[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009677] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009713] Using writeable configuration source: "/tmp/tmp.vbn8a9IzwX/springsettings.1562928.cfg" [t=00:00:00.016306] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016657] ============== ============== [t=00:00:00.016674] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016684] [t=00:00:00.016695] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016704] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016714] Use "none" to disable the default log sections. [t=00:00:00.016724] ============== ============== [t=00:00:00.016735] ============== ============== [t=00:00:00.016799] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016811] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016822] ROAM = 2 [t=00:00:00.016832] RotateLogFiles = 1 [t=00:00:00.016843] TeamHighlight = 0 [t=00:00:00.016856] ============== ============== [t=00:00:00.016868] ============== ============== [t=00:00:00.016880] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016894] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016907] Compiler Version: gcc-11.1.0 [t=00:00:00.016933] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017117] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017130] Binary Word Size: 64-bit (native) [t=00:00:00.017140] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017151] Physical CPU Cores: 1 [t=00:00:00.017161] Logical CPU Cores: 1 [t=00:00:00.017171] ============== ============== [t=00:00:00.017243] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017254] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017264] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017274] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017284] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018699] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018717] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018750] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018785] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018813] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018824] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018864] [GR::LogVersionInfo] [t=00:00:00.018875] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018885] GL version : [t=00:00:00.018895] GL vendor : [t=00:00:00.018905] GL renderer : [t=00:00:00.018915] GLSL version: [t=00:00:00.018925] GLEW version: spring headless stub GLEW version [t=00:00:00.018935] GPU memory : unknown [t=00:00:00.018945] SDL swap-int: 0 [t=00:00:00.018955] SDL driver : headless stub [t=00:00:00.018965] [t=00:00:00.018975] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018985] GLSL shader support : 0 [t=00:00:00.018995] GL4 support : 0 [t=00:00:00.019006] FBO extension support : 0 [t=00:00:00.019018] NVX GPU mem-info support : 0 [t=00:00:00.019054] ATI GPU mem-info support : 0 [t=00:00:00.019067] NPOT-texture support : 1 (0) [t=00:00:00.019080] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019093] texture query-LOD support : 1 (0) [t=00:00:00.019105] MSAA frame-buffer support : 0 (0) [t=00:00:00.019117] Z-buffer depth : 16 (-) [t=00:00:00.019129] primitive-restart support : 0 (0) [t=00:00:00.019139] clip-space control support: 0 (0) [t=00:00:00.019149] seamless cube-map support : 0 (0) [t=00:00:00.019160] frag-depth layout support : 0 (0) [t=00:00:00.019170] persistent maps support : 0 (0) [t=00:00:00.019180] explicit attribs location : 0 (0) [t=00:00:00.019189] multi draw indirect : 0 (-) [t=00:00:00.019199] [t=00:00:00.019210] max. FBO samples : -1 [t=00:00:00.019220] max. FS/program texture slots : 8/8 [t=00:00:00.019230] max. texture size : 2048 [t=00:00:00.019242] max. texture anisotropy level : 0.000000 [t=00:00:00.019252] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019262] max. draw-buffers : 0 [t=00:00:00.019272] max. rec. indices/vertices : 0/0 [t=00:00:00.019282] max. uniform buffer-bindings : 0 [t=00:00:00.019292] max. uniform block-size : 0KB [t=00:00:00.019302] max. storage buffer-bindings : 0 [t=00:00:00.019312] max. storage block-size : 0MB [t=00:00:00.019321] [t=00:00:00.019331] enable AMD-hacks : 0 [t=00:00:00.019341] compress MIP-maps: 0 [t=00:00:00.020041] [GR::UpdateGLConfigs] [t=00:00:00.020066] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020080] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020092] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020102] [GR::InitGLState] [t=00:00:00.020113] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.238453] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.241950] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.249200] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.249894] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.249918] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.249934] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.289673] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.290703] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.321554] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.321966] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.334645] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.334672] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.334869] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.338865] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0e00010d00 (SpringVFS) global=(nil) (null) [t=00:00:00.338884] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.338999] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.339021] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.339033] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.339043] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.339064] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1701 MB [t=00:00:00.344054][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.344086][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.344103][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1562928/replay.sdfz" for game data... [t=00:00:00.489005][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.491421][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.491453][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.494213][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.494246][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.494275][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.545457][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c94c1f7710] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.546674][f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.547441][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.547976][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c94c1f7710] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.549155][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.560606][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.560814][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.571386][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms [t=00:00:00.571678][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.577452][f=-000001] forceSingleThreaded, false [t=00:00:00.616300][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.616333][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.616425][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.616481][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.616535][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.616588][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.617801][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.618362][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.618869][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.621381][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.623625][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.625401][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.625431][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.625915][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.630356][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.631635][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.632669][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.632960][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.633631][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.633649][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.638313][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.638363][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.787601][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.864196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.974312][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.378951][f=-000001] Loading UnitDefs_posts [t=00:00:02.541838][f=-000001] Loading FeatureDefs_posts [t=00:00:02.603780][f=-000001] Loading WeaponDefs_posts [t=00:00:02.628704][f=-000001] Loading ArmorDefs_posts [t=00:00:02.653639][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 649ms [t=00:00:02.715147][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 762ms [t=00:00:02.716926][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.993436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.001420][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:03.001453][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.001868][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.003400][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.006742][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.300180][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.364944][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.560571][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.564324][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.564361][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.002619][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 438ms [t=00:00:04.002665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.131037][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [t=00:00:04.131081][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.155216][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.923722][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.927842][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.928734][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.939452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.154051][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.161941][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.161965][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.164706][f=-000001] InfoTexture: legacy [t=00:00:10.164730][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.168935][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.989228][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.997976][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.998011][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.998948][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.193338][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.193390][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.448165][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.500544][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.548214][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.548260][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.549007][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.065504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.077497][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.078513][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.253048][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:12.254683][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.254706][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.263944][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.263989][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.264001][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.264011][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.264022][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.264032][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.264043][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d3a [t=00:00:12.269199][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.269249][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.269259][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.269269][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.269279][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.269288][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.269299][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f682d4a [t=00:00:12.269313][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c954403c80 has BLOCKSIZE 1 [t=00:00:12.272778][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.272805][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.272815][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.272825][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.272970][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.272984][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682aa0 [t=00:00:12.279042][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682aa0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe-5f682aa0.zip" (exists=1) [t=00:00:12.280084][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.287924][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.287966][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.290964][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.290983][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.290995][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5b47c59f [t=00:00:12.291006][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:12.291016][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.291226][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f682ab0 [t=00:00:12.375266][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f682ab0 file="cache/105dev-BAR105/paths/TitanDuel 2.2.pe2-5f682ab0.zip" (exists=1) [t=00:00:12.376145][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.378164][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.378183][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.378198][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (123ms, checksum fa4645f9)" [t=00:00:12.378250][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.378263][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.378284][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.530762][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [t=00:00:12.531383][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.135884][f=-000001] Synced LuaRules: finished loading [t=00:00:15.156737][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.761389][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.824731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.826772][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:15.827309][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:15.827326][f=-000001] LuaSocket Support: enabled [t=00:00:15.844392][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:15.931102][f=-000001] localWidgets, nil, true, true [t=00:00:15.933415][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:15.933441][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:15.942073][f=-000001] USE_OLD_CHILI [t=00:00:16.654157][f=-000001] Loading last game win data [t=00:00:16.655341][f=-000001] Resetting win data [t=00:00:16.655879][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.655900][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.655913][f=-000001] Player and team counts match, continuing [t=00:00:16.655930][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:16.655943][f=-000001] Reltino was in last game but is now absent, resetting scores [t=00:00:16.822002][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:16.822035][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:16.924610][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:17.950007][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.729781][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.872798][f=-000001] forceSingleThreaded, false [t=00:00:19.322461][f=-000001] Loaded API widget: i18n [t=00:00:19.323923][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.324213][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.324490][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.325322][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.325839][f=-000001] Loaded API widget: Win Counter [t=00:00:19.523167][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.523645][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.523957][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.524206][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.524417][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.526081][f=-000001] Loaded API widget: Lups [t=00:00:19.827382][f=-000001] Loaded API widget: Chili Framework [t=00:00:19.827935][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:19.828328][f=-000001] Loaded widget: Save/Load API [t=00:00:19.828717][f=-000001] Loaded widget: Chili Highlight [t=00:00:19.829088][f=-000001] Loaded widget: Draw After Chili [t=00:00:19.829894][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:19.834322][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:19.836071][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.836091][f=-000001] Ground-decal rendering is disabled! [t=00:00:19.836162][f=-000001] Set maximum particles to: 0 [t=00:00:19.836306][f=-000001] Set UnitIconDist to 0 [t=00:00:19.944727][f=-000001] Loaded widget: EPIC Menu [t=00:00:19.945149][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:19.946526][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:19.972769][f=-000001] Loaded widget: Chili Minimap [t=00:00:19.973180][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:19.980958][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:19.981285][f=-000001] Deferred Rendering requires shader support! [t=00:00:19.981679][f=-000001] Loaded widget: Deferred rendering [t=00:00:19.981957][f=-000001] Mexspot Fetcher fetching [t=00:00:19.982167][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:19.982464][f=-000001] Team highlighting: Disabled [t=00:00:19.982841][f=-000001] Loaded widget: Teamhighlight option [t=00:00:19.983358][f=-000001] Loaded widget: Local Team Colors [t=00:00:19.983831][f=-000001] Loaded widget: Display Keys 2 [t=00:00:19.984202][f=-000001] Loaded widget: Save Game Menu [t=00:00:19.984411][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:19.984618][f=-000001] Loaded widget: One click weapon handler [t=00:00:19.984856][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:19.985160][f=-000001] highlightUnitShader no GL4 support [t=00:00:19.985457][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:19.985836][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:19.986412][f=-000001] Loaded widget: Attack Command Helper [t=00:00:19.986714][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:19.986727][f=-000001] Using fallback unit outlines [t=00:00:19.986910][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:19.987256][f=-000001] Loaded widget: Selection Modkeys [t=00:00:19.996088][f=-000001] Loaded widget: Chili Global Commands [t=00:00:19.997835][f=-000001] Loaded widget: Outline No Shader [t=00:00:19.998494][f=-000001] Loaded widget: Unit Icons [t=00:00:19.998871][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:19.999304][f=-000001] Loaded widget: Noises [t=00:00:20.044994][f=-000001] Loaded widget: HealthBars [t=00:00:20.045940][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.046238][f=-000001] Loaded widget: Guard Remove [t=00:00:20.050100][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.050550][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.050928][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.050959][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1562928/events.log [t=00:00:20.053742][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.054168][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.055991][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.056260][f=-000001] Loaded widget: Objectives [t=00:00:20.056666][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.057118][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.057519][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.057927][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.058443][f=-000001] Loaded widget: BuildETA [t=00:00:20.063116][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.064002][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.064339][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.066626][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.067075][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.067892][f=-000001] Loaded widget: Command Alpha [t=00:00:20.068775][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.069157][f=-000001] Loaded widget: Ghost Site [t=00:00:20.069398][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.069997][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.070243][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.071326][f=-000001] Loaded widget: Stereo3D [t=00:00:20.071879][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.072148][f=-000001] Loaded widget: SmoothCam [t=00:00:20.072512][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.072976][f=-000001] Loaded widget: Simple Settings [t=00:00:20.073434][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.073813][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.074228][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.074453][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.074674][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.075013][f=-000001] Loaded widget: Point Tracker [t=00:00:20.075232][f=-000001] Loaded widget: Orbit Command [t=00:00:20.075445][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.075730][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.076185][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.076536][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.076820][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.077174][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.077514][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.077808][f=-000001] Loaded widget: Keep Target [t=00:00:20.078029][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.078515][f=-000001] Loaded widget: In-game Guide [t=00:00:20.078910][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.079352][f=-000001] Loaded widget: Haven Handler [t=00:00:20.079789][f=-000001] Input grabbing is enabled! [t=00:00:20.079813][f=-000001] Input grabbing is enabled! [t=00:00:20.079927][f=-000001] Loaded widget: Grab Input [t=00:00:20.080330][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.080576][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.081055][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.088429][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.088910][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.089247][f=-000001] Loaded widget: Decloak Range [t=00:00:20.089661][f=-000001] Loaded widget: Darkening [t=00:00:20.097561][f=-000001] Loaded widget: Context Menu [t=00:00:20.098248][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.098532][f=-000001] Loaded widget: Easy Facing [t=00:00:20.098957][f=-000001] Loaded widget: Ferry Points [t=00:00:20.125375][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.125844][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.126263][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.126549][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.126992][f=-000001] EndGame Graph disabled [t=00:00:20.219539][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.232742][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.234035][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.234479][f=-000001] Loaded widget: CameraShake [t=00:00:20.234739][f=-000001] Loaded widget: Blast Radius [t=00:00:20.235087][f=-000001] Loaded widget: Autoquit [t=00:00:20.235541][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.235819][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.236363][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.236813][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.237257][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.237711][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.238492][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.239773][f=-000001] Loaded widget: Attack Warning [t=00:00:20.240183][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.240861][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.242264][f=-000001] Loaded widget: Auto Group [t=00:00:20.243346][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.244464][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.244845][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.245756][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.246822][f=-000001] Loaded widget: Select Com at start [t=00:00:20.253521][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.254895][f=-000001] Loaded widget: Transport AI [t=00:00:20.255210][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.255531][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.281753][f=-000001] Loaded widget: Unit Start State [t=00:00:20.283639][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.284005][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.289727][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.290494][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.290813][f=-000001] Loaded widget: Icon Sets [t=00:00:20.415882][f=-000001] Loaded widget: Attack AoE [t=00:00:20.417402][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.417657][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.418096][f=-000001] Loaded widget: Commands FX [t=00:00:20.433757][f=-000001] Loaded widget: UnitShapes [t=00:00:20.434272][f=-000001] : disabled for spectators [t=00:00:20.435237][f=-000001] Loaded widget: Stockpiler [t=00:00:20.436976][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.437514][f=-000001] Loaded widget: State Icons [t=00:00:20.438687][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.439075][f=-000001] Loaded widget: Shield Guard [t=00:00:20.439454][f=-000001] Loaded widget: Selection Send [t=00:00:20.439843][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.440235][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.440498][f=-000001] Loaded widget: AllyCursors [t=00:00:20.440871][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.441230][f=-000001] : disabled for spectators [t=00:00:20.442111][f=-000001] Loaded widget: Building Starter [t=00:00:20.442486][f=-000001] : disabled for spectators [t=00:00:20.443255][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.443659][f=-000001] Loaded widget: Units on Fire [t=00:00:20.444051][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.444334][f=-000001] Loaded widget: LupsManager [t=00:00:20.444885][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.445488][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.446677][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.447135][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.454231][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.461987][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.462660][f=-000001] Loaded widget: Chili Docking [t=00:00:20.463107][f=-000001] Loaded widget: HUD Presets [t=00:00:20.463840][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.466326][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.466737][f=-000001] Loaded widget: Image Preloader [t=00:00:20.467229][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.467462][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.471938][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.472466][f=-000001] Loaded widget: Custom Markers [t=00:00:20.473724][f=-000001] Loaded widget: Select Keys [t=00:00:20.474540][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.474977][f=-000001] Loaded widget: Start Boxes [t=00:00:20.475254][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.476095][f=-000001] Loaded widget: Pause Screen [t=00:00:20.484353][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.484806][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.485426][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.485810][f=-000001] SetSunLighting [t=00:00:20.486446][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.486876][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.490825][f=-000001] Loaded widget: Layout Handler [t=00:00:20.491198][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.491240][f=-000001] Loaded widget: GC Control [t=00:00:20.491549][f=-000001] Loaded widget: Font Cache [t=00:00:20.503662][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.506229][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.511320][f=-000001] Writing last game win data [t=00:00:20.515703][f=-000001] LuaUI v0.3 [t=00:00:20.703804][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.742369][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.757505][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13330,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.312367][f=-000001] Spectator mode. Widget removed. [t=00:00:21.325599][f=-000001] Spectator mode. Widget removed. [t=00:00:21.328266][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.328338][f=-000001] Playback paused [t=00:00:21.334302][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.411904][f=-000001] Opening demofile demos/1562928/replay.sdfz [t=00:00:21.411946][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:21.411958][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:21.412113][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:21.412133][f=-000001] -> Connection established (given id 3) [t=00:00:21.412157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3987e4a4c1f7fcaf0e3ed2922ef2f11a97f34a1a27dc73b5f9ea5d9b087b5d9cbc99a69c8c6d602d4f9b66335e103b67c2dfb9b5db43e65bd7a3b7a4c10cdf63" [t=00:00:21.412170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:21.412181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:21.412193][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:21.412208][f=-000001] Speed set to 20.0 [server] [t=00:00:21.412219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c96ab18230,(nil)}][locale="C"]" [t=00:00:21.412253][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:21.424808][f=-000001] Switching to Overhead (TA) style camera [t=00:00:21.424841][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.501611][f=-000001] Beginning demo playback [t=00:00:34.519954][f=-000001] GameID: 8ef5e7637e13fa9b30c4e26186b36860 [t=00:00:34.544112][f=-000001] Connection attempt from Dakky [t=00:00:34.544153][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.545708][f=-000001] [0] Event [undefined]: Dakky changed status [t=00:00:34.546302][f=-000001] -> Connection established (given id 0) [t=00:00:34.546328][f=-000001] Connection attempt from zoi2006113 [t=00:00:34.546660][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.546724][f=-000001] [0] Event [undefined]: zoi2006113 changed status [t=00:00:34.546984][f=-000001] -> Connection established (given id 1) [t=00:00:34.565131][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4b214b7c10d8e9781b014e19d65de58bc5c13ea23775103fca4e1d493995349b49466bdefb4aeb6871f94421d07e780fd72b887586ac8f839021e1cc9b1609dd" [t=00:00:34.565439][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.619873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dakky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4b214b7c10d8e9781b014e19d65de58bc5c13ea23775103fca4e1d493995349b49466bdefb4aeb6871f94421d07e780fd72b887586ac8f839021e1cc9b1609dd" [t=00:00:34.619913][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dakky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.991591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dakky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:34.999735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dakky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:35.255697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dakky" string="[Game::Load][lua{Rules,Gaia}={00000177d0374c10,0000000000000000}][locale="C"]" [t=00:00:36.129213][f=-000001] Allies: I choose: Recon! [t=00:00:37.088104][f=-000001] Player Dakky left the game: normal quit [t=00:00:37.088179][f=-000001] [0] Event [undefined]: Dakky quit [t=00:00:38.132039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:38.139645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:38.907998][f=-000001] [Game::ClientReadNet] added new player Opius with number 2 to team 0 [t=00:00:38.908035][f=-000001] > SPRINGIE:User Opius|planeheavyfighter|0_0||False|||GB [t=00:00:39.384131][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[Game::Load][lua{Rules,Gaia}={00000248813f57d0,0000000000000000}][locale="C"]" [t=00:00:39.640007][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.124113][f=-000001] Allies: I choose: Engineer! [t=00:00:40.659606][f=-000001] > Game will be force started in 40 seconds [t=00:00:40.740771][f=-000001] !force [t=00:00:40.740818][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:40.740831][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:40.852128][f=-000001] !vote 1 [t=00:00:40.852171][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:40.944328][f=-000001] !vote 2 [t=00:00:40.944372][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=1/2] [t=00:00:41.040128][f=-000001] !vote 1 [t=00:00:41.047741][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:41.596222][f=-000001] Allies: I choose: Recon! [t=00:00:41.688164][f=-000001] > Game will be force started in 20 seconds [t=00:00:42.974960][f=-000001] [0] Event [307,175.82811,307]: 0 finished unit Recon Commander [t=00:00:42.981060][f=-000001] [0] Event [4629,170.408157,4661]: 1 finished unit Recon Commander [t=00:00:42.998274][f=0000000] [0] zoi2006113, team: 1, elo:1522, userid: 452328 [t=00:00:42.998330][f=0000000] [0] Dakky, team: 0, elo:1500, userid: 575834 [t=00:00:42.998357][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.008418][f=0000000] Playback continued [t=00:00:43.012781][f=0000000] > Poll: Do you want to force start? [END:FAILED] [t=00:00:43.012819][f=0000000] > Players Dakky did not choose a start position. Game will be aborted. [t=00:00:43.014919][f=0000001] > exiting game [t=00:00:43.014945][f=0000001] No clients connected, shutting down server [t=00:00:43.014958][f=0000001] Server shutdown [t=00:00:43.015428][f=0000001] Submitting stats [t=00:00:43.015888][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.018325][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.018353][f=0000001] Draw 11806.76ms 59.90% [t=00:00:43.018366][f=0000001] Lua::Callins::Synced 4.25ms 0.00% [t=00:00:43.018379][f=0000001] Lua::Callins::Unsynced 18995.40ms 88.40% [t=00:00:43.018391][f=0000001] Lua::CollectGarbage::Synced 64.72ms 0.00% [t=00:00:43.018403][f=0000001] Lua::CollectGarbage::Unsynced 578.92ms 1.40% [t=00:00:43.018415][f=0000001] Misc::Profiler::AddTime 47.42ms 0.20% [t=00:00:43.020068][f=0000001] [1] player nonplacement [t=00:00:43.021174][f=0000001] [1] autohost exit [t=00:00:43.022240][f=0000001] [1] all players disconnected [t=00:00:44.007760][f=0000001] Playback paused [t=00:00:53.016351][f=0000001] Autoquit sending quit command. [t=00:00:53.016432][f=0000001] [QuitAction] user exited to system [t=00:00:53.016940][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.016970][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.016992][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.017003][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.017013][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.017023][f=0000001] [SpringApp::Kill][2] [t=00:00:53.017962][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.017991][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55c970769f00 [t=00:00:53.018040][f=0000001] Start widgetHandler:Shutdown [t=00:00:53.022600][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:53.023519][f=0000001] Writing last game win data [t=00:00:53.029676][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.029703][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.029720][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.029738][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.029768][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.029790][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.031429][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.032406][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.032561][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.032581][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.032637][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.032652][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.032670][f=0000001] Shutdown Widget - Noises [t=00:00:53.032689][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.033648][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.033671][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.034364][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.034403][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.034422][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.034437][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.034460][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.034503][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.034519][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.034536][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.034551][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.034575][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.034590][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.034611][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.034627][f=0000001] Shutdown Widget - Darkening [t=00:00:53.034654][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.034669][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.034684][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.034705][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.034722][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.034743][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.034866][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.034884][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.034899][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.034915][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.034931][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.034973][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.034990][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.035005][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.035025][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.035039][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.036325][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.036349][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.036365][f=0000001] Shutdown Widget - Lups [t=00:00:53.036420][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.036435][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.036451][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.036545][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.036565][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.036600][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.037319][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.037348][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.037366][f=0000001] End widgetHandler:Shutdown [t=00:00:53.201233][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={208046,24914066} {int,ext,rec}Allocs={8812413,0,0} {chunk,block}Bytes={24914066,0} [t=00:00:53.201350][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:53.201365][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55c96ab18230 [t=00:00:53.201413][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.201429][f=0000001] Shutdown - StartSetup [t=00:00:53.201443][f=0000001] Shutdown - UnitMorph [t=00:00:53.201499][f=0000001] Shutdown - Carrier Drones [t=00:00:53.201518][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.201533][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.201545][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.201559][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.201588][f=0000001] Shutdown - Starlight Handler [t=00:00:53.201601][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.213005][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.213061][f=0000001] Shutdown - Save/Load [t=00:00:53.213086][f=0000001] Shutdown - Teleport Throw [t=00:00:53.213105][f=0000001] Shutdown - UnitMorph [t=00:00:53.213127][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.213140][f=0000001] Shutdown - Retreat Command [t=00:00:53.213160][f=0000001] Shutdown - Shockwaves [t=00:00:53.213175][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.213220][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.213242][f=0000001] Shutdown - Lups [t=00:00:53.213287][f=0000001] Shutdown - Lups Shield [t=00:00:53.213312][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.225039][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8812444,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.225130][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8812444,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.225179][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.225602][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.231201][f=0000001] [Game::~CGame][1] [t=00:00:53.231251][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.231264][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.231275][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.231286][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.231298][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.231310][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.231457][f=0000001] [Game::KillMisc][1] [t=00:00:53.231470][f=0000001] [Game::KillMisc][2] [t=00:00:53.232094][f=0000001] [Game::KillMisc][3] [t=00:00:53.232773][f=0000001] [Game::KillRendering][1] [t=00:00:53.249218][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.249258][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:53.251222][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:53.419348][f=0000001] [Game::KillInterface][1] [t=00:00:53.419828][f=0000001] [Game::KillInterface][2] [t=00:00:53.420208][f=0000001] [Game::KillSimulation][1] [t=00:00:53.420231][f=0000001] [Game::KillSimulation][2] [t=00:00:54.294250][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:54.294295][f=0000001] [Game::KillSimulation][3] [t=00:00:54.294357][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.294383][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.294408][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.294428][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.296795][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.492605][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:54.660674][f=0000001] [Game::KillSimulation][4] [t=00:00:58.680531][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:58.682044][f=0000001] [Game::~CGame][2] [t=00:00:58.682293][f=0000001] [Game::~CGame][3] [t=00:00:58.905030][f=0000001] [SpringApp::Kill][3] [t=00:00:58.905529][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1825 bytes sent 11607 bytes recv'd [t=00:00:58.910977][f=0000001] Kill: client disconnecting... [t=00:01:00.918219][f=0000001] CloseConnection: client connection closed [t=00:01:00.920371][f=0000001] [SpringApp::Kill][4] font=0x55c94c12b600 [t=00:01:00.930438][f=0000001] [SpringApp::Kill][5] [t=00:01:00.947131][f=0000001] [SpringApp::Kill][6] [t=00:01:00.947607] [SpringApp::Kill][7] [t=00:01:00.949403] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.949493] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.949517] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:00.949529] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.949540] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:00.949809] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.949824] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:00.949841] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:00.949852] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:00.949863] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.949874] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:00.949884] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.949895] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:00.965203] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:00.965253] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:00.965266] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:00.965277] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:00.967280] [VFS] [SpringVFS::DeleteArchives] [t=00:01:00.967304] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:00.967317] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55c94ae90c00) [t=00:01:00.981315] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3734ms [t=00:01:00.981381] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=97ms [t=00:01:00.981395] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=74ms [t=00:01:00.981408] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=56ms [t=00:01:00.981730] file="objects3d/shipcarrier.dae" indx=5536 inflSize=1789kb readTime=38ms [t=00:01:00.981747] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=29ms [t=00:01:00.981758] file="bitmaps/other/bubble.tga" indx=540 inflSize=13kb readTime=28ms [t=00:01:00.981769] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=27ms [t=00:01:00.981789] file="luaui/widgets/gui_team_platter.lua" indx=4799 inflSize=12kb readTime=23ms [t=00:01:00.981811] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:01:00.981824] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:01:00.989106] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167856427 bytes cached in 3469 files [t=00:01:01.310954] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:01.310996] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x55c94c125360) [t=00:01:01.311889] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:01.311909] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55c94c0fc810) [t=00:01:01.312635] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.313115] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f0e00010b00) [t=00:01:01.313713] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:01.316034] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55c94c11e170) [t=00:01:01.316097] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.316110] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.316427] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.316442] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.316453] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.316464] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.317865] [SpringApp::Kill][8] [t=00:01:01.317884] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.317895] [WatchDog::Uninstall][1] hangDetectorThread=0x55c9067064d0 (joinable=1) [t=00:01:01.317905] [WatchDog::Uninstall][2] [t=00:01:02.152093] [WatchDog::Uninstall][3] [t=00:01:02.152133] [SpringApp::Kill][9]