[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009373] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009417] Using writeable configuration source: "/tmp/tmp.vexgYPd1x7/springsettings.1571753.cfg" [t=00:00:00.013947] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014000] ============== ============== [t=00:00:00.014012] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014022] [t=00:00:00.014032] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014042] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014052] Use "none" to disable the default log sections. [t=00:00:00.014062] ============== ============== [t=00:00:00.014073] ============== ============== [t=00:00:00.014135] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014148] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014158] ROAM = 2 [t=00:00:00.014169] RotateLogFiles = 1 [t=00:00:00.014180] TeamHighlight = 0 [t=00:00:00.014191] ============== ============== [t=00:00:00.014201] ============== ============== [t=00:00:00.014211] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014222] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014233] Compiler Version: gcc-11.1.0 [t=00:00:00.014256] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014431] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014444] Binary Word Size: 64-bit (native) [t=00:00:00.014454] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014465] Physical CPU Cores: 1 [t=00:00:00.014475] Logical CPU Cores: 1 [t=00:00:00.014485] ============== ============== [t=00:00:00.014556] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014567] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014577] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014587] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014597] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016098] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.016119] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.016142] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.016176] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.016204] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.016216] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016263] [GR::LogVersionInfo] [t=00:00:00.016274] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016284] GL version : [t=00:00:00.016294] GL vendor : [t=00:00:00.016304] GL renderer : [t=00:00:00.016328] GLSL version: [t=00:00:00.016338] GLEW version: spring headless stub GLEW version [t=00:00:00.016349] GPU memory : unknown [t=00:00:00.016359] SDL swap-int: 0 [t=00:00:00.016370] SDL driver : headless stub [t=00:00:00.016380] [t=00:00:00.016390] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016401] GLSL shader support : 0 [t=00:00:00.016411] GL4 support : 0 [t=00:00:00.016421] FBO extension support : 0 [t=00:00:00.016431] NVX GPU mem-info support : 0 [t=00:00:00.016474] ATI GPU mem-info support : 0 [t=00:00:00.016485] NPOT-texture support : 1 (0) [t=00:00:00.016495] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016505] texture query-LOD support : 1 (0) [t=00:00:00.016516] MSAA frame-buffer support : 0 (0) [t=00:00:00.016525] Z-buffer depth : 16 (-) [t=00:00:00.016535] primitive-restart support : 0 (0) [t=00:00:00.016545] clip-space control support: 0 (0) [t=00:00:00.016555] seamless cube-map support : 0 (0) [t=00:00:00.016565] frag-depth layout support : 0 (0) [t=00:00:00.016576] persistent maps support : 0 (0) [t=00:00:00.016585] explicit attribs location : 0 (0) [t=00:00:00.016595] multi draw indirect : 0 (-) [t=00:00:00.016605] [t=00:00:00.016615] max. FBO samples : -1 [t=00:00:00.016626] max. FS/program texture slots : 8/8 [t=00:00:00.016636] max. texture size : 2048 [t=00:00:00.016649] max. texture anisotropy level : 0.000000 [t=00:00:00.016659] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016669] max. draw-buffers : 0 [t=00:00:00.016679] max. rec. indices/vertices : 0/0 [t=00:00:00.016690] max. uniform buffer-bindings : 0 [t=00:00:00.016699] max. uniform block-size : 0KB [t=00:00:00.016709] max. storage buffer-bindings : 0 [t=00:00:00.016719] max. storage block-size : 0MB [t=00:00:00.016729] [t=00:00:00.016739] enable AMD-hacks : 0 [t=00:00:00.016749] compress MIP-maps: 0 [t=00:00:00.017405] [GR::UpdateGLConfigs] [t=00:00:00.017433] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017448] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017789] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017807] [GR::InitGLState] [t=00:00:00.017819] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.225784] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.229732] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.236667] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.237394] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.237422] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.237439] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.291699] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.292768] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.324132] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.324415] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.337499] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.337524] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.337734] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.341536] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f565001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.341556] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.341704] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.341728] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.341739] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.341750] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.341771] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3212 MB [t=00:00:00.347183][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.347226][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.347248][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1571753/replay.sdfz" for game data... [t=00:00:00.494583][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.497556][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.497717][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.502275][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.502341][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 155ms [t=00:00:00.502369][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.554749][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5564fcb6c240] using map "Sparkles Dry v1.04" (loaded=0 cached=0) [t=00:00:00.556084][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0 [t=00:00:00.558657][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.559149][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5564fcb6c240] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.560326][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.572074][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.572308][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.582298][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms [t=00:00:00.582571][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.588833][f=-000001] forceSingleThreaded, false [t=00:00:02.760187][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.761319][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.761738][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.761804][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.761858][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.761912][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.763374][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.763967][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.764539][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.767568][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.769698][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.771674][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.771703][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.772223][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.784010][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.786390][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.787535][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.787842][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.788829][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.788995][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.796353][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.796568][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.936653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.945322][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.399300][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.740203][f=-000001] Loading UnitDefs_posts [t=00:00:04.922895][f=-000001] Loading FeatureDefs_posts [t=00:00:04.953365][f=-000001] Loading WeaponDefs_posts [t=00:00:04.974702][f=-000001] Loading ArmorDefs_posts [t=00:00:04.998440][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 576ms [t=00:00:05.050095][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 652ms [t=00:00:05.050141][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.138290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.138836][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:05.138856][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.138868][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.139906][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.141645][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.334235][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.345917][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.464936][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.468474][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.468505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.933348][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 464ms [t=00:00:05.933399][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.029283][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:06.029347][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.054279][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:06.670329][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.674107][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.675097][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.686477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.903750][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.913940][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.913966][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.915007][f=-000001] InfoTexture: legacy [t=00:00:11.915028][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.916779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.990486][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.993118][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.993150][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.993951][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.173622][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.201631][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.295887][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.386617][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.397888][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.397911][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.399023][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.859117][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.871074][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.871856][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.062594][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:13.064461][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.064491][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.074626][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.074683][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.074697][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.074709][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.074720][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.074732][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.074743][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498a5 [t=00:00:13.080019][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.080078][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.080088][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.080098][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.080107][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.080118][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.080128][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498b5 [t=00:00:13.080140][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556504d48ab0 has BLOCKSIZE 1 [t=00:00:13.083954][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.084015][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.084032][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.084046][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.084076][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.084091][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4960b [t=00:00:13.090767][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4960b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-69e4960b.zip" (exists=1) [t=00:00:13.092150][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.099168][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.099211][f=-000001] Path cache (40, 40) initialized. [t=00:00:13.102317][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.102346][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.102359][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:13.102370][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.102382][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.102393][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4961b [t=00:00:13.197160][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4961b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-69e4961b.zip" (exists=1) [t=00:00:13.198132][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.200645][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.200668][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.200682][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum f986aa48)" [t=00:00:13.200741][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.200838][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.200873][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.354494][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [t=00:00:13.355110][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.896131][f=-000001] Synced LuaRules: finished loading [t=00:00:15.922929][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.514284][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.583950][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.692437][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [t=00:00:16.755223][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.758397][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.758845][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.759273][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.759702][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.828887][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.829234][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.838850][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.839597][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.839617][f=-000001] LuaSocket Support: enabled [t=00:00:16.856835][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.940404][f=-000001] localWidgets, nil, true, true [t=00:00:16.943818][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.943862][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.955247][f=-000001] USE_OLD_CHILI [t=00:00:17.621048][f=-000001] Loading last game win data [t=00:00:17.622239][f=-000001] Resetting win data [t=00:00:17.622744][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.622762][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.622774][f=-000001] Player and team counts match, continuing [t=00:00:17.622788][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.622805][f=-000001] GvanGReaper was in last game but is now absent, resetting scores [t=00:00:17.814734][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.814768][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.870751][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.839137][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.489455][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.663572][f=-000001] forceSingleThreaded, false [t=00:00:20.036432][f=-000001] Loaded API widget: i18n [t=00:00:20.036916][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.037115][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.037307][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.037684][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.038016][f=-000001] Loaded API widget: Win Counter [t=00:00:20.202316][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.202724][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.203013][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.203240][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.203456][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.204550][f=-000001] Loaded API widget: Lups [t=00:00:20.483370][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.483776][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.484094][f=-000001] Loaded widget: Save/Load API [t=00:00:20.484416][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.484709][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.485688][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.491494][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.493623][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.493647][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.493723][f=-000001] Set maximum particles to: 0 [t=00:00:20.494297][f=-000001] Set UnitIconDist to 0 [t=00:00:20.604392][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.604792][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.606010][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.631930][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.632332][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.643062][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.643424][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.643859][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.644163][f=-000001] Mexspot Fetcher fetching [t=00:00:20.644411][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.644749][f=-000001] Team highlighting: Disabled [t=00:00:20.645070][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.645635][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.646079][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.646490][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.646693][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.646892][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.647119][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.647400][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.647694][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.648069][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.648640][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.648939][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.648952][f=-000001] Using fallback unit outlines [t=00:00:20.649137][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.649482][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.657910][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.659816][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.660294][f=-000001] Loaded widget: Unit Icons [t=00:00:20.660667][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.661059][f=-000001] Loaded widget: Noises [t=00:00:20.704627][f=-000001] Loaded widget: HealthBars [t=00:00:20.705087][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.705355][f=-000001] Loaded widget: Guard Remove [t=00:00:20.708966][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.709390][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.709777][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.709813][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1571753/events.log [t=00:00:20.713407][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.713805][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.715504][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.715741][f=-000001] Loaded widget: Objectives [t=00:00:20.716072][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.716473][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.716842][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.717198][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.717708][f=-000001] Loaded widget: BuildETA [t=00:00:20.721698][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.722463][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.722769][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.726150][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.726582][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.727348][f=-000001] Loaded widget: Command Alpha [t=00:00:20.728106][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.728327][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.728649][f=-000001] Loaded widget: Ghost Site [t=00:00:20.729171][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.729405][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.730793][f=-000001] Loaded widget: Stereo3D [t=00:00:20.731336][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.731669][f=-000001] Loaded widget: SmoothCam [t=00:00:20.732106][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.732931][f=-000001] Loaded widget: Simple Settings [t=00:00:20.733898][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.734541][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.735184][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.735522][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.735829][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.736409][f=-000001] Loaded widget: Point Tracker [t=00:00:20.736736][f=-000001] Loaded widget: Orbit Command [t=00:00:20.737006][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.737290][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.737914][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.738308][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.738649][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.739050][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.739450][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.739779][f=-000001] Loaded widget: Keep Target [t=00:00:20.740025][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.740544][f=-000001] Loaded widget: In-game Guide [t=00:00:20.740931][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.741366][f=-000001] Loaded widget: Haven Handler [t=00:00:20.742139][f=-000001] Input grabbing is enabled! [t=00:00:20.742180][f=-000001] Input grabbing is enabled! [t=00:00:20.742343][f=-000001] Loaded widget: Grab Input [t=00:00:20.742843][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.743108][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.743653][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.751405][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.751913][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.752244][f=-000001] Loaded widget: Decloak Range [t=00:00:20.752653][f=-000001] Loaded widget: Darkening [t=00:00:20.761326][f=-000001] Loaded widget: Context Menu [t=00:00:20.762276][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.762821][f=-000001] Loaded widget: Ferry Points [t=00:00:20.788223][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.788628][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.788988][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.789223][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.789644][f=-000001] EndGame Graph disabled [t=00:00:20.848392][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.861247][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.862177][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.862591][f=-000001] Loaded widget: CameraShake [t=00:00:20.862843][f=-000001] Loaded widget: Easy Facing [t=00:00:20.863091][f=-000001] Loaded widget: Blast Radius [t=00:00:20.863455][f=-000001] Loaded widget: Autoquit [t=00:00:20.863822][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.864064][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.864538][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.864921][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.865305][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.865739][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.866702][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.867832][f=-000001] Loaded widget: Attack Warning [t=00:00:20.868208][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.868831][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.870227][f=-000001] Loaded widget: Auto Group [t=00:00:20.871220][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.872147][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.872477][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.873263][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.874201][f=-000001] Loaded widget: Select Com at start [t=00:00:20.880747][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.882085][f=-000001] Loaded widget: Transport AI [t=00:00:20.882344][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.882586][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.908391][f=-000001] Loaded widget: Unit Start State [t=00:00:20.908864][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.914661][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.915587][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.917439][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.917805][f=-000001] Loaded widget: Icon Sets [t=00:00:21.058391][f=-000001] Loaded widget: Attack AoE [t=00:00:21.060052][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.060332][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.060806][f=-000001] Loaded widget: Commands FX [t=00:00:21.079551][f=-000001] Loaded widget: UnitShapes [t=00:00:21.080223][f=-000001] : disabled for spectators [t=00:00:21.081525][f=-000001] Loaded widget: Stockpiler [t=00:00:21.083042][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.083582][f=-000001] Loaded widget: State Icons [t=00:00:21.083961][f=-000001] Loaded widget: Shield Guard [t=00:00:21.085189][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.085569][f=-000001] Loaded widget: Selection Send [t=00:00:21.085993][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.086393][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.086652][f=-000001] Loaded widget: AllyCursors [t=00:00:21.087055][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.087407][f=-000001] : disabled for spectators [t=00:00:21.088456][f=-000001] Loaded widget: Building Starter [t=00:00:21.088861][f=-000001] : disabled for spectators [t=00:00:21.089743][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.090105][f=-000001] Loaded widget: Units on Fire [t=00:00:21.090486][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.090757][f=-000001] Loaded widget: LupsManager [t=00:00:21.091361][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.091995][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.093408][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.093899][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.101997][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.110097][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.110786][f=-000001] Loaded widget: Chili Docking [t=00:00:21.111223][f=-000001] Loaded widget: HUD Presets [t=00:00:21.111903][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.114277][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.114706][f=-000001] Loaded widget: Image Preloader [t=00:00:21.115167][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:21.115394][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.119602][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.120092][f=-000001] Loaded widget: Custom Markers [t=00:00:21.121473][f=-000001] Loaded widget: Select Keys [t=00:00:21.122246][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.122664][f=-000001] Loaded widget: Start Boxes [t=00:00:21.122917][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.123819][f=-000001] Loaded widget: Pause Screen [t=00:00:21.132165][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.132612][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.133213][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.133636][f=-000001] SetSunLighting [t=00:00:21.134825][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.135478][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.139189][f=-000001] Loaded widget: Layout Handler [t=00:00:21.139583][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.139626][f=-000001] Loaded widget: GC Control [t=00:00:21.139878][f=-000001] Loaded widget: Font Cache [t=00:00:21.151969][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.154357][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.158873][f=-000001] Writing last game win data [t=00:00:21.163171][f=-000001] LuaUI v0.3 [t=00:00:21.350410][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.350924][f=-000001] [s11n] Loading s11n file... [t=00:00:21.353512][f=-000001] [s11n] Parsing model... [t=00:00:21.358092][f=-000001] [s11n] Populating game world... [t=00:00:21.437665][f=-000001] [s11n] s11n loading complete. [t=00:00:21.438138][f=-000001] Running Springboard Feature Fixer, 34, 130 [t=00:00:22.352835][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.370868][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13330,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.921866][f=-000001] Spectator mode. Widget removed. [t=00:00:22.934491][f=-000001] Spectator mode. Widget removed. [t=00:00:22.936567][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.936641][f=-000001] Playback paused [t=00:00:22.945947][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.029217][f=-000001] Opening demofile demos/1571753/replay.sdfz [t=00:00:23.029253][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.029266][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.029304][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.029327][f=-000001] -> Connection established (given id 2) [t=00:00:23.029352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:23.029368][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.029381][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:23.029393][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:23.029410][f=-000001] Speed set to 20.0 [server] [t=00:00:23.029423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55651b861b40,0x5565214b8b30}][locale="C"]" [t=00:00:23.029436][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.042852][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.042884][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.454034][f=-000001] Beginning demo playback [t=00:00:26.470036][f=-000001] GameID: 739af763b200c8d1302fdb6c98a41052 [t=00:00:26.486186][f=-000001] Connection attempt from Rati_generals [t=00:00:26.486239][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.486327][f=-000001] [0] Event [undefined]: Rati_generals changed status [t=00:00:26.486533][f=-000001] -> Connection established (given id 0) [t=00:00:26.493698][f=-000001] Connection attempt from PolygonBoy [t=00:00:26.493729][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.493817][f=-000001] [0] Event [undefined]: PolygonBoy changed status [t=00:00:26.493986][f=-000001] -> Connection established (given id 1) [t=00:00:26.506224][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:26.506263][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.561985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rati_generals" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:26.562035][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rati_generals" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.897723][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:26.897766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:26.897779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rati_generals" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:26.906059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rati_generals" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:27.146093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rati_generals" string="[Game::Load][lua{Rules,Gaia}={000002b1e74b84d0,000002b1dc76add0}][locale="C"]" [t=00:00:27.170192][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[Game::Load][lua{Rules,Gaia}={0000026fc181a4a0,0000026ffa5acd70}][locale="C"]" [t=00:00:27.238529][f=-000001] Allies: I choose: Engineer! [t=00:00:27.322138][f=-000001] Allies: I choose: Engineer! [t=00:00:28.216474][f=-000001] [0] Event [4782,9.41601563,330]: 0 finished unit Engineer Commander [t=00:00:28.221398][f=-000001] [0] Event [245,9.41113281,4785]: 1 finished unit Engineer Commander [t=00:00:28.237439][f=0000000] [0] PolygonBoy, team: 1, elo:1833, userid: 575488 [t=00:00:28.237498][f=0000000] [0] Rati_generals, team: 0, elo:1592, userid: 571942 [t=00:00:28.237526][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.243277][f=0000000] Playback continued [t=00:00:28.257100][f=0000006] [6] Event [368,9.40704346,4912]: 1 finished unit Rover Assembly [t=00:00:28.494352][f=0000150] [150] Event [5024,9.40704346,72]: 0 finished unit Airplane Plant [t=00:00:28.621452][f=0000185] [185] Event [385.992249,10.052145,4911.97021]: 1 finished unit Dart [t=00:00:28.699815][f=0000228] [228] Event [280,9.40704346,4984]: 1 finished unit Metal Extractor [t=00:00:28.964014][f=0000377] [377] Event [4984,9.40704346,264]: 0 finished unit Metal Extractor [t=00:00:29.036782][f=0000416] [416] Event [200,9.13513184,4936]: 1 finished unit Solar Collector [t=00:00:29.119272][f=0000460] [460] Event [4891.19727,9.40704346,227.114075]: 0 finished unit Engineer Commander [t=00:00:29.119680][f=0000460] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:29.122854][f=0000460] [460] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:29.292228][f=0000557] [557] Event [385.992249,10.052145,4911.97021]: 1 finished unit Mason [t=00:00:29.335048][f=0000583] [583] Event [4840,9.40704346,136]: 0 finished unit Metal Extractor [t=00:00:29.427263][f=0000633] [633] Event [136,9.40704346,4856]: 1 finished unit Metal Extractor [t=00:00:29.546228][f=0000691] [691] Event [385.992249,10.052145,4911.97021]: 1 finished unit Dart [t=00:00:29.623970][f=0000737] [737] Event [4986,13.4070435,92.4999084]: 0 finished unit Crane [t=00:00:29.770823][f=0000820] [820] Event [88,9.40704346,4776]: 1 finished unit Solar Collector [t=00:00:30.908023][f=0001475] [1475] Event [1400,9.51782227,5016]: 1 finished unit Metal Extractor [t=00:00:31.308115][f=0001695] [1695] Event [4986,13.4070435,92.4999084]: 0 finished unit Crane [t=00:00:31.604786][f=0001857] [1857] Event [385.992249,10.052145,4911.97021]: 1 finished unit Scorcher [t=00:00:31.691064][f=0001907] [1907] Event [296,6.66778564,3592]: 1 finished unit Metal Extractor [t=00:00:31.772288][f=0001953] [1953] Event [1480,8.13812256,4952]: 1 finished unit Solar Collector [t=00:00:31.795440][f=0001966] [1966] Event [5080,9.40704346,168]: 0 finished unit Solar Collector [t=00:00:32.190305][f=0002183] [2183] Event [5080,9.40704346,248]: 0 finished unit Solar Collector [t=00:00:32.292990][f=0002234] [2234] Event [120,6.65771484,3544]: 1 finished unit Metal Extractor [t=00:00:32.593500][f=0002382] [2382] Event [5064,9.40704346,328]: 0 finished unit Solar Collector [t=00:00:32.697097][f=0002433] [2433] Event [385.992249,10.052145,4911.97021]: 1 finished unit Scorcher [t=00:00:32.902371][f=0002558] [2558] Event [200,6.65771484,3592]: 1 finished unit Solar Collector [t=00:00:33.084945][f=0002653] [2653] Event [5064,9.40704346,408]: 0 finished unit Solar Collector [t=00:00:33.419404][f=0002859] [2859] Event [392,6.67785645,3560]: 1 finished unit Solar Collector [t=00:00:33.495699][f=0002900] [2900] Event [3720,9.54803467,104]: 0 finished unit Metal Extractor [t=00:00:33.496722][f=0002901] [2901] Event [1592,7.11090088,4936]: 1 finished unit Metal Extractor [t=00:00:33.706850][f=0003020] [3020] Event [385.992249,10.052145,4911.97021]: 1 finished unit Scorcher [t=00:00:34.389867][f=0003393] [3393] Event [1704,6.93969727,4968]: 1 finished unit Solar Collector [t=00:00:34.888771][f=0003419] [3419] Event [385.992249,10.052145,4911.97021]: 1 finished unit Scorcher [t=00:00:35.279192][f=0003633] [3633] Event [3528,7.12097168,184]: 0 finished unit Metal Extractor [t=00:00:35.580102][f=0003809] [3809] Event [385.992249,10.052145,4911.97021]: 1 finished unit Scorcher [t=00:00:35.810606][f=0003941] [3941] Event [3632,7.4432373,240]: 0 finished unit Picket [t=00:00:35.970518][f=0004036] [4036] Event [1552,10.4946899,4992]: 1 finished unit Lotus [t=00:00:36.082146][f=0004099] [4099] Event [4792,9.40704346,328]: 0 finished unit Gauss [t=00:00:36.133260][f=0004127] [4127] Event [344,47.7264404,2568]: 1 finished unit Metal Extractor [t=00:00:36.397554][f=0004245] [4245] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:36.515547][f=0004316] [4316] Event [440,45.369873,2584]: 1 finished unit Solar Collector [t=00:00:36.545829][f=0004330] [4330] Event [4832,9.40704346,336]: 0 finished unit Radar Tower [t=00:00:36.754756][f=0004428] [4428] Event [2376,9.9105835,136]: 0 finished unit Metal Extractor [t=00:00:37.040989][f=0004592] [4592] Event [504,46.6085815,2504]: 1 finished unit Metal Extractor [t=00:00:37.166979][f=0004632] [4632] Event [385.992249,10.052145,4911.97021]: 1 finished unit Mason [t=00:00:37.344169][f=0004727] [4727] Event [3803.95166,6.93742847,456.341156]: 1 lost unit Dart [t=00:00:37.443886][f=0004781] [4781] Event [600,46.7294312,2536]: 1 finished unit Solar Collector [t=00:00:37.522796][f=0004827] [4827] Event [4920,9.40704346,280]: 0 finished unit Energy Pylon [t=00:00:37.541407][f=0004832] [4832] Event [2008,9.40704346,648]: 0 finished unit Metal Extractor [t=00:00:37.542346][f=0004832] [4832] Event [3632,7.4432373,240]: 0 lost unit Picket [t=00:00:37.631022][f=0004870] [4870] Event [3528,7.12097168,184]: 0 lost unit Metal Extractor [t=00:00:37.700963][f=0004898] [4898] Event [385.992249,10.052145,4911.97021]: 1 finished unit Scorcher [t=00:00:37.771357][f=0004926] [4926] Event [3720,9.54803467,104]: 0 lost unit Metal Extractor [t=00:00:38.031191][f=0005040] [5040] Event [2744,9.9206543,4984]: 1 finished unit Metal Extractor [t=00:00:38.377486][f=0005210] [5210] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:38.584006][f=0005323] [5323] Event [1656,9.35668945,104]: 0 finished unit Metal Extractor [t=00:00:38.907848][f=0005475] [5475] Event [385.992249,10.052145,4911.97021]: 1 finished unit Mason [t=00:00:38.934490][f=0005491] [5491] Event [2664,8.7121582,5032]: 1 finished unit Solar Collector [t=00:00:39.384767][f=0005690] [5690] Event [385.992249,10.052145,4911.97021]: 1 finished unit Scorcher [t=00:00:40.067988][f=0006017] [6017] Event [488,-1,328]: 0 finished unit Metal Extractor [t=00:00:40.158874][f=0006060] [6060] Event [2752,9.16534424,5056]: 1 finished unit Lotus [t=00:00:40.357106][f=0006147] [6147] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:41.027538][f=0006486] [6486] Event [296,-1,424]: 0 finished unit Metal Extractor [t=00:00:41.478654][f=0006709] [6709] Event [384,9.40704346,4800]: 1 finished unit Rover Plate [t=00:00:41.631349][f=0006767] [6767] Event [2088,6.65771484,3448]: 1 finished unit Metal Extractor [t=00:00:41.777370][f=0006836] [6836] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:41.817097][f=0006855] [6855] Event [3112,9.40704346,4472]: 1 finished unit Metal Extractor [t=00:00:42.453069][f=0007117] [7117] Event [1288,58.2806396,1480]: 0 finished unit Metal Extractor [t=00:00:42.499062][f=0007142] [7142] Event [2424,5.23773193,3544]: 1 finished unit Metal Extractor [t=00:00:42.515391][f=0007151] [7151] Event [401.999908,9.40704346,4800]: 1 finished unit Fencer [t=00:00:42.701407][f=0007237] [7237] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:00:43.049897][f=0007393] [7393] Event [2088,6.65771484,3544]: 1 finished unit Solar Collector [t=00:00:43.456240][f=0007574] [7574] Event [4984,9.40704346,176]: 0 finished unit Fusion Reactor [t=00:00:43.528087][f=0007608] [7608] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:43.605962][f=0007648] [7648] Event [2392,4.29107666,3656]: 1 finished unit Solar Collector [t=00:00:44.360976][f=0008020] [8020] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:00:44.450670][f=0008050] gg [t=00:00:44.484724][f=0008062] [8062] Event [401.999908,9.40704346,4800]: 1 finished unit Ravager [t=00:00:44.753923][f=0008164] [8164] Event [4986,13.4070435,92.4999084]: 0 finished unit Phoenix [t=00:00:44.910107][f=0008224] ? [t=00:00:44.997021][f=0008268] [8268] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:45.299564][f=0008405] you have to expand [t=00:00:45.514662][f=0008501] [8501] Event [401.999908,9.40704346,4800]: 1 finished unit Fencer [t=00:00:45.825043][f=0008634] [8634] Event [4986,13.4070435,92.4999084]: 0 finished unit Phoenix [t=00:00:45.980011][f=0008685] [8685] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:00:46.029211][f=0008701] [8701] Event [2312,9.81994629,280]: 0 finished unit Stardust [t=00:00:46.561150][f=0008910] [8910] Event [4694.40234,9.40704346,1021.44794]: 1 lost unit Scorcher [t=00:00:46.689762][f=0008958] [8958] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:46.999106][f=0009072] [9072] Event [4725.81836,8.05024529,1242.52063]: 1 lost unit Fencer [t=00:00:47.712902][f=0009333] [9333] Event [401.999908,9.40704346,4800]: 1 finished unit Ravager [t=00:00:47.813718][f=0009376] [9376] Event [2200,9.58831787,376]: 0 finished unit Stardust [t=00:00:47.911591][f=0009410] [9410] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:00:48.684061][f=0009673] [9673] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:49.069381][f=0009829] [9829] Event [401.999908,9.40704346,4800]: 1 finished unit Fencer [t=00:00:49.367968][f=0009941] [9941] Event [4872,9.40704346,216]: 0 finished unit Caretaker [t=00:00:49.892998][f=0010123] [10123] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:00:50.626218][f=0010391] [10391] Event [4904,9.40704346,152]: 0 finished unit Caretaker [t=00:00:50.661502][f=0010401] [10401] Event [4216,57.4447632,3848]: 1 finished unit Geothermal Generator [t=00:00:50.971584][f=0010508] [10508] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:51.227974][f=0010591] [10591] Event [2168,10.6860352,312]: 0 finished unit Gauss [t=00:00:51.819741][f=0010794] [10794] Event [401.999908,9.40704346,4800]: 1 finished unit Ravager [t=00:00:52.225274][f=0010915] [10915] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:00:52.367157][f=0010961] you surrounded come out with you hands up [t=00:00:52.982463][f=0011147] [11147] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:53.202302][f=0011215] [11215] Event [4634.0249,9.40704346,603.104919]: 1 lost unit Dart [t=00:00:53.297888][f=0011242] [11242] Event [401.999908,9.40704346,4800]: 1 finished unit Fencer [t=00:00:53.662540][f=0011337] [11337] Event [4672.02979,9.40704346,422.317444]: 1 lost unit Scorcher [t=00:00:53.998469][f=0011400] [11400] Event [4881.67822,9.40704346,461.517853]: 1 lost unit Scorcher [t=00:00:54.050808][f=0011410] [11410] Event [4903.66846,9.48486519,489.601135]: 1 lost unit Scorcher [t=00:00:54.298247][f=0011456] [11456] Event [4849.27295,9.40704346,550.708679]: 0 lost unit Engineer Commander [t=00:00:54.298894][f=0011456] [11456] Event [4829.4917,9.40704346,536.84375]: 1 lost unit Scorcher [t=00:00:54.378164][f=0011472] [11472] Event [4888.42139,5.09811401,503.158325]: 1 lost unit Scorcher [t=00:00:54.381150][f=0011472] [11472] Event [4264.46729,9.40704346,178.657806]: 1 lost unit Fencer [t=00:00:54.598780][f=0011517] [11517] Event [4840,9.40704346,136]: 0 lost unit Metal Extractor [t=00:00:54.658286][f=0011530] [11530] Event [4959.34277,7.93200207,619.574707]: 1 lost unit Scorcher [t=00:00:54.757832][f=0011559] [11559] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:00:54.835977][f=0011581] [11581] Event [4792,10.1255703,328]: 0 lost unit Gauss [t=00:00:55.163311][f=0011658] [11658] Event [4872,9.53419685,216]: 0 lost unit Caretaker [t=00:00:55.249113][f=0011683] wrong answer [t=00:00:55.324271][f=0011704] [11704] Event [4904,9.74572182,152]: 0 lost unit Caretaker [t=00:00:55.476570][f=0011748] xD [t=00:00:55.536827][f=0011762] [11762] Event [4920,9.40704346,280]: 0 lost unit Energy Pylon [t=00:00:55.541186][f=0011763] [11763] Event [1992,12.0959473,344]: 0 finished unit Energy Pylon [t=00:00:55.623271][f=0011781] gg [t=00:00:55.724528][f=0011806] [11806] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:56.083115][f=0011896] [11896] Event [4984,7.77999401,176]: 0 lost unit Fusion Reactor [t=00:00:56.098502][f=0011899] [11899] Event [4986,14.1191521,92.4999084]: 0 lost unit Likho [t=00:00:56.107325][f=0011901] [11901] Event [5062,13.4070435,92.4999084]: 0 lost unit Phoenix [t=00:00:56.143132][f=0011907] [11907] Event [5064,8.72436714,328]: 0 lost unit Solar Collector [t=00:00:56.216297][f=0011920] [11920] Event [4986,9.22836781,92.4999084]: 0 lost unit Likho [t=00:00:56.310246][f=0011943] [11943] Event [4986,9.22836781,92.4999084]: 0 lost unit Likho [t=00:00:56.400252][f=0011966] [11966] Event [4986,9.22836781,92.4999084]: 0 lost unit Likho [t=00:00:56.424176][f=0011971] [11971] Event [4986,9.22836781,92.4999084]: 0 lost unit Likho [t=00:00:56.479988][f=0011988] [11988] Event [4986,9.22836781,92.4999084]: 0 lost unit Likho [t=00:00:56.562982][f=0012009] [12009] Event [4986,9.22836781,92.4999084]: 0 lost unit Likho [t=00:00:56.615173][f=0012021] [12021] Event [401.999908,9.40704346,4800]: 1 finished unit Ravager [t=00:00:56.640787][f=0012030] [12030] Event [4986,13.4070435,92.4999084]: 0 lost unit Likho [t=00:00:56.836904][f=0012080] [12080] Event [5024,9.40704346,72]: 0 lost unit Airplane Plant [t=00:00:56.837735][f=0012080] [12080] Event [5062,9.22836685,92.4999084]: 0 lost unit Phoenix [t=00:00:57.099215][f=0012139] [12139] Event [5064,9.40704346,408]: 0 lost unit Solar Collector [t=00:00:57.376476][f=0012218] [12218] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:00:58.427212][f=0012452] [12452] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:00:58.511793][f=0012471] [12471] Event [401.999908,9.40704346,4800]: 1 finished unit Fencer [t=00:00:58.764115][f=0012522] [12522] Event [2008,9.47753906,424]: 0 finished unit Solar Collector [t=00:01:00.524686][f=0012863] [12863] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:01:00.772770][f=0012917] [12917] Event [3960,58.7237549,3544]: 1 finished unit Metal Extractor [t=00:01:01.149099][f=0012999] [12999] Event [2558.63257,9.63892937,471.946259]: 1 lost unit Fencer [t=00:01:01.392854][f=0013054] [13054] Event [2520.57983,9.97815895,432.249481]: 1 lost unit Fencer [t=00:01:01.580445][f=0013096] [13096] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:01:01.676093][f=0013117] [13117] Event [2494.23389,12.585041,575.112061]: 1 lost unit Ravager [t=00:01:02.043724][f=0013187] [13187] Event [3832,58.2806396,3640]: 1 finished unit Metal Extractor [t=00:01:02.121879][f=0013207] [13207] Event [1912,10.6860352,312]: 0 finished unit Solar Collector [t=00:01:02.231963][f=0013241] [13241] Event [401.999908,9.40704346,4800]: 1 finished unit Ravager [t=00:01:03.315631][f=0013507] [13507] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:01:04.011295][f=0013685] [13685] Event [401.999908,9.40704346,4800]: 1 finished unit Fencer [t=00:01:04.280938][f=0013755] [13755] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:01:04.385246][f=0013781] [13781] Event [1832,11.199646,216]: 0 finished unit Solar Collector [t=00:01:04.996719][f=0013941] [13941] Event [1288,58.2806396,1480]: 0 lost unit Metal Extractor [t=00:01:05.412070][f=0014051] [14051] Event [1832,9.9609375,312]: 0 finished unit Solar Collector [t=00:01:05.790329][f=0014148] [14148] Event [undefined]: Rati_generals resigned [t=00:01:05.791136][f=0014148] game_message: Rati_generals has been destroyed! [t=00:01:05.791283][f=0014148] game_message: PolygonBoy wins! [t=00:01:05.791758][f=0014148] Submitting stats [t=00:01:05.796766][f=0014148] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:05.800585][f=0014148] Part| Total Time|Time of the last 0.5s [t=00:01:05.800649][f=0014148] Draw 8640.22ms 27.59% [t=00:01:05.800667][f=0014148] Lua::Callins::Synced 6838.85ms 18.73% [t=00:01:05.800682][f=0014148] Lua::Callins::Unsynced 14352.83ms 38.35% [t=00:01:05.800710][f=0014148] Lua::CollectGarbage::Synced 153.89ms 0.80% [t=00:01:05.800726][f=0014148] Lua::CollectGarbage::Unsynced 448.34ms 0.30% [t=00:01:05.800739][f=0014148] Misc::Profiler::AddTime 50.70ms 0.10% [t=00:01:05.800751][f=0014148] Sim 23596.47ms 51.00% [t=00:01:05.802330][f=0014148] [14148] Received game_message: Rati_generals has been destroyed! [t=00:01:05.803597][f=0014148] [14148] Received game_message: PolygonBoy wins! [t=00:01:05.815594][f=0014149] [14149] Game End Stats Header: 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27,4915,9195,9195,4915,425.714844,497.358429,497.358429,425.714844,0,0,0,0,0,0,0,0,324.938477,345.084961,345.084961,324.938477,1746.5592,2544.80518,2544.80518,1746.5592,840,180,180,840,47.6666679,55,55,47.6666679,0,1275,1275,0,22.2694206,37.7502594,37.7502594,22.2694206,720,4240,4240,720,1280,2260,2260,1280,3355,3500,3500,3355,2641.8667,1401.33398,1401.33398,2641.8667,0,50.0001183,50.0001183,0,2766.94507,1802.91418,1802.91418,2766.94507 [t=00:01:05.818310][f=0014149] [14149] Game End Stats Values: 28,1950,9590,9590,1950,435.999207,614.031372,614.031372,435.999207,0,0,0,0,0,0,0,0,413.05603,491.259827,491.259827,413.05603,1881.50391,4181.30322,4181.30322,1881.50391,840,180,180,840,22.9333324,55,55,22.9333324,0,1275,1275,0,15.2189589,37.7781754,37.7781754,15.2189589,0,4635,4635,0,1280,4418,4418,1280,1110,3500,3500,1110,7254.13818,1401.33398,1401.33398,7254.13818,0,50.0001183,50.0001183,0,7054.18555,2102.43579,2102.43579,7054.18555 [t=00:01:05.818408][f=0014149] [14149] Game End Stats Values: 29,2020,10130,10130,2020,437.223938,730.704346,730.704346,437.223938,0,0,0,0,0,0,0,0,596.781067,649.935669,649.935669,596.781067,1881.50391,4181.30322,4181.30322,1881.50391,840,180,180,840,2.13333344,55,55,2.13333344,0,1275,1275,0,14.0816498,37.7781754,37.7781754,14.0816498,0,5175,5175,0,1280,4418,4418,1280,1180,3500,3500,1180,7254.13818,1401.33398,1401.33398,7254.13818,0,50.0001183,50.0001183,0,7054.18555,2102.43579,2102.43579,7054.18555 [t=00:01:05.818495][f=0014149] [14149] Game End Stats Values: 30,2020,10320,10320,2020,443.347595,836.841614,836.841614,443.347595,0,0,0,0,0,0,0,0,768.571411,682.426514,682.426514,768.571411,2131.14819,4181.30322,4181.30322,2131.14819,840,180,180,840,4,55,55,4,0,1275,1275,0,14.4082479,37.475811,37.475811,14.4082479,0,5280,5280,0,1425,4418,4418,1425,1180,3585,3585,1180,7254.13818,1546.33398,1546.33398,7254.13818,0,50.0001183,50.0001183,0,7054.18555,2352.08008,2352.08008,7054.18555 [t=00:01:05.818583][f=0014149] [14149] Game End Stats Values: 31,2090,10405,10405,2090,457.204041,941.026062,941.026062,457.204041,0,0,0,0,0,0,0,0,960.261536,723.589478,723.589478,960.261536,2284.77319,4212.10303,4212.10303,2284.77319,840,180,180,840,5.0666666,55,55,5.0666666,0,1275,1275,0,14.9237623,40.1456299,40.1456299,14.9237623,0,5280,5280,0,1820,4418,4418,1820,1250,3670,3670,1250,7254.13818,1941.33398,1941.33398,7254.13818,0,50.0001183,50.0001183,0,7084.98535,2505.70508,2505.70508,7084.98535 [t=00:01:05.818672][f=0014149] [14149] Game End Stats Values: 32,2075,10945,10945,2075,457.235809,1054.5332,1054.5332,457.235809,0,0,0,0,0,0,0,0,1072.46033,880.259521,880.259521,1072.46033,2284.77319,4297.10205,4297.10205,2284.77319,840,180,180,840,6.5333333,55,55,6.5333333,0,1275,1275,0,14.0021191,41.5671272,41.5671272,14.0021191,0,5820,5820,0,1820,4503,4503,1820,1235,3670,3670,1235,7339.13818,1941.33398,1941.33398,7339.13818,0,50.0001183,50.0001183,0,7169.98438,2505.70508,2505.70508,7169.98438 [t=00:01:05.818782][f=0014149] [14149] Game End Stats Values: 33,2145,10945,10945,2145,457.979004,1106.44702,1106.44702,457.979004,0,0,0,0,0,0,0,0,1099.87061,925.169922,925.169922,1099.87061,2290.39819,4297.10205,4297.10205,2290.39819,840,180,180,840,8.5714283,55.0000038,55.0000038,8.5714283,0,1275,1275,0,12.3918867,41.4161987,41.4161987,12.3918867,0,5820,5820,0,1820,4503,4503,1820,1305,3670,3670,1305,7339.13818,1941.33398,1941.33398,7339.13818,0,50.0001183,50.0001183,0,7169.98438,2511.33008,2511.33008,7169.98438 [t=00:01:05.862580][f=0014162] [14162] Event [2312,9.81994629,280]: 0 lost unit Stardust [t=00:01:05.926224][f=0014175] [14175] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:01:06.008712][f=0014193] [Rati_generals (replay)] gg [t=00:01:06.031364][f=0014197] [14197] Event [2376,10.2269173,136]: 0 lost unit Metal Extractor [t=00:01:06.321584][f=0014271] Player PolygonBoy left the game: normal quit [t=00:01:06.321706][f=0014271] [14271] Event [undefined]: PolygonBoy quit [t=00:01:06.387062][f=0014286] Spectator Rati_generals left the game: normal quit [t=00:01:06.387132][f=0014286] [14286] Event [undefined]: Rati_generals quit [t=00:01:06.603081][f=0014349] No clients connected, shutting down server [t=00:01:06.603133][f=0014349] Server shutdown [t=00:01:06.603268][f=0014349] [14349] all players disconnected [t=00:01:06.868797][f=0014430] [14430] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:01:06.958459][f=0014457] [14457] Event [401.999908,9.40704346,4800]: 1 finished unit Ravager [t=00:01:08.232960][f=0014843] [14843] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:01:08.421783][f=0014900] [14900] Event [401.999908,9.40704346,4800]: 1 finished unit Fencer [t=00:01:09.016980][f=0015076] [15076] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:01:10.428761][f=0015488] [15488] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:01:10.552797][f=0015524] [15524] Event [3408,67.0925903,4368]: 1 finished unit Advanced Radar [t=00:01:11.004979][f=0015673] [15673] Event [401.999908,9.40704346,4800]: 1 finished unit Ravager [t=00:01:11.197284][f=0015736] [15736] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:01:12.335156][f=0016114] [16114] Event [401.999908,9.40704346,4800]: 1 finished unit Fencer [t=00:01:12.434204][f=0016147] [16147] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:01:13.128232][f=0016395] [16395] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:01:14.265169][f=0016808] [16808] Event [385.992249,10.052145,4911.97021]: 1 finished unit Ravager [t=00:01:14.470232][f=0016886] [16886] Event [401.999908,9.40704346,4800]: 1 finished unit Ravager [t=00:01:14.920709][f=0017055] [17055] Event [385.992249,10.052145,4911.97021]: 1 finished unit Fencer [t=00:01:15.662952][f=0017329] [17329] Event [401.999908,9.40704346,4800]: 1 finished unit Fencer [t=00:01:15.800494][f=0017384] Autoquit sending quit command. [t=00:01:15.801367][f=0017384] [QuitAction] user exited to system [t=00:01:15.802161][f=0017384] [SpringApp::Kill][1] fromRun=1 [t=00:01:15.803069][f=0017384] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:15.803092][f=0017384] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:15.803104][f=0017384] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:15.803123][f=0017384] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:15.803133][f=0017384] [SpringApp::Kill][2] [t=00:01:15.804205][f=0017384] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:15.804222][f=0017384] [Game::KillLua][1] dtor=0 luaUI=0x55651343db90 [t=00:01:15.804568][f=0017384] Start widgetHandler:Shutdown [t=00:01:15.809419][f=0017384] Shutdown - SaveOrderList Complete [t=00:01:15.810222][f=0017384] Writing last game win data [t=00:01:15.815938][f=0017384] Shutdown - SaveConfigData Complete [t=00:01:15.815962][f=0017384] Shutdown Widget - Save/Load API [t=00:01:15.815979][f=0017384] Shutdown Widget - Chili Highlight [t=00:01:15.816005][f=0017384] Shutdown Widget - Draw After Chili [t=00:01:15.816019][f=0017384] Shutdown Widget - API Unit Tracker GL4 [t=00:01:15.816037][f=0017384] Shutdown Widget - EPIC Menu [t=00:01:15.817109][f=0017384] Shutdown Widget - Chili Widget Selector [t=00:01:15.817998][f=0017384] Shutdown Widget - Chili Minimap [t=00:01:15.818112][f=0017384] Shutdown Widget - Local Team Colors [t=00:01:15.818128][f=0017384] Shutdown Widget - Display Keys 2 [t=00:01:15.818173][f=0017384] Shutdown Widget - Save Game Menu [t=00:01:15.818188][f=0017384] Shutdown Widget - Unit Icons [t=00:01:15.818207][f=0017384] Shutdown Widget - Noises [t=00:01:15.818220][f=0017384] Shutdown Widget - HealthBars [t=00:01:15.819059][f=0017384] Shutdown Widget - Win Counter [t=00:01:15.819078][f=0017384] Shutdown Widget - SpringRTS Replay Stats [t=00:01:15.819120][f=0017384] Shutdown Widget - EndGame APM stats [t=00:01:15.819135][f=0017384] Shutdown Widget - BuildETA [t=00:01:15.819151][f=0017384] Shutdown Widget - Modular Comm Info [t=00:01:15.819164][f=0017384] Shutdown Widget - Stereo3D [t=00:01:15.819189][f=0017384] Shutdown Widget - Showeco and Grid Drawer [t=00:01:15.819203][f=0017384] Shutdown Widget - Point Tracker [t=00:01:15.819231][f=0017384] Shutdown Widget - Missile Silo Range [t=00:01:15.819247][f=0017384] Shutdown Widget - MinimapEvents [t=00:01:15.819260][f=0017384] Shutdown Widget - Local Widgets Config [t=00:01:15.819282][f=0017384] Shutdown Widget - Highlight Geos [t=00:01:15.819296][f=0017384] Shutdown Widget - Grab Input [t=00:01:15.819314][f=0017384] Shutdown Widget - Defense Range Zero-K [t=00:01:15.819331][f=0017384] Shutdown Widget - Darkening [t=00:01:15.819356][f=0017384] Shutdown Widget - Context Menu [t=00:01:15.819370][f=0017384] Shutdown Widget - Chili Spectator Panels [t=00:01:15.819384][f=0017384] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:15.819403][f=0017384] Shutdown Widget - Chili Nuke Warning [t=00:01:15.819420][f=0017384] Shutdown Widget - Chili EndGame Window [t=00:01:15.819440][f=0017384] Shutdown Widget - Chili Economy Panel Default [t=00:01:15.819548][f=0017384] Shutdown Widget - CameraShake [t=00:01:15.819564][f=0017384] Shutdown Widget - State Reverse and Latency [t=00:01:15.819578][f=0017384] Shutdown Widget - Music Player v2 [t=00:01:15.819592][f=0017384] Shutdown Widget - Attack AoE [t=00:01:15.819608][f=0017384] Shutdown Widget - Map Edge Extension [t=00:01:15.819621][f=0017384] Shutdown Widget - Selection Send [t=00:01:15.819635][f=0017384] Shutdown Widget - LupsManager [t=00:01:15.819662][f=0017384] Shutdown Widget - Newton Firezone [t=00:01:15.819682][f=0017384] Shutdown Widget - Chili Pro Console [t=00:01:15.823559][f=0017384] Shutdown Widget - Persistent Build Height [t=00:01:15.823584][f=0017384] Shutdown Widget - Lasso Terraform GUI [t=00:01:15.823611][f=0017384] Shutdown Widget - Lups [t=00:01:15.823651][f=0017384] Shutdown Widget - Chili Framework [t=00:01:15.823666][f=0017384] Shutdown Widget - Mex Placement Handler [t=00:01:15.823680][f=0017384] Shutdown Widget - Chili Core Selector [t=00:01:15.823773][f=0017384] Shutdown Widget - Custom Markers [t=00:01:15.823810][f=0017384] Shutdown Widget - Select Keys [t=00:01:15.823843][f=0017384] Shutdown Widget - Pause Screen [t=00:01:15.824466][f=0017384] Shutdown Widget - Text To Speech Control [t=00:01:15.824488][f=0017384] Shutdown Widget - Layout Handler [t=00:01:15.824523][f=0017384] End widgetHandler:Shutdown [t=00:01:15.930000][f=0017384] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={944900,80102550} {int,ext,rec}Allocs={9980042,0,0} {chunk,block}Bytes={80102550,0} [t=00:01:15.930448][f=0017384] [Game::KillLua][2] dtor=0 luaGaia=0x5565214b8b30 [t=00:01:15.950620][f=0017384] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={723833,66849829} {int,ext,rec}Allocs={9980043,0,0} {chunk,block}Bytes={66849829,0} [t=00:01:15.950722][f=0017384] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={723833,66849829} {int,ext,rec}Allocs={9980043,0,0} {chunk,block}Bytes={66849829,0} [t=00:01:15.950759][f=0017384] [Game::KillLua][3] dtor=0 luaRules=0x55651b861b40 [t=00:01:15.950803][f=0017384] Start gadgetHandler:Shutdown [t=00:01:15.950819][f=0017384] Shutdown - StartSetup [t=00:01:15.950832][f=0017384] Shutdown - UnitMorph [t=00:01:15.952018][f=0017384] Shutdown - Carrier Drones [t=00:01:15.952036][f=0017384] Shutdown - Missile Silo Controller [t=00:01:15.952051][f=0017384] Shutdown - Modular Comm Info [t=00:01:15.952065][f=0017384] Shutdown - Terrain Texture Handler [t=00:01:15.952079][f=0017384] Shutdown - UnitCloakShield [t=00:01:15.952305][f=0017384] Shutdown - Starlight Handler [t=00:01:15.952338][f=0017384] End gadgetHandler:Shutdown [t=00:01:15.984696][f=0017384] Start gadgetHandler:Shutdown [t=00:01:15.984753][f=0017384] Shutdown - Save/Load [t=00:01:15.984772][f=0017384] Shutdown - Teleport Throw [t=00:01:15.984785][f=0017384] Shutdown - UnitMorph [t=00:01:15.984804][f=0017384] Shutdown - Modular Comm Info [t=00:01:15.984816][f=0017384] Shutdown - Retreat Command [t=00:01:15.984834][f=0017384] Shutdown - Shockwaves [t=00:01:15.984848][f=0017384] Shutdown - UnitCloakShield [t=00:01:15.984892][f=0017384] Shutdown - Lups Cloak FX [t=00:01:15.984907][f=0017384] Shutdown - Lups [t=00:01:15.984945][f=0017384] Shutdown - Lups Shield [t=00:01:15.985019][f=0017384] End gadgetHandler:Shutdown [t=00:01:16.020609][f=0017384] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9980073,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.020778][f=0017384] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9980073,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.020820][f=0017384] [Game::KillLua][4] dtor=0 [t=00:01:16.021580][f=0017384] [Game::KillLua][5] dtor=0 [t=00:01:16.044355][f=0017384] [Game::~CGame][1] [t=00:01:16.044392][f=0017384] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:16.044403][f=0017384] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:16.044414][f=0017384] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:16.044424][f=0017384] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:16.044434][f=0017384] [Game::KillLua][4] dtor=1 [t=00:01:16.044446][f=0017384] [Game::KillLua][5] dtor=1 [t=00:01:16.044659][f=0017384] [Game::KillMisc][1] [t=00:01:16.044672][f=0017384] [Game::KillMisc][2] [t=00:01:16.045655][f=0017384] [Game::KillMisc][3] [t=00:01:16.046132][f=0017384] [Game::KillRendering][1] [t=00:01:16.073568][f=0017384] [3DOParser::Kill] allocated 1 pieces [t=00:01:16.073690][f=0017384] [S3OParser::Kill] allocated 5505 pieces [t=00:01:16.075017][f=0017384] [AssParser::Kill] allocated 675 pieces [t=00:01:16.158107][f=0017384] [Game::KillInterface][1] [t=00:01:16.159518][f=0017384] [Game::KillInterface][2] [t=00:01:16.162656][f=0017384] [Game::KillSimulation][1] [t=00:01:16.162679][f=0017384] [Game::KillSimulation][2] [t=00:01:16.894531][f=0017384] [CCollisionHandler] dis-/continuous tests: 0/321581 [t=00:01:16.894585][f=0017384] [Game::KillSimulation][3] [t=00:01:16.895093][f=0017384] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:16.895121][f=0017384] [~CPathCache(20x20)] cacheHits=9 hitPercentage=3% numHashColls=0 maxCacheSize=50 [t=00:01:16.895167][f=0017384] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:16.895188][f=0017384] [~CPathCache(40x40)] cacheHits=52 hitPercentage=0% numHashColls=0 maxCacheSize=102 [t=00:01:16.897782][f=0017384] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:16.910610][f=0017384] [LosHandler::Kill] raycast instance cache-{hits,misses}={13506,12303}; shared=0%; cached=52% [t=00:01:17.090182][f=0017384] [Game::KillSimulation][4] [t=00:01:20.326077][f=0017384] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:20.327878][f=0017384] [Game::~CGame][2] [t=00:01:20.328195][f=0017384] [Game::~CGame][3] [t=00:01:20.513321][f=0017384] [SpringApp::Kill][3] [t=00:01:20.514019][f=0017384] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183526 bytes sent 122981 bytes recv'd [t=00:01:20.520809][f=0017384] Kill: client disconnecting... [t=00:01:22.531765][f=0017384] CloseConnection: client connection closed [t=00:01:22.532570][f=0017384] [SpringApp::Kill][4] font=0x5564fca9e600 [t=00:01:22.541235][f=0017384] [SpringApp::Kill][5] [t=00:01:22.582633][f=0017384] [SpringApp::Kill][6] [t=00:01:22.582687] [SpringApp::Kill][7] [t=00:01:22.584264] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:22.584326] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:22.584341] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:22.584353] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:22.584363] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:22.584400] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:22.584411] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {336, 1048576, 1048576}, EBO = {504, 1048576, 1048576} [t=00:01:22.584422] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2808, 1048576, 1048576}, EBO = {4212, 1048576, 1048576} [t=00:01:22.584433] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:22.584444] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:22.584454] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:22.584465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:22.584475] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:22.598320] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:22.598364] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:22.598375] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:22.598386] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:22.599974] [VFS] [SpringVFS::DeleteArchives] [t=00:01:22.599996] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:22.600022] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5564fcb6e8c0) [t=00:01:22.607291] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3405ms [t=00:01:22.607344] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=82ms [t=00:01:22.607369] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=67ms [t=00:01:22.607675] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=36ms [t=00:01:22.607691] file="unitpics/amphtele.png" indx=6453 inflSize=9kb readTime=32ms [t=00:01:22.607702] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=29ms [t=00:01:22.607722] file="bitmaps/loadpictures/buildpower.png" indx=515 inflSize=2718kb readTime=28ms [t=00:01:22.607736] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=26ms [t=00:01:22.607747] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=20ms [t=00:01:22.607760] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=19ms [t=00:01:22.607964] file="objects3d/lordmuffe_pene_dead.dae" indx=5356 inflSize=881kb readTime=17ms [t=00:01:22.619146] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167439762 bytes cached in 3482 files [t=00:01:22.922002] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=130 [t=00:01:22.922038] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesDry_V1.04.sd7 (0x5564fca98360) [t=00:01:22.924948] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:22.924967] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5564fca6f810) [t=00:01:22.925431] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:22.925639] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f565001ba50) [t=00:01:22.925681] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:22.927664] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5564fca91170) [t=00:01:22.927718] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:22.927731] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:22.927746] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:22.927757] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:22.927768] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:22.927779] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:22.929354] [SpringApp::Kill][8] [t=00:01:22.929373] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:22.929385] [WatchDog::Uninstall][1] hangDetectorThread=0x5564b6ded4d0 (joinable=1) [t=00:01:22.929395] [WatchDog::Uninstall][2] [t=00:01:23.174280] [WatchDog::Uninstall][3] [t=00:01:23.174321] [SpringApp::Kill][9]