[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000467] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012410] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012452] Using writeable configuration source: "/tmp/tmp.ZRUjE1ekrx/springsettings.1564263.cfg" [t=00:00:00.019352] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019400] ============== ============== [t=00:00:00.019412] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019429] [t=00:00:00.019440] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019448] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019457] Use "none" to disable the default log sections. [t=00:00:00.019466] ============== ============== [t=00:00:00.019475] ============== ============== [t=00:00:00.019532] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019543] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019552] ROAM = 2 [t=00:00:00.019562] RotateLogFiles = 1 [t=00:00:00.019572] TeamHighlight = 0 [t=00:00:00.019581] ============== ============== [t=00:00:00.019590] ============== ============== [t=00:00:00.019599] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019610] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019619] Compiler Version: gcc-11.1.0 [t=00:00:00.019641] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019803] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019815] Binary Word Size: 64-bit (native) [t=00:00:00.019824] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019833] Physical CPU Cores: 1 [t=00:00:00.019842] Logical CPU Cores: 1 [t=00:00:00.019851] ============== ============== [t=00:00:00.019915] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019924] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019933] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019942] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019950] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021676] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021697] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021719] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021751] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021776] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021792] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021826] [GR::LogVersionInfo] [t=00:00:00.021835] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021844] GL version : [t=00:00:00.021853] GL vendor : [t=00:00:00.021862] GL renderer : [t=00:00:00.021871] GLSL version: [t=00:00:00.021880] GLEW version: spring headless stub GLEW version [t=00:00:00.021889] GPU memory : unknown [t=00:00:00.021899] SDL swap-int: 0 [t=00:00:00.021907] SDL driver : headless stub [t=00:00:00.021916] [t=00:00:00.021926] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021935] GLSL shader support : 0 [t=00:00:00.021944] GL4 support : 0 [t=00:00:00.021953] FBO extension support : 0 [t=00:00:00.021962] NVX GPU mem-info support : 0 [t=00:00:00.021992] ATI GPU mem-info support : 0 [t=00:00:00.022002] NPOT-texture support : 1 (0) [t=00:00:00.022011] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022020] texture query-LOD support : 1 (0) [t=00:00:00.022029] MSAA frame-buffer support : 0 (0) [t=00:00:00.022038] Z-buffer depth : 16 (-) [t=00:00:00.022047] primitive-restart support : 0 (0) [t=00:00:00.022056] clip-space control support: 0 (0) [t=00:00:00.022080] seamless cube-map support : 0 (0) [t=00:00:00.022092] frag-depth layout support : 0 (0) [t=00:00:00.022103] persistent maps support : 0 (0) [t=00:00:00.022113] explicit attribs location : 0 (0) [t=00:00:00.022123] multi draw indirect : 0 (-) [t=00:00:00.022133] [t=00:00:00.022143] max. FBO samples : -1 [t=00:00:00.022153] max. FS/program texture slots : 8/8 [t=00:00:00.022164] max. texture size : 2048 [t=00:00:00.022176] max. texture anisotropy level : 0.000000 [t=00:00:00.022186] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022196] max. draw-buffers : 0 [t=00:00:00.022206] max. rec. indices/vertices : 0/0 [t=00:00:00.022216] max. uniform buffer-bindings : 0 [t=00:00:00.022226] max. uniform block-size : 0KB [t=00:00:00.022236] max. storage buffer-bindings : 0 [t=00:00:00.022246] max. storage block-size : 0MB [t=00:00:00.022256] [t=00:00:00.022266] enable AMD-hacks : 0 [t=00:00:00.022276] compress MIP-maps: 0 [t=00:00:00.022904] [GR::UpdateGLConfigs] [t=00:00:00.022930] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022944] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022956] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023731] [GR::InitGLState] [t=00:00:00.023930] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.781340] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.819207] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.827782] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.828323] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.828346] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.828362] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.976691] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.977729] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.073906] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.074325] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.087357] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 111ms [t=00:00:01.087794] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.088517] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.099355] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbf2c01c2e0 (SpringVFS) global=(nil) (null) [t=00:00:01.099381] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.104762] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.104809] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.104821] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.104831] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.104851] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 3447 MB [t=00:00:01.126092][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.126282][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.126410][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1564263/replay.sdfz" for game data... [t=00:00:01.275237][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.284840][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.284945][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.290111][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.290247][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [t=00:00:01.290697][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.356902][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564551f9e610] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.358662][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.361288][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.361842][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564551f9e610] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.363148][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.375780][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.376324][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.389197][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [t=00:00:01.389881][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.397196][f=-000001] forceSingleThreaded, false [t=00:00:01.504517][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.504553][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.504656][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.504715][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.504772][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.504829][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.506067][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.506668][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.507226][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.509421][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.510976][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.513033][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.513068][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.513613][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.522124][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.523629][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.524761][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.525081][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.526254][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.526277][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.569488][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.571377][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.756003][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.816487][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.857396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.219186][f=-000001] Loading UnitDefs_posts [t=00:00:03.405053][f=-000001] Loading FeatureDefs_posts [t=00:00:03.478142][f=-000001] Loading WeaponDefs_posts [t=00:00:03.498107][f=-000001] Loading ArmorDefs_posts [t=00:00:03.522523][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 638ms [t=00:00:03.578953][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 721ms [t=00:00:03.580988][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.783328][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.783633][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.785994][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.786018][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.787173][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.790012][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.042159][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.096162][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.247818][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.251732][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.251768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.743564][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 491ms [t=00:00:04.743624][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.849002][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [t=00:00:04.849049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.906358][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [t=00:00:05.660719][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.664791][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.665720][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.675241][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.228623][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.240516][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.240644][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.242038][f=-000001] InfoTexture: legacy [t=00:00:11.242074][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.243983][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.977186][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.978975][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.978996][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.979661][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.239397][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.251405][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.466649][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.506077][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.516395][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.516444][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.517865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.095275][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.106403][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.107234][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.312085][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.313680][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.313704][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.321142][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.321194][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.321206][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.321219][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.321230][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.321241][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.321253][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:13.326395][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.326454][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.326467][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.326478][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.326489][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.326500][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.326511][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:13.326524][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56456005abe0 has BLOCKSIZE 1 [t=00:00:13.329881][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.329905][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.329917][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.329928][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.330237][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.330254][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:13.335052][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:13.336478][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.342753][f=-000001] Path cache (48, 32) initialized. [t=00:00:13.342777][f=-000001] Path cache (48, 32) initialized. [t=00:00:13.346083][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.346105][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.346117][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.346127][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.346137][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.346147][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:13.428826][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:13.429803][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.431838][f=-000001] Path cache (24, 16) initialized. [t=00:00:13.431858][f=-000001] Path cache (24, 16) initialized. [t=00:00:13.431872][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (118ms, checksum f1f13333)" [t=00:00:13.431926][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.431939][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.431961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.575869][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:13.576563][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.235018][f=-000001] Synced LuaRules: finished loading [t=00:00:16.256987][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.847210][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.909582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.028277][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [t=00:00:17.089639][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.095362][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.095924][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.096427][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.096927][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.168340][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.168719][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.177354][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.178346][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.178365][f=-000001] LuaSocket Support: enabled [t=00:00:17.195610][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.282664][f=-000001] localWidgets, nil, true, true [t=00:00:17.285067][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.285091][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.294060][f=-000001] USE_OLD_CHILI [t=00:00:18.024976][f=-000001] Loading last game win data [t=00:00:18.026072][f=-000001] Resetting win data [t=00:00:18.026599][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.026618][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.026632][f=-000001] Player and team counts match, continuing [t=00:00:18.026647][f=-000001] InExtremaRes was in last game but is now absent, resetting scores [t=00:00:18.274610][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.274645][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.328017][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.657047][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.361877][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.532276][f=-000001] forceSingleThreaded, false [t=00:00:20.957567][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.957785][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.958092][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.958284][f=-000001] Loaded API widget: i18n [t=00:00:20.959062][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.959410][f=-000001] Loaded API widget: Win Counter [t=00:00:20.959741][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.108324][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.108753][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.109018][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.406515][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.407899][f=-000001] Loaded API widget: Lups [t=00:00:21.408120][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.408461][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.408768][f=-000001] Loaded widget: Save/Load API [t=00:00:21.409082][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.409407][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.409775][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.413838][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.415984][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.416007][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.416076][f=-000001] Set maximum particles to: 0 [t=00:00:21.417026][f=-000001] Set UnitIconDist to 0 [t=00:00:21.514609][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.541789][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.543250][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.543576][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.543891][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.552814][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.553149][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.553563][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.553855][f=-000001] Mexspot Fetcher fetching [t=00:00:21.554136][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.554456][f=-000001] Team highlighting: Disabled [t=00:00:21.554571][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.555511][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.555929][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.556309][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.556522][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.556761][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.556973][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.557264][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.557573][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.557980][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.558574][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.558891][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.558907][f=-000001] Using fallback unit outlines [t=00:00:21.559100][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.559500][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.568308][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.569816][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.570573][f=-000001] Loaded widget: Guard Remove [t=00:00:21.570918][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.614181][f=-000001] Loaded widget: HealthBars [t=00:00:21.614712][f=-000001] Loaded widget: Noises [t=00:00:21.615074][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.615505][f=-000001] Loaded widget: Unit Icons [t=00:00:21.619133][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.619564][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.620067][f=-000001] Loaded widget: BuildETA [t=00:00:21.620643][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.625988][f=-000001] Loaded widget: Ambient Player [t=00:00:21.626388][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.626787][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.627131][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.627378][f=-000001] Loaded widget: Objectives [t=00:00:21.629051][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.629417][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.633754][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.634179][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.634211][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1564263/events.log [t=00:00:21.637265][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.637997][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.638300][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.641461][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.641876][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.642284][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.642686][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.643084][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.643762][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.644006][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.644354][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.644691][f=-000001] Loaded widget: Autoquit [t=00:00:21.644922][f=-000001] Loaded widget: Blast Radius [t=00:00:21.645285][f=-000001] Loaded widget: CameraShake [t=00:00:21.645928][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.659649][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.660111][f=-000001] EndGame Graph disabled [t=00:00:21.720679][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.721055][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.721412][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.721639][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.749191][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.749706][f=-000001] Loaded widget: Ferry Points [t=00:00:21.750387][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.758437][f=-000001] Loaded widget: Context Menu [t=00:00:21.758847][f=-000001] Loaded widget: Darkening [t=00:00:21.759173][f=-000001] Loaded widget: Decloak Range [t=00:00:21.759565][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.759824][f=-000001] Loaded widget: Easy Facing [t=00:00:21.766871][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.767406][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.767653][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.768010][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.769110][f=-000001] Input grabbing is enabled! [t=00:00:21.769143][f=-000001] Input grabbing is enabled! [t=00:00:21.769253][f=-000001] Loaded widget: Grab Input [t=00:00:21.769670][f=-000001] Loaded widget: Haven Handler [t=00:00:21.770038][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.770554][f=-000001] Loaded widget: In-game Guide [t=00:00:21.770837][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.771193][f=-000001] Loaded widget: Keep Target [t=00:00:21.771620][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.772089][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.772450][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.772872][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.773394][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.773667][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.773938][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.774213][f=-000001] Loaded widget: Orbit Command [t=00:00:21.774807][f=-000001] Loaded widget: Point Tracker [t=00:00:21.775067][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.775327][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.775790][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.776184][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.776686][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.777189][f=-000001] Loaded widget: Simple Settings [t=00:00:21.777590][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.777980][f=-000001] Loaded widget: SmoothCam [t=00:00:21.778517][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.780093][f=-000001] Loaded widget: Stereo3D [t=00:00:21.780454][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.781327][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.781610][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.782463][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.782897][f=-000001] Loaded widget: Command Alpha [t=00:00:21.783402][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.783829][f=-000001] Loaded widget: Ghost Site [t=00:00:21.785123][f=-000001] Loaded widget: Attack Warning [t=00:00:21.785518][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.786220][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.787715][f=-000001] Loaded widget: Auto Group [t=00:00:21.788856][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.789964][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.790364][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.791331][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.792488][f=-000001] Loaded widget: Select Com at start [t=00:00:21.799243][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.800525][f=-000001] Loaded widget: Transport AI [t=00:00:21.928213][f=-000001] Loaded widget: Attack AoE [t=00:00:21.928734][f=-000001] Loaded widget: Icon Sets [t=00:00:21.929464][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.931042][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.937003][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.937347][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.963843][f=-000001] Loaded widget: Unit Start State [t=00:00:21.964271][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.964539][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.965744][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.981949][f=-000001] Loaded widget: UnitShapes [t=00:00:21.982564][f=-000001] Loaded widget: Commands FX [t=00:00:21.982824][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.983155][f=-000001] : disabled for spectators [t=00:00:21.984148][f=-000001] Loaded widget: Stockpiler [t=00:00:21.985680][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.985973][f=-000001] Loaded widget: AllyCursors [t=00:00:21.986367][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.986756][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.987143][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.987576][f=-000001] Loaded widget: Selection Send [t=00:00:21.988748][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.989137][f=-000001] Loaded widget: Shield Guard [t=00:00:21.989677][f=-000001] Loaded widget: State Icons [t=00:00:21.990051][f=-000001] : disabled for spectators [t=00:00:21.990921][f=-000001] Loaded widget: Building Starter [t=00:00:21.991317][f=-000001] : disabled for spectators [t=00:00:21.992105][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.992416][f=-000001] Loaded widget: LupsManager [t=00:00:21.992816][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.993185][f=-000001] Loaded widget: Units on Fire [t=00:00:21.993848][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.994423][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.995686][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.996069][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.996562][f=-000001] Loaded widget: Chili Docking [t=00:00:22.004324][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.012381][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.012941][f=-000001] Loaded widget: HUD Presets [t=00:00:22.013660][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.016121][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.016548][f=-000001] Loaded widget: Image Preloader [t=00:00:22.017013][f=-000001] Loaded widget: Custom Markers [t=00:00:22.021388][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.021913][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:22.022166][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.022998][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.023609][f=-000001] Loaded widget: Start Boxes [t=00:00:22.024833][f=-000001] Loaded widget: Select Keys [t=00:00:22.033251][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.034206][f=-000001] Loaded widget: Pause Screen [t=00:00:22.034495][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.034777][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.035560][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.035967][f=-000001] SetSunLighting [t=00:00:22.036690][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.049371][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.049766][f=-000001] Loaded widget: Font Cache [t=00:00:22.050299][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.050343][f=-000001] Loaded widget: GC Control [t=00:00:22.054196][f=-000001] Loaded widget: Layout Handler [t=00:00:22.054675][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.057171][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.061941][f=-000001] Writing last game win data [t=00:00:22.066442][f=-000001] LuaUI v0.3 [t=00:00:22.218338][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.219350][f=-000001] [s11n] Loading s11n file... [t=00:00:22.219645][f=-000001] [s11n] Parsing model... [t=00:00:22.219675][f=-000001] [s11n] Populating game world... [t=00:00:22.219689][f=-000001] [s11n] s11n loading complete. [t=00:00:22.285067][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.300090][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13331,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.773860][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.788416][f=-000001] Spectator mode. Widget removed. [t=00:00:22.790265][f=-000001] Spectator mode. Widget removed. [t=00:00:22.791242][f=-000001] Playback paused [t=00:00:22.798815][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.934454][f=-000001] Opening demofile demos/1564263/replay.sdfz [t=00:00:22.934571][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.934589][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.934703][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.934722][f=-000001] -> Connection established (given id 2) [t=00:00:22.934824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:22.934847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.934860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:22.934871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:22.934887][f=-000001] Speed set to 20.0 [server] [t=00:00:22.934898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56457843f6a0,0x56457de2f300}][locale="C"]" [t=00:00:22.934911][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.947882][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.947914][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.319686][f=-000001] Beginning demo playback [t=00:00:26.335758][f=-000001] GameID: 3fb4e963e69eb75971e2a6b6c95154bf [t=00:00:26.359567][f=-000001] Connection attempt from skellsexyboy69 [t=00:00:26.359605][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.362522][f=-000001] [0] Event [undefined]: skellsexyboy69 changed status [t=00:00:26.362712][f=-000001] -> Connection established (given id 0) [t=00:00:26.375843][f=-000001] Connection attempt from NateEradicate [t=00:00:26.375881][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.375970][f=-000001] [0] Event [undefined]: NateEradicate changed status [t=00:00:26.376162][f=-000001] -> Connection established (given id 1) [t=00:00:26.426052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="skellsexyboy69" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:26.426414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="skellsexyboy69" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.483832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NateEradicate" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:26.483874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NateEradicate" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.691560][f=-000001] [Game::ClientReadNet][LOGMSG] sender="skellsexyboy69" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.696602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="skellsexyboy69" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.863706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NateEradicate" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.863748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NateEradicate" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.911529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="skellsexyboy69" string="[Game::Load][lua{Rules,Gaia}={000001cc7bf34c70,000001cc90a3a170}][locale="C"]" [t=00:00:27.179406][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NateEradicate" string="[Game::Load][lua{Rules,Gaia}={000002317f45f3e0,000002318814aaf0}][locale="C"]" [t=00:00:27.336149][f=-000001] NIGGA [t=00:00:27.615676][f=-000001] lmfao [t=00:00:27.752289][f=-000001] Allies: I choose: Guardian! [t=00:00:27.756566][f=-000001] Allies: I choose: Guardian! [t=00:00:27.987518][f=-000001] good luck have fun! [t=00:00:30.490057][f=-000001] [0] Event [5765,241.48999,1142]: 0 finished unit Guardian Commander [t=00:00:30.495683][f=-000001] [0] Event [699,241.462036,2052]: 1 finished unit Guardian Commander [t=00:00:30.517190][f=0000000] [0] skellsexyboy69, team: 0, elo:1550, userid: 558264 [t=00:00:30.517258][f=0000000] [0] NateEradicate, team: 1, elo:1500, userid: 556536 [t=00:00:30.517286][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.523250][f=0000000] Playback continued [t=00:00:30.541365][f=0000005] [5] Event [5648,241.47644,1072]: 0 finished unit Rover Assembly [t=00:00:30.573541][f=0000007] [7] Event [592,239.672852,2080]: 1 finished unit Rover Assembly [t=00:00:31.247052][f=0000269] [269] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [t=00:00:31.249429][f=0000270] [270] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:00:31.543679][f=0000424] [424] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Mason [t=00:00:31.550174][f=0000426] [426] Event [609.992249,242.072098,2079.97046]: 1 finished unit Mason [t=00:00:32.051779][f=0000669] love this audio [t=00:00:32.068604][f=0000675] [675] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:00:32.104027][f=0000689] [689] Event [5631.39746,318.492615,995.766968]: 0 finished unit Firefly [t=00:00:32.104380][f=0000689] [689] Event [608.950012,318.333801,1926.31824]: 1 finished unit Firefly [t=00:00:32.106193][f=0000689] [689] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [t=00:00:32.425988][f=0000826] [826] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:32.430045][f=0000827] [827] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:32.684992][f=0000931] [931] Event [440,241.430664,1912]: 1 finished unit Solar Collector [t=00:00:33.018500][f=0001067] i have it turned down [t=00:00:33.073782][f=0001082] [1082] Event [5544,241.485596,1160]: 0 finished unit Wind/Tidal Generator [t=00:00:33.517139][f=0001301] [1301] Event [424,239.480591,1992]: 1 finished unit Solar Collector [t=00:00:33.523180][f=0001305] [1305] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:33.647067][f=0001362] [1362] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:33.931519][f=0001504] [1504] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [t=00:00:34.019213][f=0001544] [1544] Event [5544,241.485596,1208]: 0 finished unit Wind/Tidal Generator [t=00:00:34.355062][f=0001686] [1686] Event [408,238.1073,2072]: 1 finished unit Solar Collector [t=00:00:34.805601][f=0001874] [1874] Event [5544,241.47644,1256]: 0 finished unit Wind/Tidal Generator [t=00:00:34.834925][f=0001886] [1886] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:35.430009][f=0002118] [2118] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:35.540748][f=0002161] [2161] Event [5544,241.485596,1304]: 0 finished unit Wind/Tidal Generator [t=00:00:35.582484][f=0002180] [2180] Event [408,238.381958,2152]: 1 finished unit Solar Collector [t=00:00:35.995782][f=0002354] [2354] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:36.421345][f=0002499] [2499] Event [5496,241.47644,1304]: 0 finished unit Wind/Tidal Generator [t=00:00:36.589464][f=0002552] [2552] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [t=00:00:36.606808][f=0002558] [2558] Event [496,240.634155,1968]: 1 finished unit Radar Tower [t=00:00:36.862937][f=0002642] [2642] Event [5224.83398,241.462326,3396.25464]: 0 lost unit Scorcher [t=00:00:37.349341][f=0002781] [2781] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:37.766607][f=0002947] [2947] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [t=00:00:37.843761][f=0002978] [2978] Event [5496,241.485596,1256]: 0 finished unit Wind/Tidal Generator [t=00:00:38.052840][f=0003042] [3042] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:38.382895][f=0003188] [3188] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:38.445255][f=0003211] [3211] Event [5496,241.485596,1208]: 0 finished unit Wind/Tidal Generator [t=00:00:39.120346][f=0003434] [3434] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:39.165114][f=0003449] [3449] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [t=00:00:39.199564][f=0003464] [3464] Event [4290.65088,241.479477,1321.422]: 1 lost unit Scorcher [t=00:00:39.248833][f=0003481] [3481] Event [232,240.2771,184]: 1 finished unit Metal Extractor [t=00:00:39.363532][f=0003526] [3526] Event [5496,241.485596,1160]: 0 finished unit Wind/Tidal Generator [t=00:00:39.537646][f=0003595] [3595] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:39.949494][f=0003757] [3757] Event [435.865875,239.929443,446.372162]: 1 lost unit Mason [t=00:00:40.178140][f=0003821] [3821] Event [4778.06396,241.478302,806.367126]: 0 lost unit Scorcher [t=00:00:40.186340][f=0003824] [3824] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:40.244248][f=0003842] [3842] Event [4827.60449,244.055389,940.812317]: 1 lost unit Scorcher [t=00:00:40.335997][f=0003871] [3871] Event [5448,241.485596,1160]: 0 finished unit Wind/Tidal Generator [t=00:00:40.403870][f=0003896] [3896] Event [4805.60449,242.991425,917.372559]: 0 lost unit Scorcher [t=00:00:40.997151][f=0004101] [4101] Event [4724.4834,246.3685,989.018616]: 1 lost unit Scorcher [t=00:00:41.223242][f=0004187] [4187] Event [609.992249,242.072098,2079.97046]: 1 finished unit Mason [t=00:00:41.258727][f=0004201] [4201] Event [5448,241.47644,1240]: 0 finished unit Wind/Tidal Generator [t=00:00:41.293908][f=0004214] [4214] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:41.731782][f=0004349] [4349] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [t=00:00:42.227828][f=0004516] [4516] Event [5448,241.485596,1320]: 0 finished unit Wind/Tidal Generator [t=00:00:42.449844][f=0004571] [4571] Event [432.081909,241.175903,191.836731]: 0 lost unit Scorcher [t=00:00:42.455717][f=0004572] [4572] Event [609.992249,242.072098,2079.97046]: 1 finished unit Mason [t=00:00:42.492138][f=0004583] [4583] Event [568,240.432739,1992]: 1 finished unit Energy Pylon [t=00:00:42.545551][f=0004604] [4604] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:43.667148][f=0004965] [4965] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:43.763077][f=0004994] [4994] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:44.356547][f=0005174] [5174] Event [616,241.339111,1992]: 1 finished unit Caretaker [t=00:00:44.758731][f=0005294] [5294] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [t=00:00:44.795574][f=0005306] [5306] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:46.021770][f=0005667] [5667] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:46.176553][f=0005714] [5714] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Ripper [t=00:00:47.229560][f=0006014] [6014] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [t=00:00:47.384222][f=0006062] [6062] Event [488,234.957886,2104]: 1 finished unit Solar Collector [t=00:00:48.077868][f=0006253] [6253] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:48.623214][f=0006434] [6434] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Ripper [t=00:00:48.668333][f=0006446] [6446] Event [3006.25977,237.057236,124.951927]: 0 lost unit Scorcher [t=00:00:49.323811][f=0006639] [6639] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:49.460232][f=0006679] [6679] Event [488,239.077759,2184]: 1 finished unit Solar Collector [t=00:00:49.742503][f=0006753] [6753] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:49.877426][f=0006795] [6795] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Mason [t=00:00:49.877977][f=0006795] [6795] Event [232,237.027893,184]: 1 finished unit Metal Extractor [t=00:00:50.726321][f=0007029] [7029] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:50.896869][f=0007064] [7064] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [t=00:00:51.837873][f=0007170] [7170] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Mason [t=00:00:51.976490][f=0007204] [7204] Event [488,241.467285,2264]: 1 finished unit Solar Collector [t=00:00:52.887755][f=0007427] [7427] Event [802.985291,241.494751,3212.53076]: 0 lost unit Scorcher [t=00:00:53.089642][f=0007467] [7467] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:53.102430][f=0007469] [7469] Event [1175.85999,241.47644,2561.12549]: 1 lost unit Scorcher [t=00:00:53.293141][f=0007519] [7519] Event [759.557922,241.494751,3360.2417]: 0 lost unit Scorcher [t=00:00:53.640407][f=0007612] [7612] Event [693.018433,241.477951,2592.56738]: 1 lost unit Scorcher [t=00:00:53.683489][f=0007623] [7623] Event [872,240.78064,216]: 1 finished unit Metal Extractor [t=00:00:53.934694][f=0007693] [7693] Event [287.806488,327.302582,2723.38745]: 1 lost unit Firefly [t=00:00:54.255027][f=0007777] [7777] Event [172.295761,235.553375,2677.39307]: 0 lost unit Scorcher [t=00:00:54.511623][f=0007844] [7844] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [t=00:00:54.529425][f=0007849] [7849] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:55.132495][f=0008009] [8009] Event [574.252686,315.819153,2163.61816]: 1 finished unit Firefly [t=00:00:55.372530][f=0008072] [8072] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:56.141994][f=0008260] [8260] Event [5784,241.485596,1120]: 0 finished unit Fusion Reactor [t=00:00:56.293702][f=0008297] [8297] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:56.874241][f=0008439] [8439] Event [3872,241.394043,3776]: 0 finished unit Picket [t=00:00:57.173274][f=0008511] [8511] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:57.218101][f=0008522] [8522] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:57.466026][f=0008585] [8585] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [t=00:00:57.811696][f=0008673] [8673] Event [5752,241.494751,1064]: 0 finished unit Caretaker [t=00:00:58.082158][f=0008741] [8741] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:58.109119][f=0008747] [8747] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:58.882949][f=0008946] [8946] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:58.990967][f=0008973] [8973] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:00:59.605492][f=0009125] [9125] Event [4237.21875,241.494751,956.885681]: 1 lost unit Scorcher [t=00:00:59.724230][f=0009155] [9155] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:00:59.911142][f=0009196] [9196] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:00.030411][f=0009231] [9231] Event [4454.45459,237.70256,983.694702]: 1 lost unit Scorcher [t=00:01:00.231809][f=0009283] [9283] Event [4518.17676,234.352585,1054.39355]: 1 lost unit Scorcher [t=00:01:00.232260][f=0009283] [9283] Event [4609.84473,234.893555,1065.49805]: 0 lost unit Ripper [t=00:01:00.533327][f=0009365] [9365] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:01:00.690510][f=0009404] [9404] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [t=00:01:00.700589][f=0009410] [9410] Event [2424,241.494751,328]: 1 finished unit Metal Extractor [t=00:01:00.742731][f=0009421] [9421] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:01.015829][f=0009507] [9507] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [t=00:01:01.481946][f=0009646] [9646] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:01.516630][f=0009654] [9654] Event [5245.27295,241.101547,1116.70496]: 0 lost unit Scorcher [t=00:01:01.575470][f=0009669] [9669] Event [5544,241.485596,920]: 0 lost unit Metal Extractor [t=00:01:02.015380][f=0009777] [9777] Event [5351.47266,241.653336,1152.18298]: 1 lost unit Scorcher [t=00:01:02.157803][f=0009812] [9812] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Ripper [t=00:01:02.263139][f=0009837] [9837] Event [5610.88232,241.485596,1053.96021]: 1 lost unit Scorcher [t=00:01:02.319527][f=0009852] [9852] Event [5703.35449,241.794296,1028.15063]: 0 lost unit Mason [t=00:01:02.320393][f=0009852] [9852] Event [5678.1001,241.685226,1024.69922]: 1 lost unit Scorcher [t=00:01:02.396689][f=0009870] [9870] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:02.446274][f=0009882] [9882] Event [5641.59766,241.952454,940.537537]: 0 lost unit Ripper [t=00:01:02.499889][f=0009894] [9894] Event [5651.78613,240.584061,1014.84302]: 1 lost unit Scorcher [t=00:01:02.928424][f=0009999] [9999] Event [5661.18066,240.340973,1021.52771]: 1 lost unit Scorcher [t=00:01:02.936654][f=0010002] [10002] Event [5678.09863,241.162079,1039.49219]: 1 lost unit Scorcher [t=00:01:03.264987][f=0010082] [10082] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:03.503676][f=0010139] [10139] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [t=00:01:03.592577][f=0010159] [10159] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [t=00:01:03.650500][f=0010173] [10173] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [t=00:01:04.168529][f=0010292] [10292] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:05.149985][f=0010517] [10517] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:05.865205][f=0010694] [10694] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [t=00:01:05.981686][f=0010724] [10724] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Ripper [t=00:01:06.051142][f=0010740] [10740] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:06.463956][f=0010849] [10849] Event [3590.58545,330.720367,2862.92432]: 0 lost unit Firefly [t=00:01:06.680570][f=0010904] [10904] Event [568,240.725708,2184]: 1 finished unit Solar Collector [t=00:01:06.712121][f=0010912] [10912] Event [5544,238.236389,920]: 0 finished unit Metal Extractor [t=00:01:06.913532][f=0010963] [10963] Event [3512,241.494751,3368]: 0 lost unit Metal Extractor [t=00:01:07.223845][f=0011041] [11041] Event [3667.03369,243.987885,3399.24341]: 1 lost unit Scorcher [t=00:01:07.241776][f=0011045] [11045] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [t=00:01:07.579593][f=0011132] [11132] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:07.587663][f=0011134] [11134] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [t=00:01:07.683081][f=0011159] [11159] Event [3410.05078,318.494751,2862.31616]: 0 finished unit Firefly [t=00:01:07.882028][f=0011204] [11204] Event [568,241.47644,2264]: 1 finished unit Solar Collector [t=00:01:07.967875][f=0011222] [11222] Event [3393.8396,241.494751,2851.11182]: 1 lost unit Scorcher [t=00:01:08.544020][f=0011381] [11381] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:08.694914][f=0011419] [11419] Event [5192,238.236389,648]: 0 lost unit Metal Extractor [t=00:01:08.791637][f=0011444] [11444] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Ripper [t=00:01:08.792721][f=0011444] [11444] Event [5448,241.485596,1320]: 0 lost unit Wind/Tidal Generator [t=00:01:08.959083][f=0011481] [11481] Event [568,241.47644,2344]: 1 finished unit Solar Collector [t=00:01:09.000298][f=0011494] [11494] Event [5223.08301,241.485596,806.4823]: 1 lost unit Scorcher [t=00:01:09.037022][f=0011505] [11505] Event [5448,241.639709,1240]: 0 lost unit Wind/Tidal Generator [t=00:01:09.074343][f=0011516] [11516] Event [5135.43848,240.501129,786.556213]: 0 lost unit Mason [t=00:01:09.120825][f=0011529] [11529] Event [5327.58545,241.510544,1285.37451]: 0 lost unit Scorcher [t=00:01:09.134600][f=0011532] [11532] Event [5566.46826,241.476501,1389.78833]: 1 lost unit Scorcher [t=00:01:09.204397][f=0011551] [11551] Event [5177.39941,241.144089,931.723145]: 1 lost unit Scorcher [t=00:01:09.333753][f=0011582] [11582] Event [5308.84619,241.472824,980.589172]: 1 lost unit Scorcher [t=00:01:09.351612][f=0011586] [11586] Event [3150.65356,332.352905,2661.39331]: 0 lost unit Firefly [t=00:01:09.416505][f=0011603] [11603] Event [3224,241.494751,2904]: 0 lost unit Metal Extractor [t=00:01:09.427976][f=0011606] these 1v1 maps suck ass [t=00:01:09.489379][f=0011620] [11620] Event [5329.73926,241.485596,1408.22351]: 0 lost unit Scorcher [t=00:01:09.611914][f=0011650] [11650] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:09.789904][f=0011691] [11691] Event [5544,242.145844,1304]: 0 lost unit Wind/Tidal Generator [t=00:01:09.820536][f=0011698] [11698] Event [5496,240.33844,1304]: 0 lost unit Wind/Tidal Generator [t=00:01:09.910303][f=0011716] [11716] Event [5544,240.56694,1256]: 0 lost unit Wind/Tidal Generator [t=00:01:09.968478][f=0011728] [11728] Event [3753.6626,241.489807,2828.31641]: 1 lost unit Scorcher [t=00:01:09.970031][f=0011729] [11729] Event [5496,240.052979,1208]: 0 lost unit Wind/Tidal Generator [t=00:01:09.994323][f=0011733] [11733] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:01:10.089840][f=0011751] [11751] Event [664,241.485596,2344]: 1 finished unit Solar Collector [t=00:01:10.207153][f=0011773] [11773] Event [3893.13208,318.494751,2808.40454]: 0 lost unit Firefly [t=00:01:10.623490][f=0011846] [11846] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [t=00:01:10.649930][f=0011849] [11849] Event [3887.31934,241.485596,2797.56274]: 1 lost unit Scorcher [t=00:01:10.799687][f=0011873] [11873] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [t=00:01:10.866004][f=0011883] [11883] Event [5645.76953,242.281281,1281.45862]: 1 lost unit Scorcher [t=00:01:11.094608][f=0011917] [11917] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:11.124062][f=0011921] [11921] Event [5808.37012,241.702118,1246.88049]: 1 lost unit Scorcher [t=00:01:11.191198][f=0011929] [11929] Event [3990.67383,241.49324,2755.28613]: 1 lost unit Scorcher [t=00:01:11.543626][f=0011996] [11996] Event [5647.99805,242.130692,1054.00781]: 0 finished unit Scorcher [t=00:01:11.904754][f=0012045] [12045] Event [4094.56104,236.810226,2644.47217]: 0 lost unit Guardian Commander [t=00:01:11.905314][f=0012045] [12045] Event [4077.17651,236.78035,2624.73096]: 1 lost unit Scorcher [t=00:01:11.966133][f=0012063] [12063] Event [648,241.467285,2264]: 1 finished unit Solar Collector [t=00:01:12.145652][f=0012122] [12122] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:12.209561][f=0012136] big lack of chokepoints [t=00:01:12.925874][f=0012285] game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=00:01:12.931359][f=0012286] [12286] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=00:01:13.210992][f=0012345] [12345] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:13.421365][f=0012389] [12389] Event [648,241.467285,2184]: 1 finished unit Solar Collector [t=00:01:14.136839][f=0012519] goofy ass game [t=00:01:14.446022][f=0012576] [12576] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:14.511596][f=0012588] Player skellsexyboy69 left the game: normal quit [t=00:01:14.511663][f=0012588] [12588] Event [undefined]: skellsexyboy69 quit [t=00:01:15.088598][f=0012693] [12693] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [t=00:01:15.460597][f=0012761] NateEradicate has forced a win due to dropped opposition. [t=00:01:15.460664][f=0012761] game_message: skellsexyboy69 has been destroyed! [t=00:01:15.460765][f=0012761] [12761] Event [undefined]: skellsexyboy69 resigned [t=00:01:15.461691][f=0012761] game_message: NateEradicate wins! [t=00:01:15.462174][f=0012761] Submitting stats [t=00:01:15.470275][f=0012761] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:15.474329][f=0012761] Part| Total Time|Time of the last 0.5s [t=00:01:15.474359][f=0012761] Draw 12267.53ms 43.00% [t=00:01:15.474372][f=0012761] Lua::Callins::Synced 6851.05ms 6.00% [t=00:01:15.474383][f=0012761] Lua::Callins::Unsynced 20384.50ms 60.40% [t=00:01:15.474395][f=0012761] Lua::CollectGarbage::Synced 181.84ms 0.10% [t=00:01:15.474407][f=0012761] Lua::CollectGarbage::Unsynced 528.20ms 1.40% [t=00:01:15.474418][f=0012761] Misc::Profiler::AddTime 66.93ms 0.10% [t=00:01:15.474429][f=0012761] Sim 28658.17ms 23.00% [t=00:01:15.474814][f=0012761] [12761] Received game_message: skellsexyboy69 has been destroyed! [t=00:01:15.477200][f=0012761] [12761] Received game_message: NateEradicate wins! [t=00:01:15.492565][f=0012762] [12762] Game End Stats Header: 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24,5460,5620,5460,5620,143.811584,225.464645,143.811584,225.464645,0,0,0,0,0,0,0,0,169.232544,1241.88123,169.232544,1241.88123,2592.22266,2038.1958,2592.22266,2038.1958,0,100,0,100,22,48.0626068,22,48.0626068,1330,1275,1330,1275,30.4854183,32.2998924,30.4854183,32.2998924,1300,890,1300,890,1820,1940,1820,1940,2830,3355,2830,3355,2040,2015,2040,2015,138.499527,28.8332958,138.499527,28.8332958,2262.11206,2848.31787,2262.11206,2848.31787 [t=00:01:15.495992][f=0012762] [12762] Game End Stats Values: 25,5720,5945,5720,5945,147.288879,262.067383,147.288879,262.067383,0,0,0,0,0,0,0,0,290.648651,1464.66919,290.648651,1464.66919,2592.22266,2066.36328,2592.22266,2066.36328,0,100,0,100,22,47.807148,22,47.807148,1330,1275,1330,1275,33.7718239,34.6073151,33.7718239,34.6073151,1560,1130,1560,1130,1820,1940,1820,1940,2830,3440,2830,3440,2040,2015,2040,2015,138.499527,72.8333893,138.499527,72.8333893,2290.27954,2848.31787,2290.27954,2848.31787 [t=00:01:15.496167][f=0012762] [12762] Game End Stats Values: 26,5900,5945,5900,5945,148.183075,305.127533,148.183075,305.127533,0,0,0,0,0,0,0,0,473.551575,1869.17676,473.551575,1869.17676,2857.75049,2283.9519,2857.75049,2283.9519,0,100,0,100,23.333334,46.9993095,23.333334,46.9993095,1330,1275,1330,1275,34.6706123,38.8995018,34.6706123,38.8995018,1430,1130,1430,1130,1905,2200,1905,2200,3140,3440,3140,3440,2300,2100,2300,2100,138.499527,140.332916,138.499527,140.332916,2522.11816,3114.67285,2522.11816,3114.67285 [t=00:01:15.496319][f=0012762] [12762] Game End Stats Values: 27,5710,5665,5710,5665,151.957321,347.273956,151.957321,347.273956,0,0,0,0,0,0,0,0,663.623291,2188.84521,663.623291,2188.84521,3458.2771,2979.74561,3458.2771,2979.74561,0,100,0,100,26.7999992,47.3332748,26.7999992,47.3332748,1330,1275,1330,1275,38.3816185,35.1436653,38.3816185,35.1436653,1170,1110,1170,1110,2440.1665,2720,2440.1665,2720,3210,3180,3210,3180,2820,2670.16675,2820,2670.16675,138.499527,151.999939,138.499527,151.999939,3273.14307,3833.69751,3273.14307,3833.69751 [t=00:01:15.496471][f=0012762] [12762] Game End Stats Values: 28,5415,4460,5415,4460,155.083496,366.822418,155.083496,366.822418,0,0,0,0,0,0,0,0,851.745056,2927.92578,851.745056,2927.92578,4695.43604,3515.37939,4695.43604,3515.37939,0,100,0,100,29.7333336,48.116169,29.7333336,48.116169,1330,0,1330,0,39.5624123,30.6379013,39.5624123,30.6379013,650,1370,650,1370,3835.1665,3500,3835.1665,3500,3435,2990,3435,2990,3600,4135.16699,3600,4135.16699,138.499527,151.999939,138.499527,151.999939,3822.13647,5274.41699,3822.13647,5274.41699 [t=00:01:15.496627][f=0012762] [12762] Game End Stats Values: 29,5745,85,5745,85,162.665344,366.822418,162.665344,366.822418,0,0,0,0,0,0,0,0,1024.04175,3047.62524,1024.04175,3047.62524,4695.43604,3515.37939,4695.43604,3515.37939,0,0,0,0,32.7999992,10.1698189,32.7999992,10.1698189,1330,0,1330,0,40.9304619,11.1799994,40.9304619,11.1799994,910,0,910,0,3835.1665,3500,3835.1665,3500,3505,85,3505,85,3600,8606.16797,3600,8606.16797,138.499527,151.999939,138.499527,151.999939,3822.13647,5576.9126,3822.13647,5576.9126 [t=00:01:15.496780][f=0012762] [12762] Game End Stats Values: 30,5830,85,5830,85,163.215683,366.822418,163.215683,366.822418,0,0,0,0,0,0,0,0,1045.60779,3073.39478,1045.60779,3073.39478,4695.43604,3515.37939,4695.43604,3515.37939,0,0,0,0,34,2,34,2,1330,0,1330,0,40.8992271,4.29500008,40.8992271,4.29500008,910,0,910,0,3835.1665,3500,3835.1665,3500,3590,85,3590,85,3600,8606.16797,3600,8606.16797,138.499527,151.999939,138.499527,151.999939,3822.13647,5576.9126,3822.13647,5576.9126 [t=00:01:15.559795][f=0012781] [12781] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:15.565725][f=0012783] [12783] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [t=00:01:15.649231][f=0012809] NateEradicate paused the game [t=00:01:15.649586][f=0012809] Player NateEradicate left the game: normal quit [t=00:01:15.649633][f=0012809] [12809] Event [undefined]: NateEradicate quit [t=00:01:15.649738][f=0012809] No clients connected, shutting down server [t=00:01:15.649753][f=0012809] Server shutdown [t=00:01:15.652731][f=0012809] [12809] all players disconnected [t=00:01:15.669740][f=0012811] [12811] Event [704,241.30249,2432]: 1 finished unit Lotus [t=00:01:17.086315][f=0013195] [13195] Event [609.992249,242.072098,2079.97046]: 1 finished unit Scorcher [t=00:01:25.474553][f=0017256] Autoquit sending quit command. [t=00:01:25.475110][f=0017256] [QuitAction] user exited to system [t=00:01:25.475987][f=0017256] [SpringApp::Kill][1] fromRun=1 [t=00:01:25.476014][f=0017256] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:25.476032][f=0017256] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.476046][f=0017256] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.476057][f=0017256] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:25.476069][f=0017256] [SpringApp::Kill][2] [t=00:01:25.477474][f=0017256] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:25.477499][f=0017256] [Game::KillLua][1] dtor=0 luaUI=0x56457e091290 [t=00:01:25.477885][f=0017256] Start widgetHandler:Shutdown [t=00:01:25.483905][f=0017256] Shutdown - SaveOrderList Complete [t=00:01:25.484622][f=0017256] Writing last game win data [t=00:01:25.491832][f=0017256] Shutdown - SaveConfigData Complete [t=00:01:25.491865][f=0017256] Shutdown Widget - Chili Highlight [t=00:01:25.491884][f=0017256] Shutdown Widget - Save/Load API [t=00:01:25.491900][f=0017256] Shutdown Widget - Draw After Chili [t=00:01:25.491929][f=0017256] Shutdown Widget - API Unit Tracker GL4 [t=00:01:25.491951][f=0017256] Shutdown Widget - EPIC Menu [t=00:01:25.493128][f=0017256] Shutdown Widget - Chili Minimap [t=00:01:25.493283][f=0017256] Shutdown Widget - Chili Widget Selector [t=00:01:25.494233][f=0017256] Shutdown Widget - Local Team Colors [t=00:01:25.494259][f=0017256] Shutdown Widget - Display Keys 2 [t=00:01:25.494319][f=0017256] Shutdown Widget - Save Game Menu [t=00:01:25.494349][f=0017256] Shutdown Widget - HealthBars [t=00:01:25.495393][f=0017256] Shutdown Widget - Noises [t=00:01:25.495418][f=0017256] Shutdown Widget - Unit Icons [t=00:01:25.495441][f=0017256] Shutdown Widget - Win Counter [t=00:01:25.495457][f=0017256] Shutdown Widget - BuildETA [t=00:01:25.495475][f=0017256] Shutdown Widget - EndGame APM stats [t=00:01:25.495493][f=0017256] Shutdown Widget - SpringRTS Replay Stats [t=00:01:25.495548][f=0017256] Shutdown Widget - Modular Comm Info [t=00:01:25.495580][f=0017256] Shutdown Widget - Music Player v2 [t=00:01:25.495597][f=0017256] Shutdown Widget - State Reverse and Latency [t=00:01:25.495612][f=0017256] Shutdown Widget - CameraShake [t=00:01:25.495629][f=0017256] Shutdown Widget - Chili Economy Panel Default [t=00:01:25.495763][f=0017256] Shutdown Widget - Chili EndGame Window [t=00:01:25.495789][f=0017256] Shutdown Widget - Chili Nuke Warning [t=00:01:25.495807][f=0017256] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:25.495829][f=0017256] Shutdown Widget - Chili Spectator Panels [t=00:01:25.495845][f=0017256] Shutdown Widget - Context Menu [t=00:01:25.495861][f=0017256] Shutdown Widget - Darkening [t=00:01:25.495887][f=0017256] Shutdown Widget - Defense Range Zero-K [t=00:01:25.495905][f=0017256] Shutdown Widget - Grab Input [t=00:01:25.495925][f=0017256] Shutdown Widget - Highlight Geos [t=00:01:25.495940][f=0017256] Shutdown Widget - Local Widgets Config [t=00:01:25.495961][f=0017256] Shutdown Widget - MinimapEvents [t=00:01:25.495976][f=0017256] Shutdown Widget - Missile Silo Range [t=00:01:25.496000][f=0017256] Shutdown Widget - Point Tracker [t=00:01:25.496016][f=0017256] Shutdown Widget - Showeco and Grid Drawer [t=00:01:25.496031][f=0017256] Shutdown Widget - Stereo3D [t=00:01:25.496049][f=0017256] Shutdown Widget - Attack AoE [t=00:01:25.496064][f=0017256] Shutdown Widget - Map Edge Extension [t=00:01:25.496079][f=0017256] Shutdown Widget - Selection Send [t=00:01:25.496096][f=0017256] Shutdown Widget - LupsManager [t=00:01:25.496130][f=0017256] Shutdown Widget - Newton Firezone [t=00:01:25.496145][f=0017256] Shutdown Widget - Chili Pro Console [t=00:01:25.500491][f=0017256] Shutdown Widget - Persistent Build Height [t=00:01:25.500533][f=0017256] Shutdown Widget - Lasso Terraform GUI [t=00:01:25.500550][f=0017256] Shutdown Widget - Chili Framework [t=00:01:25.500567][f=0017256] Shutdown Widget - Lups [t=00:01:25.500617][f=0017256] Shutdown Widget - Custom Markers [t=00:01:25.500642][f=0017256] Shutdown Widget - Chili Core Selector [t=00:01:25.500765][f=0017256] Shutdown Widget - Mex Placement Handler [t=00:01:25.500784][f=0017256] Shutdown Widget - Select Keys [t=00:01:25.500817][f=0017256] Shutdown Widget - Pause Screen [t=00:01:25.501568][f=0017256] Shutdown Widget - Layout Handler [t=00:01:25.501604][f=0017256] Shutdown Widget - Text To Speech Control [t=00:01:25.501632][f=0017256] End widgetHandler:Shutdown [t=00:01:25.564741][f=0017256] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={712263,56527084} {int,ext,rec}Allocs={10906452,0,0} {chunk,block}Bytes={56527084,0} [t=00:01:25.564879][f=0017256] [Game::KillLua][2] dtor=0 luaGaia=0x56457de2f300 [t=00:01:25.591977][f=0017256] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493243,43408103} {int,ext,rec}Allocs={10906453,0,0} {chunk,block}Bytes={43408103,0} [t=00:01:25.592102][f=0017256] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493243,43408103} {int,ext,rec}Allocs={10906453,0,0} {chunk,block}Bytes={43408103,0} [t=00:01:25.592149][f=0017256] [Game::KillLua][3] dtor=0 luaRules=0x56457843f6a0 [t=00:01:25.592200][f=0017256] Start gadgetHandler:Shutdown [t=00:01:25.592219][f=0017256] Shutdown - StartSetup [t=00:01:25.592234][f=0017256] Shutdown - UnitMorph [t=00:01:25.593149][f=0017256] Shutdown - Carrier Drones [t=00:01:25.593307][f=0017256] Shutdown - Missile Silo Controller [t=00:01:25.593334][f=0017256] Shutdown - Modular Comm Info [t=00:01:25.593349][f=0017256] Shutdown - Terrain Texture Handler [t=00:01:25.593364][f=0017256] Shutdown - UnitCloakShield [t=00:01:25.593594][f=0017256] Shutdown - Starlight Handler [t=00:01:25.593631][f=0017256] End gadgetHandler:Shutdown [t=00:01:25.637328][f=0017256] Start gadgetHandler:Shutdown [t=00:01:25.637422][f=0017256] Shutdown - Save/Load [t=00:01:25.637455][f=0017256] Shutdown - Teleport Throw [t=00:01:25.637477][f=0017256] Shutdown - UnitMorph [t=00:01:25.637506][f=0017256] Shutdown - Modular Comm Info [t=00:01:25.637573][f=0017256] Shutdown - Retreat Command [t=00:01:25.637603][f=0017256] Shutdown - Shockwaves [t=00:01:25.637623][f=0017256] Shutdown - UnitCloakShield [t=00:01:25.637647][f=0017256] Shutdown - Lups Cloak FX [t=00:01:25.637668][f=0017256] Shutdown - Lups [t=00:01:25.637726][f=0017256] Shutdown - Lups Shield [t=00:01:25.637808][f=0017256] End gadgetHandler:Shutdown [t=00:01:25.665957][f=0017256] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10906490,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.666154][f=0017256] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10906490,0,0} {chunk,block}Bytes={0,0} [t=00:01:25.666215][f=0017256] [Game::KillLua][4] dtor=0 [t=00:01:25.666775][f=0017256] [Game::KillLua][5] dtor=0 [t=00:01:25.682228][f=0017256] [Game::~CGame][1] [t=00:01:25.682299][f=0017256] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:25.682333][f=0017256] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:25.682346][f=0017256] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:25.682357][f=0017256] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:25.682369][f=0017256] [Game::KillLua][4] dtor=1 [t=00:01:25.682389][f=0017256] [Game::KillLua][5] dtor=1 [t=00:01:25.682680][f=0017256] [Game::KillMisc][1] [t=00:01:25.682700][f=0017256] [Game::KillMisc][2] [t=00:01:25.683718][f=0017256] [Game::KillMisc][3] [t=00:01:25.684668][f=0017256] [Game::KillRendering][1] [t=00:01:25.720994][f=0017256] [3DOParser::Kill] allocated 1 pieces [t=00:01:25.721061][f=0017256] [S3OParser::Kill] allocated 5462 pieces [t=00:01:25.727273][f=0017256] [AssParser::Kill] allocated 669 pieces [t=00:01:25.872085][f=0017256] [Game::KillInterface][1] [t=00:01:25.873630][f=0017256] [Game::KillInterface][2] [t=00:01:25.874158][f=0017256] [Game::KillSimulation][1] [t=00:01:25.874186][f=0017256] [Game::KillSimulation][2] [t=00:01:26.895800][f=0017256] [CCollisionHandler] dis-/continuous tests: 0/31950 [t=00:01:26.895868][f=0017256] [Game::KillSimulation][3] [t=00:01:26.896464][f=0017256] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.896502][f=0017256] [~CPathCache(24x16)] cacheHits=54 hitPercentage=20% numHashColls=0 maxCacheSize=23 [t=00:01:26.896524][f=0017256] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.896550][f=0017256] [~CPathCache(48x32)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=47 [t=00:01:26.902837][f=0017256] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:26.960745][f=0017256] [LosHandler::Kill] raycast instance cache-{hits,misses}={4800,9410}; shared=10%; cached=23% [t=00:01:27.134435][f=0017256] [Game::KillSimulation][4] [t=00:01:31.737254][f=0017256] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:31.738985][f=0017256] [Game::~CGame][2] [t=00:01:31.739126][f=0017256] [Game::~CGame][3] [t=00:01:32.009208][f=0017256] [SpringApp::Kill][3] [t=00:01:32.009806][f=0017256] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180223 bytes sent 115600 bytes recv'd [t=00:01:32.015600][f=0017256] Kill: client disconnecting... [t=00:01:34.025314][f=0017256] CloseConnection: client connection closed [t=00:01:34.026666][f=0017256] [SpringApp::Kill][4] font=0x564551ed0600 [t=00:01:34.035471][f=0017256] [SpringApp::Kill][5] [t=00:01:34.083859][f=0017256] [SpringApp::Kill][6] [t=00:01:34.083920] [SpringApp::Kill][7] [t=00:01:34.088380] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:34.088460] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:34.088474] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:34.088485] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:34.090151] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:34.090173] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:34.090184] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {348, 1048576, 1048576}, EBO = {522, 1048576, 1048576} [t=00:01:34.090196] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4740, 1048576, 1048576}, EBO = {7110, 1048576, 1048576} [t=00:01:34.090207] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:34.090218] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:34.090234] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:34.090245] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:34.090255] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:34.110452] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:34.110518] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:34.110542] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:34.110556] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:34.112093] [VFS] [SpringVFS::DeleteArchives] [t=00:01:34.112125] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:34.112140] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x564551fae390) [t=00:01:34.128211] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3598ms [t=00:01:34.128284] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=60ms [t=00:01:34.128298] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=43ms [t=00:01:34.128311] file="objects3d/hovermissile.s3o" indx=5327 inflSize=15kb readTime=41ms [t=00:01:34.128521] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=36ms [t=00:01:34.128536] file="bitmaps/loadpictures/windgen.png" indx=538 inflSize=2589kb readTime=36ms [t=00:01:34.128547] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:01:34.128559] file="objects3d/staticnuke_dead.s3o" indx=5592 inflSize=49kb readTime=25ms [t=00:01:34.128570] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=25ms [t=00:01:34.128581] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=23ms [t=00:01:34.128591] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:34.138315] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167213353 bytes cached in 3481 files [t=00:01:34.446546] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:34.446587] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x564551eca360) [t=00:01:34.447605] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:34.447623] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x564551ea1810) [t=00:01:34.448306] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:34.448515] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fbf2c01c5d0) [t=00:01:34.448562] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:34.449951] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x564551ec3170) [t=00:01:34.449988] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:34.449999] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:34.450276] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:34.450290] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:34.450300] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:34.450315] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:34.451591] [SpringApp::Kill][8] [t=00:01:34.451610] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:34.451621] [WatchDog::Uninstall][1] hangDetectorThread=0x56450bc854d0 (joinable=1) [t=00:01:34.451630] [WatchDog::Uninstall][2] [t=00:01:35.164686] [WatchDog::Uninstall][3] [t=00:01:35.164723] [SpringApp::Kill][9]