[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.001498] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013666] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013708] Using writeable configuration source: "/tmp/tmp.PUH98gMD0G/springsettings.1572164.cfg" [t=00:00:00.020430] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020659] ============== ============== [t=00:00:00.020676] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020685] [t=00:00:00.020694] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020704] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020712] Use "none" to disable the default log sections. [t=00:00:00.020722] ============== ============== [t=00:00:00.020731] ============== ============== [t=00:00:00.020792] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020803] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020813] ROAM = 2 [t=00:00:00.020822] RotateLogFiles = 1 [t=00:00:00.020832] TeamHighlight = 0 [t=00:00:00.020867] ============== ============== [t=00:00:00.020877] ============== ============== [t=00:00:00.020886] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.020896] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020906] Compiler Version: gcc-11.1.0 [t=00:00:00.020928] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021107] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021121] Binary Word Size: 64-bit (native) [t=00:00:00.021132] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021142] Physical CPU Cores: 1 [t=00:00:00.021153] Logical CPU Cores: 1 [t=00:00:00.021163] ============== ============== [t=00:00:00.021227] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021238] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021248] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021258] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021268] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.023901] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.023922] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023949] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.023982] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.024006] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.024017] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.024050] [GR::LogVersionInfo] [t=00:00:00.024060] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.024069] GL version : [t=00:00:00.024077] GL vendor : [t=00:00:00.024086] GL renderer : [t=00:00:00.024095] GLSL version: [t=00:00:00.024104] GLEW version: spring headless stub GLEW version [t=00:00:00.024113] GPU memory : unknown [t=00:00:00.024122] SDL swap-int: 0 [t=00:00:00.024131] SDL driver : headless stub [t=00:00:00.024140] [t=00:00:00.024149] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.024158] GLSL shader support : 0 [t=00:00:00.024167] GL4 support : 0 [t=00:00:00.024176] FBO extension support : 0 [t=00:00:00.024185] NVX GPU mem-info support : 0 [t=00:00:00.024221] ATI GPU mem-info support : 0 [t=00:00:00.024231] NPOT-texture support : 1 (0) [t=00:00:00.024240] S3TC/DXT1 texture support : 0/0 [t=00:00:00.024249] texture query-LOD support : 1 (0) [t=00:00:00.024258] MSAA frame-buffer support : 0 (0) [t=00:00:00.024267] Z-buffer depth : 16 (-) [t=00:00:00.024276] primitive-restart support : 0 (0) [t=00:00:00.024285] clip-space control support: 0 (0) [t=00:00:00.024294] seamless cube-map support : 0 (0) [t=00:00:00.024303] frag-depth layout support : 0 (0) [t=00:00:00.024311] persistent maps support : 0 (0) [t=00:00:00.024320] explicit attribs location : 0 (0) [t=00:00:00.024329] multi draw indirect : 0 (-) [t=00:00:00.024338] [t=00:00:00.024347] max. FBO samples : -1 [t=00:00:00.024356] max. FS/program texture slots : 8/8 [t=00:00:00.024365] max. texture size : 2048 [t=00:00:00.024376] max. texture anisotropy level : 0.000000 [t=00:00:00.024385] max. vec4 varyings/attributes : 0/0 [t=00:00:00.024394] max. draw-buffers : 0 [t=00:00:00.024403] max. rec. indices/vertices : 0/0 [t=00:00:00.024412] max. uniform buffer-bindings : 0 [t=00:00:00.024421] max. uniform block-size : 0KB [t=00:00:00.024430] max. storage buffer-bindings : 0 [t=00:00:00.024438] max. storage block-size : 0MB [t=00:00:00.024447] [t=00:00:00.024456] enable AMD-hacks : 0 [t=00:00:00.024465] compress MIP-maps: 0 [t=00:00:00.025809] [GR::UpdateGLConfigs] [t=00:00:00.025835] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.025849] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.025859] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.025868] [GR::InitGLState] [t=00:00:00.026056] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.742135] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.787317] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.798592] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.799255] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.799283] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.799298] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.992910] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.997469] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.029889] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.030154] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.045672] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms [t=00:00:01.045707] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.045897] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.050686] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc5ec01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.050719] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.076708] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.076769] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.076781] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.076791] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.076817] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3196 MB [t=00:00:01.118221][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.118916][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.119039][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1572164/replay.sdfz" for game data... [t=00:00:01.297301][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.306278][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.306377][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.311574][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.311607][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [t=00:00:01.311966][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.362843][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55966815a910] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.364458][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.368682][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.369144][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55966815a910] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.370217][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.380689][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.381067][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.391772][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms [t=00:00:01.392337][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.398171][f=-000001] forceSingleThreaded, false [t=00:00:01.490594][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.490699][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.490884][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.490949][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.491002][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.491053][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.492747][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.493568][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.494331][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.506980][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.522116][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.524176][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.524206][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.524671][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.534253][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.536434][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.537449][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.537736][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.538381][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.538401][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.542980][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.543024][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.744281][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.764714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.945091][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.325015][f=-000001] Loading UnitDefs_posts [t=00:00:02.506066][f=-000001] Loading FeatureDefs_posts [t=00:00:02.575775][f=-000001] Loading WeaponDefs_posts [t=00:00:02.598853][f=-000001] Loading ArmorDefs_posts [t=00:00:02.622931][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 631ms [t=00:00:02.697141][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 753ms [t=00:00:02.697204][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.883843][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.884111][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.884892][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.884912][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.886014][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.889513][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.164067][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.206184][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.385807][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.390599][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.390630][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.851516][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 460ms [t=00:00:03.851563][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.949735][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:03.949786][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.973663][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.700836][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.705003][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.705941][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.715518][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.200805][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.208751][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.208777][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.210218][f=-000001] InfoTexture: legacy [t=00:00:10.210240][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.212269][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.376978][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.378681][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.378701][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.379744][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.552789][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.556198][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.729619][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.769082][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.807767][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.807810][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.809620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.274955][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.284911][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.285228][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.450130][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:11.452156][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.452178][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.461014][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.461136][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.461150][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.461161][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.461171][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.461181][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.461192][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:11.467503][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.467547][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.467558][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.467568][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.467579][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.467588][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.467598][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:11.467610][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559670662da0 has BLOCKSIZE 1 [t=00:00:11.472254][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.472284][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.472295][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.472305][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.472507][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.472527][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:11.478139][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:11.479414][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.485362][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.485459][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.489438][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.489464][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.489475][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.489486][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.489496][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.489505][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:11.627185][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:11.627930][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.629199][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.629223][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.629238][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum 06bcb304)" [t=00:00:11.629431][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.629447][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.629470][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.761821][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:11.762425][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:14.138008][f=-000001] Map Terrain Generation [t=00:00:14.138055][f=-000001] Random Seed, 7128688 [t=00:00:14.138566][f=-000001] Wave generation complete [t=00:00:14.140025][f=-000001] Draw points, 7, factor, 0.98614562 [t=00:00:14.160584][f=-000001] Voronoi generation complete [t=00:00:14.161734][f=-000001] std, 68.6701584, bucketWidth, 71.1268845 [t=00:00:14.165845][f=-000001] Terrain structure complete [t=00:00:22.515536][f=-000001] Edge processing complete [t=00:00:22.516769][f=-000001] ApplyLineDistanceFunc [t=00:00:23.834885][f=-000001] Tier propagation complete [t=00:00:32.066541][f=-000001] Height application complete [t=00:00:39.524983][f=-000001] Smoothing complete [t=00:00:39.784590][f=-000001] Map terrain complete [t=00:00:39.990605][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:40.044956][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:40.587571][f=-000001] Synced LuaRules: finished loading [t=00:00:40.632556][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:41.319092][f=-000001] Unsynced LuaRules: finished loading [t=00:00:41.402740][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:41.421206][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:41.422047][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:41.422064][f=-000001] LuaSocket Support: enabled [t=00:00:41.438652][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:41.529175][f=-000001] localWidgets, nil, true, true [t=00:00:41.532308][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:41.532331][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:41.553500][f=-000001] USE_OLD_CHILI [t=00:00:41.930028][f=-000001] Loading last game win data [t=00:00:41.930061][f=-000001] Resetting win data [t=00:00:41.930114][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:41.930128][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:41.930139][f=-000001] Player and team counts match, continuing [t=00:00:41.930152][f=-000001] brianfreeman was in last game but is now absent, resetting scores [t=00:00:42.050470][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:42.050503][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:42.098384][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:43.236778][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:44.057976][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:44.243833][f=-000001] forceSingleThreaded, false [t=00:00:44.788654][f=-000001] Loaded API widget: i18n [t=00:00:44.790515][f=-000001] Loaded API widget: Shared Functions [t=00:00:44.790746][f=-000001] Loaded API widget: Hacky version fix [t=00:00:44.790943][f=-000001] Loaded API widget: Cluster Detection [t=00:00:44.791729][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:44.792196][f=-000001] Loaded API widget: Win Counter [t=00:00:45.043095][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:45.043652][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:45.043986][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:45.044265][f=-000001] Loaded API widget: CommandInsert [t=00:00:45.044507][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:45.047066][f=-000001] Loaded API widget: Lups [t=00:00:45.347256][f=-000001] Loaded API widget: Chili Framework [t=00:00:45.347760][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:45.348092][f=-000001] Loaded widget: Save/Load API [t=00:00:45.348408][f=-000001] Loaded widget: Chili Highlight [t=00:00:45.348709][f=-000001] Loaded widget: Draw After Chili [t=00:00:45.349492][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:45.353783][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:45.356261][f=-000001] Loaded DecalsDrawer: off [t=00:00:45.356282][f=-000001] Ground-decal rendering is disabled! [t=00:00:45.356590][f=-000001] Set maximum particles to: 0 [t=00:00:45.356923][f=-000001] Set UnitIconDist to 0 [t=00:00:45.453339][f=-000001] Loaded widget: EPIC Menu [t=00:00:45.453829][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:45.455092][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:45.479970][f=-000001] Loaded widget: Chili Minimap [t=00:00:45.480382][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:45.488101][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:45.488410][f=-000001] Deferred Rendering requires shader support! [t=00:00:45.488922][f=-000001] Loaded widget: Deferred rendering [t=00:00:45.489215][f=-000001] Mexspot Fetcher fetching [t=00:00:45.489408][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:45.489679][f=-000001] Team highlighting: Disabled [t=00:00:45.490213][f=-000001] Loaded widget: Teamhighlight option [t=00:00:45.490786][f=-000001] Loaded widget: Local Team Colors [t=00:00:45.491289][f=-000001] Loaded widget: Display Keys 2 [t=00:00:45.491753][f=-000001] Loaded widget: Save Game Menu [t=00:00:45.491996][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:45.492243][f=-000001] Loaded widget: One click weapon handler [t=00:00:45.492495][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:45.492816][f=-000001] highlightUnitShader no GL4 support [t=00:00:45.493197][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:45.493629][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:45.494239][f=-000001] Loaded widget: Attack Command Helper [t=00:00:45.494561][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:45.494574][f=-000001] Using fallback unit outlines [t=00:00:45.494781][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:45.495191][f=-000001] Loaded widget: Selection Modkeys [t=00:00:45.504035][f=-000001] Loaded widget: Chili Global Commands [t=00:00:45.505898][f=-000001] Loaded widget: Outline No Shader [t=00:00:45.506316][f=-000001] Loaded widget: Unit Icons [t=00:00:45.506614][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:45.506959][f=-000001] Loaded widget: Noises [t=00:00:45.558497][f=-000001] Loaded widget: HealthBars [t=00:00:45.559117][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:45.559437][f=-000001] Loaded widget: Guard Remove [t=00:00:45.563470][f=-000001] Loaded widget: Chili Vote Display [t=00:00:45.564313][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:45.564759][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:45.565150][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1572164/events.log [t=00:00:45.569737][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:45.570481][f=-000001] Loaded widget: EndGame APM stats [t=00:00:45.572420][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:45.572679][f=-000001] Loaded widget: Objectives [t=00:00:45.573185][f=-000001] Loaded widget: EndGame Stats [t=00:00:45.573657][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:45.574079][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:45.574491][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:45.575034][f=-000001] Loaded widget: BuildETA [t=00:00:45.580166][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:45.581342][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:45.581703][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:45.584865][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:45.585343][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:45.586111][f=-000001] Loaded widget: Command Alpha [t=00:00:45.586961][f=-000001] Loaded widget: Camera Save Position [t=00:00:45.587204][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:45.587842][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:45.588233][f=-000001] Loaded widget: Ghost Site [t=00:00:45.588468][f=-000001] Loaded widget: Stop Self-D [t=00:00:45.589627][f=-000001] Loaded widget: Stereo3D [t=00:00:45.590096][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:45.590362][f=-000001] Loaded widget: SmoothCam [t=00:00:45.590734][f=-000001] Loaded widget: Smart Bombers [t=00:00:45.591262][f=-000001] Loaded widget: Simple Settings [t=00:00:45.591906][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:45.592365][f=-000001] Loaded widget: Show selected unit range [t=00:00:45.593087][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:45.593444][f=-000001] Loaded widget: ReclaimInfo [t=00:00:45.593693][f=-000001] Loaded widget: Raw Move Issue [t=00:00:45.594064][f=-000001] Loaded widget: Point Tracker [t=00:00:45.594294][f=-000001] Loaded widget: Orbit Command [t=00:00:45.594516][f=-000001] Loaded widget: Morph Finished notification [t=00:00:45.594759][f=-000001] Loaded widget: Mission Results Handler [t=00:00:45.595223][f=-000001] Loaded widget: Missile Silo Range [t=00:00:45.595579][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:45.595882][f=-000001] Loaded widget: Misc default command replacements [t=00:00:45.596245][f=-000001] Loaded widget: MinimapEvents [t=00:00:45.596597][f=-000001] Loaded widget: Local Widgets Config [t=00:00:45.596983][f=-000001] Loaded widget: Keep Target [t=00:00:45.597223][f=-000001] Loaded widget: In-game Ignore [t=00:00:45.597717][f=-000001] Loaded widget: In-game Guide [t=00:00:45.598072][f=-000001] Loaded widget: Highlight Geos [t=00:00:45.598479][f=-000001] Loaded widget: Haven Handler [t=00:00:45.598833][f=-000001] Input grabbing is enabled! [t=00:00:45.598853][f=-000001] Input grabbing is enabled! [t=00:00:45.598959][f=-000001] Loaded widget: Grab Input [t=00:00:45.599317][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:45.599543][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:45.599988][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:45.607221][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:45.607750][f=-000001] Loaded widget: Decoration Handler [t=00:00:45.608091][f=-000001] Loaded widget: Decloak Range [t=00:00:45.608505][f=-000001] Loaded widget: Darkening [t=00:00:45.617274][f=-000001] Loaded widget: Context Menu [t=00:00:45.618277][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:45.618748][f=-000001] Loaded widget: Ferry Points [t=00:00:45.647529][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:45.648081][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:45.648499][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:45.648771][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:45.649242][f=-000001] EndGame Graph disabled [t=00:00:45.720830][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:45.735743][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:45.737013][f=-000001] Loaded widget: Cheat Sheet [t=00:00:45.737513][f=-000001] Loaded widget: CameraShake [t=00:00:45.737822][f=-000001] Loaded widget: Blast Radius [t=00:00:45.738244][f=-000001] Loaded widget: Autoquit [t=00:00:45.738704][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:45.739101][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:45.739506][f=-000001] Loaded widget: Easy Facing [t=00:00:45.740144][f=-000001] Loaded widget: Music Player v2 [t=00:00:45.740645][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:45.741194][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:45.741720][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:45.742308][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:45.743785][f=-000001] Loaded widget: Attack Warning [t=00:00:45.744244][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:45.745079][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:45.746836][f=-000001] Loaded widget: Auto Group [t=00:00:45.748024][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:45.749262][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:45.749683][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:45.750660][f=-000001] Loaded widget: Projectile Lights [t=00:00:45.751930][f=-000001] Loaded widget: Select Com at start [t=00:00:45.759094][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:45.760383][f=-000001] Loaded widget: Transport AI [t=00:00:45.760646][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:45.760971][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:45.789608][f=-000001] Loaded widget: Unit Start State [t=00:00:45.790281][f=-000001] Loaded widget: Smooth Scroll [t=00:00:45.796696][f=-000001] Loaded widget: Replay control buttons [t=00:00:45.797591][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:45.799865][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:45.800245][f=-000001] Loaded widget: Icon Sets [t=00:00:45.945987][f=-000001] Loaded widget: Attack AoE [t=00:00:45.947860][f=-000001] Loaded widget: PlanetWars Info [t=00:00:45.948110][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:45.948589][f=-000001] Loaded widget: Commands FX [t=00:00:45.964830][f=-000001] Loaded widget: UnitShapes [t=00:00:45.965530][f=-000001] : disabled for spectators [t=00:00:45.966789][f=-000001] Loaded widget: Stockpiler [t=00:00:45.967398][f=-000001] Loaded widget: Map Edge Extension [t=00:00:45.967941][f=-000001] Loaded widget: State Icons [t=00:00:45.968342][f=-000001] Loaded widget: Shield Guard [t=00:00:45.968726][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:45.969164][f=-000001] Loaded widget: Selection Send [t=00:00:45.969627][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:45.970086][f=-000001] Loaded widget: Gadget Icons [t=00:00:45.970378][f=-000001] Loaded widget: AllyCursors [t=00:00:45.970732][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:45.971097][f=-000001] : disabled for spectators [t=00:00:45.972241][f=-000001] Loaded widget: Building Starter [t=00:00:45.972692][f=-000001] : disabled for spectators [t=00:00:45.973582][f=-000001] Loaded widget: Cloaker Guard [t=00:00:45.973958][f=-000001] Loaded widget: Units on Fire [t=00:00:45.974349][f=-000001] Loaded widget: Smoke Signals [t=00:00:45.974685][f=-000001] Loaded widget: LupsManager [t=00:00:45.975277][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:45.975961][f=-000001] Loaded widget: Newton Firezone [t=00:00:45.977273][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:45.977677][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:45.985182][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:45.996754][f=-000001] Loaded widget: Chili Pro Console [t=00:00:45.997505][f=-000001] Loaded widget: Chili Docking [t=00:00:45.998046][f=-000001] Loaded widget: HUD Presets [t=00:00:45.998882][f=-000001] Loaded widget: Persistent Build Height [t=00:00:46.001723][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:46.002214][f=-000001] Loaded widget: Image Preloader [t=00:00:46.002799][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:46.003077][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:46.007791][f=-000001] Loaded widget: Chili Core Selector [t=00:00:46.008313][f=-000001] Loaded widget: Custom Markers [t=00:00:46.009676][f=-000001] Loaded widget: Select Keys [t=00:00:46.010687][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:46.011268][f=-000001] Loaded widget: Start Boxes [t=00:00:46.011655][f=-000001] Loaded widget: Restricted Zones [t=00:00:46.012570][f=-000001] Loaded widget: Pause Screen [t=00:00:46.022382][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:46.022915][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:46.023464][f=-000001] Loaded widget: CustomFormations2 [t=00:00:46.023804][f=-000001] SetSunLighting [t=00:00:46.025016][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:46.025416][f=-000001] Loaded widget: Text To Speech Control [t=00:00:46.029505][f=-000001] Loaded widget: Layout Handler [t=00:00:46.029960][f=-000001] Lua garbage collection rate: 30/s [t=00:00:46.030006][f=-000001] Loaded widget: GC Control [t=00:00:46.030310][f=-000001] Loaded widget: Font Cache [t=00:00:46.045527][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:46.049078][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:46.054771][f=-000001] Writing last game win data [t=00:00:46.059417][f=-000001] LuaUI v0.3 [t=00:00:46.335734][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:48.822444][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:49.405336][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13329,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.079304][f=-000001] Spectator mode. Widget removed. [t=00:00:50.094161][f=-000001] Spectator mode. Widget removed. [t=00:00:50.097980][f=-000001] Reclaim highlight: old engine version. [t=00:00:50.098056][f=-000001] Playback paused [t=00:00:50.110106][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:50.143475][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:50.202176][f=-000001] Opening demofile demos/1572164/replay.sdfz [t=00:00:50.202207][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:50.202218][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:50.202255][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:50.202268][f=-000001] -> Connection established (given id 2) [t=00:00:50.202580][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:50.202604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.202628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:50.202640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:50.202655][f=-000001] Speed set to 20.0 [server] [t=00:00:50.202667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x559688beeb80,(nil)}][locale="C"]" [t=00:00:50.202679][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:50.218970][f=-000001] Switching to Overhead (TA) style camera [t=00:00:50.219004][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:53.469039][f=-000001] Beginning demo playback [t=00:00:53.485346][f=-000001] GameID: 0d37f8637c3589d01a4e31f66a99e077 [t=00:00:53.509019][f=-000001] Connection attempt from jh_dreemurr [t=00:00:53.509052][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:53.509941][f=-000001] [0] Event [undefined]: jh_dreemurr changed status [t=00:00:53.510123][f=-000001] -> Connection established (given id 1) [t=00:00:53.510137][f=-000001] Connection attempt from dragonfly007 [t=00:00:53.510148][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:53.510188][f=-000001] [0] Event [undefined]: dragonfly007 changed status [t=00:00:53.510301][f=-000001] -> Connection established (given id 0) [t=00:00:53.540953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:53.541015][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:53.605148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dragonfly007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:53.605183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dragonfly007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:53.885043][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dragonfly007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:53.893116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dragonfly007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:53.949135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:53.957284][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:54.542736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dragonfly007" string="[Game::Load][lua{Rules,Gaia}={0000021582342cf0,0000000000000000}][locale="C"]" [t=00:00:54.748953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[Game::Load][lua{Rules,Gaia}={0000020c187090d0,0000000000000000}][locale="C"]" [t=00:00:55.122475][f=-000001] Allies: I choose: Guardian! [t=00:00:55.322226][f=-000001] Player dragonfly007 left the game: normal quit [t=00:00:55.322290][f=-000001] [0] Event [undefined]: dragonfly007 quit [t=00:00:56.053173][f=-000001] !force [t=00:00:56.053223][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:56.053237][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:56.053250][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:56.068923][f=-000001] > Force starting game [t=00:00:56.320769][f=-000001] [0] Event [384.543518,161.903885,446.7229]: 0 finished unit Strike Commander [t=00:00:56.359152][f=-000001] [0] Event [4757,161.42041,4630]: 1 finished unit Guardian Commander [t=00:00:56.385599][f=0000000] [0] dragonfly007, team: 0, elo:1500, userid: 573477 [t=00:00:56.385664][f=0000000] [0] jh_dreemurr, team: 1, elo:1045, userid: 524071 [t=00:00:56.385695][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:56.403477][f=0000000] Playback continued [t=00:00:56.490508][f=0000046] [46] Event [4608,158.570694,4624]: 1 finished unit Rover Assembly [t=00:00:56.697436][f=0000176] jh_dreemurr has forced a win due to dropped opposition. [t=00:00:56.697499][f=0000176] game_message: dragonfly007 has been destroyed! [t=00:00:56.697599][f=0000176] [176] Event [undefined]: dragonfly007 resigned [t=00:00:56.697963][f=0000176] game_message: jh_dreemurr wins! [t=00:00:56.698458][f=0000176] Submitting stats [t=00:00:56.698991][f=0000176] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:56.702886][f=0000176] Part| Total Time|Time of the last 0.5s [t=00:00:56.702921][f=0000176] Draw 3646.62ms 59.60% [t=00:00:56.702933][f=0000176] Lua::Callins::Synced 2.45ms 0.00% [t=00:00:56.702945][f=0000176] Lua::Callins::Unsynced 6070.60ms 86.10% [t=00:00:56.702957][f=0000176] Lua::CollectGarbage::Synced 114.83ms 0.30% [t=00:00:56.702969][f=0000176] Lua::CollectGarbage::Unsynced 481.32ms 4.10% [t=00:00:56.702980][f=0000176] Misc::Profiler::AddTime 12.98ms 0.10% [t=00:00:56.703281][f=0000176] [176] Received game_message: dragonfly007 has been destroyed! [t=00:00:56.705898][f=0000176] [176] Received game_message: jh_dreemurr wins! [t=00:00:56.714318][f=0000177] [177] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:56.714413][f=0000177] [177] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:56.714499][f=0000177] [177] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:56.714583][f=0000177] [177] Game End Stats Values: 2,1975,1275,1975,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6.66666651,6.66666651,6.66666651,6.66666651,1275,1275,1275,1275,5,5,5,5,0,0,0,0,0,0,0,0,700,0,700,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.039210][f=0000373] Player jh_dreemurr left the game: normal quit [t=00:00:57.039281][f=0000373] [373] Event [undefined]: jh_dreemurr quit [t=00:00:57.109433][f=0000413] No clients connected, shutting down server [t=00:00:57.109474][f=0000413] Server shutdown [t=00:00:57.109715][f=0000413] [413] all players disconnected [t=00:00:57.568165][f=0000689] [689] Event [4736.49121,237.981979,4629.30176]: 1 finished unit Firefly [t=00:01:06.702263][f=0006169] Autoquit sending quit command. [t=00:01:06.702844][f=0006169] [QuitAction] user exited to system [t=00:01:06.703355][f=0006169] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.703394][f=0006169] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:06.703419][f=0006169] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.703431][f=0006169] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:06.703443][f=0006169] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.703454][f=0006169] [SpringApp::Kill][2] [t=00:01:06.704255][f=0006169] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:06.704482][f=0006169] [Game::KillLua][1] dtor=0 luaUI=0x55968e2dc4c0 [t=00:01:06.704538][f=0006169] Start widgetHandler:Shutdown [t=00:01:06.709325][f=0006169] Shutdown - SaveOrderList Complete [t=00:01:06.710085][f=0006169] Writing last game win data [t=00:01:06.717318][f=0006169] Shutdown - SaveConfigData Complete [t=00:01:06.717344][f=0006169] Shutdown Widget - Save/Load API [t=00:01:06.717361][f=0006169] Shutdown Widget - Chili Highlight [t=00:01:06.717396][f=0006169] Shutdown Widget - Draw After Chili [t=00:01:06.717413][f=0006169] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.717433][f=0006169] Shutdown Widget - EPIC Menu [t=00:01:06.718686][f=0006169] Shutdown Widget - Chili Widget Selector [t=00:01:06.719668][f=0006169] Shutdown Widget - Chili Minimap [t=00:01:06.720227][f=0006169] Shutdown Widget - Local Team Colors [t=00:01:06.720251][f=0006169] Shutdown Widget - Display Keys 2 [t=00:01:06.720305][f=0006169] Shutdown Widget - Save Game Menu [t=00:01:06.720321][f=0006169] Shutdown Widget - Unit Icons [t=00:01:06.720340][f=0006169] Shutdown Widget - Noises [t=00:01:06.720357][f=0006169] Shutdown Widget - HealthBars [t=00:01:06.721376][f=0006169] Shutdown Widget - Win Counter [t=00:01:06.721402][f=0006169] Shutdown Widget - SpringRTS Replay Stats [t=00:01:06.721631][f=0006169] Shutdown Widget - EndGame APM stats [t=00:01:06.721652][f=0006169] Shutdown Widget - BuildETA [t=00:01:06.721670][f=0006169] Shutdown Widget - Modular Comm Info [t=00:01:06.721685][f=0006169] Shutdown Widget - Stereo3D [t=00:01:06.721704][f=0006169] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.721719][f=0006169] Shutdown Widget - Point Tracker [t=00:01:06.721734][f=0006169] Shutdown Widget - Missile Silo Range [t=00:01:06.721752][f=0006169] Shutdown Widget - MinimapEvents [t=00:01:06.721765][f=0006169] Shutdown Widget - Local Widgets Config [t=00:01:06.721792][f=0006169] Shutdown Widget - Highlight Geos [t=00:01:06.721808][f=0006169] Shutdown Widget - Grab Input [t=00:01:06.721831][f=0006169] Shutdown Widget - Defense Range Zero-K [t=00:01:06.721846][f=0006169] Shutdown Widget - Darkening [t=00:01:06.721874][f=0006169] Shutdown Widget - Context Menu [t=00:01:06.721889][f=0006169] Shutdown Widget - Chili Spectator Panels [t=00:01:06.721904][f=0006169] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.721923][f=0006169] Shutdown Widget - Chili Nuke Warning [t=00:01:06.721949][f=0006169] Shutdown Widget - Chili EndGame Window [t=00:01:06.721988][f=0006169] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.722122][f=0006169] Shutdown Widget - CameraShake [t=00:01:06.722141][f=0006169] Shutdown Widget - State Reverse and Latency [t=00:01:06.722156][f=0006169] Shutdown Widget - Music Player v2 [t=00:01:06.722172][f=0006169] Shutdown Widget - Attack AoE [t=00:01:06.722188][f=0006169] Shutdown Widget - UnitShapes [t=00:01:06.722463][f=0006169] Shutdown Widget - Map Edge Extension [t=00:01:06.722491][f=0006169] Shutdown Widget - Lua Metal Decals [t=00:01:06.722507][f=0006169] Shutdown Widget - Selection Send [t=00:01:06.722523][f=0006169] Shutdown Widget - LupsManager [t=00:01:06.722542][f=0006169] Shutdown Widget - Newton Firezone [t=00:01:06.722576][f=0006169] Shutdown Widget - Chili Pro Console [t=00:01:06.724707][f=0006169] Shutdown Widget - Persistent Build Height [t=00:01:06.724730][f=0006169] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.724760][f=0006169] Shutdown Widget - Lups [t=00:01:06.724803][f=0006169] Shutdown Widget - Chili Framework [t=00:01:06.724820][f=0006169] Shutdown Widget - Mex Placement Handler [t=00:01:06.724863][f=0006169] Shutdown Widget - Chili Core Selector [t=00:01:06.724963][f=0006169] Shutdown Widget - Custom Markers [t=00:01:06.724985][f=0006169] Shutdown Widget - Select Keys [t=00:01:06.725019][f=0006169] Shutdown Widget - Pause Screen [t=00:01:06.725285][f=0006169] Shutdown Widget - Text To Speech Control [t=00:01:06.725308][f=0006169] Shutdown Widget - Layout Handler [t=00:01:06.725326][f=0006169] End widgetHandler:Shutdown [t=00:01:06.801798][f=0006169] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={410686,70266133} {int,ext,rec}Allocs={7264823,0,0} {chunk,block}Bytes={70266133,0} [t=00:01:06.802301][f=0006169] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:06.802319][f=0006169] [Game::KillLua][3] dtor=0 luaRules=0x559688beeb80 [t=00:01:06.802368][f=0006169] Start gadgetHandler:Shutdown [t=00:01:06.802385][f=0006169] Shutdown - StartSetup [t=00:01:06.802419][f=0006169] Shutdown - UnitMorph [t=00:01:06.802498][f=0006169] Shutdown - Carrier Drones [t=00:01:06.803897][f=0006169] Shutdown - Missile Silo Controller [t=00:01:06.803923][f=0006169] Shutdown - Modular Comm Info [t=00:01:06.803937][f=0006169] Shutdown - Terrain Texture Handler [t=00:01:06.803953][f=0006169] Shutdown - UnitCloakShield [t=00:01:06.803988][f=0006169] Shutdown - Starlight Handler [t=00:01:06.804016][f=0006169] End gadgetHandler:Shutdown [t=00:01:06.835008][f=0006169] Start gadgetHandler:Shutdown [t=00:01:06.835055][f=0006169] Shutdown - Save/Load [t=00:01:06.835076][f=0006169] Shutdown - Teleport Throw [t=00:01:06.835091][f=0006169] Shutdown - UnitMorph [t=00:01:06.835110][f=0006169] Shutdown - Modular Comm Info [t=00:01:06.835123][f=0006169] Shutdown - Retreat Command [t=00:01:06.835142][f=0006169] Shutdown - Shockwaves [t=00:01:06.835156][f=0006169] Shutdown - UnitCloakShield [t=00:01:06.835174][f=0006169] Shutdown - Lups Cloak FX [t=00:01:06.835189][f=0006169] Shutdown - Lups [t=00:01:06.835226][f=0006169] Shutdown - Lups Shield [t=00:01:06.835246][f=0006169] End gadgetHandler:Shutdown [t=00:01:06.853917][f=0006169] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7264860,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.854011][f=0006169] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7264860,0,0} {chunk,block}Bytes={0,0} [t=00:01:06.854057][f=0006169] [Game::KillLua][4] dtor=0 [t=00:01:06.854068][f=0006169] [Game::KillLua][5] dtor=0 [t=00:01:06.858709][f=0006169] [Game::~CGame][1] [t=00:01:06.858746][f=0006169] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:06.858757][f=0006169] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:06.858768][f=0006169] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:06.858778][f=0006169] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:06.858788][f=0006169] [Game::KillLua][4] dtor=1 [t=00:01:06.858798][f=0006169] [Game::KillLua][5] dtor=1 [t=00:01:06.858910][f=0006169] [Game::KillMisc][1] [t=00:01:06.858921][f=0006169] [Game::KillMisc][2] [t=00:01:06.859686][f=0006169] [Game::KillMisc][3] [t=00:01:06.859805][f=0006169] [Game::KillRendering][1] [t=00:01:06.932794][f=0006169] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.932835][f=0006169] [S3OParser::Kill] allocated 5462 pieces [t=00:01:06.941188][f=0006169] [AssParser::Kill] allocated 669 pieces [t=00:01:07.092513][f=0006169] [Game::KillInterface][1] [t=00:01:07.093362][f=0006169] [Game::KillInterface][2] [t=00:01:07.101174][f=0006169] [Game::KillSimulation][1] [t=00:01:07.101200][f=0006169] [Game::KillSimulation][2] [t=00:01:07.864677][f=0006169] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:07.866869][f=0006169] [Game::KillSimulation][3] [t=00:01:07.868241][f=0006169] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.868690][f=0006169] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.868714][f=0006169] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.868863][f=0006169] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.875193][f=0006169] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:07.885065][f=0006169] [LosHandler::Kill] raycast instance cache-{hits,misses}={554,80}; shared=0%; cached=87% [t=00:01:08.168485][f=0006169] [Game::KillSimulation][4] [t=00:01:11.720350][f=0006169] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:11.721688][f=0006169] [Game::~CGame][2] [t=00:01:11.721710][f=0006169] [Game::~CGame][3] [t=00:01:11.969119][f=0006169] [SpringApp::Kill][3] [t=00:01:11.969376][f=0006169] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 63715 bytes sent 21014 bytes recv'd [t=00:01:11.971717][f=0006169] Kill: client disconnecting... [t=00:01:13.977776][f=0006169] CloseConnection: client connection closed [t=00:01:13.979354][f=0006169] [SpringApp::Kill][4] font=0x559668086600 [t=00:01:13.989820][f=0006169] [SpringApp::Kill][5] [t=00:01:13.999537][f=0006169] [SpringApp::Kill][6] [t=00:01:14.000023] [SpringApp::Kill][7] [t=00:01:14.002112] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.002190] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.002212] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:14.002225] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.002236] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:14.002247] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.002258] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:14.002269] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2108, 1048576, 1048576}, EBO = {3162, 1048576, 1048576} [t=00:01:14.002282] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:14.002295] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.002308] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:14.002319] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.002330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:14.018657] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.018703] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.018717] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.018727] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.021420] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.021444] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:14.021456] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x559668174a40) [t=00:01:14.038699] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3775ms [t=00:01:14.038751] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=63ms [t=00:01:14.038761] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=39ms [t=00:01:14.038771] file="bitmaps/loadpictures/buildpower.png" indx=515 inflSize=2718kb readTime=37ms [t=00:01:14.039014] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=33ms [t=00:01:14.039029] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=32ms [t=00:01:14.039039] file="luaui/widgets/unit_stockpile.lua" indx=4893 inflSize=1kb readTime=26ms [t=00:01:14.039049] file="luarules/gadgets/unit_untargetable.lua" indx=1885 inflSize=1kb readTime=25ms [t=00:01:14.039058] file="luaui/widgets/unit_state_icons.lua" indx=4892 inflSize=9kb readTime=24ms [t=00:01:14.039067] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:01:14.039077] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:14.050675] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167200321 bytes cached in 3467 files [t=00:01:14.462311] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:14.462367] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x559668079170) [t=00:01:14.464007] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:14.464233] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:14.464248] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55966824cc10) [t=00:01:14.464608] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:14.465346] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fc5ec01ba50) [t=00:01:14.465642] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:14.467972] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x559668078e80) [t=00:01:14.468167] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.468181] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.468194] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.468205] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.468214] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.468224] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.469738] [SpringApp::Kill][8] [t=00:01:14.469757] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.469767] [WatchDog::Uninstall][1] hangDetectorThread=0x5596225ee4d0 (joinable=1) [t=00:01:14.469776] [WatchDog::Uninstall][2] [t=00:01:15.144656] [WatchDog::Uninstall][3] [t=00:01:15.144694] [SpringApp::Kill][9]