[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000060] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013312] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013354] Using writeable configuration source: "/tmp/tmp.OfZQQLvFnn/springsettings.1560670.cfg" [t=00:00:00.019310] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019992] ============== ============== [t=00:00:00.020013] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020024] [t=00:00:00.020034] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020044] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020054] Use "none" to disable the default log sections. [t=00:00:00.020064] ============== ============== [t=00:00:00.020075] ============== ============== [t=00:00:00.020150] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020162] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020173] ROAM = 2 [t=00:00:00.020184] RotateLogFiles = 1 [t=00:00:00.020194] TeamHighlight = 0 [t=00:00:00.020205] ============== ============== [t=00:00:00.020215] ============== ============== [t=00:00:00.020226] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.020237] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020247] Compiler Version: gcc-11.1.0 [t=00:00:00.020271] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020449] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020463] Binary Word Size: 64-bit (native) [t=00:00:00.020473] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020484] Physical CPU Cores: 1 [t=00:00:00.020494] Logical CPU Cores: 1 [t=00:00:00.020503] ============== ============== [t=00:00:00.020570] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020580] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020590] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020601] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020610] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.022616] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.022639] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022670] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.022706] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.022733] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.022744] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.022782] [GR::LogVersionInfo] [t=00:00:00.022793] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.022803] GL version : [t=00:00:00.022813] GL vendor : [t=00:00:00.022823] GL renderer : [t=00:00:00.022833] GLSL version: [t=00:00:00.022843] GLEW version: spring headless stub GLEW version [t=00:00:00.022852] GPU memory : unknown [t=00:00:00.022863] SDL swap-int: 0 [t=00:00:00.022872] SDL driver : headless stub [t=00:00:00.022882] [t=00:00:00.022892] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022902] GLSL shader support : 0 [t=00:00:00.022912] GL4 support : 0 [t=00:00:00.022922] FBO extension support : 0 [t=00:00:00.022932] NVX GPU mem-info support : 0 [t=00:00:00.022964] ATI GPU mem-info support : 0 [t=00:00:00.022974] NPOT-texture support : 1 (0) [t=00:00:00.022985] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022995] texture query-LOD support : 1 (0) [t=00:00:00.023005] MSAA frame-buffer support : 0 (0) [t=00:00:00.023014] Z-buffer depth : 16 (-) [t=00:00:00.023024] primitive-restart support : 0 (0) [t=00:00:00.023034] clip-space control support: 0 (0) [t=00:00:00.023044] seamless cube-map support : 0 (0) [t=00:00:00.023054] frag-depth layout support : 0 (0) [t=00:00:00.023064] persistent maps support : 0 (0) [t=00:00:00.023074] explicit attribs location : 0 (0) [t=00:00:00.023084] multi draw indirect : 0 (-) [t=00:00:00.023094] [t=00:00:00.023104] max. FBO samples : -1 [t=00:00:00.023114] max. FS/program texture slots : 8/8 [t=00:00:00.023124] max. texture size : 2048 [t=00:00:00.023136] max. texture anisotropy level : 0.000000 [t=00:00:00.023146] max. vec4 varyings/attributes : 0/0 [t=00:00:00.023156] max. draw-buffers : 0 [t=00:00:00.023166] max. rec. indices/vertices : 0/0 [t=00:00:00.023176] max. uniform buffer-bindings : 0 [t=00:00:00.023186] max. uniform block-size : 0KB [t=00:00:00.023196] max. storage buffer-bindings : 0 [t=00:00:00.023206] max. storage block-size : 0MB [t=00:00:00.023216] [t=00:00:00.023226] enable AMD-hacks : 0 [t=00:00:00.023236] compress MIP-maps: 0 [t=00:00:00.028710] [GR::UpdateGLConfigs] [t=00:00:00.028758] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.028776] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.028787] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.028798] [GR::InitGLState] [t=00:00:00.029626] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.848686] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.884436] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.901195] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.902071] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.902100] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.902116] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.065701] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.066961] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.145038] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.148779] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:06.741826] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5678ms [t=00:00:06.742451] [VFS] [SpringVFS::ReserveArchives] [t=00:00:06.742664] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:06.752368] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7c8801c0a0 (SpringVFS) global=(nil) (null) [t=00:00:06.752402] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:06.759131] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:06.759177] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.759188] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.759197] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.759559] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2101 MB [t=00:00:06.793887][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:06.794374][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:06.794626][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1560670/replay.sdfz" for game data... [t=00:00:06.949801][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:06.961301][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:06.961605][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:06.965871][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:06.965908][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [t=00:00:06.966543][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:07.019705][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556df771dea0] using map "Skate Park v1.00" (loaded=0 cached=0) [t=00:00:07.021129][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Skate Park v1.00", overwrite=false)] section=1 cached=0 [t=00:00:07.022344][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:07.024547][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556df771dea0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:07.025771][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:07.038301][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:07.038493][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:13.002259][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 6035ms [t=00:00:13.010351][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:13.025174][f=-000001] forceSingleThreaded, false [t=00:00:18.474120][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:18.474705][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:18.474808][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:18.474866][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:18.474920][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:18.474974][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:18.476303][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:18.476912][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:18.477425][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:18.480294][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:18.482275][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:18.484716][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:18.484747][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:18.485282][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:18.497104][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:18.499466][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:18.500917][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:18.501210][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:18.501838][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:18.501905][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:18.522696][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:18.522748][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:18.662801][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:18.673525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:20.707550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:21.062757][f=-000001] Loading UnitDefs_posts [t=00:00:21.238037][f=-000001] Loading FeatureDefs_posts [t=00:00:21.270592][f=-000001] Loading WeaponDefs_posts [t=00:00:21.296808][f=-000001] Loading ArmorDefs_posts [t=00:00:21.319992][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 588ms [t=00:00:21.374211][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 669ms [t=00:00:21.374254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:21.470116][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:21.470375][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:21.470392][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:21.470403][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:21.471631][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:21.473866][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:21.715544][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:21.727694][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:21.829835][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:21.831482][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:21.831507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:22.292082][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 460ms [t=00:00:22.292132][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:22.391220][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:22.391265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:22.415390][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:23.079083][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:23.089102][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:23.092773][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:23.131074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:28.997360][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:29.007986][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:29.008017][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:29.009418][f=-000001] InfoTexture: legacy [t=00:00:29.009440][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:29.011360][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:29.144847][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:29.147756][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:29.147795][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:29.148760][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:29.380752][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:29.391962][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:29.611968][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:29.724107][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:29.736574][f=-000001] Loaded DecalsDrawer: off [t=00:00:29.736824][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:29.737964][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:30.370213][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:30.381268][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:30.381811][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:30.542856][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:30.544260][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:30.544281][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:30.554603][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:30.554655][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:30.554666][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:30.554677][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:30.554687][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:30.554698][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:30.554708][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2d4bd667 [t=00:00:30.561847][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:30.561890][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:30.561901][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:30.561912][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:30.561922][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:30.561932][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:30.561942][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2d4bd677 [t=00:00:30.561954][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556e00a34020 has BLOCKSIZE 1 [t=00:00:30.566786][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:30.566813][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:30.566823][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:30.566835][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:30.567063][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:30.567078][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2d4bd3cd [t=00:00:30.573427][f=-000001] [Path] [PathEstimator::ReadFile] hash=2d4bd3cd file="cache/105dev-BAR105/paths/Skate Park v1.00.pe-2d4bd3cd.zip" (exists=0) [t=00:00:30.573780][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread" [t=00:00:30.667440][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2304 blocks" [t=00:00:30.822341][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 2304 blocks" [t=00:00:30.966753][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 2304 blocks" [t=00:00:31.077888][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 2304 blocks" [t=00:00:31.200474][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 2304 blocks" [t=00:00:31.368009][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 2304 blocks" [t=00:00:31.540657][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 864 of 2304 blocks" [t=00:00:31.722704][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1008 of 2304 blocks" [t=00:00:31.882508][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 2304 blocks" [t=00:00:32.026832][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1296 of 2304 blocks" [t=00:00:32.177459][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 2304 blocks" [t=00:00:32.355317][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1584 of 2304 blocks" [t=00:00:32.499972][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1728 of 2304 blocks" [t=00:00:32.607570][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1872 of 2304 blocks" [t=00:00:32.721652][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2016 of 2304 blocks" [t=00:00:32.869557][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2160 of 2304 blocks" [t=00:00:32.958097][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-2d4bd3cd" [t=00:00:32.958577][f=-000001] [Path] [PathEstimator::WriteFile] hash=2d4bd3cd file="cache/105dev-BAR105/paths/Skate Park v1.00.pe-2d4bd3cd.zip" (exists=0) [t=00:00:33.108355][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-2d4bd3cd" [t=00:00:33.113554][f=-000001] Path cache (48, 48) initialized. [t=00:00:33.113579][f=-000001] Path cache (48, 48) initialized. [t=00:00:33.118843][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:33.118867][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:33.118878][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=292b6ecc [t=00:00:33.118889][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f49c4ed [t=00:00:33.118971][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:33.118991][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=2d4bd3dd [t=00:00:33.276245][f=-000001] [Path] [PathEstimator::ReadFile] hash=2d4bd3dd file="cache/105dev-BAR105/paths/Skate Park v1.00.pe2-2d4bd3dd.zip" (exists=0) [t=00:00:33.276621][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread" [t=00:00:33.353550][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 576 blocks" [t=00:00:33.359068][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 36 of 576 blocks" [t=00:00:33.364184][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 576 blocks" [t=00:00:33.369272][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 108 of 576 blocks" [t=00:00:33.374554][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 576 blocks" [t=00:00:33.381091][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 576 blocks" [t=00:00:33.388347][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 576 blocks" [t=00:00:33.394181][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 576 blocks" [t=00:00:33.399264][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 576 blocks" [t=00:00:33.405198][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 576 blocks" [t=00:00:33.410436][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 576 blocks" [t=00:00:33.416011][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 396 of 576 blocks" [t=00:00:33.421072][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 576 blocks" [t=00:00:33.426122][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 468 of 576 blocks" [t=00:00:33.431351][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 504 of 576 blocks" [t=00:00:33.436839][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 540 of 576 blocks" [t=00:00:33.439266][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-2d4bd3dd" [t=00:00:33.439691][f=-000001] [Path] [PathEstimator::WriteFile] hash=2d4bd3dd file="cache/105dev-BAR105/paths/Skate Park v1.00.pe2-2d4bd3dd.zip" (exists=0) [t=00:00:33.456981][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-2d4bd3dd" [t=00:00:33.458061][f=-000001] Path cache (24, 24) initialized. [t=00:00:33.458080][f=-000001] Path cache (24, 24) initialized. [t=00:00:33.458094][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2913ms, checksum 57493460)" [t=00:00:33.458133][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:33.458154][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:33.458165][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:33.577264][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:33.577907][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:35.674584][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:35.674949][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:36.146134][f=-000001] Synced LuaRules: finished loading [t=00:00:36.165500][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:36.764793][f=-000001] Unsynced LuaRules: finished loading [t=00:00:36.824185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:36.942702][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [t=00:00:37.001173][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:37.004652][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:37.005144][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:37.005585][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:37.006034][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:37.069762][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:37.070116][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:37.078166][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:37.079689][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:37.079709][f=-000001] LuaSocket Support: enabled [t=00:00:37.097825][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:37.187087][f=-000001] localWidgets, nil, true, true [t=00:00:37.190537][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:37.190566][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:37.201450][f=-000001] USE_OLD_CHILI [t=00:00:38.019263][f=-000001] Loading last game win data [t=00:00:38.020304][f=-000001] Resetting win data [t=00:00:38.020832][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:38.020859][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:38.020877][f=-000001] Player and team counts match, continuing [t=00:00:38.020907][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:38.020935][f=-000001] gandalf was in last game but is now absent, resetting scores [t=00:00:38.238569][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:38.238599][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:38.291212][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:39.050795][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.677697][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:39.869613][f=-000001] forceSingleThreaded, false [t=00:00:40.317460][f=-000001] Loaded API widget: Cluster Detection [t=00:00:40.318940][f=-000001] Loaded API widget: Hacky version fix [t=00:00:40.319248][f=-000001] Loaded API widget: Shared Functions [t=00:00:40.319431][f=-000001] Loaded API widget: i18n [t=00:00:40.320205][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:40.320697][f=-000001] Loaded API widget: Win Counter [t=00:00:40.321015][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:40.490620][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:40.491000][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:40.491228][f=-000001] Loaded API widget: CommandInsert [t=00:00:40.859505][f=-000001] Loaded API widget: Chili Framework [t=00:00:40.860747][f=-000001] Loaded API widget: Lups [t=00:00:40.860966][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:40.861295][f=-000001] Loaded widget: Chili Highlight [t=00:00:40.861588][f=-000001] Loaded widget: Save/Load API [t=00:00:40.861905][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:40.862217][f=-000001] Loaded widget: Draw After Chili [t=00:00:40.862995][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:40.867399][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:40.868834][f=-000001] Loaded DecalsDrawer: off [t=00:00:40.868857][f=-000001] Ground-decal rendering is disabled! [t=00:00:40.868931][f=-000001] Set maximum particles to: 0 [t=00:00:40.869581][f=-000001] Set UnitIconDist to 0 [t=00:00:41.009120][f=-000001] Loaded widget: EPIC Menu [t=00:00:41.034611][f=-000001] Loaded widget: Chili Minimap [t=00:00:41.035962][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:41.036254][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:41.036555][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:41.045058][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:41.045374][f=-000001] Deferred Rendering requires shader support! [t=00:00:41.045766][f=-000001] Loaded widget: Deferred rendering [t=00:00:41.046041][f=-000001] Mexspot Fetcher fetching [t=00:00:41.046694][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:41.047000][f=-000001] Team highlighting: Disabled [t=00:00:41.047247][f=-000001] Loaded widget: Teamhighlight option [t=00:00:41.047726][f=-000001] Loaded widget: Local Team Colors [t=00:00:41.048135][f=-000001] Loaded widget: Display Keys 2 [t=00:00:41.048499][f=-000001] Loaded widget: Save Game Menu [t=00:00:41.048755][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:41.048990][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:41.049193][f=-000001] Loaded widget: One click weapon handler [t=00:00:41.049477][f=-000001] highlightUnitShader no GL4 support [t=00:00:41.049778][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:41.050172][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:41.050750][f=-000001] Loaded widget: Attack Command Helper [t=00:00:41.051044][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:41.051058][f=-000001] Using fallback unit outlines [t=00:00:41.051250][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:41.051595][f=-000001] Loaded widget: Selection Modkeys [t=00:00:41.060939][f=-000001] Loaded widget: Chili Global Commands [t=00:00:41.062944][f=-000001] Loaded widget: Outline No Shader [t=00:00:41.063365][f=-000001] Loaded widget: Guard Remove [t=00:00:41.063851][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:41.113923][f=-000001] Loaded widget: HealthBars [t=00:00:41.114660][f=-000001] Loaded widget: Noises [t=00:00:41.115050][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:41.115476][f=-000001] Loaded widget: Unit Icons [t=00:00:41.118793][f=-000001] Loaded widget: Chili Vote Display [t=00:00:41.119640][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:41.120154][f=-000001] Loaded widget: BuildETA [t=00:00:41.120514][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:41.120907][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:41.121297][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:41.121634][f=-000001] Loaded widget: EndGame Stats [t=00:00:41.121842][f=-000001] Loaded widget: Objectives [t=00:00:41.123466][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:41.123820][f=-000001] Loaded widget: EndGame APM stats [t=00:00:41.127711][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:41.128078][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:41.128107][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1560670/events.log [t=00:00:41.130748][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:41.131454][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:41.131742][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:41.134280][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:41.134680][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:41.135036][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:41.135384][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:41.135743][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:41.136182][f=-000001] Loaded widget: Music Player v2 [t=00:00:41.136408][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:41.136805][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:41.137138][f=-000001] Loaded widget: Autoquit [t=00:00:41.137364][f=-000001] Loaded widget: Blast Radius [t=00:00:41.137723][f=-000001] Loaded widget: CameraShake [t=00:00:41.138434][f=-000001] Loaded widget: Cheat Sheet [t=00:00:41.151962][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:41.152475][f=-000001] EndGame Graph disabled [t=00:00:41.171423][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:41.171786][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:41.172129][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:41.172345][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:41.197028][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:41.197535][f=-000001] Loaded widget: Ferry Points [t=00:00:41.198174][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:41.205970][f=-000001] Loaded widget: Context Menu [t=00:00:41.206392][f=-000001] Loaded widget: Darkening [t=00:00:41.206634][f=-000001] Loaded widget: Easy Facing [t=00:00:41.206945][f=-000001] Loaded widget: Decloak Range [t=00:00:41.207295][f=-000001] Loaded widget: Decoration Handler [t=00:00:41.214132][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:41.214847][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:41.215092][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:41.215434][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:41.216393][f=-000001] Input grabbing is enabled! [t=00:00:41.216417][f=-000001] Input grabbing is enabled! [t=00:00:41.216525][f=-000001] Loaded widget: Grab Input [t=00:00:41.216958][f=-000001] Loaded widget: Haven Handler [t=00:00:41.217321][f=-000001] Loaded widget: Highlight Geos [t=00:00:41.217782][f=-000001] Loaded widget: In-game Guide [t=00:00:41.218015][f=-000001] Loaded widget: In-game Ignore [t=00:00:41.218320][f=-000001] Loaded widget: Keep Target [t=00:00:41.218666][f=-000001] Loaded widget: Local Widgets Config [t=00:00:41.219029][f=-000001] Loaded widget: MinimapEvents [t=00:00:41.219324][f=-000001] Loaded widget: Misc default command replacements [t=00:00:41.219767][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:41.220296][f=-000001] Loaded widget: Missile Silo Range [t=00:00:41.220526][f=-000001] Loaded widget: Mission Results Handler [t=00:00:41.220768][f=-000001] Loaded widget: Morph Finished notification [t=00:00:41.221005][f=-000001] Loaded widget: Orbit Command [t=00:00:41.221357][f=-000001] Loaded widget: Point Tracker [t=00:00:41.221585][f=-000001] Loaded widget: Raw Move Issue [t=00:00:41.221812][f=-000001] Loaded widget: ReclaimInfo [t=00:00:41.222239][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:41.222617][f=-000001] Loaded widget: Show selected unit range [t=00:00:41.223101][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:41.223594][f=-000001] Loaded widget: Simple Settings [t=00:00:41.223992][f=-000001] Loaded widget: Smart Bombers [t=00:00:41.224264][f=-000001] Loaded widget: SmoothCam [t=00:00:41.224713][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:41.225312][f=-000001] Loaded widget: Stereo3D [t=00:00:41.225559][f=-000001] Loaded widget: Stop Self-D [t=00:00:41.225977][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:41.226246][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:41.227038][f=-000001] Loaded widget: Camera Save Position [t=00:00:41.227894][f=-000001] Loaded widget: Command Alpha [t=00:00:41.228333][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:41.228713][f=-000001] Loaded widget: Ghost Site [t=00:00:41.229778][f=-000001] Loaded widget: Attack Warning [t=00:00:41.230137][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:41.230727][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:41.231915][f=-000001] Loaded widget: Auto Group [t=00:00:41.232937][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:41.233867][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:41.234218][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:41.234998][f=-000001] Loaded widget: Projectile Lights [t=00:00:41.235924][f=-000001] Loaded widget: Select Com at start [t=00:00:41.242415][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:41.243579][f=-000001] Loaded widget: Transport AI [t=00:00:41.378114][f=-000001] Loaded widget: Attack AoE [t=00:00:41.378619][f=-000001] Loaded widget: Icon Sets [t=00:00:41.379333][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:41.384983][f=-000001] Loaded widget: Replay control buttons [t=00:00:41.386612][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:41.386918][f=-000001] Loaded widget: Smooth Scroll [t=00:00:41.412515][f=-000001] Loaded widget: Unit Start State [t=00:00:41.412960][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:41.413208][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:41.414499][f=-000001] Loaded widget: PlanetWars Info [t=00:00:41.430547][f=-000001] Loaded widget: UnitShapes [t=00:00:41.431122][f=-000001] Loaded widget: Commands FX [t=00:00:41.431329][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:41.431597][f=-000001] : disabled for spectators [t=00:00:41.432531][f=-000001] Loaded widget: Stockpiler [t=00:00:41.434268][f=-000001] Loaded widget: Map Edge Extension [t=00:00:41.434685][f=-000001] Loaded widget: AllyCursors [t=00:00:41.435384][f=-000001] Loaded widget: Gadget Icons [t=00:00:41.435962][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:41.436451][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:41.437146][f=-000001] Loaded widget: Selection Send [t=00:00:41.438960][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:41.439617][f=-000001] Loaded widget: Shield Guard [t=00:00:41.440499][f=-000001] Loaded widget: State Icons [t=00:00:41.440900][f=-000001] : disabled for spectators [t=00:00:41.441861][f=-000001] Loaded widget: Building Starter [t=00:00:41.442235][f=-000001] : disabled for spectators [t=00:00:41.443019][f=-000001] Loaded widget: Cloaker Guard [t=00:00:41.443304][f=-000001] Loaded widget: LupsManager [t=00:00:41.443686][f=-000001] Loaded widget: Smoke Signals [t=00:00:41.444057][f=-000001] Loaded widget: Units on Fire [t=00:00:41.444764][f=-000001] Loaded widget: Newton Firezone [t=00:00:41.445323][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:41.446505][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:41.446899][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:41.447383][f=-000001] Loaded widget: Chili Docking [t=00:00:41.455233][f=-000001] Loaded widget: Chili Pro Console [t=00:00:41.462894][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:41.463443][f=-000001] Loaded widget: HUD Presets [t=00:00:41.464169][f=-000001] Loaded widget: Persistent Build Height [t=00:00:41.466813][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:41.467268][f=-000001] Loaded widget: Image Preloader [t=00:00:41.467771][f=-000001] Loaded widget: Custom Markers [t=00:00:41.472021][f=-000001] Loaded widget: Chili Core Selector [t=00:00:41.472519][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:41.472796][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:41.473599][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:41.474060][f=-000001] Loaded widget: Start Boxes [t=00:00:41.475257][f=-000001] Loaded widget: Select Keys [t=00:00:41.483544][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:41.484590][f=-000001] Loaded widget: Pause Screen [t=00:00:41.484904][f=-000001] Loaded widget: Restricted Zones [t=00:00:41.485170][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:41.485772][f=-000001] Loaded widget: CustomFormations2 [t=00:00:41.486154][f=-000001] SetSunLighting [t=00:00:41.486904][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:41.499155][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:41.499567][f=-000001] Loaded widget: Font Cache [t=00:00:41.499938][f=-000001] Lua garbage collection rate: 30/s [t=00:00:41.499983][f=-000001] Loaded widget: GC Control [t=00:00:41.514847][f=-000001] Loaded widget: Layout Handler [t=00:00:41.541563][f=-000001] Loaded widget: Text To Speech Control [t=00:00:41.544019][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:41.549166][f=-000001] Writing last game win data [t=00:00:41.554292][f=-000001] LuaUI v0.3 [t=00:00:41.747560][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:41.748124][f=-000001] [s11n] Loading s11n file... [t=00:00:41.749633][f=-000001] [s11n] Parsing model... [t=00:00:41.749999][f=-000001] [s11n] Populating game world... [t=00:00:41.759089][f=-000001] [s11n] s11n loading complete. [t=00:00:41.759624][f=-000001] Running Springboard Feature Fixer, 30, 36 [t=00:00:42.007894][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:42.070838][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13454,0,0} {chunk,block}Bytes={0,0} [t=00:00:42.998156][f=-000001] Reclaim highlight: old engine version. [t=00:00:43.010986][f=-000001] Spectator mode. Widget removed. [t=00:00:43.012856][f=-000001] Spectator mode. Widget removed. [t=00:00:43.013838][f=-000001] Playback paused [t=00:00:43.019529][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:43.110250][f=-000001] Opening demofile demos/1560670/replay.sdfz [t=00:00:43.110282][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:43.110294][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:43.110525][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:43.110544][f=-000001] -> Connection established (given id 2) [t=00:00:43.110567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:43.110580][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:43.110594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:43.110605][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:43.110623][f=-000001] Speed set to 20.0 [server] [t=00:00:43.110635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556e18129f30,0x556e20452440}][locale="C"]" [t=00:00:43.110646][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:43.123875][f=-000001] Switching to Overhead (TA) style camera [t=00:00:43.123911][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:46.134022][f=-000001] Beginning demo playback [t=00:00:46.144893][f=-000001] GameID: 22f6e36329c94225f88829880bbf020a [t=00:00:46.189302][f=-000001] Connection attempt from Dave[tB] [t=00:00:46.189343][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:46.190677][f=-000001] [0] Event [undefined]: Dave[tB] changed status [t=00:00:46.191115][f=-000001] -> Connection established (given id 0) [t=00:00:46.220924][f=-000001] Connection attempt from hedkeaf [t=00:00:46.220962][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:46.221052][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:46.221537][f=-000001] -> Connection established (given id 1) [t=00:00:46.241046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:46.241088][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:46.393084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=baab90dc6f482dd34d0c6501e2e2bb83baed8ca5f336489204874414fe5388d7f96e42f9588b08fd748e76f074751b57f37fa4c587457c4f3667fad6973dc26d" [t=00:00:46.393145][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:47.005137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:47.005179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:47.045269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:47.045341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:47.327168][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000281691f1090,0000028162170d80}][locale="C"]" [t=00:00:47.461190][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000266223878b0,000002660ec74030}][locale="C"]" [t=00:00:47.682410][f=-000001] Allies: I choose: Engineer! [t=00:00:47.825012][f=-000001] wow [t=00:00:47.952966][f=-000001] hey [t=00:00:48.016935][f=-000001] hi there [t=00:00:48.577064][f=-000001] Dave in mm [t=00:00:49.489733][f=-000001] Allies: I choose: Purple People Eater! [t=00:00:49.604444][f=-000001] aye [t=00:00:49.756707][f=-000001] shocking the wordl [t=00:00:50.024864][f=-000001] )) [t=00:00:50.041454][f=-000001] Allies: I choose: Purple People Eater! [t=00:00:51.265237][f=-000001] > Game will be force started in 60 seconds [t=00:00:52.177326][f=-000001] gl hf [t=00:00:52.297339][f=-000001] > Game will be force started in 40 seconds [t=00:00:52.369095][f=-000001] hf [t=00:00:53.320254][f=-000001] > Game will be force started in 20 seconds [t=00:00:54.425340][f=-000001] idk what factory use [t=00:00:54.576605][f=-000001] [0] Event [382,371.015686,5746]: 0 finished unit Engineer Commander [t=00:00:54.597251][f=-000001] [0] Event [5475,371.01532,655]: 1 finished unit Engineer Commander [t=00:00:54.620730][f=0000000] [0] Dave[tB], team: 0, elo:2810, userid: 81459 [t=00:00:54.620795][f=0000000] [0] hedkeaf, team: 1, elo:2544, userid: 519614 [t=00:00:54.620824][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:54.631834][f=0000000] Playback continued [t=00:00:54.635846][f=0000000] > Players hedkeaf did not choose a start position. Game will be aborted. [t=00:00:54.635906][f=0000000] > exiting game [t=00:00:54.641780][f=0000001] [1] player nonplacement [t=00:00:54.643116][f=0000001] [1] autohost exit [t=00:00:54.652286][f=0000001] No clients connected, shutting down server [t=00:00:54.652330][f=0000001] Server shutdown [t=00:00:54.652854][f=0000001] Submitting stats [t=00:00:54.653213][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:54.655746][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:54.655784][f=0000001] Draw 6938.26ms 66.40% [t=00:00:54.655796][f=0000001] Lua::Callins::Synced 15.64ms 0.00% [t=00:00:54.655807][f=0000001] Lua::Callins::Unsynced 10402.48ms 89.90% [t=00:00:54.655818][f=0000001] Lua::CollectGarbage::Synced 65.61ms 0.00% [t=00:00:54.655829][f=0000001] Lua::CollectGarbage::Unsynced 415.80ms 1.00% [t=00:00:54.655840][f=0000001] Misc::Profiler::AddTime 21.38ms 0.10% [t=00:00:54.656023][f=0000001] [1] all players disconnected [t=00:00:55.631555][f=0000001] Playback paused [t=00:01:04.653820][f=0000001] Autoquit sending quit command. [t=00:01:04.654369][f=0000001] [QuitAction] user exited to system [t=00:01:04.655234][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:04.655575][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:04.655599][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:04.655611][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:04.655622][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:04.655639][f=0000001] [SpringApp::Kill][2] [t=00:01:04.656262][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:04.656280][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x556e0eea6550 [t=00:01:04.656618][f=0000001] Start widgetHandler:Shutdown [t=00:01:04.661374][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:04.662022][f=0000001] Writing last game win data [t=00:01:04.667753][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:04.667775][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:04.667792][f=0000001] Shutdown Widget - Save/Load API [t=00:01:04.667806][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:04.667819][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:04.667848][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:04.669354][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:04.669471][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:04.670664][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:04.670691][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:04.670737][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:04.670753][f=0000001] Shutdown Widget - HealthBars [t=00:01:04.671772][f=0000001] Shutdown Widget - Noises [t=00:01:04.671790][f=0000001] Shutdown Widget - Unit Icons [t=00:01:04.671806][f=0000001] Shutdown Widget - Win Counter [t=00:01:04.671820][f=0000001] Shutdown Widget - BuildETA [t=00:01:04.671835][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:04.671852][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:04.671892][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:04.671907][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:04.671939][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:04.671953][f=0000001] Shutdown Widget - CameraShake [t=00:01:04.671968][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:04.672080][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:04.672104][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:04.672119][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:04.672147][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:04.672162][f=0000001] Shutdown Widget - Context Menu [t=00:01:04.672175][f=0000001] Shutdown Widget - Darkening [t=00:01:04.672199][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:04.672213][f=0000001] Shutdown Widget - Grab Input [t=00:01:04.672231][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:04.672244][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:04.672263][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:04.672277][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:04.672292][f=0000001] Shutdown Widget - Point Tracker [t=00:01:04.672306][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:04.672327][f=0000001] Shutdown Widget - Stereo3D [t=00:01:04.672343][f=0000001] Shutdown Widget - Attack AoE [t=00:01:04.672357][f=0000001] Shutdown Widget - UnitShapes [t=00:01:04.672869][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:04.672891][f=0000001] Shutdown Widget - Selection Send [t=00:01:04.672906][f=0000001] Shutdown Widget - LupsManager [t=00:01:04.672926][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:04.672943][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:04.674520][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:04.674550][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:04.674566][f=0000001] Shutdown Widget - Chili Framework [t=00:01:04.674581][f=0000001] Shutdown Widget - Lups [t=00:01:04.674619][f=0000001] Shutdown Widget - Custom Markers [t=00:01:04.674636][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:04.674724][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:04.674740][f=0000001] Shutdown Widget - Select Keys [t=00:01:04.674772][f=0000001] Shutdown Widget - Pause Screen [t=00:01:04.675538][f=0000001] Shutdown Widget - Layout Handler [t=00:01:04.675567][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:04.675587][f=0000001] End widgetHandler:Shutdown [t=00:01:04.826392][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={279333,32021616} {int,ext,rec}Allocs={8241072,0,0} {chunk,block}Bytes={32021616,0} [t=00:01:04.827937][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x556e20452440 [t=00:01:04.833581][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={215219,26735890} {int,ext,rec}Allocs={8241073,0,0} {chunk,block}Bytes={26735890,0} [t=00:01:04.833648][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={215219,26735890} {int,ext,rec}Allocs={8241073,0,0} {chunk,block}Bytes={26735890,0} [t=00:01:04.833693][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x556e18129f30 [t=00:01:04.833739][f=0000001] Start gadgetHandler:Shutdown [t=00:01:04.833755][f=0000001] Shutdown - StartSetup [t=00:01:04.833768][f=0000001] Shutdown - UnitMorph [t=00:01:04.833824][f=0000001] Shutdown - Carrier Drones [t=00:01:04.833839][f=0000001] Shutdown - Missile Silo Controller [t=00:01:04.833854][f=0000001] Shutdown - Modular Comm Info [t=00:01:04.833867][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:04.833881][f=0000001] Shutdown - UnitCloakShield [t=00:01:04.834307][f=0000001] Shutdown - Starlight Handler [t=00:01:04.834327][f=0000001] End gadgetHandler:Shutdown [t=00:01:04.847194][f=0000001] Start gadgetHandler:Shutdown [t=00:01:04.847248][f=0000001] Shutdown - Save/Load [t=00:01:04.847271][f=0000001] Shutdown - Teleport Throw [t=00:01:04.847286][f=0000001] Shutdown - UnitMorph [t=00:01:04.847337][f=0000001] Shutdown - Modular Comm Info [t=00:01:04.847352][f=0000001] Shutdown - Retreat Command [t=00:01:04.847370][f=0000001] Shutdown - Shockwaves [t=00:01:04.847384][f=0000001] Shutdown - UnitCloakShield [t=00:01:04.847400][f=0000001] Shutdown - Lups Cloak FX [t=00:01:04.847415][f=0000001] Shutdown - Lups [t=00:01:04.847451][f=0000001] Shutdown - Lups Shield [t=00:01:04.847470][f=0000001] End gadgetHandler:Shutdown [t=00:01:04.856344][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8241103,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.856426][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8241103,0,0} {chunk,block}Bytes={0,0} [t=00:01:04.856474][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:04.856491][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:04.869348][f=0000001] [Game::~CGame][1] [t=00:01:04.869393][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:04.869404][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:04.869426][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:04.869436][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:04.869446][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:04.869458][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:04.869671][f=0000001] [Game::KillMisc][1] [t=00:01:04.869683][f=0000001] [Game::KillMisc][2] [t=00:01:04.870396][f=0000001] [Game::KillMisc][3] [t=00:01:04.870494][f=0000001] [Game::KillRendering][1] [t=00:01:04.899603][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:04.899718][f=0000001] [S3OParser::Kill] allocated 5485 pieces [t=00:01:04.901110][f=0000001] [AssParser::Kill] allocated 675 pieces [t=00:01:04.913481][f=0000001] [Game::KillInterface][1] [t=00:01:04.914587][f=0000001] [Game::KillInterface][2] [t=00:01:04.919081][f=0000001] [Game::KillSimulation][1] [t=00:01:04.919308][f=0000001] [Game::KillSimulation][2] [t=00:01:05.667138][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:05.667175][f=0000001] [Game::KillSimulation][3] [t=00:01:05.667217][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.667234][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.667249][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.667265][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:05.670581][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:05.926992][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:06.118844][f=0000001] [Game::KillSimulation][4] [t=00:01:10.323276][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:10.324516][f=0000001] [Game::~CGame][2] [t=00:01:10.324534][f=0000001] [Game::~CGame][3] [t=00:01:10.584842][f=0000001] [SpringApp::Kill][3] [t=00:01:10.585066][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2112 bytes sent 17810 bytes recv'd [t=00:01:10.590105][f=0000001] Kill: client disconnecting... [t=00:01:12.594005][f=0000001] CloseConnection: client connection closed [t=00:01:12.596170][f=0000001] [SpringApp::Kill][4] font=0x556df7646600 [t=00:01:12.605430][f=0000001] [SpringApp::Kill][5] [t=00:01:12.614862][f=0000001] [SpringApp::Kill][6] [t=00:01:12.615262] [SpringApp::Kill][7] [t=00:01:12.616936] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.617011] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.617026] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:12.617294] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.617309] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:12.617320] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.617331] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:01:12.617342] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:12.617353] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:12.617364] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.617375] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:12.617390] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.617410] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:12.631660] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:12.631699] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:12.631711] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:12.631721] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:12.646810] [VFS] [SpringVFS::DeleteArchives] [t=00:01:12.646837] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:12.646849] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x556df63abc00) [t=00:01:12.660224] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3606ms [t=00:01:12.660272] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=103ms [t=00:01:12.660554] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=61ms [t=00:01:12.660573] file="objects3d/benzcom4_wreck.s3o" indx=5054 inflSize=256kb readTime=38ms [t=00:01:12.660582] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=33ms [t=00:01:12.660592] file="unittextures/bcore_abc_2.tga" indx=7137 inflSize=1800kb readTime=27ms [t=00:01:12.660602] file="objects3d/cremcom2_dead.s3o" indx=5211 inflSize=174kb readTime=26ms [t=00:01:12.660612] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=25ms [t=00:01:12.660622] file="luarules/gadgets/weapon_hide_sniper.lua" indx=1897 inflSize=1kb readTime=25ms [t=00:01:12.660631] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:01:12.660649] file="luaui/widgets/api_selectionsend.lua" indx=3926 inflSize=3kb readTime=20ms [t=00:01:12.673053] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167213071 bytes cached in 3470 files [t=00:01:12.970140] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=114 [t=00:01:12.970182] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Skatepark_V1.00.sd7 (0x556df7640360) [t=00:01:12.972833] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:12.972854] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x556df7617810) [t=00:01:12.973693] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:12.973917] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f7c88011dd0) [t=00:01:12.974189] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:12.976272] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x556df7639170) [t=00:01:12.976310] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:12.976321] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:12.976647] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:12.976688] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:12.976700] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:12.976709] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:12.978116] [SpringApp::Kill][8] [t=00:01:12.978134] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:12.978145] [WatchDog::Uninstall][1] hangDetectorThread=0x556db0f0c4d0 (joinable=1) [t=00:01:12.978154] [WatchDog::Uninstall][2] [t=00:01:13.205198] [WatchDog::Uninstall][3] [t=00:01:13.205240] [SpringApp::Kill][9]