[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000060] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009739] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009773] Using writeable configuration source: "/tmp/tmp.XX8XYGlw7l/springsettings.1561476.cfg" [t=00:00:00.016358] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016410] ============== ============== [t=00:00:00.016422] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016433] [t=00:00:00.016443] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016453] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016463] Use "none" to disable the default log sections. [t=00:00:00.016472] ============== ============== [t=00:00:00.016483] ============== ============== [t=00:00:00.016545] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016556] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016567] ROAM = 2 [t=00:00:00.016578] RotateLogFiles = 1 [t=00:00:00.016589] TeamHighlight = 0 [t=00:00:00.016599] ============== ============== [t=00:00:00.016609] ============== ============== [t=00:00:00.016619] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016631] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016642] Compiler Version: gcc-11.1.0 [t=00:00:00.016664] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016836] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016848] Binary Word Size: 64-bit (native) [t=00:00:00.016858] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016869] Physical CPU Cores: 1 [t=00:00:00.016879] Logical CPU Cores: 1 [t=00:00:00.016889] ============== ============== [t=00:00:00.016953] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016963] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016973] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016983] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016993] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018612] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018631] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018661] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018696] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018723] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018735] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018774] [GR::LogVersionInfo] [t=00:00:00.018785] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018795] GL version : [t=00:00:00.018805] GL vendor : [t=00:00:00.018817] GL renderer : [t=00:00:00.018829] GLSL version: [t=00:00:00.018843] GLEW version: spring headless stub GLEW version [t=00:00:00.018855] GPU memory : unknown [t=00:00:00.018866] SDL swap-int: 0 [t=00:00:00.018876] SDL driver : headless stub [t=00:00:00.018886] [t=00:00:00.018896] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018906] GLSL shader support : 0 [t=00:00:00.018916] GL4 support : 0 [t=00:00:00.018926] FBO extension support : 0 [t=00:00:00.018936] NVX GPU mem-info support : 0 [t=00:00:00.018969] ATI GPU mem-info support : 0 [t=00:00:00.018980] NPOT-texture support : 1 (0) [t=00:00:00.018990] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019001] texture query-LOD support : 1 (0) [t=00:00:00.019011] MSAA frame-buffer support : 0 (0) [t=00:00:00.019021] Z-buffer depth : 16 (-) [t=00:00:00.019031] primitive-restart support : 0 (0) [t=00:00:00.019042] clip-space control support: 0 (0) [t=00:00:00.019052] seamless cube-map support : 0 (0) [t=00:00:00.019062] frag-depth layout support : 0 (0) [t=00:00:00.019073] persistent maps support : 0 (0) [t=00:00:00.019083] explicit attribs location : 0 (0) [t=00:00:00.019093] multi draw indirect : 0 (-) [t=00:00:00.019103] [t=00:00:00.019113] max. FBO samples : -1 [t=00:00:00.019124] max. FS/program texture slots : 8/8 [t=00:00:00.019134] max. texture size : 2048 [t=00:00:00.019147] max. texture anisotropy level : 0.000000 [t=00:00:00.019157] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019167] max. draw-buffers : 0 [t=00:00:00.019177] max. rec. indices/vertices : 0/0 [t=00:00:00.019187] max. uniform buffer-bindings : 0 [t=00:00:00.019197] max. uniform block-size : 0KB [t=00:00:00.019207] max. storage buffer-bindings : 0 [t=00:00:00.019216] max. storage block-size : 0MB [t=00:00:00.019226] [t=00:00:00.019236] enable AMD-hacks : 0 [t=00:00:00.019246] compress MIP-maps: 0 [t=00:00:00.020039] [GR::UpdateGLConfigs] [t=00:00:00.020067] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020082] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020093] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020103] [GR::InitGLState] [t=00:00:00.020114] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.233058] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.240652] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.246226] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.246761] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.246783] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.246798] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.285651] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.286542] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.314652] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.315082] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.330515] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.330538] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.330835] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.334622] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1e34010d10 (SpringVFS) global=(nil) (null) [t=00:00:00.334641] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.334747] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.334768] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.334780] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.334790] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.334810] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1822 MB [t=00:00:00.340010][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.340041][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.340059][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1561476/replay.sdfz" for game data... [t=00:00:00.483061][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.486562][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.486594][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.489925][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.489995][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 149ms [t=00:00:00.490022][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.536906][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5589a25c3f40] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:00.538047][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:00.539709][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.540260][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5589a25c3f40] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.541330][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.552346][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.552562][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.563183][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 73ms [t=00:00:00.563381][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.569280][f=-000001] forceSingleThreaded, false [t=00:00:00.607420][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.607455][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.607546][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.607603][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.607655][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.607707][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.608789][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.609295][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.609758][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.613018][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.615646][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.617951][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.617981][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.618432][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.623600][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.624833][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.626202][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.626483][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.627095][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.627109][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.632494][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.632538][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.759272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.854253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:05.509034][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.842061][f=-000001] Loading UnitDefs_posts [t=00:00:05.996490][f=-000001] Loading FeatureDefs_posts [t=00:00:06.028608][f=-000001] Loading WeaponDefs_posts [t=00:00:06.053705][f=-000001] Loading ArmorDefs_posts [t=00:00:06.081160][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 547ms [t=00:00:06.137742][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 630ms [t=00:00:06.137797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.244693][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.245085][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:06.245105][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.245117][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.246316][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.248017][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.450645][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.513029][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.625135][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.627802][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.627830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.112019][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 484ms [t=00:00:07.112069][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.208282][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:07.208329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.231704][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:07.962893][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.967179][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:07.968087][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.988205][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.398796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.409111][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.409139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.411028][f=-000001] InfoTexture: legacy [t=00:00:13.411051][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.413497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.437467][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.439626][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.439652][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.440398][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.704154][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.728166][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.935890][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.002987][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.012307][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.012342][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.012894][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.532050][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.543558][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.544119][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.735866][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.737535][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.737559][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.745615][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.745666][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.745679][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.745691][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.745702][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.745714][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.745726][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0df1 [t=00:00:15.751106][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.751161][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.751173][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.751184][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.751195][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.751207][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.751218][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=291c0e01 [t=00:00:15.751231][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5589b1b9dd80 has BLOCKSIZE 1 [t=00:00:15.754752][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.754781][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.754793][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.754804][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.754988][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.755005][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b57 [t=00:00:15.761466][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b57 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-291c0b57.zip" (exists=1) [t=00:00:15.762644][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.770156][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.770201][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.773297][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.773319][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.773331][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=8ecbd6ac [t=00:00:15.773344][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.773355][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.773366][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=291c0b67 [t=00:00:15.871648][f=-000001] [Path] [PathEstimator::ReadFile] hash=291c0b67 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-291c0b67.zip" (exists=1) [t=00:00:15.872284][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.874249][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.874268][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.874283][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum 68d21380)" [t=00:00:15.874333][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.874345][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.874367][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.053413][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [t=00:00:16.053977][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.669668][f=-000001] Synced LuaRules: finished loading [t=00:00:18.694033][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.292205][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.355423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.359161][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.361125][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.361144][f=-000001] LuaSocket Support: enabled [t=00:00:19.379223][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.465406][f=-000001] localWidgets, nil, true, true [t=00:00:19.468151][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.468176][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.477947][f=-000001] USE_OLD_CHILI [t=00:00:20.251542][f=-000001] Loading last game win data [t=00:00:20.253087][f=-000001] Resetting win data [t=00:00:20.253655][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.253678][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.253691][f=-000001] Player and team counts match, continuing [t=00:00:20.253710][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:20.253725][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:20.253737][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:20.414439][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.414474][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.517412][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.720439][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.427021][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.825827][f=-000001] forceSingleThreaded, false [t=00:00:23.263052][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.263286][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.263627][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.263964][f=-000001] Loaded API widget: i18n [t=00:00:23.264350][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.264794][f=-000001] Loaded API widget: Win Counter [t=00:00:23.265193][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.500103][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.500670][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.500953][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.808289][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.809625][f=-000001] Loaded API widget: Lups [t=00:00:23.809859][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.810246][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.810598][f=-000001] Loaded widget: Save/Load API [t=00:00:23.810940][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.811292][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.812008][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.817583][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.819450][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.819471][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.819544][f=-000001] Set maximum particles to: 0 [t=00:00:23.820100][f=-000001] Set UnitIconDist to 0 [t=00:00:23.918026][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.943633][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.945083][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.945399][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.945699][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.955268][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.955624][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.956084][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.956448][f=-000001] Mexspot Fetcher fetching [t=00:00:23.956697][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.957050][f=-000001] Team highlighting: Disabled [t=00:00:23.957422][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.957982][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.958432][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.958845][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.959068][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.959321][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.959548][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.959866][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.960244][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.960677][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.961317][f=-000001] Loaded widget: Attack Command Helper [t=00:00:23.961643][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.961658][f=-000001] Using fallback unit outlines [t=00:00:23.961886][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.962277][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.973027][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.975385][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.975702][f=-000001] Loaded widget: Guard Remove [t=00:00:23.976052][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.022633][f=-000001] Loaded widget: HealthBars [t=00:00:24.023229][f=-000001] Loaded widget: Noises [t=00:00:24.023593][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.024008][f=-000001] Loaded widget: Unit Icons [t=00:00:24.027866][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.028325][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.028822][f=-000001] Loaded widget: BuildETA [t=00:00:24.029176][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.029535][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.029925][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.030273][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.030484][f=-000001] Loaded widget: Objectives [t=00:00:24.032229][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.032591][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.032927][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.032959][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1561476/events.log [t=00:00:24.035465][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.039706][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.040611][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.040912][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.043971][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.044422][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.044785][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.045130][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.045682][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.045918][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.046276][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.046611][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.046939][f=-000001] Loaded widget: Autoquit [t=00:00:24.047165][f=-000001] Loaded widget: Blast Radius [t=00:00:24.047520][f=-000001] Loaded widget: CameraShake [t=00:00:24.048308][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.061303][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.061844][f=-000001] EndGame Graph disabled [t=00:00:24.081292][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.081712][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.082052][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.082263][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.158395][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.159007][f=-000001] Loaded widget: Ferry Points [t=00:00:24.159662][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.167515][f=-000001] Loaded widget: Context Menu [t=00:00:24.167964][f=-000001] Loaded widget: Darkening [t=00:00:24.168319][f=-000001] Loaded widget: Decloak Range [t=00:00:24.168719][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.175609][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.175944][f=-000001] Loaded widget: Easy Facing [t=00:00:24.176453][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.176686][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.177529][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.178361][f=-000001] Input grabbing is enabled! [t=00:00:24.178578][f=-000001] Input grabbing is enabled! [t=00:00:24.178691][f=-000001] Loaded widget: Grab Input [t=00:00:24.179100][f=-000001] Loaded widget: Haven Handler [t=00:00:24.179494][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.180036][f=-000001] Loaded widget: In-game Guide [t=00:00:24.180320][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.180684][f=-000001] Loaded widget: Keep Target [t=00:00:24.181049][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.181428][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.181731][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.182099][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.182554][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.182783][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.183009][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.183241][f=-000001] Loaded widget: Orbit Command [t=00:00:24.183643][f=-000001] Loaded widget: Point Tracker [t=00:00:24.183965][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.184324][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.184893][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.185352][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.185896][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.186536][f=-000001] Loaded widget: Simple Settings [t=00:00:24.187050][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.187386][f=-000001] Loaded widget: SmoothCam [t=00:00:24.187867][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.189563][f=-000001] Loaded widget: Stereo3D [t=00:00:24.189894][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.190806][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.191147][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.192040][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.192538][f=-000001] Loaded widget: Command Alpha [t=00:00:24.193096][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.193567][f=-000001] Loaded widget: Ghost Site [t=00:00:24.194924][f=-000001] Loaded widget: Attack Warning [t=00:00:24.195337][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.196115][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.197703][f=-000001] Loaded widget: Auto Group [t=00:00:24.198788][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.199860][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.200381][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.201594][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.202960][f=-000001] Loaded widget: Select Com at start [t=00:00:24.210049][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.211558][f=-000001] Loaded widget: Transport AI [t=00:00:24.349440][f=-000001] Loaded widget: Attack AoE [t=00:00:24.350068][f=-000001] Loaded widget: Icon Sets [t=00:00:24.350794][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.356517][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.356815][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.358469][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.384903][f=-000001] Loaded widget: Unit Start State [t=00:00:24.385444][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.385688][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.386972][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.387426][f=-000001] Loaded widget: Commands FX [t=00:00:24.387672][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.403316][f=-000001] Loaded widget: UnitShapes [t=00:00:24.403907][f=-000001] : disabled for spectators [t=00:00:24.405057][f=-000001] Loaded widget: Stockpiler [t=00:00:24.406682][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.406966][f=-000001] Loaded widget: AllyCursors [t=00:00:24.408079][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.408453][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.408829][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.409189][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.409572][f=-000001] Loaded widget: Selection Send [t=00:00:24.409938][f=-000001] Loaded widget: Shield Guard [t=00:00:24.410448][f=-000001] Loaded widget: State Icons [t=00:00:24.410807][f=-000001] : disabled for spectators [t=00:00:24.411689][f=-000001] Loaded widget: Building Starter [t=00:00:24.412056][f=-000001] : disabled for spectators [t=00:00:24.412857][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.413145][f=-000001] Loaded widget: LupsManager [t=00:00:24.413534][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.413879][f=-000001] Loaded widget: Units on Fire [t=00:00:24.414745][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.415328][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.416561][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.416968][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.417458][f=-000001] Loaded widget: Chili Docking [t=00:00:24.426286][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.434841][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.435470][f=-000001] Loaded widget: HUD Presets [t=00:00:24.436262][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.438737][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.439183][f=-000001] Loaded widget: Image Preloader [t=00:00:24.439658][f=-000001] Loaded widget: Custom Markers [t=00:00:24.444414][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.445179][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:24.445463][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.446430][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.447090][f=-000001] Loaded widget: Start Boxes [t=00:00:24.448766][f=-000001] Loaded widget: Select Keys [t=00:00:24.462751][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.464631][f=-000001] Loaded widget: Pause Screen [t=00:00:24.465056][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.465530][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.466502][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.467081][f=-000001] SetSunLighting [t=00:00:24.468646][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:24.486904][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.487657][f=-000001] Loaded widget: Font Cache [t=00:00:24.488309][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.488379][f=-000001] Loaded widget: GC Control [t=00:00:24.494019][f=-000001] Loaded widget: Layout Handler [t=00:00:24.494819][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.498085][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.504817][f=-000001] Writing last game win data [t=00:00:24.510164][f=-000001] LuaUI v0.3 [t=00:00:24.791047][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.865255][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.885313][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13318,0,0} {chunk,block}Bytes={0,0} [t=00:00:25.495854][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.509417][f=-000001] Spectator mode. Widget removed. [t=00:00:25.511523][f=-000001] Spectator mode. Widget removed. [t=00:00:25.512704][f=-000001] Playback paused [t=00:00:25.519220][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.610645][f=-000001] Opening demofile demos/1561476/replay.sdfz [t=00:00:25.610688][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.610701][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:25.610755][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.610770][f=-000001] -> Connection established (given id 2) [t=00:00:25.610911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:25.610930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.610944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:25.610957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:25.610989][f=-000001] Speed set to 20.0 [server] [t=00:00:25.611002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5589ca3cded0,(nil)}][locale="C"]" [t=00:00:25.611016][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.625994][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.626036][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.980678][f=-000001] Beginning demo playback [t=00:00:28.992314][f=-000001] GameID: 6988e5637f33cd4cf25db48926246218 [t=00:00:29.024525][f=-000001] Connection attempt from Frofro21 [t=00:00:29.024574][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.025823][f=-000001] [0] Event [undefined]: Frofro21 changed status [t=00:00:29.026023][f=-000001] -> Connection established (given id 0) [t=00:00:29.026047][f=-000001] Connection attempt from zoi2006113 [t=00:00:29.026058][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.026110][f=-000001] [0] Event [undefined]: zoi2006113 changed status [t=00:00:29.026219][f=-000001] -> Connection established (given id 1) [t=00:00:29.056312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:29.056402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.144258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=98e23995dfaa4b1aa7440560b423e7449e7c384e10c05e0c5cdf94f351605e8c59a63b4724e5621f915c238f6dc457bd6a552bbdd662b47f70bc3884f3d62d96" [t=00:00:29.144304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.548252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:29.548302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:29.748377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frofro21" string="[Game::Load][lua{Rules,Gaia}={000002197aab81a0,0000000000000000}][locale="C"]" [t=00:00:29.881552][f=-000001] Allies: I choose: Engineer! [t=00:00:29.948352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:29.948425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:30.304266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[Game::Load][lua{Rules,Gaia}={0000028a8ef34930,0000000000000000}][locale="C"]" [t=00:00:31.240876][f=-000001] Allies: I choose: Engineer! [t=00:00:31.773984][f=-000001] [0] Event [1048,158.047363,1002]: 0 finished unit Engineer Commander [t=00:00:31.779480][f=-000001] [0] Event [4249,158.267334,4229]: 1 finished unit Engineer Commander [t=00:00:31.799537][f=0000000] [0] zoi2006113, team: 1, elo:1487, userid: 452328 [t=00:00:31.799610][f=0000000] [0] Frofro21, team: 0, elo:1455, userid: 505659 [t=00:00:31.799637][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.807160][f=0000000] Playback continued [t=00:00:32.007525][f=0000117] [117] Event [960,158.12973,984]: 0 finished unit Cloakbot Factory [t=00:00:32.404223][f=0000270] [270] Event [4256,158.060913,4144]: 1 finished unit Tank Foundry [t=00:00:32.800898][f=0000441] [441] Event [969.599976,158.067627,984]: 0 finished unit Glaive [t=00:00:32.942534][f=0000508] [508] Event [4568,158.19519,4328]: 1 finished unit Metal Extractor [t=00:00:33.244487][f=0000646] [646] Event [969.599976,158.067627,984]: 0 finished unit Glaive [t=00:00:33.565417][f=0000798] [798] Event [4328,158.188477,4568]: 1 finished unit Metal Extractor [t=00:00:33.698419][f=0000841] [841] Event [969.599976,158.067627,984]: 0 finished unit Glaive [t=00:00:33.852940][f=0000898] [898] Event [4376,158.175049,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:33.885746][f=0000908] [908] Event [4228,159.473572,4144]: 1 finished unit Welder [t=00:00:34.469998][f=0001119] [1119] Event [4424,158.175049,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:34.812250][f=0001202] [1202] Event [969.599976,158.067627,984]: 0 finished unit Conjurer [t=00:00:34.835182][f=0001213] [1213] Event [4424,158.148193,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:35.062455][f=0001302] [1302] Event [4472,158.121338,4520]: 1 finished unit Wind/Tidal Generator [t=00:00:35.282709][f=0001392] [1392] Event [4472,158.181763,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:35.521144][f=0001482] [1482] Event [4520,158.275757,4472]: 1 finished unit Wind/Tidal Generator [t=00:00:35.582103][f=0001500] [1500] Event [4024,158.175049,4600]: 1 finished unit Metal Extractor [t=00:00:35.809291][f=0001572] [1572] Event [4520,158.269043,4424]: 1 finished unit Wind/Tidal Generator [t=00:00:36.001491][f=0001643] [1643] Event [4072,158.161621,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:36.051778][f=0001662] [1662] Event [4568,158.22876,4424]: 1 finished unit Wind/Tidal Generator [t=00:00:36.482694][f=0001807] [1807] Event [4568,158.282471,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:36.569413][f=0001845] [1845] Event [969.599976,158.067627,984]: 0 finished unit Reaver [t=00:00:36.706905][f=0001903] [1903] Event [4072,158.148193,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:36.756909][f=0001920] [1920] Event [2416,32.7532959,2720]: 0 finished unit Lotus [t=00:00:37.114016][f=0002074] [2074] Event [4024,158.114624,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:37.618653][f=0002276] [2276] Event [4228,159.473572,4144]: 1 finished unit Kodachi [t=00:00:37.860205][f=0002371] [2371] Event [3976,158.215332,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:38.025181][f=0002435] [2435] Event [784,158.074341,1312]: 0 finished unit Lotus [t=00:00:38.166246][f=0002493] [2493] Event [4600,158.047485,4024]: 1 finished unit Metal Extractor [t=00:00:38.534943][f=0002643] [2643] Event [3976,158.148193,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:38.590481][f=0002668] [2668] Event [4648,158.175049,4024]: 1 finished unit Wind/Tidal Generator [t=00:00:38.867946][f=0002775] [2775] Event [4600,158.114624,4072]: 1 finished unit Wind/Tidal Generator [t=00:00:39.186019][f=0002893] [2893] Event [4648,158.10791,4072]: 1 finished unit Wind/Tidal Generator [t=00:00:39.521337][f=0003012] [3012] Event [4228,159.473572,4144]: 1 finished unit Kodachi [t=00:00:39.563200][f=0003028] [3028] Event [4648,158.121338,3976]: 1 finished unit Wind/Tidal Generator [t=00:00:39.784238][f=0003107] [3107] Event [2720,32.8808594,2432]: 0 finished unit Lotus [t=00:00:40.315065][f=0003138] [3138] Event [4600,158.101196,3976]: 1 finished unit Wind/Tidal Generator [t=00:00:40.918480][f=0003365] [3365] Event [4600,158.188477,4120]: 1 finished unit Wind/Tidal Generator [t=00:00:41.346428][f=0003508] [3508] Event [4600,158.188477,4168]: 1 finished unit Wind/Tidal Generator [t=00:00:41.790142][f=0003652] [3652] Event [4600,158.161621,4216]: 1 finished unit Wind/Tidal Generator [t=00:00:41.792807][f=0003653] [3653] Event [4228,159.473572,4144]: 1 finished unit Kodachi [t=00:00:42.235440][f=0003795] [3795] Event [4600,158.168335,4264]: 1 finished unit Wind/Tidal Generator [t=00:00:42.236063][f=0003795] [3795] Event [3272,97.2198486,3880]: 1 finished unit Metal Extractor [t=00:00:43.146459][f=0004076] [4076] Event [2568,33.4313965,2568]: 0 finished unit Metal Extractor [t=00:00:43.264779][f=0004110] [4110] Event [969.599976,158.067627,984]: 0 finished unit Reaver [t=00:00:43.428775][f=0004160] [4160] Event [2725.15259,32.7748566,2839.42407]: 1 lost unit Kodachi [t=00:00:43.634299][f=0004220] [4220] Event [2673.64404,32.6967621,2879.84302]: 1 lost unit Kodachi [t=00:00:43.668877][f=0004230] [4230] Event [3336,108.076172,3896]: 1 finished unit Solar Collector [t=00:00:43.682240][f=0004234] [4234] Event [4228,159.473572,4144]: 1 finished unit Kodachi [t=00:00:43.762638][f=0004257] [4257] Event [4120,158.242188,4616]: 1 finished unit Wind/Tidal Generator [t=00:00:44.082982][f=0004352] [4352] Event [4168,158.148193,4616]: 1 finished unit Wind/Tidal Generator [t=00:00:44.654570][f=0004521] [4521] Event [4216,158.175049,4616]: 1 finished unit Wind/Tidal Generator [t=00:00:45.132169][f=0004659] [4659] Event [1216,158.087769,880]: 0 finished unit Lotus [t=00:00:45.222636][f=0004686] [4686] Event [4264,158.188477,4616]: 1 finished unit Wind/Tidal Generator [t=00:00:45.382499][f=0004731] [4731] Event [3336,109.956055,3976]: 1 finished unit Solar Collector [t=00:00:46.103556][f=0004939] [4939] Event [4228,159.473572,4144]: 1 finished unit Kodachi [t=00:00:46.407082][f=0005027] [5027] Event [3256,97.7166748,3960]: 1 finished unit Solar Collector [t=00:00:47.309071][f=0005290] [5290] Event [4648,158.121338,3976]: 1 lost unit Wind/Tidal Generator [t=00:00:47.456631][f=0005332] [5332] Event [4648,156.39679,4024]: 1 lost unit Wind/Tidal Generator [t=00:00:47.663396][f=0005391] [5391] Event [4600,155.969543,3976]: 1 lost unit Wind/Tidal Generator [t=00:00:47.923630][f=0005466] [5466] Event [4648,158.10791,4072]: 1 lost unit Wind/Tidal Generator [t=00:00:47.937088][f=0005471] [5471] Event [4228,159.473572,4144]: 1 finished unit Kodachi [t=00:00:47.961755][f=0005477] [5477] Event [4600,157.758972,4072]: 1 lost unit Wind/Tidal Generator [t=00:00:48.053560][f=0005506] [5506] Event [4600,156.075745,4120]: 1 lost unit Wind/Tidal Generator [t=00:00:48.152844][f=0005536] [5536] Event [2376,0,2408]: 0 finished unit Caretaker [t=00:00:48.309129][f=0005582] [5582] Event [3920,158.114624,3952]: 1 finished unit Radar Tower [t=00:00:48.380661][f=0005602] [5602] Event [4600,156.539764,4024]: 1 lost unit Metal Extractor [t=00:00:48.858874][f=0005740] [5740] Event [3880,86.1352539,3272]: 1 finished unit Metal Extractor [t=00:00:48.911627][f=0005751] [5751] Event [969.599976,158.067627,984]: 0 finished unit Reaver [t=00:00:49.759468][f=0005985] [5985] Event [4228,159.473572,4144]: 1 finished unit Kodachi [t=00:00:49.930758][f=0006031] [6031] Event [3880,97.9180908,3336]: 1 finished unit Solar Collector [t=00:00:50.777767][f=0006260] [6260] Event [1735.56238,92.2691269,1748.97827]: 1 lost unit Kodachi [t=00:00:51.167119][f=0006360] [6360] Event [3960,97.1929932,3336]: 1 finished unit Solar Collector [t=00:00:51.291186][f=0006392] [6392] Event [4600,153.010406,4024]: 1 finished unit Metal Extractor [t=00:00:51.653038][f=0006487] [6487] Event [640,158.10791,1296]: 0 finished unit Lotus [t=00:00:51.669533][f=0006492] [6492] Event [4600,150.654297,4072]: 1 finished unit Wind/Tidal Generator [t=00:00:51.683234][f=0006495] [6495] Event [4228,159.473572,4144]: 1 finished unit Kodachi [t=00:00:52.134811][f=0006612] [6612] Event [4648,152.250977,4072]: 1 finished unit Wind/Tidal Generator [t=00:00:52.239575][f=0006634] [6634] Event [4484.55225,158.08728,1015.54034]: 0 lost unit Glaive [t=00:00:52.658757][f=0006747] [6747] Event [4600,153.327637,4120]: 1 finished unit Wind/Tidal Generator [t=00:00:53.018990][f=0006837] [6837] Event [4648,150.659485,4024]: 1 finished unit Wind/Tidal Generator [t=00:00:53.295297][f=0006907] [6907] Event [3960,83.302002,3256]: 1 finished unit Solar Collector [t=00:00:53.436028][f=0006942] [6942] Event [4648,152.388153,3976]: 1 finished unit Wind/Tidal Generator [t=00:00:53.687682][f=0007005] [7005] Event [4228,159.473572,4144]: 1 finished unit Kodachi [t=00:00:53.977917][f=0007077] [7077] Event [4600,152.430267,3976]: 1 finished unit Wind/Tidal Generator [t=00:00:54.235408][f=0007141] [7141] Event [3976,158.215332,4648]: 1 lost unit Wind/Tidal Generator [t=00:00:54.261426][f=0007148] [7148] Event [4024,157.40332,4648]: 1 lost unit Wind/Tidal Generator [t=00:00:54.535158][f=0007216] [7216] Event [4072,156.977844,4648]: 1 lost unit Wind/Tidal Generator [t=00:00:54.970211][f=0007321] [7321] Event [4024,158.175049,4600]: 1 lost unit Metal Extractor [t=00:00:54.993070][f=0007328] [7328] Event [3976,157.43689,4600]: 1 lost unit Wind/Tidal Generator [t=00:00:55.323444][f=0007410] [7410] Event [4464,158.074341,3696]: 1 finished unit Lotus [t=00:00:55.795613][f=0007511] [7511] Event [3360,37.6208496,2960]: 1 finished unit Picket [t=00:00:56.057363][f=0007593] [7593] Event [4600,158.188477,4168]: 1 lost unit Wind/Tidal Generator [t=00:00:56.235766][f=0007636] [7636] Event [4686.31348,156.918747,3957.8689]: 0 lost unit Glaive [t=00:00:56.413124][f=0007680] [7680] Event [4224,158.047485,3776]: 1 finished unit Lotus [t=00:00:56.552464][f=0007713] [7713] Event [2368,72.8137207,2320]: 0 finished unit Advanced Radar [t=00:00:57.292938][f=0007893] [7893] Event [969.599976,158.067627,984]: 0 finished unit Reaver [t=00:00:57.942406][f=0008051] [8051] Event [3088,47.0672607,3168]: 1 finished unit Picket [t=00:00:59.317659][f=0008400] [8400] Event [3744,158.10791,4256]: 1 finished unit Lotus [t=00:01:00.217571][f=0008636] [8636] Event [2832,34.9285889,3424]: 1 finished unit Picket [t=00:01:00.947273][f=0008835] [8835] Event [3760,157.846069,4576]: 1 finished unit Lotus [t=00:01:01.719404][f=0009057] [9057] Event [4072,158.169403,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:02.046075][f=0009147] [9147] Event [4024,151.263123,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:02.351207][f=0009237] [9237] Event [3976,151.32309,4648]: 1 finished unit Wind/Tidal Generator [t=00:01:02.817987][f=0009372] [9372] Event [3976,152.705841,4600]: 1 finished unit Wind/Tidal Generator [t=00:01:02.983670][f=0009420] [9420] Event [4228,159.473572,4144]: 1 finished unit Emissary [t=00:01:03.321838][f=0009520] [9520] Event [1654.42957,116.124504,3552.11523]: 0 lost unit Glaive [t=00:01:03.551353][f=0009587] [9587] Event [4024,152.686005,4600]: 1 finished unit Metal Extractor [t=00:01:03.630285][f=0009609] [9609] Event [1184,158.101196,752]: 0 finished unit Lotus [t=00:01:05.538877][f=0010149] [10149] Event [2120,31.9946289,2824]: 0 finished unit Stardust [t=00:01:05.657650][f=0010182] [10182] Event [4600,154.127045,4168]: 1 finished unit Wind/Tidal Generator [t=00:01:06.631667][f=0010451] [10451] Event [2233.01953,32.032074,2171.79492]: 1 lost unit Kodachi [t=00:01:06.803872][f=0010501] [10501] Event [2234.08008,32.3685532,2212.48877]: 1 lost unit Kodachi [t=00:01:07.002788][f=0010560] [10560] Event [4128,158.114624,4496]: 1 finished unit Lotus [t=00:01:07.507010][f=0010706] [10706] Event [2568,33.4313965,2568]: 0 lost unit Metal Extractor [t=00:01:07.833917][f=0010800] [10800] Event [4464,158.282471,4256]: 1 finished unit Lotus [t=00:01:08.432883][f=0010974] [10974] Event [808,158.134766,4568]: 1 finished unit Metal Extractor [t=00:01:08.779089][f=0011073] [11073] Event [969.599976,158.067627,984]: 0 finished unit Reaver [t=00:01:08.988045][f=0011135] [11135] Event [2720,32.8808594,2432]: 0 lost unit Lotus [t=00:01:09.419319][f=0011260] [11260] Event [744,158.215332,4568]: 1 finished unit Solar Collector [t=00:01:10.411845][f=0011545] [11545] Event [4228,159.473572,4144]: 1 finished unit Emissary [t=00:01:10.412441][f=0011545] [11545] Event [744,158.060913,4488]: 1 finished unit Solar Collector [t=00:01:10.464200][f=0011557] [11557] Event [2416,32.7532959,2720]: 0 lost unit Lotus [t=00:01:10.812227][f=0011661] [11661] Event [4088,158.027344,4280]: 1 finished unit Caretaker [t=00:01:10.994806][f=0011712] [11712] Event [536,158.114624,1112]: 0 finished unit Metal Extractor [t=00:01:11.409497][f=0011830] [11830] Event [664,158.054199,4488]: 1 finished unit Solar Collector [t=00:01:12.416923][f=0012115] [12115] Event [664,158.161621,4408]: 1 finished unit Solar Collector [t=00:01:12.591381][f=0012164] [12164] Event [969.599976,158.067627,984]: 0 finished unit Conjurer [t=00:01:13.504868][f=0012414] [12414] Event [584,158.034058,4408]: 1 finished unit Solar Collector [t=00:01:14.403140][f=0012658] [12658] Event [4228,159.473572,4144]: 1 finished unit Emissary [t=00:01:15.003476][f=0012821] [12821] Event [552,158.10791,4328]: 1 finished unit Metal Extractor [t=00:01:15.421681][f=0012935] [12935] Event [969.599976,158.067627,984]: 0 finished unit Conjurer [t=00:01:15.458324][f=0012944] [12944] Event [552,158.168335,808]: 0 finished unit Metal Extractor [t=00:01:15.816767][f=0013041] [13041] Event [2703.87671,29.6658306,2409.28296]: 0 lost unit Engineer Commander [t=00:01:16.345587][f=0013185] [13185] Event [4040,158.007202,4136]: 1 finished unit Gunship Plant [t=00:01:16.443628][f=0013210] [13210] Event [536,158.121338,4264]: 1 finished unit Solar Collector [t=00:01:17.007485][f=0013350] [13350] Event [4430.77783,158.076508,624.572449]: 1 lost unit Kodachi [t=00:01:17.547282][f=0013502] [13502] Event [2349.06665,28.731945,2707.1167]: 0 lost unit Reaver [t=00:01:17.766897][f=0013559] [13559] Event [536,158.128052,4184]: 1 finished unit Solar Collector [t=00:01:19.252721][f=0013932] [13932] Event [536,158.19519,4104]: 1 finished unit Solar Collector [t=00:01:20.013641][f=0014109] [14109] Event [4040,179.007202,4136]: 1 finished unit Locust [t=00:01:20.151856][f=0014146] [14146] Event [4228,159.473572,4144]: 1 finished unit Emissary [t=00:01:21.102350][f=0014361] [14361] Event [536,158.101196,4024]: 1 finished unit Metal Extractor [t=00:01:21.206271][f=0014382] [14382] Event [undefined]: Frofro21 resigned [t=00:01:21.206668][f=0014382] game_message: Frofro21 has been destroyed! [t=00:01:21.206825][f=0014382] game_message: zoi2006113 wins! [t=00:01:21.207322][f=0014382] Submitting stats [t=00:01:21.215168][f=0014382] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:21.219779][f=0014382] Part| Total Time|Time of the last 0.5s [t=00:01:21.219825][f=0014382] Draw 12601.32ms 15.35% [t=00:01:21.219839][f=0014382] Lua::Callins::Synced 5567.01ms 12.96% [t=00:01:21.219853][f=0014382] Lua::Callins::Unsynced 20356.64ms 24.93% [t=00:01:21.219866][f=0014382] Lua::CollectGarbage::Synced 170.73ms 0.00% [t=00:01:21.219878][f=0014382] Lua::CollectGarbage::Unsynced 649.35ms 0.30% [t=00:01:21.219891][f=0014382] Misc::Profiler::AddTime 59.68ms 0.00% [t=00:01:21.219912][f=0014382] Sim 31508.28ms 71.39% [t=00:01:21.221886][f=0014382] [14382] Received game_message: Frofro21 has been destroyed! [t=00:01:21.223165][f=0014382] [14382] Received game_message: zoi2006113 wins! [t=00:01:21.234966][f=0014383] [14383] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:21.235080][f=0014383] [14383] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:21.235161][f=0014383] [14383] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.235279][f=0014383] [14383] Game End Stats Values: 2,2040,1975,1975,2040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,65,0,0,65,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.235406][f=0014383] [14383] Game End Stats Values: 3,2170,2180,2180,2170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,7.86666679,7.86666679,6,195,0,0,195,0,0,0,0,700,905,905,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.235533][f=0014383] [14383] Game End Stats Values: 4,2290,2470,2470,2290,0,3.64479995,3.64479995,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.9731121,10.9731121,8,1275,1275,1275,1275,6,10.2429867,10.2429867,6,195,0,0,195,0,0,0,0,820,1195,1195,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.235690][f=0014383] [14383] Game End Stats Values: 5,2290,2730,2730,2290,0,8.9090929,8.9090929,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,21.5847473,21.5847473,8,1275,1275,1275,1275,6,11.550952,11.550952,6,195,0,0,195,0,0,0,0,820,1455,1455,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.235822][f=0014383] [14383] Game End Stats Values: 6,2590,2835,2835,2590,0,43.2463074,43.2463074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8,29.3241482,29.3241482,8,1275,1275,1275,1275,6,14.2891483,14.2891483,6,405,0,0,405,0,0,0,0,820,1560,1560,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.235952][f=0014383] [14383] Game End Stats Values: 7,2680,3195,3195,2680,0,79.6549072,79.6549072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,0,180,8,27.1851292,27.1851292,8,1275,1275,1275,1275,6,15.0939064,15.0939064,6,405,170,170,405,0,0,0,0,820,1750,1750,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.236087][f=0014383] [14383] Game End Stats Values: 8,2770,3505,3505,2770,0,128.920868,128.920868,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,0,270,8,31.9821892,31.9821892,8,1275,1275,1275,1275,6,17.2843971,17.2843971,6,405,340,340,405,0,0,0,0,820,1890,1890,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.236233][f=0014383] [14383] Game End Stats Values: 9,2770,3575,3575,2770,0,182.706375,182.706375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,0,270,8,33.4542542,33.4542542,8,1275,1275,1275,1275,6,17.5856991,17.5856991,6,405,340,340,405,0,0,0,0,820,1960,1960,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.236339][f=0014383] [14383] Game End Stats Values: 10,2770,3900,3900,2770,0,244.70871,244.70871,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,0,270,8,34.0617943,34.0617943,8,1275,1275,1275,1275,6,19.0668201,19.0668201,6,405,510,510,405,0,0,0,0,820,2115,2115,820,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:21.236448][f=0014383] [14383] Game End Stats Values: 11,3065,3870,3870,3065,0,246.305847,246.305847,0,0,0,0,0,0,0,0,0,0,0,0,0,340.000061,71.3021545,71.3021545,340.000061,270,0,0,270,8,11.3363295,11.3363295,8,1275,1275,1275,1275,9.46666622,16.1064758,16.1064758,9.46666622,615,340,340,615,340,0,0,340,905,2255,2255,905,0,340,340,0,0,0,0,0,108.26664,340.000061,340.000061,108.26664 [t=00:01:21.236572][f=0014383] [14383] Game End Stats Values: 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28,3990,7555,7555,3990,0,1763.48889,1763.48889,0,0,0,0,0,0,0,0,0,265.678284,519.608398,519.608398,265.678284,1632.22046,1049.48364,1049.48364,1632.22046,580,840,840,580,8,69.2863541,69.2863541,8,1275,1330,1330,1275,9.55555534,27.156086,27.156086,9.55555534,1050,2080,2080,1050,1335,460,460,1335,1085,3305,3305,1085,862.666687,1476,1476,862.666687,350.334625,57.6000748,57.6000748,350.334625,1128.74023,1944.90613,1944.90613,1128.74023 [t=00:01:21.238859][f=0014383] [14383] Game End Stats Values: 29,4110,7625,7625,4110,0,1880.95544,1880.95544,0,0,0,0,0,0,0,0,0,267.411407,519.608398,519.608398,267.411407,1632.22046,1592.03076,1592.03076,1632.22046,580,840,840,580,8,74.2393036,74.2393036,8,1275,1330,1330,1275,8,27.8310986,27.8310986,8,1050,2080,2080,1050,1335,460,460,1335,1205,3375,3375,1205,862.666687,1476,1476,862.666687,350.334625,57.6000748,57.6000748,350.334625,1671.28735,1944.90613,1944.90613,1671.28735 [t=00:01:21.238995][f=0014383] [14383] Game End Stats Values: 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Values: 32,2830,9150,9150,2830,0,2194.6272,2194.6272,0,0,0,0,0,0,0,0,0,1136.57898,519.608398,519.608398,1136.57898,1802.22046,2721.03223,2721.03223,1802.22046,580,840,840,580,2,70.6862793,70.6862793,2,0,1330,1330,0,15.022213,30.8155575,30.8155575,15.022213,840,2610,2610,840,1505,1945,1945,1505,1410,4370,4370,1410,2347.66675,1646,1646,2347.66675,591.001404,57.6000748,57.6000748,591.001404,2832.10571,2114.90625,2114.90625,2832.10571 [t=00:01:21.239409][f=0014383] [14383] Game End Stats Values: 33,2830,10155,10155,2830,0,2341.96655,2341.96655,0,0,0,0,0,0,0,0,0,1214.24561,519.608398,519.608398,1214.24561,1802.22046,2810.78369,2810.78369,1802.22046,580,840,840,580,2,80.8486023,80.8486023,2,0,1330,1330,0,7.17777681,31.8226032,31.8226032,7.17777681,840,3530,3530,840,1505,1945,1945,1505,1410,4455,4455,1410,2347.66675,1646,1646,2347.66675,599.000916,57.6000748,57.6000748,599.000916,2921.85718,2114.90625,2114.90625,2921.85718 [t=00:01:21.292243][f=0014393] [14393] Event [2459.79395,34.6527596,2528.25977]: 0 lost unit Reaver [t=00:01:21.711086][f=0014495] [14495] Event [4040,179.007202,4136]: 1 finished unit Locust [t=00:01:21.796813][f=0014515] Spectator Frofro21 left the game: normal quit [t=00:01:21.796939][f=0014515] [14515] Event [undefined]: Frofro21 quit [t=00:01:22.656617][f=0014702] No clients connected, shutting down server [t=00:01:22.656674][f=0014702] Server shutdown [t=00:01:22.657003][f=0014702] [14702] all players disconnected [t=00:01:23.486615][f=0014885] [14885] Event [872,158.060913,4584]: 1 finished unit Solar Collector [t=00:01:24.361152][f=0015075] [15075] Event [4144,65.0268555,3104]: 1 finished unit Lotus [t=00:01:25.116260][f=0015253] [15253] Event [952,158.040771,4584]: 1 finished unit Solar Collector [t=00:01:25.140791][f=0015259] [15259] Event [4040,179.007202,4136]: 1 finished unit Locust [t=00:01:26.443468][f=0015568] [15568] Event [3872,45.0732422,3008]: 1 finished unit Lotus [t=00:01:26.539845][f=0015590] [15590] Event [4228,159.473572,4144]: 1 finished unit Emissary [t=00:01:26.843812][f=0015665] [15665] Event [1032,158.040771,4584]: 1 finished unit Solar Collector [t=00:01:27.442457][f=0015815] [15815] Event [4040,179.007202,4136]: 1 finished unit Locust [t=00:01:28.757732][f=0016143] [16143] Event [1112,158.067627,4584]: 1 finished unit Metal Extractor [t=00:01:28.910967][f=0016181] [16181] Event [3600,82.6574707,3248]: 1 finished unit Lotus [t=00:01:30.583288][f=0016590] [16590] Event [1264,158.074341,4544]: 1 finished unit Lotus [t=00:01:30.599703][f=0016593] [16593] Event [4040,179.007202,4136]: 1 finished unit Locust [t=00:01:31.217518][f=0016747] Autoquit sending quit command. [t=00:01:31.218157][f=0016747] [QuitAction] user exited to system [t=00:01:31.219177][f=0016747] [SpringApp::Kill][1] fromRun=1 [t=00:01:31.219555][f=0016747] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:31.219589][f=0016747] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:31.219603][f=0016747] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:31.219615][f=0016747] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:31.219626][f=0016747] [SpringApp::Kill][2] [t=00:01:31.221461][f=0016747] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:31.221756][f=0016747] [Game::KillLua][1] dtor=0 luaUI=0x5589c4266900 [t=00:01:31.221816][f=0016747] Start widgetHandler:Shutdown [t=00:01:31.227668][f=0016747] Shutdown - SaveOrderList Complete [t=00:01:31.228479][f=0016747] Writing last game win data [t=00:01:31.233780][f=0016747] Shutdown - SaveConfigData Complete [t=00:01:31.233815][f=0016747] Shutdown Widget - Chili Highlight [t=00:01:31.233848][f=0016747] Shutdown Widget - Save/Load API [t=00:01:31.233864][f=0016747] Shutdown Widget - Draw After Chili [t=00:01:31.233879][f=0016747] Shutdown Widget - API Unit Tracker GL4 [t=00:01:31.233899][f=0016747] Shutdown Widget - EPIC Menu [t=00:01:31.234953][f=0016747] Shutdown Widget - Chili Minimap [t=00:01:31.235084][f=0016747] Shutdown Widget - Chili Widget Selector [t=00:01:31.235907][f=0016747] Shutdown Widget - Local Team Colors [t=00:01:31.235927][f=0016747] Shutdown Widget - Display Keys 2 [t=00:01:31.235986][f=0016747] Shutdown Widget - Save Game Menu [t=00:01:31.236001][f=0016747] Shutdown Widget - HealthBars [t=00:01:31.237196][f=0016747] Shutdown Widget - Noises [t=00:01:31.237218][f=0016747] Shutdown Widget - Unit Icons [t=00:01:31.237242][f=0016747] Shutdown Widget - Win Counter [t=00:01:31.237286][f=0016747] Shutdown Widget - BuildETA [t=00:01:31.237305][f=0016747] Shutdown Widget - EndGame APM stats [t=00:01:31.237322][f=0016747] Shutdown Widget - SpringRTS Replay Stats [t=00:01:31.237361][f=0016747] Shutdown Widget - Modular Comm Info [t=00:01:31.237376][f=0016747] Shutdown Widget - Music Player v2 [t=00:01:31.237394][f=0016747] Shutdown Widget - State Reverse and Latency [t=00:01:31.237408][f=0016747] Shutdown Widget - CameraShake [t=00:01:31.237425][f=0016747] Shutdown Widget - Chili Economy Panel Default [t=00:01:31.237562][f=0016747] Shutdown Widget - Chili EndGame Window [t=00:01:31.237587][f=0016747] Shutdown Widget - Chili Nuke Warning [t=00:01:31.237604][f=0016747] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:31.237629][f=0016747] Shutdown Widget - Chili Spectator Panels [t=00:01:31.237672][f=0016747] Shutdown Widget - Context Menu [t=00:01:31.237687][f=0016747] Shutdown Widget - Darkening [t=00:01:31.237713][f=0016747] Shutdown Widget - Defense Range Zero-K [t=00:01:31.237742][f=0016747] Shutdown Widget - Grab Input [t=00:01:31.237762][f=0016747] Shutdown Widget - Highlight Geos [t=00:01:31.237777][f=0016747] Shutdown Widget - Local Widgets Config [t=00:01:31.237799][f=0016747] Shutdown Widget - MinimapEvents [t=00:01:31.237813][f=0016747] Shutdown Widget - Missile Silo Range [t=00:01:31.237831][f=0016747] Shutdown Widget - Point Tracker [t=00:01:31.237846][f=0016747] Shutdown Widget - Showeco and Grid Drawer [t=00:01:31.237860][f=0016747] Shutdown Widget - Stereo3D [t=00:01:31.237889][f=0016747] Shutdown Widget - Attack AoE [t=00:01:31.237905][f=0016747] Shutdown Widget - Map Edge Extension [t=00:01:31.237920][f=0016747] Shutdown Widget - Selection Send [t=00:01:31.237935][f=0016747] Shutdown Widget - LupsManager [t=00:01:31.237967][f=0016747] Shutdown Widget - Newton Firezone [t=00:01:31.237983][f=0016747] Shutdown Widget - Chili Pro Console [t=00:01:31.239655][f=0016747] Shutdown Widget - Persistent Build Height [t=00:01:31.239692][f=0016747] Shutdown Widget - Lasso Terraform GUI [t=00:01:31.239709][f=0016747] Shutdown Widget - Chili Framework [t=00:01:31.239727][f=0016747] Shutdown Widget - Lups [t=00:01:31.239779][f=0016747] Shutdown Widget - Custom Markers [t=00:01:31.239801][f=0016747] Shutdown Widget - Chili Core Selector [t=00:01:31.239907][f=0016747] Shutdown Widget - Mex Placement Handler [t=00:01:31.239927][f=0016747] Shutdown Widget - Select Keys [t=00:01:31.239962][f=0016747] Shutdown Widget - Pause Screen [t=00:01:31.240752][f=0016747] Shutdown Widget - Layout Handler [t=00:01:31.240791][f=0016747] Shutdown Widget - Text To Speech Control [t=00:01:31.240806][f=0016747] End widgetHandler:Shutdown [t=00:01:31.358515][f=0016747] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={654902,55510845} {int,ext,rec}Allocs={10524142,0,0} {chunk,block}Bytes={55510845,0} [t=00:01:31.359251][f=0016747] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:31.359272][f=0016747] [Game::KillLua][3] dtor=0 luaRules=0x5589ca3cded0 [t=00:01:31.359330][f=0016747] Start gadgetHandler:Shutdown [t=00:01:31.359350][f=0016747] Shutdown - StartSetup [t=00:01:31.359378][f=0016747] Shutdown - UnitMorph [t=00:01:31.360684][f=0016747] Shutdown - Carrier Drones [t=00:01:31.360710][f=0016747] Shutdown - Missile Silo Controller [t=00:01:31.360729][f=0016747] Shutdown - Modular Comm Info [t=00:01:31.360744][f=0016747] Shutdown - Terrain Texture Handler [t=00:01:31.360767][f=0016747] Shutdown - UnitCloakShield [t=00:01:31.361083][f=0016747] Shutdown - Starlight Handler [t=00:01:31.361122][f=0016747] End gadgetHandler:Shutdown [t=00:01:31.390157][f=0016747] Start gadgetHandler:Shutdown [t=00:01:31.390238][f=0016747] Shutdown - Save/Load [t=00:01:31.390265][f=0016747] Shutdown - Teleport Throw [t=00:01:31.390282][f=0016747] Shutdown - UnitMorph [t=00:01:31.390305][f=0016747] Shutdown - Modular Comm Info [t=00:01:31.390320][f=0016747] Shutdown - Retreat Command [t=00:01:31.390341][f=0016747] Shutdown - Shockwaves [t=00:01:31.390355][f=0016747] Shutdown - UnitCloakShield [t=00:01:31.390408][f=0016747] Shutdown - Lups Cloak FX [t=00:01:31.390425][f=0016747] Shutdown - Lups [t=00:01:31.390470][f=0016747] Shutdown - Lups Shield [t=00:01:31.390563][f=0016747] End gadgetHandler:Shutdown [t=00:01:31.447003][f=0016747] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10524173,0,0} {chunk,block}Bytes={0,0} [t=00:01:31.447287][f=0016747] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10524173,0,0} {chunk,block}Bytes={0,0} [t=00:01:31.447388][f=0016747] [Game::KillLua][4] dtor=0 [t=00:01:31.447401][f=0016747] [Game::KillLua][5] dtor=0 [t=00:01:31.453474][f=0016747] [Game::~CGame][1] [t=00:01:31.453539][f=0016747] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:31.453553][f=0016747] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:31.453565][f=0016747] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:31.453576][f=0016747] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:31.453587][f=0016747] [Game::KillLua][4] dtor=1 [t=00:01:31.453600][f=0016747] [Game::KillLua][5] dtor=1 [t=00:01:31.453748][f=0016747] [Game::KillMisc][1] [t=00:01:31.453762][f=0016747] [Game::KillMisc][2] [t=00:01:31.454574][f=0016747] [Game::KillMisc][3] [t=00:01:31.454963][f=0016747] [Game::KillRendering][1] [t=00:01:31.474776][f=0016747] [3DOParser::Kill] allocated 1 pieces [t=00:01:31.474879][f=0016747] [S3OParser::Kill] allocated 5462 pieces [t=00:01:31.476352][f=0016747] [AssParser::Kill] allocated 669 pieces [t=00:01:31.660712][f=0016747] [Game::KillInterface][1] [t=00:01:31.662120][f=0016747] [Game::KillInterface][2] [t=00:01:31.662553][f=0016747] [Game::KillSimulation][1] [t=00:01:31.662576][f=0016747] [Game::KillSimulation][2] [t=00:01:32.581196][f=0016747] [CCollisionHandler] dis-/continuous tests: 0/137286 [t=00:01:32.581246][f=0016747] [Game::KillSimulation][3] [t=00:01:32.581687][f=0016747] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.581714][f=0016747] [~CPathCache(20x20)] cacheHits=15 hitPercentage=16% numHashColls=0 maxCacheSize=10 [t=00:01:32.581734][f=0016747] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.581754][f=0016747] [~CPathCache(40x40)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=21 [t=00:01:32.583880][f=0016747] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:32.674205][f=0016747] [LosHandler::Kill] raycast instance cache-{hits,misses}={1979,6145}; shared=0%; cached=24% [t=00:01:32.819433][f=0016747] [Game::KillSimulation][4] [t=00:01:37.142116][f=0016747] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:37.143630][f=0016747] [Game::~CGame][2] [t=00:01:37.143650][f=0016747] [Game::~CGame][3] [t=00:01:37.384939][f=0016747] [SpringApp::Kill][3] [t=00:01:37.385703][f=0016747] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176319 bytes sent 114937 bytes recv'd [t=00:01:37.387511][f=0016747] Kill: client disconnecting... [t=00:01:39.397819][f=0016747] CloseConnection: client connection closed [t=00:01:39.398200][f=0016747] [SpringApp::Kill][4] font=0x5589a24f7600 [t=00:01:39.408335][f=0016747] [SpringApp::Kill][5] [t=00:01:39.464533][f=0016747] [SpringApp::Kill][6] [t=00:01:39.464981] [SpringApp::Kill][7] [t=00:01:39.466958] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.467019] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.467033] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:39.467044] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.467055] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:39.467314] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.467328] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {388, 1048576, 1048576}, EBO = {582, 1048576, 1048576} [t=00:01:39.467339] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2264, 1048576, 1048576}, EBO = {3396, 1048576, 1048576} [t=00:01:39.467350] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:39.467360] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.467371] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:39.467382] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.467393] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:39.484371] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:39.484416] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:39.484427] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:39.484439] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:39.486269] [VFS] [SpringVFS::DeleteArchives] [t=00:01:39.486292] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:39.486555] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5589a25cb160) [t=00:01:39.497524] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3611ms [t=00:01:39.497806] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=81ms [t=00:01:39.497827] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=74ms [t=00:01:39.497841] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=62ms [t=00:01:39.497855] file="objects3d/benzcom5.s3o" indx=5055 inflSize=326kb readTime=33ms [t=00:01:39.498061] file="objects3d/shipriot.s3o" indx=5544 inflSize=90kb readTime=28ms [t=00:01:39.498078] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:01:39.498089] file="objects3d/amphraider3_dead.s3o" indx=4974 inflSize=61kb readTime=24ms [t=00:01:39.498100] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=23ms [t=00:01:39.498274] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=22ms [t=00:01:39.498289] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:01:39.508695] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167604757 bytes cached in 3479 files [t=00:01:39.794675] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:39.794731] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x5589a24f1360) [t=00:01:39.795609] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:39.795629] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5589a24c8810) [t=00:01:39.796507] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:39.796937] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f1e3401f920) [t=00:01:39.797608] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:39.798905] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5589a24ea170) [t=00:01:39.798956] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:39.798974] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:39.798993] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:39.799007] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:39.799020] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:39.799033] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:39.799997] [SpringApp::Kill][8] [t=00:01:39.800017] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:39.800027] [WatchDog::Uninstall][1] hangDetectorThread=0x55895c1134d0 (joinable=1) [t=00:01:39.800036] [WatchDog::Uninstall][2] [t=00:01:40.231192] [WatchDog::Uninstall][3] [t=00:01:40.231260] [SpringApp::Kill][9]