[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008172] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008217] Using writeable configuration source: "/tmp/tmp.etOkvelTB7/springsettings.1565829.cfg" [t=00:00:00.012805] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012856] ============== ============== [t=00:00:00.012867] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012877] [t=00:00:00.012886] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012895] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012904] Use "none" to disable the default log sections. [t=00:00:00.012913] ============== ============== [t=00:00:00.012922] ============== ============== [t=00:00:00.012983] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012994] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013003] ROAM = 2 [t=00:00:00.013013] RotateLogFiles = 1 [t=00:00:00.013023] TeamHighlight = 0 [t=00:00:00.013034] ============== ============== [t=00:00:00.013042] ============== ============== [t=00:00:00.013052] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.013062] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013071] Compiler Version: gcc-11.1.0 [t=00:00:00.013093] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013271] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013283] Binary Word Size: 64-bit (native) [t=00:00:00.013292] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013302] Physical CPU Cores: 1 [t=00:00:00.013311] Logical CPU Cores: 1 [t=00:00:00.013320] ============== ============== [t=00:00:00.013385] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013394] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013403] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013412] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013422] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014562] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014581] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014612] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014643] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014667] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014677] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014714] [GR::LogVersionInfo] [t=00:00:00.014724] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014733] GL version : [t=00:00:00.014743] GL vendor : [t=00:00:00.014752] GL renderer : [t=00:00:00.014761] GLSL version: [t=00:00:00.014771] GLEW version: spring headless stub GLEW version [t=00:00:00.014780] GPU memory : unknown [t=00:00:00.014789] SDL swap-int: 0 [t=00:00:00.014798] SDL driver : headless stub [t=00:00:00.014807] [t=00:00:00.014817] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014826] GLSL shader support : 0 [t=00:00:00.014835] GL4 support : 0 [t=00:00:00.014844] FBO extension support : 0 [t=00:00:00.014853] NVX GPU mem-info support : 0 [t=00:00:00.014884] ATI GPU mem-info support : 0 [t=00:00:00.014894] NPOT-texture support : 1 (0) [t=00:00:00.014904] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014913] texture query-LOD support : 1 (0) [t=00:00:00.014922] MSAA frame-buffer support : 0 (0) [t=00:00:00.014931] Z-buffer depth : 16 (-) [t=00:00:00.014940] primitive-restart support : 0 (0) [t=00:00:00.014950] clip-space control support: 0 (0) [t=00:00:00.014958] seamless cube-map support : 0 (0) [t=00:00:00.014967] frag-depth layout support : 0 (0) [t=00:00:00.014976] persistent maps support : 0 (0) [t=00:00:00.014985] explicit attribs location : 0 (0) [t=00:00:00.014994] multi draw indirect : 0 (-) [t=00:00:00.015003] [t=00:00:00.015013] max. FBO samples : -1 [t=00:00:00.015022] max. FS/program texture slots : 8/8 [t=00:00:00.015031] max. texture size : 2048 [t=00:00:00.015042] max. texture anisotropy level : 0.000000 [t=00:00:00.015051] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015060] max. draw-buffers : 0 [t=00:00:00.015069] max. rec. indices/vertices : 0/0 [t=00:00:00.015078] max. uniform buffer-bindings : 0 [t=00:00:00.015087] max. uniform block-size : 0KB [t=00:00:00.015097] max. storage buffer-bindings : 0 [t=00:00:00.015105] max. storage block-size : 0MB [t=00:00:00.015115] [t=00:00:00.015124] enable AMD-hacks : 0 [t=00:00:00.015133] compress MIP-maps: 0 [t=00:00:00.015859] [GR::UpdateGLConfigs] [t=00:00:00.015887] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015900] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015911] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015921] [GR::InitGLState] [t=00:00:00.015931] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.198547] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.203106] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.208610] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.209169] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.209193] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.209208] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.244457] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.245455] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.269643] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.269912] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.282133] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.282158] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.282370] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.286196] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f495401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.286219] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.286359] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.286383] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286394] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.286403] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.286423] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3364 MB [t=00:00:00.290911][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.290954][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.290971][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1565829/replay.sdfz" for game data... [t=00:00:00.438322][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.441249][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.441284][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.443842][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.443875][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.443899][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.491562][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55fd678089b0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.492669][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.494033][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494567][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55fd678089b0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.495609][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.506740][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506955][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.517254][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.517433][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.522580][f=-000001] forceSingleThreaded, false [t=00:00:00.589987][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.590032][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.590126][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.590183][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.590237][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.590359][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.591456][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.591965][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.592441][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.595043][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.597328][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.599349][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.599383][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.599854][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.605044][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.606607][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.607608][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.607900][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.608529][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.608550][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.614071][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.614115][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.765254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.843300][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.049958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.489751][f=-000001] Loading UnitDefs_posts [t=00:00:01.692418][f=-000001] Loading FeatureDefs_posts [t=00:00:01.767600][f=-000001] Loading WeaponDefs_posts [t=00:00:01.859985][f=-000001] Loading ArmorDefs_posts [t=00:00:01.881676][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 767ms [t=00:00:01.942677][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 899ms [t=00:00:01.944717][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.157501][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.157977][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.159204][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.159226][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.160749][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.163928][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.468174][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.546308][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.675000][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.680493][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.680530][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.172161][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 491ms [t=00:00:03.172208][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.273573][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:03.273624][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.340184][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 66ms [t=00:00:04.066519][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.070223][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.071025][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.081702][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.791346][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.799174][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.799223][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.801095][f=-000001] InfoTexture: legacy [t=00:00:09.801120][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.803400][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.789449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.808203][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.808254][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.809625][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.998069][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.018285][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.294288][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.370322][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.379174][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.379223][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.379891][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.944863][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.958204][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.958883][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.145320][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.146963][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.146992][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.154448][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.154495][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.154510][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.154522][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.154533][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.154544][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.154556][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:12.159549][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.159593][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.159603][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.159613][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.159623][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.159633][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.159644][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:12.159655][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fd6fa26160 has BLOCKSIZE 1 [t=00:00:12.163157][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.163196][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.163208][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.163218][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.163484][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.163501][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.168515][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.169954][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.176974][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.177015][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.180173][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.180216][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.180229][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.180243][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.180254][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.180265][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.268254][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.268956][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.270980][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.271002][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.271017][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (123ms, checksum e5c632c8)" [t=00:00:12.271077][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.271089][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.271110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.405934][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:12.406553][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.994879][f=-000001] Synced LuaRules: finished loading [t=00:00:15.015532][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.676247][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.732498][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.811346][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [t=00:00:16.373621][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.374030][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.374436][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.445106][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.454616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.456150][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.456175][f=-000001] LuaSocket Support: enabled [t=00:00:16.474001][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.563154][f=-000001] localWidgets, nil, true, true [t=00:00:16.565976][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.566003][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.584431][f=-000001] USE_OLD_CHILI [t=00:00:17.383631][f=-000001] Loading last game win data [t=00:00:17.384570][f=-000001] Resetting win data [t=00:00:17.385091][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.385114][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.385126][f=-000001] Player and team counts match, continuing [t=00:00:17.385142][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:17.385154][f=-000001] DOOMXENOS was in last game but is now absent, resetting scores [t=00:00:17.600291][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.600325][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.653588][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.685609][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.402554][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.573933][f=-000001] forceSingleThreaded, false [t=00:00:20.052773][f=-000001] Loaded API widget: i18n [t=00:00:20.053168][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.053508][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.053711][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.054060][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.054474][f=-000001] Loaded API widget: Win Counter [t=00:00:20.055348][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.220088][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.220492][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.220724][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.220930][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.222033][f=-000001] Loaded API widget: Lups [t=00:00:20.510475][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.510890][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.511210][f=-000001] Loaded widget: Save/Load API [t=00:00:20.511518][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.511811][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.512146][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.517009][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.519051][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.519078][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.519329][f=-000001] Set maximum particles to: 0 [t=00:00:20.520463][f=-000001] Set UnitIconDist to 0 [t=00:00:20.620041][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.620513][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.621868][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.653473][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.654430][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.665469][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.665845][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.666338][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.666645][f=-000001] Mexspot Fetcher fetching [t=00:00:20.666830][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.667166][f=-000001] Team highlighting: Disabled [t=00:00:20.667494][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.668439][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.668898][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.669324][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.669544][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.669760][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.670011][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.670361][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.670719][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.671172][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.671946][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.672390][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.672413][f=-000001] Using fallback unit outlines [t=00:00:20.672630][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.673056][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.682931][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.684753][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.685266][f=-000001] Loaded widget: Unit Icons [t=00:00:20.685638][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.686070][f=-000001] Loaded widget: Noises [t=00:00:20.735901][f=-000001] Loaded widget: HealthBars [t=00:00:20.736395][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.736686][f=-000001] Loaded widget: Guard Remove [t=00:00:20.740504][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.741021][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.741451][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.741487][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1565829/events.log [t=00:00:20.744438][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.744891][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.746800][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.747049][f=-000001] Loaded widget: Objectives [t=00:00:20.747423][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.747869][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.748326][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.748744][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.753329][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.753973][f=-000001] Loaded widget: BuildETA [t=00:00:20.754841][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.755179][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.763240][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.763731][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.765177][f=-000001] Loaded widget: Command Alpha [t=00:00:20.766033][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.766424][f=-000001] Loaded widget: Ghost Site [t=00:00:20.766683][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.767114][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.767356][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.786648][f=-000001] Loaded widget: Stereo3D [t=00:00:20.787275][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.794586][f=-000001] Loaded widget: SmoothCam [t=00:00:20.795044][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.795572][f=-000001] Loaded widget: Simple Settings [t=00:00:20.796088][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.796523][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.796996][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.797247][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.797488][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.797887][f=-000001] Loaded widget: Point Tracker [t=00:00:20.798146][f=-000001] Loaded widget: Orbit Command [t=00:00:20.827787][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.828244][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.828781][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.829192][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.829540][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.829945][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.830402][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.830757][f=-000001] Loaded widget: Keep Target [t=00:00:20.831025][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.831600][f=-000001] Loaded widget: In-game Guide [t=00:00:20.832004][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.832438][f=-000001] Loaded widget: Haven Handler [t=00:00:20.833020][f=-000001] Input grabbing is enabled! [t=00:00:20.833050][f=-000001] Input grabbing is enabled! [t=00:00:20.833166][f=-000001] Loaded widget: Grab Input [t=00:00:20.833565][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.833808][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.834317][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.842204][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.842771][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.843102][f=-000001] Loaded widget: Decloak Range [t=00:00:20.843527][f=-000001] Loaded widget: Darkening [t=00:00:20.852262][f=-000001] Loaded widget: Context Menu [t=00:00:20.852667][f=-000001] Loaded widget: Easy Facing [t=00:00:20.853397][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.853829][f=-000001] Loaded widget: Ferry Points [t=00:00:20.883238][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.883676][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.884147][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.884430][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.884887][f=-000001] EndGame Graph disabled [t=00:00:20.907487][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.922346][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.923307][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.923745][f=-000001] Loaded widget: CameraShake [t=00:00:20.924042][f=-000001] Loaded widget: Blast Radius [t=00:00:20.924480][f=-000001] Loaded widget: Autoquit [t=00:00:20.924919][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.925196][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.925730][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.926155][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.926606][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.927093][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.927557][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.928879][f=-000001] Loaded widget: Attack Warning [t=00:00:20.929307][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.930003][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.931596][f=-000001] Loaded widget: Auto Group [t=00:00:20.932675][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.933717][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.934106][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.935090][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.936220][f=-000001] Loaded widget: Select Com at start [t=00:00:20.943438][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.944785][f=-000001] Loaded widget: Transport AI [t=00:00:20.945060][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.945331][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.973868][f=-000001] Loaded widget: Unit Start State [t=00:00:20.974422][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.981176][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.982077][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.982538][f=-000001] Loaded widget: Icon Sets [t=00:00:21.133287][f=-000001] Loaded widget: Attack AoE [t=00:00:21.135581][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.136822][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.155151][f=-000001] Loaded widget: UnitShapes [t=00:00:21.155569][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.155994][f=-000001] Loaded widget: Commands FX [t=00:00:21.156330][f=-000001] : disabled for spectators [t=00:00:21.157489][f=-000001] Loaded widget: Stockpiler [t=00:00:21.158627][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.159184][f=-000001] Loaded widget: State Icons [t=00:00:21.159617][f=-000001] Loaded widget: Shield Guard [t=00:00:21.160029][f=-000001] Loaded widget: Selection Send [t=00:00:21.160468][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.160921][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.161408][f=-000001] Loaded widget: AllyCursors [t=00:00:21.162906][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.163318][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.163711][f=-000001] : disabled for spectators [t=00:00:21.164754][f=-000001] Loaded widget: Building Starter [t=00:00:21.165172][f=-000001] : disabled for spectators [t=00:00:21.166021][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.166443][f=-000001] Loaded widget: Units on Fire [t=00:00:21.166872][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.167178][f=-000001] Loaded widget: LupsManager [t=00:00:21.167783][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.168734][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.170322][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.170773][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.179215][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.188646][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.189447][f=-000001] Loaded widget: Chili Docking [t=00:00:21.189941][f=-000001] Loaded widget: HUD Presets [t=00:00:21.190829][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.193490][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.194014][f=-000001] Loaded widget: Image Preloader [t=00:00:21.194647][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.194913][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.199884][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.200604][f=-000001] Loaded widget: Custom Markers [t=00:00:21.202025][f=-000001] Loaded widget: Select Keys [t=00:00:21.202979][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.203474][f=-000001] Loaded widget: Start Boxes [t=00:00:21.203753][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.204618][f=-000001] Loaded widget: Pause Screen [t=00:00:21.213946][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.214529][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.215244][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.215675][f=-000001] SetSunLighting [t=00:00:21.217021][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.217532][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.221829][f=-000001] Loaded widget: Layout Handler [t=00:00:21.222377][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.222424][f=-000001] Loaded widget: GC Control [t=00:00:21.222709][f=-000001] Loaded widget: Font Cache [t=00:00:21.236329][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.239422][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.245777][f=-000001] Writing last game win data [t=00:00:21.250729][f=-000001] LuaUI v0.3 [t=00:00:21.436491][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.983516][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.009842][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13332,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.529233][f=-000001] Spectator mode. Widget removed. [t=00:00:22.530786][f=-000001] Spectator mode. Widget removed. [t=00:00:22.543231][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.543313][f=-000001] Playback paused [t=00:00:22.551236][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.627384][f=-000001] Opening demofile demos/1565829/replay.sdfz [t=00:00:22.627419][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.627431][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.627467][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.627481][f=-000001] -> Connection established (given id 2) [t=00:00:22.627531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:22.627547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.627559][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.627577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.627592][f=-000001] Speed set to 20.0 [server] [t=00:00:22.627604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fd868fa8c0,0x55fd8f0e2c90}][locale="C"]" [t=00:00:22.627616][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.640033][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.640064][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.066373][f=-000001] Beginning demo playback [t=00:00:26.082340][f=-000001] GameID: e361ed63fa6068258a12d18e77cb2f25 [t=00:00:26.114402][f=-000001] Connection attempt from jann [t=00:00:26.114441][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.115886][f=-000001] [0] Event [undefined]: jann changed status [t=00:00:26.116184][f=-000001] -> Connection established (given id 0) [t=00:00:26.122943][f=-000001] Connection attempt from GvanGReaper [t=00:00:26.122981][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.123042][f=-000001] [0] Event [undefined]: GvanGReaper changed status [t=00:00:26.123207][f=-000001] -> Connection established (given id 1) [t=00:00:26.123234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:26.123489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.142872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:26.142910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.522464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.530909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.838636][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.846437][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.854353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jann" string="[Game::Load][lua{Rules,Gaia}={00000000834d1750,00000000834cf180}][locale="C"]" [t=00:00:27.057512][f=-000001] Allies: I choose: Recon! [t=00:00:27.430554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GvanGReaper" string="[Game::Load][lua{Rules,Gaia}={00000288aa4c6b30,00000288406e1f80}][locale="C"]" [t=00:00:27.551095][f=-000001] Allies: I choose: Engineer! [t=00:00:28.883150][f=-000001] gl hf [t=00:00:28.937534][f=-000001] [0] Event [795,399.982666,4398]: 0 finished unit Recon Commander [t=00:00:28.947967][f=-000001] [0] Event [4707,399.981201,431]: 1 finished unit Engineer Commander [t=00:00:28.974093][f=0000000] [0] jann, team: 0, elo:1965, userid: 573234 [t=00:00:28.974151][f=0000000] [0] GvanGReaper, team: 1, elo:1656, userid: 575971 [t=00:00:28.974179][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:28.982150][f=0000000] Playback continued [t=00:00:29.017746][f=0000015] [15] Event [4624,399.978638,592]: 1 finished unit Rover Assembly [t=00:00:29.027554][f=0000019] [19] Event [864,399.060059,4504]: 0 finished unit Cloakbot Factory [t=00:00:29.821061][f=0000378] [378] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:30.059336][f=0000480] [480] Event [873.599976,391.722107,4504]: 0 finished unit Conjurer [t=00:00:30.147788][f=0000521] [521] Event [840,399.978638,4328]: 0 finished unit Wind/Tidal Generator [t=00:00:30.394466][f=0000656] [656] Event [776,399.978638,4296]: 0 finished unit Wind/Tidal Generator [t=00:00:30.443564][f=0000677] [677] Event [873.599976,391.722107,4504]: 0 finished unit Glaive [t=00:00:30.821005][f=0000872] [872] Event [873.599976,391.722107,4504]: 0 finished unit Glaive [t=00:00:31.235808][f=0001067] [1067] Event [873.599976,391.722107,4504]: 0 finished unit Glaive [t=00:00:32.133302][f=0001369] [1369] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:32.296978][f=0001428] [1428] Event [873.599976,391.722107,4504]: 0 finished unit Conjurer [t=00:00:32.641080][f=0001552] [1552] Event [4624.02979,400.623749,609.992249]: 1 finished unit Scorcher [t=00:00:32.929830][f=0001666] [1666] Event [4648,344.978638,232]: 1 finished unit Metal Extractor [t=00:00:33.263567][f=0001805] [1805] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:33.486094][f=0001901] [1901] Event [4728,399.978638,232]: 1 finished unit Solar Collector [t=00:00:33.633242][f=0001950] [1950] Event [4624.02979,400.623749,609.992249]: 1 finished unit Scorcher [t=00:00:33.948004][f=0002080] [2080] Event [4552,399.978638,232]: 1 finished unit Solar Collector [t=00:00:34.327896][f=0002238] [2238] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:34.378362][f=0002260] [2260] Event [4840,399.957275,312]: 1 finished unit Solar Collector [t=00:00:34.837547][f=0002424] [2424] Event [4624.02979,400.623749,609.992249]: 1 finished unit Scorcher [t=00:00:35.057843][f=0002513] [2513] Event [408,249.000549,3336]: 0 finished unit Solar Collector [t=00:00:35.445344][f=0002673] [2673] Event [4824,399.978638,504]: 1 finished unit Solar Collector [t=00:00:35.445556][f=0002673] [2673] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:35.773959][f=0002779] [2779] Event [873.599976,391.722107,4504]: 0 finished unit Reaver [t=00:00:36.233608][f=0002918] [2918] Event [280,249.000549,3352]: 0 finished unit Solar Collector [t=00:00:36.913791][f=0003184] [3184] Event [4840,344.978638,408]: 1 finished unit Metal Extractor [t=00:00:37.000182][f=0003214] [3214] Event [344,399.978638,4776]: 0 finished unit Solar Collector [t=00:00:37.251599][f=0003301] [3301] Event [4624.02979,400.623749,609.992249]: 1 finished unit Scorcher [t=00:00:38.216446][f=0003487] [3487] Event [672,250.335693,3248]: 0 finished unit Lotus [t=00:00:38.801574][f=0003713] [3713] Event [4624.02979,400.623749,609.992249]: 1 finished unit Scorcher [t=00:00:38.850749][f=0003731] [3731] Event [392,399.978638,4904]: 0 finished unit Solar Collector [t=00:00:39.310019][f=0003888] [3888] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [t=00:00:39.431338][f=0003931] [3931] Event [873.599976,391.722107,4504]: 0 finished unit Reaver [t=00:00:39.981954][f=0004120] [4120] Event [4624.02979,400.623749,609.992249]: 1 finished unit Scorcher [t=00:00:40.067151][f=0004149] [4149] Event [873.599976,391.722107,4504]: 0 finished unit Glaive [t=00:00:40.439555][f=0004276] [4276] Event [584,399.978638,4904]: 0 finished unit Solar Collector [t=00:00:40.769618][f=0004385] [4385] Event [undefined]: GvanGReaper resigned [t=00:00:40.769935][f=0004385] game_message: GvanGReaper has been destroyed! [t=00:00:40.770071][f=0004385] game_message: jann wins! [t=00:00:40.770553][f=0004385] Submitting stats [t=00:00:40.774911][f=0004385] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:40.778838][f=0004385] Part| Total Time|Time of the last 0.5s [t=00:00:40.778884][f=0004385] Draw 5212.01ms 10.75% [t=00:00:40.778897][f=0004385] Lua::Callins::Synced 1417.85ms 13.53% [t=00:00:40.778909][f=0004385] Lua::Callins::Unsynced 8803.46ms 19.70% [t=00:00:40.778921][f=0004385] Lua::CollectGarbage::Synced 73.15ms 0.00% [t=00:00:40.778954][f=0004385] Lua::CollectGarbage::Unsynced 307.36ms 0.20% [t=00:00:40.778967][f=0004385] Misc::Profiler::AddTime 20.77ms 0.10% [t=00:00:40.778982][f=0004385] Sim 8168.13ms 74.93% [t=00:00:40.780731][f=0004385] [4385] Received game_message: GvanGReaper has been destroyed! [t=00:00:40.781880][f=0004385] [4385] Received game_message: jann wins! [t=00:00:40.790674][f=0004386] [4386] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:40.790805][f=0004386] [4386] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:40.790890][f=0004386] [4386] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.790998][f=0004386] [4386] Game End Stats Values: 2,1975,2060,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.73333311,5.5999999,5.73333311,0,0,0,0,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.791099][f=0004386] [4386] Game End Stats Values: 3,1975,2380,1975,2380,0,0.21722414,0,0.21722414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.14208412,8,9.14208412,1275,1275,1275,1275,6,8.01448154,6,8.01448154,0,130,0,130,0,0,0,0,700,975,700,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.791187][f=0004386] [4386] Game End Stats Values: 4,1975,2445,1975,2445,0,0.21722414,0,0.21722414,0,0,0,0,0,0,0,0,24.2000732,0,24.2000732,0,0,0,0,0,0,0,0,0,8,10.9635649,8,10.9635649,1275,1275,1275,1275,6,8,6,8,0,195,0,195,0,0,0,0,700,975,700,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.791286][f=0004386] [4386] Game End Stats Values: 5,2190,2650,2190,2650,0,3.7720623,0,3.7720623,0,0,0,0,0,0,0,0,24.2000732,0,24.2000732,0,0,0,0,0,0,0,0,0,8,12.2034149,8,12.2034149,1275,1275,1275,1275,6.4000001,9.97032166,6.4000001,9.97032166,130,195,130,195,0,0,0,0,785,1180,785,1180,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.791377][f=0004386] [4386] Game End Stats Values: 6,2460,2820,2460,2820,0,5.67766857,0,5.67766857,0,0,0,0,0,0,0,0,24.2000732,0,24.2000732,0,0,0,0,0,0,0,0,0,9.86666679,11.9787083,9.86666679,11.9787083,1275,1275,1275,1275,8,11.8603735,8,11.8603735,260,195,260,195,0,0,0,0,925,1350,925,1350,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.791469][f=0004386] [4386] Game End Stats Values: 7,2730,2975,2730,2975,6.51894522,7.16348219,6.51894522,7.16348219,0,0,0,0,0,0,0,0,24.2000732,0,24.2000732,0,2.85531092,0,2.85531092,0,0,0,0,0,13.7333336,12.1210585,13.7333336,12.1210585,1275,1275,1275,1275,8.43459606,13.9657202,8.43459606,13.9657202,390,195,390,195,0,0,0,0,1065,1505,1065,1505,0,0,0,0,0,0,0,0,0,2.85531092,0,2.85531092 [t=00:00:40.791563][f=0004386] [4386] Game End Stats Values: 8,2730,3255,2730,3255,18.2464523,15.7214088,18.2464523,15.7214088,0,0,0,0,0,0,0,0,24.2000732,0,24.2000732,0,57.7756348,71.09375,57.7756348,71.09375,0,0,0,0,15.8666668,14.0186319,15.8666668,14.0186319,1275,1275,1275,1275,8.78183365,16.4371967,8.78183365,16.4371967,390,405,390,405,0,0,0,0,1065,1575,1065,1575,0,0,0,0,0,0,0,0,71.09375,57.7756348,71.09375,57.7756348 [t=00:00:40.791655][f=0004386] [4386] Game End Stats Values: 9,2945,3415,2945,3415,36.8152809,24.1661339,36.8152809,24.1661339,0,0,0,0,0,0,0,0,24.2000732,0,24.2000732,0,57.7756348,71.09375,57.7756348,71.09375,0,90,0,90,16,15.6833191,16,15.6833191,1275,1275,1275,1275,10.837923,16.5629807,10.837923,16.5629807,520,405,520,405,0,0,0,0,1150,1645,1150,1645,0,0,0,0,0,0,0,0,71.09375,57.7756348,71.09375,57.7756348 [t=00:00:40.791749][f=0004386] [4386] Game End Stats Values: 10,3075,3780,3075,3780,57.0335541,30.6518383,57.0335541,30.6518383,0,0,0,0,0,0,0,0,24.2000732,0,24.2000732,0,57.7756348,71.09375,57.7756348,71.09375,0,90,0,90,16,17.3655643,16,17.3655643,1275,1275,1275,1275,11.3478861,16.9657116,11.3478861,16.9657116,650,615,650,615,0,0,0,0,1150,1800,1150,1800,0,0,0,0,0,0,0,0,71.09375,57.7756348,71.09375,57.7756348 [t=00:00:40.791841][f=0004386] [4386] Game End Stats Values: 11,3205,3915,3205,3915,73.7969437,31.9773273,73.7969437,31.9773273,0,0,0,0,0,0,0,0,24.2000732,0,24.2000732,0,72.3585205,71.09375,72.3585205,71.09375,0,90,0,90,16,18.4546146,16,18.4546146,1275,1275,1275,1275,11.3969488,18.1104565,11.3969488,18.1104565,780,680,780,680,0,0,0,0,1150,1870,1150,1870,0,0,0,0,0,0,0,0,71.09375,72.3585205,71.09375,72.3585205 [t=00:00:40.921969][f=0004419] [4419] Event [3893.74219,231.802292,1764.51575]: 1 lost unit Scorcher [t=00:00:41.179882][f=0004515] Player jann left the game: normal quit [t=00:00:41.179977][f=0004515] [4515] Event [undefined]: jann quit [t=00:00:41.306890][f=0004563] [4563] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [t=00:00:41.347769][f=0004577] [4577] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [t=00:00:41.578952][f=0004649] Spectator GvanGReaper left the game: normal quit [t=00:00:41.579413][f=0004649] [4649] Event [undefined]: GvanGReaper quit [t=00:00:41.711627][f=0004696] No clients connected, shutting down server [t=00:00:41.711663][f=0004696] Server shutdown [t=00:00:41.711882][f=0004696] [4696] all players disconnected [t=00:00:42.074201][f=0004822] [4822] Event [873.599976,391.722107,4504]: 0 finished unit Reaver [t=00:00:42.814660][f=0005071] [5071] Event [4824,161.895752,4744]: 0 finished unit Solar Collector [t=00:00:42.844556][f=0005082] [5082] Event [873.599976,391.722107,4504]: 0 finished unit Glaive [t=00:00:43.035439][f=0005148] [5148] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [t=00:00:43.857726][f=0005424] [5424] Event [424,153.468323,2312]: 0 finished unit Solar Collector [t=00:00:44.069424][f=0005493] [5493] Event [873.599976,391.722107,4504]: 0 finished unit Conjurer [t=00:00:44.257043][f=0005555] [5555] Event [4744,164.064026,4840]: 0 finished unit Solar Collector [t=00:00:44.436082][f=0005616] [5616] Event [680,399.978638,4664]: 0 finished unit Caretaker [t=00:00:44.979480][f=0005815] [5815] Event [392,159.695435,2168]: 0 finished unit Solar Collector [t=00:00:44.980522][f=0005816] [5816] Event [744,399.978638,4856]: 0 finished unit Solar Collector [t=00:00:45.541225][f=0006026] [6026] Event [872,399.978638,4808]: 0 finished unit Solar Collector [t=00:00:45.779701][f=0006107] [6107] Event [4736,163.08136,4640]: 0 finished unit Lotus [t=00:00:46.111313][f=0006238] [6238] Event [448,153.62854,2064]: 0 finished unit Lotus [t=00:00:46.111666][f=0006238] [6238] Event [968,393.719482,4728]: 0 finished unit Solar Collector [t=00:00:46.905297][f=0006577] [6577] Event [544,154.173279,2240]: 0 finished unit Lotus [t=00:00:47.096941][f=0006671] [6671] Event [312,399.978638,4600]: 0 finished unit Solar Collector [t=00:00:47.111412][f=0006677] [6677] Event [4624,162.077332,4720]: 0 finished unit Lotus [t=00:00:47.498021][f=0006866] [6866] Event [392,399.978638,4472]: 0 finished unit Solar Collector [t=00:00:47.931370][f=0007075] [7075] Event [504,399.978638,4408]: 0 finished unit Solar Collector [t=00:00:48.418441][f=0007314] [7314] Event [664,399.978638,4344]: 0 finished unit Solar Collector [t=00:00:48.723950][f=0007472] [7472] Event [4240,273.973083,4016]: 0 finished unit Radar Tower [t=00:00:50.779347][f=0008597] Autoquit sending quit command. [t=00:00:50.779847][f=0008597] [QuitAction] user exited to system [t=00:00:50.780597][f=0008597] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.780625][f=0008597] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:50.780643][f=0008597] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.780656][f=0008597] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.780667][f=0008597] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.780678][f=0008597] [SpringApp::Kill][2] [t=00:00:50.781909][f=0008597] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:50.781928][f=0008597] [Game::KillLua][1] dtor=0 luaUI=0x55fd870e3180 [t=00:00:50.781984][f=0008597] Start widgetHandler:Shutdown [t=00:00:50.786868][f=0008597] Shutdown - SaveOrderList Complete [t=00:00:50.787720][f=0008597] Writing last game win data [t=00:00:50.795404][f=0008597] Shutdown - SaveConfigData Complete [t=00:00:50.795453][f=0008597] Shutdown Widget - Save/Load API [t=00:00:50.795471][f=0008597] Shutdown Widget - Chili Highlight [t=00:00:50.795503][f=0008597] Shutdown Widget - Draw After Chili [t=00:00:50.795520][f=0008597] Shutdown Widget - API Unit Tracker GL4 [t=00:00:50.795541][f=0008597] Shutdown Widget - EPIC Menu [t=00:00:50.796783][f=0008597] Shutdown Widget - Chili Widget Selector [t=00:00:50.797763][f=0008597] Shutdown Widget - Chili Minimap [t=00:00:50.797905][f=0008597] Shutdown Widget - Local Team Colors [t=00:00:50.797924][f=0008597] Shutdown Widget - Display Keys 2 [t=00:00:50.797984][f=0008597] Shutdown Widget - Save Game Menu [t=00:00:50.798000][f=0008597] Shutdown Widget - Unit Icons [t=00:00:50.798020][f=0008597] Shutdown Widget - Noises [t=00:00:50.798035][f=0008597] Shutdown Widget - HealthBars [t=00:00:50.799070][f=0008597] Shutdown Widget - Win Counter [t=00:00:50.799096][f=0008597] Shutdown Widget - SpringRTS Replay Stats [t=00:00:50.799145][f=0008597] Shutdown Widget - EndGame APM stats [t=00:00:50.799161][f=0008597] Shutdown Widget - BuildETA [t=00:00:50.799180][f=0008597] Shutdown Widget - Modular Comm Info [t=00:00:50.799195][f=0008597] Shutdown Widget - Stereo3D [t=00:00:50.799217][f=0008597] Shutdown Widget - Showeco and Grid Drawer [t=00:00:50.799233][f=0008597] Shutdown Widget - Point Tracker [t=00:00:50.799248][f=0008597] Shutdown Widget - Missile Silo Range [t=00:00:50.799265][f=0008597] Shutdown Widget - MinimapEvents [t=00:00:50.799280][f=0008597] Shutdown Widget - Local Widgets Config [t=00:00:50.799302][f=0008597] Shutdown Widget - Highlight Geos [t=00:00:50.799318][f=0008597] Shutdown Widget - Grab Input [t=00:00:50.799338][f=0008597] Shutdown Widget - Defense Range Zero-K [t=00:00:50.799372][f=0008597] Shutdown Widget - Darkening [t=00:00:50.799401][f=0008597] Shutdown Widget - Context Menu [t=00:00:50.799416][f=0008597] Shutdown Widget - Chili Spectator Panels [t=00:00:50.799432][f=0008597] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:50.799452][f=0008597] Shutdown Widget - Chili Nuke Warning [t=00:00:50.799470][f=0008597] Shutdown Widget - Chili EndGame Window [t=00:00:50.799491][f=0008597] Shutdown Widget - Chili Economy Panel Default [t=00:00:50.799611][f=0008597] Shutdown Widget - CameraShake [t=00:00:50.799629][f=0008597] Shutdown Widget - State Reverse and Latency [t=00:00:50.799645][f=0008597] Shutdown Widget - Music Player v2 [t=00:00:50.799661][f=0008597] Shutdown Widget - Attack AoE [t=00:00:50.799677][f=0008597] Shutdown Widget - Map Edge Extension [t=00:00:50.799692][f=0008597] Shutdown Widget - Selection Send [t=00:00:50.799707][f=0008597] Shutdown Widget - LupsManager [t=00:00:50.799734][f=0008597] Shutdown Widget - Newton Firezone [t=00:00:50.799749][f=0008597] Shutdown Widget - Chili Pro Console [t=00:00:50.803536][f=0008597] Shutdown Widget - Persistent Build Height [t=00:00:50.803570][f=0008597] Shutdown Widget - Lasso Terraform GUI [t=00:00:50.803604][f=0008597] Shutdown Widget - Lups [t=00:00:50.803648][f=0008597] Shutdown Widget - Chili Framework [t=00:00:50.803664][f=0008597] Shutdown Widget - Mex Placement Handler [t=00:00:50.803680][f=0008597] Shutdown Widget - Chili Core Selector [t=00:00:50.803788][f=0008597] Shutdown Widget - Custom Markers [t=00:00:50.803809][f=0008597] Shutdown Widget - Select Keys [t=00:00:50.803844][f=0008597] Shutdown Widget - Pause Screen [t=00:00:50.804613][f=0008597] Shutdown Widget - Text To Speech Control [t=00:00:50.804638][f=0008597] Shutdown Widget - Layout Handler [t=00:00:50.804662][f=0008597] End widgetHandler:Shutdown [t=00:00:50.910004][f=0008597] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465805,45610257} {int,ext,rec}Allocs={7485976,0,0} {chunk,block}Bytes={45610257,0} [t=00:00:50.910499][f=0008597] [Game::KillLua][2] dtor=0 luaGaia=0x55fd8f0e2c90 [t=00:00:50.917369][f=0008597] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={403328,40474046} {int,ext,rec}Allocs={7485978,0,0} {chunk,block}Bytes={40474046,0} [t=00:00:50.917492][f=0008597] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={403328,40474046} {int,ext,rec}Allocs={7485978,0,0} {chunk,block}Bytes={40474046,0} [t=00:00:50.917532][f=0008597] [Game::KillLua][3] dtor=0 luaRules=0x55fd868fa8c0 [t=00:00:50.917581][f=0008597] Start gadgetHandler:Shutdown [t=00:00:50.917598][f=0008597] Shutdown - StartSetup [t=00:00:50.917612][f=0008597] Shutdown - UnitMorph [t=00:00:50.918411][f=0008597] Shutdown - Carrier Drones [t=00:00:50.918439][f=0008597] Shutdown - Missile Silo Controller [t=00:00:50.918459][f=0008597] Shutdown - Modular Comm Info [t=00:00:50.918473][f=0008597] Shutdown - Terrain Texture Handler [t=00:00:50.918489][f=0008597] Shutdown - UnitCloakShield [t=00:00:50.918660][f=0008597] Shutdown - Starlight Handler [t=00:00:50.918689][f=0008597] End gadgetHandler:Shutdown [t=00:00:50.947882][f=0008597] Start gadgetHandler:Shutdown [t=00:00:50.947945][f=0008597] Shutdown - Save/Load [t=00:00:50.947976][f=0008597] Shutdown - Teleport Throw [t=00:00:50.947994][f=0008597] Shutdown - UnitMorph [t=00:00:50.948015][f=0008597] Shutdown - Modular Comm Info [t=00:00:50.948029][f=0008597] Shutdown - Retreat Command [t=00:00:50.948049][f=0008597] Shutdown - Shockwaves [t=00:00:50.948063][f=0008597] Shutdown - UnitCloakShield [t=00:00:50.948083][f=0008597] Shutdown - Lups Cloak FX [t=00:00:50.948113][f=0008597] Shutdown - Lups [t=00:00:50.948151][f=0008597] Shutdown - Lups Shield [t=00:00:50.948205][f=0008597] End gadgetHandler:Shutdown [t=00:00:50.965715][f=0008597] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7486027,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.965863][f=0008597] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7486027,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.965916][f=0008597] [Game::KillLua][4] dtor=0 [t=00:00:50.966277][f=0008597] [Game::KillLua][5] dtor=0 [t=00:00:50.978693][f=0008597] [Game::~CGame][1] [t=00:00:50.978742][f=0008597] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.978755][f=0008597] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.978767][f=0008597] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.978778][f=0008597] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.978789][f=0008597] [Game::KillLua][4] dtor=1 [t=00:00:50.978801][f=0008597] [Game::KillLua][5] dtor=1 [t=00:00:50.979125][f=0008597] [Game::KillMisc][1] [t=00:00:50.979140][f=0008597] [Game::KillMisc][2] [t=00:00:50.979965][f=0008597] [Game::KillMisc][3] [t=00:00:50.980714][f=0008597] [Game::KillRendering][1] [t=00:00:51.006353][f=0008597] [3DOParser::Kill] allocated 1 pieces [t=00:00:51.006398][f=0008597] [S3OParser::Kill] allocated 5518 pieces [t=00:00:51.007578][f=0008597] [AssParser::Kill] allocated 669 pieces [t=00:00:51.163987][f=0008597] [Game::KillInterface][1] [t=00:00:51.164752][f=0008597] [Game::KillInterface][2] [t=00:00:51.166607][f=0008597] [Game::KillSimulation][1] [t=00:00:51.166629][f=0008597] [Game::KillSimulation][2] [t=00:00:51.948993][f=0008597] [CCollisionHandler] dis-/continuous tests: 0/113838 [t=00:00:51.949222][f=0008597] [Game::KillSimulation][3] [t=00:00:51.949427][f=0008597] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.949453][f=0008597] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=00:00:51.949472][f=0008597] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.949500][f=0008597] [~CPathCache(40x40)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=18 [t=00:00:51.949603][f=0008597] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:00:51.979052][f=0008597] [LosHandler::Kill] raycast instance cache-{hits,misses}={291,2525}; shared=1%; cached=10% [t=00:00:52.160292][f=0008597] [Game::KillSimulation][4] [t=00:00:56.316659][f=0008597] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:56.318964][f=0008597] [Game::~CGame][2] [t=00:00:56.319221][f=0008597] [Game::~CGame][3] [t=00:00:56.531287][f=0008597] [SpringApp::Kill][3] [t=00:00:56.531338][f=0008597] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 90161 bytes sent 52971 bytes recv'd [t=00:00:56.536443][f=0008597] Kill: client disconnecting... [t=00:00:58.547276][f=0008597] CloseConnection: client connection closed [t=00:00:58.548706][f=0008597] [SpringApp::Kill][4] font=0x55fd67731600 [t=00:00:58.558448][f=0008597] [SpringApp::Kill][5] [t=00:00:58.619152][f=0008597] [SpringApp::Kill][6] [t=00:00:58.619221] [SpringApp::Kill][7] [t=00:00:58.620934] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.620980] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.621003] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:58.621018] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.621032] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:58.621045] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.621063] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {188, 1048576, 1048576}, EBO = {282, 1048576, 1048576} [t=00:00:58.621086] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2332, 1048576, 1048576}, EBO = {3498, 1048576, 1048576} [t=00:00:58.621100] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:58.621113] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.621127] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:58.621142] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.621154] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:58.643208] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:58.643262] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:58.643279] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:58.643293] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:58.645044] [VFS] [SpringVFS::DeleteArchives] [t=00:00:58.645098] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:58.645115] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55fd67823420) [t=00:00:58.665277] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3429ms [t=00:00:58.665358] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=62ms [t=00:00:58.665682] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:00:58.665704] file="bitmaps/loadpictures/manualfire.png" indx=529 inflSize=3361kb readTime=26ms [t=00:00:58.665734] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:00:58.665750] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:00:58.666071] file="objects3d/hoverriot.s3o" indx=5328 inflSize=119kb readTime=22ms [t=00:00:58.666092] file="gamedata/sidedata.lua" indx=942 inflSize=1kb readTime=20ms [t=00:00:58.666131] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=20ms [t=00:00:58.666146] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=19ms [t=00:00:58.666160] file="gamedata/armordefs.lua" indx=874 inflSize=6kb readTime=19ms [t=00:00:58.681976] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167962957 bytes cached in 3477 files [t=00:00:59.036918] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:59.036966] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55fd6772b360) [t=00:00:59.038823] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:59.038848] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55fd67702810) [t=00:00:59.039666] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:59.040206] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f495401ba50) [t=00:00:59.040585] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:59.042757] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55fd67724170) [t=00:00:59.042822] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:59.042835] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:59.042851] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:59.042862] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:59.042873] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:59.042883] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:59.044110] [SpringApp::Kill][8] [t=00:00:59.044132] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:59.044143] [WatchDog::Uninstall][1] hangDetectorThread=0x55fd219ce4d0 (joinable=1) [t=00:00:59.044154] [WatchDog::Uninstall][2] [t=00:00:59.102956] [WatchDog::Uninstall][3] [t=00:00:59.102991] [SpringApp::Kill][9]