[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008458] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008500] Using writeable configuration source: "/tmp/tmp.0NdYflV3aW/springsettings.1559265.cfg" [t=00:00:00.016382] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016742] ============== ============== [t=00:00:00.016759] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016768] [t=00:00:00.016777] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016786] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016795] Use "none" to disable the default log sections. [t=00:00:00.016804] ============== ============== [t=00:00:00.016814] ============== ============== [t=00:00:00.016872] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016883] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016893] ROAM = 2 [t=00:00:00.016903] RotateLogFiles = 1 [t=00:00:00.016913] TeamHighlight = 0 [t=00:00:00.016923] ============== ============== [t=00:00:00.016932] ============== ============== [t=00:00:00.016941] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016952] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016961] Compiler Version: gcc-11.1.0 [t=00:00:00.016983] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017154] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017166] Binary Word Size: 64-bit (native) [t=00:00:00.017175] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017185] Physical CPU Cores: 1 [t=00:00:00.017194] Logical CPU Cores: 1 [t=00:00:00.017203] ============== ============== [t=00:00:00.017267] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017276] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017285] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017294] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017303] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018557] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.018575] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018605] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018637] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018661] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018672] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018710] [GR::LogVersionInfo] [t=00:00:00.018720] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018729] GL version : [t=00:00:00.018738] GL vendor : [t=00:00:00.018747] GL renderer : [t=00:00:00.018756] GLSL version: [t=00:00:00.018765] GLEW version: spring headless stub GLEW version [t=00:00:00.018774] GPU memory : unknown [t=00:00:00.018783] SDL swap-int: 0 [t=00:00:00.018792] SDL driver : headless stub [t=00:00:00.018801] [t=00:00:00.018810] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018819] GLSL shader support : 0 [t=00:00:00.018828] GL4 support : 0 [t=00:00:00.018837] FBO extension support : 0 [t=00:00:00.018846] NVX GPU mem-info support : 0 [t=00:00:00.018877] ATI GPU mem-info support : 0 [t=00:00:00.018886] NPOT-texture support : 1 (0) [t=00:00:00.018896] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018905] texture query-LOD support : 1 (0) [t=00:00:00.018914] MSAA frame-buffer support : 0 (0) [t=00:00:00.018941] Z-buffer depth : 16 (-) [t=00:00:00.018958] primitive-restart support : 0 (0) [t=00:00:00.018967] clip-space control support: 0 (0) [t=00:00:00.018976] seamless cube-map support : 0 (0) [t=00:00:00.018985] frag-depth layout support : 0 (0) [t=00:00:00.018994] persistent maps support : 0 (0) [t=00:00:00.019002] explicit attribs location : 0 (0) [t=00:00:00.019012] multi draw indirect : 0 (-) [t=00:00:00.019020] [t=00:00:00.019030] max. FBO samples : -1 [t=00:00:00.019039] max. FS/program texture slots : 8/8 [t=00:00:00.019048] max. texture size : 2048 [t=00:00:00.019060] max. texture anisotropy level : 0.000000 [t=00:00:00.019068] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019077] max. draw-buffers : 0 [t=00:00:00.019086] max. rec. indices/vertices : 0/0 [t=00:00:00.019095] max. uniform buffer-bindings : 0 [t=00:00:00.019104] max. uniform block-size : 0KB [t=00:00:00.019113] max. storage buffer-bindings : 0 [t=00:00:00.019122] max. storage block-size : 0MB [t=00:00:00.019131] [t=00:00:00.019140] enable AMD-hacks : 0 [t=00:00:00.019149] compress MIP-maps: 0 [t=00:00:00.019768] [GR::UpdateGLConfigs] [t=00:00:00.019981] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019998] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.020008] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.020017] [GR::InitGLState] [t=00:00:00.020027] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.207655] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.211864] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.217693] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.218295] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.218321] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.218337] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.255282] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.256218] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.280337] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.280659] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.293254] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.293281] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.293450] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.297241] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f68a801c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.297259] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.297363] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.297382] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.297392] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.297402] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.297421] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2307 MB [t=00:00:00.303016][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.303045][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.303061][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1559265/replay.sdfz" for game data... [t=00:00:00.450200][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.453643][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.453700][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.456200][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.456224][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:00.456252][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.504059][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561adfc15410] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.505024][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.507158][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507651][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561adfc15410] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.508846][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.520997][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.521209][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.531781][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [t=00:00:00.532037][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.538503][f=-000001] forceSingleThreaded, false [t=00:00:00.582272][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.582309][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.582412][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.582471][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.582530][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.582586][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.583790][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.584507][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.585125][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.588176][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.589996][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.591984][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.592021][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.592595][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.597813][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.599274][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.600415][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.600744][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.601440][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.601457][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.626386][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.626704][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.769872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.857884][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:01.931655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.396389][f=-000001] Loading UnitDefs_posts [t=00:00:02.573755][f=-000001] Loading FeatureDefs_posts [t=00:00:02.637745][f=-000001] Loading WeaponDefs_posts [t=00:00:02.662906][f=-000001] Loading ArmorDefs_posts [t=00:00:02.691382][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 713ms [t=00:00:02.764997][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 848ms [t=00:00:02.767261][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.030375][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.038843][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:03.038869][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.039301][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.041036][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.044160][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.347289][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.394591][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.548863][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.552326][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.552357][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.066594][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 514ms [t=00:00:04.066641][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.173405][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [t=00:00:04.173462][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.225306][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 51ms [t=00:00:05.066709][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.071206][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.072261][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.084245][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.170972][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.177765][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.177797][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.179448][f=-000001] InfoTexture: legacy [t=00:00:11.179473][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.181308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.149597][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.151628][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.151659][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.152546][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.336396][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.338892][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.620348][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.681691][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.719353][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.719401][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.720603][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.306469][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.317997][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.319077][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.505590][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:13.507334][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.507363][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.516983][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.517042][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.517062][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.517078][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.517095][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.517109][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.517125][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de7d [t=00:00:13.523652][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.523706][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.523718][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.523729][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.523741][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.523752][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.523763][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=550de8d [t=00:00:13.523787][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561ae85da6d0 has BLOCKSIZE 1 [t=00:00:13.527852][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.527898][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.527911][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.527922][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.528140][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.528157][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbe3 [t=00:00:13.534583][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbe3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-550dbe3.zip" (exists=1) [t=00:00:13.536038][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.548132][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.548175][f=-000001] Path cache (40, 48) initialized. [t=00:00:13.551912][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.551955][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.551972][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=e1423984 [t=00:00:13.551987][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=2f38024b [t=00:00:13.552000][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.552015][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=550dbf3 [t=00:00:13.669688][f=-000001] [Path] [PathEstimator::ReadFile] hash=550dbf3 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-550dbf3.zip" (exists=1) [t=00:00:13.670392][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.672731][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.672753][f=-000001] Path cache (20, 24) initialized. [t=00:00:13.672768][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum b46ee80d)" [t=00:00:13.672829][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.672853][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.672874][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.819284][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [t=00:00:13.819828][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:15.863633][f=-000001] ###MAPSEED### [t=00:00:15.863875][f=-000001] 9578869 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:15.884030][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.351357][f=-000001] Synced LuaRules: finished loading [t=00:00:16.369477][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:16.978928][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.038961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.172685][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 117ms [t=00:00:17.240148][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.245623][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.246138][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.246596][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.247046][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.320756][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.321114][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.329768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.331326][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.331347][f=-000001] LuaSocket Support: enabled [t=00:00:17.351655][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.441146][f=-000001] localWidgets, nil, true, true [t=00:00:17.444189][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.444217][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.454337][f=-000001] USE_OLD_CHILI [t=00:00:18.299260][f=-000001] Loading last game win data [t=00:00:18.300377][f=-000001] Resetting win data [t=00:00:18.300878][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.300899][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.300911][f=-000001] Player and team counts match, continuing [t=00:00:18.300926][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:18.300939][f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [t=00:00:18.553687][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.553724][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.652483][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.712584][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.417212][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.614461][f=-000001] forceSingleThreaded, false [t=00:00:21.028555][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.028865][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.029207][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.029391][f=-000001] Loaded API widget: i18n [t=00:00:21.029733][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.030038][f=-000001] Loaded API widget: Win Counter [t=00:00:21.030358][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.220809][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.221238][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.221508][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.551768][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.553567][f=-000001] Loaded API widget: Lups [t=00:00:21.553803][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.554143][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.554440][f=-000001] Loaded widget: Save/Load API [t=00:00:21.554749][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.555079][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.555877][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.560689][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.562091][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.562114][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.562179][f=-000001] Set maximum particles to: 0 [t=00:00:21.562829][f=-000001] Set UnitIconDist to 0 [t=00:00:21.665809][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.692735][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.694198][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.694503][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.694816][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.704013][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.704339][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.704750][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.705055][f=-000001] Mexspot Fetcher fetching [t=00:00:21.705387][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.705777][f=-000001] Team highlighting: Disabled [t=00:00:21.706116][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.706657][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.707116][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.707521][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.707738][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.708002][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.708229][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.708537][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.708867][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.709344][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.710024][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.710358][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.710375][f=-000001] Using fallback unit outlines [t=00:00:21.710579][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.710990][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.720285][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.722245][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.722537][f=-000001] Loaded widget: Guard Remove [t=00:00:21.722859][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.767999][f=-000001] Loaded widget: HealthBars [t=00:00:21.768513][f=-000001] Loaded widget: Noises [t=00:00:21.768843][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.769245][f=-000001] Loaded widget: Unit Icons [t=00:00:21.772768][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.773178][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.773678][f=-000001] Loaded widget: BuildETA [t=00:00:21.774050][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.774433][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.774871][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.775213][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.775418][f=-000001] Loaded widget: Objectives [t=00:00:21.777037][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.777572][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.781512][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.782004][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.782037][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1559265/events.log [t=00:00:21.784094][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.784807][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.785095][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.788562][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.788988][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.789339][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.789749][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.790195][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.790411][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.790789][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.791134][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.791453][f=-000001] Loaded widget: Autoquit [t=00:00:21.791670][f=-000001] Loaded widget: Blast Radius [t=00:00:21.792018][f=-000001] Loaded widget: CameraShake [t=00:00:21.792643][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.870047][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.870630][f=-000001] EndGame Graph disabled [t=00:00:21.891593][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.891950][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.892292][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.892509][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:21.919642][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:21.920174][f=-000001] Loaded widget: Ferry Points [t=00:00:21.920804][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:21.928859][f=-000001] Loaded widget: Context Menu [t=00:00:21.929352][f=-000001] Loaded widget: Darkening [t=00:00:21.929732][f=-000001] Loaded widget: Decloak Range [t=00:00:21.930112][f=-000001] Loaded widget: Decoration Handler [t=00:00:21.937429][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:21.937785][f=-000001] Loaded widget: Easy Facing [t=00:00:21.938320][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:21.938586][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.939006][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.940411][f=-000001] Input grabbing is enabled! [t=00:00:21.940451][f=-000001] Input grabbing is enabled! [t=00:00:21.940575][f=-000001] Loaded widget: Grab Input [t=00:00:21.941019][f=-000001] Loaded widget: Haven Handler [t=00:00:21.941406][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.941945][f=-000001] Loaded widget: In-game Guide [t=00:00:21.942200][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.942524][f=-000001] Loaded widget: Keep Target [t=00:00:21.942917][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.943316][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.943626][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.944015][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.944498][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.944742][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.944987][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.945248][f=-000001] Loaded widget: Orbit Command [t=00:00:21.945645][f=-000001] Loaded widget: Point Tracker [t=00:00:21.945961][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.946213][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.946686][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.947105][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.947643][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.948182][f=-000001] Loaded widget: Simple Settings [t=00:00:21.948613][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.948966][f=-000001] Loaded widget: SmoothCam [t=00:00:21.949422][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.950868][f=-000001] Loaded widget: Stereo3D [t=00:00:21.951109][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.952448][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.952734][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.953620][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.954468][f=-000001] Loaded widget: Command Alpha [t=00:00:21.954970][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.955393][f=-000001] Loaded widget: Ghost Site [t=00:00:21.956601][f=-000001] Loaded widget: Attack Warning [t=00:00:21.957006][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:21.957707][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:21.959100][f=-000001] Loaded widget: Auto Group [t=00:00:21.960149][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:21.961171][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:21.961537][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:21.962443][f=-000001] Loaded widget: Projectile Lights [t=00:00:21.963370][f=-000001] Loaded widget: Select Com at start [t=00:00:21.969476][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:21.970730][f=-000001] Loaded widget: Transport AI [t=00:00:22.105338][f=-000001] Loaded widget: Attack AoE [t=00:00:22.105941][f=-000001] Loaded widget: Icon Sets [t=00:00:22.106728][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.112808][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.114666][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.115026][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.141498][f=-000001] Loaded widget: Unit Start State [t=00:00:22.141983][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.142228][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.143417][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.143853][f=-000001] Loaded widget: Commands FX [t=00:00:22.144091][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.159777][f=-000001] Loaded widget: UnitShapes [t=00:00:22.160273][f=-000001] : disabled for spectators [t=00:00:22.161213][f=-000001] Loaded widget: Stockpiler [t=00:00:22.162992][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.163278][f=-000001] Loaded widget: AllyCursors [t=00:00:22.163659][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.164011][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.165156][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.165535][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.165958][f=-000001] Loaded widget: Selection Send [t=00:00:22.166323][f=-000001] Loaded widget: Shield Guard [t=00:00:22.166828][f=-000001] Loaded widget: State Icons [t=00:00:22.167178][f=-000001] : disabled for spectators [t=00:00:22.168034][f=-000001] Loaded widget: Building Starter [t=00:00:22.168396][f=-000001] : disabled for spectators [t=00:00:22.169148][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.169426][f=-000001] Loaded widget: LupsManager [t=00:00:22.169819][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.170167][f=-000001] Loaded widget: Units on Fire [t=00:00:22.170765][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.171304][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.172435][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.172827][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.173298][f=-000001] Loaded widget: Chili Docking [t=00:00:22.181366][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.189021][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.189621][f=-000001] Loaded widget: HUD Presets [t=00:00:22.190406][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.192927][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.193377][f=-000001] Loaded widget: Image Preloader [t=00:00:22.193896][f=-000001] Loaded widget: Custom Markers [t=00:00:22.198405][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.198906][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:22.199169][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.199965][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.200419][f=-000001] Loaded widget: Start Boxes [t=00:00:22.201600][f=-000001] Loaded widget: Select Keys [t=00:00:22.209671][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.210612][f=-000001] Loaded widget: Pause Screen [t=00:00:22.210878][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.211140][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.211742][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.212119][f=-000001] SetSunLighting [t=00:00:22.213289][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.225173][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.225623][f=-000001] Loaded widget: Font Cache [t=00:00:22.226042][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.226085][f=-000001] Loaded widget: GC Control [t=00:00:22.229959][f=-000001] Loaded widget: Layout Handler [t=00:00:22.230408][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.232670][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.239011][f=-000001] Writing last game win data [t=00:00:22.243771][f=-000001] LuaUI v0.3 [t=00:00:22.413360][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.413923][f=-000001] [s11n] Loading s11n file... [t=00:00:22.419371][f=-000001] [s11n] Parsing model... [t=00:00:22.427242][f=-000001] [s11n] Populating game world... [t=00:00:22.862799][f=-000001] [s11n] s11n loading complete. [t=00:00:22.863276][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:23.868897][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.907734][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13288,0,0} {chunk,block}Bytes={0,0} [t=00:00:24.640682][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.657254][f=-000001] Spectator mode. Widget removed. [t=00:00:24.659845][f=-000001] Spectator mode. Widget removed. [t=00:00:24.660841][f=-000001] Playback paused [t=00:00:24.668289][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.762437][f=-000001] Opening demofile demos/1559265/replay.sdfz [t=00:00:24.762483][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.762499][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:24.762640][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.762675][f=-000001] -> Connection established (given id 2) [t=00:00:24.763007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:24.763034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.763047][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:24.763059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:24.763074][f=-000001] Speed set to 20.0 [server] [t=00:00:24.763085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561aff4088e0,0x561b06e84400}][locale="C"]" [t=00:00:24.763097][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.777543][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.777579][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.006364][f=-000001] Beginning demo playback [t=00:00:28.018092][f=-000001] GameID: 0330e163faa454e029fa02fe5c7d079e [t=00:00:28.049958][f=-000001] Connection attempt from Skel [t=00:00:28.049998][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:28.050987][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:28.051737][f=-000001] -> Connection established (given id 0) [t=00:00:28.058062][f=-000001] Connection attempt from HistidineStar [t=00:00:28.058092][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:28.058165][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:28.058662][f=-000001] -> Connection established (given id 1) [t=00:00:28.083143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:28.083184][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.083202][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:28.083215][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:28.369951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.378097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:28.574037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55c355b60540,0x55c35fafbcc0}][locale="C"]" [t=00:00:28.782488][f=-000001] Allies: I choose: Engineer! [t=00:00:28.934181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.942354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:29.522194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={0000029818e14020,0000029818e147b0}][locale="C"]" [t=00:00:29.918361][f=-000001] Allies: I choose: Engineer! [t=00:00:32.294229][f=-000001] > SPRINGIE:User HistidineStar|striderdante|6_5||False|||CN [t=00:00:32.382182][f=-000001] > SPRINGIE:User HistidineStar|striderdante|6_5||False|||CN [t=00:00:32.445783][f=-000001] Connection attempt from HistidineStar [t=00:00:32.445823][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:32.445842][f=-000001] Player HistidineStar left the game: terminating existing connection [t=00:00:32.446454][f=-000001] [0] Event [undefined]: HistidineStar timed out [t=00:00:32.446627][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:32.446773][f=-000001] -> Connection established (given id 1) [t=00:00:32.477775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a71b09d608c6c9741da9adb9905bce9770da3ece4b006c426f1e66bf05b3d5fbdf37ce41ee536dd3f0eabaa49da50932beef75d77c58bab74569e164cad21d2" [t=00:00:32.477848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:32.762474][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:32.770832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:32.954590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55c372d5f690,0x55c36de00860}][locale="C"]" [t=00:00:33.110558][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.446688][f=-000001] Allies: I choose: Engineer! [t=00:00:33.791007][f=-000001] Player HistidineStar left the game: normal quit [t=00:00:33.791071][f=-000001] [0] Event [undefined]: HistidineStar quit [t=00:00:34.051359][f=-000001] [0] Event [2072,81.7643738,4728]: 0 finished unit Engineer Commander [t=00:00:34.069540][f=-000001] [0] Event [2987,81.038269,1413]: 1 finished unit Engineer Commander [t=00:00:34.090143][f=0000000] [0] HistidineStar, team: 1, elo:2499, userid: 549188 [t=00:00:34.090199][f=0000000] [0] Skel, team: 0, elo:2361, userid: 462078 [t=00:00:34.090226][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.101498][f=0000000] Playback continued [t=00:00:34.133785][f=0000007] [7] Event [2120,83.8285446,4848]: 0 finished unit Cloakbot Factory [t=00:00:34.253205][f=0000055] Skel paused the game [t=00:00:34.253387][f=0000055] Skel paused the game [t=00:00:34.253632][f=0000055] Skel unpaused the game [t=00:00:34.467281][f=0000154] Skel paused the game [t=00:00:34.467811][f=0000154] Skel paused the game [t=00:00:34.468042][f=0000154] Skel unpaused the game [t=00:00:34.572744][f=0000212] Skel paused the game [t=00:00:34.574150][f=0000212] !exit [t=00:00:34.574171][f=0000212] > Poll: Do you want to exit the game? [!y=0/1, !n=0/1] [t=00:00:34.574184][f=0000212] > Poll: Do you want to exit the game? [!y=1/1, !n=0/1] [t=00:00:34.574196][f=0000212] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:00:34.574208][f=0000212] > exiting game [t=00:00:34.574220][f=0000212] No clients connected, shutting down server [t=00:00:34.574232][f=0000212] Server shutdown [t=00:00:34.574719][f=0000212] Submitting stats [t=00:00:34.575122][f=0000212] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.578316][f=0000212] Part| Total Time|Time of the last 0.5s [t=00:00:34.578365][f=0000212] Draw 6223.84ms 73.20% [t=00:00:34.578385][f=0000212] Lua::Callins::Synced 453.45ms 0.00% [t=00:00:34.578399][f=0000212] Lua::Callins::Unsynced 8742.80ms 90.00% [t=00:00:34.578412][f=0000212] Lua::CollectGarbage::Synced 63.77ms 0.00% [t=00:00:34.578424][f=0000212] Lua::CollectGarbage::Unsynced 350.19ms 1.60% [t=00:00:34.578436][f=0000212] Misc::Profiler::AddTime 12.31ms 0.10% [t=00:00:34.584804][f=0000212] [212] autohost exit [t=00:00:34.586050][f=0000212] [212] all players disconnected [t=00:00:34.603138][f=0000213] [213] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:34.603235][f=0000213] [213] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:34.603315][f=0000213] [213] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.603397][f=0000213] [213] Game End Stats Values: 2,1975,1275,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7,7,7,1275,1275,1275,1275,5.25,5.25,5.25,5.25,0,0,0,0,0,0,0,0,700,0,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.650488][f=0000242] [242] Event [1944,80.2391052,4776]: 0 finished unit Metal Extractor [t=00:00:44.576597][f=0006160] Autoquit sending quit command. [t=00:00:44.577430][f=0006160] [QuitAction] user exited to system [t=00:00:44.578518][f=0006160] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.578825][f=0006160] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.578852][f=0006160] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.578865][f=0006160] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.578877][f=0006160] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.578888][f=0006160] [SpringApp::Kill][2] [t=00:00:44.579788][f=0006160] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.579809][f=0006160] [Game::KillLua][1] dtor=0 luaUI=0x561b05063310 [t=00:00:44.579855][f=0006160] Start widgetHandler:Shutdown [t=00:00:44.583709][f=0006160] Shutdown - SaveOrderList Complete [t=00:00:44.584495][f=0006160] Writing last game win data [t=00:00:44.593287][f=0006160] Shutdown - SaveConfigData Complete [t=00:00:44.593320][f=0006160] Shutdown Widget - Chili Highlight [t=00:00:44.593347][f=0006160] Shutdown Widget - Save/Load API [t=00:00:44.593383][f=0006160] Shutdown Widget - Draw After Chili [t=00:00:44.593399][f=0006160] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.593417][f=0006160] Shutdown Widget - EPIC Menu [t=00:00:44.595100][f=0006160] Shutdown Widget - Chili Minimap [t=00:00:44.595248][f=0006160] Shutdown Widget - Chili Widget Selector [t=00:00:44.596558][f=0006160] Shutdown Widget - Local Team Colors [t=00:00:44.596604][f=0006160] Shutdown Widget - Display Keys 2 [t=00:00:44.596660][f=0006160] Shutdown Widget - Save Game Menu [t=00:00:44.596676][f=0006160] Shutdown Widget - HealthBars [t=00:00:44.597644][f=0006160] Shutdown Widget - Noises [t=00:00:44.597694][f=0006160] Shutdown Widget - Unit Icons [t=00:00:44.597717][f=0006160] Shutdown Widget - Win Counter [t=00:00:44.597732][f=0006160] Shutdown Widget - BuildETA [t=00:00:44.597750][f=0006160] Shutdown Widget - EndGame APM stats [t=00:00:44.597767][f=0006160] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.597811][f=0006160] Shutdown Widget - Modular Comm Info [t=00:00:44.597826][f=0006160] Shutdown Widget - Music Player v2 [t=00:00:44.597842][f=0006160] Shutdown Widget - State Reverse and Latency [t=00:00:44.597856][f=0006160] Shutdown Widget - CameraShake [t=00:00:44.597871][f=0006160] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.597999][f=0006160] Shutdown Widget - Chili EndGame Window [t=00:00:44.598024][f=0006160] Shutdown Widget - Chili Nuke Warning [t=00:00:44.598041][f=0006160] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.598063][f=0006160] Shutdown Widget - Chili Spectator Panels [t=00:00:44.598078][f=0006160] Shutdown Widget - Context Menu [t=00:00:44.598092][f=0006160] Shutdown Widget - Darkening [t=00:00:44.598118][f=0006160] Shutdown Widget - Defense Range Zero-K [t=00:00:44.598134][f=0006160] Shutdown Widget - Grab Input [t=00:00:44.598153][f=0006160] Shutdown Widget - Highlight Geos [t=00:00:44.598175][f=0006160] Shutdown Widget - Local Widgets Config [t=00:00:44.598209][f=0006160] Shutdown Widget - MinimapEvents [t=00:00:44.598234][f=0006160] Shutdown Widget - Missile Silo Range [t=00:00:44.598253][f=0006160] Shutdown Widget - Point Tracker [t=00:00:44.598271][f=0006160] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.598291][f=0006160] Shutdown Widget - Stereo3D [t=00:00:44.598314][f=0006160] Shutdown Widget - Attack AoE [t=00:00:44.598333][f=0006160] Shutdown Widget - UnitShapes [t=00:00:44.598878][f=0006160] Shutdown Widget - Map Edge Extension [t=00:00:44.598904][f=0006160] Shutdown Widget - Selection Send [t=00:00:44.598920][f=0006160] Shutdown Widget - LupsManager [t=00:00:44.598940][f=0006160] Shutdown Widget - Newton Firezone [t=00:00:44.598966][f=0006160] Shutdown Widget - Chili Pro Console [t=00:00:44.600242][f=0006160] Shutdown Widget - Persistent Build Height [t=00:00:44.600271][f=0006160] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.600307][f=0006160] Shutdown Widget - Chili Framework [t=00:00:44.600326][f=0006160] Shutdown Widget - Lups [t=00:00:44.600368][f=0006160] Shutdown Widget - Custom Markers [t=00:00:44.600387][f=0006160] Shutdown Widget - Chili Core Selector [t=00:00:44.600481][f=0006160] Shutdown Widget - Mex Placement Handler [t=00:00:44.600498][f=0006160] Shutdown Widget - Select Keys [t=00:00:44.600531][f=0006160] Shutdown Widget - Pause Screen [t=00:00:44.601256][f=0006160] Shutdown Widget - Layout Handler [t=00:00:44.601285][f=0006160] Shutdown Widget - Text To Speech Control [t=00:00:44.601315][f=0006160] End widgetHandler:Shutdown [t=00:00:44.664780][f=0006160] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={551518,50530414} {int,ext,rec}Allocs={7731897,0,0} {chunk,block}Bytes={50530414,0} [t=00:00:44.665501][f=0006160] [Game::KillLua][2] dtor=0 luaGaia=0x561b06e84400 [t=00:00:44.675630][f=0006160] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={432589,42455719} {int,ext,rec}Allocs={7731898,0,0} {chunk,block}Bytes={42455719,0} [t=00:00:44.675707][f=0006160] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={432589,42455719} {int,ext,rec}Allocs={7731898,0,0} {chunk,block}Bytes={42455719,0} [t=00:00:44.675742][f=0006160] [Game::KillLua][3] dtor=0 luaRules=0x561aff4088e0 [t=00:00:44.675786][f=0006160] Start gadgetHandler:Shutdown [t=00:00:44.675802][f=0006160] Shutdown - StartSetup [t=00:00:44.675815][f=0006160] Shutdown - UnitMorph [t=00:00:44.675925][f=0006160] Shutdown - Carrier Drones [t=00:00:44.675943][f=0006160] Shutdown - Missile Silo Controller [t=00:00:44.675959][f=0006160] Shutdown - Modular Comm Info [t=00:00:44.675972][f=0006160] Shutdown - Terrain Texture Handler [t=00:00:44.675986][f=0006160] Shutdown - UnitCloakShield [t=00:00:44.676034][f=0006160] Shutdown - Starlight Handler [t=00:00:44.676049][f=0006160] End gadgetHandler:Shutdown [t=00:00:44.703434][f=0006160] Start gadgetHandler:Shutdown [t=00:00:44.703484][f=0006160] Shutdown - Save/Load [t=00:00:44.703508][f=0006160] Shutdown - Teleport Throw [t=00:00:44.703525][f=0006160] Shutdown - UnitMorph [t=00:00:44.703545][f=0006160] Shutdown - Modular Comm Info [t=00:00:44.703559][f=0006160] Shutdown - Retreat Command [t=00:00:44.703578][f=0006160] Shutdown - Shockwaves [t=00:00:44.703594][f=0006160] Shutdown - UnitCloakShield [t=00:00:44.703612][f=0006160] Shutdown - Lups Cloak FX [t=00:00:44.703628][f=0006160] Shutdown - Lups [t=00:00:44.703666][f=0006160] Shutdown - Lups Shield [t=00:00:44.703690][f=0006160] End gadgetHandler:Shutdown [t=00:00:44.721088][f=0006160] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7731929,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.721169][f=0006160] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7731929,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.721230][f=0006160] [Game::KillLua][4] dtor=0 [t=00:00:44.721248][f=0006160] [Game::KillLua][5] dtor=0 [t=00:00:44.733134][f=0006160] [Game::~CGame][1] [t=00:00:44.733183][f=0006160] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.733194][f=0006160] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.733205][f=0006160] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.733214][f=0006160] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.733224][f=0006160] [Game::KillLua][4] dtor=1 [t=00:00:44.733236][f=0006160] [Game::KillLua][5] dtor=1 [t=00:00:44.733447][f=0006160] [Game::KillMisc][1] [t=00:00:44.733459][f=0006160] [Game::KillMisc][2] [t=00:00:44.734083][f=0006160] [Game::KillMisc][3] [t=00:00:44.734353][f=0006160] [Game::KillRendering][1] [t=00:00:44.774128][f=0006160] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.774183][f=0006160] [S3OParser::Kill] allocated 5478 pieces [t=00:00:44.775526][f=0006160] [AssParser::Kill] allocated 669 pieces [t=00:00:44.959809][f=0006160] [Game::KillInterface][1] [t=00:00:44.960688][f=0006160] [Game::KillInterface][2] [t=00:00:44.961100][f=0006160] [Game::KillSimulation][1] [t=00:00:44.961124][f=0006160] [Game::KillSimulation][2] [t=00:00:45.797939][f=0006160] [CCollisionHandler] dis-/continuous tests: 0/314510 [t=00:00:45.797978][f=0006160] [Game::KillSimulation][3] [t=00:00:45.798032][f=0006160] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.798062][f=0006160] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.798080][f=0006160] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.798098][f=0006160] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.800742][f=0006160] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:45.852284][f=0006160] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,7}; shared=0%; cached=12% [t=00:00:46.000973][f=0006160] [Game::KillSimulation][4] [t=00:00:50.393333][f=0006160] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:50.394890][f=0006160] [Game::~CGame][2] [t=00:00:50.395250][f=0006160] [Game::~CGame][3] [t=00:00:50.680529][f=0006160] [SpringApp::Kill][3] [t=00:00:50.681122][f=0006160] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 63594 bytes sent 32284 bytes recv'd [t=00:00:50.683065][f=0006160] Kill: client disconnecting... [t=00:00:52.689547][f=0006160] CloseConnection: client connection closed [t=00:00:52.694826][f=0006160] [SpringApp::Kill][4] font=0x561adfb47600 [t=00:00:52.707669][f=0006160] [SpringApp::Kill][5] [t=00:00:52.727528][f=0006160] [SpringApp::Kill][6] [t=00:00:52.727994] [SpringApp::Kill][7] [t=00:00:52.729727] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.729808] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.729824] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:52.729835] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.729847] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.729858] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.729869] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:52.729885] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 1048576, 1048576} [t=00:00:52.729897] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.729927] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.729938] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:52.729949] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.729960] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:52.745435] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.745477] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.745488] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.745497] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.747476] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.747506] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:52.747520] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x561ade8acc00) [t=00:00:52.761554] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3720ms [t=00:00:52.761620] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=111ms [t=00:00:52.761632] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=56ms [t=00:00:52.762069] file="objects3d/shipcarrier_dead.dae" indx=5538 inflSize=1329kb readTime=51ms [t=00:00:52.762091] file="objects3d/strikecom_dead_1.dae" indx=5617 inflSize=1986kb readTime=33ms [t=00:00:52.762104] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=33ms [t=00:00:52.762116] file="objects3d/strikecom.dae" indx=5605 inflSize=999kb readTime=31ms [t=00:00:52.762127] file="objects3d/puppy.s3o" indx=5431 inflSize=34kb readTime=31ms [t=00:00:52.762137] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=30ms [t=00:00:52.762513] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=28ms [t=00:00:52.762529] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:00:52.769117] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168114138 bytes cached in 3475 files [t=00:00:53.124761] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:53.125062] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x561adfb41360) [t=00:00:53.126049] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.126072] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x561adfb18810) [t=00:00:53.126837] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.127472] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f68a8008ec0) [t=00:00:53.127657] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:53.130165] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x561adfb3a170) [t=00:00:53.130221] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.130233] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.130249] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.130260] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.130280] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.130291] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.131810] [SpringApp::Kill][8] [t=00:00:53.131833] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.131845] [WatchDog::Uninstall][1] hangDetectorThread=0x561a9ac1a4d0 (joinable=1) [t=00:00:53.131855] [WatchDog::Uninstall][2] [t=00:00:54.110721] [WatchDog::Uninstall][3] [t=00:00:54.110763] [SpringApp::Kill][9]