[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008700] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008735] Using writeable configuration source: "/tmp/tmp.P0AeqgUUoz/springsettings.1575533.cfg" [t=00:00:00.019570] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019618] ============== ============== [t=00:00:00.019629] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019639] [t=00:00:00.019648] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019657] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019666] Use "none" to disable the default log sections. [t=00:00:00.019675] ============== ============== [t=00:00:00.019684] ============== ============== [t=00:00:00.019745] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019755] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019766] ROAM = 2 [t=00:00:00.019809] RotateLogFiles = 1 [t=00:00:00.019819] TeamHighlight = 0 [t=00:00:00.019829] ============== ============== [t=00:00:00.019838] ============== ============== [t=00:00:00.019848] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019858] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019867] Compiler Version: gcc-11.1.0 [t=00:00:00.019889] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020050] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020061] Binary Word Size: 64-bit (native) [t=00:00:00.020071] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020080] Physical CPU Cores: 1 [t=00:00:00.020089] Logical CPU Cores: 1 [t=00:00:00.020098] ============== ============== [t=00:00:00.020162] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020171] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020181] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020190] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020199] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021344] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021361] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021388] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021420] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021445] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021455] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021488] [GR::LogVersionInfo] [t=00:00:00.021498] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021508] GL version : [t=00:00:00.021517] GL vendor : [t=00:00:00.021526] GL renderer : [t=00:00:00.021535] GLSL version: [t=00:00:00.021544] GLEW version: spring headless stub GLEW version [t=00:00:00.021553] GPU memory : unknown [t=00:00:00.021562] SDL swap-int: 0 [t=00:00:00.021571] SDL driver : headless stub [t=00:00:00.021580] [t=00:00:00.021590] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021599] GLSL shader support : 0 [t=00:00:00.021608] GL4 support : 0 [t=00:00:00.021616] FBO extension support : 0 [t=00:00:00.021625] NVX GPU mem-info support : 0 [t=00:00:00.021656] ATI GPU mem-info support : 0 [t=00:00:00.021665] NPOT-texture support : 1 (0) [t=00:00:00.021675] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021684] texture query-LOD support : 1 (0) [t=00:00:00.021693] MSAA frame-buffer support : 0 (0) [t=00:00:00.021702] Z-buffer depth : 16 (-) [t=00:00:00.021711] primitive-restart support : 0 (0) [t=00:00:00.021720] clip-space control support: 0 (0) [t=00:00:00.021729] seamless cube-map support : 0 (0) [t=00:00:00.021738] frag-depth layout support : 0 (0) [t=00:00:00.021747] persistent maps support : 0 (0) [t=00:00:00.021756] explicit attribs location : 0 (0) [t=00:00:00.021765] multi draw indirect : 0 (-) [t=00:00:00.021774] [t=00:00:00.021783] max. FBO samples : -1 [t=00:00:00.021792] max. FS/program texture slots : 8/8 [t=00:00:00.021801] max. texture size : 2048 [t=00:00:00.021813] max. texture anisotropy level : 0.000000 [t=00:00:00.021822] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021831] max. draw-buffers : 0 [t=00:00:00.021840] max. rec. indices/vertices : 0/0 [t=00:00:00.021849] max. uniform buffer-bindings : 0 [t=00:00:00.021858] max. uniform block-size : 0KB [t=00:00:00.021867] max. storage buffer-bindings : 0 [t=00:00:00.021876] max. storage block-size : 0MB [t=00:00:00.021885] [t=00:00:00.021894] enable AMD-hacks : 0 [t=00:00:00.021903] compress MIP-maps: 0 [t=00:00:00.022717] [GR::UpdateGLConfigs] [t=00:00:00.022805] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022818] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022829] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022838] [GR::InitGLState] [t=00:00:00.022848] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.206467] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.209969] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.215848] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.216523] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.216548] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.216565] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.249664] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.250546] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.273341] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.273600] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.286017] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.286294] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.286442] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.290019] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f54ac01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.290036] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.290137] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.290156] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.290166] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.290176] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.290195] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3153 MB [t=00:00:00.294968][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.295005][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.295023][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1575533/replay.sdfz" for game data... [t=00:00:00.442462][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.446224][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.446255][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.448567][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.448594][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.448952][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.498335][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5590f6c42f80] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.499522][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.501027][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.501548][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5590f6c42f80] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.502718][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.514944][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.515211][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.525985][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:00.526179][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.532150][f=-000001] forceSingleThreaded, false [t=00:00:00.573317][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.573356][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.573459][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.573522][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.573581][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.573638][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.574872][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.575456][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.576059][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.579467][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.581318][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.583374][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.583408][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.584020][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.589139][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.590521][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.591643][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.591996][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.592709][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.592732][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.608265][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.608312][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.752396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.828184][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.988338][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.447798][f=-000001] Loading UnitDefs_posts [t=00:00:01.658016][f=-000001] Loading FeatureDefs_posts [t=00:00:01.713855][f=-000001] Loading WeaponDefs_posts [t=00:00:01.739372][f=-000001] Loading ArmorDefs_posts [t=00:00:01.763258][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 718ms [t=00:00:01.827103][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 844ms [t=00:00:01.829190][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.041950][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.042985][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.043808][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.043829][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.045392][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.048728][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.331460][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.378780][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.527476][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.532525][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.532554][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.013978][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 481ms [t=00:00:03.014277][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.108566][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:03.108610][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.133883][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:03.804871][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.808902][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.809773][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.822006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.123106][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.133702][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.133750][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.135763][f=-000001] InfoTexture: legacy [t=00:00:09.135805][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.140905][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.018938][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.023830][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.023879][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.025016][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.213957][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.215730][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.416502][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.460293][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.470203][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.470229][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.471090][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:10.970146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:10.981362][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.981915][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.160940][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.162934][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.162960][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.172272][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.172324][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.172337][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.172349][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.172361][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.172372][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.172383][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.177563][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.177620][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.177630][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.177640][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.177650][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.177660][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.177670][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.177682][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5590fee011e0 has BLOCKSIZE 1 [t=00:00:11.181152][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.181172][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.181182][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.181192][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.181208][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.181218][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:11.187281][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:11.188619][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.197108][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.197144][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.200251][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.200285][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.200297][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.200309][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.200320][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.200331][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:11.289006][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:11.289776][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.291830][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.291853][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.291867][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (128ms, checksum e5c632c8)" [t=00:00:11.291933][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.291954][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.291976][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.420709][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:11.421230][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:13.452427][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:13.868268][f=-000001] Synced LuaRules: finished loading [t=00:00:13.887391][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:14.461813][f=-000001] Unsynced LuaRules: finished loading [t=00:00:14.513930][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:14.619747][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [t=00:00:15.136347][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.136948][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.137686][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.259802][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.268578][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.269629][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.269647][f=-000001] LuaSocket Support: enabled [t=00:00:15.286109][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.369856][f=-000001] localWidgets, nil, true, true [t=00:00:15.372920][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.372949][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.382381][f=-000001] USE_OLD_CHILI [t=00:00:15.992493][f=-000001] Loading last game win data [t=00:00:15.993677][f=-000001] Resetting win data [t=00:00:15.994174][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:15.994192][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:15.994204][f=-000001] Player and team counts match, continuing [t=00:00:15.994217][f=-000001] gandalf was in last game but is now absent, resetting scores [t=00:00:16.199653][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.199686][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.254092][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.201275][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.826401][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:17.989596][f=-000001] forceSingleThreaded, false [t=00:00:18.406006][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.406397][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.406729][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.406925][f=-000001] Loaded API widget: i18n [t=00:00:18.407269][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.407620][f=-000001] Loaded API widget: Win Counter [t=00:00:18.408438][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:18.567145][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:18.567535][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:18.567763][f=-000001] Loaded API widget: CommandInsert [t=00:00:18.854903][f=-000001] Loaded API widget: Chili Framework [t=00:00:18.857133][f=-000001] Loaded API widget: Lups [t=00:00:18.857349][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:18.857667][f=-000001] Loaded widget: Chili Highlight [t=00:00:18.857954][f=-000001] Loaded widget: Save/Load API [t=00:00:18.858247][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:18.858548][f=-000001] Loaded widget: Draw After Chili [t=00:00:18.858882][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:18.863678][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:18.865689][f=-000001] Loaded DecalsDrawer: off [t=00:00:18.865713][f=-000001] Ground-decal rendering is disabled! [t=00:00:18.865781][f=-000001] Set maximum particles to: 0 [t=00:00:18.866695][f=-000001] Set UnitIconDist to 0 [t=00:00:18.974273][f=-000001] Loaded widget: EPIC Menu [t=00:00:18.999819][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.001226][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.001528][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.001824][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.009700][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.010028][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.010423][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.010698][f=-000001] Mexspot Fetcher fetching [t=00:00:19.010865][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.011163][f=-000001] Team highlighting: Disabled [t=00:00:19.011526][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.012039][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.012443][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.012806][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.013001][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.013223][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.013419][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.013696][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.014008][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.014381][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.014947][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.015239][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.015254][f=-000001] Using fallback unit outlines [t=00:00:19.015438][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.015836][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.024096][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.025576][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.026048][f=-000001] Loaded widget: Guard Remove [t=00:00:19.026511][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.068532][f=-000001] Loaded widget: HealthBars [t=00:00:19.069039][f=-000001] Loaded widget: Noises [t=00:00:19.069360][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.069722][f=-000001] Loaded widget: Unit Icons [t=00:00:19.073127][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.073541][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.074021][f=-000001] Loaded widget: BuildETA [t=00:00:19.074373][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.074711][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.075084][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.075409][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.075613][f=-000001] Loaded widget: Objectives [t=00:00:19.077254][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.077604][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.081426][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.081779][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.081806][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1575533/events.log [t=00:00:19.084929][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.085651][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.085937][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.090919][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.091314][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.091665][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.092032][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.092455][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.092666][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.093267][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.093610][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.094018][f=-000001] Loaded widget: Autoquit [t=00:00:19.094234][f=-000001] Loaded widget: Blast Radius [t=00:00:19.094578][f=-000001] Loaded widget: CameraShake [t=00:00:19.095201][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.107932][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.108358][f=-000001] EndGame Graph disabled [t=00:00:19.148368][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.148738][f=-000001] Loaded widget: Easy Facing [t=00:00:19.148975][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.149312][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.149524][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.173267][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.173772][f=-000001] Loaded widget: Ferry Points [t=00:00:19.174410][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.181955][f=-000001] Loaded widget: Context Menu [t=00:00:19.182348][f=-000001] Loaded widget: Darkening [t=00:00:19.182654][f=-000001] Loaded widget: Decloak Range [t=00:00:19.182990][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.189602][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.190069][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.190309][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.190646][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.191940][f=-000001] Input grabbing is enabled! [t=00:00:19.191965][f=-000001] Input grabbing is enabled! [t=00:00:19.192071][f=-000001] Loaded widget: Grab Input [t=00:00:19.192467][f=-000001] Loaded widget: Haven Handler [t=00:00:19.192817][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.193283][f=-000001] Loaded widget: In-game Guide [t=00:00:19.193505][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.193808][f=-000001] Loaded widget: Keep Target [t=00:00:19.194150][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.194507][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.195184][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.195541][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.195995][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.196217][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.196438][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.196663][f=-000001] Loaded widget: Orbit Command [t=00:00:19.197012][f=-000001] Loaded widget: Point Tracker [t=00:00:19.197236][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.197461][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.197890][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.198260][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.198734][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.199209][f=-000001] Loaded widget: Simple Settings [t=00:00:19.199589][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.199897][f=-000001] Loaded widget: SmoothCam [t=00:00:19.200316][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.202248][f=-000001] Loaded widget: Stereo3D [t=00:00:19.202512][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.203525][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.203819][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.204587][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.205683][f=-000001] Loaded widget: Command Alpha [t=00:00:19.206195][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.206564][f=-000001] Loaded widget: Ghost Site [t=00:00:19.207618][f=-000001] Loaded widget: Attack Warning [t=00:00:19.207980][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.208568][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.209762][f=-000001] Loaded widget: Auto Group [t=00:00:19.210684][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.211586][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.211946][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.212718][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.213627][f=-000001] Loaded widget: Select Com at start [t=00:00:19.219942][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.221114][f=-000001] Loaded widget: Transport AI [t=00:00:19.378933][f=-000001] Loaded widget: Attack AoE [t=00:00:19.379423][f=-000001] Loaded widget: Icon Sets [t=00:00:19.380187][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.385899][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.386235][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.412333][f=-000001] Loaded widget: Unit Start State [t=00:00:19.412740][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.412974][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.414649][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.415699][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.416138][f=-000001] Loaded widget: Commands FX [t=00:00:19.416375][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:19.432010][f=-000001] Loaded widget: UnitShapes [t=00:00:19.432821][f=-000001] : disabled for spectators [t=00:00:19.433791][f=-000001] Loaded widget: Stockpiler [t=00:00:19.435323][f=-000001] Loaded widget: Map Edge Extension [t=00:00:19.435587][f=-000001] Loaded widget: AllyCursors [t=00:00:19.435984][f=-000001] Loaded widget: Gadget Icons [t=00:00:19.436329][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:19.436680][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:19.437044][f=-000001] Loaded widget: Selection Send [t=00:00:19.438112][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:19.438501][f=-000001] Loaded widget: Shield Guard [t=00:00:19.439011][f=-000001] Loaded widget: State Icons [t=00:00:19.439372][f=-000001] : disabled for spectators [t=00:00:19.440242][f=-000001] Loaded widget: Building Starter [t=00:00:19.440603][f=-000001] : disabled for spectators [t=00:00:19.441346][f=-000001] Loaded widget: Cloaker Guard [t=00:00:19.441618][f=-000001] Loaded widget: LupsManager [t=00:00:19.441987][f=-000001] Loaded widget: Smoke Signals [t=00:00:19.442326][f=-000001] Loaded widget: Units on Fire [t=00:00:19.442899][f=-000001] Loaded widget: Newton Firezone [t=00:00:19.443425][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:19.444557][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:19.444945][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:19.445404][f=-000001] Loaded widget: Chili Docking [t=00:00:19.453458][f=-000001] Loaded widget: Chili Pro Console [t=00:00:19.461588][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:19.462088][f=-000001] Loaded widget: HUD Presets [t=00:00:19.462761][f=-000001] Loaded widget: Persistent Build Height [t=00:00:19.465132][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:19.465542][f=-000001] Loaded widget: Image Preloader [t=00:00:19.465979][f=-000001] Loaded widget: Custom Markers [t=00:00:19.470131][f=-000001] Loaded widget: Chili Core Selector [t=00:00:19.470610][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:19.470833][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:19.471613][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:19.472102][f=-000001] Loaded widget: Start Boxes [t=00:00:19.473291][f=-000001] Loaded widget: Select Keys [t=00:00:19.481302][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:19.482165][f=-000001] Loaded widget: Pause Screen [t=00:00:19.482416][f=-000001] Loaded widget: Restricted Zones [t=00:00:19.482670][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:19.483260][f=-000001] Loaded widget: CustomFormations2 [t=00:00:19.483629][f=-000001] SetSunLighting [t=00:00:19.485050][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:19.496983][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:19.497377][f=-000001] Loaded widget: Font Cache [t=00:00:19.497720][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.497762][f=-000001] Loaded widget: GC Control [t=00:00:19.501576][f=-000001] Loaded widget: Layout Handler [t=00:00:19.502019][f=-000001] Loaded widget: Text To Speech Control [t=00:00:19.504248][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:19.509155][f=-000001] Writing last game win data [t=00:00:19.513321][f=-000001] LuaUI v0.3 [t=00:00:19.662192][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.197461][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.235575][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13332,0,0} {chunk,block}Bytes={0,0} [t=00:00:20.847318][f=-000001] Reclaim highlight: old engine version. [t=00:00:20.848968][f=-000001] Spectator mode. Widget removed. [t=00:00:20.863387][f=-000001] Spectator mode. Widget removed. [t=00:00:20.865065][f=-000001] Playback paused [t=00:00:20.874809][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.965486][f=-000001] Opening demofile demos/1575533/replay.sdfz [t=00:00:20.965521][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:20.965533][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:20.965642][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:20.965661][f=-000001] -> Connection established (given id 2) [t=00:00:20.965684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:20.965696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:20.965708][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:20.965727][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:20.965743][f=-000001] Speed set to 20.0 [server] [t=00:00:20.965754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x559115cd2a70,0x55911dcdb620}][locale="C"]" [t=00:00:20.965766][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:20.978435][f=-000001] Switching to Overhead (TA) style camera [t=00:00:20.978469][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.314127][f=-000001] Beginning demo playback [t=00:00:24.332302][f=-000001] GameID: 4911fe6324ccb5348380e98beb185a32 [t=00:00:24.364004][f=-000001] Connection attempt from Univers [t=00:00:24.364053][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:24.364908][f=-000001] [0] Event [undefined]: Univers changed status [t=00:00:24.365126][f=-000001] -> Connection established (given id 0) [t=00:00:24.372250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Univers" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:24.372291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Univers" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.068320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Univers" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.068369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Univers" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:25.576314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Univers" string="[Game::Load][lua{Rules,Gaia}={00000212be353a30,000002127fa3d160}][locale="C"]" [t=00:00:25.874526][f=-000001] Allies: I choose: Engineer! [t=00:00:29.412496][f=-000001] > Game will be force started in 60 seconds [t=00:00:29.580184][f=-000001] > SPRINGIE:User JuliusLee|cloaksnipe|2_0||False|SC|Empire|RU [t=00:00:29.916003][f=-000001] > SPRINGIE:User JuliusLee|cloaksnipe|2_0||False|SC|Empire|RU [t=00:00:30.036371][f=-000001] Connection attempt from JuliusLee [t=00:00:30.036410][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:30.036491][f=-000001] [0] Event [undefined]: JuliusLee changed status [t=00:00:30.036628][f=-000001] -> Connection established (given id 1) [t=00:00:30.068403][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:30.068764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:30.432180][f=-000001] > Game will be force started in 40 seconds [t=00:00:31.452483][f=-000001] > Game will be force started in 20 seconds [t=00:00:32.492044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:32.512230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:32.719162][f=-000001] [0] Event [4500,399.979248,530]: 0 finished unit Engineer Commander [t=00:00:32.733278][f=-000001] [0] Event [548,399.978638,4537]: 1 finished unit Strike Commander [t=00:00:32.750819][f=0000000] [0] JuliusLee, team: 1, elo:1500, userid: 527695 [t=00:00:32.750880][f=0000000] [0] Univers, team: 0, elo:1500, userid: 550178 [t=00:00:32.750907][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.757046][f=0000000] Playback continued [t=00:00:32.760497][f=0000000] > Players JuliusLee did not choose a start position. Game will be aborted. [t=00:00:32.760531][f=0000000] > exiting game [t=00:00:32.763112][f=0000001] No clients connected, shutting down server [t=00:00:32.763140][f=0000001] Server shutdown [t=00:00:32.763551][f=0000001] Submitting stats [t=00:00:32.763944][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:32.767119][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:32.767177][f=0000001] Draw 6980.88ms 69.40% [t=00:00:32.767191][f=0000001] Lua::Callins::Synced 5.19ms 0.00% [t=00:00:32.767202][f=0000001] Lua::Callins::Unsynced 10415.22ms 89.50% [t=00:00:32.767214][f=0000001] Lua::CollectGarbage::Synced 60.89ms 0.00% [t=00:00:32.767225][f=0000001] Lua::CollectGarbage::Unsynced 358.78ms 1.00% [t=00:00:32.767236][f=0000001] Misc::Profiler::AddTime 19.98ms 0.10% [t=00:00:32.767520][f=0000001] [1] player nonplacement [t=00:00:32.768863][f=0000001] [1] autohost exit [t=00:00:32.769894][f=0000001] [1] all players disconnected [t=00:00:32.774935][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:32.775050][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:32.775125][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.775191][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.765436][f=0004684] Autoquit sending quit command. [t=00:00:42.765513][f=0004684] [QuitAction] user exited to system [t=00:00:42.766311][f=0004684] [SpringApp::Kill][1] fromRun=1 [t=00:00:42.766339][f=0004684] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:42.766362][f=0004684] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.766380][f=0004684] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.766395][f=0004684] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.766406][f=0004684] [SpringApp::Kill][2] [t=00:00:42.767318][f=0004684] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:42.767339][f=0004684] [Game::KillLua][1] dtor=0 luaUI=0x55911b725dd0 [t=00:00:42.767388][f=0004684] Start widgetHandler:Shutdown [t=00:00:42.773000][f=0004684] Shutdown - SaveOrderList Complete [t=00:00:42.773788][f=0004684] Writing last game win data [t=00:00:42.782713][f=0004684] Shutdown - SaveConfigData Complete [t=00:00:42.782747][f=0004684] Shutdown Widget - Chili Highlight [t=00:00:42.782786][f=0004684] Shutdown Widget - Save/Load API [t=00:00:42.782807][f=0004684] Shutdown Widget - Draw After Chili [t=00:00:42.782824][f=0004684] Shutdown Widget - API Unit Tracker GL4 [t=00:00:42.782847][f=0004684] Shutdown Widget - EPIC Menu [t=00:00:42.784712][f=0004684] Shutdown Widget - Chili Minimap [t=00:00:42.784878][f=0004684] Shutdown Widget - Chili Widget Selector [t=00:00:42.785998][f=0004684] Shutdown Widget - Local Team Colors [t=00:00:42.786028][f=0004684] Shutdown Widget - Display Keys 2 [t=00:00:42.786096][f=0004684] Shutdown Widget - Save Game Menu [t=00:00:42.786121][f=0004684] Shutdown Widget - HealthBars [t=00:00:42.787231][f=0004684] Shutdown Widget - Noises [t=00:00:42.787256][f=0004684] Shutdown Widget - Unit Icons [t=00:00:42.787275][f=0004684] Shutdown Widget - Win Counter [t=00:00:42.787291][f=0004684] Shutdown Widget - BuildETA [t=00:00:42.787308][f=0004684] Shutdown Widget - EndGame APM stats [t=00:00:42.787327][f=0004684] Shutdown Widget - SpringRTS Replay Stats [t=00:00:42.788050][f=0004684] Shutdown Widget - Modular Comm Info [t=00:00:42.788077][f=0004684] Shutdown Widget - Music Player v2 [t=00:00:42.788098][f=0004684] Shutdown Widget - State Reverse and Latency [t=00:00:42.788114][f=0004684] Shutdown Widget - CameraShake [t=00:00:42.788142][f=0004684] Shutdown Widget - Chili Economy Panel Default [t=00:00:42.788296][f=0004684] Shutdown Widget - Chili EndGame Window [t=00:00:42.788335][f=0004684] Shutdown Widget - Chili Nuke Warning [t=00:00:42.788358][f=0004684] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:42.788388][f=0004684] Shutdown Widget - Chili Spectator Panels [t=00:00:42.788407][f=0004684] Shutdown Widget - Context Menu [t=00:00:42.788423][f=0004684] Shutdown Widget - Darkening [t=00:00:42.788451][f=0004684] Shutdown Widget - Defense Range Zero-K [t=00:00:42.788469][f=0004684] Shutdown Widget - Grab Input [t=00:00:42.788495][f=0004684] Shutdown Widget - Highlight Geos [t=00:00:42.788517][f=0004684] Shutdown Widget - Local Widgets Config [t=00:00:42.788552][f=0004684] Shutdown Widget - MinimapEvents [t=00:00:42.788568][f=0004684] Shutdown Widget - Missile Silo Range [t=00:00:42.788588][f=0004684] Shutdown Widget - Point Tracker [t=00:00:42.788608][f=0004684] Shutdown Widget - Showeco and Grid Drawer [t=00:00:42.788629][f=0004684] Shutdown Widget - Stereo3D [t=00:00:42.788651][f=0004684] Shutdown Widget - Attack AoE [t=00:00:42.788668][f=0004684] Shutdown Widget - UnitShapes [t=00:00:42.788708][f=0004684] Shutdown Widget - Map Edge Extension [t=00:00:42.788724][f=0004684] Shutdown Widget - Selection Send [t=00:00:42.788740][f=0004684] Shutdown Widget - LupsManager [t=00:00:42.788760][f=0004684] Shutdown Widget - Newton Firezone [t=00:00:42.788776][f=0004684] Shutdown Widget - Chili Pro Console [t=00:00:42.793128][f=0004684] Shutdown Widget - Persistent Build Height [t=00:00:42.793160][f=0004684] Shutdown Widget - Lasso Terraform GUI [t=00:00:42.793177][f=0004684] Shutdown Widget - Chili Framework [t=00:00:42.793193][f=0004684] Shutdown Widget - Lups [t=00:00:42.793241][f=0004684] Shutdown Widget - Custom Markers [t=00:00:42.793269][f=0004684] Shutdown Widget - Chili Core Selector [t=00:00:42.793399][f=0004684] Shutdown Widget - Mex Placement Handler [t=00:00:42.793422][f=0004684] Shutdown Widget - Select Keys [t=00:00:42.793458][f=0004684] Shutdown Widget - Pause Screen [t=00:00:42.794149][f=0004684] Shutdown Widget - Layout Handler [t=00:00:42.794195][f=0004684] Shutdown Widget - Text To Speech Control [t=00:00:42.794211][f=0004684] End widgetHandler:Shutdown [t=00:00:42.938096][f=0004684] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={410180,39675260} {int,ext,rec}Allocs={8134454,0,0} {chunk,block}Bytes={39675260,0} [t=00:00:42.938533][f=0004684] [Game::KillLua][2] dtor=0 luaGaia=0x55911dcdb620 [t=00:00:42.944298][f=0004684] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347583,34530225} {int,ext,rec}Allocs={8134456,0,0} {chunk,block}Bytes={34530225,0} [t=00:00:42.944364][f=0004684] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347583,34530225} {int,ext,rec}Allocs={8134456,0,0} {chunk,block}Bytes={34530225,0} [t=00:00:42.944402][f=0004684] [Game::KillLua][3] dtor=0 luaRules=0x559115cd2a70 [t=00:00:42.944445][f=0004684] Start gadgetHandler:Shutdown [t=00:00:42.944462][f=0004684] Shutdown - StartSetup [t=00:00:42.944475][f=0004684] Shutdown - UnitMorph [t=00:00:42.944532][f=0004684] Shutdown - Carrier Drones [t=00:00:42.944547][f=0004684] Shutdown - Missile Silo Controller [t=00:00:42.944562][f=0004684] Shutdown - Modular Comm Info [t=00:00:42.944575][f=0004684] Shutdown - Terrain Texture Handler [t=00:00:42.944588][f=0004684] Shutdown - UnitCloakShield [t=00:00:42.944623][f=0004684] Shutdown - Starlight Handler [t=00:00:42.944636][f=0004684] End gadgetHandler:Shutdown [t=00:00:42.970245][f=0004684] Start gadgetHandler:Shutdown [t=00:00:42.970301][f=0004684] Shutdown - Save/Load [t=00:00:42.970324][f=0004684] Shutdown - Teleport Throw [t=00:00:42.970340][f=0004684] Shutdown - UnitMorph [t=00:00:42.970359][f=0004684] Shutdown - Modular Comm Info [t=00:00:42.970372][f=0004684] Shutdown - Retreat Command [t=00:00:42.970391][f=0004684] Shutdown - Shockwaves [t=00:00:42.970404][f=0004684] Shutdown - UnitCloakShield [t=00:00:42.970423][f=0004684] Shutdown - Lups Cloak FX [t=00:00:42.970437][f=0004684] Shutdown - Lups [t=00:00:42.970473][f=0004684] Shutdown - Lups Shield [t=00:00:42.970492][f=0004684] End gadgetHandler:Shutdown [t=00:00:42.978881][f=0004684] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8134486,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.978960][f=0004684] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8134486,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.979011][f=0004684] [Game::KillLua][4] dtor=0 [t=00:00:42.979039][f=0004684] [Game::KillLua][5] dtor=0 [t=00:00:42.991226][f=0004684] [Game::~CGame][1] [t=00:00:42.991270][f=0004684] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:42.991282][f=0004684] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:42.991292][f=0004684] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:42.991302][f=0004684] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:42.991313][f=0004684] [Game::KillLua][4] dtor=1 [t=00:00:42.991324][f=0004684] [Game::KillLua][5] dtor=1 [t=00:00:42.991536][f=0004684] [Game::KillMisc][1] [t=00:00:42.991547][f=0004684] [Game::KillMisc][2] [t=00:00:42.999831][f=0004684] [Game::KillMisc][3] [t=00:00:43.003053][f=0004684] [Game::KillRendering][1] [t=00:00:43.023166][f=0004684] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.023215][f=0004684] [S3OParser::Kill] allocated 5518 pieces [t=00:00:43.024262][f=0004684] [AssParser::Kill] allocated 669 pieces [t=00:00:43.159577][f=0004684] [Game::KillInterface][1] [t=00:00:43.160284][f=0004684] [Game::KillInterface][2] [t=00:00:43.160599][f=0004684] [Game::KillSimulation][1] [t=00:00:43.160614][f=0004684] [Game::KillSimulation][2] [t=00:00:43.854263][f=0004684] [CCollisionHandler] dis-/continuous tests: 0/211569 [t=00:00:43.854301][f=0004684] [Game::KillSimulation][3] [t=00:00:43.854328][f=0004684] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.854346][f=0004684] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.854361][f=0004684] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.854376][f=0004684] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.854562][f=0004684] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.875665][f=0004684] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:43.984663][f=0004684] [Game::KillSimulation][4] [t=00:00:47.557336][f=0004684] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:47.559518][f=0004684] [Game::~CGame][2] [t=00:00:47.559635][f=0004684] [Game::~CGame][3] [t=00:00:47.790727][f=0004684] [SpringApp::Kill][3] [t=00:00:47.791322][f=0004684] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 48697 bytes sent 22028 bytes recv'd [t=00:00:47.797786][f=0004684] Kill: client disconnecting... [t=00:00:49.803475][f=0004684] CloseConnection: client connection closed [t=00:00:49.805293][f=0004684] [SpringApp::Kill][4] font=0x5590f6b17600 [t=00:00:49.818079][f=0004684] [SpringApp::Kill][5] [t=00:00:49.829964][f=0004684] [SpringApp::Kill][6] [t=00:00:49.830475] [SpringApp::Kill][7] [t=00:00:49.832062] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.832133] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.832151] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:49.832161] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.832171] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:49.832181] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.832192] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:49.832201] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:00:49.832211] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:49.832243] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.832253] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:49.832263] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.832272] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:49.847861] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:49.847907] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:49.847917] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:49.847927] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:49.849425] [VFS] [SpringVFS::DeleteArchives] [t=00:00:49.849448] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:49.849679] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5590f6bf2c80) [t=00:00:49.865360] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3602ms [t=00:00:49.865431] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=61ms [t=00:00:49.865445] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=33ms [t=00:00:49.865456] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=33ms [t=00:00:49.865703] file="objects3d/penetrator_lordmuffe.s3o" indx=5400 inflSize=463kb readTime=28ms [t=00:00:49.865719] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=28ms [t=00:00:49.865972] file="objects3d/can.s3o" indx=5067 inflSize=64kb readTime=25ms [t=00:00:49.865985] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:00:49.865996] file="bitmaps/smoke/new_dirta.png" indx=597 inflSize=19kb readTime=23ms [t=00:00:49.866006] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:00:49.866016] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=22ms [t=00:00:49.875681] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167939236 bytes cached in 3470 files [t=00:00:50.167421] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:50.167461] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x5590f6b11360) [t=00:00:50.168595] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:50.168616] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5590f6ae8810) [t=00:00:50.169309] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.170036] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f54ac01ba50) [t=00:00:50.170326] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:50.172643] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5590f6b0a170) [t=00:00:50.172685] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.172698] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.172712] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.172723] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.172743] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.172753] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.174317] [SpringApp::Kill][8] [t=00:00:50.174337] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.174347] [WatchDog::Uninstall][1] hangDetectorThread=0x5590b11ff4d0 (joinable=1) [t=00:00:50.174357] [WatchDog::Uninstall][2] [t=00:00:51.088634] [WatchDog::Uninstall][3] [t=00:00:51.088670] [SpringApp::Kill][9]