[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000092] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011923] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011990] Using writeable configuration source: "/tmp/tmp.lPpbK4mptM/springsettings.1561489.cfg" [t=00:00:00.017457] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017519] ============== ============== [t=00:00:00.017532] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017542] [t=00:00:00.017552] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017562] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017572] Use "none" to disable the default log sections. [t=00:00:00.017582] ============== ============== [t=00:00:00.017593] ============== ============== [t=00:00:00.017655] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017667] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017678] ROAM = 2 [t=00:00:00.017688] RotateLogFiles = 1 [t=00:00:00.017699] TeamHighlight = 0 [t=00:00:00.017710] ============== ============== [t=00:00:00.017720] ============== ============== [t=00:00:00.017730] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017741] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017751] Compiler Version: gcc-11.1.0 [t=00:00:00.017774] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017965] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017979] Binary Word Size: 64-bit (native) [t=00:00:00.017989] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017999] Physical CPU Cores: 1 [t=00:00:00.018009] Logical CPU Cores: 1 [t=00:00:00.018019] ============== ============== [t=00:00:00.018084] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018094] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018104] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018114] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018124] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020577] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.020602] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020632] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.020669] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.020697] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.020708] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.020745] [GR::LogVersionInfo] [t=00:00:00.020755] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.020765] GL version : [t=00:00:00.020775] GL vendor : [t=00:00:00.020785] GL renderer : [t=00:00:00.020795] GLSL version: [t=00:00:00.020805] GLEW version: spring headless stub GLEW version [t=00:00:00.020815] GPU memory : unknown [t=00:00:00.020825] SDL swap-int: 0 [t=00:00:00.020835] SDL driver : headless stub [t=00:00:00.020845] [t=00:00:00.020855] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020865] GLSL shader support : 0 [t=00:00:00.020875] GL4 support : 0 [t=00:00:00.020885] FBO extension support : 0 [t=00:00:00.020895] NVX GPU mem-info support : 0 [t=00:00:00.020928] ATI GPU mem-info support : 0 [t=00:00:00.020938] NPOT-texture support : 1 (0) [t=00:00:00.020949] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020959] texture query-LOD support : 1 (0) [t=00:00:00.020969] MSAA frame-buffer support : 0 (0) [t=00:00:00.020980] Z-buffer depth : 16 (-) [t=00:00:00.020990] primitive-restart support : 0 (0) [t=00:00:00.021000] clip-space control support: 0 (0) [t=00:00:00.021010] seamless cube-map support : 0 (0) [t=00:00:00.021021] frag-depth layout support : 0 (0) [t=00:00:00.021031] persistent maps support : 0 (0) [t=00:00:00.021041] explicit attribs location : 0 (0) [t=00:00:00.021052] multi draw indirect : 0 (-) [t=00:00:00.021062] [t=00:00:00.021072] max. FBO samples : -1 [t=00:00:00.021082] max. FS/program texture slots : 8/8 [t=00:00:00.021093] max. texture size : 2048 [t=00:00:00.021106] max. texture anisotropy level : 0.000000 [t=00:00:00.021117] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021127] max. draw-buffers : 0 [t=00:00:00.021137] max. rec. indices/vertices : 0/0 [t=00:00:00.021146] max. uniform buffer-bindings : 0 [t=00:00:00.021156] max. uniform block-size : 0KB [t=00:00:00.021166] max. storage buffer-bindings : 0 [t=00:00:00.021176] max. storage block-size : 0MB [t=00:00:00.021186] [t=00:00:00.021196] enable AMD-hacks : 0 [t=00:00:00.021206] compress MIP-maps: 0 [t=00:00:00.022350] [GR::UpdateGLConfigs] [t=00:00:00.022376] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.022390] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.022402] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.022412] [GR::InitGLState] [t=00:00:00.022640] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.748462] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.774996] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.783292] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.783828] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.783852] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.783868] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.985009] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.989342] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.025761] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.026183] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.042922] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 66ms [t=00:00:01.043311] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.043463] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.054584] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0184010d10 (SpringVFS) global=(nil) (null) [t=00:00:01.054606] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.060286] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.060312] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.060323] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.060332] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.060860] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1822 MB [t=00:00:01.079521][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.079979][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.080004][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1561489/replay.sdfz" for game data... [t=00:00:01.257031][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.287148][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.287263][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.294160][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.294244][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [t=00:00:01.294599][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.371842][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559c401abe90] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.378217][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.382864][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.383595][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559c401abe90] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.384671][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.396469][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.396931][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.411146][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [t=00:00:01.411537][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.418531][f=-000001] forceSingleThreaded, false [t=00:00:01.570601][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.570630][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.570711][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.570758][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.570802][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.570846][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.571857][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.572400][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.572858][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.576187][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.578636][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.581291][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.581323][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.581861][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.603808][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.605811][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.606815][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.607103][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.607750][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.607767][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.612353][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.612397][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.820308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.843035][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.038459][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.465198][f=-000001] Loading UnitDefs_posts [t=00:00:02.646905][f=-000001] Loading FeatureDefs_posts [t=00:00:02.736123][f=-000001] Loading WeaponDefs_posts [t=00:00:02.758998][f=-000001] Loading ArmorDefs_posts [t=00:00:02.786042][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 733ms [t=00:00:02.842912][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 804ms [t=00:00:02.842973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.072479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.073007][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.073466][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.073486][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.074873][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.079151][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.335664][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.392009][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.537064][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.540630][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.540659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.009402][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 468ms [t=00:00:04.010351][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.122033][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [t=00:00:04.122089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.149394][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:04.972649][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.977473][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.978474][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.988913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.567627][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.579120][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.579160][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.580804][f=-000001] InfoTexture: legacy [t=00:00:10.580828][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.582730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.696415][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.698109][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.698131][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.699050][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.934664][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.936991][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.190317][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.382700][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.398885][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.399356][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.400391][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.890898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.900807][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.901314][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.051127][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:12.053138][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.053167][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.062053][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.062100][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.062112][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.062122][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.062132][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.062142][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.062153][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:12.067258][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.067329][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.067341][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.067352][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.067363][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.067374][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.067386][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:12.067398][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559c48a1a290 has BLOCKSIZE 1 [t=00:00:12.071134][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.071181][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.071192][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.071202][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.071390][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.071404][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:12.077629][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:12.079915][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.084054][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.084081][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.087090][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.087112][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.087123][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:12.087134][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:12.087144][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:12.087153][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:12.177996][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:12.178628][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.179859][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.179884][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.179899][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (126ms, checksum 06bcb304)" [t=00:00:12.179952][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.179996][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.180017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.378515][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [t=00:00:12.379030][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:14.369815][f=-000001] Map Terrain Generation [t=00:00:14.369857][f=-000001] Random Seed, 2453305 [t=00:00:14.369931][f=-000001] Wave generation complete [t=00:00:14.370316][f=-000001] Draw points, 10, factor, 0.88380653 [t=00:00:14.466783][f=-000001] Voronoi generation complete [t=00:00:14.467666][f=-000001] std, 187.421509, bucketWidth, 98.6910782 [t=00:00:14.470113][f=-000001] Terrain structure complete [t=00:00:30.923892][f=-000001] Edge processing complete [t=00:00:30.925445][f=-000001] ApplyLineDistanceFunc [t=00:00:32.135221][f=-000001] Tier propagation complete [t=00:00:40.441309][f=-000001] Height application complete [t=00:00:47.424786][f=-000001] Smoothing complete [t=00:00:47.669340][f=-000001] Map terrain complete [t=00:00:47.895995][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:48.630545][f=-000001] Synced LuaRules: finished loading [t=00:00:48.698987][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:49.384672][f=-000001] Unsynced LuaRules: finished loading [t=00:00:49.488140][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:49.512737][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:49.514602][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:49.514628][f=-000001] LuaSocket Support: enabled [t=00:00:49.532151][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:49.614955][f=-000001] localWidgets, nil, true, true [t=00:00:49.618090][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:49.618115][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:49.629240][f=-000001] USE_OLD_CHILI [t=00:00:50.043702][f=-000001] Loading last game win data [t=00:00:50.043745][f=-000001] Resetting win data [t=00:00:50.043817][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:50.043841][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:50.043858][f=-000001] Player and team counts match, continuing [t=00:00:50.043876][f=-000001] tiddusff was in last game but is now absent, resetting scores [t=00:00:50.167051][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:50.167093][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:50.213804][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:51.805500][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:52.485027][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:52.645454][f=-000001] forceSingleThreaded, false [t=00:00:53.071319][f=-000001] Loaded API widget: i18n [t=00:00:53.072346][f=-000001] Loaded API widget: Shared Functions [t=00:00:53.072536][f=-000001] Loaded API widget: Hacky version fix [t=00:00:53.072721][f=-000001] Loaded API widget: Cluster Detection [t=00:00:53.073018][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:53.074008][f=-000001] Loaded API widget: Win Counter [t=00:00:53.074334][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:53.282415][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:53.283546][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:53.283818][f=-000001] Loaded API widget: CommandInsert [t=00:00:53.284072][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:53.286624][f=-000001] Loaded API widget: Lups [t=00:00:53.606964][f=-000001] Loaded API widget: Chili Framework [t=00:00:53.607639][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:53.608081][f=-000001] Loaded widget: Save/Load API [t=00:00:53.608491][f=-000001] Loaded widget: Chili Highlight [t=00:00:53.608915][f=-000001] Loaded widget: Draw After Chili [t=00:00:53.609844][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:53.615458][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:53.618919][f=-000001] Loaded DecalsDrawer: off [t=00:00:53.618941][f=-000001] Ground-decal rendering is disabled! [t=00:00:53.619378][f=-000001] Set maximum particles to: 0 [t=00:00:53.620791][f=-000001] Set UnitIconDist to 0 [t=00:00:53.769219][f=-000001] Loaded widget: EPIC Menu [t=00:00:53.769638][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:53.770838][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:53.796192][f=-000001] Loaded widget: Chili Minimap [t=00:00:53.796602][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:53.805181][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:53.805513][f=-000001] Deferred Rendering requires shader support! [t=00:00:53.805942][f=-000001] Loaded widget: Deferred rendering [t=00:00:53.806242][f=-000001] Mexspot Fetcher fetching [t=00:00:53.806421][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:53.806731][f=-000001] Team highlighting: Disabled [t=00:00:53.807321][f=-000001] Loaded widget: Teamhighlight option [t=00:00:53.808378][f=-000001] Loaded widget: Local Team Colors [t=00:00:53.808797][f=-000001] Loaded widget: Display Keys 2 [t=00:00:53.809169][f=-000001] Loaded widget: Save Game Menu [t=00:00:53.809377][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:53.809579][f=-000001] Loaded widget: One click weapon handler [t=00:00:53.809810][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:53.810093][f=-000001] highlightUnitShader no GL4 support [t=00:00:53.810394][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:53.810775][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:53.811351][f=-000001] Loaded widget: Attack Command Helper [t=00:00:53.811648][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:53.811662][f=-000001] Using fallback unit outlines [t=00:00:53.811862][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:53.812270][f=-000001] Loaded widget: Selection Modkeys [t=00:00:53.820975][f=-000001] Loaded widget: Chili Global Commands [t=00:00:53.822612][f=-000001] Loaded widget: Outline No Shader [t=00:00:53.823166][f=-000001] Loaded widget: Unit Icons [t=00:00:53.823506][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:53.823905][f=-000001] Loaded widget: Noises [t=00:00:53.866664][f=-000001] Loaded widget: HealthBars [t=00:00:53.867114][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:53.867405][f=-000001] Loaded widget: Guard Remove [t=00:00:53.870929][f=-000001] Loaded widget: Chili Vote Display [t=00:00:53.871691][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:53.872074][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:53.872359][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1561489/events.log [t=00:00:53.874921][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:53.875271][f=-000001] Loaded widget: EndGame APM stats [t=00:00:53.876938][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:53.877161][f=-000001] Loaded widget: Objectives [t=00:00:53.877518][f=-000001] Loaded widget: EndGame Stats [t=00:00:53.877905][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:53.878261][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:53.882253][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:53.882910][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:53.883398][f=-000001] Loaded widget: BuildETA [t=00:00:53.884150][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:53.884452][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:53.887640][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:53.888062][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:53.888401][f=-000001] Loaded widget: Command Alpha [t=00:00:53.889177][f=-000001] Loaded widget: Camera Save Position [t=00:00:53.889527][f=-000001] Loaded widget: Ghost Site [t=00:00:53.889738][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:53.890797][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:53.891029][f=-000001] Loaded widget: Stop Self-D [t=00:00:53.892897][f=-000001] Loaded widget: Stereo3D [t=00:00:53.893342][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:53.893599][f=-000001] Loaded widget: SmoothCam [t=00:00:53.893985][f=-000001] Loaded widget: Smart Bombers [t=00:00:53.894458][f=-000001] Loaded widget: Simple Settings [t=00:00:53.894936][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:53.895311][f=-000001] Loaded widget: Show selected unit range [t=00:00:53.895742][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:53.896010][f=-000001] Loaded widget: ReclaimInfo [t=00:00:53.896240][f=-000001] Loaded widget: Raw Move Issue [t=00:00:53.896577][f=-000001] Loaded widget: Point Tracker [t=00:00:53.896811][f=-000001] Loaded widget: Orbit Command [t=00:00:53.897042][f=-000001] Loaded widget: Morph Finished notification [t=00:00:53.897271][f=-000001] Loaded widget: Mission Results Handler [t=00:00:53.897738][f=-000001] Loaded widget: Missile Silo Range [t=00:00:53.898090][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:53.898386][f=-000001] Loaded widget: Misc default command replacements [t=00:00:53.898749][f=-000001] Loaded widget: MinimapEvents [t=00:00:53.899093][f=-000001] Loaded widget: Local Widgets Config [t=00:00:53.899391][f=-000001] Loaded widget: Keep Target [t=00:00:53.899615][f=-000001] Loaded widget: In-game Ignore [t=00:00:53.900140][f=-000001] Loaded widget: In-game Guide [t=00:00:53.900521][f=-000001] Loaded widget: Highlight Geos [t=00:00:53.900944][f=-000001] Loaded widget: Haven Handler [t=00:00:53.901309][f=-000001] Input grabbing is enabled! [t=00:00:53.901327][f=-000001] Input grabbing is enabled! [t=00:00:53.901428][f=-000001] Loaded widget: Grab Input [t=00:00:53.901770][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:53.901999][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:53.902432][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:53.909288][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:53.909808][f=-000001] Loaded widget: Decoration Handler [t=00:00:53.910117][f=-000001] Loaded widget: Decloak Range [t=00:00:53.910494][f=-000001] Loaded widget: Darkening [t=00:00:53.918288][f=-000001] Loaded widget: Context Menu [t=00:00:53.918699][f=-000001] Loaded widget: Easy Facing [t=00:00:53.919339][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:53.919719][f=-000001] Loaded widget: Ferry Points [t=00:00:53.945340][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:53.945748][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:53.946114][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:53.946355][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:53.946738][f=-000001] EndGame Graph disabled [t=00:00:53.964318][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:53.976752][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:53.977592][f=-000001] Loaded widget: Cheat Sheet [t=00:00:53.977988][f=-000001] Loaded widget: CameraShake [t=00:00:53.978249][f=-000001] Loaded widget: Blast Radius [t=00:00:53.978594][f=-000001] Loaded widget: Autoquit [t=00:00:53.978951][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:53.979195][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:53.979668][f=-000001] Loaded widget: Music Player v2 [t=00:00:53.980101][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:53.980502][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:53.980919][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:53.981318][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:53.982464][f=-000001] Loaded widget: Attack Warning [t=00:00:53.982824][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:53.983614][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:53.984906][f=-000001] Loaded widget: Auto Group [t=00:00:53.985871][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:53.986785][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:53.987119][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:53.987935][f=-000001] Loaded widget: Projectile Lights [t=00:00:53.988905][f=-000001] Loaded widget: Select Com at start [t=00:00:53.995006][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:53.996313][f=-000001] Loaded widget: Transport AI [t=00:00:53.996584][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:53.996831][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:54.022389][f=-000001] Loaded widget: Unit Start State [t=00:00:54.022889][f=-000001] Loaded widget: Smooth Scroll [t=00:00:54.028996][f=-000001] Loaded widget: Replay control buttons [t=00:00:54.030966][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:54.031734][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:54.032091][f=-000001] Loaded widget: Icon Sets [t=00:00:54.158821][f=-000001] Loaded widget: Attack AoE [t=00:00:54.160428][f=-000001] Loaded widget: PlanetWars Info [t=00:00:54.176108][f=-000001] Loaded widget: UnitShapes [t=00:00:54.176596][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:54.177141][f=-000001] Loaded widget: Commands FX [t=00:00:54.177513][f=-000001] : disabled for spectators [t=00:00:54.178545][f=-000001] Loaded widget: Stockpiler [t=00:00:54.179146][f=-000001] Loaded widget: Map Edge Extension [t=00:00:54.179679][f=-000001] Loaded widget: State Icons [t=00:00:54.180115][f=-000001] Loaded widget: Shield Guard [t=00:00:54.180496][f=-000001] Loaded widget: Selection Send [t=00:00:54.180863][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:54.181249][f=-000001] Loaded widget: Gadget Icons [t=00:00:54.181614][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:54.181874][f=-000001] Loaded widget: AllyCursors [t=00:00:54.182226][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:54.182577][f=-000001] : disabled for spectators [t=00:00:54.183836][f=-000001] Loaded widget: Building Starter [t=00:00:54.184246][f=-000001] : disabled for spectators [t=00:00:54.185070][f=-000001] Loaded widget: Cloaker Guard [t=00:00:54.185434][f=-000001] Loaded widget: Units on Fire [t=00:00:54.185821][f=-000001] Loaded widget: Smoke Signals [t=00:00:54.186106][f=-000001] Loaded widget: LupsManager [t=00:00:54.186738][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:54.187516][f=-000001] Loaded widget: Newton Firezone [t=00:00:54.188909][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:54.189308][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:54.196630][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:54.207755][f=-000001] Loaded widget: Chili Pro Console [t=00:00:54.208490][f=-000001] Loaded widget: Chili Docking [t=00:00:54.208946][f=-000001] Loaded widget: HUD Presets [t=00:00:54.209658][f=-000001] Loaded widget: Persistent Build Height [t=00:00:54.212010][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:54.212427][f=-000001] Loaded widget: Image Preloader [t=00:00:54.212907][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:54.213148][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:54.217546][f=-000001] Loaded widget: Chili Core Selector [t=00:00:54.218047][f=-000001] Loaded widget: Custom Markers [t=00:00:54.219278][f=-000001] Loaded widget: Select Keys [t=00:00:54.220085][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:54.220521][f=-000001] Loaded widget: Start Boxes [t=00:00:54.220783][f=-000001] Loaded widget: Restricted Zones [t=00:00:54.221633][f=-000001] Loaded widget: Pause Screen [t=00:00:54.232380][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:54.232866][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:54.233489][f=-000001] Loaded widget: CustomFormations2 [t=00:00:54.233888][f=-000001] SetSunLighting [t=00:00:54.235533][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:54.236008][f=-000001] Loaded widget: Text To Speech Control [t=00:00:54.239743][f=-000001] Loaded widget: Layout Handler [t=00:00:54.240202][f=-000001] Lua garbage collection rate: 30/s [t=00:00:54.240246][f=-000001] Loaded widget: GC Control [t=00:00:54.240516][f=-000001] Loaded widget: Font Cache [t=00:00:54.252517][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:54.255014][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:54.259807][f=-000001] Writing last game win data [t=00:00:54.265345][f=-000001] LuaUI v0.3 [t=00:00:54.492147][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:57.506665][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:58.101974][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13321,0,0} {chunk,block}Bytes={0,0} [t=00:00:58.801250][f=-000001] Spectator mode. Widget removed. [t=00:00:58.803917][f=-000001] Spectator mode. Widget removed. [t=00:00:58.817423][f=-000001] Reclaim highlight: old engine version. [t=00:00:58.817515][f=-000001] Playback paused [t=00:00:58.823566][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:58.857378][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:58.915738][f=-000001] Opening demofile demos/1561489/replay.sdfz [t=00:00:58.915806][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:58.915825][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:58.916071][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:58.916101][f=-000001] -> Connection established (given id 2) [t=00:00:58.916148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:58.916183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:58.916203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:58.916220][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:58.916242][f=-000001] Speed set to 20.0 [server] [t=00:00:58.916258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x559c60dc1830,(nil)}][locale="C"]" [t=00:00:58.916275][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:58.939012][f=-000001] Switching to Overhead (TA) style camera [t=00:00:58.939060][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:02.196031][f=-000001] Beginning demo playback [t=00:01:02.208401][f=-000001] GameID: ab8ae563bd98fa3759e4312bd21241d2 [t=00:01:02.240320][f=-000001] Connection attempt from Frofro21 [t=00:01:02.240356][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:02.241008][f=-000001] [0] Event [undefined]: Frofro21 changed status [t=00:01:02.241190][f=-000001] -> Connection established (given id 0) [t=00:01:02.248516][f=-000001] Connection attempt from zoi2006113 [t=00:01:02.248546][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:02.248602][f=-000001] [0] Event [undefined]: zoi2006113 changed status [t=00:01:02.248747][f=-000001] -> Connection established (given id 1) [t=00:01:02.254875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:02.254958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:02.323691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:02.323729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:02.504235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:02.512373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:02.848333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:02.856439][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:03.128180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[Game::Load][lua{Rules,Gaia}={0000021977281b80,0000000000000000}][locale="C"]" [t=00:01:03.409253][f=-000001] Allies: I choose: Engineer! [t=00:01:04.524148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[Game::Load][lua{Rules,Gaia}={0000028a513b55e0,0000000000000000}][locale="C"]" [t=00:01:04.896454][f=-000001] Allies: I choose: Strike! [t=00:01:05.418309][f=-000001] [0] Event [743,102.047165,399]: 0 finished unit Engineer Commander [t=00:01:05.454627][f=-000001] [0] Event [4402,103.777832,4838]: 1 finished unit Strike Commander [t=00:01:05.476228][f=0000000] [0] zoi2006113, team: 1, elo:1524, userid: 452328 [t=00:01:05.476281][f=0000000] [0] Frofro21, team: 0, elo:1415, userid: 505659 [t=00:01:05.476307][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:05.489105][f=0000000] Playback continued [t=00:01:05.503563][f=0000006] [6] Event [656,102.143028,448]: 0 finished unit Rover Assembly [t=00:01:05.941753][f=0000241] [241] Event [4424,102.249023,4720]: 1 finished unit Cloakbot Factory [t=00:01:06.059858][f=0000302] [302] Event [584,101.924171,648]: 0 finished unit Metal Extractor [t=00:01:06.244954][f=0000424] [424] Event [4680,105.615601,4760]: 1 finished unit Metal Extractor [t=00:01:06.517863][f=0000570] [570] Event [4680,104.680214,4712]: 1 finished unit Wind/Tidal Generator [t=00:01:06.769668][f=0000690] [690] Event [4680,103.815514,4664]: 1 finished unit Wind/Tidal Generator [t=00:01:06.979500][f=0000796] [796] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Conjurer [t=00:01:07.080505][f=0000840] [840] Event [4680,103.079613,4616]: 1 finished unit Wind/Tidal Generator [t=00:01:07.106910][f=0000850] [850] Event [904,102.178757,520]: 0 finished unit Metal Extractor [t=00:01:07.336057][f=0000946] [946] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:07.363045][f=0000959] [959] Event [4632,102.604485,4616]: 1 finished unit Wind/Tidal Generator [t=00:01:07.431300][f=0000992] [992] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:07.655835][f=0001094] [1094] Event [4632,102.127823,4568]: 1 finished unit Wind/Tidal Generator [t=00:01:07.897950][f=0001187] [1187] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:07.961840][f=0001214] [1214] Event [4584,101.880219,4568]: 1 finished unit Wind/Tidal Generator [t=00:01:08.011402][f=0001232] [1232] Event [440,105.615593,360]: 0 finished unit Metal Extractor [t=00:01:08.295914][f=0001350] [1350] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:08.460152][f=0001420] [1420] Event [600,101.752808,584]: 0 finished unit Solar Collector [t=00:01:08.773180][f=0001551] [1551] Event [4584,101.736328,4520]: 1 finished unit Wind/Tidal Generator [t=00:01:08.877862][f=0001605] [1605] Event [648,102.370598,664]: 0 finished unit Solar Collector [t=00:01:08.881464][f=0001606] [1606] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:09.082803][f=0001692] [1692] Event [4216,102.178757,4600]: 1 finished unit Metal Extractor [t=00:01:09.410201][f=0001843] [1843] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:09.580643][f=0001925] [1925] Event [568,102.39373,712]: 0 finished unit Solar Collector [t=00:01:09.968978][f=0002099] [2099] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:10.192301][f=0002205] [2205] Event [520,101.779442,632]: 0 finished unit Solar Collector [t=00:01:10.196645][f=0002207] [2207] Event [4264,102.147331,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:10.244837][f=0002229] [2229] Event [4536,101.924202,4472]: 1 finished unit Metal Extractor [t=00:01:10.615681][f=0002393] [2393] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:10.632574][f=0002402] [2402] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:10.758512][f=0002460] [2460] Event [4264,102.539894,4552]: 1 finished unit Wind/Tidal Generator [t=00:01:10.791308][f=0002473] [2473] Event [456,106.693123,296]: 0 finished unit Solar Collector [t=00:01:11.111739][f=0002614] [2614] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:11.247150][f=0002682] [2682] Event [4312,102.434387,4552]: 1 finished unit Wind/Tidal Generator [t=00:01:11.453344][f=0002771] [2771] Event [504,104.524727,376]: 0 finished unit Solar Collector [t=00:01:11.654470][f=0002831] [2831] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:11.830603][f=0002911] [2911] Event [4312,102.859001,4504]: 1 finished unit Wind/Tidal Generator [t=00:01:12.121163][f=0003026] [3026] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:12.240750][f=0003079] [3079] Event [424,104.579781,424]: 0 finished unit Solar Collector [t=00:01:12.356155][f=0003126] [3126] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:12.508690][f=0003186] [3186] Event [673.992249,102.59166,447.970367]: 0 finished unit Dart [t=00:01:13.161408][f=0003310] [3310] Event [4360,102.654327,4504]: 1 finished unit Wind/Tidal Generator [t=00:01:13.322062][f=0003381] [3381] Event [3896,76.9883347,3704]: 1 finished unit Metal Extractor [t=00:01:13.370503][f=0003398] [3398] Event [376,106.977547,328]: 0 finished unit Solar Collector [t=00:01:13.566065][f=0003463] [3463] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:14.016285][f=0003631] [3631] Event [4360,103.089386,4456]: 1 finished unit Wind/Tidal Generator [t=00:01:14.078159][f=0003653] [3653] Event [673.992249,102.59166,447.970367]: 0 finished unit Mason [t=00:01:14.106390][f=0003662] [3662] Event [1551.96509,105.735535,1891.70288]: 1 lost unit Glaive [t=00:01:14.193626][f=0003687] [3687] Event [1667.32288,99.7862473,2053.20093]: 0 lost unit Scorcher [t=00:01:14.399041][f=0003752] [3752] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:14.567396][f=0003821] [3821] Event [920,102.660461,584]: 0 finished unit Solar Collector [t=00:01:14.584696][f=0003829] [3829] Event [3960,77.4300385,3688]: 1 finished unit Solar Collector [t=00:01:14.911272][f=0003948] [3948] Event [4408,102.799049,4456]: 1 finished unit Wind/Tidal Generator [t=00:01:15.059009][f=0003997] [3997] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:15.520957][f=0004157] [4157] Event [673.992249,102.59166,447.970367]: 0 finished unit Mason [t=00:01:15.756196][f=0004230] [4230] Event [1075.79041,112.529991,450.71701]: 0 lost unit Dart [t=00:01:15.768767][f=0004233] [4233] Event [4456,102.475227,4456]: 1 finished unit Wind/Tidal Generator [t=00:01:15.785577][f=0004237] [4237] Event [1068.91553,106.267143,543.454773]: 1 lost unit Glaive [t=00:01:15.931413][f=0004274] [4274] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:15.998032][f=0004291] [4291] Event [1076.30005,115.460968,314.873322]: 1 lost unit Glaive [t=00:01:16.095751][f=0004327] [4327] Event [3960,68.6478119,3768]: 1 finished unit Solar Collector [t=00:01:16.393695][f=0004441] [4441] Event [1149.73523,114.904045,562.627014]: 1 lost unit Glaive [t=00:01:16.543137][f=0004484] [4484] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:16.660259][f=0004518] [4518] Event [926.521423,101.387619,634.316772]: 0 lost unit Mason [t=00:01:16.937990][f=0004615] [4615] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:01:16.991653][f=0004633] [4633] Event [2898.27173,47.2378769,2529.44434]: 1 lost unit Glaive [t=00:01:17.201483][f=0004680] [4680] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:17.344889][f=0004715] [4715] Event [2782.73218,47.0376015,2314.81421]: 1 lost unit Glaive [t=00:01:17.491286][f=0004767] [4767] Event [3880,71.4335785,3768]: 1 finished unit Solar Collector [t=00:01:17.609192][f=0004818] [4818] Event [465.885406,103.412674,798.767334]: 1 lost unit Glaive [t=00:01:17.759419][f=0004875] [4875] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:17.900876][f=0004923] [4923] Event [2517.65259,55.3925591,2074.97852]: 1 lost unit Glaive [t=00:01:17.972648][f=0004947] [4947] Event [2445.03223,90.2189407,1896.59851]: 0 lost unit Scorcher [t=00:01:18.305623][f=0005055] [5055] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:01:18.454271][f=0005103] [5103] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:18.500905][f=0005118] [5118] Event [3952,102.902504,3504]: 1 finished unit Lotus [t=00:01:18.629390][f=0005160] [5160] Event [560,104.880287,880]: 0 finished unit Lotus [t=00:01:18.858792][f=0005226] [5226] Event [3654.37622,93.8049316,3573.64966]: 0 lost unit Scorcher [t=00:01:19.115592][f=0005313] [5313] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:19.673519][f=0005492] [5492] Event [3712,89.5316544,3520]: 1 finished unit Lotus [t=00:01:19.739620][f=0005510] [5510] Event [4158.83887,48.4216766,3874.68384]: 0 lost unit Scorcher [t=00:01:19.758694][f=0005516] [5516] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:01:19.858658][f=0005545] [5545] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:20.120279][f=0005622] [5622] Event [1072,107.386551,528]: 0 finished unit Lotus [t=00:01:20.576763][f=0005756] [5756] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:20.978371][f=0005872] [5872] Event [3680,76.978447,3776]: 1 finished unit Lotus [t=00:01:21.322407][f=0005972] [5972] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Glaive [t=00:01:21.456451][f=0006011] [6011] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:01:21.611261][f=0006054] [6054] Event [3792,85.8741074,3584]: 1 finished unit Radar Tower [t=00:01:22.803723][f=0006403] [6403] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Ronin [t=00:01:23.119054][f=0006487] [6487] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:01:23.756962][f=0006675] [6675] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Ronin [t=00:01:24.379884][f=0006840] [6840] Event [4792,54.0457535,2840]: 1 finished unit Metal Extractor [t=00:01:24.716856][f=0006930] [6930] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:01:24.778727][f=0006945] [6945] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Ronin [t=00:01:25.334370][f=0007095] [7095] Event [4792,55.0502396,2792]: 1 finished unit Wind/Tidal Generator [t=00:01:25.522155][f=0007144] [7144] Event [4216,102.178757,4600]: 1 lost unit Metal Extractor [t=00:01:25.799189][f=0007215] [7215] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Ronin [t=00:01:26.191913][f=0007317] [7317] Event [673.992249,102.59166,447.970367]: 0 finished unit Mason [t=00:01:26.382707][f=0007365] [7365] Event [4792,56.0668755,2744]: 1 finished unit Wind/Tidal Generator [t=00:01:26.816795][f=0007477] [7477] Event [3648,297.618042,1456]: 0 finished unit Lotus [t=00:01:26.902560][f=0007499] [7499] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Ronin [t=00:01:27.294389][f=0007599] [7599] Event [4680,105.615601,4760]: 1 lost unit Metal Extractor [t=00:01:27.316032][f=0007604] [7604] Event [3336,239.667267,4600]: 1 finished unit Metal Extractor [t=00:01:27.319503][f=0007605] [7605] Event [4760,57.7546844,2696]: 1 finished unit Wind/Tidal Generator [t=00:01:27.484333][f=0007646] [7646] Event [4680,103.410072,4712]: 1 lost unit Wind/Tidal Generator [t=00:01:27.612388][f=0007677] [7677] Event [4612.39355,107.608864,4903.44336]: 0 lost unit Scorcher [t=00:01:27.806624][f=0007724] [7724] Event [3336,238.62442,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:27.934400][f=0007755] [7755] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:01:27.994379][f=0007769] [7769] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Ronin [t=00:01:28.306503][f=0007844] [7844] Event [3384,236.911926,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:28.796599][f=0007964] [7964] Event [3384,238.085007,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:29.297843][f=0008084] [8084] Event [3384,239.060684,4552]: 1 finished unit Wind/Tidal Generator [t=00:01:29.598942][f=0008159] [8159] Event [4808,58.9873581,2664]: 1 finished unit Metal Extractor [t=00:01:29.753649][f=0008199] [8199] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Conjurer [t=00:01:29.774135][f=0008204] [8204] Event [3336,240.517746,4552]: 1 finished unit Wind/Tidal Generator [t=00:01:29.913949][f=0008240] [8240] Event [4176,300.729309,1328]: 0 finished unit Lotus [t=00:01:30.360049][f=0008354] [8354] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:31.742900][f=0008714] [8714] Event [3408,239.954102,4320]: 1 finished unit Lotus [t=00:01:31.851465][f=0008744] [8744] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:32.351510][f=0008879] [8879] Event [4944,79.1949997,2480]: 1 finished unit Lotus [t=00:01:33.303331][f=0009136] [9136] Event [4736,103.185036,4352]: 1 finished unit Lotus [t=00:01:33.314815][f=0009140] [9140] Event [3168,240.200623,4304]: 1 finished unit Lotus [t=00:01:33.878718][f=0009296] [9296] Event [184,104.371712,840]: 0 finished unit Stardust [t=00:01:33.920791][f=0009308] [9308] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:33.968137][f=0009321] [9321] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:01:34.545993][f=0009479] [9479] Event [4752,110.589317,2464]: 1 finished unit Lotus [t=00:01:34.740898][f=0009535] [9535] Event [3072,240.426376,4544]: 1 finished unit Lotus [t=00:01:34.821293][f=0009558] [9558] Event [792,103.369698,680]: 0 finished unit Stardust [t=00:01:35.451282][f=0009733] [9733] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:36.046855][f=0009891] [9891] Event [4864,107.927139,4784]: 1 finished unit Lotus [t=00:01:36.945894][f=0010127] [10127] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:37.206131][f=0010197] [10197] Event [3862.32983,208.657242,2194.77319]: 0 lost unit Mason [t=00:01:38.033148][f=0010411] [10411] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:01:38.726350][f=0010601] [10601] Event [968,108.110397,248]: 0 finished unit Stardust [t=00:01:38.743415][f=0010605] [10605] Event [1795.25623,241.797623,734.153931]: 1 lost unit Glaive [t=00:01:38.893476][f=0010645] [10645] Event [4680,101.444458,4760]: 1 finished unit Metal Extractor [t=00:01:39.044955][f=0010685] [10685] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:40.114792][f=0010960] [10960] Event [4680,100.509071,4712]: 1 finished unit Wind/Tidal Generator [t=00:01:40.204923][f=0010982] [10982] Event [3662.65771,178.950195,1877.8606]: 1 lost unit Ronin [t=00:01:40.490115][f=0011047] [11047] Event [3764.54272,255.977234,1658.35693]: 1 lost unit Glaive [t=00:01:40.670619][f=0011088] [11088] Event [3683.69141,268.95047,1569.89099]: 1 lost unit Glaive [t=00:01:40.715431][f=0011098] [11098] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:40.768027][f=0011109] [11109] Event [3648,297.618042,1456]: 0 lost unit Lotus [t=00:01:41.051977][f=0011171] [11171] Event [3672.75073,311.49118,1367.89758]: 0 lost unit Fencer [t=00:01:41.197462][f=0011208] [11208] Event [3516.35986,144.48999,1884.28235]: 1 lost unit Ronin [t=00:01:41.210836][f=0011211] [11211] Event [3462.71704,357.919403,1393.81494]: 1 lost unit Glaive [t=00:01:41.220982][f=0011213] [11213] Event [3364.75146,357.945404,1470.00183]: 0 lost unit Fencer [t=00:01:41.585392][f=0011310] [11310] Event [3637.78369,320.61203,1372.43018]: 1 lost unit Glaive [t=00:01:41.669201][f=0011330] [11330] Event [3840,294.189545,1344]: 0 lost unit Lotus [t=00:01:41.739143][f=0011347] [11347] Event [3743.37427,301.501282,1394.49487]: 1 lost unit Glaive [t=00:01:41.881153][f=0011385] [11385] Event [3942.27002,269.142792,1204.6637]: 0 lost unit Fencer [t=00:01:41.970204][f=0011410] [11410] Event [4031.28589,282.272461,1223.61389]: 1 lost unit Glaive [t=00:01:42.324838][f=0011489] [11489] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:01:42.336995][f=0011491] [11491] Event [4176,300.729309,1328]: 0 lost unit Lotus [t=00:01:43.125759][f=0011664] [11664] Event [4496,107.100014,4944]: 1 finished unit Lotus [t=00:01:43.482790][f=0011741] [11741] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:43.982182][f=0011858] [11858] Event [2408,176.437988,184]: 0 finished unit Metal Extractor [t=00:01:45.419899][f=0012194] [12194] Event [2712,176.437988,4936]: 1 finished unit Metal Extractor [t=00:01:45.702244][f=0012270] [12270] Event [3511.97046,346.779022,1401.57043]: 0 lost unit Scorcher [t=00:01:45.846446][f=0012304] [12304] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:45.885074][f=0012314] [12314] Event [2760,176.502579,4936]: 1 finished unit Wind/Tidal Generator [t=00:01:46.188243][f=0012398] [12398] Event [4112,111.386139,4880]: 1 finished unit Lotus [t=00:01:46.286695][f=0012423] [12423] Event [3712.92871,215.841797,1780.10388]: 0 lost unit Scorcher [t=00:01:46.322372][f=0012433] [12433] Event [3866.75903,278.010437,1619.68567]: 1 lost unit Ronin [t=00:01:46.384665][f=0012449] [12449] Event [2760,174.664597,4984]: 1 finished unit Wind/Tidal Generator [t=00:01:46.712794][f=0012540] [12540] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:01:46.748655][f=0012549] [12549] Event [3945.63599,284.685242,1645.50476]: 1 lost unit Glaive [t=00:01:46.778833][f=0012559] [12559] Event [3949.83521,286.780731,1629.93396]: 1 lost unit Glaive [t=00:01:46.852958][f=0012580] [12580] Event [4101.50732,300.43985,1464.98206]: 0 lost unit Scorcher [t=00:01:46.869772][f=0012584] [12584] Event [2712,174.361969,4984]: 1 finished unit Wind/Tidal Generator [t=00:01:47.351087][f=0012719] [12719] Event [2664,174.460495,4984]: 1 finished unit Wind/Tidal Generator [t=00:01:47.828930][f=0012839] [12839] Event [2664,176.54126,4936]: 1 finished unit Wind/Tidal Generator [t=00:01:48.270393][f=0012945] [12945] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:01:48.612892][f=0013028] [13028] Event [4216,99.2777557,4600]: 1 finished unit Metal Extractor [t=00:01:48.966979][f=0013115] [13115] Event [3352,232.886642,504]: 0 finished unit Metal Extractor [t=00:01:49.195294][f=0013169] [13169] Event [2928,177.198486,4976]: 1 finished unit Lotus [t=00:01:50.165846][f=0013417] [13417] Event [3058.54077,239.34053,4410.5376]: 0 lost unit Scorcher [t=00:01:50.173277][f=0013419] [13419] Event [2664,176.54126,4936]: 1 lost unit Wind/Tidal Generator [t=00:01:50.313736][f=0013447] [13447] Event [2794.42017,184.299164,4786.15479]: 0 lost unit Scorcher [t=00:01:50.617308][f=0013514] [13514] Event [3328.43115,237.078049,4159.99707]: 0 lost unit Scorcher [t=00:01:50.771213][f=0013544] [13544] Event [2704,196.187592,4704]: 1 finished unit Lotus [t=00:01:50.952752][f=0013607] [13607] Event [3003.44434,178.342834,4982.75]: 0 lost unit Scorcher [t=00:01:50.982735][f=0013617] [13617] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:01:51.098555][f=0013657] [13657] Event [4064,95.7794342,4496]: 1 finished unit Lotus [t=00:01:51.383390][f=0013731] [13731] Event [3560,224.575562,456]: 0 finished unit Metal Extractor [t=00:01:52.370752][f=0013964] [13964] Event [4232,303.761688,1816]: 1 finished unit Metal Extractor [t=00:01:53.088372][f=0014129] [14129] Event [2512,182.135696,4928]: 1 finished unit Lotus [t=00:01:53.168368][f=0014147] [14147] Event [224,109.374893,152]: 0 finished unit Fusion Reactor [t=00:01:55.107919][f=0014649] [14649] Event [3493.36816,249.424667,855.394775]: 1 lost unit Glaive [t=00:01:55.155373][f=0014662] [14662] Event [2664,173.640259,4936]: 1 finished unit Wind/Tidal Generator [t=00:01:55.190610][f=0014670] [14670] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:01:55.296270][f=0014699] [14699] Event [520,26.859766,472]: 0 finished unit Caretaker [t=00:01:55.632837][f=0014789] [14789] Event [673.992249,102.59166,447.970367]: 0 finished unit Ravager [t=00:01:56.293963][f=0014965] [14965] Event [584,68.0476608,152]: 0 finished unit Storage [t=00:01:57.148936][f=0015170] [15170] Event [673.992249,102.59166,447.970367]: 0 finished unit Ravager [t=00:01:57.237750][f=0015208] [15208] Event [968,102.542152,504]: 0 finished unit Solar Collector [t=00:01:58.540967][f=0015567] [15567] Event [673.992249,102.59166,447.970367]: 0 finished unit Ripper [t=00:01:59.206793][f=0015747] [15747] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:01:59.551118][f=0015840] [15840] Event [3984,299.157379,1472]: 1 finished unit Picket [t=00:01:59.903228][f=0015935] [15935] Event [673.992249,102.59166,447.970367]: 0 finished unit Ripper [t=00:02:00.099226][f=0015989] [15989] Event [1768,232.901627,4616]: 1 finished unit Metal Extractor [t=00:02:00.271874][f=0016036] [16036] Event [3104,358.920227,1184]: 0 lost unit Picket [t=00:02:00.961416][f=0016221] [16221] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:01.129809][f=0016255] [16255] Event [3137.3606,357.814606,1187.32397]: 0 lost unit Scorcher [t=00:02:01.400778][f=0016308] [16308] Event [3568.4187,295.65567,1068.50684]: 0 lost unit Scorcher [t=00:02:01.457524][f=0016321] [16321] Event [3464.97021,269.373535,908.495422]: 0 lost unit Mason [t=00:02:01.805808][f=0016394] [16394] Event [1560,224.574951,4664]: 1 finished unit Metal Extractor [t=00:02:01.873580][f=0016407] [16407] Event [3584,212.577499,832]: 0 lost unit Picket [t=00:02:02.325106][f=0016514] [16514] Event [1720,231.405746,4616]: 1 finished unit Wind/Tidal Generator [t=00:02:02.386583][f=0016535] [16535] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:02.475871][f=0016560] [16560] Event [3712,286.240723,1504]: 1 finished unit Picket [t=00:02:02.619467][f=0016601] [16601] Event [3560,224.575562,456]: 0 lost unit Metal Extractor [t=00:02:02.758842][f=0016634] [16634] Event [1672,229.518509,4616]: 1 finished unit Wind/Tidal Generator [t=00:02:02.879443][f=0016664] [16664] Event [3352,232.886642,504]: 0 lost unit Metal Extractor [t=00:02:03.307948][f=0016768] [16768] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:03.440689][f=0016800] [16800] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:03.688919][f=0016858] [16858] Event [1672,229.157166,4664]: 1 finished unit Wind/Tidal Generator [t=00:02:04.162142][f=0016964] [16964] Event [1624,227.305618,4664]: 1 finished unit Wind/Tidal Generator [t=00:02:04.299255][f=0016993] [16993] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:04.434909][f=0017024] [17024] Event [4232,303.503784,1864]: 1 finished unit Wind/Tidal Generator [t=00:02:04.673010][f=0017076] [17076] Event [4296,101.739288,4712]: 1 finished unit Caretaker [t=00:02:05.305642][f=0017217] [17217] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:05.451524][f=0017249] [17249] Event [4184,302.188049,1864]: 1 finished unit Wind/Tidal Generator [t=00:02:05.808087][f=0017331] [17331] Event [2572.66577,219.633911,547.948364]: 1 lost unit Ronin [t=00:02:06.100446][f=0017399] [17399] Event [1920,232.68721,4656]: 1 finished unit Lotus [t=00:02:06.250774][f=0017432] [17432] Event [2408,176.437988,184]: 0 lost unit Metal Extractor [t=00:02:06.296134][f=0017442] [17442] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:06.297211][f=0017442] [17442] Event [2594.36963,208.988205,500.580872]: 1 lost unit Ronin [t=00:02:06.433226][f=0017474] [17474] Event [4184,302.930359,1816]: 1 finished unit Wind/Tidal Generator [t=00:02:06.724897][f=0017542] [17542] Event [2408.15649,187.217697,340.038971]: 1 lost unit Ronin [t=00:02:07.053642][f=0017622] [17622] Event [2494.96118,209.88974,505.358002]: 0 lost unit Scorcher [t=00:02:07.239790][f=0017667] [17667] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:07.321994][f=0017686] [17686] Event [2146.05029,189.236786,381.056732]: 0 lost unit Fencer [t=00:02:07.366806][f=0017696] [17696] Event [2201.06128,178.961456,225.118561]: 0 lost unit Fencer [t=00:02:07.382112][f=0017699] [17699] Event [4184,303.167114,1768]: 1 finished unit Wind/Tidal Generator [t=00:02:07.534286][f=0017735] [17735] Event [2103.28369,227.404633,531.232483]: 0 lost unit Fencer [t=00:02:07.555305][f=0017740] [17740] Event [2200.71582,221.006073,576.033752]: 1 lost unit Knight [t=00:02:07.754361][f=0017780] [17780] Event [2156.2168,215.122437,521.567627]: 1 lost unit Knight [t=00:02:07.856723][f=0017800] [17800] Event [2038.97681,240.873474,678.828308]: 0 lost unit Fencer [t=00:02:08.017651][f=0017834] [17834] Event [1776,263.530975,4368]: 1 finished unit Lotus [t=00:02:08.069541][f=0017845] [17845] Event [2190.37402,233.203812,729.127319]: 0 lost unit Ravager [t=00:02:08.231528][f=0017878] [17878] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:08.263057][f=0017884] [17884] Event [2014.21973,241.230759,608.200623]: 1 lost unit Knight [t=00:02:08.300723][f=0017892] [17892] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:08.458596][f=0017924] [17924] Event [4232,303.784058,1768]: 1 finished unit Wind/Tidal Generator [t=00:02:08.564720][f=0017944] [17944] Event [2171.78589,232.0215,909.258057]: 1 lost unit Knight [t=00:02:08.632187][f=0017959] [17959] Event [4248,102.632454,4824]: 1 finished unit Gunship Plant [t=00:02:09.404823][f=0018117] [18117] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:10.208234][f=0018280] [18280] Event [2312,49.2733917,2376]: 0 finished unit Gauss [t=00:02:10.298259][f=0018299] [18299] Event [1456,185.381104,4336]: 1 finished unit Lotus [t=00:02:10.656251][f=0018370] [18370] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:11.034414][f=0018447] [18447] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:11.649699][f=0018574] [18574] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:11.943526][f=0018637] [18637] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:12.678987][f=0018794] [18794] Event [1472,221.340332,4768]: 1 finished unit Lotus [t=00:02:12.697434][f=0018798] [18798] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:12.755123][f=0018810] [18810] Event [3552,241.749039,1632]: 1 finished unit Picket [t=00:02:13.497190][f=0018969] [18969] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:13.691243][f=0019010] [19010] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:13.852668][f=0019044] [19044] Event [3130.00317,359.025726,1574.76355]: 0 lost unit Fencer [t=00:02:14.160203][f=0019110] [19110] Event [1632,231.250168,4416]: 1 finished unit Radar Tower [t=00:02:14.742798][f=0019234] [19234] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:14.746200][f=0019235] [19235] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:14.787821][f=0019244] [19244] Event [3712,286.240723,1504]: 1 lost unit Picket [t=00:02:14.955057][f=0019281] [19281] Event [4376,104.526443,4888]: 1 finished unit Caretaker [t=00:02:15.459670][f=0019390] [19390] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:15.781285][f=0019459] [19459] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:16.643686][f=0019644] [19644] Event [3254.51221,358.221466,1289.2113]: 0 lost unit Fencer [t=00:02:16.831878][f=0019685] [19685] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:17.065364][f=0019733] [19733] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:17.315275][f=0019789] [19789] Event [3856,286.924377,1552]: 1 finished unit Picket [t=00:02:17.423004][f=0019811] [19811] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:17.474784][f=0019822] [19822] Event [3147.49487,358.420929,1575.01953]: 0 lost unit Fencer [t=00:02:17.501342][f=0019828] [19828] Event [3552,241.749039,1632]: 1 lost unit Picket [t=00:02:17.913777][f=0019910] [19910] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:18.437906][f=0020014] [20014] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:19.116973][f=0020150] [20150] Event [2278.92651,50.5006409,2258.08691]: 0 lost unit Engineer Commander [t=00:02:19.150548][f=0020157] [20157] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:19.327612][f=0020192] Player Frofro21 left the game: normal quit [t=00:02:19.327693][f=0020192] [20192] Event [undefined]: Frofro21 quit [t=00:02:19.552739][f=0020237] [20237] Event [2448.18921,47.5936775,2414.35474]: 1 lost unit Knight [t=00:02:19.562944][f=0020239] [20239] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:19.852602][f=0020293] [20293] Event [3290.05371,326.184143,1622.58325]: 1 lost unit Knight [t=00:02:20.008492][f=0020322] [20322] Event [3560.50659,240.28624,1632.78101]: 0 lost unit Scorcher [t=00:02:20.779188][f=0020464] [20464] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:21.155807][f=0020533] [20533] Event [2312,49.2733917,2376]: 0 lost unit Gauss [t=00:02:22.096606][f=0020701] [20701] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:22.220267][f=0020723] [20723] Event [673.992249,102.59166,447.970367]: 0 finished unit Ravager [t=00:02:22.415840][f=0020757] [20757] Event [2645.70557,59.6889114,1984.02087]: 0 lost unit Scorcher [t=00:02:23.299024][f=0020912] [20912] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:23.618726][f=0020968] [20968] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:25.081803][f=0021243] [21243] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:25.326841][f=0021290] [21290] Event [673.992249,102.59166,447.970367]: 0 finished unit Ravager [t=00:02:26.380095][f=0021496] [21496] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:26.815580][f=0021583] [21583] Event [3313.15942,513.375183,1282.65027]: 1 lost unit Locust [t=00:02:26.925269][f=0021605] [21605] Event [3310.40845,505.305542,1290.57373]: 1 lost unit Locust [t=00:02:27.051366][f=0021630] [21630] Event [3198.30396,360.459259,1398.78491]: 0 lost unit Fencer [t=00:02:27.213809][f=0021661] [21661] Event [3237.43945,461.458069,1494.13501]: 1 lost unit Locust [t=00:02:27.245880][f=0021669] [21669] Event [3252.82935,428.097321,1577.72522]: 1 lost unit Locust [t=00:02:27.305893][f=0021680] [21680] Event [3263.0564,443.246613,1606.88281]: 1 lost unit Locust [t=00:02:27.371145][f=0021694] [21694] Event [2271.22485,39.4497108,2221.23486]: 0 lost unit Fencer [t=00:02:27.631866][f=0021745] [21745] Event [2979.90869,466.681854,1532.28979]: 1 lost unit Locust [t=00:02:27.855309][f=0021789] [21789] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:28.096853][f=0021834] [21834] Event [673.992249,102.59166,447.970367]: 0 finished unit Ripper [t=00:02:28.550623][f=0021920] [21920] Event [184,53.8681526,4824]: 1 finished unit Metal Extractor [t=00:02:28.990614][f=0022004] [22004] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:29.781710][f=0022157] [22157] Event [4248,123.632454,4824]: 1 finished unit Locust [t=00:02:30.050995][f=0022212] [22212] Event [184,53.210289,4888]: 1 finished unit Solar Collector [t=00:02:30.866451][f=0022378] [22378] Event [673.992249,102.59166,447.970367]: 0 finished unit Ripper [t=00:02:31.290864][f=0022465] [22465] Event [264,52.6533928,4888]: 1 finished unit Solar Collector [t=00:02:31.645878][f=0022539] [22539] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:32.439888][f=0022708] [22708] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:32.882360][f=0022803] [22803] Event [104,53.3138885,4888]: 1 finished unit Solar Collector [t=00:02:33.974336][f=0023037] [23037] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:34.781711][f=0023212] [23212] Event [120,53.8507271,4808]: 1 finished unit Solar Collector [t=00:02:35.483565][f=0023365] [23365] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:35.511726][f=0023371] [23371] Event [4248,123.632454,4824]: 1 finished unit Revenant [t=00:02:36.955786][f=0023694] [23694] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:37.173119][f=0023742] [23742] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:37.744783][f=0023869] [23869] Event [448,50.0092201,4928]: 1 finished unit Lotus [t=00:02:38.446348][f=0024023] [24023] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:39.794788][f=0024317] [24317] Event [416,54.5114174,4688]: 1 finished unit Lotus [t=00:02:39.954147][f=0024352] [24352] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:40.363624][f=0024443] [24443] Event [2952,48.2104568,2616]: 1 finished unit Metal Extractor [t=00:02:40.507063][f=0024475] [24475] Event [4936,53.8681488,296]: 1 finished unit Metal Extractor [t=00:02:40.566690][f=0024488] [24488] Event [4248,123.632454,4824]: 1 finished unit Revenant [t=00:02:41.437250][f=0024681] [24681] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:41.469579][f=0024687] [24687] Event [2952,48.9259491,2664]: 1 finished unit Wind/Tidal Generator [t=00:02:41.884404][f=0024775] [24775] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:41.914975][f=0024782] [24782] Event [128,53.3491402,4576]: 1 finished unit Lotus [t=00:02:42.545402][f=0024915] [24915] Event [3000,48.8861046,2664]: 1 finished unit Wind/Tidal Generator [t=00:02:43.001900][f=0025010] [25010] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:43.379434][f=0025090] [25090] Event [4984,53.8458023,296]: 1 finished unit Wind/Tidal Generator [t=00:02:43.559439][f=0025128] [25128] Event [3000,48.2465172,2616]: 1 finished unit Wind/Tidal Generator [t=00:02:44.304214][f=0025281] [25281] Event [673.992249,102.59166,447.970367]: 0 finished unit Mason [t=00:02:44.454644][f=0025313] [25313] Event [4984,53.9823418,344]: 1 finished unit Wind/Tidal Generator [t=00:02:44.713437][f=0025367] [25367] Event [2904,48.837883,2664]: 1 finished unit Wind/Tidal Generator [t=00:02:45.326186][f=0025493] [25493] Event [4248,123.632454,4824]: 1 finished unit Revenant [t=00:02:45.715319][f=0025573] [25573] Event [4984,53.5179672,248]: 1 finished unit Wind/Tidal Generator [t=00:02:45.888598][f=0025608] [25608] Event [2904,48.0736694,2616]: 1 finished unit Wind/Tidal Generator [t=00:02:45.903436][f=0025611] [25611] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:02:46.329284][f=0025696] [25696] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:46.799418][f=0025790] [25790] Event [4936,53.4058914,248]: 1 finished unit Wind/Tidal Generator [t=00:02:47.451441][f=0025904] [25904] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:47.671267][f=0025934] [25934] Event [2904,47.5310669,2568]: 1 finished unit Wind/Tidal Generator [t=00:02:47.924288][f=0025970] [25970] Event [3368.13989,358.988403,1453.14417]: 0 lost unit Ripper [t=00:02:48.067824][f=0025992] [25992] Event [3445.32959,492.37677,1350.94629]: 1 lost unit Locust [t=00:02:48.079902][f=0025994] [25994] Event [3280.01245,359.592682,1336.83264]: 0 lost unit Fencer [t=00:02:48.280391][f=0026028] [26028] Event [4888,53.1478882,248]: 1 finished unit Wind/Tidal Generator [t=00:02:48.624079][f=0026082] [26082] Event [3139.21973,359.802124,1300.0603]: 0 lost unit Fencer [t=00:02:49.104185][f=0026166] [26166] Event [3361.40454,339.946869,1121.36621]: 0 lost unit Fencer [t=00:02:49.251146][f=0026189] [26189] Event [2952,47.7304688,2568]: 1 finished unit Wind/Tidal Generator [t=00:02:49.289671][f=0026196] [26196] Event [3486.00464,254.950119,715.593689]: 1 lost unit Locust [t=00:02:49.308425][f=0026199] [26199] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:49.548850][f=0026235] [26235] Event [3474.71875,100.087715,2266.15747]: 1 lost unit Locust [t=00:02:49.564934][f=0026237] [26237] Event [3321.78052,424.687256,773.346924]: 1 lost unit Locust [t=00:02:49.812359][f=0026272] [26272] Event [3366.33813,311.866364,995.599609]: 0 lost unit Fencer [t=00:02:49.932569][f=0026290] [26290] Event [4888,53.7512207,296]: 1 finished unit Wind/Tidal Generator [t=00:02:49.954730][f=0026293] [26293] Event [3238.46021,351.332977,1160.16626]: 0 lost unit Ravager [t=00:02:50.186727][f=0026332] [26332] Event [3235.98511,375.515839,1196.20496]: 1 lost unit Locust [t=00:02:50.580714][f=0026394] [26394] Event [3212.74902,323.359192,968.096375]: 0 lost unit Ripper [t=00:02:51.113106][f=0026494] [26494] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:51.216329][f=0026510] [26510] Event [3000,47.8536186,2568]: 1 finished unit Wind/Tidal Generator [t=00:02:51.508644][f=0026554] [26554] Event [4248,123.632454,4824]: 1 finished unit Revenant [t=00:02:51.557248][f=0026561] [26561] Event [4888,54.1921921,344]: 1 finished unit Wind/Tidal Generator [t=00:02:53.192945][f=0026788] [26788] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:54.389605][f=0026950] [26950] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:02:54.528936][f=0026969] [26969] Event [4936,54.1590843,344]: 1 finished unit Wind/Tidal Generator [t=00:02:55.396518][f=0027084] [27084] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:57.705449][f=0027378] [27378] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:02:58.291549][f=0027453] [27453] Event [2152,179.080322,4840]: 1 finished unit Energy Pylon [t=00:02:58.557520][f=0027487] [27487] Event [4248,123.632454,4824]: 1 finished unit Revenant [t=00:02:59.981020][f=0027673] [27673] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:03:00.012842][f=0027677] [27677] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:02.000908][f=0027968] [27968] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:03:04.010249][f=0028289] [28289] Event [1481.42114,364.503082,420.502686]: 1 lost unit Locust [t=00:03:04.209490][f=0028320] [28320] Event [1362.15161,284.310211,415.458649]: 1 lost unit Locust [t=00:03:04.351596][f=0028343] [28343] Event [1482.06091,216.997437,577.074646]: 1 lost unit Knight [t=00:03:04.424617][f=0028353] [28353] Event [1447.1698,196.120773,366.724457]: 0 lost unit Scorcher [t=00:03:04.508425][f=0028367] [28367] Event [1439.66711,204.288437,530.327026]: 0 lost unit Ripper [t=00:03:04.709478][f=0028395] [28395] Event [1444.25159,202.225403,511.958771]: 1 lost unit Knight [t=00:03:04.736205][f=0028399] [28399] Event [1283.73145,156.788559,391.815735]: 0 lost unit Fencer [t=00:03:04.850694][f=0028417] [28417] Event [1368.85938,183.541611,544.388184]: 1 lost unit Knight [t=00:03:04.915057][f=0028427] [28427] Event [1368.71606,181.501251,503.139771]: 0 lost unit Fencer [t=00:03:04.992572][f=0028439] [28439] Event [1403.09448,193.499802,541.546753]: 1 lost unit Knight [t=00:03:05.039691][f=0028447] [28447] Event [1398.60083,184.656326,329.555298]: 0 lost unit Scorcher [t=00:03:05.215779][f=0028471] [28471] Event [4248,123.632454,4824]: 1 finished unit Revenant [t=00:03:05.448037][f=0028504] [28504] Event [1344.33972,176.438293,604.92334]: 0 lost unit Scorcher [t=00:03:05.606345][f=0028528] [28528] Event [1294.92297,152.675812,564.007935]: 1 lost unit Knight [t=00:03:05.653107][f=0028535] [28535] Event [673.992249,102.59166,447.970367]: 0 finished unit Ravager [t=00:03:05.901379][f=0028578] [28578] Event [1320.93298,166.074402,466.499939]: 0 lost unit Fencer [t=00:03:06.172538][f=0028629] [28629] Event [1210.46118,131.498764,518.678406]: 0 lost unit Scorcher [t=00:03:06.262431][f=0028646] [28646] Event [1224.72058,134.03595,517.625183]: 1 lost unit Knight [t=00:03:06.545574][f=0028686] [28686] Event [1402.56519,188.120224,425.351898]: 1 lost unit Knight [t=00:03:06.850527][f=0028730] [28730] Event [1316.69373,164.088211,484.718506]: 1 lost unit Knight [t=00:03:06.865803][f=0028732] [28732] Event [1408.96375,188.740204,429.899506]: 1 lost unit Knight [t=00:03:06.959653][f=0028745] [28745] Event [2346.77588,54.7773209,2063.95605]: 0 lost unit Fencer [t=00:03:07.015010][f=0028753] [28753] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:07.983138][f=0028890] [28890] Event [3288,231.220383,4952]: 1 finished unit Energy Pylon [t=00:03:09.510017][f=0029104] [29104] Event [673.992249,102.59166,447.970367]: 0 finished unit Ravager [t=00:03:10.813729][f=0029327] [29327] Event [4248,123.632454,4824]: 1 finished unit Revenant [t=00:03:12.545864][f=0029649] [29649] Event [673.992249,102.59166,447.970367]: 0 finished unit Ripper [t=00:03:13.333772][f=0029805] [29805] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:14.843984][f=0030120] [30120] Event [3960,48.8021584,4328]: 1 finished unit Energy Pylon [t=00:03:15.136290][f=0030182] [30182] Event [4248,123.632454,4824]: 1 finished unit Revenant [t=00:03:15.190118][f=0030194] [30194] Event [673.992249,102.59166,447.970367]: 0 finished unit Ripper [t=00:03:16.358879][f=0030439] [30439] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:16.770501][f=0030524] [30524] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:03:18.268007][f=0030829] [30829] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:18.381634][f=0030852] [30852] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:03:20.031016][f=0031181] [31181] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:03:20.214518][f=0031219] [31219] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:21.631184][f=0031509] [31509] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:03:22.108417][f=0031609] [31609] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:23.203589][f=0031839] [31839] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:03:23.967095][f=0031999] [31999] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:24.755057][f=0032167] [32167] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:03:25.734660][f=0032374] [32374] Event [4456,101.855293,4568]: 1 finished unit Caretaker [t=00:03:25.804774][f=0032387] [32387] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:26.366734][f=0032496] [32496] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:03:26.639358][f=0032548] [32548] Event [4248,123.632454,4824]: 1 finished unit Revenant [t=00:03:26.952280][f=0032607] [32607] Event [2168,48.2497177,2504]: 1 finished unit Metal Extractor [t=00:03:27.732959][f=0032714] [32714] Event [2168,47.7304611,2552]: 1 finished unit Wind/Tidal Generator [t=00:03:27.786996][f=0032724] [32724] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:28.315008][f=0032825] [32825] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:03:28.360894][f=0032834] [32834] Event [2216,47.5331841,2552]: 1 finished unit Wind/Tidal Generator [t=00:03:29.042234][f=0032954] [32954] Event [2216,48.1475067,2504]: 1 finished unit Wind/Tidal Generator [t=00:03:29.340011][f=0033004] [33004] Event [4568,103.98291,4744]: 1 finished unit Caretaker [t=00:03:29.732326][f=0033070] [33070] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:29.756561][f=0033074] [33074] Event [2216,48.9302483,2456]: 1 finished unit Wind/Tidal Generator [t=00:03:29.893188][f=0033098] [33098] Event [673.992249,102.59166,447.970367]: 0 finished unit Mason [t=00:03:30.530709][f=0033208] [33208] Event [2168,49.0367012,2456]: 1 finished unit Wind/Tidal Generator [t=00:03:31.406882][f=0033359] [33359] Event [2120,48.9596252,2456]: 1 finished unit Wind/Tidal Generator [t=00:03:31.786861][f=0033426] [33426] Event [673.992249,102.59166,447.970367]: 0 finished unit Fencer [t=00:03:31.940323][f=0033454] [33454] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:32.079582][f=0033479] [33479] Event [2120,48.2533188,2504]: 1 finished unit Wind/Tidal Generator [t=00:03:32.736368][f=0033599] [33599] Event [2120,47.8536148,2552]: 1 finished unit Wind/Tidal Generator [t=00:03:33.405194][f=0033720] [33720] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:03:34.095998][f=0033843] [33843] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:35.083644][f=0034015] [34015] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:03:35.976300][f=0034170] [34170] Event [2480,49.7762146,2880]: 1 finished unit Picket [t=00:03:36.411023][f=0034243] [34243] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:36.796549][f=0034309] [34309] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:03:38.549679][f=0034605] [34605] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:03:39.080066][f=0034696] [34696] Event [792,103.369698,680]: 0 lost unit Stardust [t=00:03:39.138315][f=0034705] [34705] Event [2144,47.1486244,2768]: 1 finished unit Picket [t=00:03:39.193837][f=0034713] [34713] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:39.315437][f=0034727] [34727] Event [920,102.699539,584]: 0 lost unit Solar Collector [t=00:03:39.449151][f=0034745] [34745] Event [968,102.553047,504]: 0 lost unit Solar Collector [t=00:03:39.470151][f=0034748] [34748] Event [904,101.820366,520]: 0 lost unit Metal Extractor [t=00:03:39.618749][f=0034767] [34767] Event [1090.32874,101.596886,602.90332]: 0 lost unit Scorcher [t=00:03:39.632866][f=0034769] [34769] Event [1095.8269,106.808167,571.933838]: 0 lost unit Fencer [t=00:03:39.730345][f=0034782] [34782] Event [1112.39392,109.478455,557.252014]: 0 lost unit Scorcher [t=00:03:39.730866][f=0034782] [34782] Event [1089.59497,107.097176,549.623718]: 0 lost unit Scorcher [t=00:03:39.754014][f=0034785] [34785] Event [1099.96533,107.986031,544.85144]: 0 lost unit Scorcher [t=00:03:39.758542][f=0034786] [34786] Event [1072,107.40255,528]: 0 lost unit Lotus [t=00:03:39.775787][f=0034788] [34788] Event [1117.55566,108.938843,556.268738]: 0 lost unit Scorcher [t=00:03:40.233487][f=0034863] [34863] Event [1003.79974,88.9750137,664.587769]: 0 lost unit Scorcher [t=00:03:40.240195][f=0034864] [34864] Event [560,104.880287,880]: 0 lost unit Lotus [t=00:03:40.272558][f=0034870] [34870] Event [648,102.370598,664]: 0 lost unit Solar Collector [t=00:03:40.444662][f=0034901] [34901] Event [829.887451,75.712822,889.667603]: 1 lost unit Knight [t=00:03:40.476828][f=0034907] [34907] Event [1084.02454,94.9675446,627.140991]: 0 lost unit Scorcher [t=00:03:40.588644][f=0034927] [34927] Event [1068.57629,92.2578125,635.038269]: 0 lost unit Scorcher [t=00:03:40.671039][f=0034942] [34942] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:03:41.286343][f=0035041] [35041] Event [1021.9986,77.1693878,697.400513]: 0 lost unit Ravager [t=00:03:41.348618][f=0035050] [35050] Event [992.270447,96.42733,636.49884]: 0 lost unit Scorcher [t=00:03:41.517293][f=0035070] [35070] Event [1024.6842,55.9690361,771.564148]: 0 lost unit Ravager [t=00:03:41.975666][f=0035134] [35134] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:42.057977][f=0035144] [35144] Event [584,101.924171,648]: 0 lost unit Metal Extractor [t=00:03:42.379657][f=0035195] [35195] Event [1134.85522,63.5172272,792.475281]: 1 lost unit Revenant [t=00:03:42.685927][f=0035236] [35236] Event [1100.9845,69.8617325,696.906067]: 0 lost unit Scorcher [t=00:03:43.150933][f=0035297] [35297] Event [568,102.00753,712]: 0 lost unit Solar Collector [t=00:03:43.231248][f=0035308] [35308] Event [1856,53.5260239,2560]: 1 finished unit Picket [t=00:03:43.284123][f=0035315] [35315] Event [1020.33984,61.9205055,716.838623]: 0 lost unit Scorcher [t=00:03:43.856081][f=0035392] [35392] Event [4376,121.374481,3304]: 1 finished unit Energy Pylon [t=00:03:43.992133][f=0035411] [35411] Event [673.992249,102.59166,447.970367]: 0 finished unit Scorcher [t=00:03:44.257366][f=0035448] [35448] Event [1182.3645,119.049095,566.020325]: 0 lost unit Mason [t=00:03:44.262090][f=0035449] [35449] Event [1188.64819,124.810097,535.532837]: 0 lost unit Fencer [t=00:03:44.296239][f=0035452] [35452] Event [406.928772,102.455544,695.503174]: 1 lost unit Knight [t=00:03:44.326630][f=0035457] [35457] Event [1137.21631,112.618729,559.39325]: 0 lost unit Ripper [t=00:03:44.385299][f=0035463] [35463] Event [1142.19189,123.71788,436.094635]: 0 lost unit Fencer [t=00:03:44.433383][f=0035469] [35469] Event [1151.69165,118.493431,522.443542]: 0 lost unit Ripper [t=00:03:44.453740][f=0035472] [35472] Event [1098.83984,106.113579,528.983093]: 0 lost unit Fencer [t=00:03:44.734669][f=0035505] [35505] Event [1150.97717,126.757545,396.948151]: 0 lost unit Fencer [t=00:03:44.752928][f=0035508] [35508] Event [673.992249,102.59166,447.970367]: 0 lost unit Scorcher [t=00:03:44.896572][f=0035537] [35537] Event [184,104.371712,840]: 0 lost unit Stardust [t=00:03:45.100016][f=0035566] [35566] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:45.291589][f=0035591] [35591] Event [520,101.779442,632]: 0 lost unit Solar Collector [t=00:03:46.258523][f=0035722] [35722] Event [600,101.752808,584]: 0 lost unit Solar Collector [t=00:03:46.270639][f=0035723] [35723] Event [424,104.579781,424]: 0 lost unit Solar Collector [t=00:03:47.092707][f=0035827] [35827] Event [440,105.229393,360]: 0 lost unit Metal Extractor [t=00:03:47.249729][f=0035847] [35847] Event [456,106.343338,296]: 0 lost unit Solar Collector [t=00:03:47.309207][f=0035850] [35850] Event [504,104.19622,376]: 0 lost unit Solar Collector [t=00:03:47.354712][f=0035859] [35859] Event [520,26.8749962,472]: 0 lost unit Caretaker [t=00:03:47.634891][f=0035896] [35896] Event [1888,63.8213692,2224]: 1 finished unit Picket [t=00:03:47.698921][f=0035904] [35904] Event [224,109.375511,152]: 0 lost unit Fusion Reactor [t=00:03:48.259589][f=0035976] [35976] Event [4728,50.9904556,2904]: 1 finished unit Wind/Tidal Generator [t=00:03:48.477787][f=0036003] [36003] Event [673.992249,102.59166,447.970367]: 0 lost unit Scorcher [t=00:03:48.478363][f=0036003] [36003] Event [656,101.946556,448]: 0 lost unit Rover Assembly [t=00:03:48.486221][f=0036004] [36004] Event [622.992554,114.375984,115.973595]: 1 lost unit Revenant [t=00:03:48.872548][f=0036053] [36053] Event [376,106.977547,328]: 0 lost unit Solar Collector [t=00:03:49.238572][f=0036094] [36094] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:49.333529][f=0036111] [36111] Event [1099.74255,117.533806,391.798645]: 0 lost unit Fencer [t=00:03:49.432472][f=0036124] [36124] Event [968,108.110397,248]: 0 lost unit Stardust [t=00:03:49.538316][f=0036138] [36138] Event [1172.323,131.674194,372.633331]: 0 lost unit Fencer [t=00:03:49.711209][f=0036160] [36160] Event [1156.59033,129.05452,320.310852]: 0 lost unit Fencer [t=00:03:49.741998][f=0036164] [36164] Event [1207.46375,138.316147,387.885895]: 0 lost unit Ripper [t=00:03:49.793496][f=0036171] [36171] Event [1226.71545,143.981842,318.293671]: 0 lost unit Fencer [t=00:03:49.795368][f=0036171] [36171] Event [1290.2627,171.101135,207.167923]: 1 lost unit Revenant [t=00:03:49.903726][f=0036185] [36185] Event [1266.81372,153.018539,341.416199]: 0 lost unit Fencer [t=00:03:49.999287][f=0036197] [36197] Event [1282.86816,156.379898,310.495972]: 0 lost unit Mason [t=00:03:50.006001][f=0036198] [36198] Event [1313.89612,164.218582,313.661102]: 0 lost unit Fencer [t=00:03:50.408437][f=0036250] [36250] Event [826.166382,116.725929,423.77243]: 1 lost unit Revenant [t=00:03:50.988937][f=0036324] [36324] Event [898.664978,97.3407898,300.741333]: 0 lost unit Scorcher [t=00:03:51.333688][f=0036368] [36368] Event [969.669006,102.330803,445.383789]: 0 lost unit Ravager [t=00:03:51.808246][f=0036431] [36431] Event [1235.48438,145.596008,278.137421]: 0 lost unit Fencer [t=00:03:51.808724][f=0036431] [36431] Event [1274.74146,154.47847,273.880463]: 0 lost unit Fencer [t=00:03:51.885904][f=0036442] [36442] Event [1316.47375,164.721466,270.36792]: 0 lost unit Fencer [t=00:03:52.434880][f=0036523] [36523] Event [2144,51.0420341,2096]: 1 finished unit Picket [t=00:03:52.545017][f=0036540] [36540] Event [584,68.0476608,152]: 0 lost unit Storage [t=00:03:52.758987][f=0036572] game_message: Frofro21 has been destroyed! [t=00:03:52.759123][f=0036572] [36572] Event [undefined]: Frofro21 resigned [t=00:03:52.760122][f=0036572] game_message: zoi2006113 wins! [t=00:03:52.760598][f=0036572] Submitting stats [t=00:03:52.772005][f=0036572] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:52.775828][f=0036572] Part| Total Time|Time of the last 0.5s [t=00:03:52.775854][f=0036572] Draw 37439.57ms 26.40% [t=00:03:52.775867][f=0036572] Lua::Callins::Synced 26807.48ms 10.50% [t=00:03:52.775879][f=0036572] Lua::Callins::Unsynced 56033.89ms 35.50% [t=00:03:52.775891][f=0036572] Lua::CollectGarbage::Synced 772.43ms 0.30% [t=00:03:52.775903][f=0036572] Lua::CollectGarbage::Unsynced 1839.38ms 3.30% [t=00:03:52.775914][f=0036572] Misc::Profiler::AddTime 174.87ms 0.00% [t=00:03:52.775926][f=0036572] Sim 104750.91ms 51.70% [t=00:03:52.776150][f=0036572] [36572] Event [1220.36365,139.379013,385.991302]: 0 lost unit Ravager [t=00:03:52.777036][f=0036572] [36572] Received game_message: Frofro21 has been destroyed! [t=00:03:52.779520][f=0036572] [36572] Received game_message: zoi2006113 wins! [t=00:03:52.796536][f=0036573] [36573] Game End Stats Header: 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72,7845,20440,20440,7845,3970.56006,7297.44873,7297.44873,3970.56006,0,0,0,0,0,0,0,0,0,2990.90601,2990.90601,0,11662.1211,9674.32324,9674.32324,11662.1211,840,2270,2270,840,57,129.623215,129.623215,57,0,1385,1385,0,13.2282352,55.0289955,55.0289955,13.2282352,3950,10650,10650,3950,9470,8406.66699,8406.66699,9470,3055,6135,6135,3055,10224.666,10477.333,10477.333,10224.666,74.333313,780.851074,780.851074,74.333313,11353.6553,12462.3496,12462.3496,11353.6553 [t=00:03:52.804287][f=0036573] [36573] Game End Stats Values: 73,7990,21320,21320,7990,4049.00293,7547.23242,7547.23242,4049.00293,0,0,0,0,0,0,0,0,0,3167.38086,3167.38086,0,11662.1211,9674.32324,9674.32324,11662.1211,840,2270,2270,840,57,124.447388,124.447388,57,0,1385,1385,0,13.2295809,54.1188393,54.1188393,13.2295809,4095,11350,11350,4095,9470,8406.66699,8406.66699,9470,3055,6315,6315,3055,10224.666,10477.333,10477.333,10224.666,74.333313,835.691101,835.691101,74.333313,11353.6553,12462.3496,12462.3496,11353.6553 [t=00:03:52.804411][f=0036573] [36573] Game End Stats Values: 74,8280,22675,22675,8280,4127.43896,7774.68359,7774.68359,4127.43896,0,0,0,0,0,0,0,0,0,3206.35034,3206.35034,0,11662.1211,9674.32324,9674.32324,11662.1211,840,2270,2270,840,57,123.636154,123.636154,57,0,1385,1385,0,13.229044,55.5855713,55.5855713,13.229044,4385,12550,12550,4385,9470,8406.66699,8406.66699,9470,3055,6470,6470,3055,10224.666,10488,10488,10224.666,74.333313,909.700134,909.700134,74.333313,11353.6553,12462.3496,12462.3496,11353.6553 [t=00:03:52.804535][f=0036573] [36573] Game End Stats Values: 75,8400,23310,23310,8400,4205.86084,7990.48193,7990.48193,4205.86084,0,0,0,0,0,0,0,0,0,3206.35034,3206.35034,0,11662.1211,9674.32324,9674.32324,11662.1211,840,2270,2270,840,57,120.582527,120.582527,57,0,1385,1385,0,13.2280693,54.6199455,54.6199455,13.2280693,4385,12900,12900,4385,9470,8406.66699,8406.66699,9470,3175,6755,6755,3175,10224.666,10488,10488,10224.666,74.333313,973.374573,973.374573,74.333313,11353.6553,12462.3496,12462.3496,11353.6553 [t=00:03:52.804632][f=0036573] [36573] Game End Stats Values: 76,8675,23765,23765,8675,4284.28662,8212.72754,8212.72754,4284.28662,0,0,0,0,0,0,0,0,0,3206.35034,3206.35034,0,11662.1211,9674.32324,9674.32324,11662.1211,840,2270,2270,840,57,125.349167,125.349167,57,0,1385,1385,0,13.2282896,54.938736,54.938736,13.2282896,4660,13250,13250,4660,9470,8406.66699,8406.66699,9470,3175,6860,6860,3175,10224.666,10488,10488,10224.666,74.333313,1030.7124,1030.7124,74.333313,11353.6553,12462.3496,12462.3496,11353.6553 [t=00:03:52.804732][f=0036573] [36573] Game End Stats Values: 77,8805,24215,24215,8805,4362.71436,8416.11328,8416.11328,4362.71436,0,0,0,0,0,0,0,0,0,3206.35034,3206.35034,0,11662.1211,9674.32324,9674.32324,11662.1211,840,2370,2370,840,57,116.592896,116.592896,57,0,1385,1385,0,13.2285042,53.9035378,53.9035378,13.2285042,4790,13600,13600,4790,9470,8406.66699,8406.66699,9470,3175,6860,6860,3175,10224.666,10488,10488,10224.666,74.333313,1100.69531,1100.69531,74.333313,11353.6553,12462.3496,12462.3496,11353.6553 [t=00:03:52.804827][f=0036573] [36573] Game End Stats Values: 78,9065,24565,24565,9065,4441.17236,8632.67578,8632.67578,4441.17236,0,0,0,0,0,0,0,0,0,3206.35034,3206.35034,0,12065.0205,9775.52344,9775.52344,12065.0205,840,2370,2370,840,57,114.997787,114.997787,57,0,1385,1385,0,13.230444,55.4374619,55.4374619,13.230444,5050,13950,13950,5050,9470,8406.66699,8406.66699,9470,3175,6860,6860,3175,10224.666,10488,10488,10224.666,74.333313,1175.677,1175.677,74.333313,11484.0156,12865.249,12865.249,11484.0156 [t=00:03:52.804926][f=0036573] [36573] Game End Stats Values: 79,6685,24665,24665,6685,4504.18896,8913.0498,8913.0498,4504.18896,0,0,0,0,0,0,0,0,0,3206.35034,3206.35034,0,13858.6699,12195.4492,12195.4492,13858.6699,440,2470,2470,440,51.1333351,155.689743,155.689743,51.1333351,0,1385,1385,0,10.7344828,59.6916542,59.6916542,10.7344828,3365,13950,13950,3365,9820,10916.667,10916.667,9820,2880,6860,6860,2880,12734.666,10838,10838,12734.666,74.333313,1250.65869,1250.65869,74.333313,14176.8789,14701.4697,14701.4697,14176.8789 [t=00:03:52.805030][f=0036573] [36573] Game End Stats Values: 80,5000,24115,24115,5000,4551.94043,9213.82324,9213.82324,4551.94043,0,0,0,0,0,0,0,0,0,3206.35034,3206.35034,0,17571.6172,13941.7119,13941.7119,17571.6172,220,2570,2570,220,46.2000008,168.653595,168.653595,46.2000008,0,1385,1385,0,7.5834589,58.7515907,58.7515907,7.5834589,2175,13100,13100,2175,10170,12605.667,12605.667,10170,2605,7060,7060,2605,14568.666,12038,12038,14568.666,74.333313,1287.81628,1287.81628,74.333313,16106.8516,18687.4727,18687.4727,16106.8516 [t=00:03:52.805153][f=0036573] [36573] Game End Stats Values: 81,3385,24600,24600,3385,4577.42383,9385.3623,9385.3623,4577.42383,0,0,0,0,0,0,0,0,0,3206.35034,3206.35034,0,17610.2344,16236.7168,16236.7168,17610.2344,220,2670,2670,220,36.2000008,96.5966949,96.5966949,36.2000008,0,1385,1385,0,5.16553736,50.869194,50.869194,5.16553736,2175,13450,13450,2175,10170,14220.667,14220.667,10170,990,7095,7095,990,16183.666,12038,12038,16183.666,74.333313,1342.80286,1342.80286,74.333313,18443.125,19263.834,19263.834,18443.125 [t=00:03:52.805300][f=0036573] [36573] Game End Stats Values: 82,350,21550,21550,350,4577.42383,9462.5791,9462.5791,4577.42383,0,0,0,0,0,0,0,0,0,3206.35034,3206.35034,0,18750.6738,18305.8867,18305.8867,18750.6738,0,2670,2670,0,2,55.2358398,55.2358398,2,0,1385,1385,0,2,43.6701393,43.6701393,2,250,10400,10400,250,10170,17255.668,17255.668,10170,100,7095,7095,100,19298.666,15438,15438,19298.666,74.333313,1375.96143,1375.96143,74.333313,20528.4766,20467.2793,20467.2793,20528.4766 [t=00:03:52.805421][f=0036573] [36573] Game End Stats Values: 83,250,21650,21650,250,4577.42383,9496.31055,9496.31055,4577.42383,0,0,0,0,0,0,0,0,39.906517,3206.35034,3206.35034,39.906517,18750.6738,18520.8867,18520.8867,18750.6738,0,2770,2770,0,2,57.4498901,57.4498901,2,0,1385,1385,0,2,45.7795601,45.7795601,2,250,10400,10400,250,10170,17355.668,17355.668,10170,0,7095,7095,0,19398.666,15438,15438,19398.666,74.333313,1391.45764,1391.45764,74.333313,20743.4766,20476.7266,20476.7266,20743.4766 [t=00:03:53.239700][f=0036644] [36644] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:54.702266][f=0036880] No clients connected, shutting down server [t=00:03:54.702335][f=0036880] Server shutdown [t=00:03:54.702665][f=0036880] [36880] all players disconnected [t=00:03:56.073006][f=0037140] [37140] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:56.294046][f=0037190] [37190] Event [2496,56.1562958,2064]: 1 finished unit Picket [t=00:03:58.194009][f=0037622] [37622] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:03:59.207708][f=0037868] [37868] Event [2832,52.9412308,2128]: 1 finished unit Picket [t=00:04:00.111579][f=0038094] [38094] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:04:00.683560][f=0038246] [38246] Event [4248,123.632454,4824]: 1 finished unit Krow [t=00:04:01.506734][f=0038463] [38463] Event [4424.01465,101.919868,4710.3999]: 1 finished unit Knight [t=00:04:01.673994][f=0038507] [38507] Event [3168,49.005722,2304]: 1 finished unit Picket [t=00:04:02.777046][f=0038805] Autoquit sending quit command. [t=00:04:02.777593][f=0038805] [QuitAction] user exited to system [t=00:04:02.778802][f=0038805] [SpringApp::Kill][1] fromRun=1 [t=00:04:02.779207][f=0038805] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:04:02.779235][f=0038805] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:04:02.779249][f=0038805] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:04:02.779261][f=0038805] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:02.779287][f=0038805] [SpringApp::Kill][2] [t=00:04:02.780675][f=0038805] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:04:02.780711][f=0038805] [Game::KillLua][1] dtor=0 luaUI=0x559c66d383d0 [t=00:04:02.780812][f=0038805] Start widgetHandler:Shutdown [t=00:04:02.786229][f=0038805] Shutdown - SaveOrderList Complete [t=00:04:02.787160][f=0038805] Writing last game win data [t=00:04:02.796521][f=0038805] Shutdown - SaveConfigData Complete [t=00:04:02.796584][f=0038805] Shutdown Widget - Save/Load API [t=00:04:02.796607][f=0038805] Shutdown Widget - Chili Highlight [t=00:04:02.796625][f=0038805] Shutdown Widget - Draw After Chili [t=00:04:02.796641][f=0038805] Shutdown Widget - API Unit Tracker GL4 [t=00:04:02.796662][f=0038805] Shutdown Widget - EPIC Menu [t=00:04:02.798026][f=0038805] Shutdown Widget - Chili Widget Selector [t=00:04:02.799111][f=0038805] Shutdown Widget - Chili Minimap [t=00:04:02.799663][f=0038805] Shutdown Widget - Local Team Colors [t=00:04:02.799696][f=0038805] Shutdown Widget - Display Keys 2 [t=00:04:02.799770][f=0038805] Shutdown Widget - Save Game Menu [t=00:04:02.799796][f=0038805] Shutdown Widget - Unit Icons [t=00:04:02.799850][f=0038805] Shutdown Widget - Noises [t=00:04:02.799874][f=0038805] Shutdown Widget - HealthBars [t=00:04:02.801326][f=0038805] Shutdown Widget - Win Counter [t=00:04:02.801351][f=0038805] Shutdown Widget - SpringRTS Replay Stats [t=00:04:02.801392][f=0038805] Shutdown Widget - EndGame APM stats [t=00:04:02.801408][f=0038805] Shutdown Widget - BuildETA [t=00:04:02.801428][f=0038805] Shutdown Widget - Modular Comm Info [t=00:04:02.801456][f=0038805] Shutdown Widget - Stereo3D [t=00:04:02.801475][f=0038805] Shutdown Widget - Showeco and Grid Drawer [t=00:04:02.801491][f=0038805] Shutdown Widget - Point Tracker [t=00:04:02.801506][f=0038805] Shutdown Widget - Missile Silo Range [t=00:04:02.801525][f=0038805] Shutdown Widget - MinimapEvents [t=00:04:02.801541][f=0038805] Shutdown Widget - Local Widgets Config [t=00:04:02.801564][f=0038805] Shutdown Widget - Highlight Geos [t=00:04:02.801589][f=0038805] Shutdown Widget - Grab Input [t=00:04:02.801611][f=0038805] Shutdown Widget - Defense Range Zero-K [t=00:04:02.801647][f=0038805] Shutdown Widget - Darkening [t=00:04:02.801675][f=0038805] Shutdown Widget - Context Menu [t=00:04:02.801690][f=0038805] Shutdown Widget - Chili Spectator Panels [t=00:04:02.801706][f=0038805] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:02.801731][f=0038805] Shutdown Widget - Chili Nuke Warning [t=00:04:02.801750][f=0038805] Shutdown Widget - Chili EndGame Window [t=00:04:02.801771][f=0038805] Shutdown Widget - Chili Economy Panel Default [t=00:04:02.801896][f=0038805] Shutdown Widget - CameraShake [t=00:04:02.801913][f=0038805] Shutdown Widget - State Reverse and Latency [t=00:04:02.801929][f=0038805] Shutdown Widget - Music Player v2 [t=00:04:02.801945][f=0038805] Shutdown Widget - Attack AoE [t=00:04:02.801962][f=0038805] Shutdown Widget - Map Edge Extension [t=00:04:02.801976][f=0038805] Shutdown Widget - Selection Send [t=00:04:02.801992][f=0038805] Shutdown Widget - Lua Metal Decals [t=00:04:02.802008][f=0038805] Shutdown Widget - LupsManager [t=00:04:02.802042][f=0038805] Shutdown Widget - Newton Firezone [t=00:04:02.802058][f=0038805] Shutdown Widget - Chili Pro Console [t=00:04:02.804131][f=0038805] Shutdown Widget - Persistent Build Height [t=00:04:02.804172][f=0038805] Shutdown Widget - Lasso Terraform GUI [t=00:04:02.804191][f=0038805] Shutdown Widget - Lups [t=00:04:02.804237][f=0038805] Shutdown Widget - Chili Framework [t=00:04:02.804252][f=0038805] Shutdown Widget - Mex Placement Handler [t=00:04:02.804285][f=0038805] Shutdown Widget - Chili Core Selector [t=00:04:02.804386][f=0038805] Shutdown Widget - Custom Markers [t=00:04:02.804410][f=0038805] Shutdown Widget - Select Keys [t=00:04:02.804458][f=0038805] Shutdown Widget - Pause Screen [t=00:04:02.805243][f=0038805] Shutdown Widget - Text To Speech Control [t=00:04:02.805280][f=0038805] Shutdown Widget - Layout Handler [t=00:04:02.805306][f=0038805] End widgetHandler:Shutdown [t=00:04:02.888100][f=0038805] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={552186,76840169} {int,ext,rec}Allocs={23091547,0,0} {chunk,block}Bytes={76840169,0} [t=00:04:02.888627][f=0038805] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:04:02.888645][f=0038805] [Game::KillLua][3] dtor=0 luaRules=0x559c60dc1830 [t=00:04:02.888695][f=0038805] Start gadgetHandler:Shutdown [t=00:04:02.888711][f=0038805] Shutdown - StartSetup [t=00:04:02.888725][f=0038805] Shutdown - UnitMorph [t=00:04:02.890896][f=0038805] Shutdown - Carrier Drones [t=00:04:02.890918][f=0038805] Shutdown - Missile Silo Controller [t=00:04:02.890935][f=0038805] Shutdown - Modular Comm Info [t=00:04:02.890948][f=0038805] Shutdown - Terrain Texture Handler [t=00:04:02.890962][f=0038805] Shutdown - UnitCloakShield [t=00:04:02.891453][f=0038805] Shutdown - Starlight Handler [t=00:04:02.891506][f=0038805] End gadgetHandler:Shutdown [t=00:04:02.929926][f=0038805] Start gadgetHandler:Shutdown [t=00:04:02.929977][f=0038805] Shutdown - Save/Load [t=00:04:02.930005][f=0038805] Shutdown - Teleport Throw [t=00:04:02.930029][f=0038805] Shutdown - UnitMorph [t=00:04:02.930059][f=0038805] Shutdown - Modular Comm Info [t=00:04:02.930111][f=0038805] Shutdown - Retreat Command [t=00:04:02.930135][f=0038805] Shutdown - Shockwaves [t=00:04:02.930152][f=0038805] Shutdown - UnitCloakShield [t=00:04:02.930169][f=0038805] Shutdown - Lups Cloak FX [t=00:04:02.930197][f=0038805] Shutdown - Lups [t=00:04:02.930239][f=0038805] Shutdown - Lups Shield [t=00:04:02.930381][f=0038805] End gadgetHandler:Shutdown [t=00:04:02.979495][f=0038805] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23091590,0,0} {chunk,block}Bytes={0,0} [t=00:04:02.979827][f=0038805] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23091590,0,0} {chunk,block}Bytes={0,0} [t=00:04:02.979884][f=0038805] [Game::KillLua][4] dtor=0 [t=00:04:02.979911][f=0038805] [Game::KillLua][5] dtor=0 [t=00:04:02.985535][f=0038805] [Game::~CGame][1] [t=00:04:02.985583][f=0038805] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:04:02.985600][f=0038805] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:04:02.985615][f=0038805] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:04:02.985630][f=0038805] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:04:02.985656][f=0038805] [Game::KillLua][4] dtor=1 [t=00:04:02.985672][f=0038805] [Game::KillLua][5] dtor=1 [t=00:04:02.985869][f=0038805] [Game::KillMisc][1] [t=00:04:02.985895][f=0038805] [Game::KillMisc][2] [t=00:04:02.986851][f=0038805] [Game::KillMisc][3] [t=00:04:02.987636][f=0038805] [Game::KillRendering][1] [t=00:04:03.120354][f=0038805] [3DOParser::Kill] allocated 1 pieces [t=00:04:03.120436][f=0038805] [S3OParser::Kill] allocated 5462 pieces [t=00:04:03.138632][f=0038805] [AssParser::Kill] allocated 669 pieces [t=00:04:03.412777][f=0038805] [Game::KillInterface][1] [t=00:04:03.414395][f=0038805] [Game::KillInterface][2] [t=00:04:03.422354][f=0038805] [Game::KillSimulation][1] [t=00:04:03.422380][f=0038805] [Game::KillSimulation][2] [t=00:04:04.416826][f=0038805] [CCollisionHandler] dis-/continuous tests: 0/810032 [t=00:04:04.418558][f=0038805] [Game::KillSimulation][3] [t=00:04:04.419083][f=0038805] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:04.419628][f=0038805] [~CPathCache(20x20)] cacheHits=49 hitPercentage=11% numHashColls=0 maxCacheSize=29 [t=00:04:04.419654][f=0038805] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:04.420090][f=0038805] [~CPathCache(40x40)] cacheHits=70 hitPercentage=0% numHashColls=0 maxCacheSize=53 [t=00:04:04.426258][f=0038805] [~CRectangleOverlapHandler] 45% overlap reduction [t=00:04:04.439736][f=0038805] [LosHandler::Kill] raycast instance cache-{hits,misses}={21847,31337}; shared=7%; cached=35% [t=00:04:04.714770][f=0038805] [Game::KillSimulation][4] [t=00:04:09.016648][f=0038805] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:04:09.017830][f=0038805] [Game::~CGame][2] [t=00:04:09.017848][f=0038805] [Game::~CGame][3] [t=00:04:09.266036][f=0038805] [SpringApp::Kill][3] [t=00:04:09.266751][f=0038805] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 408746 bytes sent 244314 bytes recv'd [t=00:04:09.270608][f=0038805] Kill: client disconnecting... [t=00:04:11.279838][f=0038805] CloseConnection: client connection closed [t=00:04:11.286342][f=0038805] [SpringApp::Kill][4] font=0x559c400df600 [t=00:04:11.294384][f=0038805] [SpringApp::Kill][5] [t=00:04:11.302005][f=0038805] [SpringApp::Kill][6] [t=00:04:11.302443] [SpringApp::Kill][7] [t=00:04:11.304441] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:11.304520] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:11.304540] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:04:11.304556] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:11.305085] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:11.305101] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:11.305112] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {820, 1048576, 1048576}, EBO = {1230, 1048576, 1048576} [t=00:04:11.305123] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4936, 1048576, 1048576}, EBO = {7404, 1048576, 1048576} [t=00:04:11.305134] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:11.305145] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:11.305156] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:04:11.305166] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:11.305186] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:04:11.320825] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:11.320868] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:11.320878] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:11.320888] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:11.322574] [VFS] [SpringVFS::DeleteArchives] [t=00:04:11.322594] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:04:11.322615] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x559c401abc10) [t=00:04:11.350306] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3821ms [t=00:04:11.350373] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=70ms [t=00:04:11.350801] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=57ms [t=00:04:11.351011] file="bitmaps/loadpictures/fkeys.png" indx=525 inflSize=4463kb readTime=54ms [t=00:04:11.351174] file="gamedata/sidedata.lua" indx=942 inflSize=1kb readTime=50ms [t=00:04:11.351385] file="objects3d/strikecom_dead_1.dae.lua" indx=5618 inflSize=0kb readTime=40ms [t=00:04:11.351600] file="objects3d/benzcom4_wreck.s3o" indx=5054 inflSize=256kb readTime=38ms [t=00:04:11.351617] file="luaui/widgets/gui_chili_share.lua" indx=4740 inflSize=51kb readTime=36ms [t=00:04:11.351757] file="luaintro/images/barframe.png" indx=1248 inflSize=34kb readTime=34ms [t=00:04:11.351776] file="objects3d/shipcarrier_dead.dae" indx=5538 inflSize=1329kb readTime=32ms [t=00:04:11.351789] file="objects3d/hovermissile.s3o" indx=5327 inflSize=15kb readTime=32ms [t=00:04:11.363266] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 169160698 bytes cached in 3480 files [t=00:04:11.723478] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:04:11.723685] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x559c400d2170) [t=00:04:11.725896] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:04:11.726788] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:11.726803] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x559c402a2bb0) [t=00:04:11.727350] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:04:11.728032] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f018401f920) [t=00:04:11.728922] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:04:11.730817] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x559c400d1e80) [t=00:04:11.730865] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:11.730877] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:04:11.730890] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:11.730899] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:11.730909] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:11.730918] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:11.731697] [SpringApp::Kill][8] [t=00:04:11.731714] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:11.731724] [WatchDog::Uninstall][1] hangDetectorThread=0x559bfa8a14d0 (joinable=1) [t=00:04:11.731733] [WatchDog::Uninstall][2] [t=00:04:12.544544] [WatchDog::Uninstall][3] [t=00:04:12.544578] [SpringApp::Kill][9]