[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008480] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008514] Using writeable configuration source: "/tmp/tmp.lfDizO2XKR/springsettings.1560748.cfg" [t=00:00:00.015589] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015645] ============== ============== [t=00:00:00.015658] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015668] [t=00:00:00.015678] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015688] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015698] Use "none" to disable the default log sections. [t=00:00:00.015708] ============== ============== [t=00:00:00.015718] ============== ============== [t=00:00:00.015781] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015792] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015803] ROAM = 2 [t=00:00:00.015814] RotateLogFiles = 1 [t=00:00:00.015825] TeamHighlight = 0 [t=00:00:00.015836] ============== ============== [t=00:00:00.015846] ============== ============== [t=00:00:00.015857] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.015867] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015878] Compiler Version: gcc-11.1.0 [t=00:00:00.015901] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016025] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016037] Binary Word Size: 64-bit (native) [t=00:00:00.016047] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016058] Physical CPU Cores: 1 [t=00:00:00.016068] Logical CPU Cores: 1 [t=00:00:00.016078] ============== ============== [t=00:00:00.016143] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016154] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016164] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016174] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016184] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017533] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017552] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.017574] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.017609] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.017637] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.017648] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.017688] [GR::LogVersionInfo] [t=00:00:00.017700] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.017710] GL version : [t=00:00:00.017720] GL vendor : [t=00:00:00.017730] GL renderer : [t=00:00:00.017739] GLSL version: [t=00:00:00.017749] GLEW version: spring headless stub GLEW version [t=00:00:00.017760] GPU memory : unknown [t=00:00:00.017770] SDL swap-int: 0 [t=00:00:00.017779] SDL driver : headless stub [t=00:00:00.017789] [t=00:00:00.017799] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.017809] GLSL shader support : 0 [t=00:00:00.017820] GL4 support : 0 [t=00:00:00.017829] FBO extension support : 0 [t=00:00:00.017839] NVX GPU mem-info support : 0 [t=00:00:00.017871] ATI GPU mem-info support : 0 [t=00:00:00.017882] NPOT-texture support : 1 (0) [t=00:00:00.017892] S3TC/DXT1 texture support : 0/0 [t=00:00:00.017902] texture query-LOD support : 1 (0) [t=00:00:00.017912] MSAA frame-buffer support : 0 (0) [t=00:00:00.017922] Z-buffer depth : 16 (-) [t=00:00:00.017932] primitive-restart support : 0 (0) [t=00:00:00.017942] clip-space control support: 0 (0) [t=00:00:00.017952] seamless cube-map support : 0 (0) [t=00:00:00.017962] frag-depth layout support : 0 (0) [t=00:00:00.017972] persistent maps support : 0 (0) [t=00:00:00.017982] explicit attribs location : 0 (0) [t=00:00:00.017992] multi draw indirect : 0 (-) [t=00:00:00.018002] [t=00:00:00.018013] max. FBO samples : -1 [t=00:00:00.018023] max. FS/program texture slots : 8/8 [t=00:00:00.018033] max. texture size : 2048 [t=00:00:00.018046] max. texture anisotropy level : 0.000000 [t=00:00:00.018056] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018066] max. draw-buffers : 0 [t=00:00:00.018076] max. rec. indices/vertices : 0/0 [t=00:00:00.018086] max. uniform buffer-bindings : 0 [t=00:00:00.018096] max. uniform block-size : 0KB [t=00:00:00.018106] max. storage buffer-bindings : 0 [t=00:00:00.018117] max. storage block-size : 0MB [t=00:00:00.018127] [t=00:00:00.018137] enable AMD-hacks : 0 [t=00:00:00.018147] compress MIP-maps: 0 [t=00:00:00.019149] [GR::UpdateGLConfigs] [t=00:00:00.019179] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019193] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019205] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019215] [GR::InitGLState] [t=00:00:00.019226] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.197988] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.202940] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.209292] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.209823] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.209846] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.209862] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.246805] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.247755] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.283420] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.283778] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.297226] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.297249] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.297563] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.301520] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f36e4010a30 (SpringVFS) global=(nil) (null) [t=00:00:00.301538] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.301646] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.301667] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.301679] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.301690] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.301710] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1842 MB [t=00:00:00.306927][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.306959][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.306977][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1560748/replay.sdfz" for game data... [t=00:00:00.452822][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.456191][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.456221][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.460607][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.460643][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.460669][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.509066][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c08d05aab0] using map "Sparkles Dry v1.04" (loaded=0 cached=0) [t=00:00:00.510198][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0 [t=00:00:00.512082][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.512562][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c08d05aab0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.513605][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.524380][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.524592][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.751411][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3290ms [t=00:00:03.757854][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:03.774721][f=-000001] forceSingleThreaded, false [t=00:00:05.607699][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.608201][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.608320][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.608376][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.608429][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.608480][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.609568][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.610070][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.610542][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.613511][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.615703][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.617473][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.617503][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.617956][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:05.626546][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:05.628814][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:05.629773][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:05.630053][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.631058][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.631125][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.673337][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.673377][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.834443][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.843238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:07.380361][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:07.711549][f=-000001] Loading UnitDefs_posts [t=00:00:07.903824][f=-000001] Loading FeatureDefs_posts [t=00:00:07.939090][f=-000001] Loading WeaponDefs_posts [t=00:00:07.976120][f=-000001] Loading ArmorDefs_posts [t=00:00:07.998289][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 594ms [t=00:00:08.056680][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 676ms [t=00:00:08.056733][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:08.146482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:08.147059][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:08.147080][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:08.147094][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:08.148070][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:08.149970][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:08.336668][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:08.350061][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:08.458562][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:08.460138][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:08.460169][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:08.897568][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 437ms [t=00:00:08.898003][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:09.033258][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [t=00:00:09.033310][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:09.060042][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:09.882327][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:09.889423][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:09.892609][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:09.903264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:15.611031][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:15.619748][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:15.619773][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:15.620782][f=-000001] InfoTexture: legacy [t=00:00:15.620802][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:15.621910][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.707802][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.709963][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.709985][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.710761][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.931514][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.937066][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.221705][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:16.263471][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:16.275064][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.275095][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:16.275744][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.845911][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.861125][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.862000][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:17.063990][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:17.065873][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:17.065898][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:17.076131][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.076182][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:17.076195][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:17.076207][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:17.076218][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.076230][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.076242][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498a5 [t=00:00:17.083295][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.083408][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:17.083422][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:17.083433][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:17.083444][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.083455][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.083467][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=69e498b5 [t=00:00:17.083547][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c095281180 has BLOCKSIZE 1 [t=00:00:17.087415][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.087440][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:17.087451][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:17.087461][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:17.087598][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.087613][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4960b [t=00:00:17.094630][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4960b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-69e4960b.zip" (exists=0) [t=00:00:17.094919][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread" [t=00:00:17.165668][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks" [t=00:00:17.263320][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks" [t=00:00:17.345946][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks" [t=00:00:17.456478][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks" [t=00:00:17.548766][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks" [t=00:00:17.638508][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks" [t=00:00:17.737419][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks" [t=00:00:17.839210][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks" [t=00:00:17.957090][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks" [t=00:00:18.068294][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks" [t=00:00:18.168738][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks" [t=00:00:18.256760][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks" [t=00:00:18.353182][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks" [t=00:00:18.458209][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks" [t=00:00:18.555857][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks" [t=00:00:18.635954][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks" [t=00:00:18.714533][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-69e4960b" [t=00:00:18.714972][f=-000001] [Path] [PathEstimator::WriteFile] hash=69e4960b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-69e4960b.zip" (exists=0) [t=00:00:18.775979][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-69e4960b" [t=00:00:18.778822][f=-000001] Path cache (40, 40) initialized. [t=00:00:18.778841][f=-000001] Path cache (40, 40) initialized. [t=00:00:18.781884][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:18.781898][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:18.781909][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cf946160 [t=00:00:18.781919][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:18.781929][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.781939][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=69e4961b [t=00:00:18.868325][f=-000001] [Path] [PathEstimator::ReadFile] hash=69e4961b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-69e4961b.zip" (exists=0) [t=00:00:18.868619][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread" [t=00:00:18.927533][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks" [t=00:00:18.931976][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks" [t=00:00:18.936112][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks" [t=00:00:18.940500][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks" [t=00:00:18.944757][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks" [t=00:00:18.949085][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks" [t=00:00:18.953223][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks" [t=00:00:18.957323][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks" [t=00:00:18.962152][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks" [t=00:00:18.966372][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks" [t=00:00:18.970576][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks" [t=00:00:18.975325][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks" [t=00:00:18.979560][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks" [t=00:00:18.983967][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks" [t=00:00:18.988037][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks" [t=00:00:18.992264][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks" [t=00:00:18.993889][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-69e4961b" [t=00:00:18.994248][f=-000001] [Path] [PathEstimator::WriteFile] hash=69e4961b file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-69e4961b.zip" (exists=0) [t=00:00:19.005996][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-69e4961b" [t=00:00:19.006763][f=-000001] Path cache (20, 20) initialized. [t=00:00:19.006780][f=-000001] Path cache (20, 20) initialized. [t=00:00:19.006792][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1940ms, checksum f986aa48)" [t=00:00:19.006834][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:19.006853][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:19.006864][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:19.195570][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [t=00:00:19.196170][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:21.227954][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:21.228484][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:21.717347][f=-000001] Synced LuaRules: finished loading [t=00:00:21.735855][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:22.366993][f=-000001] Unsynced LuaRules: finished loading [t=00:00:22.428957][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:22.559092][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [t=00:00:22.615792][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:22.619228][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:22.619672][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:22.620099][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:22.620519][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:22.685543][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:22.685899][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:22.694348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:22.695570][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:22.695595][f=-000001] LuaSocket Support: enabled [t=00:00:22.712941][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:22.796550][f=-000001] localWidgets, nil, true, true [t=00:00:22.799094][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:22.799120][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:22.808647][f=-000001] USE_OLD_CHILI [t=00:00:23.646825][f=-000001] Loading last game win data [t=00:00:23.647988][f=-000001] Resetting win data [t=00:00:23.648600][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:23.648618][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:23.648630][f=-000001] Player and team counts match, continuing [t=00:00:23.648642][f=-000001] BlueAcara was in last game but is now absent, resetting scores [t=00:00:23.852125][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:23.852157][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:23.904625][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:24.909559][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.612233][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.773664][f=-000001] forceSingleThreaded, false [t=00:00:26.331561][f=-000001] Loaded API widget: Cluster Detection [t=00:00:26.332827][f=-000001] Loaded API widget: Hacky version fix [t=00:00:26.333123][f=-000001] Loaded API widget: Shared Functions [t=00:00:26.333299][f=-000001] Loaded API widget: i18n [t=00:00:26.333972][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:26.334282][f=-000001] Loaded API widget: Win Counter [t=00:00:26.334666][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:26.510758][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:26.511185][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:26.511421][f=-000001] Loaded API widget: CommandInsert [t=00:00:26.803361][f=-000001] Loaded API widget: Chili Framework [t=00:00:26.804548][f=-000001] Loaded API widget: Lups [t=00:00:26.804754][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:26.805073][f=-000001] Loaded widget: Chili Highlight [t=00:00:26.805359][f=-000001] Loaded widget: Save/Load API [t=00:00:26.805654][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:26.805953][f=-000001] Loaded widget: Draw After Chili [t=00:00:26.806714][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:26.810991][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:26.812512][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.812535][f=-000001] Ground-decal rendering is disabled! [t=00:00:26.812602][f=-000001] Set maximum particles to: 0 [t=00:00:26.812743][f=-000001] Set UnitIconDist to 0 [t=00:00:26.920518][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.945792][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.947205][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.947491][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.947786][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.955827][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.956251][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.956704][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.957040][f=-000001] Mexspot Fetcher fetching [t=00:00:26.957280][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.957607][f=-000001] Team highlighting: Disabled [t=00:00:26.958044][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.958682][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.959237][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.959667][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.959889][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.960137][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.960354][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.960702][f=-000001] highlightUnitShader no GL4 support [t=00:00:26.961160][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:26.961645][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.962275][f=-000001] Loaded widget: Attack Command Helper [t=00:00:26.962671][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:26.962694][f=-000001] Using fallback unit outlines [t=00:00:26.962947][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:26.963342][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.972640][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.974599][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.975351][f=-000001] Loaded widget: Guard Remove [t=00:00:26.975707][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:27.022982][f=-000001] Loaded widget: HealthBars [t=00:00:27.023551][f=-000001] Loaded widget: Noises [t=00:00:27.023917][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:27.024379][f=-000001] Loaded widget: Unit Icons [t=00:00:27.028077][f=-000001] Loaded widget: Chili Vote Display [t=00:00:27.028560][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:27.029131][f=-000001] Loaded widget: BuildETA [t=00:00:27.029531][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:27.029915][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:27.030399][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:27.030841][f=-000001] Loaded widget: EndGame Stats [t=00:00:27.031116][f=-000001] Loaded widget: Objectives [t=00:00:27.035611][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:27.037833][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:27.038291][f=-000001] Loaded widget: EndGame APM stats [t=00:00:27.038684][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:27.038716][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1560748/events.log [t=00:00:27.041442][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:27.042189][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:27.042480][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:27.045824][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:27.046226][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:27.046578][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:27.047026][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:27.047562][f=-000001] Loaded widget: Music Player v2 [t=00:00:27.047787][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:27.048137][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:27.048629][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:27.048956][f=-000001] Loaded widget: Autoquit [t=00:00:27.049173][f=-000001] Loaded widget: Blast Radius [t=00:00:27.049535][f=-000001] Loaded widget: CameraShake [t=00:00:27.050173][f=-000001] Loaded widget: Cheat Sheet [t=00:00:27.063097][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:27.063602][f=-000001] EndGame Graph disabled [t=00:00:27.082447][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:27.082915][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:27.083368][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:27.083610][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:27.147841][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:27.148358][f=-000001] Loaded widget: Ferry Points [t=00:00:27.148973][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:27.156959][f=-000001] Loaded widget: Context Menu [t=00:00:27.157417][f=-000001] Loaded widget: Darkening [t=00:00:27.157719][f=-000001] Loaded widget: Decloak Range [t=00:00:27.157939][f=-000001] Loaded widget: Easy Facing [t=00:00:27.158271][f=-000001] Loaded widget: Decoration Handler [t=00:00:27.164841][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:27.165398][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:27.165654][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:27.166525][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:27.167348][f=-000001] Input grabbing is enabled! [t=00:00:27.167376][f=-000001] Input grabbing is enabled! [t=00:00:27.167481][f=-000001] Loaded widget: Grab Input [t=00:00:27.167892][f=-000001] Loaded widget: Haven Handler [t=00:00:27.168252][f=-000001] Loaded widget: Highlight Geos [t=00:00:27.168708][f=-000001] Loaded widget: In-game Guide [t=00:00:27.168935][f=-000001] Loaded widget: In-game Ignore [t=00:00:27.169233][f=-000001] Loaded widget: Keep Target [t=00:00:27.169576][f=-000001] Loaded widget: Local Widgets Config [t=00:00:27.169937][f=-000001] Loaded widget: MinimapEvents [t=00:00:27.170222][f=-000001] Loaded widget: Misc default command replacements [t=00:00:27.170576][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:27.171065][f=-000001] Loaded widget: Missile Silo Range [t=00:00:27.171294][f=-000001] Loaded widget: Mission Results Handler [t=00:00:27.171520][f=-000001] Loaded widget: Morph Finished notification [t=00:00:27.171735][f=-000001] Loaded widget: Orbit Command [t=00:00:27.172027][f=-000001] Loaded widget: Point Tracker [t=00:00:27.172218][f=-000001] Loaded widget: Raw Move Issue [t=00:00:27.172407][f=-000001] Loaded widget: ReclaimInfo [t=00:00:27.172769][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:27.173142][f=-000001] Loaded widget: Show selected unit range [t=00:00:27.173624][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:27.174109][f=-000001] Loaded widget: Simple Settings [t=00:00:27.174544][f=-000001] Loaded widget: Smart Bombers [t=00:00:27.174863][f=-000001] Loaded widget: SmoothCam [t=00:00:27.175348][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:27.176001][f=-000001] Loaded widget: Stereo3D [t=00:00:27.176269][f=-000001] Loaded widget: Stop Self-D [t=00:00:27.176685][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:27.176933][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:27.177704][f=-000001] Loaded widget: Camera Save Position [t=00:00:27.178533][f=-000001] Loaded widget: Command Alpha [t=00:00:27.178969][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:27.179328][f=-000001] Loaded widget: Ghost Site [t=00:00:27.180377][f=-000001] Loaded widget: Attack Warning [t=00:00:27.180750][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:27.181408][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:27.182673][f=-000001] Loaded widget: Auto Group [t=00:00:27.183779][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:27.184969][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:27.185390][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:27.186255][f=-000001] Loaded widget: Projectile Lights [t=00:00:27.187299][f=-000001] Loaded widget: Select Com at start [t=00:00:27.193980][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:27.195298][f=-000001] Loaded widget: Transport AI [t=00:00:27.341951][f=-000001] Loaded widget: Attack AoE [t=00:00:27.342505][f=-000001] Loaded widget: Icon Sets [t=00:00:27.343311][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:27.349681][f=-000001] Loaded widget: Replay control buttons [t=00:00:27.350065][f=-000001] Loaded widget: Smooth Scroll [t=00:00:27.351895][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:27.378115][f=-000001] Loaded widget: Unit Start State [t=00:00:27.378540][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:27.378797][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:27.380046][f=-000001] Loaded widget: PlanetWars Info [t=00:00:27.380487][f=-000001] Loaded widget: Commands FX [t=00:00:27.380728][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:27.396798][f=-000001] Loaded widget: UnitShapes [t=00:00:27.397354][f=-000001] : disabled for spectators [t=00:00:27.398419][f=-000001] Loaded widget: Stockpiler [t=00:00:27.400441][f=-000001] Loaded widget: Map Edge Extension [t=00:00:27.400758][f=-000001] Loaded widget: AllyCursors [t=00:00:27.401221][f=-000001] Loaded widget: Gadget Icons [t=00:00:27.401658][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:27.402009][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:27.402357][f=-000001] Loaded widget: Selection Send [t=00:00:27.403759][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:27.404189][f=-000001] Loaded widget: Shield Guard [t=00:00:27.404867][f=-000001] Loaded widget: State Icons [t=00:00:27.405270][f=-000001] : disabled for spectators [t=00:00:27.406219][f=-000001] Loaded widget: Building Starter [t=00:00:27.406683][f=-000001] : disabled for spectators [t=00:00:27.407550][f=-000001] Loaded widget: Cloaker Guard [t=00:00:27.407877][f=-000001] Loaded widget: LupsManager [t=00:00:27.408332][f=-000001] Loaded widget: Smoke Signals [t=00:00:27.408721][f=-000001] Loaded widget: Units on Fire [t=00:00:27.409276][f=-000001] Loaded widget: Newton Firezone [t=00:00:27.409876][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:27.411217][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:27.411717][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:27.412190][f=-000001] Loaded widget: Chili Docking [t=00:00:27.420586][f=-000001] Loaded widget: Chili Pro Console [t=00:00:27.428077][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:27.428581][f=-000001] Loaded widget: HUD Presets [t=00:00:27.429343][f=-000001] Loaded widget: Persistent Build Height [t=00:00:27.432098][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:27.432538][f=-000001] Loaded widget: Image Preloader [t=00:00:27.432990][f=-000001] Loaded widget: Custom Markers [t=00:00:27.437600][f=-000001] Loaded widget: Chili Core Selector [t=00:00:27.438080][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:27.438294][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:27.439087][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:27.439609][f=-000001] Loaded widget: Start Boxes [t=00:00:27.441014][f=-000001] Loaded widget: Select Keys [t=00:00:27.450228][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:27.451254][f=-000001] Loaded widget: Pause Screen [t=00:00:27.451544][f=-000001] Loaded widget: Restricted Zones [t=00:00:27.451846][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:27.452522][f=-000001] Loaded widget: CustomFormations2 [t=00:00:27.452943][f=-000001] SetSunLighting [t=00:00:27.453634][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:27.466258][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:27.466710][f=-000001] Loaded widget: Font Cache [t=00:00:27.467066][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.467108][f=-000001] Loaded widget: GC Control [t=00:00:27.470956][f=-000001] Loaded widget: Layout Handler [t=00:00:27.471396][f=-000001] Loaded widget: Text To Speech Control [t=00:00:27.473651][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:27.478822][f=-000001] Writing last game win data [t=00:00:27.484006][f=-000001] LuaUI v0.3 [t=00:00:27.676449][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:27.676928][f=-000001] [s11n] Loading s11n file... [t=00:00:27.679216][f=-000001] [s11n] Parsing model... [t=00:00:27.683195][f=-000001] [s11n] Populating game world... [t=00:00:27.763017][f=-000001] [s11n] s11n loading complete. [t=00:00:27.763440][f=-000001] Running Springboard Feature Fixer, 34, 130 [t=00:00:28.639221][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:28.698766][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13472,0,0} {chunk,block}Bytes={0,0} [t=00:00:29.405978][f=-000001] Reclaim highlight: old engine version. [t=00:00:29.417853][f=-000001] Spectator mode. Widget removed. [t=00:00:29.420084][f=-000001] Spectator mode. Widget removed. [t=00:00:29.421041][f=-000001] Playback paused [t=00:00:29.426276][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:29.511418][f=-000001] Opening demofile demos/1560748/replay.sdfz [t=00:00:29.511730][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:29.511748][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:29.512122][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:29.512260][f=-000001] -> Connection established (given id 3) [t=00:00:29.512290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:29.512304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:29.512318][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:29.512332][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:29.512351][f=-000001] Speed set to 20.0 [server] [t=00:00:29.512365][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c0abd99e60,0x55c0b36165b0}][locale="C"]" [t=00:00:29.512377][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:29.526078][f=-000001] Switching to Overhead (TA) style camera [t=00:00:29.526111][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.463256][f=-000001] Beginning demo playback [t=00:00:34.479152][f=-000001] GameID: c710e463160dec641ca8f31831605d0d [t=00:00:34.510814][f=-000001] Connection attempt from cassperek [t=00:00:34.510859][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.511430][f=-000001] [0] Event [undefined]: cassperek changed status [t=00:00:34.511625][f=-000001] -> Connection established (given id 0) [t=00:00:34.519268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:34.519334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.526811][f=-000001] Connection attempt from hedkeaf [t=00:00:34.530844][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.530940][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:34.531080][f=-000001] -> Connection established (given id 1) [t=00:00:34.626853][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47e829d0fae8f6dac989d3f2966da0ff230108c56f731b718f532ed83510dd07140d3f271f0ff99449654f11d9dc49e6d723f86b666f3185ebbf22beb7f751dc" [t=00:00:34.626909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.887161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:34.887205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:35.127220][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cassperek" string="[Game::Load][lua{Rules,Gaia}={000001ed7f9f01e0,000001ed73e47e40}][locale="C"]" [t=00:00:35.320718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:35.346077][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:35.778823][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000026622386990,0000026581c92a30}][locale="C"]" [t=00:00:35.935044][f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:35.935626][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:35.944262][f=-000001] Allies: I choose: Engineer! [t=00:00:35.978779][f=-000001] Connection attempt from Fine [t=00:00:35.978818][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.978832][f=-000001] -> Connection established (given id 2) [t=00:00:35.987246][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=424163eb04a8b76d6859cde9c20982f4976d07c1a0a88ff8ed85de94640f19ad2db0a2d9c04fb3e60953cfd09505b4ea548b4c0a4c81de90f72ca0045b73d6e9" [t=00:00:35.987290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:36.126758][f=-000001] you again? :P [t=00:00:36.261431][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:36.266830][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:36.471245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000002563b333fb0,0000025693ee1f00}][locale="C"]" [t=00:00:37.391573][f=-000001] Allies: I choose: LepiejSpierdalaj! [t=00:00:37.463064][f=-000001] me again [t=00:00:39.594820][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.119997][f=-000001] [0] Event [278,9.4095459,4816]: 0 finished unit Strike Commander [t=00:00:40.133886][f=-000001] [0] Event [4882,9.35491943,315]: 1 finished unit Engineer Commander [t=00:00:40.155025][f=0000000] [0] hedkeaf, team: 1, elo:2514, userid: 519614 [t=00:00:40.155093][f=0000000] [0] cassperek, team: 0, elo:1967, userid: 505001 [t=00:00:40.155123][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.162146][f=0000000] Playback continued [t=00:00:40.177081][f=0000006] [6] Event [360,9.40704346,4720]: 0 finished unit Cloakbot Factory [t=00:00:40.209062][f=0000014] [14] Event [4776,9.40704346,328]: 1 finished unit Jumpbot Factory [t=00:00:40.638093][f=0000243] [243] Event [4840,9.40704346,136]: 1 finished unit Metal Extractor [t=00:00:40.754711][f=0000299] [299] Event [280,9.40704346,4984]: 0 finished unit Metal Extractor [t=00:00:41.091893][f=0000468] [468] Event [4984,9.40704346,264]: 1 finished unit Metal Extractor [t=00:00:41.113157][f=0000478] [478] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Conjurer [t=00:00:41.475288][f=0000656] [656] Event [4920,9.40704346,200]: 1 finished unit Solar Collector [t=00:00:41.478396][f=0000657] [657] Event [248,9.40704346,4888]: 0 finished unit Solar Collector [t=00:00:41.523763][f=0000676] [676] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:41.757439][f=0000791] [791] Event [4752,9.40704346,328]: 1 finished unit Pyro [t=00:00:41.872295][f=0000850] [850] Event [4984,9.40704346,360]: 1 finished unit Solar Collector [t=00:00:41.928636][f=0000871] [871] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:42.210068][f=0001004] [1004] Event [136,9.40704346,4856]: 0 finished unit Metal Extractor [t=00:00:42.368609][f=0001085] [1085] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:42.637525][f=0001187] [1187] Event [4776,9.40704346,136]: 1 finished unit Solar Collector [t=00:00:42.868287][f=0001310] [1310] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:43.030967][f=0001393] [1393] Event [184,9.40704346,4776]: 0 finished unit Solar Collector [t=00:00:43.060672][f=0001413] [1413] Event [4752,9.40704346,328]: 1 finished unit Constable [t=00:00:43.542927][f=0001608] [1608] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:44.123164][f=0001885] [1885] Event [152,9.13513184,4664]: 0 finished unit Solar Collector [t=00:00:44.280437][f=0001957] [1957] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:44.563695][f=0002092] [2092] Event [4752,9.40704346,328]: 1 finished unit Pyro [t=00:00:45.231140][f=0002416] [2416] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Conjurer [t=00:00:45.435464][f=0002508] [2508] Event [4824,6.65771484,1528]: 1 finished unit Metal Extractor [t=00:00:46.100369][f=0002817] [2817] Event [3720,9.54803467,104]: 1 finished unit Metal Extractor [t=00:00:46.157955][f=0002843] [2843] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:46.219357][f=0002869] [2869] Event [5000,6.65771484,1576]: 1 finished unit Metal Extractor [t=00:00:46.280917][f=0002892] [2892] Event [3112,9.40704346,4472]: 0 finished unit Metal Extractor [t=00:00:46.574263][f=0003029] [3029] Event [296,6.66778564,3592]: 0 finished unit Metal Extractor [t=00:00:46.845123][f=0003150] [3150] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:46.878508][f=0003164] [3164] Event [4920,6.65771484,1544]: 1 finished unit Solar Collector [t=00:00:46.984824][f=0003206] [3206] Event [4752,9.40704346,328]: 1 finished unit Constable [t=00:00:47.284524][f=0003321] [3321] Event [2581.00928,10.7863026,620.796448]: 0 lost unit Glaive [t=00:00:47.339142][f=0003337] Fine added point: jesus [t=00:00:47.366674][f=0003345] [3345] Event [2393.57397,11.0371904,456.954102]: 1 lost unit Pyro [t=00:00:47.568695][f=0003416] [3416] Event [992,6.65771484,4112]: 0 finished unit Radar Tower [t=00:00:47.681811][f=0003463] [3463] Event [4744,6.65771484,1544]: 1 finished unit Solar Collector [t=00:00:47.688221][f=0003465] [3465] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:47.825213][f=0003522] [3522] Event [3736,9.17541504,168]: 1 finished unit Solar Collector [t=00:00:48.056760][f=0003617] [3617] Event [280,9.40704346,4984]: 0 lost unit Metal Extractor [t=00:00:48.392573][f=0003765] [3765] Event [672,6.67785645,3536]: 0 finished unit Lotus [t=00:00:48.444557][f=0003788] [3788] Event [136,9.40704346,4856]: 0 lost unit Metal Extractor [t=00:00:48.556723][f=0003828] [3828] Event [360.01474,9.40704346,4710.3999]: 0 finished unit Glaive [t=00:00:48.591206][f=0003842] [3842] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.601587][f=0003846] [3846] Event [4656,6.65771484,1536]: 1 finished unit Lotus [t=00:00:48.624482][f=0003856] [3856] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.664549][f=0003872] [3872] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.696845][f=0003888] [3888] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.731611][f=0003902] [3902] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.770551][f=0003916] [3916] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.809178][f=0003932] [3932] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.848725][f=0003948] [3948] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.885594][f=0003962] [3962] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.920052][f=0003976] [3976] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.960485][f=0003992] [3992] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:48.996998][f=0004008] [4008] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:49.040011][f=0004022] [4022] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:49.078479][f=0004036] [4036] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:49.083366][f=0004038] [4038] Event [3712,9.73937988,4624]: 0 finished unit Lotus [t=00:00:49.133280][f=0004056] [4056] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:49.152737][f=0004064] [4064] Event [4752,9.40704346,328]: 1 finished unit Pyro [t=00:00:49.174172][f=0004070] [4070] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:49.195035][f=0004080] [4080] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:49.232928][f=0004096] [4096] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:49.267662][f=0004110] [4110] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:49.309683][f=0004125] [4125] Event [360.01474,9.40704346,4710.3999]: 0 lost unit Glaive [t=00:00:49.341766][f=0004139] [4139] Event [360,9.40704346,4720]: 0 lost unit Cloakbot Factory [t=00:00:49.361420][f=0004146] [4146] Event [280.249542,8.14422989,4715.16113]: 0 lost unit Glaive [t=00:00:49.408665][f=0004164] [4164] Event [462.876617,9.05170727,4810.09961]: 0 lost unit Glaive [t=00:00:49.410680][f=0004164] [4164] Event [3528,7.12097168,184]: 1 finished unit Metal Extractor [t=00:00:49.512379][f=0004202] [4202] Event [336.050598,8.59396744,4833.22119]: 0 lost unit Glaive [t=00:00:49.814097][f=0004328] fuck me [t=00:00:49.891725][f=0004371] [4371] Event [4752,9.40704346,328]: 1 finished unit Constable [t=00:00:49.999186][f=0004414] [4414] Event [120,6.65771484,3544]: 0 finished unit Metal Extractor [t=00:00:50.273776][f=0004520] [4520] Event [undefined]: cassperek resigned [t=00:00:50.274771][f=0004520] game_message: cassperek has been destroyed! [t=00:00:50.274932][f=0004520] game_message: hedkeaf wins! [t=00:00:50.275384][f=0004520] Submitting stats [t=00:00:50.283001][f=0004520] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:50.286378][f=0004520] Part| Total Time|Time of the last 0.5s [t=00:00:50.286406][f=0004520] Draw 7554.55ms 10.56% [t=00:00:50.286420][f=0004520] Lua::Callins::Synced 1419.43ms 18.43% [t=00:00:50.286433][f=0004520] Lua::Callins::Unsynced 11656.59ms 20.62% [t=00:00:50.286446][f=0004520] Lua::CollectGarbage::Synced 66.35ms 0.00% [t=00:00:50.286458][f=0004520] Lua::CollectGarbage::Unsynced 409.30ms 0.10% [t=00:00:50.286470][f=0004520] Misc::Profiler::AddTime 27.77ms 0.10% [t=00:00:50.286483][f=0004520] Sim 6686.68ms 76.29% [t=00:00:50.288218][f=0004520] [4520] Received game_message: cassperek has been destroyed! [t=00:00:50.289383][f=0004520] [4520] Received game_message: hedkeaf wins! [t=00:00:50.299502][f=0004521] [4521] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:50.299635][f=0004521] [4521] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:50.299726][f=0004521] [4521] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.299819][f=0004521] [4521] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.26666689,6.26666689,6.13333321,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.299908][f=0004521] [4521] Game End Stats Values: 3,2380,2505,2505,2380,0.00056325,0,0,0.00056325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8.9333334,8.9333334,8.9333334,1275,1275,1275,1275,8.00003719,9.73333359,9.73333359,8.00003719,130,220,220,130,0,0,0,0,975,1010,1010,975,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.299997][f=0004521] [4521] Game End Stats Values: 4,2595,2575,2575,2595,0.72838056,2.43947601,2.43947601,0.72838056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.5333338,12.5333338,10,1275,1275,1275,1275,9.38185406,10.162631,10.162631,9.38185406,260,220,220,260,0,0,0,0,1060,1080,1080,1060,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.300084][f=0004521] [4521] Game End Stats Values: 5,2730,2715,2715,2730,4.47205544,10.9792681,10.9792681,4.47205544,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,14,14,11.4666662,1275,1275,1275,1275,10.2495785,10.5693188,10.5693188,10.2495785,325,220,220,325,0,0,0,0,1130,1220,1220,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.300185][f=0004521] [4521] Game End Stats Values: 6,2865,2935,2935,2865,11.075264,21.1890011,21.1890011,11.075264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4666662,14,14,13.4666662,1275,1275,1275,1275,10.4402142,10.6806498,10.6806498,10.4402142,390,440,440,390,0,0,0,0,1200,1220,1220,1200,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.300272][f=0004521] [4521] Game End Stats Values: 7,2985,3020,3020,2985,20.115118,28.5415478,28.5415478,20.115118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,14,14,14,1275,1275,1275,1275,10.6026564,11.1568365,11.1568365,10.6026564,390,440,440,390,0,0,0,0,1320,1305,1305,1320,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.300356][f=0004521] [4521] Game End Stats Values: 8,3220,3190,3190,3220,29.4090366,32.6167297,32.6167297,29.4090366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,14,14,14,1275,1275,1275,1275,11.9529276,14.6716785,14.6716785,11.9529276,455,440,440,455,0,0,0,0,1490,1475,1475,1490,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.300447][f=0004521] [4521] Game End Stats Values: 9,3145,3320,3320,3145,30.9356422,36.75317,36.75317,30.9356422,0,0,0,0,0,0,0,0,0,0,0,0,219.999908,247.988937,247.988937,219.999908,0,0,0,0,14,16.2666664,16.2666664,14,1330,1275,1275,1330,14.1017733,16.2757626,16.2757626,14.1017733,325,220,220,325,220,65,65,220,1490,1825,1825,1490,260,220,220,260,0,0,0,0,383.215576,219.999908,219.999908,383.215576 [t=00:00:50.300539][f=0004521] [4521] Game End Stats Values: 10,3155,3410,3410,3155,30.9356422,53.4835777,53.4835777,30.9356422,0,0,0,0,0,0,0,0,0,0,0,0,219.999908,940.793518,940.793518,219.999908,180,90,90,180,10.9333334,20,20,10.9333334,1330,1275,1275,1330,11.333333,17.1153603,17.1153603,11.333333,325,220,220,325,220,244.000015,244.000015,220,1320,1825,1825,1320,503.999969,220,220,503.999969,0,0,0,0,1095.52356,219.999908,219.999908,1095.52356 [t=00:00:50.300647][f=0004521] [4521] Game End Stats Values: 11,2280,3855,3855,2280,30.9356422,63.8592072,63.8592072,30.9356422,0,0,0,0,0,0,0,0,0,0,0,0,253.478149,1202.64832,1202.64832,253.478149,180,90,90,180,11.0666666,20,20,11.0666666,1330,1275,1275,1330,10.1333332,18.0250435,18.0250435,10.1333332,65,440,440,65,220,1077.33337,1077.33337,220,705,2050,2050,705,1467.33325,220,220,1467.33325,0,0,0,0,1553.08105,263.521667,263.521667,1553.08105 [t=00:00:50.300733][f=0004521] [4521] Game End Stats Values: 12,2280,3855,3855,2280,30.9356422,63.8601456,63.8601456,30.9356422,0,0,0,0,0,0,0,0,0,0,0,0,253.478149,1209.06653,1209.06653,253.478149,180,90,90,180,10,20,20,10,1330,1275,1275,1330,12,18.0009384,18.0009384,12,65,440,440,65,220,1077.33337,1077.33337,220,705,2050,2050,705,1467.33325,220,220,1467.33325,0,0,0,0,1559.49927,263.521667,263.521667,1559.49927 [t=00:00:50.367755][f=0004541] [4541] Event [248,9.40704346,4888]: 0 lost unit Solar Collector [t=00:00:50.422331][f=0004556] [4556] Event [184,9.40897369,4776]: 0 lost unit Solar Collector [t=00:00:50.539365][f=0004605] [4605] Event [3544,6.88934326,248]: 1 finished unit Solar Collector [t=00:00:50.920430][f=0004752] Spectator Fine left the game: normal quit [t=00:00:50.920487][f=0004752] [4752] Event [undefined]: Fine quit [t=00:00:51.144807][f=0004830] No clients connected, shutting down server [t=00:00:51.144842][f=0004830] Server shutdown [t=00:00:51.145053][f=0004830] [4830] all players disconnected [t=00:00:51.167271][f=0004839] [4839] Event [4752,9.40704346,328]: 1 finished unit Pyro [t=00:00:51.961180][f=0005131] [5131] Event [4752,9.40704346,328]: 1 finished unit Constable [t=00:00:53.248925][f=0005591] [5591] Event [4752,9.40704346,328]: 1 finished unit Pyro [t=00:00:54.082073][f=0005881] [5881] Event [4752,9.40704346,328]: 1 finished unit Constable [t=00:00:55.177486][f=0006341] [6341] Event [4752,9.40704346,328]: 1 finished unit Pyro [t=00:00:55.790448][f=0006631] [6631] Event [4752,9.40704346,328]: 1 finished unit Constable [t=00:00:56.736372][f=0007091] [7091] Event [4752,9.40704346,328]: 1 finished unit Pyro [t=00:00:57.300599][f=0007394] [7394] Event [4752,9.40704346,328]: 1 finished unit Constable [t=00:00:58.159127][f=0007856] [7856] Event [4752,9.40704346,328]: 1 finished unit Pyro [t=00:00:58.691031][f=0008145] [8145] Event [4752,9.40704346,328]: 1 finished unit Constable [t=00:00:59.537782][f=0008606] [8606] Event [4752,9.40704346,328]: 1 finished unit Pyro [t=00:01:00.078817][f=0008895] [8895] Event [4752,9.40704346,328]: 1 finished unit Constable [t=00:01:00.284235][f=0009002] Autoquit sending quit command. [t=00:01:00.284881][f=0009002] [QuitAction] user exited to system [t=00:01:00.286626][f=0009002] [SpringApp::Kill][1] fromRun=1 [t=00:01:00.286667][f=0009002] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:00.286689][f=0009002] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:00.286702][f=0009002] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:00.286714][f=0009002] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:00.286725][f=0009002] [SpringApp::Kill][2] [t=00:01:00.287483][f=0009002] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:00.287500][f=0009002] [Game::KillLua][1] dtor=0 luaUI=0x55c0a3a227a0 [t=00:01:00.287545][f=0009002] Start widgetHandler:Shutdown [t=00:01:00.292175][f=0009002] Shutdown - SaveOrderList Complete [t=00:01:00.293398][f=0009002] Writing last game win data [t=00:01:00.299561][f=0009002] Shutdown - SaveConfigData Complete [t=00:01:00.299616][f=0009002] Shutdown Widget - Chili Highlight [t=00:01:00.299639][f=0009002] Shutdown Widget - Save/Load API [t=00:01:00.299655][f=0009002] Shutdown Widget - Draw After Chili [t=00:01:00.299672][f=0009002] Shutdown Widget - API Unit Tracker GL4 [t=00:01:00.299711][f=0009002] Shutdown Widget - EPIC Menu [t=00:01:00.301720][f=0009002] Shutdown Widget - Chili Minimap [t=00:01:00.301868][f=0009002] Shutdown Widget - Chili Widget Selector [t=00:01:00.302877][f=0009002] Shutdown Widget - Local Team Colors [t=00:01:00.302907][f=0009002] Shutdown Widget - Display Keys 2 [t=00:01:00.303208][f=0009002] Shutdown Widget - Save Game Menu [t=00:01:00.303232][f=0009002] Shutdown Widget - HealthBars [t=00:01:00.304098][f=0009002] Shutdown Widget - Noises [t=00:01:00.304125][f=0009002] Shutdown Widget - Unit Icons [t=00:01:00.304158][f=0009002] Shutdown Widget - Win Counter [t=00:01:00.304178][f=0009002] Shutdown Widget - BuildETA [t=00:01:00.304198][f=0009002] Shutdown Widget - EndGame APM stats [t=00:01:00.304229][f=0009002] Shutdown Widget - SpringRTS Replay Stats [t=00:01:00.304276][f=0009002] Shutdown Widget - Modular Comm Info [t=00:01:00.304291][f=0009002] Shutdown Widget - Music Player v2 [t=00:01:00.304336][f=0009002] Shutdown Widget - State Reverse and Latency [t=00:01:00.304352][f=0009002] Shutdown Widget - CameraShake [t=00:01:00.304368][f=0009002] Shutdown Widget - Chili Economy Panel Default [t=00:01:00.304505][f=0009002] Shutdown Widget - Chili EndGame Window [t=00:01:00.304531][f=0009002] Shutdown Widget - Chili Nuke Warning [t=00:01:00.304549][f=0009002] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:00.304571][f=0009002] Shutdown Widget - Chili Spectator Panels [t=00:01:00.304588][f=0009002] Shutdown Widget - Context Menu [t=00:01:00.304603][f=0009002] Shutdown Widget - Darkening [t=00:01:00.304629][f=0009002] Shutdown Widget - Defense Range Zero-K [t=00:01:00.304646][f=0009002] Shutdown Widget - Grab Input [t=00:01:00.304666][f=0009002] Shutdown Widget - Highlight Geos [t=00:01:00.304682][f=0009002] Shutdown Widget - Local Widgets Config [t=00:01:00.304702][f=0009002] Shutdown Widget - MinimapEvents [t=00:01:00.304717][f=0009002] Shutdown Widget - Missile Silo Range [t=00:01:00.304733][f=0009002] Shutdown Widget - Point Tracker [t=00:01:00.304748][f=0009002] Shutdown Widget - Showeco and Grid Drawer [t=00:01:00.304762][f=0009002] Shutdown Widget - Stereo3D [t=00:01:00.304780][f=0009002] Shutdown Widget - Attack AoE [t=00:01:00.304794][f=0009002] Shutdown Widget - UnitShapes [t=00:01:00.304838][f=0009002] Shutdown Widget - Map Edge Extension [t=00:01:00.304853][f=0009002] Shutdown Widget - Selection Send [t=00:01:00.304869][f=0009002] Shutdown Widget - LupsManager [t=00:01:00.304895][f=0009002] Shutdown Widget - Newton Firezone [t=00:01:00.304911][f=0009002] Shutdown Widget - Chili Pro Console [t=00:01:00.306944][f=0009002] Shutdown Widget - Persistent Build Height [t=00:01:00.306972][f=0009002] Shutdown Widget - Lasso Terraform GUI [t=00:01:00.307015][f=0009002] Shutdown Widget - Chili Framework [t=00:01:00.307049][f=0009002] Shutdown Widget - Lups [t=00:01:00.307103][f=0009002] Shutdown Widget - Custom Markers [t=00:01:00.307127][f=0009002] Shutdown Widget - Chili Core Selector [t=00:01:00.307234][f=0009002] Shutdown Widget - Mex Placement Handler [t=00:01:00.307254][f=0009002] Shutdown Widget - Select Keys [t=00:01:00.307292][f=0009002] Shutdown Widget - Pause Screen [t=00:01:00.308135][f=0009002] Shutdown Widget - Layout Handler [t=00:01:00.308174][f=0009002] Shutdown Widget - Text To Speech Control [t=00:01:00.308190][f=0009002] End widgetHandler:Shutdown [t=00:01:00.455558][f=0009002] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={952024,75259267} {int,ext,rec}Allocs={8589680,0,0} {chunk,block}Bytes={75259267,0} [t=00:01:00.455690][f=0009002] [Game::KillLua][2] dtor=0 luaGaia=0x55c0b36165b0 [t=00:01:00.472762][f=0009002] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={806163,65814811} {int,ext,rec}Allocs={8589681,0,0} {chunk,block}Bytes={65814811,0} [t=00:01:00.472899][f=0009002] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={806163,65814811} {int,ext,rec}Allocs={8589681,0,0} {chunk,block}Bytes={65814811,0} [t=00:01:00.472939][f=0009002] [Game::KillLua][3] dtor=0 luaRules=0x55c0abd99e60 [t=00:01:00.472991][f=0009002] Start gadgetHandler:Shutdown [t=00:01:00.473011][f=0009002] Shutdown - StartSetup [t=00:01:00.473027][f=0009002] Shutdown - UnitMorph [t=00:01:00.473618][f=0009002] Shutdown - Carrier Drones [t=00:01:00.473647][f=0009002] Shutdown - Missile Silo Controller [t=00:01:00.473666][f=0009002] Shutdown - Modular Comm Info [t=00:01:00.473681][f=0009002] Shutdown - Terrain Texture Handler [t=00:01:00.473698][f=0009002] Shutdown - UnitCloakShield [t=00:01:00.473849][f=0009002] Shutdown - Starlight Handler [t=00:01:00.473873][f=0009002] End gadgetHandler:Shutdown [t=00:01:00.564538][f=0009002] Start gadgetHandler:Shutdown [t=00:01:00.564639][f=0009002] Shutdown - Save/Load [t=00:01:00.564669][f=0009002] Shutdown - Teleport Throw [t=00:01:00.564687][f=0009002] Shutdown - UnitMorph [t=00:01:00.564711][f=0009002] Shutdown - Modular Comm Info [t=00:01:00.564727][f=0009002] Shutdown - Retreat Command [t=00:01:00.564748][f=0009002] Shutdown - Shockwaves [t=00:01:00.564766][f=0009002] Shutdown - UnitCloakShield [t=00:01:00.564789][f=0009002] Shutdown - Lups Cloak FX [t=00:01:00.564807][f=0009002] Shutdown - Lups [t=00:01:00.564853][f=0009002] Shutdown - Lups Shield [t=00:01:00.564907][f=0009002] End gadgetHandler:Shutdown [t=00:01:00.621227][f=0009002] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8589712,0,0} {chunk,block}Bytes={0,0} [t=00:01:00.621410][f=0009002] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8589712,0,0} {chunk,block}Bytes={0,0} [t=00:01:00.621471][f=0009002] [Game::KillLua][4] dtor=0 [t=00:01:00.621893][f=0009002] [Game::KillLua][5] dtor=0 [t=00:01:00.638238][f=0009002] [Game::~CGame][1] [t=00:01:00.638311][f=0009002] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:00.638325][f=0009002] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:00.638337][f=0009002] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:00.638349][f=0009002] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:00.646544][f=0009002] [Game::KillLua][4] dtor=1 [t=00:01:00.646705][f=0009002] [Game::KillLua][5] dtor=1 [t=00:01:00.647011][f=0009002] [Game::KillMisc][1] [t=00:01:00.647031][f=0009002] [Game::KillMisc][2] [t=00:01:00.647720][f=0009002] [Game::KillMisc][3] [t=00:01:00.648243][f=0009002] [Game::KillRendering][1] [t=00:01:00.666532][f=0009002] [3DOParser::Kill] allocated 1 pieces [t=00:01:00.666592][f=0009002] [S3OParser::Kill] allocated 5505 pieces [t=00:01:00.667733][f=0009002] [AssParser::Kill] allocated 675 pieces [t=00:01:00.680154][f=0009002] [Game::KillInterface][1] [t=00:01:00.681086][f=0009002] [Game::KillInterface][2] [t=00:01:00.683107][f=0009002] [Game::KillSimulation][1] [t=00:01:00.683138][f=0009002] [Game::KillSimulation][2] [t=00:01:01.524600][f=0009002] [CCollisionHandler] dis-/continuous tests: 0/436743 [t=00:01:01.524656][f=0009002] [Game::KillSimulation][3] [t=00:01:01.524810][f=0009002] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.524833][f=0009002] [~CPathCache(20x20)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=11 [t=00:01:01.524853][f=0009002] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.524873][f=0009002] [~CPathCache(40x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=20 [t=00:01:01.526547][f=0009002] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:01.543096][f=0009002] [LosHandler::Kill] raycast instance cache-{hits,misses}={463,2613}; shared=3%; cached=12% [t=00:01:01.717319][f=0009002] [Game::KillSimulation][4] [t=00:01:06.107831][f=0009002] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:06.109650][f=0009002] [Game::~CGame][2] [t=00:01:06.109843][f=0009002] [Game::~CGame][3] [t=00:01:06.319443][f=0009002] [SpringApp::Kill][3] [t=00:01:06.320317][f=0009002] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 94840 bytes sent 71592 bytes recv'd [t=00:01:06.326895][f=0009002] Kill: client disconnecting... [t=00:01:08.335740][f=0009002] CloseConnection: client connection closed [t=00:01:08.336577][f=0009002] [SpringApp::Kill][4] font=0x55c08cf7d600 [t=00:01:08.349824][f=0009002] [SpringApp::Kill][5] [t=00:01:08.392880][f=0009002] [SpringApp::Kill][6] [t=00:01:08.393312] [SpringApp::Kill][7] [t=00:01:08.394936] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:08.394997] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {154, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:08.395031] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:08.395048] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:08.395062] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:08.395075] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:08.395084] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 1048576, 1048576} [t=00:01:08.395094] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2216, 1048576, 1048576}, EBO = {3324, 1048576, 1048576} [t=00:01:08.395103] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:08.395113] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:08.395124] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:08.395133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:08.395142] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:08.410232] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:08.410269] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:08.410279] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:08.410290] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:08.426639] [VFS] [SpringVFS::DeleteArchives] [t=00:01:08.426664] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:08.426675] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55c08d05cd30) [t=00:01:08.443107] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3471ms [t=00:01:08.443170] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=106ms [t=00:01:08.443184] file="objects3d/benzcom3_wreck.s3o" indx=5052 inflSize=212kb readTime=39ms [t=00:01:08.443195] file="luaui/configs/zk_keys.lua" indx=3018 inflSize=5kb readTime=34ms [t=00:01:08.443206] file="objects3d/can.s3o" indx=5067 inflSize=64kb readTime=30ms [t=00:01:08.443218] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=30ms [t=00:01:08.443230] file="bitmaps/other/light_blue.png" indx=549 inflSize=12kb readTime=29ms [t=00:01:08.443698] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=28ms [t=00:01:08.443716] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:01:08.443726] file="objects3d/behe_coroner.s3o" indx=5031 inflSize=70kb readTime=22ms [t=00:01:08.443737] file="luaui/widgets/gui_chili_share.lua" indx=4740 inflSize=51kb readTime=22ms [t=00:01:08.457299] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167008848 bytes cached in 3477 files [t=00:01:08.727483] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=130 [t=00:01:08.727524] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesDry_V1.04.sd7 (0x55c08cf77360) [t=00:01:08.730636] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:08.730658] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55c08cf4e810) [t=00:01:08.731130] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:08.731326] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f36e40140d0) [t=00:01:08.731386] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:08.732766] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55c08cf70170) [t=00:01:08.732824] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:08.732836] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:08.733043] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:08.733057] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:08.733066] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:08.733076] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:08.733665] [SpringApp::Kill][8] [t=00:01:08.733684] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:08.733695] [WatchDog::Uninstall][1] hangDetectorThread=0x55c0465394d0 (joinable=1) [t=00:01:08.733705] [WatchDog::Uninstall][2] [t=00:01:09.152954] [WatchDog::Uninstall][3] [t=00:01:09.152991] [SpringApp::Kill][9]