[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000098] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009127] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009196] Using writeable configuration source: "/tmp/tmp.UTlM6VyIRT/springsettings.1558388.cfg" [t=00:00:00.018852] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018939] ============== ============== [t=00:00:00.018953] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018964] [t=00:00:00.018974] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018984] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018994] Use "none" to disable the default log sections. [t=00:00:00.019003] ============== ============== [t=00:00:00.019015] ============== ============== [t=00:00:00.019094] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019107] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019119] ROAM = 2 [t=00:00:00.019130] RotateLogFiles = 1 [t=00:00:00.019142] TeamHighlight = 0 [t=00:00:00.019155] ============== ============== [t=00:00:00.019167] ============== ============== [t=00:00:00.019179] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.019193] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019205] Compiler Version: gcc-11.1.0 [t=00:00:00.019235] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019462] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019475] Binary Word Size: 64-bit (native) [t=00:00:00.019485] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019496] Physical CPU Cores: 1 [t=00:00:00.019506] Logical CPU Cores: 1 [t=00:00:00.019515] ============== ============== [t=00:00:00.019585] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019596] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019608] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019619] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019633] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021779] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.021806] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021840] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.021874] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.021899] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.021910] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.021957] [GR::LogVersionInfo] [t=00:00:00.021967] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.021976] GL version : [t=00:00:00.021985] GL vendor : [t=00:00:00.021994] GL renderer : [t=00:00:00.022003] GLSL version: [t=00:00:00.022012] GLEW version: spring headless stub GLEW version [t=00:00:00.022021] GPU memory : unknown [t=00:00:00.022030] SDL swap-int: 0 [t=00:00:00.022039] SDL driver : headless stub [t=00:00:00.022048] [t=00:00:00.022058] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.022067] GLSL shader support : 0 [t=00:00:00.022076] GL4 support : 0 [t=00:00:00.022085] FBO extension support : 0 [t=00:00:00.022093] NVX GPU mem-info support : 0 [t=00:00:00.022135] ATI GPU mem-info support : 0 [t=00:00:00.022144] NPOT-texture support : 1 (0) [t=00:00:00.022153] S3TC/DXT1 texture support : 0/0 [t=00:00:00.022162] texture query-LOD support : 1 (0) [t=00:00:00.022171] MSAA frame-buffer support : 0 (0) [t=00:00:00.022180] Z-buffer depth : 16 (-) [t=00:00:00.022189] primitive-restart support : 0 (0) [t=00:00:00.022198] clip-space control support: 0 (0) [t=00:00:00.022207] seamless cube-map support : 0 (0) [t=00:00:00.022216] frag-depth layout support : 0 (0) [t=00:00:00.022225] persistent maps support : 0 (0) [t=00:00:00.022234] explicit attribs location : 0 (0) [t=00:00:00.022269] multi draw indirect : 0 (-) [t=00:00:00.022279] [t=00:00:00.022290] max. FBO samples : -1 [t=00:00:00.022304] max. FS/program texture slots : 8/8 [t=00:00:00.022315] max. texture size : 2048 [t=00:00:00.022332] max. texture anisotropy level : 0.000000 [t=00:00:00.022342] max. vec4 varyings/attributes : 0/0 [t=00:00:00.022352] max. draw-buffers : 0 [t=00:00:00.022362] max. rec. indices/vertices : 0/0 [t=00:00:00.022372] max. uniform buffer-bindings : 0 [t=00:00:00.022382] max. uniform block-size : 0KB [t=00:00:00.022392] max. storage buffer-bindings : 0 [t=00:00:00.022402] max. storage block-size : 0MB [t=00:00:00.022412] [t=00:00:00.022422] enable AMD-hacks : 0 [t=00:00:00.022432] compress MIP-maps: 0 [t=00:00:00.023558] [GR::UpdateGLConfigs] [t=00:00:00.023586] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.023601] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.023613] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.023624] [GR::InitGLState] [t=00:00:00.023636] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.265823] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.273187] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.280279] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.280831] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.280853] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.280869] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:00.319917] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:00.320945] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.356405] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.356825] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.371244] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:00.371279] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.371664] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.375929] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f459401c7d0 (SpringVFS) global=(nil) (null) [t=00:00:00.375958] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.376104] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.376130] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.376142] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.376152] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.376175] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2350 MB [t=00:00:00.381989][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.382040][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.382060][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1558388/replay.sdfz" for game data... [t=00:00:00.526577][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.530489][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.530525][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.532883][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.532930][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms [t=00:00:00.532971][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.581802][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55793493a8b0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.583029][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.584474][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.585026][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55793493a8b0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:00.586168][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:00.598146][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.598397][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.609766][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [t=00:00:00.609967][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.616058][f=-000001] forceSingleThreaded, false [t=00:00:00.656128][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.656162][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.656253][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.656308][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.656361][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.656412][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.657450][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.657941][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.658400][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.660568][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.662729][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.664827][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.664854][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.665298][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:00.686645][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:00.687975][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:00.688980][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:00.689312][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.689925][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.689939][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.694586][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.694630][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.838215][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.915221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.075535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.598156][f=-000001] Loading UnitDefs_posts [t=00:00:01.856805][f=-000001] Loading FeatureDefs_posts [t=00:00:01.908314][f=-000001] Loading WeaponDefs_posts [t=00:00:01.934745][f=-000001] Loading ArmorDefs_posts [t=00:00:01.954937][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 790ms [t=00:00:02.006214][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 935ms [t=00:00:02.007993][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.198048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.198866][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:02.199633][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.199652][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.201294][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.204782][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.486038][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.552379][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.686213][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.690610][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.690638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.167622][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 476ms [t=00:00:03.167902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.264828][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:03.264887][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.289503][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:04.034872][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:04.038700][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.039819][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.051093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.716501][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.726517][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:09.726543][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.728881][f=-000001] InfoTexture: legacy [t=00:00:09.728902][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.732008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:10.690592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:10.704138][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:10.704174][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:10.705429][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:10.948253][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:10.950660][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.194319][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.236245][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.282685][f=-000001] Loaded DecalsDrawer: off [t=00:00:11.283169][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.284378][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:11.779028][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:11.790169][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.790692][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.976948][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:11.978745][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.978768][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.987813][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.987858][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.987869][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.987880][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.987890][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.987900][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.987911][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c41 [t=00:00:11.992962][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.993007][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.993018][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.993028][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.993037][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.993048][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.993059][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66ac1c51 [t=00:00:11.993070][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55793caf2ac0 has BLOCKSIZE 1 [t=00:00:11.996505][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.996530][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.996540][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:11.996550][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:11.996723][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.996739][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19a7 [t=00:00:12.004769][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19a7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-66ac19a7.zip" (exists=1) [t=00:00:12.006092][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:12.013570][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.013600][f=-000001] Path cache (40, 40) initialized. [t=00:00:12.016602][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:12.016620][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:12.016631][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=cc5be4fc [t=00:00:12.016642][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:12.016652][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:12.016662][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=66ac19b7 [t=00:00:12.102719][f=-000001] [Path] [PathEstimator::ReadFile] hash=66ac19b7 file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-66ac19b7.zip" (exists=1) [t=00:00:12.103457][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:12.105390][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.105409][f=-000001] Path cache (20, 20) initialized. [t=00:00:12.105423][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (126ms, checksum e5c632c8)" [t=00:00:12.105473][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:12.105498][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:12.105517][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:12.240083][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:12.240712][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:14.334260][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:14.741393][f=-000001] Synced LuaRules: finished loading [t=00:00:14.759475][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:15.312455][f=-000001] Unsynced LuaRules: finished loading [t=00:00:15.362238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:15.493663][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 117ms [t=00:00:16.000105][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:16.000510][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:16.000872][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:16.065865][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:16.073049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:16.074159][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:16.074177][f=-000001] LuaSocket Support: enabled [t=00:00:16.090111][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:16.170594][f=-000001] localWidgets, nil, true, true [t=00:00:16.173382][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:16.173405][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:16.180792][f=-000001] USE_OLD_CHILI [t=00:00:16.923972][f=-000001] Loading last game win data [t=00:00:16.924972][f=-000001] Resetting win data [t=00:00:16.925448][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:16.925466][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:16.925478][f=-000001] Player and team counts match, continuing [t=00:00:16.925491][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:17.111834][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:17.111869][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:17.181174][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:18.250941][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:18.958038][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:19.118630][f=-000001] forceSingleThreaded, false [t=00:00:19.533453][f=-000001] Loaded API widget: i18n [t=00:00:19.534040][f=-000001] Loaded API widget: Shared Functions [t=00:00:19.534223][f=-000001] Loaded API widget: Hacky version fix [t=00:00:19.534397][f=-000001] Loaded API widget: Cluster Detection [t=00:00:19.534694][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:19.534987][f=-000001] Loaded API widget: Win Counter [t=00:00:19.698254][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:19.698645][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:19.698925][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:19.699145][f=-000001] Loaded API widget: CommandInsert [t=00:00:19.699363][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:19.700748][f=-000001] Loaded API widget: Lups [t=00:00:20.023006][f=-000001] Loaded API widget: Chili Framework [t=00:00:20.023422][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:20.023738][f=-000001] Loaded widget: Save/Load API [t=00:00:20.024099][f=-000001] Loaded widget: Chili Highlight [t=00:00:20.024388][f=-000001] Loaded widget: Draw After Chili [t=00:00:20.024718][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:20.029230][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:20.030984][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.031005][f=-000001] Ground-decal rendering is disabled! [t=00:00:20.031072][f=-000001] Set maximum particles to: 0 [t=00:00:20.032061][f=-000001] Set UnitIconDist to 0 [t=00:00:20.137362][f=-000001] Loaded widget: EPIC Menu [t=00:00:20.137756][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:20.138961][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:20.164368][f=-000001] Loaded widget: Chili Minimap [t=00:00:20.164761][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:20.172838][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:20.173245][f=-000001] Deferred Rendering requires shader support! [t=00:00:20.173657][f=-000001] Loaded widget: Deferred rendering [t=00:00:20.173933][f=-000001] Mexspot Fetcher fetching [t=00:00:20.174108][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:20.174407][f=-000001] Team highlighting: Disabled [t=00:00:20.174766][f=-000001] Loaded widget: Teamhighlight option [t=00:00:20.175246][f=-000001] Loaded widget: Local Team Colors [t=00:00:20.175638][f=-000001] Loaded widget: Display Keys 2 [t=00:00:20.176025][f=-000001] Loaded widget: Save Game Menu [t=00:00:20.176242][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:20.176445][f=-000001] Loaded widget: One click weapon handler [t=00:00:20.176670][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:20.176950][f=-000001] highlightUnitShader no GL4 support [t=00:00:20.177257][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:20.177632][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:20.178197][f=-000001] Loaded widget: Attack Command Helper [t=00:00:20.178491][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:20.178505][f=-000001] Using fallback unit outlines [t=00:00:20.178699][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:20.179047][f=-000001] Loaded widget: Selection Modkeys [t=00:00:20.187669][f=-000001] Loaded widget: Chili Global Commands [t=00:00:20.189512][f=-000001] Loaded widget: Outline No Shader [t=00:00:20.189897][f=-000001] Loaded widget: Unit Icons [t=00:00:20.190219][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:20.190598][f=-000001] Loaded widget: Noises [t=00:00:20.232475][f=-000001] Loaded widget: HealthBars [t=00:00:20.232921][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:20.233184][f=-000001] Loaded widget: Guard Remove [t=00:00:20.236713][f=-000001] Loaded widget: Chili Vote Display [t=00:00:20.237140][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:20.237481][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:20.237512][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1558388/events.log [t=00:00:20.239607][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:20.239971][f=-000001] Loaded widget: EndGame APM stats [t=00:00:20.241624][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:20.241844][f=-000001] Loaded widget: Objectives [t=00:00:20.242166][f=-000001] Loaded widget: EndGame Stats [t=00:00:20.242570][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:20.242928][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:20.243275][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:20.243741][f=-000001] Loaded widget: BuildETA [t=00:00:20.247684][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:20.248426][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:20.248719][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:20.251104][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:20.251503][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:20.251859][f=-000001] Loaded widget: Command Alpha [t=00:00:20.252742][f=-000001] Loaded widget: Camera Save Position [t=00:00:20.252983][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:20.253322][f=-000001] Loaded widget: Ghost Site [t=00:00:20.253970][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:20.254189][f=-000001] Loaded widget: Stop Self-D [t=00:00:20.255478][f=-000001] Loaded widget: Stereo3D [t=00:00:20.255995][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:20.256250][f=-000001] Loaded widget: SmoothCam [t=00:00:20.256617][f=-000001] Loaded widget: Smart Bombers [t=00:00:20.257076][f=-000001] Loaded widget: Simple Settings [t=00:00:20.257547][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:20.257933][f=-000001] Loaded widget: Show selected unit range [t=00:00:20.258341][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:20.258562][f=-000001] Loaded widget: ReclaimInfo [t=00:00:20.258774][f=-000001] Loaded widget: Raw Move Issue [t=00:00:20.259104][f=-000001] Loaded widget: Point Tracker [t=00:00:20.259318][f=-000001] Loaded widget: Orbit Command [t=00:00:20.259532][f=-000001] Loaded widget: Morph Finished notification [t=00:00:20.259831][f=-000001] Loaded widget: Mission Results Handler [t=00:00:20.260273][f=-000001] Loaded widget: Missile Silo Range [t=00:00:20.260619][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:20.260918][f=-000001] Loaded widget: Misc default command replacements [t=00:00:20.261271][f=-000001] Loaded widget: MinimapEvents [t=00:00:20.261627][f=-000001] Loaded widget: Local Widgets Config [t=00:00:20.261927][f=-000001] Loaded widget: Keep Target [t=00:00:20.262158][f=-000001] Loaded widget: In-game Ignore [t=00:00:20.262640][f=-000001] Loaded widget: In-game Guide [t=00:00:20.263005][f=-000001] Loaded widget: Highlight Geos [t=00:00:20.263402][f=-000001] Loaded widget: Haven Handler [t=00:00:20.264209][f=-000001] Input grabbing is enabled! [t=00:00:20.264238][f=-000001] Input grabbing is enabled! [t=00:00:20.264344][f=-000001] Loaded widget: Grab Input [t=00:00:20.264706][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:20.264928][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:20.265350][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:20.272372][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:20.272792][f=-000001] Loaded widget: Decoration Handler [t=00:00:20.273111][f=-000001] Loaded widget: Decloak Range [t=00:00:20.273491][f=-000001] Loaded widget: Darkening [t=00:00:20.281173][f=-000001] Loaded widget: Context Menu [t=00:00:20.281854][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:20.282140][f=-000001] Loaded widget: Easy Facing [t=00:00:20.282559][f=-000001] Loaded widget: Ferry Points [t=00:00:20.306988][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:20.307377][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:20.307734][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:20.308001][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:20.308373][f=-000001] EndGame Graph disabled [t=00:00:20.327309][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:20.339719][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:20.340811][f=-000001] Loaded widget: Cheat Sheet [t=00:00:20.341207][f=-000001] Loaded widget: CameraShake [t=00:00:20.341453][f=-000001] Loaded widget: Blast Radius [t=00:00:20.341813][f=-000001] Loaded widget: Autoquit [t=00:00:20.342215][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:20.342467][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:20.342927][f=-000001] Loaded widget: Music Player v2 [t=00:00:20.343300][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:20.343693][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:20.344112][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:20.344491][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:20.345548][f=-000001] Loaded widget: Attack Warning [t=00:00:20.345897][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:20.346705][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:20.348055][f=-000001] Loaded widget: Auto Group [t=00:00:20.348983][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:20.349884][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:20.350204][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:20.350973][f=-000001] Loaded widget: Projectile Lights [t=00:00:20.351904][f=-000001] Loaded widget: Select Com at start [t=00:00:20.357832][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:20.359002][f=-000001] Loaded widget: Transport AI [t=00:00:20.359244][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:20.359478][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:20.384458][f=-000001] Loaded widget: Unit Start State [t=00:00:20.384913][f=-000001] Loaded widget: Smooth Scroll [t=00:00:20.390726][f=-000001] Loaded widget: Replay control buttons [t=00:00:20.391484][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:20.391799][f=-000001] Loaded widget: Icon Sets [t=00:00:20.514944][f=-000001] Loaded widget: Attack AoE [t=00:00:20.516893][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:20.517948][f=-000001] Loaded widget: PlanetWars Info [t=00:00:20.533408][f=-000001] Loaded widget: UnitShapes [t=00:00:20.533819][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:20.534244][f=-000001] Loaded widget: Commands FX [t=00:00:20.534566][f=-000001] : disabled for spectators [t=00:00:20.535513][f=-000001] Loaded widget: Stockpiler [t=00:00:20.537037][f=-000001] Loaded widget: Map Edge Extension [t=00:00:20.537570][f=-000001] Loaded widget: State Icons [t=00:00:20.538825][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:20.539208][f=-000001] Loaded widget: Shield Guard [t=00:00:20.539577][f=-000001] Loaded widget: Selection Send [t=00:00:20.539989][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:20.540375][f=-000001] Loaded widget: Gadget Icons [t=00:00:20.540631][f=-000001] Loaded widget: AllyCursors [t=00:00:20.540982][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:20.541327][f=-000001] : disabled for spectators [t=00:00:20.542369][f=-000001] Loaded widget: Building Starter [t=00:00:20.542757][f=-000001] : disabled for spectators [t=00:00:20.543582][f=-000001] Loaded widget: Cloaker Guard [t=00:00:20.543965][f=-000001] Loaded widget: Units on Fire [t=00:00:20.544349][f=-000001] Loaded widget: Smoke Signals [t=00:00:20.544612][f=-000001] Loaded widget: LupsManager [t=00:00:20.545163][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:20.545768][f=-000001] Loaded widget: Newton Firezone [t=00:00:20.546958][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:20.547344][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:20.554727][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:20.562188][f=-000001] Loaded widget: Chili Pro Console [t=00:00:20.562830][f=-000001] Loaded widget: Chili Docking [t=00:00:20.563272][f=-000001] Loaded widget: HUD Presets [t=00:00:20.564010][f=-000001] Loaded widget: Persistent Build Height [t=00:00:20.566335][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:20.566756][f=-000001] Loaded widget: Image Preloader [t=00:00:20.567222][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:20.567446][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:20.571848][f=-000001] Loaded widget: Chili Core Selector [t=00:00:20.572373][f=-000001] Loaded widget: Custom Markers [t=00:00:20.573586][f=-000001] Loaded widget: Select Keys [t=00:00:20.574358][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:20.574774][f=-000001] Loaded widget: Start Boxes [t=00:00:20.575022][f=-000001] Loaded widget: Restricted Zones [t=00:00:20.575856][f=-000001] Loaded widget: Pause Screen [t=00:00:20.583883][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:20.584304][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:20.584897][f=-000001] Loaded widget: CustomFormations2 [t=00:00:20.585271][f=-000001] SetSunLighting [t=00:00:20.585901][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:20.586325][f=-000001] Loaded widget: Text To Speech Control [t=00:00:20.590086][f=-000001] Loaded widget: Layout Handler [t=00:00:20.590448][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.590487][f=-000001] Loaded widget: GC Control [t=00:00:20.590733][f=-000001] Loaded widget: Font Cache [t=00:00:20.603030][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:20.605522][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:20.609633][f=-000001] Writing last game win data [t=00:00:20.613951][f=-000001] LuaUI v0.3 [t=00:00:20.788606][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.359375][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.380288][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:21.964150][f=-000001] Spectator mode. Widget removed. [t=00:00:21.976937][f=-000001] Spectator mode. Widget removed. [t=00:00:21.980431][f=-000001] Reclaim highlight: old engine version. [t=00:00:21.980505][f=-000001] Playback paused [t=00:00:21.993085][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.074224][f=-000001] Opening demofile demos/1558388/replay.sdfz [t=00:00:22.074279][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:22.074292][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:22.074508][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:22.074527][f=-000001] -> Connection established (given id 2) [t=00:00:22.074653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:22.074672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:22.074684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:22.074705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:22.074721][f=-000001] Speed set to 20.0 [server] [t=00:00:22.074732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5579539c6d50,0x55795b77ff00}][locale="C"]" [t=00:00:22.074744][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:22.087880][f=-000001] Switching to Overhead (TA) style camera [t=00:00:22.087918][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.403874][f=-000001] Beginning demo playback [t=00:00:25.420356][f=-000001] GameID: 30d4df632ddd5ab1197ee2a4e6124b57 [t=00:00:25.451912][f=-000001] Connection attempt from GhostFac30 [t=00:00:25.451949][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.452612][f=-000001] [0] Event [undefined]: GhostFac30 changed status [t=00:00:25.452796][f=-000001] -> Connection established (given id 1) [t=00:00:25.452810][f=-000001] Connection attempt from alkina_yumai [t=00:00:25.452821][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:25.452858][f=-000001] [0] Event [undefined]: alkina_yumai changed status [t=00:00:25.452969][f=-000001] -> Connection established (given id 0) [t=00:00:25.471960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkina_yumai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=671052421c100f4a0d9378a460db4b77d1494699556a29dcabf6421990a3d13593839cdc0e852463a2860acb4da228e093d5b5c5d5d6f3b699ec17346d7e5bf5" [t=00:00:25.472022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkina_yumai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:25.827910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkina_yumai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:25.827946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkina_yumai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.116350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkina_yumai" string="[Game::Load][lua{Rules,Gaia}={00000210c2a82750,00000210ca7e6b80}][locale="C"]" [t=00:00:26.124296][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFac30" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=48b8a2ceddcd2507818362a05a67289dfc39f1f1717650f6fd949ade04b12d81f6c6b1bb4e55c343adbd94ba2a1332bbc1521051517f9d1adfc0d3c99079a228" [t=00:00:26.124327][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFac30" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.492311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFac30" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.492370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFac30" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.803889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFac30" string="[Game::Load][lua{Rules,Gaia}={00000220fb457d40,0000022102727590}][locale="C"]" [t=00:00:26.908319][f=-000001] Player alkina_yumai left the game: normal quit [t=00:00:26.908373][f=-000001] [0] Event [undefined]: alkina_yumai quit [t=00:00:27.252584][f=-000001] Allies: I choose: Engineer! [t=00:00:28.444172][f=-000001] Allies: I choose: Guardian! [t=00:00:29.700842][f=-000001] Allies: I choose: Engineer! [t=00:00:30.535977][f=-000001] > Game will be force started in 60 seconds [t=00:00:31.472272][f=-000001] Allies: I choose: Strike! [t=00:00:31.560073][f=-000001] > Game will be force started in 40 seconds [t=00:00:31.860369][f=-000001] Allies: I choose: Engineer! [t=00:00:32.584194][f=-000001] > Game will be force started in 20 seconds [t=00:00:33.852137][f=-000001] [0] Event [548,399.978638,4537]: 0 finished unit Strike Commander [t=00:00:33.862872][f=-000001] [0] Event [4666,399.981445,648]: 1 finished unit Engineer Commander [t=00:00:33.879632][f=0000000] [0] alkina_yumai, team: 0, elo:1500, userid: 574344 [t=00:00:33.879686][f=0000000] [0] GhostFac30, team: 1, elo:1500, userid: 575587 [t=00:00:33.879713][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.888503][f=0000000] Playback continued [t=00:00:33.891897][f=0000000] > Players alkina_yumai did not choose a start position. Game will be aborted. [t=00:00:33.894480][f=0000001] > exiting game [t=00:00:33.894505][f=0000001] No clients connected, shutting down server [t=00:00:33.894516][f=0000001] Server shutdown [t=00:00:33.894893][f=0000001] Submitting stats [t=00:00:33.895267][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.898690][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:33.898718][f=0000001] Draw 6916.05ms 64.54% [t=00:00:33.898730][f=0000001] Lua::Callins::Synced 6.12ms 0.00% [t=00:00:33.898742][f=0000001] Lua::Callins::Unsynced 10441.54ms 87.51% [t=00:00:33.898753][f=0000001] Lua::CollectGarbage::Synced 56.49ms 0.00% [t=00:00:33.898765][f=0000001] Lua::CollectGarbage::Unsynced 416.38ms 1.50% [t=00:00:33.898776][f=0000001] Misc::Profiler::AddTime 20.06ms 0.10% [t=00:00:33.899056][f=0000001] [1] player nonplacement [t=00:00:33.900352][f=0000001] [1] autohost exit [t=00:00:33.901396][f=0000001] [1] all players disconnected [t=00:00:34.888120][f=0000001] Playback paused [t=00:00:43.895974][f=0000001] Autoquit sending quit command. [t=00:00:43.896878][f=0000001] [QuitAction] user exited to system [t=00:00:43.897426][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.897448][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.897466][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.897480][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.897491][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.897502][f=0000001] [SpringApp::Kill][2] [t=00:00:43.898408][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.898434][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5579560526c0 [t=00:00:43.898500][f=0000001] Start widgetHandler:Shutdown [t=00:00:43.903937][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:43.904837][f=0000001] Writing last game win data [t=00:00:43.913255][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:43.913285][f=0000001] Shutdown Widget - Save/Load API [t=00:00:43.913303][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:43.913332][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:43.913348][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.913369][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:43.914704][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:43.915664][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:43.915830][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:43.915853][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:43.915909][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:43.915925][f=0000001] Shutdown Widget - Unit Icons [t=00:00:43.915943][f=0000001] Shutdown Widget - Noises [t=00:00:43.915963][f=0000001] Shutdown Widget - HealthBars [t=00:00:43.916954][f=0000001] Shutdown Widget - Win Counter [t=00:00:43.916978][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.917022][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:43.917038][f=0000001] Shutdown Widget - BuildETA [t=00:00:43.917056][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:43.917071][f=0000001] Shutdown Widget - Stereo3D [t=00:00:43.917093][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.917109][f=0000001] Shutdown Widget - Point Tracker [t=00:00:43.917124][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:43.917142][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:43.917157][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:43.917179][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:43.917194][f=0000001] Shutdown Widget - Grab Input [t=00:00:43.917231][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:43.917249][f=0000001] Shutdown Widget - Darkening [t=00:00:43.917275][f=0000001] Shutdown Widget - Context Menu [t=00:00:43.917289][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:43.917305][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.917324][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:43.917342][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:43.917363][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.917481][f=0000001] Shutdown Widget - CameraShake [t=00:00:43.917499][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:43.917514][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:43.917533][f=0000001] Shutdown Widget - Attack AoE [t=00:00:43.917551][f=0000001] Shutdown Widget - UnitShapes [t=00:00:43.917595][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:43.917612][f=0000001] Shutdown Widget - Selection Send [t=00:00:43.917628][f=0000001] Shutdown Widget - LupsManager [t=00:00:43.917647][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:43.917663][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:43.919774][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:43.919836][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.919852][f=0000001] Shutdown Widget - Lups [t=00:00:43.919894][f=0000001] Shutdown Widget - Chili Framework [t=00:00:43.919910][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:43.919927][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:43.920022][f=0000001] Shutdown Widget - Custom Markers [t=00:00:43.920043][f=0000001] Shutdown Widget - Select Keys [t=00:00:43.920077][f=0000001] Shutdown Widget - Pause Screen [t=00:00:43.920800][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:43.920847][f=0000001] Shutdown Widget - Layout Handler [t=00:00:43.920871][f=0000001] End widgetHandler:Shutdown [t=00:00:44.092403][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278965,32557169} {int,ext,rec}Allocs={8030751,0,0} {chunk,block}Bytes={32557169,0} [t=00:00:44.092941][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55795b77ff00 [t=00:00:44.097972][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216428,27416546} {int,ext,rec}Allocs={8030753,0,0} {chunk,block}Bytes={27416546,0} [t=00:00:44.098039][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={216428,27416546} {int,ext,rec}Allocs={8030753,0,0} {chunk,block}Bytes={27416546,0} [t=00:00:44.098076][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5579539c6d50 [t=00:00:44.098118][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.098134][f=0000001] Shutdown - StartSetup [t=00:00:44.098147][f=0000001] Shutdown - UnitMorph [t=00:00:44.098202][f=0000001] Shutdown - Carrier Drones [t=00:00:44.098217][f=0000001] Shutdown - Missile Silo Controller [t=00:00:44.098232][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.098244][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:44.098259][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.098293][f=0000001] Shutdown - Starlight Handler [t=00:00:44.098306][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.117752][f=0000001] Start gadgetHandler:Shutdown [t=00:00:44.117800][f=0000001] Shutdown - Save/Load [t=00:00:44.117823][f=0000001] Shutdown - Teleport Throw [t=00:00:44.117838][f=0000001] Shutdown - UnitMorph [t=00:00:44.117859][f=0000001] Shutdown - Modular Comm Info [t=00:00:44.117872][f=0000001] Shutdown - Retreat Command [t=00:00:44.117890][f=0000001] Shutdown - Shockwaves [t=00:00:44.117904][f=0000001] Shutdown - UnitCloakShield [t=00:00:44.117922][f=0000001] Shutdown - Lups Cloak FX [t=00:00:44.117938][f=0000001] Shutdown - Lups [t=00:00:44.117977][f=0000001] Shutdown - Lups Shield [t=00:00:44.117996][f=0000001] End gadgetHandler:Shutdown [t=00:00:44.134579][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8030783,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.134655][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8030783,0,0} {chunk,block}Bytes={0,0} [t=00:00:44.134716][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:44.135202][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:44.148851][f=0000001] [Game::~CGame][1] [t=00:00:44.148887][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.148898][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.148910][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.148920][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.148930][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:44.148941][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:44.149148][f=0000001] [Game::KillMisc][1] [t=00:00:44.149160][f=0000001] [Game::KillMisc][2] [t=00:00:44.152071][f=0000001] [Game::KillMisc][3] [t=00:00:44.152343][f=0000001] [Game::KillRendering][1] [t=00:00:44.175209][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.175261][f=0000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:44.176338][f=0000001] [AssParser::Kill] allocated 669 pieces [t=00:00:44.337230][f=0000001] [Game::KillInterface][1] [t=00:00:44.337949][f=0000001] [Game::KillInterface][2] [t=00:00:44.338272][f=0000001] [Game::KillSimulation][1] [t=00:00:44.338541][f=0000001] [Game::KillSimulation][2] [t=00:00:45.111399][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/303072 [t=00:00:45.111439][f=0000001] [Game::KillSimulation][3] [t=00:00:45.111468][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.111485][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.111500][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.111517][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.114269][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.138136][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:45.282416][f=0000001] [Game::KillSimulation][4] [t=00:00:49.410911][f=0000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:49.412236][f=0000001] [Game::~CGame][2] [t=00:00:49.412456][f=0000001] [Game::~CGame][3] [t=00:00:49.634781][f=0000001] [SpringApp::Kill][3] [t=00:00:49.635384][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1835 bytes sent 14756 bytes recv'd [t=00:00:49.639949][f=0000001] Kill: client disconnecting... [t=00:00:51.644492][f=0000001] CloseConnection: client connection closed [t=00:00:51.646689][f=0000001] [SpringApp::Kill][4] font=0x557934810600 [t=00:00:51.656938][f=0000001] [SpringApp::Kill][5] [t=00:00:51.669302][f=0000001] [SpringApp::Kill][6] [t=00:00:51.669734] [SpringApp::Kill][7] [t=00:00:51.671656] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.671735] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.671751] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:51.671762] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.671774] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:51.671819] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.672578] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 1048576, 1048576} [t=00:00:51.672595] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 1048576, 1048576} [t=00:00:51.672607] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:51.672618] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.672629] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:51.672639] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.672650] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:51.687754] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:51.687820] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:51.687832] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:51.687842] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.689519] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.689547] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:51.689563] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x55793493fb40) [t=00:00:51.700258] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3616ms [t=00:00:51.700326] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=81ms [t=00:00:51.700343] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=32ms [t=00:00:51.700356] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=32ms [t=00:00:51.700369] file="objects3d/fighter_dead.s3o" indx=5279 inflSize=44kb readTime=27ms [t=00:00:51.700393] file="objects3d/benzcom1_wreck.s3o" indx=5048 inflSize=179kb readTime=26ms [t=00:00:51.700407] file="objects3d/strikecom_4.dae" indx=5613 inflSize=1000kb readTime=25ms [t=00:00:51.700419] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=24ms [t=00:00:51.700431] file="luaui/widgets/cmd_commandinsert.lua" indx=4633 inflSize=8kb readTime=24ms [t=00:00:51.700446] file="objects3d/hoverriot_dead.s3o" indx=5329 inflSize=96kb readTime=24ms [t=00:00:51.700458] file="bitmaps/cc/bar_icexuick/explowater.tga" indx=424 inflSize=256kb readTime=23ms [t=00:00:51.708786] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168918860 bytes cached in 3470 files [t=00:00:52.004790] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:52.005117] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55793480a360) [t=00:00:52.006276] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.006614] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x5579347e1810) [t=00:00:52.007287] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.007569] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f4594008ec0) [t=00:00:52.008046] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:00:52.010581] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x557934803170) [t=00:00:52.010659] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.010672] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.010687] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.010698] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.010708] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.010719] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.012049] [SpringApp::Kill][8] [t=00:00:52.012073] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.012087] [WatchDog::Uninstall][1] hangDetectorThread=0x5578ee1604d0 (joinable=1) [t=00:00:52.012100] [WatchDog::Uninstall][2] [t=00:00:52.083992] [WatchDog::Uninstall][3] [t=00:00:52.084031] [SpringApp::Kill][9]