[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013509] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013545] Using writeable configuration source: "/tmp/tmp.noeSbsaJOi/springsettings.1574131.cfg" [t=00:00:00.020277] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020861] ============== ============== [t=00:00:00.020878] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020889] [t=00:00:00.020899] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020909] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020919] Use "none" to disable the default log sections. [t=00:00:00.020929] ============== ============== [t=00:00:00.020940] ============== ============== [t=00:00:00.021029] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021044] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021055] ROAM = 2 [t=00:00:00.021065] RotateLogFiles = 1 [t=00:00:00.021076] TeamHighlight = 0 [t=00:00:00.021087] ============== ============== [t=00:00:00.021097] ============== ============== [t=00:00:00.021108] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.021119] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021129] Compiler Version: gcc-11.1.0 [t=00:00:00.021153] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021332] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021344] Binary Word Size: 64-bit (native) [t=00:00:00.021355] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021365] Physical CPU Cores: 1 [t=00:00:00.021375] Logical CPU Cores: 1 [t=00:00:00.021385] ============== ============== [t=00:00:00.021451] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021461] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021471] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021481] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021491] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.023422] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.023443] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023472] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.023509] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.023538] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.023549] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.023589] [GR::LogVersionInfo] [t=00:00:00.023600] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.023610] GL version : [t=00:00:00.023620] GL vendor : [t=00:00:00.023631] GL renderer : [t=00:00:00.023641] GLSL version: [t=00:00:00.023651] GLEW version: spring headless stub GLEW version [t=00:00:00.023661] GPU memory : unknown [t=00:00:00.023671] SDL swap-int: 0 [t=00:00:00.023681] SDL driver : headless stub [t=00:00:00.023691] [t=00:00:00.023701] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.023711] GLSL shader support : 0 [t=00:00:00.023721] GL4 support : 0 [t=00:00:00.023731] FBO extension support : 0 [t=00:00:00.023741] NVX GPU mem-info support : 0 [t=00:00:00.023775] ATI GPU mem-info support : 0 [t=00:00:00.023786] NPOT-texture support : 1 (0) [t=00:00:00.023796] S3TC/DXT1 texture support : 0/0 [t=00:00:00.023806] texture query-LOD support : 1 (0) [t=00:00:00.023816] MSAA frame-buffer support : 0 (0) [t=00:00:00.023827] Z-buffer depth : 16 (-) [t=00:00:00.023837] primitive-restart support : 0 (0) [t=00:00:00.023847] clip-space control support: 0 (0) [t=00:00:00.023857] seamless cube-map support : 0 (0) [t=00:00:00.023867] frag-depth layout support : 0 (0) [t=00:00:00.023877] persistent maps support : 0 (0) [t=00:00:00.023887] explicit attribs location : 0 (0) [t=00:00:00.023897] multi draw indirect : 0 (-) [t=00:00:00.023907] [t=00:00:00.023917] max. FBO samples : -1 [t=00:00:00.023927] max. FS/program texture slots : 8/8 [t=00:00:00.023937] max. texture size : 2048 [t=00:00:00.023950] max. texture anisotropy level : 0.000000 [t=00:00:00.023960] max. vec4 varyings/attributes : 0/0 [t=00:00:00.023970] max. draw-buffers : 0 [t=00:00:00.023980] max. rec. indices/vertices : 0/0 [t=00:00:00.023990] max. uniform buffer-bindings : 0 [t=00:00:00.024000] max. uniform block-size : 0KB [t=00:00:00.024010] max. storage buffer-bindings : 0 [t=00:00:00.024021] max. storage block-size : 0MB [t=00:00:00.024031] [t=00:00:00.024041] enable AMD-hacks : 0 [t=00:00:00.024051] compress MIP-maps: 0 [t=00:00:00.025208] [GR::UpdateGLConfigs] [t=00:00:00.025231] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025245] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025255] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025264] [GR::InitGLState] [t=00:00:00.025457] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.617110] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.639145] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.648359] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.649077] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.649106] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.649122] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.770692] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.773353] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.803028] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.803309] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.817347] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.817871] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.818016] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.825175] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8d2001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.825193] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.829823] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.829851] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.829863] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.829873] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.829892] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3210 MB [t=00:00:00.869757][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.870697][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.870807][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1574131/replay.sdfz" for game data... [t=00:00:01.027612][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.037549][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.037581][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.040854][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.040884][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [t=00:00:01.041676][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.119371][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b10b4dacf0] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:01.121227][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:01.123469][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.124044][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b10b4dacf0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.125123][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.138701][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.139199][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.153248][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [t=00:00:01.154227][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.164301][f=-000001] forceSingleThreaded, false [t=00:00:01.238838][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.238868][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.238959][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.239017][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.239071][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.239123][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.240208][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.240703][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.241220][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.244573][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.246406][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.248276][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.248304][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.248762][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.256400][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.258427][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.259413][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.259700][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.261443][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.261949][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.299253][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.299296][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.460427][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.512395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.508531][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.853558][f=-000001] Loading UnitDefs_posts [t=00:00:03.017308][f=-000001] Loading FeatureDefs_posts [t=00:00:03.047217][f=-000001] Loading WeaponDefs_posts [t=00:00:03.088392][f=-000001] Loading ArmorDefs_posts [t=00:00:03.112516][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [t=00:00:03.164931][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 657ms [t=00:00:03.165031][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.296098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.296398][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.297210][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.297233][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.305405][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.320750][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.592276][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.659130][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.794710][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.798829][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.798862][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.249820][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 450ms [t=00:00:04.249866][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.346552][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.346595][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.369740][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.107570][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.137386][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.144611][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.153329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.175623][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.185073][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.185110][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.186505][f=-000001] InfoTexture: legacy [t=00:00:10.186527][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.188265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.136488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.139704][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.139748][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.140545][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.315436][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.328998][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.493168][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.608723][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.619266][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.619299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.620420][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.077018][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.089107][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.090014][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.280861][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.282658][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.282682][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.292994][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.293032][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.293044][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.293055][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.293065][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.293076][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.293086][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e1c [t=00:00:12.300514][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.300572][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.300584][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.300595][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.300606][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.300616][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.300628][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c8f39e2c [t=00:00:12.300653][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b1147e8ea0 has BLOCKSIZE 1 [t=00:00:12.305413][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.305443][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.305455][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.305465][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.305484][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.305495][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b82 [t=00:00:12.311183][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b82 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-c8f39b82.zip" (exists=1) [t=00:00:12.312693][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.321990][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.322031][f=-000001] Path cache (48, 48) initialized. [t=00:00:12.326536][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.326565][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.326576][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=2ea366d7 [t=00:00:12.326588][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.326599][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.326610][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=c8f39b92 [t=00:00:12.453356][f=-000001] [Path] [PathEstimator::ReadFile] hash=c8f39b92 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-c8f39b92.zip" (exists=1) [t=00:00:12.454151][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.456680][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.456701][f=-000001] Path cache (24, 24) initialized. [t=00:00:12.456716][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum da7cc7e1)" [t=00:00:12.456778][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.456791][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.456815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.608428][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [t=00:00:12.609059][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.382738][f=-000001] Synced LuaRules: finished loading [t=00:00:15.400883][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.964278][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.018304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.092098][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [t=00:00:16.151607][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.156731][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.157196][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.157624][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.158045][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.223130][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.223454][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.231301][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.232405][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.232424][f=-000001] LuaSocket Support: enabled [t=00:00:16.248441][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.326456][f=-000001] localWidgets, nil, true, true [t=00:00:16.328627][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.328655][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.337471][f=-000001] USE_OLD_CHILI [t=00:00:16.926351][f=-000001] Loading last game win data [t=00:00:16.927744][f=-000001] Resetting win data [t=00:00:16.928253][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.928271][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.928283][f=-000001] Player and team counts match, continuing [t=00:00:16.928296][f=-000001] brianfreeman was in last game but is now absent, resetting scores [t=00:00:17.118051][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.118083][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.182297][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.178230][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.817559][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.987007][f=-000001] forceSingleThreaded, false [t=00:00:19.453821][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.455331][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.455666][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.455853][f=-000001] Loaded API widget: i18n [t=00:00:19.456470][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.456784][f=-000001] Loaded API widget: Win Counter [t=00:00:19.457150][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.596614][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.597043][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.597291][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.880821][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.881920][f=-000001] Loaded API widget: Lups [t=00:00:19.882126][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.882466][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.882760][f=-000001] Loaded widget: Save/Load API [t=00:00:19.883060][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.883365][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.884160][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.888655][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.890156][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.890179][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.890246][f=-000001] Set maximum particles to: 0 [t=00:00:19.890977][f=-000001] Set UnitIconDist to 0 [t=00:00:19.990879][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.016641][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.018015][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.018316][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.018613][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.031047][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.031500][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.031958][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.032244][f=-000001] Mexspot Fetcher fetching [t=00:00:20.032462][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.032758][f=-000001] Team highlighting: Disabled [t=00:00:20.033218][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.033736][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.034153][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.034516][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.034710][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.034931][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.035129][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.035404][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.035698][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.036111][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.036700][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.037042][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.037058][f=-000001] Using fallback unit outlines [t=00:00:20.037242][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.037581][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.046359][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.047475][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.048193][f=-000001] Loaded widget: Guard Remove [t=00:00:20.048589][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.091967][f=-000001] Loaded widget: HealthBars [t=00:00:20.092513][f=-000001] Loaded widget: Noises [t=00:00:20.092839][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.093296][f=-000001] Loaded widget: Unit Icons [t=00:00:20.096810][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.097359][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.097851][f=-000001] Loaded widget: BuildETA [t=00:00:20.098222][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.098568][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.098951][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.099311][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.099521][f=-000001] Loaded widget: Objectives [t=00:00:20.101232][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.101588][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.105504][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.105855][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.106461][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1574131/events.log [t=00:00:20.111270][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.112272][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.112570][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.115532][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.115927][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.116278][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.116639][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.117230][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.117492][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.117844][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.118366][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.118792][f=-000001] Loaded widget: Autoquit [t=00:00:20.119157][f=-000001] Loaded widget: Blast Radius [t=00:00:20.119668][f=-000001] Loaded widget: CameraShake [t=00:00:20.120313][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.133628][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.134091][f=-000001] EndGame Graph disabled [t=00:00:20.153546][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.153913][f=-000001] Loaded widget: Easy Facing [t=00:00:20.154135][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.154464][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.154675][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.179624][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.180145][f=-000001] Loaded widget: Ferry Points [t=00:00:20.180793][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.188327][f=-000001] Loaded widget: Context Menu [t=00:00:20.188785][f=-000001] Loaded widget: Darkening [t=00:00:20.189220][f=-000001] Loaded widget: Decloak Range [t=00:00:20.189582][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.196275][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.196753][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.197043][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.197410][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.198365][f=-000001] Input grabbing is enabled! [t=00:00:20.198391][f=-000001] Input grabbing is enabled! [t=00:00:20.198498][f=-000001] Loaded widget: Grab Input [t=00:00:20.198908][f=-000001] Loaded widget: Haven Handler [t=00:00:20.199287][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.199746][f=-000001] Loaded widget: In-game Guide [t=00:00:20.199976][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.200270][f=-000001] Loaded widget: Keep Target [t=00:00:20.200610][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.200986][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.201274][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.201628][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.202082][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.202310][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.202537][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.202766][f=-000001] Loaded widget: Orbit Command [t=00:00:20.203131][f=-000001] Loaded widget: Point Tracker [t=00:00:20.203367][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.203603][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.204047][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.204436][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.204929][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.205465][f=-000001] Loaded widget: Simple Settings [t=00:00:20.205862][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.206137][f=-000001] Loaded widget: SmoothCam [t=00:00:20.206563][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.207128][f=-000001] Loaded widget: Stereo3D [t=00:00:20.207366][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.208100][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.208352][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.209147][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.209903][f=-000001] Loaded widget: Command Alpha [t=00:00:20.210335][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.210695][f=-000001] Loaded widget: Ghost Site [t=00:00:20.211752][f=-000001] Loaded widget: Attack Warning [t=00:00:20.212103][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.212692][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.213955][f=-000001] Loaded widget: Auto Group [t=00:00:20.214892][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.215814][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.216142][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.216919][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.217851][f=-000001] Loaded widget: Select Com at start [t=00:00:20.223780][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.224936][f=-000001] Loaded widget: Transport AI [t=00:00:20.351341][f=-000001] Loaded widget: Attack AoE [t=00:00:20.351847][f=-000001] Loaded widget: Icon Sets [t=00:00:20.352552][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.358155][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.358474][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.384135][f=-000001] Loaded widget: Unit Start State [t=00:00:20.384558][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.386261][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.386511][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.387556][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.387980][f=-000001] Loaded widget: Commands FX [t=00:00:20.388222][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.403905][f=-000001] Loaded widget: UnitShapes [t=00:00:20.404399][f=-000001] : disabled for spectators [t=00:00:20.405409][f=-000001] Loaded widget: Stockpiler [t=00:00:20.407105][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.407384][f=-000001] Loaded widget: AllyCursors [t=00:00:20.407770][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.408129][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.409284][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.409666][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.410061][f=-000001] Loaded widget: Selection Send [t=00:00:20.410436][f=-000001] Loaded widget: Shield Guard [t=00:00:20.410944][f=-000001] Loaded widget: State Icons [t=00:00:20.411300][f=-000001] : disabled for spectators [t=00:00:20.412155][f=-000001] Loaded widget: Building Starter [t=00:00:20.412516][f=-000001] : disabled for spectators [t=00:00:20.413311][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.413588][f=-000001] Loaded widget: LupsManager [t=00:00:20.413961][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.414309][f=-000001] Loaded widget: Units on Fire [t=00:00:20.414900][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.415445][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.416602][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.417000][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.417466][f=-000001] Loaded widget: Chili Docking [t=00:00:20.425481][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.432724][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.433255][f=-000001] Loaded widget: HUD Presets [t=00:00:20.433951][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.436308][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.436715][f=-000001] Loaded widget: Image Preloader [t=00:00:20.437222][f=-000001] Loaded widget: Custom Markers [t=00:00:20.441435][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.441926][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:20.442167][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.442963][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.443462][f=-000001] Loaded widget: Start Boxes [t=00:00:20.444633][f=-000001] Loaded widget: Select Keys [t=00:00:20.453026][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.453973][f=-000001] Loaded widget: Pause Screen [t=00:00:20.454263][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.454527][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.455119][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.455493][f=-000001] SetSunLighting [t=00:00:20.456119][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.469393][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.469866][f=-000001] Loaded widget: Font Cache [t=00:00:20.470217][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.470259][f=-000001] Loaded widget: GC Control [t=00:00:20.474149][f=-000001] Loaded widget: Layout Handler [t=00:00:20.474610][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.476762][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.482192][f=-000001] Writing last game win data [t=00:00:20.486598][f=-000001] LuaUI v0.3 [t=00:00:20.721661][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.722273][f=-000001] [s11n] Loading s11n file... [t=00:00:20.725048][f=-000001] [s11n] Parsing model... [t=00:00:20.727059][f=-000001] [s11n] Populating game world... [t=00:00:20.743637][f=-000001] [s11n] s11n loading complete. [t=00:00:20.744072][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:21.231925][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.370123][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13330,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.059504][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.060284][f=-000001] Spectator mode. Widget removed. [t=00:00:22.072790][f=-000001] Spectator mode. Widget removed. [t=00:00:22.074101][f=-000001] Playback paused [t=00:00:22.080540][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.165922][f=-000001] Opening demofile demos/1574131/replay.sdfz [t=00:00:22.165958][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.165971][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.166457][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.166799][f=-000001] -> Connection established (given id 2) [t=00:00:22.166828][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33de04707f47dff9d997a39c7652c0c58d34a6fd716edbee3e9f3d29200300d7c865eb7a6d04ed332ead90ed383b87096a5c5164a81393094e7a1e339f88ff35" [t=00:00:22.166862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.166874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:22.166885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:22.166901][f=-000001] Speed set to 20.0 [server] [t=00:00:22.166912][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b12bca5b00,0x55b133832d70}][locale="C"]" [t=00:00:22.166924][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.180106][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.180146][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.474490][f=-000001] Beginning demo playback [t=00:00:25.485512][f=-000001] GameID: 713afb63d3568fa824ae5910012bf1c7 [t=00:00:25.533237][f=-000001] Connection attempt from axmed [t=00:00:25.533275][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.533375][f=-000001] [0] Event [undefined]: axmed changed status [t=00:00:25.533533][f=-000001] -> Connection established (given id 1) [t=00:00:25.581102][f=-000001] Connection attempt from BAmTastic [t=00:00:25.581139][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.581219][f=-000001] [0] Event [undefined]: BAmTastic changed status [t=00:00:25.581681][f=-000001] -> Connection established (given id 0) [t=00:00:25.652723][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmed" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=950b8b593b5661cdabfc23479f955ae9753a057029af829c0db6fdcaa63b8c590d6c8b57377d6c05e20a51c700d785e0d00a2391ebec908e1810f01e4fa163ec" [t=00:00:25.652754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmed" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.817348][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BAmTastic" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=950b8b593b5661cdabfc23479f955ae9753a057029af829c0db6fdcaa63b8c590d6c8b57377d6c05e20a51c700d785e0d00a2391ebec908e1810f01e4fa163ec" [t=00:00:25.817395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BAmTastic" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.445321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmed" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:26.453078][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmed" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:27.026036][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmed" string="[Game::Load][lua{Rules,Gaia}={00000298a07b2cd0,00000298c8048240}][locale="C"]" [t=00:00:27.183139][f=-000001] Allies: I choose: Engineer! [t=00:00:30.605600][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.621280][f=-000001] > Game will be force started in 40 seconds [t=00:00:31.981212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BAmTastic" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:32.009648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BAmTastic" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:32.641600][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.907686][f=-000001] [0] Event [3548,43.28125,471]: 0 finished unit Strike Commander [t=00:00:33.919297][f=-000001] [0] Event [2711,43.284729,5789]: 1 finished unit Engineer Commander [t=00:00:33.953786][f=0000000] [0] BAmTastic, team: 0, elo:1500, userid: 576369 [t=00:00:33.953849][f=0000000] [0] axmed, team: 1, elo:1414, userid: 561649 [t=00:00:33.953879][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.960330][f=0000000] Playback continued [t=00:00:33.964184][f=0000000] > Players BAmTastic did not choose a start position. Game will be aborted. [t=00:00:33.964213][f=0000000] > exiting game [t=00:00:33.967209][f=0000001] No clients connected, shutting down server [t=00:00:33.967233][f=0000001] Server shutdown [t=00:00:33.967680][f=0000001] Submitting stats [t=00:00:33.968057][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.971269][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.971295][f=0000001] Draw 6763.79ms 61.30% [t=00:00:33.971308][f=0000001] Lua::Callins::Synced 24.18ms 0.00% [t=00:00:33.971321][f=0000001] Lua::Callins::Unsynced 10404.37ms 87.60% [t=00:00:33.971333][f=0000001] Lua::CollectGarbage::Synced 61.64ms 0.00% [t=00:00:33.971344][f=0000001] Lua::CollectGarbage::Unsynced 432.23ms 1.40% [t=00:00:33.971357][f=0000001] Misc::Profiler::AddTime 20.51ms 0.10% [t=00:00:33.971772][f=0000001] [1] player nonplacement [t=00:00:33.973178][f=0000001] [1] autohost exit [t=00:00:33.974312][f=0000001] [1] all players disconnected [t=00:00:33.980295][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:33.980418][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:33.980526][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.980627][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.968492][f=0004133] Autoquit sending quit command. [t=00:00:43.969615][f=0004133] [QuitAction] user exited to system [t=00:00:43.970095][f=0004133] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.970440][f=0004133] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.970466][f=0004133] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.970479][f=0004133] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.970490][f=0004133] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.970500][f=0004133] [SpringApp::Kill][2] [t=00:00:43.971273][f=0004133] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.971298][f=0004133] [Game::KillLua][1] dtor=0 luaUI=0x55b1318fad00 [t=00:00:43.971369][f=0004133] Start widgetHandler:Shutdown [t=00:00:43.975261][f=0004133] Shutdown - SaveOrderList Complete [t=00:00:43.976081][f=0004133] Writing last game win data [t=00:00:43.982232][f=0004133] Shutdown - SaveConfigData Complete [t=00:00:43.982258][f=0004133] Shutdown Widget - Chili Highlight [t=00:00:43.982275][f=0004133] Shutdown Widget - Save/Load API [t=00:00:43.982289][f=0004133] Shutdown Widget - Draw After Chili [t=00:00:43.982302][f=0004133] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.982335][f=0004133] Shutdown Widget - EPIC Menu [t=00:00:43.984742][f=0004133] Shutdown Widget - Chili Minimap [t=00:00:43.984885][f=0004133] Shutdown Widget - Chili Widget Selector [t=00:00:43.986149][f=0004133] Shutdown Widget - Local Team Colors [t=00:00:43.986177][f=0004133] Shutdown Widget - Display Keys 2 [t=00:00:43.986231][f=0004133] Shutdown Widget - Save Game Menu [t=00:00:43.986247][f=0004133] Shutdown Widget - HealthBars [t=00:00:43.987057][f=0004133] Shutdown Widget - Noises [t=00:00:43.987078][f=0004133] Shutdown Widget - Unit Icons [t=00:00:43.987096][f=0004133] Shutdown Widget - Win Counter [t=00:00:43.987111][f=0004133] Shutdown Widget - BuildETA [t=00:00:43.987128][f=0004133] Shutdown Widget - EndGame APM stats [t=00:00:43.987146][f=0004133] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.987198][f=0004133] Shutdown Widget - Modular Comm Info [t=00:00:43.987215][f=0004133] Shutdown Widget - Music Player v2 [t=00:00:43.987231][f=0004133] Shutdown Widget - State Reverse and Latency [t=00:00:43.987245][f=0004133] Shutdown Widget - CameraShake [t=00:00:43.987260][f=0004133] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.987383][f=0004133] Shutdown Widget - Chili EndGame Window [t=00:00:43.987407][f=0004133] Shutdown Widget - Chili Nuke Warning [t=00:00:43.987425][f=0004133] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.987458][f=0004133] Shutdown Widget - Chili Spectator Panels [t=00:00:43.987474][f=0004133] Shutdown Widget - Context Menu [t=00:00:43.987488][f=0004133] Shutdown Widget - Darkening [t=00:00:43.987515][f=0004133] Shutdown Widget - Defense Range Zero-K [t=00:00:43.987531][f=0004133] Shutdown Widget - Grab Input [t=00:00:43.987552][f=0004133] Shutdown Widget - Highlight Geos [t=00:00:43.987567][f=0004133] Shutdown Widget - Local Widgets Config [t=00:00:43.987587][f=0004133] Shutdown Widget - MinimapEvents [t=00:00:43.987602][f=0004133] Shutdown Widget - Missile Silo Range [t=00:00:43.987619][f=0004133] Shutdown Widget - Point Tracker [t=00:00:43.987634][f=0004133] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.987647][f=0004133] Shutdown Widget - Stereo3D [t=00:00:43.987665][f=0004133] Shutdown Widget - Attack AoE [t=00:00:43.987680][f=0004133] Shutdown Widget - UnitShapes [t=00:00:43.988325][f=0004133] Shutdown Widget - Map Edge Extension [t=00:00:43.988349][f=0004133] Shutdown Widget - Selection Send [t=00:00:43.988362][f=0004133] Shutdown Widget - LupsManager [t=00:00:43.988380][f=0004133] Shutdown Widget - Newton Firezone [t=00:00:43.988394][f=0004133] Shutdown Widget - Chili Pro Console [t=00:00:43.990387][f=0004133] Shutdown Widget - Persistent Build Height [t=00:00:43.990412][f=0004133] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.990440][f=0004133] Shutdown Widget - Chili Framework [t=00:00:43.990456][f=0004133] Shutdown Widget - Lups [t=00:00:43.990502][f=0004133] Shutdown Widget - Custom Markers [t=00:00:43.990522][f=0004133] Shutdown Widget - Chili Core Selector [t=00:00:43.990619][f=0004133] Shutdown Widget - Mex Placement Handler [t=00:00:43.990636][f=0004133] Shutdown Widget - Select Keys [t=00:00:43.990668][f=0004133] Shutdown Widget - Pause Screen [t=00:00:43.991259][f=0004133] Shutdown Widget - Layout Handler [t=00:00:43.991288][f=0004133] Shutdown Widget - Text To Speech Control [t=00:00:43.991320][f=0004133] End widgetHandler:Shutdown [t=00:00:44.110849][f=0004133] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={445242,42207351} {int,ext,rec}Allocs={7638344,0,0} {chunk,block}Bytes={42207351,0} [t=00:00:44.111412][f=0004133] [Game::KillLua][2] dtor=0 luaGaia=0x55b133832d70 [t=00:00:44.123424][f=0004133] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344839,35095224} {int,ext,rec}Allocs={7638345,0,0} {chunk,block}Bytes={35095224,0} [t=00:00:44.123530][f=0004133] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344839,35095224} {int,ext,rec}Allocs={7638345,0,0} {chunk,block}Bytes={35095224,0} [t=00:00:44.123569][f=0004133] [Game::KillLua][3] dtor=0 luaRules=0x55b12bca5b00 [t=00:00:44.123618][f=0004133] Start gadgetHandler:Shutdown [t=00:00:44.123637][f=0004133] Shutdown - StartSetup [t=00:00:44.123652][f=0004133] Shutdown - UnitMorph [t=00:00:44.123710][f=0004133] Shutdown - Carrier Drones [t=00:00:44.123729][f=0004133] Shutdown - Missile Silo Controller [t=00:00:44.123746][f=0004133] Shutdown - Modular Comm Info [t=00:00:44.123760][f=0004133] Shutdown - Terrain Texture Handler [t=00:00:44.123775][f=0004133] Shutdown - UnitCloakShield [t=00:00:44.123832][f=0004133] Shutdown - Starlight Handler [t=00:00:44.123856][f=0004133] End gadgetHandler:Shutdown [t=00:00:44.153866][f=0004133] Start gadgetHandler:Shutdown [t=00:00:44.153923][f=0004133] Shutdown - Save/Load [t=00:00:44.153952][f=0004133] Shutdown - Teleport Throw [t=00:00:44.153971][f=0004133] Shutdown - UnitMorph [t=00:00:44.153994][f=0004133] Shutdown - Modular Comm Info [t=00:00:44.154009][f=0004133] Shutdown - Retreat Command [t=00:00:44.154031][f=0004133] Shutdown - Shockwaves [t=00:00:44.154048][f=0004133] Shutdown - UnitCloakShield [t=00:00:44.154069][f=0004133] Shutdown - Lups Cloak FX [t=00:00:44.154087][f=0004133] Shutdown - Lups [t=00:00:44.154137][f=0004133] Shutdown - Lups Shield [t=00:00:44.154160][f=0004133] End gadgetHandler:Shutdown [t=00:00:44.170690][f=0004133] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7638375,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.170816][f=0004133] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7638375,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.170892][f=0004133] [Game::KillLua][4] dtor=0 [t=00:00:44.171431][f=0004133] [Game::KillLua][5] dtor=0 [t=00:00:44.185696][f=0004133] [Game::~CGame][1] [t=00:00:44.185747][f=0004133] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.185758][f=0004133] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.185769][f=0004133] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.185779][f=0004133] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.185790][f=0004133] [Game::KillLua][4] dtor=1 [t=00:00:44.185801][f=0004133] [Game::KillLua][5] dtor=1 [t=00:00:44.186014][f=0004133] [Game::KillMisc][1] [t=00:00:44.186026][f=0004133] [Game::KillMisc][2] [t=00:00:44.186598][f=0004133] [Game::KillMisc][3] [t=00:00:44.187142][f=0004133] [Game::KillRendering][1] [t=00:00:44.208641][f=0004133] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.209006][f=0004133] [S3OParser::Kill] allocated 5490 pieces [t=00:00:44.210293][f=0004133] [AssParser::Kill] allocated 669 pieces [t=00:00:44.381944][f=0004133] [Game::KillInterface][1] [t=00:00:44.383511][f=0004133] [Game::KillInterface][2] [t=00:00:44.384049][f=0004133] [Game::KillSimulation][1] [t=00:00:44.384069][f=0004133] [Game::KillSimulation][2] [t=00:00:45.195666][f=0004133] [CCollisionHandler] dis-/continuous tests: 0/75182 [t=00:00:45.195738][f=0004133] [Game::KillSimulation][3] [t=00:00:45.196136][f=0004133] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.196166][f=0004133] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.196184][f=0004133] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.196200][f=0004133] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.200310][f=0004133] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.272671][f=0004133] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.433887][f=0004133] [Game::KillSimulation][4] [t=00:00:49.309538][f=0004133] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:49.311966][f=0004133] [Game::~CGame][2] [t=00:00:49.311989][f=0004133] [Game::~CGame][3] [t=00:00:49.558858][f=0004133] [SpringApp::Kill][3] [t=00:00:49.560010][f=0004133] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 43185 bytes sent 17773 bytes recv'd [t=00:00:49.561865][f=0004133] Kill: client disconnecting... [t=00:00:51.567025][f=0004133] CloseConnection: client connection closed [t=00:00:51.569295][f=0004133] [SpringApp::Kill][4] font=0x55b10b40d600 [t=00:00:51.580033][f=0004133] [SpringApp::Kill][5] [t=00:00:51.594209][f=0004133] [SpringApp::Kill][6] [t=00:00:51.594700] [SpringApp::Kill][7] [t=00:00:51.596310] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.596331] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.596342] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.596352] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.596362] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.596372] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.596395] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.596405] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 1048576, 1048576} [t=00:00:51.596415] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.596424] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.596435] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.596444] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.596453] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.610983] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.611033] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.611045] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.611055] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.612332] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.612361] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:51.612657] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55b10b4e3530) [t=00:00:51.624553] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3333ms [t=00:00:51.624607] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=98ms [t=00:00:51.624620] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=40ms [t=00:00:51.624630] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=39ms [t=00:00:51.624639] file="objects3d/strikecom_dead_4.dae" indx=5623 inflSize=1985kb readTime=30ms [t=00:00:51.626201] file="objects3d/benzcom5_wreck.s3o" indx=5056 inflSize=289kb readTime=29ms [t=00:00:51.626216] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=28ms [t=00:00:51.626226] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=24ms [t=00:00:51.626236] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:00:51.626245] file="luaui/widgets/unit_terraform_draw.lua" indx=4895 inflSize=6kb readTime=19ms [t=00:00:51.626254] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=19ms [t=00:00:51.631191] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167364415 bytes cached in 3470 files [t=00:00:52.024921] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [t=00:00:52.024977] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x55b10b407360) [t=00:00:52.025779] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.025796] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55b10b3de810) [t=00:00:52.026452] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.026884] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f8d2001ba50) [t=00:00:52.027174] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:52.029787] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55b10b400170) [t=00:00:52.029833] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.029844] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.029857] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.029867] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.029876] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.029886] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.032545] [SpringApp::Kill][8] [t=00:00:52.032564] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.032574] [WatchDog::Uninstall][1] hangDetectorThread=0x55b0c51ba4d0 (joinable=1) [t=00:00:52.032584] [WatchDog::Uninstall][2] [t=00:00:52.117567] [WatchDog::Uninstall][3] [t=00:00:52.117602] [SpringApp::Kill][9]