 0 [t=00:00:00.019227] ============== ============== [t=00:00:00.019236] ============== ============== [t=00:00:00.019245] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019255] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019264] Compiler Version: gcc-11.1.0 [t=00:00:00.019285] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019442] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019453] Binary Word Size: 64-bit (native) [t=00:00:00.019462] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019472] Physical CPU Cores: 1 [t=00:00:00.019481] Logical CPU Cores: 1 [t=00:00:00.019490] ============== ============== [t=00:00:00.019553] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019562] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019571] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019580] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019588] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021194] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021214] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021240] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021272] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021297] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021315] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021358] [GR::LogVersionInfo] [t=00:00:00.021371] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021432] GL version : [t=00:00:00.021442] GL vendor : [t=00:00:00.021451] GL renderer : [t=00:00:00.021460] GLSL version: [t=00:00:00.021469] GLEW version: spring headless stub GLEW version [t=00:00:00.021478] GPU memory : unknown [t=00:00:00.021487] SDL swap-int: 0 [t=00:00:00.021496] SDL driver : headless stub [t=00:00:00.021505] [t=00:00:00.021514] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021523] GLSL shader support : 0 [t=00:00:00.021532] GL4 support : 0 [t=00:00:00.021541] FBO extension support : 0 [t=00:00:00.021550] NVX GPU mem-info support : 0 [t=00:00:00.021582] ATI GPU mem-info support : 0 [t=00:00:00.021591] NPOT-texture support : 1 (0) [t=00:00:00.021600] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021609] texture query-LOD support : 1 (0) [t=00:00:00.021618] MSAA frame-buffer support : 0 (0) [t=00:00:00.021627] Z-buffer depth : 16 (-) [t=00:00:00.021636] primitive-restart support : 0 (0) [t=00:00:00.021644] clip-space control support: 0 (0) [t=00:00:00.021654] seamless cube-map support : 0 (0) [t=00:00:00.021662] frag-depth layout support : 0 (0) [t=00:00:00.021671] persistent maps support : 0 (0) [t=00:00:00.021680] explicit attribs location : 0 (0) [t=00:00:00.021689] multi draw indirect : 0 (-) [t=00:00:00.021697] [t=00:00:00.021706] max. FBO samples : -1 [t=00:00:00.021716] max. FS/program texture slots : 8/8 [t=00:00:00.021725] max. texture size : 2048 [t=00:00:00.021736] max. texture anisotropy level : 0.000000 [t=00:00:00.021745] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021754] max. draw-buffers : 0 [t=00:00:00.021763] max. rec. indices/vertices : 0/0 [t=00:00:00.021772] max. uniform buffer-bindings : 0 [t=00:00:00.021781] max. uniform block-size : 0KB [t=00:00:00.021789] max. storage buffer-bindings : 0 [t=00:00:00.021798] max. storage block-size : 0MB [t=00:00:00.021807] [t=00:00:00.021816] enable AMD-hacks : 0 [t=00:00:00.021825] compress MIP-maps: 0 [t=00:00:00.023055] [GR::UpdateGLConfigs] [t=00:00:00.023081] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023094] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023105] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023114] [GR::InitGLState] [t=00:00:00.023296] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.667806] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.690221] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.698042] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.698596] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.698620] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.698636] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.808306] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.809458] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.862102] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.862383] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.876194] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 68ms [t=00:00:00.876919] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.877095] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.885810] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe5e401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.885830] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.889920] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.889946] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.889958] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.889967] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.890360] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3133 MB [t=00:00:00.909467][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.909955][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.910062][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1576087/replay.sdfz" for game data... [t=00:00:01.073208][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.080491][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.080523][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.083979][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.084008][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms [t=00:00:01.084418][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.156406][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557387d8bff0] using map "Gecko Isle Remake v1.2" (loaded=0 cached=0) [t=00:00:01.158057][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle Remake v1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.160320][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.160998][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557387d8bff0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.162206][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.176085][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.177106][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.190388][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [t=00:00:01.190765][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.198098][f=-000001] forceSingleThreaded, false [t=00:00:07.205671][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:07.349173][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:07.349210][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:07.349306][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:07.349362][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:07.349443][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:07.349500][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:07.350564][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:07.351059][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:07.351532][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:07.354497][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:07.356998][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:07.358798][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:07.358827][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:07.359294][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:07.369284][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:07.371441][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:07.372412][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:07.372698][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:07.373312][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:07.373328][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:07.378060][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:07.378104][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.494024][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.513829][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [t=00:00:08.021775][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:08.395399][f=-000001] Loading UnitDefs_posts [t=00:00:08.565431][f=-000001] Loading FeatureDefs_posts [t=00:00:08.617519][f=-000001] Loading WeaponDefs_posts [t=00:00:08.638800][f=-000001] Loading ArmorDefs_posts [t=00:00:08.662907][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 593ms [t=00:00:08.727249][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 707ms [t=00:00:08.727294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:08.872298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:08.872647][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:08.877415][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:08.877448][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:08.897138][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:08.902775][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:09.176241][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:09.246211][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:09.371425][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:09.376026][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:09.376057][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:09.827881][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 451ms [t=00:00:09.827927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:09.923650][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:09.923693][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:09.947326][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:10.688743][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:10.693732][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:10.694485][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:10.733776][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:16.037503][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:16.046451][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:16.046478][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:16.048035][f=-000001] InfoTexture: legacy [t=00:00:16.048055][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:16.049835][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:16.355937][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:16.371819][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:16.371857][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:16.373018][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.437571][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:16.437619][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.631137][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:16.792160][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:16.804549][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.804586][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:16.805766][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:17.304781][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:17.315075][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:17.315620][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:17.475351][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:17.476712][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:17.476733][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:17.494955][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.495015][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:17.495029][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:17.495041][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:17.495052][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.495064][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.495075][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d7b63d08 [t=00:00:17.509511][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.509573][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:17.509585][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:17.509596][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:17.509608][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.509619][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.509630][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d7b63d18 [t=00:00:17.509643][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5573912a7060 has BLOCKSIZE 1 [t=00:00:17.518926][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.518970][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:17.518982][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:17.518993][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:17.519221][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.519238][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d7b63a6e [t=00:00:17.525445][f=-000001] [Path] [PathEstimator::ReadFile] hash=d7b63a6e file="cache/105dev-BAR105/paths/Gecko Isle Remake v1.2.pe-d7b63a6e.zip" (exists=1) [t=00:00:17.526618][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:17.547759][f=-000001] Path cache (64, 72) initialized. [t=00:00:17.547806][f=-000001] Path cache (64, 72) initialized. [t=00:00:17.556936][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.556972][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:17.556984][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:17.556994][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:17.557004][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.557014][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d7b63a7e [t=00:00:17.865318][f=-000001] [Path] [PathEstimator::ReadFile] hash=d7b63a7e file="cache/105dev-BAR105/paths/Gecko Isle Remake v1.2.pe2-d7b63a7e.zip" (exists=1) [t=00:00:17.865952][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.873347][f=-000001] Path cache (32, 36) initialized. [t=00:00:17.873468][f=-000001] Path cache (32, 36) initialized. [t=00:00:17.873511][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (396ms, checksum ee714d22)" [t=00:00:17.873647][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.873662][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.873673][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:18.042042][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [t=00:00:18.042772][f=-000001] Synced LuaRules: starting loading [t=00:00:20.175127][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:21.052097][f=-000001] Synced LuaRules: finished loading [t=00:00:21.078682][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:21.627073][f=-000001] Unsynced LuaRules: finished loading [t=00:00:21.695790][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:21.798027][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [t=00:00:21.964126][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.964776][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:21.965303][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:22.052820][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:22.060850][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:22.061595][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:22.061615][f=-000001] LuaSocket Support: enabled [t=00:00:22.077912][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:22.158953][f=-000001] localWidgets, nil, true, true [t=00:00:22.161447][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:22.161472][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:22.172275][f=-000001] USE_OLD_CHILI [t=00:00:22.860778][f=-000001] Loading last game win data [t=00:00:22.861913][f=-000001] Resetting win data [t=00:00:22.862432][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:22.862450][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:22.862462][f=-000001] Player and team counts match, continuing [t=00:00:22.862487][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:23.079906][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:23.079939][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:23.131877][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:24.042295][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.656465][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.883370][f=-000001] forceSingleThreaded, false [t=00:00:25.301193][f=-000001] Loaded API widget: Cluster Detection [t=00:00:25.302584][f=-000001] Loaded API widget: Hacky version fix [t=00:00:25.302884][f=-000001] Loaded API widget: Shared Functions [t=00:00:25.303066][f=-000001] Loaded API widget: i18n [t=00:00:25.303367][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:25.303811][f=-000001] Loaded API widget: Win Counter [t=00:00:25.304142][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:25.444069][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:25.444452][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:25.444696][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.732833][f=-000001] Loaded API widget: Chili Framework [t=00:00:25.734772][f=-000001] Loaded API widget: Lups [t=00:00:25.734981][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.735303][f=-000001] Loaded widget: Chili Highlight [t=00:00:25.735595][f=-000001] Loaded widget: Save/Load API [t=00:00:25.735896][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:25.736201][f=-000001] Loaded widget: Draw After Chili [t=00:00:25.736935][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:25.740910][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:25.743294][f=-000001] Loaded DecalsDrawer: off [t=00:00:25.743315][f=-000001] Ground-decal rendering is disabled! [t=00:00:25.743380][f=-000001] Set maximum particles to: 0 [t=00:00:25.743986][f=-000001] Set UnitIconDist to 0 [t=00:00:25.848611][f=-000001] Loaded widget: EPIC Menu [t=00:00:25.873687][f=-000001] Loaded widget: Chili Minimap [t=00:00:25.875033][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:25.875321][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:25.875617][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:25.883614][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:25.883923][f=-000001] Deferred Rendering requires shader support! [t=00:00:25.884312][f=-000001] Loaded widget: Deferred rendering [t=00:00:25.884585][f=-000001] Mexspot Fetcher fetching [t=00:00:25.885182][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:25.885509][f=-000001] Team highlighting: Disabled [t=00:00:25.885800][f=-000001] Loaded widget: Teamhighlight option [t=00:00:25.886300][f=-000001] Loaded widget: Local Team Colors [t=00:00:25.886696][f=-000001] Loaded widget: Display Keys 2 [t=00:00:25.887057][f=-000001] Loaded widget: Save Game Menu [t=00:00:25.887256][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:25.887481][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:25.887679][f=-000001] Loaded widget: One click weapon handler [t=00:00:25.887957][f=-000001] highlightUnitShader no GL4 support [t=00:00:25.888249][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:25.888623][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:25.889189][f=-000001] Loaded widget: Attack Command Helper [t=00:00:25.889527][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:25.889544][f=-000001] Using fallback unit outlines [t=00:00:25.889727][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:25.890069][f=-000001] Loaded widget: Selection Modkeys [t=00:00:25.898299][f=-000001] Loaded widget: Chili Global Commands [t=00:00:25.899557][f=-000001] Loaded widget: Outline No Shader [t=00:00:25.900211][f=-000001] Loaded widget: Guard Remove [t=00:00:25.900540][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:25.942143][f=-000001] Loaded widget: HealthBars [t=00:00:25.942652][f=-000001] Loaded widget: Noises [t=00:00:25.942979][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:25.943369][f=-000001] Loaded widget: Unit Icons [t=00:00:25.946844][f=-000001] Loaded widget: Chili Vote Display [t=00:00:25.947237][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:25.947708][f=-000001] Loaded widget: BuildETA [t=00:00:25.948064][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:25.948412][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:25.948795][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:25.949128][f=-000001] Loaded widget: EndGame Stats [t=00:00:25.949334][f=-000001] Loaded widget: Objectives [t=00:00:25.951080][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:25.951446][f=-000001] Loaded widget: EndGame APM stats [t=00:00:25.955263][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:25.955614][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:25.955642][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1576087/events.log [t=00:00:25.958087][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:25.958784][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:25.959075][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:25.961615][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:25.962011][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.962368][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.962712][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.963145][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.963367][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.963772][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.964129][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.964459][f=-000001] Loaded widget: Autoquit [t=00:00:25.964682][f=-000001] Loaded widget: Blast Radius [t=00:00:25.965041][f=-000001] Loaded widget: CameraShake [t=00:00:25.965770][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.966005][f=-000001] Loaded widget: Easy Facing [t=00:00:25.978746][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.979149][f=-000001] EndGame Graph disabled [t=00:00:26.032109][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:26.032468][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:26.032808][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:26.033024][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:26.056425][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:26.057317][f=-000001] Loaded widget: Ferry Points [t=00:00:26.057980][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:26.065668][f=-000001] Loaded widget: Context Menu [t=00:00:26.066077][f=-000001] Loaded widget: Darkening [t=00:00:26.066385][f=-000001] Loaded widget: Decloak Range [t=00:00:26.066724][f=-000001] Loaded widget: Decoration Handler [t=00:00:26.073315][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:26.073809][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:26.074040][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:26.074382][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:26.075478][f=-000001] Input grabbing is enabled! [t=00:00:26.075505][f=-000001] Input grabbing is enabled! [t=00:00:26.075608][f=-000001] Loaded widget: Grab Input [t=00:00:26.076019][f=-000001] Loaded widget: Haven Handler [t=00:00:26.076372][f=-000001] Loaded widget: Highlight Geos [t=00:00:26.076825][f=-000001] Loaded widget: In-game Guide [t=00:00:26.077051][f=-000001] Loaded widget: In-game Ignore [t=00:00:26.077346][f=-000001] Loaded widget: Keep Target [t=00:00:26.077723][f=-000001] Loaded widget: Local Widgets Config [t=00:00:26.078085][f=-000001] Loaded widget: MinimapEvents [t=00:00:26.078700][f=-000001] Loaded widget: Misc default command replacements [t=00:00:26.079060][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:26.079504][f=-000001] Loaded widget: Missile Silo Range [t=00:00:26.079731][f=-000001] Loaded widget: Mission Results Handler [t=00:00:26.079972][f=-000001] Loaded widget: Morph Finished notification [t=00:00:26.080206][f=-000001] Loaded widget: Orbit Command [t=00:00:26.080561][f=-000001] Loaded widget: Point Tracker [t=00:00:26.080795][f=-000001] Loaded widget: Raw Move Issue [t=00:00:26.081025][f=-000001] Loaded widget: ReclaimInfo [t=00:00:26.081496][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:26.081878][f=-000001] Loaded widget: Show selected unit range [t=00:00:26.082357][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:26.082842][f=-000001] Loaded widget: Simple Settings [t=00:00:26.083230][f=-000001] Loaded widget: Smart Bombers [t=00:00:26.083498][f=-000001] Loaded widget: SmoothCam [t=00:00:26.083937][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:26.085772][f=-000001] Loaded widget: Stereo3D [t=00:00:26.086016][f=-000001] Loaded widget: Stop Self-D [t=00:00:26.086990][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:26.087254][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:26.088016][f=-000001] Loaded widget: Camera Save Position [t=00:00:26.089037][f=-000001] Loaded widget: Command Alpha [t=00:00:26.089471][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:26.089830][f=-000001] Loaded widget: Ghost Site [t=00:00:26.090849][f=-000001] Loaded widget: Attack Warning [t=00:00:26.091190][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:26.091783][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:26.092982][f=-000001] Loaded widget: Auto Group [t=00:00:26.093949][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:26.094871][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:26.095211][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:26.095999][f=-000001] Loaded widget: Projectile Lights [t=00:00:26.096915][f=-000001] Loaded widget: Select Com at start [t=00:00:26.102791][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:26.103940][f=-000001] Loaded widget: Transport AI [t=00:00:26.227333][f=-000001] Loaded widget: Attack AoE [t=00:00:26.227841][f=-000001] Loaded widget: Icon Sets [t=00:00:26.228550][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:26.234176][f=-000001] Loaded widget: Replay control buttons [t=00:00:26.234503][f=-000001] Loaded widget: Smooth Scroll [t=00:00:26.236041][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:26.261324][f=-000001] Loaded widget: Unit Start State [t=00:00:26.261767][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:26.262008][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:26.263135][f=-000001] Loaded widget: PlanetWars Info [t=00:00:26.263581][f=-000001] Loaded widget: Commands FX [t=00:00:26.263824][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:26.278910][f=-000001] Loaded widget: UnitShapes [t=00:00:26.279377][f=-000001] : disabled for spectators [t=00:00:26.280314][f=-000001] Loaded widget: Stockpiler [t=00:00:26.281742][f=-000001] Loaded widget: Map Edge Extension [t=00:00:26.282016][f=-000001] Loaded widget: AllyCursors [t=00:00:26.282394][f=-000001] Loaded widget: Gadget Icons [t=00:00:26.282762][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:26.283853][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:26.284225][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:26.284598][f=-000001] Loaded widget: Selection Send [t=00:00:26.284967][f=-000001] Loaded widget: Shield Guard [t=00:00:26.285514][f=-000001] Loaded widget: State Icons [t=00:00:26.285872][f=-000001] : disabled for spectators [t=00:00:26.286704][f=-000001] Loaded widget: Building Starter [t=00:00:26.287071][f=-000001] : disabled for spectators [t=00:00:26.287830][f=-000001] Loaded widget: Cloaker Guard [t=00:00:26.288114][f=-000001] Loaded widget: LupsManager [t=00:00:26.288493][f=-000001] Loaded widget: Smoke Signals [t=00:00:26.288844][f=-000001] Loaded widget: Units on Fire [t=00:00:26.289457][f=-000001] Loaded widget: Newton Firezone [t=00:00:26.290008][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:26.291163][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:26.291564][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:26.292039][f=-000001] Loaded widget: Chili Docking [t=00:00:26.301049][f=-000001] Loaded widget: Chili Pro Console [t=00:00:26.308660][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:26.309175][f=-000001] Loaded widget: HUD Presets [t=00:00:26.309918][f=-000001] Loaded widget: Persistent Build Height [t=00:00:26.312261][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:26.312670][f=-000001] Loaded widget: Image Preloader [t=00:00:26.313116][f=-000001] Loaded widget: Custom Markers [t=00:00:26.317271][f=-000001] Loaded widget: Chili Core Selector [t=00:00:26.317793][f=-000001] Mex Placement Initialised with 88 spots. [t=00:00:26.318035][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:26.318827][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:26.319274][f=-000001] Loaded widget: Start Boxes [t=00:00:26.320431][f=-000001] Loaded widget: Select Keys [t=00:00:26.328550][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:26.329555][f=-000001] Loaded widget: Pause Screen [t=00:00:26.329823][f=-000001] Loaded widget: Restricted Zones [t=00:00:26.330085][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:26.330706][f=-000001] Loaded widget: CustomFormations2 [t=00:00:26.331089][f=-000001] SetSunLighting [t=00:00:26.332303][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:26.344304][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:26.344640][f=-000001] Loaded widget: Font Cache [t=00:00:26.344989][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.345031][f=-000001] Loaded widget: GC Control [t=00:00:26.348940][f=-000001] Loaded widget: Layout Handler [t=00:00:26.349406][f=-000001] Loaded widget: Text To Speech Control [t=00:00:26.351583][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:26.356406][f=-000001] Writing last game win data [t=00:00:26.360794][f=-000001] LuaUI v0.3 [t=00:00:26.509574][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:29.018484][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:29.243934][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13335,0,0} {chunk,block}Bytes={0,0} [t=00:00:30.555901][f=-000001] Reclaim highlight: old engine version. [t=00:00:30.560978][f=-000001] Spectator mode. Widget removed. [t=00:00:30.573760][f=-000001] Spectator mode. Widget removed. [t=00:00:30.575078][f=-000001] Playback paused [t=00:00:30.584933][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:30.704063][f=-000001] Opening demofile demos/1576087/replay.sdfz [t=00:00:30.704096][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:30.704225][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:30.704684][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:30.704705][f=-000001] -> Connection established (given id 2) [t=00:00:30.704728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:30.704741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:30.704762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:30.704773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:30.704789][f=-000001] Speed set to 20.0 [server] [t=00:00:30.704800][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5573ab14d850,0x5573b344e890}][locale="C"]" [t=00:00:30.704813][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:30.720824][f=-000001] Switching to Overhead (TA) style camera [t=00:00:30.720862][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:33.313660][f=-000001] Beginning demo playback [t=00:00:33.321647][f=-000001] GameID: f477ff63af400db1a27eebc5ca233630 [t=00:00:33.370465][f=-000001] Connection attempt from tumikosha [t=00:00:33.372725][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:33.373306][f=-000001] [0] Event [undefined]: tumikosha changed status [t=00:00:33.373496][f=-000001] -> Connection established (given id 1) [t=00:00:33.386439][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:33.386486][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:33.386806][f=-000001] Connection attempt from fasik [t=00:00:33.386823][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:33.386918][f=-000001] [0] Event [undefined]: fasik changed status [t=00:00:33.387074][f=-000001] -> Connection established (given id 0) [t=00:00:33.777570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="fasik" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:33.777608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="fasik" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.046001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:34.070187][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:34.408158][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[Game::Load][lua{Rules,Gaia}={0x55b5993ea310,0x55b5ee342e30}][locale="C"]" [t=00:00:34.598712][f=-000001] Allies: I choose: Engineer! [t=00:00:38.437554][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.456666][f=-000001] > Game will be force started in 40 seconds [t=00:00:40.486410][f=-000001] > Game will be force started in 20 seconds [t=00:00:41.402154][f=-000001] Player fasik left the game: timeout [t=00:00:41.402216][f=-000001] [0] Event [undefined]: fasik timed out [t=00:00:41.741467][f=-000001] [0] Event [4096,8.7788372,921.600037]: 0 finished unit Strike Commander [t=00:00:41.760746][f=-000001] [0] Event [1910,145.693054,8314]: 1 finished unit Engineer Commander [t=00:00:41.806656][f=0000000] [0] tumikosha, team: 1, elo:1538, userid: 393267 [t=00:00:41.806718][f=0000000] [0] fasik, team: 0, elo:1418, userid: 526333 [t=00:00:41.806746][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:41.866834][f=0000000] Playback continued [t=00:00:41.870920][f=0000000] > Players fasik did not choose a start position. Game will be aborted. [t=00:00:41.878537][f=0000001] [1] player nonplacement [t=00:00:41.884382][f=0000001] > exiting game [t=00:00:41.884417][f=0000001] No clients connected, shutting down server [t=00:00:41.884429][f=0000001] Server shutdown [t=00:00:41.884836][f=0000001] Submitting stats [t=00:00:41.885169][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:41.888542][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:41.888582][f=0000001] Draw 7666.90ms 66.20% [t=00:00:41.888594][f=0000001] Lua::Callins::Synced 4.45ms 0.00% [t=00:00:41.888605][f=0000001] Lua::Callins::Unsynced 10277.81ms 84.80% [t=00:00:41.888616][f=0000001] Lua::CollectGarbage::Synced 74.20ms 0.00% [t=00:00:41.888628][f=0000001] Lua::CollectGarbage::Unsynced 350.38ms 1.80% [t=00:00:41.888660][f=0000001] Misc::Profiler::AddTime 15.21ms 0.10% [t=00:00:41.888984][f=0000001] [1] autohost exit [t=00:00:41.890434][f=0000001] [1] all players disconnected [t=00:00:42.866530][f=0000001] Playback paused [t=00:00:51.885879][f=0000001] Autoquit sending quit command. [t=00:00:51.886602][f=0000001] [QuitAction] user exited to system [t=00:00:51.887591][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:51.887948][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:51.887981][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.887999][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.888018][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:51.888033][f=0000001] [SpringApp::Kill][2] [t=00:00:51.889131][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:51.889152][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5573ab936170 [t=00:00:51.889499][f=0000001] Start widgetHandler:Shutdown [t=00:00:51.894385][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:51.895229][f=0000001] Writing last game win data [t=00:00:51.902107][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:51.902142][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:51.902163][f=0000001] Shutdown Widget - Save/Load API [t=00:00:51.902178][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:51.902208][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:51.902229][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:51.904681][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:51.904838][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:51.906285][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:51.906322][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:51.906383][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:51.906413][f=0000001] Shutdown Widget - HealthBars [t=00:00:51.907605][f=0000001] Shutdown Widget - Noises [t=00:00:51.907637][f=0000001] Shutdown Widget - Unit Icons [t=00:00:51.907662][f=0000001] Shutdown Widget - Win Counter [t=00:00:51.907681][f=0000001] Shutdown Widget - BuildETA [t=00:00:51.907700][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:51.907721][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:51.908416][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:51.908439][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:51.908467][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:51.908484][f=0000001] Shutdown Widget - CameraShake [t=00:00:51.908500][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:51.908661][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:51.908694][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:51.908713][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:51.908737][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:51.908753][f=0000001] Shutdown Widget - Context Menu [t=00:00:51.908769][f=0000001] Shutdown Widget - Darkening [t=00:00:51.908795][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:51.908811][f=0000001] Shutdown Widget - Grab Input [t=00:00:51.908831][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:51.908846][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:51.908867][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:51.908882][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:51.908899][f=0000001] Shutdown Widget - Point Tracker [t=00:00:51.908914][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:51.908930][f=0000001] Shutdown Widget - Stereo3D [t=00:00:51.908949][f=0000001] Shutdown Widget - Attack AoE [t=00:00:51.908970][f=0000001] Shutdown Widget - UnitShapes [t=00:00:51.909264][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:51.909290][f=0000001] Shutdown Widget - Selection Send [t=00:00:51.909330][f=0000001] Shutdown Widget - LupsManager [t=00:00:51.909351][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:51.909368][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:51.911744][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:51.911782][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:51.911800][f=0000001] Shutdown Widget - Chili Framework [t=00:00:51.911815][f=0000001] Shutdown Widget - Lups [t=00:00:51.911860][f=0000001] Shutdown Widget - Custom Markers [t=00:00:51.911880][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:51.911987][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:51.912005][f=0000001] Shutdown Widget - Select Keys [t=00:00:51.912037][f=0000001] Shutdown Widget - Pause Screen [t=00:00:51.912676][f=0000001] Shutdown Widget - Layout Handler [t=00:00:51.912713][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:51.912735][f=0000001] End widgetHandler:Shutdown [t=00:00:52.066415][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={299273,33860341} {int,ext,rec}Allocs={7099637,0,0} {chunk,block}Bytes={33860341,0} [t=00:00:52.067551][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5573b344e890 [t=00:00:52.073062][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={237616,28777701} {int,ext,rec}Allocs={7099639,0,0} {chunk,block}Bytes={28777701,0} [t=00:00:52.073143][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={237616,28777701} {int,ext,rec}Allocs={7099639,0,0} {chunk,block}Bytes={28777701,0} [t=00:00:52.073179][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5573ab14d850 [t=00:00:52.073223][f=0000001] Start gadgetHandler:Shutdown [t=00:00:52.073239][f=0000001] Shutdown - StartSetup [t=00:00:52.073252][f=0000001] Shutdown - UnitMorph [t=00:00:52.073307][f=0000001] Shutdown - Carrier Drones [t=00:00:52.073341][f=0000001] Shutdown - Missile Silo Controller [t=00:00:52.073356][f=0000001] Shutdown - Modular Comm Info [t=00:00:52.073370][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:52.073456][f=0000001] Shutdown - UnitCloakShield [t=00:00:52.073493][f=0000001] Shutdown - Starlight Handler [t=00:00:52.073512][f=0000001] End gadgetHandler:Shutdown [t=00:00:52.087992][f=0000001] Start gadgetHandler:Shutdown [t=00:00:52.088052][f=0000001] Shutdown - Save/Load [t=00:00:52.088082][f=0000001] Shutdown - Teleport Throw [t=00:00:52.088103][f=0000001] Shutdown - UnitMorph [t=00:00:52.088124][f=0000001] Shutdown - Modular Comm Info [t=00:00:52.088139][f=0000001] Shutdown - Retreat Command [t=00:00:52.088159][f=0000001] Shutdown - Shockwaves [t=00:00:52.088175][f=0000001] Shutdown - UnitCloakShield [t=00:00:52.088192][f=0000001] Shutdown - Lups Cloak FX [t=00:00:52.088210][f=0000001] Shutdown - Lups [t=00:00:52.088249][f=0000001] Shutdown - Lups Shield [t=00:00:52.088270][f=0000001] End gadgetHandler:Shutdown [t=00:00:52.100328][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7099669,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.100408][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7099669,0,0} {chunk,block}Bytes={0,0} [t=00:00:52.100457][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:52.100468][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:52.113166][f=0000001] [Game::~CGame][1] [t=00:00:52.113208][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:52.113228][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:52.113240][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:52.113251][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:52.113263][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:52.113275][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:52.113588][f=0000001] [Game::KillMisc][1] [t=00:00:52.113605][f=0000001] [Game::KillMisc][2] [t=00:00:52.114274][f=0000001] [Game::KillMisc][3] [t=00:00:52.114427][f=0000001] [Game::KillRendering][1] [t=00:00:52.170335][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:52.170412][f=0000001] [S3OParser::Kill] allocated 5477 pieces [t=00:00:52.179421][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:52.194534][f=0000001] [Game::KillInterface][1] [t=00:00:52.195637][f=0000001] [Game::KillInterface][2] [t=00:00:52.208604][f=0000001] [Game::KillSimulation][1] [t=00:00:52.208640][f=0000001] [Game::KillSimulation][2] [t=00:00:52.930036][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/1233461 [t=00:00:52.930075][f=0000001] [Game::KillSimulation][3] [t=00:00:52.930931][f=0000001] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.930955][f=0000001] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.930971][f=0000001] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.931165][f=0000001] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.934133][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.228911][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:53.453333][f=0000001] [Game::KillSimulation][4] [t=00:00:57.183047][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:57.184999][f=0000001] [Game::~CGame][2] [t=00:00:57.185271][f=0000001] [Game::~CGame][3] [t=00:00:57.385942][f=0000001] [SpringApp::Kill][3] [t=00:00:57.386210][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1834 bytes sent 11132 bytes recv'd [t=00:00:57.388252][f=0000001] Kill: client disconnecting... [t=00:00:59.394097][f=0000001] CloseConnection: client connection closed [t=00:00:59.395956][f=0000001] [SpringApp::Kill][4] font=0x557387c63600 [t=00:00:59.410397][f=0000001] [SpringApp::Kill][5] [t=00:00:59.428760][f=0000001] [SpringApp::Kill][6] [t=00:00:59.428812] [SpringApp::Kill][7] [t=00:00:59.431248] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.431273] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.431284] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:59.431295] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.431307] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:59.431318] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.431328] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:59.431340] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:59.431350] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:59.431361] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.431372] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:59.431382] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.431393] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:59.443984] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:59.444017] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:59.444027] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:59.444037] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:59.448030] [VFS] [SpringVFS::DeleteArchives] [t=00:00:59.448052] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:59.448155] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5573869c8c00) [t=00:00:59.463207] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3640ms [t=00:00:59.463252] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=62ms [t=00:00:59.463265] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=52ms [t=00:00:59.463275] file="luaui/widgets/unit_terraform_draw.lua" indx=4895 inflSize=6kb readTime=44ms [t=00:00:59.463286] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=32ms [t=00:00:59.463297] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=29ms [t=00:00:59.463402] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=27ms [t=00:00:59.463416] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=26ms [t=00:00:59.463426] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:00:59.463437] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:00:59.463448] file="objects3d/benzcom1_wreck.s3o" indx=5048 inflSize=179kb readTime=22ms [t=00:00:59.473345] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166404534 bytes cached in 3470 files [t=00:00:59.802468] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=52 [t=00:00:59.802523] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_remake_v1.2.sd7 (0x557387c5d360) [t=00:00:59.805445] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:59.805471] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x557387c34810) [t=00:00:59.806803] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:59.807048] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fe5e401ba50) [t=00:00:59.807219] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:59.808637] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557387c56170) [t=00:00:59.808700] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:59.808717] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:59.809082] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:59.809104] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:59.809117] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:59.809128] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:59.810111] [SpringApp::Kill][8] [t=00:00:59.810137] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:59.810149] [WatchDog::Uninstall][1] hangDetectorThread=0x557341ff04d0 (joinable=1) [t=00:00:59.810159] [WatchDog::Uninstall][2] [t=00:01:00.086678] [WatchDog::Uninstall][3] [t=00:01:00.086734] [SpringApp::Kill][9]