[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008642] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008673] Using writeable configuration source: "/tmp/tmp.nVCXQNvG0R/springsettings.1567884.cfg" [t=00:00:00.020507] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020553] ============== ============== [t=00:00:00.020564] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020574] [t=00:00:00.020583] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020592] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020601] Use "none" to disable the default log sections. [t=00:00:00.020609] ============== ============== [t=00:00:00.020619] ============== ============== [t=00:00:00.020677] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020687] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020698] ROAM = 2 [t=00:00:00.020707] RotateLogFiles = 1 [t=00:00:00.020717] TeamHighlight = 0 [t=00:00:00.020726] ============== ============== [t=00:00:00.020735] ============== ============== [t=00:00:00.020744] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.020753] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020763] Compiler Version: gcc-11.1.0 [t=00:00:00.020784] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020942] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020954] Binary Word Size: 64-bit (native) [t=00:00:00.020963] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020972] Physical CPU Cores: 1 [t=00:00:00.020981] Logical CPU Cores: 1 [t=00:00:00.020989] ============== ============== [t=00:00:00.021052] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021061] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021070] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021079] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021088] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.022351] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.022369] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022394] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.022424] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.022447] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022457] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022494] [GR::LogVersionInfo] [t=00:00:00.022504] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022512] GL version : [t=00:00:00.022521] GL vendor : [t=00:00:00.022530] GL renderer : [t=00:00:00.022539] GLSL version: [t=00:00:00.022548] GLEW version: spring headless stub GLEW version [t=00:00:00.022557] GPU memory : unknown [t=00:00:00.022565] SDL swap-int: 0 [t=00:00:00.022574] SDL driver : headless stub [t=00:00:00.022583] [t=00:00:00.022592] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022601] GLSL shader support : 0 [t=00:00:00.022610] GL4 support : 0 [t=00:00:00.022619] FBO extension support : 0 [t=00:00:00.022627] NVX GPU mem-info support : 0 [t=00:00:00.022654] ATI GPU mem-info support : 0 [t=00:00:00.022664] NPOT-texture support : 1 (0) [t=00:00:00.022673] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022683] texture query-LOD support : 1 (0) [t=00:00:00.022691] MSAA frame-buffer support : 0 (0) [t=00:00:00.022700] Z-buffer depth : 16 (-) [t=00:00:00.022709] primitive-restart support : 0 (0) [t=00:00:00.022718] clip-space control support: 0 (0) [t=00:00:00.022727] seamless cube-map support : 0 (0) [t=00:00:00.022736] frag-depth layout support : 0 (0) [t=00:00:00.022745] persistent maps support : 0 (0) [t=00:00:00.022754] explicit attribs location : 0 (0) [t=00:00:00.022762] multi draw indirect : 0 (-) [t=00:00:00.022771] [t=00:00:00.022780] max. FBO samples : -1 [t=00:00:00.022789] max. FS/program texture slots : 8/8 [t=00:00:00.022799] max. texture size : 2048 [t=00:00:00.022810] max. texture anisotropy level : 0.000000 [t=00:00:00.022819] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022827] max. draw-buffers : 0 [t=00:00:00.022836] max. rec. indices/vertices : 0/0 [t=00:00:00.022845] max. uniform buffer-bindings : 0 [t=00:00:00.022854] max. uniform block-size : 0KB [t=00:00:00.022863] max. storage buffer-bindings : 0 [t=00:00:00.022872] max. storage block-size : 0MB [t=00:00:00.022880] [t=00:00:00.022889] enable AMD-hacks : 0 [t=00:00:00.022898] compress MIP-maps: 0 [t=00:00:00.023883] [GR::UpdateGLConfigs] [t=00:00:00.023911] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023925] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023935] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023944] [GR::InitGLState] [t=00:00:00.023954] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.201183] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.204793] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.210126] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.210655] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.210677] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.210693] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.248177] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.249168] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.281468] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.281785] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.297148] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.297177] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.297358] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.301114] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4edc01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.301132] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.301242] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.301263] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.301273] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.301282] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.301302] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3284 MB [t=00:00:00.307022][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.307057][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.307075][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1567884/replay.sdfz" for game data... [t=00:00:00.467375][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.470733][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.470762][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.476874][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.476951][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [t=00:00:00.476977][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.526374][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b58c91b3d0] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.527605][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.529674][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.530298][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b58c91b3d0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.531460][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.541871][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.542064][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.551482][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.551718][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.557166][f=-000001] forceSingleThreaded, false [t=00:00:00.595598][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.595633][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.595730][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.595788][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.595842][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.595896][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.597058][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.597547][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.598008][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.600394][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.602597][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.604443][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.604474][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.605011][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.609469][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.610826][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.612038][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.612363][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.612992][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.613007][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.625593][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.625643][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.777006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.862291][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.987610][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.432093][f=-000001] Loading UnitDefs_posts [t=00:00:02.639483][f=-000001] Loading FeatureDefs_posts [t=00:00:02.701343][f=-000001] Loading WeaponDefs_posts [t=00:00:02.727482][f=-000001] Loading ArmorDefs_posts [t=00:00:02.757244][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 726ms [t=00:00:02.833667][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 876ms [t=00:00:02.835877][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.048433][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.048832][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.049268][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.049731][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.051422][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.055129][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.397555][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.456987][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.635846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.639704][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.640074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.176553][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 536ms [t=00:00:04.176599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.273548][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:04.273592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.298842][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.043502][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.046870][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.047781][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.060732][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.977463][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.987047][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.987070][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.988855][f=-000001] InfoTexture: legacy [t=00:00:10.988876][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.991484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.908558][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.925005][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.925041][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.926258][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.182921][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.183925][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.467371][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.550170][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.560257][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.560286][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.561070][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.092626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.103356][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.104767][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.271789][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.273870][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.273892][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.284520][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.284563][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.284576][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.284586][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.284596][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.284606][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.284617][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:13.290689][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.290738][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.290748][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.290757][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.290767][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.290776][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.290787][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:13.290798][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b595674e30 has BLOCKSIZE 1 [t=00:00:13.294876][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.294898][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.294908][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.294918][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.295085][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.295099][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:13.300143][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:13.301334][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.309300][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.309324][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.312930][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.312948][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.312959][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.312970][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.312979][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.312989][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:13.426156][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:13.427005][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.429686][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.429711][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.429726][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (155ms, checksum b46ee80d)" [t=00:00:13.429793][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.429805][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.429827][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.568578][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:13.569180][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:15.785081][f=-000001] ###MAPSEED### [t=00:00:15.785946][f=-000001] 327967 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.809223][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.287071][f=-000001] Synced LuaRules: finished loading [t=00:00:16.308095][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.964193][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.047941][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.167405][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [t=00:00:17.240347][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.246198][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.246688][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.247145][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.247663][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.317985][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.318338][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.329322][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.330805][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.330829][f=-000001] LuaSocket Support: enabled [t=00:00:17.349573][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.436660][f=-000001] localWidgets, nil, true, true [t=00:00:17.440182][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.440217][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.451160][f=-000001] USE_OLD_CHILI [t=00:00:18.352011][f=-000001] Loading last game win data [t=00:00:18.353889][f=-000001] Resetting win data [t=00:00:18.354638][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.354664][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.354679][f=-000001] Player and team counts match, continuing [t=00:00:18.354695][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:18.612271][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.612336][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.689280][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.730372][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.360159][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.534290][f=-000001] forceSingleThreaded, false [t=00:00:21.001179][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.002481][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.002788][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.002968][f=-000001] Loaded API widget: i18n [t=00:00:21.003275][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.003648][f=-000001] Loaded API widget: Win Counter [t=00:00:21.004478][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.152208][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.153080][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.153320][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.477282][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.478779][f=-000001] Loaded API widget: Lups [t=00:00:21.479088][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.479544][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.479917][f=-000001] Loaded widget: Save/Load API [t=00:00:21.480324][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.480821][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.481622][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.497015][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.500867][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.501272][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.501348][f=-000001] Set maximum particles to: 0 [t=00:00:21.504988][f=-000001] Set UnitIconDist to 0 [t=00:00:21.629442][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.655512][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.657019][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.657304][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.657601][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.665234][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.665543][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.665928][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.666200][f=-000001] Mexspot Fetcher fetching [t=00:00:21.666478][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.666773][f=-000001] Team highlighting: Disabled [t=00:00:21.667141][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.667828][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.668247][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.668602][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.668795][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.669016][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.669230][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.669507][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.669799][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.670171][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.670733][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.671022][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.671035][f=-000001] Using fallback unit outlines [t=00:00:21.671214][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.671602][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.679742][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.681029][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.681782][f=-000001] Loaded widget: Guard Remove [t=00:00:21.682208][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.724443][f=-000001] Loaded widget: HealthBars [t=00:00:21.724954][f=-000001] Loaded widget: Noises [t=00:00:21.725290][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.725666][f=-000001] Loaded widget: Unit Icons [t=00:00:21.729075][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.729456][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.729938][f=-000001] Loaded widget: BuildETA [t=00:00:21.730298][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.730648][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.731050][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.731401][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.731589][f=-000001] Loaded widget: Objectives [t=00:00:21.733079][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.733384][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.737227][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.737563][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.737590][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1567884/events.log [t=00:00:21.741262][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.741963][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.742247][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.745063][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.745507][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.745899][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.746281][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.746663][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.747152][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.747487][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.747890][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.748256][f=-000001] Loaded widget: Autoquit [t=00:00:21.748497][f=-000001] Loaded widget: Blast Radius [t=00:00:21.748885][f=-000001] Loaded widget: CameraShake [t=00:00:21.749694][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.762782][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.763266][f=-000001] EndGame Graph disabled [t=00:00:21.781983][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.782339][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.782679][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.782891][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.806856][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.807351][f=-000001] Loaded widget: Ferry Points [t=00:00:21.807963][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.808226][f=-000001] Loaded widget: Easy Facing [t=00:00:21.815749][f=-000001] Loaded widget: Context Menu [t=00:00:21.816150][f=-000001] Loaded widget: Darkening [t=00:00:21.816464][f=-000001] Loaded widget: Decloak Range [t=00:00:21.816808][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.823286][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.823797][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.824027][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.824367][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.825298][f=-000001] Input grabbing is enabled! [t=00:00:21.825327][f=-000001] Input grabbing is enabled! [t=00:00:21.825436][f=-000001] Loaded widget: Grab Input [t=00:00:21.825838][f=-000001] Loaded widget: Haven Handler [t=00:00:21.826185][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.826640][f=-000001] Loaded widget: In-game Guide [t=00:00:21.826866][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.827162][f=-000001] Loaded widget: Keep Target [t=00:00:21.827527][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.827893][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.828178][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.828549][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.828999][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.829247][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.829477][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.829706][f=-000001] Loaded widget: Orbit Command [t=00:00:21.830060][f=-000001] Loaded widget: Point Tracker [t=00:00:21.830292][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.830522][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.830952][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.831364][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.831850][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.832338][f=-000001] Loaded widget: Simple Settings [t=00:00:21.832726][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.832993][f=-000001] Loaded widget: SmoothCam [t=00:00:21.833415][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.833904][f=-000001] Loaded widget: Stereo3D [t=00:00:21.834141][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.834809][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.835065][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.835803][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.836502][f=-000001] Loaded widget: Command Alpha [t=00:00:21.836927][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.837287][f=-000001] Loaded widget: Ghost Site [t=00:00:21.838326][f=-000001] Loaded widget: Attack Warning [t=00:00:21.838672][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.839287][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.840489][f=-000001] Loaded widget: Auto Group [t=00:00:21.841262][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.842175][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.842507][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.843289][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.844282][f=-000001] Loaded widget: Select Com at start [t=00:00:21.850988][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.852175][f=-000001] Loaded widget: Transport AI [t=00:00:21.974429][f=-000001] Loaded widget: Attack AoE [t=00:00:21.974943][f=-000001] Loaded widget: Icon Sets [t=00:00:21.975680][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.981282][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.981687][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.036283][f=-000001] Loaded widget: Unit Start State [t=00:00:22.036757][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.038774][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.039044][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.061049][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.076764][f=-000001] Loaded widget: UnitShapes [t=00:00:22.077353][f=-000001] Loaded widget: Commands FX [t=00:00:22.077595][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.077915][f=-000001] : disabled for spectators [t=00:00:22.078868][f=-000001] Loaded widget: Stockpiler [t=00:00:22.080617][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.080890][f=-000001] Loaded widget: AllyCursors [t=00:00:22.081256][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.082321][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.082671][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.083028][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.083411][f=-000001] Loaded widget: Selection Send [t=00:00:22.083789][f=-000001] Loaded widget: Shield Guard [t=00:00:22.084297][f=-000001] Loaded widget: State Icons [t=00:00:22.084698][f=-000001] : disabled for spectators [t=00:00:22.085540][f=-000001] Loaded widget: Building Starter [t=00:00:22.085904][f=-000001] : disabled for spectators [t=00:00:22.086652][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.086930][f=-000001] Loaded widget: LupsManager [t=00:00:22.087304][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.087682][f=-000001] Loaded widget: Units on Fire [t=00:00:22.088269][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.088804][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.089963][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.090340][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.090808][f=-000001] Loaded widget: Chili Docking [t=00:00:22.099256][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.105859][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.106262][f=-000001] Loaded widget: HUD Presets [t=00:00:22.106841][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.108955][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.109382][f=-000001] Loaded widget: Image Preloader [t=00:00:22.109828][f=-000001] Loaded widget: Custom Markers [t=00:00:22.114005][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.114491][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:22.114719][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.115520][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.115970][f=-000001] Loaded widget: Start Boxes [t=00:00:22.117135][f=-000001] Loaded widget: Select Keys [t=00:00:22.125234][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.126182][f=-000001] Loaded widget: Pause Screen [t=00:00:22.126453][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.126720][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.127311][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.127729][f=-000001] SetSunLighting [t=00:00:22.128363][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.140635][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.141020][f=-000001] Loaded widget: Font Cache [t=00:00:22.141363][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.141404][f=-000001] Loaded widget: GC Control [t=00:00:22.145169][f=-000001] Loaded widget: Layout Handler [t=00:00:22.145594][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.147860][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.152429][f=-000001] Writing last game win data [t=00:00:22.156817][f=-000001] LuaUI v0.3 [t=00:00:22.334022][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.334494][f=-000001] [s11n] Loading s11n file... [t=00:00:22.339125][f=-000001] [s11n] Parsing model... [t=00:00:22.346826][f=-000001] [s11n] Populating game world... [t=00:00:22.912823][f=-000001] [s11n] s11n loading complete. [t=00:00:22.913262][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:23.905979][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.965847][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13333,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.728652][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.744230][f=-000001] Spectator mode. Widget removed. [t=00:00:24.746673][f=-000001] Spectator mode. Widget removed. [t=00:00:24.747667][f=-000001] Playback paused [t=00:00:24.756487][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.848258][f=-000001] Opening demofile demos/1567884/replay.sdfz [t=00:00:24.848290][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.848302][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.848332][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.848349][f=-000001] -> Connection established (given id 2) [t=00:00:24.848749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:24.848773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.848791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:24.848802][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:24.848817][f=-000001] Speed set to 20.0 [server] [t=00:00:24.848828][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b5ac4a24a0,0x55b5b41562c0}][locale="C"]" [t=00:00:24.848840][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.863472][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.863506][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.027599][f=-000001] Beginning demo playback [t=00:00:28.039972][f=-000001] GameID: a62ff1634a52a98d5b632de784e08d91 [t=00:00:28.075652][f=-000001] Connection attempt from Mrlong2 [t=00:00:28.075692][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:28.076315][f=-000001] [0] Event [undefined]: Mrlong2 changed status [t=00:00:28.076471][f=-000001] -> Connection established (given id 0) [t=00:00:28.084129][f=-000001] Connection attempt from jdchristo [t=00:00:28.084171][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:28.087760][f=-000001] [0] Event [undefined]: jdchristo changed status [t=00:00:28.087943][f=-000001] -> Connection established (given id 1) [t=00:00:28.167651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:28.167700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.231973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jdchristo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:28.232017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jdchristo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.503526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.503569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:28.763836][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[Game::Load][lua{Rules,Gaia}={0x555f1fe62f20,0x555f96f6a650}][locale="C"]" [t=00:00:28.779393][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jdchristo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.811880][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jdchristo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:29.327698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jdchristo" string="[Game::Load][lua{Rules,Gaia}={0x5566f5e4fe80,0x556736d40b60}][locale="C"]" [t=00:00:29.421357][f=-000001] Allies: I choose: Engineer! [t=00:00:29.759950][f=-000001] Allies: I choose: Engineer! [t=00:00:30.418692][f=-000001] [0] Event [886,140.002808,5253]: 0 finished unit Engineer Commander [t=00:00:30.445338][f=-000001] [0] Event [4241,140.025879,1079]: 1 finished unit Engineer Commander [t=00:00:30.463798][f=0000000] [0] Mrlong2, team: 0, elo:1616, userid: 425183 [t=00:00:30.463855][f=0000000] [0] jdchristo, team: 1, elo:1500, userid: 493744 [t=00:00:30.463881][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.473154][f=0000000] Playback continued [t=00:00:30.496805][f=0000006] [6] Event [992,139.996948,5168]: 0 finished unit Tank Foundry [t=00:00:30.519773][f=0000010] [10] Event [4344,139.996948,1032]: 1 finished unit Gunship Plant [t=00:00:31.022665][f=0000248] [248] Event [872,139.996948,5416]: 0 finished unit Metal Extractor [t=00:00:31.422038][f=0000465] [465] Event [4248,139.996948,1000]: 1 finished unit Caretaker [t=00:00:31.426504][f=0000467] [467] Event [1048,139.996948,5336]: 0 finished unit Metal Extractor [t=00:00:31.775965][f=0000643] [643] Event [952,139.996948,5368]: 0 finished unit Solar Collector [t=00:00:31.794738][f=0000654] [654] Event [992.042969,141.316956,5140]: 0 finished unit Welder [t=00:00:32.644065][f=0001090] [1090] Event [992.042969,139.996948,5140]: 0 finished unit Welder [t=00:00:33.040459][f=0001296] [1296] Event [952,139.996948,5448]: 0 finished unit Solar Collector [t=00:00:33.221084][f=0001381] [1381] Event [4344,160.996948,1032]: 1 finished unit Wasp [t=00:00:33.369458][f=0001476] [1476] Event [856,139.996948,5480]: 0 finished unit Solar Collector [t=00:00:33.692634][f=0001658] [1658] Event [808,139.996948,5384]: 0 finished unit Solar Collector [t=00:00:33.888155][f=0001705] [1705] Event [4248,139.996948,1064]: 1 finished unit Caretaker [t=00:00:34.283031][f=0001937] [1937] Event [1064,139.996948,5400]: 0 finished unit Solar Collector [t=00:00:34.817450][f=0002218] [2218] Event [1128,139.996948,5304]: 0 finished unit Solar Collector [t=00:00:35.073087][f=0002346] [2346] Event [1736,80.6632233,5464]: 0 finished unit Metal Extractor [t=00:00:35.236829][f=0002432] [2432] Event [1032,139.996948,5272]: 0 finished unit Solar Collector [t=00:00:36.311573][f=0002939] [2939] Event [1944,80.2391052,4776]: 0 finished unit Metal Extractor [t=00:00:36.448094][f=0003002] [3002] Event [992.042969,141.316956,5140]: 0 finished unit Kodachi [t=00:00:37.356480][f=0003407] [3407] Event [4248,139.996948,1128]: 1 finished unit Caretaker [t=00:00:37.414034][f=0003434] [3434] Event [2232,83.2429504,4616]: 0 finished unit Metal Extractor [t=00:00:37.493163][f=0003478] [3478] Event [744,139.996948,5464]: 0 finished unit Solar Collector [t=00:00:37.624893][f=0003535] [3535] Event [992.042969,141.316956,5140]: 0 finished unit Kodachi [t=00:00:37.803149][f=0003625] [3625] Event [4344,160.996948,1032]: 1 finished unit Wasp [t=00:00:38.270917][f=0003855] [3855] Event [2600,95.2194214,5096]: 0 finished unit Metal Extractor [t=00:00:38.741762][f=0004092] [4092] Event [4184,139.996948,1016]: 1 finished unit Solar Collector [t=00:00:39.138218][f=0004262] [4262] Event [2352,79.9978638,4640]: 0 finished unit Lotus [t=00:00:39.909216][f=0004620] [4620] Event [992.042969,141.316956,5140]: 0 finished unit Blitz [t=00:00:39.951803][f=0004638] [4638] Event [696,139.996948,5304]: 0 finished unit Storage [t=00:00:40.478576][f=0004877] [4877] Event [4248,139.996948,728]: 1 finished unit Metal Extractor [t=00:00:40.529097][f=0004900] [4900] Event [648,139.996948,5304]: 0 finished unit Storage [t=00:00:41.124715][f=0005155] [5155] Event [648,139.996948,5256]: 0 finished unit Storage [t=00:00:41.523550][f=0005325] [5325] Event [1968,30.8857727,4144]: 0 finished unit Picket [t=00:00:41.551189][f=0005335] [5335] Event [4072,139.996948,808]: 1 finished unit Metal Extractor [t=00:00:41.724479][f=0005410] [5410] Event [696,139.996948,5256]: 0 finished unit Storage [t=00:00:41.898938][f=0005481] [5481] Event [4344,160.996948,1032]: 1 finished unit Wasp [t=00:00:41.945885][f=0005497] [5497] Event [1928,31.6017151,4248]: 0 finished unit Metal Extractor [t=00:00:42.244142][f=0005629] [5629] Event [4184,139.996948,1096]: 1 finished unit Solar Collector [t=00:00:42.954321][f=0005942] [5942] Event [3968,139.996948,1216]: 1 finished unit Lotus [t=00:00:43.244727][f=0006066] Tip: Don't turtle in this game [t=00:00:43.891019][f=0006355] Or any RTS, actually. [t=00:00:44.369084][f=0006568] [6568] Event [3896,130.561295,760]: 1 lost unit Stinger [t=00:00:44.913955][f=0006820] [6820] Event [4344,160.996948,1032]: 1 finished unit Wasp [t=00:00:45.614019][f=0007146] [7146] Event [3968,139.996948,896]: 1 finished unit Lotus [t=00:00:45.741169][f=0007206] [7206] Event [2312,29.9986267,3784]: 0 finished unit Metal Extractor [t=00:00:45.796981][f=0007233] [7233] Event [4184,139.996948,936]: 1 finished unit Solar Collector [t=00:00:46.387686][f=0007517] [7517] Event [992.042969,139.996948,5140]: 0 finished unit Welder [t=00:00:46.746457][f=0007694] [7694] Event [2272,29.9986267,3456]: 0 finished unit Picket [t=00:00:46.971391][f=0007803] [7803] Event [992.042969,141.316956,5140]: 0 finished unit Welder [t=00:00:48.526440][f=0008550] [8550] Event [2240,30.2204132,3456]: 0 finished unit Advanced Radar [t=00:00:49.590714][f=0009043] [9043] Event [1864,32.7923584,3208]: 0 finished unit Metal Extractor [t=00:00:50.745917][f=0009571] [9571] Event [3864,123.67424,776]: 1 finished unit Stinger [t=00:00:50.944687][f=0009657] [9657] Event [1688,79.9978638,5144]: 0 finished unit Energy Pylon [t=00:00:51.378893][f=0009847] [9847] Event [3384,80.7254791,680]: 1 lost unit Metal Extractor [t=00:00:51.850891][f=0010041] [10041] Event [4184,139.996948,872]: 1 finished unit Energy Pylon [t=00:00:52.119874][f=0010150] [10150] Event [4344,160.996948,1032]: 1 finished unit Wasp [t=00:00:52.882660][f=0010466] [10466] Event [3776,139.996948,1328]: 1 finished unit Lotus [t=00:00:53.106856][f=0010566] [10566] Event [2104,30.2048492,4280]: 0 finished unit Energy Pylon [t=00:00:53.885533][f=0010873] [10873] Event [3384,80.7254791,680]: 1 finished unit Metal Extractor [t=00:00:54.216183][f=0011014] [11014] Event [1688,30.1931763,4312]: 0 finished unit Metal Extractor [t=00:00:54.606985][f=0011171] [11171] Event [856,139.996948,5304]: 0 finished unit Solar Collector [t=00:00:55.124247][f=0011380] [11380] Event [3616,80.0289917,720]: 1 finished unit Lotus [t=00:00:55.479780][f=0011502] [11502] Event [856,139.996948,5224]: 0 finished unit Solar Collector [t=00:00:55.630499][f=0011561] [11561] Event [992.042969,141.316956,5140]: 0 finished unit Cyclops [t=00:00:55.763901][f=0011612] [11612] Event [1864,31.0375214,4264]: 0 finished unit Solar Collector [t=00:00:56.066740][f=0011739] [11739] Event [712,139.996948,5384]: 0 finished unit Solar Collector [t=00:00:56.242005][f=0011790] [11790] Event [3384,80.7254791,680]: 1 lost unit Metal Extractor [t=00:00:56.509519][f=0011920] [11920] Event [632,139.996948,5384]: 0 finished unit Solar Collector [t=00:00:56.742933][f=0012011] [12011] Event [4168,139.996948,776]: 1 finished unit Solar Collector [t=00:00:57.412764][f=0012257] [12257] Event [2416,80.9589386,2112]: 0 finished unit Chainsaw [t=00:00:57.540122][f=0012314] [12314] Event [2072,0,4488]: 0 finished unit Wind/Tidal Generator [t=00:00:58.171307][f=0012555] [12555] Event [4248,139.996948,792]: 1 finished unit Solar Collector [t=00:00:59.228276][f=0013016] [13016] Event [3688,86.8460083,760]: 1 finished unit Stinger [t=00:00:59.987029][f=0013378] [13378] Event [1944,95.3128052,1896]: 0 finished unit Metal Extractor [t=00:01:01.717779][f=0014168] [14168] Event [552,139.996948,5256]: 0 finished unit Razor [t=00:01:02.098944][f=0014343] [14343] Event [3912,139.996948,1224]: 1 finished unit Stinger [t=00:01:02.650418][f=0014577] [14577] Event [992.042969,141.316956,5140]: 0 finished unit Blitz [t=00:01:03.942882][f=0015077] [15077] Event [2664,95.1727295,5080]: 0 finished unit Energy Pylon [t=00:01:03.966669][f=0015085] [15085] Event [1064,139.996948,4904]: 0 finished unit Razor [t=00:01:04.748028][f=0015380] [15380] Event [3440,83.5360718,784]: 1 finished unit Lotus [t=00:01:05.435588][f=0015677] [15677] Event [4536,89.9665833,1704]: 1 finished unit Geothermal Generator [t=00:01:05.565859][f=0015729] [15729] Event [3304,80.0134277,5208]: 0 finished unit Energy Pylon [t=00:01:06.307046][f=0016024] [16024] Event [3048,83.1301117,5512]: 0 finished unit Metal Extractor [t=00:01:06.467888][f=0016079] [16079] Event [992.042969,141.316956,5140]: 0 finished unit Ogre [t=00:01:06.778684][f=0016197] [16197] Event [3256,80.1184845,5336]: 0 finished unit Metal Extractor [t=00:01:07.293700][f=0016387] [16387] Event [4040,139.996948,1288]: 1 finished unit Caretaker [t=00:01:08.245879][f=0016752] [16752] Event [3816,30.6639862,4952]: 0 finished unit Metal Extractor [t=00:01:08.656941][f=0016902] [16902] Event [3736,30.3449249,4984]: 0 finished unit Solar Collector [t=00:01:09.156142][f=0017070] [17070] Event [2056,31.197052,3400]: 0 finished unit Caretaker [t=00:01:09.852847][f=0017304] [17304] Event [3400,0,5752]: 0 finished unit Wind/Tidal Generator [t=00:01:10.102402][f=0017386] [17386] Event [3464,0,5736]: 0 finished unit Wind/Tidal Generator [t=00:01:10.313958][f=0017461] [17461] Event [3528,0,5720]: 0 finished unit Wind/Tidal Generator [t=00:01:10.566002][f=0017544] [17544] Event [3608,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:01:10.934352][f=0017664] [17664] Event [3672,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:01:11.140724][f=0017728] [17728] Event [2160,30.9986115,3392]: 0 finished unit Rover Assembly [t=00:01:11.187833][f=0017746] [17746] Event [808,139.996948,4968]: 0 finished unit Storage [t=00:01:11.262353][f=0017769] [17769] Event [4328,139.996948,744]: 1 finished unit Solar Collector [t=00:01:11.306080][f=0017784] [17784] Event [3752,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:01:11.357408][f=0017800] [17800] Event [3856,139.996948,1328]: 1 finished unit Newton [t=00:01:11.703146][f=0017911] [17911] Event [3832,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:01:12.018927][f=0018010] [18010] Event [760,139.996948,4968]: 0 finished unit Storage [t=00:01:12.064252][f=0018024] [18024] Event [3912,0,5672]: 0 finished unit Wind/Tidal Generator [t=00:01:12.452897][f=0018151] [18151] Event [4008,0,5656]: 0 finished unit Wind/Tidal Generator [t=00:01:12.823245][f=0018265] [18265] Event [712,139.996948,4968]: 0 finished unit Storage [t=00:01:12.892111][f=0018285] [18285] Event [4088,0,5656]: 0 finished unit Wind/Tidal Generator [t=00:01:13.326808][f=0018412] [18412] Event [4184,0,5656]: 0 finished unit Wind/Tidal Generator [t=00:01:13.674034][f=0018515] [18515] Event [4344,160.996948,1032]: 1 finished unit Revenant [t=00:01:13.736482][f=0018533] [18533] Event [4280,0,5656]: 0 finished unit Wind/Tidal Generator [t=00:01:13.840081][f=0018565] [18565] Event [664,139.996948,4968]: 0 finished unit Storage [t=00:01:13.865148][f=0018572] [18572] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:01:14.058906][f=0018630] [18630] Event [992.042969,141.316956,5140]: 0 finished unit Minotaur [t=00:01:14.186371][f=0018668] [18668] Event [4360,0,5656]: 0 finished unit Wind/Tidal Generator [t=00:01:14.616216][f=0018795] [18795] Event [4440,0,5672]: 0 finished unit Wind/Tidal Generator [t=00:01:14.863658][f=0018865] [18865] Event [616,139.996948,4968]: 0 finished unit Storage [t=00:01:15.035585][f=0018915] [18915] Event [4504,0,5688]: 0 finished unit Wind/Tidal Generator [t=00:01:15.405557][f=0019020] [19020] Event [4568,0,5704]: 0 finished unit Wind/Tidal Generator [t=00:01:15.859384][f=0019150] [19150] Event [568,139.996948,4968]: 0 finished unit Storage [t=00:01:16.690253][f=0019389] [19389] Event [4424,31.6172791,5192]: 0 finished unit Metal Extractor [t=00:01:16.894147][f=0019450] [19450] Event [520,139.996948,4968]: 0 finished unit Storage [t=00:01:17.296833][f=0019570] [19570] Event [992.042969,141.316956,5140]: 0 finished unit Blitz [t=00:01:17.669981][f=0019682] [19682] Event [4344,31.4460754,4984]: 0 finished unit Metal Extractor [t=00:01:17.795693][f=0019719] [19719] Event [3384,78.4690857,680]: 1 finished unit Metal Extractor [t=00:01:17.798752][f=0019720] [19720] Event [520,139.996948,4920]: 0 finished unit Storage [t=00:01:17.936966][f=0019762] [19762] Event [2159.99805,31.5309048,3374.00781]: 0 finished unit Impaler [t=00:01:18.662977][f=0019975] [19975] Event [568,139.996948,4920]: 0 finished unit Storage [t=00:01:19.334442][f=0020163] [20163] Event [3616,80.0289917,720]: 1 lost unit Lotus [t=00:01:19.384056][f=0020177] [20177] Event [4904,31.6094971,4520]: 0 finished unit Metal Extractor [t=00:01:19.577203][f=0020230] [20230] Event [616,139.996948,4920]: 0 finished unit Storage [t=00:01:20.081560][f=0020372] [20372] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:01:20.406709][f=0020462] [20462] Event [4024,139.996948,1496]: 1 finished unit Stinger [t=00:01:20.481719][f=0020485] [20485] Event [680,139.996948,4920]: 0 finished unit Storage [t=00:01:20.931947][f=0020604] [20604] Event [4264,30.1425934,4232]: 0 finished unit Metal Extractor [t=00:01:21.461475][f=0020740] [20740] Event [728,139.996948,4920]: 0 finished unit Storage [t=00:01:22.405963][f=0020987] [20987] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:01:22.440413][f=0020995] [20995] Event [776,139.996948,4920]: 0 finished unit Storage [t=00:01:22.482293][f=0021007] [21007] Event [4328,139.996948,1400]: 1 finished unit Energy Pylon [t=00:01:22.809368][f=0021086] [21086] Event [992.042969,141.316956,5140]: 0 finished unit Ogre [t=00:01:23.443698][f=0021250] [21250] Event [824,139.996948,4920]: 0 finished unit Storage [t=00:01:23.700502][f=0021316] [21316] Event [3688,86.8460083,760]: 1 lost unit Stinger [t=00:01:23.863905][f=0021354] [21354] Event [3176,95.1377106,4248]: 0 finished unit Metal Extractor [t=00:01:24.829838][f=0021602] [21602] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:01:25.252680][f=0021707] [21707] Event [3864,123.67424,776]: 1 lost unit Stinger [t=00:01:25.609419][f=0021795] [21795] Event [4344,160.996948,1032]: 1 finished unit Revenant [t=00:01:27.320223][f=0022217] [22217] Event [2159.99805,31.5309048,3374.00781]: 0 finished unit Impaler [t=00:01:27.403167][f=0022237] [22237] Event [2917.5481,82.5032959,1226.38208]: 0 lost unit Kodachi [t=00:01:27.688340][f=0022304] [22304] Event [2797.88892,238.589111,1112.56885]: 1 lost unit Revenant [t=00:01:28.389839][f=0022478] [22478] Event [4968,31.3215637,5400]: 0 finished unit Metal Extractor [t=00:01:30.189915][f=0022889] [22889] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:01:31.039514][f=0023079] [23079] Event [4344,160.996948,1032]: 1 finished unit Revenant [t=00:01:32.307135][f=0023361] [23361] Event [3464,80.9711456,680]: 1 finished unit Solar Collector [t=00:01:33.042119][f=0023525] [23525] Event [4392,89.9977112,1768]: 1 finished unit Stinger [t=00:01:34.330280][f=0023810] [23810] Event [992.042969,141.316956,5140]: 0 finished unit Minotaur [t=00:01:35.359209][f=0024042] [24042] Event [4632,0,5752]: 0 finished unit Wind/Tidal Generator [t=00:01:35.849227][f=0024154] [24154] Event [4696,0,5768]: 0 finished unit Wind/Tidal Generator [t=00:01:36.418931][f=0024285] [24285] Event [4744,0,5800]: 0 finished unit Wind/Tidal Generator [t=00:01:37.029832][f=0024420] [24420] Event [4792,0,5816]: 0 finished unit Wind/Tidal Generator [t=00:01:37.686393][f=0024563] [24563] Event [4840,0,5848]: 0 finished unit Wind/Tidal Generator [t=00:01:38.139521][f=0024661] [24661] Event [3968,139.996948,896]: 1 lost unit Lotus [t=00:01:38.165564][f=0024667] [24667] Event [2040,30.0959015,3472]: 0 finished unit Fusion Reactor [t=00:01:38.558450][f=0024753] [24753] Event [4888,0,5864]: 0 finished unit Wind/Tidal Generator [t=00:01:38.597202][f=0024762] [24762] Event [760,139.996948,5280]: 0 finished unit Fusion Reactor [t=00:01:39.039105][f=0024857] [24857] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:01:39.161166][f=0024884] [24884] Event [4936,0,5896]: 0 finished unit Wind/Tidal Generator [t=00:01:39.389511][f=0024932] [24932] Event [2877.89624,235.26413,1013.81927]: 1 lost unit Revenant [t=00:01:39.501799][f=0024957] [24957] Event [2864.90112,218.025589,1294.68103]: 1 lost unit Revenant [t=00:01:39.680150][f=0024996] [24996] Event [992.042969,141.316956,5140]: 0 finished unit Blitz [t=00:01:39.717084][f=0025004] [25004] Event [4984,0,5912]: 0 finished unit Wind/Tidal Generator [t=00:01:40.196617][f=0025108] [25108] Event [5032,0,5928]: 0 finished unit Wind/Tidal Generator [t=00:01:40.893142][f=0025258] [25258] Event [2733.39575,20.3378105,352.500427]: 1 lost unit Wasp [t=00:01:41.334686][f=0025354] [25354] Event [4344,160.996948,1032]: 1 finished unit Revenant [t=00:01:43.805159][f=0025886] [25886] Event [3440,83.5360718,784]: 1 lost unit Lotus [t=00:01:43.811306][f=0025887] [25887] Event [3480,81.8188477,776]: 1 lost unit Stinger [t=00:01:43.923011][f=0025911] [25911] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:01:46.733809][f=0026516] [26516] Event [992.042969,141.316956,5140]: 0 finished unit Ogre [t=00:01:48.130239][f=0026837] [26837] Event [2040,30.6756592,3640]: 0 finished unit Energy Pylon [t=00:01:48.729513][f=0026976] [26976] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:01:52.885974][f=0028041] [28041] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:01:54.931052][f=0028577] [28577] Event [4328,33.5549927,2008]: 1 finished unit Metal Extractor [t=00:01:56.866926][f=0029070] [29070] Event [992.042969,141.316956,5140]: 0 finished unit Minotaur [t=00:01:56.992194][f=0029103] [29103] Event [1800,30.9558105,3728]: 0 finished unit Fusion Reactor [t=00:01:57.828950][f=0029319] [29319] Event [4392,30.9986115,2008]: 1 finished unit Solar Collector [t=00:01:59.047482][f=0029635] [29635] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:02:00.479131][f=0030013] [30013] Event [992.042969,141.316956,5140]: 0 finished unit Blitz [t=00:02:00.840714][f=0030108] [30108] Event [4504,31.4460754,2040]: 1 finished unit Solar Collector [t=00:02:01.265964][f=0030221] [30221] Event [4568,32.4188232,2040]: 1 finished unit Metal Extractor [t=00:02:03.062168][f=0030696] [30696] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:02:03.410424][f=0030790] [30790] Event [3920,139.996948,1072]: 1 finished unit Lucifer [t=00:02:05.636353][f=0031390] [31390] Event [4456,139.996948,768]: 1 finished unit Fusion Reactor [t=00:02:05.878093][f=0031455] Player Mrlong2 left the game: timeout [t=00:02:05.878179][f=0031455] [31455] Event [undefined]: Mrlong2 timed out [t=00:02:05.914496][f=0031465] [31465] Event [4872,29.9986267,2888]: 1 finished unit Metal Extractor [t=00:02:05.947483][f=0031472] [31472] Event [2899.70874,81.8600235,1134.03528]: 0 lost unit Impaler [t=00:02:06.094642][f=0031514] [31514] Event [992.042969,141.316956,5140]: 0 finished unit Ogre [t=00:02:06.911006][f=0031732] [31732] Event [4536,31.0919952,1976]: 1 finished unit Caretaker [t=00:02:07.037627][f=0031768] [31768] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:02:11.154519][f=0032833] [32833] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:02:13.022502][f=0033273] [33273] Event [2950.48901,86.4673843,1095.97668]: 0 lost unit Cyclops [t=00:02:14.945248][f=0033704] [33704] Event [4344,160.996948,1032]: 1 finished unit Revenant [t=00:02:15.281489][f=0033779] [33779] Event [4736,30.9947205,2864]: 1 finished unit Lotus [t=00:02:15.817035][f=0033898] [33898] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:02:16.560825][f=0034065] [34065] Event [992.042969,141.316956,5140]: 0 finished unit Minotaur [t=00:02:17.422621][f=0034262] > SPRINGIE:User Mrlong2|staticantinuke|1_1||False|||US [t=00:02:17.638395][f=0034311] > SPRINGIE:User Mrlong2|staticantinuke|1_1||False|||US [t=00:02:17.941417][f=0034382] [34382] Event [4504,139.996948,1088]: 1 finished unit Fusion Reactor [t=00:02:18.357615][f=0034478] [34478] Event [2814.65552,92.1555405,1111.8468]: 0 lost unit Ogre [t=00:02:19.625003][f=0034769] [34769] Event [2827.55566,95.5187073,892.286499]: 0 lost unit Kodachi [t=00:02:20.426383][f=0034955] [34955] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:02:20.657293][f=0035008] [35008] Event [992.042969,141.316956,5140]: 0 finished unit Blitz [t=00:02:22.298964][f=0035372] [35372] Event [2828.83691,95.064682,933.224121]: 0 lost unit Impaler [t=00:02:25.435307][f=0036032] [36032] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:02:26.017594][f=0036152] [36152] Event [4840,32.6055908,2824]: 1 finished unit Caretaker [t=00:02:26.350690][f=0036220] [36220] Event [4696,32.990799,1960]: 1 finished unit Gunship Plant [t=00:02:26.708479][f=0036294] > SPRINGIE:User Mrlong2|staticantinuke|1_1||False|||US [t=00:02:26.856260][f=0036324] Connection attempt from Mrlong2 [t=00:02:26.856300][f=0036324] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:02:26.856391][f=0036324] [36324] Event [undefined]: Mrlong2 changed status [t=00:02:26.856980][f=0036324] -> Connection established (given id 0) [t=00:02:26.915062][f=0036337] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:02:26.915110][f=0036337] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:02:27.266036][f=0036410] [36410] Event [4456,89.9082184,1784]: 1 finished unit Energy Pylon [t=00:02:27.733937][f=0036509] [36509] Event [992.042969,141.316956,5140]: 0 finished unit Ogre [t=00:02:27.816090][f=0036526] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:02:27.832497][f=0036529] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:02:27.886180][f=0036540] [36540] Event [4344,160.996948,1032]: 1 finished unit Revenant [t=00:02:28.398797][f=0036646] [36646] Event [3880,132.598648,968]: 1 finished unit Stinger [t=00:02:28.498354][f=0036667] [Game::ClientReadNet][LOGMSG] sender="Mrlong2" string="[Game::Load][lua{Rules,Gaia}={0x5613fe914710,0x56141a58eaf0}][locale="C"]" [t=00:02:30.458429][f=0037089] [37089] Event [2159.99805,32.1760063,3374.00781]: 0 finished unit Impaler [t=00:02:32.243456][f=0037472] [37472] Event [2857.98242,95.5694885,1007.92773]: 0 lost unit Impaler [t=00:02:33.683760][f=0037772] [37772] Event [2908.67188,78.6548157,1218.87756]: 0 lost unit Impaler [t=00:02:36.060249][f=0038239] [38239] Event [2933.03076,82.1592102,1317.79846]: 0 lost unit Impaler [t=00:02:36.395889][f=0038302] [38302] Event [2927.23218,79.2876968,1433.02539]: 0 lost unit Impaler [t=00:02:36.846970][f=0038378] [38378] Event [2779.68604,80.1832962,1356.43079]: 0 lost unit Ogre [t=00:02:36.858723][f=0038380] [38380] Event [4696,53.990799,1960]: 1 finished unit Wasp [t=00:02:37.121055][f=0038434] [38434] Event [2593.86987,89.6241913,2021.28748]: 1 lost unit Revenant [t=00:02:37.140571][f=0038438] [38438] Event [2637.89038,213.126953,1974.45251]: 1 lost unit Revenant [t=00:02:37.636569][f=0038533] [38533] Event [2344.89331,226.056122,2007.11963]: 1 lost unit Revenant [t=00:02:37.731951][f=0038551] [38551] Event [4264,30.306015,1960]: 1 finished unit Stinger [t=00:02:38.206921][f=0038638] [38638] Event [4344,160.996948,1032]: 1 finished unit Revenant [t=00:02:38.319650][f=0038658] [38658] Event [3920,139.996948,1072]: 1 lost unit Lucifer [t=00:02:40.640921][f=0039060] [39060] Event [992.042969,141.316956,5140]: 0 finished unit Minotaur [t=00:02:40.897273][f=0039095] [39095] Event [3384,78.4690857,680]: 1 lost unit Metal Extractor [t=00:02:41.483773][f=0039222] [39222] Event [3300.31885,82.0167236,1108.698]: 0 lost unit Blitz [t=00:02:42.072506][f=0039324] [39324] Event [3776,139.996948,1328]: 1 lost unit Lotus [t=00:02:42.505189][f=0039400] [39400] Event [3404.76074,80.4004288,1166.20422]: 0 lost unit Ogre [t=00:02:42.536475][f=0039405] [39405] Event [3880,132.598648,968]: 1 lost unit Stinger [t=00:02:43.437902][f=0039554] [39554] Event [3912,139.996948,1224]: 1 lost unit Stinger [t=00:02:43.839405][f=0039621] [39621] Event [3856,140.070343,1328]: 1 lost unit Newton [t=00:02:44.103879][f=0039639] [39639] Event [4696,53.990799,1960]: 1 finished unit Wasp [t=00:02:44.298750][f=0039672] [39672] Event [3968,140.042801,1216]: 1 lost unit Lotus [t=00:02:44.589708][f=0039719] [39719] Event [3923.36157,136.951294,1019.76678]: 1 lost unit Engineer Commander [t=00:02:44.992420][f=0039807] [39807] Event [4040,140.097351,1288]: 1 lost unit Caretaker [t=00:02:45.237145][f=0039841] [39841] Event [3904,133.95256,848]: 1 lost unit Lucifer [t=00:02:45.347073][f=0039857] [39857] Event [4024,139.996948,1496]: 1 lost unit Stinger [t=00:02:46.118918][f=0039968] [39968] Event [4072,139.996948,808]: 1 lost unit Metal Extractor [t=00:02:46.374141][f=0040004] [40004] Event [992.042969,141.316956,5140]: 0 finished unit Blitz [t=00:02:46.425969][f=0040012] [40012] Event [4248,139.996948,1064]: 1 lost unit Caretaker [t=00:02:47.038572][f=0040105] [40105] Event [4344,160.996948,1032]: 1 finished unit Revenant [t=00:02:47.150190][f=0040123] [40123] Event [4248,140.215607,1128]: 1 lost unit Caretaker [t=00:02:47.323898][f=0040152] [40152] Event [2008,30.1503754,3400]: 0 finished unit Caretaker [t=00:02:47.362670][f=0040159] [40159] Event [4184,139.998169,872]: 1 lost unit Energy Pylon [t=00:02:47.430999][f=0040170] [40170] Event [4168,140.077209,776]: 1 lost unit Solar Collector [t=00:02:47.495746][f=0040181] [40181] Event [4184,139.710541,1016]: 1 lost unit Solar Collector [t=00:02:48.211232][f=0040300] [40300] Event [4808,31.6017151,2184]: 1 finished unit Storage [t=00:02:48.274558][f=0040310] [40310] Event [3843.76563,264.41214,1161.79407]: 1 lost unit Revenant [t=00:02:48.294696][f=0040314] [40314] Event [1960,32.7651215,3400]: 0 finished unit Caretaker [t=00:02:49.077180][f=0040447] [40447] Event [1912,31.8390656,3400]: 0 finished unit Caretaker [t=00:02:49.629146][f=0040542] Build tanks, they're really good. [t=00:02:50.108126][f=0040623] [40623] Event [4047.54175,277.811462,855.764893]: 1 lost unit Revenant [t=00:02:50.343395][f=0040664] [40664] Event [4328,139.996948,1400]: 1 lost unit Energy Pylon [t=00:02:50.488236][f=0040688] [40688] Event [4248,139.996948,728]: 1 lost unit Metal Extractor [t=00:02:51.184597][f=0040817] [40817] Event [4344,139.316559,1032]: 1 lost unit Gunship Plant [t=00:02:51.267027][f=0040832] Also good: Spiders [t=00:02:51.335601][f=0040845] [40845] Event [1808,31.9052124,3504]: 0 finished unit Strider Hub [t=00:02:51.524811][f=0040883] [40883] Event [4328,139.996948,744]: 1 lost unit Solar Collector [t=00:02:51.593749][f=0040898] [40898] Event [4456,139.997101,768]: 1 lost unit Fusion Reactor [t=00:02:52.337906][f=0041044] [41044] Event [4504,139.996948,1088]: 1 lost unit Fusion Reactor [t=00:02:53.502121][f=0041268] [41268] Event [4392,89.9977112,1768]: 1 lost unit Stinger [t=00:02:53.790161][f=0041321] [41321] Event [4536,90.0640869,1704]: 1 lost unit Geothermal Generator [t=00:02:53.811460][f=0041324] [41324] Event [4347.87012,114.822571,1570.52893]: 0 lost unit Blitz [t=00:02:53.854726][f=0041333] [41333] Event [4456,89.2139893,1784]: 1 lost unit Energy Pylon [t=00:02:54.711361][f=0041504] [41504] Event [992.042969,141.316956,5140]: 0 finished unit Ogre [t=00:02:55.561443][f=0041656] [41656] Event [4264,30.306015,1960]: 1 lost unit Stinger [t=00:02:55.641855][f=0041671] Enter to chat BTW [t=00:02:57.093665][f=0041943] [41943] Event [4536,30.6934166,1976]: 1 lost unit Caretaker [t=00:02:57.148123][f=0041955] [41955] Event [4504,32.3776131,2040]: 1 lost unit Solar Collector [t=00:02:57.151846][f=0041956] [41956] Event [4568,33.1978302,2040]: 1 lost unit Metal Extractor [t=00:02:57.392919][f=0042008] [42008] Event [4328,33.5549927,2008]: 1 lost unit Metal Extractor [t=00:02:57.639822][f=0042059] [42059] Event [4808,31.6017151,2184]: 1 lost unit Storage [t=00:02:57.891676][f=0042102] [42102] Event [4696,30.5200443,1960]: 1 lost unit Gunship Plant [t=00:02:58.098046][f=0042145] [42145] Event [4392,31.1599541,2008]: 1 lost unit Solar Collector [t=00:02:59.421763][f=0042463] i have been playing with multipliers so i am a little out of practice with the energy management [t=00:03:02.198373][f=0043070] [43070] Event [1888,32.2437286,3624]: 0 finished unit Airplane Plant [t=00:03:02.668081][f=0043228] Fair enough [t=00:03:03.409807][f=0043526] Big thing is DON'T trutle [t=00:03:03.770164][f=0043679] [43679] Event [4872,31.7028809,2360]: 1 finished unit Storage [t=00:03:04.842533][f=0044142] You want to expand right at the start [t=00:03:05.945114][f=0044557] [44557] Event [4808,31.5005493,2408]: 1 finished unit Solar Collector [t=00:03:06.713691][f=0044727] [44727] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Swift [t=00:03:06.957336][f=0044775] [44775] Event [4736,30.9947205,2864]: 1 lost unit Lotus [t=00:03:07.088939][f=0044821] [44821] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Swift [t=00:03:07.276612][f=0044892] [44892] Event [4568,31.134758,2040]: 1 finished unit Metal Extractor [t=00:03:07.369598][f=0044926] [44926] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Swift [t=00:03:07.682229][f=0045019] [45019] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Swift [t=00:03:07.966585][f=0045106] [45106] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Swift [t=00:03:08.067993][f=0045133] [45133] Event [4568,31.134758,2040]: 1 lost unit Metal Extractor [t=00:03:08.222599][f=0045173] [45173] Event [4840,32.6055908,2824]: 1 lost unit Caretaker [t=00:03:08.279918][f=0045187] [45187] Event [4872,31.7028809,2360]: 1 lost unit Storage [t=00:03:08.320300][f=0045196] [45196] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Swift [t=00:03:08.433205][f=0045225] [45225] Event [4856,34.5705414,2272]: 1 lost unit Fusion Reactor [t=00:03:08.599408][f=0045271] [45271] Event [4640,31.3293457,2320]: 1 lost unit Lotus [t=00:03:08.646855][f=0045286] [45286] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Swift [t=00:03:08.998267][f=0045391] [45391] Event [4624,29.2501831,2352]: 1 lost unit Lotus [t=00:03:09.061001][f=0045406] [45406] Event [4624,29.2501831,2352]: 1 lost unit Lotus [t=00:03:09.523455][f=0045544] [45544] Event [4794.74268,49.5324249,3033.99927]: 1 lost unit Wasp [t=00:03:09.536285][f=0045548] [45548] Event [4663.76416,48.7873001,2188.74023]: 1 lost unit Wasp [t=00:03:09.864266][f=0045648] [45648] Event [4674.4292,119.146851,2215.92236]: 1 lost unit Wasp [t=00:03:09.948085][f=0045675] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:03:09.950804][f=0045675] [45675] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:03:10.248038][f=0045759] [45759] Event [4685.42773,88.3090134,2273.15869]: 1 lost unit Wasp [t=00:03:10.486701][f=0045824] [45824] Event [4649.46533,87.4730835,2426.90796]: 1 lost unit Wasp [t=00:03:10.669612][f=0045876] [45876] Event [4642.58643,113.058006,2519.80884]: 1 lost unit Wasp [t=00:03:11.615131][f=0046133] [46133] Event [4808,31.5005493,2408]: 1 lost unit Solar Collector [t=00:03:13.238214][f=0046552] [46552] Event [4872,29.9986267,2888]: 1 lost unit Metal Extractor [t=00:03:14.712275][f=0046951] [46951] Event [undefined]: jdchristo resigned [t=00:03:14.712590][f=0046951] game_message: jdchristo has been destroyed! [t=00:03:14.712726][f=0046951] game_message: Mrlong2 wins! [t=00:03:14.713200][f=0046951] Submitting stats [t=00:03:14.722872][f=0046951] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:14.726701][f=0046951] Part| Total Time|Time of the last 0.5s [t=00:03:14.726734][f=0046951] Draw 36043.32ms 30.90% [t=00:03:14.726753][f=0046951] Lua::Callins::Synced 20587.89ms 11.10% [t=00:03:14.726788][f=0046951] Lua::Callins::Unsynced 54646.22ms 43.20% [t=00:03:14.726800][f=0046951] Lua::CollectGarbage::Synced 589.83ms 0.00% [t=00:03:14.726819][f=0046951] Lua::CollectGarbage::Unsynced 1598.40ms 0.30% [t=00:03:14.726831][f=0046951] Misc::Profiler::AddTime 168.26ms 0.10% [t=00:03:14.726842][f=0046951] Sim 99165.96ms 37.10% [t=00:03:14.728462][f=0046951] [46951] Received game_message: jdchristo has been destroyed! [t=00:03:14.729580][f=0046951] [46951] Received game_message: Mrlong2 wins! [t=00:03:14.751162][f=0046952] [46952] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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102,2025,33875,2025,33875,4911.77441,14610.0459,4911.77441,14610.0459,0,0,0,0,0,0,0,0,472.110901,18371.4297,472.110901,18371.4297,11658.8301,21979.5273,11658.8301,21979.5273,0,1750,0,1750,5.33333349,172.199966,5.33333349,172.199966,0,1675,0,1675,4.80000019,66.3270645,4.80000019,66.3270645,0,16800,0,16800,8840,20854.9922,8840,20854.9922,2025,13650,2025,13650,22819.9922,9440,22819.9922,9440,1116.6908,120.599304,1116.6908,120.599304,24946.9199,12180.1914,24946.9199,12180.1914 [t=00:03:14.761638][f=0046952] [46952] Game End Stats Values: 103,225,33875,225,33875,4911.77441,14956.5547,4911.77441,14956.5547,0,0,0,0,0,0,0,0,532.110901,19407.9531,532.110901,19407.9531,11658.8301,23072.084,11658.8301,23072.084,0,1750,0,1750,4.80000019,172.199966,4.80000019,172.199966,0,1675,0,1675,4,69.1008453,4,69.1008453,0,16800,0,16800,8840,22054.9922,8840,22054.9922,225,13650,225,13650,24619.9922,9440,24619.9922,9440,1116.6908,120.599304,1116.6908,120.599304,26059.4609,12189.5586,26059.4609,12189.5586 [t=00:03:14.761746][f=0046952] [46952] Game End Stats Values: 104,155,33875,155,33875,4911.77441,15303.0635,4911.77441,15303.0635,0,0,0,0,0,0,0,0,592.110901,20444.4766,592.110901,20444.4766,11658.8301,23135.1074,11658.8301,23135.1074,0,1750,0,1750,4,172.199966,4,172.199966,0,1675,0,1675,4,69.1008453,4,69.1008453,0,16800,0,16800,8840,22124.9922,8840,22124.9922,155,13650,155,13650,24689.9922,9440,24689.9922,9440,1116.6908,120.599304,1116.6908,120.599304,26122.4844,12320.7314,26122.4844,12320.7314 [t=00:03:14.761844][f=0046952] [46952] Game End Stats Values: 105,70,33875,70,33875,4911.77441,15649.5723,4911.77441,15649.5723,0,0,0,0,0,0,0,0,636.110901,21481,636.110901,21481,11658.8301,23172.4141,11658.8301,23172.4141,0,1750,0,1750,4,172.199966,4,172.199966,0,1675,0,1675,2.9333334,69.1008453,2.9333334,69.1008453,0,16800,0,16800,8840,22209.9922,8840,22209.9922,70,13650,70,13650,24774.9922,9440,24774.9922,9440,1116.6908,120.599304,1116.6908,120.599304,26159.791,12320.7314,26159.791,12320.7314 [t=00:03:14.761935][f=0046952] [46952] Game End Stats Values: 106,70,33875,70,33875,4911.77441,15788.1758,4911.77441,15788.1758,0,0,0,0,0,0,0,0,648.110901,21866.8027,648.110901,21866.8027,11658.8301,23172.4141,11658.8301,23172.4141,0,1750,0,1750,4,172.199966,4,172.199966,0,1675,0,1675,2,69.1008606,2,69.1008606,0,16800,0,16800,8840,22209.9922,8840,22209.9922,70,13650,70,13650,24774.9922,9440,24774.9922,9440,1116.6908,120.599304,1116.6908,120.599304,26159.791,12320.7314,26159.791,12320.7314 [t=00:03:14.888188][f=0047000] [47000] Event [3464,80.9711456,680]: 1 lost unit Solar Collector [t=00:03:15.113717][f=0047075] [47075] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:15.232170][f=0047117] Spectator jdchristo left the game: normal quit [t=00:03:15.232240][f=0047117] [47117] Event [undefined]: jdchristo quit [t=00:03:15.571897][f=0047236] [47236] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:15.654870][f=0047260] No clients connected, shutting down server [t=00:03:15.654921][f=0047260] Server shutdown [t=00:03:15.655070][f=0047260] [47260] all players disconnected [t=00:03:16.048623][f=0047401] [47401] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:16.559841][f=0047566] [47566] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:17.091486][f=0047731] [47731] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:17.628354][f=0047896] [47896] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:18.154873][f=0048061] [48061] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:18.748889][f=0048226] [48226] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:19.352665][f=0048391] [48391] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:19.963148][f=0048556] [48556] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:20.521173][f=0048721] [48721] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:21.117402][f=0048886] [48886] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:21.693923][f=0049051] [49051] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:22.322824][f=0049215] [49215] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:22.948749][f=0049380] [49380] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:23.646757][f=0049545] [49545] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:24.338207][f=0049710] [49710] Event [1926.03125,36.2437286,3603.55835]: 0 finished unit Owl [t=00:03:24.727596][f=0049801] Autoquit sending quit command. [t=00:03:24.728271][f=0049801] [QuitAction] user exited to system [t=00:03:24.729980][f=0049801] [SpringApp::Kill][1] fromRun=1 [t=00:03:24.730251][f=0049801] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:03:24.730281][f=0049801] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:24.730294][f=0049801] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:03:24.730306][f=0049801] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:24.730317][f=0049801] [SpringApp::Kill][2] [t=00:03:24.731113][f=0049801] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:03:24.731344][f=0049801] [Game::KillLua][1] dtor=0 luaUI=0x55b5b20fce30 [t=00:03:24.731761][f=0049801] Start widgetHandler:Shutdown [t=00:03:24.737182][f=0049801] Shutdown - SaveOrderList Complete [t=00:03:24.738088][f=0049801] Writing last game win data [t=00:03:24.745003][f=0049801] Shutdown - SaveConfigData Complete [t=00:03:24.745029][f=0049801] Shutdown Widget - Chili Highlight [t=00:03:24.745059][f=0049801] Shutdown Widget - Save/Load API [t=00:03:24.745076][f=0049801] Shutdown Widget - Draw After Chili [t=00:03:24.745090][f=0049801] Shutdown Widget - API Unit Tracker GL4 [t=00:03:24.745110][f=0049801] Shutdown Widget - EPIC Menu [t=00:03:24.746307][f=0049801] Shutdown Widget - Chili Minimap [t=00:03:24.746457][f=0049801] Shutdown Widget - Chili Widget Selector [t=00:03:24.747430][f=0049801] Shutdown Widget - Local Team Colors [t=00:03:24.747455][f=0049801] Shutdown Widget - Display Keys 2 [t=00:03:24.747509][f=0049801] Shutdown Widget - Save Game Menu [t=00:03:24.747536][f=0049801] Shutdown Widget - HealthBars [t=00:03:24.748537][f=0049801] Shutdown Widget - Noises [t=00:03:24.748561][f=0049801] Shutdown Widget - Unit Icons [t=00:03:24.748583][f=0049801] Shutdown Widget - Win Counter [t=00:03:24.748599][f=0049801] Shutdown Widget - BuildETA [t=00:03:24.748616][f=0049801] Shutdown Widget - EndGame APM stats [t=00:03:24.748632][f=0049801] Shutdown Widget - SpringRTS Replay Stats [t=00:03:24.748677][f=0049801] Shutdown Widget - Modular Comm Info [t=00:03:24.748695][f=0049801] Shutdown Widget - Music Player v2 [t=00:03:24.748711][f=0049801] Shutdown Widget - State Reverse and Latency [t=00:03:24.748727][f=0049801] Shutdown Widget - CameraShake [t=00:03:24.748742][f=0049801] Shutdown Widget - Chili Economy Panel Default [t=00:03:24.748871][f=0049801] Shutdown Widget - Chili EndGame Window [t=00:03:24.748897][f=0049801] Shutdown Widget - Chili Nuke Warning [t=00:03:24.748915][f=0049801] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:24.748936][f=0049801] Shutdown Widget - Chili Spectator Panels [t=00:03:24.748951][f=0049801] Shutdown Widget - Context Menu [t=00:03:24.748966][f=0049801] Shutdown Widget - Darkening [t=00:03:24.748992][f=0049801] Shutdown Widget - Defense Range Zero-K [t=00:03:24.749014][f=0049801] Shutdown Widget - Grab Input [t=00:03:24.749033][f=0049801] Shutdown Widget - Highlight Geos [t=00:03:24.749047][f=0049801] Shutdown Widget - Local Widgets Config [t=00:03:24.749087][f=0049801] Shutdown Widget - MinimapEvents [t=00:03:24.749103][f=0049801] Shutdown Widget - Missile Silo Range [t=00:03:24.749120][f=0049801] Shutdown Widget - Point Tracker [t=00:03:24.749135][f=0049801] Shutdown Widget - Showeco and Grid Drawer [t=00:03:24.749150][f=0049801] Shutdown Widget - Stereo3D [t=00:03:24.749167][f=0049801] Shutdown Widget - Attack AoE [t=00:03:24.749182][f=0049801] Shutdown Widget - Map Edge Extension [t=00:03:24.749197][f=0049801] Shutdown Widget - Selection Send [t=00:03:24.749212][f=0049801] Shutdown Widget - LupsManager [t=00:03:24.749260][f=0049801] Shutdown Widget - Newton Firezone [t=00:03:24.749276][f=0049801] Shutdown Widget - Chili Pro Console [t=00:03:24.750671][f=0049801] Shutdown Widget - Persistent Build Height [t=00:03:24.750705][f=0049801] Shutdown Widget - Lasso Terraform GUI [t=00:03:24.750721][f=0049801] Shutdown Widget - Chili Framework [t=00:03:24.750751][f=0049801] Shutdown Widget - Lups [t=00:03:24.750790][f=0049801] Shutdown Widget - Custom Markers [t=00:03:24.750808][f=0049801] Shutdown Widget - Chili Core Selector [t=00:03:24.750892][f=0049801] Shutdown Widget - Mex Placement Handler [t=00:03:24.750909][f=0049801] Shutdown Widget - Select Keys [t=00:03:24.750938][f=0049801] Shutdown Widget - Pause Screen [t=00:03:24.751668][f=0049801] Shutdown Widget - Layout Handler [t=00:03:24.751700][f=0049801] Shutdown Widget - Text To Speech Control [t=00:03:24.751713][f=0049801] End widgetHandler:Shutdown [t=00:03:24.798006][f=0049801] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={662376,56753521} {int,ext,rec}Allocs={23860253,0,0} {chunk,block}Bytes={56753521,0} [t=00:03:24.798111][f=0049801] [Game::KillLua][2] dtor=0 luaGaia=0x55b5b41562c0 [t=00:03:24.822810][f=0049801] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431570,43006538} {int,ext,rec}Allocs={23860254,0,0} {chunk,block}Bytes={43006538,0} [t=00:03:24.822911][f=0049801] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431570,43006538} {int,ext,rec}Allocs={23860254,0,0} {chunk,block}Bytes={43006538,0} [t=00:03:24.822949][f=0049801] [Game::KillLua][3] dtor=0 luaRules=0x55b5ac4a24a0 [t=00:03:24.823002][f=0049801] Start gadgetHandler:Shutdown [t=00:03:24.823018][f=0049801] Shutdown - StartSetup [t=00:03:24.823031][f=0049801] Shutdown - UnitMorph [t=00:03:24.825124][f=0049801] Shutdown - Carrier Drones [t=00:03:24.825143][f=0049801] Shutdown - Missile Silo Controller [t=00:03:24.825158][f=0049801] Shutdown - Modular Comm Info [t=00:03:24.825185][f=0049801] Shutdown - Terrain Texture Handler [t=00:03:24.825201][f=0049801] Shutdown - UnitCloakShield [t=00:03:24.825626][f=0049801] Shutdown - Starlight Handler [t=00:03:24.825676][f=0049801] End gadgetHandler:Shutdown [t=00:03:24.860638][f=0049801] Start gadgetHandler:Shutdown [t=00:03:24.860684][f=0049801] Shutdown - Save/Load [t=00:03:24.860709][f=0049801] Shutdown - Teleport Throw [t=00:03:24.860725][f=0049801] Shutdown - UnitMorph [t=00:03:24.860744][f=0049801] Shutdown - Modular Comm Info [t=00:03:24.860758][f=0049801] Shutdown - Retreat Command [t=00:03:24.860776][f=0049801] Shutdown - Shockwaves [t=00:03:24.860791][f=0049801] Shutdown - UnitCloakShield [t=00:03:24.860807][f=0049801] Shutdown - Lups Cloak FX [t=00:03:24.860822][f=0049801] Shutdown - Lups [t=00:03:24.860858][f=0049801] Shutdown - Lups Shield [t=00:03:24.860972][f=0049801] End gadgetHandler:Shutdown [t=00:03:24.878512][f=0049801] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23860285,0,0} {chunk,block}Bytes={0,0} [t=00:03:24.878775][f=0049801] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23860285,0,0} {chunk,block}Bytes={0,0} [t=00:03:24.878858][f=0049801] [Game::KillLua][4] dtor=0 [t=00:03:24.879478][f=0049801] [Game::KillLua][5] dtor=0 [t=00:03:24.890860][f=0049801] [Game::~CGame][1] [t=00:03:24.890896][f=0049801] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:03:24.890907][f=0049801] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:03:24.890925][f=0049801] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:03:24.890936][f=0049801] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:03:24.890946][f=0049801] [Game::KillLua][4] dtor=1 [t=00:03:24.891048][f=0049801] [Game::KillLua][5] dtor=1 [t=00:03:24.891267][f=0049801] [Game::KillMisc][1] [t=00:03:24.891280][f=0049801] [Game::KillMisc][2] [t=00:03:24.892036][f=0049801] [Game::KillMisc][3] [t=00:03:24.892624][f=0049801] [Game::KillRendering][1] [t=00:03:24.921924][f=0049801] [3DOParser::Kill] allocated 1 pieces [t=00:03:24.922009][f=0049801] [S3OParser::Kill] allocated 5478 pieces [t=00:03:24.934566][f=0049801] [AssParser::Kill] allocated 669 pieces [t=00:03:24.994305][f=0049801] [Game::KillInterface][1] [t=00:03:24.995385][f=0049801] [Game::KillInterface][2] [t=00:03:25.001795][f=0049801] [Game::KillSimulation][1] [t=00:03:25.001826][f=0049801] [Game::KillSimulation][2] [t=00:03:25.752448][f=0049801] [CCollisionHandler] dis-/continuous tests: 0/1885137 [t=00:03:25.752491][f=0049801] [Game::KillSimulation][3] [t=00:03:25.752837][f=0049801] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.752865][f=0049801] [~CPathCache(20x24)] cacheHits=45 hitPercentage=38% numHashColls=0 maxCacheSize=10 [t=00:03:25.752885][f=0049801] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.752909][f=0049801] [~CPathCache(40x48)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=29 [t=00:03:25.755447][f=0049801] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:25.782933][f=0049801] [LosHandler::Kill] raycast instance cache-{hits,misses}={28224,17714}; shared=1%; cached=61% [t=00:03:25.983374][f=0049801] [Game::KillSimulation][4] [t=00:03:30.045176][f=0049801] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:03:30.047445][f=0049801] [Game::~CGame][2] [t=00:03:30.047765][f=0049801] [Game::~CGame][3] [t=00:03:30.305183][f=0049801] [SpringApp::Kill][3] [t=00:03:30.305533][f=0049801] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 521580 bytes sent 289776 bytes recv'd [t=00:03:30.311915][f=0049801] Kill: client disconnecting... [t=00:03:32.340414][f=0049801] CloseConnection: client connection closed [t=00:03:32.341925][f=0049801] [SpringApp::Kill][4] font=0x55b58c84d600 [t=00:03:32.352008][f=0049801] [SpringApp::Kill][5] [t=00:03:32.376218][f=0049801] [SpringApp::Kill][6] [t=00:03:32.376302] [SpringApp::Kill][7] [t=00:03:32.377882] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:32.377976] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:32.377992] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:03:32.378003] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:32.378014] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:32.378025] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:32.378035] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {736, 1048576, 1048576}, EBO = {1104, 1048576, 1048576} [t=00:03:32.378046] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2660, 1048576, 1048576}, EBO = {3990, 1048576, 1048576} [t=00:03:32.378057] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:32.378068] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:32.378078] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:03:32.378089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:32.378099] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:03:32.394380] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:32.394429] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:32.394441] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:32.394451] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:32.396192] [VFS] [SpringVFS::DeleteArchives] [t=00:03:32.396484] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:03:32.396498] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55b58c970930) [t=00:03:32.406064] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3913ms [t=00:03:32.406146] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=98ms [t=00:03:32.406159] file="luaui/configs/lang/campaign_units.en.json" indx=2934 inflSize=4kb readTime=36ms [t=00:03:32.406169] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:03:32.406181] file="objects3d/plate_veh.s3o" indx=5425 inflSize=67kb readTime=30ms [t=00:03:32.406202] file="bitmaps/loadpictures/manualfire.png" indx=529 inflSize=3361kb readTime=26ms [t=00:03:32.406212] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:03:32.406223] file="objects3d/strikecom_2.dae" indx=5609 inflSize=1000kb readTime=26ms [t=00:03:32.406234] file="luarules/gadgets/ai_cai.lua" indx=1673 inflSize=137kb readTime=22ms [t=00:03:32.406243] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:03:32.406254] file="objects3d/hovershotgun.s3o" indx=5330 inflSize=66kb readTime=22ms [t=00:03:32.413413] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168090950 bytes cached in 3484 files [t=00:03:32.782980] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:03:32.783030] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x55b58c847360) [t=00:03:32.783612] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:32.783628] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55b58c81e810) [t=00:03:32.784398] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:03:32.785062] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f4edc01ba50) [t=00:03:32.785384] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:03:32.787366] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55b58c840170) [t=00:03:32.787397] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:32.787406] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:32.787416] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:32.787424] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:32.787432] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:32.787440] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:32.788842] [SpringApp::Kill][8] [t=00:03:32.788860] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:32.788870] [WatchDog::Uninstall][1] hangDetectorThread=0x55b547b074d0 (joinable=1) [t=00:03:32.788879] [WatchDog::Uninstall][2] [t=00:03:33.394574] [WatchDog::Uninstall][3] [t=00:03:33.394609] [SpringApp::Kill][9]