[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008024] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008056] Using writeable configuration source: "/tmp/tmp.TGC6NEEdmJ/springsettings.1564014.cfg" [t=00:00:00.014121] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014163] ============== ============== [t=00:00:00.014173] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014183] [t=00:00:00.014192] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014201] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014210] Use "none" to disable the default log sections. [t=00:00:00.014219] ============== ============== [t=00:00:00.014228] ============== ============== [t=00:00:00.014284] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014295] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014305] ROAM = 2 [t=00:00:00.014315] RotateLogFiles = 1 [t=00:00:00.014324] TeamHighlight = 0 [t=00:00:00.014334] ============== ============== [t=00:00:00.014343] ============== ============== [t=00:00:00.014352] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.014363] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014372] Compiler Version: gcc-11.1.0 [t=00:00:00.014393] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014551] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014563] Binary Word Size: 64-bit (native) [t=00:00:00.014572] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014581] Physical CPU Cores: 1 [t=00:00:00.014590] Logical CPU Cores: 1 [t=00:00:00.014600] ============== ============== [t=00:00:00.014663] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014672] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014681] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014690] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014699] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015892] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.015910] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015935] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.015966] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.015989] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.015999] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.016040] [GR::LogVersionInfo] [t=00:00:00.016050] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.016059] GL version : [t=00:00:00.016068] GL vendor : [t=00:00:00.016076] GL renderer : [t=00:00:00.016085] GLSL version: [t=00:00:00.016094] GLEW version: spring headless stub GLEW version [t=00:00:00.016103] GPU memory : unknown [t=00:00:00.016112] SDL swap-int: 0 [t=00:00:00.016121] SDL driver : headless stub [t=00:00:00.016129] [t=00:00:00.016139] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.016147] GLSL shader support : 0 [t=00:00:00.016156] GL4 support : 0 [t=00:00:00.016165] FBO extension support : 0 [t=00:00:00.016174] NVX GPU mem-info support : 0 [t=00:00:00.016200] ATI GPU mem-info support : 0 [t=00:00:00.016209] NPOT-texture support : 1 (0) [t=00:00:00.016218] S3TC/DXT1 texture support : 0/0 [t=00:00:00.016228] texture query-LOD support : 1 (0) [t=00:00:00.016237] MSAA frame-buffer support : 0 (0) [t=00:00:00.016245] Z-buffer depth : 16 (-) [t=00:00:00.016254] primitive-restart support : 0 (0) [t=00:00:00.016263] clip-space control support: 0 (0) [t=00:00:00.016272] seamless cube-map support : 0 (0) [t=00:00:00.016281] frag-depth layout support : 0 (0) [t=00:00:00.016290] persistent maps support : 0 (0) [t=00:00:00.016298] explicit attribs location : 0 (0) [t=00:00:00.016307] multi draw indirect : 0 (-) [t=00:00:00.016316] [t=00:00:00.016325] max. FBO samples : -1 [t=00:00:00.016334] max. FS/program texture slots : 8/8 [t=00:00:00.016343] max. texture size : 2048 [t=00:00:00.016354] max. texture anisotropy level : 0.000000 [t=00:00:00.016363] max. vec4 varyings/attributes : 0/0 [t=00:00:00.016372] max. draw-buffers : 0 [t=00:00:00.016380] max. rec. indices/vertices : 0/0 [t=00:00:00.016389] max. uniform buffer-bindings : 0 [t=00:00:00.016398] max. uniform block-size : 0KB [t=00:00:00.016407] max. storage buffer-bindings : 0 [t=00:00:00.016416] max. storage block-size : 0MB [t=00:00:00.016425] [t=00:00:00.016434] enable AMD-hacks : 0 [t=00:00:00.016443] compress MIP-maps: 0 [t=00:00:00.017085] [GR::UpdateGLConfigs] [t=00:00:00.017112] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.017125] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.017135] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.017144] [GR::InitGLState] [t=00:00:00.017220] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.197042] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.200463] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.205874] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.206396] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.206419] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.206434] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.241232] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.242213] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.271864] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.272219] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.283818] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.283839] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.283996] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.287690] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9dfc010d00 (SpringVFS) global=(nil) (null) [t=00:00:00.287707] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.287818] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.287839] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.287849] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.287859] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.287877] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1740 MB [t=00:00:00.293214][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.293253][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.293273][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1564014/replay.sdfz" for game data... [t=00:00:00.435769][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.438474][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.438585][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.444317][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.444381][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:00.444419][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.492613][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559d732c2f90] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.493846][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.498132][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.498581][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559d732c2f90] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.499639][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.509924][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.510124][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.519661][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.519829][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.525268][f=-000001] forceSingleThreaded, false [t=00:00:00.565505][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.565537][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.565735][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.565790][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.565844][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.565897][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.567179][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.567713][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.568195][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.570286][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.571728][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.573707][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.573737][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.574188][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.578458][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.579663][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.580639][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.580974][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.581598][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.581614][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.586024][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.586076][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.689659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.713138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:00.946752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.400441][f=-000001] Loading UnitDefs_posts [t=00:00:01.618492][f=-000001] Loading FeatureDefs_posts [t=00:00:01.683710][f=-000001] Loading WeaponDefs_posts [t=00:00:01.708169][f=-000001] Loading ArmorDefs_posts [t=00:00:01.732479][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 756ms [t=00:00:01.803830][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 861ms [t=00:00:01.806064][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.991862][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.992539][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:01.997954][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.000747][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.012764][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.025946][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.306668][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.388790][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.524482][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.529729][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.529785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:02.994373][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 464ms [t=00:00:02.994417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.096507][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [t=00:00:03.096553][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.147173][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 50ms [t=00:00:03.874550][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:03.877907][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:03.879158][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.888264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.301684][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.311141][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.311165][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.312885][f=-000001] InfoTexture: legacy [t=00:00:09.312905][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.315248][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:09.456110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:09.458043][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:09.458064][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:09.458869][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.688960][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:09.700751][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.966071][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.036798][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.066400][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.066520][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.067245][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:10.613486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:10.624367][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.625309][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:10.785911][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:10.787583][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:10.787612][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:10.797192][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.797243][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.797256][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.797268][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.797279][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.797290][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.797302][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:10.802684][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.802749][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.802764][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.802776][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.802789][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.802804][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.802819][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:10.802833][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559d7b7c3a50 has BLOCKSIZE 1 [t=00:00:10.806320][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.806349][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.806361][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.806372][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.806510][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.806529][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:10.813475][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:10.814967][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:10.819695][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.819724][f=-000001] Path cache (40, 40) initialized. [t=00:00:10.822831][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.822857][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.822869][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:10.822881][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:10.822891][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:10.822903][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:10.918885][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:10.919702][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:10.921003][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.921025][f=-000001] Path cache (20, 20) initialized. [t=00:00:10.921040][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum 06bcb304)" [t=00:00:10.921099][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:10.921374][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:10.921401][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.071818][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [t=00:00:11.072461][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:13.381671][f=-000001] Map Terrain Generation [t=00:00:13.382831][f=-000001] Random Seed, 4192958 [t=00:00:13.382920][f=-000001] Wave generation complete [t=00:00:13.384559][f=-000001] Draw points, 12, factor, 0.83379543 [t=00:00:13.469531][f=-000001] Voronoi generation complete [t=00:00:13.470740][f=-000001] std, 126.798279, bucketWidth, 84.2882233 [t=00:00:13.474073][f=-000001] Terrain structure complete [t=00:00:29.202825][f=-000001] Edge processing complete [t=00:00:29.204680][f=-000001] ApplyLineDistanceFunc [t=00:00:30.469593][f=-000001] Tier propagation complete [t=00:00:38.827668][f=-000001] Height application complete [t=00:00:46.192235][f=-000001] Smoothing complete [t=00:00:46.506786][f=-000001] Map terrain complete [t=00:00:46.760025][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:46.906033][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:46.906083][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:47.522894][f=-000001] Synced LuaRules: finished loading [t=00:00:47.586594][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:48.269933][f=-000001] Unsynced LuaRules: finished loading [t=00:00:48.363138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:48.385743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:48.386993][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:48.387011][f=-000001] LuaSocket Support: enabled [t=00:00:48.404271][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:48.491749][f=-000001] localWidgets, nil, true, true [t=00:00:48.494800][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:48.494825][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:48.507579][f=-000001] USE_OLD_CHILI [t=00:00:48.958918][f=-000001] Loading last game win data [t=00:00:48.958955][f=-000001] Resetting win data [t=00:00:48.959013][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:48.959027][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:48.959039][f=-000001] Player and team counts match, continuing [t=00:00:48.959054][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:49.077707][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:49.077740][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:49.127424][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:50.709592][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:51.421776][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:51.638409][f=-000001] forceSingleThreaded, false [t=00:00:52.128928][f=-000001] Loaded API widget: Cluster Detection [t=00:00:52.129148][f=-000001] Loaded API widget: Hacky version fix [t=00:00:52.129851][f=-000001] Loaded API widget: Shared Functions [t=00:00:52.130497][f=-000001] Loaded API widget: i18n [t=00:00:52.130813][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:52.131140][f=-000001] Loaded API widget: Win Counter [t=00:00:52.131476][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:52.374718][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:52.375156][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:52.375405][f=-000001] Loaded API widget: CommandInsert [t=00:00:52.741552][f=-000001] Loaded API widget: Chili Framework [t=00:00:52.742916][f=-000001] Loaded API widget: Lups [t=00:00:52.743180][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:52.743552][f=-000001] Loaded widget: Chili Highlight [t=00:00:52.743880][f=-000001] Loaded widget: Save/Load API [t=00:00:52.744254][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:52.744616][f=-000001] Loaded widget: Draw After Chili [t=00:00:52.745039][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:52.750362][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:52.751880][f=-000001] Loaded DecalsDrawer: off [t=00:00:52.751902][f=-000001] Ground-decal rendering is disabled! [t=00:00:52.752251][f=-000001] Set maximum particles to: 0 [t=00:00:52.753242][f=-000001] Set UnitIconDist to 0 [t=00:00:52.865538][f=-000001] Loaded widget: EPIC Menu [t=00:00:52.894234][f=-000001] Loaded widget: Chili Minimap [t=00:00:52.896003][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:52.896383][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:52.896780][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:52.906127][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:52.906540][f=-000001] Deferred Rendering requires shader support! [t=00:00:52.906998][f=-000001] Loaded widget: Deferred rendering [t=00:00:52.907325][f=-000001] Mexspot Fetcher fetching [t=00:00:52.907520][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:52.907906][f=-000001] Team highlighting: Disabled [t=00:00:52.908253][f=-000001] Loaded widget: Teamhighlight option [t=00:00:52.908941][f=-000001] Loaded widget: Local Team Colors [t=00:00:52.909408][f=-000001] Loaded widget: Display Keys 2 [t=00:00:52.909878][f=-000001] Loaded widget: Save Game Menu [t=00:00:52.910128][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:52.910391][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:52.910617][f=-000001] Loaded widget: One click weapon handler [t=00:00:52.910940][f=-000001] highlightUnitShader no GL4 support [t=00:00:52.911315][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:52.911750][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:52.912451][f=-000001] Loaded widget: Attack Command Helper [t=00:00:52.912942][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:52.912967][f=-000001] Using fallback unit outlines [t=00:00:52.913288][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:52.913747][f=-000001] Loaded widget: Selection Modkeys [t=00:00:52.923654][f=-000001] Loaded widget: Chili Global Commands [t=00:00:52.925708][f=-000001] Loaded widget: Outline No Shader [t=00:00:52.926266][f=-000001] Loaded widget: Guard Remove [t=00:00:52.926632][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:52.978181][f=-000001] Loaded widget: HealthBars [t=00:00:52.978775][f=-000001] Loaded widget: Noises [t=00:00:52.979160][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:52.979580][f=-000001] Loaded widget: Unit Icons [t=00:00:52.983493][f=-000001] Loaded widget: Chili Vote Display [t=00:00:52.984001][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:52.984531][f=-000001] Loaded widget: BuildETA [t=00:00:52.984979][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:52.985364][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:52.985745][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:52.986196][f=-000001] Loaded widget: EndGame Stats [t=00:00:52.986444][f=-000001] Loaded widget: Objectives [t=00:00:52.988296][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:52.988763][f=-000001] Loaded widget: EndGame APM stats [t=00:00:52.993573][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:52.994113][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:52.994600][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1564014/events.log [t=00:00:52.997385][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:52.998378][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:52.998794][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:53.001102][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:53.001587][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:53.002020][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:53.002465][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:53.002928][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:53.003486][f=-000001] Loaded widget: Music Player v2 [t=00:00:53.003746][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:53.004117][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:53.004524][f=-000001] Loaded widget: Autoquit [t=00:00:53.004842][f=-000001] Loaded widget: Blast Radius [t=00:00:53.005258][f=-000001] Loaded widget: CameraShake [t=00:00:53.006061][f=-000001] Loaded widget: Cheat Sheet [t=00:00:53.020897][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:53.021501][f=-000001] EndGame Graph disabled [t=00:00:53.054239][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:53.054695][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:53.055107][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:53.055357][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:53.124834][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:53.125459][f=-000001] Loaded widget: Ferry Points [t=00:00:53.126235][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:53.135339][f=-000001] Loaded widget: Context Menu [t=00:00:53.135929][f=-000001] Loaded widget: Darkening [t=00:00:53.136322][f=-000001] Loaded widget: Decloak Range [t=00:00:53.136816][f=-000001] Loaded widget: Decoration Handler [t=00:00:53.137096][f=-000001] Loaded widget: Easy Facing [t=00:00:53.144896][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:53.145526][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:53.145799][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:53.146194][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:53.147547][f=-000001] Input grabbing is enabled! [t=00:00:53.147575][f=-000001] Input grabbing is enabled! [t=00:00:53.147722][f=-000001] Loaded widget: Grab Input [t=00:00:53.148214][f=-000001] Loaded widget: Haven Handler [t=00:00:53.148624][f=-000001] Loaded widget: Highlight Geos [t=00:00:53.149207][f=-000001] Loaded widget: In-game Guide [t=00:00:53.149482][f=-000001] Loaded widget: In-game Ignore [t=00:00:53.149843][f=-000001] Loaded widget: Keep Target [t=00:00:53.150307][f=-000001] Loaded widget: Local Widgets Config [t=00:00:53.150753][f=-000001] Loaded widget: MinimapEvents [t=00:00:53.151922][f=-000001] Loaded widget: Misc default command replacements [t=00:00:53.152417][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:53.152980][f=-000001] Loaded widget: Missile Silo Range [t=00:00:53.153254][f=-000001] Loaded widget: Mission Results Handler [t=00:00:53.153560][f=-000001] Loaded widget: Morph Finished notification [t=00:00:53.153841][f=-000001] Loaded widget: Orbit Command [t=00:00:53.154250][f=-000001] Loaded widget: Point Tracker [t=00:00:53.154555][f=-000001] Loaded widget: Raw Move Issue [t=00:00:53.154841][f=-000001] Loaded widget: ReclaimInfo [t=00:00:53.155348][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:53.155828][f=-000001] Loaded widget: Show selected unit range [t=00:00:53.156410][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:53.157027][f=-000001] Loaded widget: Simple Settings [t=00:00:53.157485][f=-000001] Loaded widget: Smart Bombers [t=00:00:53.157790][f=-000001] Loaded widget: SmoothCam [t=00:00:53.158321][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:53.160206][f=-000001] Loaded widget: Stereo3D [t=00:00:53.160545][f=-000001] Loaded widget: Stop Self-D [t=00:00:53.161820][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:53.162145][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:53.163051][f=-000001] Loaded widget: Camera Save Position [t=00:00:53.164262][f=-000001] Loaded widget: Command Alpha [t=00:00:53.164826][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:53.165261][f=-000001] Loaded widget: Ghost Site [t=00:00:53.166627][f=-000001] Loaded widget: Attack Warning [t=00:00:53.167090][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:53.167821][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:53.169429][f=-000001] Loaded widget: Auto Group [t=00:00:53.170569][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:53.171692][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:53.172116][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:53.173098][f=-000001] Loaded widget: Projectile Lights [t=00:00:53.174247][f=-000001] Loaded widget: Select Com at start [t=00:00:53.181475][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:53.182932][f=-000001] Loaded widget: Transport AI [t=00:00:53.342265][f=-000001] Loaded widget: Attack AoE [t=00:00:53.342885][f=-000001] Loaded widget: Icon Sets [t=00:00:53.343722][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:53.350237][f=-000001] Loaded widget: Replay control buttons [t=00:00:53.350812][f=-000001] Loaded widget: Smooth Scroll [t=00:00:53.379247][f=-000001] Loaded widget: Unit Start State [t=00:00:53.381338][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:53.381631][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:53.381874][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:53.383018][f=-000001] Loaded widget: PlanetWars Info [t=00:00:53.399235][f=-000001] Loaded widget: UnitShapes [t=00:00:53.399868][f=-000001] Loaded widget: Commands FX [t=00:00:53.400118][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:53.400441][f=-000001] : disabled for spectators [t=00:00:53.401556][f=-000001] Loaded widget: Stockpiler [t=00:00:53.402164][f=-000001] Loaded widget: Map Edge Extension [t=00:00:53.402486][f=-000001] Loaded widget: AllyCursors [t=00:00:53.402879][f=-000001] Loaded widget: Gadget Icons [t=00:00:53.403248][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:53.403605][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:53.403980][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:53.404360][f=-000001] Loaded widget: Selection Send [t=00:00:53.404758][f=-000001] Loaded widget: Shield Guard [t=00:00:53.405279][f=-000001] Loaded widget: State Icons [t=00:00:53.405642][f=-000001] : disabled for spectators [t=00:00:53.406860][f=-000001] Loaded widget: Building Starter [t=00:00:53.407510][f=-000001] : disabled for spectators [t=00:00:53.408481][f=-000001] Loaded widget: Cloaker Guard [t=00:00:53.408871][f=-000001] Loaded widget: LupsManager [t=00:00:53.409270][f=-000001] Loaded widget: Smoke Signals [t=00:00:53.409630][f=-000001] Loaded widget: Units on Fire [t=00:00:53.410278][f=-000001] Loaded widget: Newton Firezone [t=00:00:53.410861][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:53.412175][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:53.412577][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:53.413092][f=-000001] Loaded widget: Chili Docking [t=00:00:53.424263][f=-000001] Loaded widget: Chili Pro Console [t=00:00:53.433287][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:53.433971][f=-000001] Loaded widget: HUD Presets [t=00:00:53.434709][f=-000001] Loaded widget: Persistent Build Height [t=00:00:53.437119][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:53.437576][f=-000001] Loaded widget: Image Preloader [t=00:00:53.438063][f=-000001] Loaded widget: Custom Markers [t=00:00:53.442389][f=-000001] Loaded widget: Chili Core Selector [t=00:00:53.442974][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:53.443212][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:53.444043][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:53.444504][f=-000001] Loaded widget: Start Boxes [t=00:00:53.445800][f=-000001] Loaded widget: Select Keys [t=00:00:53.454484][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:53.455491][f=-000001] Loaded widget: Pause Screen [t=00:00:53.455767][f=-000001] Loaded widget: Restricted Zones [t=00:00:53.456041][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:53.456660][f=-000001] Loaded widget: CustomFormations2 [t=00:00:53.457103][f=-000001] SetSunLighting [t=00:00:53.459168][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:53.471357][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:53.471929][f=-000001] Loaded widget: Font Cache [t=00:00:53.472352][f=-000001] Lua garbage collection rate: 30/s [t=00:00:53.472400][f=-000001] Loaded widget: GC Control [t=00:00:53.476146][f=-000001] Loaded widget: Layout Handler [t=00:00:53.476625][f=-000001] Loaded widget: Text To Speech Control [t=00:00:53.479089][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:53.483931][f=-000001] Writing last game win data [t=00:00:53.488294][f=-000001] LuaUI v0.3 [t=00:00:53.698225][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:56.639093][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:57.110284][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13331,0,0} {chunk,block}Bytes={0,0} [t=00:00:57.858371][f=-000001] Reclaim highlight: old engine version. [t=00:00:57.870680][f=-000001] Spectator mode. Widget removed. [t=00:00:57.872685][f=-000001] Spectator mode. Widget removed. [t=00:00:57.873772][f=-000001] Playback paused [t=00:00:57.879448][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:57.912571][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:57.967536][f=-000001] Opening demofile demos/1564014/replay.sdfz [t=00:00:57.967570][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:57.967581][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:57.967626][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:57.967650][f=-000001] -> Connection established (given id 2) [t=00:00:57.967801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:57.967818][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:57.967831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:57.967843][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:57.967859][f=-000001] Speed set to 20.0 [server] [t=00:00:57.967871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x559d93d497b0,(nil)}][locale="C"]" [t=00:00:57.967883][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:57.982892][f=-000001] Switching to Overhead (TA) style camera [t=00:00:57.982928][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:01.169444][f=-000001] Beginning demo playback [t=00:01:01.185201][f=-000001] GameID: de57e963006019e29ebc701e22fa67f0 [t=00:01:01.209508][f=-000001] Connection attempt from xilverag [t=00:01:01.209558][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:01.210550][f=-000001] [0] Event [undefined]: xilverag changed status [t=00:01:01.210786][f=-000001] -> Connection established (given id 0) [t=00:01:01.223091][f=-000001] Connection attempt from dyth68 [t=00:01:01.223145][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:01.223260][f=-000001] [0] Event [undefined]: dyth68 changed status [t=00:01:01.223799][f=-000001] -> Connection established (given id 1) [t=00:01:01.229043][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:01.229123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:01.240831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:01:01.240871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:01.437084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:01.437125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:01.653086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:01.653503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:02.001250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={0000024887a71bf0,0000000000000000}][locale="C"]" [t=00:01:03.117840][f=-000001] Allies: I choose: Strike []! [t=00:01:03.245067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={000001d6d8a00690,0000000000000000}][locale="C"]" [t=00:01:03.301255][f=-000001] Allies: I choose: Strike []! [t=00:01:03.641697][f=-000001] Allies: I choose: Engineer! [t=00:01:04.552796][f=-000001] gl hf :) [t=00:01:05.279075][f=-000001] [0] Event [634,159.00708,673]: 0 finished unit Strike Commander [t=00:01:05.314203][f=-000001] [0] Event [4446,159.912582,4368]: 1 finished unit Engineer Commander [t=00:01:05.337511][f=0000000] [0] dyth68, team: 1, elo:2844, userid: 438381 [t=00:01:05.337580][f=0000000] [0] xilverag, team: 0, elo:2679, userid: 545926 [t=00:01:05.337607][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:05.352427][f=0000000] Playback continued [t=00:01:05.369771][f=0000005] [5] Event [744,160.728745,736]: 0 finished unit Cloakbot Factory [t=00:01:05.390923][f=0000009] [9] Event [4344,161.38118,4408]: 1 finished unit Amphbot Factory [t=00:01:05.938375][f=0000228] [228] Event [4472,159.50827,4552]: 1 finished unit Metal Extractor [t=00:01:06.025639][f=0000269] [269] Event [648,159.50824,568]: 0 finished unit Metal Extractor [t=00:01:06.154187][f=0000323] [323] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:06.161814][f=0000328] [328] Event [4536,159.071686,4520]: 1 finished unit Wind/Tidal Generator [t=00:01:06.419416][f=0000428] [428] Event [744,161.921066,745.599976]: 0 finished unit Conjurer [t=00:01:06.679018][f=0000543] [543] Event [4248,166.14534,4264]: 1 finished unit Metal Extractor [t=00:01:06.885432][f=0000631] [631] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:06.900981][f=0000643] [643] Event [4584,158.606613,4456]: 1 finished unit Wind/Tidal Generator [t=00:01:06.902108][f=0000644] [644] Event [504,161.568527,904]: 0 finished unit Metal Extractor [t=00:01:07.262865][f=0000784] [784] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:01:07.441085][f=0000861] [861] Event [4616,161.568588,4216]: 1 finished unit Metal Extractor [t=00:01:07.631691][f=0000940] [940] Event [648,160.230026,792]: 0 finished unit Solar Collector [t=00:01:07.697972][f=0000958] [958] Event [4616,160.263107,4264]: 1 finished unit Wind/Tidal Generator [t=00:01:08.008007][f=0001073] [1073] Event [4600,159.112793,4328]: 1 finished unit Wind/Tidal Generator [t=00:01:08.292708][f=0001182] [1182] Event [872,166.14537,856]: 0 finished unit Metal Extractor [t=00:01:08.374325][f=0001214] [1214] Event [4552,158.721329,4392]: 1 finished unit Wind/Tidal Generator [t=00:01:08.776554][f=0001351] [1351] Event [648,159.121918,680]: 0 finished unit Solar Collector [t=00:01:08.791746][f=0001358] [1358] Event [4296,165.924454,4232]: 1 finished unit Wind/Tidal Generator [t=00:01:08.939292][f=0001412] [1412] Event [744,161.921066,745.599976]: 0 finished unit Conjurer [t=00:01:08.984096][f=0001427] [1427] Event [4456,159.874863,4664]: 1 finished unit Solar Collector [t=00:01:09.157472][f=0001484] [1484] Event [4376,165.992081,4184]: 1 finished unit Wind/Tidal Generator [t=00:01:09.673612][f=0001693] [1693] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:09.859197][f=0001742] [1742] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:10.368407][f=0001941] [1941] Event [672,219.88121,736]: 0 finished unit Lotus [t=00:01:10.459013][f=0001974] [1974] Event [4448,159.452484,4416]: 1 finished unit Lotus [t=00:01:10.619782][f=0002039] [2039] Event [3503.99146,217.703659,3972.56714]: 0 lost unit Glaive [t=00:01:10.638491][f=0002044] [2044] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:10.761334][f=0002088] [2088] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:11.036634][f=0002207] [2207] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:11.354206][f=0002334] [2334] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:11.427085][f=0002357] [2357] Event [840,163.368637,760]: 0 finished unit Solar Collector [t=00:01:11.686200][f=0002435] [2435] Event [4664,169.800156,3320]: 1 finished unit Metal Extractor [t=00:01:11.801150][f=0002468] [2468] Event [736.273804,170.655838,1324.54468]: 1 lost unit Duck [t=00:01:12.033646][f=0002544] [2544] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:12.291535][f=0002644] [2644] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:12.579485][f=0002755] [2755] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:12.814724][f=0002848] [2848] Event [4488,162.618103,4232]: 1 finished unit Solar Collector [t=00:01:13.263539][f=0003005] [3005] Event [840,162.480347,648]: 0 finished unit Solar Collector [t=00:01:13.594208][f=0003091] [3091] Event [456,169.800125,1800]: 0 finished unit Metal Extractor [t=00:01:13.662595][f=0003115] [3115] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:01:14.023321][f=0003219] [3219] Event [2164.76758,49.2897835,1829.11609]: 1 lost unit Duck [t=00:01:14.340264][f=0003333] [3333] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:14.536116][f=0003403] [3403] Event [520,172.572678,1848]: 0 finished unit Solar Collector [t=00:01:14.792431][f=0003492] [3492] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:14.845510][f=0003513] [3513] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:14.919504][f=0003542] [3542] Event [3600,154.914551,2768]: 1 finished unit Radar Tower [t=00:01:14.935414][f=0003546] [3546] Event [272,111.565453,3552]: 0 finished unit Lotus [t=00:01:15.270263][f=0003642] [3642] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:16.027047][f=0003792] [3792] Event [3184,226.090591,4128]: 1 finished unit Radar Tower [t=00:01:16.081973][f=0003818] [3818] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:16.154167][f=0003842] [3842] Event [520,169.302399,1736]: 0 finished unit Solar Collector [t=00:01:17.147353][f=0004173] [4173] Event [312,112.862244,3464]: 0 finished unit Metal Extractor [t=00:01:17.544445][f=0004312] [4312] Event [4152,286.51825,2408]: 1 finished unit Metal Extractor [t=00:01:17.565886][f=0004319] [4319] Event [864,163.062454,704]: 0 finished unit Lotus [t=00:01:17.669059][f=0004355] [4355] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:17.758330][f=0004386] [4386] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:01:17.929606][f=0004446] [4446] Event [3352,236.574661,4680]: 1 finished unit Metal Extractor [t=00:01:18.047252][f=0004487] [4487] Event [528,195.113281,1792]: 0 finished unit Lotus [t=00:01:18.241090][f=0004554] [4554] Event [4793.6543,223.867691,2508.82813]: 0 lost unit Glaive [t=00:01:18.248270][f=0004555] [4555] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:18.353520][f=0004585] [4585] Event [4674.25244,241.092682,2406.5813]: 1 lost unit Duck [t=00:01:18.523362][f=0004626] [4626] Event [4881.10205,181.124283,2298.75781]: 0 lost unit Glaive [t=00:01:18.650010][f=0004667] [4667] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:18.660478][f=0004670] [4670] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:18.751840][f=0004697] [4697] Event [4979.02588,138.21608,2091.40625]: 0 lost unit Glaive [t=00:01:18.891788][f=0004746] [4746] Event [200,110.764664,3592]: 0 finished unit Metal Extractor [t=00:01:18.997795][f=0004790] [4790] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:19.423295][f=0004922] [4922] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:20.648259][f=0005282] [5282] Event [1768,236.574661,440]: 0 finished unit Metal Extractor [t=00:01:20.698239][f=0005302] [5302] Event [2360,181.47612,4520]: 1 finished unit Metal Extractor [t=00:01:20.721251][f=0005309] [5309] Event [744,161.921066,745.599976]: 0 finished unit Reaver [t=00:01:20.867911][f=0005355] [5355] Event [4088,279.134155,2424]: 1 finished unit Solar Collector [t=00:01:20.868094][f=0005355] [5355] Event [384,128.167786,3392]: 0 finished unit Lotus [t=00:01:20.998881][f=0005391] [5391] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:01:21.461883][f=0005523] [5523] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:22.018403][f=0005681] [5681] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:22.168810][f=0005722] [5722] Event [4136,286.122986,2344]: 1 finished unit Solar Collector [t=00:01:22.677462][f=0005866] [5866] Event [1824,236.94632,480]: 0 finished unit Lotus [t=00:01:22.724869][f=0005879] [5879] Event [968,286.467987,2712]: 0 finished unit Metal Extractor [t=00:01:22.837606][f=0005909] [5909] Event [1840,229.222855,4256]: 1 finished unit Radar Tower [t=00:01:22.953654][f=0005939] [5939] Event [744,161.921066,745.599976]: 0 finished unit Reaver [t=00:01:23.028377][f=0005958] [5958] Event [3888,246.118698,2320]: 1 finished unit Lotus [t=00:01:23.289120][f=0006027] [6027] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:23.484238][f=0006079] [6079] Event [1126.26489,256.583832,4616.38623]: 0 lost unit Glaive [t=00:01:23.718225][f=0006134] [6134] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:23.740868][f=0006139] [6139] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:24.439453][f=0006329] [6329] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:24.769928][f=0006413] [6413] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:01:25.212565][f=0006524] [6524] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:25.271464][f=0006538] [6538] Event [1752,236.291229,536]: 0 finished unit Solar Collector [t=00:01:25.387490][f=0006567] [6567] Event [1880,185.534851,4968]: 1 finished unit Metal Extractor [t=00:01:25.656014][f=0006634] [6634] Event [3768,230.570053,1752]: 1 finished unit Metal Extractor [t=00:01:25.999571][f=0006719] [6719] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:26.105551][f=0006744] [6744] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:26.280544][f=0006783] [6783] Event [1501.66956,227.699631,3545.64551]: 1 lost unit Duck [t=00:01:26.623927][f=0006831] [6831] Event [1630.50073,220.611176,3568.04907]: 1 lost unit Duck [t=00:01:26.639072][f=0006834] [6834] Event [3288,237.019623,4696]: 1 finished unit Solar Collector [t=00:01:26.951140][f=0006914] [6914] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:27.219233][f=0006977] [6977] Event [1352,230.575287,3368]: 0 finished unit Metal Extractor [t=00:01:27.374835][f=0007008] [7008] Event [1720,235.856842,616]: 0 finished unit Solar Collector [t=00:01:27.887736][f=0007109] [7109] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:28.139419][f=0007159] [7159] Event [3336,236.631638,4616]: 1 finished unit Solar Collector [t=00:01:28.709641][f=0007274] [7274] Event [3728,233.398102,1616]: 1 finished unit Lotus [t=00:01:29.034102][f=0007345] [7345] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:01:29.630146][f=0007470] [7470] Event [744,161.921066,745.599976]: 0 finished unit Conjurer [t=00:01:30.280320][f=0007561] [7561] Event [1696,235.782669,560]: 0 finished unit Lotus [t=00:01:30.368943][f=0007571] [7571] Event [1656,235.27359,3928]: 1 lost unit Metal Extractor [t=00:01:30.839284][f=0007687] [7687] Event [3464,235.273605,1192]: 1 finished unit Metal Extractor [t=00:01:31.141165][f=0007746] [7746] Event [1840,229.222855,4256]: 1 lost unit Radar Tower [t=00:01:31.338648][f=0007788] [7788] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:01:31.619220][f=0007845] [7845] Event [744,161.921066,745.599976]: 0 finished unit Conjurer [t=00:01:31.802473][f=0007897] [7897] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:32.484526][f=0008035] [8035] Event [680,163.854233,904]: 0 finished unit Solar Collector [t=00:01:32.488294][f=0008036] [8036] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:32.559506][f=0008054] [8054] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:33.080314][f=0008154] [8154] Event [1177.14233,161.122574,1591.61719]: 0 lost unit Glaive [t=00:01:33.189450][f=0008175] [8175] Event [1113.1012,164.426605,1613.90942]: 0 lost unit Glaive [t=00:01:33.359788][f=0008208] [8208] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:33.399561][f=0008215] [8215] Event [2496,185.050049,4480]: 1 finished unit Lotus [t=00:01:33.443704][f=0008222] [8222] Event [2247.67822,189.634293,4435.80615]: 1 lost unit Duck [t=00:01:33.570797][f=0008247] [8247] Event [1736,236.332626,360]: 0 finished unit Solar Collector [t=00:01:33.578558][f=0008249] [8249] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:33.645442][f=0008259] [8259] Event [2296,180.920929,4536]: 1 finished unit Solar Collector [t=00:01:33.682572][f=0008265] [8265] Event [2257.63721,194.384583,4408.28564]: 1 lost unit Duck [t=00:01:33.868887][f=0008292] [8292] Event [2295.77808,187.170242,4423.47119]: 1 lost unit Duck [t=00:01:34.094792][f=0008318] [8318] Event [2404.81738,185.11676,4414.67383]: 0 lost unit Glaive [t=00:01:34.231440][f=0008336] [8336] Event [2358.50635,191.228928,4364.02588]: 1 lost unit Duck [t=00:01:34.512484][f=0008370] [8370] Event [2516.48242,186.441132,4446.45654]: 0 lost unit Glaive [t=00:01:34.642185][f=0008385] [8385] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:01:34.757262][f=0008398] [8398] Event [2496,185.050049,4480]: 1 lost unit Lotus [t=00:01:35.165121][f=0008444] [8444] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:35.388395][f=0008467] [8467] Event [968,169.819138,920]: 0 finished unit Solar Collector [t=00:01:35.422526][f=0008470] [8470] Event [710.624451,172.244156,1790.12781]: 1 lost unit Duck [t=00:01:35.652419][f=0008492] [8492] Event [2370.25781,182.560913,4473.37646]: 1 lost unit Conch [t=00:01:35.783813][f=0008511] [8511] Event [528,195.113281,1792]: 0 lost unit Lotus [t=00:01:36.097445][f=0008539] [8539] Event [2390.68823,181.138412,4556.0249]: 1 lost unit Conch [t=00:01:36.193142][f=0008553] [8553] Event [2360,181.47612,4520]: 1 lost unit Metal Extractor [t=00:01:37.034854][f=0008628] [8628] Event [2296,180.534729,4536]: 1 lost unit Solar Collector [t=00:01:37.099723][f=0008639] [8639] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:37.353796][f=0008693] [8693] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:01:38.292033][f=0008806] [8806] Event [1704,235.352905,264]: 0 finished unit Solar Collector [t=00:01:38.523375][f=0008834] [8834] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:38.748507][f=0008862] [8862] Event [520,172.572678,1848]: 0 lost unit Solar Collector [t=00:01:39.316666][f=0008935] [8935] Event [1880,185.534851,4968]: 1 lost unit Metal Extractor [t=00:01:39.578931][f=0008969] [8969] Event [984,168.082947,808]: 0 finished unit Solar Collector [t=00:01:39.702922][f=0008985] [8985] Event [520,169.310638,1736]: 0 lost unit Solar Collector [t=00:01:40.001552][f=0009024] [9024] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:01:40.040877][f=0009029] [9029] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:40.713028][f=0009117] [9117] Event [616,161.893311,872]: 0 finished unit Caretaker [t=00:01:40.753148][f=0009122] [9122] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:41.156394][f=0009177] [9177] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:41.458561][f=0009221] [9221] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:42.167387][f=0009320] [9320] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:42.310166][f=0009340] [9340] Event [600,163.851196,936]: 0 finished unit Solar Collector [t=00:01:42.432410][f=0009357] [9357] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:42.571167][f=0009375] [9375] Event [968,286.467987,2712]: 0 lost unit Metal Extractor [t=00:01:42.918132][f=0009422] [9422] Event [2144.62622,178.677185,4661.17969]: 0 finished unit Strike Commander [t=00:01:42.918817][f=0009422] [9422] Event [2144.62622,178.677185,4661.17969]: 0 lost unit Strike Commander [t=00:01:42.919002][f=0009422] game_message: Morph complete: Strike [] lvl 1 -> Strike [] lvl 2 [t=00:01:42.925895][f=0009422] [9422] Received game_message: Morph complete: Strike [] lvl 1 -> Strike [] lvl 2 [t=00:01:42.950865][f=0009424] [9424] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:42.961105][f=0009425] [9425] Event [1664,235.469116,336]: 0 finished unit Lotus [t=00:01:43.582764][f=0009510] [9510] Event [968,166.376816,696]: 0 finished unit Solar Collector [t=00:01:43.660319][f=0009521] [9521] Event [536,159.798615,824]: 0 finished unit Solar Collector [t=00:01:43.908179][f=0009554] [9554] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:44.190794][f=0009591] [9591] Event [777.315247,177.19603,2044.71912]: 0 lost unit Glaive [t=00:01:44.252900][f=0009599] [9599] Event [820.897644,176.836777,2080.99121]: 0 lost unit Glaive [t=00:01:44.311427][f=0009607] [9607] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:01:44.452680][f=0009626] [9626] Event [817.915894,183.648102,2166.75366]: 0 lost unit Glaive [t=00:01:45.083267][f=0009714] [9714] Event [560,161.920212,880]: 0 finished unit Lotus [t=00:01:45.212171][f=0009732] [9732] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:45.947085][f=0009837] [9837] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:46.040108][f=0009850] [9850] Event [456,169.800125,1800]: 0 lost unit Metal Extractor [t=00:01:46.679943][f=0009942] [9942] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:46.762197][f=0009956] [9956] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:01:48.628590][f=0010278] [10278] Event [744,161.921066,745.599976]: 0 finished unit Reaver [t=00:01:48.775114][f=0010307] [10307] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:01:49.290828][f=0010411] [10411] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:49.518457][f=0010457] [10457] Event [904,165.363327,776]: 0 finished unit Caretaker [t=00:01:49.719703][f=0010497] [10497] Event [2031.96521,241.74942,3976.65698]: 0 lost unit Glaive [t=00:01:49.769326][f=0010507] [10507] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:50.276319][f=0010608] [10608] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:50.348780][f=0010621] [10621] Event [744,161.921066,745.599976]: 0 finished unit Reaver [t=00:01:50.850369][f=0010721] [10721] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:50.882215][f=0010729] [10729] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:51.207764][f=0010796] [10796] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:51.219239][f=0010799] [10799] Event [1465.61023,140.302734,1369.08826]: 0 lost unit Glaive [t=00:01:51.639446][f=0010886] [10886] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:51.740886][f=0010907] [10907] Event [2760,181.481201,600]: 1 finished unit Metal Extractor [t=00:01:52.000701][f=0010961] [10961] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:52.276692][f=0011018] [11018] Event [1040.10376,170.065048,1508.21338]: 0 lost unit Glaive [t=00:01:52.368190][f=0011036] [11036] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:52.380427][f=0011039] [11039] Event [4600,170.636108,3336]: 1 finished unit Solar Collector [t=00:01:52.557796][f=0011075] [11075] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:01:52.636335][f=0011089] [11089] Event [1281.10852,187.669891,1321.5116]: 1 lost unit Duck [t=00:01:52.777134][f=0011113] [11113] Event [1272.29224,191.768646,1307.6908]: 1 lost unit Duck [t=00:01:52.810267][f=0011119] [11119] Event [1267.31616,193.983215,1332.84741]: 1 lost unit Duck [t=00:01:52.851085][f=0011125] [11125] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:53.186824][f=0011181] [11181] Event [1352,230.575287,3368]: 0 lost unit Metal Extractor [t=00:01:53.349762][f=0011215] [11215] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:53.591082][f=0011273] [11273] Event [2366.05908,50.1458778,1840.03674]: 0 lost unit Glaive [t=00:01:53.704575][f=0011305] [11305] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:54.092230][f=0011395] [11395] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:54.348384][f=0011448] [11448] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:01:54.454162][f=0011471] [11471] Event [4648,172.082565,3256]: 1 finished unit Solar Collector [t=00:01:54.527606][f=0011485] [11485] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:54.581520][f=0011493] [11493] Event [1301.90991,221.513809,3060.54395]: 1 lost unit Duck [t=00:01:54.801006][f=0011533] [11533] Event [1372.39893,210.765152,3025.18506]: 1 lost unit Duck [t=00:01:54.963046][f=0011568] [11568] Event [1357.53528,214.419632,3010.03955]: 1 lost unit Duck [t=00:01:54.993037][f=0011575] [11575] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:55.057297][f=0011588] [11588] Event [1368.41394,212.518677,2996.40723]: 1 lost unit Duck [t=00:01:55.203958][f=0011616] [11616] Event [1443.25989,196.595291,2998.33667]: 1 lost unit Duck [t=00:01:55.462070][f=0011664] [11664] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:55.936230][f=0011754] [11754] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:56.360887][f=0011835] [11835] Event [4728,168.752899,3304]: 1 finished unit Solar Collector [t=00:01:56.411764][f=0011844] [11844] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:56.856017][f=0011927] [11927] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:01:56.891867][f=0011934] [11934] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:57.136015][f=0011979] [11979] Event [2352,228.351151,624]: 1 finished unit Picket [t=00:01:57.383447][f=0012024] [12024] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:57.604967][f=0012064] [12064] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:57.880772][f=0012115] [12115] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:58.369293][f=0012204] [12204] Event [1400.05811,206.470505,2978.85254]: 0 lost unit Glaive [t=00:01:58.374366][f=0012205] [12205] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:58.857432][f=0012295] [12295] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:58.858484][f=0012295] [12295] Event [4680,167.767303,3384]: 1 finished unit Solar Collector [t=00:01:58.919312][f=0012306] [12306] Event [2288,210.58815,768]: 1 finished unit Picket [t=00:01:59.349988][f=0012385] [12385] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:01:59.350359][f=0012385] [12385] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:01:59.571268][f=0012424] [12424] Event [1824,236.94632,480]: 0 lost unit Lotus [t=00:01:59.660866][f=0012442] [12442] Event [1820.00232,115.030167,2736.30884]: 0 lost unit Reaver [t=00:01:59.837208][f=0012474] [12474] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:00.159355][f=0012534] [12534] Event [2360,178.188919,4520]: 1 finished unit Metal Extractor [t=00:02:00.316932][f=0012564] [12564] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:00.515390][f=0012600] [12600] Event [2368,236.203171,480]: 1 finished unit Picket [t=00:02:00.523988][f=0012602] [12602] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:00.721424][f=0012638] [12638] Event [3623.78394,213.1745,1722.27344]: 0 lost unit Glaive [t=00:02:00.807081][f=0012653] [12653] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:01.144216][f=0012711] [12711] Event [3731.63672,228.06723,1726.91296]: 0 lost unit Glaive [t=00:02:01.153760][f=0012713] [12713] Event [3728,233.398102,1616]: 1 lost unit Lotus [t=00:02:01.304383][f=0012739] [12739] Event [3768,230.570053,1752]: 1 lost unit Metal Extractor [t=00:02:01.328297][f=0012743] [12743] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:01.444272][f=0012763] [12763] Event [2175.19409,70.2809219,2346.76514]: 0 lost unit Reaver [t=00:02:01.711275][f=0012809] [12809] Event [4308,162.304398,4408]: 1 finished unit Archer [t=00:02:01.856098][f=0012834] [12834] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:02.363567][f=0012923] [12923] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:02.689093][f=0012979] [12979] Event [3464,235.273605,1192]: 1 lost unit Metal Extractor [t=00:02:02.843608][f=0013005] [13005] Event [4308,162.304398,4408]: 1 finished unit Archer [t=00:02:02.888885][f=0013013] [13013] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:03.338735][f=0013092] [13092] Event [1768,236.574661,440]: 0 lost unit Metal Extractor [t=00:02:03.405697][f=0013103] [13103] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:03.924127][f=0013193] [13193] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:04.424311][f=0013271] [13271] Event [4853.13867,195.401993,2367.8374]: 1 lost unit Duck [t=00:02:04.509120][f=0013283] [13283] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:04.544453][f=0013288] [13288] Event [4788.57617,205.351822,2320.64795]: 0 lost unit Glaive [t=00:02:04.568439][f=0013292] [13292] Event [4308,162.304398,4408]: 1 finished unit Archer [t=00:02:04.969811][f=0013362] [13362] Event [4945.59863,161.927292,2253.63623]: 0 lost unit Glaive [t=00:02:04.998611][f=0013367] [13367] Event [4944.55029,158.728592,2222.34863]: 0 lost unit Glaive [t=00:02:05.031964][f=0013373] [13373] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:05.068996][f=0013382] [13382] Event [1880,182.63385,4968]: 1 finished unit Metal Extractor [t=00:02:05.240342][f=0013417] [13417] Event [2196.04346,113.882034,3078.19897]: 0 lost unit Glaive [t=00:02:05.488034][f=0013455] [13455] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:05.539825][f=0013463] [13463] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:05.954071][f=0013528] [13528] Event [1773.13843,140.43959,3250.27319]: 1 lost unit Buoy [t=00:02:06.123277][f=0013553] [13553] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:06.288981][f=0013580] [13580] Event [4216,290.309967,2392]: 1 finished unit Solar Collector [t=00:02:06.705913][f=0013643] [13643] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:06.779895][f=0013653] [13653] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:02:07.310441][f=0013734] [13734] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:07.911304][f=0013824] [13824] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:08.068314][f=0013847] [13847] Event [4970.20361,110.442009,1659.12598]: 0 lost unit Glaive [t=00:02:08.295681][f=0013877] [13877] Event [2192,237.287018,480]: 1 finished unit Picket [t=00:02:08.393512][f=0013890] [13890] Event [4976.69531,110.777748,1792.80457]: 0 lost unit Glaive [t=00:02:08.505075][f=0013909] [13909] Event [4765.33643,140.818024,1824.77124]: 1 lost unit Duck [t=00:02:08.540871][f=0013914] [13914] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:08.554264][f=0013916] [13916] Event [4932.02393,114.695221,1834.77161]: 0 lost unit Glaive [t=00:02:08.607816][f=0013924] [13924] Event [4939.87354,113.368324,1821.84387]: 0 lost unit Glaive [t=00:02:08.921179][f=0013972] [13972] Event [3032.86719,69.3251724,3742.45044]: 0 lost unit Glaive [t=00:02:09.017146][f=0013986] [13986] Event [4962.79541,136.215759,2050.64331]: 0 lost unit Glaive [t=00:02:09.881061][f=0014103] [14103] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:09.980220][f=0014118] [14118] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:10.660247][f=0014212] [14212] Event [815.43335,178.358963,1203.56946]: 1 lost unit Duck [t=00:02:10.675821][f=0014214] [14214] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:10.718444][f=0014220] [14220] Event [776.165222,171.390121,1061.52795]: 0 lost unit Glaive [t=00:02:10.883142][f=0014243] [14243] Event [1720,235.856842,616]: 0 lost unit Solar Collector [t=00:02:11.028505][f=0014264] [14264] Event [764.807861,172.009979,1207.78552]: 1 lost unit Duck [t=00:02:11.172127][f=0014284] [14284] Event [745.41449,171.907654,1160.86218]: 0 lost unit Glaive [t=00:02:11.263458][f=0014298] [14298] Event [1656,232.568054,3928]: 1 finished unit Metal Extractor [t=00:02:11.377505][f=0014314] [14314] Event [745.970398,171.583054,1194.33362]: 0 lost unit Glaive [t=00:02:11.398637][f=0014317] [14317] Event [806.801025,191.781677,1173.04932]: 0 lost unit Glaive [t=00:02:11.421986][f=0014321] [14321] Event [4168,282.877197,2472]: 1 finished unit Solar Collector [t=00:02:11.465022][f=0014327] [14327] Event [3517.24463,166.023331,3889.02051]: 1 lost unit Archer [t=00:02:11.505416][f=0014333] [14333] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:11.542800][f=0014338] [14338] Event [783.218079,174.974136,1179.53503]: 0 lost unit Glaive [t=00:02:11.690887][f=0014360] [14360] Event [912.154846,173.10556,1392.04187]: 1 lost unit Duck [t=00:02:11.710033][f=0014362] [14362] Event [788.341003,174.739197,1186.20557]: 0 lost unit Glaive [t=00:02:11.770502][f=0014370] [14370] Event [795.671753,172.931534,1227.47168]: 0 lost unit Glaive [t=00:02:12.145708][f=0014424] [14424] Event [800.9021,168.681458,1523.55798]: 0 lost unit Glaive [t=00:02:12.186192][f=0014431] [14431] Event [971.332031,182.317703,1414.67639]: 0 lost unit Glaive [t=00:02:12.200411][f=0014433] [14433] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:12.690530][f=0014503] [14503] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:12.749708][f=0014511] [14511] Event [1319.56653,142.974899,1591.96521]: 1 lost unit Duck [t=00:02:13.022520][f=0014549] [14549] Event [1012.44464,199.33371,1441.77197]: 0 lost unit Glaive [t=00:02:13.106279][f=0014560] [14560] Event [1143.77295,162.522949,1647.29443]: 0 lost unit Glaive [t=00:02:13.124105][f=0014563] [14563] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:13.261157][f=0014581] [14581] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:13.568194][f=0014623] [14623] Event [1752,236.291229,536]: 0 lost unit Solar Collector [t=00:02:13.647391][f=0014634] [14634] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:13.913179][f=0014670] [14670] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:13.960419][f=0014674] [14674] Event [4321.25098,173.372086,3232.50586]: 0 lost unit Glaive [t=00:02:14.066693][f=0014683] [14683] Event [4616,160.263107,4264]: 1 lost unit Wind/Tidal Generator [t=00:02:14.208434][f=0014710] [14710] Event [1664,235.469116,336]: 0 lost unit Lotus [t=00:02:14.347847][f=0014729] [14729] Event [4600,159.112793,4328]: 1 lost unit Wind/Tidal Generator [t=00:02:14.532951][f=0014754] [14754] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:14.567919][f=0014759] [14759] Event [1352,227.674286,3368]: 0 finished unit Metal Extractor [t=00:02:14.691766][f=0014775] [14775] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:14.948360][f=0014811] [14811] Event [4664,169.800156,3320]: 1 lost unit Metal Extractor [t=00:02:15.332257][f=0014865] [14865] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:15.387763][f=0014873] [14873] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:15.972276][f=0014955] [14955] Event [4849.25,163.907684,3448.30005]: 0 lost unit Glaive [t=00:02:16.104332][f=0014973] [14973] Event [4908.15332,170.557709,5050.70557]: 0 lost unit Glaive [t=00:02:16.119856][f=0014975] [14975] Event [456,166.899124,1800]: 0 finished unit Metal Extractor [t=00:02:16.247605][f=0014993] [14993] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:16.375911][f=0015011] [15011] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:02:16.672348][f=0015052] [15052] Event [4396.52588,172.96199,3298.48706]: 1 lost unit Duck [t=00:02:17.173424][f=0015128] [15128] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:17.253556][f=0015140] [15140] Event [4776.39014,183.129456,3036.79053]: 0 lost unit Glaive [t=00:02:17.482963][f=0015175] [15175] Event [1696,235.782669,560]: 0 lost unit Lotus [t=00:02:17.556177][f=0015186] [15186] Event [4746.55371,179.608154,3069.91528]: 1 lost unit Duck [t=00:02:17.693977][f=0015207] [15207] Event [4779.06934,188.895462,3005.99268]: 0 lost unit Glaive [t=00:02:17.860326][f=0015233] [15233] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:17.970282][f=0015249] [15249] Event [4600,170.636108,3336]: 1 lost unit Solar Collector [t=00:02:18.073840][f=0015264] [15264] Event [4680,167.767303,3384]: 1 lost unit Solar Collector [t=00:02:18.096620][f=0015266] [15266] Event [4644.21729,183.463318,3059.85498]: 0 lost unit Glaive [t=00:02:18.107097][f=0015268] [15268] Event [4402.40576,170.771927,3390.198]: 0 lost unit Reaver [t=00:02:18.355802][f=0015308] [15308] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:18.474600][f=0015326] [15326] Event [4808,112.864754,1656]: 1 finished unit Metal Extractor [t=00:02:18.543434][f=0015335] [15335] Event [4648,172.097214,3256]: 1 lost unit Solar Collector [t=00:02:18.958760][f=0015398] [15398] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:19.528185][f=0015472] Player xilverag left the game: normal quit [t=00:02:19.528265][f=0015472] [15472] Event [undefined]: xilverag quit [t=00:02:19.544018][f=0015474] [15474] Event [4441.7915,169.28569,3458.11426]: 0 lost unit Glaive [t=00:02:19.652006][f=0015488] [15488] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:19.815856][f=0015508] [15508] Event [1736,236.332626,360]: 0 lost unit Solar Collector [t=00:02:19.823182][f=0015509] [15509] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:19.911305][f=0015521] [15521] Event [728,290.79837,4728]: 1 finished unit Metal Extractor [t=00:02:19.955898][f=0015528] [15528] Event [4802.85986,164.185638,3681.5166]: 1 lost unit Duck [t=00:02:19.967299][f=0015530] [15530] Event [4661.7085,166.378708,3788.49683]: 0 lost unit Glaive [t=00:02:20.130815][f=0015559] [15559] Event [4630.38916,167.169235,3819.72437]: 0 lost unit Glaive [t=00:02:20.143180][f=0015560] [15560] Event [4677.17432,165.14183,3663.48657]: 0 lost unit Glaive [t=00:02:20.148555][f=0015561] [15561] Event [4585.32178,168.577057,3926.18604]: 0 lost unit Glaive [t=00:02:20.233063][f=0015576] [15576] Event [4744,123.660599,1672]: 1 finished unit Wind/Tidal Generator [t=00:02:20.241371][f=0015578] [15578] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:20.824295][f=0015668] [15668] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:20.937471][f=0015683] [15683] Event [4488.74121,170.255585,3951.29663]: 1 lost unit Duck [t=00:02:21.141971][f=0015709] [15709] Event [3600,154.914551,2768]: 1 lost unit Radar Tower [t=00:02:21.506749][f=0015756] [15756] Event [4736.62012,164.416397,3632.37549]: 1 lost unit Duck [t=00:02:21.524013][f=0015758] [15758] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:21.871998][f=0015803] [15803] Event [4451.63525,168.855835,3732.29858]: 0 lost unit Reaver [t=00:02:22.033186][f=0015823] [15823] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:22.230511][f=0015848] [15848] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:22.331144][f=0015861] [15861] Event [4920,110.764664,1528]: 1 finished unit Metal Extractor [t=00:02:22.422064][f=0015873] [15873] Event [4507.24121,169.382828,3828.48901]: 1 lost unit Duck [t=00:02:22.672002][f=0015905] [15905] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:22.932599][f=0015938] [15938] Event [4309.99023,170.167847,3702.72437]: 0 lost unit Strike Commander [t=00:02:23.063066][f=0015954] [15954] Event [744,161.921066,745.599976]: 0 finished unit Glaive [t=00:02:23.370325][f=0015992] [15992] Event [4792,114.416473,1592]: 1 finished unit Solar Collector [t=00:02:23.403844][f=0015997] [15997] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:23.576870][f=0016019] dyth68 paused the game [t=00:02:23.577437][f=0016019] dyth68 unpaused the game [t=00:02:23.995098][f=0016072] dyth68 has forced a win due to dropped opposition. [t=00:02:23.995475][f=0016072] game_message: xilverag has been destroyed! [t=00:02:23.995647][f=0016072] [16072] Event [undefined]: xilverag resigned [t=00:02:23.996016][f=0016072] game_message: dyth68 wins! [t=00:02:23.996453][f=0016072] Submitting stats [t=00:02:24.005611][f=0016072] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:24.009476][f=0016072] Part| Total Time|Time of the last 0.5s [t=00:02:24.009504][f=0016072] Draw 19037.60ms 29.80% [t=00:02:24.009517][f=0016072] Lua::Callins::Synced 14635.30ms 17.00% [t=00:02:24.009529][f=0016072] Lua::Callins::Unsynced 28600.83ms 39.70% [t=00:02:24.009541][f=0016072] Lua::CollectGarbage::Synced 419.74ms 0.60% [t=00:02:24.009552][f=0016072] Lua::CollectGarbage::Unsynced 977.45ms 0.10% [t=00:02:24.009564][f=0016072] Misc::Profiler::AddTime 96.42ms 0.10% [t=00:02:24.009575][f=0016072] Sim 50173.11ms 49.90% [t=00:02:24.010000][f=0016072] [16072] Received game_message: xilverag has been destroyed! [t=00:02:24.012277][f=0016072] [16072] Received game_message: dyth68 wins! [t=00:02:24.024211][f=0016073] [16073] Game End Stats Header: 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24,6785,7330,7330,6785,267.903229,478.21817,478.21817,267.903229,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,1708.7395,2411.81274,2411.81274,1708.7395,720,270,270,720,34.2860336,29.2881966,29.2881966,34.2860336,1525,1385,1385,1525,21.5273533,23.8877487,23.8877487,21.5273533,1605,2880,2880,1605,1561.75024,1180,1180,1561.75024,2935,2795,2795,2935,1180,1561.75024,1561.75024,1180,0,0,0,0,2501.6814,1753.46863,1753.46863,2501.6814 [t=00:02:24.026815][f=0016073] [16073] Game End Stats Values: 25,7175,7650,7650,7175,309.937805,510.144226,510.144226,309.937805,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,1786.28247,2575.5874,2575.5874,1786.28247,720,270,270,720,35.517189,30.239418,30.239418,35.517189,1525,1385,1385,1525,22.4804249,24.1284008,24.1284008,22.4804249,1815,3200,3200,1815,1561.75024,1310,1310,1561.75024,3115,2795,2795,3115,1310,1561.75024,1561.75024,1310,0,0,0,0,2668.42334,1831.0116,1831.0116,2668.42334 [t=00:02:24.026917][f=0016073] [16073] Game End Stats Values: 26,7350,7715,7715,7350,356.034821,556.004456,556.004456,356.034821,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,2008.98218,2725.58691,2725.58691,2008.98218,720,270,270,720,36,36.7643852,36.7643852,36,1525,1385,1385,1525,22.9397964,26.3906784,26.3906784,22.9397964,2075,2960,2960,2075,1801.75024,1460,1460,1801.75024,3030,3100,3100,3030,1460,1801.75024,1801.75024,1460,0,0,0,0,2851.71802,2069.948,2069.948,2851.71802 [t=00:02:24.027012][f=0016073] [16073] Game End Stats Values: 27,7610,7665,7665,7610,407.375519,598.163269,598.163269,407.375519,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,2403.40552,2790.58691,2790.58691,2403.40552,720,270,270,720,36,38.739521,38.739521,36,1525,1385,1385,1525,21.4227104,26.8105869,26.8105869,21.4227104,2335,2840,2840,2335,2201.75024,1525,1525,2201.75024,3030,3170,3170,3030,1525,2201.75024,2201.75024,1525,0,0,0,0,2916.71802,2469.94751,2469.94751,2916.71802 [t=00:02:24.027109][f=0016073] [16073] Game End Stats Values: 28,7935,8195,8195,7935,459.441376,645.345642,645.345642,459.441376,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,2424.88379,2989.85913,2989.85913,2424.88379,720,370,370,720,35.7507057,37.3379707,37.3379707,35.7507057,1525,1385,1385,1525,23.5529346,27.1454887,27.1454887,23.5529346,2660,3200,3200,2660,2201.75024,1525,1525,2201.75024,3030,3240,3240,3030,1525,2201.75024,2201.75024,1525,34.3877411,0,0,34.3877411,3115.99023,2491.42578,2491.42578,3115.99023 [t=00:02:24.027218][f=0016073] [16073] Game End Stats Values: 29,7895,8530,8530,7895,510.338409,694.447205,694.447205,510.338409,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,2432.99829,3552.7146,3552.7146,2432.99829,630,470,470,630,35.0832672,38.9861488,38.9861488,35.0832672,1525,1385,1385,1525,21.1375389,27.406765,27.406765,21.1375389,2710,3280,3280,2710,2201.75024,1890,1890,2201.75024,3030,3395,3395,3030,1890,2201.75024,2201.75024,1890,34.3877411,0,0,34.3877411,3687.50488,2501.87354,2501.87354,3687.50488 [t=00:02:24.027315][f=0016073] [16073] Game End Stats Values: 30,7880,8850,8850,7880,559.936096,748.558899,748.558899,559.936096,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,2690.59863,3776.68555,3776.68555,2690.59863,630,480,480,630,34.4000015,43.9257889,43.9257889,34.4000015,1525,1385,1385,1525,21.3065071,30.4741211,30.4741211,21.3065071,2695,3760,3760,2695,2461.75024,2230,2230,2461.75024,3030,3225,3225,3030,2230,2461.75024,2461.75024,2230,34.3877411,34,34,34.3877411,3993.61572,2761.88159,2761.88159,3993.61572 [t=00:02:24.027412][f=0016073] [16073] Game End Stats Values: 31,7860,9135,9135,7860,600.368103,815.172791,815.172791,600.368103,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,3008.15308,4089.76929,4089.76929,3008.15308,630,480,480,630,33.3333321,44.8998222,44.8998222,33.3333321,1525,1385,1385,1525,19.0954647,26.7742558,26.7742558,19.0954647,2760,3960,3960,2760,2541.75024,2575,2575,2541.75024,2945,3310,3310,2945,2575,2541.75024,2541.75024,2575,34.3877411,34,34,34.3877411,4340.47754,3079.43604,3079.43604,4340.47754 [t=00:02:24.027509][f=0016073] [16073] Game End Stats Values: 32,7925,9095,9095,7925,642.609741,874.367249,874.367249,642.609741,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,3185.01465,4560.20752,4560.20752,3185.01465,630,580,580,630,34.2666664,42.4406204,42.4406204,34.2666664,1525,1385,1385,1525,18.8161106,27.9463005,27.9463005,18.8161106,2825,3600,3600,2825,2901.75024,2835,2835,2901.75024,2945,3530,3530,2945,2835,2901.75024,2901.75024,2835,34.3877411,34,34,34.3877411,4819.81787,3277.81519,3277.81519,4819.81787 [t=00:02:24.027623][f=0016073] [16073] Game End Stats Values: 33,7465,9090,9090,7465,690.510925,933.614197,933.614197,690.510925,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,3569.54199,5613.19922,5613.19922,3569.54199,630,580,580,630,33.7333336,41.4247704,41.4247704,33.7333336,1525,1385,1385,1525,20.0600758,28.2164669,28.2164669,20.0600758,2435,3440,3440,2435,3341.75024,3425,3425,3341.75024,2875,3685,3685,2875,3490,3341.75024,3341.75024,3490,47.7210236,34,34,47.7210236,5918.85449,3754.98315,3754.98315,5918.85449 [t=00:02:24.027728][f=0016073] [16073] Game End Stats Values: 34,7325,9375,9375,7325,714.661438,993.446228,993.446228,714.661438,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,3953.80225,5935.30176,5935.30176,3953.80225,540,580,580,540,31.7624454,43.4349709,43.4349709,31.7624454,1525,1385,1385,1525,21.4738941,29.988802,29.988802,21.4738941,2370,3880,3880,2370,3576.75024,3910,3910,3576.75024,2890,3530,3530,2890,3975,3576.75024,3576.75024,3975,104.054604,34,34,104.054604,6344.27002,4177.76611,4177.76611,6344.27002 [t=00:02:24.027828][f=0016073] [16073] Game End Stats Values: 35,7045,9305,9305,7045,755.185974,1029.12488,1029.12488,755.185974,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,4456.33643,6485.97021,6485.97021,4456.33643,450,580,580,450,31.4666672,36.546566,36.546566,31.4666672,1525,1385,1385,1525,25.568306,26.3785667,26.3785667,25.568306,2095,3800,3800,2095,3806.75024,4535,4535,3806.75024,2975,3540,3540,2975,4600,3876.75024,3876.75024,4600,160.387619,34,34,160.387619,6930.75586,4692.36865,4692.36865,6930.75586 [t=00:02:24.027929][f=0016073] [16073] Game End Stats Values: 36,6975,9505,9505,6975,777.300537,1055.92163,1055.92163,777.300537,0,0,0,0,0,0,0,0,149.712189,0,0,149.712189,4817.4751,7246.51416,7246.51416,4817.4751,450,580,580,450,28.1488876,35.7938347,35.7938347,28.1488876,1525,1330,1330,1525,20.9513454,32.0531158,32.0531158,20.9513454,2095,3920,3920,2095,4091.75024,4930,4930,4091.75024,2905,3675,3675,2905,4995,4161.75,4161.75,4995,160.387619,90.0002136,90.0002136,160.387619,7692.12158,5121.32373,5121.32373,7692.12158 [t=00:02:24.028042][f=0016073] [16073] Game End Stats Values: 37,5435,9940,9940,5435,782.855774,1071.28955,1071.28955,782.855774,0,0,0,0,0,0,0,0,262.326752,0,0,262.326752,5027.86865,8173.98291,8173.98291,5027.86865,450,580,580,450,23.873991,37.6898041,37.6898041,23.873991,0,1330,1330,0,18.360405,41.8880157,41.8880157,18.360405,2080,4200,4200,2080,4251.75,6665,6665,4251.75,2905,3830,3830,2905,6730,4321.75,4321.75,6730,160.387619,215.79921,215.79921,160.387619,8666.7959,5364.65186,5364.65186,8666.7959 [t=00:02:24.051185][f=0016078] [16078] Event [904,165.363327,776]: 0 lost unit Caretaker [t=00:02:24.114919][f=0016086] [16086] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:24.342931][f=0016116] [16116] Event [968,169.819138,920]: 0 lost unit Solar Collector [t=00:02:24.385789][f=0016121] [16121] Event [4373.68799,180.377487,3038.74585]: 0 lost unit Glaive [t=00:02:24.389091][f=0016121] [16121] Event [984,168.097137,808]: 0 lost unit Solar Collector [t=00:02:24.389520][f=0016121] [16121] Event [1704,235.352905,264]: 0 lost unit Solar Collector [t=00:02:24.812443][f=0016176] [16176] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:25.763089][f=0016310] [16310] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:02:25.867992][f=0016325] [16325] Event [4872,111.475479,1640]: 1 finished unit Solar Collector [t=00:02:26.263971][f=0016382] No clients connected, shutting down server [t=00:02:26.264020][f=0016382] Server shutdown [t=00:02:26.264287][f=0016382] [16382] all players disconnected [t=00:02:27.133345][f=0016539] [16539] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:27.574227][f=0016632] [16632] Event [4824,113.73542,1720]: 1 finished unit Solar Collector [t=00:02:28.497521][f=0016827] [16827] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:28.831885][f=0016914] [16914] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:29.063692][f=0016998] [16998] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:29.315489][f=0017092] [17092] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:29.339131][f=0017100] [17100] Event [4904,110.42627,1464]: 1 finished unit Solar Collector [t=00:02:29.557919][f=0017181] [17181] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:29.868417][f=0017293] [17293] Event [4984,110.183411,1512]: 1 finished unit Solar Collector [t=00:02:30.067707][f=0017367] [17367] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:02:30.759810][f=0017625] [17625] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:31.458089][f=0017882] [17882] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:31.683734][f=0017966] [17966] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:31.863351][f=0018029] [18029] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:32.066139][f=0018104] [18104] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:32.256914][f=0018178] [18178] Event [4308,162.304398,4408]: 1 finished unit Duck [t=00:02:32.631578][f=0018314] [18314] Event [4308,162.304398,4408]: 1 finished unit Conch [t=00:02:33.274579][f=0018565] [18565] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:33.908677][f=0018813] [18813] Event [4308,162.304398,4408]: 1 finished unit Buoy [t=00:02:34.010241][f=0018852] Autoquit sending quit command. [t=00:02:34.010856][f=0018852] [QuitAction] user exited to system [t=00:02:34.011887][f=0018852] [SpringApp::Kill][1] fromRun=1 [t=00:02:34.012220][f=0018852] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:34.012250][f=0018852] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:34.012281][f=0018852] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:34.012293][f=0018852] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:34.012304][f=0018852] [SpringApp::Kill][2] [t=00:02:34.013446][f=0018852] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:34.013779][f=0018852] [Game::KillLua][1] dtor=0 luaUI=0x559d9948bf60 [t=00:02:34.013856][f=0018852] Start widgetHandler:Shutdown [t=00:02:34.019683][f=0018852] Shutdown - SaveOrderList Complete [t=00:02:34.020512][f=0018852] Writing last game win data [t=00:02:34.030727][f=0018852] Shutdown - SaveConfigData Complete [t=00:02:34.030769][f=0018852] Shutdown Widget - Chili Highlight [t=00:02:34.030790][f=0018852] Shutdown Widget - Save/Load API [t=00:02:34.030805][f=0018852] Shutdown Widget - Draw After Chili [t=00:02:34.030821][f=0018852] Shutdown Widget - API Unit Tracker GL4 [t=00:02:34.030851][f=0018852] Shutdown Widget - EPIC Menu [t=00:02:34.031966][f=0018852] Shutdown Widget - Chili Minimap [t=00:02:34.032467][f=0018852] Shutdown Widget - Chili Widget Selector [t=00:02:34.033446][f=0018852] Shutdown Widget - Local Team Colors [t=00:02:34.033474][f=0018852] Shutdown Widget - Display Keys 2 [t=00:02:34.033530][f=0018852] Shutdown Widget - Save Game Menu [t=00:02:34.033547][f=0018852] Shutdown Widget - HealthBars [t=00:02:34.034504][f=0018852] Shutdown Widget - Noises [t=00:02:34.034525][f=0018852] Shutdown Widget - Unit Icons [t=00:02:34.034547][f=0018852] Shutdown Widget - Win Counter [t=00:02:34.034562][f=0018852] Shutdown Widget - BuildETA [t=00:02:34.034581][f=0018852] Shutdown Widget - EndGame APM stats [t=00:02:34.034597][f=0018852] Shutdown Widget - SpringRTS Replay Stats [t=00:02:34.034640][f=0018852] Shutdown Widget - Modular Comm Info [t=00:02:34.034656][f=0018852] Shutdown Widget - Music Player v2 [t=00:02:34.034677][f=0018852] Shutdown Widget - State Reverse and Latency [t=00:02:34.034708][f=0018852] Shutdown Widget - CameraShake [t=00:02:34.034724][f=0018852] Shutdown Widget - Chili Economy Panel Default [t=00:02:34.034851][f=0018852] Shutdown Widget - Chili EndGame Window [t=00:02:34.034877][f=0018852] Shutdown Widget - Chili Nuke Warning [t=00:02:34.034895][f=0018852] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:34.034916][f=0018852] Shutdown Widget - Chili Spectator Panels [t=00:02:34.034933][f=0018852] Shutdown Widget - Context Menu [t=00:02:34.034948][f=0018852] Shutdown Widget - Darkening [t=00:02:34.034974][f=0018852] Shutdown Widget - Defense Range Zero-K [t=00:02:34.034996][f=0018852] Shutdown Widget - Grab Input [t=00:02:34.035015][f=0018852] Shutdown Widget - Highlight Geos [t=00:02:34.035031][f=0018852] Shutdown Widget - Local Widgets Config [t=00:02:34.035052][f=0018852] Shutdown Widget - MinimapEvents [t=00:02:34.035067][f=0018852] Shutdown Widget - Missile Silo Range [t=00:02:34.035085][f=0018852] Shutdown Widget - Point Tracker [t=00:02:34.035100][f=0018852] Shutdown Widget - Showeco and Grid Drawer [t=00:02:34.035115][f=0018852] Shutdown Widget - Stereo3D [t=00:02:34.035132][f=0018852] Shutdown Widget - Attack AoE [t=00:02:34.035148][f=0018852] Shutdown Widget - Map Edge Extension [t=00:02:34.035163][f=0018852] Shutdown Widget - Lua Metal Decals [t=00:02:34.035178][f=0018852] Shutdown Widget - Selection Send [t=00:02:34.035194][f=0018852] Shutdown Widget - LupsManager [t=00:02:34.035222][f=0018852] Shutdown Widget - Newton Firezone [t=00:02:34.035238][f=0018852] Shutdown Widget - Chili Pro Console [t=00:02:34.036774][f=0018852] Shutdown Widget - Persistent Build Height [t=00:02:34.036813][f=0018852] Shutdown Widget - Lasso Terraform GUI [t=00:02:34.036829][f=0018852] Shutdown Widget - Chili Framework [t=00:02:34.036846][f=0018852] Shutdown Widget - Lups [t=00:02:34.036890][f=0018852] Shutdown Widget - Custom Markers [t=00:02:34.036910][f=0018852] Shutdown Widget - Chili Core Selector [t=00:02:34.037008][f=0018852] Shutdown Widget - Mex Placement Handler [t=00:02:34.037027][f=0018852] Shutdown Widget - Select Keys [t=00:02:34.037062][f=0018852] Shutdown Widget - Pause Screen [t=00:02:34.037490][f=0018852] Shutdown Widget - Layout Handler [t=00:02:34.037520][f=0018852] Shutdown Widget - Text To Speech Control [t=00:02:34.037534][f=0018852] End widgetHandler:Shutdown [t=00:02:34.094414][f=0018852] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={848472,104084545} {int,ext,rec}Allocs={16340757,0,0} {chunk,block}Bytes={104084545,0} [t=00:02:34.094970][f=0018852] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:02:34.094988][f=0018852] [Game::KillLua][3] dtor=0 luaRules=0x559d93d497b0 [t=00:02:34.095095][f=0018852] Start gadgetHandler:Shutdown [t=00:02:34.095118][f=0018852] Shutdown - StartSetup [t=00:02:34.095136][f=0018852] Shutdown - UnitMorph [t=00:02:34.096527][f=0018852] Shutdown - Carrier Drones [t=00:02:34.096555][f=0018852] Shutdown - Missile Silo Controller [t=00:02:34.096571][f=0018852] Shutdown - Modular Comm Info [t=00:02:34.096586][f=0018852] Shutdown - Terrain Texture Handler [t=00:02:34.096602][f=0018852] Shutdown - UnitCloakShield [t=00:02:34.096901][f=0018852] Shutdown - Starlight Handler [t=00:02:34.096943][f=0018852] End gadgetHandler:Shutdown [t=00:02:34.148662][f=0018852] Start gadgetHandler:Shutdown [t=00:02:34.148774][f=0018852] Shutdown - Save/Load [t=00:02:34.148799][f=0018852] Shutdown - Teleport Throw [t=00:02:34.148814][f=0018852] Shutdown - UnitMorph [t=00:02:34.148834][f=0018852] Shutdown - Modular Comm Info [t=00:02:34.148847][f=0018852] Shutdown - Retreat Command [t=00:02:34.148866][f=0018852] Shutdown - Shockwaves [t=00:02:34.148882][f=0018852] Shutdown - UnitCloakShield [t=00:02:34.148899][f=0018852] Shutdown - Lups Cloak FX [t=00:02:34.148914][f=0018852] Shutdown - Lups [t=00:02:34.148953][f=0018852] Shutdown - Lups Shield [t=00:02:34.149036][f=0018852] End gadgetHandler:Shutdown [t=00:02:34.210524][f=0018852] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16340787,0,0} {chunk,block}Bytes={0,0} [t=00:02:34.210785][f=0018852] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16340787,0,0} {chunk,block}Bytes={0,0} [t=00:02:34.210845][f=0018852] [Game::KillLua][4] dtor=0 [t=00:02:34.210857][f=0018852] [Game::KillLua][5] dtor=0 [t=00:02:34.216713][f=0018852] [Game::~CGame][1] [t=00:02:34.216779][f=0018852] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:34.216792][f=0018852] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:34.216803][f=0018852] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:34.216815][f=0018852] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:34.216827][f=0018852] [Game::KillLua][4] dtor=1 [t=00:02:34.216839][f=0018852] [Game::KillLua][5] dtor=1 [t=00:02:34.217007][f=0018852] [Game::KillMisc][1] [t=00:02:34.217029][f=0018852] [Game::KillMisc][2] [t=00:02:34.217884][f=0018852] [Game::KillMisc][3] [t=00:02:34.218557][f=0018852] [Game::KillRendering][1] [t=00:02:34.348899][f=0018852] [3DOParser::Kill] allocated 1 pieces [t=00:02:34.348946][f=0018852] [S3OParser::Kill] allocated 5462 pieces [t=00:02:34.369101][f=0018852] [AssParser::Kill] allocated 669 pieces [t=00:02:34.686388][f=0018852] [Game::KillInterface][1] [t=00:02:34.687190][f=0018852] [Game::KillInterface][2] [t=00:02:34.732540][f=0018852] [Game::KillSimulation][1] [t=00:02:34.732587][f=0018852] [Game::KillSimulation][2] [t=00:02:35.827215][f=0018852] [CCollisionHandler] dis-/continuous tests: 0/56245 [t=00:02:35.829103][f=0018852] [Game::KillSimulation][3] [t=00:02:35.829745][f=0018852] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:35.830394][f=0018852] [~CPathCache(20x20)] cacheHits=41 hitPercentage=15% numHashColls=0 maxCacheSize=24 [t=00:02:35.830652][f=0018852] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:35.830862][f=0018852] [~CPathCache(40x40)] cacheHits=60 hitPercentage=0% numHashColls=0 maxCacheSize=60 [t=00:02:35.836920][f=0018852] [~CRectangleOverlapHandler] 46% overlap reduction [t=00:02:35.849907][f=0018852] [LosHandler::Kill] raycast instance cache-{hits,misses}={17583,26432}; shared=14%; cached=26% [t=00:02:36.116484][f=0018852] [Game::KillSimulation][4] [t=00:02:40.410960][f=0018852] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:02:40.412533][f=0018852] [Game::~CGame][2] [t=00:02:40.412760][f=0018852] [Game::~CGame][3] [t=00:02:40.683553][f=0018852] [SpringApp::Kill][3] [t=00:02:40.684389][f=0018852] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 199462 bytes sent 219545 bytes recv'd [t=00:02:40.688475][f=0018852] Kill: client disconnecting... [t=00:02:42.698556][f=0018852] CloseConnection: client connection closed [t=00:02:42.700106][f=0018852] [SpringApp::Kill][4] font=0x559d731ec600 [t=00:02:42.712623][f=0018852] [SpringApp::Kill][5] [t=00:02:42.721101][f=0018852] [SpringApp::Kill][6] [t=00:02:42.721522] [SpringApp::Kill][7] [t=00:02:42.723127] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:42.723189] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:42.723203] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:42.723213] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:42.723224] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:42.723233] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:42.723243] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {592, 1048576, 1048576}, EBO = {888, 1048576, 1048576} [t=00:02:42.723495] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2688, 1048576, 1048576}, EBO = {4032, 1048576, 1048576} [t=00:02:42.723512] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:42.723522] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:42.723531] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:42.723541] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:42.723550] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:42.739188] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:42.739250] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:42.739261] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:42.739272] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:42.741366] [VFS] [SpringVFS::DeleteArchives] [t=00:02:42.741391] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:42.741617] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x559d732baa20) [t=00:02:42.752890] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3724ms [t=00:02:42.752941] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=95ms [t=00:02:42.753258] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=35ms [t=00:02:42.753536] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=33ms [t=00:02:42.753551] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=31ms [t=00:02:42.753747] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:02:42.753972] file="objects3d/armcom2_dead.s3o" indx=5003 inflSize=153kb readTime=22ms [t=00:02:42.753987] file="objects3d/spideranarchid.s3o" indx=5574 inflSize=168kb readTime=21ms [t=00:02:42.753997] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=21ms [t=00:02:42.754006] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=21ms [t=00:02:42.754018] file="gamedata/unitdefs_pre.lua" indx=951 inflSize=0kb readTime=21ms [t=00:02:42.764844] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166061954 bytes cached in 3478 files [t=00:02:43.156579] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:02:43.156742] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x559d731df170) [t=00:02:43.158290] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:02:43.158595] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:43.158612] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x559d733c3390) [t=00:02:43.158829] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:02:43.158865] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f9dfc010b00) [t=00:02:43.159407] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:02:43.162241] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x559d731dee80) [t=00:02:43.162556] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:43.162579] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:43.162594] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:43.162605] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:43.162615] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:43.162626] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:43.163964] [SpringApp::Kill][8] [t=00:02:43.163984] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:43.163996] [WatchDog::Uninstall][1] hangDetectorThread=0x559d2d1164d0 (joinable=1) [t=00:02:43.164006] [WatchDog::Uninstall][2] [t=00:02:43.339116] [WatchDog::Uninstall][3] [t=00:02:43.339148] [SpringApp::Kill][9]