[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000064] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009858] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009894] Using writeable configuration source: "/tmp/tmp.SFhWJTiRHN/springsettings.1566103.cfg" [t=00:00:00.019440] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019503] ============== ============== [t=00:00:00.019518] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019530] [t=00:00:00.019542] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019554] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019566] Use "none" to disable the default log sections. [t=00:00:00.019578] ============== ============== [t=00:00:00.019591] ============== ============== [t=00:00:00.019654] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019668] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019681] ROAM = 2 [t=00:00:00.019693] RotateLogFiles = 1 [t=00:00:00.019731] TeamHighlight = 0 [t=00:00:00.019746] ============== ============== [t=00:00:00.019758] ============== ============== [t=00:00:00.019771] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019783] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019795] Compiler Version: gcc-11.1.0 [t=00:00:00.019820] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019984] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019996] Binary Word Size: 64-bit (native) [t=00:00:00.020005] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020015] Physical CPU Cores: 1 [t=00:00:00.020024] Logical CPU Cores: 1 [t=00:00:00.020033] ============== ============== [t=00:00:00.020097] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020106] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020116] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020125] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020134] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021356] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021374] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021403] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021436] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021464] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021478] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021517] [GR::LogVersionInfo] [t=00:00:00.021530] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021542] GL version : [t=00:00:00.021554] GL vendor : [t=00:00:00.021566] GL renderer : [t=00:00:00.021578] GLSL version: [t=00:00:00.021590] GLEW version: spring headless stub GLEW version [t=00:00:00.021602] GPU memory : unknown [t=00:00:00.021614] SDL swap-int: 0 [t=00:00:00.021626] SDL driver : headless stub [t=00:00:00.021638] [t=00:00:00.021650] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021662] GLSL shader support : 0 [t=00:00:00.021674] GL4 support : 0 [t=00:00:00.021686] FBO extension support : 0 [t=00:00:00.021698] NVX GPU mem-info support : 0 [t=00:00:00.021730] ATI GPU mem-info support : 0 [t=00:00:00.021743] NPOT-texture support : 1 (0) [t=00:00:00.021755] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021767] texture query-LOD support : 1 (0) [t=00:00:00.021779] MSAA frame-buffer support : 0 (0) [t=00:00:00.021791] Z-buffer depth : 16 (-) [t=00:00:00.021802] primitive-restart support : 0 (0) [t=00:00:00.021814] clip-space control support: 0 (0) [t=00:00:00.021827] seamless cube-map support : 0 (0) [t=00:00:00.021838] frag-depth layout support : 0 (0) [t=00:00:00.021850] persistent maps support : 0 (0) [t=00:00:00.021862] explicit attribs location : 0 (0) [t=00:00:00.021874] multi draw indirect : 0 (-) [t=00:00:00.021886] [t=00:00:00.021899] max. FBO samples : -1 [t=00:00:00.021911] max. FS/program texture slots : 8/8 [t=00:00:00.021923] max. texture size : 2048 [t=00:00:00.021937] max. texture anisotropy level : 0.000000 [t=00:00:00.021949] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021961] max. draw-buffers : 0 [t=00:00:00.021973] max. rec. indices/vertices : 0/0 [t=00:00:00.021985] max. uniform buffer-bindings : 0 [t=00:00:00.021997] max. uniform block-size : 0KB [t=00:00:00.022009] max. storage buffer-bindings : 0 [t=00:00:00.022020] max. storage block-size : 0MB [t=00:00:00.022032] [t=00:00:00.022044] enable AMD-hacks : 0 [t=00:00:00.022057] compress MIP-maps: 0 [t=00:00:00.022690] [GR::UpdateGLConfigs] [t=00:00:00.022713] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022726] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022736] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022745] [GR::InitGLState] [t=00:00:00.022755] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.208894] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.212259] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.217676] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.218208] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.218233] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.218375] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.252098] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.253250] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.278108] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.278376] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.290754] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.290776] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.290913] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.294584] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f00d801c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.294601] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.294708] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.294727] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.294737] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.294746] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.294766] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3345 MB [t=00:00:00.299791][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.299823][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.299842][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1566103/replay.sdfz" for game data... [t=00:00:00.446571][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.449273][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.449304][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.452833][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.452861][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.452885][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.503364][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5578f021bdb0] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:00.504685][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.505716][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506205][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5578f021bdb0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.507237][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.518104][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518341][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.528265][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.528474][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.534187][f=-000001] forceSingleThreaded, false [t=00:00:02.438619][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.439029][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.439139][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.439196][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.439250][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.439303][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.440450][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.440955][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.441427][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.444155][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.446540][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.448951][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.448992][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.449569][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.455849][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.460987][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.462097][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.462399][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.474124][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.474841][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.480383][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.481378][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.651547][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.663674][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:03.170074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.609083][f=-000001] Loading UnitDefs_posts [t=00:00:03.834238][f=-000001] Loading FeatureDefs_posts [t=00:00:03.917504][f=-000001] Loading WeaponDefs_posts [t=00:00:03.944741][f=-000001] Loading ArmorDefs_posts [t=00:00:03.975297][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 763ms [t=00:00:04.036055][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 871ms [t=00:00:04.038376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.269305][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.270116][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:04.270976][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.270994][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.273149][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.278506][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.609510][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.691817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.818895][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.822879][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.822913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.288570][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 465ms [t=00:00:05.288617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.423650][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [t=00:00:05.423768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.448078][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:06.251690][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.256747][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.257818][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.271288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.946691][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.955952][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.955986][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.957886][f=-000001] InfoTexture: legacy [t=00:00:11.957907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.960372][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.049531][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.051996][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.052039][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.052925][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.222976][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.225241][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.473419][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.587806][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.601213][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.601245][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.601907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.178750][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.197840][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.198413][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.427528][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.429286][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.429311][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.440142][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.440180][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.440191][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.440202][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.440212][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.440222][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.440233][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbdc [t=00:00:13.447225][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.447271][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.447282][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.447291][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.447301][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.447311][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.447321][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5756bbec [t=00:00:13.447333][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5578f955f6f0 has BLOCKSIZE 1 [t=00:00:13.456157][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.456202][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.456217][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.456230][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.457275][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.457294][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b942 [t=00:00:13.464582][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b942 file="cache/105dev-BAR105/paths/Vantage v1.2.pe-5756b942.zip" (exists=1) [t=00:00:13.466273][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.480932][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.480966][f=-000001] Path cache (48, 48) initialized. [t=00:00:13.485455][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.485483][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.485494][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bd068497 [t=00:00:13.485505][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.485514][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.485524][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5756b952 [t=00:00:13.642103][f=-000001] [Path] [PathEstimator::ReadFile] hash=5756b952 file="cache/105dev-BAR105/paths/Vantage v1.2.pe2-5756b952.zip" (exists=1) [t=00:00:13.642728][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.645334][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.645356][f=-000001] Path cache (24, 24) initialized. [t=00:00:13.645370][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum d8281a6a)" [t=00:00:13.645424][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.645437][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.645458][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.799288][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [t=00:00:13.799937][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.972978][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:15.973047][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.514813][f=-000001] Synced LuaRules: finished loading [t=00:00:16.562274][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.293288][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.361353][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.489078][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [t=00:00:17.559435][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.563473][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.564033][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.564519][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.565027][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.638050][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.638399][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.646982][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.648103][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.648121][f=-000001] LuaSocket Support: enabled [t=00:00:17.667600][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.763209][f=-000001] localWidgets, nil, true, true [t=00:00:17.766682][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.766723][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.777770][f=-000001] USE_OLD_CHILI [t=00:00:18.622429][f=-000001] Loading last game win data [t=00:00:18.623754][f=-000001] Resetting win data [t=00:00:18.624242][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.624265][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.624282][f=-000001] Player and team counts match, continuing [t=00:00:18.624302][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:18.624317][f=-000001] DasFapitale was in last game but is now absent, resetting scores [t=00:00:18.845142][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.845176][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.903286][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.927263][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.686316][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.884774][f=-000001] forceSingleThreaded, false [t=00:00:21.338552][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.339441][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.339826][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.340032][f=-000001] Loaded API widget: i18n [t=00:00:21.340379][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.340745][f=-000001] Loaded API widget: Win Counter [t=00:00:21.341193][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.552637][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.553195][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.553454][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.856969][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.858086][f=-000001] Loaded API widget: Lups [t=00:00:21.858300][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.858627][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.858956][f=-000001] Loaded widget: Save/Load API [t=00:00:21.859300][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.859687][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.860148][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.865724][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.867560][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.867582][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.867650][f=-000001] Set maximum particles to: 0 [t=00:00:21.868493][f=-000001] Set UnitIconDist to 0 [t=00:00:21.977154][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.007670][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.009354][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.009717][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.010052][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.020507][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.020876][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.021360][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.021688][f=-000001] Mexspot Fetcher fetching [t=00:00:22.021918][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.022273][f=-000001] Team highlighting: Disabled [t=00:00:22.022759][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.023850][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.024406][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.024825][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.025067][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.025324][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.025543][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.025851][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.026206][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.026706][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.027349][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.027815][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.027836][f=-000001] Using fallback unit outlines [t=00:00:22.028048][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.028426][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.037532][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.039248][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.040339][f=-000001] Loaded widget: Guard Remove [t=00:00:22.040811][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.084664][f=-000001] Loaded widget: HealthBars [t=00:00:22.085207][f=-000001] Loaded widget: Noises [t=00:00:22.085536][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.085910][f=-000001] Loaded widget: Unit Icons [t=00:00:22.089455][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.089876][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.090355][f=-000001] Loaded widget: BuildETA [t=00:00:22.090714][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.091061][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.091491][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.091861][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.092075][f=-000001] Loaded widget: Objectives [t=00:00:22.093714][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.094067][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.098173][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.098642][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.098674][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1566103/events.log [t=00:00:22.102903][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.103761][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.104059][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.107459][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.108100][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.108513][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.108893][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.109372][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.109615][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.110048][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.110448][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.110826][f=-000001] Loaded widget: Autoquit [t=00:00:22.111071][f=-000001] Loaded widget: Blast Radius [t=00:00:22.111467][f=-000001] Loaded widget: CameraShake [t=00:00:22.112332][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.125600][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.126165][f=-000001] EndGame Graph disabled [t=00:00:22.147624][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.148039][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.148422][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.148659][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.239060][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.239588][f=-000001] Loaded widget: Ferry Points [t=00:00:22.240411][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.249428][f=-000001] Loaded widget: Context Menu [t=00:00:22.249988][f=-000001] Loaded widget: Darkening [t=00:00:22.250306][f=-000001] Loaded widget: Decloak Range [t=00:00:22.250649][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.257901][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.258307][f=-000001] Loaded widget: Easy Facing [t=00:00:22.258772][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.258999][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.259340][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.260396][f=-000001] Input grabbing is enabled! [t=00:00:22.260425][f=-000001] Input grabbing is enabled! [t=00:00:22.260536][f=-000001] Loaded widget: Grab Input [t=00:00:22.260971][f=-000001] Loaded widget: Haven Handler [t=00:00:22.261334][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.261799][f=-000001] Loaded widget: In-game Guide [t=00:00:22.262028][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.262328][f=-000001] Loaded widget: Keep Target [t=00:00:22.262673][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.263029][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.263318][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.263671][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.264202][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.264434][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.264663][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.264897][f=-000001] Loaded widget: Orbit Command [t=00:00:22.265286][f=-000001] Loaded widget: Point Tracker [t=00:00:22.265522][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.265755][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.266198][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.266585][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.267073][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.267565][f=-000001] Loaded widget: Simple Settings [t=00:00:22.267984][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.268261][f=-000001] Loaded widget: SmoothCam [t=00:00:22.268691][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.270245][f=-000001] Loaded widget: Stereo3D [t=00:00:22.270505][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.271153][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.271407][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.272192][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.273054][f=-000001] Loaded widget: Command Alpha [t=00:00:22.273488][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.273869][f=-000001] Loaded widget: Ghost Site [t=00:00:22.274945][f=-000001] Loaded widget: Attack Warning [t=00:00:22.275322][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.275978][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.277189][f=-000001] Loaded widget: Auto Group [t=00:00:22.278107][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.279018][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.279348][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.280166][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.281091][f=-000001] Loaded widget: Select Com at start [t=00:00:22.287261][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.288392][f=-000001] Loaded widget: Transport AI [t=00:00:22.419917][f=-000001] Loaded widget: Attack AoE [t=00:00:22.420421][f=-000001] Loaded widget: Icon Sets [t=00:00:22.421130][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.426720][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.428379][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.428685][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.454212][f=-000001] Loaded widget: Unit Start State [t=00:00:22.454669][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.454912][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.456137][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.456574][f=-000001] Loaded widget: Commands FX [t=00:00:22.456819][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.472448][f=-000001] Loaded widget: UnitShapes [t=00:00:22.472973][f=-000001] : disabled for spectators [t=00:00:22.473925][f=-000001] Loaded widget: Stockpiler [t=00:00:22.475984][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.476302][f=-000001] Loaded widget: AllyCursors [t=00:00:22.476730][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.477102][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.477499][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.477876][f=-000001] Loaded widget: Selection Send [t=00:00:22.478245][f=-000001] Loaded widget: Shield Guard [t=00:00:22.479511][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.480097][f=-000001] Loaded widget: State Icons [t=00:00:22.480458][f=-000001] : disabled for spectators [t=00:00:22.481339][f=-000001] Loaded widget: Building Starter [t=00:00:22.481709][f=-000001] : disabled for spectators [t=00:00:22.482609][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.482909][f=-000001] Loaded widget: LupsManager [t=00:00:22.483294][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.483644][f=-000001] Loaded widget: Units on Fire [t=00:00:22.484286][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.484846][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.486044][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.486435][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.486909][f=-000001] Loaded widget: Chili Docking [t=00:00:22.495209][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.502808][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.503441][f=-000001] Loaded widget: HUD Presets [t=00:00:22.504204][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.506755][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.507174][f=-000001] Loaded widget: Image Preloader [t=00:00:22.507620][f=-000001] Loaded widget: Custom Markers [t=00:00:22.511967][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.512535][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:22.512766][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.513562][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.514093][f=-000001] Loaded widget: Start Boxes [t=00:00:22.515488][f=-000001] Loaded widget: Select Keys [t=00:00:22.523629][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.524728][f=-000001] Loaded widget: Pause Screen [t=00:00:22.525027][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.525292][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.525903][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.526282][f=-000001] SetSunLighting [t=00:00:22.526923][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.539899][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.540385][f=-000001] Loaded widget: Font Cache [t=00:00:22.540742][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.540784][f=-000001] Loaded widget: GC Control [t=00:00:22.544632][f=-000001] Loaded widget: Layout Handler [t=00:00:22.545110][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.547224][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.552290][f=-000001] Writing last game win data [t=00:00:22.557176][f=-000001] LuaUI v0.3 [t=00:00:22.713415][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.713900][f=-000001] [s11n] Loading s11n file... [t=00:00:22.716114][f=-000001] [s11n] Parsing model... [t=00:00:22.719970][f=-000001] [s11n] Populating game world... [t=00:00:22.774907][f=-000001] [s11n] s11n loading complete. [t=00:00:22.775362][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:23.630776][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.659161][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13333,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.541610][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.558621][f=-000001] Spectator mode. Widget removed. [t=00:00:24.560853][f=-000001] Spectator mode. Widget removed. [t=00:00:24.561870][f=-000001] Playback paused [t=00:00:24.571166][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.663057][f=-000001] Opening demofile demos/1566103/replay.sdfz [t=00:00:24.663089][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.663107][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.663158][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.663176][f=-000001] -> Connection established (given id 2) [t=00:00:24.663485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=013b111d2ba2c98b67bc3bfe2d6f57a4070ce80d1659962b9430d9bddb1574776dfbb8cb74afb28d88bc34cc7d2fab4b689bb9bfc0699d304c5ef107b17c5ad5" [t=00:00:24.663527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.663543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:24.663558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:24.663577][f=-000001] Speed set to 20.0 [server] [t=00:00:24.663591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557910989d30,0x557918367520}][locale="C"]" [t=00:00:24.663606][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.678962][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.679035][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.716181][f=-000001] Beginning demo playback [t=00:00:27.732101][f=-000001] GameID: 7530ee63177833f95a37b80f8ada912c [t=00:00:27.772356][f=-000001] Connection attempt from SanColonia [t=00:00:27.772400][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.772488][f=-000001] [0] Event [undefined]: SanColonia changed status [t=00:00:27.772651][f=-000001] -> Connection established (given id 1) [t=00:00:27.828094][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:27.828176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.852478][f=-000001] Connection attempt from yuvyuv [t=00:00:27.852525][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:27.852613][f=-000001] [0] Event [undefined]: yuvyuv changed status [t=00:00:27.852765][f=-000001] -> Connection established (given id 0) [t=00:00:27.889264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:27.889303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:30.036037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e38bb1c6f012a751aae8899d33f9ec8eb48bcea62802b25e6bfa6f1ca41a5172d3f0d6e31c6cb26370cc4056236d7270b1fbba8a66259c073bda21d7233e2d71]" [t=00:00:30.044311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f49c68a407874ead359b0df8c264d55fd66dbdb11c70ebcf173492e2797892a2baa8d784dbd87ccc965738bf425f68e44ded8d9da4139c6aec8508a74ec2eaa0]" [t=00:00:31.260244][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={0000024e7616b060,0000024e76169220}][locale="C"]" [t=00:00:31.741777][f=-000001] Allies: I choose: d for 1v1! [t=00:00:32.052510][f=-000001] Allies: I choose: standard! [t=00:00:32.828475][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.848291][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.868069][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.133599][f=-000001] [0] Event [705,190.495605,3769]: 0 finished unit Recon Commander [t=00:00:36.155311][f=-000001] [0] Event [5444,190.094238,2344]: 1 finished unit Strike Commander [t=00:00:36.184308][f=0000000] [0] yuvyuv, team: 0, elo:1801, userid: 518902 [t=00:00:36.184377][f=0000000] [0] SanColonia, team: 1, elo:1527, userid: 574634 [t=00:00:36.184406][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.194721][f=0000000] Playback continued [t=00:00:36.198135][f=0000000] > Players SanColonia did not choose a start position. Game will be aborted. [t=00:00:36.198170][f=0000000] > exiting game [t=00:00:36.201692][f=0000001] No clients connected, shutting down server [t=00:00:36.201732][f=0000001] Server shutdown [t=00:00:36.202191][f=0000001] Submitting stats [t=00:00:36.202587][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.205522][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.205556][f=0000001] Draw 6803.93ms 59.50% [t=00:00:36.205572][f=0000001] Lua::Callins::Synced 65.32ms 0.00% [t=00:00:36.205588][f=0000001] Lua::Callins::Unsynced 10369.57ms 85.20% [t=00:00:36.205623][f=0000001] Lua::CollectGarbage::Synced 76.37ms 0.00% [t=00:00:36.205636][f=0000001] Lua::CollectGarbage::Unsynced 393.53ms 3.30% [t=00:00:36.205648][f=0000001] Misc::Profiler::AddTime 19.33ms 0.10% [t=00:00:36.206115][f=0000001] [1] player nonplacement [t=00:00:36.207658][f=0000001] [1] autohost exit [t=00:00:36.208939][f=0000001] [1] all players disconnected [t=00:00:36.215588][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.215739][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.215826][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.215899][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.207908][f=0004725] Autoquit sending quit command. [t=00:00:46.208519][f=0004725] [QuitAction] user exited to system [t=00:00:46.209081][f=0004725] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.209796][f=0004725] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.209821][f=0004725] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.209833][f=0004725] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.209843][f=0004725] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.209854][f=0004725] [SpringApp::Kill][2] [t=00:00:46.210559][f=0004725] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.210580][f=0004725] [Game::KillLua][1] dtor=0 luaUI=0x55791607d0b0 [t=00:00:46.210627][f=0004725] Start widgetHandler:Shutdown [t=00:00:46.215781][f=0004725] Shutdown - SaveOrderList Complete [t=00:00:46.216442][f=0004725] Writing last game win data [t=00:00:46.221340][f=0004725] Shutdown - SaveConfigData Complete [t=00:00:46.221364][f=0004725] Shutdown Widget - Chili Highlight [t=00:00:46.221393][f=0004725] Shutdown Widget - Save/Load API [t=00:00:46.221409][f=0004725] Shutdown Widget - Draw After Chili [t=00:00:46.221443][f=0004725] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.221462][f=0004725] Shutdown Widget - EPIC Menu [t=00:00:46.222768][f=0004725] Shutdown Widget - Chili Minimap [t=00:00:46.222892][f=0004725] Shutdown Widget - Chili Widget Selector [t=00:00:46.223899][f=0004725] Shutdown Widget - Local Team Colors [t=00:00:46.223921][f=0004725] Shutdown Widget - Display Keys 2 [t=00:00:46.223970][f=0004725] Shutdown Widget - Save Game Menu [t=00:00:46.223986][f=0004725] Shutdown Widget - HealthBars [t=00:00:46.224969][f=0004725] Shutdown Widget - Noises [t=00:00:46.224990][f=0004725] Shutdown Widget - Unit Icons [t=00:00:46.225026][f=0004725] Shutdown Widget - Win Counter [t=00:00:46.225042][f=0004725] Shutdown Widget - BuildETA [t=00:00:46.225060][f=0004725] Shutdown Widget - EndGame APM stats [t=00:00:46.225078][f=0004725] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.225126][f=0004725] Shutdown Widget - Modular Comm Info [t=00:00:46.225141][f=0004725] Shutdown Widget - Music Player v2 [t=00:00:46.225158][f=0004725] Shutdown Widget - State Reverse and Latency [t=00:00:46.225173][f=0004725] Shutdown Widget - CameraShake [t=00:00:46.225196][f=0004725] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.225359][f=0004725] Shutdown Widget - Chili EndGame Window [t=00:00:46.225390][f=0004725] Shutdown Widget - Chili Nuke Warning [t=00:00:46.225409][f=0004725] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.225436][f=0004725] Shutdown Widget - Chili Spectator Panels [t=00:00:46.225452][f=0004725] Shutdown Widget - Context Menu [t=00:00:46.225467][f=0004725] Shutdown Widget - Darkening [t=00:00:46.225517][f=0004725] Shutdown Widget - Defense Range Zero-K [t=00:00:46.225535][f=0004725] Shutdown Widget - Grab Input [t=00:00:46.225554][f=0004725] Shutdown Widget - Highlight Geos [t=00:00:46.225570][f=0004725] Shutdown Widget - Local Widgets Config [t=00:00:46.225591][f=0004725] Shutdown Widget - MinimapEvents [t=00:00:46.225605][f=0004725] Shutdown Widget - Missile Silo Range [t=00:00:46.225622][f=0004725] Shutdown Widget - Point Tracker [t=00:00:46.225637][f=0004725] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.225651][f=0004725] Shutdown Widget - Stereo3D [t=00:00:46.225670][f=0004725] Shutdown Widget - Attack AoE [t=00:00:46.225686][f=0004725] Shutdown Widget - UnitShapes [t=00:00:46.225720][f=0004725] Shutdown Widget - Map Edge Extension [t=00:00:46.225734][f=0004725] Shutdown Widget - Selection Send [t=00:00:46.225748][f=0004725] Shutdown Widget - LupsManager [t=00:00:46.225765][f=0004725] Shutdown Widget - Newton Firezone [t=00:00:46.225780][f=0004725] Shutdown Widget - Chili Pro Console [t=00:00:46.227573][f=0004725] Shutdown Widget - Persistent Build Height [t=00:00:46.227608][f=0004725] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.227625][f=0004725] Shutdown Widget - Chili Framework [t=00:00:46.227643][f=0004725] Shutdown Widget - Lups [t=00:00:46.227684][f=0004725] Shutdown Widget - Custom Markers [t=00:00:46.227732][f=0004725] Shutdown Widget - Chili Core Selector [t=00:00:46.227836][f=0004725] Shutdown Widget - Mex Placement Handler [t=00:00:46.227856][f=0004725] Shutdown Widget - Select Keys [t=00:00:46.227891][f=0004725] Shutdown Widget - Pause Screen [t=00:00:46.228635][f=0004725] Shutdown Widget - Layout Handler [t=00:00:46.228660][f=0004725] Shutdown Widget - Text To Speech Control [t=00:00:46.228679][f=0004725] End widgetHandler:Shutdown [t=00:00:46.327475][f=0004725] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={459065,42534602} {int,ext,rec}Allocs={7442034,0,0} {chunk,block}Bytes={42534602,0} [t=00:00:46.328606][f=0004725] [Game::KillLua][2] dtor=0 luaGaia=0x557918367520 [t=00:00:46.337759][f=0004725] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352775,35105537} {int,ext,rec}Allocs={7442035,0,0} {chunk,block}Bytes={35105537,0} [t=00:00:46.337836][f=0004725] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352775,35105537} {int,ext,rec}Allocs={7442035,0,0} {chunk,block}Bytes={35105537,0} [t=00:00:46.337901][f=0004725] [Game::KillLua][3] dtor=0 luaRules=0x557910989d30 [t=00:00:46.337945][f=0004725] Start gadgetHandler:Shutdown [t=00:00:46.337961][f=0004725] Shutdown - StartSetup [t=00:00:46.337976][f=0004725] Shutdown - UnitMorph [t=00:00:46.338033][f=0004725] Shutdown - Carrier Drones [t=00:00:46.338048][f=0004725] Shutdown - Missile Silo Controller [t=00:00:46.338064][f=0004725] Shutdown - Modular Comm Info [t=00:00:46.338077][f=0004725] Shutdown - Terrain Texture Handler [t=00:00:46.338090][f=0004725] Shutdown - UnitCloakShield [t=00:00:46.338116][f=0004725] Shutdown - Starlight Handler [t=00:00:46.338129][f=0004725] End gadgetHandler:Shutdown [t=00:00:46.362242][f=0004725] Start gadgetHandler:Shutdown [t=00:00:46.362303][f=0004725] Shutdown - Save/Load [t=00:00:46.362325][f=0004725] Shutdown - Teleport Throw [t=00:00:46.362341][f=0004725] Shutdown - UnitMorph [t=00:00:46.362359][f=0004725] Shutdown - Modular Comm Info [t=00:00:46.362371][f=0004725] Shutdown - Retreat Command [t=00:00:46.362390][f=0004725] Shutdown - Shockwaves [t=00:00:46.362405][f=0004725] Shutdown - UnitCloakShield [t=00:00:46.362422][f=0004725] Shutdown - Lups Cloak FX [t=00:00:46.362436][f=0004725] Shutdown - Lups [t=00:00:46.362472][f=0004725] Shutdown - Lups Shield [t=00:00:46.362490][f=0004725] End gadgetHandler:Shutdown [t=00:00:46.372938][f=0004725] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7442065,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.373023][f=0004725] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7442065,0,0} {chunk,block}Bytes={0,0} [t=00:00:46.373069][f=0004725] [Game::KillLua][4] dtor=0 [t=00:00:46.373529][f=0004725] [Game::KillLua][5] dtor=0 [t=00:00:46.385235][f=0004725] [Game::~CGame][1] [t=00:00:46.385272][f=0004725] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.385283][f=0004725] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.385293][f=0004725] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.385303][f=0004725] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.385314][f=0004725] [Game::KillLua][4] dtor=1 [t=00:00:46.385324][f=0004725] [Game::KillLua][5] dtor=1 [t=00:00:46.385536][f=0004725] [Game::KillMisc][1] [t=00:00:46.385548][f=0004725] [Game::KillMisc][2] [t=00:00:46.386008][f=0004725] [Game::KillMisc][3] [t=00:00:46.386568][f=0004725] [Game::KillRendering][1] [t=00:00:46.410330][f=0004725] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.410373][f=0004725] [S3OParser::Kill] allocated 5473 pieces [t=00:00:46.411765][f=0004725] [AssParser::Kill] allocated 669 pieces [t=00:00:46.545209][f=0004725] [Game::KillInterface][1] [t=00:00:46.545924][f=0004725] [Game::KillInterface][2] [t=00:00:46.548415][f=0004725] [Game::KillSimulation][1] [t=00:00:46.548645][f=0004725] [Game::KillSimulation][2] [t=00:00:47.397630][f=0004725] [CCollisionHandler] dis-/continuous tests: 0/713930 [t=00:00:47.397846][f=0004725] [Game::KillSimulation][3] [t=00:00:47.397972][f=0004725] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.398028][f=0004725] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.398045][f=0004725] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.398064][f=0004725] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.400202][f=0004725] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.524280][f=0004725] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.672991][f=0004725] [Game::KillSimulation][4] [t=00:00:51.808055][f=0004725] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:51.810040][f=0004725] [Game::~CGame][2] [t=00:00:51.810234][f=0004725] [Game::~CGame][3] [t=00:00:52.038276][f=0004725] [SpringApp::Kill][3] [t=00:00:52.039102][f=0004725] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49104 bytes sent 17726 bytes recv'd [t=00:00:52.041543][f=0004725] Kill: client disconnecting... [t=00:00:54.046404][f=0004725] CloseConnection: client connection closed [t=00:00:54.048462][f=0004725] [SpringApp::Kill][4] font=0x5578f0144600 [t=00:00:54.057055][f=0004725] [SpringApp::Kill][5] [t=00:00:54.068490][f=0004725] [SpringApp::Kill][6] [t=00:00:54.068891] [SpringApp::Kill][7] [t=00:00:54.070414] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.070479] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.070495] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:54.070509] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.070522] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.070535] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.070547] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:54.070570] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 1048576, 1048576} [t=00:00:54.070583] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.070595] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.070608] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:54.070621] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.070633] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:54.085351] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.085404] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.085419] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.085433] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.086944] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.086968] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:54.086980] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5578f02217a0) [t=00:00:54.096198] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3914ms [t=00:00:54.096258] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=62ms [t=00:00:54.096272] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=40ms [t=00:00:54.096284] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=33ms [t=00:00:54.096295] file="bitmaps/loadpictures/commandqueueing.png" indx=518 inflSize=3444kb readTime=32ms [t=00:00:54.096306] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=29ms [t=00:00:54.097827] file="objects3d/shipaa.s3o" indx=5530 inflSize=132kb readTime=28ms [t=00:00:54.097844] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=28ms [t=00:00:54.097855] file="effects/annabelle.lua" indx=634 inflSize=4kb readTime=27ms [t=00:00:54.097889] file="luarules/utilities/tablefunctions.lua" indx=1986 inflSize=5kb readTime=26ms [t=00:00:54.097901] file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1904 inflSize=11kb readTime=25ms [t=00:00:54.104412] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167981155 bytes cached in 3471 files [t=00:00:54.421264] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [t=00:00:54.421312] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x5578f013e360) [t=00:00:54.423359] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:54.423384] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5578f0115810) [t=00:00:54.424091] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.424487] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f00d801ba50) [t=00:00:54.424756] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:54.426912] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5578f0137170) [t=00:00:54.426975] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.426991] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.427302] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.427323] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.427337] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.427351] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.428594] [SpringApp::Kill][8] [t=00:00:54.428619] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.428633] [WatchDog::Uninstall][1] hangDetectorThread=0x5578aa13b4d0 (joinable=1) [t=00:00:54.428646] [WatchDog::Uninstall][2] [t=00:00:55.120698] [WatchDog::Uninstall][3] [t=00:00:55.120734] [SpringApp::Kill][9]