[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008416] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008455] Using writeable configuration source: "/tmp/tmp.lTGCCVZWAw/springsettings.1567987.cfg" [t=00:00:00.017643] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017696] ============== ============== [t=00:00:00.017709] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017720] [t=00:00:00.017730] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017740] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017750] Use "none" to disable the default log sections. [t=00:00:00.017760] ============== ============== [t=00:00:00.017770] ============== ============== [t=00:00:00.017836] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017873] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017887] ROAM = 2 [t=00:00:00.017898] RotateLogFiles = 1 [t=00:00:00.017909] TeamHighlight = 0 [t=00:00:00.017920] ============== ============== [t=00:00:00.017929] ============== ============== [t=00:00:00.017940] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017951] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017961] Compiler Version: gcc-11.1.0 [t=00:00:00.017985] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018158] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018171] Binary Word Size: 64-bit (native) [t=00:00:00.018181] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018192] Physical CPU Cores: 1 [t=00:00:00.018202] Logical CPU Cores: 1 [t=00:00:00.018212] ============== ============== [t=00:00:00.018277] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018287] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018297] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018307] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018317] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019966] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019987] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020014] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020049] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020077] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020088] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020128] [GR::LogVersionInfo] [t=00:00:00.020139] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020149] GL version : [t=00:00:00.020159] GL vendor : [t=00:00:00.020169] GL renderer : [t=00:00:00.020179] GLSL version: [t=00:00:00.020190] GLEW version: spring headless stub GLEW version [t=00:00:00.020200] GPU memory : unknown [t=00:00:00.020210] SDL swap-int: 0 [t=00:00:00.020220] SDL driver : headless stub [t=00:00:00.020230] [t=00:00:00.020240] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020250] GLSL shader support : 0 [t=00:00:00.020260] GL4 support : 0 [t=00:00:00.020270] FBO extension support : 0 [t=00:00:00.020280] NVX GPU mem-info support : 0 [t=00:00:00.020314] ATI GPU mem-info support : 0 [t=00:00:00.020324] NPOT-texture support : 1 (0) [t=00:00:00.020335] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020345] texture query-LOD support : 1 (0) [t=00:00:00.020355] MSAA frame-buffer support : 0 (0) [t=00:00:00.020365] Z-buffer depth : 16 (-) [t=00:00:00.020375] primitive-restart support : 0 (0) [t=00:00:00.020385] clip-space control support: 0 (0) [t=00:00:00.020395] seamless cube-map support : 0 (0) [t=00:00:00.020405] frag-depth layout support : 0 (0) [t=00:00:00.020415] persistent maps support : 0 (0) [t=00:00:00.020425] explicit attribs location : 0 (0) [t=00:00:00.020435] multi draw indirect : 0 (-) [t=00:00:00.020445] [t=00:00:00.020455] max. FBO samples : -1 [t=00:00:00.020465] max. FS/program texture slots : 8/8 [t=00:00:00.020475] max. texture size : 2048 [t=00:00:00.020488] max. texture anisotropy level : 0.000000 [t=00:00:00.020498] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020508] max. draw-buffers : 0 [t=00:00:00.020518] max. rec. indices/vertices : 0/0 [t=00:00:00.020528] max. uniform buffer-bindings : 0 [t=00:00:00.020538] max. uniform block-size : 0KB [t=00:00:00.020548] max. storage buffer-bindings : 0 [t=00:00:00.020558] max. storage block-size : 0MB [t=00:00:00.020568] [t=00:00:00.020578] enable AMD-hacks : 0 [t=00:00:00.020588] compress MIP-maps: 0 [t=00:00:00.021490] [GR::UpdateGLConfigs] [t=00:00:00.021519] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021534] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021545] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021555] [GR::InitGLState] [t=00:00:00.021566] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.230832] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.234863] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.240459] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.241001] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.241024] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.241039] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.279545] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.280593] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.304134] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.304409] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.316436] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.316460] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.316625] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.320472] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb46001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.320500] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.320616] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.320637] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320649] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.320658] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.320678] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3360 MB [t=00:00:00.326321][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.326361][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.326378][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1567987/replay.sdfz" for game data... [t=00:00:00.468742][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.471594][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.471627][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.475770][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.475823][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 149ms [t=00:00:00.475849][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.523292][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d70a8dfc30] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:00.524439][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:00.525924][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.526442][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d70a8dfc30] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.527493][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.538306][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.538514][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.547905][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.548147][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.553266][f=-000001] forceSingleThreaded, false [t=00:00:00.590149][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.590183][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.590281][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.590336][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.590389][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.590441][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.591495][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.592050][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.592525][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.595325][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.597507][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.599294][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.599322][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.599776][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.604155][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.605454][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.606897][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.607187][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.607785][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.607800][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.619027][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.619072][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.774131][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.869085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.500879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.818153][f=-000001] Loading UnitDefs_posts [t=00:00:06.004993][f=-000001] Loading FeatureDefs_posts [t=00:00:06.039249][f=-000001] Loading WeaponDefs_posts [t=00:00:06.062221][f=-000001] Loading ArmorDefs_posts [t=00:00:06.089694][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [t=00:00:06.146873][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 646ms [t=00:00:06.146932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.238850][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.239124][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.239141][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.239154][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.240298][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.242077][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.467316][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.517938][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.660084][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.663362][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.663402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.148572][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 485ms [t=00:00:07.148629][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.247687][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:07.247735][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.271977][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:08.085915][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.119541][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:08.120130][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.129736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.624675][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.633538][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.633565][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.635588][f=-000001] InfoTexture: legacy [t=00:00:13.635610][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.638598][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.691118][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.692819][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.697938][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.699645][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.903087][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.905436][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.326604][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.458710][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.471365][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.471402][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.473047][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.983957][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.997174][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.998207][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.216914][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.219104][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.219129][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.228554][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.228608][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.228620][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.228632][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.228643][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.228654][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.228666][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:16.234207][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.234263][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.234274][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.234287][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.234310][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.234324][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.234338][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:16.234350][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d719edc300 has BLOCKSIZE 1 [t=00:00:16.238115][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.238173][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.238191][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.238205][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.238435][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.238458][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:16.245743][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:16.247049][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.254609][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.254654][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.257649][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.257669][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.257681][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.257693][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.257704][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.257714][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:16.374873][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:16.375523][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.377463][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.377482][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.377496][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (158ms, checksum 68d21380)" [t=00:00:16.377547][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.377567][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.377587][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.528024][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:16.528720][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.772195][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.772804][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.337390][f=-000001] Synced LuaRules: finished loading [t=00:00:19.360167][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.979959][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.057569][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.060147][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.061651][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.061681][f=-000001] LuaSocket Support: enabled [t=00:00:20.080082][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.165460][f=-000001] localWidgets, nil, true, true [t=00:00:20.168341][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.168367][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.204201][f=-000001] USE_OLD_CHILI [t=00:00:20.949412][f=-000001] Loading last game win data [t=00:00:20.950550][f=-000001] Resetting win data [t=00:00:20.951136][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.951158][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.951171][f=-000001] Player and team counts match, continuing [t=00:00:20.951187][f=-000001] nonumberinuser_oof was in last game but is now absent, resetting scores [t=00:00:21.147798][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.148155][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.210336][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.315719][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.062572][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.259567][f=-000001] forceSingleThreaded, false [t=00:00:23.708933][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.709359][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.709669][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.710423][f=-000001] Loaded API widget: i18n [t=00:00:23.710744][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.711054][f=-000001] Loaded API widget: Win Counter [t=00:00:23.711390][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.892062][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.892933][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.893173][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.187646][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.188762][f=-000001] Loaded API widget: Lups [t=00:00:24.188981][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.189326][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.189634][f=-000001] Loaded widget: Save/Load API [t=00:00:24.190000][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.190316][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.191126][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.196747][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.198542][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.198565][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.198640][f=-000001] Set maximum particles to: 0 [t=00:00:24.199232][f=-000001] Set UnitIconDist to 0 [t=00:00:24.312931][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.339911][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.341304][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.341600][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.341983][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.354011][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.354373][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.354844][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.355148][f=-000001] Mexspot Fetcher fetching [t=00:00:24.355387][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.355715][f=-000001] Team highlighting: Disabled [t=00:00:24.356088][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.356712][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.357189][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.357608][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.357829][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.358120][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.358358][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.358675][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.359042][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.359508][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.360166][f=-000001] Loaded widget: Attack Command Helper [t=00:00:24.360490][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.360505][f=-000001] Using fallback unit outlines [t=00:00:24.360706][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.361083][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.370482][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.372411][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.373226][f=-000001] Loaded widget: Guard Remove [t=00:00:24.373585][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.420798][f=-000001] Loaded widget: HealthBars [t=00:00:24.421338][f=-000001] Loaded widget: Noises [t=00:00:24.421689][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.422139][f=-000001] Loaded widget: Unit Icons [t=00:00:24.425980][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.426467][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.426950][f=-000001] Loaded widget: BuildETA [t=00:00:24.427310][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.427676][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.428064][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.428427][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.428651][f=-000001] Loaded widget: Objectives [t=00:00:24.430322][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.430696][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.435218][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.435684][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.435716][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1567987/events.log [t=00:00:24.439796][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.440760][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.441129][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.444835][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.445320][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.445721][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.446220][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.446727][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.446971][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.447689][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.448176][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.448553][f=-000001] Loaded widget: Autoquit [t=00:00:24.448796][f=-000001] Loaded widget: Blast Radius [t=00:00:24.449279][f=-000001] Loaded widget: CameraShake [t=00:00:24.450264][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.465006][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.465636][f=-000001] EndGame Graph disabled [t=00:00:24.491613][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.492074][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.492453][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.492688][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.578229][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.578969][f=-000001] Loaded widget: Ferry Points [t=00:00:24.579679][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.579985][f=-000001] Loaded widget: Easy Facing [t=00:00:24.588687][f=-000001] Loaded widget: Context Menu [t=00:00:24.589252][f=-000001] Loaded widget: Darkening [t=00:00:24.589594][f=-000001] Loaded widget: Decloak Range [t=00:00:24.590018][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.597357][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.598015][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.598276][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.598690][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.600110][f=-000001] Input grabbing is enabled! [t=00:00:24.600332][f=-000001] Input grabbing is enabled! [t=00:00:24.600478][f=-000001] Loaded widget: Grab Input [t=00:00:24.601015][f=-000001] Loaded widget: Haven Handler [t=00:00:24.601523][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.602311][f=-000001] Loaded widget: In-game Guide [t=00:00:24.602586][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.602923][f=-000001] Loaded widget: Keep Target [t=00:00:24.603310][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.603717][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.604038][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.604499][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.605014][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.605273][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.605523][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.605777][f=-000001] Loaded widget: Orbit Command [t=00:00:24.606247][f=-000001] Loaded widget: Point Tracker [t=00:00:24.606511][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.606764][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.607261][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.607702][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.608289][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.608839][f=-000001] Loaded widget: Simple Settings [t=00:00:24.609282][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.609588][f=-000001] Loaded widget: SmoothCam [t=00:00:24.610187][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.611430][f=-000001] Loaded widget: Stereo3D [t=00:00:24.611806][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.612774][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.613084][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.613962][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.614897][f=-000001] Loaded widget: Command Alpha [t=00:00:24.615511][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.615932][f=-000001] Loaded widget: Ghost Site [t=00:00:24.617242][f=-000001] Loaded widget: Attack Warning [t=00:00:24.617668][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.618602][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.620116][f=-000001] Loaded widget: Auto Group [t=00:00:24.621545][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.622805][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.623332][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.624394][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.625553][f=-000001] Loaded widget: Select Com at start [t=00:00:24.632964][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.634477][f=-000001] Loaded widget: Transport AI [t=00:00:24.789940][f=-000001] Loaded widget: Attack AoE [t=00:00:24.790506][f=-000001] Loaded widget: Icon Sets [t=00:00:24.791314][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.797775][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.798210][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.826094][f=-000001] Loaded widget: Unit Start State [t=00:00:24.826555][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.826793][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.828765][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.829986][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.830493][f=-000001] Loaded widget: Commands FX [t=00:00:24.830771][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.850155][f=-000001] Loaded widget: UnitShapes [t=00:00:24.850759][f=-000001] : disabled for spectators [t=00:00:24.851995][f=-000001] Loaded widget: Stockpiler [t=00:00:24.853988][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.854535][f=-000001] Loaded widget: AllyCursors [t=00:00:24.855146][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.856560][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.856985][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.857471][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.858018][f=-000001] Loaded widget: Selection Send [t=00:00:24.858457][f=-000001] Loaded widget: Shield Guard [t=00:00:24.859074][f=-000001] Loaded widget: State Icons [t=00:00:24.859478][f=-000001] : disabled for spectators [t=00:00:24.860675][f=-000001] Loaded widget: Building Starter [t=00:00:24.861143][f=-000001] : disabled for spectators [t=00:00:24.862164][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.862543][f=-000001] Loaded widget: LupsManager [t=00:00:24.863004][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.863426][f=-000001] Loaded widget: Units on Fire [t=00:00:24.864108][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.864736][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.866343][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.866805][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.867327][f=-000001] Loaded widget: Chili Docking [t=00:00:24.875933][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.885124][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.885953][f=-000001] Loaded widget: HUD Presets [t=00:00:24.886855][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.889614][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.890210][f=-000001] Loaded widget: Image Preloader [t=00:00:24.890727][f=-000001] Loaded widget: Custom Markers [t=00:00:24.895742][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.896479][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:24.896739][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.897624][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.898247][f=-000001] Loaded widget: Start Boxes [t=00:00:24.899686][f=-000001] Loaded widget: Select Keys [t=00:00:24.909632][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.910765][f=-000001] Loaded widget: Pause Screen [t=00:00:24.911113][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.911447][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.912397][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.912832][f=-000001] SetSunLighting [t=00:00:24.913603][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.927245][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.927748][f=-000001] Loaded widget: Font Cache [t=00:00:24.928913][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.928968][f=-000001] Loaded widget: GC Control [t=00:00:24.933426][f=-000001] Loaded widget: Layout Handler [t=00:00:24.934074][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.937221][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.942574][f=-000001] Writing last game win data [t=00:00:24.947652][f=-000001] LuaUI v0.3 [t=00:00:25.111745][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.183549][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.202910][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13327,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.736456][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.749646][f=-000001] Spectator mode. Widget removed. [t=00:00:25.751565][f=-000001] Spectator mode. Widget removed. [t=00:00:25.752700][f=-000001] Playback paused [t=00:00:25.761316][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.842296][f=-000001] Opening demofile demos/1567987/replay.sdfz [t=00:00:25.842336][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.842349][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.842391][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.842408][f=-000001] -> Connection established (given id 2) [t=00:00:25.842438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:25.842452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.842465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:25.842478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:25.842503][f=-000001] Speed set to 20.0 [server] [t=00:00:25.842516][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d73270d780,(nil)}][locale="C"]" [t=00:00:25.842529][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.856049][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.856082][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.230186][f=-000001] Beginning demo playback [t=00:00:29.236233][f=-000001] GameID: 3b57f16319e8bdbb5186c48587c6f4fd [t=00:00:29.272931][f=-000001] Connection attempt from RiposteR [t=00:00:29.272977][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.285177][f=-000001] [0] Event [undefined]: RiposteR changed status [t=00:00:29.312774][f=-000001] -> Connection established (given id 1) [t=00:00:29.315264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:29.315279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.315317][f=-000001] Connection attempt from Skel [t=00:00:29.315330][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.315459][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:29.325345][f=-000001] -> Connection established (given id 0) [t=00:00:29.325402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:29.325414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:30.022384][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:30.022428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:30.382317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000277a20e9380,0000000000000000}][locale="C"]" [t=00:00:30.495044][f=-000001] Allies: I choose: E1! [t=00:00:30.502108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:30.518171][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:31.134246][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000021bcc421240,0000000000000000}][locale="C"]" [t=00:00:31.766654][f=-000001] hf gl [t=00:00:33.538059][f=-000001] u there? [t=00:00:34.354147][f=-000001] > Game will be force started in 60 seconds [t=00:00:34.626809][f=-000001] Allies: I choose: Engineer! [t=00:00:35.074189][f=-000001] gl [t=00:00:35.370152][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.833088][f=-000001] [0] Event [4472,158.225891,4185]: 0 finished unit Engineer Commander [t=00:00:35.841367][f=-000001] [0] Event [649,158.130737,915]: 1 finished unit Engineer Commander [t=00:00:35.861158][f=0000000] [0] RiposteR, team: 1, elo:3301, userid: 535154 [t=00:00:35.861250][f=0000000] [0] Skel, team: 0, elo:2441, userid: 462078 [t=00:00:35.861278][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.869338][f=0000000] Playback continued [t=00:00:35.886906][f=0000004] [4] Event [776,158.096161,1056]: 1 finished unit Cloakbot Factory [t=00:00:35.956593][f=0000007] [7] Event [4328,158.119659,4320]: 0 finished unit Cloakbot Factory [t=00:00:36.556371][f=0000227] [227] Event [4568,158.19519,4328]: 0 finished unit Metal Extractor [t=00:00:36.560021][f=0000228] [228] Event [536,158.114624,1112]: 1 finished unit Metal Extractor [t=00:00:36.665473][f=0000282] [282] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:37.029490][f=0000449] [449] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Conjurer [t=00:00:37.042122][f=0000452] [452] Event [4600,158.047485,4024]: 0 finished unit Metal Extractor [t=00:00:37.045250][f=0000453] [453] Event [552,158.168335,808]: 1 finished unit Metal Extractor [t=00:00:37.096522][f=0000481] [481] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:37.454968][f=0000647] [647] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:37.547220][f=0000676] [676] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:37.812668][f=0000798] [798] Event [4328,158.188477,4568]: 0 finished unit Metal Extractor [t=00:00:37.926506][f=0000850] [850] Event [808,158.201904,552]: 1 finished unit Metal Extractor [t=00:00:37.942507][f=0000859] [859] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:38.010191][f=0000890] [890] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:38.287940][f=0001008] [1008] Event [616,158.262329,712]: 1 finished unit Solar Collector [t=00:00:38.427604][f=0001071] [1071] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:38.716576][f=0001210] [1210] Event [888,158.215332,616]: 1 finished unit Solar Collector [t=00:00:39.024370][f=0001325] [1325] Event [4024,158.175049,4600]: 0 finished unit Metal Extractor [t=00:00:39.356821][f=0001454] [1454] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:39.813696][f=0001637] [1637] Event [1112,158.175049,536]: 1 finished unit Metal Extractor [t=00:00:39.967469][f=0001696] [1696] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:40.081056][f=0001735] [1735] Event [3404.98022,18.5573807,2477.823]: 0 lost unit Glaive [t=00:00:40.138821][f=0001752] [1752] Event [4104,158.181763,4632]: 0 finished unit Solar Collector [t=00:00:40.239907][f=0001778] [1778] Event [3529.20239,21.8189583,2275.45801]: 1 lost unit Glaive [t=00:00:40.253335][f=0001781] [1781] Event [3483.19214,18.7868595,2367.78125]: 0 lost unit Glaive [t=00:00:40.510005][f=0001870] [1870] Event [1176,158.19519,520]: 1 finished unit Solar Collector [t=00:00:40.836360][f=0001992] [1992] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:41.111144][f=0002109] [2109] Event [4264,158.175049,4632]: 0 finished unit Solar Collector [t=00:00:41.660555][f=0002158] [2158] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:41.758901][f=0002190] [2190] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:41.791665][f=0002207] [2207] Event [4600,158.047485,4024]: 0 lost unit Metal Extractor [t=00:00:41.924783][f=0002252] [2252] Event [1296,158.094482,1040]: 1 finished unit Radar Tower [t=00:00:42.066044][f=0002293] [2293] Event [3996.63477,158.202469,4648.604]: 1 lost unit Glaive [t=00:00:42.273276][f=0002355] [2355] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:42.395906][f=0002404] [2404] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:42.482675][f=0002434] [2434] Event [4568,158.19519,4328]: 0 lost unit Metal Extractor [t=00:00:42.546683][f=0002455] [2455] Event [4580.24609,158.669724,4437.25977]: 1 lost unit Glaive [t=00:00:42.816490][f=0002550] [2550] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:42.992073][f=0002610] [2610] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:43.430238][f=0002746] [2746] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:43.756349][f=0002882] [2882] Event [4424,158.007202,4536]: 0 finished unit Solar Collector [t=00:00:43.997335][f=0002971] [2971] Event [776,158.074341,1065.59998]: 1 finished unit Conjurer [t=00:00:44.122890][f=0003010] [3010] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:44.398658][f=0003122] [3122] Event [1176,93.258667,1800]: 1 finished unit Metal Extractor [t=00:00:44.538929][f=0003177] [3177] Event [2269.44189,32.1835938,2648.39136]: 1 lost unit Glaive [t=00:00:44.611274][f=0003201] [3201] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:44.871781][f=0003302] [3302] Event [4536,158.854218,4424]: 0 finished unit Solar Collector [t=00:00:45.017355][f=0003357] [3357] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:45.222511][f=0003439] [3439] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:45.548096][f=0003555] [3555] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:45.697809][f=0003608] [3608] Event [704,158.119095,1040]: 1 finished unit Lotus [t=00:00:45.715631][f=0003614] [3614] Event [4568,154.133759,4328]: 0 finished unit Metal Extractor [t=00:00:45.894761][f=0003669] [3669] Event [1392,117.623291,1680]: 1 finished unit Lotus [t=00:00:46.095564][f=0003750] [3750] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:46.223753][f=0003795] [3795] Event [4530.67627,158.118515,3913.00708]: 1 lost unit Glaive [t=00:00:46.283161][f=0003815] [3815] Event [4333.87305,158.057129,3856.25439]: 0 lost unit Glaive [t=00:00:46.673020][f=0003938] [3938] Event [4563.6958,158.657745,4117.0625]: 0 lost unit Conjurer [t=00:00:46.694398][f=0003945] [3945] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:46.697300][f=0003946] [3946] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:47.156045][f=0004036] [4036] Event [4568,154.133759,4328]: 0 lost unit Metal Extractor [t=00:00:47.422848][f=0004114] [4114] Event [4400,158.188477,4432]: 0 finished unit Lotus [t=00:00:47.509140][f=0004140] [4140] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:47.617059][f=0004177] [4177] Event [4575.41553,158.12149,3832.00586]: 1 lost unit Glaive [t=00:00:47.634997][f=0004184] [4184] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:48.073622][f=0004335] [4335] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:48.329345][f=0004423] [4423] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:48.570492][f=0004487] [4487] Event [482.719635,158.079956,1234.1936]: 0 lost unit Glaive [t=00:00:48.656311][f=0004502] [4502] Event [4568,151.245422,4328]: 0 finished unit Metal Extractor [t=00:00:48.769689][f=0004530] [4530] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:48.786733][f=0004535] [4535] Event [536,158.114624,1112]: 1 lost unit Metal Extractor [t=00:00:48.799144][f=0004539] [4539] Event [531.173828,158.225769,1255.58154]: 0 lost unit Glaive [t=00:00:48.888380][f=0004560] [4560] Event [548.081604,158.299667,1189.73816]: 0 lost unit Glaive [t=00:00:48.969167][f=0004580] [4580] Event [487.212555,157.999847,1274.28357]: 0 lost unit Glaive [t=00:00:49.159199][f=0004624] [4624] Event [1229.75085,158.123077,528.693909]: 0 lost unit Glaive [t=00:00:49.224589][f=0004639] [4639] Event [567.586731,158.099976,1267.94812]: 0 lost unit Glaive [t=00:00:49.483342][f=0004711] [4711] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:49.572282][f=0004740] [4740] Event [4328.01465,158.168335,4310.3999]: 0 finished unit Glaive [t=00:00:49.796457][f=0004794] [4794] Event [680,158.148193,920]: 1 finished unit Caretaker [t=00:00:49.813584][f=0004799] gg [t=00:00:49.940586][f=0004846] [4846] Event [undefined]: Skel resigned [t=00:00:49.940851][f=0004846] game_message: Skel has been destroyed! [t=00:00:49.940978][f=0004846] game_message: RiposteR wins! [t=00:00:49.941392][f=0004846] Submitting stats [t=00:00:49.946905][f=0004846] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:49.951353][f=0004846] Part| Total Time|Time of the last 0.5s [t=00:00:49.951413][f=0004846] Draw 7404.20ms 9.94% [t=00:00:49.951429][f=0004846] Lua::Callins::Synced 2160.18ms 14.51% [t=00:00:49.951445][f=0004846] Lua::Callins::Unsynced 12295.08ms 18.79% [t=00:00:49.951459][f=0004846] Lua::CollectGarbage::Synced 77.17ms 0.00% [t=00:00:49.951473][f=0004846] Lua::CollectGarbage::Unsynced 425.88ms 0.30% [t=00:00:49.951486][f=0004846] Misc::Profiler::AddTime 29.41ms 0.00% [t=00:00:49.951498][f=0004846] Sim 10213.95ms 77.93% [t=00:00:49.953484][f=0004846] [4846] Received game_message: Skel has been destroyed! [t=00:00:49.955046][f=0004846] [4846] Received game_message: RiposteR wins! [t=00:00:49.966457][f=0004847] [4847] Event [4760.37451,157.962006,4152.45166]: 0 lost unit Glaive [t=00:00:49.970657][f=0004847] [4847] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:49.970829][f=0004847] [4847] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:49.970914][f=0004847] [4847] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.971005][f=0004847] [4847] Game End Stats Values: 2,2180,2125,2125,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,65,65,0,0,0,0,0,905,785,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.971094][f=0004847] [4847] Game End Stats Values: 3,2480,2490,2490,2480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10,9.73333359,9.73333359,10,130,260,260,130,0,0,0,0,1075,955,955,1075,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.971229][f=0004847] [4847] Game End Stats Values: 4,2630,2630,2630,2630,0,1.36482918,1.36482918,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73333359,9.73333359,8,1275,1275,1275,1275,12,12.0909882,12.0909882,12,195,260,260,195,0,0,0,0,1160,1095,1095,1160,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:49.971336][f=0004847] [4847] Game End Stats Values: 5,2635,2715,2715,2635,0,3.0172677,3.0172677,0,0,0,0,0,0,0,0,0,0,0,0,0,70.6521835,124.065239,124.065239,70.6521835,0,0,0,0,8,12,12,8,1275,1275,1275,1275,13.8666668,12.6434965,12.6434965,13.8666668,130,260,260,130,65,130,130,65,1230,1180,1180,1230,130,65,65,130,0,0,0,0,135.934799,73.6195755,73.6195755,135.934799 [t=00:00:49.971438][f=0004847] [4847] Game End Stats Values: 6,2685,2915,2915,2685,0.29713675,7.0121603,7.0121603,0.29713675,0,0,0,0,0,0,0,0,0,0,0,0,132.543488,323.442566,323.442566,132.543488,0,0,0,0,10.3999996,13.4666662,13.4666662,10.3999996,1275,1275,1275,1275,14.0198088,14.2663269,14.2663269,14.0198088,195,390,390,195,65,215,215,65,1215,1250,1250,1215,215,65,65,215,0,0,0,0,338.286987,147.648361,147.648361,338.286987 [t=00:00:49.971533][f=0004847] [4847] Game End Stats Values: 7,2730,2970,2970,2730,2.90919781,13.2435293,13.2435293,2.90919781,0,0,0,0,0,0,0,0,0,0,0,0,203.902161,423.309143,423.309143,203.902161,0,0,0,0,12,14,14,12,1275,1330,1330,1275,11.2408037,14.4154243,14.4154243,11.2408037,325,390,390,325,130,300,300,130,1130,1250,1250,1130,300,195,195,300,0,0,0,0,458.277069,221.423904,221.423904,458.277069 [t=00:00:49.971634][f=0004847] [4847] Game End Stats Values: 8,2930,3175,3175,2930,3.28760672,18.6588116,18.6588116,3.28760672,0,0,0,0,0,0,0,0,0,0,0,0,239.510864,458.917664,458.917664,239.510864,0,0,0,0,12.9333334,14,14,12.9333334,1275,1330,1330,1275,12.291894,14.3610191,14.3610191,12.291894,455,390,390,455,130,300,300,130,1200,1455,1455,1200,300,195,195,300,34.1666336,0,0,34.1666336,493.88559,257.032593,257.032593,493.88559 [t=00:00:49.971752][f=0004847] [4847] Game End Stats Values: 9,3065,3240,3240,3065,3.82673526,19.556694,19.556694,3.82673526,0,0,0,0,0,0,0,0,0,0,0,0,268.90213,485.624054,485.624054,268.90213,0,0,0,0,15.0666666,14,14,15.0666666,1275,1330,1330,1275,10.0359411,15.9265251,15.9265251,10.0359411,520,455,455,520,195,300,300,195,1270,1455,1455,1270,365,260,260,365,34.1666336,0,0,34.1666336,523.276794,286.423767,286.423767,523.276794 [t=00:00:49.971860][f=0004847] [4847] Game End Stats Values: 10,3010,3420,3420,3010,5.02007055,21.4973011,21.4973011,5.02007055,0,0,0,0,0,0,0,0,0,0,0,0,390.395966,798.437927,798.437927,390.395966,0,180,180,0,16,14,14,16,1275,1330,1330,1275,13.7462206,16.1293736,16.1293736,13.7462206,585,455,455,585,260,570,570,260,1150,1455,1455,1150,635,325,325,635,63.1668549,0,0,63.1668549,842.026123,434.7323,434.7323,842.026123 [t=00:00:49.971964][f=0004847] [4847] Game End Stats Values: 11,3165,3485,3485,3165,7.34261608,21.9208622,21.9208622,7.34261608,0,0,0,0,0,0,0,0,0,0,0,0,540.551697,950.436768,950.436768,540.551697,90,180,180,90,15.333333,14,14,15.333333,1275,1330,1330,1275,12.5548353,16.0282383,16.0282383,12.5548353,650,520,520,650,325,635,635,325,1150,1455,1455,1150,700,390,390,700,97.5669861,0,0,97.5669861,1020.59869,596.933533,596.933533,1020.59869 [t=00:00:49.972057][f=0004847] [4847] Game End Stats Values: 12,3055,3645,3645,3055,11.5463381,22.582531,22.582531,11.5463381,0,0,0,0,0,0,0,0,0,0,0,0,711.145325,1206.12634,1206.12634,711.145325,90,180,180,90,16,12.333333,12.333333,16,1275,1330,1330,1275,12.4336443,14.5551386,14.5551386,12.4336443,455,585,585,455,410,960,960,410,1235,1550,1550,1235,1025,475,475,1025,102.767006,0,0,102.767006,1309.89917,796.038696,796.038696,1309.89917 [t=00:00:50.108957][f=0004874] gg [t=00:00:50.260001][f=0004904] [4904] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:50.469758][f=0004979] Player RiposteR left the game: normal quit [t=00:00:50.469877][f=0004979] [4979] Event [undefined]: RiposteR quit [t=00:00:50.513368][f=0004988] Spectator Skel left the game: normal quit [t=00:00:50.513474][f=0004988] [4988] Event [undefined]: Skel quit [t=00:00:50.654589][f=0005022] No clients connected, shutting down server [t=00:00:50.654648][f=0005022] Server shutdown [t=00:00:50.655018][f=0005022] [5022] all players disconnected [t=00:00:51.616631][f=0005288] [5288] Event [776,158.074341,1065.59998]: 1 finished unit Conjurer [t=00:00:52.028257][f=0005403] [5403] Event [536,154.053192,1112]: 1 finished unit Metal Extractor [t=00:00:52.469434][f=0005525] [5525] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:52.906675][f=0005681] [5681] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:53.328824][f=0005845] [5845] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:53.762445][f=0006009] [6009] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:54.060556][f=0006123] [6123] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:54.483140][f=0006285] [6285] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:54.914291][f=0006483] [6483] Event [72,357.227783,56]: 1 finished unit Wind/Tidal Generator [t=00:00:54.927481][f=0006491] [6491] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:55.348543][f=0006693] [6693] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:55.375696][f=0006708] [6708] Event [136,361.685791,56]: 1 finished unit Wind/Tidal Generator [t=00:00:55.692718][f=0006856] [6856] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:55.865348][f=0006933] [6933] Event [200,370.742798,56]: 1 finished unit Wind/Tidal Generator [t=00:00:56.051169][f=0007021] [7021] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:56.388699][f=0007185] [7185] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:56.423075][f=0007203] [7203] Event [264,364.230347,56]: 1 finished unit Wind/Tidal Generator [t=00:00:56.731495][f=0007353] [7353] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:56.873900][f=0007428] [7428] Event [264,364.337769,120]: 1 finished unit Wind/Tidal Generator [t=00:00:57.008832][f=0007491] [7491] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:57.273042][f=0007628] [7628] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:57.461759][f=0007726] [7726] Event [200,370.165405,120]: 1 finished unit Wind/Tidal Generator [t=00:00:57.549191][f=0007771] [7771] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:57.814890][f=0007900] [7900] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:58.017885][f=0008002] [8002] Event [136,365.586548,120]: 1 finished unit Wind/Tidal Generator [t=00:00:58.098693][f=0008043] [8043] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:58.383150][f=0008167] [8167] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:58.637037][f=0008293] [8293] Event [72,361.652222,120]: 1 finished unit Wind/Tidal Generator [t=00:00:58.672760][f=0008311] [8311] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:58.921551][f=0008424] [8424] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:59.195149][f=0008558] [8558] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:59.225722][f=0008576] [8576] Event [72,370.339966,184]: 1 finished unit Wind/Tidal Generator [t=00:00:59.433136][f=0008678] [8678] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:59.675066][f=0008798] [8798] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:59.796070][f=0008858] [8858] Event [136,373.461914,184]: 1 finished unit Wind/Tidal Generator [t=00:00:59.910363][f=0008918] [8918] Event [776,158.074341,1065.59998]: 1 finished unit Glaive [t=00:00:59.954109][f=0008936] Autoquit sending quit command. [t=00:00:59.954182][f=0008936] [QuitAction] user exited to system [t=00:00:59.954957][f=0008936] [SpringApp::Kill][1] fromRun=1 [t=00:00:59.954980][f=0008936] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:59.955014][f=0008936] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:59.955027][f=0008936] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:59.955037][f=0008936] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:59.955047][f=0008936] [SpringApp::Kill][2] [t=00:00:59.956059][f=0008936] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:59.956080][f=0008936] [Game::KillLua][1] dtor=0 luaUI=0x55d7368e4580 [t=00:00:59.956129][f=0008936] Start widgetHandler:Shutdown [t=00:00:59.960647][f=0008936] Shutdown - SaveOrderList Complete [t=00:00:59.961534][f=0008936] Writing last game win data [t=00:00:59.968223][f=0008936] Shutdown - SaveConfigData Complete [t=00:00:59.968253][f=0008936] Shutdown Widget - Chili Highlight [t=00:00:59.968272][f=0008936] Shutdown Widget - Save/Load API [t=00:00:59.968285][f=0008936] Shutdown Widget - Draw After Chili [t=00:00:59.968299][f=0008936] Shutdown Widget - API Unit Tracker GL4 [t=00:00:59.968330][f=0008936] Shutdown Widget - EPIC Menu [t=00:00:59.969315][f=0008936] Shutdown Widget - Chili Minimap [t=00:00:59.969456][f=0008936] Shutdown Widget - Chili Widget Selector [t=00:00:59.970331][f=0008936] Shutdown Widget - Local Team Colors [t=00:00:59.970355][f=0008936] Shutdown Widget - Display Keys 2 [t=00:00:59.970410][f=0008936] Shutdown Widget - Save Game Menu [t=00:00:59.970436][f=0008936] Shutdown Widget - HealthBars [t=00:00:59.971303][f=0008936] Shutdown Widget - Noises [t=00:00:59.971324][f=0008936] Shutdown Widget - Unit Icons [t=00:00:59.971344][f=0008936] Shutdown Widget - Win Counter [t=00:00:59.971359][f=0008936] Shutdown Widget - BuildETA [t=00:00:59.971375][f=0008936] Shutdown Widget - EndGame APM stats [t=00:00:59.971390][f=0008936] Shutdown Widget - SpringRTS Replay Stats [t=00:00:59.971436][f=0008936] Shutdown Widget - Modular Comm Info [t=00:00:59.971469][f=0008936] Shutdown Widget - Music Player v2 [t=00:00:59.971485][f=0008936] Shutdown Widget - State Reverse and Latency [t=00:00:59.971499][f=0008936] Shutdown Widget - CameraShake [t=00:00:59.971513][f=0008936] Shutdown Widget - Chili Economy Panel Default [t=00:00:59.971633][f=0008936] Shutdown Widget - Chili EndGame Window [t=00:00:59.971657][f=0008936] Shutdown Widget - Chili Nuke Warning [t=00:00:59.971675][f=0008936] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:59.971695][f=0008936] Shutdown Widget - Chili Spectator Panels [t=00:00:59.971724][f=0008936] Shutdown Widget - Context Menu [t=00:00:59.971738][f=0008936] Shutdown Widget - Darkening [t=00:00:59.971763][f=0008936] Shutdown Widget - Defense Range Zero-K [t=00:00:59.971780][f=0008936] Shutdown Widget - Grab Input [t=00:00:59.971799][f=0008936] Shutdown Widget - Highlight Geos [t=00:00:59.971813][f=0008936] Shutdown Widget - Local Widgets Config [t=00:00:59.971833][f=0008936] Shutdown Widget - MinimapEvents [t=00:00:59.971846][f=0008936] Shutdown Widget - Missile Silo Range [t=00:00:59.971863][f=0008936] Shutdown Widget - Point Tracker [t=00:00:59.971876][f=0008936] Shutdown Widget - Showeco and Grid Drawer [t=00:00:59.971890][f=0008936] Shutdown Widget - Stereo3D [t=00:00:59.971923][f=0008936] Shutdown Widget - Attack AoE [t=00:00:59.971938][f=0008936] Shutdown Widget - Map Edge Extension [t=00:00:59.971951][f=0008936] Shutdown Widget - Selection Send [t=00:00:59.971966][f=0008936] Shutdown Widget - LupsManager [t=00:00:59.971989][f=0008936] Shutdown Widget - Newton Firezone [t=00:00:59.972004][f=0008936] Shutdown Widget - Chili Pro Console [t=00:00:59.980982][f=0008936] Shutdown Widget - Persistent Build Height [t=00:00:59.981015][f=0008936] Shutdown Widget - Lasso Terraform GUI [t=00:00:59.981220][f=0008936] Shutdown Widget - Chili Framework [t=00:00:59.981244][f=0008936] Shutdown Widget - Lups [t=00:00:59.981290][f=0008936] Shutdown Widget - Custom Markers [t=00:00:59.981308][f=0008936] Shutdown Widget - Chili Core Selector [t=00:00:59.981460][f=0008936] Shutdown Widget - Mex Placement Handler [t=00:00:59.981478][f=0008936] Shutdown Widget - Select Keys [t=00:00:59.981712][f=0008936] Shutdown Widget - Pause Screen [t=00:00:59.982866][f=0008936] Shutdown Widget - Layout Handler [t=00:00:59.982912][f=0008936] Shutdown Widget - Text To Speech Control [t=00:00:59.982928][f=0008936] End widgetHandler:Shutdown [t=00:01:00.119036][f=0008936] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={610433,52274820} {int,ext,rec}Allocs={7924691,0,0} {chunk,block}Bytes={52274820,0} [t=00:01:00.119797][f=0008936] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:00.119816][f=0008936] [Game::KillLua][3] dtor=0 luaRules=0x55d73270d780 [t=00:01:00.119866][f=0008936] Start gadgetHandler:Shutdown [t=00:01:00.119881][f=0008936] Shutdown - StartSetup [t=00:01:00.119895][f=0008936] Shutdown - UnitMorph [t=00:01:00.120754][f=0008936] Shutdown - Carrier Drones [t=00:01:00.120774][f=0008936] Shutdown - Missile Silo Controller [t=00:01:00.120789][f=0008936] Shutdown - Modular Comm Info [t=00:01:00.120801][f=0008936] Shutdown - Terrain Texture Handler [t=00:01:00.120815][f=0008936] Shutdown - UnitCloakShield [t=00:01:00.120982][f=0008936] Shutdown - Starlight Handler [t=00:01:00.121010][f=0008936] End gadgetHandler:Shutdown [t=00:01:00.157373][f=0008936] Start gadgetHandler:Shutdown [t=00:01:00.157432][f=0008936] Shutdown - Save/Load [t=00:01:00.157454][f=0008936] Shutdown - Teleport Throw [t=00:01:00.157470][f=0008936] Shutdown - UnitMorph [t=00:01:00.157506][f=0008936] Shutdown - Modular Comm Info [t=00:01:00.157520][f=0008936] Shutdown - Retreat Command [t=00:01:00.157538][f=0008936] Shutdown - Shockwaves [t=00:01:00.157553][f=0008936] Shutdown - UnitCloakShield [t=00:01:00.157570][f=0008936] Shutdown - Lups Cloak FX [t=00:01:00.157593][f=0008936] Shutdown - Lups [t=00:01:00.157630][f=0008936] Shutdown - Lups Shield [t=00:01:00.157688][f=0008936] End gadgetHandler:Shutdown [t=00:01:00.183697][f=0008936] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7924734,0,0} {chunk,block}Bytes={0,0} [t=00:01:00.183864][f=0008936] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7924734,0,0} {chunk,block}Bytes={0,0} [t=00:01:00.183956][f=0008936] [Game::KillLua][4] dtor=0 [t=00:01:00.184469][f=0008936] [Game::KillLua][5] dtor=0 [t=00:01:00.190002][f=0008936] [Game::~CGame][1] [t=00:01:00.190038][f=0008936] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:00.190049][f=0008936] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:00.190059][f=0008936] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:00.190069][f=0008936] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:00.190079][f=0008936] [Game::KillLua][4] dtor=1 [t=00:01:00.190090][f=0008936] [Game::KillLua][5] dtor=1 [t=00:01:00.190200][f=0008936] [Game::KillMisc][1] [t=00:01:00.190212][f=0008936] [Game::KillMisc][2] [t=00:01:00.191250][f=0008936] [Game::KillMisc][3] [t=00:01:00.191800][f=0008936] [Game::KillRendering][1] [t=00:01:00.219993][f=0008936] [3DOParser::Kill] allocated 1 pieces [t=00:01:00.220051][f=0008936] [S3OParser::Kill] allocated 5462 pieces [t=00:01:00.221441][f=0008936] [AssParser::Kill] allocated 669 pieces [t=00:01:00.461722][f=0008936] [Game::KillInterface][1] [t=00:01:00.463005][f=0008936] [Game::KillInterface][2] [t=00:01:00.465841][f=0008936] [Game::KillSimulation][1] [t=00:01:00.465936][f=0008936] [Game::KillSimulation][2] [t=00:01:01.313616][f=0008936] [CCollisionHandler] dis-/continuous tests: 0/9850 [t=00:01:01.313666][f=0008936] [Game::KillSimulation][3] [t=00:01:01.313894][f=0008936] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.313925][f=0008936] [~CPathCache(20x20)] cacheHits=4 hitPercentage=9% numHashColls=0 maxCacheSize=9 [t=00:01:01.313942][f=0008936] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.313958][f=0008936] [~CPathCache(40x40)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=43 [t=00:01:01.316614][f=0008936] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:01.506976][f=0008936] [LosHandler::Kill] raycast instance cache-{hits,misses}={2784,5220}; shared=7%; cached=27% [t=00:01:01.632034][f=0008936] [Game::KillSimulation][4] [t=00:01:05.854392][f=0008936] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:05.856297][f=0008936] [Game::~CGame][2] [t=00:01:05.856511][f=0008936] [Game::~CGame][3] [t=00:01:06.093688][f=0008936] [SpringApp::Kill][3] [t=00:01:06.094010][f=0008936] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 93790 bytes sent 99213 bytes recv'd [t=00:01:06.096302][f=0008936] Kill: client disconnecting... [t=00:01:08.103928][f=0008936] CloseConnection: client connection closed [t=00:01:08.108838][f=0008936] [SpringApp::Kill][4] font=0x55d70a80b600 [t=00:01:08.118812][f=0008936] [SpringApp::Kill][5] [t=00:01:08.167312][f=0008936] [SpringApp::Kill][6] [t=00:01:08.167366] [SpringApp::Kill][7] [t=00:01:08.168942] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:08.169016] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:08.169031] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:08.169059] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:08.169070] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:08.169081] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:08.169472] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 1048576, 1048576} [t=00:01:08.169486] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2224, 1048576, 1048576}, EBO = {3336, 1048576, 1048576} [t=00:01:08.169498] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:08.169509] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:08.169519] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:08.169530] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:08.169540] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:08.185031] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:08.185079] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:08.185090] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:08.185101] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:08.186705] [VFS] [SpringVFS::DeleteArchives] [t=00:01:08.186735] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:08.186757] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55d70a8deaf0) [t=00:01:08.198781] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3625ms [t=00:01:08.198838] file="objects3d/strikecom_2.dae" indx=5609 inflSize=1000kb readTime=70ms [t=00:01:08.198849] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=59ms [t=00:01:08.198858] file="objects3d/zeppelin_dead.dae.lua" indx=5703 inflSize=0kb readTime=35ms [t=00:01:08.198868] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:01:08.199043] file="bitmaps/loadpictures/fire.png" indx=523 inflSize=3301kb readTime=23ms [t=00:01:08.199057] file="objects3d/stiletto.s3o" indx=5596 inflSize=45kb readTime=23ms [t=00:01:08.199068] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:08.199078] file="luaui/widgets/gfx_bloom_shader.lua" indx=4679 inflSize=17kb readTime=22ms [t=00:01:08.199088] file="objects3d/lotustest2.s3o" indx=5359 inflSize=97kb readTime=21ms [t=00:01:08.199104] file="objects3d/amphteleportbeacon.s3o" indx=4979 inflSize=15kb readTime=21ms [t=00:01:08.206588] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167855439 bytes cached in 3475 files [t=00:01:08.534387] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:08.534432] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x55d70a805360) [t=00:01:08.535383] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:08.535403] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55d70a7dc810) [t=00:01:08.536083] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:08.536450] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fb46001ba50) [t=00:01:08.537031] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:08.538647] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55d70a7fe170) [t=00:01:08.538723] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:08.538737] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:08.539018] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:08.539033] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:08.539044] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:08.539054] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:08.539995] [SpringApp::Kill][8] [t=00:01:08.540015] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:08.540026] [WatchDog::Uninstall][1] hangDetectorThread=0x55d6c4c574d0 (joinable=1) [t=00:01:08.540036] [WatchDog::Uninstall][2] [t=00:01:09.374784] [WatchDog::Uninstall][3] [t=00:01:09.374821] [SpringApp::Kill][9]