[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008133] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008184] Using writeable configuration source: "/tmp/tmp.mZIl07vYge/springsettings.1563556.cfg" [t=00:00:00.016754] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016806] ============== ============== [t=00:00:00.016818] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016838] [t=00:00:00.016847] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016856] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016865] Use "none" to disable the default log sections. [t=00:00:00.016874] ============== ============== [t=00:00:00.016883] ============== ============== [t=00:00:00.016941] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016962] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016972] ROAM = 2 [t=00:00:00.016982] RotateLogFiles = 1 [t=00:00:00.016991] TeamHighlight = 0 [t=00:00:00.017001] ============== ============== [t=00:00:00.017010] ============== ============== [t=00:00:00.017020] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017030] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017039] Compiler Version: gcc-11.1.0 [t=00:00:00.017062] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017240] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017252] Binary Word Size: 64-bit (native) [t=00:00:00.017261] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017270] Physical CPU Cores: 1 [t=00:00:00.017279] Logical CPU Cores: 1 [t=00:00:00.017288] ============== ============== [t=00:00:00.017358] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017368] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017377] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017386] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017394] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018725] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018747] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018776] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018813] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018855] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018866] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018905] [GR::LogVersionInfo] [t=00:00:00.018915] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018924] GL version : [t=00:00:00.018933] GL vendor : [t=00:00:00.018942] GL renderer : [t=00:00:00.018952] GLSL version: [t=00:00:00.018961] GLEW version: spring headless stub GLEW version [t=00:00:00.018970] GPU memory : unknown [t=00:00:00.018979] SDL swap-int: 0 [t=00:00:00.018988] SDL driver : headless stub [t=00:00:00.018997] [t=00:00:00.019006] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019015] GLSL shader support : 0 [t=00:00:00.019024] GL4 support : 0 [t=00:00:00.019033] FBO extension support : 0 [t=00:00:00.019042] NVX GPU mem-info support : 0 [t=00:00:00.019074] ATI GPU mem-info support : 0 [t=00:00:00.019084] NPOT-texture support : 1 (0) [t=00:00:00.019094] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019103] texture query-LOD support : 1 (0) [t=00:00:00.019112] MSAA frame-buffer support : 0 (0) [t=00:00:00.019121] Z-buffer depth : 16 (-) [t=00:00:00.019130] primitive-restart support : 0 (0) [t=00:00:00.019139] clip-space control support: 0 (0) [t=00:00:00.019148] seamless cube-map support : 0 (0) [t=00:00:00.019157] frag-depth layout support : 0 (0) [t=00:00:00.019166] persistent maps support : 0 (0) [t=00:00:00.019175] explicit attribs location : 0 (0) [t=00:00:00.019184] multi draw indirect : 0 (-) [t=00:00:00.019192] [t=00:00:00.019201] max. FBO samples : -1 [t=00:00:00.019211] max. FS/program texture slots : 8/8 [t=00:00:00.019220] max. texture size : 2048 [t=00:00:00.019231] max. texture anisotropy level : 0.000000 [t=00:00:00.019240] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019249] max. draw-buffers : 0 [t=00:00:00.019258] max. rec. indices/vertices : 0/0 [t=00:00:00.019267] max. uniform buffer-bindings : 0 [t=00:00:00.019276] max. uniform block-size : 0KB [t=00:00:00.019286] max. storage buffer-bindings : 0 [t=00:00:00.019294] max. storage block-size : 0MB [t=00:00:00.019303] [t=00:00:00.019312] enable AMD-hacks : 0 [t=00:00:00.019321] compress MIP-maps: 0 [t=00:00:00.020414] [GR::UpdateGLConfigs] [t=00:00:00.020439] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020453] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020463] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020473] [GR::InitGLState] [t=00:00:00.020483] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.198993] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.202264] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.208273] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.208974] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.209001] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.209019] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.250473] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.251551] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.294059] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.294413] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.308442] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [t=00:00:00.308468] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.308647] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.312693] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5888010d00 (SpringVFS) global=(nil) (null) [t=00:00:00.312714] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.312854] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.312880] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.312895] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.312907] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.312928] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1759 MB [t=00:00:00.318861][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.318906][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.318928][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1563556/replay.sdfz" for game data... [t=00:00:00.470292][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.473639][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.473672][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.479042][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.479100][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms [t=00:00:00.479129][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.529156][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55fe5509e2b0] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.530513][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.532665][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.533162][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55fe5509e2b0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.534404][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.546075][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.546328][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.556644][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:00.557035][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.562686][f=-000001] forceSingleThreaded, false [t=00:00:00.621699][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.621736][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.621829][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.621897][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.621953][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.622051][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.623192][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.623731][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.624239][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.627145][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.629719][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.632588][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.632641][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.633263][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.638348][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.639728][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.640781][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.641086][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.641729][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.641748][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.672648][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.672698][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.783143][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.870497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:02.020771][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.563323][f=-000001] Loading UnitDefs_posts [t=00:00:02.760256][f=-000001] Loading FeatureDefs_posts [t=00:00:02.825487][f=-000001] Loading WeaponDefs_posts [t=00:00:02.848984][f=-000001] Loading ArmorDefs_posts [t=00:00:02.882157][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 798ms [t=00:00:02.966831][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 947ms [t=00:00:02.968674][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.202424][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.203259][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.204516][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.204543][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.206663][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.211712][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.518223][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.585457][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.717851][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.722691][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.722730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.197234][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 474ms [t=00:00:04.197288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.296540][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.296958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.322396][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [t=00:00:05.121485][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.125944][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.126913][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.136474][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.901217][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.908298][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.908329][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.910298][f=-000001] InfoTexture: legacy [t=00:00:10.910322][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.912986][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.840770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.853179][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.853217][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.854156][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.102790][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.108700][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.373830][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.421722][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.431180][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.431209][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.432355][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.954801][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.965407][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.966148][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.141836][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.143576][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.143603][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.155029][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.155077][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.155093][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.155107][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.155120][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.155133][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.155145][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:13.162392][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.162447][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.162464][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.162480][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.162495][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.162510][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.162526][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:13.162542][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fe5da67090 has BLOCKSIZE 1 [t=00:00:13.166771][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.166818][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.166830][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.166841][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.167264][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.167280][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:13.176255][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:13.177949][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.186227][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.186263][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.189856][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.189880][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.189892][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.189905][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.189916][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.189927][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:13.307886][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:13.308676][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.311756][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.311802][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.311821][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum b46ee80d)" [t=00:00:13.311918][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.311944][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.311974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.460271][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:13.460890][f=-000001] Synced LuaRules: starting loading [t=00:00:14.516517][f=-000001] Setting up autohandicap [t=00:00:14.516572][f=-000001] PrimordialPouch, spectator, false, allyTeamID, 0, customKeys.elo, , 2147, nil [t=00:00:14.516602][f=-000001] Reltino, spectator, false, allyTeamID, 1, customKeys.elo,
, 1300, nil [t=00:00:14.516617][f=-000001] Team 0, 1, 2147 [t=00:00:14.516628][f=-000001] Team 1, 1, 1300 [t=00:00:14.516639][f=-000001] firstAllyTeamMean, 2147 [t=00:00:14.516650][f=-000001] secondAllyTeamMean, 1300 [t=00:00:14.521279][f=-000001] lowerWinChance, 0.0075718 [t=00:00:14.521307][f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:15.791854][f=-000001] ###MAPSEED### [t=00:00:15.791890][f=-000001] 6782568 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.812895][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.273716][f=-000001] Synced LuaRules: finished loading [t=00:00:16.295746][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.913488][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.987775][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.065281][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [t=00:00:17.134410][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.139845][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.140327][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.140795][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.141248][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.215433][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.215789][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.225097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.225818][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.225837][f=-000001] LuaSocket Support: enabled [t=00:00:17.243510][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.329295][f=-000001] localWidgets, nil, true, true [t=00:00:17.333581][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.333609][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.344309][f=-000001] USE_OLD_CHILI [t=00:00:18.073804][f=-000001] Loading last game win data [t=00:00:18.079140][f=-000001] Resetting win data [t=00:00:18.082194][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.082220][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.082232][f=-000001] Player and team counts match, continuing [t=00:00:18.082249][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:18.082261][f=-000001] n0ddz was in last game but is now absent, resetting scores [t=00:00:18.329405][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.329445][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.388308][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.594708][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.274776][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.490888][f=-000001] forceSingleThreaded, false [t=00:00:20.923914][f=-000001] Loaded API widget: i18n [t=00:00:20.924831][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.925202][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.925546][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.926081][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.926596][f=-000001] Loaded API widget: Win Counter [t=00:00:21.123863][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.124592][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.124952][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.125208][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.125438][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.127226][f=-000001] Loaded API widget: Lups [t=00:00:21.501011][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.501485][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.501877][f=-000001] Loaded widget: Save/Load API [t=00:00:21.502284][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.502624][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.503231][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.508789][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.510852][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.510878][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.510957][f=-000001] Set maximum particles to: 0 [t=00:00:21.512527][f=-000001] Set UnitIconDist to 0 [t=00:00:21.629141][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.629586][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.631029][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.660090][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.660619][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.669305][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.669670][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.670177][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.670492][f=-000001] Mexspot Fetcher fetching [t=00:00:21.670837][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.671201][f=-000001] Team highlighting: Disabled [t=00:00:21.671558][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.672111][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.672573][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.673017][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.673269][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.673548][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.673803][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.674139][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.674490][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.675031][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.675727][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.676057][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.676073][f=-000001] Using fallback unit outlines [t=00:00:21.676277][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.676706][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.686713][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.688903][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.689438][f=-000001] Loaded widget: Unit Icons [t=00:00:21.689822][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.690314][f=-000001] Loaded widget: Noises [t=00:00:21.741202][f=-000001] Loaded widget: HealthBars [t=00:00:21.741726][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.742091][f=-000001] Loaded widget: Guard Remove [t=00:00:21.746192][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.746639][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.747048][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.747083][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1563556/events.log [t=00:00:21.749747][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.750171][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.752095][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.752357][f=-000001] Loaded widget: Objectives [t=00:00:21.752746][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.753180][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.753785][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.754291][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.754918][f=-000001] Loaded widget: BuildETA [t=00:00:21.759803][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.760696][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.761069][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.764557][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.765039][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.765925][f=-000001] Loaded widget: Command Alpha [t=00:00:21.766793][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.767271][f=-000001] Loaded widget: Ghost Site [t=00:00:21.767524][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.768491][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.768779][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.770467][f=-000001] Loaded widget: Stereo3D [t=00:00:21.770965][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.771279][f=-000001] Loaded widget: SmoothCam [t=00:00:21.771711][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.772252][f=-000001] Loaded widget: Simple Settings [t=00:00:21.772807][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.773283][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.773789][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.774086][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.774332][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.774707][f=-000001] Loaded widget: Point Tracker [t=00:00:21.774995][f=-000001] Loaded widget: Orbit Command [t=00:00:21.775270][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.775567][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.776061][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.776511][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.776841][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.777273][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.777684][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.778080][f=-000001] Loaded widget: Keep Target [t=00:00:21.778390][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.778980][f=-000001] Loaded widget: In-game Guide [t=00:00:21.779409][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.779846][f=-000001] Loaded widget: Haven Handler [t=00:00:21.780245][f=-000001] Input grabbing is enabled! [t=00:00:21.780276][f=-000001] Input grabbing is enabled! [t=00:00:21.780398][f=-000001] Loaded widget: Grab Input [t=00:00:21.780850][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.781101][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.781599][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.789114][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.789580][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.789960][f=-000001] Loaded widget: Decloak Range [t=00:00:21.790439][f=-000001] Loaded widget: Darkening [t=00:00:21.799365][f=-000001] Loaded widget: Context Menu [t=00:00:21.799790][f=-000001] Loaded widget: Easy Facing [t=00:00:21.800573][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.801003][f=-000001] Loaded widget: Ferry Points [t=00:00:21.867129][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.867635][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.868144][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.868479][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.868987][f=-000001] EndGame Graph disabled [t=00:00:21.890637][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.905367][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.906414][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.906883][f=-000001] Loaded widget: CameraShake [t=00:00:21.907206][f=-000001] Loaded widget: Blast Radius [t=00:00:21.907627][f=-000001] Loaded widget: Autoquit [t=00:00:21.908032][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.908317][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.908904][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.909352][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.909823][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.910356][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.910859][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.912181][f=-000001] Loaded widget: Attack Warning [t=00:00:21.912658][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.913433][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.914956][f=-000001] Loaded widget: Auto Group [t=00:00:21.916099][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.917195][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.917655][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.918777][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.919866][f=-000001] Loaded widget: Select Com at start [t=00:00:21.926730][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.928141][f=-000001] Loaded widget: Transport AI [t=00:00:21.928477][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.928804][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.958475][f=-000001] Loaded widget: Unit Start State [t=00:00:21.959010][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.965518][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.966421][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.966796][f=-000001] Loaded widget: Icon Sets [t=00:00:22.122794][f=-000001] Loaded widget: Attack AoE [t=00:00:22.141269][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.142993][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.163311][f=-000001] Loaded widget: UnitShapes [t=00:00:22.163787][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.164271][f=-000001] Loaded widget: Commands FX [t=00:00:22.164670][f=-000001] : disabled for spectators [t=00:00:22.165792][f=-000001] Loaded widget: Stockpiler [t=00:00:22.167194][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.167810][f=-000001] Loaded widget: State Icons [t=00:00:22.169189][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.169654][f=-000001] Loaded widget: Shield Guard [t=00:00:22.170126][f=-000001] Loaded widget: Selection Send [t=00:00:22.170547][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.171028][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.171373][f=-000001] Loaded widget: AllyCursors [t=00:00:22.171769][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.172237][f=-000001] : disabled for spectators [t=00:00:22.173326][f=-000001] Loaded widget: Building Starter [t=00:00:22.173752][f=-000001] : disabled for spectators [t=00:00:22.174707][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.175143][f=-000001] Loaded widget: Units on Fire [t=00:00:22.175603][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.175941][f=-000001] Loaded widget: LupsManager [t=00:00:22.176589][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.177305][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.178828][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.179324][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.188661][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.205748][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.206576][f=-000001] Loaded widget: Chili Docking [t=00:00:22.207093][f=-000001] Loaded widget: HUD Presets [t=00:00:22.207941][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.210657][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.211187][f=-000001] Loaded widget: Image Preloader [t=00:00:22.211730][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:22.211991][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.216876][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.217463][f=-000001] Loaded widget: Custom Markers [t=00:00:22.218867][f=-000001] Loaded widget: Select Keys [t=00:00:22.219901][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.220419][f=-000001] Loaded widget: Start Boxes [t=00:00:22.220731][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.221591][f=-000001] Loaded widget: Pause Screen [t=00:00:22.231803][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.232351][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.233143][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.233755][f=-000001] SetSunLighting [t=00:00:22.235018][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.235572][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.240488][f=-000001] Loaded widget: Layout Handler [t=00:00:22.241112][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.241166][f=-000001] Loaded widget: GC Control [t=00:00:22.241473][f=-000001] Loaded widget: Font Cache [t=00:00:22.256532][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.259527][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.264736][f=-000001] Writing last game win data [t=00:00:22.269759][f=-000001] LuaUI v0.3 [t=00:00:22.451031][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.451574][f=-000001] [s11n] Loading s11n file... [t=00:00:22.455728][f=-000001] [s11n] Parsing model... [t=00:00:22.464944][f=-000001] [s11n] Populating game world... [t=00:00:22.944738][f=-000001] [s11n] s11n loading complete. [t=00:00:22.945195][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:24.056068][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.138976][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13333,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.055459][f=-000001] Spectator mode. Widget removed. [t=00:00:25.059751][f=-000001] Spectator mode. Widget removed. [t=00:00:25.076644][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.076822][f=-000001] Playback paused [t=00:00:25.085707][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.202343][f=-000001] Opening demofile demos/1563556/replay.sdfz [t=00:00:25.202418][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.202454][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.202875][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.202904][f=-000001] -> Connection established (given id 2) [t=00:00:25.202947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:25.202963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.202978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:25.202993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:25.203527][f=-000001] Speed set to 20.0 [server] [t=00:00:25.203553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fe746b1250,0x55fe7c99eb30}][locale="C"]" [t=00:00:25.203571][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.226777][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.226844][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.222427][f=-000001] Beginning demo playback [t=00:00:28.242112][f=-000001] GameID: 08cbe86325e8ccf0a726aa73197dbe93 [t=00:00:28.274580][f=-000001] Connection attempt from Reltino [t=00:00:28.274622][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.275785][f=-000001] [0] Event [undefined]: Reltino changed status [t=00:00:28.275965][f=-000001] -> Connection established (given id 1) [t=00:00:28.275980][f=-000001] Connection attempt from PrimordialPouch [t=00:00:28.275991][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.276029][f=-000001] [0] Event [undefined]: PrimordialPouch changed status [t=00:00:28.276169][f=-000001] -> Connection established (given id 0) [t=00:00:28.298740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:28.298779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.474192][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:28.474232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.746687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.746727][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:29.079212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[Game::Load][lua{Rules,Gaia}={000000112fc5ac90,00000011903d4d60}][locale="C"]" [t=00:00:29.607449][f=-000001] Allies: I choose: Engineer! [t=00:00:30.193626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:30.202643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:30.886422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[Game::Load][lua{Rules,Gaia}={0000023dec8ffc20,0000023dc03cfb20}][locale="C"]" [t=00:00:31.062869][f=-000001] Allies: I choose: Strike! [t=00:00:32.566229][f=-000001] [0] Event [762,31.2096977,1078]: 0 finished unit Engineer Commander [t=00:00:32.581963][f=-000001] [0] Event [4413,30.3899536,5102]: 1 finished unit Strike Commander [t=00:00:32.605680][f=0000000] [0] Game has noElo set. [t=00:00:32.605745][f=0000000] [0] PrimordialPouch, team: 0, elo:2147, userid: 549563 [t=00:00:32.605772][f=0000000] [0] Reltino, team: 1, elo:1300, userid: 575795 [t=00:00:32.605798][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.613483][f=0000000] Playback continued [t=00:00:32.661782][f=0000017] [17] Event [640,30.6484222,1168]: 0 finished unit Hovercraft Platform [t=00:00:33.177650][f=0000196] [196] Event [4576,31.7768097,5040]: 1 finished unit Rover Assembly [t=00:00:33.274586][f=0000242] [242] Event [776,30.9246826,1160]: 0 finished unit Metal Extractor [t=00:00:33.654353][f=0000440] [440] Event [4344,31.4460754,4984]: 1 finished unit Metal Extractor [t=00:00:33.707501][f=0000467] [467] Event [696,31.7340088,952]: 0 finished unit Metal Extractor [t=00:00:34.119643][f=0000655] [655] Event [4424,31.6172791,5192]: 1 finished unit Metal Extractor [t=00:00:34.124842][f=0000657] [657] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:00:34.411021][f=0000794] [794] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Scorcher [t=00:00:34.601799][f=0000868] hmm. bit of an unfair match [t=00:00:34.824094][f=0000972] [972] Event [696,0,408]: 0 finished unit Wind/Tidal Generator [t=00:00:34.976599][f=0001037] [1037] Event [640,31.2655334,1136.00012]: 0 finished unit Quill [t=00:00:35.024481][f=0001062] [1062] Event [776,0,408]: 0 finished unit Wind/Tidal Generator [t=00:00:35.122264][f=0001112] [1112] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Scorcher [t=00:00:35.322572][f=0001197] [1197] Event [856,0,392]: 0 finished unit Wind/Tidal Generator [t=00:00:35.508413][f=0001283] what [t=00:00:35.653185][f=0001332] [1332] Event [936,0,392]: 0 finished unit Wind/Tidal Generator [t=00:00:35.683658][f=0001344] [1344] Event [4968,31.3215637,5400]: 1 finished unit Metal Extractor [t=00:00:35.891891][f=0001439] [1439] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Scorcher [t=00:00:36.008405][f=0001490] [1490] Event [1016,0,392]: 0 finished unit Wind/Tidal Generator [t=00:00:36.423801][f=0001695] [1695] Event [1096,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:36.539964][f=0001754] [1754] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Scorcher [t=00:00:36.909636][f=0001921] [1921] Event [1176,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:36.951192][f=0001940] [1940] Event [1304,33.3798981,1192]: 0 finished unit Metal Extractor [t=00:00:37.274987][f=0002069] [2069] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Scorcher [t=00:00:37.339573][f=0002097] [2097] Event [1256,0,376]: 0 finished unit Wind/Tidal Generator [t=00:00:37.629645][f=0002235] [2235] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:00:37.944105][f=0002370] [2370] Event [1368,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:38.272102][f=0002510] [2510] Event [1288,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:38.630051][f=0002651] [2651] Event [1208,0,232]: 0 finished unit Wind/Tidal Generator [t=00:00:38.926864][f=0002774] [2774] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Scorcher [t=00:00:38.950389][f=0002781] [2781] Event [1128,0,216]: 0 finished unit Wind/Tidal Generator [t=00:00:39.230303][f=0002892] [2892] Event [1864,79.9822998,808]: 0 finished unit Metal Extractor [t=00:00:39.300930][f=0002919] [2919] Event [1048,0,216]: 0 finished unit Wind/Tidal Generator [t=00:00:39.548477][f=0003013] [3013] Event [4376,30.4733276,4920]: 1 finished unit Solar Collector [t=00:00:39.585820][f=0003028] [3028] Event [968,0,216]: 0 finished unit Wind/Tidal Generator [t=00:00:39.801251][f=0003095] hmm. bit of an unfair match [t=00:00:40.047962][f=0003170] [3170] Event [4023.56055,16.7969494,3769.98389]: 0 lost unit Bolas [t=00:00:40.162936][f=0003214] [3214] Event [888,0,216]: 0 finished unit Wind/Tidal Generator [t=00:00:40.271658][f=0003251] [3251] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Scorcher [t=00:00:40.328608][f=0003273] [3273] Event [640,31.2655334,1136.00012]: 0 finished unit Dagger [t=00:00:40.657695][f=0003382] [3382] Event [808,0,216]: 0 finished unit Wind/Tidal Generator [t=00:00:41.104786][f=0003561] [3561] Event [728,0,200]: 0 finished unit Wind/Tidal Generator [t=00:00:41.178750][f=0003590] [3590] Event [2072,80.4414368,632]: 0 finished unit Metal Extractor [t=00:00:41.382104][f=0003659] interesting. not sure why it repeated itself. thats cool [t=00:00:41.495532][f=0003702] [3702] Event [648,0,200]: 0 finished unit Wind/Tidal Generator [t=00:00:41.656362][f=0003758] [3758] Event [640,31.2655334,1136.00012]: 0 finished unit Dagger [t=00:00:42.010081][f=0003867] [3867] Event [568,0,200]: 0 finished unit Wind/Tidal Generator [t=00:00:42.113752][f=0003913] [3913] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Mason [t=00:00:42.517770][f=0004061] [4061] Event [640,31.2655334,1136.00012]: 0 finished unit Dagger [t=00:00:43.166803][f=0004274] [4274] Event [4384,29.9986267,4832]: 1 finished unit Advanced Radar [t=00:00:43.264706][f=0004306] [4306] Event [2520,95.5268097,1048]: 0 finished unit Metal Extractor [t=00:00:43.521372][f=0004392] [4392] Event [1496,0,120]: 0 finished unit Wind/Tidal Generator [t=00:00:43.632257][f=0004426] [4426] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Mason [t=00:00:43.840276][f=0004497] [4497] Event [1512,0,200]: 0 finished unit Wind/Tidal Generator [t=00:00:44.205417][f=0004617] [4617] Event [1528,0,280]: 0 finished unit Wind/Tidal Generator [t=00:00:44.229505][f=0004625] i do not undestend [t=00:00:44.677669][f=0004767] [4767] Event [1544,0,360]: 0 finished unit Wind/Tidal Generator [t=00:00:44.792859][f=0004808] [4808] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Mason [t=00:00:45.226090][f=0004947] you dont need to [t=00:00:45.970442][f=0005183] [5183] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Mason [t=00:00:46.600761][f=0005383] [5383] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:00:47.393012][f=0005625] [5625] Event [640,31.2655334,1136.00012]: 0 finished unit Dagger [t=00:00:47.670154][f=0005707] [5707] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Mason [t=00:00:47.898063][f=0005783] [5783] Event [4408,30.8624268,5000]: 1 finished unit Solar Collector [t=00:00:48.123984][f=0005851] [5851] Event [2136,94.8147583,856]: 0 finished unit Stardust [t=00:00:48.218918][f=0005880] [5880] Event [640,31.2655334,1136.00012]: 0 finished unit Dagger [t=00:00:49.425362][f=0006156] [6156] Event [4488,30.2009583,5224]: 1 finished unit Solar Collector [t=00:00:49.794082][f=0006270] [6270] Event [640,31.2655334,1136.00012]: 0 finished unit Quill [t=00:00:50.330123][f=0006437] [6437] Event [1944,95.3128052,1896]: 0 finished unit Metal Extractor [t=00:00:51.057719][f=0006660] [6660] Event [2888,81.0367584,1528]: 0 finished unit Metal Extractor [t=00:00:51.513148][f=0006783] [6783] Event [4408,30.294342,5256]: 1 finished unit Solar Collector [t=00:00:51.694956][f=0006850] [6850] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:00:51.900889][f=0006912] [6912] Event [4264,30.1425934,4232]: 1 finished unit Metal Extractor [t=00:00:51.971713][f=0006933] [6933] Event [4904,31.6094971,4520]: 1 finished unit Metal Extractor [t=00:00:52.153669][f=0006988] [6988] Event [216,31.8273926,1624]: 0 finished unit Metal Extractor [t=00:00:52.668338][f=0007142] [7142] Event [3816,30.6639862,4952]: 1 finished unit Metal Extractor [t=00:00:52.819623][f=0007188] [7188] Event [1864.62646,95.0005035,1698.76416]: 0 finished unit Engineer Commander [t=00:00:52.820007][f=0007188] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:52.822693][f=0007188] [7188] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:53.100090][f=0007275] [7275] Event [3176,82.974472,1384]: 0 finished unit Metal Extractor [t=00:00:53.111721][f=0007278] [7278] Event [4872,29.9986267,2888]: 1 finished unit Metal Extractor [t=00:00:53.191240][f=0007302] [7302] Event [3256,80.1184845,5336]: 1 finished unit Metal Extractor [t=00:00:53.812859][f=0007492] [7492] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:00:54.019909][f=0007538] [7538] Event [2878.2063,79.9978638,3549.9082]: 1 lost unit Scorcher [t=00:00:54.512424][f=0007704] [7704] Event [856,30.4032898,1928]: 0 finished unit Metal Extractor [t=00:00:55.155649][f=0007890] [7890] Event [3344,79.9978638,1440]: 0 finished unit Lotus [t=00:00:55.810856][f=0008076] [8076] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:00:55.818604][f=0008078] [8078] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:00:56.666719][f=0008319] [8319] Event [912,32.2126007,2096]: 0 finished unit Lotus [t=00:00:57.356756][f=0008520] [8520] Event [3552,77.250824,1376]: 0 finished unit Lotus [t=00:00:58.105821][f=0008737] [8737] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:00:58.132317][f=0008743] [8743] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:00:58.623452][f=0008884] [8884] Event [3048,83.1301117,5512]: 1 finished unit Metal Extractor [t=00:00:58.938413][f=0008974] [8974] Event [3708.95654,11.7998219,3016.49658]: 1 lost unit Scorcher [t=00:00:59.463929][f=0009124] [9124] Event [3812.64087,13.740716,2972.93604]: 1 lost unit Scorcher [t=00:00:59.588132][f=0009160] [9160] Event [3732.42114,32.2214317,1452.51062]: 1 lost unit Mason [t=00:00:59.715614][f=0009196] [9196] Event [4024,32.6367188,2936]: 1 lost unit Gauss [t=00:00:59.794147][f=0009219] [9219] Event [4165.13721,32.0973587,3014.68433]: 1 lost unit Mason [t=00:01:00.136391][f=0009315] [9315] Event [2880,75.4337311,1712]: 0 finished unit Lotus [t=00:01:00.232833][f=0009343] [9343] Event [2808,31.1231232,2376]: 0 finished unit Metal Extractor [t=00:01:00.390278][f=0009387] [9387] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:00.437303][f=0009400] [9400] Event [4872,29.9986267,2888]: 1 lost unit Metal Extractor [t=00:01:00.778839][f=0009492] [9492] Event [3176,95.1377106,4248]: 1 finished unit Metal Extractor [t=00:01:01.116180][f=0009579] [9579] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:01:01.464668][f=0009670] [9670] Event [824,31.1581421,1304]: 0 finished unit Caretaker [t=00:01:01.671494][f=0009723] [9723] Event [2600,95.2194214,5096]: 1 finished unit Metal Extractor [t=00:01:02.150957][f=0009845] [9845] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:02.714104][f=0009990] [9990] Event [2656,78.9706421,1936]: 0 finished unit Lotus [t=00:01:02.776413][f=0010007] [10007] Event [4904,31.6094971,4520]: 1 lost unit Metal Extractor [t=00:01:02.937038][f=0010045] [10045] Event [4920.2915,29.8915882,4630.70654]: 0 lost unit Dagger [t=00:01:02.988741][f=0010061] [10061] Event [3256,31.3838196,2952]: 0 finished unit Metal Extractor [t=00:01:03.526964][f=0010201] [10201] Event [840,31.9596863,1448]: 0 finished unit Caretaker [t=00:01:03.608021][f=0010222] [10222] Event [640,31.2655334,1136.00012]: 0 finished unit Quill [t=00:01:03.811396][f=0010279] [10279] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:01:04.117566][f=0010356] [10356] Event [3280,33.1853485,3088]: 0 finished unit Lotus [t=00:01:04.200592][f=0010376] [10376] Event [640,31.2655334,1136.00012]: 0 finished unit Quill [t=00:01:04.225100][f=0010382] [10382] Event [4968,31.3215637,5400]: 1 lost unit Metal Extractor [t=00:01:04.650484][f=0010483] [10483] Event [4810.95752,29.970953,5602.75488]: 0 lost unit Dagger [t=00:01:04.690699][f=0010491] [10491] Event [4358.37207,31.7247314,3783.41016]: 0 lost unit Bolas [t=00:01:04.869722][f=0010537] [10537] Event [4634.75098,0,5740.97168]: 0 lost unit Dagger [t=00:01:04.875214][f=0010538] [10538] Event [4762.92627,36.5404091,5546.22705]: 1 lost unit Scorcher [t=00:01:04.961546][f=0010558] [10558] Event [4416.40527,31.3723583,3850.46753]: 0 lost unit Bolas [t=00:01:05.028155][f=0010572] [10572] Event [640,31.2655334,1136.00012]: 0 finished unit Quill [t=00:01:05.049875][f=0010579] [10579] Event [4536.49854,0,5676.07275]: 0 lost unit Dagger [t=00:01:05.101479][f=0010592] [10592] Event [4593.56982,0,5718.26904]: 0 lost unit Dagger [t=00:01:05.108534][f=0010593] [10593] Event [3176,95.1377106,4248]: 1 lost unit Metal Extractor [t=00:01:05.120501][f=0010596] [10596] Event [3408,32.088089,3024]: 0 finished unit Lotus [t=00:01:05.364978][f=0010665] [10665] Event [3192,30.3838348,1896]: 0 finished unit Metal Extractor [t=00:01:05.621600][f=0010725] [10725] Event [856,34.3448639,1560]: 0 finished unit Caretaker [t=00:01:05.913414][f=0010793] [10793] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:01:06.636426][f=0010963] [10963] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:01:06.666339][f=0010970] [10970] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:01:07.253753][f=0011107] [11107] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:01:07.933828][f=0011266] [11266] Event [3520,29.9986267,2976]: 0 finished unit Lotus [t=00:01:08.061240][f=0011297] [11297] Event [3432,31.0219574,1832]: 0 finished unit Metal Extractor [t=00:01:08.256275][f=0011342] [11342] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:01:09.456837][f=0011630] [11630] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:01:09.957234][f=0011752] [11752] Event [1864,32.7923584,3208]: 0 finished unit Metal Extractor [t=00:01:10.142348][f=0011795] [11795] Event [4456,32.7262115,4056]: 1 finished unit Gauss [t=00:01:10.149347][f=0011797] [11797] Event [3152,47.3096466,3184]: 0 finished unit Lotus [t=00:01:10.873700][f=0011971] [11971] Event [2312,29.9986267,3784]: 0 finished unit Metal Extractor [t=00:01:11.079365][f=0012027] [12027] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:01:11.887678][f=0012236] [12236] Event [3040,56.6013336,3168]: 0 finished unit Lotus [t=00:01:12.347874][f=0012339] [12339] Event [248,31.7028809,3256]: 0 finished unit Metal Extractor [t=00:01:12.390271][f=0012351] [12351] Event [640,31.2655334,1136.00012]: 0 finished unit Scalpel [t=00:01:12.653347][f=0012426] [12426] Event [3632,32.4149323,1984]: 0 finished unit Lotus [t=00:01:13.001744][f=0012513] [12513] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:01:13.348839][f=0012596] [12596] Event [4450.48779,139.996948,1259.10291]: 1 lost unit Scorcher [t=00:01:13.742593][f=0012686] [12686] Event [2808,96.7797089,5032]: 1 lost unit Gauss [t=00:01:13.779602][f=0012693] [12693] Event [1928,31.6017151,4248]: 0 finished unit Metal Extractor [t=00:01:13.924031][f=0012724] [12724] Event [3136.74194,80.6156769,4866.26807]: 1 lost unit Scorcher [t=00:01:14.152597][f=0012775] [12775] Event [3464.9187,80.3280716,4642.74219]: 1 lost unit Scorcher [t=00:01:14.258627][f=0012796] [12796] Event [3407.48511,83.4273071,4513.03467]: 1 lost unit Ravager [t=00:01:14.506200][f=0012849] [12849] Event [3556.05298,80.0440598,4371.47949]: 1 lost unit Ripper [t=00:01:14.666732][f=0012887] [12887] Event [3410.46289,80.0306168,4658.02148]: 1 lost unit Ravager [t=00:01:14.692084][f=0012893] [12893] Event [3366.64917,82.6096115,4507.18213]: 0 lost unit Halberd [t=00:01:14.868662][f=0012940] [12940] Event [2600,95.2194214,5096]: 1 lost unit Metal Extractor [t=00:01:15.255638][f=0013031] [13031] Event [3258.62549,81.2370071,4729.85059]: 1 lost unit Ravager [t=00:01:15.649590][f=0013124] [13124] Event [3427.15039,81.0784683,4631.65869]: 1 lost unit Ripper [t=00:01:15.800243][f=0013156] [13156] Event [552,30.6639862,4104]: 0 finished unit Metal Extractor [t=00:01:16.058089][f=0013211] [13211] Event [152,30.333252,744]: 0 finished unit Metal Extractor [t=00:01:16.508020][f=0013308] [13308] Event [1688,30.1931763,4312]: 0 finished unit Metal Extractor [t=00:01:17.297779][f=0013480] [13480] Event [3312,30.761261,2080]: 0 finished unit Lotus [t=00:01:18.492201][f=0013742] [13742] Event [792,30.1114655,4136]: 0 finished unit Metal Extractor [t=00:01:18.818491][f=0013817] [13817] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:01:19.067597][f=0013875] [13875] Event [640,31.2655334,1136.00012]: 0 finished unit Lance [t=00:01:20.785638][f=0014283] [14283] Event [3048,83.1301117,5512]: 1 lost unit Metal Extractor [t=00:01:20.885024][f=0014310] [14310] Event [4328,33.5549927,2008]: 0 finished unit Metal Extractor [t=00:01:20.946640][f=0014326] [14326] Event [3256,80.1184845,5336]: 1 lost unit Metal Extractor [t=00:01:21.237066][f=0014402] [14402] Event [1584,31.8935394,4544]: 0 finished unit Lotus [t=00:01:21.781041][f=0014545] [14545] Event [4776,29.9986267,4768]: 1 finished unit Fusion Reactor [t=00:01:23.217461][f=0014914] [14914] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:01:23.294197][f=0014934] [14934] Event [4568,32.4188232,2040]: 0 finished unit Metal Extractor [t=00:01:24.597440][f=0015254] [15254] Event [456,30.8740997,1488]: 0 finished unit Fusion Reactor [t=00:01:25.096951][f=0015374] [15374] Event [2600,92.963028,5096]: 0 finished unit Metal Extractor [t=00:01:25.376781][f=0015441] [15441] Event [3666.81079,12.9044085,3041.30786]: 0 finished unit Engineer Commander [t=00:01:25.377269][f=0015441] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:01:25.380239][f=0015441] [15441] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:01:25.541493][f=0015480] [15480] Event [1808,8.05343628,4528]: 0 finished unit Lotus [t=00:01:25.725489][f=0015525] [15525] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:01:27.015280][f=0015832] [15832] Event [3706.46704,13.475915,2997.29028]: 0 finished unit Scorcher [t=00:01:27.041073][f=0015838] [15838] Event [640,31.2655334,1136.00012]: 0 finished unit Lance [t=00:01:27.438191][f=0015928] [15928] Event [4968,29.0652084,5400]: 1 finished unit Metal Extractor [t=00:01:27.528064][f=0015951] [15951] Event [4904,29.3531418,4520]: 1 finished unit Metal Extractor [t=00:01:28.285780][f=0016129] [16129] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:01:28.559089][f=0016192] [16192] Event [1944,80.2391052,4776]: 0 finished unit Metal Extractor [t=00:01:28.560112][f=0016192] [16192] Event [3823.67041,15.4704409,2963.02783]: 0 finished unit Scorcher [t=00:01:29.040990][f=0016304] [16304] Event [4248,139.996948,728]: 0 finished unit Metal Extractor [t=00:01:29.458999][f=0016402] [16402] Event [3176,92.8813171,4248]: 0 finished unit Metal Extractor [t=00:01:29.645939][f=0016445] [16445] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:01:29.946417][f=0016515] [16515] Event [3784,33.6483765,4792]: 1 finished unit Gauss [t=00:01:31.000410][f=0016759] [16759] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:01:31.193493][f=0016800] [16800] Event [520,30.1737213,1584]: 0 finished unit Fusion Reactor [t=00:01:31.305247][f=0016821] [16821] Event [2232,83.2429504,4616]: 0 finished unit Metal Extractor [t=00:01:31.446831][f=0016859] [16859] Event [4072,139.996948,808]: 0 finished unit Metal Extractor [t=00:01:31.541487][f=0016881] [16881] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:32.590970][f=0017107] [17107] Event [1736,80.6632233,5464]: 0 finished unit Metal Extractor [t=00:01:33.677988][f=0017346] [17346] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:01:34.123014][f=0017436] [17436] Event [2384,79.9978638,4736]: 0 finished unit Lotus [t=00:01:34.481530][f=0017511] [17511] Event [3048,80.8737183,5512]: 0 finished unit Metal Extractor [t=00:01:34.586872][f=0017532] [17532] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:35.043913][f=0017624] [17624] Event [3384,80.7254791,680]: 0 finished unit Metal Extractor [t=00:01:35.373547][f=0017690] [17690] Event [3944,31.7417908,4456]: 1 finished unit Gauss [t=00:01:36.146479][f=0017844] [17844] Event [600,31.2437439,1712]: 0 finished unit Fusion Reactor [t=00:01:36.228371][f=0017861] [17861] Event [3256,77.8620911,5336]: 0 lost unit Metal Extractor [t=00:01:36.358241][f=0017886] [17886] Event [1048,139.996948,5336]: 0 finished unit Metal Extractor [t=00:01:36.590863][f=0017933] [17933] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:36.953241][f=0018006] [18006] Event [2352,80.8850098,4752]: 0 finished unit Lotus [t=00:01:37.029453][f=0018020] [18020] Event [392,32.6172638,1304]: 0 finished unit Caretaker [t=00:01:37.325067][f=0018079] [18079] Event [4824,31.6133881,5016]: 1 finished unit Spider Factory [t=00:01:37.464733][f=0018108] [18108] Event [3116.03906,78.858345,5382.01416]: 0 lost unit Quill [t=00:01:37.539791][f=0018122] [18122] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:38.213914][f=0018257] [18257] Event [3048,80.0571442,5512]: 0 lost unit Metal Extractor [t=00:01:38.292200][f=0018272] [18272] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:01:38.611434][f=0018335] [18335] Event [376,30.2632141,1192]: 0 finished unit Caretaker [t=00:01:38.693276][f=0018352] [18352] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:39.339532][f=0018472] [18472] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:01:39.885934][f=0018576] [18576] Event [2320,82.3324585,4752]: 0 finished unit Lotus [t=00:01:40.195786][f=0018634] [18634] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:01:40.246550][f=0018642] [18642] Event [3358.64844,81.1873093,4507.88086]: 0 finished unit Halberd [t=00:01:40.434046][f=0018677] [18677] Event [376,31.8974304,1064]: 0 finished unit Caretaker [t=00:01:41.309827][f=0018846] [18846] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:01:41.449588][f=0018874] [18874] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:01:41.980798][f=0018979] [18979] Event [640,31.2655334,1136.00012]: 0 finished unit Scalpel [t=00:01:42.650073][f=0019110] [19110] Event [3640,30.7145691,5256]: 1 finished unit Gauss [t=00:01:43.057547][f=0019191] [19191] Event [2112,80.7138062,4896]: 0 finished unit Lotus [t=00:01:43.276684][f=0019235] [19235] Event [3607.35693,79.6116486,4298.29199]: 1 lost unit Ravager [t=00:01:43.855265][f=0019351] [19351] Event [3402.16943,83.2959442,4511.82129]: 0 finished unit Ravager [t=00:01:44.287056][f=0019440] [19440] Event [640,31.2655334,1136.00012]: 0 finished unit Lance [t=00:01:44.602305][f=0019504] [19504] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:01:45.452051][f=0019663] [19663] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:01:45.584529][f=0019687] [19687] Event [3278.83936,81.478363,5231.48486]: 1 lost unit Ripper [t=00:01:45.919638][f=0019749] [19749] Event [4824.05518,31.6133881,4980]: 1 finished unit Recluse [t=00:01:45.990476][f=0019762] [19762] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:46.212074][f=0019803] [19803] Event [3048,78.3311462,5512]: 0 lost unit Metal Extractor [t=00:01:46.278334][f=0019814] [19814] Event [3107.63062,79.7009277,5517.18604]: 1 lost unit Ravager [t=00:01:46.494019][f=0019856] [19856] Event [872,139.996948,5416]: 0 finished unit Metal Extractor [t=00:01:46.630419][f=0019882] [19882] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:47.317899][f=0020002] [20002] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:47.397969][f=0020016] [20016] Event [2829.27954,96.3661194,5329.63281]: 0 lost unit Quill [t=00:01:47.720606][f=0020073] [20073] Event [3540.67554,79.8029556,4388.7085]: 0 finished unit Ripper [t=00:01:47.825312][f=0020091] [20091] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:01:48.001235][f=0020122] [20122] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:48.334686][f=0020181] [20181] Event [3598.56445,78.4382095,4411.06982]: 0 lost unit Ripper [t=00:01:48.678105][f=0020242] [20242] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:49.272419][f=0020349] [20349] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:01:49.684571][f=0020423] [20423] Event [4824.05518,31.6133881,4980]: 1 finished unit Recluse [t=00:01:49.857883][f=0020454] [20454] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:01:50.043571][f=0020488] [20488] Event [3480.09204,81.5380249,4210.08691]: 0 lost unit Scalpel [t=00:01:50.958830][f=0020653] [20653] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:01:51.222584][f=0020700] [20700] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ravager [t=00:01:51.404790][f=0020733] [20733] Event [3280.89429,92.2353516,4353.125]: 0 finished unit Engineer Commander [t=00:01:51.405190][f=0020733] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:01:51.409299][f=0020733] [20733] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:01:51.529106][f=0020756] [20756] Event [640,31.2655334,1136.00012]: 0 finished unit Scalpel [t=00:01:52.278393][f=0020889] [20889] Event [3886.02588,30.3391914,4382.84912]: 1 lost unit Ripper [t=00:01:52.482476][f=0020926] [20926] Event [3590.698,70.7957993,4720.96729]: 0 lost unit Halberd [t=00:01:52.757240][f=0020974] [20974] Event [3592.44531,67.5245514,4723.59424]: 0 lost unit Scorcher [t=00:01:53.017847][f=0021016] [21016] Event [3909.65356,32.9179306,4431.9248]: 0 lost unit Scorcher [t=00:01:53.030738][f=0021018] [21018] Event [3735.99683,34.0649643,4755.0166]: 1 lost unit Ripper [t=00:01:53.249478][f=0021050] [21050] Event [3832.67236,31.4782486,4560.34766]: 1 lost unit Ripper [t=00:01:53.338357][f=0021062] [21062] Event [3580.06177,64.927681,4794.46436]: 0 lost unit Halberd [t=00:01:53.640392][f=0021101] [21101] Event [3546.28174,80.9338531,4661.01318]: 0 lost unit Mace [t=00:01:53.658587][f=0021103] [21103] Event [3567.85547,62.3626137,4898.69629]: 0 lost unit Bolas [t=00:01:54.050992][f=0021152] [21152] Event [3865.56665,30.5523071,4755.56201]: 0 lost unit Halberd [t=00:01:54.099436][f=0021157] [21157] Event [3675.41333,57.1590538,4580.82764]: 0 lost unit Bolas [t=00:01:54.127318][f=0021160] [21160] Event [3944,31.7417908,4456]: 1 lost unit Gauss [t=00:01:54.232355][f=0021170] [21170] Event [3609.58765,64.6556702,4713.05566]: 0 lost unit Bolas [t=00:01:54.432190][f=0021192] [21192] Event [4824.05518,31.6133881,4980]: 1 finished unit Recluse [t=00:01:54.532614][f=0021203] [21203] Event [3803.09741,30.1871338,4643.8916]: 1 lost unit Ravager [t=00:01:54.730607][f=0021224] [21224] Event [640,31.2655334,1136.00012]: 0 finished unit Lance [t=00:01:55.150840][f=0021265] [21265] Event [3699.51123,36.5468636,4836.41992]: 0 lost unit Halberd [t=00:01:55.255980][f=0021276] [21276] Event [3799.10522,29.4458923,4729.9209]: 1 lost unit Recluse [t=00:01:55.444059][f=0021293] [21293] Event [3435.27515,80.1153183,4653.0083]: 0 finished unit Ripper [t=00:01:55.864376][f=0021330] [21330] Event [3784,33.6521149,4792]: 1 lost unit Gauss [t=00:01:55.907071][f=0021334] [21334] Event [3687.60962,43.7119179,4708.96729]: 0 lost unit Halberd [t=00:01:56.095108][f=0021356] [21356] Event [3604.19507,50.5599937,4911.76855]: 0 lost unit Ravager [t=00:01:56.119607][f=0021358] [21358] Event [3367.99634,80.3860931,4838.8501]: 0 lost unit Mace [t=00:01:56.472134][f=0021394] [21394] Event [4575.99805,31.5588818,5022.00781]: 1 finished unit Ripper [t=00:01:56.548391][f=0021402] [21402] Event [3686.20996,37.7379303,4848.80566]: 1 lost unit Ravager [t=00:01:56.784491][f=0021445] [21445] Event [3886.93555,32.03582,4657.55859]: 0 lost unit Bolas [t=00:01:56.803219][f=0021448] [21448] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:01:56.968025][f=0021473] [21473] Event [3999.8208,30.7408791,4790.61133]: 1 lost unit Ravager [t=00:01:57.122113][f=0021494] [21494] Event [3809.92603,31.5988216,4899.15332]: 1 lost unit Ravager [t=00:01:57.140222][f=0021496] [21496] Event [3953.02417,31.0819244,4770.02783]: 0 lost unit Halberd [t=00:01:57.151482][f=0021497] [21497] Event [3851.146,30.9942646,4812.90332]: 0 lost unit Halberd [t=00:01:57.618472][f=0021558] [21558] Event [3755.04175,29.6933231,4894.02197]: 1 lost unit Ravager [t=00:01:57.770467][f=0021576] [21576] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:58.039480][f=0021607] [21607] Event [3723.90771,30.5395203,4973.02002]: 1 lost unit Ripper [t=00:01:58.098647][f=0021614] [21614] Event [3641.54517,52.4063377,4758.26953]: 0 lost unit Bolas [t=00:01:58.138262][f=0021619] [21619] Event [3816,30.6639862,4952]: 1 lost unit Metal Extractor [t=00:01:58.490579][f=0021660] [21660] Event [3703.3689,31.3316879,4946.55518]: 1 lost unit Ripper [t=00:01:58.794045][f=0021696] [21696] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:58.811260][f=0021698] [21698] Event [4264,30.1425934,4232]: 1 lost unit Metal Extractor [t=00:01:58.941879][f=0021714] [21714] Event [3410.52075,79.141777,4662.02246]: 0 finished unit Ravager [t=00:01:59.106211][f=0021735] [21735] Event [3495.94141,69.2906723,5015.68066]: 0 lost unit Ripper [t=00:01:59.123341][f=0021737] [21737] Event [4020.49219,31.3918724,4678.59961]: 0 lost unit Bolas [t=00:01:59.189664][f=0021746] [21746] Event [3544,38.3448029,5256]: 1 lost unit Stinger [t=00:01:59.574735][f=0021795] [21795] Event [4040.51318,29.2642326,4675.80566]: 1 lost unit Ripper [t=00:01:59.646460][f=0021804] [21804] Event [4047.30542,30.4178181,4639.40918]: 1 lost unit Recluse [t=00:01:59.740799][f=0021816] [21816] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:01:59.806360][f=0021824] [21824] Event [3640,29.893589,5256]: 1 lost unit Gauss [t=00:02:00.378442][f=0021896] [21896] Event [3762.15771,11.7969751,5202.23535]: 1 lost unit Ripper [t=00:02:00.697556][f=0021936] [21936] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:01.270130][f=0022018] [22018] Event [3992,15.1039124,5112]: 1 finished unit Stardust [t=00:02:01.308189][f=0022024] [22024] Event [3992,15.1039124,5112]: 1 lost unit Stardust [t=00:02:01.531912][f=0022056] [22056] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:01.610220][f=0022068] [22068] Event [4072,32.1184158,5000]: 1 lost unit Stardust [t=00:02:01.732764][f=0022086] [22086] Event [4124.55029,14.2885742,5094.25879]: 1 lost unit Mason [t=00:02:02.083308][f=0022136] [22136] Event [4384,29.9986267,4832]: 1 lost unit Advanced Radar [t=00:02:02.269757][f=0022163] [22163] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:02:02.294949][f=0022167] [22167] Event [4140.51953,29.1667747,5047.2085]: 1 lost unit Mason [t=00:02:02.341395][f=0022174] [22174] Event [4168,30.1853943,4888]: 1 lost unit Stardust [t=00:02:02.350393][f=0022175] [22175] Event [4344,31.4460754,4984]: 1 lost unit Metal Extractor [t=00:02:02.604402][f=0022212] [22212] Event [4824.05518,31.6133881,4980]: 1 finished unit Recluse [t=00:02:02.750130][f=0022234] [22234] Event [4376,30.4733276,4920]: 1 lost unit Solar Collector [t=00:02:02.872114][f=0022253] [22253] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:02:02.922214][f=0022261] [22261] Event [4424,31.6172791,5192]: 1 lost unit Metal Extractor [t=00:02:03.441413][f=0022342] [22342] Event [4575.99805,31.5588818,5022.00781]: 1 lost unit Ravager [t=00:02:03.549550][f=0022359] [22359] Event [4575.99805,31.2553997,5022.00781]: 1 lost unit Ravager [t=00:02:03.593988][f=0022365] [22365] Event [4575.99805,31.1795292,5022.00781]: 1 lost unit Ravager [t=00:02:03.712494][f=0022384] [22384] Event [4576.24316,30.7354889,5003.92383]: 1 lost unit Recluse [t=00:02:03.902111][f=0022413] [22413] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:03.967581][f=0022423] [22423] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:04.062417][f=0022438] [22438] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:04.097613][f=0022444] [22444] Event [4575.99805,31.3393841,5022.00781]: 1 lost unit Ravager [t=00:02:04.158622][f=0022453] [22453] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:02:04.159884][f=0022453] [22453] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:04.286556][f=0022473] [22473] Event [4408,29.9939919,5256]: 1 lost unit Solar Collector [t=00:02:04.363051][f=0022484] [22484] Event [4575.99805,31.3393841,5022.00781]: 1 lost unit Ravager [t=00:02:04.552477][f=0022511] [22511] Event [4575.99805,31.3393841,5022.00781]: 1 lost unit Ravager [t=00:02:04.553341][f=0022511] [22511] Event [4576,30.6942825,5040]: 1 lost unit Rover Assembly [t=00:02:04.565373][f=0022513] [22513] Event [4263.7959,32.2376213,5037.95508]: 0 lost unit Mace [t=00:02:04.826248][f=0022556] [22556] Event [640,31.2655334,1136.00012]: 0 finished unit Scalpel [t=00:02:04.897706][f=0022567] [22567] Event [4488,30.2009583,5224]: 1 lost unit Solar Collector [t=00:02:04.963382][f=0022577] [22577] Event [4654.09082,11.8368683,5640.07275]: 1 lost unit Recluse [t=00:02:05.042285][f=0022588] [22588] Event [4408,30.8624268,5000]: 1 lost unit Solar Collector [t=00:02:05.145720][f=0022604] [22604] Event [4637.3667,32.1973343,5202.89355]: 1 lost unit Mason [t=00:02:05.562723][f=0022665] [22665] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:05.636446][f=0022676] [22676] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:05.733978][f=0022691] [22691] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:05.839358][f=0022706] [22706] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:05.956996][f=0022723] [22723] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:06.054917][f=0022738] [22738] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:06.137274][f=0022750] [22750] Event [4776,29.9986267,4768]: 1 lost unit Fusion Reactor [t=00:02:06.160476][f=0022753] [22753] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:06.218585][f=0022761] [22761] Event [4713.81934,32.9302292,5229.26904]: 1 lost unit Strike Commander [t=00:02:06.239899][f=0022766] [22766] Event [4628.0459,30.9151211,4638.70508]: 0 lost unit Bolas [t=00:02:06.243331][f=0022766] [22766] Event [4824.05518,34.4606781,4980]: 1 lost unit Recluse [t=00:02:06.341599][f=0022781] [22781] Event [4824.05518,35.172657,4980]: 1 lost unit Recluse [t=00:02:07.281423][f=0022918] [22918] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:07.384600][f=0022933] [22933] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:07.489404][f=0022948] [22948] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:07.581821][f=0022961] [22961] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:07.686330][f=0022976] [22976] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:07.782097][f=0022990] [22990] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:07.884859][f=0023005] [23005] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:07.985296][f=0023020] [23020] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:08.011722][f=0023024] [23024] Event [640,31.2655334,1136.00012]: 0 finished unit Lance [t=00:02:08.102760][f=0023037] [23037] Event [4824.05518,31.6133881,4980]: 1 lost unit Recluse [t=00:02:08.189754][f=0023049] [23049] Event [4824,31.6133881,5016]: 1 lost unit Spider Factory [t=00:02:08.431173][f=0023085] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:02:08.434200][f=0023085] [23085] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:02:09.047422][f=0023182] [23182] Event [4904,29.3531418,4520]: 1 lost unit Metal Extractor [t=00:02:09.424975][f=0023247] [23247] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:02:09.909128][f=0023331] [23331] Event [4968,29.0652084,5400]: 1 lost unit Metal Extractor [t=00:02:09.988731][f=0023346] [23346] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:10.300827][f=0023399] game_message: Reltino has been destroyed! [t=00:02:10.300940][f=0023399] [23399] Event [undefined]: Reltino resigned [t=00:02:10.301864][f=0023399] game_message: PrimordialPouch wins! [t=00:02:10.302320][f=0023399] Submitting stats [t=00:02:10.310333][f=0023399] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:10.314456][f=0023399] Part| Total Time|Time of the last 0.5s [t=00:02:10.314482][f=0023399] Draw 23348.67ms 35.30% [t=00:02:10.314495][f=0023399] Lua::Callins::Synced 15192.14ms 9.20% [t=00:02:10.314508][f=0023399] Lua::Callins::Unsynced 35516.23ms 47.20% [t=00:02:10.314521][f=0023399] Lua::CollectGarbage::Synced 367.84ms 0.00% [t=00:02:10.314541][f=0023399] Lua::CollectGarbage::Unsynced 1052.93ms 0.30% [t=00:02:10.314555][f=0023399] Misc::Profiler::AddTime 101.87ms 0.10% [t=00:02:10.314567][f=0023399] Sim 61451.29ms 40.70% [t=00:02:10.314771][f=0023399] [23399] Event [4456,32.7262115,4056]: 1 lost unit Gauss [t=00:02:10.315749][f=0023399] [23399] Received game_message: Reltino has been destroyed! [t=00:02:10.318272][f=0023399] [23399] Received game_message: PrimordialPouch wins! [t=00:02:10.332960][f=0023400] [23400] Game End Stats Header: 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[t=00:02:10.337578][f=0023400] [23400] Game End Stats Values: 49,7545,23135,7545,23135,680.3172,0,680.3172,0,0,0,0,0,0,0,0,0,2900.71313,2762.5957,2900.71313,2762.5957,6767.29443,8676.4248,6767.29443,8676.4248,800,1840,800,1840,63.75,140.599991,63.75,140.599991,1675,3175,1675,3175,25.295084,74,25.295084,74,1520,9270,1520,9270,5533.16699,7031.24854,5533.16699,7031.24854,3550,8850,3550,8850,7031.24854,5618.16699,7031.24854,5618.16699,68.3332291,218.523758,68.3332291,218.523758,9215.80762,7321.9043,9215.80762,7321.9043 [t=00:02:10.337668][f=0023400] [23400] Game End Stats Values: 50,5735,23415,5735,23415,722.243774,0,722.243774,0,0,0,0,0,0,0,0,0,2900.71313,2905.62915,2900.71313,2905.62915,7472.67139,10418.4404,7472.67139,10418.4404,400,1840,400,1840,63.75,140.599991,63.75,140.599991,1675,3175,1675,3175,21.4617519,74,21.4617519,74,280,9550,280,9550,6133.16699,9217.08203,6133.16699,9217.08203,3380,8850,3380,8850,9217.08203,6218.16699,9217.08203,6218.16699,68.3332291,218.523758,68.3332291,218.523758,10978.2705,8035.16064,10978.2705,8035.16064 [t=00:02:10.337762][f=0023400] [23400] Game End Stats Values: 51,4785,24385,4785,24385,742.388245,0,742.388245,0,0,0,0,0,0,0,0,0,2900.71313,2986.65015,2900.71313,2986.65015,7828.55225,12992.793,7828.55225,12992.793,400,1840,400,1840,57.5377426,140.599991,57.5377426,140.599991,1275,3175,1275,3175,16.3429642,74,16.3429642,74,280,10520,280,10520,6133.16699,10751.6523,6133.16699,10751.6523,2830,8850,2830,8850,10751.6523,6218.16699,10751.6523,6218.16699,68.3332291,218.523758,68.3332291,218.523758,13622.3506,8428.47461,13622.3506,8428.47461 [t=00:02:10.337851][f=0023400] [23400] Game End Stats Values: 52,1270,24025,1270,24025,742.388245,0,742.388245,0,0,0,0,0,0,0,0,0,2940.26294,3006.15625,2940.26294,3006.15625,7997.521,14514.9561,7997.521,14514.9561,400,1840,400,1840,24.3663025,140.599991,24.3663025,140.599991,0,3175,0,3175,10.833333,74,10.833333,74,0,10160,0,10160,6533.16699,14403.7334,6533.16699,14403.7334,870,8850,870,8850,14403.7334,6798.16699,14403.7334,6798.16699,68.3332291,218.523758,68.3332291,218.523758,15179.6816,8974.73145,15179.6816,8974.73145 [t=00:02:10.337942][f=0023400] [23400] Game End Stats Values: 53,400,25635,400,25635,742.388245,0,742.388245,0,0,0,0,0,0,0,0,0,3029.84619,3006.15625,3029.84619,3006.15625,8111.86377,15766.1377,8111.86377,15766.1377,400,1840,400,1840,2.5,140.599991,2.5,140.599991,0,3175,0,3175,6.33333349,74,6.33333349,74,0,11770,0,11770,6533.16699,15277.4844,6533.16699,15277.4844,0,8850,0,8850,15277.4844,6798.16699,15277.4844,6798.16699,68.3332291,218.523758,68.3332291,218.523758,16430.8633,9113.94434,16430.8633,9113.94434 [t=00:02:10.678673][f=0023465] [23465] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:11.296733][f=0023585] [23585] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:11.749620][f=0023674] [23674] Event [4022.65576,31.950161,4408.0127]: 0 finished unit Engineer Commander [t=00:02:11.750050][f=0023674] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [t=00:02:11.754243][f=0023674] [23674] Received game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [t=00:02:11.905115][f=0023705] [23705] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:11.989384][f=0023722] No clients connected, shutting down server [t=00:02:11.989425][f=0023722] Server shutdown [t=00:02:11.989844][f=0023722] [23722] all players disconnected [t=00:02:12.472673][f=0023825] [23825] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:12.942213][f=0023932] [23932] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:02:13.336744][f=0024037] [24037] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:02:14.096994][f=0024237] [24237] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:02:14.608124][f=0024370] [24370] Event [640,31.2655334,1136.00012]: 0 finished unit Scalpel [t=00:02:16.376372][f=0024839] [24839] Event [640,31.2655334,1136.00012]: 0 finished unit Lance [t=00:02:17.187259][f=0025062] [25062] Event [640,31.2655334,1136.00012]: 0 finished unit Mace [t=00:02:17.641386][f=0025190] [25190] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:18.063755][f=0025310] [25310] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:18.488431][f=0025430] [25430] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:18.905945][f=0025550] [25550] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:19.315270][f=0025670] [25670] Event [640,31.2655334,1136.00012]: 0 finished unit Halberd [t=00:02:19.662510][f=0025777] [25777] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:02:20.013625][f=0025882] [25882] Event [640,31.2655334,1136.00012]: 0 finished unit Bolas [t=00:02:20.316270][f=0025968] Autoquit sending quit command. [t=00:02:20.316834][f=0025968] [QuitAction] user exited to system [t=00:02:20.318383][f=0025968] [SpringApp::Kill][1] fromRun=1 [t=00:02:20.318673][f=0025968] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:20.318696][f=0025968] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:20.318716][f=0025968] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:20.318727][f=0025968] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:20.318738][f=0025968] [SpringApp::Kill][2] [t=00:02:20.319937][f=0025968] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:20.319970][f=0025968] [Game::KillLua][1] dtor=0 luaUI=0x55fe7a4df770 [t=00:02:20.320393][f=0025968] Start widgetHandler:Shutdown [t=00:02:20.325743][f=0025968] Shutdown - SaveOrderList Complete [t=00:02:20.327215][f=0025968] Writing last game win data [t=00:02:20.334805][f=0025968] Shutdown - SaveConfigData Complete [t=00:02:20.334839][f=0025968] Shutdown Widget - Save/Load API [t=00:02:20.334858][f=0025968] Shutdown Widget - Chili Highlight [t=00:02:20.334896][f=0025968] Shutdown Widget - Draw After Chili [t=00:02:20.334913][f=0025968] Shutdown Widget - API Unit Tracker GL4 [t=00:02:20.334935][f=0025968] Shutdown Widget - EPIC Menu [t=00:02:20.336219][f=0025968] Shutdown Widget - Chili Widget Selector [t=00:02:20.337238][f=0025968] Shutdown Widget - Chili Minimap [t=00:02:20.337422][f=0025968] Shutdown Widget - Local Team Colors [t=00:02:20.337450][f=0025968] Shutdown Widget - Display Keys 2 [t=00:02:20.337541][f=0025968] Shutdown Widget - Save Game Menu [t=00:02:20.337558][f=0025968] Shutdown Widget - Unit Icons [t=00:02:20.337580][f=0025968] Shutdown Widget - Noises [t=00:02:20.337596][f=0025968] Shutdown Widget - HealthBars [t=00:02:20.338639][f=0025968] Shutdown Widget - Win Counter [t=00:02:20.338668][f=0025968] Shutdown Widget - SpringRTS Replay Stats [t=00:02:20.338721][f=0025968] Shutdown Widget - EndGame APM stats [t=00:02:20.338738][f=0025968] Shutdown Widget - BuildETA [t=00:02:20.338757][f=0025968] Shutdown Widget - Modular Comm Info [t=00:02:20.338773][f=0025968] Shutdown Widget - Stereo3D [t=00:02:20.338794][f=0025968] Shutdown Widget - Showeco and Grid Drawer [t=00:02:20.338811][f=0025968] Shutdown Widget - Point Tracker [t=00:02:20.338826][f=0025968] Shutdown Widget - Missile Silo Range [t=00:02:20.338844][f=0025968] Shutdown Widget - MinimapEvents [t=00:02:20.338859][f=0025968] Shutdown Widget - Local Widgets Config [t=00:02:20.338886][f=0025968] Shutdown Widget - Highlight Geos [t=00:02:20.338924][f=0025968] Shutdown Widget - Grab Input [t=00:02:20.338947][f=0025968] Shutdown Widget - Defense Range Zero-K [t=00:02:20.338978][f=0025968] Shutdown Widget - Darkening [t=00:02:20.339003][f=0025968] Shutdown Widget - Context Menu [t=00:02:20.339018][f=0025968] Shutdown Widget - Chili Spectator Panels [t=00:02:20.339056][f=0025968] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:20.339075][f=0025968] Shutdown Widget - Chili Nuke Warning [t=00:02:20.339093][f=0025968] Shutdown Widget - Chili EndGame Window [t=00:02:20.339113][f=0025968] Shutdown Widget - Chili Economy Panel Default [t=00:02:20.339274][f=0025968] Shutdown Widget - CameraShake [t=00:02:20.339293][f=0025968] Shutdown Widget - State Reverse and Latency [t=00:02:20.339308][f=0025968] Shutdown Widget - Music Player v2 [t=00:02:20.339323][f=0025968] Shutdown Widget - Attack AoE [t=00:02:20.339338][f=0025968] Shutdown Widget - Map Edge Extension [t=00:02:20.339353][f=0025968] Shutdown Widget - Selection Send [t=00:02:20.339367][f=0025968] Shutdown Widget - LupsManager [t=00:02:20.339418][f=0025968] Shutdown Widget - Newton Firezone [t=00:02:20.339432][f=0025968] Shutdown Widget - Chili Pro Console [t=00:02:20.341698][f=0025968] Shutdown Widget - Persistent Build Height [t=00:02:20.341742][f=0025968] Shutdown Widget - Lasso Terraform GUI [t=00:02:20.341761][f=0025968] Shutdown Widget - Lups [t=00:02:20.341809][f=0025968] Shutdown Widget - Chili Framework [t=00:02:20.341826][f=0025968] Shutdown Widget - Mex Placement Handler [t=00:02:20.341843][f=0025968] Shutdown Widget - Chili Core Selector [t=00:02:20.341972][f=0025968] Shutdown Widget - Custom Markers [t=00:02:20.342029][f=0025968] Shutdown Widget - Select Keys [t=00:02:20.342067][f=0025968] Shutdown Widget - Pause Screen [t=00:02:20.342817][f=0025968] Shutdown Widget - Text To Speech Control [t=00:02:20.342850][f=0025968] Shutdown Widget - Layout Handler [t=00:02:20.342868][f=0025968] End widgetHandler:Shutdown [t=00:02:20.431212][f=0025968] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1003357,78450407} {int,ext,rec}Allocs={18648214,0,0} {chunk,block}Bytes={78450407,0} [t=00:02:20.431330][f=0025968] [Game::KillLua][2] dtor=0 luaGaia=0x55fe7c99eb30 [t=00:02:20.460341][f=0025968] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={769380,64521746} {int,ext,rec}Allocs={18648215,0,0} {chunk,block}Bytes={64521746,0} [t=00:02:20.460442][f=0025968] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={769380,64521746} {int,ext,rec}Allocs={18648215,0,0} {chunk,block}Bytes={64521746,0} [t=00:02:20.460483][f=0025968] [Game::KillLua][3] dtor=0 luaRules=0x55fe746b1250 [t=00:02:20.460530][f=0025968] Start gadgetHandler:Shutdown [t=00:02:20.460548][f=0025968] Shutdown - StartSetup [t=00:02:20.460563][f=0025968] Shutdown - UnitMorph [t=00:02:20.462889][f=0025968] Shutdown - Carrier Drones [t=00:02:20.462921][f=0025968] Shutdown - Missile Silo Controller [t=00:02:20.462966][f=0025968] Shutdown - Modular Comm Info [t=00:02:20.462981][f=0025968] Shutdown - Terrain Texture Handler [t=00:02:20.462996][f=0025968] Shutdown - UnitCloakShield [t=00:02:20.463415][f=0025968] Shutdown - Starlight Handler [t=00:02:20.463473][f=0025968] End gadgetHandler:Shutdown [t=00:02:20.485610][f=0025968] Start gadgetHandler:Shutdown [t=00:02:20.485676][f=0025968] Shutdown - Save/Load [t=00:02:20.485703][f=0025968] Shutdown - Teleport Throw [t=00:02:20.485719][f=0025968] Shutdown - UnitMorph [t=00:02:20.485742][f=0025968] Shutdown - Modular Comm Info [t=00:02:20.485758][f=0025968] Shutdown - Retreat Command [t=00:02:20.485777][f=0025968] Shutdown - Shockwaves [t=00:02:20.485794][f=0025968] Shutdown - UnitCloakShield [t=00:02:20.485813][f=0025968] Shutdown - Lups Cloak FX [t=00:02:20.485830][f=0025968] Shutdown - Lups [t=00:02:20.485868][f=0025968] Shutdown - Lups Shield [t=00:02:20.486061][f=0025968] End gadgetHandler:Shutdown [t=00:02:20.560474][f=0025968] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18648246,0,0} {chunk,block}Bytes={0,0} [t=00:02:20.560774][f=0025968] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18648246,0,0} {chunk,block}Bytes={0,0} [t=00:02:20.560835][f=0025968] [Game::KillLua][4] dtor=0 [t=00:02:20.561318][f=0025968] [Game::KillLua][5] dtor=0 [t=00:02:20.575374][f=0025968] [Game::~CGame][1] [t=00:02:20.575433][f=0025968] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:20.575450][f=0025968] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:20.575478][f=0025968] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:20.575491][f=0025968] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:20.575503][f=0025968] [Game::KillLua][4] dtor=1 [t=00:02:20.575515][f=0025968] [Game::KillLua][5] dtor=1 [t=00:02:20.575798][f=0025968] [Game::KillMisc][1] [t=00:02:20.575812][f=0025968] [Game::KillMisc][2] [t=00:02:20.576851][f=0025968] [Game::KillMisc][3] [t=00:02:20.577917][f=0025968] [Game::KillRendering][1] [t=00:02:20.618440][f=0025968] [3DOParser::Kill] allocated 1 pieces [t=00:02:20.618570][f=0025968] [S3OParser::Kill] allocated 5478 pieces [t=00:02:20.620861][f=0025968] [AssParser::Kill] allocated 669 pieces [t=00:02:20.766539][f=0025968] [Game::KillInterface][1] [t=00:02:20.767872][f=0025968] [Game::KillInterface][2] [t=00:02:20.770800][f=0025968] [Game::KillSimulation][1] [t=00:02:20.770828][f=0025968] [Game::KillSimulation][2] [t=00:02:21.705698][f=0025968] [CCollisionHandler] dis-/continuous tests: 0/859072 [t=00:02:21.705746][f=0025968] [Game::KillSimulation][3] [t=00:02:21.710349][f=0025968] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:21.710396][f=0025968] [~CPathCache(20x24)] cacheHits=30 hitPercentage=16% numHashColls=0 maxCacheSize=43 [t=00:02:21.710417][f=0025968] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:21.710436][f=0025968] [~CPathCache(40x48)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=91 [t=00:02:21.729231][f=0025968] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:02:21.746523][f=0025968] [LosHandler::Kill] raycast instance cache-{hits,misses}={9561,20318}; shared=1%; cached=31% [t=00:02:21.978284][f=0025968] [Game::KillSimulation][4] [t=00:02:26.356945][f=0025968] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:02:26.359306][f=0025968] [Game::~CGame][2] [t=00:02:26.359505][f=0025968] [Game::~CGame][3] [t=00:02:26.615811][f=0025968] [SpringApp::Kill][3] [t=00:02:26.616198][f=0025968] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 276417 bytes sent 218187 bytes recv'd [t=00:02:26.620383][f=0025968] Kill: client disconnecting... [t=00:02:28.643328][f=0025968] CloseConnection: client connection closed [t=00:02:28.645315][f=0025968] [SpringApp::Kill][4] font=0x55fe54fcc600 [t=00:02:28.657311][f=0025968] [SpringApp::Kill][5] [t=00:02:28.670184][f=0025968] [SpringApp::Kill][6] [t=00:02:28.670225] [SpringApp::Kill][7] [t=00:02:28.671733] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:28.671787] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:28.671803] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:28.671819] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:28.671829] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:28.671839] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:28.671849] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {664, 1048576, 1048576}, EBO = {996, 1048576, 1048576} [t=00:02:28.671859] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4520, 1048576, 1048576}, EBO = {6780, 1048576, 1048576} [t=00:02:28.671869] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:28.671879] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:28.671888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:28.671898] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:28.671908] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:28.685209] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:28.685246] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:28.685256] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:28.685266] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:28.686842] [VFS] [SpringVFS::DeleteArchives] [t=00:02:28.686863] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:28.686873] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55fe550993f0) [t=00:02:28.694076] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3876ms [t=00:02:28.694130] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=94ms [t=00:02:28.694455] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=61ms [t=00:02:28.694470] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=45ms [t=00:02:28.694966] file="objects3d/starlight.dae.lua" indx=5581 inflSize=0kb readTime=25ms [t=00:02:28.694988] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:02:28.695173] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:02:28.695188] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:02:28.695200] file="luarules/configs/jump_defs.lua" indx=1280 inflSize=0kb readTime=22ms [t=00:02:28.695412] file="units/chickenlandqueen.lua" indx=6848 inflSize=11kb readTime=21ms [t=00:02:28.695427] file="objects3d/pw_gaspowerstation_dead.dae" indx=5455 inflSize=270kb readTime=20ms [t=00:02:28.701842] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166130455 bytes cached in 3481 files [t=00:02:29.011104] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:02:29.011164] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x55fe54fc6360) [t=00:02:29.013077] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:29.013097] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55fe54f9d810) [t=00:02:29.013896] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:29.014579] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f5888010b00) [t=00:02:29.015157] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:02:29.021453] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55fe54fbf170) [t=00:02:29.022285] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:29.022319] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:29.022674] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:29.022693] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:29.022715] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:29.022725] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:29.026632] [SpringApp::Kill][8] [t=00:02:29.026654] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:29.026674] [WatchDog::Uninstall][1] hangDetectorThread=0x55fe0fbbf4d0 (joinable=1) [t=00:02:29.026684] [WatchDog::Uninstall][2] [t=00:02:29.259893] [WatchDog::Uninstall][3] [t=00:02:29.259941] [SpringApp::Kill][9]