[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000060] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007289] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007340] Using writeable configuration source: "/tmp/tmp.g8PF31wsFH/springsettings.1575390.cfg" [t=00:00:00.012666] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012713] ============== ============== [t=00:00:00.012724] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012734] [t=00:00:00.012743] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012752] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012761] Use "none" to disable the default log sections. [t=00:00:00.012770] ============== ============== [t=00:00:00.012780] ============== ============== [t=00:00:00.012839] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012850] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012861] ROAM = 2 [t=00:00:00.012870] RotateLogFiles = 1 [t=00:00:00.012880] TeamHighlight = 0 [t=00:00:00.012890] ============== ============== [t=00:00:00.012899] ============== ============== [t=00:00:00.012909] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012919] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012929] Compiler Version: gcc-11.1.0 [t=00:00:00.012950] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013065] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013076] Binary Word Size: 64-bit (native) [t=00:00:00.013085] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013095] Physical CPU Cores: 1 [t=00:00:00.013104] Logical CPU Cores: 1 [t=00:00:00.013112] ============== ============== [t=00:00:00.013177] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013187] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013196] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013205] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013214] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014419] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014442] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014464] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014496] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014521] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014531] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014564] [GR::LogVersionInfo] [t=00:00:00.014574] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014583] GL version : [t=00:00:00.014592] GL vendor : [t=00:00:00.014601] GL renderer : [t=00:00:00.014610] GLSL version: [t=00:00:00.014619] GLEW version: spring headless stub GLEW version [t=00:00:00.014628] GPU memory : unknown [t=00:00:00.014637] SDL swap-int: 0 [t=00:00:00.014646] SDL driver : headless stub [t=00:00:00.014655] [t=00:00:00.014664] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014673] GLSL shader support : 0 [t=00:00:00.014682] GL4 support : 0 [t=00:00:00.014691] FBO extension support : 0 [t=00:00:00.014700] NVX GPU mem-info support : 0 [t=00:00:00.014733] ATI GPU mem-info support : 0 [t=00:00:00.014742] NPOT-texture support : 1 (0) [t=00:00:00.014751] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014760] texture query-LOD support : 1 (0) [t=00:00:00.014769] MSAA frame-buffer support : 0 (0) [t=00:00:00.014778] Z-buffer depth : 16 (-) [t=00:00:00.014787] primitive-restart support : 0 (0) [t=00:00:00.014796] clip-space control support: 0 (0) [t=00:00:00.014805] seamless cube-map support : 0 (0) [t=00:00:00.014814] frag-depth layout support : 0 (0) [t=00:00:00.014823] persistent maps support : 0 (0) [t=00:00:00.014832] explicit attribs location : 0 (0) [t=00:00:00.014841] multi draw indirect : 0 (-) [t=00:00:00.014850] [t=00:00:00.014859] max. FBO samples : -1 [t=00:00:00.014868] max. FS/program texture slots : 8/8 [t=00:00:00.014877] max. texture size : 2048 [t=00:00:00.014889] max. texture anisotropy level : 0.000000 [t=00:00:00.014898] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014907] max. draw-buffers : 0 [t=00:00:00.014916] max. rec. indices/vertices : 0/0 [t=00:00:00.014924] max. uniform buffer-bindings : 0 [t=00:00:00.014934] max. uniform block-size : 0KB [t=00:00:00.014963] max. storage buffer-bindings : 0 [t=00:00:00.014975] max. storage block-size : 0MB [t=00:00:00.014985] [t=00:00:00.014995] enable AMD-hacks : 0 [t=00:00:00.015005] compress MIP-maps: 0 [t=00:00:00.015893] [GR::UpdateGLConfigs] [t=00:00:00.015924] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015939] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015950] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015960] [GR::InitGLState] [t=00:00:00.015972] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.205629] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.206773] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.212346] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.212884] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.212906] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.212922] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.244795] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.245076] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.246696] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.246775] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.254114] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.254137] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.254280] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.257173] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6c9c01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.257202] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.257345] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.257372] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.257387] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.257399] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.257423] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3166 MB [t=00:00:00.259257][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.259291][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.259309][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1575390/replay.sdfz" for game data... [t=00:00:00.359720][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.360869][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.360896][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.364133][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.364160][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 104ms [t=00:00:00.364184][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.412638][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x563afab42420] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:00.413760][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.415089][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.415564][f=-000001] [PreGame::AddModArchivesToVFS][server=0x563afab42420] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.416613][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.427177][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.427376][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.433123][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms [t=00:00:00.433324][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.439429][f=-000001] forceSingleThreaded, false [t=00:00:00.478939][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.478972][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.479063][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.479118][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.479171][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.479223][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.480282][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.480776][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.481242][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.484050][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.486332][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.488081][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.488108][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.488561][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.492750][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.494004][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.494995][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.495281][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.495882][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.495897][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.513337][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.513388][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.635628][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.720609][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.877468][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.334117][f=-000001] Loading UnitDefs_posts [t=00:00:02.546367][f=-000001] Loading FeatureDefs_posts [t=00:00:02.598207][f=-000001] Loading WeaponDefs_posts [t=00:00:02.626795][f=-000001] Loading ArmorDefs_posts [t=00:00:02.649499][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 735ms [t=00:00:02.717861][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 855ms [t=00:00:02.720145][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.928288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.929242][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.930174][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.930198][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.932033][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.936765][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.211837][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.275168][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.399244][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.407852][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.407901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.948976][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 541ms [t=00:00:03.949028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.049263][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:04.049312][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.076775][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:04.654851][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.682679][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.684351][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.696537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.041872][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.051744][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.051768][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.053387][f=-000001] InfoTexture: legacy [t=00:00:10.053407][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.055948][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.154758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.172713][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.172768][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.174067][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.325787][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.334376][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.497796][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.562918][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.571760][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.571787][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.572570][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.062301][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.078665][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.079172][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.287632][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.289120][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.289142][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.298532][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.298580][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.298591][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.298603][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.298613][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.298622][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.298633][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3903 [t=00:00:12.304524][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.304567][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.304577][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.304587][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.304597][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.304607][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.304617][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=651a3913 [t=00:00:12.304629][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563b0354f380 has BLOCKSIZE 1 [t=00:00:12.308833][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.308857][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.308867][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.308877][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.308892][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.308902][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3669 [t=00:00:12.315291][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3669 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-651a3669.zip" (exists=1) [t=00:00:12.316754][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.337827][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.337855][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.341482][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.341499][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.341510][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=60f9d168 [t=00:00:12.341521][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.341531][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.341541][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=651a3679 [t=00:00:12.445986][f=-000001] [Path] [PathEstimator::ReadFile] hash=651a3679 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-651a3679.zip" (exists=1) [t=00:00:12.448099][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.450835][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.450856][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.450869][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 851c0057)" [t=00:00:12.450923][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.450943][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.450964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.649840][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 136ms [t=00:00:12.650512][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.723109][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.723170][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.195801][f=-000001] Synced LuaRules: finished loading [t=00:00:15.213979][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.803809][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.863086][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.961076][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [t=00:00:16.887989][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.888389][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.888755][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.959438][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.968216][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.969757][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.969805][f=-000001] LuaSocket Support: enabled [t=00:00:16.989007][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.074043][f=-000001] localWidgets, nil, true, true [t=00:00:17.077973][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.078001][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.091187][f=-000001] USE_OLD_CHILI [t=00:00:17.719513][f=-000001] Loading last game win data [t=00:00:17.720580][f=-000001] Resetting win data [t=00:00:17.721092][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.721112][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.721124][f=-000001] Player and team counts match, continuing [t=00:00:17.721138][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.721152][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:17.721164][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.910458][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.910504][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.972863][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.974339][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.571460][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.747518][f=-000001] forceSingleThreaded, false [t=00:00:20.227246][f=-000001] Loaded API widget: i18n [t=00:00:20.228607][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.228796][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.229031][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.229725][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.234266][f=-000001] Loaded API widget: Win Counter [t=00:00:20.466063][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.466477][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.466769][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.467033][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.467240][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.469758][f=-000001] Loaded API widget: Lups [t=00:00:20.757576][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.758069][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.758394][f=-000001] Loaded widget: Save/Load API [t=00:00:20.758703][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.758995][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.759860][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.764164][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.765602][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.765628][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.765707][f=-000001] Set maximum particles to: 0 [t=00:00:20.765983][f=-000001] Set UnitIconDist to 0 [t=00:00:20.876060][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.876469][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.878038][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.904160][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.904570][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.913979][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.914316][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.914714][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.915017][f=-000001] Mexspot Fetcher fetching [t=00:00:20.915230][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.915524][f=-000001] Team highlighting: Disabled [t=00:00:20.915946][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.916468][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.916871][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.917282][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.917506][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.917720][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.918027][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.918338][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.918670][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.919088][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.919713][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.920037][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.920052][f=-000001] Using fallback unit outlines [t=00:00:20.920256][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.920636][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.930341][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.932329][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.932934][f=-000001] Loaded widget: Unit Icons [t=00:00:20.933260][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.933644][f=-000001] Loaded widget: Noises [t=00:00:20.981295][f=-000001] Loaded widget: HealthBars [t=00:00:20.981820][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.982137][f=-000001] Loaded widget: Guard Remove [t=00:00:20.985749][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.986282][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.986632][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.986659][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1575390/events.log [t=00:00:20.988996][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.989406][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.991251][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.991525][f=-000001] Loaded widget: Objectives [t=00:00:20.991898][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.992323][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.992710][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.993119][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.993629][f=-000001] Loaded widget: BuildETA [t=00:00:20.998152][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.999076][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.999404][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.001497][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.001992][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.002849][f=-000001] Loaded widget: Command Alpha [t=00:00:21.003751][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.003987][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.004309][f=-000001] Loaded widget: Ghost Site [t=00:00:21.005022][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.005274][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.006363][f=-000001] Loaded widget: Stereo3D [t=00:00:21.007040][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.007420][f=-000001] Loaded widget: SmoothCam [t=00:00:21.007920][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.008617][f=-000001] Loaded widget: Simple Settings [t=00:00:21.009200][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.009627][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.010118][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.010367][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.010605][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.010981][f=-000001] Loaded widget: Point Tracker [t=00:00:21.011237][f=-000001] Loaded widget: Orbit Command [t=00:00:21.011472][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.011732][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.012215][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.012599][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.012912][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.013326][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.013674][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.014036][f=-000001] Loaded widget: Keep Target [t=00:00:21.014271][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.014766][f=-000001] Loaded widget: In-game Guide [t=00:00:21.015155][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.015606][f=-000001] Loaded widget: Haven Handler [t=00:00:21.016199][f=-000001] Input grabbing is enabled! [t=00:00:21.016227][f=-000001] Input grabbing is enabled! [t=00:00:21.016351][f=-000001] Loaded widget: Grab Input [t=00:00:21.016757][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.017003][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.017495][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.024870][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.025425][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.025757][f=-000001] Loaded widget: Decloak Range [t=00:00:21.026193][f=-000001] Loaded widget: Darkening [t=00:00:21.035570][f=-000001] Loaded widget: Context Menu [t=00:00:21.036379][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.036761][f=-000001] Loaded widget: Ferry Points [t=00:00:21.063244][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.063646][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.064044][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.064289][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.064665][f=-000001] EndGame Graph disabled [t=00:00:21.082186][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.094572][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.095466][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.095866][f=-000001] Loaded widget: CameraShake [t=00:00:21.096120][f=-000001] Loaded widget: Easy Facing [t=00:00:21.096361][f=-000001] Loaded widget: Blast Radius [t=00:00:21.096702][f=-000001] Loaded widget: Autoquit [t=00:00:21.097058][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.097294][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.097761][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.098166][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.098544][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.098958][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.099351][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.100423][f=-000001] Loaded widget: Attack Warning [t=00:00:21.100776][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.101367][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.102640][f=-000001] Loaded widget: Auto Group [t=00:00:21.103563][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.104528][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.104916][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.105722][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.106653][f=-000001] Loaded widget: Select Com at start [t=00:00:21.112769][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.113957][f=-000001] Loaded widget: Transport AI [t=00:00:21.114208][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.114475][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.142064][f=-000001] Loaded widget: Unit Start State [t=00:00:21.142527][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.144206][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.150225][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.151020][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.151334][f=-000001] Loaded widget: Icon Sets [t=00:00:21.282098][f=-000001] Loaded widget: Attack AoE [t=00:00:21.283588][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.283851][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.284287][f=-000001] Loaded widget: Commands FX [t=00:00:21.300094][f=-000001] Loaded widget: UnitShapes [t=00:00:21.300601][f=-000001] : disabled for spectators [t=00:00:21.301572][f=-000001] Loaded widget: Stockpiler [t=00:00:21.303504][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.304026][f=-000001] Loaded widget: State Icons [t=00:00:21.304398][f=-000001] Loaded widget: Shield Guard [t=00:00:21.304763][f=-000001] Loaded widget: Selection Send [t=00:00:21.305146][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.305524][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.306798][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.307085][f=-000001] Loaded widget: AllyCursors [t=00:00:21.307433][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.307780][f=-000001] : disabled for spectators [t=00:00:21.308692][f=-000001] Loaded widget: Building Starter [t=00:00:21.309066][f=-000001] : disabled for spectators [t=00:00:21.309911][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.310269][f=-000001] Loaded widget: Units on Fire [t=00:00:21.310648][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.310920][f=-000001] Loaded widget: LupsManager [t=00:00:21.311464][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.312067][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.313252][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.313640][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.321140][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.329497][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.330200][f=-000001] Loaded widget: Chili Docking [t=00:00:21.330646][f=-000001] Loaded widget: HUD Presets [t=00:00:21.331371][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.333713][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.334173][f=-000001] Loaded widget: Image Preloader [t=00:00:21.334645][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:21.334890][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.339188][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.339736][f=-000001] Loaded widget: Custom Markers [t=00:00:21.340964][f=-000001] Loaded widget: Select Keys [t=00:00:21.341814][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.342276][f=-000001] Loaded widget: Start Boxes [t=00:00:21.342542][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.343284][f=-000001] Loaded widget: Pause Screen [t=00:00:21.352189][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.352649][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.353278][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.353654][f=-000001] SetSunLighting [t=00:00:21.354563][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.355033][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.359223][f=-000001] Loaded widget: Layout Handler [t=00:00:21.359708][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.359751][f=-000001] Loaded widget: GC Control [t=00:00:21.360000][f=-000001] Loaded widget: Font Cache [t=00:00:21.372651][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.375293][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.380227][f=-000001] Writing last game win data [t=00:00:21.384510][f=-000001] LuaUI v0.3 [t=00:00:21.575072][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.863687][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.909412][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13331,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.595336][f=-000001] Spectator mode. Widget removed. [t=00:00:23.610712][f=-000001] Spectator mode. Widget removed. [t=00:00:23.613630][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.613717][f=-000001] Playback paused [t=00:00:23.622331][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.733278][f=-000001] Opening demofile demos/1575390/replay.sdfz [t=00:00:23.733612][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.733634][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.733919][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.733945][f=-000001] -> Connection established (given id 2) [t=00:00:23.733976][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6187d5b2c5a28d1a6c04e01c3ed697e7f8d2a0ae8f741a1df5fb525b1e464ea9208c5e4825738f54951ef454be2e91d5b9328869c7618be48fef7beae165303d" [t=00:00:23.733990][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.734015][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:23.734029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:23.734049][f=-000001] Speed set to 20.0 [server] [t=00:00:23.734140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x563b1a6c0270,0x563b22cb2740}][locale="C"]" [t=00:00:23.734156][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.792028][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.792072][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.930477][f=-000001] Beginning demo playback [t=00:00:26.950128][f=-000001] GameID: 8b87fd634d3bba2975dd73e73812d732 [t=00:00:26.952216][f=-000001] Connection attempt from izirayd [t=00:00:26.952240][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.953396][f=-000001] [0] Event [undefined]: izirayd changed status [t=00:00:26.953730][f=-000001] -> Connection established (given id 1) [t=00:00:26.953749][f=-000001] Connection attempt from RiposteR [t=00:00:26.953759][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.953817][f=-000001] [0] Event [undefined]: RiposteR changed status [t=00:00:26.953940][f=-000001] -> Connection established (given id 0) [t=00:00:26.958307][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6187d5b2c5a28d1a6c04e01c3ed697e7f8d2a0ae8f741a1df5fb525b1e464ea9208c5e4825738f54951ef454be2e91d5b9328869c7618be48fef7beae165303d" [t=00:00:26.958367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.958382][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6187d5b2c5a28d1a6c04e01c3ed697e7f8d2a0ae8f741a1df5fb525b1e464ea9208c5e4825738f54951ef454be2e91d5b9328869c7618be48fef7beae165303d" [t=00:00:26.958394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.494574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:27.502190][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:27.610054][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:27.613860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:27.870128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000282397eb0b0,0000028260818e80}][locale="C"]" [t=00:00:27.985124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000019ba0f78fc0,0000019ba19b7640}][locale="C"]" [t=00:00:31.696843][f=-000001] Allies: I choose: E1! [t=00:00:31.883290][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.110465][f=-000001] hf gl [t=00:00:32.906814][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.938545][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.898262][f=-000001] uj there? [t=00:00:35.202085][f=-000001] [0] Event [5907,4.77990723,2858]: 0 finished unit Engineer Commander [t=00:00:35.222395][f=-000001] [0] Event [250,4.76409912,2200]: 1 finished unit Strike Commander [t=00:00:35.241852][f=0000000] [0] RiposteR, team: 0, elo:3399, userid: 535154 [t=00:00:35.241926][f=0000000] [0] izirayd, team: 1, elo:3078, userid: 352411 [t=00:00:35.241954][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.254330][f=0000000] Playback continued [t=00:00:35.258067][f=0000000] > Players izirayd did not choose a start position. Game will be aborted. [t=00:00:35.258102][f=0000000] > exiting game [t=00:00:35.265320][f=0000001] [1] player nonplacement [t=00:00:35.267308][f=0000001] [1] autohost exit [t=00:00:35.276057][f=0000001] No clients connected, shutting down server [t=00:00:35.276174][f=0000001] Server shutdown [t=00:00:35.276862][f=0000001] Submitting stats [t=00:00:35.277507][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.282353][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.282414][f=0000001] Draw 7497.83ms 67.90% [t=00:00:35.282433][f=0000001] Lua::Callins::Synced 7.85ms 0.00% [t=00:00:35.282450][f=0000001] Lua::Callins::Unsynced 10314.13ms 87.20% [t=00:00:35.282466][f=0000001] Lua::CollectGarbage::Synced 66.80ms 0.00% [t=00:00:35.282481][f=0000001] Lua::CollectGarbage::Unsynced 444.96ms 1.70% [t=00:00:35.282497][f=0000001] Misc::Profiler::AddTime 15.97ms 0.10% [t=00:00:35.282915][f=0000001] [1] all players disconnected [t=00:00:36.253755][f=0000001] Playback paused [t=00:00:45.278204][f=0000001] Autoquit sending quit command. [t=00:00:45.278518][f=0000001] [QuitAction] user exited to system [t=00:00:45.279279][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.279303][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.279326][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.279339][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.279350][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.279360][f=0000001] [SpringApp::Kill][2] [t=00:00:45.280055][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.280376][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x563b1e8c1a30 [t=00:00:45.280433][f=0000001] Start widgetHandler:Shutdown [t=00:00:45.284931][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:45.285597][f=0000001] Writing last game win data [t=00:00:45.292648][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:45.292678][f=0000001] Shutdown Widget - Save/Load API [t=00:00:45.292709][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:45.292725][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:45.292740][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.292758][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:45.294296][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.295203][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:45.295333][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:45.295353][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:45.295407][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:45.295422][f=0000001] Shutdown Widget - Unit Icons [t=00:00:45.295440][f=0000001] Shutdown Widget - Noises [t=00:00:45.295459][f=0000001] Shutdown Widget - HealthBars [t=00:00:45.296452][f=0000001] Shutdown Widget - Win Counter [t=00:00:45.296473][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.296524][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:45.296540][f=0000001] Shutdown Widget - BuildETA [t=00:00:45.296558][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:45.296573][f=0000001] Shutdown Widget - Stereo3D [t=00:00:45.296593][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.296609][f=0000001] Shutdown Widget - Point Tracker [t=00:00:45.296625][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:45.296641][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:45.296657][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:45.296678][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:45.296693][f=0000001] Shutdown Widget - Grab Input [t=00:00:45.296713][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.296728][f=0000001] Shutdown Widget - Darkening [t=00:00:45.296755][f=0000001] Shutdown Widget - Context Menu [t=00:00:45.296770][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.296785][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.296805][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.296842][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.296865][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.296983][f=0000001] Shutdown Widget - CameraShake [t=00:00:45.297000][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.297016][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:45.297032][f=0000001] Shutdown Widget - Attack AoE [t=00:00:45.297048][f=0000001] Shutdown Widget - UnitShapes [t=00:00:45.297090][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:45.297106][f=0000001] Shutdown Widget - Selection Send [t=00:00:45.297121][f=0000001] Shutdown Widget - LupsManager [t=00:00:45.297140][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:45.297155][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:45.301336][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:45.301373][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.301390][f=0000001] Shutdown Widget - Lups [t=00:00:45.301433][f=0000001] Shutdown Widget - Chili Framework [t=00:00:45.301449][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.301465][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:45.301564][f=0000001] Shutdown Widget - Custom Markers [t=00:00:45.301585][f=0000001] Shutdown Widget - Select Keys [t=00:00:45.301620][f=0000001] Shutdown Widget - Pause Screen [t=00:00:45.302215][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:45.302249][f=0000001] Shutdown Widget - Layout Handler [t=00:00:45.302267][f=0000001] End widgetHandler:Shutdown [t=00:00:45.493801][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={279868,32500698} {int,ext,rec}Allocs={7560073,0,0} {chunk,block}Bytes={32500698,0} [t=00:00:45.494235][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x563b22cb2740 [t=00:00:45.501950][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216631,27308224} {int,ext,rec}Allocs={7560075,0,0} {chunk,block}Bytes={27308224,0} [t=00:00:45.502041][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216631,27308224} {int,ext,rec}Allocs={7560075,0,0} {chunk,block}Bytes={27308224,0} [t=00:00:45.502077][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x563b1a6c0270 [t=00:00:45.502122][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.502140][f=0000001] Shutdown - StartSetup [t=00:00:45.502153][f=0000001] Shutdown - UnitMorph [t=00:00:45.502208][f=0000001] Shutdown - Carrier Drones [t=00:00:45.502224][f=0000001] Shutdown - Missile Silo Controller [t=00:00:45.502239][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.502252][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:45.502265][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.502302][f=0000001] Shutdown - Starlight Handler [t=00:00:45.502316][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.534864][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.534918][f=0000001] Shutdown - Save/Load [t=00:00:45.534956][f=0000001] Shutdown - Teleport Throw [t=00:00:45.534974][f=0000001] Shutdown - UnitMorph [t=00:00:45.534992][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.535006][f=0000001] Shutdown - Retreat Command [t=00:00:45.535025][f=0000001] Shutdown - Shockwaves [t=00:00:45.535039][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.535056][f=0000001] Shutdown - Lups Cloak FX [t=00:00:45.535071][f=0000001] Shutdown - Lups [t=00:00:45.535109][f=0000001] Shutdown - Lups Shield [t=00:00:45.535128][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.544315][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7560105,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.544401][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7560105,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.544447][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:45.544902][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:45.557788][f=0000001] [Game::~CGame][1] [t=00:00:45.557827][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.557838][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.557849][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.557859][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.557869][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:45.557880][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:45.558092][f=0000001] [Game::KillMisc][1] [t=00:00:45.558104][f=0000001] [Game::KillMisc][2] [t=00:00:45.558851][f=0000001] [Game::KillMisc][3] [t=00:00:45.559105][f=0000001] [Game::KillRendering][1] [t=00:00:45.582756][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.582807][f=0000001] [S3OParser::Kill] allocated 5523 pieces [t=00:00:45.584396][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:45.734306][f=0000001] [Game::KillInterface][1] [t=00:00:45.735296][f=0000001] [Game::KillInterface][2] [t=00:00:45.737940][f=0000001] [Game::KillSimulation][1] [t=00:00:45.737966][f=0000001] [Game::KillSimulation][2] [t=00:00:46.499587][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/576380 [t=00:00:46.499635][f=0000001] [Game::KillSimulation][3] [t=00:00:46.500077][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.500103][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.500120][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.500155][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.500560][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.556709][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.711875][f=0000001] [Game::KillSimulation][4] [t=00:00:50.254283][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.255837][f=0000001] [Game::~CGame][2] [t=00:00:50.256025][f=0000001] [Game::~CGame][3] [t=00:00:50.472938][f=0000001] [SpringApp::Kill][3] [t=00:00:50.473337][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1841 bytes sent 18811 bytes recv'd [t=00:00:50.478330][f=0000001] Kill: client disconnecting... [t=00:00:52.483409][f=0000001] CloseConnection: client connection closed [t=00:00:52.486650][f=0000001] [SpringApp::Kill][4] font=0x563afaa5c600 [t=00:00:52.503709][f=0000001] [SpringApp::Kill][5] [t=00:00:52.517839][f=0000001] [SpringApp::Kill][6] [t=00:00:52.518338] [SpringApp::Kill][7] [t=00:00:52.520299] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.520366] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.520383] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.520394] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.520404] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.520414] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.520424] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:52.520434] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.520444] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.520691] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.520705] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.520715] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.520724] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.536333] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.536383] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.536395] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.536406] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.544114] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.544151] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:52.544162] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x563af97c1c00) [t=00:00:52.582146] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3449ms [t=00:00:52.582226] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=78ms [t=00:00:52.582240] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=35ms [t=00:00:52.582253] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=29ms [t=00:00:52.582265] file="objects3d/pw_dropfac_dead.dae" indx=5443 inflSize=515kb readTime=27ms [t=00:00:52.582281] file="objects3d/pw_mine3.dae" indx=5465 inflSize=514kb readTime=25ms [t=00:00:52.582504] file="objects3d/arm_solar.s3o" indx=4988 inflSize=20kb readTime=25ms [t=00:00:52.582536] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:00:52.582550] file="objects3d/strikecom.dae" indx=5605 inflSize=999kb readTime=19ms [t=00:00:52.582563] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=18ms [t=00:00:52.582576] file="luaui/widgets/chili/skins/evolved/tech_button_small_shade_bk.png" indx=4165 inflSize=2kb readTime=18ms [t=00:00:52.588531] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167428296 bytes cached in 3472 files [t=00:00:52.925858] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:52.925906] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x563afaa56360) [t=00:00:52.926793] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.926812] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x563afaa2d810) [t=00:00:52.927531] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.928262] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f6c9c01ba50) [t=00:00:52.928511] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:52.930290] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x563afaa4f170) [t=00:00:52.930584] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.930601] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.930620] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.930633] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.930692] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.930712] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.932543] [SpringApp::Kill][8] [t=00:00:52.932565] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.932577] [WatchDog::Uninstall][1] hangDetectorThread=0x563ab49ee4d0 (joinable=1) [t=00:00:52.932587] [WatchDog::Uninstall][2] [t=00:00:53.124020] [WatchDog::Uninstall][3] [t=00:00:53.124057] [SpringApp::Kill][9]