[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000070] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007934] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007966] Using writeable configuration source: "/tmp/tmp.qfqruPBHhd/springsettings.1570311.cfg" [t=00:00:00.011486] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011527] ============== ============== [t=00:00:00.011538] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011547] [t=00:00:00.011556] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011565] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011574] Use "none" to disable the default log sections. [t=00:00:00.011583] ============== ============== [t=00:00:00.011593] ============== ============== [t=00:00:00.011647] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.011657] MouseDragCircleCommandThreshold = 25 [t=00:00:00.011667] ROAM = 2 [t=00:00:00.011676] RotateLogFiles = 1 [t=00:00:00.011686] TeamHighlight = 0 [t=00:00:00.011696] ============== ============== [t=00:00:00.011705] ============== ============== [t=00:00:00.011714] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.011725] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.011734] Compiler Version: gcc-11.1.0 [t=00:00:00.011764] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.011947] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.011959] Binary Word Size: 64-bit (native) [t=00:00:00.011968] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011977] Physical CPU Cores: 1 [t=00:00:00.011987] Logical CPU Cores: 1 [t=00:00:00.011996] ============== ============== [t=00:00:00.012059] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012068] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012077] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012086] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012095] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.013409] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.013428] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.013456] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.013489] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.013513] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013524] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.013561] [GR::LogVersionInfo] [t=00:00:00.013571] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.013580] GL version : [t=00:00:00.013589] GL vendor : [t=00:00:00.013598] GL renderer : [t=00:00:00.013607] GLSL version: [t=00:00:00.013616] GLEW version: spring headless stub GLEW version [t=00:00:00.013625] GPU memory : unknown [t=00:00:00.013634] SDL swap-int: 0 [t=00:00:00.013643] SDL driver : headless stub [t=00:00:00.013652] [t=00:00:00.013661] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.013671] GLSL shader support : 0 [t=00:00:00.013679] GL4 support : 0 [t=00:00:00.013688] FBO extension support : 0 [t=00:00:00.013697] NVX GPU mem-info support : 0 [t=00:00:00.013725] ATI GPU mem-info support : 0 [t=00:00:00.013734] NPOT-texture support : 1 (0) [t=00:00:00.013743] S3TC/DXT1 texture support : 0/0 [t=00:00:00.013752] texture query-LOD support : 1 (0) [t=00:00:00.013761] MSAA frame-buffer support : 0 (0) [t=00:00:00.013770] Z-buffer depth : 16 (-) [t=00:00:00.013779] primitive-restart support : 0 (0) [t=00:00:00.013789] clip-space control support: 0 (0) [t=00:00:00.013798] seamless cube-map support : 0 (0) [t=00:00:00.013806] frag-depth layout support : 0 (0) [t=00:00:00.013815] persistent maps support : 0 (0) [t=00:00:00.013824] explicit attribs location : 0 (0) [t=00:00:00.013833] multi draw indirect : 0 (-) [t=00:00:00.013842] [t=00:00:00.013852] max. FBO samples : -1 [t=00:00:00.013861] max. FS/program texture slots : 8/8 [t=00:00:00.013870] max. texture size : 2048 [t=00:00:00.013881] max. texture anisotropy level : 0.000000 [t=00:00:00.013890] max. vec4 varyings/attributes : 0/0 [t=00:00:00.013899] max. draw-buffers : 0 [t=00:00:00.013908] max. rec. indices/vertices : 0/0 [t=00:00:00.013917] max. uniform buffer-bindings : 0 [t=00:00:00.013925] max. uniform block-size : 0KB [t=00:00:00.013934] max. storage buffer-bindings : 0 [t=00:00:00.013943] max. storage block-size : 0MB [t=00:00:00.013953] [t=00:00:00.013961] enable AMD-hacks : 0 [t=00:00:00.013970] compress MIP-maps: 0 [t=00:00:00.014597] [GR::UpdateGLConfigs] [t=00:00:00.014619] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.014632] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.014642] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.014651] [GR::InitGLState] [t=00:00:00.014661] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.196462] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.199560] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.204817] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.205279] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.205299] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.205312] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.239068] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.241814] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.266912] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.267188] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.279340] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.279363] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.279517] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.283185] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f915801c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.283203] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.283317] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.283338] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.283348] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.283357] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.283376] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3263 MB [t=00:00:00.287476][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.287507][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.287523][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1570311/replay.sdfz" for game data... [t=00:00:00.425262][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.437189][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.437223][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.440783][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.440843][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.440869][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.487329][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5605f0cff970] using map "Mecharavaged v1.01" (loaded=0 cached=0) [t=00:00:00.488447][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [t=00:00:00.492172][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493273][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5605f0cff970] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.494320][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.521637][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.521858][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.534743][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms [t=00:00:00.534912][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.540401][f=-000001] forceSingleThreaded, false [t=00:00:01.907958][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.908496][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.908598][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.908654][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.908721][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.908776][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.909885][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.910382][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.910848][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.913863][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.915347][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.917027][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.917056][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.917556][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.924058][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.925742][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.927060][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.927344][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.928167][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.928456][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.955977][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.956019][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.108400][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.122273][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:02.458175][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.872327][f=-000001] Loading UnitDefs_posts [t=00:00:03.059625][f=-000001] Loading FeatureDefs_posts [t=00:00:03.136407][f=-000001] Loading WeaponDefs_posts [t=00:00:03.170089][f=-000001] Loading ArmorDefs_posts [t=00:00:03.195050][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 669ms [t=00:00:03.255422][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 800ms [t=00:00:03.257578][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.465806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.473356][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:03.473384][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.473786][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.475510][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.479033][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.742517][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.777209][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.913779][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.917758][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.917798][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.478604][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 560ms [t=00:00:04.478647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.592525][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [t=00:00:04.592574][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.627704][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [t=00:00:05.334323][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.337878][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.338239][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.348161][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.527563][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.535555][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.535578][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.536965][f=-000001] InfoTexture: legacy [t=00:00:10.536984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.538401][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.599731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.602518][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:10.602541][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.603207][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.730008][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.731733][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.912269][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.968218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.977370][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.977396][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.978147][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.438813][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.450134][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.450866][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.620285][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:11.621835][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.621858][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.632268][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.632312][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.632323][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:11.632335][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:11.632345][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.632355][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.632365][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0867 [t=00:00:11.639255][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.639300][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.639310][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:11.639320][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:11.639330][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.639339][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.639349][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbdf0877 [t=00:00:11.639360][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5605fa060d70 has BLOCKSIZE 1 [t=00:00:11.644154][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.644186][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.644197][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:11.644207][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:11.644414][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.644429][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05cd [t=00:00:11.650036][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05cd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-dbdf05cd.zip" (exists=1) [t=00:00:11.651283][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.665207][f=-000001] Path cache (48, 48) initialized. [t=00:00:11.665250][f=-000001] Path cache (48, 48) initialized. [t=00:00:11.669782][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.669807][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.669818][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=813e967f [t=00:00:11.669828][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=65c9cf3a [t=00:00:11.669838][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.669848][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=dbdf05dd [t=00:00:11.799232][f=-000001] [Path] [PathEstimator::ReadFile] hash=dbdf05dd file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-dbdf05dd.zip" (exists=1) [t=00:00:11.799835][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.802273][f=-000001] Path cache (24, 24) initialized. [t=00:00:11.802299][f=-000001] Path cache (24, 24) initialized. [t=00:00:11.802316][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum acdc3f49)" [t=00:00:11.802380][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.802393][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.802418][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.943951][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [t=00:00:11.950915][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.052125][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.520086][f=-000001] Synced LuaRules: finished loading [t=00:00:14.539096][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.550907][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.615203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.706642][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [t=00:00:15.771706][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:15.775941][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:15.776446][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:15.776950][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:15.782312][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:15.850473][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:15.850808][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:15.859063][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.860396][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.860415][f=-000001] LuaSocket Support: enabled [t=00:00:15.878152][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.962602][f=-000001] localWidgets, nil, true, true [t=00:00:15.965592][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.965617][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.975289][f=-000001] USE_OLD_CHILI [t=00:00:16.609737][f=-000001] Loading last game win data [t=00:00:16.610737][f=-000001] Resetting win data [t=00:00:16.611243][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.611261][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.611273][f=-000001] Player and team counts match, continuing [t=00:00:16.611288][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:16.611300][f=-000001] goldenzone was in last game but is now absent, resetting scores [t=00:00:16.811705][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.811739][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.863019][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.975630][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.603730][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.774555][f=-000001] forceSingleThreaded, false [t=00:00:19.181365][f=-000001] Loaded API widget: i18n [t=00:00:19.181703][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.182292][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.182603][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.182909][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.183213][f=-000001] Loaded API widget: Win Counter [t=00:00:19.344996][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.345408][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.345697][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.345918][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.346123][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.347393][f=-000001] Loaded API widget: Lups [t=00:00:19.623878][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.624366][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.624690][f=-000001] Loaded widget: Save/Load API [t=00:00:19.624996][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.625323][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.625886][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.631762][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.633646][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.633672][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.633942][f=-000001] Set maximum particles to: 0 [t=00:00:19.634453][f=-000001] Set UnitIconDist to 0 [t=00:00:19.765463][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.766098][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.767945][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.836137][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.837304][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.846914][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.847243][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.847663][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.847935][f=-000001] Mexspot Fetcher fetching [t=00:00:19.848129][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.848432][f=-000001] Team highlighting: Disabled [t=00:00:19.848970][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.849486][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.849881][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.850240][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.850438][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.850634][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.850861][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.851140][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.851443][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.851839][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.852410][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.852707][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.852720][f=-000001] Using fallback unit outlines [t=00:00:19.852907][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.853314][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.862238][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.864051][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.864787][f=-000001] Loaded widget: Unit Icons [t=00:00:19.865174][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.865562][f=-000001] Loaded widget: Noises [t=00:00:19.910379][f=-000001] Loaded widget: HealthBars [t=00:00:19.910825][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:19.911088][f=-000001] Loaded widget: Guard Remove [t=00:00:19.914731][f=-000001] Loaded widget: Chili Vote Display [t=00:00:19.915138][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:19.915496][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:19.915535][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1570311/events.log [t=00:00:19.919015][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:19.919548][f=-000001] Loaded widget: EndGame APM stats [t=00:00:19.922089][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:19.922721][f=-000001] Loaded widget: Objectives [t=00:00:19.923262][f=-000001] Loaded widget: EndGame Stats [t=00:00:19.923847][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:19.924202][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:19.924550][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:19.925002][f=-000001] Loaded widget: BuildETA [t=00:00:19.929248][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:19.929996][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:19.930399][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:19.936094][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:19.936731][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:19.937290][f=-000001] Loaded widget: Command Alpha [t=00:00:19.938549][f=-000001] Loaded widget: Camera Save Position [t=00:00:19.938961][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:19.939485][f=-000001] Loaded widget: Ghost Site [t=00:00:19.940432][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:19.940939][f=-000001] Loaded widget: Stop Self-D [t=00:00:19.942683][f=-000001] Loaded widget: Stereo3D [t=00:00:19.943273][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:19.943679][f=-000001] Loaded widget: SmoothCam [t=00:00:19.944204][f=-000001] Loaded widget: Smart Bombers [t=00:00:19.944896][f=-000001] Loaded widget: Simple Settings [t=00:00:19.946054][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:19.946593][f=-000001] Loaded widget: Show selected unit range [t=00:00:19.947016][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:19.947237][f=-000001] Loaded widget: ReclaimInfo [t=00:00:19.947529][f=-000001] Loaded widget: Raw Move Issue [t=00:00:19.948311][f=-000001] Loaded widget: Point Tracker [t=00:00:19.948615][f=-000001] Loaded widget: Orbit Command [t=00:00:19.949097][f=-000001] Loaded widget: Morph Finished notification [t=00:00:19.950106][f=-000001] Loaded widget: Mission Results Handler [t=00:00:19.950601][f=-000001] Loaded widget: Missile Silo Range [t=00:00:19.950984][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:19.951755][f=-000001] Loaded widget: Misc default command replacements [t=00:00:19.952761][f=-000001] Loaded widget: MinimapEvents [t=00:00:19.954137][f=-000001] Loaded widget: Local Widgets Config [t=00:00:19.954635][f=-000001] Loaded widget: Keep Target [t=00:00:19.955044][f=-000001] Loaded widget: In-game Ignore [t=00:00:19.955874][f=-000001] Loaded widget: In-game Guide [t=00:00:19.956470][f=-000001] Loaded widget: Highlight Geos [t=00:00:19.957350][f=-000001] Loaded widget: Haven Handler [t=00:00:19.957901][f=-000001] Input grabbing is enabled! [t=00:00:19.957930][f=-000001] Input grabbing is enabled! [t=00:00:19.958049][f=-000001] Loaded widget: Grab Input [t=00:00:19.958675][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:19.959162][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:19.959847][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:19.975514][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:19.976382][f=-000001] Loaded widget: Decoration Handler [t=00:00:19.976905][f=-000001] Loaded widget: Decloak Range [t=00:00:19.977808][f=-000001] Loaded widget: Darkening [t=00:00:19.993043][f=-000001] Loaded widget: Context Menu [t=00:00:19.994171][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:19.994784][f=-000001] Loaded widget: Ferry Points [t=00:00:20.040247][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.040999][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.041650][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.042104][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.042771][f=-000001] EndGame Graph disabled [t=00:00:20.065002][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.078654][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.079103][f=-000001] Loaded widget: Easy Facing [t=00:00:20.080144][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.080586][f=-000001] Loaded widget: CameraShake [t=00:00:20.080861][f=-000001] Loaded widget: Blast Radius [t=00:00:20.081329][f=-000001] Loaded widget: Autoquit [t=00:00:20.081741][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.081999][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.082536][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.082961][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.083402][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.083836][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.084291][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.085433][f=-000001] Loaded widget: Attack Warning [t=00:00:20.085815][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.086484][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.087734][f=-000001] Loaded widget: Auto Group [t=00:00:20.088754][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.089922][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.090312][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.091176][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.092069][f=-000001] Loaded widget: Select Com at start [t=00:00:20.098132][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.099361][f=-000001] Loaded widget: Transport AI [t=00:00:20.099633][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.099906][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.124952][f=-000001] Loaded widget: Unit Start State [t=00:00:20.125419][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.131203][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.131888][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.132146][f=-000001] Loaded widget: Icon Sets [t=00:00:20.284451][f=-000001] Loaded widget: Attack AoE [t=00:00:20.286495][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.287677][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.302719][f=-000001] Loaded widget: UnitShapes [t=00:00:20.303127][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.303548][f=-000001] Loaded widget: Commands FX [t=00:00:20.303867][f=-000001] : disabled for spectators [t=00:00:20.304865][f=-000001] Loaded widget: Stockpiler [t=00:00:20.308111][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.308615][f=-000001] Loaded widget: State Icons [t=00:00:20.308972][f=-000001] Loaded widget: Shield Guard [t=00:00:20.310108][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.310496][f=-000001] Loaded widget: Selection Send [t=00:00:20.310798][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.311119][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.311372][f=-000001] Loaded widget: AllyCursors [t=00:00:20.311717][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.312042][f=-000001] : disabled for spectators [t=00:00:20.312879][f=-000001] Loaded widget: Building Starter [t=00:00:20.313281][f=-000001] : disabled for spectators [t=00:00:20.314082][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.314488][f=-000001] Loaded widget: Units on Fire [t=00:00:20.314910][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.315220][f=-000001] Loaded widget: LupsManager [t=00:00:20.315804][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.316388][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.317567][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.317932][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.324651][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.332052][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.332662][f=-000001] Loaded widget: Chili Docking [t=00:00:20.333108][f=-000001] Loaded widget: HUD Presets [t=00:00:20.333768][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.336119][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.336516][f=-000001] Loaded widget: Image Preloader [t=00:00:20.336904][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:20.337093][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.341318][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.341768][f=-000001] Loaded widget: Custom Markers [t=00:00:20.343007][f=-000001] Loaded widget: Select Keys [t=00:00:20.343782][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.344209][f=-000001] Loaded widget: Start Boxes [t=00:00:20.344466][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.345213][f=-000001] Loaded widget: Pause Screen [t=00:00:20.352704][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.353091][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.353780][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.354099][f=-000001] SetSunLighting [t=00:00:20.355746][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.356228][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.360187][f=-000001] Loaded widget: Layout Handler [t=00:00:20.361126][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.361183][f=-000001] Loaded widget: GC Control [t=00:00:20.361441][f=-000001] Loaded widget: Font Cache [t=00:00:20.373663][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.376042][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.380833][f=-000001] Writing last game win data [t=00:00:20.385181][f=-000001] LuaUI v0.3 [t=00:00:20.547900][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.548403][f=-000001] [s11n] Loading s11n file... [t=00:00:20.550488][f=-000001] [s11n] Parsing model... [t=00:00:20.551606][f=-000001] [s11n] Populating game world... [t=00:00:20.648205][f=-000001] [s11n] s11n loading complete. [t=00:00:20.648614][f=-000001] Running Springboard Feature Fixer, 30, 55 [t=00:00:20.977163][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.005890][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13331,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.879486][f=-000001] Spectator mode. Widget removed. [t=00:00:21.892098][f=-000001] Spectator mode. Widget removed. [t=00:00:21.895102][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.895197][f=-000001] Playback paused [t=00:00:21.901255][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.988868][f=-000001] Opening demofile demos/1570311/replay.sdfz [t=00:00:21.988907][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.988922][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.988965][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:21.988985][f=-000001] -> Connection established (given id 2) [t=00:00:21.989054][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:21.989082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.989097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:21.989109][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:21.989260][f=-000001] Speed set to 20.0 [server] [t=00:00:21.989275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5606114ad710,0x560619866f70}][locale="C"]" [t=00:00:21.989295][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.007072][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.007106][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.105323][f=-000001] Beginning demo playback [t=00:00:25.121607][f=-000001] GameID: 08f8f46355fafd3ced97ef40a099e918 [t=00:00:25.145749][f=-000001] Connection attempt from Krupt3d [t=00:00:25.145797][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.145875][f=-000001] [0] Event [undefined]: Krupt3d changed status [t=00:00:25.146099][f=-000001] -> Connection established (given id 0) [t=00:00:25.153672][f=-000001] Connection attempt from PolygonBoy [t=00:00:25.153721][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.153799][f=-000001] [0] Event [undefined]: PolygonBoy changed status [t=00:00:25.154048][f=-000001] -> Connection established (given id 1) [t=00:00:25.161514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:25.161557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.165352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:25.165400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.493709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:25.501185][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:25.509346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e7234a7ec806af7d92773c229e1fd0ab93983cd764c17266abb5c2e8857e93fbb5dbab77a157c3d67977da98f722b31c664a426b6c3f0539b3c859f6e5ee743]" [t=00:00:25.509392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9e6a0aa2353a8286309b9dfd2f5f968869485bd161d2b4a85cd2f97c13278cf9121f97f76ce8b97631ed0deb43a7dc9965724e40bc25803519fe9f007ee6b6cb]" [t=00:00:25.773282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krupt3d" string="[Game::Load][lua{Rules,Gaia}={000001e6f57cfbb0,000001e68a3e7a70}][locale="C"]" [t=00:00:25.781346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[Game::Load][lua{Rules,Gaia}={0000027221abb8a0,00000271eaca79d0}][locale="C"]" [t=00:00:25.854219][f=-000001] Allies: I choose: Engineer! [t=00:00:25.861996][f=-000001] Allies: I choose: Gacha Dailies! [t=00:00:27.203578][f=-000001] [0] Event [4704,337.119202,1823]: 0 finished unit Recon Commander [t=00:00:27.216139][f=-000001] [0] Event [1280,337.116333,4832]: 1 finished unit Engineer Commander [t=00:00:27.233909][f=0000000] [0] PolygonBoy, team: 1, elo:1806, userid: 575488 [t=00:00:27.233968][f=0000000] [0] Krupt3d, team: 0, elo:1475, userid: 507199 [t=00:00:27.233997][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:27.242110][f=0000000] Playback continued [t=00:00:27.276337][f=0000016] [16] Event [1504,337.115021,4752]: 1 finished unit Rover Assembly [t=00:00:27.356619][f=0000045] [45] Event [4624,337.115021,1672]: 0 finished unit Cloakbot Factory [t=00:00:27.724378][f=0000194] [194] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Dart [t=00:00:27.865921][f=0000258] [258] Event [1528,337.115021,4856]: 1 finished unit Metal Extractor [t=00:00:28.136150][f=0000378] [378] Event [4616,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:28.517604][f=0000557] [557] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Mason [t=00:00:28.581807][f=0000588] [588] Event [1000,337.115021,4856]: 1 finished unit Metal Extractor [t=00:00:28.682850][f=0000631] [631] Event [4664,337.115021,1800]: 0 finished unit Wind/Tidal Generator [t=00:00:29.274886][f=0000874] [874] Event [4760,337.115021,1816]: 0 finished unit Wind/Tidal Generator [t=00:00:29.350347][f=0000909] [909] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:29.820065][f=0001098] [1098] Event [1000,337.115021,4344]: 1 finished unit Metal Extractor [t=00:00:29.844389][f=0001114] [1114] Event [4856,337.115021,1816]: 0 finished unit Wind/Tidal Generator [t=00:00:29.932594][f=0001155] [1155] Event [1480,337.115021,4920]: 1 finished unit Solar Collector [t=00:00:29.976623][f=0001178] [1178] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Scorcher [t=00:00:30.092627][f=0001222] [1222] Event [4176.68799,281.215637,1621.07922]: 1 lost unit Dart [t=00:00:30.409848][f=0001356] [1356] Event [4952,337.115021,1832]: 0 finished unit Wind/Tidal Generator [t=00:00:31.115663][f=0001623] [1623] Event [5048,337.115021,1832]: 0 finished unit Wind/Tidal Generator [t=00:00:31.402194][f=0001717] [1717] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:31.714157][f=0001836] [1836] Event [1528,337.115021,4344]: 1 finished unit Metal Extractor [t=00:00:32.072855][f=0001970] [1970] Event [5144,337.115021,1848]: 0 finished unit Wind/Tidal Generator [t=00:00:32.293802][f=0002081] [2081] Event [1048,337.115021,4920]: 1 finished unit Solar Collector [t=00:00:33.743193][f=0002702] [2702] Event [5176,337.115021,1800]: 0 finished unit Metal Extractor [t=00:00:33.781822][f=0002718] [2718] Event [1064,337.115021,4408]: 1 finished unit Solar Collector [t=00:00:34.314609][f=0002927] [2927] Event [5176,337.115021,1752]: 0 finished unit Wind/Tidal Generator [t=00:00:34.576904][f=0003032] [3032] Event [2184,211.864014,5160]: 1 finished unit Metal Extractor [t=00:00:34.658474][f=0003069] [3069] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:34.805064][f=0003138] [3138] Event [5176,337.115021,1656]: 0 finished unit Wind/Tidal Generator [t=00:00:35.295446][f=0003333] [3333] Event [1592,337.115021,4408]: 1 finished unit Solar Collector [t=00:00:35.342107][f=0003354] [3354] Event [5176,337.115021,1560]: 0 finished unit Wind/Tidal Generator [t=00:00:35.627324][f=0003467] [3467] Event [2520,211.864014,5240]: 1 finished unit Metal Extractor [t=00:00:35.997489][f=0003619] [3619] Event [5160,337.115021,1464]: 0 finished unit Wind/Tidal Generator [t=00:00:36.026080][f=0003631] [3631] Event [1208,337.115021,4424]: 1 finished unit Wind/Tidal Generator [t=00:00:36.109622][f=0003660] [3660] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:36.616303][f=0003870] [3870] Event [5160,337.115021,1368]: 0 finished unit Wind/Tidal Generator [t=00:00:36.617823][f=0003871] [3871] Event [1320,337.115021,4392]: 1 finished unit Wind/Tidal Generator [t=00:00:36.989973][f=0004007] [4007] Event [2904,213.30368,5224]: 1 finished unit Metal Extractor [t=00:00:37.010396][f=0004014] [4014] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:37.287375][f=0004118] [4118] Event [5160,337.115021,1272]: 0 finished unit Wind/Tidal Generator [t=00:00:37.310915][f=0004126] [4126] Event [1432,337.115021,4360]: 1 finished unit Wind/Tidal Generator [t=00:00:38.179997][f=0004450] [4450] Event [2232,207.545013,5096]: 1 finished unit Solar Collector [t=00:00:38.280652][f=0004486] [4486] Event [1000,337.115021,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:38.385037][f=0004518] [4518] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:38.520829][f=0004576] [4576] Event [5112,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:38.807881][f=0004680] [4680] Event [2256,208.98468,5168]: 1 finished unit Lotus [t=00:00:39.009229][f=0004755] [4755] Event [1000,337.115021,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:39.381869][f=0004890] [4890] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Mason [t=00:00:39.464113][f=0004920] [4920] Event [2592,210.424347,5232]: 1 finished unit Lotus [t=00:00:39.530832][f=0004944] [4944] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:39.800690][f=0005040] [5040] Event [1000,337.115021,4760]: 1 finished unit Wind/Tidal Generator [t=00:00:40.658026][f=0005355] [5355] Event [1176,337.115021,4904]: 1 finished unit Wind/Tidal Generator [t=00:00:40.870092][f=0005430] [5430] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:40.952301][f=0005460] [5460] Event [2960,213.30368,5232]: 1 finished unit Lotus [t=00:00:41.422608][f=0005625] [5625] Event [1288,337.115021,4888]: 1 finished unit Wind/Tidal Generator [t=00:00:41.484079][f=0005650] [5650] Event [2584,206.105347,5160]: 1 finished unit Solar Collector [t=00:00:41.651139][f=0005699] [5699] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:41.668506][f=0005706] [5706] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Mason [t=00:00:41.996109][f=0005830] [5830] Event [2968,213.30368,5160]: 1 finished unit Solar Collector [t=00:00:42.011686][f=0005837] [5837] Event [1400,337.115021,4888]: 1 finished unit Wind/Tidal Generator [t=00:00:42.816531][f=0006116] [6116] Event [5064,337.115021,1272]: 0 finished unit Wind/Tidal Generator [t=00:00:43.083858][f=0006206] [6206] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:43.221220][f=0006251] [6251] Event [4968,337.115021,1272]: 0 finished unit Wind/Tidal Generator [t=00:00:43.625480][f=0006386] [6386] Event [4872,337.115021,1272]: 0 finished unit Wind/Tidal Generator [t=00:00:43.809879][f=0006449] [6449] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:44.127211][f=0006555] [6555] Event [1504,337.115021,4432]: 1 finished unit Lotus [t=00:00:44.159958][f=0006566] [6566] Event [4776,337.115021,1272]: 0 finished unit Wind/Tidal Generator [t=00:00:44.610735][f=0006717] [6717] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:44.790848][f=0006776] [6776] Event [4680,337.115021,1272]: 0 finished unit Wind/Tidal Generator [t=00:00:45.093808][f=0006875] [6875] Event [1976,214.743347,5016]: 1 finished unit Energy Pylon [t=00:00:45.527520][f=0007018] [7018] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:45.674067][f=0007064] [7064] Event [3059.76416,213.30368,4507.43555]: 1 lost unit Scorcher [t=00:00:45.948199][f=0007143] [7143] Event [4616,337.115021,1272]: 0 finished unit Metal Extractor [t=00:00:46.101052][f=0007195] [7195] Event [1464,337.115021,4664]: 1 finished unit Caretaker [t=00:00:46.112434][f=0007199] [7199] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:46.207298][f=0007230] [7230] Event [1456,337.115021,4848]: 1 finished unit Lotus [t=00:00:46.236208][f=0007236] [7236] Event [2654.97949,211.368073,4680.86768]: 0 lost unit Scythe [t=00:00:46.372640][f=0007269] [7269] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:46.501723][f=0007304] [7304] Event [2536.20337,214.655045,4567.50928]: 0 lost unit Scythe [t=00:00:47.131940][f=0007448] [7448] Event [2496.27759,214.517044,4369.53516]: 1 lost unit Ravager [t=00:00:47.133872][f=0007448] [7448] Event [2492.04785,213.30368,4404.47852]: 0 lost unit Scythe [t=00:00:47.154039][f=0007454] [7454] Event [2468.29297,213.331268,4397.16602]: 0 lost unit Scythe [t=00:00:47.381521][f=0007511] [7511] Event [2398.54688,213.449921,4401.81299]: 0 lost unit Scythe [t=00:00:47.609197][f=0007573] [7573] Event [2264.14404,213.30368,4438.34033]: 0 lost unit Scythe [t=00:00:47.871273][f=0007654] [7654] Event [1512,337.115021,4664]: 1 finished unit Caretaker [t=00:00:48.195217][f=0007769] [7769] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:48.374425][f=0007821] [7821] Event [1072,337.115021,4848]: 1 finished unit Lotus [t=00:00:48.862292][f=0007949] [7949] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:48.929037][f=0007960] [7960] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:49.527298][f=0008117] [8117] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:50.614633][f=0008388] [8388] Event [3960,210.424347,984]: 0 finished unit Metal Extractor [t=00:00:50.681164][f=0008401] [8401] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:51.316862][f=0008555] [8555] Event [2520.771,209.312698,3956.63525]: 1 lost unit Mason [t=00:00:51.411672][f=0008580] [8580] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:51.949659][f=0008699] [8699] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:52.086541][f=0008739] [8739] Event [3848,207.545013,968]: 0 finished unit Solar Collector [t=00:00:52.168337][f=0008760] [8760] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:53.415465][f=0009045] [9045] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:53.456836][f=0009060] [9060] Event [4614.3999,337.115021,1672]: 0 finished unit Conjurer [t=00:00:53.616360][f=0009100] [9100] Event [3736,207.545013,936]: 0 finished unit Solar Collector [t=00:00:54.158748][f=0009225] [9225] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:54.941222][f=0009405] [9405] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:55.294101][f=0009485] [9485] Event [4160,121.165009,4752]: 1 finished unit Lotus [t=00:00:55.419966][f=0009513] [9513] Event [3624,208.98468,904]: 0 finished unit Metal Extractor [t=00:00:56.001797][f=0009645] [9645] Event [3944,121.165009,4920]: 1 finished unit Metal Extractor [t=00:00:56.197054][f=0009690] [9690] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:56.785278][f=0009824] [9824] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:00:56.965559][f=0009864] [9864] Event [3512,211.864014,920]: 0 finished unit Solar Collector [t=00:00:56.989931][f=0009869] [9869] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:57.779535][f=0010049] [10049] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:00:57.869165][f=0010070] [10070] Event [3984,121.165009,4752]: 1 finished unit Lotus [t=00:00:58.377899][f=0010185] [10185] Event [4614.3999,337.115021,1672]: 0 finished unit Conjurer [t=00:00:58.621749][f=0010239] [10239] Event [3368,208.98468,936]: 0 finished unit Solar Collector [t=00:00:58.797219][f=0010275] [10275] Event [3984,121.165009,4752]: 1 lost unit Lotus [t=00:00:58.920853][f=0010299] [10299] Event [4160,121.165009,4752]: 1 lost unit Lotus [t=00:00:59.104243][f=0010334] [10334] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:00:59.132818][f=0010339] [10339] Event [4216,121.165009,4744]: 1 lost unit Metal Extractor [t=00:00:59.716663][f=0010452] [10452] Event [3353.75244,208.463364,984.690308]: 0 lost unit Recon Commander [t=00:00:59.794750][f=0010468] [10468] Event [3624.59595,125.945023,4803.15771]: 1 lost unit Mason [t=00:01:00.001619][f=0010514] [10514] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:00.203038][f=0010551] [10551] Event [3368,204.726868,936]: 0 lost unit Solar Collector [t=00:01:00.311743][f=0010571] [10571] Event [3592.23047,125.442535,4745.18164]: 1 lost unit Mason [t=00:01:00.324679][f=0010573] [10573] Event [3512,211.864014,920]: 0 lost unit Solar Collector [t=00:01:00.470490][f=0010602] [10602] Event [3624,209.06662,904]: 0 lost unit Metal Extractor [t=00:01:00.883087][f=0010694] [10694] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:00.884496][f=0010694] [10694] Event [3888,121.165009,4928]: 1 lost unit Lotus [t=00:01:01.139133][f=0010752] [10752] Event [5112,337.115021,1224]: 0 finished unit Energy Pylon [t=00:01:01.271024][f=0010778] [10778] Event [3944,121.165009,4920]: 1 lost unit Metal Extractor [t=00:01:01.292277][f=0010782] [10782] Event [3960,210.424347,984]: 0 lost unit Metal Extractor [t=00:01:01.448143][f=0010816] [10816] Event [3848,207.626953,968]: 0 lost unit Solar Collector [t=00:01:01.726028][f=0010879] [10879] Event [3736,207.545013,936]: 0 lost unit Solar Collector [t=00:01:01.997245][f=0010949] [10949] Event [4614.3999,337.115021,1672]: 0 finished unit Scythe [t=00:01:02.148966][f=0010979] [10979] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:01:02.614340][f=0011076] [11076] Event [4142.83691,269.032074,1469.05225]: 0 lost unit Scythe [t=00:01:02.904953][f=0011130] [11130] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:03.068162][f=0011160] [11160] Event [4144.02344,271.538544,1574.23999]: 0 lost unit Scythe [t=00:01:03.875722][f=0011310] [11310] Event [4614.3999,337.115021,1672]: 0 finished unit Conjurer [t=00:01:03.876166][f=0011310] [11310] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:03.945381][f=0011323] [11323] Event [4042.51489,213.756256,2029.56763]: 0 lost unit Conjurer [t=00:01:05.385616][f=0011594] [11594] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:01:06.083917][f=0011727] [11727] Event [4614.3999,337.115021,1672]: 0 lost unit Scythe [t=00:01:06.106711][f=0011732] [11732] Event [4614.3999,337.115021,1672]: 0 lost unit Scythe [t=00:01:06.128771][f=0011736] gg [t=00:01:06.298476][f=0011768] [11768] Event [4614.3999,337.115021,1672]: 0 lost unit Scythe [t=00:01:06.330405][f=0011774] [11774] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:06.346072][f=0011777] [11777] Event [4614.3999,337.115021,1672]: 0 lost unit Scythe [t=00:01:06.424197][f=0011793] [11793] Event [4614.3999,337.115021,1672]: 0 lost unit Scythe [t=00:01:06.550609][f=0011816] [11816] Event [4614.3999,337.115021,1672]: 0 lost unit Scythe [t=00:01:06.594438][f=0011825] [11825] Event [4614.3999,337.115021,1672]: 0 lost unit Scythe [t=00:01:06.648875][f=0011837] [11837] Event [undefined]: Krupt3d resigned [t=00:01:06.649633][f=0011837] game_message: Krupt3d has been destroyed! [t=00:01:06.649793][f=0011837] game_message: PolygonBoy wins! [t=00:01:06.650196][f=0011837] Submitting stats [t=00:01:06.656100][f=0011837] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:06.659381][f=0011837] Part| Total Time|Time of the last 0.5s [t=00:01:06.659405][f=0011837] Draw 9590.94ms 31.00% [t=00:01:06.659418][f=0011837] Lua::Callins::Synced 5477.30ms 14.30% [t=00:01:06.659436][f=0011837] Lua::Callins::Unsynced 15360.66ms 43.40% [t=00:01:06.659448][f=0011837] Lua::CollectGarbage::Synced 146.88ms 0.40% [t=00:01:06.659459][f=0011837] Lua::CollectGarbage::Unsynced 505.92ms 0.30% [t=00:01:06.659470][f=0011837] Misc::Profiler::AddTime 43.48ms 0.10% [t=00:01:06.659482][f=0011837] Sim 25611.16ms 46.90% [t=00:01:06.660817][f=0011837] [11837] Received game_message: Krupt3d has been destroyed! [t=00:01:06.661903][f=0011837] [11837] Received game_message: PolygonBoy wins! [t=00:01:06.672127][f=0011838] [11838] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:06.672230][f=0011838] [11838] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:06.672305][f=0011838] [11838] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.672406][f=0011838] [11838] Game End Stats Values: 2,2060,2100,2100,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.26666689,6.26666689,5.73333311,0,40,40,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.672484][f=0011838] [11838] Game End Stats Values: 3,2130,2305,2305,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.3929882,8,8,8.3929882,1275,1275,1275,1275,8,9.19999981,9.19999981,8,0,40,40,0,0,0,0,0,855,990,990,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:06.672577][f=0011838] [11838] Game End Stats Values: 4,2415,2550,2550,2415,2.06950736,0.25633863,0.25633863,2.06950736,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,11.5206051,8.66666698,8.66666698,11.5206051,1275,1275,1275,1275,8.13796711,10.9504213,10.9504213,8.13796711,250,130,130,250,40,0,0,40,890,1145,1145,890,0,40,40,0,0,0,0,0,0,40,40,0 [t=00:01:06.672660][f=0011838] [11838] Game End Stats Values: 5,2735,2550,2550,2735,8.95700455,0.60169142,0.60169142,8.95700455,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,16.8391514,10,10,16.8391514,1275,1275,1275,1275,8.45916653,19.0897217,19.0897217,8.45916653,500,130,130,500,40,0,0,40,960,1145,1145,960,0,146.000473,146.000473,0,0,0,0,0,0,40,40,0 [t=00:01:06.672742][f=0011838] [11838] Game End Stats Values: 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[t=00:01:06.674686][f=0011838] [11838] Game End Stats Values: 27,3075,9255,9255,3075,1115.5127,687.716003,687.716003,1115.5127,0,0,0,0,0,0,0,0,753.284241,86.2006531,86.2006531,753.284241,1462.2782,4400.83105,4400.83105,1462.2782,0,540,540,0,42.4656563,43.4229965,43.4229965,42.4656563,0,1275,1275,0,15.1828747,25.2568035,25.2568035,15.1828747,1000,4780,4780,1000,1075.33325,3845,3845,1075.33325,2075,2660,2660,2075,3881.53345,1181.33374,1181.33374,3881.53345,0,824.813538,824.813538,0,4594.53369,1586.48218,1586.48218,4594.53369 [t=00:01:06.674793][f=0011838] [11838] Game End Stats Values: 28,3075,9255,9255,3075,1132.38806,703.720642,703.720642,1132.38806,0,0,0,0,0,0,0,0,765.548706,86.2006531,86.2006531,765.548706,1462.2782,4815.32031,4815.32031,1462.2782,0,540,540,0,24.0209389,33.6581459,33.6581459,24.0209389,0,1275,1275,0,13.3751049,23.2009201,23.2009201,13.3751049,1000,4780,4780,1000,1075.33325,3987.99976,3987.99976,1075.33325,2075,2660,2660,2075,4027.5332,1326.33374,1326.33374,4027.5332,0,824.813538,824.813538,0,5019.05518,1733.16541,1733.16541,5019.05518 [t=00:01:06.683609][f=0011839] [11839] Event [4680,337.115021,1272]: 0 lost unit Wind/Tidal Generator [t=00:01:06.703136][f=0011844] [11844] Event [4614.3999,337.115021,1672]: 0 lost unit Scythe [t=00:01:06.708573][f=0011845] [11845] Event [4616,337.115021,1800]: 0 lost unit Metal Extractor [t=00:01:06.803654][f=0011867] [11867] Event [4624,337.119293,1672]: 0 lost unit Cloakbot Factory [t=00:01:06.807942][f=0011867] [11867] Event [4664,336.606903,1800]: 0 lost unit Wind/Tidal Generator [t=00:01:06.843702][f=0011875] gg [t=00:01:06.904207][f=0011886] [11886] Event [4494.81689,213.775894,4022.55908]: 0 lost unit Scythe [t=00:01:07.111488][f=0011937] Player PolygonBoy left the game: normal quit [t=00:01:07.111561][f=0011937] [11937] Event [undefined]: PolygonBoy quit [t=00:01:07.191720][f=0011955] [11955] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:07.232884][f=0011963] Spectator Krupt3d left the game: normal quit [t=00:01:07.232954][f=0011963] [11963] Event [undefined]: Krupt3d quit [t=00:01:07.436029][f=0012007] No clients connected, shutting down server [t=00:01:07.436075][f=0012007] Server shutdown [t=00:01:07.436348][f=0012007] [12007] all players disconnected [t=00:01:07.437897][f=0012007] End of demo reached [t=00:01:08.428664][f=0012237] [12237] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:01:09.042634][f=0012389] [12389] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:09.758153][f=0012568] [12568] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:10.743332][f=0012824] [12824] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:01:11.258649][f=0012974] [12974] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:11.870717][f=0013153] [13153] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:12.726752][f=0013409] [13409] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:01:13.228778][f=0013571] [13571] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:13.776493][f=0013747] [13747] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:14.746620][f=0014058] [14058] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Ravager [t=00:01:15.316742][f=0014238] [14238] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:15.898538][f=0014420] [14420] Event [1521.99231,337.760132,4751.97021]: 1 finished unit Fencer [t=00:01:16.656997][f=0014658] Autoquit sending quit command. [t=00:01:16.658113][f=0014658] [QuitAction] user exited to system [t=00:01:16.659239][f=0014658] [SpringApp::Kill][1] fromRun=1 [t=00:01:16.659651][f=0014658] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:16.659680][f=0014658] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.659693][f=0014658] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.659703][f=0014658] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:16.659714][f=0014658] [SpringApp::Kill][2] [t=00:01:16.660745][f=0014658] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:16.660768][f=0014658] [Game::KillLua][1] dtor=0 luaUI=0x5606085f60f0 [t=00:01:16.660826][f=0014658] Start widgetHandler:Shutdown [t=00:01:16.665770][f=0014658] Shutdown - SaveOrderList Complete [t=00:01:16.666506][f=0014658] Writing last game win data [t=00:01:16.671525][f=0014658] Shutdown - SaveConfigData Complete [t=00:01:16.671555][f=0014658] Shutdown Widget - Save/Load API [t=00:01:16.671573][f=0014658] Shutdown Widget - Chili Highlight [t=00:01:16.671591][f=0014658] Shutdown Widget - Draw After Chili [t=00:01:16.671606][f=0014658] Shutdown Widget - API Unit Tracker GL4 [t=00:01:16.671645][f=0014658] Shutdown Widget - EPIC Menu [t=00:01:16.674156][f=0014658] Shutdown Widget - Chili Widget Selector [t=00:01:16.675439][f=0014658] Shutdown Widget - Chili Minimap [t=00:01:16.675606][f=0014658] Shutdown Widget - Local Team Colors [t=00:01:16.675627][f=0014658] Shutdown Widget - Display Keys 2 [t=00:01:16.675687][f=0014658] Shutdown Widget - Save Game Menu [t=00:01:16.675702][f=0014658] Shutdown Widget - Unit Icons [t=00:01:16.675723][f=0014658] Shutdown Widget - Noises [t=00:01:16.675739][f=0014658] Shutdown Widget - HealthBars [t=00:01:16.676749][f=0014658] Shutdown Widget - Win Counter [t=00:01:16.676774][f=0014658] Shutdown Widget - SpringRTS Replay Stats [t=00:01:16.676859][f=0014658] Shutdown Widget - EndGame APM stats [t=00:01:16.676894][f=0014658] Shutdown Widget - BuildETA [t=00:01:16.676913][f=0014658] Shutdown Widget - Modular Comm Info [t=00:01:16.676949][f=0014658] Shutdown Widget - Stereo3D [t=00:01:16.676972][f=0014658] Shutdown Widget - Showeco and Grid Drawer [t=00:01:16.676989][f=0014658] Shutdown Widget - Point Tracker [t=00:01:16.677005][f=0014658] Shutdown Widget - Missile Silo Range [t=00:01:16.677023][f=0014658] Shutdown Widget - MinimapEvents [t=00:01:16.677037][f=0014658] Shutdown Widget - Local Widgets Config [t=00:01:16.677062][f=0014658] Shutdown Widget - Highlight Geos [t=00:01:16.677078][f=0014658] Shutdown Widget - Grab Input [t=00:01:16.677099][f=0014658] Shutdown Widget - Defense Range Zero-K [t=00:01:16.677189][f=0014658] Shutdown Widget - Darkening [t=00:01:16.677222][f=0014658] Shutdown Widget - Context Menu [t=00:01:16.677237][f=0014658] Shutdown Widget - Chili Spectator Panels [t=00:01:16.677252][f=0014658] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:16.677274][f=0014658] Shutdown Widget - Chili Nuke Warning [t=00:01:16.677293][f=0014658] Shutdown Widget - Chili EndGame Window [t=00:01:16.677314][f=0014658] Shutdown Widget - Chili Economy Panel Default [t=00:01:16.677453][f=0014658] Shutdown Widget - CameraShake [t=00:01:16.677471][f=0014658] Shutdown Widget - State Reverse and Latency [t=00:01:16.677487][f=0014658] Shutdown Widget - Music Player v2 [t=00:01:16.677503][f=0014658] Shutdown Widget - Attack AoE [t=00:01:16.677518][f=0014658] Shutdown Widget - UnitShapes [t=00:01:16.677568][f=0014658] Shutdown Widget - Map Edge Extension [t=00:01:16.677584][f=0014658] Shutdown Widget - Selection Send [t=00:01:16.677607][f=0014658] Shutdown Widget - LupsManager [t=00:01:16.677632][f=0014658] Shutdown Widget - Newton Firezone [t=00:01:16.677648][f=0014658] Shutdown Widget - Chili Pro Console [t=00:01:16.680349][f=0014658] Shutdown Widget - Persistent Build Height [t=00:01:16.680378][f=0014658] Shutdown Widget - Lasso Terraform GUI [t=00:01:16.680407][f=0014658] Shutdown Widget - Lups [t=00:01:16.680453][f=0014658] Shutdown Widget - Chili Framework [t=00:01:16.680467][f=0014658] Shutdown Widget - Mex Placement Handler [t=00:01:16.680482][f=0014658] Shutdown Widget - Chili Core Selector [t=00:01:16.680591][f=0014658] Shutdown Widget - Custom Markers [t=00:01:16.680611][f=0014658] Shutdown Widget - Select Keys [t=00:01:16.680645][f=0014658] Shutdown Widget - Pause Screen [t=00:01:16.681388][f=0014658] Shutdown Widget - Text To Speech Control [t=00:01:16.681423][f=0014658] Shutdown Widget - Layout Handler [t=00:01:16.681439][f=0014658] End widgetHandler:Shutdown [t=00:01:16.773973][f=0014658] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={848919,71944101} {int,ext,rec}Allocs={9990496,0,0} {chunk,block}Bytes={71944101,0} [t=00:01:16.774082][f=0014658] [Game::KillLua][2] dtor=0 luaGaia=0x560619866f70 [t=00:01:16.820203][f=0014658] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652701,59962638} {int,ext,rec}Allocs={9990497,0,0} {chunk,block}Bytes={59962638,0} [t=00:01:16.820299][f=0014658] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652701,59962638} {int,ext,rec}Allocs={9990497,0,0} {chunk,block}Bytes={59962638,0} [t=00:01:16.820339][f=0014658] [Game::KillLua][3] dtor=0 luaRules=0x5606114ad710 [t=00:01:16.820388][f=0014658] Start gadgetHandler:Shutdown [t=00:01:16.820405][f=0014658] Shutdown - StartSetup [t=00:01:16.820420][f=0014658] Shutdown - UnitMorph [t=00:01:16.821540][f=0014658] Shutdown - Carrier Drones [t=00:01:16.821562][f=0014658] Shutdown - Missile Silo Controller [t=00:01:16.821577][f=0014658] Shutdown - Modular Comm Info [t=00:01:16.821590][f=0014658] Shutdown - Terrain Texture Handler [t=00:01:16.821603][f=0014658] Shutdown - UnitCloakShield [t=00:01:16.821809][f=0014658] Shutdown - Starlight Handler [t=00:01:16.821838][f=0014658] End gadgetHandler:Shutdown [t=00:01:16.854765][f=0014658] Start gadgetHandler:Shutdown [t=00:01:16.854834][f=0014658] Shutdown - Save/Load [t=00:01:16.854853][f=0014658] Shutdown - Teleport Throw [t=00:01:16.854867][f=0014658] Shutdown - UnitMorph [t=00:01:16.854883][f=0014658] Shutdown - Modular Comm Info [t=00:01:16.854894][f=0014658] Shutdown - Retreat Command [t=00:01:16.854910][f=0014658] Shutdown - Shockwaves [t=00:01:16.854922][f=0014658] Shutdown - UnitCloakShield [t=00:01:16.854938][f=0014658] Shutdown - Lups Cloak FX [t=00:01:16.854950][f=0014658] Shutdown - Lups [t=00:01:16.854986][f=0014658] Shutdown - Lups Shield [t=00:01:16.855053][f=0014658] End gadgetHandler:Shutdown [t=00:01:16.887812][f=0014658] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9990527,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.888473][f=0014658] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9990527,0,0} {chunk,block}Bytes={0,0} [t=00:01:16.888531][f=0014658] [Game::KillLua][4] dtor=0 [t=00:01:16.888544][f=0014658] [Game::KillLua][5] dtor=0 [t=00:01:16.900407][f=0014658] [Game::~CGame][1] [t=00:01:16.900449][f=0014658] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:16.900461][f=0014658] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:16.900473][f=0014658] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:16.900484][f=0014658] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:16.900495][f=0014658] [Game::KillLua][4] dtor=1 [t=00:01:16.900508][f=0014658] [Game::KillLua][5] dtor=1 [t=00:01:16.900794][f=0014658] [Game::KillMisc][1] [t=00:01:16.900809][f=0014658] [Game::KillMisc][2] [t=00:01:16.901242][f=0014658] [Game::KillMisc][3] [t=00:01:16.901996][f=0014658] [Game::KillRendering][1] [t=00:01:16.936391][f=0014658] [3DOParser::Kill] allocated 1 pieces [t=00:01:16.936523][f=0014658] [S3OParser::Kill] allocated 5479 pieces [t=00:01:16.937666][f=0014658] [AssParser::Kill] allocated 675 pieces [t=00:01:17.057401][f=0014658] [Game::KillInterface][1] [t=00:01:17.058743][f=0014658] [Game::KillInterface][2] [t=00:01:17.061551][f=0014658] [Game::KillSimulation][1] [t=00:01:17.061576][f=0014658] [Game::KillSimulation][2] [t=00:01:17.719382][f=0014658] [CCollisionHandler] dis-/continuous tests: 0/188123 [t=00:01:17.719426][f=0014658] [Game::KillSimulation][3] [t=00:01:17.719455][f=0014658] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.719478][f=0014658] [~CPathCache(24x24)] cacheHits=82 hitPercentage=47% numHashColls=0 maxCacheSize=34 [t=00:01:17.719498][f=0014658] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.719524][f=0014658] [~CPathCache(48x48)] cacheHits=77 hitPercentage=0% numHashColls=0 maxCacheSize=73 [t=00:01:17.721498][f=0014658] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:17.960625][f=0014658] [LosHandler::Kill] raycast instance cache-{hits,misses}={3839,6495}; shared=2%; cached=35% [t=00:01:18.423256][f=0014658] [Game::KillSimulation][4] [t=00:01:25.641627][f=0014658] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:25.643017][f=0014658] [Game::~CGame][2] [t=00:01:25.643298][f=0014658] [Game::~CGame][3] [t=00:01:25.842927][f=0014658] [SpringApp::Kill][3] [t=00:01:25.843249][f=0014658] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154764 bytes sent 128781 bytes recv'd [t=00:01:25.845411][f=0014658] Kill: client disconnecting... [t=00:01:27.852045][f=0014658] CloseConnection: client connection closed [t=00:01:27.858226][f=0014658] [SpringApp::Kill][4] font=0x5605f0bd7600 [t=00:01:27.867184][f=0014658] [SpringApp::Kill][5] [t=00:01:27.877390][f=0014658] [SpringApp::Kill][6] [t=00:01:27.877436] [SpringApp::Kill][7] [t=00:01:27.879068] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:27.879129] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:27.879357] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:27.879370] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:27.879380] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:27.879390] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:27.879400] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {396, 1048576, 1048576}, EBO = {594, 1048576, 1048576} [t=00:01:27.879410] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2568, 1048576, 1048576}, EBO = {3852, 1048576, 1048576} [t=00:01:27.879419] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:27.879429] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:27.879447] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:27.879457] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:27.879467] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:27.893160] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:27.893197] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:27.893208] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:27.893217] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:27.894699] [VFS] [SpringVFS::DeleteArchives] [t=00:01:27.894716] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:27.894930] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5605ef93cc00) [t=00:01:27.906696] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3435ms [t=00:01:27.906745] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=100ms [t=00:01:27.906756] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=43ms [t=00:01:27.906765] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=28ms [t=00:01:27.906774] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:27.906784] file="bitmaps/loadpictures/selectionkeys.png" indx=534 inflSize=2340kb readTime=25ms [t=00:01:27.906794] file="objects3d/pw_dropfac_dead.dae" indx=5443 inflSize=515kb readTime=23ms [t=00:01:27.907065] file="objects3d/shiptorpraider.dae" indx=5550 inflSize=94kb readTime=21ms [t=00:01:27.907085] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=20ms [t=00:01:27.907294] file="objects3d/commrecon.s3o" indx=5118 inflSize=114kb readTime=18ms [t=00:01:27.907493] file="objects3d/fighter.s3o" indx=5276 inflSize=65kb readTime=18ms [t=00:01:27.916480] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167005315 bytes cached in 3480 files [t=00:01:28.190506] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [t=00:01:28.190551] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x5605f0bd1360) [t=00:01:28.192537] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:28.192557] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5605f0ba8810) [t=00:01:28.193299] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:28.194119] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f915801ba50) [t=00:01:28.194163] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:28.195803] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5605f0bca170) [t=00:01:28.195843] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:28.195855] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:28.196056] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:28.196070] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:28.196082] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:28.196092] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:28.197700] [SpringApp::Kill][8] [t=00:01:28.197729] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:28.197741] [WatchDog::Uninstall][1] hangDetectorThread=0x5605ab1124d0 (joinable=1) [t=00:01:28.197751] [WatchDog::Uninstall][2] [t=00:01:29.135647] [WatchDog::Uninstall][3] [t=00:01:29.135717] [SpringApp::Kill][9]