[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000070] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.006933] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.006964] Using writeable configuration source: "/tmp/tmp.PIuTzemeWr/springsettings.1560552.cfg" [t=00:00:00.011236] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011279] ============== ============== [t=00:00:00.011289] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011297] [t=00:00:00.011304] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011311] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011319] Use "none" to disable the default log sections. [t=00:00:00.011326] ============== ============== [t=00:00:00.011334] ============== ============== [t=00:00:00.011386] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.011394] MouseDragCircleCommandThreshold = 25 [t=00:00:00.011402] ROAM = 2 [t=00:00:00.011411] RotateLogFiles = 1 [t=00:00:00.011419] TeamHighlight = 0 [t=00:00:00.011427] ============== ============== [t=00:00:00.011435] ============== ============== [t=00:00:00.011443] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.011452] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.011460] Compiler Version: gcc-11.1.0 [t=00:00:00.011480] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.011651] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.011662] Binary Word Size: 64-bit (native) [t=00:00:00.011669] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011677] Physical CPU Cores: 1 [t=00:00:00.011684] Logical CPU Cores: 1 [t=00:00:00.011692] ============== ============== [t=00:00:00.011747] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.011754] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.011762] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.011769] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.011777] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.012892] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.012908] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.012944] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.012973] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.012993] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.013002] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.013038] [GR::LogVersionInfo] [t=00:00:00.013046] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.013054] GL version : [t=00:00:00.013062] GL vendor : [t=00:00:00.013069] GL renderer : [t=00:00:00.013076] GLSL version: [t=00:00:00.013084] GLEW version: spring headless stub GLEW version [t=00:00:00.013091] GPU memory : unknown [t=00:00:00.013099] SDL swap-int: 0 [t=00:00:00.013106] SDL driver : headless stub [t=00:00:00.013114] [t=00:00:00.013122] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.013129] GLSL shader support : 0 [t=00:00:00.013136] GL4 support : 0 [t=00:00:00.013144] FBO extension support : 0 [t=00:00:00.013151] NVX GPU mem-info support : 0 [t=00:00:00.013178] ATI GPU mem-info support : 0 [t=00:00:00.013186] NPOT-texture support : 1 (0) [t=00:00:00.013193] S3TC/DXT1 texture support : 0/0 [t=00:00:00.013201] texture query-LOD support : 1 (0) [t=00:00:00.013209] MSAA frame-buffer support : 0 (0) [t=00:00:00.013216] Z-buffer depth : 16 (-) [t=00:00:00.013223] primitive-restart support : 0 (0) [t=00:00:00.013231] clip-space control support: 0 (0) [t=00:00:00.013238] seamless cube-map support : 0 (0) [t=00:00:00.013246] frag-depth layout support : 0 (0) [t=00:00:00.013253] persistent maps support : 0 (0) [t=00:00:00.013260] explicit attribs location : 0 (0) [t=00:00:00.013268] multi draw indirect : 0 (-) [t=00:00:00.013275] [t=00:00:00.013283] max. FBO samples : -1 [t=00:00:00.013291] max. FS/program texture slots : 8/8 [t=00:00:00.013298] max. texture size : 2048 [t=00:00:00.013309] max. texture anisotropy level : 0.000000 [t=00:00:00.013316] max. vec4 varyings/attributes : 0/0 [t=00:00:00.013323] max. draw-buffers : 0 [t=00:00:00.013331] max. rec. indices/vertices : 0/0 [t=00:00:00.013338] max. uniform buffer-bindings : 0 [t=00:00:00.013346] max. uniform block-size : 0KB [t=00:00:00.013353] max. storage buffer-bindings : 0 [t=00:00:00.013360] max. storage block-size : 0MB [t=00:00:00.013368] [t=00:00:00.013375] enable AMD-hacks : 0 [t=00:00:00.013383] compress MIP-maps: 0 [t=00:00:00.014205] [GR::UpdateGLConfigs] [t=00:00:00.014227] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.014238] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.014247] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.014255] [GR::InitGLState] [t=00:00:00.014264] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.218080] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.222316] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.228538] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.229137] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.229162] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.229177] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.263866] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.264854] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.293809] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.294172] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.307695] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.307722] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.307868] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.311602] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe40800fa10 (SpringVFS) global=(nil) (null) [t=00:00:00.311623] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.311751] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.311772] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311783] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.311793] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.311813] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 1355 MB [t=00:00:00.316347][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.316380][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.316395][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1560552/replay.sdfz" for game data... [t=00:00:00.463133][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.465332][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.465356][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.469872][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.469932][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.469961][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:00.515228][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55da22d94b00] using map "Ram Ramp v0.2" (loaded=0 cached=0) [t=00:00:00.516280][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ram Ramp v0.2", overwrite=false)] section=1 cached=0 [t=00:00:00.517154][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517681][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55da22d94b00] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.518808][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.555323][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.555528][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.699176][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 229ms [t=00:00:00.699557][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.706140][f=-000001] forceSingleThreaded, false [t=00:00:00.787666][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.787711][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.787807][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.787863][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.787916][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.787969][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.789333][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.789928][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.790494][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.793964][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.797066][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.799122][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.799165][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.799752][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.808925][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.811170][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.812985][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.813290][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.814551][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.815339][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.822285][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.822363][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.966718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.998264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (43 MB)" [t=00:00:01.321704][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.731559][f=-000001] Loading UnitDefs_posts [t=00:00:01.975844][f=-000001] Loading FeatureDefs_posts [t=00:00:02.062585][f=-000001] Loading WeaponDefs_posts [t=00:00:02.086183][f=-000001] Loading ArmorDefs_posts [t=00:00:02.110010][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 752ms [t=00:00:02.181144][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 864ms [t=00:00:02.183290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.420537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.420946][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.422265][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.422282][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.423842][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.428260][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.714305][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.828866][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.984348][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.988343][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.988372][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.553633][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 565ms [t=00:00:03.557037][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.673377][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [t=00:00:03.673422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.702689][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [t=00:00:04.431587][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.436433][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.437252][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.446291][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.587727][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.597494][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.597516][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.599146][f=-000001] InfoTexture: legacy [t=00:00:09.599168][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.601319][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:09.632017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:09.633906][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:09.633933][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:09.634548][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.868837][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:09.882784][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.052907][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.132186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.143810][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.143835][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.144503][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:10.651877][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:10.663237][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.663970][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:10.823639][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:10.825539][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:10.825561][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:10.835255][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.835317][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.835329][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6c39ab45 [t=00:00:10.835339][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:10.835349][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:10.835360][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.835371][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689e28a [t=00:00:10.841416][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:10.841477][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.841487][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6c39ab45 [t=00:00:10.841497][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:10.841507][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:10.841518][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:10.841528][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689e29a [t=00:00:10.841539][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55da31b0f970 has BLOCKSIZE 1 [t=00:00:10.845309][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:10.845336][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:10.845347][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=6c39ab45 [t=00:00:10.845357][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:10.845530][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:10.845546][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=689dff0 [t=00:00:10.849341][f=-000001] [Path] [PathEstimator::ReadFile] hash=689dff0 file="cache/105dev-BAR105/paths/Ram Ramp v0.2.pe-689dff0.zip" (exists=0) [t=00:00:10.849677][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread" [t=00:00:10.920975][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1728 blocks" [t=00:00:11.096195][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 108 of 1728 blocks" [t=00:00:11.271104][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 1728 blocks" [t=00:00:11.449594][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 1728 blocks" [t=00:00:11.622701][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 1728 blocks" [t=00:00:11.790863][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 540 of 1728 blocks" [t=00:00:11.984251][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 648 of 1728 blocks" [t=00:00:12.156518][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 756 of 1728 blocks" [t=00:00:12.322348][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 864 of 1728 blocks" [t=00:00:12.516971][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 972 of 1728 blocks" [t=00:00:12.684365][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1080 of 1728 blocks" [t=00:00:12.859987][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1188 of 1728 blocks" [t=00:00:13.032819][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1296 of 1728 blocks" [t=00:00:13.199899][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1404 of 1728 blocks" [t=00:00:13.363551][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1512 of 1728 blocks" [t=00:00:13.636070][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1620 of 1728 blocks" [t=00:00:13.714464][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-689dff0" [t=00:00:13.714998][f=-000001] [Path] [PathEstimator::WriteFile] hash=689dff0 file="cache/105dev-BAR105/paths/Ram Ramp v0.2.pe-689dff0.zip" (exists=0) [t=00:00:13.757002][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-689dff0" [t=00:00:13.759949][f=-000001] Path cache (72, 24) initialized. [t=00:00:13.759977][f=-000001] Path cache (72, 24) initialized. [t=00:00:13.762883][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.762905][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.762914][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=6c39ab45 [t=00:00:13.762922][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.762930][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.762940][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=689e000 [t=00:00:13.847549][f=-000001] [Path] [PathEstimator::ReadFile] hash=689e000 file="cache/105dev-BAR105/paths/Ram Ramp v0.2.pe2-689e000.zip" (exists=0) [t=00:00:13.847842][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread" [t=00:00:13.912067][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 432 blocks" [t=00:00:13.917034][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 27 of 432 blocks" [t=00:00:13.921956][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 54 of 432 blocks" [t=00:00:13.926922][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 81 of 432 blocks" [t=00:00:13.931326][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 108 of 432 blocks" [t=00:00:13.936131][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 135 of 432 blocks" [t=00:00:13.940700][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 162 of 432 blocks" [t=00:00:13.945760][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 189 of 432 blocks" [t=00:00:13.950569][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 432 blocks" [t=00:00:13.955399][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 243 of 432 blocks" [t=00:00:13.959834][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 270 of 432 blocks" [t=00:00:13.964555][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 297 of 432 blocks" [t=00:00:13.969004][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 432 blocks" [t=00:00:13.973411][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 351 of 432 blocks" [t=00:00:13.977881][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 378 of 432 blocks" [t=00:00:13.981341][f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 405 of 432 blocks" [t=00:00:13.982335][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-689e000" [t=00:00:13.982640][f=-000001] [Path] [PathEstimator::WriteFile] hash=689e000 file="cache/105dev-BAR105/paths/Ram Ramp v0.2.pe2-689e000.zip" (exists=0) [t=00:00:13.990959][f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-689e000" [t=00:00:13.991699][f=-000001] Path cache (36, 12) initialized. [t=00:00:13.991712][f=-000001] Path cache (36, 12) initialized. [t=00:00:13.991724][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3166ms, checksum 38b7d916)" [t=00:00:13.991759][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.991769][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.991778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.148800][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [t=00:00:14.149494][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:16.160790][f=-000001] Setting morph for custom comms for player: 0 [t=00:00:16.160881][f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.593210][f=-000001] Synced LuaRules: finished loading [t=00:00:16.610829][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.251061][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.326697][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.452991][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [t=00:00:17.560611][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.567991][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.568503][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.569001][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.569442][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.641921][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.642261][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.653313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.654493][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.654511][f=-000001] LuaSocket Support: enabled [t=00:00:17.673517][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.776870][f=-000001] localWidgets, nil, true, true [t=00:00:17.780683][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.780741][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.790783][f=-000001] USE_OLD_CHILI [t=00:00:18.556946][f=-000001] Loading last game win data [t=00:00:18.558391][f=-000001] Resetting win data [t=00:00:18.559081][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.559101][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.559113][f=-000001] Player and team counts match, continuing [t=00:00:18.559128][f=-000001] Mudosaka was in last game but is now absent, resetting scores [t=00:00:18.814418][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.814470][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.875097][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.128617][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.766587][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.959347][f=-000001] forceSingleThreaded, false [t=00:00:21.428986][f=-000001] Loaded API widget: i18n [t=00:00:21.430965][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.431161][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.431339][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.431624][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.432019][f=-000001] Loaded API widget: Win Counter [t=00:00:21.627368][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.628231][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.628479][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.628685][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.628875][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.630895][f=-000001] Loaded API widget: Lups [t=00:00:21.944073][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.944492][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.944767][f=-000001] Loaded widget: Save/Load API [t=00:00:21.945056][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.945309][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.946004][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.951847][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.953522][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.953542][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.953599][f=-000001] Set maximum particles to: 0 [t=00:00:21.953801][f=-000001] Set UnitIconDist to 0 [t=00:00:22.057886][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.058613][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.060768][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.089791][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.090272][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.101021][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.101550][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.102197][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.102637][f=-000001] Mexspot Fetcher fetching [t=00:00:22.103039][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.103523][f=-000001] Team highlighting: Disabled [t=00:00:22.103711][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.104596][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.105322][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.105918][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.106280][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.106621][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.107032][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.107500][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.108039][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.108735][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.109848][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.110355][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.110387][f=-000001] Using fallback unit outlines [t=00:00:22.110714][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.111386][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.124702][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.127727][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.128379][f=-000001] Loaded widget: Unit Icons [t=00:00:22.128915][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.129509][f=-000001] Loaded widget: Noises [t=00:00:22.173929][f=-000001] Loaded widget: HealthBars [t=00:00:22.174381][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.174644][f=-000001] Loaded widget: Guard Remove [t=00:00:22.178155][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.178582][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.178948][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.178983][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1560552/events.log [t=00:00:22.183232][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.183585][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.185144][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.185366][f=-000001] Loaded widget: Objectives [t=00:00:22.185678][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.186027][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.186390][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.186750][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.187251][f=-000001] Loaded widget: BuildETA [t=00:00:22.191996][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.192684][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.192949][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.196916][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.197330][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.198024][f=-000001] Loaded widget: Command Alpha [t=00:00:22.198788][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.199132][f=-000001] Loaded widget: Ghost Site [t=00:00:22.199350][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.199897][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.200090][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.200981][f=-000001] Loaded widget: Stereo3D [t=00:00:22.201370][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.201626][f=-000001] Loaded widget: SmoothCam [t=00:00:22.201970][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.202443][f=-000001] Loaded widget: Simple Settings [t=00:00:22.202908][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.203291][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.203687][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.203877][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.204062][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.204363][f=-000001] Loaded widget: Point Tracker [t=00:00:22.204551][f=-000001] Loaded widget: Orbit Command [t=00:00:22.204731][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.204951][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.205331][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.205636][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.205881][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.206180][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.206465][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.206714][f=-000001] Loaded widget: Keep Target [t=00:00:22.206899][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.207295][f=-000001] Loaded widget: In-game Guide [t=00:00:22.207586][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.207918][f=-000001] Loaded widget: Haven Handler [t=00:00:22.208218][f=-000001] Input grabbing is enabled! [t=00:00:22.208235][f=-000001] Input grabbing is enabled! [t=00:00:22.208328][f=-000001] Loaded widget: Grab Input [t=00:00:22.208680][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.208939][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.209379][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.215318][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.215636][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.215888][f=-000001] Loaded widget: Decloak Range [t=00:00:22.216198][f=-000001] Loaded widget: Darkening [t=00:00:22.223230][f=-000001] Loaded widget: Context Menu [t=00:00:22.223867][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.224190][f=-000001] Loaded widget: Ferry Points [t=00:00:22.249829][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.250276][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.250581][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.250780][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.251113][f=-000001] EndGame Graph disabled [t=00:00:22.266904][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.278239][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.279058][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.279459][f=-000001] Loaded widget: CameraShake [t=00:00:22.279693][f=-000001] Loaded widget: Blast Radius [t=00:00:22.279902][f=-000001] Loaded widget: Easy Facing [t=00:00:22.280191][f=-000001] Loaded widget: Autoquit [t=00:00:22.280492][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.280698][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.281193][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.281578][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.281920][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.282331][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.282754][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.283879][f=-000001] Loaded widget: Attack Warning [t=00:00:22.284171][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.284706][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.285774][f=-000001] Loaded widget: Auto Group [t=00:00:22.286543][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.287471][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.287764][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.288466][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.289397][f=-000001] Loaded widget: Select Com at start [t=00:00:22.294935][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.295919][f=-000001] Loaded widget: Transport AI [t=00:00:22.296150][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.296398][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.321219][f=-000001] Loaded widget: Unit Start State [t=00:00:22.321721][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.326851][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.327504][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.327781][f=-000001] Loaded widget: Icon Sets [t=00:00:22.449001][f=-000001] Loaded widget: Attack AoE [t=00:00:22.451327][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.452401][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.466805][f=-000001] Loaded widget: UnitShapes [t=00:00:22.467236][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.467599][f=-000001] Loaded widget: Commands FX [t=00:00:22.467872][f=-000001] : disabled for spectators [t=00:00:22.468910][f=-000001] Loaded widget: Stockpiler [t=00:00:22.470668][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.471207][f=-000001] Loaded widget: State Icons [t=00:00:22.471582][f=-000001] Loaded widget: Shield Guard [t=00:00:22.471891][f=-000001] Loaded widget: Selection Send [t=00:00:22.472933][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.473317][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.473686][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.473904][f=-000001] Loaded widget: AllyCursors [t=00:00:22.474198][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.474489][f=-000001] : disabled for spectators [t=00:00:22.475212][f=-000001] Loaded widget: Building Starter [t=00:00:22.475521][f=-000001] : disabled for spectators [t=00:00:22.476207][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.476565][f=-000001] Loaded widget: Units on Fire [t=00:00:22.476986][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.477270][f=-000001] Loaded widget: LupsManager [t=00:00:22.478020][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.478691][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.479882][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.480208][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.487126][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.494500][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.495168][f=-000001] Loaded widget: Chili Docking [t=00:00:22.495631][f=-000001] Loaded widget: HUD Presets [t=00:00:22.496256][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.498770][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.499210][f=-000001] Loaded widget: Image Preloader [t=00:00:22.499705][f=-000001] Mex Placement Initialised with 38 spots. [t=00:00:22.499954][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.504337][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.505040][f=-000001] Loaded widget: Custom Markers [t=00:00:22.506401][f=-000001] Loaded widget: Select Keys [t=00:00:22.507276][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.507766][f=-000001] Loaded widget: Start Boxes [t=00:00:22.508053][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.508868][f=-000001] Loaded widget: Pause Screen [t=00:00:22.517803][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.518406][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.519031][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.519418][f=-000001] SetSunLighting [t=00:00:22.520241][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.520666][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.524175][f=-000001] Loaded widget: Layout Handler [t=00:00:22.524595][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.524630][f=-000001] Loaded widget: GC Control [t=00:00:22.524857][f=-000001] Loaded widget: Font Cache [t=00:00:22.573585][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.576870][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.582377][f=-000001] Writing last game win data [t=00:00:22.586585][f=-000001] LuaUI v0.3 [t=00:00:22.785377][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.785857][f=-000001] [s11n] Loading s11n file... [t=00:00:22.788248][f=-000001] [s11n] Parsing model... [t=00:00:22.788287][f=-000001] [s11n] Populating game world... [t=00:00:22.788309][f=-000001] [s11n] s11n loading complete. [t=00:00:22.896480][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.915780][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13554,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.368473][f=-000001] Spectator mode. Widget removed. [t=00:00:23.380140][f=-000001] Spectator mode. Widget removed. [t=00:00:23.382483][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.382569][f=-000001] Playback paused [t=00:00:23.390751][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.466740][f=-000001] Opening demofile demos/1560552/replay.sdfz [t=00:00:23.466820][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.466842][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.467156][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:23.467186][f=-000001] -> Connection established (given id 4) [t=00:00:23.467234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:23.467255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.467290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea34bc551ba337ecff41d56cd877147d8141b79472a1fcb9966d12b3b09ea7e7189e0185cd10a1802ab8ff5f4acf1b38b9a4c950d0dc0832159ff886d9db3b38]" [t=00:00:23.467311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e831cc156eb29fc9c3a5edf81148b5ae55e73a317a150d6b0c86f4b1ad21486283975b92f1e5af7ef980a092bdc146185a8b9e39f4d7bf14f6e3d52f02ae0f8]" [t=00:00:23.467340][f=-000001] Speed set to 20.0 [server] [t=00:00:23.467360][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55da494a9e00,0x55da513eed00}][locale="C"]" [t=00:00:23.467378][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.484920][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.484962][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.475267][f=-000001] Beginning demo playback [t=00:00:34.493698][f=-000001] GameID: efc1e3635a47cfed92367da88356e326 [t=00:00:34.509012][f=-000001] Connection attempt from Fine [t=00:00:34.509063][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.510760][f=-000001] [0] Event [undefined]: Fine changed status [t=00:00:34.511821][f=-000001] -> Connection established (given id 2) [t=00:00:34.511844][f=-000001] Connection attempt from MrJigglesGod [t=00:00:34.511856][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.511909][f=-000001] [0] Event [undefined]: MrJigglesGod changed status [t=00:00:34.512189][f=-000001] -> Connection established (given id 0) [t=00:00:34.517417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrJigglesGod" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1f74affae49921cdf2bae331c24614f16a9ea6da388fe6e39a9be3a69288a45cb4eb1e6f96d3e9938f923d347d07478d5a1811320e514d25c483070d57a6651d" [t=00:00:34.517468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrJigglesGod" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.528980][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:34.529047][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.560916][f=-000001] Connection attempt from hedkeaf [t=00:00:34.560965][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.560977][f=-000001] -> Connection established (given id 1) [t=00:00:34.593059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:34.593104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.709134][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea34bc551ba337ecff41d56cd877147d8141b79472a1fcb9966d12b3b09ea7e7189e0185cd10a1802ab8ff5f4acf1b38b9a4c950d0dc0832159ff886d9db3b38]" [t=00:00:34.709185][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e831cc156eb29fc9c3a5edf81148b5ae55e73a317a150d6b0c86f4b1ad21486283975b92f1e5af7ef980a092bdc146185a8b9e39f4d7bf14f6e3d52f02ae0f8]" [t=00:00:34.865235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrJigglesGod" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea34bc551ba337ecff41d56cd877147d8141b79472a1fcb9966d12b3b09ea7e7189e0185cd10a1802ab8ff5f4acf1b38b9a4c950d0dc0832159ff886d9db3b38]" [t=00:00:34.870626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrJigglesGod" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e831cc156eb29fc9c3a5edf81148b5ae55e73a317a150d6b0c86f4b1ad21486283975b92f1e5af7ef980a092bdc146185a8b9e39f4d7bf14f6e3d52f02ae0f8]" [t=00:00:34.885016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001a073af97c0,000001a0a7966990}][locale="C"]" [t=00:00:35.042832][f=-000001] Allies: I choose: Commander 1! [t=00:00:35.145434][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrJigglesGod" string="[Game::Load][lua{Rules,Gaia}={0000028d6d73a530,0000028ce7409d10}][locale="C"]" [t=00:00:35.149099][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea34bc551ba337ecff41d56cd877147d8141b79472a1fcb9966d12b3b09ea7e7189e0185cd10a1802ab8ff5f4acf1b38b9a4c950d0dc0832159ff886d9db3b38]" [t=00:00:35.157400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e831cc156eb29fc9c3a5edf81148b5ae55e73a317a150d6b0c86f4b1ad21486283975b92f1e5af7ef980a092bdc146185a8b9e39f4d7bf14f6e3d52f02ae0f8]" [t=00:00:35.341755][f=-000001] Allies: I choose: Engineer! [t=00:00:35.492971][f=-000001] looks good [t=00:00:35.501488][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000002012cb9b5b0,000002016cef64a0}][locale="C"]" [t=00:00:35.621315][f=-000001] ? [t=00:00:35.847706][f=-000001] just more for turtles [t=00:00:35.897295][f=-000001] its not really [t=00:00:36.021346][f=-000001] i wont be lame tho [t=00:00:36.141048][f=-000001] an actual map [t=00:00:36.257212][f=-000001] just junk [t=00:00:37.138377][f=-000001] [0] Event [586,20.3599854,1474]: 0 finished unit Engineer Commander [t=00:00:37.150637][f=-000001] [0] Event [8966,5.00878906,486]: 1 finished unit Engineer Commander [t=00:00:37.170544][f=0000000] [0] Fine, team: 1, elo:2892, userid: 21871 [t=00:00:37.170594][f=0000000] [0] MrJigglesGod, team: 0, elo:2146, userid: 389546 [t=00:00:37.170618][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.178030][f=0000000] Playback continued [t=00:00:37.190240][f=0000004] [4] Event [520,12.3038101,1336]: 0 finished unit Amphbot Factory [t=00:00:37.238710][f=0000006] [6] Event [8784,7.92152405,480]: 1 finished unit Rover Assembly [t=00:00:37.396271][f=0000038] [Game::ClientReadNet] added new player czesio with number 3 to team 0 [t=00:00:37.400276][f=0000039] > SPRINGIE:User czesio|commassault|7_6||False|||GB [t=00:00:37.775610][f=0000189] [189] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Dart [t=00:00:37.866465][f=0000228] [228] Event [8968,5,264]: 1 finished unit Metal Extractor [t=00:00:37.902242][f=0000245] > SPRINGIE:User czesio|commassault|7_6||False|||GB [t=00:00:38.078729][f=0000318] [318] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Dart [t=00:00:38.091509][f=0000324] Connection attempt from czesio [t=00:00:38.091559][f=0000324] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:38.091572][f=0000324] -> Connection established (given id 3) [t=00:00:38.228762][f=0000342] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:38.228801][f=0000342] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:38.489751][f=0000453] [453] Event [8984,5,712]: 1 finished unit Metal Extractor [t=00:00:38.704562][f=0000497] [497] Event [264,5,1464]: 0 finished unit Metal Extractor [t=00:00:38.749708][f=0000513] [513] Event [555.999817,17.074873,1336]: 0 finished unit Conch [t=00:00:39.053742][f=0000641] [641] Event [9032,5,616]: 1 finished unit Solar Collector [t=00:00:39.190281][f=0000697] [697] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Mason [t=00:00:39.356498][f=0000767] [767] Event [555.999817,17.074873,1336]: 0 finished unit Duck [t=00:00:39.469232][f=0000821] [821] Event [9032,5,344]: 1 finished unit Solar Collector [t=00:00:39.790629][f=0000947] [947] Event [264,5,1912]: 0 finished unit Metal Extractor [t=00:00:39.976181][f=0001026] [1026] Event [555.999817,17.074873,1336]: 0 finished unit Duck [t=00:00:39.993503][f=0001034] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea34bc551ba337ecff41d56cd877147d8141b79472a1fcb9966d12b3b09ea7e7189e0185cd10a1802ab8ff5f4acf1b38b9a4c950d0dc0832159ff886d9db3b38]" [t=00:00:40.003591][f=0001037] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4e831cc156eb29fc9c3a5edf81148b5ae55e73a317a150d6b0c86f4b1ad21486283975b92f1e5af7ef980a092bdc146185a8b9e39f4d7bf14f6e3d52f02ae0f8]" [t=00:00:40.251129][f=0001146] Spectator hedkeaf left the game: normal quit [t=00:00:40.251226][f=0001146] [1146] Event [undefined]: hedkeaf quit [t=00:00:40.340427][f=0001181] [1181] Event [1096,128.363342,1544]: 0 finished unit Metal Extractor [t=00:00:40.482985][f=0001233] [1233] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Scorcher [t=00:00:40.667453][f=0001293] [1293] Event [555.999817,17.074873,1336]: 0 finished unit Duck [t=00:00:41.047925][f=0001434] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[Game::Load][lua{Rules,Gaia}={000001c6e0331bf0,000001c6e5948720}][locale="C"]" [t=00:00:41.363883][f=0001560] [1560] Event [8232,86.8026733,584]: 1 finished unit Metal Extractor [t=00:00:41.460777][f=0001606] [1606] Event [8984,5,1128]: 1 finished unit Metal Extractor [t=00:00:42.323053][f=0001904] [1904] Event [280,5,2360]: 0 finished unit Metal Extractor [t=00:00:42.562435][f=0001990] [1990] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Scorcher [t=00:00:42.567368][f=0001991] [1991] Event [555.999817,17.074873,1336]: 0 finished unit Duck [t=00:00:42.834082][f=0002067] [2067] Event [2315.84009,21.1251507,1048.00476]: 1 lost unit Dart [t=00:00:43.145069][f=0002164] [2164] Event [216,5,2376]: 0 finished unit Wind/Tidal Generator [t=00:00:43.217141][f=0002192] [2192] Event [9000,5,1560]: 1 finished unit Metal Extractor [t=00:00:43.563875][f=0002342] [2342] Event [216,5,2296]: 0 finished unit Wind/Tidal Generator [t=00:00:43.599194][f=0002360] [2360] Event [7744,199.92363,976]: 1 finished unit Radar Tower [t=00:00:43.797939][f=0002455] [2455] Event [9048,5,1640]: 1 finished unit Solar Collector [t=00:00:43.940563][f=0002504] [2504] Event [216,5,2216]: 0 finished unit Wind/Tidal Generator [t=00:00:44.097170][f=0002556] [2556] Event [1128,139.390106,2392]: 0 finished unit Metal Extractor [t=00:00:44.344954][f=0002657] [2657] Event [216,5,2136]: 0 finished unit Wind/Tidal Generator [t=00:00:44.370904][f=0002673] [2673] Event [8952,5,1656]: 1 finished unit Solar Collector [t=00:00:44.458115][f=0002706] [2706] Event [7752,200.742111,1112]: 1 finished unit Wind/Tidal Generator [t=00:00:44.667804][f=0002782] [2782] Event [216,5,2056]: 0 finished unit Wind/Tidal Generator [t=00:00:44.931547][f=0002893] [2893] Event [216,5,1976]: 0 finished unit Wind/Tidal Generator [t=00:00:45.068227][f=0002957] [2957] Event [7752,200.742111,1160]: 1 finished unit Wind/Tidal Generator [t=00:00:45.155253][f=0002988] [2988] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Scorcher [t=00:00:45.293934][f=0003039] [3039] Event [555.999817,17.074873,1336]: 0 finished unit Conch [t=00:00:45.347933][f=0003057] [3057] Event [216,5,1896]: 0 finished unit Wind/Tidal Generator [t=00:00:45.877892][f=0003227] [3227] Event [7752,200.742111,1208]: 1 finished unit Wind/Tidal Generator [t=00:00:46.036142][f=0003285] [3285] Event [555.999817,17.074873,1336]: 0 finished unit Duck [t=00:00:46.093242][f=0003302] [3302] Event [8984,5,2104]: 1 finished unit Metal Extractor [t=00:00:46.133936][f=0003312] [3312] Event [216,5,1816]: 0 finished unit Wind/Tidal Generator [t=00:00:46.283413][f=0003367] [3367] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Mason [t=00:00:46.611479][f=0003477] [3477] Event [216,5,1736]: 0 finished unit Wind/Tidal Generator [t=00:00:46.675725][f=0003497] [3497] Event [7752,200.742111,1256]: 1 finished unit Wind/Tidal Generator [t=00:00:46.797750][f=0003540] [3540] Event [555.999817,17.074873,1336]: 0 finished unit Duck [t=00:00:46.901516][f=0003571] [3571] Event [122.864052,5,2887.19824]: 1 lost unit Dart [t=00:00:47.206293][f=0003657] [3657] Event [216,5,1656]: 0 finished unit Wind/Tidal Generator [t=00:00:47.421373][f=0003735] [3735] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Mason [t=00:00:47.450730][f=0003745] [3745] Event [1944,95.5672455,2440]: 0 finished unit Metal Extractor [t=00:00:47.517169][f=0003766] [3766] Event [7752,200.742111,1304]: 1 finished unit Wind/Tidal Generator [t=00:00:47.560956][f=0003792] [3792] Event [216,5,1576]: 0 finished unit Wind/Tidal Generator [t=00:00:47.570208][f=0003795] [3795] Event [555.999817,17.074873,1336]: 0 finished unit Duck [t=00:00:48.008258][f=0003932] [3932] Event [8984,5,2584]: 1 finished unit Metal Extractor [t=00:00:48.072237][f=0003957] [3957] Event [216,5,1496]: 0 finished unit Wind/Tidal Generator [t=00:00:48.227855][f=0004021] [4021] Event [7752,200.742111,1352]: 1 finished unit Wind/Tidal Generator [t=00:00:48.314868][f=0004050] [4050] Event [555.999817,17.074873,1336]: 0 finished unit Duck [t=00:00:48.755730][f=0004193] [4193] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Scorcher [t=00:00:49.130590][f=0004310] [4310] Event [7768,206.414642,1432]: 1 finished unit Wind/Tidal Generator [t=00:00:49.491490][f=0004422] [4422] Event [8984,5,2888]: 1 finished unit Metal Extractor [t=00:00:49.893592][f=0004547] [4547] Event [264,5,1064]: 0 finished unit Metal Extractor [t=00:00:49.963334][f=0004566] [4566] Event [7768,206.585159,1480]: 1 finished unit Wind/Tidal Generator [t=00:00:50.809332][f=0004830] [4830] Event [7768,205.937195,1528]: 1 finished unit Wind/Tidal Generator [t=00:00:50.926765][f=0004866] [4866] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Scorcher [t=00:00:51.174962][f=0004939] [4939] Event [8408,54.6659088,296]: 1 finished unit Caretaker [t=00:00:51.721406][f=0005100] [5100] Event [7768,203.663635,1576]: 1 finished unit Wind/Tidal Generator [t=00:00:51.881286][f=0005147] [5147] Event [8200,94.9306488,2488]: 1 finished unit Metal Extractor [t=00:00:51.896863][f=0005152] [5152] Event [3256,151.076202,2472]: 0 finished unit Metal Extractor [t=00:00:52.176529][f=0005237] [5237] Event [555.999817,17.074873,1336]: 0 finished unit Buoy [t=00:00:52.229638][f=0005250] [5250] Event [3224,140.219955,1544]: 0 finished unit Metal Extractor [t=00:00:52.258705][f=0005257] [5257] Event [8248,83.8811493,280]: 1 finished unit Wind/Tidal Generator [t=00:00:52.404047][f=0005300] [5300] Event [264,5,968]: 0 finished unit Solar Collector [t=00:00:52.457323][f=0005316] [5316] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:00:52.695409][f=0005387] [5387] Event [7768,205.766678,1624]: 1 finished unit Wind/Tidal Generator [t=00:00:52.715092][f=0005393] [5393] Event [8200,94.9306488,296]: 1 finished unit Wind/Tidal Generator [t=00:00:53.128985][f=0005485] [5485] Event [344,5,1064]: 0 finished unit Solar Collector [t=00:00:53.203884][f=0005511] [5511] Event [8792,5,872]: 1 finished unit Caretaker [t=00:00:53.634498][f=0005641] [5641] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:00:53.678699][f=0005652] [5652] Event [8152,107.253342,312]: 1 finished unit Wind/Tidal Generator [t=00:00:54.219804][f=0005800] [5800] Event [264,5,1160]: 0 finished unit Solar Collector [t=00:00:54.260193][f=0005811] [5811] Event [9064,5,488]: 1 finished unit Solar Collector [t=00:00:54.671185][f=0005922] [5922] Event [8104,118.939438,328]: 1 finished unit Wind/Tidal Generator [t=00:00:54.888039][f=0005980] [5980] Event [152,5,1032]: 0 finished unit Solar Collector [t=00:00:55.107631][f=0006040] [6040] Event [555.999817,17.074873,1336]: 0 finished unit Scallop [t=00:00:55.116585][f=0006042] [6042] Event [8184,98.4887695,1592]: 1 finished unit Metal Extractor [t=00:00:55.687965][f=0006190] [6190] Event [8056,130.625534,360]: 1 finished unit Wind/Tidal Generator [t=00:00:55.714975][f=0006198] [6198] Event [7664,177.369919,1408]: 1 finished unit Lotus [t=00:00:55.874423][f=0006242] [6242] Event [8072,127.70401,1624]: 1 finished unit Solar Collector [t=00:00:56.031417][f=0006278] [6278] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:00:56.114232][f=0006297] [6297] Event [9080,5,776]: 1 finished unit Solar Collector [t=00:00:56.243448][f=0006335] [6335] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Dart [t=00:00:56.371159][f=0006375] [6375] Event [8008,144.414673,376]: 1 finished unit Wind/Tidal Generator [t=00:00:56.400763][f=0006383] [6383] Event [392,5,888]: 0 finished unit Caretaker [t=00:00:56.404964][f=0006384] [6384] Event [3960,118.939438,2456]: 0 finished unit Metal Extractor [t=00:00:56.468575][f=0006403] [6403] Event [3192,130.625534,664]: 0 finished unit Metal Extractor [t=00:00:56.484233][f=0006407] [6407] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Dart [t=00:00:57.035505][f=0006544] [6544] Event [9080,5,872]: 1 finished unit Solar Collector [t=00:00:57.082678][f=0006556] [6556] Event [248,5,632]: 0 finished unit Metal Extractor [t=00:00:57.240414][f=0006595] [6595] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Dart [t=00:00:57.304902][f=0006610] [6610] Event [7896,171.526871,1640]: 1 finished unit Solar Collector [t=00:00:57.496731][f=0006656] [6656] Event [7960,154.827576,392]: 1 finished unit Wind/Tidal Generator [t=00:00:57.500446][f=0006657] [6657] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Dart [t=00:00:57.659151][f=0006695] [6695] Event [555.999817,17.074873,1336]: 0 finished unit Scallop [t=00:00:58.580044][f=0006915] [6915] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:00:58.611933][f=0006922] [6922] Event [7912,168.605347,408]: 1 finished unit Wind/Tidal Generator [t=00:00:58.687925][f=0006942] [6942] Event [312,5,648]: 0 finished unit Solar Collector [t=00:00:59.380940][f=0007098] [7098] Event [7640,171.526871,1608]: 1 finished unit Solar Collector [t=00:00:59.471100][f=0007113] [7113] Event [555.999817,17.074873,1336]: 0 finished unit Scallop [t=00:00:59.504421][f=0007120] [7120] Event [232,5,696]: 0 finished unit Solar Collector [t=00:00:59.774741][f=0007182] [7182] Event [9080,5,968]: 1 finished unit Solar Collector [t=00:00:59.905877][f=0007221] [7221] Event [7864,180.291443,424]: 1 finished unit Wind/Tidal Generator [t=00:00:59.923742][f=0007225] [7225] Event [184,5,616]: 0 finished unit Solar Collector [t=00:01:00.301334][f=0007324] [7324] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:00.326166][f=0007329] [7329] Event [264,5,568]: 0 finished unit Solar Collector [t=00:01:00.648988][f=0007404] [7404] Event [3976,115.199432,1544]: 0 finished unit Metal Extractor [t=00:01:00.811082][f=0007437] [7437] Event [1944,95.7491302,600]: 0 finished unit Metal Extractor [t=00:01:00.848129][f=0007447] [7447] Event [7528,145.062637,1640]: 1 finished unit Solar Collector [t=00:01:01.047461][f=0007491] [7491] Event [7816,191.977539,440]: 1 finished unit Wind/Tidal Generator [t=00:01:01.534933][f=0007597] [7597] Event [6104,107.253342,1608]: 1 finished unit Metal Extractor [t=00:01:01.839310][f=0007663] [7663] Event [9080,5,1064]: 1 finished unit Solar Collector [t=00:01:02.064863][f=0007712] [7712] Event [248,5,280]: 0 finished unit Metal Extractor [t=00:01:02.089255][f=0007715] [7715] Event [7416,116.017914,1592]: 1 finished unit Metal Extractor [t=00:01:02.195779][f=0007740] [7740] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:02.367571][f=0007777] [7777] Event [7768,206.414642,472]: 1 finished unit Wind/Tidal Generator [t=00:01:02.927320][f=0007835] [7835] Event [555.999817,17.074873,1336]: 0 finished unit Conch [t=00:01:03.503223][f=0007986] [7986] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:04.204869][f=0008150] [8150] Event [9080,5,1160]: 1 finished unit Solar Collector [t=00:01:04.552297][f=0008229] [8229] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:04.695681][f=0008262] [8262] Event [1944,95.5672455,1528]: 0 finished unit Metal Extractor [t=00:01:04.791942][f=0008282] [8282] Event [555.999817,17.074873,1336]: 0 finished unit Buoy [t=00:01:04.918477][f=0008310] [8310] Event [5664,235.982285,1440]: 1 finished unit Radar Tower [t=00:01:04.918980][f=0008310] [8310] Event [5664,235.982285,1440]: 1 lost unit Radar Tower [t=00:01:05.615679][f=0008462] [8462] Event [1064,118.939438,600]: 0 finished unit Metal Extractor [t=00:01:05.619871][f=0008463] [8463] Event [7432,118.939438,2472]: 1 finished unit Metal Extractor [t=00:01:06.062567][f=0008559] [8559] Event [3960,118.939438,632]: 0 finished unit Metal Extractor [t=00:01:06.129763][f=0008574] [8574] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:06.186106][f=0008586] [8586] Event [7432,118.939438,616]: 1 finished unit Metal Extractor [t=00:01:06.484190][f=0008649] [8649] Event [9080,5,1256]: 1 finished unit Solar Collector [t=00:01:06.885192][f=0008731] [8731] Event [555.999817,17.074873,1336]: 0 finished unit Buoy [t=00:01:07.220509][f=0008799] [8799] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:08.356109][f=0009024] [9024] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:08.459506][f=0009045] [9045] Event [5696,227.036133,1312]: 1 finished unit Radar Tower [t=00:01:08.908584][f=0009139] [9139] Event [9080,5,1352]: 1 finished unit Solar Collector [t=00:01:09.110358][f=0009182] [9182] Event [555.999817,17.074873,1336]: 0 finished unit Buoy [t=00:01:09.422611][f=0009249] [9249] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:10.461518][f=0009474] [9474] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:11.234066][f=0009634] [9634] Event [9080,5,1448]: 1 finished unit Solar Collector [t=00:01:11.379455][f=0009662] [9662] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Mason [t=00:01:11.433315][f=0009674] [9674] Event [5352,147.506714,1592]: 1 finished unit Metal Extractor [t=00:01:11.467828][f=0009681] [9681] Event [8904,5,800]: 1 finished unit Airplane Plant [t=00:01:11.668393][f=0009722] [9722] Event [6104,107.253342,2440]: 1 finished unit Metal Extractor [t=00:01:12.110229][f=0009811] [9811] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Mason [t=00:01:12.445389][f=0009880] [9880] Event [3568,232.878876,992]: 0 finished unit Radar Tower [t=00:01:12.961920][f=0009989] [9989] Event [555.999817,17.074873,1336]: 0 finished unit Scallop [t=00:01:13.068884][f=0010012] [10012] Event [2024,80.9596252,1032]: 0 finished unit Energy Pylon [t=00:01:13.171898][f=0010036] [10036] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:13.248053][f=0010052] [10052] Event [7672,180.291443,440]: 1 finished unit Wind/Tidal Generator [t=00:01:13.617872][f=0010129] [10129] Event [9080,5,1544]: 1 finished unit Solar Collector [t=00:01:14.370218][f=0010292] [10292] Event [7592,159.840775,472]: 1 finished unit Wind/Tidal Generator [t=00:01:14.577301][f=0010314] [10314] Event [8883.5,9,762.000183]: 1 finished unit Raven [t=00:01:15.086300][f=0010360] [10360] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:15.840385][f=0010515] [10515] Event [5304,133.547058,712]: 1 finished unit Metal Extractor [t=00:01:16.021164][f=0010548] [10548] Event [7496,136.468582,504]: 1 finished unit Wind/Tidal Generator [t=00:01:16.251943][f=0010590] [10590] Event [555.999817,17.074873,1336]: 0 finished unit Archer [t=00:01:16.703075][f=0010670] [10670] Event [6040,127.70401,2424]: 1 finished unit Solar Collector [t=00:01:16.876521][f=0010699] [10699] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:16.974127][f=0010716] [10716] Event [8552,28.3721924,408]: 1 finished unit Energy Pylon [t=00:01:17.398362][f=0010787] [10787] Event [7496,136.468582,568]: 1 finished unit Wind/Tidal Generator [t=00:01:17.848012][f=0010863] [10863] Event [6088,113.09639,2504]: 1 finished unit Solar Collector [t=00:01:18.013602][f=0010891] [10891] Event [688,39.4216919,856]: 0 finished unit Fusion Reactor [t=00:01:18.227234][f=0010927] [10927] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:18.994502][f=0011059] [11059] Event [8883.5,9,762.000183]: 1 finished unit Raven [t=00:01:19.040392][f=0011067] [11067] Event [555.999817,17.074873,1336]: 0 finished unit Conch [t=00:01:19.112727][f=0011080] [11080] Event [808,63.430481,1064]: 0 finished unit Caretaker [t=00:01:19.314362][f=0011116] [11116] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:19.653341][f=0011176] [11176] Event [4267.37988,51.0084686,1038.63538]: 0 lost unit Duck [t=00:01:19.996033][f=0011236] [11236] Event [4230.28857,58.212429,2152.04565]: 0 lost unit Duck [t=00:01:20.024478][f=0011241] [11241] Event [2904,63.430481,1032]: 0 finished unit Energy Pylon [t=00:01:20.083362][f=0011251] [11251] Event [4362.94092,30.4194469,1463.3396]: 0 lost unit Duck [t=00:01:20.084191][f=0011251] [11251] Event [4305.80225,42.3626251,1835.82898]: 0 lost unit Duck [t=00:01:20.116535][f=0011256] [11256] Event [4551.5,7.92152405,1496.37207]: 1 lost unit Fencer [t=00:01:20.140382][f=0011261] [11261] Event [4296.07227,44.2990227,2204.3811]: 0 lost unit Duck [t=00:01:20.344655][f=0011298] [11298] Event [4253.13281,54.5763321,1439.0697]: 0 lost unit Duck [t=00:01:20.687323][f=0011359] [11359] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:20.694695][f=0011360] [11360] Event [555.999817,17.074873,1336]: 0 finished unit Buoy [t=00:01:20.976733][f=0011405] [11405] Event [4363.64014,30.2686806,1876.41235]: 1 lost unit Scorcher [t=00:01:21.031760][f=0011413] [11413] Event [4326.49609,37.6859779,1108.58618]: 1 lost unit Scorcher [t=00:01:21.065225][f=0011417] [11417] Event [4339.10938,36.0012512,1615.59021]: 0 lost unit Duck [t=00:01:21.090112][f=0011420] [11420] Event [4472.69531,13.7645721,1597.13538]: 1 lost unit Scorcher [t=00:01:21.098696][f=0011421] [11421] Event [4358.65576,32.8722878,1493.70874]: 0 lost unit Duck [t=00:01:21.207497][f=0011436] [11436] Event [4439.58789,16.8365955,1311.06604]: 1 lost unit Scorcher [t=00:01:21.378754][f=0011462] [11462] Event [4264.10938,51.7214203,1828.85461]: 0 lost unit Scallop [t=00:01:21.394353][f=0011464] [11464] Event [4388.16309,25.437952,1465.09668]: 1 lost unit Dart [t=00:01:21.403389][f=0011465] [11465] Event [4379.70752,27.0568218,1887.41931]: 1 lost unit Dart [t=00:01:21.440037][f=0011470] [11470] Event [3960,118.939438,2456]: 0 lost unit Metal Extractor [t=00:01:21.454676][f=0011472] [11472] Event [913.322937,84.3642731,886.961182]: 0 finished unit Engineer Commander [t=00:01:21.455117][f=0011472] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:21.462664][f=0011472] [11472] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:21.638017][f=0011495] [11495] Event [6088,113.09639,696]: 1 finished unit Metal Extractor [t=00:01:21.780353][f=0011518] [11518] Event [8883.5,9,762.000183]: 1 finished unit Raven [t=00:01:21.931799][f=0011545] [11545] Event [8584,22.5291443,1320]: 1 finished unit Energy Pylon [t=00:01:22.004480][f=0011555] [11555] Event [4592.80322,5,1854.75159]: 1 lost unit Fencer [t=00:01:22.216504][f=0011588] [11588] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:22.634939][f=0011648] [11648] Event [6040,127.70401,1592]: 1 finished unit Solar Collector [t=00:01:22.788283][f=0011670] [11670] Event [555.999817,17.074873,1336]: 0 finished unit Buoy [t=00:01:22.804236][f=0011672] [11672] Event [4537.41406,7.92152405,2030.57275]: 1 lost unit Fencer [t=00:01:23.244373][f=0011734] [11734] Event [4527.14746,8.23286343,1711.56262]: 0 lost unit Scallop [t=00:01:23.306194][f=0011743] [11743] Event [4521.12695,10.5088425,1119.04504]: 1 lost unit Fencer [t=00:01:23.482070][f=0011770] [11770] Event [4351.44287,33.9351501,1569.38977]: 0 lost unit Buoy [t=00:01:23.487387][f=0011771] [11771] Event [4329.9375,37.1367645,2007.96704]: 0 lost unit Buoy [t=00:01:23.612505][f=0011792] [11792] Event [4563.89307,7.90673828,2032.60657]: 0 lost unit Buoy [t=00:01:23.771020][f=0011818] [11818] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:23.880627][f=0011838] [11838] Event [6088,113.09639,1672]: 1 finished unit Solar Collector [t=00:01:23.995625][f=0011860] [11860] Event [3960,118.939438,632]: 0 lost unit Metal Extractor [t=00:01:24.750086][f=0011984] [11984] Event [555.999817,17.074873,1336]: 0 finished unit Buoy [t=00:01:24.805133][f=0011991] [11991] Event [8883.5,9,762.000183]: 1 finished unit Raven [t=00:01:24.966802][f=0012013] [12013] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:25.546567][f=0012089] [12089] Event [3976,115.199432,1544]: 0 lost unit Metal Extractor [t=00:01:25.679884][f=0012107] [12107] Event [3552,236.459732,1664]: 0 finished unit Picket [t=00:01:25.750430][f=0012116] [12116] Event [3568,232.878876,992]: 0 lost unit Radar Tower [t=00:01:25.827546][f=0012126] [12126] Event [4507.6582,10.8430481,508.954895]: 1 lost unit Fencer [t=00:01:25.938087][f=0012140] [12140] Event [3679.99292,200.74469,1975.39807]: 1 lost unit Dart [t=00:01:26.205869][f=0012176] [12176] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:26.653263][f=0012234] yea u right cause that all the map will be lol [t=00:01:26.952122][f=0012273] [12273] Event [8920,5,2088]: 1 finished unit Solar Collector [t=00:01:26.993065][f=0012279] [12279] Event [555.999817,17.074873,1336]: 0 finished unit Scallop [t=00:01:27.349443][f=0012324] [12324] Event [3954.23413,121.045082,265.935303]: 1 lost unit Dart [t=00:01:27.466748][f=0012340] [12340] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:28.062236][f=0012417] [12417] Event [3568,232.878876,1328]: 0 lost unit Picket [t=00:01:28.280637][f=0012446] [12446] Event [3748.54321,180.941025,1810.16711]: 0 lost unit Archer [t=00:01:28.337649][f=0012453] [12453] Event [3577.2063,230.008194,2544.25952]: 1 lost unit Fencer [t=00:01:28.619991][f=0012490] [12490] Event [555.999817,17.074873,1336]: 0 finished unit Archer [t=00:01:28.697383][f=0012500] [12500] Event [8883.5,9,762.000183]: 1 finished unit Raven [t=00:01:28.721800][f=0012503] [12503] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:28.917655][f=0012528] [12528] Event [3589.80664,227.659164,2692.86548]: 1 lost unit Fencer [t=00:01:29.044455][f=0012545] [12545] Event [2952,75.1165771,1944]: 0 finished unit Energy Pylon [t=00:01:29.130813][f=0012557] just facesmashing [t=00:01:29.183728][f=0012564] [12564] Event [3914.93896,132.47377,2074.0686]: 1 lost unit Scorcher [t=00:01:29.660006][f=0012627] [12627] Event [3599.34717,224.352707,2837.76587]: 1 lost unit Fencer [t=00:01:29.824557][f=0012649] [12649] Event [555.999817,17.074873,1336]: 0 finished unit Conch [t=00:01:30.186381][f=0012696] [12696] Event [undefined]: MrJigglesGod resigned [t=00:01:30.186735][f=0012696] game_message: MrJigglesGod has been destroyed! [t=00:01:30.186915][f=0012696] game_message: Fine wins! [t=00:01:30.187434][f=0012696] Submitting stats [t=00:01:30.193582][f=0012696] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:30.197691][f=0012696] Part| Total Time|Time of the last 0.5s [t=00:01:30.197724][f=0012696] Draw 16869.96ms 21.40% [t=00:01:30.197737][f=0012696] Lua::Callins::Synced 8163.38ms 17.30% [t=00:01:30.197749][f=0012696] Lua::Callins::Unsynced 26784.07ms 30.00% [t=00:01:30.197761][f=0012696] Lua::CollectGarbage::Synced 270.56ms 0.00% [t=00:01:30.197772][f=0012696] Lua::CollectGarbage::Unsynced 949.95ms 0.40% [t=00:01:30.197784][f=0012696] Misc::Profiler::AddTime 74.55ms 0.00% [t=00:01:30.197795][f=0012696] Sim 34582.14ms 63.10% [t=00:01:30.199558][f=0012696] [12696] Received game_message: MrJigglesGod has been destroyed! [t=00:01:30.200688][f=0012696] [12696] Received game_message: Fine wins! [t=00:01:30.213545][f=0012697] [12697] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:30.213659][f=0012697] [12697] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:30.213752][f=0012697] [12697] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:30.213851][f=0012697] [12697] Game End Stats Values: 2,1975,2140,2140,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,6.4000001,5.5999999,0,80,80,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:30.213947][f=0012697] [12697] Game End Stats Values: 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30,9130,12250,12250,9130,771.761169,1500.30945,1500.30945,771.761169,0,0,0,0,0,0,0,0,1973.67847,0,0,1973.67847,2110.70752,3336.28394,3336.28394,2110.70752,100,90,90,100,67.3408279,79.8294754,79.8294754,67.3408279,1525,1385,1385,1525,41.3209877,50.4130669,50.4130669,41.3209877,1840,3965,3965,1840,1845,2574.5,2574.5,1845,5665,6810,6810,5665,3079.50122,2105,2105,3079.50122,0,0,0,0,3403.01416,2256.6499,2256.6499,3403.01416 [t=00:01:30.280739][f=0012705] [12705] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:30.352847][f=0012715] [12715] Event [3895.39771,136.688538,2739.77344]: 0 lost unit Scallop [t=00:01:30.495405][f=0012732] [12732] Event [3542.60229,234.334213,1438.23889]: 0 lost unit Conch [t=00:01:30.552458][f=0012738] [12738] Event [3525.23755,228.939865,1419.36853]: 0 lost unit Conch [t=00:01:30.613867][f=0012744] [12744] Event [3552,236.459732,1664]: 0 lost unit Picket [t=00:01:30.627641][f=0012745] [12745] Event [4274.45801,48.8228607,413.072876]: 0 lost unit Buoy [t=00:01:30.742934][f=0012768] [12768] Event [8968,5,2168]: 1 finished unit Solar Collector [t=00:01:30.965256][f=0012798] Spectator MrJigglesGod left the game: normal quit [t=00:01:30.965334][f=0012798] [12798] Event [undefined]: MrJigglesGod quit [t=00:01:31.964251][f=0012927] [12927] Event [8883.5,9,762.000183]: 1 finished unit Raven [t=00:01:32.127699][f=0012948] [12948] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:32.223614][f=0012960] > ugh [t=00:01:32.569173][f=0013004] No clients connected, shutting down server [t=00:01:32.569220][f=0013004] Server shutdown [t=00:01:32.569483][f=0013004] [13004] all players disconnected [t=00:01:33.801079][f=0013192] [13192] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:35.156075][f=0013399] [13399] Event [8883.5,9,762.000183]: 1 finished unit Raven [t=00:01:35.284869][f=0013418] [13418] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:35.340092][f=0013427] [13427] Event [8920,5,2568]: 1 finished unit Solar Collector [t=00:01:36.791519][f=0013643] [13643] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:38.163116][f=0013856] [13856] Event [8883.5,9,762.000183]: 1 finished unit Raven [t=00:01:38.232767][f=0013866] [13866] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:38.600768][f=0013922] [13922] Event [8968,5,2648]: 1 finished unit Solar Collector [t=00:01:39.534356][f=0014093] [14093] Event [8766.00781,8.89858532,480.029633]: 1 finished unit Fencer [t=00:01:40.202288][f=0014215] Autoquit sending quit command. [t=00:01:40.203957][f=0014215] [QuitAction] user exited to system [t=00:01:40.205100][f=0014215] [SpringApp::Kill][1] fromRun=1 [t=00:01:40.205124][f=0014215] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:40.205143][f=0014215] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:40.205154][f=0014215] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:40.205164][f=0014215] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:40.205174][f=0014215] [SpringApp::Kill][2] [t=00:01:40.206312][f=0014215] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:40.206331][f=0014215] [Game::KillLua][1] dtor=0 luaUI=0x55da4eb993a0 [t=00:01:40.206375][f=0014215] Start widgetHandler:Shutdown [t=00:01:40.212027][f=0014215] Shutdown - SaveOrderList Complete [t=00:01:40.213048][f=0014215] Writing last game win data [t=00:01:40.220114][f=0014215] Shutdown - SaveConfigData Complete [t=00:01:40.220139][f=0014215] Shutdown Widget - Save/Load API [t=00:01:40.220155][f=0014215] Shutdown Widget - Chili Highlight [t=00:01:40.220186][f=0014215] Shutdown Widget - Draw After Chili [t=00:01:40.220199][f=0014215] Shutdown Widget - API Unit Tracker GL4 [t=00:01:40.220229][f=0014215] Shutdown Widget - EPIC Menu [t=00:01:40.221315][f=0014215] Shutdown Widget - Chili Widget Selector [t=00:01:40.222170][f=0014215] Shutdown Widget - Chili Minimap [t=00:01:40.222304][f=0014215] Shutdown Widget - Local Team Colors [t=00:01:40.222321][f=0014215] Shutdown Widget - Display Keys 2 [t=00:01:40.222378][f=0014215] Shutdown Widget - Save Game Menu [t=00:01:40.222393][f=0014215] Shutdown Widget - Unit Icons [t=00:01:40.222415][f=0014215] Shutdown Widget - Noises [t=00:01:40.222431][f=0014215] Shutdown Widget - HealthBars [t=00:01:40.223313][f=0014215] Shutdown Widget - Win Counter [t=00:01:40.223337][f=0014215] Shutdown Widget - SpringRTS Replay Stats [t=00:01:40.223386][f=0014215] Shutdown Widget - EndGame APM stats [t=00:01:40.223403][f=0014215] Shutdown Widget - BuildETA [t=00:01:40.223421][f=0014215] Shutdown Widget - Modular Comm Info [t=00:01:40.223436][f=0014215] Shutdown Widget - Stereo3D [t=00:01:40.223455][f=0014215] Shutdown Widget - Showeco and Grid Drawer [t=00:01:40.223470][f=0014215] Shutdown Widget - Point Tracker [t=00:01:40.223485][f=0014215] Shutdown Widget - Missile Silo Range [t=00:01:40.223502][f=0014215] Shutdown Widget - MinimapEvents [t=00:01:40.223516][f=0014215] Shutdown Widget - Local Widgets Config [t=00:01:40.223542][f=0014215] Shutdown Widget - Highlight Geos [t=00:01:40.223557][f=0014215] Shutdown Widget - Grab Input [t=00:01:40.223577][f=0014215] Shutdown Widget - Defense Range Zero-K [t=00:01:40.223596][f=0014215] Shutdown Widget - Darkening [t=00:01:40.223622][f=0014215] Shutdown Widget - Context Menu [t=00:01:40.223636][f=0014215] Shutdown Widget - Chili Spectator Panels [t=00:01:40.223650][f=0014215] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:40.223672][f=0014215] Shutdown Widget - Chili Nuke Warning [t=00:01:40.223689][f=0014215] Shutdown Widget - Chili EndGame Window [t=00:01:40.223710][f=0014215] Shutdown Widget - Chili Economy Panel Default [t=00:01:40.223828][f=0014215] Shutdown Widget - CameraShake [t=00:01:40.223846][f=0014215] Shutdown Widget - State Reverse and Latency [t=00:01:40.223860][f=0014215] Shutdown Widget - Music Player v2 [t=00:01:40.223876][f=0014215] Shutdown Widget - Attack AoE [t=00:01:40.223891][f=0014215] Shutdown Widget - Map Edge Extension [t=00:01:40.223906][f=0014215] Shutdown Widget - Selection Send [t=00:01:40.223922][f=0014215] Shutdown Widget - LupsManager [t=00:01:40.223965][f=0014215] Shutdown Widget - Newton Firezone [t=00:01:40.223980][f=0014215] Shutdown Widget - Chili Pro Console [t=00:01:40.228025][f=0014215] Shutdown Widget - Persistent Build Height [t=00:01:40.228061][f=0014215] Shutdown Widget - Lasso Terraform GUI [t=00:01:40.228076][f=0014215] Shutdown Widget - Lups [t=00:01:40.228118][f=0014215] Shutdown Widget - Chili Framework [t=00:01:40.228132][f=0014215] Shutdown Widget - Mex Placement Handler [t=00:01:40.228146][f=0014215] Shutdown Widget - Chili Core Selector [t=00:01:40.228250][f=0014215] Shutdown Widget - Custom Markers [t=00:01:40.228275][f=0014215] Shutdown Widget - Select Keys [t=00:01:40.228312][f=0014215] Shutdown Widget - Pause Screen [t=00:01:40.229036][f=0014215] Shutdown Widget - Text To Speech Control [t=00:01:40.229073][f=0014215] Shutdown Widget - Layout Handler [t=00:01:40.229097][f=0014215] End widgetHandler:Shutdown [t=00:01:40.312944][f=0014215] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1241033,96182524} {int,ext,rec}Allocs={13790820,0,0} {chunk,block}Bytes={96182524,0} [t=00:01:40.313059][f=0014215] [Game::KillLua][2] dtor=0 luaGaia=0x55da513eed00 [t=00:01:40.335080][f=0014215] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1048786,84409481} {int,ext,rec}Allocs={13790821,0,0} {chunk,block}Bytes={84409481,0} [t=00:01:40.335197][f=0014215] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1048786,84409481} {int,ext,rec}Allocs={13790821,0,0} {chunk,block}Bytes={84409481,0} [t=00:01:40.335248][f=0014215] [Game::KillLua][3] dtor=0 luaRules=0x55da494a9e00 [t=00:01:40.335299][f=0014215] Start gadgetHandler:Shutdown [t=00:01:40.335316][f=0014215] Shutdown - StartSetup [t=00:01:40.335332][f=0014215] Shutdown - UnitMorph [t=00:01:40.337138][f=0014215] Shutdown - Carrier Drones [t=00:01:40.337179][f=0014215] Shutdown - Missile Silo Controller [t=00:01:40.337215][f=0014215] Shutdown - Modular Comm Info [t=00:01:40.337247][f=0014215] Shutdown - Terrain Texture Handler [t=00:01:40.337265][f=0014215] Shutdown - UnitCloakShield [t=00:01:40.337673][f=0014215] Shutdown - Starlight Handler [t=00:01:40.337720][f=0014215] End gadgetHandler:Shutdown [t=00:01:40.361213][f=0014215] Start gadgetHandler:Shutdown [t=00:01:40.361273][f=0014215] Shutdown - Save/Load [t=00:01:40.361300][f=0014215] Shutdown - Teleport Throw [t=00:01:40.361317][f=0014215] Shutdown - UnitMorph [t=00:01:40.361338][f=0014215] Shutdown - Modular Comm Info [t=00:01:40.361353][f=0014215] Shutdown - Retreat Command [t=00:01:40.361374][f=0014215] Shutdown - Shockwaves [t=00:01:40.361390][f=0014215] Shutdown - UnitCloakShield [t=00:01:40.361407][f=0014215] Shutdown - Lups Cloak FX [t=00:01:40.361424][f=0014215] Shutdown - Lups [t=00:01:40.361467][f=0014215] Shutdown - Lups Shield [t=00:01:40.361578][f=0014215] End gadgetHandler:Shutdown [t=00:01:40.452288][f=0014215] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13790852,0,0} {chunk,block}Bytes={0,0} [t=00:01:40.452566][f=0014215] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13790852,0,0} {chunk,block}Bytes={0,0} [t=00:01:40.452619][f=0014215] [Game::KillLua][4] dtor=0 [t=00:01:40.452640][f=0014215] [Game::KillLua][5] dtor=0 [t=00:01:40.468642][f=0014215] [Game::~CGame][1] [t=00:01:40.468706][f=0014215] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:40.468718][f=0014215] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:40.468728][f=0014215] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:40.468740][f=0014215] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:40.468750][f=0014215] [Game::KillLua][4] dtor=1 [t=00:01:40.468760][f=0014215] [Game::KillLua][5] dtor=1 [t=00:01:40.469001][f=0014215] [Game::KillMisc][1] [t=00:01:40.469017][f=0014215] [Game::KillMisc][2] [t=00:01:40.469911][f=0014215] [Game::KillMisc][3] [t=00:01:40.470833][f=0014215] [Game::KillRendering][1] [t=00:01:40.509340][f=0014215] [3DOParser::Kill] allocated 1 pieces [t=00:01:40.509401][f=0014215] [S3OParser::Kill] allocated 5462 pieces [t=00:01:40.511107][f=0014215] [AssParser::Kill] allocated 669 pieces [t=00:01:40.662062][f=0014215] [Game::KillInterface][1] [t=00:01:40.662927][f=0014215] [Game::KillInterface][2] [t=00:01:40.665741][f=0014215] [Game::KillSimulation][1] [t=00:01:40.665765][f=0014215] [Game::KillSimulation][2] [t=00:01:41.467701][f=0014215] [CCollisionHandler] dis-/continuous tests: 0/67525 [t=00:01:41.467738][f=0014215] [Game::KillSimulation][3] [t=00:01:41.468427][f=0014215] [~CPathCache(36x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:41.468453][f=0014215] [~CPathCache(36x12)] cacheHits=5 hitPercentage=7% numHashColls=0 maxCacheSize=19 [t=00:01:41.468475][f=0014215] [~CPathCache(72x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:41.468493][f=0014215] [~CPathCache(72x24)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=42 [t=00:01:41.468598][f=0014215] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:41.491884][f=0014215] [LosHandler::Kill] raycast instance cache-{hits,misses}={9047,16323}; shared=0%; cached=35% [t=00:01:41.706208][f=0014215] [Game::KillSimulation][4] [t=00:01:46.117568][f=0014215] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:46.119695][f=0014215] [Game::~CGame][2] [t=00:01:46.119924][f=0014215] [Game::~CGame][3] [t=00:01:46.383934][f=0014215] [SpringApp::Kill][3] [t=00:01:46.384756][f=0014215] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151634 bytes sent 183285 bytes recv'd [t=00:01:46.389434][f=0014215] Kill: client disconnecting... [t=00:01:48.407345][f=0014215] CloseConnection: client connection closed [t=00:01:48.410222][f=0014215] [SpringApp::Kill][4] font=0x55da22cb4600 [t=00:01:48.425207][f=0014215] [SpringApp::Kill][5] [t=00:01:48.473679][f=0014215] [SpringApp::Kill][6] [t=00:01:48.474166] [SpringApp::Kill][7] [t=00:01:48.476158] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.476218] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.476239] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:48.476248] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.476257] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:48.476265] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.476274] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {728, 1048576, 1048576}, EBO = {1092, 1048576, 1048576} [t=00:01:48.476282] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5412, 1048576, 1048576}, EBO = {8118, 1048576, 1048576} [t=00:01:48.476290] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:48.476299] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.476307] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:48.476315] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.476323] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:48.493587] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:48.493637] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:48.493646] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:48.493654] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:48.507284] [VFS] [SpringVFS::DeleteArchives] [t=00:01:48.507308] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:48.507319] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55da22dfcf30) [t=00:01:48.514276] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3447ms [t=00:01:48.514327] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=127ms [t=00:01:48.514759] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=60ms [t=00:01:48.514776] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=46ms [t=00:01:48.515064] file="objects3d/nebula.s3o" indx=5370 inflSize=1884kb readTime=35ms [t=00:01:48.515078] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=29ms [t=00:01:48.515089] file="objects3d/hoverskirm.s3o" indx=5331 inflSize=66kb readTime=27ms [t=00:01:48.515112] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=26ms [t=00:01:48.515419] file="units/cloakcon.lua" indx=6857 inflSize=2kb readTime=26ms [t=00:01:48.515434] file="luarules/configs/dynamic_comm_skins.lua" indx=1276 inflSize=1kb readTime=24ms [t=00:01:48.515464] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=22ms [t=00:01:48.527602] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166962740 bytes cached in 3483 files [t=00:01:48.809941] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=36 [t=00:01:48.810159] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ram Ramp v0.2.sd7 (0x55da22cae360) [t=00:01:48.811082] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:48.811321] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55da22c85810) [t=00:01:48.812188] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:48.812605] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fe40800eff0) [t=00:01:48.812851] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:48.814437] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55da22ca7170) [t=00:01:48.814479] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:48.814490] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:48.814504] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:48.814513] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:48.814523] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:48.814532] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:48.815936] [SpringApp::Kill][8] [t=00:01:48.815951] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:48.815959] [WatchDog::Uninstall][1] hangDetectorThread=0x55d9dd98f4d0 (joinable=1) [t=00:01:48.815967] [WatchDog::Uninstall][2] [t=00:01:49.265044] [WatchDog::Uninstall][3] [t=00:01:49.265089] [SpringApp::Kill][9]