[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007793] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007827] Using writeable configuration source: "/tmp/tmp.RjYQM2ZMrD/springsettings.1575627.cfg" [t=00:00:00.019067] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019119] ============== ============== [t=00:00:00.019130] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019140] [t=00:00:00.019149] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019157] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019166] Use "none" to disable the default log sections. [t=00:00:00.019175] ============== ============== [t=00:00:00.019184] ============== ============== [t=00:00:00.019244] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019255] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019265] ROAM = 2 [t=00:00:00.019274] RotateLogFiles = 1 [t=00:00:00.019284] TeamHighlight = 0 [t=00:00:00.019294] ============== ============== [t=00:00:00.019303] ============== ============== [t=00:00:00.019312] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019323] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019332] Compiler Version: gcc-11.1.0 [t=00:00:00.019354] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019545] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019558] Binary Word Size: 64-bit (native) [t=00:00:00.019567] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019577] Physical CPU Cores: 1 [t=00:00:00.019586] Logical CPU Cores: 1 [t=00:00:00.019595] ============== ============== [t=00:00:00.019657] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019666] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019675] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019685] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019694] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021012] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021030] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021051] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021081] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021105] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021116] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021148] [GR::LogVersionInfo] [t=00:00:00.021157] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021166] GL version : [t=00:00:00.021175] GL vendor : [t=00:00:00.021185] GL renderer : [t=00:00:00.021194] GLSL version: [t=00:00:00.021202] GLEW version: spring headless stub GLEW version [t=00:00:00.021211] GPU memory : unknown [t=00:00:00.021220] SDL swap-int: 0 [t=00:00:00.021229] SDL driver : headless stub [t=00:00:00.021239] [t=00:00:00.021248] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021257] GLSL shader support : 0 [t=00:00:00.021266] GL4 support : 0 [t=00:00:00.021275] FBO extension support : 0 [t=00:00:00.021284] NVX GPU mem-info support : 0 [t=00:00:00.021324] ATI GPU mem-info support : 0 [t=00:00:00.021333] NPOT-texture support : 1 (0) [t=00:00:00.021342] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021351] texture query-LOD support : 1 (0) [t=00:00:00.021361] MSAA frame-buffer support : 0 (0) [t=00:00:00.021370] Z-buffer depth : 16 (-) [t=00:00:00.021379] primitive-restart support : 0 (0) [t=00:00:00.021388] clip-space control support: 0 (0) [t=00:00:00.021397] seamless cube-map support : 0 (0) [t=00:00:00.021405] frag-depth layout support : 0 (0) [t=00:00:00.021414] persistent maps support : 0 (0) [t=00:00:00.021424] explicit attribs location : 0 (0) [t=00:00:00.021432] multi draw indirect : 0 (-) [t=00:00:00.021441] [t=00:00:00.021450] max. FBO samples : -1 [t=00:00:00.021459] max. FS/program texture slots : 8/8 [t=00:00:00.021468] max. texture size : 2048 [t=00:00:00.021480] max. texture anisotropy level : 0.000000 [t=00:00:00.021490] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021499] max. draw-buffers : 0 [t=00:00:00.021508] max. rec. indices/vertices : 0/0 [t=00:00:00.021517] max. uniform buffer-bindings : 0 [t=00:00:00.021525] max. uniform block-size : 0KB [t=00:00:00.021534] max. storage buffer-bindings : 0 [t=00:00:00.021543] max. storage block-size : 0MB [t=00:00:00.021553] [t=00:00:00.021562] enable AMD-hacks : 0 [t=00:00:00.021571] compress MIP-maps: 0 [t=00:00:00.022231] [GR::UpdateGLConfigs] [t=00:00:00.022253] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022266] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022277] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022287] [GR::InitGLState] [t=00:00:00.022297] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.220999] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.224670] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.231664] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.232338] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.232361] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.232378] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.270369] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.271386] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.293332] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.293599] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.305856] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.306199] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.306393] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.310153] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f735001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.310172] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.310277] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.310297] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310307] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.310316] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.310336] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3138 MB [t=00:00:00.314896][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.314930][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.314947][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1575627/replay.sdfz" for game data... [t=00:00:00.457391][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.459844][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.460012][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.462933][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.462962][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 148ms [t=00:00:00.462985][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.509705][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f23ec1c270] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.510849][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.515202][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.515700][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f23ec1c270] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.516726][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.527231][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527439][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.536947][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.537118][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.542841][f=-000001] forceSingleThreaded, false [t=00:00:00.584667][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.584705][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.584806][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.584866][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.584922][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.584979][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.586071][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.586550][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.587098][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.589857][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.592547][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.594752][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.594783][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.595325][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.601845][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.603088][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.604110][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.604394][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.605018][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.605033][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.609938][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.609983][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.760115][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.778754][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.058523][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.487031][f=-000001] Loading UnitDefs_posts [t=00:00:01.761767][f=-000001] Loading FeatureDefs_posts [t=00:00:01.822402][f=-000001] Loading WeaponDefs_posts [t=00:00:01.848869][f=-000001] Loading ArmorDefs_posts [t=00:00:01.875785][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 785ms [t=00:00:01.943872][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 892ms [t=00:00:01.945882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.159018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.168855][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:02.169256][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.169286][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.170890][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.174612][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.460105][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.501947][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.656218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.660585][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.660631][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.173169][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 512ms [t=00:00:03.173260][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.309044][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [t=00:00:03.309113][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.344055][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [t=00:00:04.084588][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.112425][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.113364][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.123221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.301729][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.313622][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.313656][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.315623][f=-000001] InfoTexture: legacy [t=00:00:09.315644][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.318244][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:09.427223][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:09.429009][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:09.429030][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:09.429931][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.613081][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:09.623534][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.776155][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:09.830681][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:09.843544][f=-000001] Loaded DecalsDrawer: off [t=00:00:09.843580][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:09.844875][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:10.296468][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:10.310986][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.311950][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:10.481951][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:10.483600][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:10.483624][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:10.491634][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.491682][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.491693][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.491704][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.491715][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.491725][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.491735][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:10.496750][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.496818][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.496836][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.496849][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.496863][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.496875][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.496887][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:10.496899][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f2470b3a20 has BLOCKSIZE 1 [t=00:00:10.500388][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.500436][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.500448][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.500459][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.500753][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.500770][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:10.506098][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:10.507441][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:10.511771][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.511801][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.514797][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.514814][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.514825][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.514835][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.514846][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.514855][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:10.599463][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:10.600405][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:10.601519][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.601541][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.601554][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (117ms, checksum 06bcb304)" [t=00:00:10.601619][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:10.601633][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:10.601655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:10.757792][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:10.758446][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:12.901860][f=-000001] Map Terrain Generation [t=00:00:12.901907][f=-000001] Random Seed, 5045431 [t=00:00:12.901983][f=-000001] Wave generation complete [t=00:00:12.903476][f=-000001] Draw points, 7, factor, 0.98760766 [t=00:00:12.941354][f=-000001] Voronoi generation complete [t=00:00:12.942098][f=-000001] std, 193.083191, bucketWidth, 108.518234 [t=00:00:12.944079][f=-000001] Terrain structure complete [t=00:00:23.527544][f=-000001] Edge processing complete [t=00:00:23.530205][f=-000001] ApplyLineDistanceFunc [t=00:00:24.762704][f=-000001] Tier propagation complete [t=00:00:32.923158][f=-000001] Height application complete [t=00:00:41.049123][f=-000001] Smoothing complete [t=00:00:41.298262][f=-000001] Map terrain complete [t=00:00:41.491359][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:41.682837][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:41.682898][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:42.333161][f=-000001] Synced LuaRules: finished loading [t=00:00:42.399102][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:43.028396][f=-000001] Unsynced LuaRules: finished loading [t=00:00:43.115211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:43.139889][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:43.141679][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:43.141699][f=-000001] LuaSocket Support: enabled [t=00:00:43.158343][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:43.274126][f=-000001] localWidgets, nil, true, true [t=00:00:43.277464][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:43.277491][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:43.290526][f=-000001] USE_OLD_CHILI [t=00:00:43.692603][f=-000001] Loading last game win data [t=00:00:43.692640][f=-000001] Resetting win data [t=00:00:43.692696][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:43.692711][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:43.692724][f=-000001] Player and team counts match, continuing [t=00:00:43.692738][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:43.692753][f=-000001] GvanGReaper was in last game but is now absent, resetting scores [t=00:00:43.817799][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:43.817836][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:43.867363][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:45.312782][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:46.022783][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:46.201781][f=-000001] forceSingleThreaded, false [t=00:00:46.569196][f=-000001] Loaded API widget: Cluster Detection [t=00:00:46.569403][f=-000001] Loaded API widget: Hacky version fix [t=00:00:46.570844][f=-000001] Loaded API widget: Shared Functions [t=00:00:46.571038][f=-000001] Loaded API widget: i18n [t=00:00:46.571345][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:46.571676][f=-000001] Loaded API widget: Win Counter [t=00:00:46.571992][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:46.799321][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:46.799791][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:46.800032][f=-000001] Loaded API widget: CommandInsert [t=00:00:47.092528][f=-000001] Loaded API widget: Chili Framework [t=00:00:47.093791][f=-000001] Loaded API widget: Lups [t=00:00:47.094021][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:47.094383][f=-000001] Loaded widget: Chili Highlight [t=00:00:47.094711][f=-000001] Loaded widget: Save/Load API [t=00:00:47.095050][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:47.095394][f=-000001] Loaded widget: Draw After Chili [t=00:00:47.095810][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:47.101389][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:47.102835][f=-000001] Loaded DecalsDrawer: off [t=00:00:47.102855][f=-000001] Ground-decal rendering is disabled! [t=00:00:47.103415][f=-000001] Set maximum particles to: 0 [t=00:00:47.104435][f=-000001] Set UnitIconDist to 0 [t=00:00:47.205503][f=-000001] Loaded widget: EPIC Menu [t=00:00:47.230480][f=-000001] Loaded widget: Chili Minimap [t=00:00:47.231892][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:47.232195][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:47.232497][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:47.241167][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:47.241520][f=-000001] Deferred Rendering requires shader support! [t=00:00:47.241975][f=-000001] Loaded widget: Deferred rendering [t=00:00:47.242340][f=-000001] Mexspot Fetcher fetching [t=00:00:47.242522][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:47.242874][f=-000001] Team highlighting: Disabled [t=00:00:47.242992][f=-000001] Loaded widget: Teamhighlight option [t=00:00:47.243574][f=-000001] Loaded widget: Local Team Colors [t=00:00:47.244022][f=-000001] Loaded widget: Display Keys 2 [t=00:00:47.244432][f=-000001] Loaded widget: Save Game Menu [t=00:00:47.244652][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:47.244896][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:47.245117][f=-000001] Loaded widget: One click weapon handler [t=00:00:47.245428][f=-000001] highlightUnitShader no GL4 support [t=00:00:47.245764][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:47.246199][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:47.246840][f=-000001] Loaded widget: Attack Command Helper [t=00:00:47.247173][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:47.247202][f=-000001] Using fallback unit outlines [t=00:00:47.247405][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:47.247825][f=-000001] Loaded widget: Selection Modkeys [t=00:00:47.257338][f=-000001] Loaded widget: Chili Global Commands [t=00:00:47.259348][f=-000001] Loaded widget: Outline No Shader [t=00:00:47.259656][f=-000001] Loaded widget: Guard Remove [t=00:00:47.259974][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:47.306010][f=-000001] Loaded widget: HealthBars [t=00:00:47.306605][f=-000001] Loaded widget: Noises [t=00:00:47.306978][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:47.307435][f=-000001] Loaded widget: Unit Icons [t=00:00:47.311142][f=-000001] Loaded widget: Chili Vote Display [t=00:00:47.311928][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:47.312400][f=-000001] Loaded widget: BuildETA [t=00:00:47.312808][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:47.313185][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:47.313598][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:47.313933][f=-000001] Loaded widget: EndGame Stats [t=00:00:47.314139][f=-000001] Loaded widget: Objectives [t=00:00:47.315711][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:47.316006][f=-000001] Loaded widget: EndGame APM stats [t=00:00:47.320021][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:47.320556][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:47.320611][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1575627/events.log [t=00:00:47.324959][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:47.325722][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:47.326017][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:47.329375][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:47.329840][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:47.330241][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:47.330627][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:47.331119][f=-000001] Loaded widget: Music Player v2 [t=00:00:47.331367][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:47.332134][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:47.332512][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:47.332836][f=-000001] Loaded widget: Autoquit [t=00:00:47.333056][f=-000001] Loaded widget: Blast Radius [t=00:00:47.333406][f=-000001] Loaded widget: CameraShake [t=00:00:47.334421][f=-000001] Loaded widget: Cheat Sheet [t=00:00:47.347119][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:47.347665][f=-000001] EndGame Graph disabled [t=00:00:47.379804][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:47.383860][f=-000001] Loaded widget: Easy Facing [t=00:00:47.384062][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:47.384403][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:47.395762][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:47.437517][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:47.439100][f=-000001] Loaded widget: Ferry Points [t=00:00:47.440203][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:47.451682][f=-000001] Loaded widget: Context Menu [t=00:00:47.452150][f=-000001] Loaded widget: Darkening [t=00:00:47.452455][f=-000001] Loaded widget: Decloak Range [t=00:00:47.452743][f=-000001] Loaded widget: Decoration Handler [t=00:00:47.459402][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:47.459911][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:47.460141][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:47.460472][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:47.461721][f=-000001] Input grabbing is enabled! [t=00:00:47.461746][f=-000001] Input grabbing is enabled! [t=00:00:47.461853][f=-000001] Loaded widget: Grab Input [t=00:00:47.462266][f=-000001] Loaded widget: Haven Handler [t=00:00:47.462637][f=-000001] Loaded widget: Highlight Geos [t=00:00:47.463115][f=-000001] Loaded widget: In-game Guide [t=00:00:47.463352][f=-000001] Loaded widget: In-game Ignore [t=00:00:47.463681][f=-000001] Loaded widget: Keep Target [t=00:00:47.464040][f=-000001] Loaded widget: Local Widgets Config [t=00:00:47.464415][f=-000001] Loaded widget: MinimapEvents [t=00:00:47.465081][f=-000001] Loaded widget: Misc default command replacements [t=00:00:47.465453][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:47.465911][f=-000001] Loaded widget: Missile Silo Range [t=00:00:47.466158][f=-000001] Loaded widget: Mission Results Handler [t=00:00:47.466396][f=-000001] Loaded widget: Morph Finished notification [t=00:00:47.466607][f=-000001] Loaded widget: Orbit Command [t=00:00:47.466994][f=-000001] Loaded widget: Point Tracker [t=00:00:47.467239][f=-000001] Loaded widget: Raw Move Issue [t=00:00:47.467479][f=-000001] Loaded widget: ReclaimInfo [t=00:00:47.467963][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:47.468385][f=-000001] Loaded widget: Show selected unit range [t=00:00:47.468879][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:47.469378][f=-000001] Loaded widget: Simple Settings [t=00:00:47.469779][f=-000001] Loaded widget: Smart Bombers [t=00:00:47.470060][f=-000001] Loaded widget: SmoothCam [t=00:00:47.470478][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:47.472072][f=-000001] Loaded widget: Stereo3D [t=00:00:47.472328][f=-000001] Loaded widget: Stop Self-D [t=00:00:47.473221][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:47.473560][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:47.474427][f=-000001] Loaded widget: Camera Save Position [t=00:00:47.475015][f=-000001] Loaded widget: Command Alpha [t=00:00:47.475450][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:47.475868][f=-000001] Loaded widget: Ghost Site [t=00:00:47.476868][f=-000001] Loaded widget: Attack Warning [t=00:00:47.477162][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:47.477649][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:47.478882][f=-000001] Loaded widget: Auto Group [t=00:00:47.479838][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:47.480785][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:47.481122][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:47.481918][f=-000001] Loaded widget: Projectile Lights [t=00:00:47.482842][f=-000001] Loaded widget: Select Com at start [t=00:00:47.489698][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:47.491001][f=-000001] Loaded widget: Transport AI [t=00:00:47.629341][f=-000001] Loaded widget: Attack AoE [t=00:00:47.629894][f=-000001] Loaded widget: Icon Sets [t=00:00:47.630636][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:47.636338][f=-000001] Loaded widget: Replay control buttons [t=00:00:47.636691][f=-000001] Loaded widget: Smooth Scroll [t=00:00:47.664519][f=-000001] Loaded widget: Unit Start State [t=00:00:47.665017][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:47.665269][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:47.667071][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:47.668267][f=-000001] Loaded widget: PlanetWars Info [t=00:00:47.668729][f=-000001] Loaded widget: Commands FX [t=00:00:47.668981][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:47.684683][f=-000001] Loaded widget: UnitShapes [t=00:00:47.685220][f=-000001] : disabled for spectators [t=00:00:47.686252][f=-000001] Loaded widget: Stockpiler [t=00:00:47.686869][f=-000001] Loaded widget: Map Edge Extension [t=00:00:47.687144][f=-000001] Loaded widget: AllyCursors [t=00:00:47.687568][f=-000001] Loaded widget: Gadget Icons [t=00:00:47.687940][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:47.688329][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:47.688734][f=-000001] Loaded widget: Selection Send [t=00:00:47.689177][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:47.689614][f=-000001] Loaded widget: Shield Guard [t=00:00:47.690238][f=-000001] Loaded widget: State Icons [t=00:00:47.690724][f=-000001] : disabled for spectators [t=00:00:47.692088][f=-000001] Loaded widget: Building Starter [t=00:00:47.692533][f=-000001] : disabled for spectators [t=00:00:47.693434][f=-000001] Loaded widget: Cloaker Guard [t=00:00:47.693764][f=-000001] Loaded widget: LupsManager [t=00:00:47.694208][f=-000001] Loaded widget: Smoke Signals [t=00:00:47.694640][f=-000001] Loaded widget: Units on Fire [t=00:00:47.695331][f=-000001] Loaded widget: Newton Firezone [t=00:00:47.695980][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:47.697354][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:47.697799][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:47.698378][f=-000001] Loaded widget: Chili Docking [t=00:00:47.710357][f=-000001] Loaded widget: Chili Pro Console [t=00:00:47.717663][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:47.718210][f=-000001] Loaded widget: HUD Presets [t=00:00:47.718974][f=-000001] Loaded widget: Persistent Build Height [t=00:00:47.721614][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:47.722095][f=-000001] Loaded widget: Image Preloader [t=00:00:47.722577][f=-000001] Loaded widget: Custom Markers [t=00:00:47.726857][f=-000001] Loaded widget: Chili Core Selector [t=00:00:47.727365][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:47.727711][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:47.728548][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:47.729013][f=-000001] Loaded widget: Start Boxes [t=00:00:47.730264][f=-000001] Loaded widget: Select Keys [t=00:00:47.738492][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:47.739414][f=-000001] Loaded widget: Pause Screen [t=00:00:47.739752][f=-000001] Loaded widget: Restricted Zones [t=00:00:47.740101][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:47.740743][f=-000001] Loaded widget: CustomFormations2 [t=00:00:47.741136][f=-000001] SetSunLighting [t=00:00:47.742766][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:47.755042][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:47.755478][f=-000001] Loaded widget: Font Cache [t=00:00:47.755935][f=-000001] Lua garbage collection rate: 30/s [t=00:00:47.755982][f=-000001] Loaded widget: GC Control [t=00:00:47.759757][f=-000001] Loaded widget: Layout Handler [t=00:00:47.760205][f=-000001] Loaded widget: Text To Speech Control [t=00:00:47.762347][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:47.767614][f=-000001] Writing last game win data [t=00:00:47.772095][f=-000001] LuaUI v0.3 [t=00:00:47.988099][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:50.245578][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:50.827337][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13329,0,0} {chunk,block}Bytes={0,0} [t=00:00:51.461889][f=-000001] Reclaim highlight: old engine version. [t=00:00:51.463910][f=-000001] Spectator mode. Widget removed. [t=00:00:51.476855][f=-000001] Spectator mode. Widget removed. [t=00:00:51.478350][f=-000001] Playback paused [t=00:00:51.486665][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:51.519964][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:51.578042][f=-000001] Opening demofile demos/1575627/replay.sdfz [t=00:00:51.578090][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:51.578103][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:51.578152][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:51.578167][f=-000001] -> Connection established (given id 2) [t=00:00:51.578191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:51.578203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:51.578215][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:51.578226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:51.578242][f=-000001] Speed set to 20.0 [server] [t=00:00:51.578253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f25f63e440,(nil)}][locale="C"]" [t=00:00:51.578265][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:51.593068][f=-000001] Switching to Overhead (TA) style camera [t=00:00:51.593101][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:54.851832][f=-000001] Beginning demo playback [t=00:00:54.867873][f=-000001] GameID: 2d48fe6320625a96780d19018b35ba70 [t=00:00:54.891970][f=-000001] Connection attempt from Krupt3d [t=00:00:54.892012][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:54.892658][f=-000001] [0] Event [undefined]: Krupt3d changed status [t=00:00:54.892824][f=-000001] -> Connection established (given id 1) [t=00:00:54.915636][f=-000001] Connection attempt from playforfun31 [t=00:00:54.915673][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:54.915753][f=-000001] [0] Event [undefined]: playforfun31 changed status [t=00:00:54.915894][f=-000001] -> Connection established (given id 0) [t=00:00:54.915917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:54.915962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:54.963857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:54.963896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:55.207910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:55.220368][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:55.960043][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[Game::Load][lua{Rules,Gaia}={0000016a73d6f5e0,0000000000000000}][locale="C"]" [t=00:00:56.061076][f=-000001] Allies: I choose: Gacha Dailies! [t=00:00:58.992028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:58.999846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:59.975948][f=-000001] > Game will be force started in 60 seconds [t=00:01:01.004067][f=-000001] > Game will be force started in 40 seconds [t=00:01:01.359820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[Game::Load][lua{Rules,Gaia}={0000023209998610,0000000000000000}][locale="C"]" [t=00:01:01.652549][f=-000001] Allies: I choose: Engineer! [t=00:01:02.032117][f=-000001] > Game will be force started in 20 seconds [t=00:01:02.792040][f=-000001] [0] Event [468,148.580475,434]: 0 finished unit Engineer Commander [t=00:01:02.827940][f=-000001] [0] Event [4620,147.029785,4520]: 1 finished unit Recon Commander [t=00:01:02.855074][f=0000000] [0] playforfun31, team: 0, elo:1908, userid: 516394 [t=00:01:02.855138][f=0000000] [0] Krupt3d, team: 1, elo:1465, userid: 507199 [t=00:01:02.855169][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:02.868463][f=0000000] Playback continued [t=00:01:02.904411][f=0000017] [17] Event [320,149.446381,568]: 0 finished unit Cloakbot Factory [t=00:01:02.943118][f=0000031] [31] Event [4656,147.452118,4376]: 1 finished unit Cloakbot Factory [t=00:01:03.429595][f=0000260] [260] Event [520,150.891693,280]: 0 finished unit Metal Extractor [t=00:01:03.675791][f=0000382] [382] Event [329.599945,148.596527,568]: 0 finished unit Glaive [t=00:01:03.879759][f=0000494] [494] Event [4646.3999,146.588043,4376]: 1 finished unit Glaive [t=00:01:03.887846][f=0000497] [497] Event [664,144.803909,568]: 0 finished unit Metal Extractor [t=00:01:04.043123][f=0000574] [574] Event [4456,144.803879,4552]: 1 finished unit Metal Extractor [t=00:01:04.560406][f=0000858] [858] Event [664,145.3909,504]: 0 finished unit Solar Collector [t=00:01:04.903212][f=0001054] [1054] Event [4600,150.891678,4840]: 1 finished unit Metal Extractor [t=00:01:05.045587][f=0001133] [1133] Event [728,143.863892,584]: 0 finished unit Solar Collector [t=00:01:05.886817][f=0001331] [1331] Event [648,144.801819,632]: 0 finished unit Solar Collector [t=00:01:06.022552][f=0001392] [1392] Event [undefined]: Krupt3d resigned [t=00:01:06.022843][f=0001392] game_message: Krupt3d has been destroyed! [t=00:01:06.022971][f=0001392] game_message: playforfun31 wins! [t=00:01:06.023446][f=0001392] Submitting stats [t=00:01:06.028170][f=0001392] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:06.031045][f=0001392] Part| Total Time|Time of the last 0.5s [t=00:01:06.031073][f=0001392] Draw 6881.52ms 10.92% [t=00:01:06.031085][f=0001392] Lua::Callins::Synced 302.16ms 6.95% [t=00:01:06.031099][f=0001392] Lua::Callins::Unsynced 11487.88ms 52.90% [t=00:01:06.031111][f=0001392] Lua::CollectGarbage::Synced 124.36ms 0.00% [t=00:01:06.031123][f=0001392] Lua::CollectGarbage::Unsynced 495.40ms 0.00% [t=00:01:06.031135][f=0001392] Misc::Profiler::AddTime 27.84ms 0.00% [t=00:01:06.031147][f=0001392] Sim 1406.29ms 25.79% [t=00:01:06.033110][f=0001392] [1392] Received game_message: Krupt3d has been destroyed! [t=00:01:06.034395][f=0001392] [1392] Received game_message: playforfun31 wins! [t=00:01:06.043598][f=0001393] [1393] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:06.043697][f=0001393] [1393] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:06.043781][f=0001393] [1393] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.043870][f=0001393] [1393] Game End Stats Values: 2,1975,2125,1975,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,5.5999999,6.26666689,0,65,0,65,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.043953][f=0001393] [1393] Game End Stats Values: 3,2125,2280,2125,2280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.19999981,9.60000038,7.19999981,9.60000038,65,65,65,65,0,0,0,0,785,940,785,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.044093][f=0001393] [1393] Game End Stats Values: 4,2210,2420,2210,2420,0,4.25508547,0,4.25508547,0,0,0,0,0,0,0,0,0,0,0,0,53.4130516,29.6739159,53.4130516,29.6739159,0,0,0,0,8,10.8000002,8,10.8000002,1275,1275,1275,1275,9.0666666,10.2836714,9.0666666,10.2836714,65,65,65,65,0,0,0,0,870,1080,870,1080,0,0,0,0,0,0,0,0,29.6739159,53.4130516,29.6739159,53.4130516 [t=00:01:06.044182][f=0001393] [1393] Game End Stats Values: 5,2210,2420,2210,2420,0,4.25508547,0,4.25508547,0,0,0,0,0,0,0,0,0,0,0,0,53.4130516,29.6739159,53.4130516,29.6739159,0,0,0,0,8,13,8,13,1275,1275,1275,1275,10,10,10,10,65,65,65,65,0,0,0,0,870,1080,870,1080,0,0,0,0,0,0,0,0,29.6739159,53.4130516,29.6739159,53.4130516 [t=00:01:06.148477][f=0001438] [1438] Event [2376.13208,268.302002,2407.65625]: 1 lost unit Glaive [t=00:01:06.279729][f=0001499] Spectator Krupt3d left the game: normal quit [t=00:01:06.279816][f=0001499] [1499] Event [undefined]: Krupt3d quit [t=00:01:06.334126][f=0001528] [1528] Event [584,145.980515,552]: 0 finished unit Solar Collector [t=00:01:06.423703][f=0001580] Player playforfun31 left the game: normal quit [t=00:01:06.423770][f=0001580] [1580] Event [undefined]: playforfun31 quit [t=00:01:06.496074][f=0001616] [1616] Event [329.599945,148.596527,568]: 0 finished unit Sling [t=00:01:06.543869][f=0001647] No clients connected, shutting down server [t=00:01:06.543920][f=0001647] Server shutdown [t=00:01:06.544181][f=0001647] [1647] all players disconnected [t=00:01:07.114754][f=0001981] [1981] Event [329.599945,148.596527,568]: 0 finished unit Conjurer [t=00:01:07.693279][f=0002305] [2305] Event [329.599945,148.596527,568]: 0 finished unit Sling [t=00:01:08.331912][f=0002671] [2671] Event [329.599945,148.596527,568]: 0 finished unit Conjurer [t=00:01:08.867810][f=0002997] [2997] Event [329.599945,148.596527,568]: 0 finished unit Sling [t=00:01:09.479050][f=0003361] [3361] Event [329.599945,148.596527,568]: 0 finished unit Conjurer [t=00:01:10.013864][f=0003682] [3682] Event [329.599945,148.596527,568]: 0 finished unit Sling [t=00:01:10.654475][f=0004050] [4050] Event [329.599945,148.596527,568]: 0 finished unit Conjurer [t=00:01:11.198862][f=0004373] [4373] Event [329.599945,148.596527,568]: 0 finished unit Sling [t=00:01:11.814588][f=0004740] [4740] Event [329.599945,148.596527,568]: 0 finished unit Conjurer [t=00:01:12.356893][f=0005064] [5064] Event [329.599945,148.596527,568]: 0 finished unit Sling [t=00:01:12.959710][f=0005430] [5430] Event [329.599945,148.596527,568]: 0 finished unit Conjurer [t=00:01:13.506966][f=0005755] [5755] Event [329.599945,148.596527,568]: 0 finished unit Sling [t=00:01:14.107450][f=0006120] [6120] Event [329.599945,148.596527,568]: 0 finished unit Conjurer [t=00:01:14.666784][f=0006446] [6446] Event [329.599945,148.596527,568]: 0 finished unit Sling [t=00:01:15.278694][f=0006810] [6810] Event [329.599945,148.596527,568]: 0 finished unit Conjurer [t=00:01:15.832597][f=0007137] [7137] Event [329.599945,148.596527,568]: 0 finished unit Sling [t=00:01:16.029706][f=0007255] Autoquit sending quit command. [t=00:01:16.030286][f=0007255] [QuitAction] user exited to system [t=00:01:16.030989][f=0007255] [SpringApp::Kill][1] fromRun=1 [t=00:01:16.031662][f=0007255] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:16.031685][f=0007255] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.031697][f=0007255] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.031708][f=0007255] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:16.031718][f=0007255] [SpringApp::Kill][2] [t=00:01:16.032776][f=0007255] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:16.032823][f=0007255] [Game::KillLua][1] dtor=0 luaUI=0x55f25ed625d0 [t=00:01:16.033051][f=0007255] Start widgetHandler:Shutdown [t=00:01:16.037442][f=0007255] Shutdown - SaveOrderList Complete [t=00:01:16.038168][f=0007255] Writing last game win data [t=00:01:16.045082][f=0007255] Shutdown - SaveConfigData Complete [t=00:01:16.045110][f=0007255] Shutdown Widget - Chili Highlight [t=00:01:16.045128][f=0007255] Shutdown Widget - Save/Load API [t=00:01:16.045141][f=0007255] Shutdown Widget - Draw After Chili [t=00:01:16.045167][f=0007255] Shutdown Widget - API Unit Tracker GL4 [t=00:01:16.045187][f=0007255] Shutdown Widget - EPIC Menu [t=00:01:16.046286][f=0007255] Shutdown Widget - Chili Minimap [t=00:01:16.046679][f=0007255] Shutdown Widget - Chili Widget Selector [t=00:01:16.047697][f=0007255] Shutdown Widget - Local Team Colors [t=00:01:16.047724][f=0007255] Shutdown Widget - Display Keys 2 [t=00:01:16.047781][f=0007255] Shutdown Widget - Save Game Menu [t=00:01:16.047797][f=0007255] Shutdown Widget - HealthBars [t=00:01:16.048720][f=0007255] Shutdown Widget - Noises [t=00:01:16.048743][f=0007255] Shutdown Widget - Unit Icons [t=00:01:16.048760][f=0007255] Shutdown Widget - Win Counter [t=00:01:16.048775][f=0007255] Shutdown Widget - BuildETA [t=00:01:16.048791][f=0007255] Shutdown Widget - EndGame APM stats [t=00:01:16.048807][f=0007255] Shutdown Widget - SpringRTS Replay Stats [t=00:01:16.048851][f=0007255] Shutdown Widget - Modular Comm Info [t=00:01:16.048866][f=0007255] Shutdown Widget - Music Player v2 [t=00:01:16.048879][f=0007255] Shutdown Widget - State Reverse and Latency [t=00:01:16.048894][f=0007255] Shutdown Widget - CameraShake [t=00:01:16.048908][f=0007255] Shutdown Widget - Chili Economy Panel Default [t=00:01:16.049029][f=0007255] Shutdown Widget - Chili EndGame Window [t=00:01:16.049052][f=0007255] Shutdown Widget - Chili Nuke Warning [t=00:01:16.049069][f=0007255] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:16.049088][f=0007255] Shutdown Widget - Chili Spectator Panels [t=00:01:16.049102][f=0007255] Shutdown Widget - Context Menu [t=00:01:16.049116][f=0007255] Shutdown Widget - Darkening [t=00:01:16.049141][f=0007255] Shutdown Widget - Defense Range Zero-K [t=00:01:16.049155][f=0007255] Shutdown Widget - Grab Input [t=00:01:16.049173][f=0007255] Shutdown Widget - Highlight Geos [t=00:01:16.049188][f=0007255] Shutdown Widget - Local Widgets Config [t=00:01:16.049207][f=0007255] Shutdown Widget - MinimapEvents [t=00:01:16.049221][f=0007255] Shutdown Widget - Missile Silo Range [t=00:01:16.049237][f=0007255] Shutdown Widget - Point Tracker [t=00:01:16.049250][f=0007255] Shutdown Widget - Showeco and Grid Drawer [t=00:01:16.049264][f=0007255] Shutdown Widget - Stereo3D [t=00:01:16.049285][f=0007255] Shutdown Widget - Attack AoE [t=00:01:16.049299][f=0007255] Shutdown Widget - Map Edge Extension [t=00:01:16.049314][f=0007255] Shutdown Widget - Selection Send [t=00:01:16.049328][f=0007255] Shutdown Widget - Lua Metal Decals [t=00:01:16.049341][f=0007255] Shutdown Widget - LupsManager [t=00:01:16.049360][f=0007255] Shutdown Widget - Newton Firezone [t=00:01:16.049374][f=0007255] Shutdown Widget - Chili Pro Console [t=00:01:16.051652][f=0007255] Shutdown Widget - Persistent Build Height [t=00:01:16.051687][f=0007255] Shutdown Widget - Lasso Terraform GUI [t=00:01:16.051703][f=0007255] Shutdown Widget - Chili Framework [t=00:01:16.051718][f=0007255] Shutdown Widget - Lups [t=00:01:16.051759][f=0007255] Shutdown Widget - Custom Markers [t=00:01:16.051778][f=0007255] Shutdown Widget - Chili Core Selector [t=00:01:16.051870][f=0007255] Shutdown Widget - Mex Placement Handler [t=00:01:16.051886][f=0007255] Shutdown Widget - Select Keys [t=00:01:16.051919][f=0007255] Shutdown Widget - Pause Screen [t=00:01:16.052132][f=0007255] Shutdown Widget - Layout Handler [t=00:01:16.052157][f=0007255] Shutdown Widget - Text To Speech Control [t=00:01:16.052170][f=0007255] End widgetHandler:Shutdown [t=00:01:16.139424][f=0007255] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={543041,77996046} {int,ext,rec}Allocs={8089191,0,0} {chunk,block}Bytes={77996046,0} [t=00:01:16.140048][f=0007255] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:16.140069][f=0007255] [Game::KillLua][3] dtor=0 luaRules=0x55f25f63e440 [t=00:01:16.140127][f=0007255] Start gadgetHandler:Shutdown [t=00:01:16.140146][f=0007255] Shutdown - StartSetup [t=00:01:16.140161][f=0007255] Shutdown - UnitMorph [t=00:01:16.140644][f=0007255] Shutdown - Carrier Drones [t=00:01:16.140671][f=0007255] Shutdown - Missile Silo Controller [t=00:01:16.140687][f=0007255] Shutdown - Modular Comm Info [t=00:01:16.140701][f=0007255] Shutdown - Terrain Texture Handler [t=00:01:16.140718][f=0007255] Shutdown - UnitCloakShield [t=00:01:16.140827][f=0007255] Shutdown - Starlight Handler [t=00:01:16.140848][f=0007255] End gadgetHandler:Shutdown [t=00:01:16.187504][f=0007255] Start gadgetHandler:Shutdown [t=00:01:16.187620][f=0007255] Shutdown - Save/Load [t=00:01:16.187651][f=0007255] Shutdown - Teleport Throw [t=00:01:16.187675][f=0007255] Shutdown - UnitMorph [t=00:01:16.187705][f=0007255] Shutdown - Modular Comm Info [t=00:01:16.187724][f=0007255] Shutdown - Retreat Command [t=00:01:16.187751][f=0007255] Shutdown - Shockwaves [t=00:01:16.187772][f=0007255] Shutdown - UnitCloakShield [t=00:01:16.187795][f=0007255] Shutdown - Lups Cloak FX [t=00:01:16.187853][f=0007255] Shutdown - Lups [t=00:01:16.187905][f=0007255] Shutdown - Lups Shield [t=00:01:16.187953][f=0007255] End gadgetHandler:Shutdown [t=00:01:16.205021][f=0007255] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8089269,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.205177][f=0007255] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8089269,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.205245][f=0007255] [Game::KillLua][4] dtor=0 [t=00:01:16.205762][f=0007255] [Game::KillLua][5] dtor=0 [t=00:01:16.211987][f=0007255] [Game::~CGame][1] [t=00:01:16.212043][f=0007255] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:16.212058][f=0007255] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:16.212073][f=0007255] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:16.212088][f=0007255] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:16.212102][f=0007255] [Game::KillLua][4] dtor=1 [t=00:01:16.212116][f=0007255] [Game::KillLua][5] dtor=1 [t=00:01:16.212298][f=0007255] [Game::KillMisc][1] [t=00:01:16.212322][f=0007255] [Game::KillMisc][2] [t=00:01:16.213128][f=0007255] [Game::KillMisc][3] [t=00:01:16.214589][f=0007255] [Game::KillRendering][1] [t=00:01:16.377206][f=0007255] [3DOParser::Kill] allocated 1 pieces [t=00:01:16.377252][f=0007255] [S3OParser::Kill] allocated 5462 pieces [t=00:01:16.405681][f=0007255] [AssParser::Kill] allocated 669 pieces [t=00:01:16.618246][f=0007255] [Game::KillInterface][1] [t=00:01:16.619058][f=0007255] [Game::KillInterface][2] [t=00:01:16.660468][f=0007255] [Game::KillSimulation][1] [t=00:01:16.660520][f=0007255] [Game::KillSimulation][2] [t=00:01:17.519907][f=0007255] [CCollisionHandler] dis-/continuous tests: 0/4415 [t=00:01:17.521140][f=0007255] [Game::KillSimulation][3] [t=00:01:17.522232][f=0007255] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.522641][f=0007255] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.522944][f=0007255] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.523190][f=0007255] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.529374][f=0007255] [~CRectangleOverlapHandler] 53% overlap reduction [t=00:01:17.539836][f=0007255] [LosHandler::Kill] raycast instance cache-{hits,misses}={70,495}; shared=0%; cached=12% [t=00:01:17.784140][f=0007255] [Game::KillSimulation][4] [t=00:01:21.312969][f=0007255] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:21.314729][f=0007255] [Game::~CGame][2] [t=00:01:21.314850][f=0007255] [Game::~CGame][3] [t=00:01:21.584994][f=0007255] [SpringApp::Kill][3] [t=00:01:21.585242][f=0007255] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 75402 bytes sent 34126 bytes recv'd [t=00:01:21.591862][f=0007255] Kill: client disconnecting... [t=00:01:23.596966][f=0007255] CloseConnection: client connection closed [t=00:01:23.599273][f=0007255] [SpringApp::Kill][4] font=0x55f23eae0600 [t=00:01:23.606599][f=0007255] [SpringApp::Kill][5] [t=00:01:23.613854][f=0007255] [SpringApp::Kill][6] [t=00:01:23.613898] [SpringApp::Kill][7] [t=00:01:23.615492] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:23.615576] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:23.615591] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:23.615602] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:23.615612] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:23.615621] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:23.615631] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 1048576, 1048576} [t=00:01:23.615641] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2228, 1048576, 1048576}, EBO = {3342, 1048576, 1048576} [t=00:01:23.615651] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:23.615660] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:23.615669] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:23.615679] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:23.615688] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:23.629404] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:23.629448] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:23.629459] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:23.629469] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:23.632023] [VFS] [SpringVFS::DeleteArchives] [t=00:01:23.632044] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:23.632055] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55f23ebbfa40) [t=00:01:23.649462] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3604ms [t=00:01:23.649540] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=85ms [t=00:01:23.649551] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=32ms [t=00:01:23.649760] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=31ms [t=00:01:23.649776] file="bitmaps/loadpictures/fkeys.png" indx=525 inflSize=4463kb readTime=27ms [t=00:01:23.649787] file="objects3d/strikecom.dae" indx=5605 inflSize=999kb readTime=27ms [t=00:01:23.649796] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:23.649806] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:23.649841] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=20ms [t=00:01:23.649937] file="gamedata/unitdefs_pre.lua" indx=951 inflSize=0kb readTime=20ms [t=00:01:23.649953] file="objects3d/benzcom5_wreck.s3o" indx=5056 inflSize=289kb readTime=20ms [t=00:01:23.659701] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 169056462 bytes cached in 3471 files [t=00:01:24.047780] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:24.047818] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55f23ead3170) [t=00:01:24.049030] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:24.049551] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:24.049569] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55f23ecb5520) [t=00:01:24.050047] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:24.050610] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f735001ba50) [t=00:01:24.051338] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:24.053508] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55f23ead2e80) [t=00:01:24.053704] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:24.053718] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:24.053730] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:24.053740] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:24.053749] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:24.053758] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:24.054822] [SpringApp::Kill][8] [t=00:01:24.054839] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:24.054849] [WatchDog::Uninstall][1] hangDetectorThread=0x55f1f86354d0 (joinable=1) [t=00:01:24.054858] [WatchDog::Uninstall][2] [t=00:01:24.160104] [WatchDog::Uninstall][3] [t=00:01:24.160139] [SpringApp::Kill][9]