[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010379] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010438] Using writeable configuration source: "/tmp/tmp.2t0DlSylxe/springsettings.1572617.cfg" [t=00:00:00.016021] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016086] ============== ============== [t=00:00:00.016099] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016110] [t=00:00:00.016120] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016130] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016140] Use "none" to disable the default log sections. [t=00:00:00.016150] ============== ============== [t=00:00:00.016161] ============== ============== [t=00:00:00.016224] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016236] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016247] ROAM = 2 [t=00:00:00.016258] RotateLogFiles = 1 [t=00:00:00.016269] TeamHighlight = 0 [t=00:00:00.016281] ============== ============== [t=00:00:00.016291] ============== ============== [t=00:00:00.016301] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016313] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016323] Compiler Version: gcc-11.1.0 [t=00:00:00.016346] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016536] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016549] Binary Word Size: 64-bit (native) [t=00:00:00.016560] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016570] Physical CPU Cores: 1 [t=00:00:00.016580] Logical CPU Cores: 1 [t=00:00:00.016590] ============== ============== [t=00:00:00.016659] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016674] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016687] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016698] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016708] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018280] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018308] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018340] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018375] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018404] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018416] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018457] [GR::LogVersionInfo] [t=00:00:00.018469] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018478] GL version : [t=00:00:00.018488] GL vendor : [t=00:00:00.018498] GL renderer : [t=00:00:00.018508] GLSL version: [t=00:00:00.018518] GLEW version: spring headless stub GLEW version [t=00:00:00.018528] GPU memory : unknown [t=00:00:00.018538] SDL swap-int: 0 [t=00:00:00.018548] SDL driver : headless stub [t=00:00:00.018558] [t=00:00:00.018569] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018578] GLSL shader support : 0 [t=00:00:00.018588] GL4 support : 0 [t=00:00:00.018598] FBO extension support : 0 [t=00:00:00.018608] NVX GPU mem-info support : 0 [t=00:00:00.018644] ATI GPU mem-info support : 0 [t=00:00:00.018655] NPOT-texture support : 1 (0) [t=00:00:00.018665] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018675] texture query-LOD support : 1 (0) [t=00:00:00.018685] MSAA frame-buffer support : 0 (0) [t=00:00:00.018695] Z-buffer depth : 16 (-) [t=00:00:00.018705] primitive-restart support : 0 (0) [t=00:00:00.018715] clip-space control support: 0 (0) [t=00:00:00.018724] seamless cube-map support : 0 (0) [t=00:00:00.018734] frag-depth layout support : 0 (0) [t=00:00:00.018744] persistent maps support : 0 (0) [t=00:00:00.018754] explicit attribs location : 0 (0) [t=00:00:00.018764] multi draw indirect : 0 (-) [t=00:00:00.018774] [t=00:00:00.018805] max. FBO samples : -1 [t=00:00:00.018817] max. FS/program texture slots : 8/8 [t=00:00:00.018827] max. texture size : 2048 [t=00:00:00.018840] max. texture anisotropy level : 0.000000 [t=00:00:00.018851] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018861] max. draw-buffers : 0 [t=00:00:00.018871] max. rec. indices/vertices : 0/0 [t=00:00:00.018882] max. uniform buffer-bindings : 0 [t=00:00:00.018892] max. uniform block-size : 0KB [t=00:00:00.018902] max. storage buffer-bindings : 0 [t=00:00:00.018912] max. storage block-size : 0MB [t=00:00:00.018923] [t=00:00:00.018933] enable AMD-hacks : 0 [t=00:00:00.018943] compress MIP-maps: 0 [t=00:00:00.019666] [GR::UpdateGLConfigs] [t=00:00:00.019774] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019793] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019804] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019814] [GR::InitGLState] [t=00:00:00.019825] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.226076] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.229749] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.236625] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.237318] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.237349] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.237367] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.277083] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.278236] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.308427] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.308709] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.321387] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.321424] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.321657] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.325521] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f707001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.325542] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.325654] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.325675] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.325685] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.325694] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.325713] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3175 MB [t=00:00:00.330985][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.331021][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.331038][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1572617/replay.sdfz" for game data... [t=00:00:00.475127][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.477731][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.477768][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.480181][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.480212][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 149ms [t=00:00:00.480236][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.549495][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5646475fdf10] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.550805][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.552840][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.553330][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5646475fdf10] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.554495][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.566956][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.567211][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.577275][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [t=00:00:00.577446][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.583166][f=-000001] forceSingleThreaded, false [t=00:00:00.624053][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.624088][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.624177][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.624233][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.624286][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.624337][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.625397][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.625884][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.626345][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.629352][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.631913][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.643925][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.643967][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.644446][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.659793][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.661078][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.662015][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.662252][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.663080][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.663102][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.668495][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.668552][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.836927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.930727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.019105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.455283][f=-000001] Loading UnitDefs_posts [t=00:00:02.643398][f=-000001] Loading FeatureDefs_posts [t=00:00:02.704774][f=-000001] Loading WeaponDefs_posts [t=00:00:02.731273][f=-000001] Loading ArmorDefs_posts [t=00:00:02.760165][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 704ms [t=00:00:02.824111][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 818ms [t=00:00:02.826927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.052143][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.057355][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.057810][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.057844][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.059867][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.064430][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.632301][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.691895][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.028600][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.045438][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.047407][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.004802][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 957ms [t=00:00:05.005204][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.276571][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 271ms [t=00:00:05.276617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.337960][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 61ms [t=00:00:07.135330][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.144719][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:07.149038][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.189346][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.726116][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.734992][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.735019][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.736770][f=-000001] InfoTexture: legacy [t=00:00:14.736790][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.739504][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.693735][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.719190][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:15.719294][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.720444][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.912904][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.914643][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.129396][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:16.210220][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:16.221183][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.221241][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:16.222540][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.715177][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.727446][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.728003][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.907768][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:16.909490][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.909516][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.919737][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.919785][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.919796][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:16.919807][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:16.919818][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.919828][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.919838][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:16.926145][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.926204][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.926216][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:16.926227][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:16.926238][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.926249][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.926260][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:16.926273][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56464ffc2da0 has BLOCKSIZE 1 [t=00:00:16.930299][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.930325][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.930336][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:16.930346][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:16.930521][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.930537][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:16.935654][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:16.936929][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.945229][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.945261][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.948728][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.948751][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.948763][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:16.948775][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:16.948804][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.948815][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:17.055806][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:17.056590][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.059679][f=-000001] Path cache (20, 24) initialized. [t=00:00:17.059705][f=-000001] Path cache (20, 24) initialized. [t=00:00:17.059721][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (150ms, checksum b46ee80d)" [t=00:00:17.059788][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.059801][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.059826][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.191389][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:17.192045][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:19.179962][f=-000001] ###MAPSEED### [t=00:00:19.180008][f=-000001] 4408575 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.207361][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.663486][f=-000001] Synced LuaRules: finished loading [t=00:00:19.680209][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.271080][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.367738][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.476677][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [t=00:00:20.554939][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.560462][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.560931][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.561360][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.561808][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.630750][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.631090][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.640536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.641960][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.641981][f=-000001] LuaSocket Support: enabled [t=00:00:20.659037][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.743934][f=-000001] localWidgets, nil, true, true [t=00:00:20.746639][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.746664][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.756225][f=-000001] USE_OLD_CHILI [t=00:00:21.487818][f=-000001] Loading last game win data [t=00:00:21.488757][f=-000001] Resetting win data [t=00:00:21.489313][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.489339][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.489354][f=-000001] Player and team counts match, continuing [t=00:00:21.489372][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:21.489387][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:21.489401][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:21.665908][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.665956][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.726299][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.842097][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.535633][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.695096][f=-000001] forceSingleThreaded, false [t=00:00:24.095423][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.097462][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.097776][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.097969][f=-000001] Loaded API widget: i18n [t=00:00:24.098295][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.098628][f=-000001] Loaded API widget: Win Counter [t=00:00:24.117735][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.299976][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.300412][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.300832][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.582371][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.583883][f=-000001] Loaded API widget: Lups [t=00:00:24.584096][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.584445][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.584746][f=-000001] Loaded widget: Save/Load API [t=00:00:24.585058][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.585377][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.586129][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.591523][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.593380][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.593404][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.593472][f=-000001] Set maximum particles to: 0 [t=00:00:24.594128][f=-000001] Set UnitIconDist to 0 [t=00:00:24.693644][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.719631][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.721142][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.721449][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.721754][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.730043][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.730403][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.730801][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.731075][f=-000001] Mexspot Fetcher fetching [t=00:00:24.731413][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.731720][f=-000001] Team highlighting: Disabled [t=00:00:24.732049][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.732588][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.733004][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.733379][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.733581][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.733809][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.734013][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.734294][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.734594][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.734984][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.735623][f=-000001] Loaded widget: Attack Command Helper [t=00:00:24.735927][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.735942][f=-000001] Using fallback unit outlines [t=00:00:24.736134][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.736492][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.745252][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.747337][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.747912][f=-000001] Loaded widget: Guard Remove [t=00:00:24.748430][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.793192][f=-000001] Loaded widget: HealthBars [t=00:00:24.793828][f=-000001] Loaded widget: Noises [t=00:00:24.794204][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.794659][f=-000001] Loaded widget: Unit Icons [t=00:00:24.798274][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.798726][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.799264][f=-000001] Loaded widget: BuildETA [t=00:00:24.799665][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.800018][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.800417][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.800780][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.800987][f=-000001] Loaded widget: Objectives [t=00:00:24.802786][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.803154][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.807849][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.808388][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.808425][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1572617/events.log [t=00:00:24.813767][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.815160][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.815632][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.819132][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.820085][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.820905][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.822109][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.823024][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.823742][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.824623][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.825204][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.825713][f=-000001] Loaded widget: Autoquit [t=00:00:24.826053][f=-000001] Loaded widget: Blast Radius [t=00:00:24.826582][f=-000001] Loaded widget: CameraShake [t=00:00:24.827835][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.848151][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.849036][f=-000001] EndGame Graph disabled [t=00:00:24.900464][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.900964][f=-000001] Loaded widget: Easy Facing [t=00:00:24.901231][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.901977][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.902243][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.931721][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.932408][f=-000001] Loaded widget: Ferry Points [t=00:00:24.933154][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.942554][f=-000001] Loaded widget: Context Menu [t=00:00:24.943474][f=-000001] Loaded widget: Darkening [t=00:00:24.943891][f=-000001] Loaded widget: Decloak Range [t=00:00:24.944286][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.952009][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.952775][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.953035][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.953456][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.954463][f=-000001] Input grabbing is enabled! [t=00:00:24.954494][f=-000001] Input grabbing is enabled! [t=00:00:24.954617][f=-000001] Loaded widget: Grab Input [t=00:00:24.955086][f=-000001] Loaded widget: Haven Handler [t=00:00:24.955514][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.956055][f=-000001] Loaded widget: In-game Guide [t=00:00:24.956329][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.956679][f=-000001] Loaded widget: Keep Target [t=00:00:24.957075][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.957496][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.957841][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.958246][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.958758][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.959037][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.959312][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.959627][f=-000001] Loaded widget: Orbit Command [t=00:00:24.960035][f=-000001] Loaded widget: Point Tracker [t=00:00:24.960304][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.960566][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.961078][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.961563][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.962134][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.962695][f=-000001] Loaded widget: Simple Settings [t=00:00:24.963133][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.963464][f=-000001] Loaded widget: SmoothCam [t=00:00:24.963962][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.965831][f=-000001] Loaded widget: Stereo3D [t=00:00:24.966117][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.967330][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.967636][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.968521][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.969511][f=-000001] Loaded widget: Command Alpha [t=00:00:24.970033][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.970466][f=-000001] Loaded widget: Ghost Site [t=00:00:24.972142][f=-000001] Loaded widget: Attack Warning [t=00:00:24.972773][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.973558][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.974970][f=-000001] Loaded widget: Auto Group [t=00:00:24.976255][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.977374][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.977785][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.978728][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.979855][f=-000001] Loaded widget: Select Com at start [t=00:00:24.987132][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.988686][f=-000001] Loaded widget: Transport AI [t=00:00:25.130946][f=-000001] Loaded widget: Attack AoE [t=00:00:25.131622][f=-000001] Loaded widget: Icon Sets [t=00:00:25.132357][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.138117][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.138497][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.179534][f=-000001] Loaded widget: Unit Start State [t=00:00:25.180279][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.183430][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.183989][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.186111][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.187026][f=-000001] Loaded widget: Commands FX [t=00:00:25.187509][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.211317][f=-000001] Loaded widget: UnitShapes [t=00:00:25.212054][f=-000001] : disabled for spectators [t=00:00:25.213168][f=-000001] Loaded widget: Stockpiler [t=00:00:25.214907][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.215206][f=-000001] Loaded widget: AllyCursors [t=00:00:25.215618][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.215986][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.216356][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.216759][f=-000001] Loaded widget: Selection Send [t=00:00:25.218235][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.218665][f=-000001] Loaded widget: Shield Guard [t=00:00:25.219252][f=-000001] Loaded widget: State Icons [t=00:00:25.219700][f=-000001] : disabled for spectators [t=00:00:25.220948][f=-000001] Loaded widget: Building Starter [t=00:00:25.221363][f=-000001] : disabled for spectators [t=00:00:25.222221][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.222504][f=-000001] Loaded widget: LupsManager [t=00:00:25.222894][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.223249][f=-000001] Loaded widget: Units on Fire [t=00:00:25.223904][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.224468][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.225844][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.226294][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.226781][f=-000001] Loaded widget: Chili Docking [t=00:00:25.236442][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.246220][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.247092][f=-000001] Loaded widget: HUD Presets [t=00:00:25.247986][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.250735][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.251214][f=-000001] Loaded widget: Image Preloader [t=00:00:25.251792][f=-000001] Loaded widget: Custom Markers [t=00:00:25.257063][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.257886][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:25.258172][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.259147][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.259723][f=-000001] Loaded widget: Start Boxes [t=00:00:25.261090][f=-000001] Loaded widget: Select Keys [t=00:00:25.272670][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.273897][f=-000001] Loaded widget: Pause Screen [t=00:00:25.274265][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.274570][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.275288][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.275766][f=-000001] SetSunLighting [t=00:00:25.277104][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:25.292096][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.292757][f=-000001] Loaded widget: Font Cache [t=00:00:25.293177][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.293225][f=-000001] Loaded widget: GC Control [t=00:00:25.297645][f=-000001] Loaded widget: Layout Handler [t=00:00:25.298345][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.301433][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.307103][f=-000001] Writing last game win data [t=00:00:25.312336][f=-000001] LuaUI v0.3 [t=00:00:25.555014][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.555653][f=-000001] [s11n] Loading s11n file... [t=00:00:25.571963][f=-000001] [s11n] Parsing model... [t=00:00:25.614734][f=-000001] [s11n] Populating game world... [t=00:00:26.084516][f=-000001] [s11n] s11n loading complete. [t=00:00:26.085299][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:27.175079][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:27.219047][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13331,0,0} {chunk,block}Bytes={0,0} [t=00:00:27.865813][f=-000001] Reclaim highlight: old engine version. [t=00:00:27.869311][f=-000001] Spectator mode. Widget removed. [t=00:00:27.883912][f=-000001] Spectator mode. Widget removed. [t=00:00:27.885576][f=-000001] Playback paused [t=00:00:27.896131][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.000474][f=-000001] Opening demofile demos/1572617/replay.sdfz [t=00:00:28.000528][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:28.000542][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:28.000619][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:28.000637][f=-000001] -> Connection established (given id 2) [t=00:00:28.001147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:28.001169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.001183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.001197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:28.001216][f=-000001] Speed set to 20.0 [server] [t=00:00:28.001229][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564666df0070,0x56466e872fa0}][locale="C"]" [t=00:00:28.001244][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:28.022818][f=-000001] Switching to Overhead (TA) style camera [t=00:00:28.022884][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:31.287901][f=-000001] Beginning demo playback [t=00:00:31.319749][f=-000001] GameID: 8a0bf9631770501240ae1438507936e7 [t=00:00:31.331660][f=-000001] Connection attempt from MSPR [t=00:00:31.331700][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:31.332581][f=-000001] [0] Event [undefined]: MSPR changed status [t=00:00:31.332742][f=-000001] -> Connection established (given id 0) [t=00:00:31.339669][f=-000001] Connection attempt from HistidineStar [t=00:00:31.339703][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:31.339778][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:31.339946][f=-000001] -> Connection established (given id 1) [t=00:00:31.355632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:31.359546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:31.403575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:31.403614][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:31.615936][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:31.615971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:31.779714][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:31.785687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:31.831724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55f225bbd520,0x55f24468a800}][locale="C"]" [t=00:00:32.056078][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MSPR" string="[Game::Load][lua{Rules,Gaia}={00000170e24ddec0,000001714448cab0}][locale="C"]" [t=00:00:36.416452][f=-000001] > Game will be force started in 60 seconds [t=00:00:37.440097][f=-000001] > Game will be force started in 40 seconds [t=00:00:38.321872][f=-000001] Allies: I choose: Recon! [t=00:00:38.459462][f=-000001] > Game will be force started in 20 seconds [t=00:00:39.732002][f=-000001] [0] Event [4300,139.996948,1014]: 0 finished unit Strike Commander [t=00:00:39.788734][f=-000001] [0] Event [945,140.001343,5314]: 1 finished unit Recon Commander [t=00:00:39.811570][f=0000000] [0] MSPR, team: 0, elo:3033, userid: 518109 [t=00:00:39.811634][f=0000000] [0] HistidineStar, team: 1, elo:2642, userid: 549188 [t=00:00:39.811664][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.821862][f=0000000] Playback continued [t=00:00:39.825861][f=0000000] > Players MSPR did not choose a start position. Game will be aborted. [t=00:00:39.825903][f=0000000] > exiting game [t=00:00:39.832616][f=0000001] [1] player nonplacement [t=00:00:39.833903][f=0000001] [1] autohost exit [t=00:00:39.839077][f=0000001] No clients connected, shutting down server [t=00:00:39.839131][f=0000001] Server shutdown [t=00:00:39.839586][f=0000001] Submitting stats [t=00:00:39.839930][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:39.842842][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:39.842887][f=0000001] Draw 7130.39ms 64.50% [t=00:00:39.842905][f=0000001] Lua::Callins::Synced 533.72ms 0.10% [t=00:00:39.842917][f=0000001] Lua::Callins::Unsynced 10414.54ms 87.40% [t=00:00:39.842930][f=0000001] Lua::CollectGarbage::Synced 102.18ms 0.00% [t=00:00:39.842941][f=0000001] Lua::CollectGarbage::Unsynced 453.94ms 1.40% [t=00:00:39.842952][f=0000001] Misc::Profiler::AddTime 17.24ms 0.10% [t=00:00:39.843204][f=0000001] [1] all players disconnected [t=00:00:40.821470][f=0000001] Playback paused [t=00:00:49.840582][f=0000001] Autoquit sending quit command. [t=00:00:49.841213][f=0000001] [QuitAction] user exited to system [t=00:00:49.841685][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:49.841720][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:49.841739][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.841750][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.841761][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:49.841771][f=0000001] [SpringApp::Kill][2] [t=00:00:49.842294][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:49.842312][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x56466ca4a0a0 [t=00:00:49.842356][f=0000001] Start widgetHandler:Shutdown [t=00:00:49.847134][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:49.848033][f=0000001] Writing last game win data [t=00:00:49.855156][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:49.855183][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:49.855204][f=0000001] Shutdown Widget - Save/Load API [t=00:00:49.855220][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:49.855249][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:49.855270][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:49.857151][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:49.857301][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:49.858696][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:49.858729][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:49.858826][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:49.858853][f=0000001] Shutdown Widget - HealthBars [t=00:00:49.859822][f=0000001] Shutdown Widget - Noises [t=00:00:49.859848][f=0000001] Shutdown Widget - Unit Icons [t=00:00:49.859866][f=0000001] Shutdown Widget - Win Counter [t=00:00:49.859881][f=0000001] Shutdown Widget - BuildETA [t=00:00:49.859898][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:49.859918][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:49.860606][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:49.860645][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:49.860662][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:49.860677][f=0000001] Shutdown Widget - CameraShake [t=00:00:49.860693][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:49.860817][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:49.860844][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:49.860861][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:49.860884][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:49.860900][f=0000001] Shutdown Widget - Context Menu [t=00:00:49.860913][f=0000001] Shutdown Widget - Darkening [t=00:00:49.860959][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:49.860975][f=0000001] Shutdown Widget - Grab Input [t=00:00:49.860994][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:49.861010][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:49.861031][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:49.861045][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:49.861062][f=0000001] Shutdown Widget - Point Tracker [t=00:00:49.861075][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:49.861090][f=0000001] Shutdown Widget - Stereo3D [t=00:00:49.861109][f=0000001] Shutdown Widget - Attack AoE [t=00:00:49.861123][f=0000001] Shutdown Widget - UnitShapes [t=00:00:49.861585][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:49.861615][f=0000001] Shutdown Widget - Selection Send [t=00:00:49.861632][f=0000001] Shutdown Widget - LupsManager [t=00:00:49.861650][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:49.861665][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:49.865437][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:49.865472][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:49.865489][f=0000001] Shutdown Widget - Chili Framework [t=00:00:49.865503][f=0000001] Shutdown Widget - Lups [t=00:00:49.865559][f=0000001] Shutdown Widget - Custom Markers [t=00:00:49.865580][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:49.865677][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:49.865695][f=0000001] Shutdown Widget - Select Keys [t=00:00:49.865727][f=0000001] Shutdown Widget - Pause Screen [t=00:00:49.866321][f=0000001] Shutdown Widget - Layout Handler [t=00:00:49.866362][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:49.866377][f=0000001] End widgetHandler:Shutdown [t=00:00:50.012998][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={273725,31755259} {int,ext,rec}Allocs={7486531,0,0} {chunk,block}Bytes={31755259,0} [t=00:00:50.013462][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x56466e872fa0 [t=00:00:50.020506][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={210231,26489271} {int,ext,rec}Allocs={7486532,0,0} {chunk,block}Bytes={26489271,0} [t=00:00:50.020597][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={210231,26489271} {int,ext,rec}Allocs={7486532,0,0} {chunk,block}Bytes={26489271,0} [t=00:00:50.020635][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x564666df0070 [t=00:00:50.020684][f=0000001] Start gadgetHandler:Shutdown [t=00:00:50.020705][f=0000001] Shutdown - StartSetup [t=00:00:50.020720][f=0000001] Shutdown - UnitMorph [t=00:00:50.020785][f=0000001] Shutdown - Carrier Drones [t=00:00:50.020803][f=0000001] Shutdown - Missile Silo Controller [t=00:00:50.020821][f=0000001] Shutdown - Modular Comm Info [t=00:00:50.020836][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:50.020851][f=0000001] Shutdown - UnitCloakShield [t=00:00:50.021295][f=0000001] Shutdown - Starlight Handler [t=00:00:50.021320][f=0000001] End gadgetHandler:Shutdown [t=00:00:50.040186][f=0000001] Start gadgetHandler:Shutdown [t=00:00:50.040262][f=0000001] Shutdown - Save/Load [t=00:00:50.040291][f=0000001] Shutdown - Teleport Throw [t=00:00:50.040309][f=0000001] Shutdown - UnitMorph [t=00:00:50.040331][f=0000001] Shutdown - Modular Comm Info [t=00:00:50.040347][f=0000001] Shutdown - Retreat Command [t=00:00:50.040370][f=0000001] Shutdown - Shockwaves [t=00:00:50.040386][f=0000001] Shutdown - UnitCloakShield [t=00:00:50.040407][f=0000001] Shutdown - Lups Cloak FX [t=00:00:50.040424][f=0000001] Shutdown - Lups [t=00:00:50.040470][f=0000001] Shutdown - Lups Shield [t=00:00:50.040494][f=0000001] End gadgetHandler:Shutdown [t=00:00:50.072415][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7486562,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.072543][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7486562,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.072597][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:50.087354][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:50.101432][f=0000001] [Game::~CGame][1] [t=00:00:50.101488][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.101501][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.101513][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.101524][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.101536][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:50.101548][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:50.101830][f=0000001] [Game::KillMisc][1] [t=00:00:50.101844][f=0000001] [Game::KillMisc][2] [t=00:00:50.102639][f=0000001] [Game::KillMisc][3] [t=00:00:50.103483][f=0000001] [Game::KillRendering][1] [t=00:00:50.131536][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:50.131593][f=0000001] [S3OParser::Kill] allocated 5478 pieces [t=00:00:50.133596][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:50.292589][f=0000001] [Game::KillInterface][1] [t=00:00:50.293693][f=0000001] [Game::KillInterface][2] [t=00:00:50.296505][f=0000001] [Game::KillSimulation][1] [t=00:00:50.296531][f=0000001] [Game::KillSimulation][2] [t=00:00:51.186100][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/629972 [t=00:00:51.186157][f=0000001] [Game::KillSimulation][3] [t=00:00:51.186208][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.186229][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.186248][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.186267][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.189183][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:51.211216][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:51.395558][f=0000001] [Game::KillSimulation][4] [t=00:00:55.158254][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:55.160085][f=0000001] [Game::~CGame][2] [t=00:00:55.160364][f=0000001] [Game::~CGame][3] [t=00:00:55.387641][f=0000001] [SpringApp::Kill][3] [t=00:00:55.388006][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1841 bytes sent 16415 bytes recv'd [t=00:00:55.392145][f=0000001] Kill: client disconnecting... [t=00:00:57.396677][f=0000001] CloseConnection: client connection closed [t=00:00:57.399088][f=0000001] [SpringApp::Kill][4] font=0x56464752f600 [t=00:00:57.411619][f=0000001] [SpringApp::Kill][5] [t=00:00:57.427664][f=0000001] [SpringApp::Kill][6] [t=00:00:57.428132] [SpringApp::Kill][7] [t=00:00:57.430352] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.430441] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.430458] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:57.430472] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.430486] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:57.430500] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.430513] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:57.430526] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:57.430794] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:57.430811] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.430825] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:57.430839] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.430851] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:57.452060] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.452109] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.452122] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.452135] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.453933] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.453957] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:57.453971] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x56464765b8d0) [t=00:00:57.472051] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=4965ms [t=00:00:57.472147] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=120ms [t=00:00:57.472388] file="effects/opticblast.lua" indx=809 inflSize=3kb readTime=89ms [t=00:00:57.472614] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=43ms [t=00:00:57.472813] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=36ms [t=00:00:57.473086] file="bitmaps/loadpictures/fire.png" indx=523 inflSize=3301kb readTime=29ms [t=00:00:57.473105] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=27ms [t=00:00:57.473116] file="luaui/widgets/gui_team_platter.lua" indx=4799 inflSize=12kb readTime=27ms [t=00:00:57.473129] file="unittextures/factorytank_2.png" indx=7312 inflSize=4103kb readTime=27ms [t=00:00:57.473140] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=25ms [t=00:00:57.473152] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=24ms [t=00:00:57.483968] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167774015 bytes cached in 3471 files [t=00:00:57.808055] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:57.808101] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x564647529360) [t=00:00:57.808892] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:57.808909] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x564647500810) [t=00:00:57.809777] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.810066] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f707001ba50) [t=00:00:57.810431] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:57.811865] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x564647522170) [t=00:00:57.811910] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.811925] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.811974] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.811989] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.812002] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.812015] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.813392] [SpringApp::Kill][8] [t=00:00:57.813420] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.813434] [WatchDog::Uninstall][1] hangDetectorThread=0x56460226c4d0 (joinable=1) [t=00:00:57.813447] [WatchDog::Uninstall][2] [t=00:00:58.121085] [WatchDog::Uninstall][3] [t=00:00:58.121128] [SpringApp::Kill][9]