[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000076] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009354] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009406] Using writeable configuration source: "/tmp/tmp.bOyTJEkxG7/springsettings.1559529.cfg" [t=00:00:00.018779] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018838] ============== ============== [t=00:00:00.018850] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018861] [t=00:00:00.018871] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018881] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018891] Use "none" to disable the default log sections. [t=00:00:00.018901] ============== ============== [t=00:00:00.018912] ============== ============== [t=00:00:00.018974] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018986] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018997] ROAM = 2 [t=00:00:00.019007] RotateLogFiles = 1 [t=00:00:00.019019] TeamHighlight = 0 [t=00:00:00.019029] ============== ============== [t=00:00:00.019040] ============== ============== [t=00:00:00.019050] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019061] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019072] Compiler Version: gcc-11.1.0 [t=00:00:00.019095] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019311] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019325] Binary Word Size: 64-bit (native) [t=00:00:00.019336] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019346] Physical CPU Cores: 1 [t=00:00:00.019356] Logical CPU Cores: 1 [t=00:00:00.019367] ============== ============== [t=00:00:00.019433] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019443] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019454] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019464] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019474] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021098] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021118] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021146] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021183] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021211] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021225] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021271] [GR::LogVersionInfo] [t=00:00:00.021286] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021298] GL version : [t=00:00:00.021309] GL vendor : [t=00:00:00.021321] GL renderer : [t=00:00:00.021332] GLSL version: [t=00:00:00.021343] GLEW version: spring headless stub GLEW version [t=00:00:00.021353] GPU memory : unknown [t=00:00:00.021363] SDL swap-int: 0 [t=00:00:00.021373] SDL driver : headless stub [t=00:00:00.021383] [t=00:00:00.021394] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.021404] GLSL shader support : 0 [t=00:00:00.021414] GL4 support : 0 [t=00:00:00.021424] FBO extension support : 0 [t=00:00:00.021434] NVX GPU mem-info support : 0 [t=00:00:00.021468] ATI GPU mem-info support : 0 [t=00:00:00.021479] NPOT-texture support : 1 (0) [t=00:00:00.021489] S3TC/DXT1 texture support : 0/0 [t=00:00:00.021499] texture query-LOD support : 1 (0) [t=00:00:00.021510] MSAA frame-buffer support : 0 (0) [t=00:00:00.021520] Z-buffer depth : 16 (-) [t=00:00:00.021530] primitive-restart support : 0 (0) [t=00:00:00.021540] clip-space control support: 0 (0) [t=00:00:00.021550] seamless cube-map support : 0 (0) [t=00:00:00.021560] frag-depth layout support : 0 (0) [t=00:00:00.021570] persistent maps support : 0 (0) [t=00:00:00.021581] explicit attribs location : 0 (0) [t=00:00:00.021591] multi draw indirect : 0 (-) [t=00:00:00.021601] [t=00:00:00.021611] max. FBO samples : -1 [t=00:00:00.021621] max. FS/program texture slots : 8/8 [t=00:00:00.021632] max. texture size : 2048 [t=00:00:00.021644] max. texture anisotropy level : 0.000000 [t=00:00:00.021655] max. vec4 varyings/attributes : 0/0 [t=00:00:00.021664] max. draw-buffers : 0 [t=00:00:00.021675] max. rec. indices/vertices : 0/0 [t=00:00:00.021685] max. uniform buffer-bindings : 0 [t=00:00:00.021695] max. uniform block-size : 0KB [t=00:00:00.021705] max. storage buffer-bindings : 0 [t=00:00:00.021715] max. storage block-size : 0MB [t=00:00:00.021725] [t=00:00:00.021735] enable AMD-hacks : 0 [t=00:00:00.021746] compress MIP-maps: 0 [t=00:00:00.023078] [GR::UpdateGLConfigs] [t=00:00:00.023107] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023122] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023134] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023144] [GR::InitGLState] [t=00:00:00.023349] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.768850] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.804620] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.863641] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.864202] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.864226] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.864242] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.994789] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.996692] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.029675] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.030044] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.045625] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:01.046504] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.047088] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.057818] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe84001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.057848] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.062106] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.062136] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.062147] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.062156] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.062557] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2303 MB [t=00:00:01.116542][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.116745][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.116771][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1559529/replay.sdfz" for game data... [t=00:00:01.288099][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.298883][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.298979][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.303499][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.303535][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 186ms [t=00:00:01.304721][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.388682][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55666c47c890] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:01.391692][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.393885][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.394395][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55666c47c890] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.395617][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.408003][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.408482][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.423552][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [t=00:00:01.424065][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.433189][f=-000001] forceSingleThreaded, false [t=00:00:01.573617][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.573652][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.573748][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.573804][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.573858][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.573932][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.575124][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.575628][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.576129][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.578578][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.581183][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.583151][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.583181][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.583639][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.593307][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.595311][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.596268][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.596553][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.597219][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.597240][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.602065][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.602105][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.729860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.774683][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:02.485030][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.859695][f=-000001] Loading UnitDefs_posts [t=00:00:03.046922][f=-000001] Loading FeatureDefs_posts [t=00:00:03.133353][f=-000001] Loading WeaponDefs_posts [t=00:00:03.154178][f=-000001] Loading ArmorDefs_posts [t=00:00:03.178456][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 662ms [t=00:00:03.232161][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 775ms [t=00:00:03.232211][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.429863][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.430178][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:03.431016][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.431038][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.432421][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.435645][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.719649][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.777920][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.909092][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.913885][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.913927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.367628][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 453ms [t=00:00:04.367674][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.464936][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:04.465018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.489494][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.416006][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.419845][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.420429][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.428647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.209415][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.218841][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.218866][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.220004][f=-000001] InfoTexture: legacy [t=00:00:11.220025][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.222597][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.014782][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.016980][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.017018][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.017889][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.261452][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.263126][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.548464][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.611769][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.623913][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.623941][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.625039][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.109714][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.120284][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.121189][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.310858][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:13.312254][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.312276][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.319808][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.319860][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.319873][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:13.319883][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.319893][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.319903][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.319914][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d713 [t=00:00:13.324684][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.324726][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.324736][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:13.324745][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.324755][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.324765][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.324775][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef57d723 [t=00:00:13.324786][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5566744e1440 has BLOCKSIZE 1 [t=00:00:13.328104][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.328127][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.328138][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:13.328147][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.328317][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.328334][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d479 [t=00:00:13.336260][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d479 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe-ef57d479.zip" (exists=1) [t=00:00:13.337477][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.342826][f=-000001] Path cache (32, 48) initialized. [t=00:00:13.342851][f=-000001] Path cache (32, 48) initialized. [t=00:00:13.345807][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.345824][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.345835][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=55079fce [t=00:00:13.345846][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.345856][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.345865][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ef57d489 [t=00:00:13.428328][f=-000001] [Path] [PathEstimator::ReadFile] hash=ef57d489 file="cache/105dev-BAR105/paths/Cobalt Dream v1.1.pe2-ef57d489.zip" (exists=1) [t=00:00:13.428981][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.430448][f=-000001] Path cache (16, 24) initialized. [t=00:00:13.430467][f=-000001] Path cache (16, 24) initialized. [t=00:00:13.430481][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (118ms, checksum 6476c8db)" [t=00:00:13.430532][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.430545][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.430569][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.578483][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:13.579450][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.727907][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.167745][f=-000001] Synced LuaRules: finished loading [t=00:00:16.188133][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.794013][f=-000001] Unsynced LuaRules: finished loading [t=00:00:16.852398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.933603][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [t=00:00:16.993940][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.999403][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.999908][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.000367][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.000833][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.075133][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.075458][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.084680][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.125078][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.125107][f=-000001] LuaSocket Support: enabled [t=00:00:17.152280][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.244457][f=-000001] localWidgets, nil, true, true [t=00:00:17.247971][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.248005][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.259046][f=-000001] USE_OLD_CHILI [t=00:00:18.016318][f=-000001] Loading last game win data [t=00:00:18.017290][f=-000001] Resetting win data [t=00:00:18.017802][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.017821][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.017833][f=-000001] Player and team counts match, continuing [t=00:00:18.017847][f=-000001] Orfelius was in last game but is now absent, resetting scores [t=00:00:18.212841][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.212880][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.296245][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.593763][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.363705][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.565449][f=-000001] forceSingleThreaded, false [t=00:00:21.001975][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.002803][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.003238][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.004040][f=-000001] Loaded API widget: i18n [t=00:00:21.004345][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.004644][f=-000001] Loaded API widget: Win Counter [t=00:00:21.004959][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.187518][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.187902][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.188131][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.483121][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.484932][f=-000001] Loaded API widget: Lups [t=00:00:21.485187][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.485512][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.485800][f=-000001] Loaded widget: Save/Load API [t=00:00:21.486096][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.486396][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.487174][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.491479][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.493288][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.493311][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.493377][f=-000001] Set maximum particles to: 0 [t=00:00:21.493689][f=-000001] Set UnitIconDist to 0 [t=00:00:21.602455][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.698874][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.700273][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.700571][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.700871][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.711681][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.712008][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.712421][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.712750][f=-000001] Mexspot Fetcher fetching [t=00:00:21.713104][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.713452][f=-000001] Team highlighting: Disabled [t=00:00:21.714967][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.715505][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.715904][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.716272][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.716487][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.716717][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.716919][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.717248][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.717558][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.717931][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.718529][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.718855][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.718872][f=-000001] Using fallback unit outlines [t=00:00:21.719060][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.719400][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.728899][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.730853][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.731269][f=-000001] Loaded widget: Guard Remove [t=00:00:21.731591][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.773733][f=-000001] Loaded widget: HealthBars [t=00:00:21.774255][f=-000001] Loaded widget: Noises [t=00:00:21.774582][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.774954][f=-000001] Loaded widget: Unit Icons [t=00:00:21.778398][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.778823][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.779300][f=-000001] Loaded widget: BuildETA [t=00:00:21.779653][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.779997][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.780382][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.780718][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.780945][f=-000001] Loaded widget: Objectives [t=00:00:21.782606][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.782966][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.786827][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.787324][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.787646][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1559529/events.log [t=00:00:21.789826][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.790566][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.790859][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.793877][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.794280][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.794629][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.794969][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.795377][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.795834][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.796059][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.796392][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.796708][f=-000001] Loaded widget: Autoquit [t=00:00:21.796924][f=-000001] Loaded widget: Blast Radius [t=00:00:21.797324][f=-000001] Loaded widget: CameraShake [t=00:00:21.797982][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.812183][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.812755][f=-000001] EndGame Graph disabled [t=00:00:21.832108][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.832473][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.832808][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.833039][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.857741][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.858258][f=-000001] Loaded widget: Ferry Points [t=00:00:21.858880][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.867225][f=-000001] Loaded widget: Context Menu [t=00:00:21.867751][f=-000001] Loaded widget: Darkening [t=00:00:21.868157][f=-000001] Loaded widget: Decloak Range [t=00:00:21.868564][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.875973][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.876352][f=-000001] Loaded widget: Easy Facing [t=00:00:21.876929][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.877218][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.877606][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.879005][f=-000001] Input grabbing is enabled! [t=00:00:21.879037][f=-000001] Input grabbing is enabled! [t=00:00:21.879158][f=-000001] Loaded widget: Grab Input [t=00:00:21.879618][f=-000001] Loaded widget: Haven Handler [t=00:00:21.880018][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.880555][f=-000001] Loaded widget: In-game Guide [t=00:00:21.880814][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.881169][f=-000001] Loaded widget: Keep Target [t=00:00:21.881613][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.882037][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.882371][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.882804][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.883345][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.883609][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.883863][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.884119][f=-000001] Loaded widget: Orbit Command [t=00:00:21.884511][f=-000001] Loaded widget: Point Tracker [t=00:00:21.884770][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.885097][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.885596][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.886051][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.886607][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.887180][f=-000001] Loaded widget: Simple Settings [t=00:00:21.887625][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.887928][f=-000001] Loaded widget: SmoothCam [t=00:00:21.888400][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.889115][f=-000001] Loaded widget: Stereo3D [t=00:00:21.889396][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.890288][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.890582][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.891420][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.892351][f=-000001] Loaded widget: Command Alpha [t=00:00:21.892855][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.893306][f=-000001] Loaded widget: Ghost Site [t=00:00:21.894556][f=-000001] Loaded widget: Attack Warning [t=00:00:21.894958][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.895730][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.897200][f=-000001] Loaded widget: Auto Group [t=00:00:21.898255][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.899265][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.899640][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.900520][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.901553][f=-000001] Loaded widget: Select Com at start [t=00:00:21.909029][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.910390][f=-000001] Loaded widget: Transport AI [t=00:00:22.059398][f=-000001] Loaded widget: Attack AoE [t=00:00:22.059986][f=-000001] Loaded widget: Icon Sets [t=00:00:22.060827][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.067165][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.067663][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.096374][f=-000001] Loaded widget: Unit Start State [t=00:00:22.096898][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.097237][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.099123][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.100297][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.118982][f=-000001] Loaded widget: UnitShapes [t=00:00:22.119645][f=-000001] Loaded widget: Commands FX [t=00:00:22.119875][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.120243][f=-000001] : disabled for spectators [t=00:00:22.121394][f=-000001] Loaded widget: Stockpiler [t=00:00:22.123221][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.123575][f=-000001] Loaded widget: AllyCursors [t=00:00:22.124010][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.124409][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.125797][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.126257][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.126691][f=-000001] Loaded widget: Selection Send [t=00:00:22.127144][f=-000001] Loaded widget: Shield Guard [t=00:00:22.127745][f=-000001] Loaded widget: State Icons [t=00:00:22.128164][f=-000001] : disabled for spectators [t=00:00:22.129429][f=-000001] Loaded widget: Building Starter [t=00:00:22.129946][f=-000001] : disabled for spectators [t=00:00:22.130902][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.131232][f=-000001] Loaded widget: LupsManager [t=00:00:22.131683][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.132109][f=-000001] Loaded widget: Units on Fire [t=00:00:22.132788][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.133465][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.134926][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.135389][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.135916][f=-000001] Loaded widget: Chili Docking [t=00:00:22.144819][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.152969][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.153660][f=-000001] Loaded widget: HUD Presets [t=00:00:22.154433][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.157131][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.157603][f=-000001] Loaded widget: Image Preloader [t=00:00:22.158111][f=-000001] Loaded widget: Custom Markers [t=00:00:22.162865][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.163615][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:22.163891][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.164796][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.165428][f=-000001] Loaded widget: Start Boxes [t=00:00:22.166824][f=-000001] Loaded widget: Select Keys [t=00:00:22.176309][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.177584][f=-000001] Loaded widget: Pause Screen [t=00:00:22.177930][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.178267][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.178984][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.179426][f=-000001] SetSunLighting [t=00:00:22.180171][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.194469][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.194996][f=-000001] Loaded widget: Font Cache [t=00:00:22.195431][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.195482][f=-000001] Loaded widget: GC Control [t=00:00:22.199822][f=-000001] Loaded widget: Layout Handler [t=00:00:22.200529][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.203216][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.208968][f=-000001] Writing last game win data [t=00:00:22.214649][f=-000001] LuaUI v0.3 [t=00:00:22.372600][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.373120][f=-000001] [s11n] Loading s11n file... [t=00:00:22.375919][f=-000001] [s11n] Parsing model... [t=00:00:22.377395][f=-000001] [s11n] Populating game world... [t=00:00:25.325997][f=-000001] [s11n] s11n loading complete. [t=00:00:25.326488][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:25.562527][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.599111][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13289,0,0} {chunk,block}Bytes={0,0} [t=00:00:26.134780][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.146519][f=-000001] Spectator mode. Widget removed. [t=00:00:26.148574][f=-000001] Spectator mode. Widget removed. [t=00:00:26.149526][f=-000001] Playback paused [t=00:00:26.155206][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.238859][f=-000001] Opening demofile demos/1559529/replay.sdfz [t=00:00:26.238894][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.238906][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.239061][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.239087][f=-000001] -> Connection established (given id 2) [t=00:00:26.239110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fa489d6aef817b3f8016a6a651435adc906498cea821f8417e96d277cfb5cefe8d2620ae544d4ed5649bf7746bfe5a567e685b70a911a26728340d6c5f9c995f" [t=00:00:26.239130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.239142][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:26.239153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:26.239169][f=-000001] Speed set to 20.0 [server] [t=00:00:26.239180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55668c9ba3a0,0x556693151630}][locale="C"]" [t=00:00:26.239192][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.252140][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.252170][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.677562][f=-000001] Beginning demo playback [t=00:00:29.697398][f=-000001] GameID: 8996e16305af99fc99ab3580409843d1 [t=00:00:29.713127][f=-000001] Connection attempt from SWRSLT [t=00:00:29.713168][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:29.713259][f=-000001] [0] Event [undefined]: SWRSLT changed status [t=00:00:29.713451][f=-000001] -> Connection established (given id 0) [t=00:00:29.773542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:29.773622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:30.029322][f=-000001] Connection attempt from zoi2006113 [t=00:00:30.029373][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:30.029470][f=-000001] [0] Event [undefined]: zoi2006113 changed status [t=00:00:30.029627][f=-000001] -> Connection established (given id 1) [t=00:00:30.037273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:30.037312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:30.069537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb3454aec6e4b559cea1a5f6c5b573f1deddd8ca54ce1cb6567de8c732a86c69285dfbb4ac3251376be4c428cbab3095aea9eddb20f814519e153a0dfcaf395d" [t=00:00:30.069596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:30.217648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="[Game::Load][lua{Rules,Gaia}={0000027d70ff62a0,0000027d181267f0}][locale="C"]" [t=00:00:30.361819][f=-000001] Allies: I choose: JVNE! [t=00:00:30.561285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:30.561327][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:30.561340][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:30.561352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:30.561365][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:30.561376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:30.561388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:30.561400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:30.561436][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:30.561448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:30.561459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:30.561471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:30.561482][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:30.561494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:30.561505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:30.561521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:30.561532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:30.561544][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SWRSLT" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:30.561556][f=-000001] Player SWRSLT left the game: normal quit [t=00:00:30.561591][f=-000001] [0] Event [undefined]: SWRSLT quit [t=00:00:32.149341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:32.157346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:33.013423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[Game::Load][lua{Rules,Gaia}={000001a9c3c7e8f0,000001a9f1717660}][locale="C"]" [t=00:00:33.598010][f=-000001] Allies: I choose: Engineer! [t=00:00:34.793844][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.821326][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.845233][f=-000001] > Game will be force started in 20 seconds [t=00:00:38.103518][f=-000001] [0] Event [3796,195.761719,5294]: 0 finished unit Guardian Commander [t=00:00:38.110298][f=-000001] [0] Event [252,195.763428,833]: 1 finished unit Engineer Commander [t=00:00:38.127602][f=0000000] [0] zoi2006113, team: 1, elo:1506, userid: 452328 [t=00:00:38.127661][f=0000000] [0] SWRSLT, team: 0, elo:1500, userid: 575661 [t=00:00:38.127689][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.139381][f=0000000] Playback continued [t=00:00:38.144270][f=0000000] > Players SWRSLT did not choose a start position. Game will be aborted. [t=00:00:38.144306][f=0000000] > exiting game [t=00:00:38.146084][f=0000001] No clients connected, shutting down server [t=00:00:38.146111][f=0000001] Server shutdown [t=00:00:38.146560][f=0000001] Submitting stats [t=00:00:38.146929][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:38.148963][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:38.148989][f=0000001] Draw 6701.03ms 63.40% [t=00:00:38.149034][f=0000001] Lua::Callins::Synced 2956.59ms 0.00% [t=00:00:38.149049][f=0000001] Lua::Callins::Unsynced 10347.96ms 88.40% [t=00:00:38.149062][f=0000001] Lua::CollectGarbage::Synced 68.05ms 0.00% [t=00:00:38.149074][f=0000001] Lua::CollectGarbage::Unsynced 420.75ms 2.00% [t=00:00:38.149086][f=0000001] Misc::Profiler::AddTime 20.28ms 0.10% [t=00:00:38.149413][f=0000001] [1] player nonplacement [t=00:00:38.150751][f=0000001] [1] autohost exit [t=00:00:38.151994][f=0000001] [1] all players disconnected [t=00:00:38.158587][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:38.158679][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:38.158757][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.158823][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.401366][f=0000689] [689] Event [3796,272.761719,5294]: 0 finished unit Firefly [t=00:00:48.150161][f=0004689] Autoquit sending quit command. [t=00:00:48.151097][f=0004689] [QuitAction] user exited to system [t=00:00:48.151769][f=0004689] [SpringApp::Kill][1] fromRun=1 [t=00:00:48.152137][f=0004689] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:48.152175][f=0004689] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.152241][f=0004689] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.152259][f=0004689] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:48.152276][f=0004689] [SpringApp::Kill][2] [t=00:00:48.153323][f=0004689] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:48.153609][f=0004689] [Game::KillLua][1] dtor=0 luaUI=0x5566869abd70 [t=00:00:48.153673][f=0004689] Start widgetHandler:Shutdown [t=00:00:48.158048][f=0004689] Shutdown - SaveOrderList Complete [t=00:00:48.158917][f=0004689] Writing last game win data [t=00:00:48.165467][f=0004689] Shutdown - SaveConfigData Complete [t=00:00:48.165495][f=0004689] Shutdown Widget - Chili Highlight [t=00:00:48.165514][f=0004689] Shutdown Widget - Save/Load API [t=00:00:48.165530][f=0004689] Shutdown Widget - Draw After Chili [t=00:00:48.165559][f=0004689] Shutdown Widget - API Unit Tracker GL4 [t=00:00:48.165579][f=0004689] Shutdown Widget - EPIC Menu [t=00:00:48.167397][f=0004689] Shutdown Widget - Chili Minimap [t=00:00:48.167527][f=0004689] Shutdown Widget - Chili Widget Selector [t=00:00:48.168783][f=0004689] Shutdown Widget - Local Team Colors [t=00:00:48.168808][f=0004689] Shutdown Widget - Display Keys 2 [t=00:00:48.168862][f=0004689] Shutdown Widget - Save Game Menu [t=00:00:48.168877][f=0004689] Shutdown Widget - HealthBars [t=00:00:48.169874][f=0004689] Shutdown Widget - Noises [t=00:00:48.169897][f=0004689] Shutdown Widget - Unit Icons [t=00:00:48.169915][f=0004689] Shutdown Widget - Win Counter [t=00:00:48.169930][f=0004689] Shutdown Widget - BuildETA [t=00:00:48.169948][f=0004689] Shutdown Widget - EndGame APM stats [t=00:00:48.169965][f=0004689] Shutdown Widget - SpringRTS Replay Stats [t=00:00:48.170014][f=0004689] Shutdown Widget - Modular Comm Info [t=00:00:48.170029][f=0004689] Shutdown Widget - Music Player v2 [t=00:00:48.170046][f=0004689] Shutdown Widget - State Reverse and Latency [t=00:00:48.170062][f=0004689] Shutdown Widget - CameraShake [t=00:00:48.170078][f=0004689] Shutdown Widget - Chili Economy Panel Default [t=00:00:48.170213][f=0004689] Shutdown Widget - Chili EndGame Window [t=00:00:48.170245][f=0004689] Shutdown Widget - Chili Nuke Warning [t=00:00:48.170272][f=0004689] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:48.170297][f=0004689] Shutdown Widget - Chili Spectator Panels [t=00:00:48.170312][f=0004689] Shutdown Widget - Context Menu [t=00:00:48.170327][f=0004689] Shutdown Widget - Darkening [t=00:00:48.170353][f=0004689] Shutdown Widget - Defense Range Zero-K [t=00:00:48.170369][f=0004689] Shutdown Widget - Grab Input [t=00:00:48.170388][f=0004689] Shutdown Widget - Highlight Geos [t=00:00:48.170403][f=0004689] Shutdown Widget - Local Widgets Config [t=00:00:48.170423][f=0004689] Shutdown Widget - MinimapEvents [t=00:00:48.170437][f=0004689] Shutdown Widget - Missile Silo Range [t=00:00:48.170455][f=0004689] Shutdown Widget - Point Tracker [t=00:00:48.170469][f=0004689] Shutdown Widget - Showeco and Grid Drawer [t=00:00:48.170484][f=0004689] Shutdown Widget - Stereo3D [t=00:00:48.170501][f=0004689] Shutdown Widget - Attack AoE [t=00:00:48.170516][f=0004689] Shutdown Widget - UnitShapes [t=00:00:48.171102][f=0004689] Shutdown Widget - Map Edge Extension [t=00:00:48.171124][f=0004689] Shutdown Widget - Selection Send [t=00:00:48.171142][f=0004689] Shutdown Widget - LupsManager [t=00:00:48.171165][f=0004689] Shutdown Widget - Newton Firezone [t=00:00:48.171181][f=0004689] Shutdown Widget - Chili Pro Console [t=00:00:48.172115][f=0004689] Shutdown Widget - Persistent Build Height [t=00:00:48.172136][f=0004689] Shutdown Widget - Lasso Terraform GUI [t=00:00:48.172164][f=0004689] Shutdown Widget - Chili Framework [t=00:00:48.172180][f=0004689] Shutdown Widget - Lups [t=00:00:48.172222][f=0004689] Shutdown Widget - Custom Markers [t=00:00:48.172242][f=0004689] Shutdown Widget - Chili Core Selector [t=00:00:48.172333][f=0004689] Shutdown Widget - Mex Placement Handler [t=00:00:48.172351][f=0004689] Shutdown Widget - Select Keys [t=00:00:48.172410][f=0004689] Shutdown Widget - Pause Screen [t=00:00:48.173051][f=0004689] Shutdown Widget - Layout Handler [t=00:00:48.173079][f=0004689] Shutdown Widget - Text To Speech Control [t=00:00:48.173102][f=0004689] End widgetHandler:Shutdown [t=00:00:48.289159][f=0004689] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={467340,43559174} {int,ext,rec}Allocs={7597018,0,0} {chunk,block}Bytes={43559174,0} [t=00:00:48.290111][f=0004689] [Game::KillLua][2] dtor=0 luaGaia=0x556693151630 [t=00:00:48.300926][f=0004689] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={361231,36146430} {int,ext,rec}Allocs={7597019,0,0} {chunk,block}Bytes={36146430,0} [t=00:00:48.301067][f=0004689] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={361231,36146430} {int,ext,rec}Allocs={7597019,0,0} {chunk,block}Bytes={36146430,0} [t=00:00:48.301113][f=0004689] [Game::KillLua][3] dtor=0 luaRules=0x55668c9ba3a0 [t=00:00:48.301160][f=0004689] Start gadgetHandler:Shutdown [t=00:00:48.301178][f=0004689] Shutdown - StartSetup [t=00:00:48.301193][f=0004689] Shutdown - UnitMorph [t=00:00:48.301270][f=0004689] Shutdown - Carrier Drones [t=00:00:48.304806][f=0004689] Shutdown - Missile Silo Controller [t=00:00:48.304832][f=0004689] Shutdown - Modular Comm Info [t=00:00:48.304847][f=0004689] Shutdown - Terrain Texture Handler [t=00:00:48.304863][f=0004689] Shutdown - UnitCloakShield [t=00:00:48.304901][f=0004689] Shutdown - Starlight Handler [t=00:00:48.304917][f=0004689] End gadgetHandler:Shutdown [t=00:00:48.330751][f=0004689] Start gadgetHandler:Shutdown [t=00:00:48.330811][f=0004689] Shutdown - Save/Load [t=00:00:48.330851][f=0004689] Shutdown - Teleport Throw [t=00:00:48.330868][f=0004689] Shutdown - UnitMorph [t=00:00:48.330888][f=0004689] Shutdown - Modular Comm Info [t=00:00:48.330902][f=0004689] Shutdown - Retreat Command [t=00:00:48.330920][f=0004689] Shutdown - Shockwaves [t=00:00:48.330933][f=0004689] Shutdown - UnitCloakShield [t=00:00:48.330951][f=0004689] Shutdown - Lups Cloak FX [t=00:00:48.330964][f=0004689] Shutdown - Lups [t=00:00:48.331002][f=0004689] Shutdown - Lups Shield [t=00:00:48.331021][f=0004689] End gadgetHandler:Shutdown [t=00:00:48.380030][f=0004689] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7597058,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.380114][f=0004689] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7597058,0,0} {chunk,block}Bytes={0,0} [t=00:00:48.380161][f=0004689] [Game::KillLua][4] dtor=0 [t=00:00:48.380172][f=0004689] [Game::KillLua][5] dtor=0 [t=00:00:48.392081][f=0004689] [Game::~CGame][1] [t=00:00:48.392116][f=0004689] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.392127][f=0004689] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.392137][f=0004689] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.392147][f=0004689] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.392158][f=0004689] [Game::KillLua][4] dtor=1 [t=00:00:48.392169][f=0004689] [Game::KillLua][5] dtor=1 [t=00:00:48.392383][f=0004689] [Game::KillMisc][1] [t=00:00:48.392395][f=0004689] [Game::KillMisc][2] [t=00:00:48.392778][f=0004689] [Game::KillMisc][3] [t=00:00:48.393244][f=0004689] [Game::KillRendering][1] [t=00:00:48.412123][f=0004689] [3DOParser::Kill] allocated 19 pieces [t=00:00:48.412167][f=0004689] [S3OParser::Kill] allocated 5480 pieces [t=00:00:48.413054][f=0004689] [AssParser::Kill] allocated 669 pieces [t=00:00:48.615341][f=0004689] [Game::KillInterface][1] [t=00:00:48.616122][f=0004689] [Game::KillInterface][2] [t=00:00:48.616451][f=0004689] [Game::KillSimulation][1] [t=00:00:48.616467][f=0004689] [Game::KillSimulation][2] [t=00:00:49.478681][f=0004689] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:49.478710][f=0004689] [Game::KillSimulation][3] [t=00:00:49.478783][f=0004689] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.478801][f=0004689] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.478816][f=0004689] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.478833][f=0004689] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.481339][f=0004689] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.618518][f=0004689] [LosHandler::Kill] raycast instance cache-{hits,misses}={331,63}; shared=0%; cached=84% [t=00:00:49.771667][f=0004689] [Game::KillSimulation][4] [t=00:00:54.015221][f=0004689] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:54.017513][f=0004689] [Game::~CGame][2] [t=00:00:54.017547][f=0004689] [Game::~CGame][3] [t=00:00:54.238940][f=0004689] [SpringApp::Kill][3] [t=00:00:54.239681][f=0004689] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 51331 bytes sent 22842 bytes recv'd [t=00:00:54.244557][f=0004689] Kill: client disconnecting... [t=00:00:56.252007][f=0004689] CloseConnection: client connection closed [t=00:00:56.254376][f=0004689] [SpringApp::Kill][4] font=0x55666c3ae600 [t=00:00:56.263831][f=0004689] [SpringApp::Kill][5] [t=00:00:56.271283][f=0004689] [SpringApp::Kill][6] [t=00:00:56.271780] [SpringApp::Kill][7] [t=00:00:56.273483] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.273568] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.273583] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:56.273613] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.273625] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:56.273636] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.273646] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 1048576, 1048576} [t=00:00:56.273657] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 1048576, 1048576} [t=00:00:56.273668] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:56.273679] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.273689] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:56.273700] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.273711] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:56.293884] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:56.293926] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:56.293936] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:56.293946] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:56.295473] [VFS] [SpringVFS::DeleteArchives] [t=00:00:56.295492] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:56.295502] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55666c5608f0) [t=00:00:56.303122] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3628ms [t=00:00:56.303430] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=64ms [t=00:00:56.303658] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:00:56.303675] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=30ms [t=00:00:56.303953] file="bitmaps/gpl/explosion2/exp00_10.tga" indx=451 inflSize=15kb readTime=27ms [t=00:00:56.303969] file="objects3d/amphassault.s3o" indx=4962 inflSize=151kb readTime=26ms [t=00:00:56.303979] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:00:56.303988] file="luaui/images/commands/bold/cancelupgrade.png" indx=3174 inflSize=6kb readTime=26ms [t=00:00:56.303998] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=24ms [t=00:00:56.304007] file="luaui/images/commands/bold/detonate.png" indx=3176 inflSize=6kb readTime=21ms [t=00:00:56.304016] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=21ms [t=00:00:56.309449] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167506583 bytes cached in 3470 files [t=00:00:56.634766] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [t=00:00:56.634816] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x55666c3a8360) [t=00:00:56.635842] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:56.635863] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55666c37f810) [t=00:00:56.636581] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:56.636801] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fe840008ec0) [t=00:00:56.637106] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:56.640095] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55666c3a1170) [t=00:00:56.640204] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.640223] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.640242] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.640255] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.640267] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.640280] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.642547] [SpringApp::Kill][8] [t=00:00:56.642595] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.642610] [WatchDog::Uninstall][1] hangDetectorThread=0x5566274854d0 (joinable=1) [t=00:00:56.642623] [WatchDog::Uninstall][2] [t=00:00:57.118203] [WatchDog::Uninstall][3] [t=00:00:57.118248] [SpringApp::Kill][9]