[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009548] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009582] Using writeable configuration source: "/tmp/tmp.34lYU6LgVd/springsettings.1564795.cfg" [t=00:00:00.015633] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015686] ============== ============== [t=00:00:00.015697] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015707] [t=00:00:00.015716] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015724] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015812] Use "none" to disable the default log sections. [t=00:00:00.015828] ============== ============== [t=00:00:00.015838] ============== ============== [t=00:00:00.015896] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015907] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015917] ROAM = 2 [t=00:00:00.015926] RotateLogFiles = 1 [t=00:00:00.015936] TeamHighlight = 0 [t=00:00:00.015946] ============== ============== [t=00:00:00.015955] ============== ============== [t=00:00:00.015965] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015975] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015984] Compiler Version: gcc-11.1.0 [t=00:00:00.016006] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016164] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016175] Binary Word Size: 64-bit (native) [t=00:00:00.016185] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016194] Physical CPU Cores: 1 [t=00:00:00.016203] Logical CPU Cores: 1 [t=00:00:00.016212] ============== ============== [t=00:00:00.016276] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016285] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016294] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016303] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016312] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018161] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018188] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018218] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018252] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018276] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018286] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018326] [GR::LogVersionInfo] [t=00:00:00.018335] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018345] GL version : [t=00:00:00.018354] GL vendor : [t=00:00:00.018363] GL renderer : [t=00:00:00.018372] GLSL version: [t=00:00:00.018381] GLEW version: spring headless stub GLEW version [t=00:00:00.018390] GPU memory : unknown [t=00:00:00.018399] SDL swap-int: 0 [t=00:00:00.018409] SDL driver : headless stub [t=00:00:00.018417] [t=00:00:00.018426] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018436] GLSL shader support : 0 [t=00:00:00.018445] GL4 support : 0 [t=00:00:00.018454] FBO extension support : 0 [t=00:00:00.018463] NVX GPU mem-info support : 0 [t=00:00:00.018493] ATI GPU mem-info support : 0 [t=00:00:00.018522] NPOT-texture support : 1 (0) [t=00:00:00.018533] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018665] texture query-LOD support : 1 (0) [t=00:00:00.018677] MSAA frame-buffer support : 0 (0) [t=00:00:00.018686] Z-buffer depth : 16 (-) [t=00:00:00.018695] primitive-restart support : 0 (0) [t=00:00:00.018704] clip-space control support: 0 (0) [t=00:00:00.018714] seamless cube-map support : 0 (0) [t=00:00:00.018723] frag-depth layout support : 0 (0) [t=00:00:00.018731] persistent maps support : 0 (0) [t=00:00:00.018740] explicit attribs location : 0 (0) [t=00:00:00.018749] multi draw indirect : 0 (-) [t=00:00:00.018758] [t=00:00:00.018768] max. FBO samples : -1 [t=00:00:00.018776] max. FS/program texture slots : 8/8 [t=00:00:00.018786] max. texture size : 2048 [t=00:00:00.018797] max. texture anisotropy level : 0.000000 [t=00:00:00.018806] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018815] max. draw-buffers : 0 [t=00:00:00.018824] max. rec. indices/vertices : 0/0 [t=00:00:00.018833] max. uniform buffer-bindings : 0 [t=00:00:00.018842] max. uniform block-size : 0KB [t=00:00:00.018851] max. storage buffer-bindings : 0 [t=00:00:00.018860] max. storage block-size : 0MB [t=00:00:00.018869] [t=00:00:00.018878] enable AMD-hacks : 0 [t=00:00:00.018887] compress MIP-maps: 0 [t=00:00:00.019987] [GR::UpdateGLConfigs] [t=00:00:00.020014] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020467] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020480] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020489] [GR::InitGLState] [t=00:00:00.020499] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.218082] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.221507] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.228437] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.229093] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.229116] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.229132] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.263444] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.264396] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.291296] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.291589] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.303784] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.303806] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.303966] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.307764] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f29d001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.307781] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.307886] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.307905] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.307916] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.307925] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.307943] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3416 MB [t=00:00:00.313175][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.313214][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.313232][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1564795/replay.sdfz" for game data... [t=00:00:00.467015][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.476994][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.477024][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.482687][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.482746][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms [t=00:00:00.482773][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.533823][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5555bd58dd90] using map "Red Comet v1.3" (loaded=0 cached=0) [t=00:00:00.535038][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [t=00:00:00.535909][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.536403][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5555bd58dd90] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.537440][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.548103][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.548304][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.558151][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.558327][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.563858][f=-000001] forceSingleThreaded, false [t=00:00:00.603955][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.603989][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.604083][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.604140][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.604195][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.604248][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.605437][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.606006][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.606575][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.609546][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.623931][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.630425][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.630466][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.630994][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.636263][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.637598][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.638636][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.638930][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.640225][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.640255][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.646759][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.646811][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.764308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.807187][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:01.692021][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.128798][f=-000001] Loading UnitDefs_posts [t=00:00:02.343418][f=-000001] Loading FeatureDefs_posts [t=00:00:02.429467][f=-000001] Loading WeaponDefs_posts [t=00:00:02.457760][f=-000001] Loading ArmorDefs_posts [t=00:00:02.482206][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 758ms [t=00:00:02.557374][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 867ms [t=00:00:02.558787][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.861672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.871427][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:02.871474][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.871945][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.873831][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.877278][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.175083][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.266034][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.398193][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.402163][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.402208][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.855113][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 452ms [t=00:00:03.855162][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.955101][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:03.955158][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.016452][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 61ms [t=00:00:04.866063][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.869874][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.870791][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.882289][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.591108][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.599637][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.599668][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.601559][f=-000001] InfoTexture: legacy [t=00:00:10.601580][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.603818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.017383][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.019756][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.019835][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.020870][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.315271][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.331540][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.520852][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.557876][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.568460][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.568484][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.569311][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.122608][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.136297][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.136989][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.311957][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 17ms [t=00:00:12.313714][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.313739][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.323316][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.323363][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.323374][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [t=00:00:12.323383][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.323392][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.323400][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.323409][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ba37882a [t=00:00:12.328162][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.328240][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.328251][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [t=00:00:12.328261][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.328271][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.328281][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.328291][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ba37883a [t=00:00:12.328303][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5555c5699130 has BLOCKSIZE 1 [t=00:00:12.331334][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.331360][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.331369][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=1fe750e5 [t=00:00:12.331377][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.331563][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.331576][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ba378590 [t=00:00:12.336946][f=-000001] [Path] [PathEstimator::ReadFile] hash=ba378590 file="cache/105dev-BAR105/paths/Red Comet v1.3.pe-ba378590.zip" (exists=1) [t=00:00:12.337845][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.342861][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.342887][f=-000001] Path cache (48, 32) initialized. [t=00:00:12.346130][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.346161][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.346178][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=1fe750e5 [t=00:00:12.346193][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.346207][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.346221][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ba3785a0 [t=00:00:12.424801][f=-000001] [Path] [PathEstimator::ReadFile] hash=ba3785a0 file="cache/105dev-BAR105/paths/Red Comet v1.3.pe2-ba3785a0.zip" (exists=1) [t=00:00:12.425487][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.427288][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.427309][f=-000001] Path cache (24, 16) initialized. [t=00:00:12.427326][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (113ms, checksum 69656cac)" [t=00:00:12.427383][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.427398][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.427421][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.558009][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:12.558827][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.914726][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.915898][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.414783][f=-000001] Synced LuaRules: finished loading [t=00:00:15.439898][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.154508][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.215876][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.217835][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.219133][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.219159][f=-000001] LuaSocket Support: enabled [t=00:00:16.237511][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.324511][f=-000001] localWidgets, nil, true, true [t=00:00:16.328665][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.328717][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.341761][f=-000001] USE_OLD_CHILI [t=00:00:17.208210][f=-000001] Loading last game win data [t=00:00:17.209932][f=-000001] Resetting win data [t=00:00:17.210759][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.210782][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.210799][f=-000001] Player and team counts match, continuing [t=00:00:17.210822][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.210843][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:17.210862][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:17.377808][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.377852][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.444521][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.709224][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.611600][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.837999][f=-000001] forceSingleThreaded, false [t=00:00:20.363170][f=-000001] Loaded API widget: i18n [t=00:00:20.363676][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.363891][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.364101][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.364569][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.364927][f=-000001] Loaded API widget: Win Counter [t=00:00:20.596475][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.596971][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.597319][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.597599][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.597834][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.599752][f=-000001] Loaded API widget: Lups [t=00:00:20.992874][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.993633][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.994038][f=-000001] Loaded widget: Save/Load API [t=00:00:20.994447][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.994867][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.995306][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.000891][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.002853][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.002875][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.002952][f=-000001] Set maximum particles to: 0 [t=00:00:21.004028][f=-000001] Set UnitIconDist to 0 [t=00:00:21.127083][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.127594][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.129061][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.159432][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.159895][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.169899][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.170282][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.170754][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.171064][f=-000001] Mexspot Fetcher fetching [t=00:00:21.171420][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.171799][f=-000001] Team highlighting: Disabled [t=00:00:21.172176][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.173096][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.173549][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.173950][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.174207][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.174437][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.174694][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.175037][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.175440][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.175881][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.176598][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.176930][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.176946][f=-000001] Using fallback unit outlines [t=00:00:21.177168][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.177559][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.187212][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.189436][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.190026][f=-000001] Loaded widget: Unit Icons [t=00:00:21.190469][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.190972][f=-000001] Loaded widget: Noises [t=00:00:21.245683][f=-000001] Loaded widget: HealthBars [t=00:00:21.246187][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.246484][f=-000001] Loaded widget: Guard Remove [t=00:00:21.250575][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.251064][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.251514][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.251550][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1564795/events.log [t=00:00:21.255812][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.256249][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.259049][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.259525][f=-000001] Loaded widget: Objectives [t=00:00:21.260081][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.260704][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.261148][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.261669][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.262273][f=-000001] Loaded widget: BuildETA [t=00:00:21.267473][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.268450][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.268810][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.271995][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.272497][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.273343][f=-000001] Loaded widget: Command Alpha [t=00:00:21.274230][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.274487][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.274956][f=-000001] Loaded widget: Ghost Site [t=00:00:21.275720][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.275986][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.277163][f=-000001] Loaded widget: Stereo3D [t=00:00:21.277643][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.277919][f=-000001] Loaded widget: SmoothCam [t=00:00:21.278403][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.278979][f=-000001] Loaded widget: Simple Settings [t=00:00:21.279526][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.279972][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.280430][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.280675][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.280935][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.281412][f=-000001] Loaded widget: Point Tracker [t=00:00:21.281726][f=-000001] Loaded widget: Orbit Command [t=00:00:21.281992][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.282264][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.282853][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.283307][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.283631][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.284113][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.284522][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.284891][f=-000001] Loaded widget: Keep Target [t=00:00:21.285148][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.285668][f=-000001] Loaded widget: In-game Guide [t=00:00:21.286072][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.286568][f=-000001] Loaded widget: Haven Handler [t=00:00:21.287008][f=-000001] Input grabbing is enabled! [t=00:00:21.287033][f=-000001] Input grabbing is enabled! [t=00:00:21.287153][f=-000001] Loaded widget: Grab Input [t=00:00:21.287563][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.287810][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.288305][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.296319][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.296854][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.297195][f=-000001] Loaded widget: Decloak Range [t=00:00:21.297605][f=-000001] Loaded widget: Darkening [t=00:00:21.306559][f=-000001] Loaded widget: Context Menu [t=00:00:21.307455][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.307889][f=-000001] Loaded widget: Ferry Points [t=00:00:21.402905][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.403499][f=-000001] Loaded widget: Easy Facing [t=00:00:21.403767][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.404192][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.404541][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.405061][f=-000001] EndGame Graph disabled [t=00:00:21.426458][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.441140][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.442300][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.442909][f=-000001] Loaded widget: CameraShake [t=00:00:21.443222][f=-000001] Loaded widget: Blast Radius [t=00:00:21.443684][f=-000001] Loaded widget: Autoquit [t=00:00:21.444122][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.444398][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.444984][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.445424][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.445888][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.446373][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.446856][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.448219][f=-000001] Loaded widget: Attack Warning [t=00:00:21.448677][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.449440][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.451056][f=-000001] Loaded widget: Auto Group [t=00:00:21.452256][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.453383][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.453792][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.454785][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.456005][f=-000001] Loaded widget: Select Com at start [t=00:00:21.463678][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.465203][f=-000001] Loaded widget: Transport AI [t=00:00:21.465523][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.465826][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.495950][f=-000001] Loaded widget: Unit Start State [t=00:00:21.496517][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.503386][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.504424][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.504846][f=-000001] Loaded widget: Icon Sets [t=00:00:21.665696][f=-000001] Loaded widget: Attack AoE [t=00:00:21.668298][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.669614][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.669913][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.670415][f=-000001] Loaded widget: Commands FX [t=00:00:21.689906][f=-000001] Loaded widget: UnitShapes [t=00:00:21.690480][f=-000001] : disabled for spectators [t=00:00:21.691700][f=-000001] Loaded widget: Stockpiler [t=00:00:21.693289][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.693899][f=-000001] Loaded widget: State Icons [t=00:00:21.695272][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.695707][f=-000001] Loaded widget: Shield Guard [t=00:00:21.696123][f=-000001] Loaded widget: Selection Send [t=00:00:21.696605][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.697043][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.697330][f=-000001] Loaded widget: AllyCursors [t=00:00:21.697784][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.698236][f=-000001] : disabled for spectators [t=00:00:21.699395][f=-000001] Loaded widget: Building Starter [t=00:00:21.699816][f=-000001] : disabled for spectators [t=00:00:21.700755][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.701176][f=-000001] Loaded widget: Units on Fire [t=00:00:21.701680][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.702036][f=-000001] Loaded widget: LupsManager [t=00:00:21.702649][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.703417][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.704806][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.705247][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.714505][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.722717][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.723428][f=-000001] Loaded widget: Chili Docking [t=00:00:21.723897][f=-000001] Loaded widget: HUD Presets [t=00:00:21.724700][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.727390][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.727853][f=-000001] Loaded widget: Image Preloader [t=00:00:21.728449][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:21.728760][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.733643][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.734202][f=-000001] Loaded widget: Custom Markers [t=00:00:21.735657][f=-000001] Loaded widget: Select Keys [t=00:00:21.736569][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.737083][f=-000001] Loaded widget: Start Boxes [t=00:00:21.737406][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.738448][f=-000001] Loaded widget: Pause Screen [t=00:00:21.748130][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.748838][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.749592][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.750057][f=-000001] SetSunLighting [t=00:00:21.751419][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.751923][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.756254][f=-000001] Loaded widget: Layout Handler [t=00:00:21.756635][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.756677][f=-000001] Loaded widget: GC Control [t=00:00:21.756983][f=-000001] Loaded widget: Font Cache [t=00:00:21.771390][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.774464][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.779737][f=-000001] Writing last game win data [t=00:00:21.785066][f=-000001] LuaUI v0.3 [t=00:00:21.973796][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.027072][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.042515][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13330,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.711834][f=-000001] Spectator mode. Widget removed. [t=00:00:22.726497][f=-000001] Spectator mode. Widget removed. [t=00:00:22.729630][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.729732][f=-000001] Playback paused [t=00:00:22.738872][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.830264][f=-000001] Opening demofile demos/1564795/replay.sdfz [t=00:00:22.830307][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.830324][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.830370][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.830385][f=-000001] -> Connection established (given id 2) [t=00:00:22.830411][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=452fc45247b66e57b7c7c79d8f8ca512a58d6628dfa0338d55e7b11cfdca515383f46265eee3257ccd9d5d10e0f7f700ab78076b910ad364975ce18aba3435ab" [t=00:00:22.830426][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.830442][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:22.830457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:22.830490][f=-000001] Speed set to 20.0 [server] [t=00:00:22.830507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5555dda7c5a0,(nil)}][locale="C"]" [t=00:00:22.830527][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.845244][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.845287][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.151619][f=-000001] Beginning demo playback [t=00:00:26.167372][f=-000001] GameID: 89f9ea6340f9d8977180b394da57e0a1 [t=00:00:26.191420][f=-000001] Connection attempt from RiposteR [t=00:00:26.191464][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.192109][f=-000001] [0] Event [undefined]: RiposteR changed status [t=00:00:26.192449][f=-000001] -> Connection established (given id 0) [t=00:00:26.197543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=452fc45247b66e57b7c7c79d8f8ca512a58d6628dfa0338d55e7b11cfdca515383f46265eee3257ccd9d5d10e0f7f700ab78076b910ad364975ce18aba3435ab" [t=00:00:26.197583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.211876][f=-000001] Connection attempt from therxyy [t=00:00:26.211918][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.211985][f=-000001] [0] Event [undefined]: therxyy changed status [t=00:00:26.212165][f=-000001] -> Connection established (given id 1) [t=00:00:26.227409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=452fc45247b66e57b7c7c79d8f8ca512a58d6628dfa0338d55e7b11cfdca515383f46265eee3257ccd9d5d10e0f7f700ab78076b910ad364975ce18aba3435ab" [t=00:00:26.227447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.487534][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:26.487580][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:26.711642][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000002807f740c90,0000000000000000}][locale="C"]" [t=00:00:26.759371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]" [t=00:00:26.759416][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]" [t=00:00:26.832644][f=-000001] Allies: I choose: E1! [t=00:00:27.055978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000001a5c72ff460,0000000000000000}][locale="C"]" [t=00:00:27.220101][f=-000001] randy about to pass me in rating [t=00:00:27.568090][f=-000001] Allies: I choose: Theta! [t=00:00:27.644124][f=-000001] lmao [t=00:00:28.964275][f=-000001] ure macro is even better now [t=00:00:29.333013][f=-000001] [0] Event [5718,199.566162,1026]: 0 finished unit Engineer Commander [t=00:00:29.339883][f=-000001] [0] Event [614,199.562988,1981]: 1 finished unit Engineer Commander [t=00:00:29.358195][f=0000000] [0] RiposteR, team: 0, elo:3215, userid: 535154 [t=00:00:29.358255][f=0000000] [0] therxyy, team: 1, elo:3086, userid: 391158 [t=00:00:29.358282][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:29.364717][f=0000000] Playback continued [t=00:00:29.382143][f=0000004] [4] Event [5776,199.562531,1200]: 0 finished unit Rover Assembly [t=00:00:29.399454][f=0000006] [6] Event [752,199.562531,1936]: 1 finished unit Rover Assembly [t=00:00:29.771695][f=0000185] [185] Event [769.992249,200.207626,1935.97034]: 1 finished unit Dart [t=00:00:29.847227][f=0000227] [227] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [t=00:00:29.850053][f=0000228] [228] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [t=00:00:30.242416][f=0000416] [416] Event [632,199.562531,2120]: 1 finished unit Solar Collector [t=00:00:30.327054][f=0000452] [452] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [t=00:00:30.327297][f=0000452] [452] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:30.582524][f=0000562] [562] Event [769.992249,200.207626,1935.97034]: 1 finished unit Mason [t=00:00:30.725200][f=0000633] [633] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [t=00:00:30.738369][f=0000640] [640] Event [5640,199.562531,888]: 0 finished unit Solar Collector [t=00:00:31.325879][f=0000693] [693] Event [769.992249,200.207626,1935.97034]: 1 finished unit Dart [t=00:00:31.425024][f=0000732] [732] Event [5864,199.562531,1096]: 0 finished unit Wind/Tidal Generator [t=00:00:31.654459][f=0000820] [820] Event [488,199.562531,2008]: 1 finished unit Solar Collector [t=00:00:31.752028][f=0000856] [856] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:32.010917][f=0000962] [962] Event [512,199.562531,1936]: 1 finished unit Radar Tower [t=00:00:32.927102][f=0001340] [1340] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:32.992091][f=0001371] [1371] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [t=00:00:33.174733][f=0001452] [1452] Event [769.992249,200.207626,1935.97034]: 1 finished unit Scorcher [t=00:00:33.611508][f=0001645] [1645] Event [5208,199.562531,504]: 0 finished unit Solar Collector [t=00:00:33.732223][f=0001683] [1683] Event [336,199.562531,3024]: 1 finished unit Lotus [t=00:00:34.155694][f=0001825] [1825] Event [5112,199.562531,584]: 0 finished unit Solar Collector [t=00:00:34.259673][f=0001865] [1865] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Dart [t=00:00:34.298012][f=0001879] [1879] Event [1597.15161,199.562531,2059.34546]: 1 lost unit Dart [t=00:00:34.655995][f=0002005] [2005] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Dart [t=00:00:34.798069][f=0002055] [2055] Event [769.992249,200.207626,1935.97034]: 1 finished unit Scorcher [t=00:00:35.256059][f=0002223] [2223] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [t=00:00:35.384603][f=0002267] [2267] Event [4816,251.795197,1040]: 0 finished unit Radar Tower [t=00:00:35.680004][f=0002400] [2400] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:35.937150][f=0002508] [2508] Event [3830.29834,199.562531,1908.66577]: 1 lost unit Dart [t=00:00:36.312541][f=0002672] [2672] Event [328,199.562531,2824]: 1 finished unit Solar Collector [t=00:00:36.636402][f=0002804] [2804] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:36.867306][f=0002912] [2912] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [t=00:00:37.471763][f=0003122] [3122] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [t=00:00:37.604511][f=0003165] [3165] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Mason [t=00:00:37.840714][f=0003256] [3256] Event [1808,199.562531,2048]: 1 finished unit Lotus [t=00:00:38.070227][f=0003353] [3353] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [t=00:00:38.107027][f=0003370] [3370] Event [4312,199.562531,1208]: 0 finished unit Solar Collector [t=00:00:38.226760][f=0003423] [3423] Event [769.992249,200.207626,1935.97034]: 1 finished unit Scorcher [t=00:00:38.846111][f=0003679] [3679] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:39.290961][f=0003842] [3842] Event [600,199.562531,3208]: 1 lost unit Metal Extractor [t=00:00:39.315441][f=0003850] [3850] Event [5824,199.562531,1056]: 0 finished unit Lotus [t=00:00:39.374721][f=0003867] [3867] Event [757.067139,199.562531,3418.9519]: 0 lost unit Dart [t=00:00:39.497048][f=0003902] [3902] Event [568,199.562531,3128]: 1 finished unit Solar Collector [t=00:00:39.650595][f=0003942] [3942] Event [954.780884,199.562531,3134.8335]: 0 lost unit Dart [t=00:00:39.866198][f=0004022] [4022] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [t=00:00:40.006083][f=0004076] [4076] Event [2216,199.562531,1496]: 1 finished unit Metal Extractor [t=00:00:40.115860][f=0004121] [4121] Event [769.992249,200.207626,1935.97034]: 1 finished unit Scorcher [t=00:00:40.593214][f=0004270] [4270] Event [3720,199.562531,968]: 0 finished unit Solar Collector [t=00:00:40.874801][f=0004386] [4386] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:41.438162][f=0004540] [4540] Event [618.032959,199.562531,2234.77124]: 1 lost unit Scorcher [t=00:00:41.572364][f=0004577] [4577] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [t=00:00:41.625252][f=0004592] [4592] Event [1960,199.562531,1096]: 1 finished unit Metal Extractor [t=00:00:41.644463][f=0004598] [4598] Event [728,199.562531,2104]: 1 lost unit Metal Extractor [t=00:00:41.736612][f=0004622] [4622] Event [769.992249,200.207626,1935.97034]: 1 lost unit Scorcher [t=00:00:41.802960][f=0004647] [4647] Event [769.992249,200.207626,1935.97034]: 1 lost unit Scorcher [t=00:00:41.812741][f=0004650] [4650] Event [769.992249,200.207626,1935.97034]: 1 lost unit Scorcher [t=00:00:41.893139][f=0004679] [4679] Event [769.992249,200.207626,1935.97034]: 1 lost unit Scorcher [t=00:00:41.986389][f=0004710] [4710] Event [769.992249,200.207626,1935.97034]: 1 lost unit Scorcher [t=00:00:42.094824][f=0004750] [4750] Event [769.992249,200.207626,1935.97034]: 1 lost unit Scorcher [t=00:00:42.108011][f=0004755] [4755] Event [769.992249,200.207626,1935.97034]: 1 lost unit Scorcher [t=00:00:42.200634][f=0004780] [4780] Event [3672,199.562531,760]: 0 finished unit Solar Collector [t=00:00:42.265105][f=0004802] [4802] Event [866.913574,199.562531,2125.26001]: 1 lost unit Scorcher [t=00:00:42.504458][f=0004876] [4876] Event [600,199.054871,3208]: 1 finished unit Metal Extractor [t=00:00:42.879729][f=0005008] ggwp [t=00:00:42.926293][f=0005020] [5020] Event [5960,199.562531,1064]: 0 finished unit Caretaker [t=00:00:42.984289][f=0005046] [5046] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:43.034670][f=0005063] [5063] Event [512,199.562531,1936]: 1 lost unit Radar Tower [t=00:00:43.046825][f=0005067] [5067] Event [undefined]: therxyy resigned [t=00:00:43.047814][f=0005067] game_message: therxyy has been destroyed! [t=00:00:43.047941][f=0005067] game_message: RiposteR wins! [t=00:00:43.048391][f=0005067] Submitting stats [t=00:00:43.053244][f=0005067] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.056396][f=0005067] Part| Total Time|Time of the last 0.5s [t=00:00:43.056418][f=0005067] Draw 5175.90ms 9.39% [t=00:00:43.056431][f=0005067] Lua::Callins::Synced 2015.71ms 23.48% [t=00:00:43.056442][f=0005067] Lua::Callins::Unsynced 9328.56ms 19.18% [t=00:00:43.056453][f=0005067] Lua::CollectGarbage::Synced 63.08ms 0.10% [t=00:00:43.056464][f=0005067] Lua::CollectGarbage::Unsynced 333.06ms 0.20% [t=00:00:43.056474][f=0005067] Misc::Profiler::AddTime 22.82ms 0.00% [t=00:00:43.056485][f=0005067] Sim 8853.74ms 75.02% [t=00:00:43.058031][f=0005067] [5067] Received game_message: therxyy has been destroyed! [t=00:00:43.059357][f=0005067] [5067] Received game_message: RiposteR wins! [t=00:00:43.067550][f=0005068] [5068] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:43.067648][f=0005068] [5068] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:43.067727][f=0005068] [5068] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.067817][f=0005068] [5068] Game End Stats Values: 2,2170,2060,2170,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51379156,6.51417542,6.51379156,6.51417542,40,0,40,0,0,0,0,0,855,785,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:43.067908][f=0005068] [5068] Game End Stats Values: 3,2485,2510,2485,2510,0,0.86882591,0,0.86882591,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1333332,9.42437458,10.1333332,9.42437458,1275,1275,1275,1275,12.0612364,10.3240747,12.0612364,10.3240747,80,260,80,260,0,0,0,0,1130,975,1130,975,40.6667023,0,40.6667023,0,0,0,0,0,0,0,0,0 [t=00:00:43.067994][f=0005068] [5068] Game End Stats Values: 4,2540,2640,2540,2640,0.9636811,4.36520767,0.9636811,4.36520767,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.3648682,12,11.3648682,1330,1275,1330,1275,10.6322451,10.8039713,10.6322451,10.8039713,80,390,80,390,0,0,0,0,1130,975,1130,975,40.6667023,0,40.6667023,0,0,0,0,0,0,0,0,0 [t=00:00:43.068079][f=0005068] [5068] Game End Stats Values: 5,2760,2795,2760,2795,1.39324331,6.15250063,1.39324331,6.15250063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,11.2750378,12,11.2750378,1330,1275,1330,1275,10.5966368,12.6707478,10.5966368,12.6707478,210,390,210,390,0,0,0,0,1130,1130,1130,1130,40.6667023,0,40.6667023,0,0,0,0,0,0,0,0,0 [t=00:00:43.068203][f=0005068] [5068] Game End Stats Values: 6,2935,2945,2935,2945,1.57867336,14.4227667,1.57867336,14.4227667,0,0,0,0,0,0,0,0,0,0,0,0,104.828773,132.405304,104.828773,132.405304,90,0,90,0,12,14.903059,12,14.903059,1330,1275,1330,1275,10.5803623,13.4076719,10.5803623,13.4076719,300,470,300,470,0,40,0,40,1215,1200,1215,1200,80.6667023,0,80.6667023,0,0,0,0,0,132.405304,104.828773,132.405304,104.828773 [t=00:00:43.068295][f=0005068] [5068] Game End Stats Values: 7,2965,3130,2965,3130,3.01466084,25.8683929,3.01466084,25.8683929,0,0,0,0,0,0,0,0,0,0,0,0,115.495438,172.405319,115.495438,172.405319,90,0,90,0,12,16.1684418,12,16.1684418,1330,1330,1330,1330,12.7968102,13.6193628,12.7968102,13.6193628,260,600,260,600,0,80,0,80,1285,1200,1285,1200,120.666702,0,120.666702,0,0,0,0,0,172.405319,115.495438,172.405319,115.495438 [t=00:00:43.068381][f=0005068] [5068] Game End Stats Values: 8,3050,3345,3050,3345,3.43971705,29.142334,3.43971705,29.142334,0,0,0,0,0,0,0,0,0,0,0,0,115.495438,172.405319,115.495438,172.405319,90,0,90,0,13.8666668,15.9011431,13.8666668,15.9011431,1330,1330,1330,1330,13.7955694,13.074585,13.7955694,13.074585,260,730,260,730,0,80,0,80,1370,1285,1370,1285,120.666702,0,120.666702,0,0,0,0,0,172.405319,115.495438,172.405319,115.495438 [t=00:00:43.068503][f=0005068] [5068] Game End Stats Values: 9,3355,3535,3355,3535,7.12790966,32.7623138,7.12790966,32.7623138,0,0,0,0,0,0,0,0,0,0,0,0,135.807922,172.405319,135.807922,172.405319,180,0,180,0,14,15.5651255,14,15.5651255,1330,1330,1330,1330,16.4503384,15.2307291,16.4503384,15.2307291,390,730,390,730,0,80,0,80,1455,1475,1455,1475,120.666702,0,120.666702,0,0,0,0,0,172.405319,135.807922,172.405319,135.807922 [t=00:00:43.068616][f=0005068] [5068] Game End Stats Values: 10,3340,3760,3340,3760,7.92101288,36.0557289,7.92101288,36.0557289,0,0,0,0,0,0,0,0,0,0,0,0,240.257233,316.874969,240.257233,316.874969,180,90,180,90,14,16.8014965,14,16.8014965,1330,1330,1330,1330,16.4919357,15.3613176,16.4919357,15.3613176,390,780,390,780,80,165,80,165,1440,1560,1440,1560,205.666702,80,205.666702,80,0,0,0,0,342.724396,243.082031,342.724396,243.082031 [t=00:00:43.068712][f=0005068] [5068] Game End Stats Values: 11,3555,3960,3555,3960,9.34736252,39.2673988,9.34736252,39.2673988,0,0,0,0,0,0,0,0,0,0,0,0,245.945084,381.006287,245.945084,381.006287,180,90,180,90,16,18.1432419,16,18.1432419,1330,1330,1330,1330,19.4803905,17.4889469,19.4803905,17.4889469,520,910,520,910,80,165,80,165,1525,1630,1525,1630,205.666702,80,205.666702,80,34.1666336,0,34.1666336,0,406.855713,248.769882,406.855713,248.769882 [t=00:00:43.068812][f=0005068] [5068] Game End Stats Values: 12,3380,4115,3380,4115,10.6069536,43.4128075,10.6069536,43.4128075,0,0,0,0,0,0,0,0,0,0,0,0,412.111938,803.491943,412.111938,803.491943,180,90,180,90,14.9333334,19.9350262,14.9333334,19.9350262,1330,1330,1330,1330,23.7034874,19.3788433,23.7034874,19.3788433,260,910,260,910,80,522.666687,80,522.666687,1610,1785,1610,1785,653.999878,80,653.999878,80,34.1666336,0,34.1666336,0,832.21167,437.108765,832.21167,437.108765 [t=00:00:43.068910][f=0005068] [5068] Game End Stats Values: 13,3325,4425,3325,4425,10.7054071,47.6111794,10.7054071,47.6111794,0,0,0,0,0,0,0,0,0,0,0,0,412.111938,927.635681,412.111938,927.635681,180,90,180,90,13.5,21.5943871,13.5,21.5943871,1275,1330,1275,1330,19.7324524,20.7612705,19.7324524,20.7612705,260,1040,260,1040,80,577.666687,80,577.666687,1610,1965,1610,1965,708.999878,80,708.999878,80,34.1666336,0,34.1666336,0,956.355408,437.108765,956.355408,437.108765 [t=00:00:43.084594][f=0005072] [5072] Event [488,199.562531,2008]: 1 lost unit Solar Collector [t=00:00:43.096093][f=0005074] [5074] Event [568,199.562531,3128]: 1 lost unit Solar Collector [t=00:00:43.152515][f=0005088] [5088] Event [520,199.621033,1832]: 1 lost unit Metal Extractor [t=00:00:43.174405][f=0005093] [5093] Event [1065.75317,198.563217,1634.65259]: 1 lost unit Scorcher [t=00:00:43.187734][f=0005098] [5098] Event [632,199.562531,2120]: 1 lost unit Solar Collector [t=00:00:43.220587][f=0005109] [5109] Event [2216,199.562531,1496]: 1 lost unit Metal Extractor [t=00:00:43.222988][f=0005110] [5110] Event [956.281555,199.562531,1734.77954]: 1 lost unit Scorcher [t=00:00:43.235317][f=0005114] [5114] Event [752,199.562531,1936]: 1 lost unit Rover Assembly [t=00:00:43.235675][f=0005114] [5114] Event [769.992249,200.207626,1935.97034]: 1 lost unit Scorcher [t=00:00:43.362425][f=0005166] Spectator therxyy left the game: normal quit [t=00:00:43.362510][f=0005166] [5166] Event [undefined]: therxyy quit [t=00:00:43.522675][f=0005221] Player RiposteR left the game: normal quit [t=00:00:43.522780][f=0005221] [5221] Event [undefined]: RiposteR quit [t=00:00:43.633530][f=0005254] [5254] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:43.698350][f=0005273] No clients connected, shutting down server [t=00:00:43.698444][f=0005273] Server shutdown [t=00:00:43.698790][f=0005273] [5273] all players disconnected [t=00:00:43.978044][f=0005365] [5365] Event [5928,199.562531,1288]: 0 finished unit Solar Collector [t=00:00:44.449615][f=0005522] [5522] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:44.836261][f=0005651] [5651] Event [6024,199.562531,1272]: 0 finished unit Solar Collector [t=00:00:45.272979][f=0005797] [5797] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:45.896247][f=0006003] [6003] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:46.053339][f=0006056] [6056] Event [6104,199.562531,1272]: 0 finished unit Solar Collector [t=00:00:46.595954][f=0006241] [6241] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:47.204750][f=0006466] [6466] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:47.751523][f=0006691] [6691] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:48.273024][f=0006903] [6903] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:48.764280][f=0007126] [7126] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:49.215939][f=0007351] [7351] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:49.637611][f=0007563] [7563] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:50.083440][f=0007787] [7787] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:50.512541][f=0007998] [7998] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:50.891733][f=0008208] [8208] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:51.274008][f=0008417] [8417] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:51.756777][f=0008640] [8640] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:52.179749][f=0008852] [8852] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:52.564240][f=0009075] [9075] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:52.958665][f=0009287] [9287] Event [5758.00781,200.207626,1200.02966]: 0 finished unit Scorcher [t=00:00:53.056560][f=0009339] Autoquit sending quit command. [t=00:00:53.056635][f=0009339] [QuitAction] user exited to system [t=00:00:53.057607][f=0009339] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.058011][f=0009339] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.058033][f=0009339] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.058043][f=0009339] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.058051][f=0009339] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.058060][f=0009339] [SpringApp::Kill][2] [t=00:00:53.059371][f=0009339] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.059437][f=0009339] [Game::KillLua][1] dtor=0 luaUI=0x5555e1c5d200 [t=00:00:53.059896][f=0009339] Start widgetHandler:Shutdown [t=00:00:53.066773][f=0009339] Shutdown - SaveOrderList Complete [t=00:00:53.068037][f=0009339] Writing last game win data [t=00:00:53.077781][f=0009339] Shutdown - SaveConfigData Complete [t=00:00:53.077821][f=0009339] Shutdown Widget - Save/Load API [t=00:00:53.077845][f=0009339] Shutdown Widget - Chili Highlight [t=00:00:53.077891][f=0009339] Shutdown Widget - Draw After Chili [t=00:00:53.077910][f=0009339] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.077933][f=0009339] Shutdown Widget - EPIC Menu [t=00:00:53.079189][f=0009339] Shutdown Widget - Chili Widget Selector [t=00:00:53.080147][f=0009339] Shutdown Widget - Chili Minimap [t=00:00:53.080279][f=0009339] Shutdown Widget - Local Team Colors [t=00:00:53.080296][f=0009339] Shutdown Widget - Display Keys 2 [t=00:00:53.080350][f=0009339] Shutdown Widget - Save Game Menu [t=00:00:53.080364][f=0009339] Shutdown Widget - Unit Icons [t=00:00:53.080397][f=0009339] Shutdown Widget - Noises [t=00:00:53.080411][f=0009339] Shutdown Widget - HealthBars [t=00:00:53.081231][f=0009339] Shutdown Widget - Win Counter [t=00:00:53.081254][f=0009339] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.081297][f=0009339] Shutdown Widget - EndGame APM stats [t=00:00:53.081311][f=0009339] Shutdown Widget - BuildETA [t=00:00:53.081327][f=0009339] Shutdown Widget - Modular Comm Info [t=00:00:53.081341][f=0009339] Shutdown Widget - Stereo3D [t=00:00:53.081357][f=0009339] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.081371][f=0009339] Shutdown Widget - Point Tracker [t=00:00:53.081383][f=0009339] Shutdown Widget - Missile Silo Range [t=00:00:53.081399][f=0009339] Shutdown Widget - MinimapEvents [t=00:00:53.081412][f=0009339] Shutdown Widget - Local Widgets Config [t=00:00:53.081433][f=0009339] Shutdown Widget - Highlight Geos [t=00:00:53.081447][f=0009339] Shutdown Widget - Grab Input [t=00:00:53.081467][f=0009339] Shutdown Widget - Defense Range Zero-K [t=00:00:53.081484][f=0009339] Shutdown Widget - Darkening [t=00:00:53.081512][f=0009339] Shutdown Widget - Context Menu [t=00:00:53.081527][f=0009339] Shutdown Widget - Chili Spectator Panels [t=00:00:53.081543][f=0009339] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.081563][f=0009339] Shutdown Widget - Chili Nuke Warning [t=00:00:53.081587][f=0009339] Shutdown Widget - Chili EndGame Window [t=00:00:53.081610][f=0009339] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.081743][f=0009339] Shutdown Widget - CameraShake [t=00:00:53.081765][f=0009339] Shutdown Widget - State Reverse and Latency [t=00:00:53.081780][f=0009339] Shutdown Widget - Music Player v2 [t=00:00:53.081796][f=0009339] Shutdown Widget - Attack AoE [t=00:00:53.081812][f=0009339] Shutdown Widget - Map Edge Extension [t=00:00:53.081826][f=0009339] Shutdown Widget - Selection Send [t=00:00:53.081842][f=0009339] Shutdown Widget - LupsManager [t=00:00:53.081867][f=0009339] Shutdown Widget - Newton Firezone [t=00:00:53.081884][f=0009339] Shutdown Widget - Chili Pro Console [t=00:00:53.085166][f=0009339] Shutdown Widget - Persistent Build Height [t=00:00:53.085198][f=0009339] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.085213][f=0009339] Shutdown Widget - Lups [t=00:00:53.085254][f=0009339] Shutdown Widget - Chili Framework [t=00:00:53.085267][f=0009339] Shutdown Widget - Mex Placement Handler [t=00:00:53.085280][f=0009339] Shutdown Widget - Chili Core Selector [t=00:00:53.085359][f=0009339] Shutdown Widget - Custom Markers [t=00:00:53.085378][f=0009339] Shutdown Widget - Select Keys [t=00:00:53.085409][f=0009339] Shutdown Widget - Pause Screen [t=00:00:53.086164][f=0009339] Shutdown Widget - Text To Speech Control [t=00:00:53.086194][f=0009339] Shutdown Widget - Layout Handler [t=00:00:53.086213][f=0009339] End widgetHandler:Shutdown [t=00:00:53.229729][f=0009339] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={503712,48085546} {int,ext,rec}Allocs={7638094,0,0} {chunk,block}Bytes={48085546,0} [t=00:00:53.229876][f=0009339] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:53.229891][f=0009339] [Game::KillLua][3] dtor=0 luaRules=0x5555dda7c5a0 [t=00:00:53.229949][f=0009339] Start gadgetHandler:Shutdown [t=00:00:53.229968][f=0009339] Shutdown - StartSetup [t=00:00:53.229985][f=0009339] Shutdown - UnitMorph [t=00:00:53.230840][f=0009339] Shutdown - Carrier Drones [t=00:00:53.230870][f=0009339] Shutdown - Missile Silo Controller [t=00:00:53.230888][f=0009339] Shutdown - Modular Comm Info [t=00:00:53.230904][f=0009339] Shutdown - Terrain Texture Handler [t=00:00:53.230922][f=0009339] Shutdown - UnitCloakShield [t=00:00:53.231099][f=0009339] Shutdown - Starlight Handler [t=00:00:53.231156][f=0009339] End gadgetHandler:Shutdown [t=00:00:53.264795][f=0009339] Start gadgetHandler:Shutdown [t=00:00:53.264870][f=0009339] Shutdown - Save/Load [t=00:00:53.264892][f=0009339] Shutdown - Teleport Throw [t=00:00:53.264907][f=0009339] Shutdown - UnitMorph [t=00:00:53.264929][f=0009339] Shutdown - Modular Comm Info [t=00:00:53.264941][f=0009339] Shutdown - Retreat Command [t=00:00:53.264960][f=0009339] Shutdown - Shockwaves [t=00:00:53.264975][f=0009339] Shutdown - UnitCloakShield [t=00:00:53.264993][f=0009339] Shutdown - Lups Cloak FX [t=00:00:53.265006][f=0009339] Shutdown - Lups [t=00:00:53.265045][f=0009339] Shutdown - Lups Shield [t=00:00:53.265101][f=0009339] End gadgetHandler:Shutdown [t=00:00:53.288034][f=0009339] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7638125,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.288227][f=0009339] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7638125,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.288284][f=0009339] [Game::KillLua][4] dtor=0 [t=00:00:53.288793][f=0009339] [Game::KillLua][5] dtor=0 [t=00:00:53.294023][f=0009339] [Game::~CGame][1] [t=00:00:53.294065][f=0009339] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.294078][f=0009339] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.294088][f=0009339] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.294098][f=0009339] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.294107][f=0009339] [Game::KillLua][4] dtor=1 [t=00:00:53.294126][f=0009339] [Game::KillLua][5] dtor=1 [t=00:00:53.294219][f=0009339] [Game::KillMisc][1] [t=00:00:53.294232][f=0009339] [Game::KillMisc][2] [t=00:00:53.294681][f=0009339] [Game::KillMisc][3] [t=00:00:53.295025][f=0009339] [Game::KillRendering][1] [t=00:00:53.310128][f=0009339] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.310177][f=0009339] [S3OParser::Kill] allocated 5462 pieces [t=00:00:53.311434][f=0009339] [AssParser::Kill] allocated 669 pieces [t=00:00:53.469020][f=0009339] [Game::KillInterface][1] [t=00:00:53.470499][f=0009339] [Game::KillInterface][2] [t=00:00:53.471008][f=0009339] [Game::KillSimulation][1] [t=00:00:53.471028][f=0009339] [Game::KillSimulation][2] [t=00:00:54.332234][f=0009339] [CCollisionHandler] dis-/continuous tests: 0/3781 [t=00:00:54.332287][f=0009339] [Game::KillSimulation][3] [t=00:00:54.332793][f=0009339] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.332819][f=0009339] [~CPathCache(24x16)] cacheHits=17 hitPercentage=17% numHashColls=0 maxCacheSize=20 [t=00:00:54.332838][f=0009339] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.332855][f=0009339] [~CPathCache(48x32)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=48 [t=00:00:54.332993][f=0009339] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.441424][f=0009339] [LosHandler::Kill] raycast instance cache-{hits,misses}={2749,4523}; shared=4%; cached=34% [t=00:00:54.525748][f=0009339] [Game::KillSimulation][4] [t=00:00:58.428181][f=0009339] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:58.430571][f=0009339] [Game::~CGame][2] [t=00:00:58.430591][f=0009339] [Game::~CGame][3] [t=00:00:58.627739][f=0009339] [SpringApp::Kill][3] [t=00:00:58.627956][f=0009339] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 98131 bytes sent 138928 bytes recv'd [t=00:00:58.633246][f=0009339] Kill: client disconnecting... [t=00:01:00.645146][f=0009339] CloseConnection: client connection closed [t=00:01:00.646773][f=0009339] [SpringApp::Kill][4] font=0x5555bd4b4600 [t=00:01:00.656612][f=0009339] [SpringApp::Kill][5] [t=00:01:00.719402][f=0009339] [SpringApp::Kill][6] [t=00:01:00.719474] [SpringApp::Kill][7] [t=00:01:00.721071] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.721962] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.721981] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.721991] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.722002] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.722012] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.722022] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {204, 1048576, 1048576}, EBO = {306, 1048576, 1048576} [t=00:01:00.722032] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2404, 1048576, 1048576}, EBO = {3606, 1048576, 1048576} [t=00:01:00.722042] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.722052] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.722062] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.722072] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.722088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.736772] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.736830] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.736841] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.736851] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.738140] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.738158] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:00.738170] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5555bc219c00) [t=00:01:00.752844] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3917ms [t=00:01:00.752928] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=99ms [t=00:01:00.752940] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=68ms [t=00:01:00.752952] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=57ms [t=00:01:00.752961] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=32ms [t=00:01:00.752971] file="luaui/widgets/gui_chili_rejoin_progress.lua" indx=4737 inflSize=4kb readTime=30ms [t=00:01:00.752981] file="objects3d/debris4x4c.s3o" indx=5237 inflSize=9kb readTime=28ms [t=00:01:00.752990] file="luaui/widgets/gui_fancy_teamplatter.lua" indx=4755 inflSize=7kb readTime=26ms [t=00:01:00.753001] file="objects3d/chainsaw_d.dae" indx=5072 inflSize=597kb readTime=25ms [t=00:01:00.753012] file="objects3d/arm_flea.s3o" indx=4987 inflSize=32kb readTime=24ms [t=00:01:00.753022] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:00.762141] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 165953580 bytes cached in 3473 files [t=00:01:01.062877] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [t=00:01:01.063012] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x5555bd4ae360) [t=00:01:01.064169] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.064232] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5555bd485810) [t=00:01:01.064965] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.065438] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f29d001ba50) [t=00:01:01.066248] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:01.068843] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5555bd4a7170) [t=00:01:01.068910] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.068922] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.069234] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.069250] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.069261] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.069272] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.070378] [SpringApp::Kill][8] [t=00:01:01.070409] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.070433] [WatchDog::Uninstall][1] hangDetectorThread=0x55557698b4d0 (joinable=1) [t=00:01:01.070443] [WatchDog::Uninstall][2] [t=00:01:01.098742] [WatchDog::Uninstall][3] [t=00:01:01.098795] [SpringApp::Kill][9]