[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009209] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009242] Using writeable configuration source: "/tmp/tmp.Er28WYMGuX/springsettings.1575093.cfg" [t=00:00:00.014638] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014689] ============== ============== [t=00:00:00.014701] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014711] [t=00:00:00.014721] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014731] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014741] Use "none" to disable the default log sections. [t=00:00:00.014751] ============== ============== [t=00:00:00.014761] ============== ============== [t=00:00:00.014827] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014839] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014850] ROAM = 2 [t=00:00:00.014860] RotateLogFiles = 1 [t=00:00:00.014870] TeamHighlight = 0 [t=00:00:00.014881] ============== ============== [t=00:00:00.014891] ============== ============== [t=00:00:00.014902] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014912] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014923] Compiler Version: gcc-11.1.0 [t=00:00:00.014945] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015125] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015137] Binary Word Size: 64-bit (native) [t=00:00:00.015147] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015157] Physical CPU Cores: 1 [t=00:00:00.015167] Logical CPU Cores: 1 [t=00:00:00.015177] ============== ============== [t=00:00:00.015241] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015252] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015262] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015272] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015282] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016842] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016863] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016893] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016929] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016957] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016969] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017010] [GR::LogVersionInfo] [t=00:00:00.017021] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017030] GL version : [t=00:00:00.017041] GL vendor : [t=00:00:00.017051] GL renderer : [t=00:00:00.017060] GLSL version: [t=00:00:00.017070] GLEW version: spring headless stub GLEW version [t=00:00:00.017080] GPU memory : unknown [t=00:00:00.017090] SDL swap-int: 0 [t=00:00:00.017100] SDL driver : headless stub [t=00:00:00.017110] [t=00:00:00.017120] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017130] GLSL shader support : 0 [t=00:00:00.017140] GL4 support : 0 [t=00:00:00.017150] FBO extension support : 0 [t=00:00:00.017160] NVX GPU mem-info support : 0 [t=00:00:00.017190] ATI GPU mem-info support : 0 [t=00:00:00.017200] NPOT-texture support : 1 (0) [t=00:00:00.017210] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017220] texture query-LOD support : 1 (0) [t=00:00:00.017230] MSAA frame-buffer support : 0 (0) [t=00:00:00.017240] Z-buffer depth : 16 (-) [t=00:00:00.017250] primitive-restart support : 0 (0) [t=00:00:00.017260] clip-space control support: 0 (0) [t=00:00:00.017270] seamless cube-map support : 0 (0) [t=00:00:00.017280] frag-depth layout support : 0 (0) [t=00:00:00.017290] persistent maps support : 0 (0) [t=00:00:00.017300] explicit attribs location : 0 (0) [t=00:00:00.017310] multi draw indirect : 0 (-) [t=00:00:00.017320] [t=00:00:00.017330] max. FBO samples : -1 [t=00:00:00.017340] max. FS/program texture slots : 8/8 [t=00:00:00.017350] max. texture size : 2048 [t=00:00:00.017362] max. texture anisotropy level : 0.000000 [t=00:00:00.017372] max. vec4 varyings/attributes : 0/0 [t=00:00:00.017382] max. draw-buffers : 0 [t=00:00:00.017392] max. rec. indices/vertices : 0/0 [t=00:00:00.017402] max. uniform buffer-bindings : 0 [t=00:00:00.017412] max. uniform block-size : 0KB [t=00:00:00.017422] max. storage buffer-bindings : 0 [t=00:00:00.017432] max. storage block-size : 0MB [t=00:00:00.017442] [t=00:00:00.017452] enable AMD-hacks : 0 [t=00:00:00.017462] compress MIP-maps: 0 [t=00:00:00.018306] [GR::UpdateGLConfigs] [t=00:00:00.018334] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.018348] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.018359] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.018369] [GR::InitGLState] [t=00:00:00.018381] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.217076] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.220841] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.227841] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.228526] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.228551] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.228568] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.266393] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.267268] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.294513] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.294808] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.309464] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.309489] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.309669] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.314680] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6a9401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.314709] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.314844] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.314868] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.314879] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.314890] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.314910] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3174 MB [t=00:00:00.319086][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.319124][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.319143][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1575093/replay.sdfz" for game data... [t=00:00:00.482933][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.486068][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.486096][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.489996][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.490026][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [t=00:00:00.490049][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.549060][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561806ea6bd0] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:00.550121][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:00.551534][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.552000][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561806ea6bd0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.553193][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.566177][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.566456][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.577697][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [t=00:00:00.577898][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.584287][f=-000001] forceSingleThreaded, false [t=00:00:00.636929][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.636965][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.637067][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.637128][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.637211][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.637285][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.638416][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.643346][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.643950][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.647690][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.650065][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.652047][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.652078][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.652537][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.657499][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.659075][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.660174][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.660474][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.661177][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.661200][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.677104][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.677167][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.828331][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.936638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.479359][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.828966][f=-000001] Loading UnitDefs_posts [t=00:00:06.018708][f=-000001] Loading FeatureDefs_posts [t=00:00:06.047704][f=-000001] Loading WeaponDefs_posts [t=00:00:06.070003][f=-000001] Loading ArmorDefs_posts [t=00:00:06.091437][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 584ms [t=00:00:06.143148][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 665ms [t=00:00:06.143196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.229704][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.229960][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.229976][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.229994][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.231173][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.232860][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.419077][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.465869][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.594827][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.611223][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.611262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.054815][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 443ms [t=00:00:07.054862][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.150403][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:07.150449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.174699][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:07.877047][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.881225][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:07.882148][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.893581][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.022863][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.032799][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.032823][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.034679][f=-000001] InfoTexture: legacy [t=00:00:13.034701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.037300][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.004978][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.006786][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.006810][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.007639][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.162130][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.166890][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.392093][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.434315][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.444431][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.444466][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.445625][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.869059][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.885383][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.886246][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.080083][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:15.081773][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.081795][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.089087][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.089134][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.089146][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.089157][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.089168][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.089177][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.089188][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:15.094277][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.094326][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.094337][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.094347][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.094356][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.094366][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.094376][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:15.094398][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561816492bc0 has BLOCKSIZE 1 [t=00:00:15.097714][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.097735][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.097746][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.097755][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.097902][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.097917][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:15.102544][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:15.103626][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.110811][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.110840][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.113958][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.113989][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.114001][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.114012][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.114022][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.114032][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:15.202885][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:15.203510][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.205465][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.205483][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.205496][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (123ms, checksum 68d21380)" [t=00:00:15.205545][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.205557][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.205577][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.352229][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [t=00:00:15.352714][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.529857][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:17.529917][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.080309][f=-000001] Synced LuaRules: finished loading [t=00:00:18.135192][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.739036][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.807771][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.810024][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.810968][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.810990][f=-000001] LuaSocket Support: enabled [t=00:00:18.828250][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.945966][f=-000001] localWidgets, nil, true, true [t=00:00:18.949798][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.949839][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.960970][f=-000001] USE_OLD_CHILI [t=00:00:19.663063][f=-000001] Loading last game win data [t=00:00:19.664654][f=-000001] Resetting win data [t=00:00:19.665355][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.665374][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.665386][f=-000001] Player and team counts match, continuing [t=00:00:19.665401][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:19.665415][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:19.665428][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:19.817958][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.817994][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.873635][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.841157][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.531627][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.794554][f=-000001] forceSingleThreaded, false [t=00:00:22.217862][f=-000001] Loaded API widget: i18n [t=00:00:22.218762][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.218951][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.219127][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.219429][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.219730][f=-000001] Loaded API widget: Win Counter [t=00:00:22.424546][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.424968][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.425288][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.425525][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.425738][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.427475][f=-000001] Loaded API widget: Lups [t=00:00:22.731767][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.735413][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.735741][f=-000001] Loaded widget: Save/Load API [t=00:00:22.736052][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.736414][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.737737][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.749182][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.751189][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.751209][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.751279][f=-000001] Set maximum particles to: 0 [t=00:00:22.752023][f=-000001] Set UnitIconDist to 0 [t=00:00:22.847178][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.847595][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.848786][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.874098][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.874527][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.883249][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.883570][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.883962][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.884237][f=-000001] Mexspot Fetcher fetching [t=00:00:22.884442][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.884739][f=-000001] Team highlighting: Disabled [t=00:00:22.885102][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.885999][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.886425][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.886844][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.887047][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.887243][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.887465][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.887746][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.888042][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.888439][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.889019][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.889348][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.889362][f=-000001] Using fallback unit outlines [t=00:00:22.889549][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.889905][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.898376][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.900126][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.900742][f=-000001] Loaded widget: Unit Icons [t=00:00:22.901073][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.901457][f=-000001] Loaded widget: Noises [t=00:00:22.945250][f=-000001] Loaded widget: HealthBars [t=00:00:22.945699][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.945962][f=-000001] Loaded widget: Guard Remove [t=00:00:22.949384][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.949785][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.950143][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.950175][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1575093/events.log [t=00:00:22.953491][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.953846][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.955474][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.955687][f=-000001] Loaded widget: Objectives [t=00:00:22.956012][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.956390][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.956735][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.957082][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.957535][f=-000001] Loaded widget: BuildETA [t=00:00:22.961513][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.962253][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.962545][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.966025][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.966420][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.967182][f=-000001] Loaded widget: Command Alpha [t=00:00:22.967939][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.968165][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.968485][f=-000001] Loaded widget: Ghost Site [t=00:00:22.969305][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.969539][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.971163][f=-000001] Loaded widget: Stereo3D [t=00:00:22.971593][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.971837][f=-000001] Loaded widget: SmoothCam [t=00:00:22.972194][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.972644][f=-000001] Loaded widget: Simple Settings [t=00:00:22.973179][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.973605][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.974049][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.974297][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.974643][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.974993][f=-000001] Loaded widget: Point Tracker [t=00:00:22.975223][f=-000001] Loaded widget: Orbit Command [t=00:00:22.975434][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.975674][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.976099][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.976439][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.976715][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.977063][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.977391][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.977678][f=-000001] Loaded widget: Keep Target [t=00:00:22.977894][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.978388][f=-000001] Loaded widget: In-game Guide [t=00:00:22.978778][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.979168][f=-000001] Loaded widget: Haven Handler [t=00:00:22.980030][f=-000001] Input grabbing is enabled! [t=00:00:22.980054][f=-000001] Input grabbing is enabled! [t=00:00:22.980159][f=-000001] Loaded widget: Grab Input [t=00:00:22.980510][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.980768][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.981240][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.987913][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.988300][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.988595][f=-000001] Loaded widget: Decloak Range [t=00:00:22.988958][f=-000001] Loaded widget: Darkening [t=00:00:22.996470][f=-000001] Loaded widget: Context Menu [t=00:00:22.997157][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.997543][f=-000001] Loaded widget: Ferry Points [t=00:00:23.026728][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.027142][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.027503][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.027752][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.028133][f=-000001] EndGame Graph disabled [t=00:00:23.083667][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.096105][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.096910][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.097311][f=-000001] Loaded widget: CameraShake [t=00:00:23.097562][f=-000001] Loaded widget: Blast Radius [t=00:00:23.097909][f=-000001] Loaded widget: Autoquit [t=00:00:23.098155][f=-000001] Loaded widget: Easy Facing [t=00:00:23.098512][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.098775][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.099250][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.099627][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.100027][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.100433][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.100848][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.101944][f=-000001] Loaded widget: Attack Warning [t=00:00:23.102295][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.102926][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.104133][f=-000001] Loaded widget: Auto Group [t=00:00:23.105038][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.106001][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.106337][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.107127][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.108040][f=-000001] Loaded widget: Select Com at start [t=00:00:23.114237][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.115505][f=-000001] Loaded widget: Transport AI [t=00:00:23.115759][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.115998][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.141129][f=-000001] Loaded widget: Unit Start State [t=00:00:23.141597][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.143378][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.149298][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.150040][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.150345][f=-000001] Loaded widget: Icon Sets [t=00:00:23.279933][f=-000001] Loaded widget: Attack AoE [t=00:00:23.281512][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.281772][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.282204][f=-000001] Loaded widget: Commands FX [t=00:00:23.298300][f=-000001] Loaded widget: UnitShapes [t=00:00:23.298833][f=-000001] : disabled for spectators [t=00:00:23.299789][f=-000001] Loaded widget: Stockpiler [t=00:00:23.301523][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.302037][f=-000001] Loaded widget: State Icons [t=00:00:23.302411][f=-000001] Loaded widget: Shield Guard [t=00:00:23.302798][f=-000001] Loaded widget: Selection Send [t=00:00:23.303171][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.303548][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.304713][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.304976][f=-000001] Loaded widget: AllyCursors [t=00:00:23.305321][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.305664][f=-000001] : disabled for spectators [t=00:00:23.306514][f=-000001] Loaded widget: Building Starter [t=00:00:23.306919][f=-000001] : disabled for spectators [t=00:00:23.307664][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.308011][f=-000001] Loaded widget: Units on Fire [t=00:00:23.308384][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.308652][f=-000001] Loaded widget: LupsManager [t=00:00:23.309181][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.309766][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.310913][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.311296][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.319150][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.326522][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.327141][f=-000001] Loaded widget: Chili Docking [t=00:00:23.327587][f=-000001] Loaded widget: HUD Presets [t=00:00:23.328299][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.330674][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.331073][f=-000001] Loaded widget: Image Preloader [t=00:00:23.331549][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:23.331768][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.335952][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.336429][f=-000001] Loaded widget: Custom Markers [t=00:00:23.337638][f=-000001] Loaded widget: Select Keys [t=00:00:23.338415][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.338881][f=-000001] Loaded widget: Start Boxes [t=00:00:23.339153][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.339898][f=-000001] Loaded widget: Pause Screen [t=00:00:23.348015][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.348455][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.349048][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.349421][f=-000001] SetSunLighting [t=00:00:23.350049][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.350472][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.354483][f=-000001] Loaded widget: Layout Handler [t=00:00:23.354962][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.355011][f=-000001] Loaded widget: GC Control [t=00:00:23.355265][f=-000001] Loaded widget: Font Cache [t=00:00:23.367373][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.370387][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.377316][f=-000001] Writing last game win data [t=00:00:23.384091][f=-000001] LuaUI v0.3 [t=00:00:23.548566][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.607295][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.625185][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13327,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.217653][f=-000001] Spectator mode. Widget removed. [t=00:00:24.230079][f=-000001] Spectator mode. Widget removed. [t=00:00:24.232419][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.232495][f=-000001] Playback paused [t=00:00:24.240494][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.317040][f=-000001] Opening demofile demos/1575093/replay.sdfz [t=00:00:24.317072][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.317084][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.317123][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.317140][f=-000001] -> Connection established (given id 2) [t=00:00:24.317254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:24.317270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.317282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:24.317304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:24.317320][f=-000001] Speed set to 20.0 [server] [t=00:00:24.317331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56182ecc2950,(nil)}][locale="C"]" [t=00:00:24.317343][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.331354][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.331390][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.734824][f=-000001] Beginning demo playback [t=00:00:27.755107][f=-000001] GameID: a104fd63f010bf34179d7a8727f4ac90 [t=00:00:27.778839][f=-000001] Connection attempt from Orfelius [t=00:00:27.778877][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.779765][f=-000001] [0] Event [undefined]: Orfelius changed status [t=00:00:27.779941][f=-000001] -> Connection established (given id 1) [t=00:00:27.802699][f=-000001] Connection attempt from brianfreeman [t=00:00:27.802737][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.802803][f=-000001] [0] Event [undefined]: brianfreeman changed status [t=00:00:27.802978][f=-000001] -> Connection established (given id 0) [t=00:00:27.811115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:27.811182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.915095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:27.915136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.391218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:28.399151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:28.444332][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:28.449555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:28.759179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000208c1ed5fe0,0000000000000000}][locale="C"]" [t=00:00:28.791057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={0000019ee2431d70,0000000000000000}][locale="C"]" [t=00:00:29.135598][f=-000001] Allies: I choose: Napalm! [t=00:00:29.559461][f=-000001] Allies: I choose: Smarty! [t=00:00:30.246973][f=-000001] why did you streamsnipe me at orfelius/twitch.tv ? [t=00:00:31.746687][f=-000001] [0] Event [1011,158.134766,1015]: 0 finished unit Guardian Commander [t=00:00:31.753747][f=-000001] [0] Event [4170,158.160278,4457]: 1 finished unit Engineer Commander [t=00:00:31.772549][f=0000000] [0] Orfelius, team: 1, elo:2136, userid: 236556 [t=00:00:31.772607][f=0000000] [0] brianfreeman, team: 0, elo:1679, userid: 420866 [t=00:00:31.772638][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.785377][f=0000000] Playback continued [t=00:00:31.805358][f=0000007] [7] Event [4120,158.091125,4312]: 1 finished unit Jumpbot Factory [t=00:00:31.923956][f=0000037] i cant see words from my couch [t=00:00:32.018417][f=0000109] why are there no sidewalks on this map? [t=00:00:32.568967][f=0000428] [428] Event [4328,158.188477,4568]: 1 finished unit Metal Extractor [t=00:00:32.600838][f=0000442] did some american make it? [t=00:00:32.954409][f=0000648] [648] Event [4024,158.175049,4600]: 1 finished unit Metal Extractor [t=00:00:33.039193][f=0000689] [689] Event [1656.06104,186.440948,1668.81726]: 0 finished unit Firefly [t=00:00:33.130345][f=0000748] [748] Event [4264,158.175049,4632]: 1 finished unit Wind/Tidal Generator [t=00:00:33.319513][f=0000838] [838] Event [4184,158.235474,4632]: 1 finished unit Wind/Tidal Generator [t=00:00:33.508849][f=0000928] [928] Event [4104,158.255615,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:33.852350][f=0001123] [1123] Event [4408,158.22876,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:34.021049][f=0001215] [1215] Event [2248,32.1708679,2264]: 0 finished unit Shieldbot Factory [t=00:00:34.620923][f=0001473] [1473] Event [4568,158.19519,4328]: 1 finished unit Metal Extractor [t=00:00:34.720674][f=0001515] these placeholders seem to be bad units [t=00:00:34.826094][f=0001573] [1573] Event [4584,158.282471,4392]: 1 finished unit Wind/Tidal Generator [t=00:00:34.867972][f=0001584] [1584] Event [1922.48352,31.6393929,2249.47534]: 0 finished unit Guardian Commander [t=00:00:34.868393][f=0001584] game_message: Morph complete: Napalm lvl 1 -> Napalm lvl 2 [t=00:00:34.872007][f=0001584] [1584] Received game_message: Morph complete: Napalm lvl 1 -> Napalm lvl 2 [t=00:00:34.971634][f=0001627] they dont even kill enemy [t=00:00:35.049865][f=0001662] [1662] Event [4536,158.134766,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:35.090817][f=0001678] [1678] Event [1800,28.8861084,2280]: 0 finished unit Metal Extractor [t=00:00:35.247633][f=0001752] [1752] Event [4488,157.819214,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:35.352393][f=0001811] [1811] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:35.815114][f=0002045] [2045] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:36.287441][f=0002276] [2276] Event [4600,158.047485,4024]: 1 finished unit Metal Extractor [t=00:00:36.313205][f=0002286] [2286] Event [1800,27.0330811,2808]: 0 finished unit Metal Extractor [t=00:00:36.320656][f=0002289] [2289] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:36.569963][f=0002409] [2409] Event [4616,158.262329,4296]: 1 finished unit Wind/Tidal Generator [t=00:00:36.812657][f=0002525] [2525] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:36.847224][f=0002540] [2540] Event [4632,158.201904,4216]: 1 finished unit Wind/Tidal Generator [t=00:00:36.882727][f=0002557] [2557] Event [4120.03662,158.075684,4288]: 1 finished unit Skuttle [t=00:00:37.103467][f=0002644] [2644] Event [4632,158.141479,4136]: 1 finished unit Wind/Tidal Generator [t=00:00:37.311813][f=0002742] [2742] Event [4648,158.10791,4056]: 1 finished unit Wind/Tidal Generator [t=00:00:37.376804][f=0002771] [2771] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:37.638419][f=0002897] [2897] Event [4568,158.141479,4104]: 1 finished unit Wind/Tidal Generator [t=00:00:37.826010][f=0002997] [2997] Event [4552,158.161621,4184]: 1 finished unit Wind/Tidal Generator [t=00:00:37.847314][f=0003005] [3005] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:37.887630][f=0003021] [3021] Event [2280,32.142334,3272]: 0 finished unit Metal Extractor [t=00:00:38.031987][f=0003087] [3087] Event [4520,158.074341,4264]: 1 finished unit Wind/Tidal Generator [t=00:00:38.233564][f=0003177] [3177] Event [4504,158.342896,4344]: 1 finished unit Wind/Tidal Generator [t=00:00:38.388497][f=0003249] [3249] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:38.447220][f=0003273] [3273] Event [4472,158.208618,4424]: 1 finished unit Wind/Tidal Generator [t=00:00:38.980141][f=0003483] [3483] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:39.599315][f=0003578] [3578] Event [4456,158.168335,4504]: 1 finished unit Wind/Tidal Generator [t=00:00:39.608251][f=0003581] [3581] Event [4120.03662,158.075684,4288]: 1 finished unit Constable [t=00:00:39.873511][f=0003649] [3649] Event [2792,32.6525879,3272]: 0 finished unit Metal Extractor [t=00:00:40.057855][f=0003723] [3723] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:40.197066][f=0003765] [3765] Event [3047.64502,31.5560188,2848.23291]: 1 lost unit Skuttle [t=00:00:40.205056][f=0003766] [3766] Event [4408,158.22876,4456]: 1 finished unit Wind/Tidal Generator [t=00:00:40.491964][f=0003882] [3882] Event [4328,158.134766,4488]: 1 finished unit Wind/Tidal Generator [t=00:00:40.628650][f=0003938] what the hell [t=00:00:40.776604][f=0004001] i was reading [t=00:00:40.781166][f=0004003] [4003] Event [2856,36.4526367,3288]: 0 finished unit Solar Collector [t=00:00:40.883529][f=0004047] [4047] Event [4248,158.128052,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:40.931453][f=0004066] [4066] Event [2260,32.2524414,2264]: 0 finished unit Bandit [t=00:00:41.204438][f=0004197] [4197] Event [4168,158.181763,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:41.595293][f=0004356] [4356] Event [4066.25171,158.063858,3989.68555]: 1 lost unit Constable [t=00:00:41.775876][f=0004427] [4427] Event [2260,32.2524414,2264]: 0 finished unit Convict [t=00:00:42.081968][f=0004531] [4531] Event [4056.43457,157.982727,4127.80811]: 0 lost unit Bandit [t=00:00:42.397496][f=0004609] [4609] Event [3981.4895,158.181076,4115.35693]: 0 lost unit Bandit [t=00:00:42.563607][f=0004649] i was reading wikipedia page for toads [t=00:00:42.730830][f=0004689] [4689] Event [4060.53467,157.805176,4116.46094]: 0 lost unit Bandit [t=00:00:42.881602][f=0004718] damn [t=00:00:43.025233][f=0004746] bm [t=00:00:43.100188][f=0004762] [4762] Event [4036.66455,158.117142,4131.42627]: 0 lost unit Bandit [t=00:00:43.173258][f=0004780] [4780] Event [4030.99512,158.032288,4155.86865]: 1 lost unit Engineer Commander [t=00:00:43.202556][f=0004790] [4790] Event [3996.56543,146.283112,4096.40723]: 0 lost unit Bandit [t=00:00:43.221817][f=0004795] [4795] Event [4014.06714,147.962143,4064.93164]: 0 lost unit Bandit [t=00:00:43.253878][f=0004806] [4806] Event [4032.25513,154.430496,4014.02588]: 0 lost unit Bandit [t=00:00:43.254294][f=0004806] [4806] Event [4008.07886,153.82814,4019.81396]: 0 lost unit Bandit [t=00:00:43.369410][f=0004843] bad manners [t=00:00:43.645523][f=0004953] [4953] Event [3272,26.9995117,2792]: 0 finished unit Metal Extractor [t=00:00:44.092362][f=0005091] [5091] Event [undefined]: Orfelius resigned [t=00:00:44.092613][f=0005091] game_message: Orfelius has been destroyed! [t=00:00:44.092741][f=0005091] game_message: brianfreeman wins! [t=00:00:44.093157][f=0005091] Submitting stats [t=00:00:44.097547][f=0005091] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:44.101939][f=0005091] Part| Total Time|Time of the last 0.5s [t=00:00:44.101966][f=0005091] Draw 5635.40ms 11.49% [t=00:00:44.101988][f=0005091] Lua::Callins::Synced 1538.57ms 33.47% [t=00:00:44.102001][f=0005091] Lua::Callins::Unsynced 9803.76ms 17.78% [t=00:00:44.102014][f=0005091] Lua::CollectGarbage::Synced 70.84ms 0.00% [t=00:00:44.102026][f=0005091] Lua::CollectGarbage::Unsynced 313.10ms 0.10% [t=00:00:44.102038][f=0005091] Misc::Profiler::AddTime 23.12ms 0.00% [t=00:00:44.102050][f=0005091] Sim 7632.21ms 80.12% [t=00:00:44.103575][f=0005091] [5091] Received game_message: Orfelius has been destroyed! [t=00:00:44.104734][f=0005091] [5091] Received game_message: brianfreeman wins! [t=00:00:44.117975][f=0005092] [5092] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:44.118065][f=0005092] [5092] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:44.118145][f=0005092] [5092] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.118241][f=0005092] [5092] Game End Stats Values: 2,1275,2060,2060,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,785,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.118322][f=0005092] [5092] Game End Stats Values: 3,1275,2215,2215,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.3566761,8.3566761,8,1275,1275,1275,1275,6,8.80000019,8.80000019,6,0,0,0,0,0,0,0,0,0,940,940,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.118671][f=0005092] [5092] Game End Stats Values: 4,1975,2285,2285,1975,0,4.17570972,4.17570972,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6359768,11.6359768,8,1275,1275,1275,1275,6,10.2783794,10.2783794,6,0,0,0,0,0,0,0,0,700,1010,1010,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.118762][f=0005092] [5092] Game End Stats Values: 5,2260,2475,2475,2260,0,4.17570972,4.17570972,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.371397,10.371397,8,1475,1275,1275,1475,6.4000001,11.1999998,11.1999998,6.4000001,0,0,0,0,0,0,0,0,785,1200,1200,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.118845][f=0005092] [5092] Game End Stats Values: 6,2410,2475,2475,2410,0,8.30141735,8.30141735,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.0807333,14.0807333,8,1475,1275,1275,1475,8,12.2750483,12.2750483,8,150,0,0,150,0,0,0,0,785,1200,1200,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.118929][f=0005092] [5092] Game End Stats Values: 7,2645,3215,3215,2645,0,22.9282894,22.9282894,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,21.0902462,21.0902462,8,1475,1275,1275,1475,9.60000038,14.7084599,14.7084599,9.60000038,300,550,550,300,0,0,0,0,870,1390,1390,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.119013][f=0005092] [5092] Game End Stats Values: 8,2880,3355,3355,2880,0,29.2168503,29.2168503,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,25.485693,25.485693,8,1475,1275,1275,1475,10.3999996,14.4192371,14.4192371,10.3999996,450,550,550,450,0,0,0,0,955,1530,1530,955,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.119126][f=0005092] [5092] Game End Stats Values: 9,3030,3600,3600,3030,0,29.7215347,29.7215347,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,22.4312229,22.4312229,8,1475,1275,1275,1475,12,14.0336447,14.0336447,12,600,550,550,600,0,0,0,0,955,1775,1775,955,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.119214][f=0005092] [5092] Game End Stats Values: 10,3260,3155,3155,3260,0,39.5293121,39.5293121,0,0,0,0,0,0,0,0,0,0,0,0,0,550.000305,0,0,550.000305,0,0,0,0,8,25.8659649,25.8659649,8,1475,1275,1275,1475,13.6000004,14.6538515,14.6538515,13.6000004,675,0,0,675,550,0,0,550,1110,1880,1880,1110,0,550,550,0,0,0,0,0,5.61176395,550.000305,550.000305,5.61176395 [t=00:00:44.119307][f=0005092] [5092] Game End Stats Values: 11,3455,3050,3050,3455,0.66270852,93.388237,93.388237,0.66270852,0,0,0,0,0,0,0,0,0,0,0,0,748.491638,42.6176262,42.6176262,748.491638,0,0,0,0,10,42.5579987,42.5579987,10,1475,1275,1275,1475,14.044179,27.4350319,27.4350319,14.044179,750,0,0,750,690,0,0,690,1230,1775,1775,1230,0,837.666565,837.666565,0,0,0,0,0,59.4529114,748.491638,748.491638,59.4529114 [t=00:00:44.119400][f=0005092] [5092] Game End Stats Values: 12,2855,1775,1775,2855,0.90483516,171.888779,171.888779,0.90483516,0,0,0,0,0,0,0,0,0,428.056732,428.056732,0,2019.07715,575.055847,575.055847,2019.07715,0,0,0,0,10,43.2402763,43.2402763,10,1475,0,0,1475,14.0161409,18.1667004,18.1667004,14.0161409,150,0,0,150,1965,600,600,1965,1230,1775,1775,1230,600,2334.66626,2334.66626,600,0,0,0,0,600.00061,2231.95801,2231.95801,600.00061 [t=00:00:44.119489][f=0005092] [5092] Game End Stats Values: 13,2940,1775,1775,2940,0.90537995,199.862762,199.862762,0.90537995,0,0,0,0,0,0,0,0,0,456.030731,456.030731,0,2019.07715,575.055847,575.055847,2019.07715,0,0,0,0,10,41.3048325,41.3048325,10,1475,0,0,1475,15.2001085,15.5947952,15.5947952,15.2001085,150,0,0,150,1965,600,600,1965,1315,1775,1775,1315,600,2334.66626,2334.66626,600,0,0,0,0,600.00061,2231.95801,2231.95801,600.00061 [t=00:00:44.262996][f=0005131] [5131] Event [2260,32.2524414,2264]: 0 finished unit Rogue [t=00:00:44.535573][f=0005233] Player brianfreeman left the game: normal quit [t=00:00:44.535635][f=0005233] [5233] Event [undefined]: brianfreeman quit [t=00:00:44.840225][f=0005326] Spectator Orfelius left the game: normal quit [t=00:00:44.840280][f=0005326] [5326] Event [undefined]: Orfelius quit [t=00:00:45.038484][f=0005384] [5384] Event [3336,26.9122314,2808]: 0 finished unit Solar Collector [t=00:00:45.053032][f=0005388] No clients connected, shutting down server [t=00:00:45.053069][f=0005388] Server shutdown [t=00:00:45.053311][f=0005388] [5388] all players disconnected [t=00:00:45.925472][f=0005666] [5666] Event [2260,32.2524414,2264]: 0 finished unit Rogue [t=00:00:46.908737][f=0006017] [6017] Event [3336,26.9927979,2296]: 0 finished unit Solar Collector [t=00:00:47.288463][f=0006182] [6182] Event [2260,32.2524414,2264]: 0 finished unit Rogue [t=00:00:47.772842][f=0006392] [6392] Event [3272,29.0606689,2280]: 0 finished unit Metal Extractor [t=00:00:48.353378][f=0006645] [6645] Event [2260,32.2524414,2264]: 0 finished unit Rogue [t=00:00:49.242712][f=0007058] [7058] Event [2260,32.2524414,2264]: 0 finished unit Rogue [t=00:00:49.278364][f=0007082] [7082] Event [2872,33.6932373,1816]: 0 finished unit Solar Collector [t=00:00:49.831806][f=0007380] [7380] Event [2808,29.6850586,1800]: 0 finished unit Metal Extractor [t=00:00:50.907743][f=0007952] [7952] Event [2344,31.685791,1816]: 0 finished unit Solar Collector [t=00:00:51.469237][f=0008265] [8265] Event [2280,35.9088135,1800]: 0 finished unit Metal Extractor [t=00:00:52.805712][f=0009016] [9016] Event [2632,33.3575439,2584]: 0 finished unit Solar Collector [t=00:00:53.269502][f=0009285] [9285] Event [2568,33.4313965,2568]: 0 finished unit Metal Extractor [t=00:00:54.103373][f=0009769] Autoquit sending quit command. [t=00:00:54.104084][f=0009769] [QuitAction] user exited to system [t=00:00:54.104685][f=0009769] [SpringApp::Kill][1] fromRun=1 [t=00:00:54.105007][f=0009769] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:54.105032][f=0009769] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.105046][f=0009769] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.105057][f=0009769] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:54.105068][f=0009769] [SpringApp::Kill][2] [t=00:00:54.106127][f=0009769] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:54.106456][f=0009769] [Game::KillLua][1] dtor=0 luaUI=0x5618289df780 [t=00:00:54.106723][f=0009769] Start widgetHandler:Shutdown [t=00:00:54.110858][f=0009769] Shutdown - SaveOrderList Complete [t=00:00:54.111698][f=0009769] Writing last game win data [t=00:00:54.117970][f=0009769] Shutdown - SaveConfigData Complete [t=00:00:54.117995][f=0009769] Shutdown Widget - Save/Load API [t=00:00:54.118011][f=0009769] Shutdown Widget - Chili Highlight [t=00:00:54.118028][f=0009769] Shutdown Widget - Draw After Chili [t=00:00:54.118043][f=0009769] Shutdown Widget - API Unit Tracker GL4 [t=00:00:54.118078][f=0009769] Shutdown Widget - EPIC Menu [t=00:00:54.119229][f=0009769] Shutdown Widget - Chili Widget Selector [t=00:00:54.120159][f=0009769] Shutdown Widget - Chili Minimap [t=00:00:54.120285][f=0009769] Shutdown Widget - Local Team Colors [t=00:00:54.120303][f=0009769] Shutdown Widget - Display Keys 2 [t=00:00:54.120351][f=0009769] Shutdown Widget - Save Game Menu [t=00:00:54.120366][f=0009769] Shutdown Widget - Unit Icons [t=00:00:54.120388][f=0009769] Shutdown Widget - Noises [t=00:00:54.120412][f=0009769] Shutdown Widget - HealthBars [t=00:00:54.121387][f=0009769] Shutdown Widget - Win Counter [t=00:00:54.121408][f=0009769] Shutdown Widget - SpringRTS Replay Stats [t=00:00:54.121450][f=0009769] Shutdown Widget - EndGame APM stats [t=00:00:54.121465][f=0009769] Shutdown Widget - BuildETA [t=00:00:54.121483][f=0009769] Shutdown Widget - Modular Comm Info [t=00:00:54.121497][f=0009769] Shutdown Widget - Stereo3D [t=00:00:54.121514][f=0009769] Shutdown Widget - Showeco and Grid Drawer [t=00:00:54.121529][f=0009769] Shutdown Widget - Point Tracker [t=00:00:54.121543][f=0009769] Shutdown Widget - Missile Silo Range [t=00:00:54.121560][f=0009769] Shutdown Widget - MinimapEvents [t=00:00:54.121573][f=0009769] Shutdown Widget - Local Widgets Config [t=00:00:54.121594][f=0009769] Shutdown Widget - Highlight Geos [t=00:00:54.121608][f=0009769] Shutdown Widget - Grab Input [t=00:00:54.121628][f=0009769] Shutdown Widget - Defense Range Zero-K [t=00:00:54.121643][f=0009769] Shutdown Widget - Darkening [t=00:00:54.121668][f=0009769] Shutdown Widget - Context Menu [t=00:00:54.121682][f=0009769] Shutdown Widget - Chili Spectator Panels [t=00:00:54.121715][f=0009769] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:54.121735][f=0009769] Shutdown Widget - Chili Nuke Warning [t=00:00:54.121752][f=0009769] Shutdown Widget - Chili EndGame Window [t=00:00:54.121773][f=0009769] Shutdown Widget - Chili Economy Panel Default [t=00:00:54.121888][f=0009769] Shutdown Widget - CameraShake [t=00:00:54.121905][f=0009769] Shutdown Widget - State Reverse and Latency [t=00:00:54.121919][f=0009769] Shutdown Widget - Music Player v2 [t=00:00:54.121934][f=0009769] Shutdown Widget - Attack AoE [t=00:00:54.121950][f=0009769] Shutdown Widget - Map Edge Extension [t=00:00:54.121964][f=0009769] Shutdown Widget - Selection Send [t=00:00:54.121979][f=0009769] Shutdown Widget - LupsManager [t=00:00:54.122002][f=0009769] Shutdown Widget - Newton Firezone [t=00:00:54.122036][f=0009769] Shutdown Widget - Chili Pro Console [t=00:00:54.125459][f=0009769] Shutdown Widget - Persistent Build Height [t=00:00:54.125483][f=0009769] Shutdown Widget - Lasso Terraform GUI [t=00:00:54.125499][f=0009769] Shutdown Widget - Lups [t=00:00:54.125552][f=0009769] Shutdown Widget - Chili Framework [t=00:00:54.125568][f=0009769] Shutdown Widget - Mex Placement Handler [t=00:00:54.125587][f=0009769] Shutdown Widget - Chili Core Selector [t=00:00:54.125680][f=0009769] Shutdown Widget - Custom Markers [t=00:00:54.125700][f=0009769] Shutdown Widget - Select Keys [t=00:00:54.125732][f=0009769] Shutdown Widget - Pause Screen [t=00:00:54.126325][f=0009769] Shutdown Widget - Text To Speech Control [t=00:00:54.126347][f=0009769] Shutdown Widget - Layout Handler [t=00:00:54.126376][f=0009769] End widgetHandler:Shutdown [t=00:00:54.194696][f=0009769] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={472771,45696549} {int,ext,rec}Allocs={7471493,0,0} {chunk,block}Bytes={45696549,0} [t=00:00:54.194824][f=0009769] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:54.194836][f=0009769] [Game::KillLua][3] dtor=0 luaRules=0x56182ecc2950 [t=00:00:54.194890][f=0009769] Start gadgetHandler:Shutdown [t=00:00:54.194909][f=0009769] Shutdown - StartSetup [t=00:00:54.194924][f=0009769] Shutdown - UnitMorph [t=00:00:54.195306][f=0009769] Shutdown - Carrier Drones [t=00:00:54.196204][f=0009769] Shutdown - Missile Silo Controller [t=00:00:54.196228][f=0009769] Shutdown - Modular Comm Info [t=00:00:54.196242][f=0009769] Shutdown - Terrain Texture Handler [t=00:00:54.196258][f=0009769] Shutdown - UnitCloakShield [t=00:00:54.196353][f=0009769] Shutdown - Starlight Handler [t=00:00:54.196374][f=0009769] End gadgetHandler:Shutdown [t=00:00:54.225955][f=0009769] Start gadgetHandler:Shutdown [t=00:00:54.226010][f=0009769] Shutdown - Save/Load [t=00:00:54.226033][f=0009769] Shutdown - Teleport Throw [t=00:00:54.226049][f=0009769] Shutdown - UnitMorph [t=00:00:54.226069][f=0009769] Shutdown - Modular Comm Info [t=00:00:54.226098][f=0009769] Shutdown - Retreat Command [t=00:00:54.226117][f=0009769] Shutdown - Shockwaves [t=00:00:54.226130][f=0009769] Shutdown - UnitCloakShield [t=00:00:54.226148][f=0009769] Shutdown - Lups Cloak FX [t=00:00:54.226162][f=0009769] Shutdown - Lups [t=00:00:54.226198][f=0009769] Shutdown - Lups Shield [t=00:00:54.226242][f=0009769] End gadgetHandler:Shutdown [t=00:00:54.243086][f=0009769] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7471530,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.243207][f=0009769] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7471530,0,0} {chunk,block}Bytes={0,0} [t=00:00:54.243279][f=0009769] [Game::KillLua][4] dtor=0 [t=00:00:54.243754][f=0009769] [Game::KillLua][5] dtor=0 [t=00:00:54.248872][f=0009769] [Game::~CGame][1] [t=00:00:54.248908][f=0009769] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:54.248919][f=0009769] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:54.248930][f=0009769] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:54.248941][f=0009769] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:54.248952][f=0009769] [Game::KillLua][4] dtor=1 [t=00:00:54.248962][f=0009769] [Game::KillLua][5] dtor=1 [t=00:00:54.249074][f=0009769] [Game::KillMisc][1] [t=00:00:54.249086][f=0009769] [Game::KillMisc][2] [t=00:00:54.249536][f=0009769] [Game::KillMisc][3] [t=00:00:54.250263][f=0009769] [Game::KillRendering][1] [t=00:00:54.264186][f=0009769] [3DOParser::Kill] allocated 1 pieces [t=00:00:54.264235][f=0009769] [S3OParser::Kill] allocated 5462 pieces [t=00:00:54.265534][f=0009769] [AssParser::Kill] allocated 669 pieces [t=00:00:54.415175][f=0009769] [Game::KillInterface][1] [t=00:00:54.416001][f=0009769] [Game::KillInterface][2] [t=00:00:54.416344][f=0009769] [Game::KillSimulation][1] [t=00:00:54.416359][f=0009769] [Game::KillSimulation][2] [t=00:00:55.223348][f=0009769] [CCollisionHandler] dis-/continuous tests: 0/23292 [t=00:00:55.223398][f=0009769] [Game::KillSimulation][3] [t=00:00:55.223773][f=0009769] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.223799][f=0009769] [~CPathCache(20x20)] cacheHits=7 hitPercentage=44% numHashColls=0 maxCacheSize=25 [t=00:00:55.223815][f=0009769] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.223832][f=0009769] [~CPathCache(40x40)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=43 [t=00:00:55.227094][f=0009769] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:00:55.393377][f=0009769] [LosHandler::Kill] raycast instance cache-{hits,misses}={961,2217}; shared=7%; cached=24% [t=00:00:55.515137][f=0009769] [Game::KillSimulation][4] [t=00:00:59.359073][f=0009769] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:59.360876][f=0009769] [Game::~CGame][2] [t=00:00:59.360894][f=0009769] [Game::~CGame][3] [t=00:00:59.567399][f=0009769] [SpringApp::Kill][3] [t=00:00:59.567581][f=0009769] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102263 bytes sent 52552 bytes recv'd [t=00:00:59.573477][f=0009769] Kill: client disconnecting... [t=00:01:01.585603][f=0009769] CloseConnection: client connection closed [t=00:01:01.587947][f=0009769] [SpringApp::Kill][4] font=0x561806dba600 [t=00:01:01.601651][f=0009769] [SpringApp::Kill][5] [t=00:01:01.686961][f=0009769] [SpringApp::Kill][6] [t=00:01:01.687016] [SpringApp::Kill][7] [t=00:01:01.688617] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.688640] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.688650] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:01.688661] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.688680] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.688690] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.688700] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 1048576, 1048576} [t=00:01:01.688710] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2172, 1048576, 1048576}, EBO = {3258, 1048576, 1048576} [t=00:01:01.688720] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.688729] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.688739] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.688748] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.688757] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.705556] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.705595] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.705605] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.705615] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.707139] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.707160] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:01.707371] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x561805b1fc00) [t=00:01:01.721504] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3518ms [t=00:01:01.721549] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=101ms [t=00:01:01.721560] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=40ms [t=00:01:01.721571] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=40ms [t=00:01:01.721581] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=28ms [t=00:01:01.721591] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:01:01.721871] file="objects3d/shipcarrier.dae" indx=5536 inflSize=1789kb readTime=23ms [t=00:01:01.722119] file="objects3d/armcom2_dead.s3o" indx=5003 inflSize=153kb readTime=20ms [t=00:01:01.722134] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=20ms [t=00:01:01.722433] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=20ms [t=00:01:01.722447] file="luaui/widgets/cofctools/tracescreenray.lua" indx=4655 inflSize=13kb readTime=19ms [t=00:01:01.731981] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167328794 bytes cached in 3475 files [t=00:01:02.172426] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:02.172474] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x561806db4360) [t=00:01:02.173692] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:02.173713] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x561806fa8bc0) [t=00:01:02.174465] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:02.174861] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f6a9401ba50) [t=00:01:02.175641] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:02.177275] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x561806dad080) [t=00:01:02.177327] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:02.177344] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:02.177632] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:02.177652] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:02.177666] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:02.177680] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:02.178813] [SpringApp::Kill][8] [t=00:01:02.178839] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:02.178853] [WatchDog::Uninstall][1] hangDetectorThread=0x5617c1a3a4d0 (joinable=1) [t=00:01:02.178866] [WatchDog::Uninstall][2] [t=00:01:03.147484] [WatchDog::Uninstall][3] [t=00:01:03.147523] [SpringApp::Kill][9]