[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008496] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008541] Using writeable configuration source: "/tmp/tmp.O63sfzSgnx/springsettings.1567721.cfg" [t=00:00:00.016840] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016897] ============== ============== [t=00:00:00.016909] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016919] [t=00:00:00.016927] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016947] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016956] Use "none" to disable the default log sections. [t=00:00:00.016964] ============== ============== [t=00:00:00.016974] ============== ============== [t=00:00:00.017063] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017075] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017085] ROAM = 2 [t=00:00:00.017095] RotateLogFiles = 1 [t=00:00:00.017105] TeamHighlight = 0 [t=00:00:00.017115] ============== ============== [t=00:00:00.017124] ============== ============== [t=00:00:00.017133] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017143] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017153] Compiler Version: gcc-11.1.0 [t=00:00:00.017175] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017353] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017366] Binary Word Size: 64-bit (native) [t=00:00:00.017375] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017384] Physical CPU Cores: 1 [t=00:00:00.017393] Logical CPU Cores: 1 [t=00:00:00.017402] ============== ============== [t=00:00:00.017466] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017476] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017484] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017493] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017502] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018757] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018779] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018805] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018836] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018860] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018870] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018907] [GR::LogVersionInfo] [t=00:00:00.018918] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018927] GL version : [t=00:00:00.018936] GL vendor : [t=00:00:00.018944] GL renderer : [t=00:00:00.018953] GLSL version: [t=00:00:00.018962] GLEW version: spring headless stub GLEW version [t=00:00:00.018971] GPU memory : unknown [t=00:00:00.018980] SDL swap-int: 0 [t=00:00:00.018989] SDL driver : headless stub [t=00:00:00.018997] [t=00:00:00.019007] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019015] GLSL shader support : 0 [t=00:00:00.019024] GL4 support : 0 [t=00:00:00.019033] FBO extension support : 0 [t=00:00:00.019042] NVX GPU mem-info support : 0 [t=00:00:00.019075] ATI GPU mem-info support : 0 [t=00:00:00.019085] NPOT-texture support : 1 (0) [t=00:00:00.019094] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019103] texture query-LOD support : 1 (0) [t=00:00:00.019112] MSAA frame-buffer support : 0 (0) [t=00:00:00.019121] Z-buffer depth : 16 (-) [t=00:00:00.019130] primitive-restart support : 0 (0) [t=00:00:00.019139] clip-space control support: 0 (0) [t=00:00:00.019148] seamless cube-map support : 0 (0) [t=00:00:00.019156] frag-depth layout support : 0 (0) [t=00:00:00.019165] persistent maps support : 0 (0) [t=00:00:00.019174] explicit attribs location : 0 (0) [t=00:00:00.019183] multi draw indirect : 0 (-) [t=00:00:00.019192] [t=00:00:00.019201] max. FBO samples : -1 [t=00:00:00.019210] max. FS/program texture slots : 8/8 [t=00:00:00.019219] max. texture size : 2048 [t=00:00:00.019231] max. texture anisotropy level : 0.000000 [t=00:00:00.019240] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019249] max. draw-buffers : 0 [t=00:00:00.019258] max. rec. indices/vertices : 0/0 [t=00:00:00.019267] max. uniform buffer-bindings : 0 [t=00:00:00.019275] max. uniform block-size : 0KB [t=00:00:00.019284] max. storage buffer-bindings : 0 [t=00:00:00.019294] max. storage block-size : 0MB [t=00:00:00.019302] [t=00:00:00.019311] enable AMD-hacks : 0 [t=00:00:00.019320] compress MIP-maps: 0 [t=00:00:00.020255] [GR::UpdateGLConfigs] [t=00:00:00.020284] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020299] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020309] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020318] [GR::InitGLState] [t=00:00:00.020329] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.201536] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.204836] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.210111] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.210635] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.210658] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.210673] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.244186] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.245097] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.269949] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.270229] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.282762] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.282786] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.282959] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.286681] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9a5c01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.286705] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.286826] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.286851] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286862] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286871] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.286891] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3295 MB [t=00:00:00.292382][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.292426][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.292444][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1567721/replay.sdfz" for game data... [t=00:00:00.432377][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.435803][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.435832][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.438337][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.438371][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 145ms [t=00:00:00.438395][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.485994][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x565261335d60] using map "Gecko Isle Remake v1.2" (loaded=0 cached=0) [t=00:00:00.487158][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle Remake v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.488480][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.489015][f=-000001] [PreGame::AddModArchivesToVFS][server=0x565261335d60] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.490080][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.501341][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.501563][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.512054][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.512229][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.518246][f=-000001] forceSingleThreaded, false [t=00:00:06.721395][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:06.911022][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.911062][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.911182][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.911247][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.911322][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.911382][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.912607][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.913265][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.913852][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.916908][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.919233][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.921222][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.921255][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.921795][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:06.932413][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:06.934900][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:06.936083][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:06.936382][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:06.937628][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:06.937823][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:06.967479][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:06.967526][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.159534][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.180028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [t=00:00:07.976801][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:08.362238][f=-000001] Loading UnitDefs_posts [t=00:00:08.529120][f=-000001] Loading FeatureDefs_posts [t=00:00:08.592675][f=-000001] Loading WeaponDefs_posts [t=00:00:08.614304][f=-000001] Loading ArmorDefs_posts [t=00:00:08.637929][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 630ms [t=00:00:08.700999][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 740ms [t=00:00:08.701044][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:08.859083][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:08.859639][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:08.860471][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:08.860493][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:08.862633][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:08.880806][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:09.219905][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:09.294383][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:09.418361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:09.423085][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:09.423129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:09.876453][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 453ms [t=00:00:09.876499][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:09.974186][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:09.974227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:10.020474][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms [t=00:00:10.824817][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:10.829291][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:10.830194][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:10.842554][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:16.438321][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:16.448469][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:16.448626][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:16.450596][f=-000001] InfoTexture: legacy [t=00:00:16.450619][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:16.453119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:16.811245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:16.832362][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [t=00:00:16.832416][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:16.833953][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.990255][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:17.000786][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:17.303013][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:17.451257][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:17.464449][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.464486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:17.465277][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:18.016807][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:18.027448][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:18.028731][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:18.182760][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:18.184286][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:18.184309][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:18.204631][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:18.204681][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.204696][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:18.204710][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:18.204722][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.204736][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:18.204751][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d7b63d08 [t=00:00:18.218496][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:18.218550][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.218562][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:18.218572][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:18.218581][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.218592][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:18.218602][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d7b63d18 [t=00:00:18.218614][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56526a86a710 has BLOCKSIZE 1 [t=00:00:18.227762][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:18.227795][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.227805][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:18.227815][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:18.227834][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.227845][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d7b63a6e [t=00:00:18.233224][f=-000001] [Path] [PathEstimator::ReadFile] hash=d7b63a6e file="cache/105dev-BAR105/paths/Gecko Isle Remake v1.2.pe-d7b63a6e.zip" (exists=1) [t=00:00:18.234331][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:18.253822][f=-000001] Path cache (64, 72) initialized. [t=00:00:18.253872][f=-000001] Path cache (64, 72) initialized. [t=00:00:18.262629][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:18.262658][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.262670][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=9ed7e96 [t=00:00:18.262681][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d8f21bc4 [t=00:00:18.262691][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.262701][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d7b63a7e [t=00:00:18.503741][f=-000001] [Path] [PathEstimator::ReadFile] hash=d7b63a7e file="cache/105dev-BAR105/paths/Gecko Isle Remake v1.2.pe2-d7b63a7e.zip" (exists=1) [t=00:00:18.504478][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:18.509339][f=-000001] Path cache (32, 36) initialized. [t=00:00:18.509360][f=-000001] Path cache (32, 36) initialized. [t=00:00:18.509390][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (324ms, checksum ee714d22)" [t=00:00:18.509458][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:18.509477][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:18.509489][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:18.695870][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [t=00:00:18.696509][f=-000001] Synced LuaRules: starting loading [t=00:00:19.734695][f=-000001] Setting up autohandicap [t=00:00:19.735586][f=-000001] goldenzone, spectator, false, allyTeamID, 1, customKeys.elo, , 1853, nil [t=00:00:19.735618][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo,
, 2568, nil [t=00:00:19.735633][f=-000001] Team 0, 1, 2568 [t=00:00:19.735644][f=-000001] Team 1, 1, 1853 [t=00:00:19.735656][f=-000001] firstAllyTeamMean, 2568 [t=00:00:19.735666][f=-000001] secondAllyTeamMean, 1853 [t=00:00:19.738564][f=-000001] lowerWinChance, 0.01604993 [t=00:00:19.738613][f=-000001] autoHandicapValue, 1.25 [t=00:00:20.656919][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:20.915361][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:21.474346][f=-000001] Synced LuaRules: finished loading [t=00:00:21.554607][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:22.143173][f=-000001] Unsynced LuaRules: finished loading [t=00:00:22.205580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:22.330016][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [t=00:00:22.436175][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:22.436575][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:22.436990][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:22.503605][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:22.512419][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:22.513794][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:22.513820][f=-000001] LuaSocket Support: enabled [t=00:00:22.530705][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:22.616830][f=-000001] localWidgets, nil, true, true [t=00:00:22.619766][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:22.619798][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:22.633941][f=-000001] USE_OLD_CHILI [t=00:00:23.448060][f=-000001] Loading last game win data [t=00:00:23.449435][f=-000001] Resetting win data [t=00:00:23.449987][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:23.450006][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:23.450018][f=-000001] Player and team counts match, continuing [t=00:00:23.450031][f=-000001] captaine was in last game but is now absent, resetting scores [t=00:00:23.673081][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:23.673119][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:23.730317][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:24.770123][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.458944][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.705252][f=-000001] forceSingleThreaded, false [t=00:00:26.215780][f=-000001] Loaded API widget: i18n [t=00:00:26.216467][f=-000001] Loaded API widget: Shared Functions [t=00:00:26.217087][f=-000001] Loaded API widget: Hacky version fix [t=00:00:26.217283][f=-000001] Loaded API widget: Cluster Detection [t=00:00:26.217721][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:26.218099][f=-000001] Loaded API widget: Win Counter [t=00:00:26.417325][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:26.417811][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:26.418105][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:26.418331][f=-000001] Loaded API widget: CommandInsert [t=00:00:26.418531][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:26.421944][f=-000001] Loaded API widget: Lups [t=00:00:26.763390][f=-000001] Loaded API widget: Chili Framework [t=00:00:26.763836][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:26.764155][f=-000001] Loaded widget: Save/Load API [t=00:00:26.764477][f=-000001] Loaded widget: Chili Highlight [t=00:00:26.764819][f=-000001] Loaded widget: Draw After Chili [t=00:00:26.765160][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:26.770473][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:26.772363][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.772397][f=-000001] Ground-decal rendering is disabled! [t=00:00:26.772483][f=-000001] Set maximum particles to: 0 [t=00:00:26.773761][f=-000001] Set UnitIconDist to 0 [t=00:00:26.880321][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.880815][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.882180][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.908493][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.908962][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.919657][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.919986][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.920374][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.920645][f=-000001] Mexspot Fetcher fetching [t=00:00:26.921460][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.921765][f=-000001] Team highlighting: Disabled [t=00:00:26.922177][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.923089][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.923498][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.923922][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.924139][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.924351][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.924616][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.924990][f=-000001] highlightUnitShader no GL4 support [t=00:00:26.925352][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:26.925828][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.926563][f=-000001] Loaded widget: Attack Command Helper [t=00:00:26.926864][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:26.926878][f=-000001] Using fallback unit outlines [t=00:00:26.927065][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:26.927404][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.936561][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.937890][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.939012][f=-000001] Loaded widget: Unit Icons [t=00:00:26.939495][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:26.939894][f=-000001] Loaded widget: Noises [t=00:00:26.987228][f=-000001] Loaded widget: HealthBars [t=00:00:26.987728][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:26.988053][f=-000001] Loaded widget: Guard Remove [t=00:00:26.991922][f=-000001] Loaded widget: Chili Vote Display [t=00:00:26.992377][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:26.992721][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:26.992756][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1567721/events.log [t=00:00:26.995872][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:26.996361][f=-000001] Loaded widget: EndGame APM stats [t=00:00:26.998300][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:26.998565][f=-000001] Loaded widget: Objectives [t=00:00:26.998941][f=-000001] Loaded widget: EndGame Stats [t=00:00:26.999372][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:26.999764][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:27.000158][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:27.000673][f=-000001] Loaded widget: BuildETA [t=00:00:27.005774][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:27.006940][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:27.007282][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:27.011137][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:27.011657][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:27.012032][f=-000001] Loaded widget: Command Alpha [t=00:00:27.012891][f=-000001] Loaded widget: Camera Save Position [t=00:00:27.013142][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:27.013511][f=-000001] Loaded widget: Ghost Site [t=00:00:27.014486][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:27.014745][f=-000001] Loaded widget: Stop Self-D [t=00:00:27.016517][f=-000001] Loaded widget: Stereo3D [t=00:00:27.017024][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:27.017303][f=-000001] Loaded widget: SmoothCam [t=00:00:27.017731][f=-000001] Loaded widget: Smart Bombers [t=00:00:27.018297][f=-000001] Loaded widget: Simple Settings [t=00:00:27.018819][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:27.019260][f=-000001] Loaded widget: Show selected unit range [t=00:00:27.019752][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:27.020013][f=-000001] Loaded widget: ReclaimInfo [t=00:00:27.020256][f=-000001] Loaded widget: Raw Move Issue [t=00:00:27.020634][f=-000001] Loaded widget: Point Tracker [t=00:00:27.020947][f=-000001] Loaded widget: Orbit Command [t=00:00:27.021209][f=-000001] Loaded widget: Morph Finished notification [t=00:00:27.021479][f=-000001] Loaded widget: Mission Results Handler [t=00:00:27.021959][f=-000001] Loaded widget: Missile Silo Range [t=00:00:27.022342][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:27.023125][f=-000001] Loaded widget: Misc default command replacements [t=00:00:27.023521][f=-000001] Loaded widget: MinimapEvents [t=00:00:27.023917][f=-000001] Loaded widget: Local Widgets Config [t=00:00:27.024248][f=-000001] Loaded widget: Keep Target [t=00:00:27.024497][f=-000001] Loaded widget: In-game Ignore [t=00:00:27.025045][f=-000001] Loaded widget: In-game Guide [t=00:00:27.025478][f=-000001] Loaded widget: Highlight Geos [t=00:00:27.025949][f=-000001] Loaded widget: Haven Handler [t=00:00:27.026791][f=-000001] Input grabbing is enabled! [t=00:00:27.026818][f=-000001] Input grabbing is enabled! [t=00:00:27.026936][f=-000001] Loaded widget: Grab Input [t=00:00:27.027319][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:27.027566][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:27.028050][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:27.035882][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:27.036437][f=-000001] Loaded widget: Decoration Handler [t=00:00:27.036793][f=-000001] Loaded widget: Decloak Range [t=00:00:27.037204][f=-000001] Loaded widget: Darkening [t=00:00:27.045663][f=-000001] Loaded widget: Context Menu [t=00:00:27.046445][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:27.046839][f=-000001] Loaded widget: Ferry Points [t=00:00:27.075336][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:27.075865][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:27.076358][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:27.076642][f=-000001] Loaded widget: Easy Facing [t=00:00:27.076923][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:27.077443][f=-000001] EndGame Graph disabled [t=00:00:27.097671][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:27.111361][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:27.112366][f=-000001] Loaded widget: Cheat Sheet [t=00:00:27.112851][f=-000001] Loaded widget: CameraShake [t=00:00:27.113136][f=-000001] Loaded widget: Blast Radius [t=00:00:27.113536][f=-000001] Loaded widget: Autoquit [t=00:00:27.113930][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:27.114167][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:27.114634][f=-000001] Loaded widget: Music Player v2 [t=00:00:27.115012][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:27.115395][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:27.115804][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:27.116230][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:27.117455][f=-000001] Loaded widget: Attack Warning [t=00:00:27.117865][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:27.118553][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:27.119949][f=-000001] Loaded widget: Auto Group [t=00:00:27.121029][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:27.122122][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:27.122503][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:27.123398][f=-000001] Loaded widget: Projectile Lights [t=00:00:27.124479][f=-000001] Loaded widget: Select Com at start [t=00:00:27.132343][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:27.134447][f=-000001] Loaded widget: Transport AI [t=00:00:27.134841][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:27.135223][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:27.170764][f=-000001] Loaded widget: Unit Start State [t=00:00:27.171316][f=-000001] Loaded widget: Smooth Scroll [t=00:00:27.193100][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:27.200846][f=-000001] Loaded widget: Replay control buttons [t=00:00:27.202038][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:27.202410][f=-000001] Loaded widget: Icon Sets [t=00:00:27.356196][f=-000001] Loaded widget: Attack AoE [t=00:00:27.357699][f=-000001] Loaded widget: PlanetWars Info [t=00:00:27.357965][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:27.358407][f=-000001] Loaded widget: Commands FX [t=00:00:27.373837][f=-000001] Loaded widget: UnitShapes [t=00:00:27.374360][f=-000001] : disabled for spectators [t=00:00:27.375326][f=-000001] Loaded widget: Stockpiler [t=00:00:27.377121][f=-000001] Loaded widget: Map Edge Extension [t=00:00:27.377652][f=-000001] Loaded widget: State Icons [t=00:00:27.378859][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:27.379241][f=-000001] Loaded widget: Shield Guard [t=00:00:27.379616][f=-000001] Loaded widget: Selection Send [t=00:00:27.379989][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:27.380373][f=-000001] Loaded widget: Gadget Icons [t=00:00:27.380633][f=-000001] Loaded widget: AllyCursors [t=00:00:27.381235][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:27.381603][f=-000001] : disabled for spectators [t=00:00:27.382540][f=-000001] Loaded widget: Building Starter [t=00:00:27.382908][f=-000001] : disabled for spectators [t=00:00:27.383684][f=-000001] Loaded widget: Cloaker Guard [t=00:00:27.384035][f=-000001] Loaded widget: Units on Fire [t=00:00:27.384411][f=-000001] Loaded widget: Smoke Signals [t=00:00:27.384686][f=-000001] Loaded widget: LupsManager [t=00:00:27.385246][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:27.385841][f=-000001] Loaded widget: Newton Firezone [t=00:00:27.387134][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:27.387538][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:27.395325][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:27.403320][f=-000001] Loaded widget: Chili Pro Console [t=00:00:27.404183][f=-000001] Loaded widget: Chili Docking [t=00:00:27.404634][f=-000001] Loaded widget: HUD Presets [t=00:00:27.405339][f=-000001] Loaded widget: Persistent Build Height [t=00:00:27.407667][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:27.408079][f=-000001] Loaded widget: Image Preloader [t=00:00:27.408551][f=-000001] Mex Placement Initialised with 88 spots. [t=00:00:27.408814][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:27.413366][f=-000001] Loaded widget: Chili Core Selector [t=00:00:27.413939][f=-000001] Loaded widget: Custom Markers [t=00:00:27.415095][f=-000001] Loaded widget: Select Keys [t=00:00:27.415845][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:27.416270][f=-000001] Loaded widget: Start Boxes [t=00:00:27.416665][f=-000001] Loaded widget: Restricted Zones [t=00:00:27.417407][f=-000001] Loaded widget: Pause Screen [t=00:00:27.425986][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:27.426454][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:27.428761][f=-000001] Loaded widget: CustomFormations2 [t=00:00:27.429284][f=-000001] SetSunLighting [t=00:00:27.430058][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:27.430489][f=-000001] Loaded widget: Text To Speech Control [t=00:00:27.434158][f=-000001] Loaded widget: Layout Handler [t=00:00:27.434658][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.434700][f=-000001] Loaded widget: GC Control [t=00:00:27.434956][f=-000001] Loaded widget: Font Cache [t=00:00:27.450268][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:27.452655][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:27.458454][f=-000001] Writing last game win data [t=00:00:27.462768][f=-000001] LuaUI v0.3 [t=00:00:27.649808][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:30.220293][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:30.464517][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13333,0,0} {chunk,block}Bytes={0,0} [t=00:00:31.851451][f=-000001] Spectator mode. Widget removed. [t=00:00:31.866285][f=-000001] Spectator mode. Widget removed. [t=00:00:31.870972][f=-000001] Reclaim highlight: old engine version. [t=00:00:31.871056][f=-000001] Playback paused [t=00:00:31.879382][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:32.001426][f=-000001] Opening demofile demos/1567721/replay.sdfz [t=00:00:32.001457][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:32.001469][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:32.002031][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:32.002052][f=-000001] -> Connection established (given id 2) [t=00:00:32.002085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:32.002112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:32.002124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:32.002135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:32.002660][f=-000001] Speed set to 20.0 [server] [t=00:00:32.002678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56528470ff20,0x56528c9d7320}][locale="C"]" [t=00:00:32.002690][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:32.020005][f=-000001] Switching to Overhead (TA) style camera [t=00:00:32.020038][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.525213][f=-000001] Beginning demo playback [t=00:00:34.532560][f=-000001] GameID: 5f0bf16371e1e2135e00b5ceaaf0e7a1 [t=00:00:34.565176][f=-000001] Connection attempt from goldenzone [t=00:00:34.565214][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.565882][f=-000001] [0] Event [undefined]: goldenzone changed status [t=00:00:34.566101][f=-000001] -> Connection established (given id 0) [t=00:00:34.605172][f=-000001] Connection attempt from HistidineStar [t=00:00:34.605223][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:34.605307][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:34.605540][f=-000001] -> Connection established (given id 1) [t=00:00:34.621499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:34.621889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.705297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d4bae8eaee8ba5c35e810b7c00342a3642cee6d516fc907cdd81fd548a8032c90083f6198129ed539dca20ee780a3f50c16e102166aa893ef7f487391057b68" [t=00:00:34.705336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.985000][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:35.001502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:35.224982][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x5560575e4600,0x55605a5591c0}][locale="C"]" [t=00:00:35.241338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:35.248930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:35.361306][f=-000001] Allies: I choose: Engineer! [t=00:00:35.556854][f=-000001] [Game::ClientReadNet][LOGMSG] sender="goldenzone" string="[Game::Load][lua{Rules,Gaia}={00000124c8b3f7d0,000001244ab2cc50}][locale="C"]" [t=00:00:38.107297][f=-000001] Allies: I choose: Gold Deathly God! [t=00:00:39.641103][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.657625][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.677329][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.933307][f=-000001] [0] Event [4096,8.7788372,921.600037]: 0 finished unit Guardian Commander [t=00:00:42.954530][f=-000001] [0] Event [1091,72.8266602,8043]: 1 finished unit Engineer Commander [t=00:00:43.013763][f=0000000] [0] Game has noElo set. [t=00:00:43.013833][f=0000000] [0] HistidineStar, team: 1, elo:2568, userid: 549188 [t=00:00:43.013862][f=0000000] [0] goldenzone, team: 0, elo:1853, userid: 447183 [t=00:00:43.013891][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.039435][f=0000000] Playback continued [t=00:00:43.043747][f=0000000] > Players goldenzone did not choose a start position. Game will be aborted. [t=00:00:43.043782][f=0000000] > exiting game [t=00:00:43.049488][f=0000001] No clients connected, shutting down server [t=00:00:43.049555][f=0000001] Server shutdown [t=00:00:43.049979][f=0000001] Submitting stats [t=00:00:43.050410][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.051788][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.051812][f=0000001] Draw 7805.67ms 63.92% [t=00:00:43.051824][f=0000001] Lua::Callins::Synced 57.74ms 5.27% [t=00:00:43.051836][f=0000001] Lua::Callins::Unsynced 10287.24ms 84.10% [t=00:00:43.051847][f=0000001] Lua::CollectGarbage::Synced 70.45ms 0.00% [t=00:00:43.051859][f=0000001] Lua::CollectGarbage::Unsynced 449.95ms 0.50% [t=00:00:43.051869][f=0000001] Misc::Profiler::AddTime 13.40ms 0.10% [t=00:00:43.052432][f=0000001] [1] player nonplacement [t=00:00:43.053754][f=0000001] [1] autohost exit [t=00:00:43.054804][f=0000001] [1] all players disconnected [t=00:00:43.060844][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:43.060970][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:43.061048][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.061111][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:45.716964][f=0000689] [689] Event [4096,85.7788391,921.600037]: 0 finished unit Firefly [t=00:00:53.054160][f=0003743] Autoquit sending quit command. [t=00:00:53.054863][f=0003743] [QuitAction] user exited to system [t=00:00:53.055732][f=0003743] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.056036][f=0003743] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.056063][f=0003743] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.056076][f=0003743] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.056087][f=0003743] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.056118][f=0003743] [SpringApp::Kill][2] [t=00:00:53.057233][f=0003743] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.057613][f=0003743] [Game::KillLua][1] dtor=0 luaUI=0x56528a1e4260 [t=00:00:53.058060][f=0003743] Start widgetHandler:Shutdown [t=00:00:53.063244][f=0003743] Shutdown - SaveOrderList Complete [t=00:00:53.063903][f=0003743] Writing last game win data [t=00:00:53.071573][f=0003743] Shutdown - SaveConfigData Complete [t=00:00:53.071597][f=0003743] Shutdown Widget - Save/Load API [t=00:00:53.071612][f=0003743] Shutdown Widget - Chili Highlight [t=00:00:53.071628][f=0003743] Shutdown Widget - Draw After Chili [t=00:00:53.071641][f=0003743] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.071672][f=0003743] Shutdown Widget - EPIC Menu [t=00:00:53.073881][f=0003743] Shutdown Widget - Chili Widget Selector [t=00:00:53.075090][f=0003743] Shutdown Widget - Chili Minimap [t=00:00:53.075224][f=0003743] Shutdown Widget - Local Team Colors [t=00:00:53.075243][f=0003743] Shutdown Widget - Display Keys 2 [t=00:00:53.075290][f=0003743] Shutdown Widget - Save Game Menu [t=00:00:53.075304][f=0003743] Shutdown Widget - Unit Icons [t=00:00:53.075320][f=0003743] Shutdown Widget - Noises [t=00:00:53.075338][f=0003743] Shutdown Widget - HealthBars [t=00:00:53.076201][f=0003743] Shutdown Widget - Win Counter [t=00:00:53.076221][f=0003743] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.077497][f=0003743] Shutdown Widget - EndGame APM stats [t=00:00:53.077516][f=0003743] Shutdown Widget - BuildETA [t=00:00:53.077533][f=0003743] Shutdown Widget - Modular Comm Info [t=00:00:53.077547][f=0003743] Shutdown Widget - Stereo3D [t=00:00:53.077568][f=0003743] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.077582][f=0003743] Shutdown Widget - Point Tracker [t=00:00:53.077596][f=0003743] Shutdown Widget - Missile Silo Range [t=00:00:53.077626][f=0003743] Shutdown Widget - MinimapEvents [t=00:00:53.077640][f=0003743] Shutdown Widget - Local Widgets Config [t=00:00:53.077662][f=0003743] Shutdown Widget - Highlight Geos [t=00:00:53.077675][f=0003743] Shutdown Widget - Grab Input [t=00:00:53.077695][f=0003743] Shutdown Widget - Defense Range Zero-K [t=00:00:53.077710][f=0003743] Shutdown Widget - Darkening [t=00:00:53.077734][f=0003743] Shutdown Widget - Context Menu [t=00:00:53.077748][f=0003743] Shutdown Widget - Chili Spectator Panels [t=00:00:53.077762][f=0003743] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.077780][f=0003743] Shutdown Widget - Chili Nuke Warning [t=00:00:53.077796][f=0003743] Shutdown Widget - Chili EndGame Window [t=00:00:53.077816][f=0003743] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.077925][f=0003743] Shutdown Widget - CameraShake [t=00:00:53.077942][f=0003743] Shutdown Widget - State Reverse and Latency [t=00:00:53.077955][f=0003743] Shutdown Widget - Music Player v2 [t=00:00:53.077969][f=0003743] Shutdown Widget - Attack AoE [t=00:00:53.077983][f=0003743] Shutdown Widget - UnitShapes [t=00:00:53.078741][f=0003743] Shutdown Widget - Map Edge Extension [t=00:00:53.078763][f=0003743] Shutdown Widget - Selection Send [t=00:00:53.078778][f=0003743] Shutdown Widget - LupsManager [t=00:00:53.078795][f=0003743] Shutdown Widget - Newton Firezone [t=00:00:53.078809][f=0003743] Shutdown Widget - Chili Pro Console [t=00:00:53.080514][f=0003743] Shutdown Widget - Persistent Build Height [t=00:00:53.080534][f=0003743] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.080548][f=0003743] Shutdown Widget - Lups [t=00:00:53.080598][f=0003743] Shutdown Widget - Chili Framework [t=00:00:53.080614][f=0003743] Shutdown Widget - Mex Placement Handler [t=00:00:53.080628][f=0003743] Shutdown Widget - Chili Core Selector [t=00:00:53.080710][f=0003743] Shutdown Widget - Custom Markers [t=00:00:53.080741][f=0003743] Shutdown Widget - Select Keys [t=00:00:53.080798][f=0003743] Shutdown Widget - Pause Screen [t=00:00:53.081435][f=0003743] Shutdown Widget - Text To Speech Control [t=00:00:53.081456][f=0003743] Shutdown Widget - Layout Handler [t=00:00:53.081481][f=0003743] End widgetHandler:Shutdown [t=00:00:53.169345][f=0003743] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409037,39881017} {int,ext,rec}Allocs={7173017,0,0} {chunk,block}Bytes={39881017,0} [t=00:00:53.169982][f=0003743] [Game::KillLua][2] dtor=0 luaGaia=0x56528c9d7320 [t=00:00:53.175708][f=0003743] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347200,34785148} {int,ext,rec}Allocs={7173019,0,0} {chunk,block}Bytes={34785148,0} [t=00:00:53.175791][f=0003743] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347200,34785148} {int,ext,rec}Allocs={7173019,0,0} {chunk,block}Bytes={34785148,0} [t=00:00:53.175827][f=0003743] [Game::KillLua][3] dtor=0 luaRules=0x56528470ff20 [t=00:00:53.175869][f=0003743] Start gadgetHandler:Shutdown [t=00:00:53.175886][f=0003743] Shutdown - StartSetup [t=00:00:53.175899][f=0003743] Shutdown - UnitMorph [t=00:00:53.175970][f=0003743] Shutdown - Carrier Drones [t=00:00:53.179216][f=0003743] Shutdown - Missile Silo Controller [t=00:00:53.179240][f=0003743] Shutdown - Modular Comm Info [t=00:00:53.179253][f=0003743] Shutdown - Terrain Texture Handler [t=00:00:53.179268][f=0003743] Shutdown - UnitCloakShield [t=00:00:53.179299][f=0003743] Shutdown - Starlight Handler [t=00:00:53.179323][f=0003743] End gadgetHandler:Shutdown [t=00:00:53.202644][f=0003743] Start gadgetHandler:Shutdown [t=00:00:53.202692][f=0003743] Shutdown - Save/Load [t=00:00:53.202713][f=0003743] Shutdown - Teleport Throw [t=00:00:53.202728][f=0003743] Shutdown - UnitMorph [t=00:00:53.202749][f=0003743] Shutdown - Modular Comm Info [t=00:00:53.202762][f=0003743] Shutdown - Retreat Command [t=00:00:53.202779][f=0003743] Shutdown - Shockwaves [t=00:00:53.202793][f=0003743] Shutdown - UnitCloakShield [t=00:00:53.202811][f=0003743] Shutdown - Lups Cloak FX [t=00:00:53.202825][f=0003743] Shutdown - Lups [t=00:00:53.202862][f=0003743] Shutdown - Lups Shield [t=00:00:53.202881][f=0003743] End gadgetHandler:Shutdown [t=00:00:53.211979][f=0003743] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7173058,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.212056][f=0003743] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7173058,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.212125][f=0003743] [Game::KillLua][4] dtor=0 [t=00:00:53.212136][f=0003743] [Game::KillLua][5] dtor=0 [t=00:00:53.223991][f=0003743] [Game::~CGame][1] [t=00:00:53.224039][f=0003743] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.224051][f=0003743] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.224061][f=0003743] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.224072][f=0003743] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.224083][f=0003743] [Game::KillLua][4] dtor=1 [t=00:00:53.224094][f=0003743] [Game::KillLua][5] dtor=1 [t=00:00:53.224304][f=0003743] [Game::KillMisc][1] [t=00:00:53.224316][f=0003743] [Game::KillMisc][2] [t=00:00:53.224908][f=0003743] [Game::KillMisc][3] [t=00:00:53.225036][f=0003743] [Game::KillRendering][1] [t=00:00:53.263038][f=0003743] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.263086][f=0003743] [S3OParser::Kill] allocated 5477 pieces [t=00:00:53.271628][f=0003743] [AssParser::Kill] allocated 669 pieces [t=00:00:53.284279][f=0003743] [Game::KillInterface][1] [t=00:00:53.285437][f=0003743] [Game::KillInterface][2] [t=00:00:53.295830][f=0003743] [Game::KillSimulation][1] [t=00:00:53.295855][f=0003743] [Game::KillSimulation][2] [t=00:00:54.021786][f=0003743] [CCollisionHandler] dis-/continuous tests: 0/772790 [t=00:00:54.021853][f=0003743] [Game::KillSimulation][3] [t=00:00:54.022290][f=0003743] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.022316][f=0003743] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.022333][f=0003743] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.022383][f=0003743] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.025638][f=0003743] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.329733][f=0003743] [LosHandler::Kill] raycast instance cache-{hits,misses}={279,173}; shared=0%; cached=62% [t=00:00:54.514728][f=0003743] [Game::KillSimulation][4] [t=00:00:58.624846][f=0003743] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:58.651781][f=0003743] [Game::~CGame][2] [t=00:00:58.660806][f=0003743] [Game::~CGame][3] [t=00:00:58.916703][f=0003743] [SpringApp::Kill][3] [t=00:00:58.917275][f=0003743] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 39360 bytes sent 23484 bytes recv'd [t=00:00:58.923422][f=0003743] Kill: client disconnecting... [t=00:01:00.934813][f=0003743] CloseConnection: client connection closed [t=00:01:00.937281][f=0003743] [SpringApp::Kill][4] font=0x56526120e600 [t=00:01:00.954025][f=0003743] [SpringApp::Kill][5] [t=00:01:00.973033][f=0003743] [SpringApp::Kill][6] [t=00:01:00.973618] [SpringApp::Kill][7] [t=00:01:00.975413] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.975490] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.975536] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.975549] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.975562] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.975574] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.975587] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 1048576, 1048576} [t=00:01:00.975605] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 1048576, 1048576} [t=00:01:00.975618] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.975632] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.975644] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.975657] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.975669] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.992050] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.992097] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.992110] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.992123] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.996940] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.996979] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:00.996993] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5652612e8510) [t=00:01:01.014179] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3872ms [t=00:01:01.014260] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=122ms [t=00:01:01.014534] file="objects3d/shipcarrier.dae" indx=5536 inflSize=1789kb readTime=65ms [t=00:01:01.014818] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=59ms [t=00:01:01.014842] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=42ms [t=00:01:01.014857] file="objects3d/energyfusion.s3o" indx=5249 inflSize=68kb readTime=39ms [t=00:01:01.014873] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=34ms [t=00:01:01.015003] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=29ms [t=00:01:01.015029] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=28ms [t=00:01:01.015152] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=25ms [t=00:01:01.015177] file="luaui/widgets/unit_ghostsite.lua" indx=4872 inflSize=7kb readTime=25ms [t=00:01:01.027069] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167895053 bytes cached in 3470 files [t=00:01:01.375307] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=52 [t=00:01:01.375347] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_remake_v1.2.sd7 (0x565261208360) [t=00:01:01.378562] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.378590] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5652611df810) [t=00:01:01.379655] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.379910] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f9a5c01ba50) [t=00:01:01.379954] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:01.381950] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x565261201170) [t=00:01:01.382184] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.382201] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.382217] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.382228] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.382239] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.382250] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.383999] [SpringApp::Kill][8] [t=00:01:01.384024] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.384035] [WatchDog::Uninstall][1] hangDetectorThread=0x56521ba964d0 (joinable=1) [t=00:01:01.384045] [WatchDog::Uninstall][2] [t=00:01:02.133423] [WatchDog::Uninstall][3] [t=00:01:02.133462] [SpringApp::Kill][9]