[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000065] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009026] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009061] Using writeable configuration source: "/tmp/tmp.WcBBMcv2JV/springsettings.1558833.cfg" [t=00:00:00.016340] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016389] ============== ============== [t=00:00:00.016401] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016410] [t=00:00:00.016419] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016428] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016437] Use "none" to disable the default log sections. [t=00:00:00.016446] ============== ============== [t=00:00:00.016455] ============== ============== [t=00:00:00.016509] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016519] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016529] ROAM = 2 [t=00:00:00.016538] RotateLogFiles = 1 [t=00:00:00.016548] TeamHighlight = 0 [t=00:00:00.016558] ============== ============== [t=00:00:00.016567] ============== ============== [t=00:00:00.016576] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.016586] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016595] Compiler Version: gcc-11.1.0 [t=00:00:00.016617] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016735] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016746] Binary Word Size: 64-bit (native) [t=00:00:00.016755] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016764] Physical CPU Cores: 1 [t=00:00:00.016773] Logical CPU Cores: 1 [t=00:00:00.016782] ============== ============== [t=00:00:00.016845] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016856] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016865] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016873] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016882] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017973] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.017990] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018011] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.018041] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.018065] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.018075] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.018112] [GR::LogVersionInfo] [t=00:00:00.018122] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.018131] GL version : [t=00:00:00.018140] GL vendor : [t=00:00:00.018148] GL renderer : [t=00:00:00.018157] GLSL version: [t=00:00:00.018166] GLEW version: spring headless stub GLEW version [t=00:00:00.018175] GPU memory : unknown [t=00:00:00.018184] SDL swap-int: 0 [t=00:00:00.018193] SDL driver : headless stub [t=00:00:00.018201] [t=00:00:00.018211] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.018219] GLSL shader support : 0 [t=00:00:00.018228] GL4 support : 0 [t=00:00:00.018238] FBO extension support : 0 [t=00:00:00.018246] NVX GPU mem-info support : 0 [t=00:00:00.018274] ATI GPU mem-info support : 0 [t=00:00:00.018284] NPOT-texture support : 1 (0) [t=00:00:00.018293] S3TC/DXT1 texture support : 0/0 [t=00:00:00.018302] texture query-LOD support : 1 (0) [t=00:00:00.018311] MSAA frame-buffer support : 0 (0) [t=00:00:00.018320] Z-buffer depth : 16 (-) [t=00:00:00.018328] primitive-restart support : 0 (0) [t=00:00:00.018337] clip-space control support: 0 (0) [t=00:00:00.018346] seamless cube-map support : 0 (0) [t=00:00:00.018355] frag-depth layout support : 0 (0) [t=00:00:00.018364] persistent maps support : 0 (0) [t=00:00:00.018373] explicit attribs location : 0 (0) [t=00:00:00.018381] multi draw indirect : 0 (-) [t=00:00:00.018390] [t=00:00:00.018399] max. FBO samples : -1 [t=00:00:00.018408] max. FS/program texture slots : 8/8 [t=00:00:00.018417] max. texture size : 2048 [t=00:00:00.018428] max. texture anisotropy level : 0.000000 [t=00:00:00.018437] max. vec4 varyings/attributes : 0/0 [t=00:00:00.018446] max. draw-buffers : 0 [t=00:00:00.018455] max. rec. indices/vertices : 0/0 [t=00:00:00.018464] max. uniform buffer-bindings : 0 [t=00:00:00.018472] max. uniform block-size : 0KB [t=00:00:00.018482] max. storage buffer-bindings : 0 [t=00:00:00.018490] max. storage block-size : 0MB [t=00:00:00.018499] [t=00:00:00.018508] enable AMD-hacks : 0 [t=00:00:00.018517] compress MIP-maps: 0 [t=00:00:00.019183] [GR::UpdateGLConfigs] [t=00:00:00.019210] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.019223] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.019233] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.019242] [GR::InitGLState] [t=00:00:00.019252] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.184367] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.187139] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.192706] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.193361] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.193385] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.193401] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.231568] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.232520] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.235023] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.235379] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.243765] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:00.243786] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.243974] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.247645] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2b2001c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.247661] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.247771] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.247791] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.247802] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.247811] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.247830] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2341 MB [t=00:00:00.253557][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.253587][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.253605][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1558833/replay.sdfz" for game data... [t=00:00:00.402746][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.405920][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.405947][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.410019][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.410071][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 156ms [t=00:00:00.410098][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.457339][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ba6773d7b0] using map "Rainbow Comet v1.22" (loaded=0 cached=0) [t=00:00:00.458436][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.22", overwrite=false)] section=1 cached=0 [t=00:00:00.459836][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.460301][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ba6773d7b0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.461369][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.471751][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.471946][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.481474][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 71ms [t=00:00:00.481681][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.487080][f=-000001] forceSingleThreaded, false [t=00:00:00.523062][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.523096][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.523185][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.523240][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.523292][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.523344][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.524413][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.524900][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.525397][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.528854][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.531317][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.533831][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.533862][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.534393][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.539441][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.540665][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.541636][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.541919][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.542516][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.542531][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.567646][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.567698][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.689079][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.737304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:01.729883][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.212551][f=-000001] Loading UnitDefs_posts [t=00:00:02.484379][f=-000001] Loading FeatureDefs_posts [t=00:00:02.517414][f=-000001] Loading WeaponDefs_posts [t=00:00:02.537073][f=-000001] Loading ArmorDefs_posts [t=00:00:02.559400][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 747ms [t=00:00:02.615522][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 890ms [t=00:00:02.618533][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.872558][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.874928][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:02.876037][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.876119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.879118][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.884819][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.187020][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.251771][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.389066][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.393829][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.393861][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.862215][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 468ms [t=00:00:03.862263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.963874][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [t=00:00:03.963916][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.991668][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:04.749168][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.752701][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.753592][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.763682][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:10.765399][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:10.788360][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:10.788408][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:10.792893][f=-000001] InfoTexture: legacy [t=00:00:10.792926][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:10.797805][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.512897][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.534293][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:11.534337][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.535606][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.764002][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.791978][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.960608][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.161738][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.177306][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.177799][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.178552][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.815364][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.827782][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.828737][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.022263][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:13.024125][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.024150][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.038005][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.038046][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.038060][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:13.038072][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.038084][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.038095][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.038107][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1836d [t=00:00:13.047996][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.048051][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.048062][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:13.048073][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.048084][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.048095][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.048106][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=77d1837d [t=00:00:13.048648][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ba6fa33b20 has BLOCKSIZE 1 [t=00:00:13.054929][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.054981][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.054994][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:13.055005][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.055407][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.055424][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180d3 [t=00:00:13.063458][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180d3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe-77d180d3.zip" (exists=1) [t=00:00:13.064773][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.072919][f=-000001] Path cache (48, 64) initialized. [t=00:00:13.072961][f=-000001] Path cache (48, 64) initialized. [t=00:00:13.079016][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.079057][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.079071][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=dd814c28 [t=00:00:13.079082][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.079093][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.079104][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=77d180e3 [t=00:00:13.296493][f=-000001] [Path] [PathEstimator::ReadFile] hash=77d180e3 file="cache/105dev-BAR105/paths/Rainbow Comet v1.22.pe2-77d180e3.zip" (exists=1) [t=00:00:13.297457][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.299555][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.299579][f=-000001] Path cache (24, 32) initialized. [t=00:00:13.299595][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (275ms, checksum 1fd4fcd6)" [t=00:00:13.299677][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.299699][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.299728][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.487740][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [t=00:00:13.488402][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:15.606597][f=-000001] Map Terrain Generation [t=00:00:15.606639][f=-000001] Random Seed, 2120990 [t=00:00:15.606652][f=-000001] Wave generation complete [t=00:00:15.607816][f=-000001] Draw points, 13, factor, 0.82113916 [t=00:00:15.647939][f=-000001] Voronoi generation complete [t=00:00:15.650658][f=-000001] Terrain structure complete [t=00:00:17.966111][f=-000001] Edge processing complete [t=00:00:17.968529][f=-000001] ApplyLineDistanceFunc [t=00:00:20.480194][f=-000001] Tier propagation complete [t=00:00:21.579572][f=-000001] Height application complete [t=00:00:35.620877][f=-000001] Smoothing complete [t=00:00:36.114571][f=-000001] Map terrain complete [t=00:00:37.959830][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:38.150342][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:38.150594][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:39.314313][f=-000001] Synced LuaRules: finished loading [t=00:00:39.353939][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:40.133806][f=-000001] Unsynced LuaRules: finished loading [t=00:00:40.266363][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:40.270517][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:40.272442][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:40.272461][f=-000001] LuaSocket Support: enabled [t=00:00:40.289777][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:40.377574][f=-000001] localWidgets, nil, true, true [t=00:00:40.380124][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:40.380153][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:40.395179][f=-000001] USE_OLD_CHILI [t=00:00:40.763717][f=-000001] Loading last game win data [t=00:00:40.763752][f=-000001] Resetting win data [t=00:00:40.763801][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:40.763814][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:40.763826][f=-000001] Player and team counts match, continuing [t=00:00:40.763839][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:40.763853][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:40.763865][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:40.889100][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:40.889137][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:40.943332][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:42.425850][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:43.182081][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:43.367111][f=-000001] forceSingleThreaded, false [t=00:00:43.843984][f=-000001] Loaded API widget: i18n [t=00:00:43.845272][f=-000001] Loaded API widget: Shared Functions [t=00:00:43.845526][f=-000001] Loaded API widget: Hacky version fix [t=00:00:43.845764][f=-000001] Loaded API widget: Cluster Detection [t=00:00:43.846130][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:43.846754][f=-000001] Loaded API widget: Win Counter [t=00:00:44.050589][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:44.051099][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:44.051427][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:44.051731][f=-000001] Loaded API widget: CommandInsert [t=00:00:44.052016][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:44.053379][f=-000001] Loaded API widget: Lups [t=00:00:44.367136][f=-000001] Loaded API widget: Chili Framework [t=00:00:44.367750][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:44.368299][f=-000001] Loaded widget: Save/Load API [t=00:00:44.368775][f=-000001] Loaded widget: Chili Highlight [t=00:00:44.369284][f=-000001] Loaded widget: Draw After Chili [t=00:00:44.370616][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:44.377121][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:44.379549][f=-000001] Loaded DecalsDrawer: off [t=00:00:44.379580][f=-000001] Ground-decal rendering is disabled! [t=00:00:44.380075][f=-000001] Set maximum particles to: 0 [t=00:00:44.380747][f=-000001] Set UnitIconDist to 0 [t=00:00:44.484928][f=-000001] Loaded widget: EPIC Menu [t=00:00:44.485352][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:44.486580][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:44.512216][f=-000001] Loaded widget: Chili Minimap [t=00:00:44.512645][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:44.522248][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:44.522581][f=-000001] Deferred Rendering requires shader support! [t=00:00:44.523010][f=-000001] Loaded widget: Deferred rendering [t=00:00:44.523307][f=-000001] Mexspot Fetcher fetching [t=00:00:44.523701][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:44.524076][f=-000001] Team highlighting: Disabled [t=00:00:44.524563][f=-000001] Loaded widget: Teamhighlight option [t=00:00:44.525064][f=-000001] Loaded widget: Local Team Colors [t=00:00:44.525464][f=-000001] Loaded widget: Display Keys 2 [t=00:00:44.525833][f=-000001] Loaded widget: Save Game Menu [t=00:00:44.526033][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:44.526230][f=-000001] Loaded widget: One click weapon handler [t=00:00:44.526461][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:44.526746][f=-000001] highlightUnitShader no GL4 support [t=00:00:44.527070][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:44.527456][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:44.528087][f=-000001] Loaded widget: Attack Command Helper [t=00:00:44.528387][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:44.528401][f=-000001] Using fallback unit outlines [t=00:00:44.528590][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:44.528961][f=-000001] Loaded widget: Selection Modkeys [t=00:00:44.537589][f=-000001] Loaded widget: Chili Global Commands [t=00:00:44.539378][f=-000001] Loaded widget: Outline No Shader [t=00:00:44.540151][f=-000001] Loaded widget: Unit Icons [t=00:00:44.540491][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:44.540882][f=-000001] Loaded widget: Noises [t=00:00:44.584157][f=-000001] Loaded widget: HealthBars [t=00:00:44.584599][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:44.584895][f=-000001] Loaded widget: Guard Remove [t=00:00:44.588358][f=-000001] Loaded widget: Chili Vote Display [t=00:00:44.588763][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:44.589085][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:44.589461][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1558833/events.log [t=00:00:44.591734][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:44.592139][f=-000001] Loaded widget: EndGame APM stats [t=00:00:44.593795][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:44.594023][f=-000001] Loaded widget: Objectives [t=00:00:44.594361][f=-000001] Loaded widget: EndGame Stats [t=00:00:44.594752][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:44.595110][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:44.595470][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:44.595934][f=-000001] Loaded widget: BuildETA [t=00:00:44.600178][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:44.600962][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:44.601271][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:44.604582][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:44.604996][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:44.605710][f=-000001] Loaded widget: Command Alpha [t=00:00:44.606492][f=-000001] Loaded widget: Camera Save Position [t=00:00:44.606723][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:44.607053][f=-000001] Loaded widget: Ghost Site [t=00:00:44.607605][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:44.607834][f=-000001] Loaded widget: Stop Self-D [t=00:00:44.608891][f=-000001] Loaded widget: Stereo3D [t=00:00:44.609340][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:44.609598][f=-000001] Loaded widget: SmoothCam [t=00:00:44.609966][f=-000001] Loaded widget: Smart Bombers [t=00:00:44.610436][f=-000001] Loaded widget: Simple Settings [t=00:00:44.610903][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:44.611288][f=-000001] Loaded widget: Show selected unit range [t=00:00:44.611721][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:44.611972][f=-000001] Loaded widget: ReclaimInfo [t=00:00:44.612202][f=-000001] Loaded widget: Raw Move Issue [t=00:00:44.612557][f=-000001] Loaded widget: Point Tracker [t=00:00:44.612781][f=-000001] Loaded widget: Orbit Command [t=00:00:44.612999][f=-000001] Loaded widget: Morph Finished notification [t=00:00:44.613230][f=-000001] Loaded widget: Mission Results Handler [t=00:00:44.613688][f=-000001] Loaded widget: Missile Silo Range [t=00:00:44.614040][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:44.614330][f=-000001] Loaded widget: Misc default command replacements [t=00:00:44.614685][f=-000001] Loaded widget: MinimapEvents [t=00:00:44.615027][f=-000001] Loaded widget: Local Widgets Config [t=00:00:44.615328][f=-000001] Loaded widget: Keep Target [t=00:00:44.615555][f=-000001] Loaded widget: In-game Ignore [t=00:00:44.616064][f=-000001] Loaded widget: In-game Guide [t=00:00:44.616421][f=-000001] Loaded widget: Highlight Geos [t=00:00:44.616822][f=-000001] Loaded widget: Haven Handler [t=00:00:44.617177][f=-000001] Input grabbing is enabled! [t=00:00:44.617195][f=-000001] Input grabbing is enabled! [t=00:00:44.617295][f=-000001] Loaded widget: Grab Input [t=00:00:44.617646][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:44.617870][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:44.618300][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:44.624997][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:44.625426][f=-000001] Loaded widget: Decoration Handler [t=00:00:44.625731][f=-000001] Loaded widget: Decloak Range [t=00:00:44.626105][f=-000001] Loaded widget: Darkening [t=00:00:44.633746][f=-000001] Loaded widget: Context Menu [t=00:00:44.634518][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:44.634776][f=-000001] Loaded widget: Easy Facing [t=00:00:44.635154][f=-000001] Loaded widget: Ferry Points [t=00:00:44.700824][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:44.701265][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:44.701652][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:44.701898][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:44.702292][f=-000001] EndGame Graph disabled [t=00:00:44.720546][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:44.733049][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:44.733895][f=-000001] Loaded widget: Cheat Sheet [t=00:00:44.734298][f=-000001] Loaded widget: CameraShake [t=00:00:44.734554][f=-000001] Loaded widget: Blast Radius [t=00:00:44.734906][f=-000001] Loaded widget: Autoquit [t=00:00:44.735271][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:44.735515][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:44.736019][f=-000001] Loaded widget: Music Player v2 [t=00:00:44.736407][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:44.736799][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:44.737246][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:44.737660][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:44.738795][f=-000001] Loaded widget: Attack Warning [t=00:00:44.739172][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:44.739794][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:44.741138][f=-000001] Loaded widget: Auto Group [t=00:00:44.742124][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:44.743072][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:44.743422][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:44.744372][f=-000001] Loaded widget: Projectile Lights [t=00:00:44.745354][f=-000001] Loaded widget: Select Com at start [t=00:00:44.751352][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:44.752750][f=-000001] Loaded widget: Transport AI [t=00:00:44.753021][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:44.753271][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:44.782473][f=-000001] Loaded widget: Unit Start State [t=00:00:44.783012][f=-000001] Loaded widget: Smooth Scroll [t=00:00:44.790685][f=-000001] Loaded widget: Replay control buttons [t=00:00:44.793164][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:44.794036][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:44.794389][f=-000001] Loaded widget: Icon Sets [t=00:00:44.977539][f=-000001] Loaded widget: Attack AoE [t=00:00:44.979181][f=-000001] Loaded widget: PlanetWars Info [t=00:00:44.979445][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:44.979880][f=-000001] Loaded widget: Commands FX [t=00:00:45.007672][f=-000001] Loaded widget: UnitShapes [t=00:00:45.008427][f=-000001] : disabled for spectators [t=00:00:45.009702][f=-000001] Loaded widget: Stockpiler [t=00:00:45.010543][f=-000001] Loaded widget: Map Edge Extension [t=00:00:45.011270][f=-000001] Loaded widget: State Icons [t=00:00:45.011903][f=-000001] Loaded widget: Shield Guard [t=00:00:45.012875][f=-000001] Loaded widget: Selection Send [t=00:00:45.013404][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:45.014012][f=-000001] Loaded widget: Gadget Icons [t=00:00:45.014507][f=-000001] Loaded widget: AllyCursors [t=00:00:45.016193][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:45.016723][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:45.017227][f=-000001] : disabled for spectators [t=00:00:45.018536][f=-000001] Loaded widget: Building Starter [t=00:00:45.019134][f=-000001] : disabled for spectators [t=00:00:45.020302][f=-000001] Loaded widget: Cloaker Guard [t=00:00:45.020806][f=-000001] Loaded widget: Units on Fire [t=00:00:45.021350][f=-000001] Loaded widget: Smoke Signals [t=00:00:45.021723][f=-000001] Loaded widget: LupsManager [t=00:00:45.022425][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:45.023295][f=-000001] Loaded widget: Newton Firezone [t=00:00:45.024857][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:45.025435][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:45.036479][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:45.050783][f=-000001] Loaded widget: Chili Pro Console [t=00:00:45.051799][f=-000001] Loaded widget: Chili Docking [t=00:00:45.052588][f=-000001] Loaded widget: HUD Presets [t=00:00:45.053662][f=-000001] Loaded widget: Persistent Build Height [t=00:00:45.057302][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:45.058023][f=-000001] Loaded widget: Image Preloader [t=00:00:45.058651][f=-000001] Mex Placement Initialised with 60 spots. [t=00:00:45.058898][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:45.064931][f=-000001] Loaded widget: Chili Core Selector [t=00:00:45.065896][f=-000001] Loaded widget: Custom Markers [t=00:00:45.067646][f=-000001] Loaded widget: Select Keys [t=00:00:45.068952][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:45.069500][f=-000001] Loaded widget: Start Boxes [t=00:00:45.069929][f=-000001] Loaded widget: Restricted Zones [t=00:00:45.071046][f=-000001] Loaded widget: Pause Screen [t=00:00:45.082599][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:45.083226][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:45.084238][f=-000001] Loaded widget: CustomFormations2 [t=00:00:45.090148][f=-000001] SetSunLighting [t=00:00:45.096319][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:45.097159][f=-000001] Loaded widget: Text To Speech Control [t=00:00:45.102828][f=-000001] Loaded widget: Layout Handler [t=00:00:45.103872][f=-000001] Lua garbage collection rate: 30/s [t=00:00:45.103923][f=-000001] Loaded widget: GC Control [t=00:00:45.104350][f=-000001] Loaded widget: Font Cache [t=00:00:45.120984][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:45.124932][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:45.131235][f=-000001] Writing last game win data [t=00:00:45.137627][f=-000001] LuaUI v0.3 [t=00:00:45.316326][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:49.426429][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:50.047686][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13288,0,0} {chunk,block}Bytes={0,0} [t=00:00:50.981427][f=-000001] Spectator mode. Widget removed. [t=00:00:50.995443][f=-000001] Spectator mode. Widget removed. [t=00:00:51.000345][f=-000001] Reclaim highlight: old engine version. [t=00:00:51.000430][f=-000001] Playback paused [t=00:00:51.008222][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:51.044099][f=-000001] Mex Placement Initialised with 60 spots. [t=00:00:51.116937][f=-000001] Opening demofile demos/1558833/replay.sdfz [t=00:00:51.116970][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:51.116982][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:51.117460][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:51.117495][f=-000001] -> Connection established (given id 3) [t=00:00:51.117520][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:51.117533][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:51.117545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:51.117557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:51.117573][f=-000001] Speed set to 20.0 [server] [t=00:00:51.117584][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ba881d9450,(nil)}][locale="C"]" [t=00:00:51.117597][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:51.134003][f=-000001] Switching to Overhead (TA) style camera [t=00:00:51.134040][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:54.116538][f=-000001] Beginning demo playback [t=00:00:54.128752][f=-000001] GameID: 3650e063d9629b9ac5b2b63b1f9ff3a2 [t=00:00:54.168613][f=-000001] Connection attempt from brianfreeman [t=00:00:54.168663][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:54.169823][f=-000001] [0] Event [undefined]: brianfreeman changed status [t=00:00:54.170224][f=-000001] -> Connection established (given id 0) [t=00:00:54.180320][f=-000001] Connection attempt from DasFapitale [t=00:00:54.180367][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:54.180454][f=-000001] [0] Event [undefined]: DasFapitale changed status [t=00:00:54.180679][f=-000001] -> Connection established (given id 1) [t=00:00:54.180718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:54.182204][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:54.188138][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a027d8fe012a6b0189227283dfd8c1867490c840b08523ef53110ba9a916ba9f131b2312632920fac985ff1eabc68b884ba25339c225f3adf53ce5a66f36b34a" [t=00:00:54.188178][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:54.488404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:54.496569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:54.688659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:54.696920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:54.980611][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000001c09dbdbb80,0000000000000000}][locale="C"]" [t=00:00:55.330232][f=-000001] Allies: I choose: Leg Day Enthusiast! [t=00:00:55.876080][f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000232011e42b0,0000000000000000}][locale="C"]" [t=00:00:55.984621][f=-000001] Allies: I choose: Dommy Commy! [t=00:00:56.046599][f=-000001] Allies: I choose: Napalm! [t=00:00:57.389000][f=-000001] gl hf [t=00:00:57.753865][f=-000001] [0] Event [2757,65.0400391,1616]: 0 finished unit Guardian Commander [t=00:00:57.785710][f=-000001] [0] Event [3611,65.0158691,7675]: 1 finished unit Guardian Commander [t=00:00:57.820229][f=0000000] [0] DasFapitale, team: 1, elo:2009, userid: 546806 [t=00:00:57.820288][f=0000000] [0] brianfreeman, team: 0, elo:1682, userid: 420866 [t=00:00:57.820316][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:57.860653][f=0000000] Playback continued [t=00:00:57.910001][f=0000009] [9] Event [3568,65.0066376,7552]: 1 finished unit Tank Foundry [t=00:00:58.097059][f=0000075] [75] Event [2776,65.0066376,1832]: 0 finished unit Shieldbot Factory [t=00:00:58.608512][f=0000300] [300] Event [3448,65.0066376,7688]: 1 finished unit Metal Extractor [t=00:00:59.142628][f=0000611] [611] Event [3568.04297,66.3802338,7524]: 1 finished unit Welder [t=00:00:59.262692][f=0000689] [689] Event [2763.15869,142.006638,1700.75244]: 0 finished unit Firefly [t=00:00:59.262989][f=0000689] [689] Event [3749.01807,142.006638,7689.01611]: 1 finished unit Firefly [t=00:00:59.337612][f=0000720] [720] Event [3880,65.0066376,7688]: 1 finished unit Metal Extractor [t=00:00:59.758719][f=0000961] [961] Event [3848,65.0066376,7576]: 1 finished unit Solar Collector [t=00:01:00.403314][f=0001324] [1324] Event [3568.04297,66.3802338,7524]: 1 finished unit Welder [t=00:01:00.436399][f=0001339] [1339] Event [3560,65.0066376,7736]: 1 finished unit Solar Collector [t=00:01:01.434480][f=0001868] [1868] Event [3736,65.0066376,7688]: 1 finished unit Solar Collector [t=00:01:01.679675][f=0001994] [1994] Event [3704,57.8948326,6824]: 1 finished unit Metal Extractor [t=00:01:02.074760][f=0002196] [Game::ClientReadNet] added new player PrimordialPouch with number 2 to team 0 [t=00:01:02.074799][f=0002196] > SPRINGIE:User PrimordialPouch|bomberdisarm|4_5||False|||AU [t=00:01:02.160643][f=0002241] Connection attempt from PrimordialPouch [t=00:01:02.160700][f=0002241] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:01:02.160713][f=0002241] -> Connection established (given id 2) [t=00:01:02.178847][f=0002245] [2245] Event [3112,65.0066376,6776]: 1 finished unit Metal Extractor [t=00:01:02.203756][f=0002254] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c03e8f3c5b986d245923fa213fa39a9202e91078a143d60c178a1dd3990341e80075c92be88c4006abc7c511f938995af70738bcc1e294ba83ff04f1f9ba41e7" [t=00:01:02.203797][f=0002254] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:01:02.348903][f=0002326] [2326] Event [3976,65.0066376,7624]: 1 finished unit Solar Collector [t=00:01:02.532146][f=0002430] [2430] Event [3616,65.0066376,6688]: 1 finished unit Radar Tower [t=00:01:02.685244][f=0002505] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:01:02.685284][f=0002505] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:01:02.913996][f=0002605] [2605] Event [3208,65.0066376,6776]: 1 finished unit Solar Collector [t=00:01:03.158768][f=0002726] [2726] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:03.645783][f=0002954] [Game::ClientReadNet][LOGMSG] sender="PrimordialPouch" string="[Game::Load][lua{Rules,Gaia}={00000062b41acc90,0000000000000000}][locale="C"]" [t=00:01:03.960652][f=0003112] [3112] Event [3096,65.0066376,6680]: 1 finished unit Solar Collector [t=00:01:04.445129][f=0003363] [3363] Event [4888,65.0066376,7576]: 1 finished unit Metal Extractor [t=00:01:04.549070][f=0003404] [3404] Event [3752,65.0066376,6056]: 1 finished unit Metal Extractor [t=00:01:04.905280][f=0003552] [3552] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:05.473949][f=0003828] [3828] Event [4920,65.0066376,7640]: 1 finished unit Solar Collector [t=00:01:05.526414][f=0003861] [3861] Event [3704,65.0066376,5960]: 1 finished unit Solar Collector [t=00:01:05.735850][f=0003972] [3972] Event [2952,65.0066376,6120]: 1 finished unit Metal Extractor [t=00:01:06.218321][f=0004199] [4199] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:06.354937][f=0004259] [4259] Event [3032,65.0066376,6136]: 1 finished unit Solar Collector [t=00:01:06.429370][f=0004295] Spectator PrimordialPouch left the game: normal quit [t=00:01:06.429429][f=0004295] [4295] Event [undefined]: PrimordialPouch quit [t=00:01:06.487425][f=0004324] [4324] Event [5152,65.0066376,7456]: 1 finished unit Lotus [t=00:01:07.390061][f=0004694] [4694] Event [4472,65.0066376,5864]: 1 finished unit Metal Extractor [t=00:01:07.553159][f=0004758] [4758] Event [3568.04297,66.3802338,7524]: 1 finished unit Welder [t=00:01:07.791345][f=0004855] [4855] Event [5512,65.0066376,7480]: 1 finished unit Metal Extractor [t=00:01:08.063479][f=0004984] [4984] Event [4552,65.0066376,5832]: 1 finished unit Solar Collector [t=00:01:08.249815][f=0005066] [5066] Event [2112,65.0066376,5856]: 1 finished unit Lotus [t=00:01:08.807590][f=0005293] [5293] Event [5400,65.0066376,7512]: 1 finished unit Solar Collector [t=00:01:08.882261][f=0005321] [5321] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:08.963865][f=0005359] [5359] Event [1975.67822,153.229172,2017.55444]: 0 lost unit Firefly [t=00:01:09.201943][f=0005495] [5495] Event [1992,65.0066376,5896]: 1 finished unit Metal Extractor [t=00:01:09.567252][f=0005664] [5664] Event [3672,65.0066376,7512]: 1 finished unit Caretaker [t=00:01:09.575250][f=0005669] [5669] Event [2763.15869,142.006638,1700.75244]: 0 finished unit Firefly [t=00:01:09.811969][f=0005774] [5774] Event [3568.04297,66.3802338,7524]: 1 finished unit Welder [t=00:01:10.508417][f=0006057] [6057] Event [1832,65.0066376,6280]: 1 finished unit Metal Extractor [t=00:01:10.527934][f=0006063] [6063] Event [4640,65.0066376,5792]: 1 finished unit Lotus [t=00:01:10.604138][f=0006096] [6096] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:10.742240][f=0006151] [6151] Event [4104,65.0066376,7624]: 1 finished unit Solar Collector [t=00:01:10.836833][f=0006192] [6192] Event [5528,65.0066376,6840]: 1 finished unit Metal Extractor [t=00:01:11.338441][f=0006392] [6392] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:11.572459][f=0006512] [6512] Event [4248,65.0066376,7624]: 1 finished unit Solar Collector [t=00:01:11.917860][f=0006676] [6676] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:12.052084][f=0006724] [6724] Event [2432.96411,152.989578,2224.82739]: 0 lost unit Firefly [t=00:01:12.078172][f=0006736] [6736] Event [5552,65.0066376,6448]: 1 finished unit Lotus [t=00:01:12.358172][f=0006828] [6828] Event [2776,65.0066376,1844]: 0 lost unit Bandit [t=00:01:12.396339][f=0006842] [6842] Event [2776,65.0066376,1844]: 0 lost unit Bandit [t=00:01:12.439892][f=0006857] [6857] Event [4392,65.0066376,7624]: 1 finished unit Solar Collector [t=00:01:12.442696][f=0006858] [6858] Event [2776,65.0066376,1844]: 0 lost unit Bandit [t=00:01:12.481414][f=0006872] [6872] Event [2776,65.0066376,1844]: 0 lost unit Bandit [t=00:01:12.525551][f=0006888] [6888] Event [2776,65.0066376,1844]: 0 lost unit Bandit [t=00:01:12.562050][f=0006902] [6902] Event [2776,65.0066376,1844]: 0 lost unit Bandit [t=00:01:12.647107][f=0006930] [6930] Event [2776,65.0066376,1844]: 0 lost unit Bandit [t=00:01:12.730091][f=0006954] [6954] Event [2776,65.0066376,1844]: 0 lost unit Bandit [t=00:01:12.760165][f=0006961] [6961] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:12.760919][f=0006962] [6962] Event [2776,65.0066376,1844]: 0 lost unit Bandit [t=00:01:12.790461][f=0006972] [6972] Event [undefined]: brianfreeman resigned [t=00:01:12.790781][f=0006972] game_message: brianfreeman has been destroyed! [t=00:01:12.790901][f=0006972] game_message: DasFapitale wins! [t=00:01:12.791394][f=0006972] Submitting stats [t=00:01:12.798279][f=0006972] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:12.800077][f=0006972] Part| Total Time|Time of the last 0.5s [t=00:01:12.800104][f=0006972] Draw 5721.04ms 9.04% [t=00:01:12.800117][f=0006972] Lua::Callins::Synced 1454.62ms 13.21% [t=00:01:12.800130][f=0006972] Lua::Callins::Unsynced 9068.33ms 18.67% [t=00:01:12.800143][f=0006972] Lua::CollectGarbage::Synced 294.42ms 0.10% [t=00:01:12.800155][f=0006972] Lua::CollectGarbage::Unsynced 450.18ms 0.30% [t=00:01:12.800185][f=0006972] Misc::Profiler::AddTime 22.22ms 0.00% [t=00:01:12.800199][f=0006972] Sim 8869.71ms 68.52% [t=00:01:12.801888][f=0006972] [6972] Received game_message: brianfreeman has been destroyed! [t=00:01:12.803076][f=0006972] [6972] Received game_message: DasFapitale wins! [t=00:01:12.811836][f=0006973] [6973] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:12.811935][f=0006973] [6973] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:12.812068][f=0006973] [6973] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812158][f=0006973] [6973] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.21333408,6.21333408,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812265][f=0006973] [6973] Game End Stats Values: 3,1975,2330,2330,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,9.0666666,9.0666666,6,0,0,0,0,0,0,0,0,700,1055,1055,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812348][f=0006973] [6973] Game End Stats Values: 4,1975,2655,2655,1975,0,0.29639691,0.29639691,0,0,0,0,0,0,0,0,0,89,0,0,89,0,0,0,0,0,0,0,0,8,9.46666622,9.46666622,8,1275,1275,1275,1275,6,10.6197596,10.6197596,6,0,0,0,0,0,0,0,0,700,1380,1380,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812428][f=0006973] [6973] Game End Stats Values: 5,1975,2655,2655,1975,0,1.0291847,1.0291847,0,0,0,0,0,0,0,0,0,179,0,0,179,0,0,0,0,0,0,0,0,8,11.8666668,11.8666668,8,1275,1275,1275,1275,6,10.6488523,10.6488523,6,0,0,0,0,0,0,0,0,700,1380,1380,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812508][f=0006973] [6973] Game End Stats Values: 6,1975,2895,2895,1975,0,2.67069197,2.67069197,0,0,0,0,0,0,0,0,0,269,0,0,269,0,0,0,0,0,0,0,0,8,13.4666662,13.4666662,8,1275,1275,1275,1275,6,11.7827673,11.7827673,6,0,0,0,0,0,0,0,0,700,1620,1620,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812587][f=0006973] [6973] Game End Stats Values: 7,1975,3090,3090,1975,0,6.12089062,6.12089062,0,0,0,0,0,0,0,0,0,359,0,0,359,0,0,0,0,0,0,0,0,8,15.7333336,15.7333336,8,1275,1330,1330,1275,6,15.2766781,15.2766781,6,0,0,0,0,0,0,0,0,700,1760,1760,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812671][f=0006973] [6973] Game End Stats Values: 8,1975,3330,3330,1975,0,11.0753632,11.0753632,0,0,0,0,0,0,0,0,0,449,0,0,449,0,0,0,0,0,0,0,0,8,18,18,8,1275,1330,1330,1275,6,15.5302992,15.5302992,6,0,170,170,0,0,0,0,0,700,1830,1830,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812752][f=0006973] [6973] Game End Stats Values: 9,1975,3670,3670,1975,0,18.4342232,18.4342232,0,0,0,0,0,0,0,0,0,539,0,0,539,0,0,0,0,0,0,0,0,8,20,20,8,1275,1330,1330,1275,6,17.3772583,17.3772583,6,0,340,340,0,0,0,0,0,700,2000,2000,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812843][f=0006973] [6973] Game End Stats Values: 10,1975,3895,3895,1975,0,25.6498394,25.6498394,0,0,0,0,0,0,0,0,0,629,0,0,629,0,0,0,0,0,0,0,0,8,21.4666672,21.4666672,8,1275,1330,1330,1275,6,20.4343758,20.4343758,6,0,340,340,0,0,0,0,0,700,2225,2225,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.812926][f=0006973] [6973] Game End Stats Values: 11,1975,4225,4225,1975,0,40.2865486,40.2865486,0,0,0,0,0,0,0,0,0,719,0,0,719,0,0,0,0,0,90,90,0,8,24.9333324,24.9333324,8,1275,1330,1330,1275,6,23.0757828,23.0757828,6,0,510,510,0,0,0,0,0,700,2295,2295,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.813006][f=0006973] [6973] Game End Stats Values: 12,1975,4580,4580,1975,0,46.4620628,46.4620628,0,0,0,0,0,0,0,0,0,809,0,0,809,0,0,0,0,0,90,90,0,8,26,26,8,1275,1330,1330,1275,6,23.8917027,23.8917027,6,0,510,510,0,0,0,0,0,700,2650,2650,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:12.813087][f=0006973] [6973] Game End Stats Values: 13,1975,4980,4980,1975,0,54.983345,54.983345,0,0,0,0,0,0,0,0,0,899,0,0,899,24,20,20,24,0,180,180,0,8,27.8666668,27.8666668,8,1275,1330,1330,1275,6,27.2680874,27.2680874,6,0,680,680,0,0,0,0,0,700,2790,2790,700,0,0,0,0,0,0,0,0,20,24,24,20 [t=00:01:12.813166][f=0006973] [6973] Game End Stats Values: 14,1975,5430,5430,1975,0,81.6076355,81.6076355,0,0,0,0,0,0,0,0,0,989,0,0,989,24,20,20,24,0,180,180,0,8,30,30,8,1275,1330,1330,1275,6,30.0082836,30.0082836,6,0,680,680,0,0,0,0,0,700,3240,3240,700,0,0,0,0,0,0,0,0,20,24,24,20 [t=00:01:12.813246][f=0006973] [6973] Game End Stats Values: 15,1975,5930,5930,1975,0,89.2913742,89.2913742,0,0,0,0,0,0,0,0,0,1079,0,0,1079,24,20,20,24,0,270,270,0,8,30.3999996,30.3999996,8,1275,1330,1330,1275,6,30.8922501,30.8922501,6,0,850,850,0,0,0,0,0,700,3480,3480,700,0,0,0,0,0,0,0,0,20,24,24,20 [t=00:01:12.813333][f=0006973] [6973] Game End Stats Values: 16,1975,6430,6430,1975,0,100.65303,100.65303,0,0,0,0,0,0,0,0,0,1161.66663,0,0,1161.66663,32,39.9999962,39.9999962,32,0,360,360,0,8,32.7999992,32.7999992,8,1275,1330,1330,1275,6,34.3574409,34.3574409,6,0,1190,1190,0,0,0,0,0,700,3550,3550,700,0,0,0,0,0,0,0,0,39.9999962,32,32,39.9999962 [t=00:01:12.813435][f=0006973] [6973] Game End Stats Values: 17,1975,6670,6670,1975,0,101.43824,101.43824,0,0,0,0,0,0,0,0,0,1161.66663,0,0,1161.66663,82.399971,226.031921,226.031921,82.399971,0,360,360,0,8,34.75,34.75,8,1275,1330,1330,1275,6,33.6981506,33.6981506,6,0,1360,1360,0,0,57.333313,57.333313,0,700,3620,3620,700,57.333313,0,0,57.333313,0,0,0,0,226.031921,82.399971,82.399971,226.031921 [t=00:01:12.866791][f=0006989] [6989] Event [2776,65.0066376,1832]: 0 lost unit Shieldbot Factory [t=00:01:12.937707][f=0007010] [7010] Event [1880,65.0066376,7688]: 1 finished unit Metal Extractor [t=00:01:13.030559][f=0007044] [7044] Event [5448,60.8352737,5400]: 1 finished unit Metal Extractor [t=00:01:13.178087][f=0007106] Player DasFapitale left the game: normal quit [t=00:01:13.178151][f=0007106] [7106] Event [undefined]: DasFapitale quit [t=00:01:13.209182][f=0007116] Spectator brianfreeman left the game: normal quit [t=00:01:13.209264][f=0007116] [7116] Event [undefined]: brianfreeman quit [t=00:01:13.350620][f=0007179] No clients connected, shutting down server [t=00:01:13.350664][f=0007179] Server shutdown [t=00:01:13.350824][f=0007179] [7179] all players disconnected [t=00:01:13.481956][f=0007235] [7235] Event [4536,65.0066376,7640]: 1 finished unit Solar Collector [t=00:01:13.518779][f=0007251] [7251] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:13.635130][f=0007303] [7303] Event [5624,65.0066376,6104]: 1 finished unit Metal Extractor [t=00:01:14.134266][f=0007532] [7532] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:14.303759][f=0007606] [7606] Event [4680,65.0066376,7640]: 1 finished unit Solar Collector [t=00:01:14.736460][f=0007803] [7803] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:15.326032][f=0008056] [8056] Event [4824,65.0066376,7640]: 1 finished unit Solar Collector [t=00:01:15.406028][f=0008087] [8087] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:15.692047][f=0008214] [8214] Event [4392,65.0066376,6824]: 1 finished unit Metal Extractor [t=00:01:16.018479][f=0008358] [8358] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:16.626079][f=0008627] [8627] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:17.227920][f=0008910] [8910] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:17.815637][f=0009182] [9182] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:18.446677][f=0009466] [9466] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:19.041613][f=0009737] [9737] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:19.655920][f=0010021] [10021] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:20.318146][f=0010292] [10292] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:20.963386][f=0010562] [10562] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:21.593520][f=0010832] [10832] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:22.208632][f=0011102] [11102] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:22.797329][f=0011372] [11372] Event [3568.04297,66.3802338,7524]: 1 finished unit Kodachi [t=00:01:22.803247][f=0011376] Autoquit sending quit command. [t=00:01:22.803889][f=0011376] [QuitAction] user exited to system [t=00:01:22.804733][f=0011376] [SpringApp::Kill][1] fromRun=1 [t=00:01:22.804758][f=0011376] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:22.804799][f=0011376] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:22.804812][f=0011376] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:22.804824][f=0011376] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:22.804835][f=0011376] [SpringApp::Kill][2] [t=00:01:22.805993][f=0011376] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:22.806014][f=0011376] [Game::KillLua][1] dtor=0 luaUI=0x55ba8e06a550 [t=00:01:22.806550][f=0011376] Start widgetHandler:Shutdown [t=00:01:22.811502][f=0011376] Shutdown - SaveOrderList Complete [t=00:01:22.812878][f=0011376] Writing last game win data [t=00:01:22.818636][f=0011376] Shutdown - SaveConfigData Complete [t=00:01:22.818664][f=0011376] Shutdown Widget - Save/Load API [t=00:01:22.818680][f=0011376] Shutdown Widget - Chili Highlight [t=00:01:22.818695][f=0011376] Shutdown Widget - Draw After Chili [t=00:01:22.818721][f=0011376] Shutdown Widget - API Unit Tracker GL4 [t=00:01:22.818740][f=0011376] Shutdown Widget - EPIC Menu [t=00:01:22.820939][f=0011376] Shutdown Widget - Chili Widget Selector [t=00:01:22.822023][f=0011376] Shutdown Widget - Chili Minimap [t=00:01:22.822147][f=0011376] Shutdown Widget - Local Team Colors [t=00:01:22.822170][f=0011376] Shutdown Widget - Display Keys 2 [t=00:01:22.822221][f=0011376] Shutdown Widget - Save Game Menu [t=00:01:22.822235][f=0011376] Shutdown Widget - Unit Icons [t=00:01:22.822252][f=0011376] Shutdown Widget - Noises [t=00:01:22.822266][f=0011376] Shutdown Widget - HealthBars [t=00:01:22.823124][f=0011376] Shutdown Widget - Win Counter [t=00:01:22.823145][f=0011376] Shutdown Widget - SpringRTS Replay Stats [t=00:01:22.823182][f=0011376] Shutdown Widget - EndGame APM stats [t=00:01:22.823196][f=0011376] Shutdown Widget - BuildETA [t=00:01:22.823213][f=0011376] Shutdown Widget - Modular Comm Info [t=00:01:22.823227][f=0011376] Shutdown Widget - Stereo3D [t=00:01:22.823247][f=0011376] Shutdown Widget - Showeco and Grid Drawer [t=00:01:22.823261][f=0011376] Shutdown Widget - Point Tracker [t=00:01:22.823274][f=0011376] Shutdown Widget - Missile Silo Range [t=00:01:22.823289][f=0011376] Shutdown Widget - MinimapEvents [t=00:01:22.823303][f=0011376] Shutdown Widget - Local Widgets Config [t=00:01:22.823324][f=0011376] Shutdown Widget - Highlight Geos [t=00:01:22.823338][f=0011376] Shutdown Widget - Grab Input [t=00:01:22.823356][f=0011376] Shutdown Widget - Defense Range Zero-K [t=00:01:22.823373][f=0011376] Shutdown Widget - Darkening [t=00:01:22.823398][f=0011376] Shutdown Widget - Context Menu [t=00:01:22.823412][f=0011376] Shutdown Widget - Chili Spectator Panels [t=00:01:22.823426][f=0011376] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:22.823443][f=0011376] Shutdown Widget - Chili Nuke Warning [t=00:01:22.823459][f=0011376] Shutdown Widget - Chili EndGame Window [t=00:01:22.823479][f=0011376] Shutdown Widget - Chili Economy Panel Default [t=00:01:22.823589][f=0011376] Shutdown Widget - CameraShake [t=00:01:22.823604][f=0011376] Shutdown Widget - State Reverse and Latency [t=00:01:22.823618][f=0011376] Shutdown Widget - Music Player v2 [t=00:01:22.823633][f=0011376] Shutdown Widget - Attack AoE [t=00:01:22.823647][f=0011376] Shutdown Widget - UnitShapes [t=00:01:22.823941][f=0011376] Shutdown Widget - Map Edge Extension [t=00:01:22.824015][f=0011376] Shutdown Widget - Selection Send [t=00:01:22.824029][f=0011376] Shutdown Widget - LupsManager [t=00:01:22.824055][f=0011376] Shutdown Widget - Newton Firezone [t=00:01:22.824070][f=0011376] Shutdown Widget - Chili Pro Console [t=00:01:22.825960][f=0011376] Shutdown Widget - Persistent Build Height [t=00:01:22.825980][f=0011376] Shutdown Widget - Lasso Terraform GUI [t=00:01:22.825995][f=0011376] Shutdown Widget - Lups [t=00:01:22.826046][f=0011376] Shutdown Widget - Chili Framework [t=00:01:22.826062][f=0011376] Shutdown Widget - Mex Placement Handler [t=00:01:22.826077][f=0011376] Shutdown Widget - Chili Core Selector [t=00:01:22.826183][f=0011376] Shutdown Widget - Custom Markers [t=00:01:22.826203][f=0011376] Shutdown Widget - Select Keys [t=00:01:22.826235][f=0011376] Shutdown Widget - Pause Screen [t=00:01:22.826996][f=0011376] Shutdown Widget - Text To Speech Control [t=00:01:22.827026][f=0011376] Shutdown Widget - Layout Handler [t=00:01:22.827046][f=0011376] End widgetHandler:Shutdown [t=00:01:22.905818][f=0011376] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={418903,103694105} {int,ext,rec}Allocs={7771406,0,0} {chunk,block}Bytes={103694105,0} [t=00:01:22.906420][f=0011376] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:22.906446][f=0011376] [Game::KillLua][3] dtor=0 luaRules=0x55ba881d9450 [t=00:01:22.906533][f=0011376] Start gadgetHandler:Shutdown [t=00:01:22.906551][f=0011376] Shutdown - StartSetup [t=00:01:22.906567][f=0011376] Shutdown - UnitMorph [t=00:01:22.907631][f=0011376] Shutdown - Carrier Drones [t=00:01:22.907747][f=0011376] Shutdown - Missile Silo Controller [t=00:01:22.907767][f=0011376] Shutdown - Modular Comm Info [t=00:01:22.907781][f=0011376] Shutdown - Terrain Texture Handler [t=00:01:22.907796][f=0011376] Shutdown - UnitCloakShield [t=00:01:22.908046][f=0011376] Shutdown - Starlight Handler [t=00:01:22.908083][f=0011376] End gadgetHandler:Shutdown [t=00:01:22.954236][f=0011376] Start gadgetHandler:Shutdown [t=00:01:22.954292][f=0011376] Shutdown - Save/Load [t=00:01:22.954317][f=0011376] Shutdown - Teleport Throw [t=00:01:22.954334][f=0011376] Shutdown - UnitMorph [t=00:01:22.954355][f=0011376] Shutdown - Modular Comm Info [t=00:01:22.954369][f=0011376] Shutdown - Retreat Command [t=00:01:22.954389][f=0011376] Shutdown - Shockwaves [t=00:01:22.954407][f=0011376] Shutdown - UnitCloakShield [t=00:01:22.954433][f=0011376] Shutdown - Lups Cloak FX [t=00:01:22.954460][f=0011376] Shutdown - Lups [t=00:01:22.954517][f=0011376] Shutdown - Lups Shield [t=00:01:22.954582][f=0011376] End gadgetHandler:Shutdown [t=00:01:22.967285][f=0011376] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7771443,0,0} {chunk,block}Bytes={0,0} [t=00:01:22.967467][f=0011376] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7771443,0,0} {chunk,block}Bytes={0,0} [t=00:01:22.967564][f=0011376] [Game::KillLua][4] dtor=0 [t=00:01:22.968000][f=0011376] [Game::KillLua][5] dtor=0 [t=00:01:22.972817][f=0011376] [Game::~CGame][1] [t=00:01:22.972864][f=0011376] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:22.972881][f=0011376] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:22.972896][f=0011376] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:22.972910][f=0011376] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:22.972920][f=0011376] [Game::KillLua][4] dtor=1 [t=00:01:22.972930][f=0011376] [Game::KillLua][5] dtor=1 [t=00:01:22.973043][f=0011376] [Game::KillMisc][1] [t=00:01:22.973054][f=0011376] [Game::KillMisc][2] [t=00:01:22.973752][f=0011376] [Game::KillMisc][3] [t=00:01:22.974276][f=0011376] [Game::KillRendering][1] [t=00:01:23.131658][f=0011376] [3DOParser::Kill] allocated 1 pieces [t=00:01:23.131708][f=0011376] [S3OParser::Kill] allocated 5558 pieces [t=00:01:23.154590][f=0011376] [AssParser::Kill] allocated 674 pieces [t=00:01:23.513078][f=0011376] [Game::KillInterface][1] [t=00:01:23.514548][f=0011376] [Game::KillInterface][2] [t=00:01:23.526984][f=0011376] [Game::KillSimulation][1] [t=00:01:23.527023][f=0011376] [Game::KillSimulation][2] [t=00:01:24.667510][f=0011376] [CCollisionHandler] dis-/continuous tests: 0/1122273 [t=00:01:24.676616][f=0011376] [Game::KillSimulation][3] [t=00:01:24.678424][f=0011376] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.679165][f=0011376] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.679298][f=0011376] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.679758][f=0011376] [~CPathCache(48x64)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=8 [t=00:01:24.684017][f=0011376] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:24.711929][f=0011376] [LosHandler::Kill] raycast instance cache-{hits,misses}={2967,2386}; shared=0%; cached=55% [t=00:01:24.982899][f=0011376] [Game::KillSimulation][4] [t=00:01:29.539840][f=0011376] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:29.555998][f=0011376] [Game::~CGame][2] [t=00:01:29.556036][f=0011376] [Game::~CGame][3] [t=00:01:29.815650][f=0011376] [SpringApp::Kill][3] [t=00:01:29.816279][f=0011376] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118820 bytes sent 65623 bytes recv'd [t=00:01:29.818984][f=0011376] Kill: client disconnecting... [t=00:01:31.826341][f=0011376] CloseConnection: client connection closed [t=00:01:31.828383][f=0011376] [SpringApp::Kill][4] font=0x55ba6760d600 [t=00:01:31.838312][f=0011376] [SpringApp::Kill][5] [t=00:01:31.847772][f=0011376] [SpringApp::Kill][6] [t=00:01:31.847832] [SpringApp::Kill][7] [t=00:01:31.849968] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.850048] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.850075] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:31.850087] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.850098] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:31.850109] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.850119] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 1048576, 1048576} [t=00:01:31.850130] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2140, 1048576, 1048576}, EBO = {3210, 1048576, 1048576} [t=00:01:31.850140] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:31.850151] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.850163] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:31.850176] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.850189] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:31.866174] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:31.866218] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:31.866230] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:31.866241] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:31.871775] [VFS] [SpringVFS::DeleteArchives] [t=00:01:31.871799] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:31.871814] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55ba66372c00) [t=00:01:31.893821] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=4107ms [t=00:01:31.893878] file="scripts/cloaksnipe.lua" indx=5791 inflSize=14kb readTime=169ms [t=00:01:31.893890] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=121ms [t=00:01:31.894055] file="bitmaps/gpl/wake.png" indx=503 inflSize=76kb readTime=32ms [t=00:01:31.894232] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=30ms [t=00:01:31.894473] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=29ms [t=00:01:31.894494] file="objects3d/strikecom_3.dae" indx=5611 inflSize=1000kb readTime=28ms [t=00:01:31.894505] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=27ms [t=00:01:31.894706] file="objects3d/spherezeus.s3o" indx=5572 inflSize=118kb readTime=27ms [t=00:01:31.894723] file="objects3d/benzcom3_wreck.s3o" indx=5052 inflSize=212kb readTime=23ms [t=00:01:31.894734] file="scripts/cloakheavyraid.lua" indx=5786 inflSize=6kb readTime=22ms [t=00:01:31.907895] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 167224887 bytes cached in 3473 files [t=00:01:32.320601] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=222 [t=00:01:32.320654] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.22.sd7 (0x55ba67607360) [t=00:01:32.323143] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:32.323169] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x55ba675de810) [t=00:01:32.323937] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:32.324513] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f2b20008ec0) [t=00:01:32.324793] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 243425 bytes cached in 73 files [t=00:01:32.327856] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x55ba67600170) [t=00:01:32.327911] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:32.327924] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:32.328249] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:32.328267] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:32.328278] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:32.328289] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:32.329364] [SpringApp::Kill][8] [t=00:01:32.329388] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:32.329400] [WatchDog::Uninstall][1] hangDetectorThread=0x55ba20bca4d0 (joinable=1) [t=00:01:32.329410] [WatchDog::Uninstall][2] [t=00:01:33.185900] [WatchDog::Uninstall][3] [t=00:01:33.185938] [SpringApp::Kill][9]