[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010688] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010733] Using writeable configuration source: "/tmp/tmp.gDPQ59q7BQ/springsettings.1559448.cfg" [t=00:00:00.017938] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017992] ============== ============== [t=00:00:00.018005] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018015] [t=00:00:00.018026] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018035] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018046] Use "none" to disable the default log sections. [t=00:00:00.018056] ============== ============== [t=00:00:00.018067] ============== ============== [t=00:00:00.018127] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018139] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018150] ROAM = 2 [t=00:00:00.018160] RotateLogFiles = 1 [t=00:00:00.018171] TeamHighlight = 0 [t=00:00:00.018182] ============== ============== [t=00:00:00.018192] ============== ============== [t=00:00:00.018203] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.018214] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018224] Compiler Version: gcc-11.1.0 [t=00:00:00.018247] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018439] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018452] Binary Word Size: 64-bit (native) [t=00:00:00.018462] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018472] Physical CPU Cores: 1 [t=00:00:00.018483] Logical CPU Cores: 1 [t=00:00:00.018493] ============== ============== [t=00:00:00.018559] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018569] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018580] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018590] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018600] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.028429] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.028459] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028494] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.028532] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.028913] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.028930] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.028968] [GR::LogVersionInfo] [t=00:00:00.028979] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.028989] GL version : [t=00:00:00.028999] GL vendor : [t=00:00:00.029009] GL renderer : [t=00:00:00.029019] GLSL version: [t=00:00:00.029029] GLEW version: spring headless stub GLEW version [t=00:00:00.029040] GPU memory : unknown [t=00:00:00.029050] SDL swap-int: 0 [t=00:00:00.029060] SDL driver : headless stub [t=00:00:00.029071] [t=00:00:00.029081] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.029091] GLSL shader support : 0 [t=00:00:00.029101] GL4 support : 0 [t=00:00:00.029113] FBO extension support : 0 [t=00:00:00.029125] NVX GPU mem-info support : 0 [t=00:00:00.029170] ATI GPU mem-info support : 0 [t=00:00:00.029183] NPOT-texture support : 1 (0) [t=00:00:00.029197] S3TC/DXT1 texture support : 0/0 [t=00:00:00.029209] texture query-LOD support : 1 (0) [t=00:00:00.029221] MSAA frame-buffer support : 0 (0) [t=00:00:00.029232] Z-buffer depth : 16 (-) [t=00:00:00.029241] primitive-restart support : 0 (0) [t=00:00:00.029251] clip-space control support: 0 (0) [t=00:00:00.029260] seamless cube-map support : 0 (0) [t=00:00:00.029269] frag-depth layout support : 0 (0) [t=00:00:00.029278] persistent maps support : 0 (0) [t=00:00:00.029287] explicit attribs location : 0 (0) [t=00:00:00.029295] multi draw indirect : 0 (-) [t=00:00:00.029305] [t=00:00:00.029314] max. FBO samples : -1 [t=00:00:00.029323] max. FS/program texture slots : 8/8 [t=00:00:00.029332] max. texture size : 2048 [t=00:00:00.029344] max. texture anisotropy level : 0.000000 [t=00:00:00.029353] max. vec4 varyings/attributes : 0/0 [t=00:00:00.029362] max. draw-buffers : 0 [t=00:00:00.029371] max. rec. indices/vertices : 0/0 [t=00:00:00.029380] max. uniform buffer-bindings : 0 [t=00:00:00.029389] max. uniform block-size : 0KB [t=00:00:00.029398] max. storage buffer-bindings : 0 [t=00:00:00.029407] max. storage block-size : 0MB [t=00:00:00.029416] [t=00:00:00.029425] enable AMD-hacks : 0 [t=00:00:00.029434] compress MIP-maps: 0 [t=00:00:00.029991] [GR::UpdateGLConfigs] [t=00:00:00.030014] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.030027] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.030038] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.030047] [GR::InitGLState] [t=00:00:00.030686] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.781974] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.810684] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.818692] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.819417] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.819448] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.819470] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.982106] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.984512] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.016086] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.016428] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.029675] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:01.030264] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.030411] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.068513] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f74c401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.069159] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.074970] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.075034] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.075046] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.075057] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.075086] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2303 MB [t=00:00:01.112447][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.112639][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.112748][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1559448/replay.sdfz" for game data... [t=00:00:01.276792][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.296239][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.296340][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.300405][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.300440][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 187ms [t=00:00:01.302025][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.366007][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5649e3349a70] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.367767][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.372608][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.373110][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5649e3349a70] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.374343][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.386643][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.387238][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.420731][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [t=00:00:01.422989][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.431668][f=-000001] forceSingleThreaded, false [t=00:00:01.527927][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.527962][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.528056][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.528113][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.528167][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.528220][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.529345][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.529849][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.530325][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.532384][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.535538][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.537514][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.537542][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.538006][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.545656][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.547772][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.548765][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.549054][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.550096][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.550120][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.557492][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.557533][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.702647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.720512][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.940260][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.325971][f=-000001] Loading UnitDefs_posts [t=00:00:02.476996][f=-000001] Loading FeatureDefs_posts [t=00:00:02.562214][f=-000001] Loading WeaponDefs_posts [t=00:00:02.584944][f=-000001] Loading ArmorDefs_posts [t=00:00:02.610955][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 661ms [t=00:00:02.682627][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 742ms [t=00:00:02.682672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.847726][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.848002][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:02.848452][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.848811][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.849927][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.853475][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.144921][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.245450][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.405839][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.410389][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.410418][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.878371][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 467ms [t=00:00:03.879285][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.002988][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [t=00:00:04.003213][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.027009][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:04.848636][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.879194][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.879946][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.891096][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.203098][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.212157][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.212182][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.213803][f=-000001] InfoTexture: legacy [t=00:00:10.213824][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.215907][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.368312][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.382197][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.382238][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.404583][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.628624][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.637705][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.819607][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:10.858137][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:10.921572][f=-000001] Loaded DecalsDrawer: off [t=00:00:10.922031][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:10.923126][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.406771][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.428394][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.428922][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.595092][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.596578][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.596611][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.605069][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.605119][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.605132][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.605144][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.605155][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.605166][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.605178][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd10a [t=00:00:11.610629][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.610685][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.610697][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.610709][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.610720][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.610732][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.610743][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=579fd11a [t=00:00:11.610756][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5649eb7ce300 has BLOCKSIZE 1 [t=00:00:11.614210][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.614241][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.614252][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.614263][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.614281][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.614293][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce70 [t=00:00:11.621534][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce70 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-579fce70.zip" (exists=1) [t=00:00:11.622664][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:11.626931][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.626961][f=-000001] Path cache (40, 40) initialized. [t=00:00:11.630000][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.630028][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.630039][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5af8b9be [t=00:00:11.630050][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=56bf2e35 [t=00:00:11.630060][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:11.630070][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=579fce80 [t=00:00:11.714593][f=-000001] [Path] [PathEstimator::ReadFile] hash=579fce80 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-579fce80.zip" (exists=1) [t=00:00:11.715332][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:11.716368][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.716384][f=-000001] Path cache (20, 20) initialized. [t=00:00:11.716399][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (119ms, checksum 06bcb304)" [t=00:00:11.716444][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:11.716456][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:11.716477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:11.869558][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:11.870168][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:14.122027][f=-000001] Map Terrain Generation [t=00:00:14.122079][f=-000001] Random Seed, 9480202 [t=00:00:14.122185][f=-000001] Wave generation complete [t=00:00:14.123490][f=-000001] Draw points, 13, factor, 0.7896632 [t=00:00:14.195511][f=-000001] Voronoi generation complete [t=00:00:14.197039][f=-000001] std, 81.6091995, bucketWidth, 84.7761078 [t=00:00:14.200894][f=-000001] Terrain structure complete [t=00:00:23.212631][f=-000001] Edge processing complete [t=00:00:23.214210][f=-000001] ApplyLineDistanceFunc [t=00:00:24.434387][f=-000001] Tier propagation complete [t=00:00:32.348523][f=-000001] Height application complete [t=00:00:39.613583][f=-000001] Smoothing complete [t=00:00:39.905628][f=-000001] Map terrain complete [t=00:00:40.077239][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:40.131632][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:40.131686][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:40.782144][f=-000001] Synced LuaRules: finished loading [t=00:00:40.867304][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:41.527881][f=-000001] Unsynced LuaRules: finished loading [t=00:00:41.669702][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:41.697335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:41.699295][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:41.699314][f=-000001] LuaSocket Support: enabled [t=00:00:41.716869][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:41.801204][f=-000001] localWidgets, nil, true, true [t=00:00:41.804765][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:41.804807][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:41.817885][f=-000001] USE_OLD_CHILI [t=00:00:42.261885][f=-000001] Loading last game win data [t=00:00:42.261920][f=-000001] Resetting win data [t=00:00:42.261968][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:42.261981][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:42.261993][f=-000001] Player and team counts match, continuing [t=00:00:42.262006][f=-000001] SanColonia was in last game but is now absent, resetting scores [t=00:00:42.388397][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:42.388431][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:42.441556][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:43.668128][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:44.371680][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:44.568744][f=-000001] forceSingleThreaded, false [t=00:00:45.068639][f=-000001] Loaded API widget: Cluster Detection [t=00:00:45.069097][f=-000001] Loaded API widget: Hacky version fix [t=00:00:45.069776][f=-000001] Loaded API widget: Shared Functions [t=00:00:45.070436][f=-000001] Loaded API widget: i18n [t=00:00:45.070778][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:45.071111][f=-000001] Loaded API widget: Win Counter [t=00:00:45.071476][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:45.236067][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:45.236484][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:45.236765][f=-000001] Loaded API widget: CommandInsert [t=00:00:45.555269][f=-000001] Loaded API widget: Chili Framework [t=00:00:45.557263][f=-000001] Loaded API widget: Lups [t=00:00:45.557500][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:45.557880][f=-000001] Loaded widget: Chili Highlight [t=00:00:45.558214][f=-000001] Loaded widget: Save/Load API [t=00:00:45.558564][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:45.558912][f=-000001] Loaded widget: Draw After Chili [t=00:00:45.559733][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:45.564632][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:45.566878][f=-000001] Loaded DecalsDrawer: off [t=00:00:45.566899][f=-000001] Ground-decal rendering is disabled! [t=00:00:45.567223][f=-000001] Set maximum particles to: 0 [t=00:00:45.568102][f=-000001] Set UnitIconDist to 0 [t=00:00:45.671010][f=-000001] Loaded widget: EPIC Menu [t=00:00:45.697884][f=-000001] Loaded widget: Chili Minimap [t=00:00:45.699268][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:45.699565][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:45.699869][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:45.708870][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:45.709208][f=-000001] Deferred Rendering requires shader support! [t=00:00:45.709638][f=-000001] Loaded widget: Deferred rendering [t=00:00:45.709922][f=-000001] Mexspot Fetcher fetching [t=00:00:45.710160][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:45.710470][f=-000001] Team highlighting: Disabled [t=00:00:45.710710][f=-000001] Loaded widget: Teamhighlight option [t=00:00:45.711203][f=-000001] Loaded widget: Local Team Colors [t=00:00:45.711655][f=-000001] Loaded widget: Display Keys 2 [t=00:00:45.712036][f=-000001] Loaded widget: Save Game Menu [t=00:00:45.712242][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:45.712476][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:45.712719][f=-000001] Loaded widget: One click weapon handler [t=00:00:45.713015][f=-000001] highlightUnitShader no GL4 support [t=00:00:45.713383][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:45.713798][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:45.714410][f=-000001] Loaded widget: Attack Command Helper [t=00:00:45.714719][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:45.714735][f=-000001] Using fallback unit outlines [t=00:00:45.714926][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:45.715350][f=-000001] Loaded widget: Selection Modkeys [t=00:00:45.724203][f=-000001] Loaded widget: Chili Global Commands [t=00:00:45.725637][f=-000001] Loaded widget: Outline No Shader [t=00:00:45.726717][f=-000001] Loaded widget: Guard Remove [t=00:00:45.727143][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:45.775768][f=-000001] Loaded widget: HealthBars [t=00:00:45.776297][f=-000001] Loaded widget: Noises [t=00:00:45.776675][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:45.777056][f=-000001] Loaded widget: Unit Icons [t=00:00:45.780841][f=-000001] Loaded widget: Chili Vote Display [t=00:00:45.781254][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:45.781781][f=-000001] Loaded widget: BuildETA [t=00:00:45.782229][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:45.782627][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:45.783092][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:45.783442][f=-000001] Loaded widget: EndGame Stats [t=00:00:45.783657][f=-000001] Loaded widget: Objectives [t=00:00:45.785402][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:45.785822][f=-000001] Loaded widget: EndGame APM stats [t=00:00:45.786219][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:45.786561][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1559448/events.log [t=00:00:45.788798][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:45.792695][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:45.793480][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:45.793786][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:45.797365][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:45.797789][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:45.798158][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:45.798530][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:45.798989][f=-000001] Loaded widget: Music Player v2 [t=00:00:45.799225][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:45.799645][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:45.800030][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:45.800362][f=-000001] Loaded widget: Autoquit [t=00:00:45.800682][f=-000001] Loaded widget: Blast Radius [t=00:00:45.801071][f=-000001] Loaded widget: CameraShake [t=00:00:45.801708][f=-000001] Loaded widget: Cheat Sheet [t=00:00:45.814712][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:45.815276][f=-000001] EndGame Graph disabled [t=00:00:45.832988][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:45.833357][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:45.833712][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:45.833934][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:45.857694][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:45.858225][f=-000001] Loaded widget: Ferry Points [t=00:00:45.858867][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:45.867037][f=-000001] Loaded widget: Context Menu [t=00:00:45.867558][f=-000001] Loaded widget: Darkening [t=00:00:45.867882][f=-000001] Loaded widget: Decloak Range [t=00:00:45.868236][f=-000001] Loaded widget: Decoration Handler [t=00:00:45.875067][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:45.875735][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:45.875995][f=-000001] Loaded widget: Easy Facing [t=00:00:45.876227][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:45.876640][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:45.877630][f=-000001] Input grabbing is enabled! [t=00:00:45.877660][f=-000001] Input grabbing is enabled! [t=00:00:45.877776][f=-000001] Loaded widget: Grab Input [t=00:00:45.878196][f=-000001] Loaded widget: Haven Handler [t=00:00:45.878557][f=-000001] Loaded widget: Highlight Geos [t=00:00:45.879218][f=-000001] Loaded widget: In-game Guide [t=00:00:45.879477][f=-000001] Loaded widget: In-game Ignore [t=00:00:45.879786][f=-000001] Loaded widget: Keep Target [t=00:00:45.880139][f=-000001] Loaded widget: Local Widgets Config [t=00:00:45.880512][f=-000001] Loaded widget: MinimapEvents [t=00:00:45.880849][f=-000001] Loaded widget: Misc default command replacements [t=00:00:45.881228][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:45.881782][f=-000001] Loaded widget: Missile Silo Range [t=00:00:45.882051][f=-000001] Loaded widget: Mission Results Handler [t=00:00:45.882319][f=-000001] Loaded widget: Morph Finished notification [t=00:00:45.882578][f=-000001] Loaded widget: Orbit Command [t=00:00:45.882949][f=-000001] Loaded widget: Point Tracker [t=00:00:45.883192][f=-000001] Loaded widget: Raw Move Issue [t=00:00:45.883434][f=-000001] Loaded widget: ReclaimInfo [t=00:00:45.883882][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:45.884275][f=-000001] Loaded widget: Show selected unit range [t=00:00:45.884830][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:45.885365][f=-000001] Loaded widget: Simple Settings [t=00:00:45.885778][f=-000001] Loaded widget: Smart Bombers [t=00:00:45.886062][f=-000001] Loaded widget: SmoothCam [t=00:00:45.886618][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:45.887205][f=-000001] Loaded widget: Stereo3D [t=00:00:45.887447][f=-000001] Loaded widget: Stop Self-D [t=00:00:45.888282][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:45.888537][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:45.889325][f=-000001] Loaded widget: Camera Save Position [t=00:00:45.889708][f=-000001] Loaded widget: Command Alpha [t=00:00:45.890144][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:45.890522][f=-000001] Loaded widget: Ghost Site [t=00:00:45.891620][f=-000001] Loaded widget: Attack Warning [t=00:00:45.891965][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:45.892611][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:45.893840][f=-000001] Loaded widget: Auto Group [t=00:00:45.894791][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:45.895827][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:45.896191][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:45.897019][f=-000001] Loaded widget: Projectile Lights [t=00:00:45.897945][f=-000001] Loaded widget: Select Com at start [t=00:00:45.904172][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:45.905505][f=-000001] Loaded widget: Transport AI [t=00:00:46.032670][f=-000001] Loaded widget: Attack AoE [t=00:00:46.033199][f=-000001] Loaded widget: Icon Sets [t=00:00:46.033924][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:46.039567][f=-000001] Loaded widget: Replay control buttons [t=00:00:46.039907][f=-000001] Loaded widget: Smooth Scroll [t=00:00:46.066699][f=-000001] Loaded widget: Unit Start State [t=00:00:46.067157][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:46.067411][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:46.069202][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:46.070286][f=-000001] Loaded widget: PlanetWars Info [t=00:00:46.070720][f=-000001] Loaded widget: Commands FX [t=00:00:46.070964][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:46.087205][f=-000001] Loaded widget: UnitShapes [t=00:00:46.087727][f=-000001] : disabled for spectators [t=00:00:46.088780][f=-000001] Loaded widget: Stockpiler [t=00:00:46.089360][f=-000001] Loaded widget: Map Edge Extension [t=00:00:46.089630][f=-000001] Loaded widget: AllyCursors [t=00:00:46.090015][f=-000001] Loaded widget: Gadget Icons [t=00:00:46.090379][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:46.090755][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:46.091138][f=-000001] Loaded widget: Selection Send [t=00:00:46.091508][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:46.091908][f=-000001] Loaded widget: Shield Guard [t=00:00:46.092433][f=-000001] Loaded widget: State Icons [t=00:00:46.092844][f=-000001] : disabled for spectators [t=00:00:46.093809][f=-000001] Loaded widget: Building Starter [t=00:00:46.094191][f=-000001] : disabled for spectators [t=00:00:46.094981][f=-000001] Loaded widget: Cloaker Guard [t=00:00:46.095301][f=-000001] Loaded widget: LupsManager [t=00:00:46.095757][f=-000001] Loaded widget: Smoke Signals [t=00:00:46.096130][f=-000001] Loaded widget: Units on Fire [t=00:00:46.096779][f=-000001] Loaded widget: Newton Firezone [t=00:00:46.097345][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:46.098531][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:46.098922][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:46.099404][f=-000001] Loaded widget: Chili Docking [t=00:00:46.109958][f=-000001] Loaded widget: Chili Pro Console [t=00:00:46.117266][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:46.117846][f=-000001] Loaded widget: HUD Presets [t=00:00:46.118553][f=-000001] Loaded widget: Persistent Build Height [t=00:00:46.120950][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:46.121377][f=-000001] Loaded widget: Image Preloader [t=00:00:46.121865][f=-000001] Loaded widget: Custom Markers [t=00:00:46.126242][f=-000001] Loaded widget: Chili Core Selector [t=00:00:46.126764][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:46.126996][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:46.127801][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:46.128294][f=-000001] Loaded widget: Start Boxes [t=00:00:46.129558][f=-000001] Loaded widget: Select Keys [t=00:00:46.137908][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:46.138818][f=-000001] Loaded widget: Pause Screen [t=00:00:46.139111][f=-000001] Loaded widget: Restricted Zones [t=00:00:46.139391][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:46.140028][f=-000001] Loaded widget: CustomFormations2 [t=00:00:46.140423][f=-000001] SetSunLighting [t=00:00:46.141652][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:46.153770][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:46.154219][f=-000001] Loaded widget: Font Cache [t=00:00:46.154584][f=-000001] Lua garbage collection rate: 30/s [t=00:00:46.154627][f=-000001] Loaded widget: GC Control [t=00:00:46.158447][f=-000001] Loaded widget: Layout Handler [t=00:00:46.158909][f=-000001] Loaded widget: Text To Speech Control [t=00:00:46.161151][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:46.165907][f=-000001] Writing last game win data [t=00:00:46.170553][f=-000001] LuaUI v0.3 [t=00:00:46.393633][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:49.060289][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:49.661084][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13286,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.390037][f=-000001] Reclaim highlight: old engine version. [t=00:00:50.407270][f=-000001] Spectator mode. Widget removed. [t=00:00:50.409760][f=-000001] Spectator mode. Widget removed. [t=00:00:50.410784][f=-000001] Playback paused [t=00:00:50.418060][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:50.451166][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:50.514184][f=-000001] Opening demofile demos/1559448/replay.sdfz [t=00:00:50.514234][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:50.514513][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:50.514806][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:50.514844][f=-000001] -> Connection established (given id 2) [t=00:00:50.514879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:50.514897][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:50.514913][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:50.514929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:50.514949][f=-000001] Speed set to 20.0 [server] [t=00:00:50.514965][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564a03b751f0,(nil)}][locale="C"]" [t=00:00:50.514982][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:50.535083][f=-000001] Switching to Overhead (TA) style camera [t=00:00:50.535122][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:53.696773][f=-000001] Beginning demo playback [t=00:00:53.713154][f=-000001] GameID: 2880e16399e0367e9fdf5021795f38b4 [t=00:00:53.736701][f=-000001] Connection attempt from xilverag [t=00:00:53.736738][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:53.738240][f=-000001] [0] Event [undefined]: xilverag changed status [t=00:00:53.738419][f=-000001] -> Connection established (given id 1) [t=00:00:53.756992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:00:53.757032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:53.789089][f=-000001] Connection attempt from Skel [t=00:00:53.789129][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:53.789220][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:53.789380][f=-000001] -> Connection established (given id 0) [t=00:00:53.808984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:53.809023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:53.973091][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:53.973132][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:54.401100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:54.408679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:54.476843][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={000002d6e5478200,0000000000000000}][locale="C"]" [t=00:00:56.244798][f=-000001] Player xilverag left the game: timeout [t=00:00:56.244858][f=-000001] [0] Event [undefined]: xilverag timed out [t=00:00:56.312799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000121eda35460,0000000000000000}][locale="C"]" [t=00:00:56.777847][f=-000001] Allies: I choose: Engineer! [t=00:00:58.488816][f=-000001] gl [t=00:00:58.825264][f=-000001] > Game will be force started in 60 seconds [t=00:00:59.860814][f=-000001] > Game will be force started in 40 seconds [t=00:01:00.893175][f=-000001] > Game will be force started in 20 seconds [t=00:01:02.170362][f=-000001] [0] Event [673,112.371521,562]: 0 finished unit Engineer Commander [t=00:01:02.204299][f=-000001] [0] Event [4641.56494,116.449303,4634.18018]: 1 finished unit Strike Commander [t=00:01:02.232717][f=0000000] [0] xilverag, team: 1, elo:2802, userid: 545926 [t=00:01:02.232786][f=0000000] [0] Skel, team: 0, elo:2369, userid: 462078 [t=00:01:02.232816][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:02.270766][f=0000000] Playback continued [t=00:01:02.274748][f=0000000] > Players xilverag did not choose a start position. Game will be aborted. [t=00:01:02.279339][f=0000001] > exiting game [t=00:01:02.279381][f=0000001] No clients connected, shutting down server [t=00:01:02.279525][f=0000001] Server shutdown [t=00:01:02.279944][f=0000001] Submitting stats [t=00:01:02.280518][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:02.286439][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:02.286470][f=0000001] Draw 6725.10ms 64.70% [t=00:01:02.286483][f=0000001] Lua::Callins::Synced 1.92ms 0.00% [t=00:01:02.286496][f=0000001] Lua::Callins::Unsynced 10531.44ms 90.20% [t=00:01:02.286509][f=0000001] Lua::CollectGarbage::Synced 181.80ms 0.40% [t=00:01:02.286521][f=0000001] Lua::CollectGarbage::Unsynced 442.39ms 0.00% [t=00:01:02.286533][f=0000001] Misc::Profiler::AddTime 22.66ms 0.10% [t=00:01:02.286956][f=0000001] [1] player nonplacement [t=00:01:02.288329][f=0000001] [1] autohost exit [t=00:01:02.289555][f=0000001] [1] all players disconnected [t=00:01:03.270106][f=0000001] Playback paused [t=00:01:12.281070][f=0000001] Autoquit sending quit command. [t=00:01:12.281616][f=0000001] [QuitAction] user exited to system [t=00:01:12.282106][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:12.282414][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:12.282447][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:12.282460][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:12.282470][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:12.282481][f=0000001] [SpringApp::Kill][2] [t=00:01:12.283256][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:12.283477][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x564a09aed7d0 [t=00:01:12.283543][f=0000001] Start widgetHandler:Shutdown [t=00:01:12.288482][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:12.289305][f=0000001] Writing last game win data [t=00:01:12.296840][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:12.296866][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:12.296883][f=0000001] Shutdown Widget - Save/Load API [t=00:01:12.296914][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:12.296928][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:12.296947][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:12.298715][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:12.298837][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:12.300003][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:12.300025][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:12.300077][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:12.300091][f=0000001] Shutdown Widget - HealthBars [t=00:01:12.300977][f=0000001] Shutdown Widget - Noises [t=00:01:12.300998][f=0000001] Shutdown Widget - Unit Icons [t=00:01:12.301014][f=0000001] Shutdown Widget - Win Counter [t=00:01:12.301028][f=0000001] Shutdown Widget - BuildETA [t=00:01:12.301045][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:12.301063][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:12.301103][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:12.301117][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:12.301132][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:12.301146][f=0000001] Shutdown Widget - CameraShake [t=00:01:12.301160][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:12.301272][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:12.301295][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:12.301311][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:12.301331][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:12.301345][f=0000001] Shutdown Widget - Context Menu [t=00:01:12.301359][f=0000001] Shutdown Widget - Darkening [t=00:01:12.301383][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:12.301417][f=0000001] Shutdown Widget - Grab Input [t=00:01:12.301436][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:12.301456][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:12.301483][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:12.301507][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:12.301530][f=0000001] Shutdown Widget - Point Tracker [t=00:01:12.301550][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:12.301569][f=0000001] Shutdown Widget - Stereo3D [t=00:01:12.301591][f=0000001] Shutdown Widget - Attack AoE [t=00:01:12.301612][f=0000001] Shutdown Widget - UnitShapes [t=00:01:12.301955][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:12.301976][f=0000001] Shutdown Widget - Selection Send [t=00:01:12.301990][f=0000001] Shutdown Widget - Lua Metal Decals [t=00:01:12.302003][f=0000001] Shutdown Widget - LupsManager [t=00:01:12.302021][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:12.302035][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:12.303345][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:12.303365][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:12.303390][f=0000001] Shutdown Widget - Chili Framework [t=00:01:12.303411][f=0000001] Shutdown Widget - Lups [t=00:01:12.303451][f=0000001] Shutdown Widget - Custom Markers [t=00:01:12.303469][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:12.303559][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:12.303575][f=0000001] Shutdown Widget - Select Keys [t=00:01:12.303607][f=0000001] Shutdown Widget - Pause Screen [t=00:01:12.303984][f=0000001] Shutdown Widget - Layout Handler [t=00:01:12.304008][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:12.304022][f=0000001] End widgetHandler:Shutdown [t=00:01:12.515588][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={204040,50948177} {int,ext,rec}Allocs={8469436,0,0} {chunk,block}Bytes={50948177,0} [t=00:01:12.516984][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:12.517005][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x564a03b751f0 [t=00:01:12.517055][f=0000001] Start gadgetHandler:Shutdown [t=00:01:12.517071][f=0000001] Shutdown - StartSetup [t=00:01:12.517086][f=0000001] Shutdown - UnitMorph [t=00:01:12.517141][f=0000001] Shutdown - Carrier Drones [t=00:01:12.517158][f=0000001] Shutdown - Missile Silo Controller [t=00:01:12.517173][f=0000001] Shutdown - Modular Comm Info [t=00:01:12.517186][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:12.517201][f=0000001] Shutdown - UnitCloakShield [t=00:01:12.517259][f=0000001] Shutdown - Starlight Handler [t=00:01:12.517276][f=0000001] End gadgetHandler:Shutdown [t=00:01:12.533559][f=0000001] Start gadgetHandler:Shutdown [t=00:01:12.533608][f=0000001] Shutdown - Save/Load [t=00:01:12.533629][f=0000001] Shutdown - Teleport Throw [t=00:01:12.533647][f=0000001] Shutdown - UnitMorph [t=00:01:12.533668][f=0000001] Shutdown - Modular Comm Info [t=00:01:12.533682][f=0000001] Shutdown - Retreat Command [t=00:01:12.533701][f=0000001] Shutdown - Shockwaves [t=00:01:12.533715][f=0000001] Shutdown - UnitCloakShield [t=00:01:12.533732][f=0000001] Shutdown - Lups Cloak FX [t=00:01:12.533748][f=0000001] Shutdown - Lups [t=00:01:12.533785][f=0000001] Shutdown - Lups Shield [t=00:01:12.533805][f=0000001] End gadgetHandler:Shutdown [t=00:01:12.543140][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8469467,0,0} {chunk,block}Bytes={0,0} [t=00:01:12.543218][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8469467,0,0} {chunk,block}Bytes={0,0} [t=00:01:12.543266][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:12.543769][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:12.548982][f=0000001] [Game::~CGame][1] [t=00:01:12.549015][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:12.549061][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:12.549072][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:12.549083][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:12.549093][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:12.549105][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:12.549215][f=0000001] [Game::KillMisc][1] [t=00:01:12.549226][f=0000001] [Game::KillMisc][2] [t=00:01:12.549884][f=0000001] [Game::KillMisc][3] [t=00:01:12.550704][f=0000001] [Game::KillRendering][1] [t=00:01:12.637966][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:12.638008][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:01:12.647431][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:01:12.839372][f=0000001] [Game::KillInterface][1] [t=00:01:12.841186][f=0000001] [Game::KillInterface][2] [t=00:01:12.851309][f=0000001] [Game::KillSimulation][1] [t=00:01:12.851353][f=0000001] [Game::KillSimulation][2] [t=00:01:13.861601][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:13.863772][f=0000001] [Game::KillSimulation][3] [t=00:01:13.864861][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.865316][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.865544][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.865577][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.921278][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:13.932614][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:14.188420][f=0000001] [Game::KillSimulation][4] [t=00:01:18.568086][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:18.569271][f=0000001] [Game::~CGame][2] [t=00:01:18.569291][f=0000001] [Game::~CGame][3] [t=00:01:18.823321][f=0000001] [SpringApp::Kill][3] [t=00:01:18.823544][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1820 bytes sent 12088 bytes recv'd [t=00:01:18.834062][f=0000001] Kill: client disconnecting... [t=00:01:20.839043][f=0000001] CloseConnection: client connection closed [t=00:01:20.841759][f=0000001] [SpringApp::Kill][4] font=0x5649e321f600 [t=00:01:20.850727][f=0000001] [SpringApp::Kill][5] [t=00:01:20.860105][f=0000001] [SpringApp::Kill][6] [t=00:01:20.860141] [SpringApp::Kill][7] [t=00:01:20.861709] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:20.861767] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:20.861781] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:20.861792] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:20.861802] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:20.861812] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:20.861822] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:01:20.861832] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:01:20.861842] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:20.861852] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:20.861862] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:20.862135] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:20.862148] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:20.875745] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:20.875784] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:20.875794] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:20.875804] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:20.877460] [VFS] [SpringVFS::DeleteArchives] [t=00:01:20.877481] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:20.877726] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x5649e3349770) [t=00:01:20.890838] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3807ms [t=00:01:20.890878] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=100ms [t=00:01:20.890899] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=86ms [t=00:01:20.890911] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=74ms [t=00:01:20.890921] file="bitmaps/loadpictures/metalandenergy.png" indx=531 inflSize=1541kb readTime=29ms [t=00:01:20.890933] file="objects3d/strikecom.dae" indx=5605 inflSize=999kb readTime=29ms [t=00:01:20.890942] file="objects3d/starlight.dae" indx=5580 inflSize=1173kb readTime=27ms [t=00:01:20.890951] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=27ms [t=00:01:20.890961] file="unitpics/hoverraid.png" indx=6596 inflSize=10kb readTime=26ms [t=00:01:20.890970] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:01:20.890981] file="units/cloakbomb.lua" indx=6856 inflSize=2kb readTime=22ms [t=00:01:20.902845] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 165966369 bytes cached in 3467 files [t=00:01:21.320614] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:21.320880] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x5649e3212170) [t=00:01:21.322117] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:21.322670] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:21.322918] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5649e33f39b0) [t=00:01:21.323109] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:21.323782] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f74c4008ec0) [t=00:01:21.324450] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:21.327016] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x5649e3211e80) [t=00:01:21.327406] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:21.327422] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:21.327436] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:21.327447] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:21.327456] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:21.327484] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:21.329018] [SpringApp::Kill][8] [t=00:01:21.329040] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:21.329050] [WatchDog::Uninstall][1] hangDetectorThread=0x56499d4014d0 (joinable=1) [t=00:01:21.329060] [WatchDog::Uninstall][2] [t=00:01:22.159544] [WatchDog::Uninstall][3] [t=00:01:22.159580] [SpringApp::Kill][9]