[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011838] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011872] Using writeable configuration source: "/tmp/tmp.3h3h0kmPHw/springsettings.1557850.cfg" [t=00:00:00.016741] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017008] ============== ============== [t=00:00:00.017024] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017034] [t=00:00:00.017049] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017058] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017067] Use "none" to disable the default log sections. [t=00:00:00.017075] ============== ============== [t=00:00:00.017085] ============== ============== [t=00:00:00.017138] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017148] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017158] ROAM = 2 [t=00:00:00.017167] RotateLogFiles = 1 [t=00:00:00.017177] TeamHighlight = 0 [t=00:00:00.017186] ============== ============== [t=00:00:00.017195] ============== ============== [t=00:00:00.017205] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 (Headless) [t=00:00:00.017215] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017224] Compiler Version: gcc-11.1.0 [t=00:00:00.017245] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017422] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017434] Binary Word Size: 64-bit (native) [t=00:00:00.017444] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017453] Physical CPU Cores: 1 [t=00:00:00.017462] Logical CPU Cores: 1 [t=00:00:00.017471] ============== ============== [t=00:00:00.017533] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017543] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017552] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017561] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017570] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019328] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.019349] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019399] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.019437] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.019465] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.019477] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.019519] [GR::LogVersionInfo] [t=00:00:00.019529] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.019539] GL version : [t=00:00:00.019549] GL vendor : [t=00:00:00.019560] GL renderer : [t=00:00:00.019570] GLSL version: [t=00:00:00.019580] GLEW version: spring headless stub GLEW version [t=00:00:00.019590] GPU memory : unknown [t=00:00:00.019600] SDL swap-int: 0 [t=00:00:00.019610] SDL driver : headless stub [t=00:00:00.019620] [t=00:00:00.019631] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.019641] GLSL shader support : 0 [t=00:00:00.019651] GL4 support : 0 [t=00:00:00.019661] FBO extension support : 0 [t=00:00:00.019671] NVX GPU mem-info support : 0 [t=00:00:00.019704] ATI GPU mem-info support : 0 [t=00:00:00.019715] NPOT-texture support : 1 (0) [t=00:00:00.019725] S3TC/DXT1 texture support : 0/0 [t=00:00:00.019735] texture query-LOD support : 1 (0) [t=00:00:00.019745] MSAA frame-buffer support : 0 (0) [t=00:00:00.019755] Z-buffer depth : 16 (-) [t=00:00:00.019765] primitive-restart support : 0 (0) [t=00:00:00.019775] clip-space control support: 0 (0) [t=00:00:00.019786] seamless cube-map support : 0 (0) [t=00:00:00.019796] frag-depth layout support : 0 (0) [t=00:00:00.019806] persistent maps support : 0 (0) [t=00:00:00.019816] explicit attribs location : 0 (0) [t=00:00:00.019826] multi draw indirect : 0 (-) [t=00:00:00.019836] [t=00:00:00.019846] max. FBO samples : -1 [t=00:00:00.019856] max. FS/program texture slots : 8/8 [t=00:00:00.019866] max. texture size : 2048 [t=00:00:00.019879] max. texture anisotropy level : 0.000000 [t=00:00:00.019889] max. vec4 varyings/attributes : 0/0 [t=00:00:00.019899] max. draw-buffers : 0 [t=00:00:00.019909] max. rec. indices/vertices : 0/0 [t=00:00:00.019919] max. uniform buffer-bindings : 0 [t=00:00:00.019929] max. uniform block-size : 0KB [t=00:00:00.019939] max. storage buffer-bindings : 0 [t=00:00:00.019949] max. storage block-size : 0MB [t=00:00:00.019959] [t=00:00:00.019969] enable AMD-hacks : 0 [t=00:00:00.019979] compress MIP-maps: 0 [t=00:00:00.021197] [GR::UpdateGLConfigs] [t=00:00:00.021224] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.021237] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.021248] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.021314] [GR::InitGLState] [t=00:00:00.021511] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.835555] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.871472] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.880064] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.880729] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.880757] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.880773] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/ [t=00:00:01.055973] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base [t=00:00:01.060227] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.127669] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.128077] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.150424] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 96ms [t=00:00:01.150856] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.151123] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.161624] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5ddc01c7d0 (SpringVFS) global=(nil) (null) [t=00:00:01.161660] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.166603] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.166635] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.166647] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.166658] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.166683] [Threading] Main thread CPU affinity mask set: 1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 2364 MB [t=00:00:01.202770][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.203428][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.203543][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1557850/replay.sdfz" for game data... [t=00:00:01.380774][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.395197][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.395309][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.399819][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.399883][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [t=00:00:01.400479][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.461355][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56384202d8a0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.462602][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.465215][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.465706][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56384202d8a0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.466860][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.477696][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.478116][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.490946][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 90ms [t=00:00:01.491755][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.500664][f=-000001] forceSingleThreaded, false [t=00:00:01.605118][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.605159][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.605263][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.605324][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.605381][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.605438][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.606744][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.607349][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.607895][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.611004][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.613278][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.615351][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.615383][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.615945][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.623696][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.625635][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.626839][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.627196][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.627916][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.627939][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.666247][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.666312][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.854099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.912982][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:03.047356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.464465][f=-000001] Loading UnitDefs_posts [t=00:00:03.638911][f=-000001] Loading FeatureDefs_posts [t=00:00:03.698310][f=-000001] Loading WeaponDefs_posts [t=00:00:03.717671][f=-000001] Loading ArmorDefs_posts [t=00:00:03.742371][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 658ms [t=00:00:03.802954][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 767ms [t=00:00:03.802996][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.997523][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.998608][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [t=00:00:03.999407][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.999654][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.000875][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.004472][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.280176][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.365879][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.503810][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.508702][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.508730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.958484][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 449ms [t=00:00:04.958537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.056478][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:05.056525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.080254][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:05.912389][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:05.916798][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.917644][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.927401][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.411605][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.421549][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:11.421582][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.423149][f=-000001] InfoTexture: legacy [t=00:00:11.423173][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.426679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.244604][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.246895][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.246923][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.248137][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.511294][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:12.513196][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:12.769131][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.809357][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.820087][f=-000001] Loaded DecalsDrawer: off [t=00:00:12.820122][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.821549][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:13.375110][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:13.387916][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:13.388494][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:13.569469][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:13.571055][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:13.571093][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.579776][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.579828][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.579841][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.579852][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.579862][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.579872][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.579882][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b666f8 [t=00:00:13.584912][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.584967][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.584977][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.584987][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.584996][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.585006][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.585016][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b66708 [t=00:00:13.585027][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5638500ea3e0 has BLOCKSIZE 1 [t=00:00:13.588439][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.588488][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.588499][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.588508][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.588790][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.588808][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6645e [t=00:00:13.601875][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6645e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-65b6645e.zip" (exists=1) [t=00:00:13.603335][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:13.609737][f=-000001] Path cache (48, 32) initialized. [t=00:00:13.609765][f=-000001] Path cache (48, 32) initialized. [t=00:00:13.612656][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.612677][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.612687][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=bf3bb90f [t=00:00:13.612698][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=b1a40b3b [t=00:00:13.612707][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.612717][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=65b6646e [t=00:00:13.697764][f=-000001] [Path] [PathEstimator::ReadFile] hash=65b6646e file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-65b6646e.zip" (exists=1) [t=00:00:13.698769][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:13.700739][f=-000001] Path cache (24, 16) initialized. [t=00:00:13.700759][f=-000001] Path cache (24, 16) initialized. [t=00:00:13.700772][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (129ms, checksum f1f13333)" [t=00:00:13.700826][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:13.700839][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:13.700859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:13.871373][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:13.871954][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:16.507674][f=-000001] Synced LuaRules: finished loading [t=00:00:16.528965][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:17.076193][f=-000001] Unsynced LuaRules: finished loading [t=00:00:17.137581][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:17.240921][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [t=00:00:17.303166][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:17.308687][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:17.309207][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:17.309669][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:17.310183][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:17.381791][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:17.382152][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:17.389982][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:17.390874][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:17.390893][f=-000001] LuaSocket Support: enabled [t=00:00:17.406817][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:17.487877][f=-000001] localWidgets, nil, true, true [t=00:00:17.490909][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:17.490935][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:17.501425][f=-000001] USE_OLD_CHILI [t=00:00:18.306907][f=-000001] Loading last game win data [t=00:00:18.308441][f=-000001] Resetting win data [t=00:00:18.308962][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.308981][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.308993][f=-000001] Player and team counts match, continuing [t=00:00:18.309007][f=-000001] therxyy was in last game but is now absent, resetting scores [t=00:00:18.508834][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.508869][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:18.563213][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.816656][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.480364][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.714671][f=-000001] forceSingleThreaded, false [t=00:00:21.160401][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.161575][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.161901][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.162084][f=-000001] Loaded API widget: i18n [t=00:00:21.162769][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.163081][f=-000001] Loaded API widget: Win Counter [t=00:00:21.163401][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.342555][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.342945][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.343190][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.624356][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.626105][f=-000001] Loaded API widget: Lups [t=00:00:21.626337][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.626672][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.626967][f=-000001] Loaded widget: Save/Load API [t=00:00:21.627271][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.627579][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.628369][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.633465][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.635207][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.635230][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.635312][f=-000001] Set maximum particles to: 0 [t=00:00:21.635894][f=-000001] Set UnitIconDist to 0 [t=00:00:21.746412][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.774642][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.776288][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.776621][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.776950][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.785490][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.785867][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.786319][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.786605][f=-000001] Mexspot Fetcher fetching [t=00:00:21.786857][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.787162][f=-000001] Team highlighting: Disabled [t=00:00:21.787278][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.787840][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.788262][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.788629][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.788828][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.789053][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.789252][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.789530][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.789900][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.790291][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.790861][f=-000001] Loaded widget: Attack Command Helper [t=00:00:21.791156][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.791170][f=-000001] Using fallback unit outlines [t=00:00:21.791356][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.791701][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.800290][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.801797][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.802653][f=-000001] Loaded widget: Guard Remove [t=00:00:21.803045][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.846659][f=-000001] Loaded widget: HealthBars [t=00:00:21.847193][f=-000001] Loaded widget: Noises [t=00:00:21.847538][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.847935][f=-000001] Loaded widget: Unit Icons [t=00:00:21.851466][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.851968][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.852453][f=-000001] Loaded widget: BuildETA [t=00:00:21.852821][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.853179][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.853567][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.858677][f=-000001] Loaded widget: Ambient Player [t=00:00:21.859165][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.859380][f=-000001] Loaded widget: Objectives [t=00:00:21.861037][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.861399][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.865466][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.866000][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.866038][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1557850/events.log [t=00:00:21.868624][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.869567][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.869990][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.873438][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.874092][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:21.874490][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:21.874874][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:21.875359][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:21.875864][f=-000001] Loaded widget: Music Player v2 [t=00:00:21.876119][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:21.876516][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:21.876878][f=-000001] Loaded widget: Autoquit [t=00:00:21.877124][f=-000001] Loaded widget: Blast Radius [t=00:00:21.877510][f=-000001] Loaded widget: CameraShake [t=00:00:21.878295][f=-000001] Loaded widget: Cheat Sheet [t=00:00:21.892463][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:21.893084][f=-000001] EndGame Graph disabled [t=00:00:21.936235][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:21.936621][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:21.937010][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:21.937257][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.004262][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.004847][f=-000001] Loaded widget: Ferry Points [t=00:00:22.005580][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.014257][f=-000001] Loaded widget: Context Menu [t=00:00:22.014740][f=-000001] Loaded widget: Darkening [t=00:00:22.015141][f=-000001] Loaded widget: Decloak Range [t=00:00:22.015532][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.015828][f=-000001] Loaded widget: Easy Facing [t=00:00:22.023597][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.024181][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.024444][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.024823][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.025819][f=-000001] Input grabbing is enabled! [t=00:00:22.025859][f=-000001] Input grabbing is enabled! [t=00:00:22.025976][f=-000001] Loaded widget: Grab Input [t=00:00:22.026465][f=-000001] Loaded widget: Haven Handler [t=00:00:22.026862][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.027392][f=-000001] Loaded widget: In-game Guide [t=00:00:22.027644][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.027971][f=-000001] Loaded widget: Keep Target [t=00:00:22.028349][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.028746][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.029062][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.029463][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.030005][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.030262][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.030538][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.030806][f=-000001] Loaded widget: Orbit Command [t=00:00:22.031203][f=-000001] Loaded widget: Point Tracker [t=00:00:22.031461][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.031714][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.032199][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.032662][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.033219][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.033758][f=-000001] Loaded widget: Simple Settings [t=00:00:22.034207][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.034540][f=-000001] Loaded widget: SmoothCam [t=00:00:22.035037][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.035689][f=-000001] Loaded widget: Stereo3D [t=00:00:22.035988][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.037024][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.037308][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.038334][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.039268][f=-000001] Loaded widget: Command Alpha [t=00:00:22.039779][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.040189][f=-000001] Loaded widget: Ghost Site [t=00:00:22.041481][f=-000001] Loaded widget: Attack Warning [t=00:00:22.041992][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.042710][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.044088][f=-000001] Loaded widget: Auto Group [t=00:00:22.045121][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.046250][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.046640][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.047536][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.048591][f=-000001] Loaded widget: Select Com at start [t=00:00:22.055165][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.056411][f=-000001] Loaded widget: Transport AI [t=00:00:22.205706][f=-000001] Loaded widget: Attack AoE [t=00:00:22.206350][f=-000001] Loaded widget: Icon Sets [t=00:00:22.207158][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.213459][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.213917][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.243114][f=-000001] Loaded widget: Unit Start State [t=00:00:22.243589][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.245561][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.245922][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.247260][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.247745][f=-000001] Loaded widget: Commands FX [t=00:00:22.248010][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.266648][f=-000001] Loaded widget: UnitShapes [t=00:00:22.267244][f=-000001] : disabled for spectators [t=00:00:22.268372][f=-000001] Loaded widget: Stockpiler [t=00:00:22.270193][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.270504][f=-000001] Loaded widget: AllyCursors [t=00:00:22.270951][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.272281][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.272685][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.273121][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.273545][f=-000001] Loaded widget: Selection Send [t=00:00:22.273996][f=-000001] Loaded widget: Shield Guard [t=00:00:22.274598][f=-000001] Loaded widget: State Icons [t=00:00:22.275006][f=-000001] : disabled for spectators [t=00:00:22.276068][f=-000001] Loaded widget: Building Starter [t=00:00:22.276538][f=-000001] : disabled for spectators [t=00:00:22.277418][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.277732][f=-000001] Loaded widget: LupsManager [t=00:00:22.278212][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.278640][f=-000001] Loaded widget: Units on Fire [t=00:00:22.279335][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.280024][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.281467][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.281909][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.282432][f=-000001] Loaded widget: Chili Docking [t=00:00:22.290894][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.299408][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.300073][f=-000001] Loaded widget: HUD Presets [t=00:00:22.300888][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.303533][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.304003][f=-000001] Loaded widget: Image Preloader [t=00:00:22.304510][f=-000001] Loaded widget: Custom Markers [t=00:00:22.309184][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.309790][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:22.310095][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.310971][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.311622][f=-000001] Loaded widget: Start Boxes [t=00:00:22.312895][f=-000001] Loaded widget: Select Keys [t=00:00:22.322445][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.323521][f=-000001] Loaded widget: Pause Screen [t=00:00:22.323835][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.324170][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.325073][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.325504][f=-000001] SetSunLighting [t=00:00:22.326292][f=-000001] Loaded widget: Sun and Atmosphere Handler. [t=00:00:22.338502][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.338981][f=-000001] Loaded widget: Font Cache [t=00:00:22.339498][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.339541][f=-000001] Loaded widget: GC Control [t=00:00:22.343390][f=-000001] Loaded widget: Layout Handler [t=00:00:22.343942][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.346912][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.352546][f=-000001] Writing last game win data [t=00:00:22.357491][f=-000001] LuaUI v0.3 [t=00:00:22.542528][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.543062][f=-000001] [s11n] Loading s11n file... [t=00:00:22.543510][f=-000001] [s11n] Parsing model... [t=00:00:22.543542][f=-000001] [s11n] Populating game world... [t=00:00:22.543558][f=-000001] [s11n] s11n loading complete. [t=00:00:22.593794][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.609701][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13287,0,0} {chunk,block}Bytes={0,0} [t=00:00:23.115153][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.126853][f=-000001] Spectator mode. Widget removed. [t=00:00:23.128703][f=-000001] Spectator mode. Widget removed. [t=00:00:23.129733][f=-000001] Playback paused [t=00:00:23.135308][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.215400][f=-000001] Opening demofile demos/1557850/replay.sdfz [t=00:00:23.215672][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.215693][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:23.215991][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.216019][f=-000001] -> Connection established (given id 2) [t=00:00:23.216137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d9bb126b2febfae357a69c22e2c8bac6f17bfb7803b5679f2c104fad7a702bfe3fb3309a5651c20e96105ab9ab5126a30e23b086015e8aa4b416ca8e1047cd2a" [t=00:00:23.216169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.216183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:23.216195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:23.216214][f=-000001] Speed set to 20.0 [server] [t=00:00:23.216227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5638684cea40,0x563863243b80}][locale="C"]" [t=00:00:23.216241][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.230618][f=-000001] Switching to Overhead (TA) style camera [t=00:00:23.230653][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.631152][f=-000001] Beginning demo playback [t=00:00:26.645998][f=-000001] GameID: ec1fdf63f7d2193e1718673febbe6125 [t=00:00:26.694229][f=-000001] Connection attempt from Rachmaninoff [t=00:00:26.698019][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.698654][f=-000001] [0] Event [undefined]: Rachmaninoff changed status [t=00:00:26.698820][f=-000001] -> Connection established (given id 0) [t=00:00:26.714125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rachmaninoff" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:26.714195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rachmaninoff" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.722918][f=-000001] Connection attempt from InExtremaRes [t=00:00:26.722956][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Linux 64-bit (native)] [t=00:00:26.723034][f=-000001] [0] Event [undefined]: InExtremaRes changed status [t=00:00:26.723172][f=-000001] -> Connection established (given id 1) [t=00:00:26.846294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=55afda3a108510936ee9d03f349736ce50a479f8bd592c58b692ee6f9d47dca69e3d087698799130b0bd1b64de5e8afebc3f9b9e9d3bd56148f115e1cc4d218c" [t=00:00:26.846337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:27.110428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:27.118264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:27.150122][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rachmaninoff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:27.150166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rachmaninoff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:27.354253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="InExtremaRes" string="[Game::Load][lua{Rules,Gaia}={0x556bd3c5c6b0,0x556ba74e43c0}][locale="C"]" [t=00:00:27.494307][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rachmaninoff" string="[Game::Load][lua{Rules,Gaia}={0000020c181394f0,0000020c2c65ff70}][locale="C"]" [t=00:00:27.618967][f=-000001] Allies: I choose: Engineer! [t=00:00:27.654732][f=-000001] Allies: I choose: Engineer! [t=00:00:31.334532][f=-000001] [0] Event [302,241.453613,2049]: 0 finished unit Engineer Commander [t=00:00:31.340477][f=-000001] [0] Event [5141,241.480835,1466]: 1 finished unit Engineer Commander [t=00:00:31.358569][f=0000000] [0] InExtremaRes, team: 1, elo:1690, userid: 546649 [t=00:00:31.358640][f=0000000] [0] Rachmaninoff, team: 0, elo:1500, userid: 537820 [t=00:00:31.358667][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.364349][f=0000000] Playback continued [t=00:00:31.382194][f=0000008] [8] Event [5024,241.481018,1480]: 1 finished unit Cloakbot Factory [t=00:00:31.429882][f=0000011] [11] Event [448,237.054443,2016]: 0 finished unit Rover Assembly [t=00:00:32.052454][f=0000291] [291] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:32.316420][f=0000407] [407] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [t=00:00:32.510440][f=0000496] [496] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:32.539517][f=0000509] [509] Event [465.992249,238.241531,2015.97034]: 0 finished unit Mason [t=00:00:32.784795][f=0000633] [633] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [t=00:00:32.851415][f=0000670] [670] Event [584,241.485596,1816]: 0 finished unit Solar Collector [t=00:00:32.902102][f=0000691] [691] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:33.208504][f=0000850] [850] Event [536,241.448975,1896]: 0 finished unit Solar Collector [t=00:00:33.322800][f=0000902] [902] Event [465.992249,238.241531,2015.97034]: 0 finished unit Scorcher [t=00:00:33.707047][f=0001052] [1052] Event [5014.3999,241.485596,1480]: 1 finished unit Conjurer [t=00:00:33.815865][f=0001097] [1097] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [t=00:00:34.224205][f=0001260] [1260] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:34.283993][f=0001285] [1285] Event [5208,241.485596,776]: 1 finished unit Solar Collector [t=00:00:34.916634][f=0001539] [1539] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [t=00:00:35.131851][f=0001624] [1624] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:35.169264][f=0001638] [1638] Event [5384,241.494751,920]: 1 finished unit Solar Collector [t=00:00:35.525378][f=0001783] [1783] Event [465.992249,238.241531,2015.97034]: 0 finished unit Scorcher [t=00:00:35.612068][f=0001814] [1814] Event [656,241.403198,1968]: 0 finished unit Lotus [t=00:00:36.011589][f=0001966] [1966] Event [792,241.485596,2104]: 0 finished unit Solar Collector [t=00:00:36.028208][f=0001973] [1973] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:36.511360][f=0002107] [2107] Event [385.815399,241.467285,1920.18323]: 1 lost unit Glaive [t=00:00:36.768458][f=0002226] [2226] Event [5560,241.494751,1048]: 1 finished unit Solar Collector [t=00:00:36.996633][f=0002315] [2315] Event [744,241.485596,2184]: 0 finished unit Solar Collector [t=00:00:37.384103][f=0002426] [2426] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:37.465442][f=0002448] [2448] Event [465.992249,238.241531,2015.97034]: 0 finished unit Scorcher [t=00:00:37.862603][f=0002606] [2606] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [t=00:00:37.890604][f=0002616] [2616] Event [5568,241.485596,1136]: 1 finished unit Radar Tower [t=00:00:38.736427][f=0002756] [2756] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:38.882839][f=0002821] [2821] Event [465.992249,238.241531,2015.97034]: 0 finished unit Mason [t=00:00:39.955623][f=0003205] [3205] Event [465.992249,238.241531,2015.97034]: 0 finished unit Mason [t=00:00:40.159666][f=0003272] [3272] Event [5368,241.494751,2024]: 1 finished unit Solar Collector [t=00:00:40.232028][f=0003305] [3305] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [t=00:00:40.443690][f=0003370] [3370] Event [5014.3999,241.485596,1480]: 1 finished unit Conjurer [t=00:00:40.672719][f=0003464] [3464] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [t=00:00:41.042568][f=0003587] [3587] Event [5816,241.485596,1224]: 1 finished unit Solar Collector [t=00:00:41.269468][f=0003676] [3676] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:41.291977][f=0003684] [3684] Event [465.992249,238.241531,2015.97034]: 0 finished unit Scorcher [t=00:00:41.996942][f=0003930] [3930] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:42.574001][f=0004127] [4127] Event [344,241.47644,2904]: 0 finished unit Solar Collector [t=00:00:42.665613][f=0004157] [4157] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [t=00:00:42.752666][f=0004183] [4183] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:42.773973][f=0004191] [4191] Event [4944,241.394043,1632]: 1 finished unit Lotus [t=00:00:43.346114][f=0004389] [4389] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [t=00:00:43.379477][f=0004399] [4399] Event [465.992249,238.241531,2015.97034]: 0 finished unit Scorcher [t=00:00:43.385537][f=0004401] [4401] Event [4832,325.178528,1040]: 1 finished unit Radar Tower [t=00:00:43.571578][f=0004460] [4460] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:44.463809][f=0004772] [4772] Event [4800,305.934143,1088]: 1 finished unit Lotus [t=00:00:44.841031][f=0004902] [4902] Event [1564.86353,240.459564,4007.92163]: 1 lost unit Glaive [t=00:00:45.054222][f=0004976] [4976] Event [688,241.485596,2912]: 0 finished unit Lotus [t=00:00:45.253042][f=0005041] [5041] Event [296,241.485596,2984]: 0 finished unit Solar Collector [t=00:00:45.266163][f=0005045] [5045] Event [1223.62305,241.494751,3845.87036]: 1 lost unit Glaive [t=00:00:45.397361][f=0005092] [5092] Event [313.733643,241.494751,887.140259]: 1 lost unit Glaive [t=00:00:45.579186][f=0005151] [5151] Event [481.553375,241.494751,791.807495]: 1 lost unit Glaive [t=00:00:45.812239][f=0005223] [5223] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [t=00:00:45.828543][f=0005227] [5227] Event [465.992249,238.241531,2015.97034]: 0 finished unit Scorcher [t=00:00:45.927647][f=0005259] [5259] Event [600,241.467285,3208]: 0 lost unit Metal Extractor [t=00:00:45.983652][f=0005278] [5278] Event [264,241.494751,1096]: 0 finished unit Solar Collector [t=00:00:46.080673][f=0005304] [5304] Event [445.446777,239.739182,3239.69434]: 1 lost unit Glaive [t=00:00:46.111991][f=0005315] [5315] Event [200,241.403198,1112]: 0 lost unit Metal Extractor [t=00:00:46.469502][f=0005429] [5429] Event [5488,241.485596,976]: 1 finished unit Lotus [t=00:00:46.474756][f=0005430] [5430] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [t=00:00:46.603318][f=0005471] [5471] Event [5376,241.485596,2112]: 1 finished unit Lotus [t=00:00:46.610885][f=0005473] [5473] Event [294.180084,241.494751,1245.94006]: 0 lost unit Mason [t=00:00:46.738624][f=0005513] [5513] Event [216,241.016541,1176]: 0 lost unit Solar Collector [t=00:00:47.012944][f=0005600] [5600] Event [1912,241.494751,2152]: 0 finished unit Solar Collector [t=00:00:47.043120][f=0005609] [5609] Event [5014.3999,241.485596,1480]: 1 finished unit Scythe [t=00:00:47.523990][f=0005757] [5757] Event [5256,241.47644,1464]: 1 finished unit Caretaker [t=00:00:47.615745][f=0005781] [5781] Event [159.470764,241.563843,2910.44556]: 1 lost unit Glaive [t=00:00:47.920327][f=0005868] [5868] Event [383.181519,241.494751,1031.96545]: 1 lost unit Glaive [t=00:00:48.016194][f=0005894] [5894] Event [485.029541,241.494751,819.139709]: 0 lost unit Scorcher [t=00:00:48.042904][f=0005900] [5900] Event [394.822052,241.494751,952.141296]: 1 lost unit Glaive [t=00:00:48.148544][f=0005932] [5932] Event [1864,241.494751,2232]: 0 finished unit Solar Collector [t=00:00:48.381880][f=0005998] [5998] Event [664,241.485596,3192]: 0 finished unit Solar Collector [t=00:00:48.755256][f=0006104] [6104] Event [1088,241.137695,3360]: 0 finished unit Lotus [t=00:00:49.464348][f=0006305] [6305] Event [5014.3999,241.485596,1480]: 1 finished unit Scythe [t=00:00:49.798134][f=0006400] [6400] Event [5488,241.229248,2320]: 1 finished unit Lotus [t=00:00:50.022405][f=0006465] [6465] Event [1764.82043,241.485596,2712.14136]: 0 finished unit Engineer Commander [t=00:00:50.022915][f=0006465] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:50.025576][f=0006465] [6465] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:50.227082][f=0006525] [6525] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [t=00:00:50.409123][f=0006578] [6578] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [t=00:00:50.824122][f=0006698] [6698] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:50.940051][f=0006729] [6729] Event [1848,241.494751,2904]: 0 finished unit Solar Collector [t=00:00:50.944323][f=0006730] [6730] Event [4832,258.436584,1168]: 1 finished unit Picket [t=00:00:51.060523][f=0006766] [6766] Event [5576,238.043213,2296]: 1 finished unit Solar Collector [t=00:00:51.456604][f=0006880] [6880] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:51.588133][f=0006921] [6921] Event [1800,241.494751,2984]: 0 finished unit Solar Collector [t=00:00:51.852470][f=0007004] [7004] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [t=00:00:51.972186][f=0007039] [7039] Event [465.992249,238.241531,2015.97034]: 0 finished unit Mason [t=00:00:52.137882][f=0007093] [7093] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:52.319401][f=0007149] [7149] Event [6104,239.654541,1320]: 1 finished unit Solar Collector [t=00:00:52.971995][f=0007354] [7354] Event [5072,241.586304,960]: 1 finished unit Lotus [t=00:00:53.239533][f=0007437] [7437] Event [280,238.236389,2920]: 0 finished unit Metal Extractor [t=00:00:53.245111][f=0007440] [7440] Event [465.992249,238.241531,2015.97034]: 0 finished unit Mason [t=00:00:53.344140][f=0007470] [7470] Event [2016,241.494751,2176]: 0 finished unit Lotus [t=00:00:53.368691][f=0007478] [7478] Event [1032,241.494751,3448]: 0 finished unit Solar Collector [t=00:00:54.040984][f=0007685] [7685] Event [5014.3999,241.485596,1480]: 1 finished unit Reaver [t=00:00:54.584613][f=0007852] [7852] Event [465.992249,238.241531,2015.97034]: 0 finished unit Scorcher [t=00:00:54.611053][f=0007861] [7861] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:54.659271][f=0007876] [7876] Event [5928,241.412354,1320]: 1 finished unit Solar Collector [t=00:00:54.780324][f=0007913] [7913] Event [1936,241.494751,2912]: 0 finished unit Lotus [t=00:00:54.868633][f=0007939] [7939] Event [984,241.494751,3528]: 0 finished unit Solar Collector [t=00:00:55.708331][f=0008203] [8203] Event [5014.3999,241.485596,1480]: 1 finished unit Conjurer [t=00:00:55.805155][f=0008233] [8233] Event [5672,241.494751,1128]: 1 finished unit Solar Collector [t=00:00:55.890068][f=0008261] [8261] Event [465.992249,238.241531,2015.97034]: 0 finished unit Scorcher [t=00:00:56.305491][f=0008393] [8393] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:56.807058][f=0008554] [8554] Event [616,241.47644,3272]: 0 finished unit Solar Collector [t=00:00:56.948388][f=0008599] [8599] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:57.016252][f=0008620] [8620] Event [5640,241.494751,1304]: 1 finished unit Solar Collector [t=00:00:57.124751][f=0008654] [8654] Event [465.992249,238.241531,2015.97034]: 0 finished unit Scorcher [t=00:00:57.720984][f=0008844] [8844] Event [5928,241.384888,1496]: 1 finished unit Solar Collector [t=00:00:57.809091][f=0008872] [8872] Event [5896,241.494751,3016]: 1 finished unit Solar Collector [t=00:00:58.086040][f=0008956] [8956] Event [undefined]: Rachmaninoff resigned [t=00:00:58.086798][f=0008956] game_message: Rachmaninoff has been destroyed! [t=00:00:58.086961][f=0008956] game_message: InExtremaRes wins! [t=00:00:58.087376][f=0008956] Submitting stats [t=00:00:58.092463][f=0008956] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:58.096756][f=0008956] Part| Total Time|Time of the last 0.5s [t=00:00:58.096783][f=0008956] Draw 9159.90ms 19.98% [t=00:00:58.096796][f=0008956] Lua::Callins::Synced 3542.37ms 12.19% [t=00:00:58.096807][f=0008956] Lua::Callins::Unsynced 15377.81ms 30.87% [t=00:00:58.096819][f=0008956] Lua::CollectGarbage::Synced 114.77ms 0.20% [t=00:00:58.096831][f=0008956] Lua::CollectGarbage::Unsynced 492.82ms 0.20% [t=00:00:58.096842][f=0008956] Misc::Profiler::AddTime 46.97ms 0.10% [t=00:00:58.096853][f=0008956] Sim 16674.39ms 61.94% [t=00:00:58.098430][f=0008956] [8956] Received game_message: Rachmaninoff has been destroyed! [t=00:00:58.099515][f=0008956] [8956] Received game_message: InExtremaRes wins! [t=00:00:58.107968][f=0008957] [8957] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:58.108117][f=0008957] [8957] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:58.108195][f=0008957] [8957] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:58.108281][f=0008957] [8957] Game End Stats Values: 2,2060,2040,2040,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,65,65,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:58.108359][f=0008957] [8957] Game End Stats Values: 3,2320,2255,2255,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,1275,1275,1275,1275,8.29499912,7.07099915,7.07099915,8.29499912,0,195,195,0,0,0,0,0,1045,785,785,1045,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:58.108440][f=0008957] [8957] Game End Stats Values: 4,2450,2595,2595,2450,3.56031561,0,0,3.56031561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8.13333321,8.13333321,12,1275,1275,1275,1275,8.53235435,9.36599827,9.36599827,8.53235435,130,260,260,130,0,0,0,0,1045,1060,1060,1045,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:58.108523][f=0008957] [8957] Game End Stats Values: 5,2665,2730,2730,2665,9.55426598,0.59415054,0.59415054,9.55426598,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.5333338,10.5333338,12,1275,1275,1275,1275,9.76559734,10.6296101,10.6296101,9.76559734,260,325,325,260,0,0,0,0,1130,1130,1130,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:58.108613][f=0008957] [8957] Game End Stats Values: 6,2825,2800,2800,2825,16.7666435,2.48031831,2.48031831,16.7666435,0,0,0,0,0,0,0,0,0,0,0,0,115.869415,52.4999847,52.4999847,115.869415,90,0,0,90,13.0666666,12,12,13.0666666,1275,1275,1275,1275,11.0708265,10.715745,10.715745,11.0708265,260,325,325,260,65,0,0,65,1200,1200,1200,1200,0,65,65,0,0,0,0,0,56.9624825,115.869415,115.869415,56.9624825 [t=00:00:58.108703][f=0008957] [8957] Game End Stats Values: 7,3025,3005,3005,3025,29.8130894,9.66332817,9.66332817,29.8130894,0,0,0,0,0,0,0,0,0,0,0,0,115.869415,52.4999847,52.4999847,115.869415,90,0,0,90,15.4666662,13.8666668,13.8666668,15.4666662,1275,1330,1330,1275,11.4597645,11.3748684,11.3748684,11.4597645,390,390,390,390,65,0,0,65,1270,1285,1285,1270,0,65,65,0,0,0,0,0,56.9624825,115.869415,115.869415,56.9624825 [t=00:00:58.108789][f=0008957] [8957] Game End Stats Values: 8,3145,3070,3070,3145,45.2421951,11.2867565,11.2867565,45.2421951,0,0,0,0,0,0,0,0,0,0,0,0,115.869415,52.4999847,52.4999847,115.869415,90,0,0,90,16,14,14,16,1275,1330,1330,1275,11.6186085,12.993228,12.993228,11.6186085,390,455,455,390,65,0,0,65,1390,1285,1285,1390,0,65,65,0,0,0,0,0,56.9624825,115.869415,115.869415,56.9624825 [t=00:00:58.108883][f=0008957] [8957] Game End Stats Values: 9,3350,3415,3415,3350,56.6383781,13.9482403,13.9482403,56.6383781,0,0,0,0,0,0,0,0,0,0,0,0,117.438873,52.4999847,52.4999847,117.438873,90,0,0,90,16,15.1999998,15.1999998,16,1275,1330,1330,1275,11.8087444,14.2864323,14.2864323,11.8087444,390,455,455,390,65,0,0,65,1595,1630,1630,1595,0,65,65,0,0,0,0,0,56.9624825,117.438873,117.438873,56.9624825 [t=00:00:58.108985][f=0008957] [8957] Game End Stats Values: 10,3480,3545,3545,3480,69.1623993,21.6655903,21.6655903,69.1623993,0,0,0,0,0,0,0,0,0,0,0,0,147.60939,52.4999847,52.4999847,147.60939,90,0,0,90,16,17.8666668,17.8666668,16,1275,1330,1330,1275,13.7199364,15.6944904,15.6944904,13.7199364,520,585,585,520,65,0,0,65,1595,1630,1630,1595,0,65,65,0,0,0,0,0,56.9624825,147.60939,147.60939,56.9624825 [t=00:00:58.109111][f=0008957] [8957] Game End Stats Values: 11,3765,3905,3905,3765,88.1367111,27.5357132,27.5357132,88.1367111,0,0,0,0,0,0,0,0,0,0,0,0,147.60939,52.4999847,52.4999847,147.60939,90,90,90,90,17.4666672,18,18,17.4666672,1275,1385,1385,1275,14.4559546,17.1013432,17.1013432,14.4559546,650,715,715,650,65,0,0,65,1750,1715,1715,1750,0,65,65,0,0,0,0,0,56.9624825,147.60939,147.60939,56.9624825 [t=00:00:58.109211][f=0008957] [8957] Game End Stats Values: 12,3765,3930,3930,3765,102.088852,29.7128963,29.7128963,102.088852,0,0,0,0,0,0,0,0,0,0,0,0,224.700348,52.4999847,52.4999847,224.700348,90,180,180,90,18,18,18,18,1275,1385,1385,1275,16.1101437,17.6201458,17.6201458,16.1101437,650,650,650,650,130,0,0,130,1750,1715,1715,1750,0,130,130,0,0,0,0,0,56.9624825,224.700348,224.700348,56.9624825 [t=00:00:58.109313][f=0008957] [8957] Game End Stats Values: 13,4125,3670,3670,4125,120.231827,29.7128963,29.7128963,120.231827,0,0,0,0,0,0,0,0,0,0,0,0,504.243164,406.057404,406.057404,504.243164,180,180,180,180,19.333334,18,18,19.333334,1275,1385,1385,1275,16.8485317,17.4750023,17.4750023,16.8485317,780,390,390,780,390,89.3333359,89.3333359,390,1890,1715,1715,1890,89.3333359,390,390,89.3333359,0,0,0,0,426.992157,524.478516,524.478516,426.992157 [t=00:00:58.109415][f=0008957] [8957] Game End Stats Values: 14,3990,4215,4215,3990,138.237152,30.5454445,30.5454445,138.237152,0,0,0,0,0,0,0,0,0,0,0,0,632.024963,630.69104,630.69104,632.024963,180,360,360,180,17.8666668,18,18,17.8666668,1275,1385,1385,1275,14.3913574,17.5305061,17.5305061,14.3913574,780,575,575,780,455,310.5,310.5,455,1755,1895,1895,1755,310.5,455,455,310.5,0,0,0,0,670.071838,652.26062,652.26062,670.071838 [t=00:00:58.109505][f=0008957] [8957] Game End Stats Values: 15,4090,4085,4085,4090,179.595261,30.8709507,30.8709507,179.595261,0,0,0,0,0,0,0,0,0,0,0,0,691.120789,672.53479,672.53479,691.120789,270,360,360,270,24.9333324,18,18,24.9333324,1275,1385,1385,1275,15.6422062,17.4967003,17.4967003,15.6422062,650,445,445,650,520,440.5,440.5,520,1895,1895,1895,1895,440.5,585,585,440.5,0,0,0,0,718.148193,719.47998,719.47998,718.148193 [t=00:00:58.109595][f=0008957] [8957] Game End Stats Values: 16,4580,4590,4590,4580,210.889221,31.5011005,31.5011005,210.889221,0,0,0,0,0,0,0,0,0,0,0,0,691.120789,672.53479,672.53479,691.120789,270,550,550,270,28,18,18,28,1525,1385,1385,1525,17.4234829,19.4725666,19.4725666,17.4234829,650,760,760,650,520,440.5,440.5,520,2135,1895,1895,2135,440.5,614.333313,614.333313,440.5,18.6666679,0,0,18.6666679,718.148193,719.47998,719.47998,718.148193 [t=00:00:58.109688][f=0008957] [8957] Game End Stats Values: 17,4855,4860,4860,4855,264.31308,32.4661064,32.4661064,264.31308,0,0,0,0,0,0,0,0,0,0,0,0,691.120789,672.53479,672.53479,691.120789,270,550,550,270,30.9333324,19.7333336,19.7333336,30.9333324,1525,1385,1385,1525,23.14604,17.5393353,17.5393353,23.14604,650,890,890,650,520,440.5,440.5,520,2410,2035,2035,2410,440.5,614.333313,614.333313,440.5,34.1666336,0,0,34.1666336,718.148193,719.47998,719.47998,718.148193 [t=00:00:58.109788][f=0008957] [8957] Game End Stats Values: 18,5220,4950,4950,5220,320.009399,33.6157875,33.6157875,320.009399,0,0,0,0,0,0,0,0,0,0,0,0,691.120789,672.53479,672.53479,691.120789,360,640,640,360,32.5333328,22,22,32.5333328,1525,1385,1385,1525,25.1344204,17.5516472,17.5516472,25.1344204,650,890,890,650,520,440.5,440.5,520,2685,2035,2035,2685,440.5,614.333313,614.333313,440.5,50.0000877,0,0,50.0000877,718.148193,719.47998,719.47998,718.148193 [t=00:00:58.109977][f=0008957] [8957] Game End Stats Values: 19,5510,5295,5295,5510,395.967834,35.3258018,35.3258018,395.967834,0,0,0,0,0,0,0,0,0,0,0,0,691.120789,672.53479,672.53479,691.120789,450,640,640,450,34.5333328,22.7999992,22.7999992,34.5333328,1525,1385,1385,1525,31.1333523,17.5890026,17.5890026,31.1333523,780,1165,1165,780,520,440.5,440.5,520,2755,2105,2105,2755,440.5,614.333313,614.333313,440.5,110.60778,0,0,110.60778,718.148193,719.47998,719.47998,718.148193 [t=00:00:58.110094][f=0008957] [8957] Game End Stats Values: 20,5640,5550,5550,5640,499.314362,37.6578598,37.6578598,499.314362,0,0,0,0,0,0,0,0,54.0126343,0,0,54.0126343,691.120789,672.53479,672.53479,691.120789,450,640,640,450,36,25.2000008,25.2000008,36,1525,1385,1385,1525,32.7881126,17.6304703,17.6304703,32.7881126,910,1230,1230,910,520,440.5,440.5,520,2755,2295,2295,2755,440.5,614.333313,614.333313,440.5,168.442078,0,0,168.442078,718.148193,719.47998,719.47998,718.148193 [t=00:00:58.110202][f=0008957] [8957] Game End Stats Values: 21,5840,5825,5825,5840,608.0802,53.132019,53.132019,608.0802,0,0,0,0,0,0,0,0,375.536987,0,0,375.536987,691.120789,672.53479,672.53479,691.120789,450,640,640,450,37.7142868,28.1428566,28.1428566,37.7142868,1525,1385,1385,1525,33.3697166,18.5802956,18.5802956,33.3697166,1040,1295,1295,1040,520,440.5,440.5,520,2825,2505,2505,2825,440.5,614.333313,614.333313,440.5,216.110199,0,0,216.110199,718.148193,719.47998,719.47998,718.148193 [t=00:00:58.331438][f=0008993] [8993] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [t=00:00:58.593798][f=0009085] Spectator Rachmaninoff left the game: normal quit [t=00:00:58.593888][f=0009085] [9085] Event [undefined]: Rachmaninoff quit [t=00:00:58.738028][f=0009134] [9134] Event [5608,241.714478,1480]: 1 finished unit Solar Collector [t=00:00:58.791599][f=0009152] [9152] Event [5014.3999,241.485596,1480]: 1 finished unit Reaver [t=00:00:59.157129][f=0009264] [9264] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:59.172303][f=0009266] No clients connected, shutting down server [t=00:00:59.172344][f=0009266] Server shutdown [t=00:00:59.172526][f=0009266] [9266] all players disconnected [t=00:00:59.469593][f=0009370] [9370] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:00:59.804332][f=0009475] [9475] Event [6104,241.47644,1496]: 1 finished unit Solar Collector [t=00:00:59.806384][f=0009476] [9476] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:00.971037][f=0009844] [9844] Event [5014.3999,241.485596,1480]: 1 finished unit Reaver [t=00:01:01.375991][f=0009973] [9973] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:01.692846][f=0010092] [10092] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:01.852266][f=0010155] [10155] Event [6104,241.485596,1672]: 1 finished unit Solar Collector [t=00:01:01.959088][f=0010199] [10199] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [t=00:01:01.980192][f=0010207] [10207] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:02.690515][f=0010498] [10498] Event [5014.3999,241.485596,1480]: 1 finished unit Reaver [t=00:01:02.935276][f=0010599] [10599] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:03.126442][f=0010676] [10676] Event [5928,237.997437,1672]: 1 finished unit Solar Collector [t=00:01:03.201890][f=0010709] [10709] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:03.450642][f=0010809] [10809] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:04.214668][f=0011146] [11146] Event [5014.3999,241.485596,1480]: 1 finished unit Reaver [t=00:01:04.263542][f=0011166] [11166] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [t=00:01:04.462773][f=0011255] [11255] Event [5928,238.812256,1848]: 1 finished unit Solar Collector [t=00:01:04.467726][f=0011258] [11258] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:04.702749][f=0011363] [11363] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:04.940501][f=0011468] [11468] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:05.507640][f=0011718] [11718] Event [6104,240.194702,1848]: 1 finished unit Solar Collector [t=00:01:05.564998][f=0011747] [11747] Event [5014.3999,241.485596,1480]: 1 finished unit Reaver [t=00:01:05.809885][f=0011858] [11858] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:06.030600][f=0011963] [11963] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:06.259459][f=0012068] [12068] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:06.563933][f=0012209] [12209] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [t=00:01:06.610996][f=0012227] [12227] Event [6104,237.924194,2024]: 1 finished unit Solar Collector [t=00:01:06.859052][f=0012346] [12346] Event [5014.3999,241.485596,1480]: 1 finished unit Reaver [t=00:01:07.103937][f=0012457] [12457] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:07.321918][f=0012562] [12562] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:07.550088][f=0012667] [12667] Event [5014.3999,241.485596,1480]: 1 finished unit Glaive [t=00:01:07.604413][f=0012691] [12691] Event [5928,237.347412,2024]: 1 finished unit Solar Collector [t=00:01:08.096513][f=0012926] Autoquit sending quit command. [t=00:01:08.097465][f=0012926] [QuitAction] user exited to system [t=00:01:08.098288][f=0012926] [SpringApp::Kill][1] fromRun=1 [t=00:01:08.098313][f=0012926] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:08.098332][f=0012926] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:08.098345][f=0012926] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:08.098356][f=0012926] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:08.098368][f=0012926] [SpringApp::Kill][2] [t=00:01:08.099176][f=0012926] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:08.099197][f=0012926] [Game::KillLua][1] dtor=0 luaUI=0x56386e120390 [t=00:01:08.099245][f=0012926] Start widgetHandler:Shutdown [t=00:01:08.103861][f=0012926] Shutdown - SaveOrderList Complete [t=00:01:08.104511][f=0012926] Writing last game win data [t=00:01:08.110904][f=0012926] Shutdown - SaveConfigData Complete [t=00:01:08.110927][f=0012926] Shutdown Widget - Chili Highlight [t=00:01:08.110944][f=0012926] Shutdown Widget - Save/Load API [t=00:01:08.110958][f=0012926] Shutdown Widget - Draw After Chili [t=00:01:08.110985][f=0012926] Shutdown Widget - API Unit Tracker GL4 [t=00:01:08.111002][f=0012926] Shutdown Widget - EPIC Menu [t=00:01:08.111991][f=0012926] Shutdown Widget - Chili Minimap [t=00:01:08.112105][f=0012926] Shutdown Widget - Chili Widget Selector [t=00:01:08.112945][f=0012926] Shutdown Widget - Local Team Colors [t=00:01:08.112966][f=0012926] Shutdown Widget - Display Keys 2 [t=00:01:08.113018][f=0012926] Shutdown Widget - Save Game Menu [t=00:01:08.113032][f=0012926] Shutdown Widget - HealthBars [t=00:01:08.113920][f=0012926] Shutdown Widget - Noises [t=00:01:08.113943][f=0012926] Shutdown Widget - Unit Icons [t=00:01:08.113961][f=0012926] Shutdown Widget - Win Counter [t=00:01:08.113976][f=0012926] Shutdown Widget - BuildETA [t=00:01:08.113991][f=0012926] Shutdown Widget - EndGame APM stats [t=00:01:08.114006][f=0012926] Shutdown Widget - SpringRTS Replay Stats [t=00:01:08.114043][f=0012926] Shutdown Widget - Modular Comm Info [t=00:01:08.114057][f=0012926] Shutdown Widget - Music Player v2 [t=00:01:08.114073][f=0012926] Shutdown Widget - State Reverse and Latency [t=00:01:08.114087][f=0012926] Shutdown Widget - CameraShake [t=00:01:08.114101][f=0012926] Shutdown Widget - Chili Economy Panel Default [t=00:01:08.114215][f=0012926] Shutdown Widget - Chili EndGame Window [t=00:01:08.114237][f=0012926] Shutdown Widget - Chili Nuke Warning [t=00:01:08.114254][f=0012926] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:08.114273][f=0012926] Shutdown Widget - Chili Spectator Panels [t=00:01:08.114303][f=0012926] Shutdown Widget - Context Menu [t=00:01:08.114319][f=0012926] Shutdown Widget - Darkening [t=00:01:08.114354][f=0012926] Shutdown Widget - Defense Range Zero-K [t=00:01:08.114376][f=0012926] Shutdown Widget - Grab Input [t=00:01:08.114395][f=0012926] Shutdown Widget - Highlight Geos [t=00:01:08.114408][f=0012926] Shutdown Widget - Local Widgets Config [t=00:01:08.114426][f=0012926] Shutdown Widget - MinimapEvents [t=00:01:08.114441][f=0012926] Shutdown Widget - Missile Silo Range [t=00:01:08.114457][f=0012926] Shutdown Widget - Point Tracker [t=00:01:08.114470][f=0012926] Shutdown Widget - Showeco and Grid Drawer [t=00:01:08.114484][f=0012926] Shutdown Widget - Stereo3D [t=00:01:08.114500][f=0012926] Shutdown Widget - Attack AoE [t=00:01:08.114514][f=0012926] Shutdown Widget - Map Edge Extension [t=00:01:08.114527][f=0012926] Shutdown Widget - Selection Send [t=00:01:08.114541][f=0012926] Shutdown Widget - LupsManager [t=00:01:08.114568][f=0012926] Shutdown Widget - Newton Firezone [t=00:01:08.114581][f=0012926] Shutdown Widget - Chili Pro Console [t=00:01:08.116256][f=0012926] Shutdown Widget - Persistent Build Height [t=00:01:08.116291][f=0012926] Shutdown Widget - Lasso Terraform GUI [t=00:01:08.116306][f=0012926] Shutdown Widget - Chili Framework [t=00:01:08.116320][f=0012926] Shutdown Widget - Lups [t=00:01:08.116374][f=0012926] Shutdown Widget - Custom Markers [t=00:01:08.116397][f=0012926] Shutdown Widget - Chili Core Selector [t=00:01:08.116492][f=0012926] Shutdown Widget - Mex Placement Handler [t=00:01:08.116508][f=0012926] Shutdown Widget - Select Keys [t=00:01:08.116552][f=0012926] Shutdown Widget - Pause Screen [t=00:01:08.117271][f=0012926] Shutdown Widget - Layout Handler [t=00:01:08.117310][f=0012926] Shutdown Widget - Text To Speech Control [t=00:01:08.117323][f=0012926] End widgetHandler:Shutdown [t=00:01:08.210840][f=0012926] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={785246,69547405} {int,ext,rec}Allocs={10030884,0,0} {chunk,block}Bytes={69547405,0} [t=00:01:08.211436][f=0012926] [Game::KillLua][2] dtor=0 luaGaia=0x563863243b80 [t=00:01:08.227742][f=0012926] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={605369,58413977} {int,ext,rec}Allocs={10030885,0,0} {chunk,block}Bytes={58413977,0} [t=00:01:08.227818][f=0012926] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={605369,58413977} {int,ext,rec}Allocs={10030885,0,0} {chunk,block}Bytes={58413977,0} [t=00:01:08.227863][f=0012926] [Game::KillLua][3] dtor=0 luaRules=0x5638684cea40 [t=00:01:08.227907][f=0012926] Start gadgetHandler:Shutdown [t=00:01:08.227924][f=0012926] Shutdown - StartSetup [t=00:01:08.227938][f=0012926] Shutdown - UnitMorph [t=00:01:08.228897][f=0012926] Shutdown - Carrier Drones [t=00:01:08.228913][f=0012926] Shutdown - Missile Silo Controller [t=00:01:08.228940][f=0012926] Shutdown - Modular Comm Info [t=00:01:08.228955][f=0012926] Shutdown - Terrain Texture Handler [t=00:01:08.228969][f=0012926] Shutdown - UnitCloakShield [t=00:01:08.229155][f=0012926] Shutdown - Starlight Handler [t=00:01:08.229181][f=0012926] End gadgetHandler:Shutdown [t=00:01:08.266085][f=0012926] Start gadgetHandler:Shutdown [t=00:01:08.266140][f=0012926] Shutdown - Save/Load [t=00:01:08.266164][f=0012926] Shutdown - Teleport Throw [t=00:01:08.266184][f=0012926] Shutdown - UnitMorph [t=00:01:08.266203][f=0012926] Shutdown - Modular Comm Info [t=00:01:08.266216][f=0012926] Shutdown - Retreat Command [t=00:01:08.266235][f=0012926] Shutdown - Shockwaves [t=00:01:08.266250][f=0012926] Shutdown - UnitCloakShield [t=00:01:08.266289][f=0012926] Shutdown - Lups Cloak FX [t=00:01:08.266322][f=0012926] Shutdown - Lups [t=00:01:08.266358][f=0012926] Shutdown - Lups Shield [t=00:01:08.266428][f=0012926] End gadgetHandler:Shutdown [t=00:01:08.289325][f=0012926] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10030945,0,0} {chunk,block}Bytes={0,0} [t=00:01:08.289536][f=0012926] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10030945,0,0} {chunk,block}Bytes={0,0} [t=00:01:08.289583][f=0012926] [Game::KillLua][4] dtor=0 [t=00:01:08.290048][f=0012926] [Game::KillLua][5] dtor=0 [t=00:01:08.301152][f=0012926] [Game::~CGame][1] [t=00:01:08.301207][f=0012926] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:08.301219][f=0012926] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:08.301231][f=0012926] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:08.301242][f=0012926] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:08.301253][f=0012926] [Game::KillLua][4] dtor=1 [t=00:01:08.301265][f=0012926] [Game::KillLua][5] dtor=1 [t=00:01:08.301547][f=0012926] [Game::KillMisc][1] [t=00:01:08.301562][f=0012926] [Game::KillMisc][2] [t=00:01:08.302603][f=0012926] [Game::KillMisc][3] [t=00:01:08.303039][f=0012926] [Game::KillRendering][1] [t=00:01:08.333159][f=0012926] [3DOParser::Kill] allocated 1 pieces [t=00:01:08.333199][f=0012926] [S3OParser::Kill] allocated 5462 pieces [t=00:01:08.334162][f=0012926] [AssParser::Kill] allocated 669 pieces [t=00:01:08.457046][f=0012926] [Game::KillInterface][1] [t=00:01:08.458303][f=0012926] [Game::KillInterface][2] [t=00:01:08.458718][f=0012926] [Game::KillSimulation][1] [t=00:01:08.458734][f=0012926] [Game::KillSimulation][2] [t=00:01:09.293328][f=0012926] [CCollisionHandler] dis-/continuous tests: 0/11799 [t=00:01:09.293414][f=0012926] [Game::KillSimulation][3] [t=00:01:09.293594][f=0012926] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.293616][f=0012926] [~CPathCache(24x16)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=24 [t=00:01:09.293634][f=0012926] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.293651][f=0012926] [~CPathCache(48x32)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=47 [t=00:01:09.296471][f=0012926] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:09.338040][f=0012926] [LosHandler::Kill] raycast instance cache-{hits,misses}={2953,6361}; shared=6%; cached=26% [t=00:01:09.516866][f=0012926] [Game::KillSimulation][4] [t=00:01:13.472236][f=0012926] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:01:13.473911][f=0012926] [Game::~CGame][2] [t=00:01:13.474098][f=0012926] [Game::~CGame][3] [t=00:01:13.659002][f=0012926] [SpringApp::Kill][3] [t=00:01:13.659222][f=0012926] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135476 bytes sent 83810 bytes recv'd [t=00:01:13.663057][f=0012926] Kill: client disconnecting... [t=00:01:15.670584][f=0012926] CloseConnection: client connection closed [t=00:01:15.675454][f=0012926] [SpringApp::Kill][4] font=0x563841f61600 [t=00:01:15.686132][f=0012926] [SpringApp::Kill][5] [t=00:01:15.732544][f=0012926] [SpringApp::Kill][6] [t=00:01:15.732612] [SpringApp::Kill][7] [t=00:01:15.734295] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.734359] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.734372] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:15.734387] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.734397] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:15.734407] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.734417] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 1048576, 1048576} [t=00:01:15.734604] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3016, 1048576, 1048576}, EBO = {4524, 1048576, 1048576} [t=00:01:15.734622] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:15.734633] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.734645] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.734659] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.734672] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.750722] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:15.750768] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:15.750779] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:15.750789] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:15.752635] [VFS] [SpringVFS::DeleteArchives] [t=00:01:15.752661] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7962 [t=00:01:15.752882] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp (0x563842035290) [t=00:01:15.762040] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3867ms [t=00:01:15.762094] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=123ms [t=00:01:15.762108] file="unittextures/factorytank_1.png" indx=7310 inflSize=4103kb readTime=53ms [t=00:01:15.762369] file="objects3d/shipassault.s3o" indx=5534 inflSize=62kb readTime=40ms [t=00:01:15.762388] file="units/amphassault.lua" indx=6804 inflSize=5kb readTime=33ms [t=00:01:15.762399] file="gamedata/resources.lua" indx=941 inflSize=6kb readTime=32ms [t=00:01:15.762409] file="bitmaps/loadpictures/forcefiremods.png" indx=526 inflSize=3744kb readTime=32ms [t=00:01:15.762423] file="objects3d/stiletto.s3o" indx=5596 inflSize=45kb readTime=32ms [t=00:01:15.762435] file="unittextures/factorytank_1_flip.png" indx=7311 inflSize=1214kb readTime=30ms [t=00:01:15.762448] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=28ms [t=00:01:15.762461] file="objects3d/scorpion.s3o" indx=5515 inflSize=107kb readTime=24ms [t=00:01:15.771737] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/0f01b96e3ca3c51b4a2619a53773234e.sdp] 168419031 bytes cached in 3479 files [t=00:01:16.076362] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:16.076652] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x563841f5b360) [t=00:01:16.077832] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:16.078070] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz (0x563841f32810) [t=00:01:16.078794] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:16.079011] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz (0x7f5ddc008ec0) [t=00:01:16.079263] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/springcontent.sdz] 297495 bytes cached in 74 files [t=00:01:16.081485] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1485-g78f9a2c/base/maphelper.sdz (0x563841f54170) [t=00:01:16.081529] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:16.081561] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:16.081575] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:16.081586] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:16.081597] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:16.081607] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:16.083177] [SpringApp::Kill][8] [t=00:01:16.083202] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:16.083213] [WatchDog::Uninstall][1] hangDetectorThread=0x5637fc04d4d0 (joinable=1) [t=00:01:16.083223] [WatchDog::Uninstall][2] [t=00:01:16.154381] [WatchDog::Uninstall][3] [t=00:01:16.154409] [SpringApp::Kill][9]