[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000065] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.013278] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.013316] Using writeable configuration source: "/tmp/tmp.NzASYb0dmb/springsettings.1559455.cfg" [t=00:00:00.017788] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017830] ============== ============== [t=00:00:00.017841] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017850] [t=00:00:00.017859] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017868] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017877] Use "none" to disable the default log sections. [t=00:00:00.017885] ============== ============== [t=00:00:00.017895] ============== ============== [t=00:00:00.017948] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017958] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017967] ROAM = 2 [t=00:00:00.017977] RotateLogFiles = 1 [t=00:00:00.017986] TeamHighlight = 0 [t=00:00:00.017996] ============== ============== [t=00:00:00.018004] ============== ============== [t=00:00:00.018014] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018023] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018033] Compiler Version: gcc-11.1.0 [t=00:00:00.018054] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018209] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018221] Binary Word Size: 64-bit (native) [t=00:00:00.018239] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018248] Physical CPU Cores: 1 [t=00:00:00.018257] Logical CPU Cores: 1 [t=00:00:00.018266] ============== ============== [t=00:00:00.018334] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018344] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018353] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018362] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018370] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019565] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019583] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019609] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019639] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019663] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019674] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019717] [GR::LogVersionInfo] [t=00:00:00.019727] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019736] GL version : [t=00:00:00.019745] GL vendor : [t=00:00:00.019754] GL renderer : [t=00:00:00.019763] GLSL version: [t=00:00:00.019772] GLEW version: spring headless stub GLEW version [t=00:00:00.019781] GPU memory : unknown [t=00:00:00.019793] SDL swap-int: 0 [t=00:00:00.019805] SDL driver : headless stub [t=00:00:00.019816] [t=00:00:00.019829] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019841] GLSL shader support : 0 [t=00:00:00.019852] GL4 support : 0 [t=00:00:00.019861] FBO extension support : 0 [t=00:00:00.019870] NVX GPU mem-info support : 0 [t=00:00:00.019925] ATI GPU mem-info support : 0 [t=00:00:00.019937] NPOT-texture support : 1 (0) [t=00:00:00.019946] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019955] texture query-LOD support : 1 (0) [t=00:00:00.019964] MSAA frame-buffer support : 0 (0) [t=00:00:00.019973] Z-buffer depth : 16 (-) [t=00:00:00.019982] primitive-restart support : 0 (0) [t=00:00:00.019991] clip-space control support: 0 (0) [t=00:00:00.020000] seamless cube-map support : 0 (0) [t=00:00:00.020008] frag-depth layout support : 0 (0) [t=00:00:00.020017] persistent maps support : 0 (0) [t=00:00:00.020026] explicit attribs location : 0 (0) [t=00:00:00.020035] multi draw indirect : 0 (-) [t=00:00:00.020044] [t=00:00:00.020053] max. FBO samples : -1 [t=00:00:00.020062] max. FS/program texture slots : 8/8 [t=00:00:00.020071] max. texture size : 2048 [t=00:00:00.020082] max. texture anisotropy level : 0.000000 [t=00:00:00.020092] max. vec4 varyings/attributes : 0/0 [t=00:00:00.020100] max. draw-buffers : 0 [t=00:00:00.020109] max. rec. indices/vertices : 0/0 [t=00:00:00.020118] max. uniform buffer-bindings : 0 [t=00:00:00.020127] max. uniform block-size : 0KB [t=00:00:00.020136] max. storage buffer-bindings : 0 [t=00:00:00.020145] max. storage block-size : 0MB [t=00:00:00.020154] [t=00:00:00.020163] enable AMD-hacks : 0 [t=00:00:00.020172] compress MIP-maps: 0 [t=00:00:00.020947] [GR::UpdateGLConfigs] [t=00:00:00.020973] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.020986] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020996] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021005] [GR::InitGLState] [t=00:00:00.021015] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.218553] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.223510] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.230244] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.230904] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.230928] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.230944] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.270018] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.271029] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.297239] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.297568] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.311231] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.311253] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.311407] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.315870] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbcc001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.315891] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.316025] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.316045] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.316056] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.316065] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.316084] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2299 MB [t=00:00:00.321353][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.321382][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.321398][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1559455/replay.sdfz" for game data... [t=00:00:00.456350][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.460016][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.460047][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.462240][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.462267][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 140ms [t=00:00:00.462294][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.510055][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55caa34e1890] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.511213][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.512269][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.512758][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55caa34e1890] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.513817][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.524576][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.524811][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.534945][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 72ms [t=00:00:00.535117][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.540586][f=-000001] forceSingleThreaded, false [t=00:00:02.114873][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.116005][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.116115][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.116172][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.116226][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.116279][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.117380][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.117878][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.118349][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.121203][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.123249][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.124981][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.125012][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.125466][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.131789][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.133426][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.134436][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.134740][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.135353][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.135531][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.143563][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.169074][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.352746][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.363274][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.743999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.187806][f=-000001] Loading UnitDefs_posts [t=00:00:03.342910][f=-000001] Loading FeatureDefs_posts [t=00:00:03.430299][f=-000001] Loading WeaponDefs_posts [t=00:00:03.455627][f=-000001] Loading ArmorDefs_posts [t=00:00:03.482350][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 698ms [t=00:00:03.536436][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 802ms [t=00:00:03.536487][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.691564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.698703][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:03.703820][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.703866][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.719982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.749124][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.026697][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.090473][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.278253][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.284837][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.284867][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.737589][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 452ms [t=00:00:04.737637][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.837046][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:04.837091][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.861613][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:05.658481][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.663099][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.663858][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.674788][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.212675][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.222822][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.222850][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.224668][f=-000001] InfoTexture: legacy [t=00:00:11.224689][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.226825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.257641][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.259178][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.259199][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.260070][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.447926][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.491922][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.701818][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.799503][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.812754][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.812809][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.813458][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.340769][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.351239][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.351768][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.520369][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:12.522214][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.522242][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:12.533975][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.534011][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.534023][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.534034][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.534044][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.534054][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.534065][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030e4 [t=00:00:12.541373][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.541422][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.541433][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.541443][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.541453][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.541462][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:12.541472][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a68030f4 [t=00:00:12.541484][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55caab6741f0 has BLOCKSIZE 1 [t=00:00:12.546338][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:12.546379][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.546391][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.546402][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.546537][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.546556][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e4a [t=00:00:12.553290][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e4a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-a6802e4a.zip" (exists=1) [t=00:00:12.555125][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.563820][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.563858][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.568822][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.568951][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.568966][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=edce664e [t=00:00:12.568978][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=eefb1158 [t=00:00:12.568989][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:12.569000][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=a6802e5a [t=00:00:12.716671][f=-000001] [Path] [PathEstimator::ReadFile] hash=a6802e5a file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-a6802e5a.zip" (exists=1) [t=00:00:12.717330][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.726237][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.726262][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.726277][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum d5868fb9)" [t=00:00:12.726339][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.726359][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.726380][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.867188][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [t=00:00:12.867728][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.931487][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:14.931846][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:15.349097][f=-000001] Synced LuaRules: finished loading [t=00:00:15.366795][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:15.917378][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.970070][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:16.092599][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [t=00:00:16.159166][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.162620][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:16.163081][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:16.163528][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.164002][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.230943][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.231279][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:16.239447][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.240640][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.240660][f=-000001] LuaSocket Support: enabled [t=00:00:16.257196][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.341981][f=-000001] localWidgets, nil, true, true [t=00:00:16.345089][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.345121][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.355565][f=-000001] USE_OLD_CHILI [t=00:00:17.102596][f=-000001] Loading last game win data [t=00:00:17.103973][f=-000001] Resetting win data [t=00:00:17.104498][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:17.104517][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:17.104529][f=-000001] Player and team counts match, continuing [t=00:00:17.104548][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:17.104560][f=-000001] OOHYOUTOUCHMYTVALALA was in last game but is now absent, resetting scores [t=00:00:17.366940][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.366973][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.460075][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.489880][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.119566][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.340048][f=-000001] forceSingleThreaded, false [t=00:00:19.743649][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.744331][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.744674][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.744880][f=-000001] Loaded API widget: i18n [t=00:00:19.745195][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.745513][f=-000001] Loaded API widget: Win Counter [t=00:00:19.745855][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.932605][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.933420][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.933653][f=-000001] Loaded API widget: CommandInsert [t=00:00:20.221767][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.223296][f=-000001] Loaded API widget: Lups [t=00:00:20.223517][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:20.223846][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.224189][f=-000001] Loaded widget: Save/Load API [t=00:00:20.224519][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.224829][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.225186][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.229773][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.231728][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.231753][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.231831][f=-000001] Set maximum particles to: 0 [t=00:00:20.232882][f=-000001] Set UnitIconDist to 0 [t=00:00:20.337359][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.362708][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.364296][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.364610][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.364909][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.373648][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.374127][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.374554][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.374832][f=-000001] Mexspot Fetcher fetching [t=00:00:20.375018][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.375329][f=-000001] Team highlighting: Disabled [t=00:00:20.375676][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.376557][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.376960][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.377323][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.377523][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.377748][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.377947][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.378223][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.378522][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.378901][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.379474][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.379770][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.379785][f=-000001] Using fallback unit outlines [t=00:00:20.380008][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.380359][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.389109][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.390996][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.391264][f=-000001] Loaded widget: Guard Remove [t=00:00:20.391573][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.437694][f=-000001] Loaded widget: HealthBars [t=00:00:20.438315][f=-000001] Loaded widget: Noises [t=00:00:20.438722][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.439151][f=-000001] Loaded widget: Unit Icons [t=00:00:20.443027][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.443492][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.444100][f=-000001] Loaded widget: BuildETA [t=00:00:20.444521][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.444918][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.445354][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.445746][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.445990][f=-000001] Loaded widget: Objectives [t=00:00:20.447855][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.448283][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.452643][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.453078][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.453109][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1559455/events.log [t=00:00:20.455715][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.456521][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.456829][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.459801][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.460293][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.460688][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.461074][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.461561][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.461804][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.462205][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.462592][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.462965][f=-000001] Loaded widget: Autoquit [t=00:00:20.463223][f=-000001] Loaded widget: Blast Radius [t=00:00:20.463981][f=-000001] Loaded widget: CameraShake [t=00:00:20.465015][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.536401][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.536903][f=-000001] EndGame Graph disabled [t=00:00:20.558142][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.558520][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.558881][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.559099][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.584816][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.585362][f=-000001] Loaded widget: Ferry Points [t=00:00:20.586014][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.594446][f=-000001] Loaded widget: Context Menu [t=00:00:20.594873][f=-000001] Loaded widget: Darkening [t=00:00:20.595183][f=-000001] Loaded widget: Decloak Range [t=00:00:20.595560][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.602393][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.602686][f=-000001] Loaded widget: Easy Facing [t=00:00:20.603179][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.603435][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.603825][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.605184][f=-000001] Input grabbing is enabled! [t=00:00:20.605212][f=-000001] Input grabbing is enabled! [t=00:00:20.605330][f=-000001] Loaded widget: Grab Input [t=00:00:20.605759][f=-000001] Loaded widget: Haven Handler [t=00:00:20.606123][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.606597][f=-000001] Loaded widget: In-game Guide [t=00:00:20.606832][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.607145][f=-000001] Loaded widget: Keep Target [t=00:00:20.607510][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.607881][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.608580][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.608944][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.609391][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.609618][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.609847][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.610089][f=-000001] Loaded widget: Orbit Command [t=00:00:20.610466][f=-000001] Loaded widget: Point Tracker [t=00:00:20.610713][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.610947][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.611392][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.611784][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.612333][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.612828][f=-000001] Loaded widget: Simple Settings [t=00:00:20.613244][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.613521][f=-000001] Loaded widget: SmoothCam [t=00:00:20.613987][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.615484][f=-000001] Loaded widget: Stereo3D [t=00:00:20.615738][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.616363][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.616615][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.617399][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.618240][f=-000001] Loaded widget: Command Alpha [t=00:00:20.618702][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.619091][f=-000001] Loaded widget: Ghost Site [t=00:00:20.620191][f=-000001] Loaded widget: Attack Warning [t=00:00:20.620564][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.621159][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.622397][f=-000001] Loaded widget: Auto Group [t=00:00:20.623393][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.624510][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.624867][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.625696][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.626658][f=-000001] Loaded widget: Select Com at start [t=00:00:20.633183][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.634520][f=-000001] Loaded widget: Transport AI [t=00:00:20.781633][f=-000001] Loaded widget: Attack AoE [t=00:00:20.782220][f=-000001] Loaded widget: Icon Sets [t=00:00:20.783060][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.789549][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.791418][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.791769][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.819664][f=-000001] Loaded widget: Unit Start State [t=00:00:20.820166][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.820545][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.821929][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.822414][f=-000001] Loaded widget: Commands FX [t=00:00:20.822681][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.838421][f=-000001] Loaded widget: UnitShapes [t=00:00:20.838933][f=-000001] : disabled for spectators [t=00:00:20.840056][f=-000001] Loaded widget: Stockpiler [t=00:00:20.842049][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.842431][f=-000001] Loaded widget: AllyCursors [t=00:00:20.842839][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.843198][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.844518][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.845169][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.845615][f=-000001] Loaded widget: Selection Send [t=00:00:20.846192][f=-000001] Loaded widget: Shield Guard [t=00:00:20.846875][f=-000001] Loaded widget: State Icons [t=00:00:20.847435][f=-000001] : disabled for spectators [t=00:00:20.848655][f=-000001] Loaded widget: Building Starter [t=00:00:20.849180][f=-000001] : disabled for spectators [t=00:00:20.850106][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.850534][f=-000001] Loaded widget: LupsManager [t=00:00:20.851010][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.851374][f=-000001] Loaded widget: Units on Fire [t=00:00:20.852166][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.852723][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.854203][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.854615][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.855091][f=-000001] Loaded widget: Chili Docking [t=00:00:20.862852][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.870622][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.871151][f=-000001] Loaded widget: HUD Presets [t=00:00:20.871854][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.874230][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.874651][f=-000001] Loaded widget: Image Preloader [t=00:00:20.875097][f=-000001] Loaded widget: Custom Markers [t=00:00:20.879259][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.879756][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:20.880020][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.880818][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.881285][f=-000001] Loaded widget: Start Boxes [t=00:00:20.882501][f=-000001] Loaded widget: Select Keys [t=00:00:20.890687][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.891622][f=-000001] Loaded widget: Pause Screen [t=00:00:20.891887][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.892174][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.892788][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.893183][f=-000001] SetSunLighting [t=00:00:20.893828][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.905896][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.906293][f=-000001] Loaded widget: Font Cache [t=00:00:20.906646][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.906689][f=-000001] Loaded widget: GC Control [t=00:00:20.910517][f=-000001] Loaded widget: Layout Handler [t=00:00:20.910963][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.913199][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.918050][f=-000001] Writing last game win data [t=00:00:20.922593][f=-000001] LuaUI v0.3 [t=00:00:21.105073][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.105604][f=-000001] [s11n] Loading s11n file... [t=00:00:21.107907][f=-000001] [s11n] Parsing model... [t=00:00:21.110310][f=-000001] [s11n] Populating game world... [t=00:00:21.121321][f=-000001] [s11n] s11n loading complete. [t=00:00:21.121785][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:21.706728][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.733756][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13289,0,0} {chunk,block}Bytes={0,0} [t=00:00:22.341120][f=-000001] Reclaim highlight: old engine version. [t=00:00:22.361882][f=-000001] Spectator mode. Widget removed. [t=00:00:22.364030][f=-000001] Spectator mode. Widget removed. [t=00:00:22.365051][f=-000001] Playback paused [t=00:00:22.371651][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.450504][f=-000001] Opening demofile demos/1559455/replay.sdfz [t=00:00:22.450552][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.450568][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.450925][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:22.451024][f=-000001] -> Connection established (given id 3) [t=00:00:22.451058][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:22.451161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.451190][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:22.451205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:22.451225][f=-000001] Speed set to 20.0 [server] [t=00:00:22.451237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55cac1e223c0,0x55caca158da0}][locale="C"]" [t=00:00:22.451251][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.468365][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.468400][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.465932][f=-000001] Beginning demo playback [t=00:00:34.480776][f=-000001] GameID: 5a82e1638b7d6dd7b5a1b2806da9ac56 [t=00:00:34.544333][f=-000001] Connection attempt from Skel [t=00:00:34.544393][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:34.546397][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:34.547180][f=-000001] -> Connection established (given id 0) [t=00:00:34.564550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ed30d06f017cde72a1717e368f02952416945fa8a43fc4eb283ece1780356fa8dc39d869921474224f08ea29eb406c2edf7aeb720d213cc35492083a11647502" [t=00:00:34.564860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:35.180548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:35.188362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:35.701344][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000001227bff5720,000001224b3db4a0}][locale="C"]" [t=00:00:35.897596][f=-000001] Allies: I choose: Engineer! [t=00:00:37.696545][f=-000001] gl [t=00:00:39.584540][f=-000001] > Game will be force started in 60 seconds [t=00:00:40.612153][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.644557][f=-000001] > Game will be force started in 20 seconds [t=00:00:41.911596][f=-000001] [Game::ClientReadNet] added new player Kitty116065 with number 2 to team 0 [t=00:00:41.911638][f=-000001] > SPRINGIE:User Kitty116065|staticcon|7_7||False|TANKS||TW [t=00:00:41.996292][f=-000001] Connection attempt from Kitty116065 [t=00:00:41.996331][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:41.996343][f=-000001] -> Connection established (given id 2) [t=00:00:42.004183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f2877f2cb9ab9990c593da3013a07e4cc644fc96b02fe150fa35c58b3ce8d6de2d83165b87e31e4f721b0aa2f81c2fe7ee26f858c7a0862bbba78c3df8561e15" [t=00:00:42.004222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:42.476414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:42.481764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:42.828671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[Game::Load][lua{Rules,Gaia}={000001ea48d21b80,000001ea45fcbc30}][locale="C"]" [t=00:00:42.908582][f=-000001] [0] Event [372,188.673828,4819]: 0 finished unit Engineer Commander [t=00:00:42.939670][f=-000001] [0] Event [4540,188.671875,546]: 1 finished unit Strike Commander [t=00:00:42.962580][f=0000000] [0] xilverag, team: 1, elo:2802, userid: 545926 [t=00:00:42.962660][f=0000000] [0] Skel, team: 0, elo:2368, userid: 462078 [t=00:00:42.962700][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:42.973457][f=0000000] Playback continued [t=00:00:42.977287][f=0000000] > Players xilverag did not choose a start position. Game will be aborted. [t=00:00:42.977472][f=0000000] > exiting game [t=00:00:42.979972][f=0000001] No clients connected, shutting down server [t=00:00:42.979996][f=0000001] Server shutdown [t=00:00:42.980469][f=0000001] Submitting stats [t=00:00:42.981501][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:42.985542][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:42.985571][f=0000001] Draw 12107.14ms 65.30% [t=00:00:42.985584][f=0000001] Lua::Callins::Synced 21.39ms 0.00% [t=00:00:42.985598][f=0000001] Lua::Callins::Unsynced 17929.33ms 87.60% [t=00:00:42.985610][f=0000001] Lua::CollectGarbage::Synced 63.49ms 0.00% [t=00:00:42.985622][f=0000001] Lua::CollectGarbage::Unsynced 619.57ms 1.60% [t=00:00:42.985635][f=0000001] Misc::Profiler::AddTime 40.91ms 0.10% [t=00:00:42.985983][f=0000001] [1] player nonplacement [t=00:00:42.987486][f=0000001] [1] autohost exit [t=00:00:42.988658][f=0000001] [1] all players disconnected [t=00:00:43.973093][f=0000001] Playback paused [t=00:00:52.982367][f=0000001] Autoquit sending quit command. [t=00:00:52.982972][f=0000001] [QuitAction] user exited to system [t=00:00:52.984433][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.984904][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:52.984944][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.984976][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:52.984992][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.985007][f=0000001] [SpringApp::Kill][2] [t=00:00:52.985934][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:52.985975][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55cac7d75900 [t=00:00:52.986058][f=0000001] Start widgetHandler:Shutdown [t=00:00:52.992915][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:52.994148][f=0000001] Writing last game win data [t=00:00:53.002268][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.002314][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.002341][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.002363][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.002386][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.002410][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.004991][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.005274][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.007243][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.007306][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.007372][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.007388][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.008550][f=0000001] Shutdown Widget - Noises [t=00:00:53.008589][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.008618][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.008637][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.008659][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.008686][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.009251][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.009278][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.009313][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.009333][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.009352][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.009536][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.009574][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.009595][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.009633][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.009678][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.009698][f=0000001] Shutdown Widget - Darkening [t=00:00:53.009732][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.009751][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.009774][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.009796][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.009820][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.009837][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.009859][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.009879][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.009897][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.009917][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.009936][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.010532][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.010576][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.010596][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.010622][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.010642][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.013264][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.013311][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.013355][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.013384][f=0000001] Shutdown Widget - Lups [t=00:00:53.013442][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.013470][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.013628][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.013657][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.013709][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.014677][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.014749][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.014770][f=0000001] End widgetHandler:Shutdown [t=00:00:53.209863][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={269970,29695869} {int,ext,rec}Allocs={9766846,0,0} {chunk,block}Bytes={29695869,0} [t=00:00:53.210354][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55caca158da0 [t=00:00:53.217684][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={206396,24442904} {int,ext,rec}Allocs={9766847,0,0} {chunk,block}Bytes={24442904,0} [t=00:00:53.217768][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={206396,24442904} {int,ext,rec}Allocs={9766847,0,0} {chunk,block}Bytes={24442904,0} [t=00:00:53.217807][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55cac1e223c0 [t=00:00:53.217856][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.217876][f=0000001] Shutdown - StartSetup [t=00:00:53.217891][f=0000001] Shutdown - UnitMorph [t=00:00:53.217957][f=0000001] Shutdown - Carrier Drones [t=00:00:53.217979][f=0000001] Shutdown - Missile Silo Controller [t=00:00:53.217998][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.218016][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:53.218034][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.218083][f=0000001] Shutdown - Starlight Handler [t=00:00:53.218111][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.233489][f=0000001] Start gadgetHandler:Shutdown [t=00:00:53.233545][f=0000001] Shutdown - Save/Load [t=00:00:53.233570][f=0000001] Shutdown - Teleport Throw [t=00:00:53.233587][f=0000001] Shutdown - UnitMorph [t=00:00:53.233608][f=0000001] Shutdown - Modular Comm Info [t=00:00:53.233623][f=0000001] Shutdown - Retreat Command [t=00:00:53.233643][f=0000001] Shutdown - Shockwaves [t=00:00:53.233658][f=0000001] Shutdown - UnitCloakShield [t=00:00:53.233676][f=0000001] Shutdown - Lups Cloak FX [t=00:00:53.233692][f=0000001] Shutdown - Lups [t=00:00:53.233731][f=0000001] Shutdown - Lups Shield [t=00:00:53.233751][f=0000001] End gadgetHandler:Shutdown [t=00:00:53.248755][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9766878,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.248872][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9766878,0,0} {chunk,block}Bytes={0,0} [t=00:00:53.248943][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:53.253160][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:53.267519][f=0000001] [Game::~CGame][1] [t=00:00:53.267575][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:53.267587][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:53.267600][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:53.267611][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:53.267622][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:53.267634][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:53.267974][f=0000001] [Game::KillMisc][1] [t=00:00:53.267989][f=0000001] [Game::KillMisc][2] [t=00:00:53.268921][f=0000001] [Game::KillMisc][3] [t=00:00:53.269302][f=0000001] [Game::KillRendering][1] [t=00:00:53.303202][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.303249][f=0000001] [S3OParser::Kill] allocated 5472 pieces [t=00:00:53.304624][f=0000001] [AssParser::Kill] allocated 681 pieces [t=00:00:53.533855][f=0000001] [Game::KillInterface][1] [t=00:00:53.534738][f=0000001] [Game::KillInterface][2] [t=00:00:53.536771][f=0000001] [Game::KillSimulation][1] [t=00:00:53.536798][f=0000001] [Game::KillSimulation][2] [t=00:00:54.561293][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:54.561582][f=0000001] [Game::KillSimulation][3] [t=00:00:54.561684][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.561751][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.561772][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.561791][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:54.566186][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:54.659047][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:54.885519][f=0000001] [Game::KillSimulation][4] [t=00:00:59.469067][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:59.470622][f=0000001] [Game::~CGame][2] [t=00:00:59.470811][f=0000001] [Game::~CGame][3] [t=00:00:59.656317][f=0000001] [SpringApp::Kill][3] [t=00:00:59.656932][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1842 bytes sent 12483 bytes recv'd [t=00:00:59.662124][f=0000001] Kill: client disconnecting... [t=00:01:01.666474][f=0000001] CloseConnection: client connection closed [t=00:01:01.668360][f=0000001] [SpringApp::Kill][4] font=0x55caa33b7600 [t=00:01:01.679524][f=0000001] [SpringApp::Kill][5] [t=00:01:01.692904][f=0000001] [SpringApp::Kill][6] [t=00:01:01.692956] [SpringApp::Kill][7] [t=00:01:01.694565] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.694635] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.694651] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:01.694662] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.694672] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.694682] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.694692] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:01:01.694943] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:01.694957] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.694967] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.694977] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:01.694987] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.694997] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:01.709154] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.709197] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.709208] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.709218] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.710633] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.710662] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:01.710673] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55caa3491f60) [t=00:01:01.720185] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3551ms [t=00:01:01.720247] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=122ms [t=00:01:01.720259] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=63ms [t=00:01:01.720269] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=35ms [t=00:01:01.720281] file="objects3d/corap.s3o" indx=5140 inflSize=85kb readTime=24ms [t=00:01:01.720572] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=24ms [t=00:01:01.720588] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:01:01.720599] file="unitpics/amphimpulse.png" indx=6448 inflSize=10kb readTime=21ms [t=00:01:01.720608] file="objects3d/amphdeploy.s3o" indx=4968 inflSize=229kb readTime=19ms [t=00:01:01.720617] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=19ms [t=00:01:01.720628] file="units/chickenlandqueen.lua" indx=6848 inflSize=11kb readTime=19ms [t=00:01:01.727258] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167916102 bytes cached in 3469 files [t=00:01:02.043297] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:01:02.043567] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55caa33b1360) [t=00:01:02.045469] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:02.045499] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55caa3388810) [t=00:01:02.046034] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:02.046252] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7fbcc0008ec0) [t=00:01:02.046475] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 296268 bytes cached in 73 files [t=00:01:02.049887] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55caa33aa170) [t=00:01:02.049941] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:02.049970] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:02.049983] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:02.049993] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:02.050003] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:02.050012] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:02.051337] [SpringApp::Kill][8] [t=00:01:02.051358] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:02.051368] [WatchDog::Uninstall][1] hangDetectorThread=0x55ca5cabf4d0 (joinable=1) [t=00:01:02.051377] [WatchDog::Uninstall][2] [t=00:01:02.129906] [WatchDog::Uninstall][3] [t=00:01:02.129940] [SpringApp::Kill][9]