[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.002292] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012352] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012391] Using writeable configuration source: "/tmp/tmp.5eULWBM4j2/springsettings.1574422.cfg" [t=00:00:00.018697] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018753] ============== ============== [t=00:00:00.018765] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018776] [t=00:00:00.018786] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018796] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018806] Use "none" to disable the default log sections. [t=00:00:00.018816] ============== ============== [t=00:00:00.018827] ============== ============== [t=00:00:00.018901] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018913] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018924] ROAM = 2 [t=00:00:00.018935] RotateLogFiles = 1 [t=00:00:00.018946] TeamHighlight = 0 [t=00:00:00.018957] ============== ============== [t=00:00:00.018966] ============== ============== [t=00:00:00.018977] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018988] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018998] Compiler Version: gcc-11.1.0 [t=00:00:00.019025] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019199] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019212] Binary Word Size: 64-bit (native) [t=00:00:00.019222] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019233] Physical CPU Cores: 1 [t=00:00:00.019243] Logical CPU Cores: 1 [t=00:00:00.019253] ============== ============== [t=00:00:00.019319] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019329] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019339] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019349] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019359] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021771] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021798] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021821] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021861] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021890] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022080] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022124] [GR::LogVersionInfo] [t=00:00:00.022142] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022153] GL version : [t=00:00:00.022163] GL vendor : [t=00:00:00.022173] GL renderer : [t=00:00:00.022183] GLSL version: [t=00:00:00.022193] GLEW version: spring headless stub GLEW version [t=00:00:00.022203] GPU memory : unknown [t=00:00:00.022213] SDL swap-int: 0 [t=00:00:00.022223] SDL driver : headless stub [t=00:00:00.022234] [t=00:00:00.022244] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022254] GLSL shader support : 0 [t=00:00:00.022264] GL4 support : 0 [t=00:00:00.022274] FBO extension support : 0 [t=00:00:00.022284] NVX GPU mem-info support : 0 [t=00:00:00.022317] ATI GPU mem-info support : 0 [t=00:00:00.022327] NPOT-texture support : 1 (0) [t=00:00:00.022338] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022348] texture query-LOD support : 1 (0) [t=00:00:00.022358] MSAA frame-buffer support : 0 (0) [t=00:00:00.022368] Z-buffer depth : 16 (-) [t=00:00:00.022378] primitive-restart support : 0 (0) [t=00:00:00.022388] clip-space control support: 0 (0) [t=00:00:00.022398] seamless cube-map support : 0 (0) [t=00:00:00.022408] frag-depth layout support : 0 (0) [t=00:00:00.022419] persistent maps support : 0 (0) [t=00:00:00.022429] explicit attribs location : 0 (0) [t=00:00:00.022439] multi draw indirect : 0 (-) [t=00:00:00.022449] [t=00:00:00.022459] max. FBO samples : -1 [t=00:00:00.022469] max. FS/program texture slots : 8/8 [t=00:00:00.022479] max. texture size : 2048 [t=00:00:00.022492] max. texture anisotropy level : 0.000000 [t=00:00:00.022502] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022512] max. draw-buffers : 0 [t=00:00:00.022522] max. rec. indices/vertices : 0/0 [t=00:00:00.022532] max. uniform buffer-bindings : 0 [t=00:00:00.022542] max. uniform block-size : 0KB [t=00:00:00.022552] max. storage buffer-bindings : 0 [t=00:00:00.022562] max. storage block-size : 0MB [t=00:00:00.022572] [t=00:00:00.022582] enable AMD-hacks : 0 [t=00:00:00.022592] compress MIP-maps: 0 [t=00:00:00.023248] [GR::UpdateGLConfigs] [t=00:00:00.024013] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.024036] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.024049] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.024059] [GR::InitGLState] [t=00:00:00.024254] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.628178] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.652545] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.661649] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.662341] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.662367] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.662385] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.762899] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.764829] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.817217] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.817507] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.832261] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms [t=00:00:00.833322] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.833765] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.843055] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f336c01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.843087] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.847720] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.847761] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.847774] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.847784] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.847805] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3202 MB [t=00:00:00.866448][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.867322][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.867354][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1574422/replay.sdfz" for game data... [t=00:00:01.041910][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.053182][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.053298][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.057421][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.057510][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 190ms [t=00:00:01.058323][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.119032][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557ea31a2ca0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.120829][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.122640][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.123156][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557ea31a2ca0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.124365][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.139607][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.140076][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.155720][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [t=00:00:01.156107][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.163703][f=-000001] forceSingleThreaded, false [t=00:00:01.245561][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.245614][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.245756][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.245824][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.245881][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.245938][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.247145][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.247750][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.248324][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.251536][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.253999][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.256151][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.256182][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.256729][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.265119][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.267257][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.268386][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.268689][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.269746][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.270231][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.310301][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.310348][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.423798][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.501417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.636103][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.980613][f=-000001] Loading UnitDefs_posts [t=00:00:03.125637][f=-000001] Loading FeatureDefs_posts [t=00:00:03.174312][f=-000001] Loading WeaponDefs_posts [t=00:00:03.195797][f=-000001] Loading ArmorDefs_posts [t=00:00:03.219244][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 550ms [t=00:00:03.281938][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 656ms [t=00:00:03.281984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.422415][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.422713][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.422737][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.422753][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.423593][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.426070][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.681231][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.726757][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.859659][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.863156][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.863181][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.309938][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 446ms [t=00:00:04.309983][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.404913][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:04.404964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.427644][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:05.099326][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.103932][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.104849][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.114076][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.304079][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.311901][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.311925][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.313372][f=-000001] InfoTexture: legacy [t=00:00:10.313392][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.315121][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.229498][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.233810][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:11.233967][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.234714][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.464013][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.471447][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.679776][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.728798][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.739270][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.739304][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.740521][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.175232][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.186211][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.186739][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.348710][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.350318][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.350343][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.358821][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.358868][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.358881][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.358892][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.358902][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.358912][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.358923][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.364824][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.364872][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.364883][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.364894][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.364905][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.364916][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.364927][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.364939][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557eabb57e00 has BLOCKSIZE 1 [t=00:00:12.368992][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.369019][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.369031][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.369042][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.369060][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.369071][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.373394][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.374733][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.381233][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.381257][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.385037][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.385062][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.385074][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.385086][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.385097][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.385108][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.486634][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.487245][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.489330][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.489347][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.489361][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (138ms, checksum 8d4cc82c)" [t=00:00:12.489410][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.489423][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.489443][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.644638][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:12.645270][f=-000001] Synced LuaRules: starting loading [t=00:00:13.532033][f=-000001] Setting up autohandicap [t=00:00:13.532083][f=-000001] FirstFierceFire1116, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:13.532107][f=-000001] PolygonBoy, spectator, false, allyTeamID, 0, customKeys.elo,
, 1885, nil [t=00:00:13.532121][f=-000001] Team 0, 1, 1885 [t=00:00:13.532133][f=-000001] Team 1, 1, 1500 [t=00:00:13.532144][f=-000001] firstAllyTeamMean, 1885 [t=00:00:13.532156][f=-000001] secondAllyTeamMean, 1500 [t=00:00:13.532175][f=-000001] lowerWinChance, 0.09830175 [t=00:00:13.532188][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.024146][f=-000001] Synced LuaRules: finished loading [t=00:00:15.044292][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.626614][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.704326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.707209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.710169][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.710189][f=-000001] LuaSocket Support: enabled [t=00:00:15.729490][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.814172][f=-000001] localWidgets, nil, true, true [t=00:00:15.817035][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.817057][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.827200][f=-000001] USE_OLD_CHILI [t=00:00:16.502578][f=-000001] Loading last game win data [t=00:00:16.503988][f=-000001] Resetting win data [t=00:00:16.504505][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.504524][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.504537][f=-000001] Player and team counts match, continuing [t=00:00:16.504554][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:16.504567][f=-000001] jann was in last game but is now absent, resetting scores [t=00:00:16.666063][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.666100][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.744567][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.747376][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.353046][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.611620][f=-000001] forceSingleThreaded, false [t=00:00:18.989131][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.989334][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.990044][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.990249][f=-000001] Loaded API widget: i18n [t=00:00:18.990552][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.990851][f=-000001] Loaded API widget: Win Counter [t=00:00:18.991167][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.132132][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.132554][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.132796][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.415812][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.416954][f=-000001] Loaded API widget: Lups [t=00:00:19.417165][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.417498][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.417852][f=-000001] Loaded widget: Save/Load API [t=00:00:19.418160][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.418472][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.418811][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.423424][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.425354][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.425373][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.425440][f=-000001] Set maximum particles to: 0 [t=00:00:19.426353][f=-000001] Set UnitIconDist to 0 [t=00:00:19.528501][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.554062][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.555424][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.555724][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.556015][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.565111][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.565422][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.565858][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.566146][f=-000001] Mexspot Fetcher fetching [t=00:00:19.566310][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.566675][f=-000001] Team highlighting: Disabled [t=00:00:19.566831][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.567541][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.568033][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.568538][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.568758][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.569010][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.569348][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.569820][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.570224][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.570650][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.571237][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.571537][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.571552][f=-000001] Using fallback unit outlines [t=00:00:19.571823][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.572226][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.581093][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.582596][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.583224][f=-000001] Loaded widget: Guard Remove [t=00:00:19.583970][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.626055][f=-000001] Loaded widget: HealthBars [t=00:00:19.626585][f=-000001] Loaded widget: Noises [t=00:00:19.626917][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.627295][f=-000001] Loaded widget: Unit Icons [t=00:00:19.630741][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.631158][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.631640][f=-000001] Loaded widget: BuildETA [t=00:00:19.631996][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.632344][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.632728][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.633082][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.633335][f=-000001] Loaded widget: Objectives [t=00:00:19.635036][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.635390][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.639323][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.639856][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.639900][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1574422/events.log [t=00:00:19.642831][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.643713][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.644059][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.646826][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.647227][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.647602][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.647955][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.648390][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.648618][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.649308][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.649673][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.650032][f=-000001] Loaded widget: Autoquit [t=00:00:19.650259][f=-000001] Loaded widget: Blast Radius [t=00:00:19.650619][f=-000001] Loaded widget: CameraShake [t=00:00:19.651294][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.664734][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.665247][f=-000001] EndGame Graph disabled [t=00:00:19.682864][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.683311][f=-000001] Loaded widget: Easy Facing [t=00:00:19.683590][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.683980][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.684236][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.741238][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.741853][f=-000001] Loaded widget: Ferry Points [t=00:00:19.742611][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.751858][f=-000001] Loaded widget: Context Menu [t=00:00:19.752457][f=-000001] Loaded widget: Darkening [t=00:00:19.752843][f=-000001] Loaded widget: Decloak Range [t=00:00:19.753228][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.761089][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.761807][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.762073][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.762458][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.763683][f=-000001] Input grabbing is enabled! [t=00:00:19.763714][f=-000001] Input grabbing is enabled! [t=00:00:19.763833][f=-000001] Loaded widget: Grab Input [t=00:00:19.764448][f=-000001] Loaded widget: Haven Handler [t=00:00:19.764934][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.765471][f=-000001] Loaded widget: In-game Guide [t=00:00:19.765758][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.766132][f=-000001] Loaded widget: Keep Target [t=00:00:19.766532][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.766957][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.767291][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.767819][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.768341][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.768602][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.769184][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.769771][f=-000001] Loaded widget: Orbit Command [t=00:00:19.770423][f=-000001] Loaded widget: Point Tracker [t=00:00:19.770744][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.771024][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.771557][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.772000][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.772550][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.773102][f=-000001] Loaded widget: Simple Settings [t=00:00:19.773559][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.773912][f=-000001] Loaded widget: SmoothCam [t=00:00:19.774429][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.775568][f=-000001] Loaded widget: Stereo3D [t=00:00:19.775850][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.776986][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.777277][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.778327][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.778756][f=-000001] Loaded widget: Command Alpha [t=00:00:19.779231][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.779638][f=-000001] Loaded widget: Ghost Site [t=00:00:19.780907][f=-000001] Loaded widget: Attack Warning [t=00:00:19.781308][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.782031][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.783414][f=-000001] Loaded widget: Auto Group [t=00:00:19.784541][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.785595][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.785993][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.786902][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.788063][f=-000001] Loaded widget: Select Com at start [t=00:00:19.794738][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.796066][f=-000001] Loaded widget: Transport AI [t=00:00:19.936656][f=-000001] Loaded widget: Attack AoE [t=00:00:19.937340][f=-000001] Loaded widget: Icon Sets [t=00:00:19.938341][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.945583][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.946153][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.975333][f=-000001] Loaded widget: Unit Start State [t=00:00:19.975827][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.993571][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.994152][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.995677][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.996194][f=-000001] Loaded widget: Commands FX [t=00:00:19.996468][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.015558][f=-000001] Loaded widget: UnitShapes [t=00:00:20.016161][f=-000001] : disabled for spectators [t=00:00:20.017297][f=-000001] Loaded widget: Stockpiler [t=00:00:20.019304][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.019652][f=-000001] Loaded widget: AllyCursors [t=00:00:20.020113][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.020521][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.021985][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.022419][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.022857][f=-000001] Loaded widget: Selection Send [t=00:00:20.023319][f=-000001] Loaded widget: Shield Guard [t=00:00:20.023960][f=-000001] Loaded widget: State Icons [t=00:00:20.024413][f=-000001] : disabled for spectators [t=00:00:20.025561][f=-000001] Loaded widget: Building Starter [t=00:00:20.026057][f=-000001] : disabled for spectators [t=00:00:20.026996][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.027333][f=-000001] Loaded widget: LupsManager [t=00:00:20.027773][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.028179][f=-000001] Loaded widget: Units on Fire [t=00:00:20.028856][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.029483][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.031030][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.031538][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.032138][f=-000001] Loaded widget: Chili Docking [t=00:00:20.040762][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.049919][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.050633][f=-000001] Loaded widget: HUD Presets [t=00:00:20.051476][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.054225][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.054748][f=-000001] Loaded widget: Image Preloader [t=00:00:20.055265][f=-000001] Loaded widget: Custom Markers [t=00:00:20.060245][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.060844][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.061089][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.061935][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.062415][f=-000001] Loaded widget: Start Boxes [t=00:00:20.063870][f=-000001] Loaded widget: Select Keys [t=00:00:20.073094][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.074230][f=-000001] Loaded widget: Pause Screen [t=00:00:20.074537][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.074840][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.075444][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.075822][f=-000001] SetSunLighting [t=00:00:20.076689][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.089815][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.090273][f=-000001] Loaded widget: Font Cache [t=00:00:20.090676][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.090725][f=-000001] Loaded widget: GC Control [t=00:00:20.095052][f=-000001] Loaded widget: Layout Handler [t=00:00:20.095589][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.098340][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.103479][f=-000001] Writing last game win data [t=00:00:20.108310][f=-000001] LuaUI v0.3 [t=00:00:20.291138][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.291207][f=-000001] [s11n] Loading s11n file... [t=00:00:20.292510][f=-000001] [s11n] Parsing model... [t=00:00:20.296077][f=-000001] [s11n] Populating game world... [t=00:00:20.409252][f=-000001] [s11n] s11n loading complete. [t=00:00:20.894561][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.921733][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13330,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.509498][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.510418][f=-000001] Spectator mode. Widget removed. [t=00:00:21.523592][f=-000001] Spectator mode. Widget removed. [t=00:00:21.525047][f=-000001] Playback paused [t=00:00:21.532869][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.629784][f=-000001] Opening demofile demos/1574422/replay.sdfz [t=00:00:21.629828][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.629841][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.630506][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.630530][f=-000001] -> Connection established (given id 2) [t=00:00:21.630560][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:21.630584][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.630597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:21.630611][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:21.675406][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.675439][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.675493][f=-000001] Speed set to 20.0 [server] [t=00:00:21.675510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557ec28e7110,(nil)}][locale="C"]" [t=00:00:21.675522][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.034024][f=-000001] Beginning demo playback [t=00:00:25.049881][f=-000001] GameID: 87a0fb63a676edc222cf377a72ca8d00 [t=00:00:25.078071][f=-000001] Connection attempt from PolygonBoy [t=00:00:25.078112][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.078203][f=-000001] [0] Event [undefined]: PolygonBoy changed status [t=00:00:25.078378][f=-000001] -> Connection established (given id 1) [t=00:00:25.085909][f=-000001] Connection attempt from FirstFierceFire1116 [t=00:00:25.085940][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.086022][f=-000001] [0] Event [undefined]: FirstFierceFire1116 changed status [t=00:00:25.086200][f=-000001] -> Connection established (given id 0) [t=00:00:25.086227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.086240][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.118207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FirstFierceFire1116" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:25.118250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FirstFierceFire1116" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.449867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:25.449931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:25.714060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[Game::Load][lua{Rules,Gaia}={0000027af6ed7910,0000000000000000}][locale="C"]" [t=00:00:25.842599][f=-000001] Allies: I choose: Engineer! [t=00:00:25.865994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FirstFierceFire1116" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:25.874389][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FirstFierceFire1116" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.269998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FirstFierceFire1116" string="[Game::Load][lua{Rules,Gaia}={000002c4e8c4ab70,0000000000000000}][locale="C"]" [t=00:00:26.362723][f=-000001] Allies: I choose: Guardian! [t=00:00:26.758582][f=-000001] Allies: I choose: Guardian! [t=00:00:26.933228][f=-000001] [0] Event [4947,-13.550659,4505]: 0 finished unit Guardian Commander [t=00:00:26.939715][f=-000001] [0] Event [1061,3.86832809,593]: 1 finished unit Engineer Commander [t=00:00:26.962306][f=0000000] [0] Game has noElo set. [t=00:00:26.962370][f=0000000] [0] PolygonBoy, team: 1, elo:1885, userid: 575488 [t=00:00:26.962396][f=0000000] [0] FirstFierceFire1116, team: 0, elo:1500, userid: 575423 [t=00:00:26.962423][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:26.967664][f=0000000] Playback continued [t=00:00:26.984237][f=0000008] [8] Event [1216,-1,624]: 1 finished unit Hovercraft Platform [t=00:00:27.518489][f=0000228] [228] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:27.819066][f=0000347] [347] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:27.953347][f=0000419] [419] Event [936,21.9007263,664]: 1 finished unit Solar Collector [t=00:00:28.017197][f=0000446] [446] Event [1216,0,592.000122]: 1 finished unit Quill [t=00:00:28.199730][f=0000549] Player FirstFierceFire1116 left the game: normal quit [t=00:00:28.199803][f=0000549] [549] Event [undefined]: FirstFierceFire1116 quit [t=00:00:28.387521][f=0000646] PolygonBoy has forced a win due to dropped opposition. [t=00:00:28.387574][f=0000646] game_message: FirstFierceFire1116 has been destroyed! [t=00:00:28.387678][f=0000646] [646] Event [undefined]: FirstFierceFire1116 resigned [t=00:00:28.387945][f=0000646] game_message: PolygonBoy wins! [t=00:00:28.388356][f=0000646] Submitting stats [t=00:00:28.390612][f=0000646] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:28.393863][f=0000646] Part| Total Time|Time of the last 0.5s [t=00:00:28.393888][f=0000646] Draw 3477.82ms 24.98% [t=00:00:28.393900][f=0000646] Lua::Callins::Synced 213.37ms 9.29% [t=00:00:28.393919][f=0000646] Lua::Callins::Unsynced 5492.26ms 38.86% [t=00:00:28.393931][f=0000646] Lua::CollectGarbage::Synced 84.86ms 0.00% [t=00:00:28.393943][f=0000646] Lua::CollectGarbage::Unsynced 291.73ms 0.10% [t=00:00:28.393953][f=0000646] Misc::Profiler::AddTime 9.53ms 0.00% [t=00:00:28.393964][f=0000646] Sim 454.48ms 45.35% [t=00:00:28.394279][f=0000646] [646] Received game_message: FirstFierceFire1116 has been destroyed! [t=00:00:28.396592][f=0000646] [646] Received game_message: PolygonBoy wins! [t=00:00:28.403293][f=0000647] [647] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:28.403380][f=0000647] [647] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:28.403455][f=0000647] [647] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.403574][f=0000647] [647] Game End Stats Values: 2,1360,2255,2255,1360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,7.4666667,8.96000004,1275,1275,1275,1275,7.03999949,6.4000001,6.4000001,7.03999949,0,0,0,0,0,0,0,0,85,980,980,85,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.403657][f=0000647] [647] Game End Stats Values: 3,1360,2255,2255,1360,0,0.54084623,0.54084623,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,10,10,9.60000038,1275,1275,1275,1275,9.59999943,8.07726383,8.07726383,9.59999943,0,0,0,0,0,0,0,0,85,980,980,85,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:28.505056][f=0000692] [692] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:28.720870][f=0000752] Player PolygonBoy left the game: normal quit [t=00:00:28.720938][f=0000752] [752] Event [undefined]: PolygonBoy quit [t=00:00:28.885177][f=0000828] [828] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:28.895045][f=0000836] No clients connected, shutting down server [t=00:00:28.895081][f=0000836] Server shutdown [t=00:00:28.895297][f=0000836] [836] all players disconnected [t=00:00:29.130751][f=0000950] [950] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:30.108238][f=0001424] [1424] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:30.219821][f=0001481] [1481] Event [1280,143.702026,1952]: 1 finished unit Radar Tower [t=00:00:30.228540][f=0001486] [1486] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:30.778258][f=0001750] [1750] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:31.310446][f=0001996] [1996] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:31.823293][f=0002251] [2251] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:32.324772][f=0002506] [2506] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:32.854012][f=0002767] [2767] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:33.337165][f=0003015] [3015] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:33.861420][f=0003278] [3278] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:34.338517][f=0003525] [3525] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:34.870213][f=0003789] [3789] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:35.364001][f=0004035] [4035] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:35.904051][f=0004300] [4300] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:36.454675][f=0004556] [4556] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:37.031730][f=0004818] [4818] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:37.635574][f=0005081] [5081] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:38.222977][f=0005343] [5343] Event [1216,0,592.000122]: 1 finished unit Dagger [t=00:00:38.398751][f=0005421] Autoquit sending quit command. [t=00:00:38.399463][f=0005421] [QuitAction] user exited to system [t=00:00:38.400305][f=0005421] [SpringApp::Kill][1] fromRun=1 [t=00:00:38.400326][f=0005421] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:38.400343][f=0005421] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.400355][f=0005421] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:38.400365][f=0005421] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:38.400375][f=0005421] [SpringApp::Kill][2] [t=00:00:38.401576][f=0005421] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:38.401772][f=0005421] [Game::KillLua][1] dtor=0 luaUI=0x557ec8304680 [t=00:00:38.401826][f=0005421] Start widgetHandler:Shutdown [t=00:00:38.406718][f=0005421] Shutdown - SaveOrderList Complete [t=00:00:38.407396][f=0005421] Writing last game win data [t=00:00:38.413877][f=0005421] Shutdown - SaveConfigData Complete [t=00:00:38.413903][f=0005421] Shutdown Widget - Chili Highlight [t=00:00:38.413921][f=0005421] Shutdown Widget - Save/Load API [t=00:00:38.413936][f=0005421] Shutdown Widget - Draw After Chili [t=00:00:38.413961][f=0005421] Shutdown Widget - API Unit Tracker GL4 [t=00:00:38.413981][f=0005421] Shutdown Widget - EPIC Menu [t=00:00:38.415571][f=0005421] Shutdown Widget - Chili Minimap [t=00:00:38.415692][f=0005421] Shutdown Widget - Chili Widget Selector [t=00:00:38.416555][f=0005421] Shutdown Widget - Local Team Colors [t=00:00:38.416578][f=0005421] Shutdown Widget - Display Keys 2 [t=00:00:38.416628][f=0005421] Shutdown Widget - Save Game Menu [t=00:00:38.416642][f=0005421] Shutdown Widget - HealthBars [t=00:00:38.417471][f=0005421] Shutdown Widget - Noises [t=00:00:38.417487][f=0005421] Shutdown Widget - Unit Icons [t=00:00:38.417501][f=0005421] Shutdown Widget - Win Counter [t=00:00:38.417513][f=0005421] Shutdown Widget - BuildETA [t=00:00:38.417527][f=0005421] Shutdown Widget - EndGame APM stats [t=00:00:38.417545][f=0005421] Shutdown Widget - SpringRTS Replay Stats [t=00:00:38.417587][f=0005421] Shutdown Widget - Modular Comm Info [t=00:00:38.417601][f=0005421] Shutdown Widget - Music Player v2 [t=00:00:38.417616][f=0005421] Shutdown Widget - State Reverse and Latency [t=00:00:38.417629][f=0005421] Shutdown Widget - CameraShake [t=00:00:38.417643][f=0005421] Shutdown Widget - Chili Economy Panel Default [t=00:00:38.417866][f=0005421] Shutdown Widget - Chili EndGame Window [t=00:00:38.417900][f=0005421] Shutdown Widget - Chili Nuke Warning [t=00:00:38.417917][f=0005421] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:38.417947][f=0005421] Shutdown Widget - Chili Spectator Panels [t=00:00:38.417960][f=0005421] Shutdown Widget - Context Menu [t=00:00:38.417973][f=0005421] Shutdown Widget - Darkening [t=00:00:38.417997][f=0005421] Shutdown Widget - Defense Range Zero-K [t=00:00:38.418013][f=0005421] Shutdown Widget - Grab Input [t=00:00:38.418031][f=0005421] Shutdown Widget - Highlight Geos [t=00:00:38.418046][f=0005421] Shutdown Widget - Local Widgets Config [t=00:00:38.418066][f=0005421] Shutdown Widget - MinimapEvents [t=00:00:38.418079][f=0005421] Shutdown Widget - Missile Silo Range [t=00:00:38.418094][f=0005421] Shutdown Widget - Point Tracker [t=00:00:38.418108][f=0005421] Shutdown Widget - Showeco and Grid Drawer [t=00:00:38.418122][f=0005421] Shutdown Widget - Stereo3D [t=00:00:38.418137][f=0005421] Shutdown Widget - Attack AoE [t=00:00:38.418152][f=0005421] Shutdown Widget - UnitShapes [t=00:00:38.418224][f=0005421] Shutdown Widget - Map Edge Extension [t=00:00:38.418243][f=0005421] Shutdown Widget - Selection Send [t=00:00:38.418257][f=0005421] Shutdown Widget - LupsManager [t=00:00:38.418278][f=0005421] Shutdown Widget - Newton Firezone [t=00:00:38.418293][f=0005421] Shutdown Widget - Chili Pro Console [t=00:00:38.420569][f=0005421] Shutdown Widget - Persistent Build Height [t=00:00:38.420592][f=0005421] Shutdown Widget - Lasso Terraform GUI [t=00:00:38.420617][f=0005421] Shutdown Widget - Chili Framework [t=00:00:38.420631][f=0005421] Shutdown Widget - Lups [t=00:00:38.420671][f=0005421] Shutdown Widget - Custom Markers [t=00:00:38.420689][f=0005421] Shutdown Widget - Chili Core Selector [t=00:00:38.420786][f=0005421] Shutdown Widget - Mex Placement Handler [t=00:00:38.420804][f=0005421] Shutdown Widget - Select Keys [t=00:00:38.420833][f=0005421] Shutdown Widget - Pause Screen [t=00:00:38.421455][f=0005421] Shutdown Widget - Layout Handler [t=00:00:38.421480][f=0005421] Shutdown Widget - Text To Speech Control [t=00:00:38.421501][f=0005421] End widgetHandler:Shutdown [t=00:00:38.532171][f=0005421] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={559904,53721320} {int,ext,rec}Allocs={6589589,0,0} {chunk,block}Bytes={53721320,0} [t=00:00:38.532658][f=0005421] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:38.532696][f=0005421] [Game::KillLua][3] dtor=0 luaRules=0x557ec28e7110 [t=00:00:38.532745][f=0005421] Start gadgetHandler:Shutdown [t=00:00:38.532762][f=0005421] Shutdown - StartSetup [t=00:00:38.532776][f=0005421] Shutdown - UnitMorph [t=00:00:38.533175][f=0005421] Shutdown - Carrier Drones [t=00:00:38.533193][f=0005421] Shutdown - Missile Silo Controller [t=00:00:38.533208][f=0005421] Shutdown - Modular Comm Info [t=00:00:38.533222][f=0005421] Shutdown - Terrain Texture Handler [t=00:00:38.533236][f=0005421] Shutdown - UnitCloakShield [t=00:00:38.533319][f=0005421] Shutdown - Starlight Handler [t=00:00:38.533339][f=0005421] End gadgetHandler:Shutdown [t=00:00:38.565833][f=0005421] Start gadgetHandler:Shutdown [t=00:00:38.565891][f=0005421] Shutdown - Save/Load [t=00:00:38.565920][f=0005421] Shutdown - Teleport Throw [t=00:00:38.565943][f=0005421] Shutdown - UnitMorph [t=00:00:38.565966][f=0005421] Shutdown - Modular Comm Info [t=00:00:38.565985][f=0005421] Shutdown - Retreat Command [t=00:00:38.566009][f=0005421] Shutdown - Shockwaves [t=00:00:38.566040][f=0005421] Shutdown - UnitCloakShield [t=00:00:38.566086][f=0005421] Shutdown - Lups Cloak FX [t=00:00:38.566105][f=0005421] Shutdown - Lups [t=00:00:38.566141][f=0005421] Shutdown - Lups Shield [t=00:00:38.566178][f=0005421] End gadgetHandler:Shutdown [t=00:00:38.588700][f=0005421] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6589619,0,0} {chunk,block}Bytes={0,0} [t=00:00:38.588818][f=0005421] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={6589619,0,0} {chunk,block}Bytes={0,0} [t=00:00:38.588866][f=0005421] [Game::KillLua][4] dtor=0 [t=00:00:38.589476][f=0005421] [Game::KillLua][5] dtor=0 [t=00:00:38.595067][f=0005421] [Game::~CGame][1] [t=00:00:38.595102][f=0005421] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:38.595113][f=0005421] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:38.595124][f=0005421] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:38.595134][f=0005421] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:38.595144][f=0005421] [Game::KillLua][4] dtor=1 [t=00:00:38.595154][f=0005421] [Game::KillLua][5] dtor=1 [t=00:00:38.595264][f=0005421] [Game::KillMisc][1] [t=00:00:38.595275][f=0005421] [Game::KillMisc][2] [t=00:00:38.595828][f=0005421] [Game::KillMisc][3] [t=00:00:38.596847][f=0005421] [Game::KillRendering][1] [t=00:00:38.612020][f=0005421] [3DOParser::Kill] allocated 1 pieces [t=00:00:38.612079][f=0005421] [S3OParser::Kill] allocated 5478 pieces [t=00:00:38.613219][f=0005421] [AssParser::Kill] allocated 669 pieces [t=00:00:38.781798][f=0005421] [Game::KillInterface][1] [t=00:00:38.783456][f=0005421] [Game::KillInterface][2] [t=00:00:38.783844][f=0005421] [Game::KillSimulation][1] [t=00:00:38.783865][f=0005421] [Game::KillSimulation][2] [t=00:00:39.500837][f=0005421] [CCollisionHandler] dis-/continuous tests: 0/603898 [t=00:00:39.500885][f=0005421] [Game::KillSimulation][3] [t=00:00:39.500943][f=0005421] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.500964][f=0005421] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.500982][f=0005421] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.501001][f=0005421] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:39.503802][f=0005421] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:39.575179][f=0005421] [LosHandler::Kill] raycast instance cache-{hits,misses}={183,224}; shared=0%; cached=44% [t=00:00:39.692795][f=0005421] [Game::KillSimulation][4] [t=00:00:43.273590][f=0005421] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:43.274898][f=0005421] [Game::~CGame][2] [t=00:00:43.274920][f=0005421] [Game::~CGame][3] [t=00:00:43.451457][f=0005421] [SpringApp::Kill][3] [t=00:00:43.451692][f=0005421] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 56601 bytes sent 21219 bytes recv'd [t=00:00:43.454697][f=0005421] Kill: client disconnecting... [t=00:00:45.460850][f=0005421] CloseConnection: client connection closed [t=00:00:45.461692][f=0005421] [SpringApp::Kill][4] font=0x557ea30d6600 [t=00:00:45.470772][f=0005421] [SpringApp::Kill][5] [t=00:00:45.479640][f=0005421] [SpringApp::Kill][6] [t=00:00:45.479942] [SpringApp::Kill][7] [t=00:00:45.481545] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:45.481602] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:45.481615] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:45.481625] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:45.481635] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:45.481644] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:45.481654] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 1048576, 1048576} [t=00:00:45.481664] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2124, 1048576, 1048576}, EBO = {3186, 1048576, 1048576} [t=00:00:45.481674] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:45.481694] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:45.481731] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:45.481744] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:45.481753] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:45.499177] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:45.499235] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:45.499245] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:45.499255] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:45.500597] [VFS] [SpringVFS::DeleteArchives] [t=00:00:45.500622] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:45.500632] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x557ea1e3bc00) [t=00:00:45.513650] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3391ms [t=00:00:45.513759] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=103ms [t=00:00:45.513774] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=31ms [t=00:00:45.513786] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=29ms [t=00:00:45.513797] file="luaui/configs/lang/campaign_units.en.json" indx=2934 inflSize=4kb readTime=28ms [t=00:00:45.513810] file="objects3d/funnelweb.dae" indx=5291 inflSize=1500kb readTime=26ms [t=00:00:45.513821] file="bitmaps/smoke/smoke00.tga" indx=598 inflSize=16kb readTime=26ms [t=00:00:45.513831] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:00:45.513841] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:00:45.513853] file="unittextures/factoryveh1.png" indx=7317 inflSize=1077kb readTime=20ms [t=00:00:45.513891] file="objects3d/corcomalt3.s3o" indx=5159 inflSize=114kb readTime=20ms [t=00:00:45.521013] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167620192 bytes cached in 3470 files [t=00:00:45.808340] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:45.808398] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x557ea30d0360) [t=00:00:45.809434] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:45.809450] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x557ea30a7810) [t=00:00:45.810159] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:45.810408] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f336c01ba50) [t=00:00:45.811024] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:45.813894] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557ea30c9170) [t=00:00:45.814152] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:45.814167] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:45.814180] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:45.814191] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:45.814214] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:45.814224] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:45.815336] [SpringApp::Kill][8] [t=00:00:45.815354] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:45.815365] [WatchDog::Uninstall][1] hangDetectorThread=0x557e5d9444d0 (joinable=1) [t=00:00:45.815374] [WatchDog::Uninstall][2] [t=00:00:46.091062] [WatchDog::Uninstall][3] [t=00:00:46.091107] [SpringApp::Kill][9]