[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007907] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007950] Using writeable configuration source: "/tmp/tmp.ncaVGoX742/springsettings.1571178.cfg" [t=00:00:00.013285] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013330] ============== ============== [t=00:00:00.013341] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013350] [t=00:00:00.013359] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013368] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013377] Use "none" to disable the default log sections. [t=00:00:00.013386] ============== ============== [t=00:00:00.013396] ============== ============== [t=00:00:00.013456] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013466] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013476] ROAM = 2 [t=00:00:00.013485] RotateLogFiles = 1 [t=00:00:00.013495] TeamHighlight = 0 [t=00:00:00.013505] ============== ============== [t=00:00:00.013514] ============== ============== [t=00:00:00.013524] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.013534] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013543] Compiler Version: gcc-11.1.0 [t=00:00:00.013565] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013726] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013739] Binary Word Size: 64-bit (native) [t=00:00:00.013748] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013757] Physical CPU Cores: 1 [t=00:00:00.013767] Logical CPU Cores: 1 [t=00:00:00.013775] ============== ============== [t=00:00:00.013844] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013853] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013863] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013871] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013881] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015198] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.015216] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015245] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015277] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015301] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015311] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015348] [GR::LogVersionInfo] [t=00:00:00.015358] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015367] GL version : [t=00:00:00.015376] GL vendor : [t=00:00:00.015385] GL renderer : [t=00:00:00.015394] GLSL version: [t=00:00:00.015403] GLEW version: spring headless stub GLEW version [t=00:00:00.015412] GPU memory : unknown [t=00:00:00.015421] SDL swap-int: 0 [t=00:00:00.015430] SDL driver : headless stub [t=00:00:00.015439] [t=00:00:00.015449] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015458] GLSL shader support : 0 [t=00:00:00.015467] GL4 support : 0 [t=00:00:00.015475] FBO extension support : 0 [t=00:00:00.015484] NVX GPU mem-info support : 0 [t=00:00:00.015513] ATI GPU mem-info support : 0 [t=00:00:00.015523] NPOT-texture support : 1 (0) [t=00:00:00.015532] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015541] texture query-LOD support : 1 (0) [t=00:00:00.015550] MSAA frame-buffer support : 0 (0) [t=00:00:00.015559] Z-buffer depth : 16 (-) [t=00:00:00.015568] primitive-restart support : 0 (0) [t=00:00:00.015577] clip-space control support: 0 (0) [t=00:00:00.015587] seamless cube-map support : 0 (0) [t=00:00:00.015595] frag-depth layout support : 0 (0) [t=00:00:00.015605] persistent maps support : 0 (0) [t=00:00:00.015613] explicit attribs location : 0 (0) [t=00:00:00.015622] multi draw indirect : 0 (-) [t=00:00:00.015631] [t=00:00:00.015640] max. FBO samples : -1 [t=00:00:00.015650] max. FS/program texture slots : 8/8 [t=00:00:00.015659] max. texture size : 2048 [t=00:00:00.015670] max. texture anisotropy level : 0.000000 [t=00:00:00.015679] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015688] max. draw-buffers : 0 [t=00:00:00.015697] max. rec. indices/vertices : 0/0 [t=00:00:00.015706] max. uniform buffer-bindings : 0 [t=00:00:00.015715] max. uniform block-size : 0KB [t=00:00:00.015724] max. storage buffer-bindings : 0 [t=00:00:00.015733] max. storage block-size : 0MB [t=00:00:00.015742] [t=00:00:00.015751] enable AMD-hacks : 0 [t=00:00:00.015760] compress MIP-maps: 0 [t=00:00:00.016507] [GR::UpdateGLConfigs] [t=00:00:00.016532] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016546] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016556] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016566] [GR::InitGLState] [t=00:00:00.016576] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.195539] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.199659] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.205010] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.205539] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.205561] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.205576] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.241469] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.242442] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.265933] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.266201] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.278646] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.278667] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.278849] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.282433] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f69b001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.282450] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.282567] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.282589] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.282600] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.282610] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.282629] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3229 MB [t=00:00:00.287382][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.287417][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.287438][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1571178/replay.sdfz" for game data... [t=00:00:00.433894][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.436323][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.436352][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.441340][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.441513][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 154ms [t=00:00:00.441545][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.488991][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5579d3d15c50] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.490139][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.491237][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.491736][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5579d3d15c50] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.492816][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.503501][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.503710][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.513382][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.513557][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.520005][f=-000001] forceSingleThreaded, false [t=00:00:02.105835][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.107093][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.107218][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.107280][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.107339][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.107395][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.108611][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.109535][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.110390][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.113518][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.115986][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.122584][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.122626][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.123293][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.134120][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.136369][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.137367][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.137655][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.138267][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.138950][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.177023][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.179677][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.364945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.389057][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.631535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.004020][f=-000001] Loading UnitDefs_posts [t=00:00:03.206754][f=-000001] Loading FeatureDefs_posts [t=00:00:03.268010][f=-000001] Loading WeaponDefs_posts [t=00:00:03.293020][f=-000001] Loading ArmorDefs_posts [t=00:00:03.317761][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 656ms [t=00:00:03.376884][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 748ms [t=00:00:03.378593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.566450][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.567622][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.568890][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.568916][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.570871][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.574570][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.854751][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.898975][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.026248][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.030608][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.030633][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.477948][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 447ms [t=00:00:04.478496][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.571131][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:04.571174][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.595659][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.275420][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.279526][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.280318][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.291263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.497068][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.508728][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.508763][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.510683][f=-000001] InfoTexture: legacy [t=00:00:10.510705][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.513020][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.544693][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.546355][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.546378][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.547283][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.719463][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.721870][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.866898][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.950047][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.961088][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.961119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.961880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.432983][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.443460][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.444030][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.595138][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.596700][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.596723][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.606281][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.606327][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.606339][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.606349][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.606359][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.606370][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.606381][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:11.611411][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.611452][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.611463][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.611473][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.611483][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.611492][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.611503][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:11.611515][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5579dbf16c90 has BLOCKSIZE 1 [t=00:00:11.615025][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.615051][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.615062][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.615072][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.615249][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.615264][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:11.619797][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:11.620761][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.627468][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.627511][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.631269][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.631297][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.631309][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:11.631319][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:11.631330][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:11.631340][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:11.723214][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:11.723816][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.725859][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.725879][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.725894][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (129ms, checksum d5868fb9)" [t=00:00:11.725955][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.725979][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.726003][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.842988][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:11.843593][f=-000001] Synced LuaRules: starting loading [t=00:00:12.787050][f=-000001] Setting up autohandicap [t=00:00:12.787105][f=-000001] jh_dreemurr, spectator, false, allyTeamID, 1, customKeys.elo, , 1038, nil [t=00:00:12.787131][f=-000001] PolygonBoy, spectator, false, allyTeamID, 0, customKeys.elo,
, 1813, nil [t=00:00:12.787146][f=-000001] Team 0, 1, 1813 [t=00:00:12.787159][f=-000001] Team 1, 1, 1038 [t=00:00:12.787172][f=-000001] firstAllyTeamMean, 1813 [t=00:00:12.787184][f=-000001] secondAllyTeamMean, 1038 [t=00:00:12.788801][f=-000001] lowerWinChance, 0.01141599 [t=00:00:12.788826][f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:13.872552][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.406113][f=-000001] Synced LuaRules: finished loading [t=00:00:14.434456][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:15.142536][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.203073][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.308137][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [t=00:00:15.373985][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.377346][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.377797][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.378228][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.378653][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.444993][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.445335][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.453542][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.454681][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.454704][f=-000001] LuaSocket Support: enabled [t=00:00:15.471971][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.551658][f=-000001] localWidgets, nil, true, true [t=00:00:15.554503][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.554527][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.563215][f=-000001] USE_OLD_CHILI [t=00:00:16.225437][f=-000001] Loading last game win data [t=00:00:16.226467][f=-000001] Resetting win data [t=00:00:16.226958][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.226980][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.226993][f=-000001] Player and team counts match, continuing [t=00:00:16.227010][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:16.227024][f=-000001] jann was in last game but is now absent, resetting scores [t=00:00:16.377950][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.377982][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.432551][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.432095][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.100342][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.305494][f=-000001] forceSingleThreaded, false [t=00:00:18.736214][f=-000001] Loaded API widget: i18n [t=00:00:18.738633][f=-000001] Loaded API widget: Shared Functions [t=00:00:18.738872][f=-000001] Loaded API widget: Hacky version fix [t=00:00:18.739069][f=-000001] Loaded API widget: Cluster Detection [t=00:00:18.739539][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:18.739879][f=-000001] Loaded API widget: Win Counter [t=00:00:18.945951][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:18.947244][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:18.947541][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:18.947764][f=-000001] Loaded API widget: CommandInsert [t=00:00:18.947982][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:18.949672][f=-000001] Loaded API widget: Lups [t=00:00:19.228795][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.229209][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.229526][f=-000001] Loaded widget: Save/Load API [t=00:00:19.229845][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.230138][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.230869][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.234650][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.236180][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.236204][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.236269][f=-000001] Set maximum particles to: 0 [t=00:00:19.236573][f=-000001] Set UnitIconDist to 0 [t=00:00:19.339533][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.339958][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.341166][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.366365][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.366757][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.374487][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.374842][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.375236][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.375506][f=-000001] Mexspot Fetcher fetching [t=00:00:19.375690][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.375987][f=-000001] Team highlighting: Disabled [t=00:00:19.376343][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.376871][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.377283][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.377647][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.377845][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.378042][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.378282][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.378566][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.378913][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.379294][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.379877][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.380175][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.380189][f=-000001] Using fallback unit outlines [t=00:00:19.380375][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.380720][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.389187][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.390691][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.391479][f=-000001] Loaded widget: Unit Icons [t=00:00:19.391813][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.392197][f=-000001] Loaded widget: Noises [t=00:00:19.435001][f=-000001] Loaded widget: HealthBars [t=00:00:19.435436][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.435698][f=-000001] Loaded widget: Guard Remove [t=00:00:19.439187][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.439584][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.439926][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.439954][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1571178/events.log [t=00:00:19.442454][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.442844][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.444486][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.444705][f=-000001] Loaded widget: Objectives [t=00:00:19.445038][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.445420][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.445766][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.446117][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.446571][f=-000001] Loaded widget: BuildETA [t=00:00:19.450467][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.451245][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.451541][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.454483][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.454915][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.455622][f=-000001] Loaded widget: Command Alpha [t=00:00:19.456376][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.456597][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.456940][f=-000001] Loaded widget: Ghost Site [t=00:00:19.457618][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.457857][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.458917][f=-000001] Loaded widget: Stereo3D [t=00:00:19.459356][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.459605][f=-000001] Loaded widget: SmoothCam [t=00:00:19.459964][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.460442][f=-000001] Loaded widget: Simple Settings [t=00:00:19.460903][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.461293][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.461702][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.461924][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.462142][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.462481][f=-000001] Loaded widget: Point Tracker [t=00:00:19.462697][f=-000001] Loaded widget: Orbit Command [t=00:00:19.462963][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.463215][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.463700][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.464093][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.464380][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.464729][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.465062][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.465348][f=-000001] Loaded widget: Keep Target [t=00:00:19.465564][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.466037][f=-000001] Loaded widget: In-game Guide [t=00:00:19.466386][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.466772][f=-000001] Loaded widget: Haven Handler [t=00:00:19.467157][f=-000001] Input grabbing is enabled! [t=00:00:19.467177][f=-000001] Input grabbing is enabled! [t=00:00:19.467268][f=-000001] Loaded widget: Grab Input [t=00:00:19.467575][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.467851][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.468325][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.475154][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.475546][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.475898][f=-000001] Loaded widget: Decloak Range [t=00:00:19.476275][f=-000001] Loaded widget: Darkening [t=00:00:19.484088][f=-000001] Loaded widget: Context Menu [t=00:00:19.484788][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.485172][f=-000001] Loaded widget: Ferry Points [t=00:00:19.535780][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:19.536198][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:19.536622][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:19.536858][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:19.537235][f=-000001] EndGame Graph disabled [t=00:00:19.554953][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:19.567490][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:19.568539][f=-000001] Loaded widget: Cheat Sheet [t=00:00:19.568933][f=-000001] Loaded widget: CameraShake [t=00:00:19.569180][f=-000001] Loaded widget: Easy Facing [t=00:00:19.569439][f=-000001] Loaded widget: Blast Radius [t=00:00:19.569866][f=-000001] Loaded widget: Autoquit [t=00:00:19.570227][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:19.570471][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:19.570952][f=-000001] Loaded widget: Music Player v2 [t=00:00:19.571346][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:19.571728][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:19.572136][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:19.572534][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:19.573627][f=-000001] Loaded widget: Attack Warning [t=00:00:19.573969][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:19.574553][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:19.575832][f=-000001] Loaded widget: Auto Group [t=00:00:19.576768][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:19.577690][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:19.578016][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:19.578811][f=-000001] Loaded widget: Projectile Lights [t=00:00:19.579759][f=-000001] Loaded widget: Select Com at start [t=00:00:19.585928][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:19.587238][f=-000001] Loaded widget: Transport AI [t=00:00:19.587488][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:19.587729][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:19.613320][f=-000001] Loaded widget: Unit Start State [t=00:00:19.613779][f=-000001] Loaded widget: Smooth Scroll [t=00:00:19.619581][f=-000001] Loaded widget: Replay control buttons [t=00:00:19.620380][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:19.636037][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:19.636477][f=-000001] Loaded widget: Icon Sets [t=00:00:19.833679][f=-000001] Loaded widget: Attack AoE [t=00:00:19.835192][f=-000001] Loaded widget: PlanetWars Info [t=00:00:19.835440][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:19.835863][f=-000001] Loaded widget: Commands FX [t=00:00:19.852661][f=-000001] Loaded widget: UnitShapes [t=00:00:19.853231][f=-000001] : disabled for spectators [t=00:00:19.854425][f=-000001] Loaded widget: Stockpiler [t=00:00:19.857737][f=-000001] Loaded widget: Map Edge Extension [t=00:00:19.858335][f=-000001] Loaded widget: State Icons [t=00:00:19.858747][f=-000001] Loaded widget: Shield Guard [t=00:00:19.859175][f=-000001] Loaded widget: Selection Send [t=00:00:19.859576][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:19.860005][f=-000001] Loaded widget: Gadget Icons [t=00:00:19.861376][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:19.861670][f=-000001] Loaded widget: AllyCursors [t=00:00:19.862053][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:19.862434][f=-000001] : disabled for spectators [t=00:00:19.863430][f=-000001] Loaded widget: Building Starter [t=00:00:19.863839][f=-000001] : disabled for spectators [t=00:00:19.864728][f=-000001] Loaded widget: Cloaker Guard [t=00:00:19.865123][f=-000001] Loaded widget: Units on Fire [t=00:00:19.865539][f=-000001] Loaded widget: Smoke Signals [t=00:00:19.865838][f=-000001] Loaded widget: LupsManager [t=00:00:19.866429][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:19.867112][f=-000001] Loaded widget: Newton Firezone [t=00:00:19.868441][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:19.868871][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:19.876710][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:19.885281][f=-000001] Loaded widget: Chili Pro Console [t=00:00:19.886026][f=-000001] Loaded widget: Chili Docking [t=00:00:19.886510][f=-000001] Loaded widget: HUD Presets [t=00:00:19.887308][f=-000001] Loaded widget: Persistent Build Height [t=00:00:19.889860][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:19.890363][f=-000001] Loaded widget: Image Preloader [t=00:00:19.890991][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:19.891271][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:19.896141][f=-000001] Loaded widget: Chili Core Selector [t=00:00:19.896843][f=-000001] Loaded widget: Custom Markers [t=00:00:19.898244][f=-000001] Loaded widget: Select Keys [t=00:00:19.899384][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:19.899893][f=-000001] Loaded widget: Start Boxes [t=00:00:19.900193][f=-000001] Loaded widget: Restricted Zones [t=00:00:19.901148][f=-000001] Loaded widget: Pause Screen [t=00:00:19.910761][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:19.911358][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:19.912053][f=-000001] Loaded widget: CustomFormations2 [t=00:00:19.912746][f=-000001] SetSunLighting [t=00:00:19.914174][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:19.914835][f=-000001] Loaded widget: Text To Speech Control [t=00:00:19.919380][f=-000001] Loaded widget: Layout Handler [t=00:00:19.919997][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.920047][f=-000001] Loaded widget: GC Control [t=00:00:19.920329][f=-000001] Loaded widget: Font Cache [t=00:00:19.934195][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:19.937354][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:19.943011][f=-000001] Writing last game win data [t=00:00:19.948281][f=-000001] LuaUI v0.3 [t=00:00:20.133515][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.134024][f=-000001] [s11n] Loading s11n file... [t=00:00:20.136205][f=-000001] [s11n] Parsing model... [t=00:00:20.138584][f=-000001] [s11n] Populating game world... [t=00:00:20.158660][f=-000001] [s11n] s11n loading complete. [t=00:00:20.159166][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:20.769070][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.799661][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13332,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.358571][f=-000001] Spectator mode. Widget removed. [t=00:00:21.370774][f=-000001] Spectator mode. Widget removed. [t=00:00:21.373040][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.373115][f=-000001] Playback paused [t=00:00:21.381705][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.460122][f=-000001] Opening demofile demos/1571178/replay.sdfz [t=00:00:21.460157][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.460170][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.460601][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:21.460622][f=-000001] -> Connection established (given id 4) [t=00:00:21.460646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:21.460659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.460670][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:21.460681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:21.461198][f=-000001] Speed set to 20.0 [server] [t=00:00:21.461216][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5579f28a5ff0,0x5579f9edcc30}][locale="C"]" [t=00:00:21.461228][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.474321][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.474353][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.444893][f=-000001] Beginning demo playback [t=00:00:34.463081][f=-000001] GameID: d380f6634eb04593d23fdea8dbc3d2d9 [t=00:00:34.491750][f=-000001] Connection attempt from PolygonBoy [t=00:00:34.521813][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.523331][f=-000001] [0] Event [undefined]: PolygonBoy changed status [t=00:00:34.525093][f=-000001] -> Connection established (given id 1) [t=00:00:34.525127][f=-000001] Connection attempt from jh_dreemurr [t=00:00:34.525161][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.525396][f=-000001] [0] Event [undefined]: jh_dreemurr changed status [t=00:00:34.525716][f=-000001] -> Connection established (given id 0) [t=00:00:34.526373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:34.526401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.526430][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:34.526444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.846367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:34.846425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.119313][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[Game::Load][lua{Rules,Gaia}={0000024a0dfab880,0000024a0a920070}][locale="C"]" [t=00:00:35.206885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.215160][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.388924][f=-000001] Allies: I choose: Engineer! [t=00:00:35.747335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[Game::Load][lua{Rules,Gaia}={000002ea70032290,000002ea76a227b0}][locale="C"]" [t=00:00:36.611988][f=-000001] Allies: I choose: Engineer! [t=00:00:37.945192][f=-000001] [0] Event [4671,188.675781,393]: 0 finished unit Engineer Commander [t=00:00:37.961410][f=-000001] [0] Event [441,188.67572,4702]: 1 finished unit Engineer Commander [t=00:00:37.987626][f=0000000] [0] Game has noElo set. [t=00:00:37.987728][f=0000000] [0] PolygonBoy, team: 1, elo:1813, userid: 575488 [t=00:00:37.987761][f=0000000] [0] jh_dreemurr, team: 0, elo:1038, userid: 524071 [t=00:00:37.987792][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.996827][f=0000000] Playback continued [t=00:00:38.015791][f=0000007] [7] Event [480,188.671875,4896]: 1 finished unit Tank Foundry [t=00:00:38.029725][f=0000011] [11] Event [4584,188.671875,312]: 0 finished unit Jumpbot Factory [t=00:00:38.433134][f=0000184] [184] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [t=00:00:38.520044][f=0000228] [228] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [t=00:00:38.708648][f=0000328] [328] Event [296,188.671875,4856]: 1 finished unit Wind/Tidal Generator [t=00:00:38.779442][f=0000364] [364] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [t=00:00:39.140666][f=0000543] [543] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [t=00:00:39.181417][f=0000562] [562] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:39.303747][f=0000609] [609] Event [507.999878,189.991882,4896]: 1 finished unit Welder [t=00:00:39.396294][f=0000643] [643] Event [312,188.671875,4712]: 1 finished unit Wind/Tidal Generator [t=00:00:39.506562][f=0000687] [687] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:39.611779][f=0000733] [733] Event [392,188.671875,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:39.772163][f=0000798] [798] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:40.010305][f=0000904] [904] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [t=00:00:40.049171][f=0000924] [924] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:40.251665][f=0001038] [1038] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:40.327055][f=0001078] [1078] Event [872,188.671875,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:40.538951][f=0001166] [1166] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:40.656636][f=0001213] [1213] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:00:40.797768][f=0001278] [1278] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:41.076187][f=0001398] [1398] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:41.391574][f=0001506] [1506] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [t=00:00:41.412973][f=0001518] [1518] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:41.750342][f=0001638] [1638] Event [4584,188.671875,335.999908]: 0 finished unit Puppy [t=00:00:41.796800][f=0001658] [1658] Event [760,188.671875,4440]: 1 finished unit Wind/Tidal Generator [t=00:00:42.125097][f=0001807] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:42.125134][f=0001807] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:42.186318][f=0001839] Connection attempt from Fine [t=00:00:42.186357][f=0001839] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:42.186369][f=0001839] -> Connection established (given id 2) [t=00:00:42.200667][f=0001846] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:42.200707][f=0001846] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:42.216163][f=0001853] [1853] Event [664,188.671875,4488]: 1 finished unit Wind/Tidal Generator [t=00:00:42.522038][f=0001987] [1987] Event [4584,188.671875,335.999908]: 0 finished unit Constable [t=00:00:42.545435][f=0001997] [1997] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [t=00:00:42.545894][f=0001997] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:42.560703][f=0002001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:42.705134][f=0002062] [2062] Event [568,188.671875,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:42.827242][f=0002115] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000002625c678fc0,000002625d430380}][locale="C"]" [t=00:00:43.155588][f=0002264] [2264] Event [504,188.671875,4632]: 1 finished unit Wind/Tidal Generator [t=00:00:43.287406][f=0002332] [2332] Event [4584,188.671875,335.999908]: 0 finished unit Constable [t=00:00:43.314577][f=0002342] [2342] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [t=00:00:44.263411][f=0002578] [2578] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:00:44.392171][f=0002638] [2638] Event [4776,188.671875,248]: 0 finished unit Wind/Tidal Generator [t=00:00:44.399549][f=0002642] [2642] Event [528,77.104187,3344]: 1 finished unit Lotus [t=00:00:45.331138][f=0003130] [3130] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:00:45.560690][f=0003227] [3227] Event [1952,77.104187,4592]: 1 finished unit Lotus [t=00:00:45.704245][f=0003276] [3276] Event [4956.19482,114.89518,1871.72266]: 0 lost unit Constable [t=00:00:45.873341][f=0003339] [3339] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [t=00:00:46.238159][f=0003518] [3518] Event [4382.60791,86.0140152,1634.57288]: 0 lost unit Puppy [t=00:00:46.263576][f=0003527] [3527] Event [4379.67676,85.9606323,1629.72449]: 0 lost unit Puppy [t=00:00:46.263968][f=0003527] [3527] Event [4379.4834,77.1161575,1613.30591]: 1 lost unit Kodachi [t=00:00:46.265708][f=0003528] [3528] Event [4334.17725,77.2642975,1758.82581]: 0 lost unit Puppy [t=00:00:46.554725][f=0003671] [3671] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [t=00:00:46.705547][f=0003753] [3753] Event [4860.20801,77.7512054,1879.28149]: 0 finished unit Puppy [t=00:00:46.827673][f=0003812] [3812] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [t=00:00:47.075171][f=0003933] [3933] Event [4761.74902,77.104187,1790.12122]: 0 finished unit Puppy [t=00:00:47.355620][f=0004046] [4046] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [t=00:00:47.363387][f=0004050] [4050] Event [1648,54.3807983,3840]: 1 finished unit Lotus [t=00:00:47.452387][f=0004096] [4096] Event [3768,66.479187,1096]: 0 finished unit Geothermal Generator [t=00:00:47.799637][f=0004281] [4281] Event [4408,188.671875,600]: 0 finished unit Energy Pylon [t=00:00:48.102523][f=0004425] [4425] Event [4584,188.671875,335.999908]: 0 finished unit Constable [t=00:00:48.365964][f=0004558] [4558] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:00:49.600644][f=0005115] [5115] Event [507.999878,189.991882,4896]: 1 finished unit Welder [t=00:00:50.159308][f=0005393] > SPRINGIE:User jh_dreemurr|vehsupport|4_2||False|||US [t=00:00:50.355313][f=0005481] [5481] Event [536,188.671875,4712]: 1 finished unit Wind/Tidal Generator [t=00:00:50.520683][f=0005560] [5560] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [t=00:00:50.709509][f=0005639] [5639] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:00:50.879939][f=0005723] [5723] Event [4184,69.4467163,1528]: 0 finished unit Energy Pylon [t=00:00:50.888135][f=0005729] [5729] Event [616,188.671875,4664]: 1 finished unit Wind/Tidal Generator [t=00:00:51.343214][f=0005958] [5958] Event [696,188.671875,4616]: 1 finished unit Wind/Tidal Generator [t=00:00:51.356435][f=0005965] [5965] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [t=00:00:51.825657][f=0006188] [6188] Event [776,188.671875,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:51.835833][f=0006195] [6195] Event [507.999878,189.991882,4896]: 1 finished unit Welder [t=00:00:52.054317][f=0006274] [6274] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [t=00:00:52.133469][f=0006310] [6310] Event [1312,156.44928,2192]: 1 finished unit Advanced Radar [t=00:00:52.283161][f=0006384] [6384] Event [4664,77.0836639,1896]: 0 finished unit Wind/Tidal Generator [t=00:00:52.348046][f=0006408] [6408] Event [856,188.671875,4504]: 1 finished unit Wind/Tidal Generator [t=00:00:52.594191][f=0006529] [6529] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [t=00:00:52.673374][f=0006570] [6570] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:00:52.734248][f=0006600] [6600] Event [1328,158.545227,2128]: 1 finished unit Lotus [t=00:00:52.806743][f=0006631] [6631] Event [936,188.671875,4456]: 1 finished unit Wind/Tidal Generator [t=00:00:52.840016][f=0006647] [6647] Event [2839.85376,22.8014469,1522.5614]: 0 lost unit Puppy [t=00:00:52.840763][f=0006647] [6647] Event [2848.9585,22.651062,1499.72021]: 0 lost unit Puppy [t=00:00:52.857870][f=0006652] [6652] Event [2854.51782,22.651062,1509.07996]: 0 lost unit Puppy [t=00:00:52.895033][f=0006664] [6664] Event [2804.32251,22.651062,1427.80017]: 0 lost unit Puppy [t=00:00:52.899353][f=0006666] [6666] Event [2835.0127,22.7028103,1492.15613]: 0 lost unit Puppy [t=00:00:52.918606][f=0006676] [6676] Event [2820.06274,22.6311607,1273.51624]: 0 lost unit Puppy [t=00:00:52.947410][f=0006686] [6686] Event [2837.74097,12.651062,1396.38684]: 0 lost unit Puppy [t=00:00:52.959697][f=0006690] [6690] Event [2844.55322,12.651062,1411.77808]: 0 lost unit Puppy [t=00:00:53.210654][f=0006802] [6802] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [t=00:00:53.294193][f=0006840] [6840] Event [1296,131.910095,2240]: 1 finished unit Lotus [t=00:00:53.338394][f=0006853] [6853] Event [1016,188.671875,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:53.512391][f=0006932] [6932] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:00:53.843596][f=0007075] [7075] Event [3448,77.104187,440]: 0 finished unit Energy Pylon [t=00:00:54.151563][f=0007210] [7210] Event [4584,188.671875,335.999908]: 0 finished unit Constable [t=00:00:54.234727][f=0007252] [7252] Event [4728,76.0219574,1912]: 0 finished unit Metal Extractor [t=00:00:54.289810][f=0007277] [7277] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [t=00:00:54.298757][f=0007280] [7280] Event [3768,66.479187,1096]: 0 lost unit Geothermal Generator [t=00:00:54.809196][f=0007481] [7481] Event [507.999878,189.991882,4896]: 1 finished unit Blitz [t=00:00:55.091813][f=0007615] [7615] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [t=00:00:55.200262][f=0007652] [7652] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [t=00:00:55.533852][f=0007786] [7786] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:00:55.874096][f=0007916] [7916] Event [904,188.671875,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:56.004585][f=0007960] [7960] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [t=00:00:56.246991][f=0008066] [8066] Event [824,188.671875,4328]: 1 finished unit Wind/Tidal Generator [t=00:00:56.614183][f=0008216] [8216] Event [744,188.671875,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:56.914077][f=0008324] [8324] Event [507.999878,189.991882,4896]: 1 finished unit Blitz [t=00:00:57.026733][f=0008366] [8366] Event [664,188.671875,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:57.605267][f=0008576] [8576] Event [584,188.671875,4456]: 1 finished unit Wind/Tidal Generator [t=00:00:57.764385][f=0008626] [8626] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:00:58.114792][f=0008754] [8754] Event [4584,188.671875,335.999908]: 0 finished unit Jack [t=00:00:58.161023][f=0008771] [8771] Event [504,188.671875,4488]: 1 finished unit Wind/Tidal Generator [t=00:00:58.690610][f=0008965] [8965] Event [424,188.671875,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:58.764118][f=0008990] [8990] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [t=00:00:58.848430][f=0009018] [9018] Event [1952,65.2340698,1648]: 1 finished unit Lotus [t=00:00:59.280498][f=0009160] [9160] Event [344,188.671875,4584]: 1 finished unit Wind/Tidal Generator [t=00:00:59.315072][f=0009171] [9171] Event [3640,54.643898,1448]: 0 finished unit Wind/Tidal Generator [t=00:00:59.330898][f=0009176] [9176] Event [507.999878,189.991882,4896]: 1 finished unit Welder [t=00:00:59.400050][f=0009198] [9198] Event [4080,188.360596,816]: 0 finished unit Radar Tower [t=00:00:59.569995][f=0009255] [9255] Event [1952,66.479187,1760]: 1 finished unit Lotus [t=00:00:59.919403][f=0009370] [9370] Event [264,188.671875,4632]: 1 finished unit Wind/Tidal Generator [t=00:01:00.173866][f=0009452] [9452] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:01:00.231000][f=0009471] [9471] Event [3560,52.4695969,1400]: 0 finished unit Wind/Tidal Generator [t=00:01:01.315421][f=0009839] [9839] Event [507.999878,189.991882,4896]: 1 finished unit Blitz [t=00:01:01.667886][f=0009955] [9955] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [t=00:01:02.001443][f=0010072] [10072] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:01:02.066485][f=0010095] [10095] Event [2368,48.4613037,1712]: 1 finished unit Lotus [t=00:01:02.270490][f=0010164] [10164] Event [248,188.671875,4520]: 1 finished unit Wind/Tidal Generator [t=00:01:02.716539][f=0010314] [10314] Event [328,188.671875,4472]: 1 finished unit Wind/Tidal Generator [t=00:01:02.780182][f=0010335] [10335] Event [2640,47.460022,1984]: 1 finished unit Lotus [t=00:01:02.812689][f=0010344] [10344] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [t=00:01:03.187206][f=0010464] [10464] Event [408,188.671875,4440]: 1 finished unit Wind/Tidal Generator [t=00:01:03.195840][f=0010467] [10467] Event [507.999878,189.991882,4896]: 1 finished unit Blitz [t=00:01:03.651128][f=0010614] [10614] Event [488,188.671875,4392]: 1 finished unit Wind/Tidal Generator [t=00:01:03.886171][f=0010687] [10687] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:01:04.186167][f=0010785] [10785] Event [4856,188.671875,696]: 0 finished unit Solar Collector [t=00:01:04.338136][f=0010832] [10832] Event [3080,38.7338257,1160]: 0 finished unit Stardust [t=00:01:04.359722][f=0010839] [10839] Event [568,188.671875,4360]: 1 finished unit Wind/Tidal Generator [t=00:01:04.471414][f=0010875] [10875] Event [2912,38.2357788,2240]: 1 finished unit Lotus [t=00:01:04.551888][f=0010900] [10900] Event [4584,188.671875,335.999908]: 0 finished unit Jack [t=00:01:04.961698][f=0011034] [11034] Event [648,188.671875,4312]: 1 finished unit Wind/Tidal Generator [t=00:01:05.112174][f=0011082] [11082] Event [507.999878,189.991882,4896]: 1 finished unit Blitz [t=00:01:05.467131][f=0011198] [11198] Event [3768,60.4256439,1096]: 0 finished unit Geothermal Generator [t=00:01:05.569368][f=0011229] [11229] Event [728,188.671875,4280]: 1 finished unit Wind/Tidal Generator [t=00:01:05.791900][f=0011302] [11302] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:01:06.171416][f=0011424] [11424] Event [808,188.671875,4232]: 1 finished unit Wind/Tidal Generator [t=00:01:06.278169][f=0011460] [11460] Event [3184,25.2502441,2512]: 1 finished unit Lotus [t=00:01:06.976590][f=0011693] [11693] Event [3512,39.8803711,1560]: 0 finished unit Stardust [t=00:01:06.985196][f=0011697] [11697] Event [507.999878,189.991882,4896]: 1 finished unit Blitz [t=00:01:07.066266][f=0011724] [11724] Event [3152,25.3903198,2560]: 1 finished unit Picket [t=00:01:07.630041][f=0011917] [11917] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:01:08.344589][f=0012134] [12134] Event [2568,53.2809448,2136]: 1 finished unit Caretaker [t=00:01:09.105169][f=0012301] [12301] Event [2968,37.9556274,984]: 0 finished unit Stardust [t=00:01:09.129919][f=0012312] [12312] Event [507.999878,189.991882,4896]: 1 finished unit Blitz [t=00:01:09.439164][f=0012395] [12395] Event [3912,60.5596924,1768]: 0 finished unit Stardust [t=00:01:09.860342][f=0012510] [12510] Event [2808,49.197998,2344]: 1 finished unit Caretaker [t=00:01:09.938876][f=0012531] [12531] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:01:10.077717][f=0012569] [12569] Event [2304,54.9099731,1776]: 1 finished unit Picket [t=00:01:10.405094][f=0012656] [12656] Event [3159.72095,46.6970406,1086.87354]: 0 finished unit Engineer Commander [t=00:01:10.405534][f=0012656] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:10.408857][f=0012656] [12656] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:10.555537][f=0012698] [12698] Event [2576,52.2900391,2032]: 1 finished unit Picket [t=00:01:10.558596][f=0012699] [12699] Event [4584,188.671875,335.999908]: 0 finished unit Placeholder [t=00:01:10.894714][f=0012788] [12788] Event [3208,41.4056396,1288]: 0 finished unit Stardust [t=00:01:11.470475][f=0012939] [12939] Event [507.999878,189.991882,4896]: 1 finished unit Blitz [t=00:01:12.014884][f=0013081] [13081] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:12.115170][f=0013106] [13106] Event [2864,43.024292,2288]: 1 finished unit Picket [t=00:01:12.375461][f=0013175] [13175] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:01:13.420872][f=0013453] [13453] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:13.855560][f=0013567] [13567] Event [3688,45.2706909,1672]: 0 finished unit Stardust [t=00:01:13.870239][f=0013571] [13571] Event [507.999878,189.991882,4896]: 1 finished unit Blitz [t=00:01:14.697771][f=0013791] [13791] Event [507.999878,189.991882,4896]: 1 finished unit Kodachi [t=00:01:14.795870][f=0013817] [13817] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:15.904282][f=0014111] [14111] Event [2800,44.2694092,2112]: 1 finished unit Tank Foundry [t=00:01:16.088424][f=0014159] [14159] Event [1352,66.479187,4024]: 1 finished unit Geothermal Generator [t=00:01:16.109147][f=0014164] [14164] Event [4040,55.5947876,1864]: 0 finished unit Stardust [t=00:01:16.827946][f=0014358] [14358] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:17.273127][f=0014481] [14481] Event [440,25.307312,248]: 1 finished unit Metal Extractor [t=00:01:18.063004][f=0014670] [Game::ClientReadNet] added new player ok051323 with number 3 to team 0 [t=00:01:18.063086][f=0014670] > SPRINGIE:User ok051323|tankarty|4_5||False|||FI [t=00:01:18.105018][f=0014685] [14685] Event [4664,188.671875,344]: 0 finished unit Caretaker [t=00:01:18.161120][f=0014702] Connection attempt from ok051323 [t=00:01:18.161172][f=0014702] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:18.161183][f=0014702] -> Connection established (given id 3) [t=00:01:18.286246][f=0014741] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:01:18.286343][f=0014741] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:18.490523][f=0014798] [14798] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:18.606913][f=0014829] [14829] Event [280,26.635437,344]: 1 finished unit Metal Extractor [t=00:01:19.014749][f=0014958] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:01:19.014880][f=0014958] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:01:19.426964][f=0015063] [15063] Event [4504,188.671875,344]: 0 finished unit Caretaker [t=00:01:19.692942][f=0015141] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000002110aece5c0,0000021104a57180}][locale="C"]" [t=00:01:19.777393][f=0015164] [15164] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:20.395260][f=0015331] [15331] Event [4504,188.671875,296]: 0 finished unit Caretaker [t=00:01:21.329504][f=0015565] [15565] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:21.891671][f=0015700] [15700] Event [4664,188.671875,296]: 0 finished unit Caretaker [t=00:01:21.958526][f=0015714] [15714] Event [3852.95264,57.3625412,1771.71057]: 0 finished unit Engineer Commander [t=00:01:21.959103][f=0015714] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:01:21.963476][f=0015714] [15714] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:01:22.194312][f=0015772] [15772] Event [2828,40.364933,2112]: 1 finished unit Cyclops [t=00:01:22.626421][f=0015876] [15876] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:23.460220][f=0016076] [16076] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:23.683451][f=0016129] [16129] Event [3112.88403,21.322937,1703.88354]: 0 lost unit Pyro [t=00:01:24.105083][f=0016215] [16215] Event [3067.78882,22.6227112,1822.49194]: 0 lost unit Pyro [t=00:01:24.169279][f=0016228] [16228] Event [3097.58545,20.9485912,1847.00598]: 0 lost unit Pyro [t=00:01:24.290955][f=0016249] [16249] Event [3032.76758,166.922531,1890.2113]: 0 lost unit Pyro [t=00:01:24.328226][f=0016257] [16257] Event [3075.33813,204.852997,1891.33154]: 0 lost unit Pyro [t=00:01:24.409435][f=0016274] [16274] Event [4584,188.671875,335.999908]: 0 finished unit Pyro [t=00:01:24.464299][f=0016284] [16284] Event [2813.12231,26.6074448,1113.30298]: 1 lost unit Kodachi [t=00:01:24.492704][f=0016290] [16290] Event [3035.79224,157.527771,1892.69238]: 0 lost unit Pyro [t=00:01:24.547442][f=0016301] [16301] Event [2806.44165,23.1304436,1224.30188]: 1 lost unit Kodachi [t=00:01:24.959790][f=0016393] [16393] Event [3102.00024,20.2369785,1773.25171]: 0 lost unit Pyro [t=00:01:26.073723][f=0016675] [16675] Event [3070.8103,21.85993,1611.96582]: 1 lost unit Kodachi [t=00:01:26.213148][f=0016705] [16705] Event [3077.88159,24.4100056,1544.12744]: 1 lost unit Kodachi [t=00:01:26.301469][f=0016726] [16726] Event [3257.6106,31.5263615,1534.80896]: 0 lost unit Placeholder [t=00:01:26.376104][f=0016743] [16743] Event [3021.14355,23.6115112,1482.72961]: 1 lost unit Kodachi [t=00:01:26.417777][f=0016751] [16751] Event [3010.08789,23.0821476,1500.84094]: 1 lost unit Blitz [t=00:01:26.432961][f=0016754] [16754] Event [3019.15186,22.3434601,1747.45959]: 0 lost unit Pyro [t=00:01:26.521249][f=0016773] [16773] Event [3084.14697,24.2985268,1526.58362]: 1 lost unit Blitz [t=00:01:26.547134][f=0016779] [16779] Event [3362.54272,29.2679234,1642.46387]: 1 lost unit Kodachi [t=00:01:26.916382][f=0016862] [16862] Event [3030.06641,21.4832458,1752.37109]: 0 lost unit Jack [t=00:01:27.565304][f=0016995] [16995] Event [3037.60083,21.0070591,1671.04248]: 0 lost unit Pyro [t=00:01:27.833392][f=0017044] [17044] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [t=00:01:27.948998][f=0017065] [17065] Event [2828,41.6849327,2112]: 1 finished unit Cyclops [t=00:01:28.364254][f=0017130] [17130] Event [2994.896,22.5392456,1610.99634]: 0 lost unit Jack [t=00:01:28.671222][f=0017203] [17203] Event [2908.00781,26.6166344,1244.41504]: 1 lost unit Kodachi [t=00:01:28.910341][f=0017257] [17257] Event [2934.15039,29.1541538,1216.65466]: 1 lost unit Blitz [t=00:01:28.984791][f=0017273] [17273] Event [3409.70703,29.2835922,1670.06909]: 1 lost unit Kodachi [t=00:01:29.096363][f=0017294] [17294] Event [3392.15771,30.226759,1627.43848]: 1 lost unit Kodachi [t=00:01:29.103590][f=0017296] [17296] Event [2924.69141,26.2842922,1270.03186]: 1 lost unit Blitz [t=00:01:29.187740][f=0017312] [17312] Event [3208,41.4056396,1288]: 0 lost unit Stardust [t=00:01:29.240703][f=0017321] [17321] Event [2959.09863,27.748354,1292.10938]: 1 lost unit Kodachi [t=00:01:29.427714][f=0017356] [17356] Event [3393.69604,28.8526516,1667.47644]: 1 lost unit Blitz [t=00:01:29.491079][f=0017367] [17367] Event [3080,39.3070221,1160]: 0 lost unit Stardust [t=00:01:29.585298][f=0017385] [17385] Event [3128.78662,36.2350235,1238.39783]: 0 lost unit Pyro [t=00:01:29.695246][f=0017405] [17405] Event [2967.96899,30.3189735,1151.9491]: 1 lost unit Kodachi [t=00:01:29.784100][f=0017421] [17421] Event [2900.10156,29.5342331,1173.63]: 1 lost unit Blitz [t=00:01:29.838999][f=0017431] [17431] Event [3418.15161,28.6060352,1700.28406]: 1 lost unit Blitz [t=00:01:30.095770][f=0017478] [17478] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [t=00:01:30.143130][f=0017487] [17487] Event [3512,39.8803711,1560]: 0 lost unit Stardust [t=00:01:30.186744][f=0017494] [17494] Event [2968,38.301239,984]: 0 lost unit Stardust [t=00:01:30.321154][f=0017519] [17519] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [t=00:01:30.376162][f=0017529] [17529] Event [3397.22144,43.7947388,1407.48315]: 1 lost unit Kodachi [t=00:01:30.634072][f=0017576] [17576] Event [3349.32861,31.7462883,1588.7323]: 1 lost unit Kodachi [t=00:01:31.260152][f=0017675] [17675] Event [3352.2041,31.1829491,1589.38184]: 1 lost unit Kodachi [t=00:01:31.746711][f=0017753] [17753] Event [3373.32764,29.8913155,1624.56665]: 1 lost unit Blitz [t=00:01:32.353618][f=0017849] [17849] Event [3518.33203,32.080719,1670.76404]: 0 lost unit Engineer Commander [t=00:01:32.873489][f=0017934] [17934] Event [3640,55.1252365,1448]: 0 lost unit Wind/Tidal Generator [t=00:01:32.913299][f=0017941] [17941] Event [3442.41553,36.0742226,1534.4198]: 1 lost unit Blitz [t=00:01:32.978014][f=0017951] err [t=00:01:33.030646][f=0017961] [17961] Event [3641.03271,36.1143684,1733.78552]: 0 lost unit Constable [t=00:01:33.400466][f=0018025] [18025] Event [undefined]: jh_dreemurr resigned [t=00:01:33.400806][f=0018025] game_message: jh_dreemurr has been destroyed! [t=00:01:33.400947][f=0018025] game_message: PolygonBoy wins! [t=00:01:33.401369][f=0018025] Submitting stats [t=00:01:33.409806][f=0018025] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:33.414041][f=0018025] Part| Total Time|Time of the last 0.5s [t=00:01:33.414078][f=0018025] Draw 19165.94ms 32.50% [t=00:01:33.414091][f=0018025] Lua::Callins::Synced 8283.14ms 18.10% [t=00:01:33.414104][f=0018025] Lua::Callins::Unsynced 29866.03ms 43.00% [t=00:01:33.414116][f=0018025] Lua::CollectGarbage::Synced 233.02ms 0.00% [t=00:01:33.414128][f=0018025] Lua::CollectGarbage::Unsynced 927.47ms 0.30% [t=00:01:33.414139][f=0018025] Misc::Profiler::AddTime 85.78ms 0.00% [t=00:01:33.414157][f=0018025] Sim 34182.68ms 48.10% [t=00:01:33.415827][f=0018025] [18025] Received game_message: jh_dreemurr has been destroyed! [t=00:01:33.416904][f=0018025] [18025] Received game_message: PolygonBoy wins! [t=00:01:33.429045][f=0018026] [18026] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:33.429164][f=0018026] [18026] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:33.429242][f=0018026] [18026] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:33.429329][f=0018026] [18026] Game End Stats Values: 2,2145,2095,2095,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.66727304,7.66727304,9.33333302,1275,1275,1275,1275,8.33333302,6.4000001,6.4000001,8.33333302,0,0,0,0,0,0,0,0,870,820,820,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:33.429415][f=0018026] [18026] Game End Stats Values: 3,2280,2435,2435,2280,0,1.054775,1.054775,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.6078892,10.6078892,10,1275,1275,1275,1275,12.5,9.40365219,9.40365219,12.5,135,0,0,135,0,0,0,0,870,1160,1160,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:33.429510][f=0018026] [18026] Game End Stats Values: 4,2545,2640,2640,2545,0,7.43768597,7.43768597,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.9197168,13.9197168,10,1275,1275,1275,1275,14.666667,10.4255266,10.4255266,14.666667,315,170,170,315,0,0,0,0,955,1195,1195,955,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:33.437771][f=0018026] [18026] Game End Stats Values: 5,2680,2760,2760,2680,0,27.3466835,27.3466835,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,16.0930424,16.0930424,10,1275,1275,1275,1275,15,12.3939323,12.3939323,15,450,170,170,450,0,0,0,0,955,1315,1315,955,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:33.437922][f=0018026] [18026] Game End Stats Values: 6,2820,2915,2915,2820,0,36.8092957,36.8092957,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,18.7790966,18.7790966,10,1275,1275,1275,1275,15,13.5641737,13.5641737,15,450,170,170,450,0,0,0,0,1095,1470,1470,1095,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:33.438109][f=0018026] [18026] Game End Stats Values: 7,2995,3295,3295,2995,0,49.0869865,49.0869865,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,19.9786072,19.9786072,10,1275,1275,1275,1275,15,16.1518459,16.1518459,15,450,340,340,450,0,0,0,0,1270,1590,1590,1270,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:33.438245][f=0018026] [18026] Game End Stats Values: 8,2995,3465,3465,2995,0.1106855,71.1865387,71.1865387,0.1106855,0,0,0,0,0,0,0,0,0,0,0,0,3.75,66.9780502,66.9780502,3.75,0,90,90,0,11.9519529,20.4924946,20.4924946,11.9519529,1275,1275,1275,1275,15.0073795,17.4733028,17.4733028,15.0073795,450,510,510,450,0,0,0,0,1270,1590,1590,1270,0,0,0,0,0,0,0,0,66.9780502,3.75,3.75,66.9780502 [t=00:01:33.438374][f=0018026] [18026] Game End Stats Values: 9,2675,3385,3385,2675,0.77371216,109.596344,109.596344,0.77371216,0,0,0,0,0,0,0,0,0,0,0,0,170,423.586517,423.586517,170,0,180,180,0,12.0892401,21.3711529,21.3711529,12.0892401,1275,1275,1275,1275,15.0442019,18.5606518,18.5606518,15.0442019,270,340,340,270,170,256.875244,256.875244,170,1130,1590,1590,1130,391.875244,170,170,391.875244,0,0,0,0,566.095215,170,170,566.095215 [t=00:01:33.438474][f=0018026] [18026] Game End Stats Values: 10,2765,3640,3640,2765,1.50086868,131.866089,131.866089,1.50086868,0,0,0,0,0,0,0,0,0,0,0,0,170,423.586517,423.586517,170,0,180,180,0,12.156641,21.802494,21.802494,12.156641,1275,1275,1275,1275,15.0484762,19.7513142,19.7513142,15.0484762,360,340,340,360,170,256.875244,256.875244,170,1130,1845,1845,1130,391.875244,170,170,391.875244,0,0,0,0,566.095215,170,170,566.095215 [t=00:01:33.438596][f=0018026] [18026] Game End Stats Values: 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37,10890,16165,16165,10890,1410.07959,1101.38464,1101.38464,1410.07959,0,0,0,0,0,0,0,0,3198.65576,1304.73621,1304.73621,3198.65576,352.454956,1778.71826,1778.71826,352.454956,1540,1390,1390,1540,47.0876007,74.794754,74.794754,47.0876007,2380,1675,1675,2380,33.1928902,45.7169418,45.7169418,33.1928902,3210,7450,7450,3210,170,1291.87524,1291.87524,170,3760,5650,5650,3760,1471.87524,657.999817,657.999817,1471.87524,200.207199,0,0,200.207199,2040.13867,425.554993,425.554993,2040.13867 [t=00:01:33.453680][f=0018026] [18026] Game End Stats Values: 38,9790,15825,15825,9790,1555.12231,1161.14905,1161.14905,1555.12231,0,0,0,0,0,0,0,0,3198.65576,1304.73621,1304.73621,3198.65576,1511.08496,2672.14282,2672.14282,1511.08496,1540,1390,1390,1540,48.3004074,81.7495041,81.7495041,48.3004074,2380,1675,1675,2380,37.1695366,45.9843025,45.9843025,37.1695366,2110,7110,7110,2110,510,2611.87524,2611.87524,510,3760,5650,5650,3760,2791.87524,997.999817,997.999817,2791.87524,200.207199,0,0,200.207199,3132.39307,1832.98364,1832.98364,3132.39307 [t=00:01:33.453809][f=0018026] [18026] Game End Stats Values: 39,8500,16830,16830,8500,1725.17969,1248.92932,1248.92932,1725.17969,0,0,0,0,0,0,0,0,3723.89478,1304.73621,1304.73621,3723.89478,3509.85938,4122.46436,4122.46436,3509.85938,1540,1390,1390,1540,51.1302681,97.9772949,97.9772949,51.1302681,2380,1675,1675,2380,38.8372002,47.8519974,47.8519974,38.8372002,820,8030,8030,820,1790,3901.87524,3901.87524,1790,3760,5735,5735,3760,4081.87524,2277.99976,2277.99976,4081.87524,200.207199,0,0,200.207199,4810.48535,4173.19043,4173.19043,4810.48535 [t=00:01:33.453942][f=0018026] [18026] Game End Stats Values: 40,6680,14395,14395,6680,1894.58789,1335.68054,1335.68054,1894.58789,0,0,0,0,0,0,0,0,4303.30225,1304.73621,1304.73621,4303.30225,5753.53125,5246.78662,5246.78662,5753.53125,660,1390,1390,660,51.1709595,98.2105789,98.2105789,51.1709595,2380,1675,1675,2380,38.6272354,49.7833977,49.7833977,38.6272354,0,5510,5510,0,4140,5466.875,5466.875,4140,3640,5820,5820,3640,5901.875,4798,4798,5901.875,200.207199,0,0,200.207199,6088.34912,6757.26221,6757.26221,6088.34912 [t=00:01:33.454046][f=0018026] [18026] Game End Stats Values: 41,4180,13455,13455,4180,2045.87659,1422.35425,1422.35425,2045.87659,0,0,0,0,0,0,0,0,5274.29639,1304.73621,1304.73621,5274.29639,6176.99658,7698.22314,7698.22314,6176.99658,660,1390,1390,660,44.5628777,99.2020416,99.2020416,44.5628777,55,1675,1675,55,33.8277397,51.7782135,51.7782135,33.8277397,0,4570,4570,0,5080,7966.875,7966.875,5080,3465,5820,5820,3465,8401.875,5738,5738,8401.875,200.207199,0,0,200.207199,8764.24023,7288.65479,7288.65479,8764.24023 [t=00:01:33.454145][f=0018026] [18026] Game End Stats Values: 42,4180,13455,13455,4180,2055.84644,1428.12878,1428.12878,2055.84644,0,0,0,0,0,0,0,0,5304.26611,1304.73621,1304.73621,5304.26611,6176.99658,7698.22314,7698.22314,6176.99658,660,1390,1390,660,38.8509903,99.2270355,99.2270355,38.8509903,55,1675,1675,55,29.9698162,51.7745361,51.7745361,29.9698162,0,4570,4570,0,5080,7966.875,7966.875,5080,3465,5820,5820,3465,8401.875,5738,5738,8401.875,200.207199,0,0,200.207199,8764.24023,7288.65479,7288.65479,8764.24023 [t=00:01:33.527929][f=0018040] Sync error for Fine in frame 18033 (got 5089fdaf, correct is 45c570f7) [t=00:01:33.545665][f=0018044] [18044] Event [3636.74683,34.6085434,1706.43152]: 0 lost unit Constable [t=00:01:34.111273][f=0018147] Player PolygonBoy left the game: normal quit [t=00:01:34.111351][f=0018147] [18147] Event [undefined]: PolygonBoy quit [t=00:01:34.986577][f=0018305] Spectator jh_dreemurr left the game: normal quit [t=00:01:34.986647][f=0018305] [18305] Event [undefined]: jh_dreemurr quit [t=00:01:35.042261][f=0018316] Spectator Fine left the game: normal quit [t=00:01:35.042339][f=0018316] [18316] Event [undefined]: Fine quit [t=00:01:35.137738][f=0018335] No clients connected, shutting down server [t=00:01:35.137786][f=0018335] Server shutdown [t=00:01:35.138050][f=0018335] [18335] all players disconnected [t=00:01:35.469642][f=0018405] [18405] Event [2828,40.364933,2112]: 1 finished unit Cyclops [t=00:01:40.434055][f=0019910] [19910] Event [2828,40.364933,2112]: 1 finished unit Cyclops [t=00:01:42.708108][f=0021049] [21049] Event [2828,40.364933,2112]: 1 finished unit Cyclops [t=00:01:43.414729][f=0021395] Autoquit sending quit command. [t=00:01:43.415396][f=0021395] [QuitAction] user exited to system [t=00:01:43.416311][f=0021395] [SpringApp::Kill][1] fromRun=1 [t=00:01:43.416334][f=0021395] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:43.416353][f=0021395] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:43.416366][f=0021395] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:43.416378][f=0021395] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:43.416389][f=0021395] [SpringApp::Kill][2] [t=00:01:43.417369][f=0021395] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:43.417391][f=0021395] [Game::KillLua][1] dtor=0 luaUI=0x5579f308ea60 [t=00:01:43.417449][f=0021395] Start widgetHandler:Shutdown [t=00:01:43.422528][f=0021395] Shutdown - SaveOrderList Complete [t=00:01:43.423351][f=0021395] Writing last game win data [t=00:01:43.430541][f=0021395] Shutdown - SaveConfigData Complete [t=00:01:43.430571][f=0021395] Shutdown Widget - Save/Load API [t=00:01:43.430589][f=0021395] Shutdown Widget - Chili Highlight [t=00:01:43.430605][f=0021395] Shutdown Widget - Draw After Chili [t=00:01:43.430620][f=0021395] Shutdown Widget - API Unit Tracker GL4 [t=00:01:43.430640][f=0021395] Shutdown Widget - EPIC Menu [t=00:01:43.432155][f=0021395] Shutdown Widget - Chili Widget Selector [t=00:01:43.433124][f=0021395] Shutdown Widget - Chili Minimap [t=00:01:43.433254][f=0021395] Shutdown Widget - Local Team Colors [t=00:01:43.433273][f=0021395] Shutdown Widget - Display Keys 2 [t=00:01:43.433325][f=0021395] Shutdown Widget - Save Game Menu [t=00:01:43.433341][f=0021395] Shutdown Widget - Unit Icons [t=00:01:43.433365][f=0021395] Shutdown Widget - Noises [t=00:01:43.433380][f=0021395] Shutdown Widget - HealthBars [t=00:01:43.434360][f=0021395] Shutdown Widget - Win Counter [t=00:01:43.434385][f=0021395] Shutdown Widget - SpringRTS Replay Stats [t=00:01:43.434432][f=0021395] Shutdown Widget - EndGame APM stats [t=00:01:43.434449][f=0021395] Shutdown Widget - BuildETA [t=00:01:43.434468][f=0021395] Shutdown Widget - Modular Comm Info [t=00:01:43.434484][f=0021395] Shutdown Widget - Stereo3D [t=00:01:43.434514][f=0021395] Shutdown Widget - Showeco and Grid Drawer [t=00:01:43.434530][f=0021395] Shutdown Widget - Point Tracker [t=00:01:43.434549][f=0021395] Shutdown Widget - Missile Silo Range [t=00:01:43.434571][f=0021395] Shutdown Widget - MinimapEvents [t=00:01:43.434588][f=0021395] Shutdown Widget - Local Widgets Config [t=00:01:43.434614][f=0021395] Shutdown Widget - Highlight Geos [t=00:01:43.434630][f=0021395] Shutdown Widget - Grab Input [t=00:01:43.434650][f=0021395] Shutdown Widget - Defense Range Zero-K [t=00:01:43.434678][f=0021395] Shutdown Widget - Darkening [t=00:01:43.434705][f=0021395] Shutdown Widget - Context Menu [t=00:01:43.434721][f=0021395] Shutdown Widget - Chili Spectator Panels [t=00:01:43.434736][f=0021395] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:43.434756][f=0021395] Shutdown Widget - Chili Nuke Warning [t=00:01:43.434775][f=0021395] Shutdown Widget - Chili EndGame Window [t=00:01:43.434853][f=0021395] Shutdown Widget - Chili Economy Panel Default [t=00:01:43.434999][f=0021395] Shutdown Widget - CameraShake [t=00:01:43.435017][f=0021395] Shutdown Widget - State Reverse and Latency [t=00:01:43.435037][f=0021395] Shutdown Widget - Music Player v2 [t=00:01:43.435053][f=0021395] Shutdown Widget - Attack AoE [t=00:01:43.435068][f=0021395] Shutdown Widget - Map Edge Extension [t=00:01:43.435083][f=0021395] Shutdown Widget - Selection Send [t=00:01:43.435098][f=0021395] Shutdown Widget - LupsManager [t=00:01:43.435131][f=0021395] Shutdown Widget - Newton Firezone [t=00:01:43.435147][f=0021395] Shutdown Widget - Chili Pro Console [t=00:01:43.436717][f=0021395] Shutdown Widget - Persistent Build Height [t=00:01:43.436739][f=0021395] Shutdown Widget - Lasso Terraform GUI [t=00:01:43.436765][f=0021395] Shutdown Widget - Lups [t=00:01:43.436808][f=0021395] Shutdown Widget - Chili Framework [t=00:01:43.436823][f=0021395] Shutdown Widget - Mex Placement Handler [t=00:01:43.436839][f=0021395] Shutdown Widget - Chili Core Selector [t=00:01:43.436931][f=0021395] Shutdown Widget - Custom Markers [t=00:01:43.436952][f=0021395] Shutdown Widget - Select Keys [t=00:01:43.436984][f=0021395] Shutdown Widget - Pause Screen [t=00:01:43.437587][f=0021395] Shutdown Widget - Text To Speech Control [t=00:01:43.437610][f=0021395] Shutdown Widget - Layout Handler [t=00:01:43.437640][f=0021395] End widgetHandler:Shutdown [t=00:01:43.535881][f=0021395] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1319758,103436148} {int,ext,rec}Allocs={14466611,0,0} {chunk,block}Bytes={103436148,0} [t=00:01:43.535998][f=0021395] [Game::KillLua][2] dtor=0 luaGaia=0x5579f9edcc30 [t=00:01:43.598973][f=0021395] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1062648,88367502} {int,ext,rec}Allocs={14466612,0,0} {chunk,block}Bytes={88367502,0} [t=00:01:43.599059][f=0021395] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1062648,88367502} {int,ext,rec}Allocs={14466612,0,0} {chunk,block}Bytes={88367502,0} [t=00:01:43.599098][f=0021395] [Game::KillLua][3] dtor=0 luaRules=0x5579f28a5ff0 [t=00:01:43.599144][f=0021395] Start gadgetHandler:Shutdown [t=00:01:43.599161][f=0021395] Shutdown - StartSetup [t=00:01:43.599176][f=0021395] Shutdown - UnitMorph [t=00:01:43.600404][f=0021395] Shutdown - Carrier Drones [t=00:01:43.600429][f=0021395] Shutdown - Missile Silo Controller [t=00:01:43.600452][f=0021395] Shutdown - Modular Comm Info [t=00:01:43.600471][f=0021395] Shutdown - Terrain Texture Handler [t=00:01:43.600486][f=0021395] Shutdown - UnitCloakShield [t=00:01:43.600798][f=0021395] Shutdown - Starlight Handler [t=00:01:43.600837][f=0021395] End gadgetHandler:Shutdown [t=00:01:43.643058][f=0021395] Start gadgetHandler:Shutdown [t=00:01:43.643116][f=0021395] Shutdown - Save/Load [t=00:01:43.643141][f=0021395] Shutdown - Teleport Throw [t=00:01:43.643159][f=0021395] Shutdown - UnitMorph [t=00:01:43.643178][f=0021395] Shutdown - Modular Comm Info [t=00:01:43.643192][f=0021395] Shutdown - Retreat Command [t=00:01:43.643211][f=0021395] Shutdown - Shockwaves [t=00:01:43.643226][f=0021395] Shutdown - UnitCloakShield [t=00:01:43.643245][f=0021395] Shutdown - Lups Cloak FX [t=00:01:43.643261][f=0021395] Shutdown - Lups [t=00:01:43.643300][f=0021395] Shutdown - Lups Shield [t=00:01:43.643383][f=0021395] End gadgetHandler:Shutdown [t=00:01:43.711866][f=0021395] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14466642,0,0} {chunk,block}Bytes={0,0} [t=00:01:43.712064][f=0021395] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14466642,0,0} {chunk,block}Bytes={0,0} [t=00:01:43.712119][f=0021395] [Game::KillLua][4] dtor=0 [t=00:01:43.712780][f=0021395] [Game::KillLua][5] dtor=0 [t=00:01:43.724824][f=0021395] [Game::~CGame][1] [t=00:01:43.724864][f=0021395] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:43.724895][f=0021395] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:43.724908][f=0021395] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:43.724923][f=0021395] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:43.724935][f=0021395] [Game::KillLua][4] dtor=1 [t=00:01:43.724947][f=0021395] [Game::KillLua][5] dtor=1 [t=00:01:43.725238][f=0021395] [Game::KillMisc][1] [t=00:01:43.725252][f=0021395] [Game::KillMisc][2] [t=00:01:43.725665][f=0021395] [Game::KillMisc][3] [t=00:01:43.726822][f=0021395] [Game::KillRendering][1] [t=00:01:43.753921][f=0021395] [3DOParser::Kill] allocated 1 pieces [t=00:01:43.753964][f=0021395] [S3OParser::Kill] allocated 5472 pieces [t=00:01:43.754913][f=0021395] [AssParser::Kill] allocated 681 pieces [t=00:01:43.864065][f=0021395] [Game::KillInterface][1] [t=00:01:43.864827][f=0021395] [Game::KillInterface][2] [t=00:01:43.868110][f=0021395] [Game::KillSimulation][1] [t=00:01:43.868136][f=0021395] [Game::KillSimulation][2] [t=00:01:44.589345][f=0021395] [CCollisionHandler] dis-/continuous tests: 0/135087 [t=00:01:44.589618][f=0021395] [Game::KillSimulation][3] [t=00:01:44.589964][f=0021395] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:44.589989][f=0021395] [~CPathCache(20x20)] cacheHits=13 hitPercentage=11% numHashColls=0 maxCacheSize=25 [t=00:01:44.590007][f=0021395] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:44.590029][f=0021395] [~CPathCache(40x40)] cacheHits=68 hitPercentage=0% numHashColls=0 maxCacheSize=54 [t=00:01:44.592812][f=0021395] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:44.605525][f=0021395] [LosHandler::Kill] raycast instance cache-{hits,misses}={6697,9952}; shared=7%; cached=33% [t=00:01:44.816940][f=0021395] [Game::KillSimulation][4] [t=00:01:48.133425][f=0021395] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:48.134959][f=0021395] [Game::~CGame][2] [t=00:01:48.135152][f=0021395] [Game::~CGame][3] [t=00:01:48.324293][f=0021395] [SpringApp::Kill][3] [t=00:01:48.325098][f=0021395] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 225742 bytes sent 177016 bytes recv'd [t=00:01:48.332375][f=0021395] Kill: client disconnecting... [t=00:01:50.348312][f=0021395] CloseConnection: client connection closed [t=00:01:50.350426][f=0021395] [SpringApp::Kill][4] font=0x5579d3c3f600 [t=00:01:50.361502][f=0021395] [SpringApp::Kill][5] [t=00:01:50.400727][f=0021395] [SpringApp::Kill][6] [t=00:01:50.400781] [SpringApp::Kill][7] [t=00:01:50.402565] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:50.402653] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:50.402676] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:50.402687] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:50.402697] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:50.402707] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:50.402718] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {568, 1048576, 1048576}, EBO = {852, 1048576, 1048576} [t=00:01:50.402728] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12724, 1048576, 1048576}, EBO = {19086, 1048576, 1048576} [t=00:01:50.402737] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:50.402747] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:50.403053] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:50.403074] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:50.403085] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:50.416852] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:50.416894] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:50.416906] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:50.416917] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:50.418155] [VFS] [SpringVFS::DeleteArchives] [t=00:01:50.418173] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:50.418185] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5579d29a4c00) [t=00:01:50.427950] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3596ms [t=00:01:50.427995] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=81ms [t=00:01:50.428009] file="objects3d/nebula_dead.s3o" indx=5371 inflSize=1454kb readTime=47ms [t=00:01:50.428372] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=44ms [t=00:01:50.428390] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=30ms [t=00:01:50.428401] file="objects3d/zeppelin_dead.dae.lua" indx=5703 inflSize=0kb readTime=25ms [t=00:01:50.428412] file="bitmaps/loadpictures/selectionkeys.png" indx=534 inflSize=2340kb readTime=25ms [t=00:01:50.428422] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:01:50.428433] file="unitpics/gunshipassault.png" indx=6579 inflSize=10kb readTime=22ms [t=00:01:50.428721] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=21ms [t=00:01:50.428738] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=20ms [t=00:01:50.438250] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167068639 bytes cached in 3484 files [t=00:01:50.716444] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:50.716480] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x5579d3c39360) [t=00:01:50.718503] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:50.718532] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5579d3c10810) [t=00:01:50.719421] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:50.719722] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f69b001ba50) [t=00:01:50.720146] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:50.723300] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5579d3c32170) [t=00:01:50.723340] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:50.723351] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:50.723778] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:50.723792] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:50.723802] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:50.723830] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:50.725188] [SpringApp::Kill][8] [t=00:01:50.725206] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:50.725216] [WatchDog::Uninstall][1] hangDetectorThread=0x55798e6a34d0 (joinable=1) [t=00:01:50.725226] [WatchDog::Uninstall][2] [t=00:01:51.226078] [WatchDog::Uninstall][3] [t=00:01:51.226113] [SpringApp::Kill][9]