[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000072] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008843] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008887] Using writeable configuration source: "/tmp/tmp.cyO6702lxP/springsettings.1568606.cfg" [t=00:00:00.017034] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017109] ============== ============== [t=00:00:00.017124] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017135] [t=00:00:00.017145] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017154] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017164] Use "none" to disable the default log sections. [t=00:00:00.017174] ============== ============== [t=00:00:00.017184] ============== ============== [t=00:00:00.017267] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017285] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017296] ROAM = 2 [t=00:00:00.017307] RotateLogFiles = 1 [t=00:00:00.017318] TeamHighlight = 0 [t=00:00:00.017329] ============== ============== [t=00:00:00.017339] ============== ============== [t=00:00:00.017350] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017361] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017371] Compiler Version: gcc-11.1.0 [t=00:00:00.017395] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017598] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017611] Binary Word Size: 64-bit (native) [t=00:00:00.017621] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017632] Physical CPU Cores: 1 [t=00:00:00.017642] Logical CPU Cores: 1 [t=00:00:00.017652] ============== ============== [t=00:00:00.017723] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017733] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017744] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017754] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017764] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019519] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019544] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019575] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019611] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019653] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019672] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019725] [GR::LogVersionInfo] [t=00:00:00.019743] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019755] GL version : [t=00:00:00.019769] GL vendor : [t=00:00:00.019781] GL renderer : [t=00:00:00.019794] GLSL version: [t=00:00:00.019806] GLEW version: spring headless stub GLEW version [t=00:00:00.019819] GPU memory : unknown [t=00:00:00.019831] SDL swap-int: 0 [t=00:00:00.019843] SDL driver : headless stub [t=00:00:00.019854] [t=00:00:00.019864] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019874] GLSL shader support : 0 [t=00:00:00.019884] GL4 support : 0 [t=00:00:00.019894] FBO extension support : 0 [t=00:00:00.019904] NVX GPU mem-info support : 0 [t=00:00:00.019942] ATI GPU mem-info support : 0 [t=00:00:00.019953] NPOT-texture support : 1 (0) [t=00:00:00.019963] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019973] texture query-LOD support : 1 (0) [t=00:00:00.019983] MSAA frame-buffer support : 0 (0) [t=00:00:00.019993] Z-buffer depth : 16 (-) [t=00:00:00.020003] primitive-restart support : 0 (0) [t=00:00:00.020013] clip-space control support: 0 (0) [t=00:00:00.020023] seamless cube-map support : 0 (0) [t=00:00:00.020033] frag-depth layout support : 0 (0) [t=00:00:00.020043] persistent maps support : 0 (0) [t=00:00:00.020053] explicit attribs location : 0 (0) [t=00:00:00.020063] multi draw indirect : 0 (-) [t=00:00:00.020073] [t=00:00:00.020084] max. FBO samples : -1 [t=00:00:00.020094] max. FS/program texture slots : 8/8 [t=00:00:00.020104] max. texture size : 2048 [t=00:00:00.020117] max. texture anisotropy level : 0.000000 [t=00:00:00.020127] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020137] max. draw-buffers : 0 [t=00:00:00.020147] max. rec. indices/vertices : 0/0 [t=00:00:00.020157] max. uniform buffer-bindings : 0 [t=00:00:00.020167] max. uniform block-size : 0KB [t=00:00:00.020178] max. storage buffer-bindings : 0 [t=00:00:00.020188] max. storage block-size : 0MB [t=00:00:00.020197] [t=00:00:00.020208] enable AMD-hacks : 0 [t=00:00:00.020218] compress MIP-maps: 0 [t=00:00:00.021470] [GR::UpdateGLConfigs] [t=00:00:00.021508] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021524] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021535] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021546] [GR::InitGLState] [t=00:00:00.021557] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.224281] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.227781] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.233051] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.233572] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.233594] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.233609] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.268249] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.269213] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.291630] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.291894] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.304454] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.304478] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.304642] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.308291] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1dc001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.308313] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.308436] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.308457] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.308468] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.308477] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.308497] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3340 MB [t=00:00:00.313607][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.313642][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.313661][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1568606/replay.sdfz" for game data... [t=00:00:00.452394][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.455798][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.455831][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.458788][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.458842][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 145ms [t=00:00:00.458867][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.505312][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56300643b2d0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.506436][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.507277][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507755][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56300643b2d0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.508824][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.519209][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.519421][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.529327][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms [t=00:00:00.529503][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.535091][f=-000001] forceSingleThreaded, false [t=00:00:00.579293][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.579331][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.579436][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.579497][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.579559][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.579627][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.581056][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.581695][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.582343][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.585902][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.588241][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.590455][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.590490][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.591118][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.595986][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.597304][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.598375][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.598675][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.599393][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.599414][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.605141][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.605184][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.756144][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.840574][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.050204][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.439586][f=-000001] Loading UnitDefs_posts [t=00:00:02.621538][f=-000001] Loading FeatureDefs_posts [t=00:00:02.684328][f=-000001] Loading WeaponDefs_posts [t=00:00:02.709810][f=-000001] Loading ArmorDefs_posts [t=00:00:02.736979][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 650ms [t=00:00:02.810846][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 765ms [t=00:00:02.813357][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.026860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.028205][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.028873][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.028895][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.030817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.035516][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.330359][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.429545][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.569343][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.574269][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.574304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.053674][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 479ms [t=00:00:04.053720][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.153036][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.153086][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.177596][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.967137][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.970663][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.971234][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.980618][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.569800][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.577644][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.577670][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.579513][f=-000001] InfoTexture: legacy [t=00:00:10.579533][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.581867][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.546093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.557395][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.557440][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.558683][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.766537][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.780344][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.056665][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.147006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.155808][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.155836][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.156603][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.623373][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.636939][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.637966][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.821183][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.822951][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.822974][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.832602][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.832653][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.832665][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.832693][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.832707][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.832718][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.832729][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:12.839181][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.839241][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.839253][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.839264][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.839275][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.839286][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.839297][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:12.839310][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56300ee273e0 has BLOCKSIZE 1 [t=00:00:12.843588][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.843619][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.843631][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.843643][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.844155][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.844175][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:12.848795][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:12.850289][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.857427][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.857462][f=-000001] Path cache (48, 40) initialized. [t=00:00:12.861281][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.861304][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.861316][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:12.861328][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:12.861339][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.861350][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:12.984936][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:12.985515][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.987583][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.987605][f=-000001] Path cache (24, 20) initialized. [t=00:00:12.987620][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (164ms, checksum 8d4cc82c)" [t=00:00:12.987678][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.987692][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.987714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.139920][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [t=00:00:13.140535][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.747869][f=-000001] Synced LuaRules: finished loading [t=00:00:15.769489][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.416831][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.493394][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.496756][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.500314][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.500331][f=-000001] LuaSocket Support: enabled [t=00:00:16.518064][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.606918][f=-000001] localWidgets, nil, true, true [t=00:00:16.610106][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.610134][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.621458][f=-000001] USE_OLD_CHILI [t=00:00:17.378395][f=-000001] Loading last game win data [t=00:00:17.379674][f=-000001] Resetting win data [t=00:00:17.380209][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.380231][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.380246][f=-000001] Player and team counts match, continuing [t=00:00:17.380260][f=-000001] dominiklinha was in last game but is now absent, resetting scores [t=00:00:17.546918][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.546953][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.607932][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.710864][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.416978][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.647689][f=-000001] forceSingleThreaded, false [t=00:00:20.215939][f=-000001] Loaded API widget: i18n [t=00:00:20.217473][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.217687][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.217893][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.218228][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.218560][f=-000001] Loaded API widget: Win Counter [t=00:00:20.385448][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.386462][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.386823][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.387082][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.387368][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.388970][f=-000001] Loaded API widget: Lups [t=00:00:20.713224][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.713653][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.713983][f=-000001] Loaded widget: Save/Load API [t=00:00:20.714327][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.714702][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.715045][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.720145][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.721362][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.721383][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.721448][f=-000001] Set maximum particles to: 0 [t=00:00:20.722378][f=-000001] Set UnitIconDist to 0 [t=00:00:20.830927][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.831414][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.832632][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.858121][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.858537][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.867439][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.867837][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.868270][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.868545][f=-000001] Mexspot Fetcher fetching [t=00:00:20.868738][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.869049][f=-000001] Team highlighting: Disabled [t=00:00:20.869490][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.870006][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.870427][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.870805][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.871007][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.871206][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.871434][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.871720][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.872019][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.872398][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.873111][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.873461][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.873479][f=-000001] Using fallback unit outlines [t=00:00:20.873681][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.874025][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.882502][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.884153][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.885202][f=-000001] Loaded widget: Unit Icons [t=00:00:20.885532][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.885914][f=-000001] Loaded widget: Noises [t=00:00:20.929582][f=-000001] Loaded widget: HealthBars [t=00:00:20.930078][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.930370][f=-000001] Loaded widget: Guard Remove [t=00:00:20.934183][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.934755][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.935285][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.935328][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1568606/events.log [t=00:00:20.939387][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.939920][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.941788][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.942031][f=-000001] Loaded widget: Objectives [t=00:00:20.942399][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.942819][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.943216][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.943606][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.944115][f=-000001] Loaded widget: BuildETA [t=00:00:20.949371][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.950289][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.950616][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.953999][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.954445][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.955320][f=-000001] Loaded widget: Command Alpha [t=00:00:20.956181][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.956431][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.957320][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.957740][f=-000001] Loaded widget: Ghost Site [t=00:00:20.958026][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.959522][f=-000001] Loaded widget: Stereo3D [t=00:00:20.960018][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.960294][f=-000001] Loaded widget: SmoothCam [t=00:00:20.960718][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.961227][f=-000001] Loaded widget: Simple Settings [t=00:00:20.961727][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.962137][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.962616][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.962884][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.963132][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.963504][f=-000001] Loaded widget: Point Tracker [t=00:00:20.963744][f=-000001] Loaded widget: Orbit Command [t=00:00:20.963977][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.964238][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.964771][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.965159][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.965476][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.965863][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.966236][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.966556][f=-000001] Loaded widget: Keep Target [t=00:00:20.966800][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.967309][f=-000001] Loaded widget: In-game Guide [t=00:00:20.967850][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.968311][f=-000001] Loaded widget: Haven Handler [t=00:00:20.968701][f=-000001] Input grabbing is enabled! [t=00:00:20.968724][f=-000001] Input grabbing is enabled! [t=00:00:20.968836][f=-000001] Loaded widget: Grab Input [t=00:00:20.969217][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.969460][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.969940][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.977113][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.977534][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.977981][f=-000001] Loaded widget: Decloak Range [t=00:00:20.978526][f=-000001] Loaded widget: Darkening [t=00:00:20.986782][f=-000001] Loaded widget: Context Menu [t=00:00:20.987552][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.988020][f=-000001] Loaded widget: Ferry Points [t=00:00:21.053626][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.054118][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.054528][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.054790][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.055216][f=-000001] EndGame Graph disabled [t=00:00:21.075790][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.076256][f=-000001] Loaded widget: Easy Facing [t=00:00:21.089591][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.090457][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.090856][f=-000001] Loaded widget: CameraShake [t=00:00:21.091141][f=-000001] Loaded widget: Blast Radius [t=00:00:21.091518][f=-000001] Loaded widget: Autoquit [t=00:00:21.091879][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.092119][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.092590][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.093032][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.093417][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.093814][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.094208][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.095288][f=-000001] Loaded widget: Attack Warning [t=00:00:21.095650][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.096824][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.098680][f=-000001] Loaded widget: Auto Group [t=00:00:21.100214][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.101326][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.101697][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.102595][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.103659][f=-000001] Loaded widget: Select Com at start [t=00:00:21.110184][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.111373][f=-000001] Loaded widget: Transport AI [t=00:00:21.111629][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.111864][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.136961][f=-000001] Loaded widget: Unit Start State [t=00:00:21.137447][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.139414][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.161042][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.161965][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.162284][f=-000001] Loaded widget: Icon Sets [t=00:00:21.293738][f=-000001] Loaded widget: Attack AoE [t=00:00:21.295477][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.295785][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.296283][f=-000001] Loaded widget: Commands FX [t=00:00:21.313701][f=-000001] Loaded widget: UnitShapes [t=00:00:21.314242][f=-000001] : disabled for spectators [t=00:00:21.315256][f=-000001] Loaded widget: Stockpiler [t=00:00:21.317127][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.318112][f=-000001] Loaded widget: State Icons [t=00:00:21.319498][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.319930][f=-000001] Loaded widget: Shield Guard [t=00:00:21.320321][f=-000001] Loaded widget: Selection Send [t=00:00:21.320756][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.321405][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.321700][f=-000001] Loaded widget: AllyCursors [t=00:00:21.322123][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.322479][f=-000001] : disabled for spectators [t=00:00:21.323595][f=-000001] Loaded widget: Building Starter [t=00:00:21.324026][f=-000001] : disabled for spectators [t=00:00:21.324911][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.325468][f=-000001] Loaded widget: Units on Fire [t=00:00:21.326076][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.326494][f=-000001] Loaded widget: LupsManager [t=00:00:21.327294][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.328121][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.330199][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.330832][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.338991][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.347855][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.348630][f=-000001] Loaded widget: Chili Docking [t=00:00:21.349186][f=-000001] Loaded widget: HUD Presets [t=00:00:21.349918][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.352428][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.352943][f=-000001] Loaded widget: Image Preloader [t=00:00:21.353433][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.353665][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.358382][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.359096][f=-000001] Loaded widget: Custom Markers [t=00:00:21.360385][f=-000001] Loaded widget: Select Keys [t=00:00:21.361213][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.361745][f=-000001] Loaded widget: Start Boxes [t=00:00:21.362065][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.362771][f=-000001] Loaded widget: Pause Screen [t=00:00:21.371909][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.372400][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.373145][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.373532][f=-000001] SetSunLighting [t=00:00:21.374906][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.375403][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.379432][f=-000001] Loaded widget: Layout Handler [t=00:00:21.379958][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.380015][f=-000001] Loaded widget: GC Control [t=00:00:21.380276][f=-000001] Loaded widget: Font Cache [t=00:00:21.393210][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.396048][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.401433][f=-000001] Writing last game win data [t=00:00:21.406536][f=-000001] LuaUI v0.3 [t=00:00:21.582590][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.582666][f=-000001] [s11n] Loading s11n file... [t=00:00:21.585547][f=-000001] [s11n] Parsing model... [t=00:00:21.589066][f=-000001] [s11n] Populating game world... [t=00:00:21.706047][f=-000001] [s11n] s11n loading complete. [t=00:00:22.178538][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.199895][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13331,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.755390][f=-000001] Spectator mode. Widget removed. [t=00:00:22.767612][f=-000001] Spectator mode. Widget removed. [t=00:00:22.769806][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.769883][f=-000001] Playback paused [t=00:00:22.778134][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.863065][f=-000001] Opening demofile demos/1568606/replay.sdfz [t=00:00:22.863128][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.863151][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.863716][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.863738][f=-000001] -> Connection established (given id 2) [t=00:00:22.863797][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:22.863812][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.863824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:22.863844][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:22.863860][f=-000001] Speed set to 20.0 [server] [t=00:00:22.863871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x563025bb5bf0,(nil)}][locale="C"]" [t=00:00:22.863883][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.877465][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.877502][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.269108][f=-000001] Beginning demo playback [t=00:00:26.277411][f=-000001] GameID: 5547f263f887097df3868c68aa410e98 [t=00:00:26.309033][f=-000001] Connection attempt from Juicemymoose [t=00:00:26.309088][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.309184][f=-000001] [0] Event [undefined]: Juicemymoose changed status [t=00:00:26.309392][f=-000001] -> Connection established (given id 0) [t=00:00:26.317289][f=-000001] Connection attempt from PolygonBoy [t=00:00:26.317337][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.317406][f=-000001] [0] Event [undefined]: PolygonBoy changed status [t=00:00:26.317631][f=-000001] -> Connection established (given id 1) [t=00:00:26.365153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.369166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.384928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.384973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.641447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.641495][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.752801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.752867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.849538][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[Game::Load][lua{Rules,Gaia}={000001988555e440,0000000000000000}][locale="C"]" [t=00:00:27.013395][f=-000001] Allies: I choose: Engineer! [t=00:00:27.020960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PolygonBoy" string="[Game::Load][lua{Rules,Gaia}={000002177f02fec0,0000000000000000}][locale="C"]" [t=00:00:27.909514][f=-000001] Allies: I choose: Engineer! [t=00:00:31.384880][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.413514][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.769371][f=-000001] !force [t=00:00:32.769442][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:32.769455][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:32.853224][f=-000001] !vote 1 [t=00:00:32.853568][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:32.893968][f=-000001] !vote 1 [t=00:00:32.894022][f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [t=00:00:32.894035][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:32.894662][f=-000001] > Force starting game [t=00:00:33.140736][f=-000001] [0] Event [4705,-30.367188,4283]: 0 finished unit Engineer Commander [t=00:00:33.145552][f=-000001] [0] Event [1193,-14.277996,576]: 1 finished unit Engineer Commander [t=00:00:33.165335][f=0000000] [0] Juicemymoose, team: 0, elo:1985, userid: 529744 [t=00:00:33.165398][f=0000000] [0] PolygonBoy, team: 1, elo:1720, userid: 575488 [t=00:00:33.165425][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.173466][f=0000000] Playback continued [t=00:00:33.182634][f=0000004] [4] Event [4824,-25.200409,4312]: 0 finished unit Amphbot Factory [t=00:00:33.215914][f=0000007] [7] Event [1184,-1,720]: 1 finished unit Hovercraft Platform [t=00:00:33.884435][f=0000255] [255] Event [4640,-5,4288]: 0 finished unit Lotus [t=00:00:34.000401][f=0000300] [300] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:34.253534][f=0000403] [403] Event [984,14.5591125,520]: 1 finished unit Wind/Tidal Generator [t=00:00:34.428601][f=0000476] [476] Event [1184,0,688.000122]: 1 finished unit Quill [t=00:00:34.444396][f=0000482] [482] Event [4600,-1,4456]: 0 finished unit Metal Extractor [t=00:00:34.481297][f=0000493] [493] Event [1064,1.60302734,504]: 1 finished unit Wind/Tidal Generator [t=00:00:34.733684][f=0000582] [582] Event [4552,0,4424]: 0 finished unit Wind/Tidal Generator [t=00:00:34.735681][f=0000583] [583] Event [1144,0,504]: 1 finished unit Wind/Tidal Generator [t=00:00:34.945905][f=0000673] [673] Event [1224,0,488]: 1 finished unit Wind/Tidal Generator [t=00:00:34.949560][f=0000675] [675] Event [4824.05518,-32.371784,4276]: 0 finished unit Conch [t=00:00:35.021232][f=0000702] [702] Event [4648,0,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:35.077010][f=0000723] [723] Event [1184,0,688.000122]: 1 finished unit Dagger [t=00:00:35.184149][f=0000762] [762] Event [1304,0,488]: 1 finished unit Wind/Tidal Generator [t=00:00:35.454822][f=0000852] [852] Event [1384,0,472]: 1 finished unit Wind/Tidal Generator [t=00:00:35.624370][f=0000923] [923] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:35.867169][f=0001017] [1017] Event [1464,0,472]: 1 finished unit Wind/Tidal Generator [t=00:00:35.975208][f=0001075] [1075] Event [4696,-1,4568]: 0 finished unit Metal Extractor [t=00:00:36.383476][f=0001277] [1277] Event [4760,0,4600]: 0 finished unit Wind/Tidal Generator [t=00:00:36.549312][f=0001355] [1355] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:36.694682][f=0001413] [1413] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:36.848532][f=0001487] [1487] Event [4824,0,4648]: 0 finished unit Wind/Tidal Generator [t=00:00:36.923285][f=0001512] [1512] Event [1528,0,568]: 1 finished unit Wind/Tidal Generator [t=00:00:37.102996][f=0001579] > SPRINGIE:User Juicemymoose|hoverarty|2_2||False|||US [t=00:00:37.173429][f=0001606] [1606] Event [936,-1,2056]: 1 finished unit Metal Extractor [t=00:00:37.196957][f=0001618] > SPRINGIE:User Juicemymoose|hoverarty|2_2||False|||US [t=00:00:37.230620][f=0001642] > SPRINGIE:User Juicemymoose|hoverarty|2_2||False|||US [t=00:00:37.294766][f=0001666] Connection attempt from Juicemymoose [t=00:00:37.294812][f=0001666] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:37.294836][f=0001666] Player Juicemymoose left the game: terminating existing connection [t=00:00:37.294886][f=0001666] [1666] Event [undefined]: Juicemymoose timed out [t=00:00:37.295046][f=0001666] [1666] Event [undefined]: Juicemymoose changed status [t=00:00:37.295775][f=0001666] -> Connection established (given id 0) [t=00:00:37.374313][f=0001698] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:37.374387][f=0001698] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:37.449676][f=0001734] [1734] Event [4904,0,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:37.631666][f=0001806] [1806] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:37.676325][f=0001827] [1827] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:37.728561][f=0001845] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:37.733905][f=0001848] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:37.932792][f=0001931] [1931] Event [4984,0,4664]: 0 finished unit Wind/Tidal Generator [t=00:00:38.010979][f=0001969] [Game::ClientReadNet][LOGMSG] sender="Juicemymoose" string="[Game::Load][lua{Rules,Gaia}={0000024d86efcbe0,0000000000000000}][locale="C"]" [t=00:00:38.504982][f=0002172] [2172] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:38.657978][f=0002236] [2236] Event [784,-5,2096]: 1 finished unit Lotus [t=00:00:38.708844][f=0002251] [2251] Event [5107.97363,0,3975.83691]: 1 lost unit Dagger [t=00:00:39.120169][f=0002415] [2415] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:39.270792][f=0002476] [2476] Event [888,0,2088]: 1 finished unit Wind/Tidal Generator [t=00:00:39.517200][f=0002571] Player PolygonBoy left the game: normal quit [t=00:00:39.517261][f=0002571] [2571] Event [undefined]: PolygonBoy quit [t=00:00:39.776006][f=0002670] [2670] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:39.920017][f=0002731] [2731] Event [824,0,2168]: 1 finished unit Wind/Tidal Generator [t=00:00:40.582000][f=0002986] [2986] Event [744,0,2184]: 1 finished unit Wind/Tidal Generator [t=00:00:41.605656][f=0003378] [3378] Event [5192,13.3405457,4664]: 0 finished unit Solar Collector [t=00:00:41.993933][f=0003525] [3525] Event [744,-1,2248]: 1 finished unit Metal Extractor [t=00:00:42.258829][f=0003627] [3627] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:42.862350][f=0003870] [3870] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:43.270099][f=0004065] [4065] Event [3552,-5,3648]: 0 finished unit Lotus [t=00:00:43.421278][f=0004125] [4125] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:43.641633][f=0004224] [4224] Event [3704,-1,3880]: 0 finished unit Metal Extractor [t=00:00:44.047889][f=0004380] [4380] Event [4824.05518,-32.371784,4276]: 0 finished unit Duck [t=00:00:44.230214][f=0004469] [4469] Event [3640,-1,3624]: 0 finished unit Metal Extractor [t=00:00:44.361821][f=0004546] [4546] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:45.314883][f=0004981] [4981] Event [5088,6.00900269,4480]: 0 finished unit Lotus [t=00:00:45.887652][f=0005241] [5241] Event [3608,0,3704]: 0 finished unit Wind/Tidal Generator [t=00:00:46.099373][f=0005337] [5337] Event [3592,0,3752]: 0 finished unit Wind/Tidal Generator [t=00:00:46.295036][f=0005427] [5427] Event [3560,0,3832]: 0 finished unit Wind/Tidal Generator [t=00:00:46.489616][f=0005517] [5517] Event [3608,0,3896]: 0 finished unit Wind/Tidal Generator [t=00:00:46.749777][f=0005643] [5643] Event [1192.64417,-27.535433,829.839722]: 0 lost unit Duck [t=00:00:47.218172][f=0005805] [5805] Event [1204.33679,-20.232643,770.717712]: 0 lost unit Duck [t=00:00:47.752979][f=0005984] [5984] Event [1184,-1,720]: 1 lost unit Hovercraft Platform [t=00:00:47.919611][f=0006014] [6014] Event [1146.51025,-33.622143,855.452332]: 0 lost unit Duck [t=00:00:47.957420][f=0006022] [6022] Event [984,16.3617859,600]: 1 lost unit Metal Extractor [t=00:00:48.018645][f=0006037] [6037] Event [984,14.6050148,520]: 1 lost unit Wind/Tidal Generator [t=00:00:48.813376][f=0006411] [6411] Event [936,-1,2056]: 1 lost unit Metal Extractor [t=00:00:48.926392][f=0006452] [6452] Event [888,0,2088]: 1 lost unit Wind/Tidal Generator [t=00:00:49.212293][f=0006550] [6550] Event [807.617126,0,2111.67163]: 1 lost unit Quill [t=00:00:49.217634][f=0006552] [6552] Event [784,-5,2096]: 1 lost unit Lotus [t=00:00:49.353324][f=0006597] [6597] Event [824,0,2168]: 1 lost unit Wind/Tidal Generator [t=00:00:49.485374][f=0006647] [6647] Event [744,0,2184]: 1 lost unit Wind/Tidal Generator [t=00:00:49.720483][f=0006719] [6719] Event [744,-1,2248]: 1 lost unit Metal Extractor [t=00:00:50.906466][f=0007204] [7204] Event [4824.05518,-32.371784,4276]: 0 finished unit Buoy [t=00:00:52.187915][f=0007719] [7719] Event [3816,0,3832]: 0 finished unit Stardust [t=00:00:53.026329][f=0008054] [8054] Event [4824.05518,-32.371784,4276]: 0 finished unit Buoy [t=00:00:53.053491][f=0008063] Juicemymoose has forced a win due to dropped opposition. [t=00:00:53.053560][f=0008063] game_message: PolygonBoy has been destroyed! [t=00:00:53.053692][f=0008063] [8063] Event [undefined]: PolygonBoy resigned [t=00:00:53.054019][f=0008063] game_message: Juicemymoose wins! [t=00:00:53.054524][f=0008063] Submitting stats [t=00:00:53.065032][f=0008063] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:53.070152][f=0008063] Part| Total Time|Time of the last 0.5s [t=00:00:53.070190][f=0008063] Draw 9494.47ms 17.65% [t=00:00:53.070213][f=0008063] Lua::Callins::Synced 2845.05ms 9.87% [t=00:00:53.070226][f=0008063] Lua::Callins::Unsynced 14466.31ms 29.51% [t=00:00:53.070239][f=0008063] Lua::CollectGarbage::Synced 120.77ms 0.30% [t=00:00:53.070251][f=0008063] Lua::CollectGarbage::Unsynced 484.24ms 0.10% [t=00:00:53.070264][f=0008063] Misc::Profiler::AddTime 34.35ms 0.10% [t=00:00:53.070276][f=0008063] Sim 12029.39ms 53.34% [t=00:00:53.070601][f=0008063] [8063] Received game_message: PolygonBoy has been destroyed! [t=00:00:53.073350][f=0008063] [8063] Received game_message: Juicemymoose wins! [t=00:00:53.085639][f=0008064] [8064] Game End Stats Header: 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13,3000,3970,3000,3970,438.384155,163.486633,438.384155,163.486633,0,0,0,0,0,0,0,0,1444.38171,0,1444.38171,0,73.3399963,80.0000153,73.3399963,80.0000153,90,270,90,270,22.4575558,17.5999985,22.4575558,17.5999985,1275,1275,1275,1275,20.1951885,17.5998363,20.1951885,17.5998363,0,800,0,800,0,80,0,80,1635,1625,1635,1625,80,0,80,0,0,0.002,0,0.002,80.0000153,73.3399963,80.0000153,73.3399963 [t=00:00:53.087292][f=0008064] [8064] Game End Stats Values: 14,3000,3880,3000,3880,501.073212,203.662231,501.073212,203.662231,0,0,0,0,0,0,0,0,1747.0708,0,1747.0708,0,238.692017,694.297363,238.692017,694.297363,90,270,90,270,22.3361816,21.4399986,22.3361816,21.4399986,1275,1275,1275,1275,20.1792679,18.6783714,20.1792679,18.6783714,0,640,0,640,80,80,80,80,1635,1695,1635,1695,80,160,80,160,0,0.002,0,0.002,697.070679,281.166901,697.070679,281.166901 [t=00:00:53.087427][f=0008064] [8064] Game End Stats Values: 15,2180,3800,2180,3800,556.916504,262.88028,556.916504,262.88028,0,0,0,0,0,0,0,0,2026.91357,72.4411011,2026.91357,72.4411011,285.625732,897.226807,285.625732,897.226807,90,270,90,270,20.8285732,22,20.8285732,22,1275,1275,1275,1275,18.6562023,19.9478683,18.6562023,19.9478683,0,560,0,560,80,900,80,900,815,1695,815,1695,900,240,900,240,0,0.002,0,0.002,904.856934,445.472443,904.856934,445.472443 [t=00:00:53.087547][f=0008064] [8064] Game End Stats Values: 16,1690,3800,1690,3800,600.297424,303.888916,600.297424,303.888916,0,0,0,0,0,0,0,0,2260.29443,122.283539,2260.29443,122.283539,285.625732,1368.49805,285.625732,1368.49805,0,270,0,270,18.7931633,22,18.7931633,22,1275,1275,1275,1275,15.5587301,18.7339077,15.5587301,18.7339077,0,560,0,560,80,1390,80,1390,415,1695,415,1695,1390,240,1390,240,0,0.002,0,0.002,1394.85706,446.335052,1394.85706,446.335052 [t=00:00:53.087669][f=0008064] [8064] Game End Stats Values: 17,1690,3800,1690,3800,632.026184,337.686035,632.026184,337.686035,0,0,0,0,0,0,0,0,2442.02368,132.820465,2442.02368,132.820465,285.625732,1368.49805,285.625732,1368.49805,0,270,0,270,16.9519806,22,16.9519806,22,1275,1275,1275,1275,12.1152411,18.2531414,12.1152411,18.2531414,0,560,0,560,80,1390,80,1390,415,1695,415,1695,1390,240,1390,240,0,0.002,0,0.002,1394.85706,446.335052,1394.85706,446.335052 [t=00:00:53.087779][f=0008064] [8064] Game End Stats Values: 18,1690,4080,1690,4080,664.410217,339.735046,664.410217,339.735046,0,0,0,0,0,0,0,0,2624.40771,132.820465,2624.40771,132.820465,285.625732,1368.49805,285.625732,1368.49805,0,270,0,270,17.3218212,22,17.3218212,22,1275,1275,1275,1275,12.1589155,16.1366024,12.1589155,16.1366024,0,840,0,840,80,1390,80,1390,415,1695,415,1695,1390,240,1390,240,0,0.002,0,0.002,1394.85706,446.335052,1394.85706,446.335052 [t=00:00:53.087902][f=0008064] [8064] Game End Stats Values: 19,1690,4580,1690,4580,694.605835,339.735046,694.605835,339.735046,0,0,0,0,0,0,0,0,2794.60303,132.820465,2794.60303,132.820465,285.625732,1368.49805,285.625732,1368.49805,0,490,0,490,17.3037853,22,17.3037853,22,1275,1275,1275,1275,12.1568232,16,12.1568232,16,0,1120,0,1120,80,1390,80,1390,415,1695,415,1695,1390,240,1390,240,0,0.002,0,0.002,1394.85706,446.335052,1394.85706,446.335052 [t=00:00:53.454189][f=0008174] [8174] Event [3752,0,3720]: 0 finished unit Caretaker [t=00:00:53.511919][f=0008198] Player Juicemymoose left the game: normal quit [t=00:00:53.512002][f=0008198] [8198] Event [undefined]: Juicemymoose quit [t=00:00:53.629118][f=0008237] No clients connected, shutting down server [t=00:00:53.629165][f=0008237] Server shutdown [t=00:00:53.629488][f=0008237] [8237] all players disconnected [t=00:00:54.625714][f=0008237] Playback paused [t=00:01:03.065349][f=0008237] Autoquit sending quit command. [t=00:01:03.066509][f=0008237] [QuitAction] user exited to system [t=00:01:03.067439][f=0008237] [SpringApp::Kill][1] fromRun=1 [t=00:01:03.067468][f=0008237] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:03.067485][f=0008237] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:03.067497][f=0008237] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:03.067508][f=0008237] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:03.067518][f=0008237] [SpringApp::Kill][2] [t=00:01:03.068217][f=0008237] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:03.068239][f=0008237] [Game::KillLua][1] dtor=0 luaUI=0x56302b5d3170 [t=00:01:03.068294][f=0008237] Start widgetHandler:Shutdown [t=00:01:03.073119][f=0008237] Shutdown - SaveOrderList Complete [t=00:01:03.073943][f=0008237] Writing last game win data [t=00:01:03.080663][f=0008237] Shutdown - SaveConfigData Complete [t=00:01:03.080787][f=0008237] Shutdown Widget - Save/Load API [t=00:01:03.080807][f=0008237] Shutdown Widget - Chili Highlight [t=00:01:03.080845][f=0008237] Shutdown Widget - Draw After Chili [t=00:01:03.080865][f=0008237] Shutdown Widget - API Unit Tracker GL4 [t=00:01:03.080892][f=0008237] Shutdown Widget - EPIC Menu [t=00:01:03.082462][f=0008237] Shutdown Widget - Chili Widget Selector [t=00:01:03.083585][f=0008237] Shutdown Widget - Chili Minimap [t=00:01:03.083751][f=0008237] Shutdown Widget - Local Team Colors [t=00:01:03.083772][f=0008237] Shutdown Widget - Display Keys 2 [t=00:01:03.083832][f=0008237] Shutdown Widget - Save Game Menu [t=00:01:03.083848][f=0008237] Shutdown Widget - Unit Icons [t=00:01:03.083870][f=0008237] Shutdown Widget - Noises [t=00:01:03.083886][f=0008237] Shutdown Widget - HealthBars [t=00:01:03.084947][f=0008237] Shutdown Widget - Win Counter [t=00:01:03.084974][f=0008237] Shutdown Widget - SpringRTS Replay Stats [t=00:01:03.085033][f=0008237] Shutdown Widget - EndGame APM stats [t=00:01:03.085049][f=0008237] Shutdown Widget - BuildETA [t=00:01:03.085068][f=0008237] Shutdown Widget - Modular Comm Info [t=00:01:03.085084][f=0008237] Shutdown Widget - Stereo3D [t=00:01:03.085103][f=0008237] Shutdown Widget - Showeco and Grid Drawer [t=00:01:03.085139][f=0008237] Shutdown Widget - Point Tracker [t=00:01:03.085158][f=0008237] Shutdown Widget - Missile Silo Range [t=00:01:03.085180][f=0008237] Shutdown Widget - MinimapEvents [t=00:01:03.085199][f=0008237] Shutdown Widget - Local Widgets Config [t=00:01:03.085230][f=0008237] Shutdown Widget - Highlight Geos [t=00:01:03.085247][f=0008237] Shutdown Widget - Grab Input [t=00:01:03.085269][f=0008237] Shutdown Widget - Defense Range Zero-K [t=00:01:03.085288][f=0008237] Shutdown Widget - Darkening [t=00:01:03.085315][f=0008237] Shutdown Widget - Context Menu [t=00:01:03.085331][f=0008237] Shutdown Widget - Chili Spectator Panels [t=00:01:03.085346][f=0008237] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:03.085366][f=0008237] Shutdown Widget - Chili Nuke Warning [t=00:01:03.085386][f=0008237] Shutdown Widget - Chili EndGame Window [t=00:01:03.085407][f=0008237] Shutdown Widget - Chili Economy Panel Default [t=00:01:03.085533][f=0008237] Shutdown Widget - CameraShake [t=00:01:03.085551][f=0008237] Shutdown Widget - State Reverse and Latency [t=00:01:03.085567][f=0008237] Shutdown Widget - Music Player v2 [t=00:01:03.085584][f=0008237] Shutdown Widget - Attack AoE [t=00:01:03.085600][f=0008237] Shutdown Widget - UnitShapes [t=00:01:03.085647][f=0008237] Shutdown Widget - Map Edge Extension [t=00:01:03.085664][f=0008237] Shutdown Widget - Selection Send [t=00:01:03.085679][f=0008237] Shutdown Widget - LupsManager [t=00:01:03.085704][f=0008237] Shutdown Widget - Newton Firezone [t=00:01:03.085720][f=0008237] Shutdown Widget - Chili Pro Console [t=00:01:03.089623][f=0008237] Shutdown Widget - Persistent Build Height [t=00:01:03.089675][f=0008237] Shutdown Widget - Lasso Terraform GUI [t=00:01:03.089700][f=0008237] Shutdown Widget - Lups [t=00:01:03.089751][f=0008237] Shutdown Widget - Chili Framework [t=00:01:03.089767][f=0008237] Shutdown Widget - Mex Placement Handler [t=00:01:03.089784][f=0008237] Shutdown Widget - Chili Core Selector [t=00:01:03.089907][f=0008237] Shutdown Widget - Custom Markers [t=00:01:03.089930][f=0008237] Shutdown Widget - Select Keys [t=00:01:03.089967][f=0008237] Shutdown Widget - Pause Screen [t=00:01:03.090778][f=0008237] Shutdown Widget - Text To Speech Control [t=00:01:03.090823][f=0008237] Shutdown Widget - Layout Handler [t=00:01:03.090842][f=0008237] End widgetHandler:Shutdown [t=00:01:03.223751][f=0008237] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={708149,58431955} {int,ext,rec}Allocs={10205705,0,0} {chunk,block}Bytes={58431955,0} [t=00:01:03.223907][f=0008237] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:03.223928][f=0008237] [Game::KillLua][3] dtor=0 luaRules=0x563025bb5bf0 [t=00:01:03.223990][f=0008237] Start gadgetHandler:Shutdown [t=00:01:03.224017][f=0008237] Shutdown - StartSetup [t=00:01:03.224037][f=0008237] Shutdown - UnitMorph [t=00:01:03.224606][f=0008237] Shutdown - Carrier Drones [t=00:01:03.224630][f=0008237] Shutdown - Missile Silo Controller [t=00:01:03.224646][f=0008237] Shutdown - Modular Comm Info [t=00:01:03.224660][f=0008237] Shutdown - Terrain Texture Handler [t=00:01:03.224736][f=0008237] Shutdown - UnitCloakShield [t=00:01:03.224867][f=0008237] Shutdown - Starlight Handler [t=00:01:03.224892][f=0008237] End gadgetHandler:Shutdown [t=00:01:03.253535][f=0008237] Start gadgetHandler:Shutdown [t=00:01:03.253596][f=0008237] Shutdown - Save/Load [t=00:01:03.253620][f=0008237] Shutdown - Teleport Throw [t=00:01:03.253637][f=0008237] Shutdown - UnitMorph [t=00:01:03.253658][f=0008237] Shutdown - Modular Comm Info [t=00:01:03.253672][f=0008237] Shutdown - Retreat Command [t=00:01:03.253692][f=0008237] Shutdown - Shockwaves [t=00:01:03.253709][f=0008237] Shutdown - UnitCloakShield [t=00:01:03.253727][f=0008237] Shutdown - Lups Cloak FX [t=00:01:03.253742][f=0008237] Shutdown - Lups [t=00:01:03.253784][f=0008237] Shutdown - Lups Shield [t=00:01:03.253844][f=0008237] End gadgetHandler:Shutdown [t=00:01:03.331187][f=0008237] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10205735,0,0} {chunk,block}Bytes={0,0} [t=00:01:03.331345][f=0008237] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10205735,0,0} {chunk,block}Bytes={0,0} [t=00:01:03.331492][f=0008237] [Game::KillLua][4] dtor=0 [t=00:01:03.331951][f=0008237] [Game::KillLua][5] dtor=0 [t=00:01:03.336866][f=0008237] [Game::~CGame][1] [t=00:01:03.336909][f=0008237] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:03.336922][f=0008237] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:03.336933][f=0008237] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:03.336944][f=0008237] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:03.336956][f=0008237] [Game::KillLua][4] dtor=1 [t=00:01:03.336968][f=0008237] [Game::KillLua][5] dtor=1 [t=00:01:03.337119][f=0008237] [Game::KillMisc][1] [t=00:01:03.337133][f=0008237] [Game::KillMisc][2] [t=00:01:03.338068][f=0008237] [Game::KillMisc][3] [t=00:01:03.338609][f=0008237] [Game::KillRendering][1] [t=00:01:03.359970][f=0008237] [3DOParser::Kill] allocated 1 pieces [t=00:01:03.360022][f=0008237] [S3OParser::Kill] allocated 5478 pieces [t=00:01:03.361116][f=0008237] [AssParser::Kill] allocated 669 pieces [t=00:01:03.508199][f=0008237] [Game::KillInterface][1] [t=00:01:03.509281][f=0008237] [Game::KillInterface][2] [t=00:01:03.511983][f=0008237] [Game::KillSimulation][1] [t=00:01:03.512012][f=0008237] [Game::KillSimulation][2] [t=00:01:04.415101][f=0008237] [CCollisionHandler] dis-/continuous tests: 0/1797003 [t=00:01:04.415160][f=0008237] [Game::KillSimulation][3] [t=00:01:04.415279][f=0008237] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.415300][f=0008237] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:01:04.415317][f=0008237] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.415333][f=0008237] [~CPathCache(48x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=27 [t=00:01:04.417815][f=0008237] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:04.538528][f=0008237] [LosHandler::Kill] raycast instance cache-{hits,misses}={1427,2878}; shared=8%; cached=25% [t=00:01:04.703822][f=0008237] [Game::KillSimulation][4] [t=00:01:09.019560][f=0008237] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:09.021386][f=0008237] [Game::~CGame][2] [t=00:01:09.021554][f=0008237] [Game::~CGame][3] [t=00:01:09.250716][f=0008237] [SpringApp::Kill][3] [t=00:01:09.251473][f=0008237] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 88193 bytes sent 65057 bytes recv'd [t=00:01:09.255122][f=0008237] Kill: client disconnecting... [t=00:01:11.265980][f=0008237] CloseConnection: client connection closed [t=00:01:11.267038][f=0008237] [SpringApp::Kill][4] font=0x56300636d600 [t=00:01:11.278725][f=0008237] [SpringApp::Kill][5] [t=00:01:11.293454][f=0008237] [SpringApp::Kill][6] [t=00:01:11.293510] [SpringApp::Kill][7] [t=00:01:11.295143] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.295226] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.295245] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:11.295258] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.295270] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:11.295283] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.295296] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 1048576, 1048576} [t=00:01:11.295569] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2208, 1048576, 1048576}, EBO = {3312, 1048576, 1048576} [t=00:01:11.295587] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:11.295611] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.295626] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:11.295639] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.295660] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:11.310576] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:11.310628] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:11.310641] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:11.310652] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:11.312056] [VFS] [SpringVFS::DeleteArchives] [t=00:01:11.312081] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:11.312095] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x563006437ad0) [t=00:01:11.325753] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3594ms [t=00:01:11.325822] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=91ms [t=00:01:11.325836] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=53ms [t=00:01:11.326153] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=35ms [t=00:01:11.326173] file="bitmaps/loadpictures/selectionkeys.png" indx=534 inflSize=2340kb readTime=33ms [t=00:01:11.326184] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=30ms [t=00:01:11.326194] file="objects3d/cremcom3_dead.s3o" indx=5213 inflSize=174kb readTime=29ms [t=00:01:11.326205] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:01:11.326231] file="objects3d/corcomalt3.s3o" indx=5159 inflSize=114kb readTime=23ms [t=00:01:11.326254] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:11.326265] file="luaui/widgets/unit_state_icons.lua" indx=4892 inflSize=9kb readTime=21ms [t=00:01:11.333591] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167015216 bytes cached in 3476 files [t=00:01:11.683281] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:11.683361] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x563006367360) [t=00:01:11.684221] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:11.684239] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x56300633e810) [t=00:01:11.685119] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:11.685509] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f1dc001ba50) [t=00:01:11.686034] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:11.689066] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x563006360170) [t=00:01:11.689118] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:11.689152] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:11.689332] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:11.689346] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:11.689356] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:11.689366] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:11.690299] [SpringApp::Kill][8] [t=00:01:11.690317] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:11.690327] [WatchDog::Uninstall][1] hangDetectorThread=0x562fbfa9b4d0 (joinable=1) [t=00:01:11.690335] [WatchDog::Uninstall][2] [t=00:01:12.141631] [WatchDog::Uninstall][3] [t=00:01:12.141667] [SpringApp::Kill][9]