[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000061] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010074] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010121] Using writeable configuration source: "/tmp/tmp.I4acf9wFyh/springsettings.1569791.cfg" [t=00:00:00.017507] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017806] ============== ============== [t=00:00:00.017822] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017832] [t=00:00:00.017841] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017850] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017859] Use "none" to disable the default log sections. [t=00:00:00.017868] ============== ============== [t=00:00:00.017879] ============== ============== [t=00:00:00.017938] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017954] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017968] ROAM = 2 [t=00:00:00.017980] RotateLogFiles = 1 [t=00:00:00.017992] TeamHighlight = 0 [t=00:00:00.018006] ============== ============== [t=00:00:00.018016] ============== ============== [t=00:00:00.018026] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018036] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018046] Compiler Version: gcc-11.1.0 [t=00:00:00.018068] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018250] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018262] Binary Word Size: 64-bit (native) [t=00:00:00.018271] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018281] Physical CPU Cores: 1 [t=00:00:00.018290] Logical CPU Cores: 1 [t=00:00:00.018299] ============== ============== [t=00:00:00.018363] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018372] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018381] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018390] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018399] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019589] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019608] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019638] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019670] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019696] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019706] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019744] [GR::LogVersionInfo] [t=00:00:00.019754] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019763] GL version : [t=00:00:00.019772] GL vendor : [t=00:00:00.019781] GL renderer : [t=00:00:00.019790] GLSL version: [t=00:00:00.019799] GLEW version: spring headless stub GLEW version [t=00:00:00.019808] GPU memory : unknown [t=00:00:00.019817] SDL swap-int: 0 [t=00:00:00.019826] SDL driver : headless stub [t=00:00:00.019835] [t=00:00:00.019844] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019853] GLSL shader support : 0 [t=00:00:00.019862] GL4 support : 0 [t=00:00:00.019871] FBO extension support : 0 [t=00:00:00.019880] NVX GPU mem-info support : 0 [t=00:00:00.019914] ATI GPU mem-info support : 0 [t=00:00:00.019924] NPOT-texture support : 1 (0) [t=00:00:00.019933] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019942] texture query-LOD support : 1 (0) [t=00:00:00.019951] MSAA frame-buffer support : 0 (0) [t=00:00:00.019961] Z-buffer depth : 16 (-) [t=00:00:00.019969] primitive-restart support : 0 (0) [t=00:00:00.019978] clip-space control support: 0 (0) [t=00:00:00.019987] seamless cube-map support : 0 (0) [t=00:00:00.019996] frag-depth layout support : 0 (0) [t=00:00:00.020005] persistent maps support : 0 (0) [t=00:00:00.020014] explicit attribs location : 0 (0) [t=00:00:00.020023] multi draw indirect : 0 (-) [t=00:00:00.020033] [t=00:00:00.020042] max. FBO samples : -1 [t=00:00:00.020051] max. FS/program texture slots : 8/8 [t=00:00:00.020060] max. texture size : 2048 [t=00:00:00.020072] max. texture anisotropy level : 0.000000 [t=00:00:00.020082] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020090] max. draw-buffers : 0 [t=00:00:00.020099] max. rec. indices/vertices : 0/0 [t=00:00:00.020108] max. uniform buffer-bindings : 0 [t=00:00:00.020117] max. uniform block-size : 0KB [t=00:00:00.020127] max. storage buffer-bindings : 0 [t=00:00:00.020136] max. storage block-size : 0MB [t=00:00:00.020145] [t=00:00:00.020154] enable AMD-hacks : 0 [t=00:00:00.020163] compress MIP-maps: 0 [t=00:00:00.020847] [GR::UpdateGLConfigs] [t=00:00:00.020874] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020889] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020901] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020911] [GR::InitGLState] [t=00:00:00.020923] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.241304] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.245973] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.251890] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.252436] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.252459] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.252475] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.293036] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.294047] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.327833] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.328162] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.345371] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.345404] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.345618] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.350037] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f431401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.350066] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.350220] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.350249] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.350263] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.350276] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.350301] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3281 MB [t=00:00:00.356579][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.356627][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.356658][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1569791/replay.sdfz" for game data... [t=00:00:00.518680][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.522271][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.522333][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.527165][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.527240][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 170ms [t=00:00:00.527296][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.582744][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558d290b7ca0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.584300][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.585871][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.586465][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558d290b7ca0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.587831][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.600974][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.601260][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.612794][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms [t=00:00:00.613016][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.619432][f=-000001] forceSingleThreaded, false [t=00:00:00.687411][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.687464][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.687559][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.687617][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.687670][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.687723][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.688900][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.689416][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.689948][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.692942][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.695159][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.696979][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.697015][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.697483][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.702652][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.704069][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.705076][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.705363][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.706352][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.706382][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.726290][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.726334][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.873131][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.967781][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.161724][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.629522][f=-000001] Loading UnitDefs_posts [t=00:00:01.871199][f=-000001] Loading FeatureDefs_posts [t=00:00:01.961506][f=-000001] Loading WeaponDefs_posts [t=00:00:01.993248][f=-000001] Loading ArmorDefs_posts [t=00:00:02.016331][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 786ms [t=00:00:02.083824][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 927ms [t=00:00:02.085929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.311017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.311947][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.312775][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.312794][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.314507][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.318373][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.652653][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.735080][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.897967][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.902921][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.902962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.539080][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 636ms [t=00:00:03.539440][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.651057][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [t=00:00:03.651111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.676708][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:04.503288][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.507943][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.509225][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.566949][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.509015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.517982][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.518018][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.519740][f=-000001] InfoTexture: legacy [t=00:00:10.519762][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.521891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.440320][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.443652][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.443689][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.444415][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.709698][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.725141][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.945819][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.989187][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.007259][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.009716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.015569][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.565813][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.576935][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.577442][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.766505][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.768180][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.768204][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.777932][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.777983][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.778001][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.778016][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.778029][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.778042][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.778056][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:12.783476][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.783533][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.783545][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.783555][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.783566][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.783577][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.783589][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:12.783601][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558d3126bc90 has BLOCKSIZE 1 [t=00:00:12.787177][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.787210][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.787221][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.787232][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.787483][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.787505][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.793755][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.795384][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.803026][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.803062][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.806127][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.806154][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.806170][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.806184][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.806195][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.806206][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.910506][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.911353][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.913372][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.913392][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.913406][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (145ms, checksum e5c632c8)" [t=00:00:12.913458][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.913470][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.913492][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.066197][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [t=00:00:13.066885][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.347982][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.348299][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.784366][f=-000001] Synced LuaRules: finished loading [t=00:00:15.840074][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.402504][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.452371][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.552914][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 56ms [t=00:00:17.116380][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.116779][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.117144][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.189132][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.198568][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.199671][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.199692][f=-000001] LuaSocket Support: enabled [t=00:00:17.217359][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.306296][f=-000001] localWidgets, nil, true, true [t=00:00:17.309290][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.309333][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.320485][f=-000001] USE_OLD_CHILI [t=00:00:18.120236][f=-000001] Loading last game win data [t=00:00:18.122202][f=-000001] Resetting win data [t=00:00:18.122739][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.122761][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.122777][f=-000001] Player and team counts match, continuing [t=00:00:18.122796][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:18.122811][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:18.122824][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:18.350098][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.350141][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.410520][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.608120][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.317486][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.525801][f=-000001] forceSingleThreaded, false [t=00:00:20.984380][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.985328][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.985764][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.985967][f=-000001] Loaded API widget: i18n [t=00:00:20.986521][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.987008][f=-000001] Loaded API widget: Win Counter [t=00:00:20.987521][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.167111][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.167593][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.167902][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.470265][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.471857][f=-000001] Loaded API widget: Lups [t=00:00:21.472083][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.472438][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.472768][f=-000001] Loaded widget: Save/Load API [t=00:00:21.473133][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.473523][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.473967][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.479233][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.480823][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.480845][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.480918][f=-000001] Set maximum particles to: 0 [t=00:00:21.481793][f=-000001] Set UnitIconDist to 0 [t=00:00:21.596046][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.622552][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.624075][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.624409][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.624763][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.645297][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.645757][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.646200][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.646486][f=-000001] Mexspot Fetcher fetching [t=00:00:21.646653][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.646958][f=-000001] Team highlighting: Disabled [t=00:00:21.647451][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.647986][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.648401][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.648925][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.649136][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.649362][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.649561][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.649882][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.650205][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.650593][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.651175][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.651470][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.651484][f=-000001] Using fallback unit outlines [t=00:00:21.651670][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.652013][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.661348][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.662867][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.663522][f=-000001] Loaded widget: Guard Remove [t=00:00:21.664280][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.710597][f=-000001] Loaded widget: HealthBars [t=00:00:21.711282][f=-000001] Loaded widget: Noises [t=00:00:21.711753][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.712268][f=-000001] Loaded widget: Unit Icons [t=00:00:21.716062][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.716595][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.717084][f=-000001] Loaded widget: BuildETA [t=00:00:21.717442][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.717826][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.718219][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.718564][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.718813][f=-000001] Loaded widget: Objectives [t=00:00:21.720440][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.720815][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.721136][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.721166][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1569791/events.log [t=00:00:21.724743][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.728785][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.729588][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.729951][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.733535][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.734012][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.734404][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.734745][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.735376][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.735631][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.736005][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.736337][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.736656][f=-000001] Loaded widget: Autoquit [t=00:00:21.736874][f=-000001] Loaded widget: Blast Radius [t=00:00:21.737221][f=-000001] Loaded widget: CameraShake [t=00:00:21.738205][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.785455][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.786089][f=-000001] EndGame Graph disabled [t=00:00:21.812527][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.813051][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.813570][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.813933][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.814292][f=-000001] Loaded widget: Easy Facing [t=00:00:21.851035][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.851750][f=-000001] Loaded widget: Ferry Points [t=00:00:21.852716][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.862305][f=-000001] Loaded widget: Context Menu [t=00:00:21.862896][f=-000001] Loaded widget: Darkening [t=00:00:21.863247][f=-000001] Loaded widget: Decloak Range [t=00:00:21.863624][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.870887][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.871660][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.872016][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.872408][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.873984][f=-000001] Input grabbing is enabled! [t=00:00:21.874046][f=-000001] Input grabbing is enabled! [t=00:00:21.874263][f=-000001] Loaded widget: Grab Input [t=00:00:21.875010][f=-000001] Loaded widget: Haven Handler [t=00:00:21.875551][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.876193][f=-000001] Loaded widget: In-game Guide [t=00:00:21.876604][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.877090][f=-000001] Loaded widget: Keep Target [t=00:00:21.877636][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.878332][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.879643][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.880234][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.881003][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.881350][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.885846][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.886307][f=-000001] Loaded widget: Orbit Command [t=00:00:21.886817][f=-000001] Loaded widget: Point Tracker [t=00:00:21.887082][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.887337][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.887855][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.888296][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.914521][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.922541][f=-000001] Loaded widget: Simple Settings [t=00:00:21.923415][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.923854][f=-000001] Loaded widget: SmoothCam [t=00:00:21.924729][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.927212][f=-000001] Loaded widget: Stereo3D [t=00:00:21.927785][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.929267][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.929747][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.930631][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.931348][f=-000001] Loaded widget: Command Alpha [t=00:00:21.931867][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.932314][f=-000001] Loaded widget: Ghost Site [t=00:00:21.933538][f=-000001] Loaded widget: Attack Warning [t=00:00:21.934022][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.934625][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.935888][f=-000001] Loaded widget: Auto Group [t=00:00:21.936935][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.937883][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.938235][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.939053][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.939976][f=-000001] Loaded widget: Select Com at start [t=00:00:21.947132][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.948756][f=-000001] Loaded widget: Transport AI [t=00:00:22.142127][f=-000001] Loaded widget: Attack AoE [t=00:00:22.142653][f=-000001] Loaded widget: Icon Sets [t=00:00:22.143352][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.149216][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.149716][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.175152][f=-000001] Loaded widget: Unit Start State [t=00:00:22.175590][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.175823][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.177593][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.178821][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.179286][f=-000001] Loaded widget: Commands FX [t=00:00:22.179527][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.195490][f=-000001] Loaded widget: UnitShapes [t=00:00:22.196013][f=-000001] : disabled for spectators [t=00:00:22.196995][f=-000001] Loaded widget: Stockpiler [t=00:00:22.198814][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.199170][f=-000001] Loaded widget: AllyCursors [t=00:00:22.199548][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.199894][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.201174][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.201561][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.201974][f=-000001] Loaded widget: Selection Send [t=00:00:22.202342][f=-000001] Loaded widget: Shield Guard [t=00:00:22.202875][f=-000001] Loaded widget: State Icons [t=00:00:22.203231][f=-000001] : disabled for spectators [t=00:00:22.204293][f=-000001] Loaded widget: Building Starter [t=00:00:22.204673][f=-000001] : disabled for spectators [t=00:00:22.205467][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.205819][f=-000001] Loaded widget: LupsManager [t=00:00:22.206207][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.206558][f=-000001] Loaded widget: Units on Fire [t=00:00:22.207161][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.207706][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.209034][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.209432][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.209931][f=-000001] Loaded widget: Chili Docking [t=00:00:22.218693][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.227239][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.227893][f=-000001] Loaded widget: HUD Presets [t=00:00:22.228595][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.231014][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.231560][f=-000001] Loaded widget: Image Preloader [t=00:00:22.232011][f=-000001] Loaded widget: Custom Markers [t=00:00:22.236435][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.237146][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:22.237388][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.238273][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.238740][f=-000001] Loaded widget: Start Boxes [t=00:00:22.240124][f=-000001] Loaded widget: Select Keys [t=00:00:22.248402][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.249567][f=-000001] Loaded widget: Pause Screen [t=00:00:22.249858][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.250122][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.250715][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.251100][f=-000001] SetSunLighting [t=00:00:22.252643][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.265290][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.265820][f=-000001] Loaded widget: Font Cache [t=00:00:22.266186][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.266229][f=-000001] Loaded widget: GC Control [t=00:00:22.270077][f=-000001] Loaded widget: Layout Handler [t=00:00:22.270527][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.273085][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.278140][f=-000001] Writing last game win data [t=00:00:22.283103][f=-000001] LuaUI v0.3 [t=00:00:22.493342][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.069732][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.104476][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13332,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.796533][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.798079][f=-000001] Spectator mode. Widget removed. [t=00:00:23.811651][f=-000001] Spectator mode. Widget removed. [t=00:00:23.812958][f=-000001] Playback paused [t=00:00:23.821602][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.907768][f=-000001] Opening demofile demos/1569791/replay.sdfz [t=00:00:23.907891][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.907909][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.908028][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.908049][f=-000001] -> Connection established (given id 2) [t=00:00:23.908076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:23.908090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.908113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:23.908126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:23.908144][f=-000001] Speed set to 20.0 [server] [t=00:00:23.908156][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558d4813ef40,0x558d503163b0}][locale="C"]" [t=00:00:23.908170][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.923330][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.923367][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.218272][f=-000001] Beginning demo playback [t=00:00:27.230337][f=-000001] GameID: 45f3f363e8e4142e8a797692873bcf4f [t=00:00:27.285800][f=-000001] Connection attempt from Skel [t=00:00:27.285835][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.286692][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:27.286863][f=-000001] -> Connection established (given id 0) [t=00:00:27.302235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:27.302271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.385854][f=-000001] Connection attempt from hedkeaf [t=00:00:27.385891][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.385970][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:27.386109][f=-000001] -> Connection established (given id 1) [t=00:00:27.405786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:27.405817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.189796][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:28.197889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:28.778133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000001fc761dfe20,000001fc69883910}][locale="C"]" [t=00:00:28.946845][f=-000001] Allies: I choose: Engineer! [t=00:00:28.965816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:28.974317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:29.902258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000001b511b5a9c0,000001b549386630}][locale="C"]" [t=00:00:30.678445][f=-000001] hf [t=00:00:30.798178][f=-000001] Allies: I choose: Engineer! [t=00:00:31.030496][f=-000001] hi there [t=00:00:32.096398][f=-000001] Skel u here? [t=00:00:32.118602][f=-000001] hellooooo [t=00:00:32.222076][f=-000001] gl [t=00:00:32.330466][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.392366][f=-000001] [0] Event [4735,399.979126,377]: 0 finished unit Engineer Commander [t=00:00:32.403001][f=-000001] [0] Event [413,399.980591,4747]: 1 finished unit Engineer Commander [t=00:00:32.422442][f=0000000] [0] hedkeaf, team: 1, elo:2541, userid: 519614 [t=00:00:32.422512][f=0000000] [0] Skel, team: 0, elo:2422, userid: 462078 [t=00:00:32.422545][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.429588][f=0000000] Playback continued [t=00:00:32.451410][f=0000007] [7] Event [472,399.978638,4664]: 1 finished unit Spider Factory [t=00:00:32.460917][f=0000009] [9] Event [4632,399.978638,464]: 0 finished unit Cloakbot Factory [t=00:00:32.939247][f=0000227] [227] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [t=00:00:32.943056][f=0000228] [228] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [t=00:00:33.113593][f=0000305] [305] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:33.492271][f=0000452] [452] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [t=00:00:33.493424][f=0000453] [453] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [t=00:00:33.705077][f=0000552] [552] Event [4712,399.967957,200]: 0 finished unit Wind/Tidal Generator [t=00:00:33.706478][f=0000553] [553] Event [424,399.978638,4840]: 1 finished unit Wind/Tidal Generator [t=00:00:33.745369][f=0000570] [570] Event [507.999847,399.978638,4664]: 1 finished unit Weaver [t=00:00:33.892589][f=0000642] [642] Event [4792,399.967957,280]: 0 finished unit Wind/Tidal Generator [t=00:00:33.894136][f=0000643] [643] Event [360,399.978638,4792]: 1 finished unit Wind/Tidal Generator [t=00:00:33.901823][f=0000646] [646] Event [507.999847,399.978638,4664]: 1 finished unit Flea [t=00:00:33.984919][f=0000682] [682] Event [4632,399.978638,473.599945]: 0 finished unit Conjurer [t=00:00:34.087575][f=0000732] [732] Event [4872,399.914551,344]: 0 finished unit Wind/Tidal Generator [t=00:00:34.087775][f=0000732] [732] Event [360,399.978638,4712]: 1 finished unit Wind/Tidal Generator [t=00:00:34.112563][f=0000742] [742] Event [507.999847,399.978638,4664]: 1 finished unit Flea [t=00:00:34.317064][f=0000834] [834] Event [344,399.978638,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:34.436559][f=0000885] [885] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:34.724342][f=0001022] [1022] Event [312,399.978638,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:34.840353][f=0001075] missed it [t=00:00:34.854025][f=0001080] [1080] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:35.310662][f=0001275] [1275] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:35.616413][f=0001423] [1423] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [t=00:00:35.858779][f=0001536] [1536] Event [2211.20361,190.270081,4057.427]: 1 lost unit Flea [t=00:00:35.903767][f=0001559] [1559] Event [4136,396.112061,824]: 0 finished unit Wind/Tidal Generator [t=00:00:36.127540][f=0001674] [1674] Event [4168,397.874451,872]: 0 finished unit Wind/Tidal Generator [t=00:00:36.209264][f=0001715] [1715] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [t=00:00:36.250435][f=0001735] [1735] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:36.613351][f=0001912] [1912] Event [4192,394.114685,928]: 0 finished unit Radar Tower [t=00:00:36.615541][f=0001913] [1913] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:36.816520][f=0002011] [2011] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [t=00:00:36.825850][f=0002015] [2015] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:36.998858][f=0002107] [2107] Event [888,399.967957,4280]: 1 finished unit Wind/Tidal Generator [t=00:00:37.269243][f=0002229] [2229] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:37.736229][f=0002449] [2449] Event [3808,293.060303,656]: 0 finished unit Lotus [t=00:00:37.736488][f=0002449] [2449] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [t=00:00:37.894848][f=0002517] [2517] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:38.070175][f=0002604] [2604] Event [507.999847,399.978638,4664]: 1 finished unit Weaver [t=00:00:38.243408][f=0002685] [2685] Event [507.999847,399.978638,4664]: 1 finished unit Flea [t=00:00:38.362884][f=0002744] [2744] Event [248,249.000549,3240]: 1 finished unit Solar Collector [t=00:00:38.530308][f=0002775] [2775] Event [507.999847,399.978638,4664]: 1 finished unit Flea [t=00:00:38.617019][f=0002809] [2809] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [t=00:00:38.749178][f=0002866] [2866] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:39.271267][f=0003070] [3070] Event [3672,249.000549,1000]: 0 finished unit Solar Collector [t=00:00:39.511637][f=0003157] [3157] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [t=00:00:39.582926][f=0003184] [3184] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:39.635101][f=0003202] [3202] Event [344,249.203491,3160]: 1 finished unit Solar Collector [t=00:00:39.651891][f=0003208] [3208] Event [653.934937,280.473938,3069.68848]: 0 lost unit Glaive [t=00:00:39.776780][f=0003248] [3248] Event [628.633362,270.034393,3112.62476]: 0 lost unit Glaive [t=00:00:39.796805][f=0003256] [3256] Event [3816,248.968506,968]: 0 finished unit Solar Collector [t=00:00:39.848561][f=0003275] [3275] Event [711.400879,283.334564,3070.36328]: 0 lost unit Glaive [t=00:00:39.945258][f=0003313] [3313] Event [328,399.978638,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:40.036982][f=0003346] dman it [t=00:00:40.277035][f=0003433] [3433] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:40.367762][f=0003466] gg lol [t=00:00:40.425359][f=0003487] [3487] Event [408,399.978638,4488]: 1 finished unit Wind/Tidal Generator [t=00:00:40.619601][f=0003555] [3555] Event [472,251.051331,3160]: 1 finished unit Solar Collector [t=00:00:40.968136][f=0003674] [3674] Event [488,399.978638,4440]: 1 finished unit Wind/Tidal Generator [t=00:00:41.075591][f=0003709] [3709] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:41.692388][f=0003916] [3916] Event [1456,253.785706,4368]: 1 finished unit Lotus [t=00:00:41.712038][f=0003922] [3922] Event [568,399.978638,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:41.780749][f=0003945] [3945] Event [1220.20227,322.362701,4664.00732]: 0 lost unit Glaive [t=00:00:42.273149][f=0004111] [4111] Event [648,399.978638,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:42.488866][f=0004182] [4182] Event [624,287.901306,2976]: 1 finished unit Lotus [t=00:00:42.675623][f=0004246] [4246] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [t=00:00:42.887251][f=0004317] [4317] Event [728,399.978638,4344]: 1 finished unit Wind/Tidal Generator [t=00:00:42.951977][f=0004338] [4338] Event [507.999847,399.978638,4664]: 1 finished unit Weaver [t=00:00:43.244273][f=0004438] [4438] Event [507.999847,399.978638,4664]: 1 finished unit Flea [t=00:00:43.387600][f=0004485] [4485] Event [4632,399.978638,473.599945]: 0 finished unit Knight [t=00:00:43.465986][f=0004510] [4510] Event [808,399.978638,4296]: 1 finished unit Wind/Tidal Generator [t=00:00:43.479992][f=0004515] [4515] Event [507.999847,399.978638,4664]: 1 finished unit Flea [t=00:00:44.491801][f=0004861] [4861] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [t=00:00:44.511601][f=0004869] [4869] Event [4632,399.978638,473.599945]: 0 finished unit Conjurer [t=00:00:45.615831][f=0005219] [5219] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:45.652818][f=0005229] Skel paused the game [t=00:00:45.653265][f=0005229] sec please [t=00:00:45.697545][f=0005229] are you there [t=00:00:45.698529][f=0005229] + [t=00:00:45.698625][f=0005229] thank you, go? [t=00:00:45.699025][f=0005229] go [t=00:00:45.699064][f=0005229] Skel unpaused the game [t=00:00:45.888595][f=0005295] [5295] Event [507.999847,399.978638,4664]: 1 finished unit Flea [t=00:00:46.402168][f=0005461] [5461] Event [496,153.222656,2176]: 1 finished unit Lotus [t=00:00:46.692633][f=0005582] [5582] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [t=00:00:46.807516][f=0005625] [5625] Event [4448,291.062927,2144]: 0 finished unit Lotus [t=00:00:47.294243][f=0005785] [5785] Event [488,399.978638,4536]: 1 finished unit Caretaker [t=00:00:47.384869][f=0005815] [5815] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [t=00:00:47.678298][f=0005893] [5893] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:47.688324][f=0005896] [5896] Event [4632,399.978638,473.599945]: 0 finished unit Knight [t=00:00:48.120032][f=0005970] [5970] Event [507.999847,399.978638,4664]: 1 finished unit Flea [t=00:00:48.309994][f=0006002] [6002] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [t=00:00:48.539253][f=0006089] [6089] Event [4699.7959,156.713852,4737.27441]: 1 lost unit Flea [t=00:00:48.610071][f=0006114] [6114] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:48.630165][f=0006121] [6121] Event [4696,249.160767,1976]: 0 finished unit Solar Collector [t=00:00:48.653280][f=0006132] [6132] Event [4696,399.978638,680]: 0 finished unit Caretaker [t=00:00:48.706045][f=0006152] [6152] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [t=00:00:48.870214][f=0006205] [6205] Event [392,399.978638,4600]: 1 finished unit Caretaker [t=00:00:48.968825][f=0006235] [6235] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:49.066351][f=0006265] [6265] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [t=00:00:49.274928][f=0006319] [6319] Event [4856,399.978638,488]: 0 finished unit Wind/Tidal Generator [t=00:00:49.491677][f=0006394] [6394] Event [4856,399.978638,568]: 0 finished unit Wind/Tidal Generator [t=00:00:49.633436][f=0006436] [6436] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:49.840188][f=0006500] [6500] Event [507.999847,399.978638,4664]: 1 finished unit Flea [t=00:00:50.023321][f=0006557] [6557] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [t=00:00:50.024949][f=0006558] [6558] Event [3224,156.437683,4040]: 1 finished unit Solar Collector [t=00:00:50.277563][f=0006633] [6633] Event [4872,399.978638,648]: 0 finished unit Wind/Tidal Generator [t=00:00:50.464693][f=0006688] [6688] Event [440,154.034424,2296]: 1 finished unit Solar Collector [t=00:00:50.650654][f=0006737] [6737] Event [4888,249.064636,1912]: 0 finished unit Solar Collector [t=00:00:51.100818][f=0006874] [6874] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:51.185631][f=0006897] [6897] Event [4872,399.978638,728]: 0 finished unit Wind/Tidal Generator [t=00:00:51.315043][f=0006934] [6934] Event [4632,399.978638,473.599945]: 0 finished unit Knight [t=00:00:51.457072][f=0006973] [6973] Event [3304,161.447144,3976]: 1 finished unit Solar Collector [t=00:00:51.663647][f=0007030] [7030] Event [4888,399.700928,808]: 0 finished unit Wind/Tidal Generator [t=00:00:51.896192][f=0007100] [7100] Event [329.753082,153.269531,1951.38342]: 0 lost unit Glaive [t=00:00:52.021958][f=0007136] [7136] Event [344,159.300232,2184]: 1 finished unit Solar Collector [t=00:00:52.328154][f=0007223] [7223] Event [1504,217.373657,1232]: 0 finished unit Lotus [t=00:00:52.476560][f=0007265] [7265] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:52.620331][f=0007304] [7304] Event [4888,396.507263,888]: 0 finished unit Wind/Tidal Generator [t=00:00:52.676329][f=0007318] [7318] Event [4592,160.389709,4784]: 1 lost unit Lotus [t=00:00:52.898041][f=0007377] [7377] Event [4590.35107,158.640396,4796.92188]: 0 lost unit Glaive [t=00:00:53.187619][f=0007452] [7452] Event [3312,154.867554,4064]: 1 finished unit Lotus [t=00:00:53.667824][f=0007576] [7576] Event [4904,390.504456,968]: 0 finished unit Wind/Tidal Generator [t=00:00:53.747317][f=0007597] [7597] Event [4512,287.420654,2192]: 0 finished unit Radar Tower [t=00:00:53.993625][f=0007659] [7659] Event [1632,177.319336,1168]: 0 finished unit Lotus [t=00:00:54.234912][f=0007723] [7723] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:54.252846][f=0007728] [7728] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [t=00:00:54.372450][f=0007759] [7759] Event [4512,287.420654,2192]: 0 lost unit Radar Tower [t=00:00:54.469817][f=0007783] [7783] Event [448,153.799438,2032]: 1 finished unit Lotus [t=00:00:54.694166][f=0007842] [7842] Event [4904,377.452087,1048]: 0 finished unit Wind/Tidal Generator [t=00:00:54.873725][f=0007888] [7888] Event [4448,291.062927,2144]: 0 lost unit Lotus [t=00:00:55.267217][f=0007993] [7993] Event [4632,399.978638,473.599945]: 0 finished unit Knight [t=00:00:55.335911][f=0008012] [8012] Event [4656,299.436951,2224]: 0 lost unit Lotus [t=00:00:55.408133][f=0008031] +so streong [t=00:00:55.524882][f=0008063] [8063] Event [3584,218.035889,3776]: 1 finished unit Picket [t=00:00:55.589149][f=0008078] [8078] Event [1744,182.691956,1280]: 0 finished unit Lotus [t=00:00:55.622415][f=0008088] [8088] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:55.631317][f=0008090] [8090] Event [4479.95166,287.819214,2073.71777]: 0 lost unit Conjurer [t=00:00:55.728235][f=0008113] [8113] Event [4920,357.659912,1128]: 0 finished unit Wind/Tidal Generator [t=00:00:55.949263][f=0008173] [8173] Event [4696,249.000549,1896]: 0 lost unit Metal Extractor [t=00:00:55.970645][f=0008179] [8179] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [t=00:00:56.307842][f=0008267] [8267] Event [4632,399.978638,473.599945]: 0 finished unit Conjurer [t=00:00:56.399577][f=0008291] [8291] Event [4920,249.000549,1800]: 0 lost unit Metal Extractor [t=00:00:56.616715][f=0008349] [8349] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:56.784241][f=0008388] [8388] Event [4920,312.414551,1208]: 0 finished unit Wind/Tidal Generator [t=00:00:57.036906][f=0008448] [8448] Event [1856,182.36084,1360]: 0 finished unit Lotus [t=00:00:57.101061][f=0008463] [8463] Event [4728,163.391113,4840]: 1 finished unit Solar Collector [t=00:00:57.170070][f=0008477] [8477] Event [4954.35596,248.562317,1749.66003]: 1 lost unit Redback [t=00:00:57.419695][f=0008539] [8539] Event [4632,399.978638,473.599945]: 0 finished unit Conjurer [t=00:00:57.625264][f=0008589] [8589] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:57.819927][f=0008634] [8634] Event [4920,297.770691,1288]: 0 finished unit Wind/Tidal Generator [t=00:00:57.881038][f=0008649] [8649] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:58.310536][f=0008752] [8752] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:00:58.388656][f=0008770] [8770] Event [4776,159.022522,4712]: 1 finished unit Solar Collector [t=00:00:58.920790][f=0008893] [8893] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:00:59.012730][f=0008915] [8915] Event [4936,278.865051,1368]: 0 finished unit Wind/Tidal Generator [t=00:00:59.460998][f=0009016] [9016] Event [3424,206.64978,3712]: 1 finished unit Lotus [t=00:01:00.531909][f=0009188] [9188] Event [4936,258.816528,1448]: 0 finished unit Wind/Tidal Generator [t=00:01:00.547997][f=0009192] [9192] Event [448,160.101318,432]: 1 finished unit Lotus [t=00:01:00.580349][f=0009199] [9199] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:01:00.798900][f=0009252] [9252] Event [4848,163.092041,4752]: 1 finished unit Lotus [t=00:01:01.372954][f=0009391] [9391] Event [1568,240.562439,768]: 0 finished unit Radar Tower [t=00:01:01.570596][f=0009444] [9444] Event [507.999847,399.978638,4664]: 1 finished unit Redback [t=00:01:01.574580][f=0009445] [9445] Event [4952,249.588013,1528]: 0 finished unit Wind/Tidal Generator [t=00:01:01.677753][f=0009476] [9476] Event [4632,399.978638,473.599945]: 0 finished unit Knight [t=00:01:01.928042][f=0009541] [9541] Event [2074.42456,236.469757,1969.31372]: 1 lost unit Flea [t=00:01:02.280314][f=0009637] [9637] Event [4920,246.969757,1800]: 0 finished unit Metal Extractor [t=00:01:02.355734][f=0009656] [9656] Event [3936,251.083374,3488]: 1 finished unit Picket [t=00:01:02.400788][f=0009669] [9669] Event [352,162.590027,480]: 1 finished unit Lotus [t=00:01:02.628323][f=0009727] [9727] Event [4952,249.000549,1608]: 0 finished unit Wind/Tidal Generator [t=00:01:02.702845][f=0009744] [9744] Event [4632,399.978638,473.599945]: 0 finished unit Sling [t=00:01:02.928765][f=0009796] [9796] Event [1520,241.534424,800]: 0 finished unit Lotus [t=00:01:03.115238][f=0009840] [9840] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:03.447754][f=0009916] [9916] Event [4632,399.978638,473.599945]: 0 finished unit Sling [t=00:01:03.783217][f=0009994] [9994] Event [4968,249.041748,1688]: 0 finished unit Wind/Tidal Generator [t=00:01:04.103157][f=0010068] [10068] Event [432,159.716797,320]: 1 finished unit Lotus [t=00:01:04.112639][f=0010070] [10070] Event [4632,399.978638,473.599945]: 0 finished unit Sling [t=00:01:04.585542][f=0010181] [10181] Event [4576,166.798401,4736]: 1 finished unit Lotus [t=00:01:04.808625][f=0010232] [10232] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:04.920104][f=0010258] [10258] Event [3520,248.434448,3408]: 1 finished unit Picket [t=00:01:05.277310][f=0010341] [10341] Event [912,235.905457,688]: 0 finished unit Picket [t=00:01:05.434469][f=0010377] [10377] Event [4632,399.978638,473.599945]: 0 finished unit Reaver [t=00:01:05.487685][f=0010389] [10389] Event [912,235.905457,688]: 0 lost unit Picket [t=00:01:05.522137][f=0010398] [10398] Event [960,233.790588,624]: 0 lost unit Picket [t=00:01:05.743054][f=0010450] [10450] Event [4696,246.969757,1896]: 0 finished unit Metal Extractor [t=00:01:05.748398][f=0010451] [10451] Event [976,226.570129,576]: 0 lost unit Picket [t=00:01:05.863289][f=0010478] [10478] Event [3015.13843,248.991013,2876.64038]: 0 lost unit Glaive [t=00:01:05.873287][f=0010479] [10479] Event [1040,227.96936,528]: 0 lost unit Picket [t=00:01:06.013167][f=0010514] [10514] Event [2907.84082,247.99585,2970.82104]: 1 lost unit Redback [t=00:01:06.188940][f=0010555] [10555] Event [1072,229.35791,496]: 0 lost unit Picket [t=00:01:06.360456][f=0010595] [10595] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:06.364135][f=0010596] [10596] Event [3568,247.996521,3280]: 1 finished unit Lotus [t=00:01:06.780058][f=0010696] [10696] Event [480,159.663391,528]: 1 finished unit Picket [t=00:01:07.243722][f=0010804] [10804] Event [4968,248.308105,1768]: 0 finished unit Wind/Tidal Generator [t=00:01:07.346278][f=0010831] [10831] Event [4632,399.978638,473.599945]: 0 finished unit Knight [t=00:01:07.644001][f=0010903] [10903] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:07.865657][f=0010950] [10950] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:01:08.244010][f=0011046] [11046] Event [4632,399.978638,473.599945]: 0 finished unit Glaive [t=00:01:08.594289][f=0011130] [11130] Event [2291.38013,209.44458,2806.22339]: 0 lost unit Glaive [t=00:01:08.726419][f=0011158] [11158] Event [2238.15308,237.197876,2489.07178]: 0 lost unit Knight [t=00:01:08.856801][f=0011188] [11188] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:09.005491][f=0011219] [11219] Event [2411.83472,246.552673,2549.31958]: 0 lost unit Glaive [t=00:01:09.057879][f=0011230] [11230] Event [280,166.915894,456]: 1 finished unit Metal Extractor [t=00:01:09.171216][f=0011252] [11252] Event [2350.28979,238.22084,2592.96216]: 1 lost unit Flea [t=00:01:09.223073][f=0011262] [11262] Event [2510.92871,247.48912,2607.18335]: 0 lost unit Glaive [t=00:01:09.248930][f=0011268] [11268] Event [4480,286.929932,2176]: 0 finished unit Lotus [t=00:01:09.271380][f=0011273] [11273] Event [2134.80737,248.991028,2271.13599]: 0 lost unit Knight [t=00:01:09.303851][f=0011280] [11280] Event [2312.53491,248.849274,2394.36328]: 1 lost unit Flea [t=00:01:09.342018][f=0011289] [11289] Event [2425.44995,224.993164,2759.80786]: 1 lost unit Flea [t=00:01:09.355602][f=0011292] [11292] Event [2493.48096,248.961182,2479.5127]: 0 lost unit Glaive [t=00:01:09.368001][f=0011295] [11295] Event [2329.35767,248.958984,2384.16382]: 1 lost unit Flea [t=00:01:09.392236][f=0011301] [11301] Event [2485.18311,248.418335,2550.07788]: 0 lost unit Glaive [t=00:01:09.631390][f=0011357] [11357] Event [2507.77441,248.781799,2426.04077]: 0 lost unit Glaive [t=00:01:09.671717][f=0011365] [11365] Event [2484.91943,248.923279,2413.76831]: 0 lost unit Glaive [t=00:01:09.750868][f=0011382] [11382] Event [2387.62695,236.528778,2641.16504]: 1 lost unit Redback [t=00:01:10.081427][f=0011449] imagne losing to that [t=00:01:10.132109][f=0011459] [11459] Event [2509.97778,216.028244,2848.21216]: 0 lost unit Knight [t=00:01:10.192585][f=0011473] [11473] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:10.276821][f=0011493] [11493] Event [4632,399.978638,473.599945]: 0 finished unit Knight [t=00:01:10.896911][f=0011625] gg [t=00:01:11.018247][f=0011649] [11649] Event [520,153.265381,232]: 1 finished unit Metal Extractor [t=00:01:11.228251][f=0011691] [11691] Event [undefined]: Skel resigned [t=00:01:11.228489][f=0011691] game_message: Skel has been destroyed! [t=00:01:11.228663][f=0011691] game_message: hedkeaf wins! [t=00:01:11.229072][f=0011691] Submitting stats [t=00:01:11.234435][f=0011691] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:11.237282][f=0011691] Part| Total Time|Time of the last 0.5s [t=00:01:11.237307][f=0011691] Draw 11140.52ms 16.40% [t=00:01:11.237319][f=0011691] Lua::Callins::Synced 5694.81ms 13.12% [t=00:01:11.237333][f=0011691] Lua::Callins::Unsynced 18168.65ms 24.55% [t=00:01:11.237346][f=0011691] Lua::CollectGarbage::Synced 150.15ms 1.99% [t=00:01:11.237358][f=0011691] Lua::CollectGarbage::Unsynced 556.48ms 1.49% [t=00:01:11.237370][f=0011691] Misc::Profiler::AddTime 55.53ms 0.00% [t=00:01:11.237382][f=0011691] Sim 25986.69ms 66.40% [t=00:01:11.238947][f=0011691] [11691] Received game_message: Skel has been destroyed! [t=00:01:11.240151][f=0011691] [11691] Received game_message: hedkeaf wins! [t=00:01:11.251797][f=0011692] [11692] Game End Stats Header: 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17,5510,6465,6465,5510,244.428696,425.890045,425.890045,244.428696,0,0,0,0,0,0,0,0,0,0,0,0,169.816727,353.539368,353.539368,169.816727,180,270,270,180,24.0709705,31.1662884,31.1662884,24.0709705,1330,1275,1275,1330,22.6841545,27.9966908,27.9966908,22.6841545,1570,1555,1555,1570,50,325,325,50,2430,3365,3365,2430,325,50,50,325,0.00834165,39,39,0.00834165,356.651489,186.208405,186.208405,356.651489 [t=00:01:11.253509][f=0011692] [11692] Game End Stats Values: 18,5660,6785,6785,5660,256.04248,465.461945,465.461945,256.04248,0,0,0,0,0,0,0,0,0,0,0,0,185.50676,418.539337,418.539337,185.50676,270,360,360,270,24.9975224,33.0598221,33.0598221,24.9975224,1385,1275,1275,1385,22.7742519,28.6381245,28.6381245,22.7742519,1505,1785,1785,1505,54.75,390,390,54.75,2500,3365,3365,2500,390,54.75,54.75,390,0.00834165,39,39,0.00834165,421.651459,205.54129,205.54129,421.651459 [t=00:01:11.253599][f=0011692] [11692] Game End Stats Values: 19,5960,7520,7520,5960,289.399506,524.830139,524.830139,289.399506,0,0,0,0,0,0,0,0,0,0,0,0,291.561768,721.957703,721.957703,291.561768,360,550,550,360,35.5823479,42.2106667,42.2106667,35.5823479,1330,1275,1275,1330,24.2238045,31.4245434,31.4245434,24.2238045,1855,2245,2245,1855,54.75,696.833374,696.833374,54.75,2415,3450,3450,2415,696.833374,54.75,54.75,696.833374,0.00834165,39,39,0.00834165,728.496155,311.596283,311.596283,728.496155 [t=00:01:11.253724][f=0011692] [11692] Game End Stats Values: 20,6190,7675,7675,6190,348.123016,609.751465,609.751465,348.123016,0,0,0,0,0,0,0,0,0,0,0,0,415.506195,950.298828,950.298828,415.506195,450,550,550,450,46.2697296,51.4948387,51.4948387,46.2697296,1330,1275,1275,1330,23.5149002,35.1280937,35.1280937,23.5149002,1855,2245,2245,1855,284.75,866.833374,866.833374,284.75,2555,3605,3605,2555,866.833374,284.75,284.75,866.833374,0.00834165,39,39,0.00834165,962.387512,435.54071,435.54071,962.387512 [t=00:01:11.253817][f=0011692] [11692] Game End Stats Values: 21,6390,8205,8205,6390,419.634125,705.254639,705.254639,419.634125,0,0,0,0,0,0,0,0,0,0,0,0,415.506195,950.298828,950.298828,415.506195,450,550,550,450,52.787674,55.2106056,55.2106056,52.787674,1330,1275,1275,1330,22.7674122,36.3668861,36.3668861,22.7674122,1985,2705,2705,1985,284.75,866.833374,866.833374,284.75,2625,3675,3675,2625,866.833374,284.75,284.75,866.833374,0.00834165,39,39,0.00834165,962.387512,435.54071,435.54071,962.387512 [t=00:01:11.253907][f=0011692] [11692] Game End Stats Values: 22,6515,8935,8935,6515,502.425568,819.708618,819.708618,502.425568,0,0,0,0,0,0,0,0,0,0,0,0,415.506195,950.298828,950.298828,415.506195,450,820,820,450,59.2795448,58.2226906,58.2226906,59.2795448,1385,1275,1275,1385,23.5194283,37.6302681,37.6302681,23.5194283,1985,3165,3165,1985,284.75,866.833374,866.833374,284.75,2695,3675,3675,2695,866.833374,284.75,284.75,866.833374,0.00834165,39,39,0.00834165,962.387512,435.54071,435.54071,962.387512 [t=00:01:11.254033][f=0011692] [11692] Game End Stats Values: 23,7175,9380,9380,7175,594.173035,915.242493,915.242493,594.173035,0,0,0,0,0,0,0,0,0,0,0,0,440.506195,953.690125,953.690125,440.506195,540,1010,1010,540,63.1202126,58.046833,58.046833,63.1202126,1385,1275,1275,1385,26.6053829,41.0800323,41.0800323,26.6053829,2435,3420,3420,2435,309.75,866.833374,866.833374,309.75,2815,3675,3675,2815,866.833374,380.416687,380.416687,866.833374,28.1749744,39,39,28.1749744,965.778809,460.54071,460.54071,965.778809 [t=00:01:11.254148][f=0011692] [11692] Game End Stats Values: 24,7510,9940,9940,7510,683.228394,1024.85339,1024.85339,683.228394,0,0,0,0,0,0,0,0,0,0,0,0,499.283966,1047.03528,1047.03528,499.283966,640,1290,1290,640,65.9611893,57.4948158,57.4948158,65.9611893,1385,1275,1275,1385,29.9370804,37.3073997,37.3073997,29.9370804,2635,3700,3700,2635,309.75,866.833374,866.833374,309.75,2850,3675,3675,2850,866.833374,380.416687,380.416687,866.833374,88.3414993,39,39,88.3414993,1059.12378,519.318481,519.318481,1059.12378 [t=00:01:11.254251][f=0011692] [11692] Game End Stats Values: 25,7640,10180,10180,7640,781.69281,1129.89368,1129.89368,781.69281,0,0,0,0,0,0,0,0,0,0,0,0,853.640015,1746.6333,1746.6333,853.640015,540,1480,1480,540,66.0106277,57.0591812,57.0591812,66.0106277,1385,1275,1275,1385,30.7420082,37.0026894,37.0026894,30.7420082,2780,3750,3750,2780,539.75,1081.03345,1081.03345,539.75,2935,3675,3675,2935,1081.03345,610.416687,610.416687,1081.03345,126.174255,39,39,126.174255,1758.7218,879.041199,879.041199,1758.7218 [t=00:01:11.254349][f=0011692] [11692] Game End Stats Values: 26,7675,10825,10825,7675,888.125977,1233.52271,1233.52271,888.125977,0,0,0,0,0,0,0,0,0,0,0,0,1284.77222,2604.43066,2604.43066,1284.77222,540,1480,1480,540,63.4866753,54.5362358,54.5362358,63.4866753,1385,1275,1275,1385,29.0955296,36.9086037,36.9086037,29.0955296,2780,4310,4310,2780,539.75,1561.03345,1561.03345,539.75,2970,3760,3760,2970,1561.03345,610.416687,610.416687,1561.03345,126.174255,39,39,126.174255,2616.51929,1310.17334,1310.17334,2616.51929 [t=00:01:11.254452][f=0011692] [11692] Game End Stats Values: 27,7090,10860,10860,7090,990.301208,1338.95325,1338.95325,990.301208,0,0,0,0,0,0,0,0,0,0,0,0,1577.84326,3275.95068,3275.95068,1577.84326,630,1480,1480,630,62.5298042,53.8509445,53.8509445,62.5298042,1385,1275,1275,1385,28.8116722,38.8953781,38.8953781,28.8116722,2105,4260,4260,2105,844.75,2586.03345,2586.03345,844.75,2970,3845,3845,2970,2586.03345,940.416687,940.416687,2586.03345,126.174255,39,39,126.174255,3288.03931,1620.48608,1620.48608,3288.03931 [t=00:01:11.475077][f=0011731] [11731] Event [2070.99731,220.176895,1853.13245]: 0 lost unit Knight [t=00:01:11.501443][f=0011735] [11735] Event [4408.17627,152.944946,3111.12183]: 0 lost unit Sling [t=00:01:11.521173][f=0011739] [11739] Event [1870.6825,163.709717,1200.00354]: 0 lost unit Engineer Commander [t=00:01:11.629107][f=0011758] [11758] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:12.480506][f=0011938] [11938] Event [344,163.241577,392]: 1 finished unit Solar Collector [t=00:01:12.817466][f=0012003] No clients connected, shutting down server [t=00:01:12.818012][f=0012003] Server shutdown [t=00:01:12.818483][f=0012003] [12003] all players disconnected [t=00:01:13.016303][f=0012043] [12043] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:13.907945][f=0012222] [12222] Event [360,160.090637,296]: 1 finished unit Solar Collector [t=00:01:14.432108][f=0012328] [12328] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:15.228263][f=0012509] [12509] Event [456,158.499146,216]: 1 finished unit Solar Collector [t=00:01:15.669608][f=0012613] [12613] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:16.829022][f=0012898] [12898] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:17.782911][f=0013183] [13183] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:18.705619][f=0013468] [13468] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:19.412159][f=0013753] [13753] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:20.113853][f=0014037] [14037] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:20.798030][f=0014322] [14322] Event [507.999847,399.978638,4664]: 1 finished unit Recluse [t=00:01:21.239804][f=0014530] Autoquit sending quit command. [t=00:01:21.240470][f=0014530] [QuitAction] user exited to system [t=00:01:21.241450][f=0014530] [SpringApp::Kill][1] fromRun=1 [t=00:01:21.241836][f=0014530] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:21.241861][f=0014530] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:21.241875][f=0014530] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:21.241887][f=0014530] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:21.241898][f=0014530] [SpringApp::Kill][2] [t=00:01:21.242952][f=0014530] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:21.243354][f=0014530] [Game::KillLua][1] dtor=0 luaUI=0x558d4dd93700 [t=00:01:21.243421][f=0014530] Start widgetHandler:Shutdown [t=00:01:21.248843][f=0014530] Shutdown - SaveOrderList Complete [t=00:01:21.249880][f=0014530] Writing last game win data [t=00:01:21.256186][f=0014530] Shutdown - SaveConfigData Complete [t=00:01:21.256210][f=0014530] Shutdown Widget - Chili Highlight [t=00:01:21.256228][f=0014530] Shutdown Widget - Save/Load API [t=00:01:21.256242][f=0014530] Shutdown Widget - Draw After Chili [t=00:01:21.256267][f=0014530] Shutdown Widget - API Unit Tracker GL4 [t=00:01:21.256285][f=0014530] Shutdown Widget - EPIC Menu [t=00:01:21.257414][f=0014530] Shutdown Widget - Chili Minimap [t=00:01:21.257529][f=0014530] Shutdown Widget - Chili Widget Selector [t=00:01:21.258673][f=0014530] Shutdown Widget - Local Team Colors [t=00:01:21.258698][f=0014530] Shutdown Widget - Display Keys 2 [t=00:01:21.258755][f=0014530] Shutdown Widget - Save Game Menu [t=00:01:21.258772][f=0014530] Shutdown Widget - HealthBars [t=00:01:21.259884][f=0014530] Shutdown Widget - Noises [t=00:01:21.259907][f=0014530] Shutdown Widget - Unit Icons [t=00:01:21.259929][f=0014530] Shutdown Widget - Win Counter [t=00:01:21.259945][f=0014530] Shutdown Widget - BuildETA [t=00:01:21.259962][f=0014530] Shutdown Widget - EndGame APM stats [t=00:01:21.259978][f=0014530] Shutdown Widget - SpringRTS Replay Stats [t=00:01:21.260027][f=0014530] Shutdown Widget - Modular Comm Info [t=00:01:21.260045][f=0014530] Shutdown Widget - Music Player v2 [t=00:01:21.260061][f=0014530] Shutdown Widget - State Reverse and Latency [t=00:01:21.260075][f=0014530] Shutdown Widget - CameraShake [t=00:01:21.260091][f=0014530] Shutdown Widget - Chili Economy Panel Default [t=00:01:21.260216][f=0014530] Shutdown Widget - Chili EndGame Window [t=00:01:21.260240][f=0014530] Shutdown Widget - Chili Nuke Warning [t=00:01:21.260258][f=0014530] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:21.260279][f=0014530] Shutdown Widget - Chili Spectator Panels [t=00:01:21.260294][f=0014530] Shutdown Widget - Context Menu [t=00:01:21.260312][f=0014530] Shutdown Widget - Darkening [t=00:01:21.260339][f=0014530] Shutdown Widget - Defense Range Zero-K [t=00:01:21.260365][f=0014530] Shutdown Widget - Grab Input [t=00:01:21.260384][f=0014530] Shutdown Widget - Highlight Geos [t=00:01:21.260400][f=0014530] Shutdown Widget - Local Widgets Config [t=00:01:21.260421][f=0014530] Shutdown Widget - MinimapEvents [t=00:01:21.260436][f=0014530] Shutdown Widget - Missile Silo Range [t=00:01:21.260456][f=0014530] Shutdown Widget - Point Tracker [t=00:01:21.260471][f=0014530] Shutdown Widget - Showeco and Grid Drawer [t=00:01:21.260487][f=0014530] Shutdown Widget - Stereo3D [t=00:01:21.260504][f=0014530] Shutdown Widget - Attack AoE [t=00:01:21.260520][f=0014530] Shutdown Widget - Map Edge Extension [t=00:01:21.260535][f=0014530] Shutdown Widget - Selection Send [t=00:01:21.260550][f=0014530] Shutdown Widget - LupsManager [t=00:01:21.260577][f=0014530] Shutdown Widget - Newton Firezone [t=00:01:21.260593][f=0014530] Shutdown Widget - Chili Pro Console [t=00:01:21.263402][f=0014530] Shutdown Widget - Persistent Build Height [t=00:01:21.263442][f=0014530] Shutdown Widget - Lasso Terraform GUI [t=00:01:21.263478][f=0014530] Shutdown Widget - Chili Framework [t=00:01:21.263494][f=0014530] Shutdown Widget - Lups [t=00:01:21.263536][f=0014530] Shutdown Widget - Custom Markers [t=00:01:21.263556][f=0014530] Shutdown Widget - Chili Core Selector [t=00:01:21.263663][f=0014530] Shutdown Widget - Mex Placement Handler [t=00:01:21.263681][f=0014530] Shutdown Widget - Select Keys [t=00:01:21.263715][f=0014530] Shutdown Widget - Pause Screen [t=00:01:21.264454][f=0014530] Shutdown Widget - Layout Handler [t=00:01:21.264499][f=0014530] Shutdown Widget - Text To Speech Control [t=00:01:21.264515][f=0014530] End widgetHandler:Shutdown [t=00:01:21.339263][f=0014530] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={759463,67821446} {int,ext,rec}Allocs={10448221,0,0} {chunk,block}Bytes={67821446,0} [t=00:01:21.340013][f=0014530] [Game::KillLua][2] dtor=0 luaGaia=0x558d503163b0 [t=00:01:21.346082][f=0014530] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={696806,62671985} {int,ext,rec}Allocs={10448223,0,0} {chunk,block}Bytes={62671985,0} [t=00:01:21.346157][f=0014530] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={696806,62671985} {int,ext,rec}Allocs={10448223,0,0} {chunk,block}Bytes={62671985,0} [t=00:01:21.346192][f=0014530] [Game::KillLua][3] dtor=0 luaRules=0x558d4813ef40 [t=00:01:21.346235][f=0014530] Start gadgetHandler:Shutdown [t=00:01:21.346251][f=0014530] Shutdown - StartSetup [t=00:01:21.346264][f=0014530] Shutdown - UnitMorph [t=00:01:21.347505][f=0014530] Shutdown - Carrier Drones [t=00:01:21.347523][f=0014530] Shutdown - Missile Silo Controller [t=00:01:21.347540][f=0014530] Shutdown - Modular Comm Info [t=00:01:21.347553][f=0014530] Shutdown - Terrain Texture Handler [t=00:01:21.347566][f=0014530] Shutdown - UnitCloakShield [t=00:01:21.347836][f=0014530] Shutdown - Starlight Handler [t=00:01:21.347873][f=0014530] End gadgetHandler:Shutdown [t=00:01:21.384281][f=0014530] Start gadgetHandler:Shutdown [t=00:01:21.384343][f=0014530] Shutdown - Save/Load [t=00:01:21.384366][f=0014530] Shutdown - Teleport Throw [t=00:01:21.384382][f=0014530] Shutdown - UnitMorph [t=00:01:21.384402][f=0014530] Shutdown - Modular Comm Info [t=00:01:21.384417][f=0014530] Shutdown - Retreat Command [t=00:01:21.384437][f=0014530] Shutdown - Shockwaves [t=00:01:21.384453][f=0014530] Shutdown - UnitCloakShield [t=00:01:21.384472][f=0014530] Shutdown - Lups Cloak FX [t=00:01:21.384498][f=0014530] Shutdown - Lups [t=00:01:21.384538][f=0014530] Shutdown - Lups Shield [t=00:01:21.384627][f=0014530] End gadgetHandler:Shutdown [t=00:01:21.427018][f=0014530] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10448265,0,0} {chunk,block}Bytes={0,0} [t=00:01:21.427216][f=0014530] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10448265,0,0} {chunk,block}Bytes={0,0} [t=00:01:21.427273][f=0014530] [Game::KillLua][4] dtor=0 [t=00:01:21.427807][f=0014530] [Game::KillLua][5] dtor=0 [t=00:01:21.441766][f=0014530] [Game::~CGame][1] [t=00:01:21.441809][f=0014530] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:21.441821][f=0014530] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:21.441832][f=0014530] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:21.441844][f=0014530] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:21.441855][f=0014530] [Game::KillLua][4] dtor=1 [t=00:01:21.441867][f=0014530] [Game::KillLua][5] dtor=1 [t=00:01:21.442155][f=0014530] [Game::KillMisc][1] [t=00:01:21.442169][f=0014530] [Game::KillMisc][2] [t=00:01:21.442723][f=0014530] [Game::KillMisc][3] [t=00:01:21.443992][f=0014530] [Game::KillRendering][1] [t=00:01:21.472627][f=0014530] [3DOParser::Kill] allocated 1 pieces [t=00:01:21.472713][f=0014530] [S3OParser::Kill] allocated 5518 pieces [t=00:01:21.474254][f=0014530] [AssParser::Kill] allocated 669 pieces [t=00:01:21.902703][f=0014530] [Game::KillInterface][1] [t=00:01:21.904751][f=0014530] [Game::KillInterface][2] [t=00:01:21.914244][f=0014530] [Game::KillSimulation][1] [t=00:01:21.914279][f=0014530] [Game::KillSimulation][2] [t=00:01:22.721505][f=0014530] [CCollisionHandler] dis-/continuous tests: 0/235442 [t=00:01:22.721544][f=0014530] [Game::KillSimulation][3] [t=00:01:22.722037][f=0014530] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:22.722065][f=0014530] [~CPathCache(20x20)] cacheHits=47 hitPercentage=22% numHashColls=0 maxCacheSize=35 [t=00:01:22.722082][f=0014530] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:22.722098][f=0014530] [~CPathCache(40x40)] cacheHits=98 hitPercentage=0% numHashColls=0 maxCacheSize=87 [t=00:01:22.725256][f=0014530] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:22.741826][f=0014530] [LosHandler::Kill] raycast instance cache-{hits,misses}={5301,10185}; shared=1%; cached=34% [t=00:01:22.939058][f=0014530] [Game::KillSimulation][4] [t=00:01:27.245850][f=0014530] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:27.247738][f=0014530] [Game::~CGame][2] [t=00:01:27.247971][f=0014530] [Game::~CGame][3] [t=00:01:27.496659][f=0014530] [SpringApp::Kill][3] [t=00:01:27.497415][f=0014530] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153373 bytes sent 147843 bytes recv'd [t=00:01:27.502990][f=0014530] Kill: client disconnecting... [t=00:01:29.511502][f=0014530] CloseConnection: client connection closed [t=00:01:29.518108][f=0014530] [SpringApp::Kill][4] font=0x558d28f94600 [t=00:01:29.530508][f=0014530] [SpringApp::Kill][5] [t=00:01:29.580819][f=0014530] [SpringApp::Kill][6] [t=00:01:29.581371] [SpringApp::Kill][7] [t=00:01:29.583648] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:29.583738] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:29.583753] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:29.583763] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:29.583773] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:29.583783] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:29.583793] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {576, 1048576, 1048576}, EBO = {864, 1048576, 1048576} [t=00:01:29.583803] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5432, 1048576, 1048576}, EBO = {8148, 1048576, 1048576} [t=00:01:29.583812] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:29.583822] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:29.583831] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:29.583841] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:29.583851] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:29.600252] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:29.600310] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:29.600323] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:29.601190] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:29.602604] [VFS] [SpringVFS::DeleteArchives] [t=00:01:29.602627] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:29.602641] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x558d2906e650) [t=00:01:29.612307] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3741ms [t=00:01:29.612370] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=69ms [t=00:01:29.612691] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=43ms [t=00:01:29.612707] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=30ms [t=00:01:29.612716] file="bitmaps/gpl/groundflash.tga" indx=468 inflSize=188kb readTime=29ms [t=00:01:29.612726] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=28ms [t=00:01:29.612735] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=25ms [t=00:01:29.612939] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:01:29.613166] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=23ms [t=00:01:29.613180] file="luaui/widgets/gfx_outline_shader_old.lua" indx=4695 inflSize=12kb readTime=23ms [t=00:01:29.613189] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=22ms [t=00:01:29.623833] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 169077101 bytes cached in 3483 files [t=00:01:29.952468] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:29.952526] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x558d28f8e360) [t=00:01:29.953737] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:29.953767] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x558d28f65810) [t=00:01:29.954589] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:29.954928] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f431401ba50) [t=00:01:29.955417] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:29.958267] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x558d28f87170) [t=00:01:29.958402] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:29.958422] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:29.958452] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:29.958467] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:29.958481] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:29.958495] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:29.960281] [SpringApp::Kill][8] [t=00:01:29.960347] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:29.960364] [WatchDog::Uninstall][1] hangDetectorThread=0x558ce41014d0 (joinable=1) [t=00:01:29.960378] [WatchDog::Uninstall][2] [t=00:01:30.160072] [WatchDog::Uninstall][3] [t=00:01:30.160110] [SpringApp::Kill][9]