[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008011] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008046] Using writeable configuration source: "/tmp/tmp.NR1IRO7tU6/springsettings.1562091.cfg" [t=00:00:00.016032] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016088] ============== ============== [t=00:00:00.016100] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016111] [t=00:00:00.016121] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016131] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016141] Use "none" to disable the default log sections. [t=00:00:00.016151] ============== ============== [t=00:00:00.016161] ============== ============== [t=00:00:00.016223] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016234] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016245] ROAM = 2 [t=00:00:00.016256] RotateLogFiles = 1 [t=00:00:00.016267] TeamHighlight = 0 [t=00:00:00.016278] ============== ============== [t=00:00:00.016288] ============== ============== [t=00:00:00.016298] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016309] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016319] Compiler Version: gcc-11.1.0 [t=00:00:00.016342] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016524] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016536] Binary Word Size: 64-bit (native) [t=00:00:00.016546] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016557] Physical CPU Cores: 1 [t=00:00:00.016567] Logical CPU Cores: 1 [t=00:00:00.016577] ============== ============== [t=00:00:00.016641] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016652] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016662] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016672] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016682] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018026] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018046] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018075] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018110] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018137] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018148] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018190] [GR::LogVersionInfo] [t=00:00:00.018201] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018211] GL version : [t=00:00:00.018222] GL vendor : [t=00:00:00.018232] GL renderer : [t=00:00:00.018241] GLSL version: [t=00:00:00.018252] GLEW version: spring headless stub GLEW version [t=00:00:00.018262] GPU memory : unknown [t=00:00:00.018271] SDL swap-int: 0 [t=00:00:00.018282] SDL driver : headless stub [t=00:00:00.018292] [t=00:00:00.018302] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018312] GLSL shader support : 0 [t=00:00:00.018322] GL4 support : 0 [t=00:00:00.018332] FBO extension support : 0 [t=00:00:00.018342] NVX GPU mem-info support : 0 [t=00:00:00.018373] ATI GPU mem-info support : 0 [t=00:00:00.018384] NPOT-texture support : 1 (0) [t=00:00:00.018395] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018405] texture query-LOD support : 1 (0) [t=00:00:00.018416] MSAA frame-buffer support : 0 (0) [t=00:00:00.018426] Z-buffer depth : 16 (-) [t=00:00:00.018436] primitive-restart support : 0 (0) [t=00:00:00.018447] clip-space control support: 0 (0) [t=00:00:00.018457] seamless cube-map support : 0 (0) [t=00:00:00.018468] frag-depth layout support : 0 (0) [t=00:00:00.018478] persistent maps support : 0 (0) [t=00:00:00.018488] explicit attribs location : 0 (0) [t=00:00:00.018499] multi draw indirect : 0 (-) [t=00:00:00.018509] [t=00:00:00.018519] max. FBO samples : -1 [t=00:00:00.018530] max. FS/program texture slots : 8/8 [t=00:00:00.018541] max. texture size : 2048 [t=00:00:00.018553] max. texture anisotropy level : 0.000000 [t=00:00:00.018564] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018573] max. draw-buffers : 0 [t=00:00:00.018583] max. rec. indices/vertices : 0/0 [t=00:00:00.018593] max. uniform buffer-bindings : 0 [t=00:00:00.018603] max. uniform block-size : 0KB [t=00:00:00.018613] max. storage buffer-bindings : 0 [t=00:00:00.018623] max. storage block-size : 0MB [t=00:00:00.018633] [t=00:00:00.018643] enable AMD-hacks : 0 [t=00:00:00.018653] compress MIP-maps: 0 [t=00:00:00.019468] [GR::UpdateGLConfigs] [t=00:00:00.019493] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019508] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019520] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019530] [GR::InitGLState] [t=00:00:00.019541] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.217117] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.220761] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.226150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.226672] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.226694] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.226710] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.261133] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.262303] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.296448] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.296797] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.311261] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.311284] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.311441] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.315122] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f75f8010d10 (SpringVFS) global=(nil) (null) [t=00:00:00.315139] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.315258] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.315279] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.315289] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.315298] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.315318] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1792 MB [t=00:00:00.320285][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.320323][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.320340][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1562091/replay.sdfz" for game data... [t=00:00:00.460670][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.464045][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.464076][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.466992][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.467024][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 146ms [t=00:00:00.467060][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.515784][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e806634bc0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.517147][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.518156][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.518683][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e806634bc0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.519976][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.532153][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.532400][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.542981][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.543168][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.548863][f=-000001] forceSingleThreaded, false [t=00:00:00.612405][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.612461][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.612565][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.612624][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.612680][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.612736][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.614031][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.614614][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.615161][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.618403][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.620635][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.623251][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.623301][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.624033][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.629715][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.631639][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.633075][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.633549][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.635200][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.635263][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.642709][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.642756][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.749742][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.826234][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.991455][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.437707][f=-000001] Loading UnitDefs_posts [t=00:00:02.631720][f=-000001] Loading FeatureDefs_posts [t=00:00:02.689120][f=-000001] Loading WeaponDefs_posts [t=00:00:02.713832][f=-000001] Loading ArmorDefs_posts [t=00:00:02.740456][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 709ms [t=00:00:02.799274][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 822ms [t=00:00:02.801538][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.991989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.992397][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.992832][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.992851][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.005282][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.016095][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.335335][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.409509][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.538266][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.543829][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.543856][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.004126][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 460ms [t=00:00:04.004171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.103450][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.103505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.168904][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 65ms [t=00:00:04.965470][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.970243][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.971616][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.983842][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.641887][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.650932][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.650982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.653122][f=-000001] InfoTexture: legacy [t=00:00:10.653152][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.655509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.719800][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.731443][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.731493][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.732106][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.067488][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.071100][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.399966][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.550969][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.608489][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.608526][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.609064][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.128170][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.165162][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.165765][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.331762][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.333485][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.333510][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.343394][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.343434][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.343446][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.343457][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.343467][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.343478][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.343488][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b24 [t=00:00:13.349606][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.349651][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.349662][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.349672][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.349682][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.349692][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.349703][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5987b34 [t=00:00:13.349715][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e80ef93720 has BLOCKSIZE 1 [t=00:00:13.353819][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.353864][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.353875][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.353885][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.354048][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.354063][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598788a [t=00:00:13.361939][f=-000001] [Path] [PathEstimator::ReadFile] hash=598788a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-598788a.zip" (exists=1) [t=00:00:13.363252][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.370223][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.370254][f=-000001] Path cache (48, 40) initialized. [t=00:00:13.374045][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.374071][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.374083][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=7f18a74f [t=00:00:13.374095][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:13.374107][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.374118][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=598789a [t=00:00:13.479454][f=-000001] [Path] [PathEstimator::ReadFile] hash=598789a file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-598789a.zip" (exists=1) [t=00:00:13.480068][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.482090][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.482110][f=-000001] Path cache (24, 20) initialized. [t=00:00:13.482124][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (148ms, checksum 8d4cc82c)" [t=00:00:13.482176][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.482188][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.482212][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.617763][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:13.618379][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.778313][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.291685][f=-000001] Synced LuaRules: finished loading [t=00:00:16.314910][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.027211][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.098872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.102651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.105338][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.105360][f=-000001] LuaSocket Support: enabled [t=00:00:17.123211][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.216016][f=-000001] localWidgets, nil, true, true [t=00:00:17.219016][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.219052][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.231478][f=-000001] USE_OLD_CHILI [t=00:00:18.022996][f=-000001] Loading last game win data [t=00:00:18.024312][f=-000001] Resetting win data [t=00:00:18.024803][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.024823][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.024835][f=-000001] Player and team counts match, continuing [t=00:00:18.024851][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:18.024866][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:18.024878][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:18.163474][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.163511][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.214095][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.258913][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.933869][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.121700][f=-000001] forceSingleThreaded, false [t=00:00:20.565455][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.566616][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.566916][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.567092][f=-000001] Loaded API widget: i18n [t=00:00:20.567397][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.567696][f=-000001] Loaded API widget: Win Counter [t=00:00:20.568114][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.757859][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.758259][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.758492][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.034867][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.036101][f=-000001] Loaded API widget: Lups [t=00:00:21.036319][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.036666][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.036968][f=-000001] Loaded widget: Save/Load API [t=00:00:21.037328][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.037667][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.038465][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.042953][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.044412][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.044433][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.044501][f=-000001] Set maximum particles to: 0 [t=00:00:21.044807][f=-000001] Set UnitIconDist to 0 [t=00:00:21.135726][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.169717][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.171764][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.172125][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.172516][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.182939][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.183842][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.184786][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.185876][f=-000001] Mexspot Fetcher fetching [t=00:00:21.186517][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.187239][f=-000001] Team highlighting: Disabled [t=00:00:21.187879][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.188953][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.190580][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.191309][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.191653][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.191964][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.192243][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.192657][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.193112][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.193816][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.194723][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.195157][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.195177][f=-000001] Using fallback unit outlines [t=00:00:21.195494][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.196036][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.207835][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.210316][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.210670][f=-000001] Loaded widget: Guard Remove [t=00:00:21.211090][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.254438][f=-000001] Loaded widget: HealthBars [t=00:00:21.254982][f=-000001] Loaded widget: Noises [t=00:00:21.255317][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.255693][f=-000001] Loaded widget: Unit Icons [t=00:00:21.259144][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.259667][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.260215][f=-000001] Loaded widget: BuildETA [t=00:00:21.260574][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.260913][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.261401][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.261743][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.261947][f=-000001] Loaded widget: Objectives [t=00:00:21.263610][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.263983][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.267982][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.268408][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.268440][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1562091/events.log [t=00:00:21.270667][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.271421][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.271716][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.284548][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.285049][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.286123][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.286498][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.286938][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.287165][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.287517][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.287848][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.288185][f=-000001] Loaded widget: Autoquit [t=00:00:21.288406][f=-000001] Loaded widget: Blast Radius [t=00:00:21.289207][f=-000001] Loaded widget: CameraShake [t=00:00:21.290529][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.311034][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.311691][f=-000001] EndGame Graph disabled [t=00:00:21.330763][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.331154][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.331537][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.331778][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.410877][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.411433][f=-000001] Loaded widget: Ferry Points [t=00:00:21.412058][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.419724][f=-000001] Loaded widget: Context Menu [t=00:00:21.420324][f=-000001] Loaded widget: Darkening [t=00:00:21.420646][f=-000001] Loaded widget: Decloak Range [t=00:00:21.420987][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.427756][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.428165][f=-000001] Loaded widget: Easy Facing [t=00:00:21.428623][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.429069][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.429546][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.430994][f=-000001] Input grabbing is enabled! [t=00:00:21.431035][f=-000001] Input grabbing is enabled! [t=00:00:21.431178][f=-000001] Loaded widget: Grab Input [t=00:00:21.431585][f=-000001] Loaded widget: Haven Handler [t=00:00:21.431935][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.432388][f=-000001] Loaded widget: In-game Guide [t=00:00:21.432612][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.432907][f=-000001] Loaded widget: Keep Target [t=00:00:21.433264][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.433624][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.434375][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.434734][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.435173][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.435396][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.435659][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.435896][f=-000001] Loaded widget: Orbit Command [t=00:00:21.436243][f=-000001] Loaded widget: Point Tracker [t=00:00:21.436469][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.436695][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.437128][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.437524][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.438006][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.438485][f=-000001] Loaded widget: Simple Settings [t=00:00:21.438911][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.439199][f=-000001] Loaded widget: SmoothCam [t=00:00:21.439616][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.441382][f=-000001] Loaded widget: Stereo3D [t=00:00:21.441660][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.443467][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.443743][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.444501][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.445607][f=-000001] Loaded widget: Command Alpha [t=00:00:21.446088][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.446486][f=-000001] Loaded widget: Ghost Site [t=00:00:21.447673][f=-000001] Loaded widget: Attack Warning [t=00:00:21.448057][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.448713][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.450332][f=-000001] Loaded widget: Auto Group [t=00:00:21.451468][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.452489][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.452859][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.453787][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.454807][f=-000001] Loaded widget: Select Com at start [t=00:00:21.462144][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.463344][f=-000001] Loaded widget: Transport AI [t=00:00:21.598922][f=-000001] Loaded widget: Attack AoE [t=00:00:21.599443][f=-000001] Loaded widget: Icon Sets [t=00:00:21.600148][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.605681][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.606069][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.630584][f=-000001] Loaded widget: Unit Start State [t=00:00:21.632439][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.632691][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.632925][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.634019][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.634459][f=-000001] Loaded widget: Commands FX [t=00:00:21.634662][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.650066][f=-000001] Loaded widget: UnitShapes [t=00:00:21.650563][f=-000001] : disabled for spectators [t=00:00:21.651538][f=-000001] Loaded widget: Stockpiler [t=00:00:21.653071][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.653362][f=-000001] Loaded widget: AllyCursors [t=00:00:21.653736][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.654779][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.655076][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.655378][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.655688][f=-000001] Loaded widget: Selection Send [t=00:00:21.656009][f=-000001] Loaded widget: Shield Guard [t=00:00:21.656521][f=-000001] Loaded widget: State Icons [t=00:00:21.656878][f=-000001] : disabled for spectators [t=00:00:21.657769][f=-000001] Loaded widget: Building Starter [t=00:00:21.658138][f=-000001] : disabled for spectators [t=00:00:21.658891][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.659171][f=-000001] Loaded widget: LupsManager [t=00:00:21.659551][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.659896][f=-000001] Loaded widget: Units on Fire [t=00:00:21.660475][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.661013][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.662191][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.662573][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.663043][f=-000001] Loaded widget: Chili Docking [t=00:00:21.670697][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.677709][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.678196][f=-000001] Loaded widget: HUD Presets [t=00:00:21.678883][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.681304][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.681717][f=-000001] Loaded widget: Image Preloader [t=00:00:21.682177][f=-000001] Loaded widget: Custom Markers [t=00:00:21.686395][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.686897][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:21.687119][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.687902][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.688354][f=-000001] Loaded widget: Start Boxes [t=00:00:21.689572][f=-000001] Loaded widget: Select Keys [t=00:00:21.697774][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.698703][f=-000001] Loaded widget: Pause Screen [t=00:00:21.698968][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.699237][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.699841][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.700355][f=-000001] SetSunLighting [t=00:00:21.700996][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.713697][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.714158][f=-000001] Loaded widget: Font Cache [t=00:00:21.714657][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.714694][f=-000001] Loaded widget: GC Control [t=00:00:21.718276][f=-000001] Loaded widget: Layout Handler [t=00:00:21.718712][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.721064][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.726393][f=-000001] Writing last game win data [t=00:00:21.732026][f=-000001] LuaUI v0.3 [t=00:00:21.885108][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.885217][f=-000001] [s11n] Loading s11n file... [t=00:00:21.889191][f=-000001] [s11n] Parsing model... [t=00:00:21.892534][f=-000001] [s11n] Populating game world... [t=00:00:22.003924][f=-000001] [s11n] s11n loading complete. [t=00:00:22.446536][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.464285][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13322,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.045011][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.057004][f=-000001] Spectator mode. Widget removed. [t=00:00:23.058740][f=-000001] Spectator mode. Widget removed. [t=00:00:23.059812][f=-000001] Playback paused [t=00:00:23.065627][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.146296][f=-000001] Opening demofile demos/1562091/replay.sdfz [t=00:00:23.146336][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.146358][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.146678][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.146708][f=-000001] -> Connection established (given id 2) [t=00:00:23.146960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:23.146986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.147016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:23.147033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:23.147054][f=-000001] Speed set to 20.0 [server] [t=00:00:23.147069][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e825d29750,(nil)}][locale="C"]" [t=00:00:23.147087][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.161547][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.161583][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.573536][f=-000001] Beginning demo playback [t=00:00:26.593509][f=-000001] GameID: 17bde663b73bdff8c3f16b8f52a6bae6 [t=00:00:26.617838][f=-000001] Connection attempt from nate [t=00:00:26.617882][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.618461][f=-000001] [0] Event [undefined]: nate changed status [t=00:00:26.618639][f=-000001] -> Connection established (given id 0) [t=00:00:26.641661][f=-000001] Connection attempt from zoi2006113 [t=00:00:26.641701][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.641791][f=-000001] [0] Event [undefined]: zoi2006113 changed status [t=00:00:26.641945][f=-000001] -> Connection established (given id 1) [t=00:00:26.681625][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.681662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.737794][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:26.737831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.986659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.991455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.225863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nate" string="[Game::Load][lua{Rules,Gaia}={000001d70ba7aa20,0000000000000000}][locale="C"]" [t=00:00:27.631333][f=-000001] Allies: I choose: boss! [t=00:00:27.857620][f=-000001] i dont like water maps [t=00:00:30.064947][f=-000001] Allies: I choose: bob! [t=00:00:30.633986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.641913][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.849584][f=-000001] !exit [t=00:00:30.849623][f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:00:30.849635][f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:00:31.717877][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.165706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[Game::Load][lua{Rules,Gaia}={000001fa858c1470,0000000000000000}][locale="C"]" [t=00:00:32.497776][f=-000001] Allies: I choose: Engineer! [t=00:00:32.749486][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.778039][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.941434][f=-000001] > Poll: Do you want to exit the game? [END:FAILED] [t=00:00:35.036558][f=-000001] [0] Event [4684,-18.314026,4442]: 0 finished unit Recon Commander [t=00:00:35.051705][f=-000001] [0] Event [1320,-17.955727,670]: 1 finished unit Engineer Commander [t=00:00:35.076838][f=0000000] [0] nate, team: 0, elo:1614, userid: 397094 [t=00:00:35.076940][f=0000000] [0] zoi2006113, team: 1, elo:1572, userid: 452328 [t=00:00:35.076970][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.092558][f=0000000] Playback continued [t=00:00:35.095862][f=0000000] > Players zoi2006113 did not choose a start position. Game will be aborted. [t=00:00:35.095906][f=0000000] > exiting game [t=00:00:35.097371][f=0000001] No clients connected, shutting down server [t=00:00:35.097409][f=0000001] Server shutdown [t=00:00:35.097861][f=0000001] Submitting stats [t=00:00:35.098253][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.102353][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.102398][f=0000001] Draw 6900.68ms 65.60% [t=00:00:35.102412][f=0000001] Lua::Callins::Synced 121.51ms 0.00% [t=00:00:35.102424][f=0000001] Lua::Callins::Unsynced 10285.20ms 88.60% [t=00:00:35.102436][f=0000001] Lua::CollectGarbage::Synced 79.97ms 0.00% [t=00:00:35.102448][f=0000001] Lua::CollectGarbage::Unsynced 390.38ms 1.50% [t=00:00:35.102461][f=0000001] Misc::Profiler::AddTime 20.64ms 0.10% [t=00:00:35.102872][f=0000001] [1] player nonplacement [t=00:00:35.104284][f=0000001] [1] autohost exit [t=00:00:35.105486][f=0000001] [1] all players disconnected [t=00:00:36.092162][f=0000001] Playback paused [t=00:00:45.099146][f=0000001] Autoquit sending quit command. [t=00:00:45.099846][f=0000001] [QuitAction] user exited to system [t=00:00:45.100625][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.100656][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.100674][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.100686][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.100697][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.100708][f=0000001] [SpringApp::Kill][2] [t=00:00:45.101782][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.101808][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55e82b748ff0 [t=00:00:45.101854][f=0000001] Start widgetHandler:Shutdown [t=00:00:45.107043][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:45.107776][f=0000001] Writing last game win data [t=00:00:45.113621][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:45.113644][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:45.113664][f=0000001] Shutdown Widget - Save/Load API [t=00:00:45.113677][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:45.113691][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.113708][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:45.115263][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:45.115382][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.116232][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:45.116251][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:45.116296][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:45.116311][f=0000001] Shutdown Widget - HealthBars [t=00:00:45.117176][f=0000001] Shutdown Widget - Noises [t=00:00:45.117195][f=0000001] Shutdown Widget - Unit Icons [t=00:00:45.117211][f=0000001] Shutdown Widget - Win Counter [t=00:00:45.117225][f=0000001] Shutdown Widget - BuildETA [t=00:00:45.117270][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:45.117289][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.117330][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:45.117345][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:45.117360][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.117373][f=0000001] Shutdown Widget - CameraShake [t=00:00:45.117387][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.117522][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.117548][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.117564][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.117943][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.117964][f=0000001] Shutdown Widget - Context Menu [t=00:00:45.117978][f=0000001] Shutdown Widget - Darkening [t=00:00:45.118003][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.118018][f=0000001] Shutdown Widget - Grab Input [t=00:00:45.118036][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:45.118050][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:45.118069][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:45.118082][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:45.118098][f=0000001] Shutdown Widget - Point Tracker [t=00:00:45.118112][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.118125][f=0000001] Shutdown Widget - Stereo3D [t=00:00:45.118141][f=0000001] Shutdown Widget - Attack AoE [t=00:00:45.118155][f=0000001] Shutdown Widget - UnitShapes [t=00:00:45.118770][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:45.118792][f=0000001] Shutdown Widget - Selection Send [t=00:00:45.118807][f=0000001] Shutdown Widget - LupsManager [t=00:00:45.118824][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:45.118839][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:45.120512][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:45.120532][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.120557][f=0000001] Shutdown Widget - Chili Framework [t=00:00:45.120572][f=0000001] Shutdown Widget - Lups [t=00:00:45.120610][f=0000001] Shutdown Widget - Custom Markers [t=00:00:45.120628][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:45.120717][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.120733][f=0000001] Shutdown Widget - Select Keys [t=00:00:45.120766][f=0000001] Shutdown Widget - Pause Screen [t=00:00:45.121531][f=0000001] Shutdown Widget - Layout Handler [t=00:00:45.121564][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:45.121577][f=0000001] End widgetHandler:Shutdown [t=00:00:45.314515][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={220947,27745799} {int,ext,rec}Allocs={7720459,0,0} {chunk,block}Bytes={27745799,0} [t=00:00:45.315260][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:45.315278][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55e825d29750 [t=00:00:45.315331][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.315349][f=0000001] Shutdown - StartSetup [t=00:00:45.315364][f=0000001] Shutdown - UnitMorph [t=00:00:45.315436][f=0000001] Shutdown - Carrier Drones [t=00:00:45.315460][f=0000001] Shutdown - Missile Silo Controller [t=00:00:45.315476][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.315490][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:45.315506][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.315549][f=0000001] Shutdown - Starlight Handler [t=00:00:45.315565][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.330879][f=0000001] Start gadgetHandler:Shutdown [t=00:00:45.330934][f=0000001] Shutdown - Save/Load [t=00:00:45.330959][f=0000001] Shutdown - Teleport Throw [t=00:00:45.330975][f=0000001] Shutdown - UnitMorph [t=00:00:45.330996][f=0000001] Shutdown - Modular Comm Info [t=00:00:45.331010][f=0000001] Shutdown - Retreat Command [t=00:00:45.331029][f=0000001] Shutdown - Shockwaves [t=00:00:45.331065][f=0000001] Shutdown - UnitCloakShield [t=00:00:45.331084][f=0000001] Shutdown - Lups Cloak FX [t=00:00:45.331104][f=0000001] Shutdown - Lups [t=00:00:45.331143][f=0000001] Shutdown - Lups Shield [t=00:00:45.331165][f=0000001] End gadgetHandler:Shutdown [t=00:00:45.341875][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7720489,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.341981][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7720489,0,0} {chunk,block}Bytes={0,0} [t=00:00:45.342060][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:45.342073][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:45.346945][f=0000001] [Game::~CGame][1] [t=00:00:45.346989][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.347002][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.347014][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.347025][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.347037][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:45.347048][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:45.347198][f=0000001] [Game::KillMisc][1] [t=00:00:45.347214][f=0000001] [Game::KillMisc][2] [t=00:00:45.347688][f=0000001] [Game::KillMisc][3] [t=00:00:45.347824][f=0000001] [Game::KillRendering][1] [t=00:00:45.368101][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.368142][f=0000001] [S3OParser::Kill] allocated 5478 pieces [t=00:00:45.369594][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:45.556576][f=0000001] [Game::KillInterface][1] [t=00:00:45.557348][f=0000001] [Game::KillInterface][2] [t=00:00:45.559963][f=0000001] [Game::KillSimulation][1] [t=00:00:45.560244][f=0000001] [Game::KillSimulation][2] [t=00:00:46.413822][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/1989267 [t=00:00:46.413885][f=0000001] [Game::KillSimulation][3] [t=00:00:46.414310][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.414335][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.414352][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.414371][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.417748][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.499053][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.602947][f=0000001] [Game::KillSimulation][4] [t=00:00:50.846868][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.849182][f=0000001] [Game::~CGame][2] [t=00:00:50.849379][f=0000001] [Game::~CGame][3] [t=00:00:51.041917][f=0000001] [SpringApp::Kill][3] [t=00:00:51.042338][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1830 bytes sent 14996 bytes recv'd [t=00:00:51.047975][f=0000001] Kill: client disconnecting... [t=00:00:53.052370][f=0000001] CloseConnection: client connection closed [t=00:00:53.055194][f=0000001] [SpringApp::Kill][4] font=0x55e80650b600 [t=00:00:53.065968][f=0000001] [SpringApp::Kill][5] [t=00:00:53.077853][f=0000001] [SpringApp::Kill][6] [t=00:00:53.077908] [SpringApp::Kill][7] [t=00:00:53.079415] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.079479] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.079493] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.079503] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.079513] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.079522] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.079532] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:53.079541] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 1048576, 1048576} [t=00:00:53.079776] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.079789] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.079799] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.079808] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.079818] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.096175] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.096222] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.096233] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.096243] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.097833] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.097856] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:53.097868] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55e8065e1a40) [t=00:00:53.125843] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3835ms [t=00:00:53.125918] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=71ms [t=00:00:53.125929] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=60ms [t=00:00:53.125939] file="luarules/utilities/timecheck.lua" indx=1987 inflSize=0kb readTime=25ms [t=00:00:53.125949] file="unitpics/asteroid.png" indx=6456 inflSize=10kb readTime=25ms [t=00:00:53.125958] file="luaui/widgets/gui_darkening.lua" indx=4749 inflSize=3kb readTime=25ms [t=00:00:53.125968] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:00:53.125979] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:00:53.125999] file="luaui/widgets/gui_auto_engine_falsecolor.lua" indx=4707 inflSize=4kb readTime=23ms [t=00:00:53.126009] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=22ms [t=00:00:53.126308] file="objects3d/hoverskirm.s3o" indx=5331 inflSize=66kb readTime=20ms [t=00:00:53.136028] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 165901056 bytes cached in 3468 files [t=00:00:53.424726] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:53.425067] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55e806505360) [t=00:00:53.426248] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.426267] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55e806720f10) [t=00:00:53.426739] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.427169] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f75f801f920) [t=00:00:53.427526] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:00:53.429117] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55e8064fe080) [t=00:00:53.429176] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.429188] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.429644] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.429660] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.429670] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.429680] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.430742] [SpringApp::Kill][8] [t=00:00:53.430760] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.430770] [WatchDog::Uninstall][1] hangDetectorThread=0x55e7c092b4d0 (joinable=1) [t=00:00:53.430779] [WatchDog::Uninstall][2] [t=00:00:54.130907] [WatchDog::Uninstall][3] [t=00:00:54.130943] [SpringApp::Kill][9]