[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000048] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007913] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007944] Using writeable configuration source: "/tmp/tmp.AnoOCt61Uq/springsettings.1563544.cfg" [t=00:00:00.012264] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012308] ============== ============== [t=00:00:00.012320] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012331] [t=00:00:00.012341] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012351] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012360] Use "none" to disable the default log sections. [t=00:00:00.012370] ============== ============== [t=00:00:00.012381] ============== ============== [t=00:00:00.012440] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012451] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012462] ROAM = 2 [t=00:00:00.012472] RotateLogFiles = 1 [t=00:00:00.012483] TeamHighlight = 0 [t=00:00:00.012494] ============== ============== [t=00:00:00.012504] ============== ============== [t=00:00:00.012514] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.012525] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012535] Compiler Version: gcc-11.1.0 [t=00:00:00.012557] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012721] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012734] Binary Word Size: 64-bit (native) [t=00:00:00.012744] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012755] Physical CPU Cores: 1 [t=00:00:00.012765] Logical CPU Cores: 1 [t=00:00:00.012774] ============== ============== [t=00:00:00.012843] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012856] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012867] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012880] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012891] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014030] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.014046] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014067] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.014097] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.014121] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.014132] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.014167] [GR::LogVersionInfo] [t=00:00:00.014177] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.014186] GL version : [t=00:00:00.014195] GL vendor : [t=00:00:00.014204] GL renderer : [t=00:00:00.014213] GLSL version: [t=00:00:00.014222] GLEW version: spring headless stub GLEW version [t=00:00:00.014231] GPU memory : unknown [t=00:00:00.014240] SDL swap-int: 0 [t=00:00:00.014249] SDL driver : headless stub [t=00:00:00.014259] [t=00:00:00.014268] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.014277] GLSL shader support : 0 [t=00:00:00.014286] GL4 support : 0 [t=00:00:00.014294] FBO extension support : 0 [t=00:00:00.014303] NVX GPU mem-info support : 0 [t=00:00:00.014333] ATI GPU mem-info support : 0 [t=00:00:00.014343] NPOT-texture support : 1 (0) [t=00:00:00.014352] S3TC/DXT1 texture support : 0/0 [t=00:00:00.014361] texture query-LOD support : 1 (0) [t=00:00:00.014370] MSAA frame-buffer support : 0 (0) [t=00:00:00.014379] Z-buffer depth : 16 (-) [t=00:00:00.014388] primitive-restart support : 0 (0) [t=00:00:00.014397] clip-space control support: 0 (0) [t=00:00:00.014406] seamless cube-map support : 0 (0) [t=00:00:00.014415] frag-depth layout support : 0 (0) [t=00:00:00.014424] persistent maps support : 0 (0) [t=00:00:00.014433] explicit attribs location : 0 (0) [t=00:00:00.014441] multi draw indirect : 0 (-) [t=00:00:00.014450] [t=00:00:00.014459] max. FBO samples : -1 [t=00:00:00.014469] max. FS/program texture slots : 8/8 [t=00:00:00.014477] max. texture size : 2048 [t=00:00:00.014488] max. texture anisotropy level : 0.000000 [t=00:00:00.014497] max. vec4 varyings/attributes : 0/0 [t=00:00:00.014506] max. draw-buffers : 0 [t=00:00:00.014515] max. rec. indices/vertices : 0/0 [t=00:00:00.014524] max. uniform buffer-bindings : 0 [t=00:00:00.014533] max. uniform block-size : 0KB [t=00:00:00.014542] max. storage buffer-bindings : 0 [t=00:00:00.014551] max. storage block-size : 0MB [t=00:00:00.014559] [t=00:00:00.014569] enable AMD-hacks : 0 [t=00:00:00.014578] compress MIP-maps: 0 [t=00:00:00.015071] [GR::UpdateGLConfigs] [t=00:00:00.015173] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.015188] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.015199] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.015238] [GR::InitGLState] [t=00:00:00.015250] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.195851] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.198706] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.204235] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.204757] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.204780] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.204795] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.240953] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.241919] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.244754] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.245107] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.254218] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.254246] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.254488] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.259958] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff2ac010d00 (SpringVFS) global=(nil) (null) [t=00:00:00.259986] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.260107] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.260129] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.260141] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.260152] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.260172] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1758 MB [t=00:00:00.266081][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.266129][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.266148][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1563544/replay.sdfz" for game data... [t=00:00:00.414468][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.417019][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.417049][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.418937][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.418972][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:00.418997][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.472650][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55886bcc0980] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.473992][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.475309][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.475862][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55886bcc0980] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.477004][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.512070][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.512435][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.525375][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [t=00:00:00.525630][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.532355][f=-000001] forceSingleThreaded, false [t=00:00:02.098106][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.098890][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.099015][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.099091][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.099150][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.099260][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.100537][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.101040][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.101583][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.103830][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.106129][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.108849][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.108893][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.109527][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.116414][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.118310][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.119654][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.120018][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.120791][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.121100][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.150932][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.150980][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.323970][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.335669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.674986][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.145872][f=-000001] Loading UnitDefs_posts [t=00:00:03.326149][f=-000001] Loading FeatureDefs_posts [t=00:00:03.400534][f=-000001] Loading WeaponDefs_posts [t=00:00:03.423114][f=-000001] Loading ArmorDefs_posts [t=00:00:03.447368][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 740ms [t=00:00:03.500885][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 828ms [t=00:00:03.502680][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.667407][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.668691][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.669947][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.669976][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.675553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.693815][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.085314][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.151253][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.273857][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.281023][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.281051][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.782194][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 501ms [t=00:00:04.782245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.905869][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [t=00:00:04.905906][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.967264][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 61ms [t=00:00:05.781241][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.785129][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.786432][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.797622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.510570][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.519995][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.520019][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.521829][f=-000001] InfoTexture: legacy [t=00:00:11.521849][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.524329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.595979][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.597630][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.597654][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.598573][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.790316][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.792990][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.031776][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.133804][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.144914][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.144949][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.146086][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.690086][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.700452][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.700987][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.870034][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.871942][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.871965][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.880294][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.880357][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.880370][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.880382][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.880394][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.880405][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.880417][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.886122][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.886170][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.886181][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.886192][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.886201][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.886211][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.886222][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.886233][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558873e92eb0 has BLOCKSIZE 1 [t=00:00:12.890389][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.890416][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.890427][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.890437][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.890608][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.890704][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.900877][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.902290][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.912895][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.912925][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.916872][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.916898][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.916908][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.916920][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.916930][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.916940][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:13.033063][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:13.033900][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.045498][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.045538][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.045560][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum d5868fb9)" [t=00:00:13.045669][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.045783][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.045816][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.251997][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [t=00:00:13.252678][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.855463][f=-000001] Synced LuaRules: finished loading [t=00:00:15.872811][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.451662][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.505145][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.625963][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [t=00:00:16.684447][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.687566][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.688009][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.688442][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.688873][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.755317][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.755666][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.765447][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.766767][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.766790][f=-000001] LuaSocket Support: enabled [t=00:00:16.784977][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.867942][f=-000001] localWidgets, nil, true, true [t=00:00:16.871154][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.871190][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.881436][f=-000001] USE_OLD_CHILI [t=00:00:17.709292][f=-000001] Loading last game win data [t=00:00:17.710652][f=-000001] Resetting win data [t=00:00:17.711138][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.711156][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.711168][f=-000001] Player and team counts match, continuing [t=00:00:17.711182][f=-000001] PrimordialPouch was in last game but is now absent, resetting scores [t=00:00:17.859554][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.859590][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.955510][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.091910][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.740258][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.925910][f=-000001] forceSingleThreaded, false [t=00:00:20.404597][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.404806][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.405096][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.405276][f=-000001] Loaded API widget: i18n [t=00:00:20.405578][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.406004][f=-000001] Loaded API widget: Win Counter [t=00:00:20.406329][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.599535][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.599939][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.600172][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.908388][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.909458][f=-000001] Loaded API widget: Lups [t=00:00:20.909669][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.909995][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.910290][f=-000001] Loaded widget: Save/Load API [t=00:00:20.910593][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.910906][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.911444][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.916741][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.917971][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.918083][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.918179][f=-000001] Set maximum particles to: 0 [t=00:00:20.919201][f=-000001] Set UnitIconDist to 0 [t=00:00:21.034247][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.059901][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.061333][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.061684][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.061983][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.071260][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.071629][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.072070][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.072394][f=-000001] Mexspot Fetcher fetching [t=00:00:21.072605][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.072965][f=-000001] Team highlighting: Disabled [t=00:00:21.073475][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.074033][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.074472][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.074897][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.075118][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.075435][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.075660][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.075972][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.076328][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.077315][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.077976][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.078280][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.078295][f=-000001] Using fallback unit outlines [t=00:00:21.078487][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.078837][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.087484][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.089473][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.089975][f=-000001] Loaded widget: Guard Remove [t=00:00:21.090306][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.138652][f=-000001] Loaded widget: HealthBars [t=00:00:21.139170][f=-000001] Loaded widget: Noises [t=00:00:21.139541][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.139918][f=-000001] Loaded widget: Unit Icons [t=00:00:21.143566][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.144061][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.144550][f=-000001] Loaded widget: BuildETA [t=00:00:21.144907][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.145251][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.145637][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.145971][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.146179][f=-000001] Loaded widget: Objectives [t=00:00:21.147838][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.148205][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.148538][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.148567][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1563544/events.log [t=00:00:21.151335][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.155508][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.156313][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.156605][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.160309][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.160740][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.161090][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.161427][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.161849][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.162067][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.162438][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.162770][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.163086][f=-000001] Loaded widget: Autoquit [t=00:00:21.163460][f=-000001] Loaded widget: Blast Radius [t=00:00:21.163857][f=-000001] Loaded widget: CameraShake [t=00:00:21.164498][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.177608][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.178118][f=-000001] EndGame Graph disabled [t=00:00:21.198178][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.198535][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.198882][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.199100][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.322658][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.323467][f=-000001] Loaded widget: Ferry Points [t=00:00:21.324505][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.335309][f=-000001] Loaded widget: Context Menu [t=00:00:21.336076][f=-000001] Loaded widget: Darkening [t=00:00:21.336575][f=-000001] Loaded widget: Decloak Range [t=00:00:21.337203][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.347130][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.347792][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.348067][f=-000001] Loaded widget: Easy Facing [t=00:00:21.348289][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.348901][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.350322][f=-000001] Input grabbing is enabled! [t=00:00:21.350511][f=-000001] Input grabbing is enabled! [t=00:00:21.350626][f=-000001] Loaded widget: Grab Input [t=00:00:21.351045][f=-000001] Loaded widget: Haven Handler [t=00:00:21.351668][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.352245][f=-000001] Loaded widget: In-game Guide [t=00:00:21.352580][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.352993][f=-000001] Loaded widget: Keep Target [t=00:00:21.353434][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.353966][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.354988][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.356139][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.356910][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.357245][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.357563][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.357968][f=-000001] Loaded widget: Orbit Command [t=00:00:21.358509][f=-000001] Loaded widget: Point Tracker [t=00:00:21.359019][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.359558][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.360557][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.361197][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.361886][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.362763][f=-000001] Loaded widget: Simple Settings [t=00:00:21.363410][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.363842][f=-000001] Loaded widget: SmoothCam [t=00:00:21.364517][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.366135][f=-000001] Loaded widget: Stereo3D [t=00:00:21.366417][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.367395][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.367658][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.368429][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.369218][f=-000001] Loaded widget: Command Alpha [t=00:00:21.369672][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.370046][f=-000001] Loaded widget: Ghost Site [t=00:00:21.371192][f=-000001] Loaded widget: Attack Warning [t=00:00:21.371658][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.372340][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.373609][f=-000001] Loaded widget: Auto Group [t=00:00:21.374580][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.375583][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.375931][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.376771][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.377725][f=-000001] Loaded widget: Select Com at start [t=00:00:21.384167][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.385412][f=-000001] Loaded widget: Transport AI [t=00:00:21.512907][f=-000001] Loaded widget: Attack AoE [t=00:00:21.513407][f=-000001] Loaded widget: Icon Sets [t=00:00:21.514109][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.520031][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.521695][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.522000][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.547325][f=-000001] Loaded widget: Unit Start State [t=00:00:21.547738][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.547977][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.549164][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.549589][f=-000001] Loaded widget: Commands FX [t=00:00:21.549848][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.565168][f=-000001] Loaded widget: UnitShapes [t=00:00:21.565665][f=-000001] : disabled for spectators [t=00:00:21.566607][f=-000001] Loaded widget: Stockpiler [t=00:00:21.569527][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.569815][f=-000001] Loaded widget: AllyCursors [t=00:00:21.570196][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.571810][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.572262][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.572635][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.573005][f=-000001] Loaded widget: Selection Send [t=00:00:21.573368][f=-000001] Loaded widget: Shield Guard [t=00:00:21.573887][f=-000001] Loaded widget: State Icons [t=00:00:21.574241][f=-000001] : disabled for spectators [t=00:00:21.575111][f=-000001] Loaded widget: Building Starter [t=00:00:21.575514][f=-000001] : disabled for spectators [t=00:00:21.576258][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.576533][f=-000001] Loaded widget: LupsManager [t=00:00:21.576984][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.577339][f=-000001] Loaded widget: Units on Fire [t=00:00:21.577937][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.578483][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.579626][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.580006][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.580487][f=-000001] Loaded widget: Chili Docking [t=00:00:21.588602][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.596161][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.596680][f=-000001] Loaded widget: HUD Presets [t=00:00:21.597358][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.599690][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.600086][f=-000001] Loaded widget: Image Preloader [t=00:00:21.600528][f=-000001] Loaded widget: Custom Markers [t=00:00:21.604664][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.605139][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.605359][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.606269][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.607000][f=-000001] Loaded widget: Start Boxes [t=00:00:21.608828][f=-000001] Loaded widget: Select Keys [t=00:00:21.617378][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.618284][f=-000001] Loaded widget: Pause Screen [t=00:00:21.618688][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.618954][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.619582][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.619962][f=-000001] SetSunLighting [t=00:00:21.621134][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.633312][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.634179][f=-000001] Loaded widget: Font Cache [t=00:00:21.634573][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.634617][f=-000001] Loaded widget: GC Control [t=00:00:21.638337][f=-000001] Loaded widget: Layout Handler [t=00:00:21.638766][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.640987][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.645581][f=-000001] Writing last game win data [t=00:00:21.649981][f=-000001] LuaUI v0.3 [t=00:00:21.822327][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.822819][f=-000001] [s11n] Loading s11n file... [t=00:00:21.825384][f=-000001] [s11n] Parsing model... [t=00:00:21.827596][f=-000001] [s11n] Populating game world... [t=00:00:21.845405][f=-000001] [s11n] s11n loading complete. [t=00:00:21.845880][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:22.403579][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.429585][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13332,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.031230][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.043190][f=-000001] Spectator mode. Widget removed. [t=00:00:23.045117][f=-000001] Spectator mode. Widget removed. [t=00:00:23.046143][f=-000001] Playback paused [t=00:00:23.051690][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.133289][f=-000001] Opening demofile demos/1563544/replay.sdfz [t=00:00:23.133319][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.133420][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.133846][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.133865][f=-000001] -> Connection established (given id 2) [t=00:00:23.133897][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:23.133910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.133922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:23.133933][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:23.133949][f=-000001] Speed set to 20.0 [server] [t=00:00:23.133960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55888a8235b0,0x5588926662a0}][locale="C"]" [t=00:00:23.133973][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.147814][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.147848][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.455553][f=-000001] Beginning demo playback [t=00:00:26.467773][f=-000001] GameID: 82c5e863e89149ea82e6b5f256561b53 [t=00:00:26.515574][f=-000001] Connection attempt from magafurovaleksandr [t=00:00:26.515613][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.516396][f=-000001] [0] Event [undefined]: magafurovaleksandr changed status [t=00:00:26.516631][f=-000001] -> Connection established (given id 0) [t=00:00:26.516652][f=-000001] Connection attempt from Reltino [t=00:00:26.516662][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.516740][f=-000001] [0] Event [undefined]: Reltino changed status [t=00:00:26.516850][f=-000001] -> Connection established (given id 1) [t=00:00:26.599677][f=-000001] [Game::ClientReadNet][LOGMSG] sender="magafurovaleksandr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:26.599718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="magafurovaleksandr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.615595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:26.615635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.231869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="magafurovaleksandr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:27.239537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="magafurovaleksandr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:27.755696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="magafurovaleksandr" string="[Game::Load][lua{Rules,Gaia}={00000232d865e5c0,00000232d4126390}][locale="C"]" [t=00:00:28.084643][f=-000001] Allies: I choose: Guardian! [t=00:00:29.487575][f=-000001] Player magafurovaleksandr left the game: normal quit [t=00:00:29.487669][f=-000001] [0] Event [undefined]: magafurovaleksandr quit [t=00:00:30.487447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:30.495357][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:31.571788][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.135773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reltino" string="[Game::Load][lua{Rules,Gaia}={0000023d4e1adc00,0000023dceef96a0}][locale="C"]" [t=00:00:32.596452][f=-000001] > Game will be force started in 40 seconds [t=00:00:32.680525][f=-000001] Allies: I choose: Strike! [t=00:00:33.627417][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.895302][f=-000001] [0] Event [782,188.674316,4471]: 0 finished unit Guardian Commander [t=00:00:34.964872][f=-000001] [0] Event [4617,188.674805,431]: 1 finished unit Strike Commander [t=00:00:34.989407][f=0000000] [0] Reltino, team: 1, elo:1300, userid: 575795 [t=00:00:34.989493][f=0000000] [0] magafurovaleksandr, team: 0, elo:1405, userid: 540685 [t=00:00:34.989686][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.996534][f=0000000] Playback continued [t=00:00:34.999883][f=0000000] > Players magafurovaleksandr did not choose a start position. Game will be aborted. [t=00:00:35.001530][f=0000001] > exiting game [t=00:00:35.001553][f=0000001] No clients connected, shutting down server [t=00:00:35.001565][f=0000001] Server shutdown [t=00:00:35.002033][f=0000001] Submitting stats [t=00:00:35.002495][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.005165][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.005207][f=0000001] Draw 6711.22ms 64.20% [t=00:00:35.005228][f=0000001] Lua::Callins::Synced 29.80ms 0.10% [t=00:00:35.005245][f=0000001] Lua::Callins::Unsynced 10294.38ms 86.10% [t=00:00:35.005262][f=0000001] Lua::CollectGarbage::Synced 69.27ms 0.00% [t=00:00:35.005288][f=0000001] Lua::CollectGarbage::Unsynced 386.31ms 2.70% [t=00:00:35.005324][f=0000001] Misc::Profiler::AddTime 20.50ms 0.10% [t=00:00:35.005764][f=0000001] [1] player nonplacement [t=00:00:35.007305][f=0000001] [1] autohost exit [t=00:00:35.008387][f=0000001] [1] all players disconnected [t=00:00:35.996131][f=0000001] Playback paused [t=00:00:45.003587][f=0000001] Autoquit sending quit command. [t=00:00:45.004209][f=0000001] [QuitAction] user exited to system [t=00:00:45.005047][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.005892][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.005922][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.005935][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.005945][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.005956][f=0000001] [SpringApp::Kill][2] [t=00:00:45.006725][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.007030][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x558890f01990 [t=00:00:45.007449][f=0000001] Start widgetHandler:Shutdown [t=00:00:45.012218][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:45.012915][f=0000001] Writing last game win data [t=00:00:45.024180][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:45.024210][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:45.024228][f=0000001] Shutdown Widget - Save/Load API [t=00:00:45.024242][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:45.024267][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.024287][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:45.025622][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:45.026151][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.027348][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:45.027371][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:45.027422][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:45.027436][f=0000001] Shutdown Widget - HealthBars [t=00:00:45.028286][f=0000001] Shutdown Widget - Noises [t=00:00:45.028305][f=0000001] Shutdown Widget - Unit Icons [t=00:00:45.028322][f=0000001] Shutdown Widget - Win Counter [t=00:00:45.028336][f=0000001] Shutdown Widget - BuildETA [t=00:00:45.028352][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:45.028370][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.028413][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:45.028428][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:45.028443][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.028457][f=0000001] Shutdown Widget - CameraShake [t=00:00:45.028472][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.028586][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.028626][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.028643][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.028668][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.028683][f=0000001] Shutdown Widget - Context Menu [t=00:00:45.028696][f=0000001] Shutdown Widget - Darkening [t=00:00:45.028719][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.028734][f=0000001] Shutdown Widget - Grab Input [t=00:00:45.028751][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:45.028765][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:45.028784][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:45.028798][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:45.028816][f=0000001] Shutdown Widget - Point Tracker [t=00:00:45.028830][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.028843][f=0000001] Shutdown Widget - Stereo3D [t=00:00:45.028859][f=0000001] Shutdown Widget - Attack AoE [t=00:00:45.028873][f=0000001] Shutdown Widget - UnitShapes [t=00:00:45.029333][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:45.029354][f=0000001] Shutdown Widget - Selection Send [t=00:00:45.029369][f=0000001] Shutdown Widget - LupsManager [t=00:00:45.029387][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:45.029402][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:45.030711][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:45.030731][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.030746][f=0000001] Shutdown Widget - Chili Framework [t=00:00:45.030772][f=0000001] Shutdown Widget - Lups [t=00:00:45.030817][f=0000001] Shutdown Widget - Custom Markers [t=00:00:45.030834][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:45.030920][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.030936][f=0000001] Shutdown Widget - Select Keys [t=00:00:45.030967][f=0000001] Shutdown Widget - Pause Screen [t=00:00:45.031596][f=0000001] Shutdown Widget - Layout Handler [t=00:00:45.031636][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:45.031650][f=0000001] End widgetHandler:Shutdown [t=00:00:45.165886][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={279975,32804677} {int,ext,rec}Allocs={7541828,0,0} {chunk,block}Bytes={32804677,0} [t=00:00:45.166899][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5588926662a0 [t=00:00:45.172841][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216521,27560543} {int,ext,rec}Allocs={7541829,0,0} {chunk,block}Bytes={27560543,0} [t=00:00:45.172916][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216521,27560543} {int,ext,rec}Allocs={7541829,0,0} {chunk,block}Bytes={27560543,0} [t=00:00:45.172951][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55888a8235b0 [t=00:00:45.172994][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.173010][f=0000001] Shutdown - StartSetup [t=00:00:45.173024][f=0000001] Shutdown - UnitMorph [t=00:00:45.173086][f=0000001] Shutdown - Carrier Drones [t=00:00:45.173102][f=0000001] Shutdown - Missile Silo Controller [t=00:00:45.173119][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.173132][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:45.173146][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.173185][f=0000001] Shutdown - Starlight Handler [t=00:00:45.173199][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.186791][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.186846][f=0000001] Shutdown - Save/Load [t=00:00:45.186870][f=0000001] Shutdown - Teleport Throw [t=00:00:45.186885][f=0000001] Shutdown - UnitMorph [t=00:00:45.186904][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.186917][f=0000001] Shutdown - Retreat Command [t=00:00:45.186935][f=0000001] Shutdown - Shockwaves [t=00:00:45.186949][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.186965][f=0000001] Shutdown - Lups Cloak FX [t=00:00:45.186980][f=0000001] Shutdown - Lups [t=00:00:45.187043][f=0000001] Shutdown - Lups Shield [t=00:00:45.187063][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.279920][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7541859,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.280004][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7541859,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.280056][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:45.280145][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:45.294230][f=0000001] [Game::~CGame][1] [t=00:00:45.294280][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.294293][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.294305][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.294316][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.294328][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:45.294340][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:45.294623][f=0000001] [Game::KillMisc][1] [t=00:00:45.294638][f=0000001] [Game::KillMisc][2] [t=00:00:45.295527][f=0000001] [Game::KillMisc][3] [t=00:00:45.295896][f=0000001] [Game::KillRendering][1] [t=00:00:45.326160][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.326259][f=0000001] [S3OParser::Kill] allocated 5472 pieces [t=00:00:45.327288][f=0000001] [AssParser::Kill] allocated 681 pieces [t=00:00:45.541488][f=0000001] [Game::KillInterface][1] [t=00:00:45.542358][f=0000001] [Game::KillInterface][2] [t=00:00:45.544091][f=0000001] [Game::KillSimulation][1] [t=00:00:45.544338][f=0000001] [Game::KillSimulation][2] [t=00:00:46.346642][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:46.346740][f=0000001] [Game::KillSimulation][3] [t=00:00:46.346798][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.346819][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.346837][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.346857][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.350185][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.412450][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.488730][f=0000001] [Game::KillSimulation][4] [t=00:00:51.036134][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:51.038228][f=0000001] [Game::~CGame][2] [t=00:00:51.038472][f=0000001] [Game::~CGame][3] [t=00:00:51.246329][f=0000001] [SpringApp::Kill][3] [t=00:00:51.246722][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1832 bytes sent 12217 bytes recv'd [t=00:00:51.251998][f=0000001] Kill: client disconnecting... [t=00:00:53.256560][f=0000001] CloseConnection: client connection closed [t=00:00:53.258381][f=0000001] [SpringApp::Kill][4] font=0x55886bbf3600 [t=00:00:53.268792][f=0000001] [SpringApp::Kill][5] [t=00:00:53.281410][f=0000001] [SpringApp::Kill][6] [t=00:00:53.281455] [SpringApp::Kill][7] [t=00:00:53.283063] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.283134] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.283152] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.283163] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.283175] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.283481] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.283497] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.283513] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:53.283525] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.283544] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.283555] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.283566] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.283577] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.298094] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.298141] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.298152] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.298162] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.299760] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.299782] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:53.299802] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55886bcd0e50) [t=00:00:53.316944] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3851ms [t=00:00:53.317002] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=121ms [t=00:00:53.317015] file="objects3d/benzcom5_wreck.s3o" indx=5056 inflSize=289kb readTime=42ms [t=00:00:53.317027] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=37ms [t=00:00:53.317039] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=33ms [t=00:00:53.317055] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=30ms [t=00:00:53.317446] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=27ms [t=00:00:53.317462] file="objects3d/chainsaw_d.dae" indx=5072 inflSize=597kb readTime=25ms [t=00:00:53.317472] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:00:53.317482] file="objects3d/clogger.s3o" indx=5117 inflSize=28kb readTime=23ms [t=00:00:53.317493] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=22ms [t=00:00:53.325804] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167229196 bytes cached in 3470 files [t=00:00:53.621439] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:53.621479] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55886bbed360) [t=00:00:53.623650] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.623670] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55886bbc4810) [t=00:00:53.625015] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.625522] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7ff2ac010b00) [t=00:00:53.625806] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:00:53.628284] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55886bbe6170) [t=00:00:53.628348] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.628360] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.628798] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.628812] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.628821] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.628831] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.630133] [SpringApp::Kill][8] [t=00:00:53.630154] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.630165] [WatchDog::Uninstall][1] hangDetectorThread=0x558824fbf4d0 (joinable=1) [t=00:00:53.630175] [WatchDog::Uninstall][2] [t=00:00:54.103977] [WatchDog::Uninstall][3] [t=00:00:54.104016] [SpringApp::Kill][9]