[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008735] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008767] Using writeable configuration source: "/tmp/tmp.ctdlaIX93Z/springsettings.1565721.cfg" [t=00:00:00.013404] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013450] ============== ============== [t=00:00:00.013463] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013474] [t=00:00:00.013484] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013494] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013504] Use "none" to disable the default log sections. [t=00:00:00.013514] ============== ============== [t=00:00:00.013524] ============== ============== [t=00:00:00.013583] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013594] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013605] ROAM = 2 [t=00:00:00.013616] RotateLogFiles = 1 [t=00:00:00.013626] TeamHighlight = 0 [t=00:00:00.013638] ============== ============== [t=00:00:00.013648] ============== ============== [t=00:00:00.013658] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.013669] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013680] Compiler Version: gcc-11.1.0 [t=00:00:00.013703] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013830] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013842] Binary Word Size: 64-bit (native) [t=00:00:00.013853] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013863] Physical CPU Cores: 1 [t=00:00:00.013873] Logical CPU Cores: 1 [t=00:00:00.013883] ============== ============== [t=00:00:00.013949] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013959] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013970] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013980] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013990] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015302] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.015322] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015348] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015387] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015416] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015428] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.015469] [GR::LogVersionInfo] [t=00:00:00.015480] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.015490] GL version : [t=00:00:00.015500] GL vendor : [t=00:00:00.015510] GL renderer : [t=00:00:00.015520] GLSL version: [t=00:00:00.015531] GLEW version: spring headless stub GLEW version [t=00:00:00.015541] GPU memory : unknown [t=00:00:00.015551] SDL swap-int: 0 [t=00:00:00.015561] SDL driver : headless stub [t=00:00:00.015571] [t=00:00:00.015581] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.015591] GLSL shader support : 0 [t=00:00:00.015601] GL4 support : 0 [t=00:00:00.015611] FBO extension support : 0 [t=00:00:00.015621] NVX GPU mem-info support : 0 [t=00:00:00.015652] ATI GPU mem-info support : 0 [t=00:00:00.015662] NPOT-texture support : 1 (0) [t=00:00:00.015673] S3TC/DXT1 texture support : 0/0 [t=00:00:00.015683] texture query-LOD support : 1 (0) [t=00:00:00.015693] MSAA frame-buffer support : 0 (0) [t=00:00:00.015703] Z-buffer depth : 16 (-) [t=00:00:00.015713] primitive-restart support : 0 (0) [t=00:00:00.015723] clip-space control support: 0 (0) [t=00:00:00.015733] seamless cube-map support : 0 (0) [t=00:00:00.015743] frag-depth layout support : 0 (0) [t=00:00:00.015753] persistent maps support : 0 (0) [t=00:00:00.015763] explicit attribs location : 0 (0) [t=00:00:00.015773] multi draw indirect : 0 (-) [t=00:00:00.015783] [t=00:00:00.015794] max. FBO samples : -1 [t=00:00:00.015804] max. FS/program texture slots : 8/8 [t=00:00:00.015814] max. texture size : 2048 [t=00:00:00.015826] max. texture anisotropy level : 0.000000 [t=00:00:00.015836] max. vec4 varyings/attributes : 0/0 [t=00:00:00.015846] max. draw-buffers : 0 [t=00:00:00.015856] max. rec. indices/vertices : 0/0 [t=00:00:00.015866] max. uniform buffer-bindings : 0 [t=00:00:00.015876] max. uniform block-size : 0KB [t=00:00:00.015886] max. storage buffer-bindings : 0 [t=00:00:00.015896] max. storage block-size : 0MB [t=00:00:00.015906] [t=00:00:00.015916] enable AMD-hacks : 0 [t=00:00:00.015926] compress MIP-maps: 0 [t=00:00:00.016595] [GR::UpdateGLConfigs] [t=00:00:00.016619] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.016635] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.016646] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.016657] [GR::InitGLState] [t=00:00:00.016668] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.210301] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.214579] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.221203] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.221734] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.221756] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.221772] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.258158] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.259834] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.283588] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.283890] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.296818] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.296844] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.297253] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.301259] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f628401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.301279] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.301383] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.301403] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.301414] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.301423] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.301442] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3365 MB [t=00:00:00.305547][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.305581][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.305598][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1565721/replay.sdfz" for game data... [t=00:00:00.447312][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.449647][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.449675][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.454499][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.454556][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 148ms [t=00:00:00.454583][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.503444][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559aac706cf0] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:00.504598][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:00.505916][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.506382][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559aac706cf0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.507413][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.517583][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517776][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.527634][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.527806][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.532812][f=-000001] forceSingleThreaded, false [t=00:00:00.569048][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.569081][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.569171][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.569227][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.569281][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.569334][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.570396][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.570959][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.571439][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.574194][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.576593][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.578330][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.578357][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.578816][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.583791][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.585088][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.586071][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.586361][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.586977][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.586993][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.609353][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.609398][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.739397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.833298][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.496692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.874259][f=-000001] Loading UnitDefs_posts [t=00:00:06.064610][f=-000001] Loading FeatureDefs_posts [t=00:00:06.096599][f=-000001] Loading WeaponDefs_posts [t=00:00:06.121749][f=-000001] Loading ArmorDefs_posts [t=00:00:06.146984][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 622ms [t=00:00:06.204645][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 709ms [t=00:00:06.204700][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.298879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.299189][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.299207][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.299221][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.300765][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.302963][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.518569][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.584479][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.693085][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.696431][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.696484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.202890][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 506ms [t=00:00:07.202949][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.301923][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:07.301987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.326778][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:08.251565][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.256030][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:08.256751][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.269273][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.930862][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.939353][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.939411][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.941617][f=-000001] InfoTexture: legacy [t=00:00:13.941662][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.944377][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.954397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.957108][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.957136][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.958596][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.214578][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.216206][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.432170][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.471945][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.483060][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.483109][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.484284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.196226][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.208612][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.209172][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.366438][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:16.368144][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.368173][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.377545][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.377581][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.377594][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.377605][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.377615][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.377626][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.377636][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:16.382790][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.382846][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.382857][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.382867][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.382877][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.382887][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.382897][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:16.382908][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559abbcd98d0 has BLOCKSIZE 1 [t=00:00:16.386362][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.386386][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.386397][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.386407][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.386550][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.386565][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:16.391436][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:16.392493][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.399531][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.399556][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.402620][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.402645][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:16.402656][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:16.402667][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:16.402677][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.402687][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:16.489554][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:16.490196][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.492264][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.492288][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.492303][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum 68d21380)" [t=00:00:16.492361][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.492384][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.492406][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.612201][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:16.612931][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.954791][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.955097][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.434522][f=-000001] Synced LuaRules: finished loading [t=00:00:19.453295][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.067835][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.134973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.139222][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.139755][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.139774][f=-000001] LuaSocket Support: enabled [t=00:00:20.156272][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.238802][f=-000001] localWidgets, nil, true, true [t=00:00:20.241661][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.241691][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.253369][f=-000001] USE_OLD_CHILI [t=00:00:20.975493][f=-000001] Loading last game win data [t=00:00:20.976872][f=-000001] Resetting win data [t=00:00:20.977368][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.977387][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.977399][f=-000001] Player and team counts match, continuing [t=00:00:20.977414][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:20.977427][f=-000001] kaboom1984 was in last game but is now absent, resetting scores [t=00:00:21.122662][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.122694][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.217704][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.397916][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.208826][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.418766][f=-000001] forceSingleThreaded, false [t=00:00:23.888368][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.890352][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.890669][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.890897][f=-000001] Loaded API widget: i18n [t=00:00:23.891298][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.891645][f=-000001] Loaded API widget: Win Counter [t=00:00:23.892011][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.095524][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.095971][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.096282][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.419437][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.420656][f=-000001] Loaded API widget: Lups [t=00:00:24.420912][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.421262][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.421568][f=-000001] Loaded widget: Save/Load API [t=00:00:24.421918][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.422287][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.423023][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.428698][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.430194][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.430217][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.430289][f=-000001] Set maximum particles to: 0 [t=00:00:24.431401][f=-000001] Set UnitIconDist to 0 [t=00:00:24.530470][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.557116][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.558558][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.558854][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.559152][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.568308][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.568629][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.569025][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.569304][f=-000001] Mexspot Fetcher fetching [t=00:00:24.569527][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.569832][f=-000001] Team highlighting: Disabled [t=00:00:24.570179][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.570707][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.571121][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.571485][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.571686][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.571912][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.572115][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.572432][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.572792][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.573222][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.573955][f=-000001] Loaded widget: Attack Command Helper [t=00:00:24.574277][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.574292][f=-000001] Using fallback unit outlines [t=00:00:24.574475][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.574849][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.583380][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.585189][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.585535][f=-000001] Loaded widget: Guard Remove [t=00:00:24.585855][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.630222][f=-000001] Loaded widget: HealthBars [t=00:00:24.630740][f=-000001] Loaded widget: Noises [t=00:00:24.631072][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.631445][f=-000001] Loaded widget: Unit Icons [t=00:00:24.635011][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.635452][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.635945][f=-000001] Loaded widget: BuildETA [t=00:00:24.636372][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.636723][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.637106][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.637449][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.637658][f=-000001] Loaded widget: Objectives [t=00:00:24.639290][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.639643][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.643676][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.644116][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.644201][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1565721/events.log [t=00:00:24.649050][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.649849][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.650149][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.684694][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.685175][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.685538][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.685887][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.686323][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.686767][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.686990][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.687323][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.687648][f=-000001] Loaded widget: Autoquit [t=00:00:24.687869][f=-000001] Loaded widget: Blast Radius [t=00:00:24.720376][f=-000001] Loaded widget: CameraShake [t=00:00:24.721225][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.735119][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.735638][f=-000001] EndGame Graph disabled [t=00:00:24.755564][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.755957][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.756336][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.756563][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.782179][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.782704][f=-000001] Loaded widget: Ferry Points [t=00:00:24.783323][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.790962][f=-000001] Loaded widget: Context Menu [t=00:00:24.791360][f=-000001] Loaded widget: Darkening [t=00:00:24.791664][f=-000001] Loaded widget: Decloak Range [t=00:00:24.792001][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.792272][f=-000001] Loaded widget: Easy Facing [t=00:00:24.799024][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.799591][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.799825][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.800230][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.801479][f=-000001] Input grabbing is enabled! [t=00:00:24.801505][f=-000001] Input grabbing is enabled! [t=00:00:24.801612][f=-000001] Loaded widget: Grab Input [t=00:00:24.802020][f=-000001] Loaded widget: Haven Handler [t=00:00:24.802378][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.802842][f=-000001] Loaded widget: In-game Guide [t=00:00:24.803075][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.803402][f=-000001] Loaded widget: Keep Target [t=00:00:24.803757][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.804116][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.804916][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.805294][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.805746][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.805975][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.806203][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.806435][f=-000001] Loaded widget: Orbit Command [t=00:00:24.806789][f=-000001] Loaded widget: Point Tracker [t=00:00:24.807023][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.807253][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.807717][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.808110][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.808640][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.809128][f=-000001] Loaded widget: Simple Settings [t=00:00:24.809523][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.809792][f=-000001] Loaded widget: SmoothCam [t=00:00:24.810227][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.812146][f=-000001] Loaded widget: Stereo3D [t=00:00:24.812402][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.813638][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.814038][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.814825][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.815761][f=-000001] Loaded widget: Command Alpha [t=00:00:24.816206][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.816637][f=-000001] Loaded widget: Ghost Site [t=00:00:24.817872][f=-000001] Loaded widget: Attack Warning [t=00:00:24.818224][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.818850][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.820054][f=-000001] Loaded widget: Auto Group [t=00:00:24.821016][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.821931][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.822257][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.823126][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.824108][f=-000001] Loaded widget: Select Com at start [t=00:00:24.830907][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.832177][f=-000001] Loaded widget: Transport AI [t=00:00:24.963092][f=-000001] Loaded widget: Attack AoE [t=00:00:24.963715][f=-000001] Loaded widget: Icon Sets [t=00:00:24.964494][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.970150][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.970507][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.996335][f=-000001] Loaded widget: Unit Start State [t=00:00:24.996775][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.998464][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.998717][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.999764][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.015944][f=-000001] Loaded widget: UnitShapes [t=00:00:25.016604][f=-000001] Loaded widget: Commands FX [t=00:00:25.016855][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.017176][f=-000001] : disabled for spectators [t=00:00:25.018238][f=-000001] Loaded widget: Stockpiler [t=00:00:25.019977][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.020368][f=-000001] Loaded widget: AllyCursors [t=00:00:25.020846][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.021208][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.021576][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.021952][f=-000001] Loaded widget: Selection Send [t=00:00:25.022325][f=-000001] Loaded widget: Shield Guard [t=00:00:25.023542][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.024443][f=-000001] Loaded widget: State Icons [t=00:00:25.024874][f=-000001] : disabled for spectators [t=00:00:25.025776][f=-000001] Loaded widget: Building Starter [t=00:00:25.026147][f=-000001] : disabled for spectators [t=00:00:25.026907][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.027190][f=-000001] Loaded widget: LupsManager [t=00:00:25.027569][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.027922][f=-000001] Loaded widget: Units on Fire [t=00:00:25.028562][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.029114][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.030279][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.030806][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.031289][f=-000001] Loaded widget: Chili Docking [t=00:00:25.038359][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.047032][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.047600][f=-000001] Loaded widget: HUD Presets [t=00:00:25.048358][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.050819][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.051483][f=-000001] Loaded widget: Image Preloader [t=00:00:25.051955][f=-000001] Loaded widget: Custom Markers [t=00:00:25.056343][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.056857][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:25.057091][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.057894][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.058358][f=-000001] Loaded widget: Start Boxes [t=00:00:25.059601][f=-000001] Loaded widget: Select Keys [t=00:00:25.068342][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.069299][f=-000001] Loaded widget: Pause Screen [t=00:00:25.069581][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.069847][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.070572][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.071039][f=-000001] SetSunLighting [t=00:00:25.072261][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:25.087274][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.087936][f=-000001] Loaded widget: Font Cache [t=00:00:25.088395][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.088449][f=-000001] Loaded widget: GC Control [t=00:00:25.092658][f=-000001] Loaded widget: Layout Handler [t=00:00:25.093363][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.096024][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.102276][f=-000001] Writing last game win data [t=00:00:25.107151][f=-000001] LuaUI v0.3 [t=00:00:25.325643][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.376542][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.396068][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13328,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.975592][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.987499][f=-000001] Spectator mode. Widget removed. [t=00:00:25.989284][f=-000001] Spectator mode. Widget removed. [t=00:00:25.990513][f=-000001] Playback paused [t=00:00:26.000280][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.080663][f=-000001] Opening demofile demos/1565721/replay.sdfz [t=00:00:26.080804][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.080823][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.080894][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:26.080912][f=-000001] -> Connection established (given id 3) [t=00:00:26.080940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:26.080954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.080967][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:26.080999][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:26.081024][f=-000001] Speed set to 20.0 [server] [t=00:00:26.081037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x559ad450a730,(nil)}][locale="C"]" [t=00:00:26.081051][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.095743][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.095786][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.453418][f=-000001] Beginning demo playback [t=00:00:34.468775][f=-000001] GameID: 5b30ed636d34f454bdd2dda7af2fd633 [t=00:00:34.496366][f=-000001] Connection attempt from artuv [t=00:00:34.496408][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.497812][f=-000001] [0] Event [undefined]: artuv changed status [t=00:00:34.498354][f=-000001] -> Connection established (given id 1) [t=00:00:34.504452][f=-000001] Connection attempt from Skrid [t=00:00:34.504481][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.504559][f=-000001] [0] Event [undefined]: Skrid changed status [t=00:00:34.504694][f=-000001] -> Connection established (given id 0) [t=00:00:34.620950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:34.621018][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.644658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:34.644700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.164736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:35.172213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:35.329045][f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:35.329106][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:35.372660][f=-000001] Connection attempt from Fine [t=00:00:35.372696][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.372707][f=-000001] -> Connection established (given id 2) [t=00:00:35.388280][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:35.388328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.476288][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={000002824acb5d80,0000000000000000}][locale="C"]" [t=00:00:35.704597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:35.712320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:35.726886][f=-000001] Allies: I choose: Engineer! [t=00:00:35.888210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000186123fadc0,0000000000000000}][locale="C"]" [t=00:00:35.988317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:35.996280][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:36.509231][f=-000001] Allies: I choose: Masks are useless! [t=00:00:36.628635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[Game::Load][lua{Rules,Gaia}={000001f0513dab00,0000000000000000}][locale="C"]" [t=00:00:36.812568][f=-000001] Allies: I choose: Engineer! [t=00:00:37.212375][f=-000001] !predict [t=00:00:37.212418][f=-000001] > !predict cannot be used ingame [t=00:00:37.660711][f=-000001] ok this is bugged now... [t=00:00:37.738270][f=-000001] gl [t=00:00:38.248396][f=-000001] u2 [t=00:00:38.776571][f=-000001] the admins removed that feature [t=00:00:39.040351][f=-000001] ok... [t=00:00:39.144296][f=-000001] sad [t=00:00:39.296210][f=-000001] someone whined [t=00:00:39.572997][f=-000001] > Game will be force started in 60 seconds [t=00:00:39.648519][f=-000001] and then the rest is history [t=00:00:39.789635][f=-000001] [0] Event [4315,158.143921,4424]: 0 finished unit Strike Commander [t=00:00:39.797086][f=-000001] [0] Event [637,158.150711,920]: 1 finished unit Engineer Commander [t=00:00:39.821967][f=0000000] [0] artuv, team: 1, elo:2639, userid: 242611 [t=00:00:39.822038][f=0000000] [0] Skrid, team: 0, elo:2388, userid: 524522 [t=00:00:39.822069][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.832471][f=0000000] Playback continued [t=00:00:39.851392][f=0000007] [7] Event [4408,158.111267,4408]: 0 finished unit Jumpbot Factory [t=00:00:39.906756][f=0000011] [11] Event [816,158.092804,952]: 1 finished unit Cloakbot Factory [t=00:00:40.036416][f=0000044] i miss predict [t=00:00:40.427803][f=0000228] [228] Event [552,158.168335,808]: 1 finished unit Metal Extractor [t=00:00:40.440008][f=0000234] me 2 [t=00:00:40.572189][f=0000299] [299] Event [4328,158.188477,4568]: 0 finished unit Metal Extractor [t=00:00:40.896664][f=0000453] [453] Event [536,158.114624,1112]: 1 finished unit Metal Extractor [t=00:00:40.926019][f=0000461] [461] Event [825.599976,158.242188,952]: 1 finished unit Conjurer [t=00:00:41.402067][f=0000641] [641] Event [488,158.168335,824]: 1 finished unit Solar Collector [t=00:00:41.473118][f=0000662] [662] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:00:41.580495][f=0000704] [704] Event [4024,158.175049,4600]: 0 finished unit Metal Extractor [t=00:00:41.812810][f=0000824] [824] Event [4040,158.114624,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:41.819517][f=0000827] [827] Event [568,158.148193,872]: 1 finished unit Solar Collector [t=00:00:41.994602][f=0000871] [871] Event [4408.03662,158.145508,4384]: 0 finished unit Pyro [t=00:00:42.341837][f=0001028] [1028] Event [4104,158.201904,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:42.466547][f=0001085] [1085] Event [616,158.19519,792]: 1 finished unit Solar Collector [t=00:00:42.905256][f=0001268] [1268] Event [752,158.166092,1024]: 1 finished unit Lotus [t=00:00:43.009909][f=0001305] [1305] Event [4408.03662,158.145508,4384]: 0 finished unit Constable [t=00:00:43.110971][f=0001344] [1344] Event [536,158.309326,744]: 1 finished unit Solar Collector [t=00:00:43.581770][f=0001566] [1566] Event [4568,158.19519,4328]: 0 finished unit Metal Extractor [t=00:00:43.983094][f=0001752] [1752] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:00:44.073940][f=0001781] [1781] Event [808,158.201904,552]: 1 finished unit Metal Extractor [t=00:00:44.185699][f=0001836] [1836] Event [4504,158.222046,4296]: 0 finished unit Wind/Tidal Generator [t=00:00:44.519179][f=0001983] [1983] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:00:44.585813][f=0002012] [2012] Event [4200,158.134766,4584]: 0 finished unit Wind/Tidal Generator [t=00:00:44.618756][f=0002026] [2026] Event [4040,158.114624,4536]: 0 lost unit Wind/Tidal Generator [t=00:00:45.035133][f=0002192] [2192] Event [1112,158.175049,536]: 1 finished unit Metal Extractor [t=00:00:45.041873][f=0002195] [2195] Event [4024,158.175049,4600]: 0 lost unit Metal Extractor [t=00:00:45.227106][f=0002231] [2231] Event [4408.03662,158.145508,4384]: 0 finished unit Pyro [t=00:00:45.291731][f=0002255] [2255] Event [4104,158.622589,4568]: 0 lost unit Wind/Tidal Generator [t=00:00:45.516410][f=0002349] [2349] Event [4280,158.161621,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:45.586822][f=0002380] [2380] Event [872,158.121338,568]: 1 finished unit Solar Collector [t=00:00:46.492987][f=0002561] [2561] Event [792,158.201904,616]: 1 finished unit Solar Collector [t=00:00:46.860693][f=0002729] [2729] Event [4024,154.534302,4600]: 0 finished unit Metal Extractor [t=00:00:47.168841][f=0002849] [2849] Event [4152,158.510895,4504]: 0 finished unit Wind/Tidal Generator [t=00:00:47.386813][f=0002934] [2934] Event [744,158.175049,536]: 1 finished unit Solar Collector [t=00:00:47.811063][f=0003081] [3081] Event [2608,33.5791016,2608]: 1 finished unit Lotus [t=00:00:48.477826][f=0003363] [3363] Event [3272,97.2198486,3880]: 0 finished unit Metal Extractor [t=00:00:48.635365][f=0003423] [3423] Event [825.599976,158.242188,952]: 1 finished unit Reaver [t=00:00:48.832324][f=0003503] [3503] Event [2480,33.5253906,2528]: 1 finished unit Radar Tower [t=00:00:49.129492][f=0003622] [3622] Event [1072,158.168335,672]: 1 finished unit Lotus [t=00:00:49.224168][f=0003658] [3658] Event [824,158.114624,488]: 1 finished unit Solar Collector [t=00:00:49.266044][f=0003675] [3675] Event [4600,158.047485,4024]: 0 finished unit Metal Extractor [t=00:00:49.703531][f=0003849] [3849] Event [4408.03662,158.145508,4384]: 0 finished unit Pyro [t=00:00:49.776284][f=0003877] [3877] Event [3192,86.12854,3912]: 0 finished unit Wind/Tidal Generator [t=00:00:50.003866][f=0003964] [3964] Event [4584,158.114624,4152]: 0 finished unit Wind/Tidal Generator [t=00:00:50.085184][f=0003998] [3998] Event [2568,33.4313965,2568]: 1 finished unit Metal Extractor [t=00:00:50.554221][f=0004183] [4183] Event [4552,158.161621,4088]: 0 finished unit Wind/Tidal Generator [t=00:00:50.766503][f=0004263] [4263] Event [4536,158.175049,4248]: 0 finished unit Wind/Tidal Generator [t=00:00:50.886383][f=0004309] [4309] Event [3304,110.748291,4040]: 0 finished unit Wind/Tidal Generator [t=00:00:50.912382][f=0004320] [4320] Event [825.599976,158.242188,952]: 1 finished unit Conjurer [t=00:00:51.999662][f=0004726] [4726] Event [2512,33.6260986,2640]: 1 finished unit Lotus [t=00:00:52.038039][f=0004745] [4745] Event [4408.03662,158.145508,4384]: 0 finished unit Pyro [t=00:00:52.523692][f=0004937] [4937] Event [3104,70.4046631,3840]: 0 finished unit Lotus [t=00:00:52.970663][f=0005092] [5092] Event [1835.62061,75.9725113,3365.81079]: 0 lost unit Pyro [t=00:00:53.248649][f=0005198] [5198] Event [4408.03662,158.145508,4384]: 0 finished unit Constable [t=00:00:53.355094][f=0005241] [5241] Event [3880,86.1352539,3272]: 0 finished unit Metal Extractor [t=00:00:53.432969][f=0005277] [5277] Event [832,158.060913,1096]: 1 finished unit Cloakbot Plate [t=00:00:53.812207][f=0005443] [5443] Event [825.599976,158.242188,952]: 1 finished unit Reaver [t=00:00:54.082080][f=0005546] [5546] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:54.607151][f=0005755] [5755] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:54.630233][f=0005762] [5762] Event [2792,32.6525879,3272]: 0 finished unit Metal Extractor [t=00:00:55.127613][f=0005950] [5950] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:55.416470][f=0006045] [6045] Event [2280,35.9088135,1800]: 1 finished unit Metal Extractor [t=00:00:55.478039][f=0006074] [6074] Event [825.599976,158.242188,952]: 1 finished unit Reaver [t=00:00:55.649891][f=0006145] [6145] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:55.814684][f=0006206] [6206] Event [4056,156.337738,4504]: 0 finished unit Wind/Tidal Generator [t=00:00:55.825724][f=0006209] [6209] Event [2280,32.142334,3272]: 0 lost unit Metal Extractor [t=00:00:56.203214][f=0006353] [6353] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:56.276981][f=0006375] [6375] Event [825.599976,158.242188,952]: 1 finished unit Sling [t=00:00:56.304594][f=0006384] [6384] Event [1216,77.8369141,1888]: 1 finished unit Lotus [t=00:00:56.401035][f=0006428] [6428] Event [3976,158.690491,4472]: 0 finished unit Wind/Tidal Generator [t=00:00:56.736623][f=0006548] [6548] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:57.291775][f=0006728] [6728] Event [3928,158.81485,4600]: 0 finished unit Wind/Tidal Generator [t=00:00:57.352008][f=0006743] [6743] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:57.440090][f=0006755] [6755] Event [2608,33.5791016,2608]: 1 lost unit Lotus [t=00:00:57.574264][f=0006781] [6781] Event [2400,19.1241455,3552]: 0 finished unit Lotus [t=00:00:58.164604][f=0006870] [6870] Event [1800,28.8861084,2280]: 1 finished unit Metal Extractor [t=00:00:58.253256][f=0006882] [6882] Event [2679.45703,32.6140823,2780.58569]: 0 finished unit Strike Commander [t=00:00:58.253672][f=0006882] [6882] Event [2679.45703,32.6140823,2780.58569]: 0 lost unit Strike Commander [t=00:00:58.255078][f=0006882] game_message: Morph complete: Masks are useless lvl 1 -> Masks are useless lvl 2 [t=00:00:58.257443][f=0006882] [6882] Received game_message: Morph complete: Masks are useless lvl 1 -> Masks are useless lvl 2 [t=00:00:58.469851][f=0006930] [6930] Event [2512,34.204483,2640]: 1 lost unit Lotus [t=00:00:58.499099][f=0006938] [6938] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:58.547918][f=0006953] [6953] Event [3896,158.161621,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:58.822823][f=0007024] [7024] Event [2568,33.9870453,2568]: 1 lost unit Metal Extractor [t=00:00:58.896687][f=0007044] [7044] Event [2480,34.3156815,2528]: 1 lost unit Radar Tower [t=00:00:59.060638][f=0007098] [7098] Event [825.599976,158.242188,952]: 1 finished unit Ronin [t=00:00:59.134317][f=0007125] [7125] Event [880,158.081055,4304]: 1 finished unit Lotus [t=00:00:59.176402][f=0007147] [7147] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:59.287171][f=0007193] [7193] Event [3912,158.10791,4424]: 0 finished unit Wind/Tidal Generator [t=00:00:59.765371][f=0007342] [7342] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:00:59.922847][f=0007392] [7392] Event [825.599976,158.242188,952]: 1 finished unit Ronin [t=00:01:00.095307][f=0007447] [7447] Event [3816,158.074341,4552]: 0 finished unit Wind/Tidal Generator [t=00:01:00.734348][f=0007622] [7622] Event [1112,158.067627,4584]: 1 finished unit Metal Extractor [t=00:01:00.858082][f=0007664] [7664] Event [825.599976,158.242188,952]: 1 finished unit Ronin [t=00:01:01.073981][f=0007724] [7724] Event [2280,35.9088135,1800]: 1 lost unit Metal Extractor [t=00:01:01.388068][f=0007807] [7807] Event [2318.11401,23.8785114,3615.07227]: 1 lost unit Glaive [t=00:01:01.489495][f=0007830] [7830] Event [1176,93.258667,1800]: 1 finished unit Metal Extractor [t=00:01:01.514606][f=0007837] [7837] Event [2400,19.1241455,3552]: 0 lost unit Lotus [t=00:01:01.760562][f=0007904] [7904] Event [2677.57397,21.3798637,3521.31714]: 0 lost unit Constable [t=00:01:01.770983][f=0007907] [7907] Event [808,158.134766,4568]: 1 finished unit Metal Extractor [t=00:01:01.874193][f=0007934] [7934] Event [825.599976,158.242188,952]: 1 finished unit Ronin [t=00:01:01.906960][f=0007942] [7942] Event [3632,158.060913,4320]: 0 finished unit Radar Tower [t=00:01:02.536556][f=0008103] [8103] Event [2792,32.6525879,3272]: 0 lost unit Metal Extractor [t=00:01:02.695850][f=0008141] [8141] Event [2800,32.1557617,3104]: 0 lost unit Lotus [t=00:01:03.370293][f=0008312] [8312] Event [552,158.10791,4328]: 1 finished unit Metal Extractor [t=00:01:03.579261][f=0008364] [8364] Event [1850.51147,48.0982437,2036.2157]: 1 lost unit Ronin [t=00:01:03.602975][f=0008369] [8369] Event [4408.03662,158.145508,4384]: 0 finished unit Moderator [t=00:01:03.635323][f=0008377] [8377] Event [3736,157.72522,4504]: 0 finished unit Solar Collector [t=00:01:04.162441][f=0008506] [8506] Event [1800,28.8861084,2280]: 1 lost unit Metal Extractor [t=00:01:04.853283][f=0008670] [8670] Event [3880,86.1352539,3272]: 0 lost unit Metal Extractor [t=00:01:05.042451][f=0008708] [8708] Event [991.335449,25.0884361,2391.74194]: 1 lost unit Ronin [t=00:01:05.075562][f=0008717] [8717] Event [536,158.101196,4024]: 1 finished unit Metal Extractor [t=00:01:05.084843][f=0008720] [8720] Event [2568,30.5313225,2568]: 1 finished unit Metal Extractor [t=00:01:05.509724][f=0008804] [8804] Event [1800,106.719971,1176]: 1 finished unit Metal Extractor [t=00:01:05.547466][f=0008812] [8812] Event [3768,158.087769,4392]: 0 finished unit Solar Collector [t=00:01:05.628868][f=0008831] [8831] Event [1229.89124,12.6792088,2659.41528]: 0 lost unit Pyro [t=00:01:06.774798][f=0009089] [9089] Event [4408.03662,158.145508,4384]: 0 finished unit Moderator [t=00:01:06.948483][f=0009129] [9129] Event [3120,74.1644287,3648]: 0 finished unit Radar Tower [t=00:01:07.142304][f=0009173] [9173] Event [825.599976,158.242188,952]: 1 finished unit Knight [t=00:01:07.338021][f=0009218] [9218] Event [853.999878,158.060913,1096]: 1 finished unit Knight [t=00:01:07.680074][f=0009295] [9295] Event [2496,31.5139465,2576]: 1 finished unit Radar Tower [t=00:01:08.250550][f=0009425] [9425] Event [4305.42236,158.060257,3649.74707]: 1 lost unit Glaive [t=00:01:08.351834][f=0009448] [9448] Event [4279.99365,158.120544,3711.80981]: 1 lost unit Glaive [t=00:01:08.425130][f=0009465] [9465] Event [4199.97754,158.044235,3752.49585]: 1 lost unit Glaive [t=00:01:08.527380][f=0009487] [9487] Event [4415.99854,158.155792,3870.18896]: 1 lost unit Glaive [t=00:01:08.552817][f=0009494] [9494] Event [4271.7876,158.00975,3845.61353]: 1 lost unit Glaive [t=00:01:08.747863][f=0009538] [9538] Event [4314.51563,305.690063,4097.26074]: 0 lost unit Pyro [t=00:01:08.965158][f=0009587] [9587] Event [4552,158.161621,4088]: 0 lost unit Wind/Tidal Generator [t=00:01:09.149114][f=0009630] [9630] Event [4584,157.930603,4152]: 0 lost unit Wind/Tidal Generator [t=00:01:09.338408][f=0009666] [9666] Event [4328.37012,158.192825,4441.90723]: 0 lost unit Moderator [t=00:01:09.358974][f=0009672] [9672] Event [4297.01074,158.076202,4332.47021]: 1 lost unit Glaive [t=00:01:09.459374][f=0009694] [9694] Event [4504,158.222046,4296]: 0 lost unit Wind/Tidal Generator [t=00:01:09.466030][f=0009695] [9695] Event [4222.11719,158.180237,4456.75195]: 0 lost unit Moderator [t=00:01:09.538525][f=0009713] [9713] Event [2832,35.3811264,3376]: 0 finished unit Lotus [t=00:01:09.721834][f=0009755] [9755] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:01:09.722180][f=0009755] [9755] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:01:10.075027][f=0009839] [9839] Event [4408.03662,158.145508,4384]: 0 finished unit Placeholder [t=00:01:10.498713][f=0009931] [9931] Event [2924.49194,44.8531189,3446.40527]: 0 finished unit Strike Commander [t=00:01:10.500629][f=0009931] game_message: Morph complete: Masks are useless lvl 2 -> Masks are useless lvl 3 [t=00:01:10.507127][f=0009931] [9931] Received game_message: Morph complete: Masks are useless lvl 2 -> Masks are useless lvl 3 [t=00:01:10.602143][f=0009950] [9950] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:01:10.639878][f=0009959] [9959] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:01:10.934934][f=0010027] [10027] Event [4216,158.222046,4408]: 0 lost unit Caretaker [t=00:01:10.956485][f=0010032] [10032] Event [4246.36768,157.301132,4436.1582]: 1 lost unit Glaive [t=00:01:11.054098][f=0010053] [10053] Event [4408,158.145508,4408]: 0 lost unit Jumpbot Factory [t=00:01:11.098981][f=0010060] [10060] Event [4487.66064,182.527328,4461.1709]: 1 lost unit Glaive [t=00:01:11.111738][f=0010062] [10062] Event [4280,158.161621,4536]: 0 lost unit Wind/Tidal Generator [t=00:01:11.156609][f=0010073] [10073] Event [4408.17139,150.803482,4491.979]: 1 lost unit Glaive [t=00:01:11.174029][f=0010076] [10076] Event [4474.87695,183.83493,4471.50879]: 1 lost unit Glaive [t=00:01:11.193171][f=0010080] [10080] Event [4489.71582,159.304398,4472.93311]: 1 lost unit Glaive [t=00:01:11.520844][f=0010154] [10154] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:01:11.546676][f=0010159] [10159] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:01:12.474435][f=0010349] [10349] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:01:12.506046][f=0010355] [10355] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:01:13.321792][f=0010544] [10544] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:01:13.338330][f=0010550] [10550] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:01:13.978629][f=0010705] [10705] Event [536,158.222046,4136]: 1 finished unit Solar Collector [t=00:01:14.118973][f=0010739] [10739] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:01:14.203004][f=0010759] [10759] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:01:14.714767][f=0010885] [10885] Event [568,158.128052,4264]: 1 finished unit Solar Collector [t=00:01:14.873965][f=0010934] [10934] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:01:14.951640][f=0010954] [10954] Event [853.999878,158.060913,1096]: 1 finished unit Glaive [t=00:01:15.115672][f=0011009] [11009] Event [4024,158.013916,536]: 1 finished unit Metal Extractor [t=00:01:15.444815][f=0011110] [11110] Event [616,158.10791,4424]: 1 finished unit Solar Collector [t=00:01:15.509917][f=0011129] [11129] Event [825.599976,158.242188,952]: 1 finished unit Glaive [t=00:01:15.844244][f=0011230] [11230] Event [2792,28.591135,3272]: 0 finished unit Metal Extractor [t=00:01:15.978070][f=0011271] [11271] Event [853.999878,158.060913,1096]: 1 finished unit Sling [t=00:01:16.411942][f=0011405] [11405] Event [728,158.168335,4504]: 1 finished unit Solar Collector [t=00:01:16.459144][f=0011418] [11418] Event [2472,32.2576523,2472]: 1 finished unit Caretaker [t=00:01:16.918530][f=0011547] [11547] Event [825.599976,158.242188,952]: 1 finished unit Conjurer [t=00:01:16.984630][f=0011563] [11563] Event [2792,28.591135,3272]: 0 lost unit Metal Extractor [t=00:01:17.219451][f=0011608] [11608] Event [4056,158.082733,4408]: 0 finished unit Caretaker [t=00:01:17.358196][f=0011631] [11631] Event [853.999878,158.060913,1096]: 1 finished unit Sling [t=00:01:17.673856][f=0011671] [11671] Event [2832,35.6958771,3376]: 0 lost unit Lotus [t=00:01:17.916084][f=0011701] [11701] Event [936,158.121338,4552]: 1 finished unit Solar Collector [t=00:01:18.437523][f=0011763] [11763] Event [4328,158.094482,552]: 1 finished unit Metal Extractor [t=00:01:19.011323][f=0011824] [11824] Event [2822.91968,32.6467018,3601.06421]: 1 lost unit Glaive [t=00:01:19.322410][f=0011854] [11854] Event [2873.17749,37.864212,3648.70947]: 1 lost unit Glaive [t=00:01:19.539560][f=0011876] [11876] Event [2867.09863,37.2967186,3783.21655]: 1 lost unit Glaive [t=00:01:19.806604][f=0011910] [11910] Event [2938.06445,46.8851051,3830.5896]: 1 lost unit Glaive [t=00:01:19.837859][f=0011916] [11916] Event [825.599976,158.242188,952]: 1 finished unit Conjurer [t=00:01:20.124768][f=0011941] [11941] Event [3043.24561,61.6279488,3847.677]: 1 lost unit Glaive [t=00:01:20.173415][f=0011948] [11948] Event [2944.54321,48.6969261,3868.09106]: 0 lost unit Strike Commander [t=00:01:20.231568][f=0011958] [11958] Event [3025.44653,53.8580093,3924.46899]: 1 lost unit Glaive [t=00:01:20.242466][f=0011959] [11959] Event [3040.448,52.2812729,3874.14819]: 1 lost unit Glaive [t=00:01:20.256844][f=0011962] [11962] Event [3055.9646,60.4916954,3921.34033]: 1 lost unit Glaive [t=00:01:20.262202][f=0011963] [11963] Event [3033.40063,50.2947578,3832.06104]: 1 lost unit Glaive [t=00:01:20.272828][f=0011964] [11964] Event [3064.20947,58.5783043,3864.95264]: 1 lost unit Glaive [t=00:01:20.277259][f=0011965] [11965] Event [3079.88794,65.7743607,3908.80884]: 1 lost unit Glaive [t=00:01:20.280867][f=0011965] [11965] Event [853.999878,158.060913,1096]: 1 finished unit Sling [t=00:01:20.308913][f=0011970] [11970] Event [3104.22827,74.2827072,3939.5603]: 1 lost unit Glaive [t=00:01:20.355684][f=0011974] [11974] Event [3134.8313,81.2878418,3948.1748]: 1 lost unit Glaive [t=00:01:20.373815][f=0011976] [11976] Event [3151.77148,82.6357269,3923.5769]: 1 lost unit Glaive [t=00:01:20.403927][f=0011979] [11979] Event [3120,74.6108246,3648]: 0 lost unit Radar Tower [t=00:01:20.414761][f=0011980] [11980] Event [1048,158.074341,4584]: 1 finished unit Solar Collector [t=00:01:20.698214][f=0012031] [12031] Event [3104,68.9919281,3840]: 0 lost unit Lotus [t=00:01:20.777827][f=0012053] [12053] Event [undefined]: Skrid resigned [t=00:01:20.778600][f=0012053] game_message: Skrid has been destroyed! [t=00:01:20.778774][f=0012053] game_message: artuv wins! [t=00:01:20.779237][f=0012053] Submitting stats [t=00:01:20.785853][f=0012053] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:20.790062][f=0012053] Part| Total Time|Time of the last 0.5s [t=00:01:20.790095][f=0012053] Draw 14154.77ms 8.62% [t=00:01:20.790109][f=0012053] Lua::Callins::Synced 8116.29ms 52.33% [t=00:01:20.790123][f=0012053] Lua::Callins::Unsynced 23146.08ms 14.17% [t=00:01:20.790138][f=0012053] Lua::CollectGarbage::Synced 161.85ms 0.00% [t=00:01:20.790153][f=0012053] Lua::CollectGarbage::Unsynced 640.04ms 0.50% [t=00:01:20.790169][f=0012053] Misc::Profiler::AddTime 66.39ms 0.00% [t=00:01:20.790185][f=0012053] Sim 26552.16ms 76.51% [t=00:01:20.791836][f=0012053] [12053] Received game_message: Skrid has been destroyed! [t=00:01:20.793282][f=0012053] [12053] Received game_message: artuv wins! [t=00:01:20.806654][f=0012054] [12054] Game End Stats Header: 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18,4465,5635,5635,4465,228.804825,236.08815,236.08815,228.804825,0,0,0,0,0,0,0,0,717.85968,0,0,717.85968,554.138611,863.718445,863.718445,554.138611,180,360,360,180,40.8806114,24,24,40.8806114,1525,1275,1275,1525,25.0796223,18.7611732,18.7611732,25.0796223,660,1755,1755,660,320,377.5,377.5,320,2100,2245,2245,2100,377.5,320,320,377.5,48.0001221,0,0,48.0001221,881.663452,623.204224,623.204224,881.663452 [t=00:01:20.808755][f=0012054] [12054] Game End Stats Values: 19,4290,5835,5835,4290,284.283936,254.732208,254.732208,284.283936,0,0,0,0,0,0,0,0,749.469971,0,0,749.469971,719.92627,1212.06921,1212.06921,719.92627,90,360,360,90,34.7200356,24,24,34.7200356,1580,1275,1275,1580,23.6986084,21.3762703,21.3762703,23.6986084,660,1870,1870,660,470,607.5,607.5,470,1960,2330,2330,1960,607.5,470,470,607.5,48.0001221,0,0,48.0001221,1231.21802,797.571411,797.571411,1231.21802 [t=00:01:20.808856][f=0012054] [12054] Game End Stats Values: 20,4515,5745,5745,4515,316.395081,263.149811,263.149811,316.395081,0,0,0,0,0,0,0,0,749.469971,0,0,749.469971,894.926697,1393.64685,1393.64685,894.926697,90,360,360,90,27.2403622,24,24,27.2403622,1580,1275,1275,1580,20.4074097,23.3611736,23.3611736,20.4074097,900,1780,1780,900,645,749.166748,749.166748,645,1945,2330,2330,1945,749.166748,645,645,749.166748,48.0001221,0,0,48.0001221,1412.79565,981.47406,981.47406,1412.79565 [t=00:01:20.808953][f=0012054] [12054] Game End Stats Values: 21,4280,5910,5910,4280,367.451935,266.840851,266.840851,367.451935,0,0,0,0,0,0,0,0,749.469971,0,0,749.469971,994.422363,1539.19751,1539.19751,994.422363,90,360,360,90,32.7625694,24,24,32.7625694,1580,1275,1275,1580,20.0704536,26.1127357,26.1127357,20.0704536,680,1690,1690,680,735,1054.16675,1054.16675,735,1930,2585,2585,1930,1054.16675,735,735,1054.16675,48.0001221,0,0,48.0001221,1558.34631,1106.94507,1106.94507,1558.34631 [t=00:01:20.809051][f=0012054] [12054] Game End Stats Values: 22,4575,6470,6470,4575,427.559143,281.982025,281.982025,427.559143,0,0,0,0,0,0,0,0,749.469971,0,0,749.469971,1228.71777,1552.58862,1552.58862,1228.71777,90,360,360,90,39.949398,24,24,39.949398,1635,1330,1330,1635,20.0071468,31.0094109,31.0094109,20.0071468,920,2195,2195,920,865,1054.16675,1054.16675,865,1930,2585,2585,1930,1054.16675,930,930,1054.16675,48.0001221,0,0,48.0001221,1571.73743,1372.70215,1372.70215,1571.73743 [t=00:01:20.809150][f=0012054] [12054] Game End Stats Values: 23,4110,6340,6340,4110,469.183685,306.203461,306.203461,469.183685,0,0,0,0,0,0,0,0,749.469971,232.552917,232.552917,749.469971,1367.89709,3007.33496,3007.33496,1367.89709,180,360,360,180,38.1337318,24,24,38.1337318,1635,1330,1330,1635,18.7749691,31.6147633,31.6147633,18.7749691,470,2065,2065,470,1060,1859.16675,1859.16675,1060,1825,2585,2585,1825,1859.16675,1190,1190,1859.16675,48.0001221,0,0,48.0001221,3082.85547,1619.02869,1619.02869,3082.85547 [t=00:01:20.809248][f=0012054] [12054] Game End Stats Values: 24,4075,6340,6340,4075,532.886169,321.710724,321.710724,532.886169,0,0,0,0,0,0,0,0,757.356445,396.409271,396.409271,757.356445,1468.6344,3443.52612,3443.52612,1468.6344,180,360,360,180,36.9422722,24,24,36.9422722,2335,1330,1330,2335,20.2468433,31.0338192,31.0338192,20.2468433,470,2065,2065,470,1125,2594.16675,2594.16675,1125,1090,2585,2585,1090,2754.49805,1515,1515,2754.49805,48.0001221,0,0,48.0001221,3687.35767,1874.33276,1874.33276,3687.35767 [t=00:01:20.809358][f=0012054] [12054] Game End Stats Values: 25,4075,6735,6735,4075,584.607666,321.710724,321.710724,584.607666,0,0,0,0,0,0,0,0,858.580933,426.244629,426.244629,858.580933,1468.6344,3443.52612,3443.52612,1468.6344,180,360,360,180,34.5242844,24.2666664,24.2666664,34.5242844,2335,1330,1330,2335,19.4480972,30,30,19.4480972,470,2390,2390,470,1125,2594.16675,2594.16675,1125,1090,2655,2655,1090,2754.49805,1515,1515,2754.49805,48.0001221,0,0,48.0001221,3687.35767,1874.33276,1874.33276,3687.35767 [t=00:01:20.809466][f=0012054] [12054] Game End Stats Values: 26,4160,7155,7155,4160,604.394836,322.33313,322.33313,604.394836,0,0,0,0,0,0,0,0,915.464478,426.244629,426.244629,915.464478,1468.6344,3483.22095,3483.22095,1468.6344,180,360,360,180,26.1661453,27.8666668,27.8666668,26.1661453,2335,1330,1330,2335,19.5858116,30.9748249,30.9748249,19.5858116,470,2585,2585,470,1125,2594.16675,2594.16675,1125,1175,2880,2880,1175,2754.49805,1515,1515,2754.49805,82.0001984,0,0,82.0001984,3727.05249,1874.33276,1874.33276,3727.05249 [t=00:01:20.809568][f=0012054] [12054] Game End Stats Values: 27,4165,7725,7725,4165,630.702393,325.292542,325.292542,630.702393,0,0,0,0,0,0,0,0,915.464478,426.244629,426.244629,915.464478,1773.05603,3959.79688,3959.79688,1773.05603,90,360,360,90,26.6343861,31.0666676,31.0666676,26.6343861,2335,1330,1330,2335,19.2205029,35.4861832,35.4861832,19.2205029,470,2785,2785,470,1125,2769.16675,2769.16675,1125,1270,3250,3250,1270,2929.49805,1515,1515,2929.49805,82.0001984,54.6666031,54.6666031,82.0001984,4203.62842,2178.74585,2178.74585,4203.62842 [t=00:01:20.809675][f=0012054] [12054] Game End Stats Values: 28,1795,7260,7260,1795,663.336426,333.878784,333.878784,663.336426,0,0,0,0,0,0,0,0,1716.43262,467.078339,467.078339,1716.43262,2693.20703,5935.0083,5935.0083,2693.20703,0,360,360,0,36.2552757,33.8333321,33.8333321,36.2552757,55,1330,1330,55,48.3277893,37.4377327,37.4377327,48.3277893,470,1975,1975,470,1970,5139.16699,5139.16699,1970,1270,3595,3595,1270,5299.49805,2425,2425,5299.49805,82.0001984,91.3334427,91.3334427,82.0001984,6237.9873,3188.74707,3188.74707,6237.9873 [t=00:01:21.007168][f=0012094] [12094] Event [3192,86.7662811,3912]: 0 lost unit Wind/Tidal Generator [t=00:01:21.268559][f=0012161] Spectator Fine left the game: normal quit [t=00:01:21.268621][f=0012161] [12161] Event [undefined]: Fine quit [t=00:01:21.322543][f=0012172] Spectator Skrid left the game: normal quit [t=00:01:21.322624][f=0012172] [12172] Event [undefined]: Skrid quit [t=00:01:21.368254][f=0012180] Player artuv left the game: normal quit [t=00:01:21.368332][f=0012180] [12180] Event [undefined]: artuv quit [t=00:01:21.826904][f=0012269] No clients connected, shutting down server [t=00:01:21.826942][f=0012269] Server shutdown [t=00:01:21.827157][f=0012269] [12269] all players disconnected [t=00:01:21.969636][f=0012299] [12299] Event [825.599976,158.242188,952]: 1 finished unit Conjurer [t=00:01:22.689397][f=0012449] [12449] Event [4568,158.114624,808]: 1 finished unit Metal Extractor [t=00:01:25.114316][f=0013124] [13124] Event [4584,158.094482,1112]: 1 finished unit Metal Extractor [t=00:01:30.786986][f=0015983] Autoquit sending quit command. [t=00:01:30.787960][f=0015983] [QuitAction] user exited to system [t=00:01:30.788599][f=0015983] [SpringApp::Kill][1] fromRun=1 [t=00:01:30.789027][f=0015983] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:30.789057][f=0015983] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:30.789095][f=0015983] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:30.789108][f=0015983] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:30.789120][f=0015983] [SpringApp::Kill][2] [t=00:01:30.790006][f=0015983] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:30.790027][f=0015983] [Game::KillLua][1] dtor=0 luaUI=0x559ad9c4e640 [t=00:01:30.790078][f=0015983] Start widgetHandler:Shutdown [t=00:01:30.795123][f=0015983] Shutdown - SaveOrderList Complete [t=00:01:30.796015][f=0015983] Writing last game win data [t=00:01:30.801527][f=0015983] Shutdown - SaveConfigData Complete [t=00:01:30.801561][f=0015983] Shutdown Widget - Chili Highlight [t=00:01:30.801587][f=0015983] Shutdown Widget - Save/Load API [t=00:01:30.801641][f=0015983] Shutdown Widget - Draw After Chili [t=00:01:30.801656][f=0015983] Shutdown Widget - API Unit Tracker GL4 [t=00:01:30.801675][f=0015983] Shutdown Widget - EPIC Menu [t=00:01:30.803062][f=0015983] Shutdown Widget - Chili Minimap [t=00:01:30.803194][f=0015983] Shutdown Widget - Chili Widget Selector [t=00:01:30.804061][f=0015983] Shutdown Widget - Local Team Colors [t=00:01:30.804082][f=0015983] Shutdown Widget - Display Keys 2 [t=00:01:30.804157][f=0015983] Shutdown Widget - Save Game Menu [t=00:01:30.804175][f=0015983] Shutdown Widget - HealthBars [t=00:01:30.805032][f=0015983] Shutdown Widget - Noises [t=00:01:30.805051][f=0015983] Shutdown Widget - Unit Icons [t=00:01:30.805071][f=0015983] Shutdown Widget - Win Counter [t=00:01:30.805086][f=0015983] Shutdown Widget - BuildETA [t=00:01:30.805102][f=0015983] Shutdown Widget - EndGame APM stats [t=00:01:30.805116][f=0015983] Shutdown Widget - SpringRTS Replay Stats [t=00:01:30.805157][f=0015983] Shutdown Widget - Modular Comm Info [t=00:01:30.805175][f=0015983] Shutdown Widget - Music Player v2 [t=00:01:30.805190][f=0015983] Shutdown Widget - State Reverse and Latency [t=00:01:30.805204][f=0015983] Shutdown Widget - CameraShake [t=00:01:30.805222][f=0015983] Shutdown Widget - Chili Economy Panel Default [t=00:01:30.805341][f=0015983] Shutdown Widget - Chili EndGame Window [t=00:01:30.805363][f=0015983] Shutdown Widget - Chili Nuke Warning [t=00:01:30.805379][f=0015983] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:30.805399][f=0015983] Shutdown Widget - Chili Spectator Panels [t=00:01:30.805413][f=0015983] Shutdown Widget - Context Menu [t=00:01:30.805427][f=0015983] Shutdown Widget - Darkening [t=00:01:30.805451][f=0015983] Shutdown Widget - Defense Range Zero-K [t=00:01:30.805471][f=0015983] Shutdown Widget - Grab Input [t=00:01:30.805489][f=0015983] Shutdown Widget - Highlight Geos [t=00:01:30.805503][f=0015983] Shutdown Widget - Local Widgets Config [t=00:01:30.805522][f=0015983] Shutdown Widget - MinimapEvents [t=00:01:30.805536][f=0015983] Shutdown Widget - Missile Silo Range [t=00:01:30.805552][f=0015983] Shutdown Widget - Point Tracker [t=00:01:30.805566][f=0015983] Shutdown Widget - Showeco and Grid Drawer [t=00:01:30.805579][f=0015983] Shutdown Widget - Stereo3D [t=00:01:30.805595][f=0015983] Shutdown Widget - Attack AoE [t=00:01:30.805609][f=0015983] Shutdown Widget - Map Edge Extension [t=00:01:30.805623][f=0015983] Shutdown Widget - Selection Send [t=00:01:30.805637][f=0015983] Shutdown Widget - LupsManager [t=00:01:30.805663][f=0015983] Shutdown Widget - Newton Firezone [t=00:01:30.805678][f=0015983] Shutdown Widget - Chili Pro Console [t=00:01:30.810068][f=0015983] Shutdown Widget - Persistent Build Height [t=00:01:30.810100][f=0015983] Shutdown Widget - Lasso Terraform GUI [t=00:01:30.810135][f=0015983] Shutdown Widget - Chili Framework [t=00:01:30.810156][f=0015983] Shutdown Widget - Lups [t=00:01:30.810200][f=0015983] Shutdown Widget - Custom Markers [t=00:01:30.810220][f=0015983] Shutdown Widget - Chili Core Selector [t=00:01:30.810316][f=0015983] Shutdown Widget - Mex Placement Handler [t=00:01:30.810334][f=0015983] Shutdown Widget - Select Keys [t=00:01:30.810369][f=0015983] Shutdown Widget - Pause Screen [t=00:01:30.811127][f=0015983] Shutdown Widget - Layout Handler [t=00:01:30.811170][f=0015983] Shutdown Widget - Text To Speech Control [t=00:01:30.811188][f=0015983] End widgetHandler:Shutdown [t=00:01:30.904625][f=0015983] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={594946,66681956} {int,ext,rec}Allocs={10671531,0,0} {chunk,block}Bytes={66681956,0} [t=00:01:30.904730][f=0015983] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:30.904760][f=0015983] [Game::KillLua][3] dtor=0 luaRules=0x559ad450a730 [t=00:01:30.904809][f=0015983] Start gadgetHandler:Shutdown [t=00:01:30.904825][f=0015983] Shutdown - StartSetup [t=00:01:30.904839][f=0015983] Shutdown - UnitMorph [t=00:01:30.905636][f=0015983] Shutdown - Carrier Drones [t=00:01:30.905678][f=0015983] Shutdown - Missile Silo Controller [t=00:01:30.905694][f=0015983] Shutdown - Modular Comm Info [t=00:01:30.905708][f=0015983] Shutdown - Terrain Texture Handler [t=00:01:30.905722][f=0015983] Shutdown - UnitCloakShield [t=00:01:30.905888][f=0015983] Shutdown - Starlight Handler [t=00:01:30.905914][f=0015983] End gadgetHandler:Shutdown [t=00:01:30.948240][f=0015983] Start gadgetHandler:Shutdown [t=00:01:30.948289][f=0015983] Shutdown - Save/Load [t=00:01:30.948311][f=0015983] Shutdown - Teleport Throw [t=00:01:30.948326][f=0015983] Shutdown - UnitMorph [t=00:01:30.948346][f=0015983] Shutdown - Modular Comm Info [t=00:01:30.948360][f=0015983] Shutdown - Retreat Command [t=00:01:30.948378][f=0015983] Shutdown - Shockwaves [t=00:01:30.948395][f=0015983] Shutdown - UnitCloakShield [t=00:01:30.948412][f=0015983] Shutdown - Lups Cloak FX [t=00:01:30.948444][f=0015983] Shutdown - Lups [t=00:01:30.948479][f=0015983] Shutdown - Lups Shield [t=00:01:30.948536][f=0015983] End gadgetHandler:Shutdown [t=00:01:30.970053][f=0015983] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10671592,0,0} {chunk,block}Bytes={0,0} [t=00:01:30.970204][f=0015983] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10671592,0,0} {chunk,block}Bytes={0,0} [t=00:01:30.970661][f=0015983] [Game::KillLua][4] dtor=0 [t=00:01:30.971000][f=0015983] [Game::KillLua][5] dtor=0 [t=00:01:30.975146][f=0015983] [Game::~CGame][1] [t=00:01:30.975191][f=0015983] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:30.975204][f=0015983] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:30.975215][f=0015983] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:30.975227][f=0015983] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:30.975239][f=0015983] [Game::KillLua][4] dtor=1 [t=00:01:30.975251][f=0015983] [Game::KillLua][5] dtor=1 [t=00:01:30.975401][f=0015983] [Game::KillMisc][1] [t=00:01:30.975415][f=0015983] [Game::KillMisc][2] [t=00:01:30.976323][f=0015983] [Game::KillMisc][3] [t=00:01:30.977002][f=0015983] [Game::KillRendering][1] [t=00:01:31.003599][f=0015983] [3DOParser::Kill] allocated 1 pieces [t=00:01:31.003641][f=0015983] [S3OParser::Kill] allocated 5462 pieces [t=00:01:31.005140][f=0015983] [AssParser::Kill] allocated 669 pieces [t=00:01:31.161168][f=0015983] [Game::KillInterface][1] [t=00:01:31.162019][f=0015983] [Game::KillInterface][2] [t=00:01:31.164647][f=0015983] [Game::KillSimulation][1] [t=00:01:31.164672][f=0015983] [Game::KillSimulation][2] [t=00:01:32.021526][f=0015983] [CCollisionHandler] dis-/continuous tests: 0/149509 [t=00:01:32.021580][f=0015983] [Game::KillSimulation][3] [t=00:01:32.022092][f=0015983] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.022123][f=0015983] [~CPathCache(20x20)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=10 [t=00:01:32.022143][f=0015983] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.022175][f=0015983] [~CPathCache(40x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=33 [t=00:01:32.026090][f=0015983] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:32.172468][f=0015983] [LosHandler::Kill] raycast instance cache-{hits,misses}={5056,9314}; shared=13%; cached=22% [t=00:01:32.388104][f=0015983] [Game::KillSimulation][4] [t=00:01:36.730973][f=0015983] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:36.732175][f=0015983] [Game::~CGame][2] [t=00:01:36.732293][f=0015983] [Game::~CGame][3] [t=00:01:37.005398][f=0015983] [SpringApp::Kill][3] [t=00:01:37.006099][f=0015983] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168930 bytes sent 141267 bytes recv'd [t=00:01:37.010778][f=0015983] Kill: client disconnecting... [t=00:01:39.023148][f=0015983] CloseConnection: client connection closed [t=00:01:39.024385][f=0015983] [SpringApp::Kill][4] font=0x559aac634600 [t=00:01:39.034313][f=0015983] [SpringApp::Kill][5] [t=00:01:39.084766][f=0015983] [SpringApp::Kill][6] [t=00:01:39.085341] [SpringApp::Kill][7] [t=00:01:39.087241] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.087301] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.087318] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:39.087329] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.087340] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:39.087349] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.087368] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {376, 1048576, 1048576}, EBO = {564, 1048576, 1048576} [t=00:01:39.087378] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2624, 1048576, 1048576}, EBO = {3936, 1048576, 1048576} [t=00:01:39.087388] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:39.087398] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.087408] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.087417] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.087426] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.101956] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:39.102002] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:39.102012] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:39.102022] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:39.103215] [VFS] [SpringVFS::DeleteArchives] [t=00:01:39.103235] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:39.103245] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x559aac6ff080) [t=00:01:39.110159] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3884ms [t=00:01:39.110228] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=93ms [t=00:01:39.110512] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=67ms [t=00:01:39.110529] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=56ms [t=00:01:39.110543] file="objects3d/shipcarrier_dead.dae" indx=5538 inflSize=1329kb readTime=51ms [t=00:01:39.110759] file="objects3d/armcom3.s3o" indx=5004 inflSize=207kb readTime=37ms [t=00:01:39.110786] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=36ms [t=00:01:39.110798] file="luaui/widgets/gfx_stereo3d.lua" indx=4698 inflSize=15kb readTime=33ms [t=00:01:39.110807] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=30ms [t=00:01:39.110817] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=28ms [t=00:01:39.111057] file="objects3d/spideranarchid.s3o" indx=5574 inflSize=168kb readTime=28ms [t=00:01:39.118566] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166889821 bytes cached in 3479 files [t=00:01:39.471082] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:39.471150] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x559aac62e360) [t=00:01:39.472077] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:39.472095] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x559aac605810) [t=00:01:39.472830] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:39.473235] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f628401ba50) [t=00:01:39.473803] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:39.475599] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x559aac627170) [t=00:01:39.475646] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:39.475668] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:39.475845] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:39.475860] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:39.475871] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:39.475882] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:39.476860] [SpringApp::Kill][8] [t=00:01:39.476883] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:39.476896] [WatchDog::Uninstall][1] hangDetectorThread=0x559a6725e4d0 (joinable=1) [t=00:01:39.476909] [WatchDog::Uninstall][2] [t=00:01:40.202955] [WatchDog::Uninstall][3] [t=00:01:40.202991] [SpringApp::Kill][9]