[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009178] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009213] Using writeable configuration source: "/tmp/tmp.PTRalpDwl4/springsettings.1561309.cfg" [t=00:00:00.017778] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017840] ============== ============== [t=00:00:00.017853] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017864] [t=00:00:00.017874] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017884] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017894] Use "none" to disable the default log sections. [t=00:00:00.017904] ============== ============== [t=00:00:00.017914] ============== ============== [t=00:00:00.017977] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017988] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017999] ROAM = 2 [t=00:00:00.018009] RotateLogFiles = 1 [t=00:00:00.018020] TeamHighlight = 0 [t=00:00:00.018031] ============== ============== [t=00:00:00.018041] ============== ============== [t=00:00:00.018051] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018062] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018072] Compiler Version: gcc-11.1.0 [t=00:00:00.018095] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018292] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018306] Binary Word Size: 64-bit (native) [t=00:00:00.018317] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018328] Physical CPU Cores: 1 [t=00:00:00.018337] Logical CPU Cores: 1 [t=00:00:00.018347] ============== ============== [t=00:00:00.018413] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018423] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018433] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018443] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018453] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019785] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019803] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019835] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019870] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019899] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019910] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019950] [GR::LogVersionInfo] [t=00:00:00.019962] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019972] GL version : [t=00:00:00.019982] GL vendor : [t=00:00:00.019993] GL renderer : [t=00:00:00.020003] GLSL version: [t=00:00:00.020013] GLEW version: spring headless stub GLEW version [t=00:00:00.020023] GPU memory : unknown [t=00:00:00.020033] SDL swap-int: 0 [t=00:00:00.020043] SDL driver : headless stub [t=00:00:00.020054] [t=00:00:00.020064] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.020074] GLSL shader support : 0 [t=00:00:00.020084] GL4 support : 0 [t=00:00:00.020094] FBO extension support : 0 [t=00:00:00.020104] NVX GPU mem-info support : 0 [t=00:00:00.020134] ATI GPU mem-info support : 0 [t=00:00:00.020145] NPOT-texture support : 1 (0) [t=00:00:00.020156] S3TC/DXT1 texture support : 0/0 [t=00:00:00.020166] texture query-LOD support : 1 (0) [t=00:00:00.020176] MSAA frame-buffer support : 0 (0) [t=00:00:00.020186] Z-buffer depth : 16 (-) [t=00:00:00.020197] primitive-restart support : 0 (0) [t=00:00:00.020207] clip-space control support: 0 (0) [t=00:00:00.020217] seamless cube-map support : 0 (0) [t=00:00:00.020227] frag-depth layout support : 0 (0) [t=00:00:00.020237] persistent maps support : 0 (0) [t=00:00:00.020248] explicit attribs location : 0 (0) [t=00:00:00.020258] multi draw indirect : 0 (-) [t=00:00:00.020268] [t=00:00:00.020278] max. FBO samples : -1 [t=00:00:00.020288] max. FS/program texture slots : 8/8 [t=00:00:00.020299] max. texture size : 2048 [t=00:00:00.020311] max. texture anisotropy level : 0.000000 [t=00:00:00.020322] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020332] max. draw-buffers : 0 [t=00:00:00.020342] max. rec. indices/vertices : 0/0 [t=00:00:00.020352] max. uniform buffer-bindings : 0 [t=00:00:00.020362] max. uniform block-size : 0KB [t=00:00:00.020373] max. storage buffer-bindings : 0 [t=00:00:00.020383] max. storage block-size : 0MB [t=00:00:00.020393] [t=00:00:00.020403] enable AMD-hacks : 0 [t=00:00:00.020413] compress MIP-maps: 0 [t=00:00:00.021160] [GR::UpdateGLConfigs] [t=00:00:00.021188] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021420] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021440] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021450] [GR::InitGLState] [t=00:00:00.021462] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.223696] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.227392] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.234400] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.235065] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.235089] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.235106] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.273781] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.274694] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.311766] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.312273] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.328195] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms [t=00:00:00.328219] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.328380] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.333464] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8398010d10 (SpringVFS) global=(nil) (null) [t=00:00:00.333486] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.333605] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.333626] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.333638] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.333648] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.333668] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1823 MB [t=00:00:00.339085][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.339117][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.339135][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1561309/replay.sdfz" for game data... [t=00:00:00.496981][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.501534][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.501577][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.506054][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.506104][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms [t=00:00:00.506141][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.560289][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557967247b20] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.561473][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.562463][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.562926][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557967247b20] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.563969][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.574419][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.574629][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.584386][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms [t=00:00:00.584657][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.590422][f=-000001] forceSingleThreaded, false [t=00:00:02.147653][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.148309][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.148486][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.148557][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.148701][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.148864][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.150538][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.154739][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.162814][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.176210][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.178550][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.180546][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.180577][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.181120][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.192221][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.194528][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.196049][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.196360][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.197495][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.198217][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.227704][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.228101][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.490751][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.502659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.841150][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.315505][f=-000001] Loading UnitDefs_posts [t=00:00:03.472409][f=-000001] Loading FeatureDefs_posts [t=00:00:03.553356][f=-000001] Loading WeaponDefs_posts [t=00:00:03.575120][f=-000001] Loading ArmorDefs_posts [t=00:00:03.602256][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 734ms [t=00:00:03.668946][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 839ms [t=00:00:03.670775][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.890124][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.890940][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.891918][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.891940][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.893914][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.897740][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.223140][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.284632][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.416876][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.422939][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.422970][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.897772][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 474ms [t=00:00:04.897814][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.005792][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [t=00:00:05.005839][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.031921][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:05.882017][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.886291][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.887610][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.898847][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.565712][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.571988][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.572026][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.573772][f=-000001] InfoTexture: legacy [t=00:00:11.573796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.576018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.670024][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.671829][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.671851][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.672693][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.905368][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.921551][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.077206][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.209628][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.220774][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.220803][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.222189][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.714514][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.726306][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.726858][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.900948][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:12.903316][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.903345][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.912664][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.912714][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.912726][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.912738][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.912749][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.912761][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.912773][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.917883][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.917931][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.917942][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.917953][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.917965][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.917976][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.917987][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.918000][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55796f3de8f0 has BLOCKSIZE 1 [t=00:00:12.921699][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.921736][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.921747][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.921757][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.921947][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.921963][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.928186][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.929289][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.935693][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.935725][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.938765][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.938790][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.938801][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.938812][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.938821][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.938831][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:13.025909][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:13.026540][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.037033][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.037120][f=-000001] Path cache (20, 20) initialized. [t=00:00:13.037213][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (133ms, checksum d5868fb9)" [t=00:00:13.037300][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.037319][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.037369][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.209086][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [t=00:00:13.209711][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.341887][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.814093][f=-000001] Synced LuaRules: finished loading [t=00:00:15.834899][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:16.426852][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.488583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.564599][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [t=00:00:16.625802][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.629680][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.630117][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.630534][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.630947][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.697035][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.697424][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.705387][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.706112][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.706126][f=-000001] LuaSocket Support: enabled [t=00:00:16.721959][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.801872][f=-000001] localWidgets, nil, true, true [t=00:00:16.804650][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.804671][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.813050][f=-000001] USE_OLD_CHILI [t=00:00:17.565279][f=-000001] Loading last game win data [t=00:00:17.566788][f=-000001] Resetting win data [t=00:00:17.567283][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.567304][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.567316][f=-000001] Player and team counts match, continuing [t=00:00:17.567331][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:17.567343][f=-000001] Reltino was in last game but is now absent, resetting scores [t=00:00:17.795787][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.795822][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.849888][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.834709][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.491072][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.665104][f=-000001] forceSingleThreaded, false [t=00:00:20.129718][f=-000001] Loaded API widget: Cluster Detection [t=00:00:20.129935][f=-000001] Loaded API widget: Hacky version fix [t=00:00:20.131382][f=-000001] Loaded API widget: Shared Functions [t=00:00:20.131583][f=-000001] Loaded API widget: i18n [t=00:00:20.131894][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:20.132242][f=-000001] Loaded API widget: Win Counter [t=00:00:20.132614][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:20.284037][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:20.284431][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:20.284661][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.563498][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.564549][f=-000001] Loaded API widget: Lups [t=00:00:20.564767][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.565089][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.565442][f=-000001] Loaded widget: Save/Load API [t=00:00:20.565744][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.566048][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.566378][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.571210][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.573020][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.573043][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.573178][f=-000001] Set maximum particles to: 0 [t=00:00:20.574301][f=-000001] Set UnitIconDist to 0 [t=00:00:20.678362][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.711437][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.713538][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.713857][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.714290][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.738371][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.744588][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.745066][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.757536][f=-000001] Mexspot Fetcher fetching [t=00:00:20.762490][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.767021][f=-000001] Team highlighting: Disabled [t=00:00:20.772017][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.781929][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.791681][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.795167][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.795397][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.795633][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.795833][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.796106][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.796428][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.796940][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.798114][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.798582][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.798671][f=-000001] Using fallback unit outlines [t=00:00:20.799092][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.799657][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.812306][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.815089][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.815461][f=-000001] Loaded widget: Guard Remove [t=00:00:20.815874][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.871562][f=-000001] Loaded widget: HealthBars [t=00:00:20.872091][f=-000001] Loaded widget: Noises [t=00:00:20.872429][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.872799][f=-000001] Loaded widget: Unit Icons [t=00:00:20.876170][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.876927][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.877485][f=-000001] Loaded widget: BuildETA [t=00:00:20.877848][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.878190][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.878583][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.878931][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.879140][f=-000001] Loaded widget: Objectives [t=00:00:20.880750][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.881095][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.881439][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.881470][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1561309/events.log [t=00:00:20.884658][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.889039][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.889871][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.890158][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.893138][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.893562][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.893916][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.894254][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.894694][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.894912][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.895261][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.895588][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.895904][f=-000001] Loaded widget: Autoquit [t=00:00:20.896120][f=-000001] Loaded widget: Blast Radius [t=00:00:20.896467][f=-000001] Loaded widget: CameraShake [t=00:00:20.897099][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.927586][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.928083][f=-000001] EndGame Graph disabled [t=00:00:20.949932][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.950318][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.950704][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.950941][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.976578][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.977087][f=-000001] Loaded widget: Ferry Points [t=00:00:20.977776][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.985464][f=-000001] Loaded widget: Context Menu [t=00:00:20.985870][f=-000001] Loaded widget: Darkening [t=00:00:20.986174][f=-000001] Loaded widget: Decloak Range [t=00:00:20.986505][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.993104][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.993418][f=-000001] Loaded widget: Easy Facing [t=00:00:20.993860][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.994081][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.994424][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.995806][f=-000001] Input grabbing is enabled! [t=00:00:20.995837][f=-000001] Input grabbing is enabled! [t=00:00:20.995955][f=-000001] Loaded widget: Grab Input [t=00:00:20.996404][f=-000001] Loaded widget: Haven Handler [t=00:00:20.996786][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.997246][f=-000001] Loaded widget: In-game Guide [t=00:00:20.997508][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.997813][f=-000001] Loaded widget: Keep Target [t=00:00:20.998150][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.998515][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.998803][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.999153][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.999602][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.999838][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.000069][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.000294][f=-000001] Loaded widget: Orbit Command [t=00:00:21.000643][f=-000001] Loaded widget: Point Tracker [t=00:00:21.000874][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.001099][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.001570][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.001951][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.002430][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.002906][f=-000001] Loaded widget: Simple Settings [t=00:00:21.003288][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.003551][f=-000001] Loaded widget: SmoothCam [t=00:00:21.003969][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.005730][f=-000001] Loaded widget: Stereo3D [t=00:00:21.005978][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.006616][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.006863][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.007635][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.008446][f=-000001] Loaded widget: Command Alpha [t=00:00:21.008861][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.009231][f=-000001] Loaded widget: Ghost Site [t=00:00:21.010324][f=-000001] Loaded widget: Attack Warning [t=00:00:21.010671][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.011245][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.012511][f=-000001] Loaded widget: Auto Group [t=00:00:21.013450][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.014341][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.014661][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.015431][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.016367][f=-000001] Loaded widget: Select Com at start [t=00:00:21.038169][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.039401][f=-000001] Loaded widget: Transport AI [t=00:00:21.163809][f=-000001] Loaded widget: Attack AoE [t=00:00:21.164315][f=-000001] Loaded widget: Icon Sets [t=00:00:21.165005][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:21.170450][f=-000001] Loaded widget: Replay control buttons [t=00:00:21.170775][f=-000001] Loaded widget: Smooth Scroll [t=00:00:21.195742][f=-000001] Loaded widget: Unit Start State [t=00:00:21.197639][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:21.197906][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:21.198142][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:21.199184][f=-000001] Loaded widget: PlanetWars Info [t=00:00:21.199621][f=-000001] Loaded widget: Commands FX [t=00:00:21.199862][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:21.215041][f=-000001] Loaded widget: UnitShapes [t=00:00:21.215542][f=-000001] : disabled for spectators [t=00:00:21.216385][f=-000001] Loaded widget: Stockpiler [t=00:00:21.217936][f=-000001] Loaded widget: Map Edge Extension [t=00:00:21.218218][f=-000001] Loaded widget: AllyCursors [t=00:00:21.218612][f=-000001] Loaded widget: Gadget Icons [t=00:00:21.218964][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:21.219320][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:21.219689][f=-000001] Loaded widget: Selection Send [t=00:00:21.220776][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:21.221162][f=-000001] Loaded widget: Shield Guard [t=00:00:21.221718][f=-000001] Loaded widget: State Icons [t=00:00:21.222069][f=-000001] : disabled for spectators [t=00:00:21.222878][f=-000001] Loaded widget: Building Starter [t=00:00:21.223236][f=-000001] : disabled for spectators [t=00:00:21.223968][f=-000001] Loaded widget: Cloaker Guard [t=00:00:21.224242][f=-000001] Loaded widget: LupsManager [t=00:00:21.224608][f=-000001] Loaded widget: Smoke Signals [t=00:00:21.224952][f=-000001] Loaded widget: Units on Fire [t=00:00:21.225551][f=-000001] Loaded widget: Newton Firezone [t=00:00:21.226087][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:21.227212][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:21.227623][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:21.228082][f=-000001] Loaded widget: Chili Docking [t=00:00:21.235752][f=-000001] Loaded widget: Chili Pro Console [t=00:00:21.243174][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:21.243675][f=-000001] Loaded widget: HUD Presets [t=00:00:21.244380][f=-000001] Loaded widget: Persistent Build Height [t=00:00:21.246935][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:21.247403][f=-000001] Loaded widget: Image Preloader [t=00:00:21.247989][f=-000001] Loaded widget: Custom Markers [t=00:00:21.252200][f=-000001] Loaded widget: Chili Core Selector [t=00:00:21.252905][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:21.253135][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:21.253935][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:21.254382][f=-000001] Loaded widget: Start Boxes [t=00:00:21.255549][f=-000001] Loaded widget: Select Keys [t=00:00:21.263863][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:21.264795][f=-000001] Loaded widget: Pause Screen [t=00:00:21.265059][f=-000001] Loaded widget: Restricted Zones [t=00:00:21.265316][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:21.265936][f=-000001] Loaded widget: CustomFormations2 [t=00:00:21.266307][f=-000001] SetSunLighting [t=00:00:21.267529][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:21.279313][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:21.279748][f=-000001] Loaded widget: Font Cache [t=00:00:21.280089][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.280129][f=-000001] Loaded widget: GC Control [t=00:00:21.283896][f=-000001] Loaded widget: Layout Handler [t=00:00:21.284328][f=-000001] Loaded widget: Text To Speech Control [t=00:00:21.286486][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:21.291176][f=-000001] Writing last game win data [t=00:00:21.295446][f=-000001] LuaUI v0.3 [t=00:00:21.467685][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.468443][f=-000001] [s11n] Loading s11n file... [t=00:00:21.470504][f=-000001] [s11n] Parsing model... [t=00:00:21.472588][f=-000001] [s11n] Populating game world... [t=00:00:21.489282][f=-000001] [s11n] s11n loading complete. [t=00:00:21.489797][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:22.054195][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.084337][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13322,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.662855][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.675638][f=-000001] Spectator mode. Widget removed. [t=00:00:22.677735][f=-000001] Spectator mode. Widget removed. [t=00:00:22.678715][f=-000001] Playback paused [t=00:00:22.684145][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.767922][f=-000001] Opening demofile demos/1561309/replay.sdfz [t=00:00:22.767959][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.767972][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.768568][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.768603][f=-000001] -> Connection established (given id 2) [t=00:00:22.768757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:22.768778][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.768792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.768816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.768834][f=-000001] Speed set to 20.0 [server] [t=00:00:22.768847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557985d6eeb0,0x55798d595560}][locale="C"]" [t=00:00:22.768860][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.781794][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.781830][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.169945][f=-000001] Beginning demo playback [t=00:00:26.185714][f=-000001] GameID: d64ee5635dc522594cc7fa2a4631e956 [t=00:00:26.209569][f=-000001] Connection attempt from tiddusff [t=00:00:26.209607][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.210654][f=-000001] [0] Event [undefined]: tiddusff changed status [t=00:00:26.210813][f=-000001] -> Connection established (given id 1) [t=00:00:26.249701][f=-000001] Connection attempt from SanColonia [t=00:00:26.249738][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.249815][f=-000001] [0] Event [undefined]: SanColonia changed status [t=00:00:26.250306][f=-000001] -> Connection established (given id 0) [t=00:00:26.277816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiddusff" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:26.277852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiddusff" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.277867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:26.277879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.577800][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiddusff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.577841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiddusff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.757720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.757758][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.813396][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiddusff" string="[Game::Load][lua{Rules,Gaia}={0000015f6dfbc040,0000015f76b27620}][locale="C"]" [t=00:00:26.926058][f=-000001] Allies: I choose: Engineer! [t=00:00:27.089563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SanColonia" string="[Game::Load][lua{Rules,Gaia}={0000025662356e80,00000256951523c0}][locale="C"]" [t=00:00:27.293922][f=-000001] Player tiddusff left the game: normal quit [t=00:00:27.293994][f=-000001] [0] Event [undefined]: tiddusff quit [t=00:00:27.554051][f=-000001] Allies: I choose: Engineer! [t=00:00:31.281574][f=-000001] > Game will be force started in 60 seconds [t=00:00:32.310318][f=-000001] > Game will be force started in 40 seconds [t=00:00:33.333510][f=-000001] > Game will be force started in 20 seconds [t=00:00:34.597393][f=-000001] [0] Event [417,188.678223,4736]: 0 finished unit Engineer Commander [t=00:00:34.612728][f=-000001] [0] Event [4779,188.695313,522]: 1 finished unit Engineer Commander [t=00:00:34.633368][f=0000000] [0] SanColonia, team: 0, elo:1469, userid: 574634 [t=00:00:34.633430][f=0000000] [0] tiddusff, team: 1, elo:1500, userid: 575804 [t=00:00:34.633488][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.642730][f=0000000] Playback continued [t=00:00:34.645717][f=0000000] > Players tiddusff did not choose a start position. Game will be aborted. [t=00:00:34.645745][f=0000000] > exiting game [t=00:00:34.648204][f=0000001] No clients connected, shutting down server [t=00:00:34.648227][f=0000001] Server shutdown [t=00:00:34.648689][f=0000001] Submitting stats [t=00:00:34.649041][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.652122][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:34.652155][f=0000001] Draw 7361.91ms 73.63% [t=00:00:34.652174][f=0000001] Lua::Callins::Synced 24.21ms 0.00% [t=00:00:34.652199][f=0000001] Lua::Callins::Unsynced 10469.29ms 90.11% [t=00:00:34.652226][f=0000001] Lua::CollectGarbage::Synced 68.98ms 0.00% [t=00:00:34.652239][f=0000001] Lua::CollectGarbage::Unsynced 452.00ms 1.70% [t=00:00:34.652251][f=0000001] Misc::Profiler::AddTime 17.33ms 0.10% [t=00:00:34.652581][f=0000001] [1] player nonplacement [t=00:00:34.653996][f=0000001] [1] autohost exit [t=00:00:34.655179][f=0000001] [1] all players disconnected [t=00:00:35.642021][f=0000001] Playback paused [t=00:00:44.650335][f=0000001] Autoquit sending quit command. [t=00:00:44.650821][f=0000001] [QuitAction] user exited to system [t=00:00:44.651751][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.652113][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.652138][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.652151][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.652163][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.652174][f=0000001] [SpringApp::Kill][2] [t=00:00:44.652893][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.653199][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55798bae0260 [t=00:00:44.653260][f=0000001] Start widgetHandler:Shutdown [t=00:00:44.658484][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:44.659261][f=0000001] Writing last game win data [t=00:00:44.664358][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:44.664384][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:44.664412][f=0000001] Shutdown Widget - Save/Load API [t=00:00:44.664426][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:44.664440][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.664457][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:44.665925][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:44.666047][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:44.666877][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:44.666895][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:44.666945][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:44.666959][f=0000001] Shutdown Widget - HealthBars [t=00:00:44.667818][f=0000001] Shutdown Widget - Noises [t=00:00:44.667837][f=0000001] Shutdown Widget - Unit Icons [t=00:00:44.667854][f=0000001] Shutdown Widget - Win Counter [t=00:00:44.667867][f=0000001] Shutdown Widget - BuildETA [t=00:00:44.667882][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:44.667901][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.667941][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:44.667955][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:44.667969][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:44.667983][f=0000001] Shutdown Widget - CameraShake [t=00:00:44.667997][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.668105][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:44.668128][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:44.668163][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.668183][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:44.668197][f=0000001] Shutdown Widget - Context Menu [t=00:00:44.668210][f=0000001] Shutdown Widget - Darkening [t=00:00:44.668234][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:44.668249][f=0000001] Shutdown Widget - Grab Input [t=00:00:44.668265][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:44.668279][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:44.668298][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:44.668312][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:44.668327][f=0000001] Shutdown Widget - Point Tracker [t=00:00:44.668341][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.668354][f=0000001] Shutdown Widget - Stereo3D [t=00:00:44.668370][f=0000001] Shutdown Widget - Attack AoE [t=00:00:44.668384][f=0000001] Shutdown Widget - UnitShapes [t=00:00:44.668856][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:44.668877][f=0000001] Shutdown Widget - Selection Send [t=00:00:44.668891][f=0000001] Shutdown Widget - LupsManager [t=00:00:44.668908][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:44.668922][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:44.670859][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:44.670882][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.670897][f=0000001] Shutdown Widget - Chili Framework [t=00:00:44.670916][f=0000001] Shutdown Widget - Lups [t=00:00:44.670953][f=0000001] Shutdown Widget - Custom Markers [t=00:00:44.670972][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:44.671057][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:44.671073][f=0000001] Shutdown Widget - Select Keys [t=00:00:44.671104][f=0000001] Shutdown Widget - Pause Screen [t=00:00:44.671883][f=0000001] Shutdown Widget - Layout Handler [t=00:00:44.671909][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:44.671928][f=0000001] End widgetHandler:Shutdown [t=00:00:44.866550][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266544,29855665} {int,ext,rec}Allocs={8830999,0,0} {chunk,block}Bytes={29855665,0} [t=00:00:44.867026][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55798d595560 [t=00:00:44.873092][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={202970,24602707} {int,ext,rec}Allocs={8831000,0,0} {chunk,block}Bytes={24602707,0} [t=00:00:44.873175][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={202970,24602707} {int,ext,rec}Allocs={8831000,0,0} {chunk,block}Bytes={24602707,0} [t=00:00:44.873213][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x557985d6eeb0 [t=00:00:44.873257][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.873275][f=0000001] Shutdown - StartSetup [t=00:00:44.873288][f=0000001] Shutdown - UnitMorph [t=00:00:44.873410][f=0000001] Shutdown - Carrier Drones [t=00:00:44.873428][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.873443][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.873455][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.873469][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.873504][f=0000001] Shutdown - Starlight Handler [t=00:00:44.873518][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.884517][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.884565][f=0000001] Shutdown - Save/Load [t=00:00:44.884588][f=0000001] Shutdown - Teleport Throw [t=00:00:44.884603][f=0000001] Shutdown - UnitMorph [t=00:00:44.884621][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.884634][f=0000001] Shutdown - Retreat Command [t=00:00:44.884652][f=0000001] Shutdown - Shockwaves [t=00:00:44.884665][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.884683][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.884697][f=0000001] Shutdown - Lups [t=00:00:44.884732][f=0000001] Shutdown - Lups Shield [t=00:00:44.884774][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.894059][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8831031,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.894153][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8831031,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.894201][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.894656][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.906657][f=0000001] [Game::~CGame][1] [t=00:00:44.906698][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.906710][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.906722][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.906734][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.906745][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.906757][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.907039][f=0000001] [Game::KillMisc][1] [t=00:00:44.907051][f=0000001] [Game::KillMisc][2] [t=00:00:44.908035][f=0000001] [Game::KillMisc][3] [t=00:00:44.908631][f=0000001] [Game::KillRendering][1] [t=00:00:44.942533][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.942575][f=0000001] [S3OParser::Kill] allocated 5472 pieces [t=00:00:44.943771][f=0000001] [AssParser::Kill] allocated 681 pieces [t=00:00:45.095087][f=0000001] [Game::KillInterface][1] [t=00:00:45.096444][f=0000001] [Game::KillInterface][2] [t=00:00:45.100371][f=0000001] [Game::KillSimulation][1] [t=00:00:45.100399][f=0000001] [Game::KillSimulation][2] [t=00:00:45.869463][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:45.869517][f=0000001] [Game::KillSimulation][3] [t=00:00:45.869926][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.869952][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.869969][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.869988][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.872980][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.896420][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:46.071505][f=0000001] [Game::KillSimulation][4] [t=00:00:50.332082][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.333888][f=0000001] [Game::~CGame][2] [t=00:00:50.334000][f=0000001] [Game::~CGame][3] [t=00:00:50.581712][f=0000001] [SpringApp::Kill][3] [t=00:00:50.582398][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1786 bytes sent 15595 bytes recv'd [t=00:00:50.587432][f=0000001] Kill: client disconnecting... [t=00:00:52.591662][f=0000001] CloseConnection: client connection closed [t=00:00:52.594616][f=0000001] [SpringApp::Kill][4] font=0x55796711d600 [t=00:00:52.605721][f=0000001] [SpringApp::Kill][5] [t=00:00:52.626588][f=0000001] [SpringApp::Kill][6] [t=00:00:52.626997] [SpringApp::Kill][7] [t=00:00:52.628564] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.628648] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.628665] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.628677] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.628689] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.628700] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.628917] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:52.628932] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.628943] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.628954] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.628965] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.628976] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.628986] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.644051] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.644093] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.644104] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.644113] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.645494] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.645525] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:52.645535] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5579671ef930) [t=00:00:52.656893] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3735ms [t=00:00:52.656957] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=61ms [t=00:00:52.656970] file="objects3d/strikecom.dae" indx=5605 inflSize=999kb readTime=46ms [t=00:00:52.656982] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=38ms [t=00:00:52.656993] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=32ms [t=00:00:52.657004] file="gamedata/explosions.lua" indx=876 inflSize=1kb readTime=30ms [t=00:00:52.657014] file="objects3d/strikecom_1.dae" indx=5607 inflSize=999kb readTime=26ms [t=00:00:52.657024] file="luaui/widgets/gui_chili_facbar.lua" indx=4724 inflSize=19kb readTime=25ms [t=00:00:52.657035] file="units/bomberassault.lua" indx=6819 inflSize=3kb readTime=23ms [t=00:00:52.657045] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:00:52.657066] file="objects3d/corcomalt4.s3o" indx=5160 inflSize=114kb readTime=23ms [t=00:00:52.666796] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167641394 bytes cached in 3470 files [t=00:00:52.973880] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:52.974166] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x557967117360) [t=00:00:52.976385] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.976406] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5579670ee810) [t=00:00:52.977372] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.978154] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f839801f920) [t=00:00:52.978570] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:00:52.980013] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557967110170) [t=00:00:52.980069] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.980081] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.980095] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.980106] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.980115] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.980124] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.981595] [SpringApp::Kill][8] [t=00:00:52.981614] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.981625] [WatchDog::Uninstall][1] hangDetectorThread=0x557920e7d4d0 (joinable=1) [t=00:00:52.981634] [WatchDog::Uninstall][2] [t=00:00:53.098009] [WatchDog::Uninstall][3] [t=00:00:53.098043] [SpringApp::Kill][9]