[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010169] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010212] Using writeable configuration source: "/tmp/tmp.b2qG8wHcQy/springsettings.1560098.cfg" [t=00:00:00.020551] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020714] ============== ============== [t=00:00:00.020832] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020903] [t=00:00:00.020915] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020924] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020933] Use "none" to disable the default log sections. [t=00:00:00.020942] ============== ============== [t=00:00:00.020952] ============== ============== [t=00:00:00.021008] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021019] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021029] ROAM = 2 [t=00:00:00.021039] RotateLogFiles = 1 [t=00:00:00.021048] TeamHighlight = 0 [t=00:00:00.021121] ============== ============== [t=00:00:00.021131] ============== ============== [t=00:00:00.021141] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.021151] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021161] Compiler Version: gcc-11.1.0 [t=00:00:00.021183] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021643] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021659] Binary Word Size: 64-bit (native) [t=00:00:00.021669] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021678] Physical CPU Cores: 1 [t=00:00:00.021688] Logical CPU Cores: 1 [t=00:00:00.021697] ============== ============== [t=00:00:00.021865] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021881] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021890] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021899] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021909] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.024145] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.024165] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024191] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.024412] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.024443] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.024454] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.024492] [GR::LogVersionInfo] [t=00:00:00.024561] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.024578] GL version : [t=00:00:00.024587] GL vendor : [t=00:00:00.024597] GL renderer : [t=00:00:00.024606] GLSL version: [t=00:00:00.024615] GLEW version: spring headless stub GLEW version [t=00:00:00.024624] GPU memory : unknown [t=00:00:00.024633] SDL swap-int: 0 [t=00:00:00.024642] SDL driver : headless stub [t=00:00:00.024651] [t=00:00:00.024660] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.024670] GLSL shader support : 0 [t=00:00:00.024679] GL4 support : 0 [t=00:00:00.024687] FBO extension support : 0 [t=00:00:00.024803] NVX GPU mem-info support : 0 [t=00:00:00.024896] ATI GPU mem-info support : 0 [t=00:00:00.024968] NPOT-texture support : 1 (0) [t=00:00:00.024980] S3TC/DXT1 texture support : 0/0 [t=00:00:00.024990] texture query-LOD support : 1 (0) [t=00:00:00.024999] MSAA frame-buffer support : 0 (0) [t=00:00:00.025072] Z-buffer depth : 16 (-) [t=00:00:00.025239] primitive-restart support : 0 (0) [t=00:00:00.025256] clip-space control support: 0 (0) [t=00:00:00.025266] seamless cube-map support : 0 (0) [t=00:00:00.025275] frag-depth layout support : 0 (0) [t=00:00:00.025284] persistent maps support : 0 (0) [t=00:00:00.025292] explicit attribs location : 0 (0) [t=00:00:00.025301] multi draw indirect : 0 (-) [t=00:00:00.025311] [t=00:00:00.025320] max. FBO samples : -1 [t=00:00:00.025329] max. FS/program texture slots : 8/8 [t=00:00:00.025338] max. texture size : 2048 [t=00:00:00.025409] max. texture anisotropy level : 0.000000 [t=00:00:00.025418] max. vec4 varyings/attributes : 0/0 [t=00:00:00.025427] max. draw-buffers : 0 [t=00:00:00.025437] max. rec. indices/vertices : 0/0 [t=00:00:00.025445] max. uniform buffer-bindings : 0 [t=00:00:00.025455] max. uniform block-size : 0KB [t=00:00:00.025464] max. storage buffer-bindings : 0 [t=00:00:00.025473] max. storage block-size : 0MB [t=00:00:00.025481] [t=00:00:00.025491] enable AMD-hacks : 0 [t=00:00:00.025608] compress MIP-maps: 0 [t=00:00:00.026941] [GR::UpdateGLConfigs] [t=00:00:00.026967] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.026980] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.027113] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.027130] [GR::InitGLState] [t=00:00:00.027140] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.257872] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.261228] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.266993] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.267515] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.267537] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.267553] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.304598] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.305669] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.337350] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.337700] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.349565] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.349587] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.349745] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.353491] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f82ac01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.353508] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.353613] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.353633] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.353644] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.353654] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.353673] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2267 MB [t=00:00:00.358826][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.358857][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.358874][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1560098/replay.sdfz" for game data... [t=00:00:00.508491][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.511585][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.511615][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.516872][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.516943][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms [t=00:00:00.516970][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.564951][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56246ef74530] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:00.566143][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.566935][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.567406][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56246ef74530] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.568494][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.579552][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.579757][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.589704][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.589939][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.595523][f=-000001] forceSingleThreaded, false [t=00:00:00.637665][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.637700][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.637810][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.637870][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.637927][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.637982][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.639169][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.639742][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.640288][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.643301][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.645624][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.647551][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.647584][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.648082][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.653132][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.654416][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.655514][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.655813][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.656645][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.656668][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.680289][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.680332][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.786207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.916280][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:02.369237][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.807534][f=-000001] Loading UnitDefs_posts [t=00:00:03.025592][f=-000001] Loading FeatureDefs_posts [t=00:00:03.112482][f=-000001] Loading WeaponDefs_posts [t=00:00:03.133118][f=-000001] Loading ArmorDefs_posts [t=00:00:03.158082][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 746ms [t=00:00:03.210775][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 866ms [t=00:00:03.210830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.369243][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.369886][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.370654][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.370678][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.372770][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.416957][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.711802][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.823665][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.944140][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.949457][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.949507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.423219][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 473ms [t=00:00:04.423275][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.524960][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:04.525006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.549880][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.447459][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.452090][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.453162][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.465884][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.361631][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.374304][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.374386][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.376483][f=-000001] InfoTexture: legacy [t=00:00:11.376512][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.379657][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.134863][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.148481][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:13.148524][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.149680][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.289576][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.289625][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.550146][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.696777][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.707628][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.707662][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.708400][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.210225][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.226493][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.227461][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.451762][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:14.453348][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.453375][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.473418][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.473468][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.473480][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.473491][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.473501][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.473512][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.473522][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8c8 [t=00:00:14.486825][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.486885][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.486897][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.486909][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.486920][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.486932][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.486943][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=7254c8d8 [t=00:00:14.486957][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5624781b4280 has BLOCKSIZE 1 [t=00:00:14.495328][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.495367][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.495378][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.495388][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.495406][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.495417][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c62e [t=00:00:14.501366][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c62e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe-7254c62e.zip" (exists=1) [t=00:00:14.502556][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.538400][f=-000001] Path cache (64, 64) initialized. [t=00:00:14.538441][f=-000001] Path cache (64, 64) initialized. [t=00:00:14.546323][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.546367][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:14.546388][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ebd4f4f3 [t=00:00:14.546403][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=91a93127 [t=00:00:14.546417][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.546432][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=7254c63e [t=00:00:14.774480][f=-000001] [Path] [PathEstimator::ReadFile] hash=7254c63e file="cache/105dev-BAR105/paths/Aurelian v1.0.pe2-7254c63e.zip" (exists=1) [t=00:00:14.775160][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.779453][f=-000001] Path cache (32, 32) initialized. [t=00:00:14.779478][f=-000001] Path cache (32, 32) initialized. [t=00:00:14.779516][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (326ms, checksum ceb7c4ef)" [t=00:00:14.779625][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.779662][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.779692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.935798][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:14.936382][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.027593][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.520577][f=-000001] Synced LuaRules: finished loading [t=00:00:17.572311][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.166103][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.229562][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.233392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.236495][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.236513][f=-000001] LuaSocket Support: enabled [t=00:00:18.252955][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.334677][f=-000001] localWidgets, nil, true, true [t=00:00:18.337156][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.337179][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.345626][f=-000001] USE_OLD_CHILI [t=00:00:19.114938][f=-000001] Loading last game win data [t=00:00:19.116019][f=-000001] Resetting win data [t=00:00:19.116540][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.116560][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.116574][f=-000001] Player and team counts match, continuing [t=00:00:19.116592][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:19.116608][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:19.116621][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:19.279001][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.279064][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.332193][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.632873][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.353064][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.531194][f=-000001] forceSingleThreaded, false [t=00:00:22.080239][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.081649][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.081954][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.082133][f=-000001] Loaded API widget: i18n [t=00:00:22.082950][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.083263][f=-000001] Loaded API widget: Win Counter [t=00:00:22.083586][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.242216][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.242640][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.242880][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.533886][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.534980][f=-000001] Loaded API widget: Lups [t=00:00:22.535194][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.535521][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.535812][f=-000001] Loaded widget: Save/Load API [t=00:00:22.536113][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.536420][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.537275][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.542345][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.544432][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.544452][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.544520][f=-000001] Set maximum particles to: 0 [t=00:00:22.544675][f=-000001] Set UnitIconDist to 0 [t=00:00:22.641464][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.666910][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.668244][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.668543][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.668842][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.676969][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.677388][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.677791][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.678066][f=-000001] Mexspot Fetcher fetching [t=00:00:22.678267][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.678561][f=-000001] Team highlighting: Disabled [t=00:00:22.678936][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.679481][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.679886][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.680255][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.680454][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.680716][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.680937][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.681301][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.681609][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.681994][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.682569][f=-000001] Loaded widget: Attack Command Helper [t=00:00:22.682867][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.682881][f=-000001] Using fallback unit outlines [t=00:00:22.683065][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.683414][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.691917][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.693373][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.694128][f=-000001] Loaded widget: Guard Remove [t=00:00:22.694634][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.737274][f=-000001] Loaded widget: HealthBars [t=00:00:22.737903][f=-000001] Loaded widget: Noises [t=00:00:22.738375][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.738900][f=-000001] Loaded widget: Unit Icons [t=00:00:22.743180][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.743705][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.744226][f=-000001] Loaded widget: BuildETA [t=00:00:22.744613][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.744988][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.745466][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.745843][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.746064][f=-000001] Loaded widget: Objectives [t=00:00:22.747844][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.748231][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.752909][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.753489][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.753530][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1560098/events.log [t=00:00:22.756027][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.756830][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.757153][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.759964][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.760401][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.760812][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.761193][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.761882][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.762125][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.762517][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.762886][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.763246][f=-000001] Loaded widget: Autoquit [t=00:00:22.763489][f=-000001] Loaded widget: Blast Radius [t=00:00:22.763880][f=-000001] Loaded widget: CameraShake [t=00:00:22.764634][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.778814][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.779340][f=-000001] EndGame Graph disabled [t=00:00:22.799461][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.799822][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.800158][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.800369][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.824840][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.825314][f=-000001] Loaded widget: Ferry Points [t=00:00:22.825943][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.833777][f=-000001] Loaded widget: Context Menu [t=00:00:22.834169][f=-000001] Loaded widget: Darkening [t=00:00:22.834474][f=-000001] Loaded widget: Decloak Range [t=00:00:22.834809][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.841357][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.841613][f=-000001] Loaded widget: Easy Facing [t=00:00:22.842112][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.842384][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.842763][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.843787][f=-000001] Input grabbing is enabled! [t=00:00:22.843825][f=-000001] Input grabbing is enabled! [t=00:00:22.843933][f=-000001] Loaded widget: Grab Input [t=00:00:22.844336][f=-000001] Loaded widget: Haven Handler [t=00:00:22.844691][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.845150][f=-000001] Loaded widget: In-game Guide [t=00:00:22.845394][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.845698][f=-000001] Loaded widget: Keep Target [t=00:00:22.846043][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.846414][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.846700][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.847055][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.847499][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.847745][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.848079][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.848324][f=-000001] Loaded widget: Orbit Command [t=00:00:22.848679][f=-000001] Loaded widget: Point Tracker [t=00:00:22.848907][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.849132][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.849615][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.849995][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.850479][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.850992][f=-000001] Loaded widget: Simple Settings [t=00:00:22.851386][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.851652][f=-000001] Loaded widget: SmoothCam [t=00:00:22.852070][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.852631][f=-000001] Loaded widget: Stereo3D [t=00:00:22.852866][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.853637][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.853891][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.854680][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.855417][f=-000001] Loaded widget: Command Alpha [t=00:00:22.855837][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.856198][f=-000001] Loaded widget: Ghost Site [t=00:00:22.857249][f=-000001] Loaded widget: Attack Warning [t=00:00:22.857594][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.858179][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.859641][f=-000001] Loaded widget: Auto Group [t=00:00:22.860714][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.861749][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.862084][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.862863][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.863779][f=-000001] Loaded widget: Select Com at start [t=00:00:22.870315][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.871572][f=-000001] Loaded widget: Transport AI [t=00:00:23.000249][f=-000001] Loaded widget: Attack AoE [t=00:00:23.000761][f=-000001] Loaded widget: Icon Sets [t=00:00:23.001515][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.006940][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.008486][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.008779][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.034965][f=-000001] Loaded widget: Unit Start State [t=00:00:23.035388][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.035626][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.036807][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.037252][f=-000001] Loaded widget: Commands FX [t=00:00:23.037496][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.053087][f=-000001] Loaded widget: UnitShapes [t=00:00:23.053595][f=-000001] : disabled for spectators [t=00:00:23.054586][f=-000001] Loaded widget: Stockpiler [t=00:00:23.056621][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.056893][f=-000001] Loaded widget: AllyCursors [t=00:00:23.057324][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.057680][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.058038][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.058409][f=-000001] Loaded widget: Selection Send [t=00:00:23.059528][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.059908][f=-000001] Loaded widget: Shield Guard [t=00:00:23.060436][f=-000001] Loaded widget: State Icons [t=00:00:23.060850][f=-000001] : disabled for spectators [t=00:00:23.061780][f=-000001] Loaded widget: Building Starter [t=00:00:23.062149][f=-000001] : disabled for spectators [t=00:00:23.062898][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.063176][f=-000001] Loaded widget: LupsManager [t=00:00:23.063550][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.063964][f=-000001] Loaded widget: Units on Fire [t=00:00:23.064568][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.065104][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.066248][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.066654][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.067113][f=-000001] Loaded widget: Chili Docking [t=00:00:23.075300][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.082568][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.083036][f=-000001] Loaded widget: HUD Presets [t=00:00:23.083727][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.086129][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.086535][f=-000001] Loaded widget: Image Preloader [t=00:00:23.086989][f=-000001] Loaded widget: Custom Markers [t=00:00:23.091216][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.091704][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:23.091930][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.092720][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.093169][f=-000001] Loaded widget: Start Boxes [t=00:00:23.094401][f=-000001] Loaded widget: Select Keys [t=00:00:23.102673][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.103604][f=-000001] Loaded widget: Pause Screen [t=00:00:23.103868][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.104129][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.104726][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.105103][f=-000001] SetSunLighting [t=00:00:23.106033][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:23.119061][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.119418][f=-000001] Loaded widget: Font Cache [t=00:00:23.119808][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.119854][f=-000001] Loaded widget: GC Control [t=00:00:23.149932][f=-000001] Loaded widget: Layout Handler [t=00:00:23.161549][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.170777][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.197542][f=-000001] Writing last game win data [t=00:00:23.201757][f=-000001] LuaUI v0.3 [t=00:00:23.387371][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.387452][f=-000001] [s11n] Loading s11n file... [t=00:00:23.389535][f=-000001] [s11n] Parsing model... [t=00:00:23.389746][f=-000001] [s11n] Populating game world... [t=00:00:23.392416][f=-000001] [s11n] s11n loading complete. [t=00:00:23.447624][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.565016][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.691649][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.706344][f=-000001] Spectator mode. Widget removed. [t=00:00:24.709125][f=-000001] Spectator mode. Widget removed. [t=00:00:24.710126][f=-000001] Playback paused [t=00:00:24.716280][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.825699][f=-000001] Opening demofile demos/1560098/replay.sdfz [t=00:00:24.825753][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.825766][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.826194][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.826218][f=-000001] -> Connection established (given id 3) [t=00:00:24.826245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c4bcdc2c81d2d4ce78a7fd6fb1841ec89b5d8623afc10d90bf5336fed92ba96577502dd612d36099544b51d9a003fcf9169d870f0611f673c2219c659b1809a9" [t=00:00:24.826259][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.826282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:24.826295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:24.826313][f=-000001] Speed set to 20.0 [server] [t=00:00:24.826326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x562491292500,(nil)}][locale="C"]" [t=00:00:24.826340][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.841500][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.841539][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.517747][f=-000001] Beginning demo playback [t=00:00:34.533787][f=-000001] GameID: 82b7e2637b9b75aafca861bc0e1629c4 [t=00:00:34.565346][f=-000001] Connection attempt from HistidineStar [t=00:00:34.565382][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:34.566111][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:34.566298][f=-000001] -> Connection established (given id 0) [t=00:00:34.573831][f=-000001] Connection attempt from hedkeaf [t=00:00:34.573865][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.573948][f=-000001] [0] Event [undefined]: hedkeaf changed status [t=00:00:34.574383][f=-000001] -> Connection established (given id 1) [t=00:00:34.581484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=20debe6cf5f54f1ebaf48a834a51002e26477db281b8adf72b663fc2dcfc430f1f0a970a0d7d0360ea91db89a7247458aa79a24057112b3aae819f528345e92d" [t=00:00:34.581546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.585456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c4bcdc2c81d2d4ce78a7fd6fb1841ec89b5d8623afc10d90bf5336fed92ba96577502dd612d36099544b51d9a003fcf9169d870f0611f673c2219c659b1809a9" [t=00:00:34.585486][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:34.905611][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:34.913741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:35.137408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x56152ab9ec10,(nil)}][locale="C"]" [t=00:00:35.297648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:35.313337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:35.330310][f=-000001] Allies: I choose: Engineer! [t=00:00:35.459874][f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:35.459914][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:35.509630][f=-000001] Connection attempt from Fine [t=00:00:35.509670][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:35.509682][f=-000001] -> Connection established (given id 2) [t=00:00:35.517895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c4bcdc2c81d2d4ce78a7fd6fb1841ec89b5d8623afc10d90bf5336fed92ba96577502dd612d36099544b51d9a003fcf9169d870f0611f673c2219c659b1809a9" [t=00:00:35.517926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.781938][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af9214fa207b2e804aa515054a4d8ba60dabf166acf8b4c5ce3116840bacceb0774fe6f67cbe0af7e41863b0ce903b1c88e877d3e6241dfa6d9964f9d236889c]" [t=00:00:35.781983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f25aff5cc87dafa4cf6ff98458e7ba914136c5f81157fa7219e74213b1050311a9984d2d35cb6013e0ec9d0cfda3ab57755c807205e762ee4bcfa1aa93c22de]" [t=00:00:35.893526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000001c271cdb550,0000000000000000}][locale="C"]" [t=00:00:35.925390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001edf12660b0,0000000000000000}][locale="C"]" [t=00:00:36.938059][f=-000001] Allies: I choose: Engineer! [t=00:00:37.293353][f=-000001] water map [t=00:00:37.405758][f=-000001] wtf [t=00:00:38.904380][f=-000001] [0] Event [5003,-15.99585,6717]: 0 finished unit Engineer Commander [t=00:00:38.919452][f=-000001] [0] Event [1485,-15.998413,3051]: 1 finished unit Engineer Commander [t=00:00:38.954645][f=0000000] [0] hedkeaf, team: 1, elo:2527, userid: 519614 [t=00:00:38.954709][f=0000000] [0] HistidineStar, team: 0, elo:2475, userid: 549188 [t=00:00:38.954736][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.963783][f=0000000] Playback continued [t=00:00:38.984635][f=0000008] [8] Event [1680,0,3056]: 1 finished unit Shipyard [t=00:00:39.041997][f=0000013] [13] Event [4880,0,6800]: 0 finished unit Shipyard [t=00:00:39.651641][f=0000227] [227] Event [4952,-1,6584]: 0 finished unit Metal Extractor [t=00:00:39.654824][f=0000228] [228] Event [1608,-1,3240]: 1 finished unit Metal Extractor [t=00:00:40.200716][f=0000453] [453] Event [1480,-1,2856]: 1 finished unit Metal Extractor [t=00:00:40.440562][f=0000557] [557] Event [5336,-1,6712]: 0 finished unit Metal Extractor [t=00:00:40.710528][f=0000663] [663] Event [1680,0,3048]: 1 finished unit Mariner [t=00:00:40.890037][f=0000738] [738] Event [1224,-1,3064]: 1 finished unit Metal Extractor [t=00:00:40.936655][f=0000757] [757] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:00:41.112852][f=0000827] [827] Event [5128,-1,6968]: 0 finished unit Metal Extractor [t=00:00:41.437183][f=0000904] [904] Event [1544,0,3240]: 1 finished unit Wind/Tidal Generator [t=00:00:41.588120][f=0000961] [961] Event [5176,0,6904]: 0 finished unit Wind/Tidal Generator [t=00:00:41.866217][f=0001061] [1061] Event [1680,-2,3048]: 1 finished unit Cutter [t=00:00:42.158648][f=0001177] [1177] Event [5224,0,6824]: 0 finished unit Wind/Tidal Generator [t=00:00:42.455695][f=0001296] [1296] Event [2520,-1,2568]: 1 finished unit Metal Extractor [t=00:00:42.619262][f=0001363] [1363] Event [5288,0,6744]: 0 finished unit Wind/Tidal Generator [t=00:00:42.694112][f=0001390] [1390] Event [1464,0,3192]: 1 finished unit Wind/Tidal Generator [t=00:00:43.108320][f=0001536] [1536] Event [5288,0,6696]: 0 finished unit Wind/Tidal Generator [t=00:00:43.572663][f=0001690] [1690] Event [5208,0,6680]: 0 finished unit Wind/Tidal Generator [t=00:00:43.756333][f=0001744] [1744] Event [1384,0,3160]: 1 finished unit Wind/Tidal Generator [t=00:00:43.995574][f=0001836] [1836] Event [5128,0,6648]: 0 finished unit Wind/Tidal Generator [t=00:00:44.020973][f=0001843] [1843] Event [2904,-1,2344]: 1 finished unit Metal Extractor [t=00:00:44.234998][f=0001925] [1925] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:00:44.316127][f=0001957] [1957] Event [5048,0,6632]: 0 finished unit Wind/Tidal Generator [t=00:00:44.324295][f=0001961] [1961] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:45.304675][f=0002306] [2306] Event [2808,-1,1976]: 1 finished unit Metal Extractor [t=00:00:45.612801][f=0002415] [2415] Event [1304,0,3112]: 1 finished unit Wind/Tidal Generator [t=00:00:45.981314][f=0002542] [2542] Event [1436.95117,0,3347.5769]: 1 lost unit Hunter [t=00:00:46.224678][f=0002622] [2622] Event [1272,0,3016]: 1 finished unit Wind/Tidal Generator [t=00:00:46.228736][f=0002623] [2623] Event [1544,0,3240]: 1 lost unit Wind/Tidal Generator [t=00:00:46.255556][f=0002631] [2631] Event [5016,0,6808]: 0 finished unit Caretaker [t=00:00:46.537664][f=0002712] [2712] Event [2584,0,2584]: 1 finished unit Wind/Tidal Generator [t=00:00:46.564696][f=0002722] [2722] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:46.645333][f=0002743] [2743] Event [4872,0,6799.98779]: 0 finished unit Mariner [t=00:00:47.038368][f=0002873] [2873] Event [4944,0,6512]: 0 finished unit Radar Tower [t=00:00:47.298687][f=0002959] [2959] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:47.427182][f=0003001] [3001] Event [1608,-1,3240]: 1 lost unit Metal Extractor [t=00:00:47.571449][f=0003044] [3044] Event [1489.92285,-45,3442.32568]: 0 lost unit Seawolf [t=00:00:47.613032][f=0003056] [3056] Event [2664,0,2536]: 1 finished unit Wind/Tidal Generator [t=00:00:48.013135][f=0003216] [3216] Event [2744,0,2488]: 1 finished unit Wind/Tidal Generator [t=00:00:48.103112][f=0003252] [3252] Event [1776.26025,0,3619.23901]: 1 lost unit Hunter [t=00:00:48.468332][f=0003381] [3381] Event [2824,0,2456]: 1 finished unit Wind/Tidal Generator [t=00:00:48.978153][f=0003546] [3546] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:00:48.978538][f=0003546] [3546] Event [2904,0,2408]: 1 finished unit Wind/Tidal Generator [t=00:00:49.019991][f=0003560] [3560] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:49.498970][f=0003711] [3711] Event [2856,0,2312]: 1 finished unit Wind/Tidal Generator [t=00:00:49.555744][f=0003728] [3728] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:50.113262][f=0003876] [3876] Event [2840,0,2232]: 1 finished unit Wind/Tidal Generator [t=00:00:50.159030][f=0003893] [3893] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:50.617442][f=0004054] [4054] Event [2164.34448,0,2964.78516]: 1 lost unit Hunter [t=00:00:50.644544][f=0004064] [4064] Event [2824,0,2152]: 1 finished unit Wind/Tidal Generator [t=00:00:50.658826][f=0004067] [4067] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:50.856647][f=0004128] [4128] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:00:51.082561][f=0004199] [4199] Event [5640,-1,5672]: 0 finished unit Metal Extractor [t=00:00:51.112811][f=0004207] [4207] Event [1709.97217,-45,2665.21729]: 0 lost unit Seawolf [t=00:00:51.252597][f=0004250] [4250] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:51.282707][f=0004261] [4261] Event [2808,0,2072]: 1 finished unit Wind/Tidal Generator [t=00:00:51.303446][f=0004268] [4268] Event [3554.10864,-2,7096.25195]: 1 lost unit Cutter [t=00:00:51.797287][f=0004404] [4404] Event [3640,-1,7240]: 0 finished unit Metal Extractor [t=00:00:52.429630][f=0004617] [4617] Event [1608,-1,3240]: 1 finished unit Metal Extractor [t=00:00:52.610976][f=0004674] [4674] Event [1352,0,2968]: 1 finished unit Wind/Tidal Generator [t=00:00:52.906779][f=0004767] [4767] Event [1432,0,2920]: 1 finished unit Wind/Tidal Generator [t=00:00:53.018356][f=0004800] [4800] Event [5848,-1,5288]: 0 finished unit Metal Extractor [t=00:00:53.200049][f=0004857] [4857] Event [1528,0,3240]: 1 finished unit Wind/Tidal Generator [t=00:00:53.983542][f=0004976] [4976] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:00:54.042699][f=0004998] [4998] Event [3192,-1,7480]: 0 finished unit Metal Extractor [t=00:00:54.650325][f=0005208] [5208] Event [1680,0,3048]: 1 finished unit Mariner [t=00:00:55.168297][f=0005378] [5378] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:55.212550][f=0005391] [5391] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:00:55.215212][f=0005392] [5392] Event [5314.63037,0,6040.91797]: 1 lost unit Hunter [t=00:00:55.239876][f=0005399] [5399] Event [5640,-1,5672]: 0 lost unit Metal Extractor [t=00:00:55.582354][f=0005505] [5505] Event [2680,-1,2376]: 1 finished unit Urchin [t=00:00:55.719748][f=0005540] [5540] Event [5848,-1,5288]: 0 lost unit Metal Extractor [t=00:00:55.729090][f=0005544] [5544] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:56.239026][f=0005708] [5708] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:56.328992][f=0005741] [5741] Event [1608,-1,3240]: 1 lost unit Metal Extractor [t=00:00:56.333584][f=0005742] [5742] Event [6216,-1,5400]: 0 lost unit Metal Extractor [t=00:00:56.529860][f=0005814] [5814] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:00:56.719235][f=0005874] [5874] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:56.839697][f=0005908] [5908] Event [6122.9502,0,5321.59229]: 1 lost unit Hunter [t=00:00:56.873813][f=0005918] [5918] Event [5936.42041,-45,5355.82568]: 0 lost unit Seawolf [t=00:00:57.125667][f=0005995] [5995] Event [6105.59229,0,5304.3291]: 1 lost unit Hunter [t=00:00:57.192188][f=0006015] [6015] Event [5970.42773,-45,5386.09229]: 0 lost unit Seawolf [t=00:00:57.461157][f=0006093] [6093] Event [1444.45923,-45,3778.46704]: 0 lost unit Seawolf [t=00:00:57.486116][f=0006101] [6101] Event [1680,0,3048]: 1 finished unit Hunter [t=00:00:57.680444][f=0006155] [6155] Event [1406.99512,0,3750.63403]: 1 lost unit Hunter [t=00:00:57.681122][f=0006155] [6155] Event [1282.50854,-45,3724.77417]: 0 lost unit Seawolf [t=00:00:57.968219][f=0006243] [6243] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:00:58.311432][f=0006344] [6344] Event [6088.62891,0,5267.28809]: 1 lost unit Hunter [t=00:00:59.085924][f=0006570] [6570] Event [1608,-1,3240]: 1 finished unit Metal Extractor [t=00:00:59.597681][f=0006718] [6718] Event [1680,0,3048]: 1 finished unit Mariner [t=00:00:59.854131][f=0006788] [6788] Event [5880,0,5592]: 0 finished unit Wind/Tidal Generator [t=00:01:00.198709][f=0006877] [6877] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:01:00.485912][f=0006974] [6974] Event [6184,0,5464]: 0 finished unit Wind/Tidal Generator [t=00:01:00.751104][f=0007048] [7048] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:01.155282][f=0007159] [7159] Event [4008,-1,3000]: 1 finished unit Metal Extractor [t=00:01:01.213096][f=0007174] [7174] Event [6104,0,5512]: 0 finished unit Wind/Tidal Generator [t=00:01:01.217131][f=0007175] [7175] Event [2936,-1,6968]: 0 finished unit Metal Extractor [t=00:01:01.710175][f=0007304] [7304] Event [1496,0,3128]: 1 finished unit Caretaker [t=00:01:01.862651][f=0007353] [7353] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:01.879393][f=0007357] [7357] Event [6024,0,5560]: 0 finished unit Wind/Tidal Generator [t=00:01:02.210431][f=0007448] [7448] Event [3016,0,7128]: 0 finished unit Wind/Tidal Generator [t=00:01:02.448411][f=0007512] [7512] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:01:02.492272][f=0007525] [7525] Event [2760,10.2468872,456]: 1 finished unit Metal Extractor [t=00:01:02.575282][f=0007547] [7547] Event [3944,-1,2648]: 1 finished unit Metal Extractor [t=00:01:02.698783][f=0007579] [7579] Event [5784,0,5640]: 0 finished unit Wind/Tidal Generator [t=00:01:02.876947][f=0007625] [7625] Event [2936,-1,6968]: 0 lost unit Metal Extractor [t=00:01:02.938317][f=0007636] [7636] Event [3064,0,7208]: 0 finished unit Wind/Tidal Generator [t=00:01:03.149150][f=0007677] [7677] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:03.336223][f=0007732] [7732] Event [1512,0,3048]: 1 finished unit Caretaker [t=00:01:03.350817][f=0007737] [7737] Event [5704,0,5640]: 0 finished unit Wind/Tidal Generator [t=00:01:03.431441][f=0007760] [7760] Event [3186.78467,0,7130.94531]: 0 lost unit Mariner [t=00:01:03.542211][f=0007789] [7789] Event [968,-1,4552]: 1 finished unit Metal Extractor [t=00:01:03.608648][f=0007807] [7807] Event [3016,0,7128]: 0 lost unit Wind/Tidal Generator [t=00:01:03.653824][f=0007821] [7821] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:03.669105][f=0007827] [7827] Event [5720,0,5528]: 0 finished unit Wind/Tidal Generator [t=00:01:04.004500][f=0007917] [7917] Event [5752,0,5448]: 0 finished unit Wind/Tidal Generator [t=00:01:04.191905][f=0007966] [7966] Event [3192,-1,7480]: 0 lost unit Metal Extractor [t=00:01:04.313815][f=0007997] [7997] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:04.353006][f=0008007] [8007] Event [5800,0,5368]: 0 finished unit Wind/Tidal Generator [t=00:01:04.568934][f=0008062] [8062] Event [3768,-1,3096]: 1 finished unit Urchin [t=00:01:04.635474][f=0008079] [8079] Event [3153.2478,-45,7430.14404]: 0 lost unit Seawolf [t=00:01:04.654038][f=0008084] [8084] Event [3944,-1,2648]: 1 lost unit Metal Extractor [t=00:01:04.696006][f=0008094] [8094] Event [3576,10.2468872,760]: 1 finished unit Metal Extractor [t=00:01:05.217687][f=0008219] [8219] Event [2848.30396,0,7113.15674]: 1 lost unit Hunter [t=00:01:05.347975][f=0008250] [8250] Event [4872,0,6799.98779]: 0 finished unit Mariner [t=00:01:05.390079][f=0008260] [8260] Event [1680,0,3048]: 1 finished unit Mariner [t=00:01:05.548393][f=0008297] [8297] Event [2912.1814,0,6698.82959]: 1 lost unit Hunter [t=00:01:05.924490][f=0008387] [8387] Event [728,-1,5000]: 1 finished unit Metal Extractor [t=00:01:05.996565][f=0008404] [8404] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:06.326406][f=0008482] [8482] Event [3805.50415,-45,2910.60986]: 0 lost unit Seawolf [t=00:01:06.560425][f=0008538] [8538] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:06.861185][f=0008610] [8610] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:01:07.379522][f=0008737] [8737] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:07.866617][f=0008855] [8855] Event [1224,-1,5256]: 1 finished unit Metal Extractor [t=00:01:08.136095][f=0008920] [8920] Event [4072,-1,3096]: 1 finished unit Urchin [t=00:01:08.228228][f=0008943] [8943] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:08.337755][f=0008970] [8970] Event [4872,-45,6799.98779]: 0 finished unit Seawolf [t=00:01:08.464846][f=0009000] [9000] Event [3496,9.00177002,696]: 1 finished unit Wind/Tidal Generator [t=00:01:08.767208][f=0009075] [9075] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:09.148202][f=0009171] [9171] Event [3416,0,680]: 1 finished unit Wind/Tidal Generator [t=00:01:09.615298][f=0009290] [9290] Event [3192,-1,7480]: 0 finished unit Metal Extractor [t=00:01:09.837696][f=0009344] [9344] Event [1680,0,3048]: 1 finished unit Mariner [t=00:01:09.849826][f=0009347] [9347] Event [5848,-1,5288]: 0 finished unit Metal Extractor [t=00:01:09.915601][f=0009368] [9368] Event [3336,0,664]: 1 finished unit Wind/Tidal Generator [t=00:01:10.104131][f=0009415] [9415] Event [1144,0,5256]: 1 finished unit Wind/Tidal Generator [t=00:01:10.402390][f=0009492] [9492] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:10.619922][f=0009544] [9544] Event [3256,0,648]: 1 finished unit Wind/Tidal Generator [t=00:01:10.827676][f=0009594] [9594] Event [1064,0,5208]: 1 finished unit Wind/Tidal Generator [t=00:01:10.983573][f=0009635] [9635] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:11.269995][f=0009715] [9715] Event [3176,0,616]: 1 finished unit Wind/Tidal Generator [t=00:01:11.469976][f=0009767] [9767] Event [984,0,5160]: 1 finished unit Wind/Tidal Generator [t=00:01:11.470155][f=0009767] [9767] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:11.855831][f=0009864] [9864] Event [6216,-1,5400]: 0 finished unit Metal Extractor [t=00:01:11.907450][f=0009878] [9878] Event [3096,0,600]: 1 finished unit Wind/Tidal Generator [t=00:01:11.988404][f=0009899] [9899] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:12.095738][f=0009926] [9926] Event [904,0,5112]: 1 finished unit Wind/Tidal Generator [t=00:01:12.544300][f=0010040] [10040] Event [3016,0,584]: 1 finished unit Wind/Tidal Generator [t=00:01:12.588231][f=0010051] [10051] Event [4872,0,6799.98779]: 0 finished unit Siren [t=00:01:12.613077][f=0010058] [10058] Event [2936,-1,6968]: 0 finished unit Metal Extractor [t=00:01:12.741353][f=0010090] [10090] Event [824,0,5064]: 1 finished unit Wind/Tidal Generator [t=00:01:13.223371][f=0010212] [10212] Event [3288,-1,7160]: 0 lost unit Urchin [t=00:01:13.399262][f=0010255] [10255] Event [776,0,5016]: 1 finished unit Wind/Tidal Generator [t=00:01:13.554101][f=0010295] [10295] Event [2936,0,568]: 1 finished unit Wind/Tidal Generator [t=00:01:13.655139][f=0010317] [10317] Event [3640,-1,7240]: 0 lost unit Metal Extractor [t=00:01:13.831938][f=0010360] [10360] Event [5640,-1,5672]: 0 finished unit Metal Extractor [t=00:01:14.072686][f=0010420] [10420] Event [744,0,4952]: 1 finished unit Wind/Tidal Generator [t=00:01:14.105844][f=0010428] [10428] Event [3192,-1,7480]: 0 lost unit Metal Extractor [t=00:01:14.306493][f=0010476] [10476] Event [2856,0,552]: 1 finished unit Wind/Tidal Generator [t=00:01:14.320554][f=0010479] [10479] Event [3064,0,7208]: 0 lost unit Wind/Tidal Generator [t=00:01:14.346002][f=0010485] [10485] Event [3112,0,7288]: 0 lost unit Wind/Tidal Generator [t=00:01:14.419969][f=0010503] [10503] Event [3148.04834,0,7127.23193]: 0 lost unit Mariner [t=00:01:14.605090][f=0010549] [10549] Event [2936,-1,6968]: 0 lost unit Metal Extractor [t=00:01:14.817405][f=0010609] [10609] Event [792,0,4872]: 1 finished unit Wind/Tidal Generator [t=00:01:14.999398][f=0010653] [10653] Event [2808,-1,4328]: 1 finished unit Metal Extractor [t=00:01:15.087999][f=0010674] [10674] Event [1680,0,3048]: 1 finished unit Siren [t=00:01:15.107533][f=0010678] [10678] Event [3944,-1,2648]: 1 finished unit Metal Extractor [t=00:01:15.255856][f=0010712] [10712] Event [2776,3.19641113,536]: 1 finished unit Wind/Tidal Generator [t=00:01:15.592305][f=0010789] [10789] Event [824,0,4792]: 1 finished unit Wind/Tidal Generator [t=00:01:15.688517][f=0010811] [10811] Event [5848,-1,5512]: 0 finished unit Urchin [t=00:01:16.669281][f=0011035] [11035] Event [872,0,4712]: 1 finished unit Wind/Tidal Generator [t=00:01:17.504521][f=0011216] [11216] Event [920,0,4632]: 1 finished unit Wind/Tidal Generator [t=00:01:17.808422][f=0011280] [11280] Event [5944,-1,5432]: 0 finished unit Urchin [t=00:01:18.120233][f=0011348] [11348] Event [1680,0,3048]: 1 finished unit Siren [t=00:01:18.328388][f=0011393] [11393] Event [4872,0,6799.98779]: 0 finished unit Siren [t=00:01:19.029102][f=0011551] [11551] Event [6475.87305,0,5407.62988]: 1 lost unit Hunter [t=00:01:19.393713][f=0011637] [11637] Event [6288.26465,0,5483.73047]: 1 lost unit Hunter [t=00:01:19.428247][f=0011645] [11645] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:19.621310][f=0011687] [11687] Event [3016,-1,4488]: 1 finished unit Urchin [t=00:01:19.801609][f=0011729] [11729] Event [4872,0,6799.98779]: 0 finished unit Mariner [t=00:01:20.870251][f=0011970] [11970] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:21.014401][f=0012009] [12009] Event [5688,-1,1912]: 1 finished unit Metal Extractor [t=00:01:21.443396][f=0012102] [12102] Event [1384,-1,5080]: 1 finished unit Urchin [t=00:01:22.045105][f=0012238] [12238] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:23.235068][f=0012497] [12497] Event [5544,-1,4248]: 0 finished unit Metal Extractor [t=00:01:23.308715][f=0012512] [12512] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:23.694861][f=0012595] [12595] Event [1216,0,3232]: 1 finished unit Radar Tower [t=00:01:23.956249][f=0012650] [12650] Event [6280,-1,2504]: 1 finished unit Metal Extractor [t=00:01:24.519947][f=0012769] [12769] Event [1208,-1,5448]: 1 finished unit Urchin [t=00:01:24.853271][f=0012841] [12841] Event [1120,0,3248]: 1 finished unit Radar Tower [t=00:01:24.899974][f=0012852] [12852] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:25.171907][f=0012912] [12912] Event [4872,0,6799.98779]: 0 finished unit Siren [t=00:01:25.172628][f=0012912] [12912] Event [4879.75049,0,4202.45703]: 1 lost unit Mariner [t=00:01:25.192451][f=0012917] [12917] Event [1088,0,3296]: 1 finished unit Radar Tower [t=00:01:25.267192][f=0012932] [12932] Event [5192,-1,4200]: 0 finished unit Metal Extractor [t=00:01:25.602782][f=0013004] [13004] Event [2920,10.2468872,376]: 1 finished unit Geothermal Generator [t=00:01:26.173078][f=0013122] [13122] Event [5192,-1,4200]: 0 lost unit Metal Extractor [t=00:01:26.467606][f=0013176] [13176] Event [5288,-1,4344]: 0 lost unit Urchin [t=00:01:26.933475][f=0013267] [13267] Event [5544,-1,4248]: 0 lost unit Metal Extractor [t=00:01:27.262411][f=0013337] [13337] Event [1320,-1,4808]: 1 finished unit Urchin [t=00:01:27.347793][f=0013353] [13353] Event [5521.16943,-87.940392,4712.97559]: 0 lost unit Engineer Commander [t=00:01:27.589267][f=0013413] [13413] Event [4712,0,6920]: 0 finished unit Caretaker [t=00:01:28.037429][f=0013515] [13515] Event [1680,0,3048]: 1 finished unit Siren [t=00:01:30.871658][f=0014053] [14053] Event [4872,0,6799.98779]: 0 finished unit Siren [t=00:01:31.700940][f=0014204] [14204] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:32.116680][f=0014281] [14281] Event [1408,-16.00174,3048]: 1 finished unit Fusion Reactor [t=00:01:33.210569][f=0014487] [14487] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:33.416475][f=0014529] [14529] Event [3343.31836,0,7241.11768]: 0 lost unit Mariner [t=00:01:34.507950][f=0014742] [14742] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:34.663531][f=0014774] [14774] Event [4195.04883,-4,5801.24121]: 1 lost unit Mistral [t=00:01:35.251308][f=0014912] [14912] Event [1464,0,3304]: 1 finished unit Caretaker [t=00:01:35.821715][f=0015046] [15046] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:36.121844][f=0015116] [15116] Event [3968.38989,0,7223.41553]: 1 lost unit Hunter [t=00:01:36.248613][f=0015144] [15144] Event [1400,0,3288]: 1 finished unit Caretaker [t=00:01:36.331634][f=0015162] [15162] Event [3979.52197,0,7127.92383]: 1 lost unit Hunter [t=00:01:36.342328][f=0015165] [15165] Event [4016.29199,0,7158.02539]: 1 lost unit Hunter [t=00:01:36.372513][f=0015172] [15172] Event [4085.76172,0,7177.85791]: 1 lost unit Hunter [t=00:01:36.683954][f=0015250] [15250] Event [2518.16675,-4,3545.35986]: 1 lost unit Mistral [t=00:01:36.721026][f=0015258] [15258] Event [4328.8457,0,7131.47266]: 1 lost unit Hunter [t=00:01:36.925816][f=0015306] [15306] Event [4285.22412,0,7102.61377]: 1 lost unit Hunter [t=00:01:36.958703][f=0015313] [15313] Event [4330.14795,0,7080.05225]: 1 lost unit Hunter [t=00:01:36.959021][f=0015313] [15313] Event [4310.4165,0,7149.77295]: 1 lost unit Hunter [t=00:01:36.988952][f=0015320] [15320] Event [4345.16699,0,7163.68701]: 1 lost unit Hunter [t=00:01:37.068664][f=0015337] [15337] Event [2192.06421,-4,3224.07739]: 1 lost unit Mistral [t=00:01:37.090461][f=0015345] [15345] Event [4358.66357,0,7076.25049]: 1 lost unit Hunter [t=00:01:37.110193][f=0015349] [15349] Event [1216,0,3232]: 1 finished unit Sparrow [t=00:01:37.112200][f=0015349] [15349] Event [1120,0,3248]: 1 finished unit Sparrow [t=00:01:37.113451][f=0015349] [15349] Event [1088,0,3296]: 1 finished unit Sparrow [t=00:01:37.156413][f=0015359] [15359] Event [4272.45166,0,7071.92627]: 1 lost unit Hunter [t=00:01:37.232513][f=0015377] [15377] Event [4303.11475,0,7108.7334]: 1 lost unit Hunter [t=00:01:37.539888][f=0015448] [15448] Event [4629.90479,0,7073.42529]: 1 lost unit Hunter [t=00:01:37.798496][f=0015506] [15506] Event [1320,0,3304]: 1 finished unit Caretaker [t=00:01:37.930898][f=0015537] [15537] Event [1680,0,3048]: 1 finished unit Siren [t=00:01:38.095128][f=0015576] [15576] Event [4504.19141,0,6691.9668]: 0 lost unit Siren [t=00:01:38.506440][f=0015672] [15672] Event [1888.90527,-45,2964.60547]: 0 lost unit Seawolf [t=00:01:38.792218][f=0015736] [15736] Event [4086.81787,0,6329.77441]: 0 lost unit Siren [t=00:01:38.958817][f=0015773] [15773] Event [1915.17566,-45,2846.35205]: 0 lost unit Seawolf [t=00:01:39.393887][f=0015869] [15869] Event [1886.43713,-45,2783.20239]: 0 lost unit Seawolf [t=00:01:39.410147][f=0015873] [15873] Event [1856.55725,-45,2758.73804]: 0 lost unit Seawolf [t=00:01:39.524626][f=0015898] [15898] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:39.971795][f=0015996] [15996] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:40.448154][f=0016102] [16102] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:40.674844][f=0016151] [16151] Event [4872,0,6799.98779]: 0 finished unit Siren [t=00:01:40.685819][f=0016153] [16153] Event [2468.53906,0,3513.12891]: 1 lost unit Hunter [t=00:01:41.179403][f=0016264] [16264] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:41.364545][f=0016305] [16305] Event [2302.27075,0,3364.62939]: 1 lost unit Hunter [t=00:01:41.584870][f=0016356] [16356] Event [2051.82886,0,3292.99097]: 1 lost unit Hunter [t=00:01:41.876653][f=0016422] [16422] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:42.207732][f=0016498] [16498] Event [1986.39441,0,3015.83472]: 0 lost unit Siren [t=00:01:42.603779][f=0016589] [16589] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:43.427590][f=0016772] [16772] Event [undefined]: HistidineStar resigned [t=00:01:43.427863][f=0016772] game_message: HistidineStar has been destroyed! [t=00:01:43.428045][f=0016772] game_message: hedkeaf wins! [t=00:01:43.428525][f=0016772] Submitting stats [t=00:01:43.437227][f=0016772] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:43.441084][f=0016772] Part| Total Time|Time of the last 0.5s [t=00:01:43.441114][f=0016772] Draw 19218.38ms 22.23% [t=00:01:43.441126][f=0016772] Lua::Callins::Synced 7340.56ms 8.87% [t=00:01:43.441139][f=0016772] Lua::Callins::Unsynced 29767.03ms 32.10% [t=00:01:43.441150][f=0016772] Lua::CollectGarbage::Synced 241.27ms 0.70% [t=00:01:43.441162][f=0016772] Lua::CollectGarbage::Unsynced 819.04ms 0.50% [t=00:01:43.441173][f=0016772] Misc::Profiler::AddTime 88.32ms 0.00% [t=00:01:43.441184][f=0016772] Sim 40852.88ms 57.63% [t=00:01:43.442683][f=0016772] [16772] Received game_message: HistidineStar has been destroyed! [t=00:01:43.443782][f=0016772] [16772] Received game_message: hedkeaf wins! [t=00:01:43.458330][f=0016773] [16773] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:43.458454][f=0016773] [16773] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:43.458535][f=0016773] [16773] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:43.458618][f=0016773] [16773] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:43.458702][f=0016773] [16773] Game End Stats Values: 3,2450,2430,2430,2450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.46666622,10.2666664,10.2666664,9.46666622,220,0,0,220,0,0,0,0,955,1155,1155,955,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:43.458789][f=0016773] [16773] Game End Stats Values: 4,2520,2615,2615,2520,0.41862994,0.25859976,0.25859976,0.41862994,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999886,9.03999901,9.03999901,9.19999886,1275,1275,1275,1275,12.0279093,12.0172405,12.0172405,12.0279093,220,65,65,220,0,0,0,0,1025,1275,1275,1025,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:43.458890][f=0016773] [16773] Game End Stats Values: 5,2625,2685,2685,2625,1.23973227,0.84323239,0.84323239,1.23973227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1600008,10.1599998,10.1599998,12.1600008,1275,1275,1275,1275,12.05474,14.0389748,14.0389748,12.05474,220,65,65,220,0,0,0,0,1130,1345,1345,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:43.458976][f=0016773] [16773] Game End Stats Values: 6,2915,2870,2870,2915,2.13220382,1.54465961,1.54465961,2.13220382,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.5999966,11.6000013,11.6000013,15.5999966,1275,1275,1275,1275,12.0594969,15.6467619,15.6467619,12.0594969,440,165,165,440,0,0,0,0,1200,1430,1430,1200,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:43.459064][f=0016773] [16773] Game End Stats Values: 7,3095,2890,2890,3095,7.30651522,2.34443212,2.34443212,7.30651522,0,0,0,0,0,0,0,0,0,0,0,0,135,74.4953842,74.4953842,135,0,0,0,0,16.3999977,11.9951992,11.9951992,16.3999977,1275,1275,1275,1275,12.3449535,17.6533184,17.6533184,12.3449535,440,65,65,440,135,0,0,135,1380,1550,1550,1380,0,135,135,0,0,0,0,0,74.4953842,141.443497,141.443497,74.4953842 [t=00:01:43.459151][f=0016773] [16773] Game End Stats Values: 8,3130,3075,3075,3130,24.8896828,5.73395014,5.73395014,24.8896828,0,0,0,0,0,0,0,0,0,0,0,0,214.233643,220,220,214.233643,0,0,0,0,16.3999977,14,14,16.3999977,1330,1275,1275,1330,13.1722107,17.4552994,17.4552994,13.1722107,220,265,265,220,220,220,220,220,1580,1535,1535,1580,220,220,220,220,0,13.9999952,13.9999952,0,220,220.677139,220.677139,220 [t=00:01:43.459241][f=0016773] [16773] Game End Stats Values: 9,3350,3180,3180,3350,31.8177776,16.2560463,16.2560463,31.8177776,0,0,0,0,0,0,0,0,0,17.8215332,17.8215332,0,314.233643,294.495392,294.495392,314.233643,0,0,0,0,16.3999977,16.5600014,16.5600014,16.3999977,1330,1275,1275,1330,13.6840954,18.8081379,18.8081379,13.6840954,440,265,265,440,320,220,220,320,1580,1640,1640,1580,238.333328,320,320,238.333328,0,34.3999863,34.3999863,0,294.495392,320.677124,320.677124,294.495392 [t=00:01:43.459338][f=0016773] [16773] Game End Stats Values: 10,3350,3450,3450,3350,37.7158012,19.7820282,19.7820282,37.7158012,0,0,0,0,0,0,0,0,0,17.8215332,17.8215332,0,386.483643,368.990784,368.990784,386.483643,0,0,0,0,16.3999977,19.920002,19.920002,16.3999977,1330,1275,1275,1330,12.3932018,16.2350674,16.2350674,12.3932018,440,465,465,440,320,220,220,320,1580,1710,1710,1580,238.333328,320,320,238.333328,0,34.3999863,34.3999863,0,368.990784,392.927124,392.927124,368.990784 [t=00:01:43.459436][f=0016773] [16773] Game End Stats Values: 11,3520,3555,3555,3520,55.0672989,32.9324112,32.9324112,55.0672989,0,0,0,0,0,0,0,0,0,17.8215332,17.8215332,0,551.483643,460,460,551.483643,0,0,0,0,16.3999977,22.7199993,22.7199993,16.3999977,1330,1275,1275,1330,14.6234331,16.8766918,16.8766918,14.6234331,440,500,500,440,485,440,440,485,1750,1780,1780,1750,458.333313,485,485,458.333313,0,34.3999863,34.3999863,0,460,557.927124,557.927124,460 [t=00:01:43.459542][f=0016773] [16773] Game End Stats Values: 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37,4045,13295,13295,4045,727.831055,1794.98877,1794.98877,727.831055,0,0,0,0,0,0,0,0,961.883911,685.75,685.75,961.883911,4530.09961,8132.31592,8132.31592,4530.09961,240,840,840,240,21.2000008,111.997925,111.997925,21.2000008,55,1275,1275,55,16.5753059,61.6542206,61.6542206,16.5753059,1800,4625,4625,1800,3815,6418.2998,6418.2998,3815,1950,6555,6555,1950,6836.6333,4115.94629,4115.94629,6836.6333,640.913696,579.859863,579.859863,640.913696,8543.40039,5274.59863,5274.59863,8543.40039 [t=00:01:43.462404][f=0016773] [16773] Game End Stats Values: 38,3445,13535,13535,3445,777.320496,2006.81958,2006.81958,777.320496,0,0,0,0,0,0,0,0,1092.87048,970.271179,970.271179,1092.87048,4919.64453,8435.13379,8435.13379,4919.64453,240,840,840,240,21.2000008,111.46862,111.46862,21.2000008,55,1275,1275,55,21.9659653,58.7442551,58.7442551,21.9659653,1200,4865,4865,1200,4015,7018.2998,7018.2998,4015,1950,6555,6555,1950,7436.6333,4535.94629,4535.94629,7436.6333,701.57666,674.187439,674.187439,701.57666,8871.61621,5713.2417,5713.2417,8871.61621 [t=00:01:43.462502][f=0016773] [16773] Game End Stats Values: 39,3445,13535,13535,3445,789.462952,2082.76221,2082.76221,789.462952,0,0,0,0,0,0,0,0,1092.87048,1111.72644,1111.72644,1092.87048,4919.64453,8435.13379,8435.13379,4919.64453,240,840,840,240,21.2000008,110.23362,110.23362,21.2000008,55,1275,1275,55,16.428463,68.7885208,68.7885208,16.428463,1200,4865,4865,1200,4015,7018.2998,7018.2998,4015,1950,6555,6555,1950,7436.6333,4535.94629,4535.94629,7436.6333,701.57666,728.184143,728.184143,701.57666,8871.61621,5713.2417,5713.2417,8871.61621 [t=00:01:43.484381][f=0016777] [16777] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:43.615897][f=0016797] [16797] Event [4382.17432,0,5556.89795]: 0 lost unit Siren [t=00:01:44.176372][f=0016939] [16939] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:44.808480][f=0017079] Spectator Fine left the game: normal quit [t=00:01:44.808569][f=0017079] [17079] Event [undefined]: Fine quit [t=00:01:44.825182][f=0017082] No clients connected, shutting down server [t=00:01:44.825274][f=0017082] Server shutdown [t=00:01:44.825834][f=0017082] [17082] all players disconnected [t=00:01:44.893036][f=0017098] [17098] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:45.654343][f=0017268] [17268] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:46.358975][f=0017426] [17426] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:47.027936][f=0017599] [17599] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:47.583630][f=0017764] [17764] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:47.894958][f=0017857] [17857] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:48.438833][f=0018019] [18019] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:48.965288][f=0018181] [18181] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:49.414523][f=0018326] [18326] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:49.879614][f=0018476] [18476] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:50.349475][f=0018626] [18626] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:50.810146][f=0018776] [18776] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:51.219051][f=0018926] [18926] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:51.649863][f=0019076] [19076] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:52.051192][f=0019225] [19225] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:52.466789][f=0019375] [19375] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:52.726223][f=0019465] [19465] Event [1680,0,3048]: 1 finished unit Hunter [t=00:01:53.091267][f=0019600] [19600] Event [1680,-4,3048]: 1 finished unit Mistral [t=00:01:53.437965][f=0019724] Autoquit sending quit command. [t=00:01:53.438557][f=0019724] [QuitAction] user exited to system [t=00:01:53.439467][f=0019724] [SpringApp::Kill][1] fromRun=1 [t=00:01:53.439490][f=0019724] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:53.439507][f=0019724] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:53.439519][f=0019724] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:53.439529][f=0019724] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:53.439539][f=0019724] [SpringApp::Kill][2] [t=00:01:53.440721][f=0019724] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:53.441024][f=0019724] [Game::KillLua][1] dtor=0 luaUI=0x562496d29630 [t=00:01:53.441454][f=0019724] Start widgetHandler:Shutdown [t=00:01:53.446202][f=0019724] Shutdown - SaveOrderList Complete [t=00:01:53.447007][f=0019724] Writing last game win data [t=00:01:53.453179][f=0019724] Shutdown - SaveConfigData Complete [t=00:01:53.453266][f=0019724] Shutdown Widget - Chili Highlight [t=00:01:53.453288][f=0019724] Shutdown Widget - Save/Load API [t=00:01:53.453302][f=0019724] Shutdown Widget - Draw After Chili [t=00:01:53.453316][f=0019724] Shutdown Widget - API Unit Tracker GL4 [t=00:01:53.453334][f=0019724] Shutdown Widget - EPIC Menu [t=00:01:53.454375][f=0019724] Shutdown Widget - Chili Minimap [t=00:01:53.454500][f=0019724] Shutdown Widget - Chili Widget Selector [t=00:01:53.455328][f=0019724] Shutdown Widget - Local Team Colors [t=00:01:53.455346][f=0019724] Shutdown Widget - Display Keys 2 [t=00:01:53.455394][f=0019724] Shutdown Widget - Save Game Menu [t=00:01:53.455409][f=0019724] Shutdown Widget - HealthBars [t=00:01:53.456267][f=0019724] Shutdown Widget - Noises [t=00:01:53.456286][f=0019724] Shutdown Widget - Unit Icons [t=00:01:53.456305][f=0019724] Shutdown Widget - Win Counter [t=00:01:53.456320][f=0019724] Shutdown Widget - BuildETA [t=00:01:53.456337][f=0019724] Shutdown Widget - EndGame APM stats [t=00:01:53.456352][f=0019724] Shutdown Widget - SpringRTS Replay Stats [t=00:01:53.456399][f=0019724] Shutdown Widget - Modular Comm Info [t=00:01:53.456414][f=0019724] Shutdown Widget - Music Player v2 [t=00:01:53.456430][f=0019724] Shutdown Widget - State Reverse and Latency [t=00:01:53.456443][f=0019724] Shutdown Widget - CameraShake [t=00:01:53.456458][f=0019724] Shutdown Widget - Chili Economy Panel Default [t=00:01:53.456569][f=0019724] Shutdown Widget - Chili EndGame Window [t=00:01:53.456593][f=0019724] Shutdown Widget - Chili Nuke Warning [t=00:01:53.456609][f=0019724] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:53.456635][f=0019724] Shutdown Widget - Chili Spectator Panels [t=00:01:53.456650][f=0019724] Shutdown Widget - Context Menu [t=00:01:53.456664][f=0019724] Shutdown Widget - Darkening [t=00:01:53.456688][f=0019724] Shutdown Widget - Defense Range Zero-K [t=00:01:53.456708][f=0019724] Shutdown Widget - Grab Input [t=00:01:53.456730][f=0019724] Shutdown Widget - Highlight Geos [t=00:01:53.456745][f=0019724] Shutdown Widget - Local Widgets Config [t=00:01:53.456763][f=0019724] Shutdown Widget - MinimapEvents [t=00:01:53.456777][f=0019724] Shutdown Widget - Missile Silo Range [t=00:01:53.456793][f=0019724] Shutdown Widget - Point Tracker [t=00:01:53.456807][f=0019724] Shutdown Widget - Showeco and Grid Drawer [t=00:01:53.456820][f=0019724] Shutdown Widget - Stereo3D [t=00:01:53.456836][f=0019724] Shutdown Widget - Attack AoE [t=00:01:53.456851][f=0019724] Shutdown Widget - Map Edge Extension [t=00:01:53.456865][f=0019724] Shutdown Widget - Selection Send [t=00:01:53.456879][f=0019724] Shutdown Widget - LupsManager [t=00:01:53.456907][f=0019724] Shutdown Widget - Newton Firezone [t=00:01:53.456939][f=0019724] Shutdown Widget - Chili Pro Console [t=00:01:53.458711][f=0019724] Shutdown Widget - Persistent Build Height [t=00:01:53.458734][f=0019724] Shutdown Widget - Lasso Terraform GUI [t=00:01:53.458749][f=0019724] Shutdown Widget - Chili Framework [t=00:01:53.458774][f=0019724] Shutdown Widget - Lups [t=00:01:53.458824][f=0019724] Shutdown Widget - Custom Markers [t=00:01:53.458848][f=0019724] Shutdown Widget - Chili Core Selector [t=00:01:53.458943][f=0019724] Shutdown Widget - Mex Placement Handler [t=00:01:53.458960][f=0019724] Shutdown Widget - Select Keys [t=00:01:53.458993][f=0019724] Shutdown Widget - Pause Screen [t=00:01:53.459720][f=0019724] Shutdown Widget - Layout Handler [t=00:01:53.459755][f=0019724] Shutdown Widget - Text To Speech Control [t=00:01:53.459770][f=0019724] End widgetHandler:Shutdown [t=00:01:53.556024][f=0019724] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1159885,95293176} {int,ext,rec}Allocs={13815292,0,0} {chunk,block}Bytes={95293176,0} [t=00:01:53.556170][f=0019724] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:53.556185][f=0019724] [Game::KillLua][3] dtor=0 luaRules=0x562491292500 [t=00:01:53.556237][f=0019724] Start gadgetHandler:Shutdown [t=00:01:53.556265][f=0019724] Shutdown - StartSetup [t=00:01:53.556280][f=0019724] Shutdown - UnitMorph [t=00:01:53.557890][f=0019724] Shutdown - Carrier Drones [t=00:01:53.557921][f=0019724] Shutdown - Missile Silo Controller [t=00:01:53.557938][f=0019724] Shutdown - Modular Comm Info [t=00:01:53.557954][f=0019724] Shutdown - Terrain Texture Handler [t=00:01:53.557969][f=0019724] Shutdown - UnitCloakShield [t=00:01:53.558285][f=0019724] Shutdown - Starlight Handler [t=00:01:53.558350][f=0019724] End gadgetHandler:Shutdown [t=00:01:53.600169][f=0019724] Start gadgetHandler:Shutdown [t=00:01:53.600220][f=0019724] Shutdown - Save/Load [t=00:01:53.600245][f=0019724] Shutdown - Teleport Throw [t=00:01:53.600263][f=0019724] Shutdown - UnitMorph [t=00:01:53.600297][f=0019724] Shutdown - Modular Comm Info [t=00:01:53.600313][f=0019724] Shutdown - Retreat Command [t=00:01:53.600333][f=0019724] Shutdown - Shockwaves [t=00:01:53.600348][f=0019724] Shutdown - UnitCloakShield [t=00:01:53.600366][f=0019724] Shutdown - Lups Cloak FX [t=00:01:53.600383][f=0019724] Shutdown - Lups [t=00:01:53.600423][f=0019724] Shutdown - Lups Shield [t=00:01:53.600526][f=0019724] End gadgetHandler:Shutdown [t=00:01:53.788234][f=0019724] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13815322,0,0} {chunk,block}Bytes={0,0} [t=00:01:53.788468][f=0019724] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13815322,0,0} {chunk,block}Bytes={0,0} [t=00:01:53.788538][f=0019724] [Game::KillLua][4] dtor=0 [t=00:01:53.789044][f=0019724] [Game::KillLua][5] dtor=0 [t=00:01:53.794959][f=0019724] [Game::~CGame][1] [t=00:01:53.795008][f=0019724] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:53.795020][f=0019724] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:53.795032][f=0019724] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:53.795043][f=0019724] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:53.795055][f=0019724] [Game::KillLua][4] dtor=1 [t=00:01:53.795067][f=0019724] [Game::KillLua][5] dtor=1 [t=00:01:53.795217][f=0019724] [Game::KillMisc][1] [t=00:01:53.795231][f=0019724] [Game::KillMisc][2] [t=00:01:53.795900][f=0019724] [Game::KillMisc][3] [t=00:01:53.796508][f=0019724] [Game::KillRendering][1] [t=00:01:53.825506][f=0019724] [3DOParser::Kill] allocated 1 pieces [t=00:01:53.825750][f=0019724] [S3OParser::Kill] allocated 5462 pieces [t=00:01:53.840783][f=0019724] [AssParser::Kill] allocated 669 pieces [t=00:01:53.992695][f=0019724] [Game::KillInterface][1] [t=00:01:53.994240][f=0019724] [Game::KillInterface][2] [t=00:01:54.005162][f=0019724] [Game::KillSimulation][1] [t=00:01:54.005223][f=0019724] [Game::KillSimulation][2] [t=00:01:54.814217][f=0019724] [CCollisionHandler] dis-/continuous tests: 0/75031 [t=00:01:54.814270][f=0019724] [Game::KillSimulation][3] [t=00:01:54.814735][f=0019724] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:54.814763][f=0019724] [~CPathCache(32x32)] cacheHits=36 hitPercentage=38% numHashColls=0 maxCacheSize=29 [t=00:01:54.814782][f=0019724] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:54.814937][f=0019724] [~CPathCache(64x64)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=79 [t=00:01:54.817697][f=0019724] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:55.266874][f=0019724] [LosHandler::Kill] raycast instance cache-{hits,misses}={8616,18643}; shared=0%; cached=31% [t=00:01:55.502930][f=0019724] [Game::KillSimulation][4] [t=00:01:59.845566][f=0019724] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:59.847027][f=0019724] [Game::~CGame][2] [t=00:01:59.847204][f=0019724] [Game::~CGame][3] [t=00:02:00.057137][f=0019724] [SpringApp::Kill][3] [t=00:02:00.057754][f=0019724] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 207287 bytes sent 315156 bytes recv'd [t=00:02:00.059889][f=0019724] Kill: client disconnecting... [t=00:02:02.076792][f=0019724] CloseConnection: client connection closed [t=00:02:02.078041][f=0019724] [SpringApp::Kill][4] font=0x56246ee51600 [t=00:02:02.086359][f=0019724] [SpringApp::Kill][5] [t=00:02:02.127607][f=0019724] [SpringApp::Kill][6] [t=00:02:02.127660] [SpringApp::Kill][7] [t=00:02:02.129140] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:02.129240] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:02.129257] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:02:02.129278] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:02.129288] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:02.129298] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:02.129308] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {556, 1048576, 1048576}, EBO = {834, 1048576, 1048576} [t=00:02:02.129317] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4544, 1048576, 1048576}, EBO = {6816, 1048576, 1048576} [t=00:02:02.129327] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:02.129337] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:02.129346] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:02:02.129356] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:02.129366] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:02:02.142572] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:02.142617] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:02.142627] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:02.142637] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:02.144016] [VFS] [SpringVFS::DeleteArchives] [t=00:02:02.144035] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:02:02.144046] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x56246f0121f0) [t=00:02:02.152093] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3668ms [t=00:02:02.152148] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=78ms [t=00:02:02.152407] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=41ms [t=00:02:02.152421] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=30ms [t=00:02:02.152679] file="objects3d/zeppelin_dead.dae.lua" indx=5703 inflSize=0kb readTime=26ms [t=00:02:02.152693] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:02:02.152703] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=23ms [t=00:02:02.152713] file="objects3d/fighter.s3o" indx=5276 inflSize=65kb readTime=23ms [t=00:02:02.152723] file="bitmaps/gpl/explosion2/exp00_1.tga" indx=450 inflSize=9kb readTime=22ms [t=00:02:02.152733] file="effects/antinuke.lua" indx=635 inflSize=6kb readTime=22ms [t=00:02:02.152743] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=22ms [t=00:02:02.161514] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 166122957 bytes cached in 3477 files [t=00:02:02.457755] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [t=00:02:02.457804] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x56246ee4b360) [t=00:02:02.458644] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:02.458665] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x56246ee22810) [t=00:02:02.459399] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:02.459443] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f82ac008ec0) [t=00:02:02.459473] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:02:02.461464] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x56246ee44170) [t=00:02:02.461503] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:02.461514] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:02.461526] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:02.461536] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:02.461546] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:02.461555] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:02.463218] [SpringApp::Kill][8] [t=00:02:02.463242] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:02.463256] [WatchDog::Uninstall][1] hangDetectorThread=0x562429ac64d0 (joinable=1) [t=00:02:02.463269] [WatchDog::Uninstall][2] [t=00:02:03.277846] [WatchDog::Uninstall][3] [t=00:02:03.277884] [SpringApp::Kill][9]